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require "media"
Player = {}
function Player:init()
-- Defines spaceship start position
self.x = WINDOW_W/2
self.y = WINDOW_H - 60
-- Spaceship x velocity.
self.dx = 0
-- Spaceship health points.
self.hp = 3
-- Spaceship speed
local VELOCITY = 300
-- Standart selection of spaceship. Gets altered after spaceship selection screen.
local current_ship = 1
self.state = 'flying'
self.states = {
-- Player movement when in flying state.
['flying'] = function(dt)
-- If pressing both keys to move right and left at the same time, stop moving.
if love.keyboard.isDown('right', 'd') and love.keyboard.isDown('left', 'a') then
self.dx = 0
elseif love.keyboard.isDown('left', 'a') then
self.dx = -VELOCITY
elseif love.keyboard.isDown('right', 'd') then
self.dx = VELOCITY
else
self.dx = 0
end
end
}
end
function Player:render()
-- Defines which spaceship will be rendered from the selection screen, then draws it.
local ships = {ship.ship1, ship.ship2, ship.ship3}
love.graphics.draw(ships[Game:get_ship()], self.x, self.y, 0, 0.5, 0.5)
-- Draws damage sprites over the spaceship according to the current health points.
local damages_light = {damage_light.ship1, damage_light.ship2, damage_light.ship3}
local damages_heavy = {damaged_heavy.ship1, damaged_heavy.ship2, damaged_heavy.ship3}
if self.hp == 2 then
love.graphics.draw(damages_light[Game:get_ship()], self.x, self.y, 0, 0.5, 0.5)
elseif self.hp == 1 then
love.graphics.draw(damages_heavy[Game:get_ship()], self.x, self.y, 0, 0.5, 0.5)
elseif self.hp == 0 then
love.graphics.draw(kill.explosion_one, self.x, self.y)
end
end
function Player:update(dt)
-- Updates the player attributes.
self.states[self.state](dt)
-- Apply X velocity.
self.x = self.x + self.dx * dt
-- Locks the spaceship inside the window screen.
if self.x < 0 then
self.x = 0
elseif self.x > WINDOW_W - ship_width then
self.x = WINDOW_W - ship_width
end
-- Changes the game state to the highscore input screen if player health poits reach 0
if self.hp == 0 then
sounds['sfx_lose']:play()
game_state = 'get_username'
end
-- Checks if the player has been hit by an enemy projectile.
Collision:is_player_hit()
end
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local songs = {
Hearts = "feel",
Arrows = "cloud break",
Bears = "crystalis",
Ducks = "Xuxa fami VRC6",
Cats = "Beanmania IIDX",
Spooky = "Spooky Scary Chiptunes",
Gay = "Mystical Wheelbarrow Journey",
Stars = "Shooting Star - faux VRC6 remix",
Thonk = "Da Box of Kardboard Too (feat Naoki vs ZigZag) - TaroNuke Remix",
}
-- retrieve the current VisualTheme from the ThemePrefs system
local style = ThemePrefs.Get("VisualTheme")
-- use the style to index the songs table (above)
-- and get the song associated with this VisualTheme
local file = songs[ style ]
-- if a song file wasn't defined in the songs table above
-- fall back on the song for Hearts as default music
-- (this sometimes happens when people are experimenting
-- with making their own custom VisualThemes)
if not file then file = songs.Hearts end
-- annnnnd some EasterEggs
if PREFSMAN:GetPreference("EasterEggs") and style ~= "Thonk" then
-- 41 days remain until the end of the year.
if MonthOfYear()==10 and DayOfMonth()==20 then file = "20" end
-- the best way to spread holiday cheer is singing loud for all to hear
if MonthOfYear()==11 then file = "HolidayCheer" end
end
return THEME:GetPathS("", "_common menu music/" .. file)
|
-----------------------------------------------------------------------------------------------------------------------
-- middleclass-extras.lua - v0.8
-- Enrique García ( enrique.garcia.cota [AT] gmail [DOT] com ) - 19 Oct 2009
-- Complementary lib for middleclass
-----------------------------------------------------------------------------------------------------------------------
local _path = ({...})[1]:gsub("%.init", "")
local _modules = {
'Invoker', 'GetterSetter', 'Branchy', 'Callbacks', 'Apply', 'Beholder', 'Stateful', 'Indexable'
}
for _,module in ipairs(_modules) do
require(_path .. '.' .. module)
end
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timer = {}
timer.path = minetest.get_modpath("timer")
timer.modname=minetest.get_current_modname()
timer.mod_storage=minetest.get_mod_storage()
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- start loading from "..minetest.get_modpath(minetest.get_current_modname()))
-- Load files
-- import settingtypes.txt
basic_functions.import_settingtype(timer.path .. "/settingtypes.txt")
dofile(timer.path .. "/config.lua") -- API
dofile(timer.path .. "/chat_commands.lua")
dofile(timer.path .. "/register.lua")
minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded ")
|
local N = require "NTest" ("Lua detail tests")
N.test('typeerror', function()
fail(function() math.abs("") end, "number expected, got string", "string")
fail(function() math.abs() end, "number expected, got no value", "no value")
end)
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-- Contains only id, to test handling of defaults.
data:add(
{
{
type = "core.chara",
id = "nothing",
legacy_id = 9999
}
}
)
|
function sql(u, p, d)
require "luasql.mysql"
local sql_conn = nil
local function sql_connect(sql_user, sql_pass, sql_db)
env = assert (luasql.mysql())
con = assert (env:connect(sql_db, sql_user, sql_pass))
return con
end
local function sql_query(query)
local r,e = sql_conn:execute(query)
return r,e
end
local function sql_escape(string)
return sql_conn:escape(string)
end
local function sql_query_fetch(query)
local r = {}
local t = {}
local q,e = sql_query(query)
if q ~= nil then
while q:fetch(t,"a") ~= nil do
r[#r+1] = t
t = {}
end
q:close()
else
print(e)
end
return r
end
sql_conn = sql_connect(u, p, d)
return {
sql_query = sql_query,
sql_escape = sql_escape,
sql_query_fetch = sql_query_fetch
}
end
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-- UserPreferences: User Preferences "Module"
-- Written by AJ Kelly of KKI Labs / Version 2.11-ssc
-- (modified slightly for Cerulean Skies 2's disregard of the name of the
-- themeinfo variable lol :p)
--[[
the first released version was broken.
this version aims to be simpler, and therefore work.
[changelog]
v2.11-ssc
Remove EnvUtils references; we have it in sm-ssc.
v2.1-ssc
sm-ssc version of UserPrefs. We can now assume players have certain
functionality, like RageFile:GetError().
v2.1
Added type specific GetUserPref functions.
[usage]
First, edit PrefPath to match your theme.
If you use ThemeInfo, then you shouldn't have to edit this.
If you're not using ThemeInfo, then you can replace
".. themeInfo.Name .." with the theme's folder name.
ThemeInfo is documented at http://kki.ajworld.net/wiki/ThemeInfo.lua
After that's set up, read the docs.
]]
local PrefPath = "Save/UserPrefs/" .. THEME:GetThemeDisplayName() .. "/"
--[[ begin internal stuff; no need to edit below this line. ]]
-- Local internal function to write envs. ___Not for themer use.___
local function WriteEnv(envName, envValue)
return setenv(envName, envValue)
end
function ReadPrefFromFile(name)
local f = RageFileUtil.CreateRageFile()
local fullFilename = PrefPath .. name .. ".cfg"
local option
if f:Open(fullFilename, 1) then
option = tostring(f:Read())
WriteEnv(name, option)
f:destroy()
return option
else
local fError = f:GetError()
Trace("[FileUtils] Error reading " .. fullFilename .. ": " .. fError)
f:ClearError()
f:destroy()
return nil
end
end
function WritePrefToFile(name, value)
local f = RageFileUtil.CreateRageFile()
local fullFilename = PrefPath .. name .. ".cfg"
if f:Open(fullFilename, 2) then
f:Write(tostring(value))
WriteEnv(name, value)
else
local fError = f:GetError()
Trace("[FileUtils] Error writing to " .. fullFilename .. ": " .. fError)
f:ClearError()
f:destroy()
return false
end
f:destroy()
return true
end
--[[ end internal functions; still don't edit below this line ]]
function GetUserPref(name)
return ReadPrefFromFile(name)
end
function SetUserPref(name, value)
return WritePrefToFile(name, value)
end
--[[ type specific, for when you want to be lazy ]]
-- XXX: make set funcs, since I hate dealing with colors and I know
-- other themers would too.
-- GetUserPrefB: boolean
function GetUserPrefB(name)
-- this one is a bit trickier.
local pref = ReadPrefFromFile(name)
if type(pref) == "string" then
pref = string.lower(pref)
if pref == "true" or cmp == "t" then
return true
elseif pref == "false" or cmp == "f" then
return false
else
Trace("Error in GetUserPrefB(" .. name .. ") converting from string")
return false
end
elseif type(pref) == "number" then
-- both 0 and -1 are false; if you want to change this,
-- feel free to remove "or pref == -1".
if pref == 0 or pref == -1 then
else
return true
end
end
end
-- GetUserPrefC: color
function GetUserPrefC(name)
-- XXX: make sure it's grabbing a string that can be turned into a color
-- and also possibly handle HSV values too.
return color(ReadPrefFromFile(name))
end
-- GetUserPrefN: numbers (integers, floats)
function GetUserPrefN(name)
return tonumber(ReadPrefFromFile(name))
end
--[[
Copyright � 2008-2009 AJ Kelly/KKI Labs
All rights reserved.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
|
--
-- Created by IntelliJ IDEA.
-- User: alex
-- Date: 30/12/2014
-- Time: 21:39
-- To change this template use File | Settings | File Templates.
--
classes = {
URI = 'Pyro4.core.URI',
FLAMEBUILTIN = 'Pyro4.utils.flame.FlameBuiltin',
PROXY = 'Pyro4.core.Proxy'
}
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local namespace = KEYS[1];
local instanceTtl = ARGV[1];
local fixed = instanceTtl == "-1";
local serviceId = ARGV[2];
local instanceId = ARGV[3];
local schema = ARGV[4];
local host = ARGV[5];
local port = ARGV[6];
local weight = ARGV[7];
local ephemeral;
if fixed then
ephemeral = "false"
else
ephemeral = "true"
end
local serviceIdxKey = namespace .. ":svc_idx";
local instanceIdxKey = namespace .. ":svc_itc_idx:" .. serviceId;
local instanceKey = namespace .. ":svc_itc:" .. instanceId;
local added = redis.call("sadd", instanceIdxKey, instanceId);
if added == 1 then
redis.call("publish", serviceIdxKey, "register");
redis.call("sadd", serviceIdxKey, serviceId);
end
local instanceKeys = redis.call("hkeys", instanceKey)
if #instanceKeys > 0 then
for i, key in ipairs(instanceKeys) do
if string.find(key, '_', 1) == 1 and string.find(key, '__', 1) == nil then
redis.call("hdel", instanceKey, key);
end
end
end
redis.call("hmset", instanceKey, "instanceId", instanceId, "serviceId", serviceId, "schema", schema, "host", host, "port", port, "weight", weight, "ephemeral", ephemeral, unpack(ARGV, 8, #ARGV));
redis.call("publish", instanceKey, "register");
if not fixed then
return redis.call("expire", instanceKey, instanceTtl);
end
return 1;
|
local wash = {
[1] = {ID=1,equipID=0,Level=1,equipPart=2,minAtk=0,maxAtk=0,minDef=2,maxDef=20,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=2,maxMagicCrit=20,minAtkResistance=1,maxAtkResistance=13,minMagicResistance=1,maxMagicResistance=13,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=1,maxHits=13,minHPReply=0,maxHPReply=0,Special=0},
[2] = {ID=2,equipID=0,Level=1,equipPart=3,minAtk=0,maxAtk=0,minDef=1,maxDef=13,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=2,maxAtkCrit=20,minMagicCrit=1,maxMagicCrit=13,minAtkResistance=2,maxAtkResistance=20,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[3] = {ID=3,equipID=0,Level=1,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=3,maxMagic=26,minMagicDef=1,maxMagicDef=13,minHP=39,maxHP=394,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=2,maxBlockRate=20,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[4] = {ID=4,equipID=0,Level=1,equipPart=5,minAtk=3,maxAtk=26,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=2,maxMagicDef=20,minHP=0,maxHP=0,minAtkCrit=1,maxAtkCrit=13,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=2,maxMagicResistance=20,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[5] = {ID=5,equipID=0,Level=1,equipPart=6,minAtk=4,maxAtk=39,minDef=0,maxDef=0,minMagic=4,maxMagic=39,minMagicDef=0,maxMagicDef=0,minHP=26,maxHP=263,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=1,maxBlockRate=13,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=2,maxHits=20,minHPReply=0,maxHPReply=0,Special=0},
[6] = {ID=6,equipID=0,Level=5,equipPart=2,minAtk=0,maxAtk=0,minDef=20,maxDef=197,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=20,maxMagicCrit=197,minAtkResistance=13,maxAtkResistance=131,minMagicResistance=13,maxMagicResistance=131,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=13,maxHits=131,minHPReply=0,maxHPReply=0,Special=0},
[7] = {ID=7,equipID=0,Level=5,equipPart=3,minAtk=0,maxAtk=0,minDef=13,maxDef=131,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=20,maxAtkCrit=197,minMagicCrit=13,maxMagicCrit=131,minAtkResistance=20,maxAtkResistance=197,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[8] = {ID=8,equipID=0,Level=5,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=26,maxMagic=263,minMagicDef=13,maxMagicDef=131,minHP=394,maxHP=3938,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=20,maxBlockRate=197,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[9] = {ID=9,equipID=0,Level=5,equipPart=5,minAtk=26,maxAtk=263,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=20,maxMagicDef=197,minHP=0,maxHP=0,minAtkCrit=13,maxAtkCrit=131,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=20,maxMagicResistance=197,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[10] = {ID=10,equipID=0,Level=5,equipPart=6,minAtk=39,maxAtk=394,minDef=0,maxDef=0,minMagic=39,maxMagic=394,minMagicDef=0,maxMagicDef=0,minHP=263,maxHP=2625,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=13,maxBlockRate=131,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=20,maxHits=197,minHPReply=0,maxHPReply=0,Special=0},
[11] = {ID=11,equipID=0,Level=10,equipPart=2,minAtk=0,maxAtk=0,minDef=37,maxDef=374,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=37,maxMagicCrit=374,minAtkResistance=25,maxAtkResistance=249,minMagicResistance=25,maxMagicResistance=249,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=25,maxHits=249,minHPReply=0,maxHPReply=0,Special=0},
[12] = {ID=12,equipID=0,Level=10,equipPart=3,minAtk=0,maxAtk=0,minDef=25,maxDef=249,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=37,maxAtkCrit=374,minMagicCrit=25,maxMagicCrit=249,minAtkResistance=37,maxAtkResistance=374,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[13] = {ID=13,equipID=0,Level=10,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=50,maxMagic=499,minMagicDef=25,maxMagicDef=249,minHP=748,maxHP=7481,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=37,maxBlockRate=374,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[14] = {ID=14,equipID=0,Level=10,equipPart=5,minAtk=50,maxAtk=499,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=37,maxMagicDef=374,minHP=0,maxHP=0,minAtkCrit=25,maxAtkCrit=249,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=37,maxMagicResistance=374,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[15] = {ID=15,equipID=0,Level=10,equipPart=6,minAtk=75,maxAtk=748,minDef=0,maxDef=0,minMagic=75,maxMagic=748,minMagicDef=0,maxMagicDef=0,minHP=499,maxHP=4988,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=25,maxBlockRate=249,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=37,maxHits=374,minHPReply=0,maxHPReply=0,Special=0},
[16] = {ID=16,equipID=0,Level=15,equipPart=2,minAtk=0,maxAtk=0,minDef=55,maxDef=551,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=55,maxMagicCrit=551,minAtkResistance=37,maxAtkResistance=368,minMagicResistance=37,maxMagicResistance=368,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=37,maxHits=368,minHPReply=0,maxHPReply=0,Special=0},
[17] = {ID=17,equipID=0,Level=15,equipPart=3,minAtk=0,maxAtk=0,minDef=37,maxDef=368,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=55,maxAtkCrit=551,minMagicCrit=37,maxMagicCrit=368,minAtkResistance=55,maxAtkResistance=551,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[18] = {ID=18,equipID=0,Level=15,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=74,maxMagic=735,minMagicDef=37,maxMagicDef=368,minHP=1103,maxHP=11025,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=55,maxBlockRate=551,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[19] = {ID=19,equipID=0,Level=15,equipPart=5,minAtk=74,maxAtk=735,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=55,maxMagicDef=551,minHP=0,maxHP=0,minAtkCrit=37,maxAtkCrit=368,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=55,maxMagicResistance=551,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[20] = {ID=20,equipID=0,Level=15,equipPart=6,minAtk=110,maxAtk=1103,minDef=0,maxDef=0,minMagic=110,maxMagic=1103,minMagicDef=0,maxMagicDef=0,minHP=735,maxHP=7350,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=37,maxBlockRate=368,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=55,maxHits=551,minHPReply=0,maxHPReply=0,Special=0},
[21] = {ID=21,equipID=0,Level=20,equipPart=2,minAtk=0,maxAtk=0,minDef=73,maxDef=729,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=73,maxMagicCrit=729,minAtkResistance=49,maxAtkResistance=486,minMagicResistance=49,maxMagicResistance=486,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=49,maxHits=486,minHPReply=0,maxHPReply=0,Special=0},
[22] = {ID=22,equipID=0,Level=20,equipPart=3,minAtk=0,maxAtk=0,minDef=49,maxDef=486,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=73,maxAtkCrit=729,minMagicCrit=49,maxMagicCrit=486,minAtkResistance=73,maxAtkResistance=729,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[23] = {ID=23,equipID=0,Level=20,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=97,maxMagic=971,minMagicDef=49,maxMagicDef=486,minHP=1457,maxHP=14569,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=73,maxBlockRate=729,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[24] = {ID=24,equipID=0,Level=20,equipPart=5,minAtk=97,maxAtk=971,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=73,maxMagicDef=729,minHP=0,maxHP=0,minAtkCrit=49,maxAtkCrit=486,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=73,maxMagicResistance=729,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[25] = {ID=25,equipID=0,Level=20,equipPart=6,minAtk=146,maxAtk=1457,minDef=0,maxDef=0,minMagic=146,maxMagic=1457,minMagicDef=0,maxMagicDef=0,minHP=971,maxHP=9713,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=49,maxBlockRate=486,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=73,maxHits=729,minHPReply=0,maxHPReply=0,Special=0},
[26] = {ID=26,equipID=0,Level=25,equipPart=2,minAtk=0,maxAtk=0,minDef=93,maxDef=925,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=93,maxMagicCrit=925,minAtkResistance=62,maxAtkResistance=617,minMagicResistance=62,maxMagicResistance=617,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=62,maxHits=617,minHPReply=0,maxHPReply=0,Special=0},
[27] = {ID=27,equipID=0,Level=25,equipPart=3,minAtk=0,maxAtk=0,minDef=62,maxDef=617,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=93,maxAtkCrit=925,minMagicCrit=62,maxMagicCrit=617,minAtkResistance=93,maxAtkResistance=925,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[28] = {ID=28,equipID=0,Level=25,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=123,maxMagic=1234,minMagicDef=62,maxMagicDef=617,minHP=1851,maxHP=18506,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=93,maxBlockRate=925,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[29] = {ID=29,equipID=0,Level=25,equipPart=5,minAtk=123,maxAtk=1234,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=93,maxMagicDef=925,minHP=0,maxHP=0,minAtkCrit=62,maxAtkCrit=617,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=93,maxMagicResistance=925,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[30] = {ID=30,equipID=0,Level=25,equipPart=6,minAtk=185,maxAtk=1851,minDef=0,maxDef=0,minMagic=185,maxMagic=1851,minMagicDef=0,maxMagicDef=0,minHP=1234,maxHP=12338,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=62,maxBlockRate=617,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=93,maxHits=925,minHPReply=0,maxHPReply=0,Special=0},
[31] = {ID=31,equipID=0,Level=30,equipPart=2,minAtk=0,maxAtk=0,minDef=112,maxDef=1122,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=112,maxMagicCrit=1122,minAtkResistance=75,maxAtkResistance=748,minMagicResistance=75,maxMagicResistance=748,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=75,maxHits=748,minHPReply=0,maxHPReply=0,Special=0},
[32] = {ID=32,equipID=0,Level=30,equipPart=3,minAtk=0,maxAtk=0,minDef=75,maxDef=748,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=112,maxAtkCrit=1122,minMagicCrit=75,maxMagicCrit=748,minAtkResistance=112,maxAtkResistance=1122,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[33] = {ID=33,equipID=0,Level=30,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=150,maxMagic=1496,minMagicDef=75,maxMagicDef=748,minHP=2244,maxHP=22444,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=112,maxBlockRate=1122,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[34] = {ID=34,equipID=0,Level=30,equipPart=5,minAtk=150,maxAtk=1496,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=112,maxMagicDef=1122,minHP=0,maxHP=0,minAtkCrit=75,maxAtkCrit=748,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=112,maxMagicResistance=1122,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[35] = {ID=35,equipID=0,Level=30,equipPart=6,minAtk=224,maxAtk=2244,minDef=0,maxDef=0,minMagic=224,maxMagic=2244,minMagicDef=0,maxMagicDef=0,minHP=1496,maxHP=14963,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=75,maxBlockRate=748,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=112,maxHits=1122,minHPReply=0,maxHPReply=0,Special=0},
[36] = {ID=36,equipID=0,Level=35,equipPart=2,minAtk=0,maxAtk=0,minDef=134,maxDef=1339,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=134,maxMagicCrit=1339,minAtkResistance=89,maxAtkResistance=893,minMagicResistance=89,maxMagicResistance=893,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=89,maxHits=893,minHPReply=0,maxHPReply=0,Special=0},
[37] = {ID=37,equipID=0,Level=35,equipPart=3,minAtk=0,maxAtk=0,minDef=89,maxDef=893,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=134,maxAtkCrit=1339,minMagicCrit=89,maxMagicCrit=893,minAtkResistance=134,maxAtkResistance=1339,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[38] = {ID=38,equipID=0,Level=35,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=179,maxMagic=1785,minMagicDef=89,maxMagicDef=893,minHP=2678,maxHP=26775,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=134,maxBlockRate=1339,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[39] = {ID=39,equipID=0,Level=35,equipPart=5,minAtk=179,maxAtk=1785,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=134,maxMagicDef=1339,minHP=0,maxHP=0,minAtkCrit=89,maxAtkCrit=893,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=134,maxMagicResistance=1339,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[40] = {ID=40,equipID=0,Level=35,equipPart=6,minAtk=268,maxAtk=2678,minDef=0,maxDef=0,minMagic=268,maxMagic=2678,minMagicDef=0,maxMagicDef=0,minHP=1785,maxHP=17850,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=89,maxBlockRate=893,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=134,maxHits=1339,minHPReply=0,maxHPReply=0,Special=0},
[41] = {ID=41,equipID=0,Level=40,equipPart=2,minAtk=0,maxAtk=0,minDef=156,maxDef=1556,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=156,maxMagicCrit=1556,minAtkResistance=104,maxAtkResistance=1037,minMagicResistance=104,maxMagicResistance=1037,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=104,maxHits=1037,minHPReply=0,maxHPReply=0,Special=0},
[42] = {ID=42,equipID=0,Level=40,equipPart=3,minAtk=0,maxAtk=0,minDef=104,maxDef=1037,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=156,maxAtkCrit=1556,minMagicCrit=104,maxMagicCrit=1037,minAtkResistance=156,maxAtkResistance=1556,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[43] = {ID=43,equipID=0,Level=40,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=207,maxMagic=2074,minMagicDef=104,maxMagicDef=1037,minHP=3111,maxHP=31106,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=156,maxBlockRate=1556,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[44] = {ID=44,equipID=0,Level=40,equipPart=5,minAtk=207,maxAtk=2074,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=156,maxMagicDef=1556,minHP=0,maxHP=0,minAtkCrit=104,maxAtkCrit=1037,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=156,maxMagicResistance=1556,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[45] = {ID=45,equipID=0,Level=40,equipPart=6,minAtk=311,maxAtk=3111,minDef=0,maxDef=0,minMagic=311,maxMagic=3111,minMagicDef=0,maxMagicDef=0,minHP=2074,maxHP=20738,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=104,maxBlockRate=1037,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=156,maxHits=1556,minHPReply=0,maxHPReply=0,Special=0},
[46] = {ID=46,equipID=0,Level=45,equipPart=2,minAtk=0,maxAtk=0,minDef=177,maxDef=1772,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=177,maxMagicCrit=1772,minAtkResistance=118,maxAtkResistance=1181,minMagicResistance=118,maxMagicResistance=1181,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=118,maxHits=1181,minHPReply=0,maxHPReply=0,Special=0},
[47] = {ID=47,equipID=0,Level=45,equipPart=3,minAtk=0,maxAtk=0,minDef=118,maxDef=1181,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=177,maxAtkCrit=1772,minMagicCrit=118,maxMagicCrit=1181,minAtkResistance=177,maxAtkResistance=1772,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[48] = {ID=48,equipID=0,Level=45,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=236,maxMagic=2363,minMagicDef=118,maxMagicDef=1181,minHP=3544,maxHP=35438,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=177,maxBlockRate=1772,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[49] = {ID=49,equipID=0,Level=45,equipPart=5,minAtk=236,maxAtk=2363,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=177,maxMagicDef=1772,minHP=0,maxHP=0,minAtkCrit=118,maxAtkCrit=1181,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=177,maxMagicResistance=1772,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[50] = {ID=50,equipID=0,Level=45,equipPart=6,minAtk=354,maxAtk=3544,minDef=0,maxDef=0,minMagic=354,maxMagic=3544,minMagicDef=0,maxMagicDef=0,minHP=2363,maxHP=23625,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=118,maxBlockRate=1181,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=177,maxHits=1772,minHPReply=0,maxHPReply=0,Special=0},
[51] = {ID=51,equipID=0,Level=50,equipPart=2,minAtk=0,maxAtk=0,minDef=199,maxDef=1989,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=199,maxMagicCrit=1989,minAtkResistance=133,maxAtkResistance=1326,minMagicResistance=133,maxMagicResistance=1326,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=133,maxHits=1326,minHPReply=0,maxHPReply=0,Special=0},
[52] = {ID=52,equipID=0,Level=50,equipPart=3,minAtk=0,maxAtk=0,minDef=133,maxDef=1326,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=199,maxAtkCrit=1989,minMagicCrit=133,maxMagicCrit=1326,minAtkResistance=199,maxAtkResistance=1989,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[53] = {ID=53,equipID=0,Level=50,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=265,maxMagic=2651,minMagicDef=133,maxMagicDef=1326,minHP=3977,maxHP=39769,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=199,maxBlockRate=1989,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[54] = {ID=54,equipID=0,Level=50,equipPart=5,minAtk=265,maxAtk=2651,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=199,maxMagicDef=1989,minHP=0,maxHP=0,minAtkCrit=133,maxAtkCrit=1326,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=199,maxMagicResistance=1989,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[55] = {ID=55,equipID=0,Level=50,equipPart=6,minAtk=398,maxAtk=3977,minDef=0,maxDef=0,minMagic=398,maxMagic=3977,minMagicDef=0,maxMagicDef=0,minHP=2651,maxHP=26513,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=133,maxBlockRate=1326,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=199,maxHits=1989,minHPReply=0,maxHPReply=0,Special=0},
[56] = {ID=56,equipID=0,Level=55,equipPart=2,minAtk=0,maxAtk=0,minDef=221,maxDef=2205,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=221,maxMagicCrit=2205,minAtkResistance=147,maxAtkResistance=1470,minMagicResistance=147,maxMagicResistance=1470,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=147,maxHits=1470,minHPReply=0,maxHPReply=0,Special=0},
[57] = {ID=57,equipID=0,Level=55,equipPart=3,minAtk=0,maxAtk=0,minDef=147,maxDef=1470,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=221,maxAtkCrit=2205,minMagicCrit=147,maxMagicCrit=1470,minAtkResistance=221,maxAtkResistance=2205,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[58] = {ID=58,equipID=0,Level=55,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=294,maxMagic=2940,minMagicDef=147,maxMagicDef=1470,minHP=4410,maxHP=44100,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=221,maxBlockRate=2205,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[59] = {ID=59,equipID=0,Level=55,equipPart=5,minAtk=294,maxAtk=2940,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=221,maxMagicDef=2205,minHP=0,maxHP=0,minAtkCrit=147,maxAtkCrit=1470,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=221,maxMagicResistance=2205,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[60] = {ID=60,equipID=0,Level=55,equipPart=6,minAtk=441,maxAtk=4410,minDef=0,maxDef=0,minMagic=441,maxMagic=4410,minMagicDef=0,maxMagicDef=0,minHP=2940,maxHP=29400,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=147,maxBlockRate=1470,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=221,maxHits=2205,minHPReply=0,maxHPReply=0,Special=0},
[61] = {ID=61,equipID=0,Level=60,equipPart=2,minAtk=0,maxAtk=0,minDef=242,maxDef=2422,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=242,maxMagicCrit=2422,minAtkResistance=161,maxAtkResistance=1614,minMagicResistance=161,maxMagicResistance=1614,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=161,maxHits=1614,minHPReply=0,maxHPReply=0,Special=0},
[62] = {ID=62,equipID=0,Level=60,equipPart=3,minAtk=0,maxAtk=0,minDef=161,maxDef=1614,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=242,maxAtkCrit=2422,minMagicCrit=161,maxMagicCrit=1614,minAtkResistance=242,maxAtkResistance=2422,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[63] = {ID=63,equipID=0,Level=60,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=323,maxMagic=3229,minMagicDef=161,maxMagicDef=1614,minHP=4843,maxHP=48431,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=242,maxBlockRate=2422,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[64] = {ID=64,equipID=0,Level=60,equipPart=5,minAtk=323,maxAtk=3229,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=242,maxMagicDef=2422,minHP=0,maxHP=0,minAtkCrit=161,maxAtkCrit=1614,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=242,maxMagicResistance=2422,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[65] = {ID=65,equipID=0,Level=60,equipPart=6,minAtk=484,maxAtk=4843,minDef=0,maxDef=0,minMagic=484,maxMagic=4843,minMagicDef=0,maxMagicDef=0,minHP=3229,maxHP=32288,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=161,maxBlockRate=1614,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=242,maxHits=2422,minHPReply=0,maxHPReply=0,Special=0},
[66] = {ID=66,equipID=0,Level=65,equipPart=2,minAtk=0,maxAtk=0,minDef=264,maxDef=2638,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=264,maxMagicCrit=2638,minAtkResistance=176,maxAtkResistance=1759,minMagicResistance=176,maxMagicResistance=1759,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=176,maxHits=1759,minHPReply=0,maxHPReply=0,Special=0},
[67] = {ID=67,equipID=0,Level=65,equipPart=3,minAtk=0,maxAtk=0,minDef=176,maxDef=1759,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=264,maxAtkCrit=2638,minMagicCrit=176,maxMagicCrit=1759,minAtkResistance=264,maxAtkResistance=2638,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[68] = {ID=68,equipID=0,Level=65,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=352,maxMagic=3518,minMagicDef=176,maxMagicDef=1759,minHP=5276,maxHP=52763,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=264,maxBlockRate=2638,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[69] = {ID=69,equipID=0,Level=65,equipPart=5,minAtk=352,maxAtk=3518,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=264,maxMagicDef=2638,minHP=0,maxHP=0,minAtkCrit=176,maxAtkCrit=1759,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=264,maxMagicResistance=2638,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[70] = {ID=70,equipID=0,Level=65,equipPart=6,minAtk=528,maxAtk=5276,minDef=0,maxDef=0,minMagic=528,maxMagic=5276,minMagicDef=0,maxMagicDef=0,minHP=3518,maxHP=35175,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=176,maxBlockRate=1759,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=264,maxHits=2638,minHPReply=0,maxHPReply=0,Special=0},
[71] = {ID=71,equipID=0,Level=70,equipPart=2,minAtk=0,maxAtk=0,minDef=286,maxDef=2855,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=286,maxMagicCrit=2855,minAtkResistance=190,maxAtkResistance=1903,minMagicResistance=190,maxMagicResistance=1903,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=190,maxHits=1903,minHPReply=0,maxHPReply=0,Special=0},
[72] = {ID=72,equipID=0,Level=70,equipPart=3,minAtk=0,maxAtk=0,minDef=190,maxDef=1903,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=286,maxAtkCrit=2855,minMagicCrit=190,maxMagicCrit=1903,minAtkResistance=286,maxAtkResistance=2855,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[73] = {ID=73,equipID=0,Level=70,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=381,maxMagic=3806,minMagicDef=190,maxMagicDef=1903,minHP=5709,maxHP=57094,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=286,maxBlockRate=2855,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[74] = {ID=74,equipID=0,Level=70,equipPart=5,minAtk=381,maxAtk=3806,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=286,maxMagicDef=2855,minHP=0,maxHP=0,minAtkCrit=190,maxAtkCrit=1903,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=286,maxMagicResistance=2855,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[75] = {ID=75,equipID=0,Level=70,equipPart=6,minAtk=571,maxAtk=5709,minDef=0,maxDef=0,minMagic=571,maxMagic=5709,minMagicDef=0,maxMagicDef=0,minHP=3806,maxHP=38063,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=190,maxBlockRate=1903,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=286,maxHits=2855,minHPReply=0,maxHPReply=0,Special=0},
[76] = {ID=76,equipID=0,Level=75,equipPart=2,minAtk=0,maxAtk=0,minDef=307,maxDef=3072,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=307,maxMagicCrit=3072,minAtkResistance=205,maxAtkResistance=2048,minMagicResistance=205,maxMagicResistance=2048,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=205,maxHits=2048,minHPReply=0,maxHPReply=0,Special=0},
[77] = {ID=77,equipID=0,Level=75,equipPart=3,minAtk=0,maxAtk=0,minDef=205,maxDef=2048,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=307,maxAtkCrit=3072,minMagicCrit=205,maxMagicCrit=2048,minAtkResistance=307,maxAtkResistance=3072,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[78] = {ID=78,equipID=0,Level=75,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=410,maxMagic=4095,minMagicDef=205,maxMagicDef=2048,minHP=6143,maxHP=61425,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=307,maxBlockRate=3072,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[79] = {ID=79,equipID=0,Level=75,equipPart=5,minAtk=410,maxAtk=4095,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=307,maxMagicDef=3072,minHP=0,maxHP=0,minAtkCrit=205,maxAtkCrit=2048,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=307,maxMagicResistance=3072,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[80] = {ID=80,equipID=0,Level=75,equipPart=6,minAtk=614,maxAtk=6143,minDef=0,maxDef=0,minMagic=614,maxMagic=6143,minMagicDef=0,maxMagicDef=0,minHP=4095,maxHP=40950,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=205,maxBlockRate=2048,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=307,maxHits=3072,minHPReply=0,maxHPReply=0,Special=0},
[81] = {ID=81,equipID=0,Level=80,equipPart=2,minAtk=0,maxAtk=0,minDef=329,maxDef=3288,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=329,maxMagicCrit=3288,minAtkResistance=219,maxAtkResistance=2192,minMagicResistance=219,maxMagicResistance=2192,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=219,maxHits=2192,minHPReply=0,maxHPReply=0,Special=0},
[82] = {ID=82,equipID=0,Level=80,equipPart=3,minAtk=0,maxAtk=0,minDef=219,maxDef=2192,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=329,maxAtkCrit=3288,minMagicCrit=219,maxMagicCrit=2192,minAtkResistance=329,maxAtkResistance=3288,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[83] = {ID=83,equipID=0,Level=80,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=438,maxMagic=4384,minMagicDef=219,maxMagicDef=2192,minHP=6576,maxHP=65756,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=329,maxBlockRate=3288,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[84] = {ID=84,equipID=0,Level=80,equipPart=5,minAtk=438,maxAtk=4384,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=329,maxMagicDef=3288,minHP=0,maxHP=0,minAtkCrit=219,maxAtkCrit=2192,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=329,maxMagicResistance=3288,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[85] = {ID=85,equipID=0,Level=80,equipPart=6,minAtk=658,maxAtk=6576,minDef=0,maxDef=0,minMagic=658,maxMagic=6576,minMagicDef=0,maxMagicDef=0,minHP=4384,maxHP=43838,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=219,maxBlockRate=2192,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=329,maxHits=3288,minHPReply=0,maxHPReply=0,Special=0},
[86] = {ID=86,equipID=0,Level=85,equipPart=2,minAtk=0,maxAtk=0,minDef=351,maxDef=3505,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=351,maxMagicCrit=3505,minAtkResistance=234,maxAtkResistance=2336,minMagicResistance=234,maxMagicResistance=2336,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=234,maxHits=2336,minHPReply=0,maxHPReply=0,Special=0},
[87] = {ID=87,equipID=0,Level=85,equipPart=3,minAtk=0,maxAtk=0,minDef=234,maxDef=2336,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=351,maxAtkCrit=3505,minMagicCrit=234,maxMagicCrit=2336,minAtkResistance=351,maxAtkResistance=3505,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[88] = {ID=88,equipID=0,Level=85,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=467,maxMagic=4673,minMagicDef=234,maxMagicDef=2336,minHP=7009,maxHP=70088,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=351,maxBlockRate=3505,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[89] = {ID=89,equipID=0,Level=85,equipPart=5,minAtk=467,maxAtk=4673,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=351,maxMagicDef=3505,minHP=0,maxHP=0,minAtkCrit=234,maxAtkCrit=2336,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=351,maxMagicResistance=3505,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[90] = {ID=90,equipID=0,Level=85,equipPart=6,minAtk=701,maxAtk=7009,minDef=0,maxDef=0,minMagic=701,maxMagic=7009,minMagicDef=0,maxMagicDef=0,minHP=4673,maxHP=46725,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=234,maxBlockRate=2336,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=351,maxHits=3505,minHPReply=0,maxHPReply=0,Special=0},
[91] = {ID=91,equipID=0,Level=90,equipPart=2,minAtk=0,maxAtk=0,minDef=372,maxDef=3721,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=372,maxMagicCrit=3721,minAtkResistance=248,maxAtkResistance=2481,minMagicResistance=248,maxMagicResistance=2481,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=248,maxHits=2481,minHPReply=0,maxHPReply=0,Special=0},
[92] = {ID=92,equipID=0,Level=90,equipPart=3,minAtk=0,maxAtk=0,minDef=248,maxDef=2481,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=372,maxAtkCrit=3721,minMagicCrit=248,maxMagicCrit=2481,minAtkResistance=372,maxAtkResistance=3721,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[93] = {ID=93,equipID=0,Level=90,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=496,maxMagic=4961,minMagicDef=248,maxMagicDef=2481,minHP=7442,maxHP=74419,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=372,maxBlockRate=3721,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[94] = {ID=94,equipID=0,Level=90,equipPart=5,minAtk=496,maxAtk=4961,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=372,maxMagicDef=3721,minHP=0,maxHP=0,minAtkCrit=248,maxAtkCrit=2481,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=372,maxMagicResistance=3721,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[95] = {ID=95,equipID=0,Level=90,equipPart=6,minAtk=744,maxAtk=7442,minDef=0,maxDef=0,minMagic=744,maxMagic=7442,minMagicDef=0,maxMagicDef=0,minHP=4961,maxHP=49613,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=248,maxBlockRate=2481,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=372,maxHits=3721,minHPReply=0,maxHPReply=0,Special=0},
[96] = {ID=96,equipID=0,Level=95,equipPart=2,minAtk=0,maxAtk=0,minDef=394,maxDef=3938,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=394,maxMagicCrit=3938,minAtkResistance=263,maxAtkResistance=2625,minMagicResistance=263,maxMagicResistance=2625,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=263,maxHits=2625,minHPReply=0,maxHPReply=0,Special=0},
[97] = {ID=97,equipID=0,Level=95,equipPart=3,minAtk=0,maxAtk=0,minDef=263,maxDef=2625,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=394,maxAtkCrit=3938,minMagicCrit=263,maxMagicCrit=2625,minAtkResistance=394,maxAtkResistance=3938,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[98] = {ID=98,equipID=0,Level=95,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=525,maxMagic=5250,minMagicDef=263,maxMagicDef=2625,minHP=7875,maxHP=78750,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=394,maxBlockRate=3938,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[99] = {ID=99,equipID=0,Level=95,equipPart=5,minAtk=525,maxAtk=5250,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=394,maxMagicDef=3938,minHP=0,maxHP=0,minAtkCrit=263,maxAtkCrit=2625,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=394,maxMagicResistance=3938,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[100] = {ID=100,equipID=0,Level=95,equipPart=6,minAtk=788,maxAtk=7875,minDef=0,maxDef=0,minMagic=788,maxMagic=7875,minMagicDef=0,maxMagicDef=0,minHP=5250,maxHP=52500,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=263,maxBlockRate=2625,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=394,maxHits=3938,minHPReply=0,maxHPReply=0,Special=0},
[101] = {ID=101,equipID=0,Level=100,equipPart=2,minAtk=0,maxAtk=0,minDef=394,maxDef=3938,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=394,maxMagicCrit=3938,minAtkResistance=263,maxAtkResistance=2625,minMagicResistance=263,maxMagicResistance=2625,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=263,maxHits=2625,minHPReply=0,maxHPReply=0,Special=0},
[102] = {ID=102,equipID=0,Level=100,equipPart=3,minAtk=0,maxAtk=0,minDef=263,maxDef=2625,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=394,maxAtkCrit=3938,minMagicCrit=263,maxMagicCrit=2625,minAtkResistance=394,maxAtkResistance=3938,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[103] = {ID=103,equipID=0,Level=100,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=525,maxMagic=5250,minMagicDef=263,maxMagicDef=2625,minHP=7875,maxHP=78750,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=394,maxBlockRate=3938,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[104] = {ID=104,equipID=0,Level=100,equipPart=5,minAtk=525,maxAtk=5250,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=394,maxMagicDef=3938,minHP=0,maxHP=0,minAtkCrit=263,maxAtkCrit=2625,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=394,maxMagicResistance=3938,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0},
[105] = {ID=105,equipID=0,Level=100,equipPart=6,minAtk=788,maxAtk=7875,minDef=0,maxDef=0,minMagic=788,maxMagic=7875,minMagicDef=0,maxMagicDef=0,minHP=5250,maxHP=52500,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=263,maxBlockRate=2625,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=394,maxHits=3938,minHPReply=0,maxHPReply=0,Special=0},
}
return wash
|
CaveBot.Extensions.PosCheck = {}
storage.posCheckRetries = 0
CaveBot.Extensions.PosCheck.setup = function()
CaveBot.registerAction("PosCheck", "#00FFFF", function(value, retries)
local tilePos
local data = string.split(value, ",")
if #data ~= 5 then
error("wrong travel format, should be: label, distance, x, y, z")
return false
end
local tilePos = player:getPosition()
tilePos.x = tonumber(data[3])
tilePos.y = tonumber(data[4])
tilePos.z = tonumber(data[5])
if storage.posCheckRetries > 10 then
storage.posCheckRetries = 0
print("CaveBot[CheckPos]: waypoints locked, too many tries, unclogging cavebot and proceeding")
return false
elseif (tilePos.z == player:getPosition().z) and (getDistanceBetween(player:getPosition(), tilePos) <= tonumber(data[2])) then
storage.posCheckRetries = 0
print("CaveBot[CheckPos]: position reached, proceeding")
return true
else
storage.posCheckRetries = storage.posCheckRetries + 1
CaveBot.gotoLabel(data[1])
print("CaveBot[CheckPos]: position not-reached, going back to label: " .. data[1])
return false
end
end)
CaveBot.Editor.registerAction("poscheck", "pos check", {
value=function() return "label" .. "," .. "distance" .. "," .. posx() .. "," .. posy() .. "," .. posz() end,
title="Location Check",
description="label name, accepted dist from coordinates, x, y, z",
multiline=false,
})
end
|
ITEM.name = "Locker"
ITEM.description = "containerLockerDesc"
ITEM.ContainerModel = "models/props_c17/lockers001a.mdl"
ITEM.price = 300
|
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local common = ReplicatedStorage:WaitForChild("common")
local lib = ReplicatedStorage:WaitForChild("lib")
local event = ReplicatedStorage:WaitForChild("event")
local util = common:WaitForChild("util")
local invComponent = script.Parent
local component = script:FindFirstAncestor("component")
local Selectors = require(common:WaitForChild("Selectors"))
local Items = require(common:WaitForChild("Items"))
local Roact = require(lib:WaitForChild("Roact"))
local RoactRodux = require(lib:WaitForChild("RoactRodux"))
local RoundFrame = require(component:WaitForChild("RoundFrame"))
local FitList = require(component:WaitForChild("FitList"))
local FitGrid = require(component:WaitForChild("FitGrid"))
local contains = require(util:WaitForChild("contains"))
local CraftingBody = Roact.PureComponent:extend("CraftingBody")
local function fitsTag(item, tagId)
if not item then return false end
local tagFilter = tagId
local itemTags = item.tags or {}
if contains(itemTags, tagFilter) then
return true
end
if tagFilter == "all" then
return true
end
return false
end
local function fitsSearch(item, searchString)
if not item then return false end
local searchFilter = searchString:lower()
local lowercaseName = item.name:lower()
if searchFilter == "" then return true end
if lowercaseName:match(searchFilter) then return true end
return false
end
function CraftingBody:render()
return Roact.createElement(FitList, {
scale = 1,
containerProps = {
BackgroundTransparency = 1,
LayoutOrder = 3,
},
layoutProps = {
Padding = UDim.new(0,16),
FillDirection = Enum.FillDirection.Horizontal,
}
}, {
itemsView = Roact.createElement(RoundFrame, {
color = Color3.fromRGB(216, 216, 216),
Size = UDim2.new(0,450,0,450),
ClipsDescendants = true,
LayoutOrder = 1,
}),
recipeFocus = Roact.createElement(RoundFrame, {
color = Color3.fromRGB(216, 216, 216),
Size = UDim2.new(0,250,0,450),
ClipsDescendants = true,
LayoutOrder = 2,
})
})
end
local function mapStateToProps(state,props)
return {
inventory = Selectors.getInventory(state, LocalPlayer),
isEquipped = function(itemId)
return Selectors.getIsEquipped(state, LocalPlayer, itemId)
end,
}
end
CraftingBody = RoactRodux.connect(mapStateToProps)(CraftingBody)
return CraftingBody
|
#!/usr/bin/env tarantool
local test = require("sqltester")
test:plan(25)
-- This file implements regression tests for foreign keys.
test:do_execsql_test(
"fkey3-1.1",
[[
CREATE TABLE t1(x INTEGER PRIMARY KEY);
INSERT INTO t1 VALUES(100);
INSERT INTO t1 VALUES(101);
CREATE TABLE t2(y INTEGER PRIMARY KEY REFERENCES t1 (x));
INSERT INTO t2 VALUES(100);
INSERT INTO t2 VALUES(101);
SELECT 1, x FROM t1;
]], {
-- <fkey3-1.1>
1, 100, 1, 101
-- </fkey3-1.1>
})
test:do_execsql_test(
"fkey3-1.2",
[[
SELECT 2, y FROM t2;
]], {
-- <fkey3-1.2>
2, 100, 2, 101
-- </fkey3-1.2>
})
test:do_catchsql_test(
"fkey3-1.3.1",
[[
DROP TABLE t1;
]], {
-- <fkey3-1.3.1>
1, "Can't drop space 'T1': other objects depend on it"
-- </fkey3-1.3.1>
})
test:do_catchsql_test(
"fkey3-1.3.2",
[[
DROP TABLE t1;
]], {
-- <fkey3-1.3.2>
1, "Can't drop space 'T1': other objects depend on it"
-- </fkey3-1.3.2>
})
test:do_execsql_test(
"fkey3-1.4",
[[
SELECT * FROM t1;
]], {
-- <fkey3-1.4>
100, 101
-- </fkey3-1.4>
})
test:do_execsql_test(
"fkey3-1.5",
[[
DROP TABLE t2;
]], {
-- <fkey3-1.5>
-- </fkey3-1.5>
})
test:do_execsql_test(
"fkey3-1.6",
[[
DROP TABLE t1;
]], {
-- <fkey3-1.6>
-- </fkey3-1.6>
})
test:do_execsql_test(
"fkey3-2.1",
[[
CREATE TABLE t1(x INTEGER PRIMARY KEY);
INSERT INTO t1 VALUES(100);
INSERT INTO t1 VALUES(101);
CREATE TABLE t2(y INTEGER PRIMARY KEY REFERENCES t1 (x) ON UPDATE SET NULL);
INSERT INTO t2 VALUES(100);
INSERT INTO t2 VALUES(101);
SELECT 1, x FROM t1;
]], {
-- <fkey3-2.1>
1, 100, 1, 101
-- </fkey3-2.1>
})
test:do_execsql_test(
"fkey3-2.2",
[[
SELECT 2, y FROM t2;
]], {
-- <fkey3-2.2>
2, 100, 2, 101
-- </fkey3-2.2>
})
test:do_execsql_test(
"fkey3-3.1",
[[
CREATE TABLE t3(a INT PRIMARY KEY, b INT, c INT, d INT,
UNIQUE(a, b),
FOREIGN KEY(c, d) REFERENCES t3(a, b));
INSERT INTO t3 VALUES(1, 2, 1, 2);
]], {
-- <fkey3-3.1>
-- </fkey3-3.1>
})
test:do_catchsql_test(
"fkey3-3.2",
[[
INSERT INTO t3 VALUES(2, 2, 5, 2);
]], {
-- <fkey3-3.2>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-3.2>
})
test:do_catchsql_test(
"fkey3-3.3",
[[
INSERT INTO t3 VALUES(2, 3, 5, 2);
]], {
-- <fkey3-3.3>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-3.3>
})
test:do_execsql_test(
"fkey3-3.4",
[[
CREATE TABLE t4(a INT PRIMARY KEY, b INT REFERENCES t4(a));
]], {
-- <fkey3-3.4>
-- </fkey3-3.4>
})
test:do_catchsql_test(
"fkey3-3.5",
[[
INSERT INTO t4 VALUES(2, 1);
]], {
-- <fkey3-3.5>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-3.5>
})
test:do_execsql_test(
"fkey3-3.6",
[[
CREATE TABLE t6(a INT UNIQUE, b TEXT, c INT, d TEXT, UNIQUE(a, b),
FOREIGN KEY(c, d) REFERENCES t6(a, b), id INT PRIMARY KEY AUTOINCREMENT);
INSERT INTO t6(a,b,c,d) VALUES(1, 'a', 1, 'a');
INSERT INTO t6(a,b,c,d) VALUES(2, 'a', 2, 'a');
INSERT INTO t6(a,b,c,d) VALUES(3, 'a', 1, 'a');
INSERT INTO t6(a,b,c,d) VALUES(5, 'a', 2, 'a');
]], {
-- <fkey3-3.6>
-- </fkey3-3.6>
})
test:do_catchsql_test(
"fkey3-3.7",
[[
INSERT INTO t6(a,b,c,d) VALUES(4, 'a', 65, 'a');
]], {
-- <fkey3-3.7>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-3.7>
})
test:do_execsql_test(
"fkey3-3.8",
[[
INSERT INTO t6(a,b,c,d) VALUES(100, 'one', 100, 'one');
DELETE FROM t6 WHERE a = 100;
SELECT a,b,c,d FROM t6 WHERE a = 100;
]], {
-- <fkey3-3.8>
-- </fkey3-3.8>
})
test:do_catchsql_test(
"fkey3-3.9",
[[
INSERT INTO t6(a,b,c,d) VALUES(100, 'one', 100, 'one');
UPDATE t6 SET c = 1, d = 'a' WHERE a = 100;
]], {
-- <fkey3-3.9>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-3.9>
})
test:do_execsql_test(
"fkey3-3.10",
[[
CREATE TABLE t7(a TEXT, b INT, c TEXT, d INTEGER PRIMARY KEY, UNIQUE(a, b),
FOREIGN KEY(c, d) REFERENCES t7(a, b));
INSERT INTO t7 VALUES('x', 1, 'x', 1);
INSERT INTO t7 VALUES('x', 2, 'x', 2);
]], {
-- <fkey3-3.10>
-- </fkey3-3.10>
})
test:do_catchsql_test(
"fkey3-3.11",
[[
INSERT INTO t7 VALUES('x', 450, 'x', 4);
]], {
-- <fkey3-3.11>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-3.11>
})
test:do_catchsql_test(
"fkey3-3.12",
[[
INSERT INTO t7 VALUES('x', 450, 'x', 451);
]], {
-- <fkey3-3.12>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-3.12>
})
test:do_execsql_test(
"fkey3-6.1",
[[
CREATE TABLE t8(a INT PRIMARY KEY, b INT, c INT, d INT, e INT, UNIQUE(a, b),
FOREIGN KEY(c, d) REFERENCES t8(a, b));
CREATE UNIQUE INDEX t8i1 ON t8(a, b);
CREATE UNIQUE INDEX t8i2 ON t8(c);
ALTER TABLE t8 ADD CONSTRAINT fk1 FOREIGN KEY (c, d) REFERENCES t8(a, b);
INSERT INTO t8 VALUES(1, 1, 1, 1, 1);
]], {
-- <fkey3-6.1>
-- </fkey3-6.1>
})
test:do_catchsql_test(
"fkey3-6.2",
[[
UPDATE t8 SET d = 2;
]], {
-- <fkey3-6.2>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-6.2>
})
test:do_execsql_test(
"fkey3-6.3",
[[
UPDATE t8 SET d = 1;
UPDATE t8 SET e = 2;
]], {
-- <fkey3-6.3>
-- </fkey3-6.3>
})
test:do_catchsql_test(
"fkey3-6.4",
[[
CREATE TABLE TestTable (
id INT PRIMARY KEY,
name TEXT,
source_id INTEGER NOT NULL,
parent_id INTEGER);
CREATE UNIQUE INDEX testindex on TestTable(source_id, id);
ALTER TABLE TestTable ADD CONSTRAINT fk1 FOREIGN KEY (source_id, parent_id) REFERENCES TestTable(source_id, id);
INSERT INTO TestTable VALUES (1, 'parent', 1, null);
INSERT INTO TestTable VALUES (2, 'child', 1, 1);
UPDATE TestTable SET parent_id=1000 WHERE id=2;
]], {
-- <fkey3-6.4>
1, "Failed to execute SQL statement: FOREIGN KEY constraint failed"
-- </fkey3-6.4>
})
test:finish_test()
|
--[[------------------------------------------------
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
return function(loveframes)
---------- module start ----------
-- radiobutton object
local newobject = loveframes.newObject("radiobutton", "loveframes_object_radiobutton", true)
--[[---------------------------------------------------------
- func: initialize()
- desc: initializes the object
--]]---------------------------------------------------------
function newobject:initialize()
self.type = "radiobutton"
self.width = 0
self.height = 0
self.boxwidth = 20
self.boxheight = 20
self.font = loveframes.basicfont
self.checked = false
self.lastvalue = false
self.internal = false
self.down = true
self.enabled = true
self.internals = {}
self.onChanged = function () end
self.group = {}
self:setDrawFunc()
end
--[[---------------------------------------------------------
- func: update(deltatime)
- desc: updates the object
--]]---------------------------------------------------------
function newobject:_update(dt)
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local visible = self.visible
local alwaysupdate = self.alwaysupdate
if not visible then
if not alwaysupdate then
return
end
end
self:checkHover()
local hover = self.hover
local internals = self.internals
local boxwidth = self.boxwidth
local boxheight = self.boxheight
local parent = self.parent
local base = loveframes.base
local update = self.update
if not hover then
self.down = false
else
if loveframes.downobject == self then
self.down = true
end
end
if not self.down and loveframes.downobject == self then
self.hover = true
end
-- move to parent if there is a parent
if parent ~= base and parent.type ~= "list" then
self.x = self.parent.x + self.staticx
self.y = self.parent.y + self.staticy
end
if internals[1] then
self.width = boxwidth + 5 + internals[1].width
if internals[1].height == boxheight then
self.height = boxheight
else
if internals[1].height > boxheight then
self.height = internals[1].height
else
self.height = boxheight
end
end
else
self.width = boxwidth
self.height = boxheight
end
for k, v in ipairs(internals) do
v:_update(dt)
end
if update then
update(self, dt)
end
end
--[[---------------------------------------------------------
- func: mousepressed(x, y, button)
- desc: called when the player presses a mouse button
--]]---------------------------------------------------------
function newobject:mousepressed(x, y, button)
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local visible = self.visible
if not visible then
return
end
local hover = self.hover
if hover and button == 1 then
local baseparent = self:getBaseParent()
if baseparent and baseparent.type == "frame" then
baseparent:makeTop()
end
self.down = true
loveframes.downobject = self
end
end
--[[---------------------------------------------------------
- func: mousereleased(x, y, button)
- desc: called when the player releases a mouse button
--]]---------------------------------------------------------
function newobject:mousereleased(x, y, button)
if loveframes.state ~= self.state then
return
end
if not self.visible then
return
end
if self.hover and self.down and self.enabled and button == 1 then
if not self.checked then
-- a radio button can only be unchecked by checking another radio button
self:setChecked(true)
end
end
end
--[[---------------------------------------------------------
- func: setText(text)
- desc: sets the object's text
--]]---------------------------------------------------------
function newobject:setText(text)
local boxwidth = self.boxwidth
local boxheight = self.boxheight
if text ~= "" then
self.internals = {}
local textobject = loveframes.create("text")
local skin = loveframes.getActiveSkin()
if not skin then
skin = loveframes.config["DEFAULTSKIN"]
end
local directives = skin.directives
if directives then
local default_color = directives.radiobutton_text_default_color
local default_shadowcolor = directives.radiobutton_text_default_shadowcolor
local default_font = directives.radiobutton_text_default_font
if default_color then
textobject.defaultcolor = default_color
end
if default_shadowcolor then
textobject.shadowcolor = default_shadowcolor
end
if default_font then
self.font = default_font
end
end
textobject:remove()
textobject.parent = self
textobject.state = self.state
textobject.collide = false
textobject:setFont(self.font)
textobject:setText(text)
textobject.update = function(object, dt)
if object.height > boxheight then
object:setPosition(boxwidth + 5, 0)
else
object:setPosition(boxwidth + 5, boxheight/2 - object.height/2)
end
end
table.insert(self.internals, textobject)
else
self.width = boxwidth
self.height = boxheight
self.internals = {}
end
return self
end
--[[---------------------------------------------------------
- func: getText()
- desc: gets the object's text
--]]---------------------------------------------------------
function newobject:getText()
local internals = self.internals
local text = internals[1]
if text then
return text.text
else
return false
end
end
--[[---------------------------------------------------------
- func: setSize(width, height, r1, r2)
- desc: sets the object's size
--]]---------------------------------------------------------
function newobject:setSize(width, height, r1, r2)
if r1 then
self.boxwidth = self.parent.width * width
else
self.boxwidth = width
end
if r2 then
self.boxheight = self.parent.height * height
else
self.boxheight = height
end
return self
end
--[[---------------------------------------------------------
- func: setWidth(width, relative)
- desc: sets the object's width
--]]---------------------------------------------------------
function newobject:setWidth(width, relative)
if relative then
self.boxwidth = self.parent.width * width
else
self.boxwidth = width
end
return self
end
--[[---------------------------------------------------------
- func: setHeight(height, relative)
- desc: sets the object's height
--]]---------------------------------------------------------
function newobject:setHeight(height, relative)
if relative then
self.boxheight = self.parent.height * height
else
self.boxheight = height
end
return self
end
--[[---------------------------------------------------------
- func: setChecked(bool)
- desc: sets whether the object is checked or not
--]]---------------------------------------------------------
function newobject:setChecked(checked)
if self.checked ~= checked then
self.checked = checked
self:onChanged(checked)
end
if checked then
for _, button in pairs(self.group) do
if button ~= self and button.checked then
button:setChecked(false)
end
end
end
return self
end
--[[---------------------------------------------------------
- func: getChecked()
- desc: gets whether the object is checked or not
--]]---------------------------------------------------------
function newobject:getChecked()
return self.checked
end
--[[---------------------------------------------------------
- func: setGroup()
- desc: set the object's group. only one radio button in a
group is checked at a time.
--]]---------------------------------------------------------
function newobject:setGroup(group)
self.group = group
self.group[self] = self
end
--[[---------------------------------------------------------
- func: getGroup()
- desc: gets the object's group
--]]---------------------------------------------------------
function newobject:getGroup(group)
return self.group
end
--[[---------------------------------------------------------
- func: setFont(font)
- desc: sets the font of the object's text
--]]---------------------------------------------------------
function newobject:setFont(font)
local internals = self.internals
local text = internals[1]
self.font = font
if text then
text:setFont(font)
end
return self
end
--[[---------------------------------------------------------
- func: newobject:getFont()
- desc: gets the font of the object's text
--]]---------------------------------------------------------
function newobject:getFont()
return self.font
end
--[[---------------------------------------------------------
- func: newobject:getBoxHeight()
- desc: gets the object's box size
--]]---------------------------------------------------------
function newobject:getBoxSize()
return self.boxwidth, self.boxheight
end
--[[---------------------------------------------------------
- func: newobject:getBoxWidth()
- desc: gets the object's box width
--]]---------------------------------------------------------
function newobject:getBoxWidth()
return self.boxwidth
end
--[[---------------------------------------------------------
- func: newobject:getBoxHeight()
- desc: gets the object's box height
--]]---------------------------------------------------------
function newobject:getBoxHeight()
return self.boxheight
end
--[[---------------------------------------------------------
- func: setClickable(bool)
- desc: sets whether or not the object is enabled
--]]---------------------------------------------------------
function newobject:setEnabled(bool)
self.enabled = bool
return self
end
--[[---------------------------------------------------------
- func: getEnabled()
- desc: gets whether or not the object is enabled
--]]---------------------------------------------------------
function newobject:getEnabled()
return self.enabled
end
---------- module end ----------
end
|
-- author = ray
require 'torch'
require 'nn'
require 'audio'
require 'cunn'
require 'optim'
-- configuration
test_path = 'data/test'
model_file = 'model/mlp_3c.net'
target_sr = 16000
enable_cuda = true
-- load the mlp model if running locally
loaded = torch.load(model_file)
print('=> testing audios with mlp model')
model = loaded.model
data_mean = loaded.mean
data_std = loaded.std
print(model)
--[[
-- loop all the audios inside the test folder
for file in io.popen('find '..test_path..' -type f -name \'*.wav\''):lines() do
-- load the audio file
local signal, sr = audio.load(file)
-- print file name and number of frames
print('| '..file..' ('..signal:numel()..')')
-- check frame rate
if sr~=target_sr then
print('=> frame rate error: expected '..target_sr..' but get '..sr..')')
os.exit()
end
-- transform to 1 dimension
signal = signal[{ {},1 }]
-- save prediction result to an Audacity label file
local label_file = io.open(string.gsub(file,'wav','label'),'w')
-- fetch 25ms audio every 10ms as test sampels
-- run MLP on the sample to get predicted label
local ed = math.floor((signal:numel()-400)/160)-1
local pred_possibilities = torch.Tensor(ed,2)
local pred_labels = torch.Tensor(ed)
for i=1,ed do
-- get test sample from original audio
local test_sample = signal[{ {i*160-159,i*160+240} }]
-- normalize the test sample
test_sample = test_sample:csub(loaded.mean):cdiv(loaded.std)
print(test_sample:mean())
print(test_sample:std())
os.exit()
-- transform to cuda if required
test_sample = enable_cuda and test_sample:cuda() or test_sample:double()
-- predict result with mlp model
local pred = model:forward(test_sample)
-- apply exponential function to the result to get the possibilities
pred = pred:exp():float()
pred_possibilities[i] = pred
local pos,lab = torch.max(pred,1)
pred_labels[i] = lab[1]-1
-- save label if sample is predicted noise
if pred_labels[i]==1 then
label_file:write(string.format('%f\t%f\tnoise\n',(i-1)*0.01,(i-1)*0.01+0.025))
end
--label_file:write(string.format('%f\t%f\t%d\n',pred_possibilities[i][1],pred_possibilities[i][2],pred_labels[i]))
end
label_file:close()
end
--]]
-- loop all the audios inside the test folder
for file in io.popen('find '..test_path..' -type f -name \'*.wav\''):lines() do
-- load the audio file
local signal, sr = audio.load(file)
-- print file name and number of frames
print('| '..file..' ('..signal:numel()..')')
-- check frame rate
if sr~=target_sr then
print('=> frame rate error: expected '..target_sr..' but get '..sr..')')
os.exit()
end
-- transform to 1 dimension
signal = signal[{ {},1 }]
-- fetch 25ms audio every 10ms as test sampels
-- run MLP on the sample to get predicted label
local ed = math.floor((signal:numel()-400)/80)-1
local pred_possibilities = torch.Tensor(ed,2)
local pred_labels = torch.Tensor(ed)
local test_samples = torch.Tensor(ed,400)
for i=1,ed do
-- get test sample from original audio
test_samples[i] = signal[{ {(i-1)*80+1,(i-1)*80+400} }]
end
-- normalize the test sample
for i=1,400 do
test_samples[{ {},i }]:add(-data_mean[i])
test_samples[{ {},i }]:div(data_std[i])
end
print('mean: '..test_samples:mean())
print('std: '..test_samples:std())
-- transform to cuda if required
test_samples = enable_cuda and test_samples:cuda() or test_samples:double()
-- save to label file
local label_file = io.open(string.gsub(file,'wav','txt'),'w')
local pos_file = io.open(string.gsub(file,'wav','pos'),'w')
-- run prediction for each sample
for i=1,ed do
pred = model:forward(test_samples[i])
pred:exp():float()
local pos,lab = torch.max(pred,1)
label = lab[1]-1
-- print(pred)
-- print(label)
-- os.exit()
if label==1 then
label_file:write(string.format('%f\t%f\tnoi-%.2f\n',(i-1)*0.01,(i-1)*0.01+0.025,pred[2]))
pos_file:write(string.format('%f\t%f\t%f\t%f\n',pred[1],pred[2],pred[3],label))
end
-- if label==2 then
-- label_file:write(string.format('%f\t%f\tspeech\n',(i-1)*0.01,(i-1)*0.01+0.025))
-- end
--label_file:write(string.format('%f\t%f\t%f\t%f\n',pred[1],pred[2],pred[3],label))
end
label_file:close()
pos_file:close()
end
--[[
tmp_file = 'data/tmp_data.dat'
train_set = torch.load(tmp_file)
print(train_set)
train_set.data = train_set.data:cuda()
-- classes = classes or {'neg','pos'}
-- confusion = optim.ConfusionMatrix(classes)
-- test_set = train_set
-- test_set.data:cuda()
-- dofile('test_model.lua')
-- test()
for i=1,train_set.size do
pred = model:forward(train_set.data[i])
pred:exp():float()
local pos,lab = torch.max(pred,1)
label = lab[1]-1
if train_set.labels[i]~=label then
print('mismatch: sample #'..i)
os.exit()
end
-- print(pred)
-- print(label)
-- print(train_set.labels[i])
end
print('good')
--]]
|
-- * Metronome IM *
--
-- This file is part of the Metronome XMPP server and is released under the
-- ISC License, please see the LICENSE file in this source package for more
-- information about copyright and licensing.
local hosts = hosts;
local ripairs, tonumber, type, os_remove, os_time, select, setmetatable, t_insert =
ripairs, tonumber, type, os.remove, os.time, select, setmetatable, table.insert;
local pubsub = require "util.pubsub";
local st = require "util.stanza";
local jid_bare = require "util.jid".bare;
local jid_join = require "util.jid".join;
local jid_split = require "util.jid".split;
local uuid_generate = require "util.uuid".generate;
local calculate_hash = require "util.caps".calculate_hash;
local encode_node = require "util.datamanager".path_encode;
local get_path = require "util.datamanager".getpath;
local um_user_exists = require "core.usermanager".user_exists;
local storagemanager = require "core.storagemanager";
local xmlns_pubsub = "http://jabber.org/protocol/pubsub";
local xmlns_pubsub_owner = "http://jabber.org/protocol/pubsub#owner";
hash_map = {};
services = {};
local disco_ids = setmetatable({}, { __mode = "v" });
local handlers = {};
local handlers_owner = {};
local NULL = {};
-- Define aux library imports
local pep_lib = module:require "pep_aux";
pep_lib.set_closures(services, hash_map);
local features = pep_lib.features;
local singleton_nodes = pep_lib.singleton_nodes;
local pep_error_reply = pep_lib.pep_error_reply;
local subscription_presence = pep_lib.subscription_presence;
local get_caps_hash_from_presence = pep_lib.get_caps_hash_from_presence;
local pep_send = pep_lib.pep_send;
local pep_autosubscribe_recs = pep_lib.pep_autosubscribe_recs;
local send_config_form = pep_lib.send_config_form;
local process_config_form = pep_lib.process_config_form;
local send_options_form = pep_lib.send_options_form;
local process_options_form = pep_lib.process_options_form;
local pep_new = pep_lib.pep_new;
-- Helpers
singleton_nodes:add_list(module:get_option("pep_custom_singleton_nodes"));
local check_service_inactivity = module:get_option_number("pep_check_service_inactivity", 3600);
module:add_timer(check_service_inactivity, function()
module:log("debug", "Checking for idle PEP Services...");
for name, service in pairs(services) do
if not module:get_bare_session(name) then
module:log("debug", "Deactivated inactive PEP Service -- %s", name);
services[name] = nil;
end
end
return check_service_inactivity;
end);
local function disco_info_query(from, to)
local id = uuid_generate();
disco_ids[id] = true;
module:log("debug", "Sending disco info query to: %s", to);
module:fire_global_event("route/post", hosts[module.host],
st.stanza("iq", { from = from, to = to, id = id, type = "get" })
:query("http://jabber.org/protocol/disco#info")
);
end
local function probe_jid(from, to)
module:fire_global_event("route/post", hosts[module.host],
st.presence({from = from, to = to, id="peptrigger", type="probe"}));
module:log("debug", "Sending trigger probe to: %s", to);
end
-- Module definitions
function handle_pubsub_iq(event)
local origin, stanza = event.origin, event.stanza;
local user = stanza.attr.to or jid_join(origin.username, origin.host);
local full_jid = origin.full_jid;
local username, host = jid_split(user);
local time_now = os_time();
local user_service = services[user];
if not user_service and um_user_exists(username, host) then -- create service on demand.
user_service = set_service(pubsub.new(pep_new(username)), user, true);
user_service.is_new = true;
end
if not user_service then return; end
local pubsub = stanza.tags[1];
local action = pubsub.tags[1];
if not action then return origin.send(pep_error_reply(stanza, "bad-request")); end
local handler = handlers[stanza.attr.type.."_"..action.name];
local config;
if action.name == "create" then
config = (pubsub.tags[2] and pubsub.tags[2].name == "configure") and pubsub.tags[2];
elseif action.name == "publish" then
config = (pubsub.tags[2] and pubsub.tags[2].name == "publish-options") and pubsub.tags[2];
end
local handler;
if pubsub.attr.xmlns == xmlns_pubsub_owner then
handler = handlers_owner[stanza.attr.type.."_"..action.name];
else
handler = handlers[stanza.attr.type.."_"..action.name];
end
if handler then
if not config then
handler(user_service, origin, stanza, action);
else
handler(user_service, origin, stanza, action, config);
end
if user_service.is_new and not user_service.starting then
return module:fire_event(
"pep-boot-service", { service = user_service, from = stanza.attr.from or origin.full_jid }
);
else
return true;
end
else
return origin.send(pep_error_reply(stanza, "feature-not-implemented"));
end
end
-- Pubsub handlers
function handlers.get_affiliations(service, origin, stanza, action)
local node = action.attr.node;
local ok, ret, reply;
if not node then
return origin.send(pep_error_reply(stanza, "no-node-affiliations"));
end
reply = st.reply(stanza)
:tag("pubsub", { xmlns = xmlns_pubsub })
:tag("affiliations");
ok, ret = service:get_affiliations(node, stanza.attr.from);
if ok and ret then
for n, affiliation in pairs(ret) do
if affiliation ~= "none" then
reply:tag("affiliation", { node = n, affiliation = affiliation }):up();
end
end
elseif not ok then
reply = pep_error_reply(stanza, ret);
end
return origin.send(reply);
end
function handlers.get_items(service, origin, stanza, items)
local node = items.attr.node;
local max = items and items.attr.max_items and tonumber(items.attr.max_items);
local item = items:get_child("item");
local id = item and item.attr.id;
local ok, results, max_tosend = service:get_items(node, stanza.attr.from, id, max);
if not ok then
return origin.send(pep_error_reply(stanza, results));
end
local data = st.stanza("items", { node = node });
if not max or max == 0 then
for _, id in ripairs(max_tosend) do data:add_child(results[id]); end
else
for _, id in ipairs(max_tosend) do data:add_child(results[id]); end
end
local reply = st.reply(stanza)
:tag("pubsub", { xmlns = xmlns_pubsub })
:add_child(data);
return origin.send(reply);
end
handlers["get_publish-options"] = function(service, origin, stanza, action)
local node = action.attr.node;
if not node then
return origin.send(pep_error_reply(stanza, "feature-not-implemented"));
end
local node_obj = service.nodes[node];
if not node_obj then
return origin.send(pep_error_reply(stanza, "item-not-found"));
end
if node_obj.config.publish_model == "open" or service:may(node, from, "publish") then
return send_options_form(service, node, origin, stanza);
else
return origin.send(pep_error_reply(stanza, "forbidden"));
end
end
function handlers.set_create(service, origin, stanza, create, config)
local node = create.attr.node;
local ok, ret, reply;
local node_config;
if config then
local form = config:get_child("x", "jabber:x:data");
ok, node_config = process_config_form(service, node, form, true);
if not ok then return origin.send(pep_error_reply(stanza, node_config)); end
end
if singleton_nodes:contains(node) and not node_config then
node_config = { max_items = 1 };
elseif node_config and not node_config.max_items and singleton_nodes:contains(node) then
node_config.max_items = 1;
end
if node then
ok, ret = service:create(node, stanza.attr.from, node_config);
if ok then
reply = st.reply(stanza);
else
reply = pep_error_reply(stanza, ret);
end
else
repeat
node = uuid_generate();
ok, ret = service:create(node, stanza.attr.from, node_config);
until ok or ret ~= "conflict";
if ok then
reply = st.reply(stanza)
:tag("pubsub", { xmlns = xmlns_pubsub })
:tag("create", { node = node });
else
reply = pep_error_reply(stanza, ret);
end
end
if ok then -- auto-resubscribe interested recipients
module:fire_event("pep-node-created", { node = node, origin = origin, service = service });
pep_autosubscribe_recs(service, node);
end
return origin.send(reply);
end
function handlers.set_publish(service, origin, stanza, publish, config)
local node = publish.attr.node;
local from = stanza.attr.from or origin.full_jid;
local item = publish:get_child("item");
local recs = {};
local recs_count = 0;
local id = (item and item.attr.id) or uuid_generate();
local form, ok, ret, reply;
if item and not item.attr.id then item.attr.id = id; end
if not service.nodes[node] then
-- normally this would be handled just by publish() but we have to preceed its broadcast,
-- so since autocreate on publish is in place, do create and then resubscribe interested items.
local node_config;
if config then
form = config:get_child("x", "jabber:x:data");
ok, node_config = process_options_form(service, node, form);
if not ok then return origin.send(pep_error_reply(stanza, node_config)); end
end
if not node_config and singleton_nodes:contains(node) then
node_config = { max_items = 1 };
elseif node_config and not node_config.max_items and singleton_nodes:contains(node) then
node_config.max_items = 1;
end
service:create(node, from, node_config);
pep_autosubscribe_recs(service, node);
elseif service.nodes[node] and config then
-- Test preconditions
form = config:get_child("x", "jabber:x:data");
ok, ret = process_options_form(service, node, form);
if not ok then return origin.send(pep_error_reply(stanza, ret)); end
end
ok, ret = service:publish(node, from, id, item);
if ok then
module:fire_event("pep-node-publish", { from = from, id = id, item = item, node = node, origin = origin, service = service });
reply = st.reply(stanza)
:tag("pubsub", { xmlns = xmlns_pubsub })
:tag("publish", { node = node })
:tag("item", { id = id });
else
reply = pep_error_reply(stanza, ret);
end
return origin.send(reply);
end
function handlers.set_retract(service, origin, stanza, retract)
local node, notify = retract.attr.node, retract.attr.notify;
notify = (notify == "1") or (notify == "true");
local item = retract:get_child("item");
local id = item and item.attr.id
local reply, notifier;
if notify then
notifier = st.stanza("retract", { id = id });
end
local ok, ret = service:retract(node, stanza.attr.from, id, notifier);
if ok then
module:fire_event("pep-node-retract", { from = stanza.attr.from, id = id, node = node, origin = origin, service = service });
reply = st.reply(stanza);
else
reply = pep_error_reply(stanza, ret);
end
return origin.send(reply);
end
-- Pubsub owner handlers
function handlers_owner.get_affiliations(service, origin, stanza, action)
local node = action.attr.node;
local ok, ret, reply;
if not node then
return origin.send(pep_error_reply(stanza, "no-node-affiliations"));
end
reply = st.reply(stanza)
:tag("pubsub", { xmlns = xmlns_pubsub_owner })
:tag("affiliations");
ok, ret = service:get_affiliations(node, stanza.attr.from, true);
if ok and ret then
for jid, affiliation in pairs(ret) do
if affiliation ~= "none" then
reply:tag("affiliation", { jid = jid, affiliation = affiliation }):up();
end
end
elseif not ok then
reply = pep_error_reply(stanza, ret);
end
return origin.send(reply);
end
function handlers_owner.get_configure(service, origin, stanza, action)
local node = action.attr.node;
if not node then
return origin.send(pep_error_reply(stanza, "feature-not-implemented"));
end
if not service.nodes[node] then
return origin.send(pep_error_reply(stanza, "item-not-found"));
end
local ret = service:get_affiliation(stanza.attr.from, node);
if ret == "owner" then
return send_config_form(service, node, origin, stanza);
else
return origin.send(pep_error_reply(stanza, "forbidden"));
end
end
function handlers_owner.set_affiliations(service, origin, stanza, action)
local node = action.attr.node;
if not service.nodes[node] then
return origin.send(pep_error_reply(stanza, "item-not-found"));
end
if not service:may(node, stanza.attr.from, "set_affiliation") then
return origin.send(pep_error_reply(stanza, "forbidden"));
end
local _to_change = {};
for _, tag in ipairs(action.tags) do
if tag.attr.jid and tag.attr.affiliation then
if tag.attr.jid == service.name and tag.attr.affiliation == "none" then
return origin.send(pep_error_reply(stanza, "forbidden"));
end
_to_change[tag.attr.jid] = tag.attr.affiliation;
end
end
local ok, err;
for jid, affiliation in pairs(_to_change) do
ok, err = service:set_affiliation(node, true, jid, affiliation);
if not ok then
return origin.send(pep_error_reply(stanza, err));
end
end
return origin.send(st.reply(stanza));
end
function handlers_owner.set_configure(service, origin, stanza, action)
local node = action.attr.node;
if not node then
return origin.send(pep_error_reply(stanza, "feature-not-implemented"));
end
if not service.nodes[node] then
return origin.send(pep_error_reply(stanza, "item-not-found"));
end
local ret = service:get_affiliation(stanza.attr.from, node)
local reply;
if ret == "owner" then
local form = action:get_child("x", "jabber:x:data");
if form and form.attr.type == "cancel" then
return origin.send(st.reply(stanza));
end
local ok, ret = process_config_form(service, node, form);
if ok then reply = st.reply(stanza); else reply = pep_error_reply(stanza, ret); end
else
reply = pep_error_reply(stanza, "forbidden");
end
return origin.send(reply);
end
function handlers_owner.set_delete(service, origin, stanza, delete)
local node = delete.attr.node;
local ok, ret, reply;
if node then
ok, ret = service:delete(node, stanza.attr.from);
if ok then
module:fire_event("pep-node-deleted", { node = node, origin = origin, service = service });
reply = st.reply(stanza);
else
reply = pep_error_reply(stanza, ret);
end
else
reply = pep_error_reply(stanza, "bad-request");
end
return origin.send(reply);
end
function handlers_owner.set_purge(service, origin, stanza, purge)
local node = purge.attr.node;
local ok, ret, reply;
if node then
ok, ret = service:purge(node, stanza.attr.from);
if ok then
module:fire_event("pep-node-purged", { node = node, origin = origin, service = service });
reply = st.reply(stanza);
else
reply = pep_error_reply(stanza, ret);
end
else
reply = pep_error_reply(stanza, "bad-request");
end
return origin.send(reply);
end
-- Handlers end
module:hook("iq/bare/http://jabber.org/protocol/pubsub:pubsub", handle_pubsub_iq);
module:hook("iq/bare/http://jabber.org/protocol/pubsub#owner:pubsub", handle_pubsub_iq);
local function append_disco_features(stanza)
stanza:tag("identity", { category = "pubsub", type = "pep" }):up();
stanza:tag("feature", { var = "http://jabber.org/protocol/disco#items" }):up();
stanza:tag("feature", { var = "http://jabber.org/protocol/pubsub#pubsub-on-a-jid" }):up();
for _, feature in ipairs(features) do stanza:tag("feature", { var = feature }):up(); end
end
module:hook("account-disco-info", function(event)
local origin, stanza, node = event.origin, event.stanza, event.node;
if node then
local user = jid_bare(stanza.attr.to) or jid_join(origin.username, origin.host);
local service = services[user];
if not service then
stanza[false] = true;
stanza.type = "cancel"; stanza.condition = "service-unavailable";
stanza.description = "User service not found or currently deactivated";
return;
end
local ok, ret = service:get_nodes(stanza.attr.from or user);
if ok and ret[node] then
stanza:tag("identity", { category = "pubsub", type = "leaf" }):up();
service:append_metadata(node, stanza);
return;
end
stanza[false] = true;
stanza.error = (not ok and ret) or "item-not-found";
stanza.callback = pep_error_reply;
return true;
else
append_disco_features(stanza);
end
end, 50);
module:hook("account-disco-items", function(event)
local reply, node = event.reply, event.node;
local bare = jid_bare(reply.attr.to);
local user_data = services[bare] and services[bare].nodes;
if user_data then
if node then
local ok, ret, orderly = services[bare]:get_items(node, true);
if ok then
reply.tags[1].attr.node = node;
for _, id in pairs(orderly) do
reply:tag("item", { jid = bare, name = id }):up();
end
else
reply = pep_error_reply(event.stanza, ret);
reply.attr.from = bare; return reply;
end
else
for node, data in pairs(user_data) do
reply:tag("item", { jid = bare, node = node, name = data.config.title }):up();
end
end
end
end);
function presence_handler(event)
local origin, stanza = event.origin, event.stanza;
local user = jid_bare(stanza.attr.to) or jid_join(origin.username, origin.host);
local t = stanza.attr.type;
local self = not stanza.attr.to;
local service = services[user];
local user_bare_session = module:get_bare_session(user);
if not service then return nil; end -- User Service doesn't exist
local nodes = service.nodes;
local recipients = service.recipients;
if not t then -- available presence
if self or subscription_presence(user, stanza.attr.from) then
local recipient = stanza.attr.from;
local current = recipients and recipients[recipient];
local hash = get_caps_hash_from_presence(stanza);
if not hash then
if current then
hash = current;
else
-- We shall drop sending disco infos to all clients which don't include caps
-- in their presence, it's not perfect, but it's the only way to get optimal
-- non-volatile states.
current = false;
recipients[recipient] = false;
end
else
recipients[recipient] = hash;
end
if not hash_map[hash] then
if current ~= false then disco_info_query(user, recipient); end
else
local bare_recipient = jid_bare(recipient);
if user == bare_recipient and not origin.sent_initial_pep_notifications then
origin.sent_initial_pep_notifications = true;
pep_send(recipient, user);
elseif user ~= bare_recipient then
pep_send(recipient, user);
end
end
if self and not user_bare_session.initial_pep_broadcast then -- re-broadcast to all interested contacts on connect, shall we?
local our_jid = origin.full_jid;
module:log("debug", "%s -- account service sending initial re-broadcast...", user);
for jid in pairs(recipients) do
if jid ~= our_jid then pep_send(jid, user); end
end
user_bare_session.initial_pep_broadcast = true;
end
end
elseif t == "unavailable" and recipients[stanza.attr.from] then
local from = stanza.attr.from;
local client_map = hash_map[recipients[from]];
for name in pairs(client_map or NULL) do
if nodes[name] then nodes[name].subscribers[from] = nil; end
end
recipients[from] = nil;
elseif not self and (t == "unsubscribe" or t == "unsubscribed") then
local from = jid_bare(stanza.attr.from);
local subscriptions = recipients;
if subscriptions then
for subscriber in pairs(subscriptions) do
if jid_bare(subscriber) == from then
local client_map = hash_map[recipients[subscriber]];
for name in pairs(client_map or NULL) do
if nodes[name] then nodes[name].subscribers[subscriber] = nil; end
end
recipients[subscriber] = nil;
end
end
end
end
end
module:hook("presence/bare", presence_handler, 110);
module:hook("presence/full", presence_handler, 110);
module:hook("pep-boot-service", function(event)
local service, from = event.service, event.from;
local user = service.name;
service.starting = true;
services[user] = service;
module:log("debug", "Delaying broadcasts as %s service is being booted...", user);
if subscription_presence(user, from) then
service.recipients[from] = "";
disco_info_query(user, from);
end
return true;
end, 100);
module:hook("pep-get-service", function(username, spawn, from)
local user = jid_join(username, module.host);
local service = services[user];
if spawn and from and not service and um_user_exists(username, module.host) then
service = set_service(pubsub.new(pep_new(username)), user, true);
service.is_new = true;
module:fire_event("pep-boot-service", { service = service, from = from });
end
return service;
end);
module:hook("pep-autosubscribe-recipients", function(service, node)
pep_autosubscribe_recs(service, node);
return true;
end);
module:hook("iq-result/bare", function(event, result_id)
if not disco_ids[result_id] then return; end
local session, stanza = event.origin, event.stanza;
local disco = stanza.tags[1];
if disco and disco.name == "query" and disco.attr.xmlns == "http://jabber.org/protocol/disco#info" then
-- Process disco response
local user = stanza.attr.to or jid_join(session.username, session.host);
local service = services[user];
if not service then return true; end -- User's pep service doesn't exist
local nodes = service.nodes;
local recipients = service.recipients;
local contact = stanza.attr.from;
local current = recipients[contact];
if not current then return true; end
module:log("debug", "Processing disco response from %s", stanza.attr.from);
local ver = current;
if not string.find(current, "#") then
ver = calculate_hash(disco.tags); -- calculate hash
end
local notify = {};
local has_notify = false;
for _, feature in pairs(disco.tags) do
if feature.name == "feature" and feature.attr.var then
local nfeature = feature.attr.var:match("^(.*)%+notify$");
if nfeature then notify[nfeature] = true; has_notify = true; end
end
end
if not has_notify then
hash_map[ver] = notify;
recipients[contact] = false;
return true;
end
hash_map[ver] = notify; -- update hash map
recipients[contact] = ver; -- and contact hash
if service.is_new then
service.is_new = nil;
module:log("debug", "Sending probes to roster contacts to discover interested resources...");
for jid, item in pairs(session.roster or NULL) do -- for all interested contacts
if item.subscription == "both" or item.subscription == "from" then
probe_jid(session.full_jid, jid);
end
end
service.starting = nil;
end
pep_send(contact, user);
disco_ids[result_id] = nil;
return true; -- end cb processing.
end
end, -1);
module:hook("resource-unbind", function(event)
local session = event.session;
local has_sessions = module:get_bare_session(session.username);
if not has_sessions then -- wipe recipients
local service = services[jid_join(session.username, session.host)];
if not service then return; end
service.recipients = {};
local nodes = service.nodes;
for _, node in pairs(nodes) do node.subscribers = {}; end
end
end);
module:hook_global("user-deleted", function(event)
local username, host = event.username, event.host;
if host == module.host then
local jid = jid_join(username, host);
local encoded_node = encode_node(username);
local service = services[jid] or set_service(pubsub.new(pep_new(username)), jid, true);
local nodes = service.nodes;
local store = service.config.store;
for node in pairs(nodes) do
module:log("debug", "Wiped %s's node %s", jid, node);
store:set(node, nil);
end
store:set(nil, nil);
services[jid] = nil;
local type = select(2, storagemanager.get_driver(host));
if type == "internal" then
local path = get_path(encoded_node, host, "pep"):match("^(.*)%.");
local done = os_remove(path);
if done then
module:log("debug", "Removed %s pep store directory (%s)", jid, path);
end
end
end
end, 100);
function set_service(new_service, jid, restore)
services[jid] = new_service;
services[jid].name = jid;
services[jid].recipients = {};
module.environment.services[jid] = services[jid];
if restore then
services[jid]:restore();
for name, node in pairs(services[jid].nodes) do
node.subscribers = {};
services[jid]:save_node(name);
end
end
return services[jid];
end
function module.load()
module:add_identity("pubsub", "pep", "Metronome");
for _, feature in ipairs(features) do module:add_feature(feature); end
end
function module.save()
return { hash_map = hash_map, services = services };
end
function module.restore(data)
hash_map = data.hash_map or {};
local _services = data.services or {};
for id, service in pairs(_services) do
username = jid_split(id);
services[id] = set_service(pubsub.new(pep_new(username)), id);
services[id].nodes = service.nodes or {};
services[id].recipients = service.recipients or {};
end
pep_lib.set_closures(services, hash_map);
end
|
while true do
local success, data = turtle.inspect()
if not success then
turtle.select(1)
turtle.place()
local placed_turtle = peripheral.wrap("front")
placed_turtle.turnOn()
break
end
end
|
function onUse(cid, item, frompos, item2, topos)
if item.uid == 1001 then
queststatus = getPlayerStorageValue(cid, 1001)
if queststatus == -1 then
doPlayerSendTextMessage(cid, 22, "You have found a demon helmet.")
doPlayerAddItem(cid, 2493, 1)
setPlayerStorageValue(cid, 1001, 1)
else
doPlayerSendTextMessage(cid, 22, "It is empty.")
end
elseif item.uid == 1002 then
queststatus = getPlayerStorageValue(cid, 1002)
if queststatus == -1 then
doPlayerSendTextMessage(cid, 22, "You have found a steel boots.")
doPlayerAddItem(cid, 2645, 1)
setPlayerStorageValue(cid, 1002, 1)
else
doPlayerSendTextMessage(cid, 22, "It is empty.")
end
elseif item.uid == 1024 then
queststatus = getPlayerStorageValue(cid, 1002)
if queststatus == -1 then
doPlayerSendTextMessage(cid, 22, "You have found a fire axe.")
doPlayerAddItem(cid, 2432, 1)
setPlayerStorageValue(cid, 1024, 1)
else
doPlayerSendTextMessage(cid, 22, "It is empty.")
end
elseif item.uid == 1003 then
queststatus = getPlayerStorageValue(cid, 1003)
if queststatus == -1 then
doPlayerSendTextMessage(cid, 22, "You have found a demon shield.")
doPlayerAddItem(cid, 2520, 1)
setPlayerStorageValue(cid, 1003, 1)
else
doPlayerSendTextMessage(cid, 22, "It is empty.")
end
elseif item.uid == 1003 then
queststatus = getPlayerStorageValue(cid, 1003)
if queststatus == -1 then
doPlayerSendTextMessage(cid, 22, "You have found a demon shield.")
doPlayerAddItem(cid, 2520, 1)
setPlayerStorageValue(cid, 1003, 1)
else
doPlayerSendTextMessage(cid, 22, "It is empty.")
end
else
return 0
end
return 1
end
|
--- Takes various mouse events, and converts them into other events, such as long press, pan, and swipe.
-- @module[kind=skyos] gestures
local coro = dofile("libraries/coro.lua")
--- How long (in milliseconds) a tap must be help for to qualify as a "long press".
local pressDelay = SkyOS.settings.longPressDelay or 1000 -- Default 1000 milliseconds for long press
--- Table that converts a normalized vector into swipe directions.
local swipeDirections = setmetatable({
[-1] = {[0] = "left"},
[1] = {[0] = "right"},
[0] = {[-1] = "up",[1] = "down"},
},{__index = function() return "unknown" end})
--- Run the swipe manager, with an optional debug variable.
-- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false.
local function swipe(debug)
debug = debug or false
while true do
local e1 = {os.pullEvent()}
if e1[1] == "mouse_click" then
local event = os.pullEvent() -- Apparently theres also a `mouse_drag` queued in the same cell as the `mouse_click`. Bruh.
if event == "mouse_drag" then
local e2 = {os.pullEvent()}
if e1[1] == "mouse_click" and e2[1] == "mouse_drag" and e1[2] == e2[2] then -- We gots a swipe!
-- Calculate vectors
local start = vector.new(e1[3],e1[4])
local swipeEnd = vector.new(e2[3],e2[4])
local direction = (swipeEnd-start):normalize()
if debug then
print("click",e1[3],e1[4])
print("drag",e2[3],e2[4])
print("normal",direction.x,direction.y)
end
local strDirection = swipeDirections[direction.x][direction.y]
if debug then
print("swipe",strDirection)
end
if strDirection and strDirection ~= "unknown" then
os.queueEvent("swipe",strDirection)
end
end
end
end
end
end
--- Run the long press manager, with an optional debug variable.
-- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false.
local function longPress(debug)
debug = debug or false
while true do
local _,cm,cx,cy = os.pullEvent("mouse_click")
local startTime = os.epoch("utc")
if debug then print("click",cm,cx,cy,startTime) end
local _,m,x,y = os.pullEvent("mouse_up")
local endTime = os.epoch("utc")
if debug then print("up",m,x,y,endTime,endTime-startTime) end
if endTime - startTime >= pressDelay and cm == m and cx == x and cy == y then
os.queueEvent("long_press",m,x,y)
end
end
end
--- Run the `pan` event, which is triggered when the user is dragging on the screen.
-- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false.
local function pan(debug)
debug = debug or false
while true do
local _,cm,cx,cy = os.pullEvent("mouse_drag")
local _,m,x,y = os.pullEvent("mouse_drag")
if cm == m then
-- Calculate vectors
local vStart = vector.new(cx,cy)
local vEnd = vector.new(x,y)
local vNormal = (vEnd-vStart):normalize()
if debug then
print("drag1",cx,cy)
print("drag2",x,y)
print("normal",vNormal.x,vNormal.y)
end
local strDirection = swipeDirections[vNormal.x][vNormal.y]
if debug then
print("swipe",strDirection)
end
if strDirection and strDirection ~= "unknown" then
os.queueEvent("pan",strDirection)
end
end
end
end
--- Run the pan_up manager, which is triggered when a pan event stops happening, and includes the total distance moved with an optional debug variable.
-- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false.
local function pan_up(debug)
debug = debug or false
while true do
local _,cm,cx,cy = os.pullEvent("mouse_click")
if debug then print("click",cm,cx,cy) end
local _,m,x,y = os.pullEvent("mouse_up")
if debug then print("up",m,x,y) end
if cm == m and cx ~= x and cy ~= y then
-- Now calculate the difference
local difX,difY = x-cx,y-cy
if debug then print("pan",m,difX,difY) end
os.queueEvent("pan_up",m,difX,difY)
end
end
end
--- Run all gesture functions. This just simply calls them all.
local function run()
coro.newCoro(swipe,"Swipe Manager",nil,nil,true)
coro.newCoro(longPress,"Long Press",nil,nil,true)
coro.newCoro(pan,"Pan Manager",nil,nil,true)
coro.newCoro(pan_up,"Pan Up Manager",nil,nil,true)
coro.runCoros()
end
--- Stop the gesture functions, can be restarted by calling `run` again.
local function stop()
coro.stop()
coro.coros = {}
end
return {
swipeDirections = swipeDirections,
run = run,
stop = stop,
swipe = swipe,
longPress = longPress,
pan = pan,
pan_up = pan_up,
}
|
object_static_structure_dathomir_deathtrooper_pile = object_static_structure_dathomir_shared_deathtrooper_pile:new {
}
ObjectTemplates:addTemplate(object_static_structure_dathomir_deathtrooper_pile, "object/static/structure/dathomir/deathtrooper_pile.iff")
|
--credentials missing
scriptTitle = "SoundCloud Connector"
enable_Connector=0
cur_angle=0
function playpause_track()
-- body
if platform == "Windows" or platform == "MacOS" then
myo.keyboard("space", "press")
end
end
function next_track()
-- body
if platform == "Windows" or platform == "MacOS" then
myo.keyboard("right_arrow", "press", "shift")
end
end
function previous_track()
-- body
if platform == "Windows" or platform == "MacOS" then
myo.keyboard("left_arrow", "press", "shift")
end
end
function seek_foward()
-- body
if platform == "Windows" or platform == "MacOS" then
myo.keyboard("right_arrow", "press")
end
end
function seek_backward()
-- body
if platform == "Windows" or platform == "MacOS" then
myo.keyboard("left_arrow", "press")
end
end
function onPoseEdge( pose, edge )
divider0 = PACE_PARAMETER_FOR_SLOWEST_SEEKING
divider1 = PACE_PARAMETER_FOR_SLOW_SEEKING
divider2 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING
divider3 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING
divider4 = PACE_PARAMETER_FOR_FAST_SEEKING
divider5 = PACE_PARAMETER_FOR_SLOWEST_SEEKING
divider6 = PACE_PARAMETER_FOR_SLOW_SEEKING
divider7 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING
divider8 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING
divider9 = PACE_PARAMETER_FOR_FAST_SEEKING
milisec = myo.getTimeMilliseconds()
pose = conditionallySwapWave(pose) --check for left handed
if edge=="on" then
if pose=="fingersSpread" then
playpause_track()
elseif pose=="waveOut" then
next_track()
elseif pose=="waveIn" then
previous_track()
end
myo.unlock("timed")
end
if pose=="fist" then
seekActive= edge == "on";
cur_angle=getMyoRollDegrees()
if edge=="off" then
--myo.lock()
myo.unlock("timed")
else
myo.unlock("hold")
end
end
end
function conditionallySwapWave(pose)
if myo.getArm() == "left" then
if pose == "waveIn" then
pose = "waveOut"
elseif pose == "waveOut" then
pose = "waveIn"
end
end
return pose
end
function getMyoRollDegrees()
local degrees = math.deg(myo.getRoll())
return degrees
end
PACE_PARAMETER_FOR_SLOWEST_SEEKING = 1400
PACE_PARAMETER_FOR_SLOW_SEEKING = 1050
PACE_PARAMETER_FOR_ABITFASTER_SEEKING = 700
PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING = 350
PACE_PARAMETER_FOR_FAST_SEEKING = 150
function onActiveChange(isActive)
if not isActive then
dif_angle = 0
divider0 = PACE_PARAMETER_FOR_SLOWEST_SEEKING
divider1 = PACE_PARAMETER_FOR_SLOW_SEEKING
divider2 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING
divider3 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING
divider4 = PACE_PARAMETER_FOR_FAST_SEEKING
divider5 = PACE_PARAMETER_FOR_SLOWEST_SEEKING
divider6 = PACE_PARAMETER_FOR_SLOW_SEEKING
divider7 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING
divider8 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING
divider9 = PACE_PARAMETER_FOR_FAST_SEEKING
end
end
function onPeriodic( )
-- body
local time = myo.getTimeMilliseconds()
if seekActive == true then
dif_angle=degreeDiff(getMyoRollDegrees(),cur_angle)
--myo.debug(dif_angle)
if dif_angle>0 then --SEEK FOWARD
if dif_angle<1.7 then
if (time-milisec)/divider0 > 1 then
divider0 = divider0 + PACE_PARAMETER_FOR_SLOWEST_SEEKING
seek_foward()
--myo.debug("poluxalaro +")
--myo.debug(dif_angle)
end
elseif dif_angle<3.4 then
if (time-milisec)/divider1 > 1 then
divider1 = divider1 + PACE_PARAMETER_FOR_SLOW_SEEKING
seek_foward()
--myo.debug("xalaro +")
--myo.debug(dif_angle)
end
elseif dif_angle<5 then
if (time-milisec)/divider2 > 1 then
divider2 = divider2 + PACE_PARAMETER_FOR_ABITFASTER_SEEKING
seek_foward()
--myo.debug("ligoooo +")
--myo.debug(dif_angle)
end
elseif dif_angle<7 then
if (time-milisec)/divider3 > 1 then
divider3 = divider3 + PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING
seek_foward()
--myo.debug("piopolu +")
--myo.debug(dif_angle)
end
elseif dif_angle<8.4 then
if (time-milisec)/divider4 > 1 then
divider4 = divider4 + PACE_PARAMETER_FOR_FAST_SEEKING
seek_foward()
--myo.debug("GRIpolu +")
--myo.debug(dif_angle)
end
else
seek_foward()
--myo.debug("grigoro +")
--myo.debug(dif_angle)
end
elseif dif_angle<0 then --SEEK BACKWARD
if dif_angle>-1.7 then
if (time-milisec)/divider5 > 1 then
divider5 = divider5 + PACE_PARAMETER_FOR_SLOWEST_SEEKING
seek_backward()
--myo.debug("poluxalaro -")
--myo.debug(dif_angle)
end
elseif dif_angle>-3.4 then
if (time-milisec)/divider6 > 1 then
divider6 = divider6 + PACE_PARAMETER_FOR_SLOW_SEEKING
seek_backward()
--myo.debug("xalaro -")
--myo.debug(dif_angle)
end
elseif dif_angle>-5 then
if (time-milisec)/divider7 > 1 then
divider7 = divider7 + PACE_PARAMETER_FOR_ABITFASTER_SEEKING
seek_backward()
--myo.debug("ligoooo -")
-- myo.debug(dif_angle)
end
elseif dif_angle>-7 then
if (time-milisec)/divider8 > 1 then
divider8 = divider8 + PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING
seek_backward()
--myo.debug("piopolu -")
-- myo.debug(dif_angle)
end
elseif dif_angle>-8.4 then
if (time-milisec)/divider9 > 1 then
divider9 = divider9 + PACE_PARAMETER_FOR_FAST_SEEKING
seek_backward()
--myo.debug("GRIpolu -")
-- myo.debug(dif_angle)
end
else
seek_backward()
--myo.debug("grigoro -")
-- myo.debug(dif_angle)
end
end
end
end
function degreeDiff(value, base)
local diff = value - base
if diff > 180 then
diff = diff - 360
elseif diff < -180 then
diff = diff + 360
end
return diff
end
function onForegroundWindowChange(app, title)
--Updated
if platform == "Windows" then
if string.match(title, "%| Free Listening on SoundCloud") or string.match(title, "%Your stream on SoundCloud") or string.match(title, "%you follow on SoundCloud") or string.match(title, "% - Hear ") or string.match(title, "% by ") and (app == "chrome.exe" or app == "firefox.exe" or app == "iexplore.exe" or app == "com.apple.Safari" or app == "com.google.Chrome" or app == "org.mozilla.firefox") then
myo.vibrate("short")
return true
end
end
return false
end
function activeAppName()
return "SoundCloud"
end
|
function RavenousFlayerMatriarch_OnEnterCombat(Unit,Event)
Unit:CastSpell(36464)
Unit:RegisterEvent("RavenousFlayerMatriarch_GushingWound", 25000, 0)
end
function RavenousFlayerMatriarch_GushingWound(Unit,Event)
Unit:FullCastSpellOnTarget(38363,Unit:GetClosestPlayer())
end
function RavenousFlayerMatriarch_OnLeaveCombat(Unit,Event)
Unit:RemoveEvents()
end
function RavenousFlayerMatriarch_OnDied(Unit,Event)
Unit:RemoveEvents()
end
RegisterUnitEvent(21205, 1, "RavenousFlayerMatriarch_OnEnterCombat")
RegisterUnitEvent(21205, 2, "RavenousFlayerMatriarch_OnLeaveCombat")
RegisterUnitEvent(21205, 4, "RavenousFlayerMatriarch_OnDied")
|
object_tangible_wearables_armor_invisible_invisible_neutral_clone_helmet = object_tangible_wearables_armor_invisible_shared_invisible_neutral_clone_helmet:new {
}
ObjectTemplates:addTemplate(object_tangible_wearables_armor_invisible_invisible_neutral_clone_helmet, "object/tangible/wearables/armor/invisible/invisible_neutral_clone_helmet.iff")
|
--- A group of utility functions to be used to help create visual effectcs with ROBLOX GUIs
-- @classmod qGui
local RunService = game:GetService("RunService")
local lib = {}
function lib.PointInBounds(Frame, X, Y)
local TopBound = Frame.AbsolutePosition.Y
local BottomBound = Frame.AbsolutePosition.Y + Frame.AbsoluteSize.Y
local LeftBound = Frame.AbsolutePosition.X
local RightBound = Frame.AbsolutePosition.X + Frame.AbsoluteSize.X
if Y > TopBound and Y < BottomBound and X > LeftBound and X < RightBound then
return true
else
return false
end
end
function lib.MouseOver(Mouse, Frame)
return lib.PointInBounds(Frame, Mouse.X, Mouse.Y)
end
-- @param UpdateFunction()
-- @return ShouldStop, if true, will stop updating
-- @return StartUpdate()
local function CreateYieldedUpdate(UpdateFunction)
local AnimationId = 0
local LastUpdatePoint = -1 -- If it's -1, no active thread.
--- Increments the AnimationId and returns a new UpdateFunction
-- to be bound into RenderStep
local function GetNewUpdateFunction(RenderStepKey)
local LocalAnimationId = AnimationId + 1
AnimationId = LocalAnimationId
-- Note that we're now updating.
LastUpdatePoint = tick()
--- Intended to be called each RenderStep. Will unbind itself if the UpdateFunction fails
-- or a new update function is generated
return function()
LastUpdatePoint = tick()
if UpdateFunction() or (AnimationId ~= LocalAnimationId) then
RunService:UnbindFromRenderStep(RenderStepKey)
if AnimationId == LocalAnimationId then
LastUpdatePoint = -1
end
end
end
end
--- Calculates the time since the last update function was called
-- Used to determine if a new update function should be generated, since clients tend to
-- kill threads when local scripts are GCed
local function TimeSinceUpdate()
return tick() - LastUpdatePoint
end
local function ShouldStartUpdate()
return LastUpdatePoint == -1 -- In this case, we have no active threads
or TimeSinceUpdate() > 0.1 -- In this case, our presumed active thread is dead.
end
--- Starts an update thread, potentialy removing the old one.
local function StartNewThread()
local RenderStepKey = "TweenTransparencyOnGuis" .. tostring(UpdateFunction) .. tick()
RunService:BindToRenderStep(RenderStepKey, 2000, GetNewUpdateFunction(RenderStepKey))
end
--- Starts the tween
return function()
if ShouldStartUpdate() then
StartNewThread()
end
end
end
--- Creates a tweener that only runs when it's updating with a set properties system.
-- @param function `SetProperties`
-- SetProperties(Gui, Percent, StartProperties, NewProperties)
-- @param Gui The Gui to set properties on
-- @param Percent Number [0, 1] of properties to set
-- @param StartProperties The properties we started with
-- @param NewProperties The properties we ended with
-- @return
local function MakePropertyTweener(SetProperties)
local GuiMap = {} -- [Gui] = TweenData
local function GetTweenData(Gui, NewProperties, Duration)
-- Returns new tween data for the GUI in question
local StartProperties = {}
local EndProperties = {}
-- Copy data into the table
for Index, Value in pairs(NewProperties) do
if Gui[Index] ~= Value then
StartProperties[Index] = Gui[Index]
EndProperties[Index] = Value
end
end
return {
StartTime = tick();
Duration = Duration;
StartProperties = StartProperties;
NewProperties = EndProperties;
}
end
local StartRenderStepUpdater = CreateYieldedUpdate(function()
-- Update function that will be called each second
local tick = tick()
local ShouldStop = true
for Gui, TweenState in next, GuiMap do
if Gui:IsDescendantOf(game) then
local TimeElapsed = tick - TweenState.StartTime
if TimeElapsed > TweenState.Duration then -- Then we end it.
SetProperties(Gui, 1, TweenState.StartProperties, TweenState.NewProperties)
GuiMap[Gui] = nil
else
SetProperties(Gui, TimeElapsed/TweenState.Duration, TweenState.StartProperties, TweenState.NewProperties)
ShouldStop = false
end
else
GuiMap[Gui] = nil
end
end
return ShouldStop
end)
--- A tweening function to begin tweening on a Gui element
-- @param Gui The GUI to tween the Transparency's upon
-- @param NewProperties The properties to be changed. It will take the current
-- properties and tween to the new ones. This table should be
-- setup so {Index = NewValue} that is, for example,
-- {TextTransparency = 1}.
-- @param Duration The amount of time to spend transitioning.
return function(Gui, NewProperties, Duration)
if Duration <= 0 then
SetProperties(Gui, 1, NewProperties, NewProperties)
else
GuiMap[Gui] = GetTweenData(Gui, NewProperties, Duration)
StartRenderStepUpdater()
end
-- A tweening function to manually terminate tweening on a Gui element
-- @param Gui The GUI to stop tweening
end, function(Gui)
GuiMap[Gui] = nil
end
end
-- TweenTransparency(Gui, NewProperties, Time)
--- Tween's the Transparency values in a GUI,
-- @param Gui The GUI to tween the Transparency's upon
-- @param NewProperties The properties to be changed. It will take the current
-- properties and tween to the new ones. This table should be
-- setup so {Index = NewValue} that is, for example,
-- {TextTransparency = 1}.
-- @param Time The amount of time to spend transitioning.
local TweenTransparency, StopTransparencyTween = MakePropertyTweener(function(Gui, Percent, StartProperties, NewProperties)
for Index, EndValue in next, NewProperties do
local StartProperty = StartProperties[Index]
Gui[Index] = StartProperty + (EndValue - StartProperty) * Percent
end
end)
lib.TweenTransparency = TweenTransparency
lib.StopTransparencyTween = StopTransparencyTween
--- TweenColor3(Gui, NewProperties, Time)
--- Tween's the Color3 values in a GUI,
-- @param Gui The GUI to tween the Color3's upon
-- @param NewProperties The properties to be changed. It will take the current
-- properties and tween to the new ones. This table should be
-- setup so {Index = NewValue} that is, for example,
-- {BackgroundColor3 = Color3.new(1, 1, 1)}.
-- @param Duration The amount of time to spend transitioning.
local TweenColor3, StopColor3Tween do
local function LerpNumber(ValueOne, ValueTwo, Alpha)
return ValueOne + ((ValueTwo - ValueOne) * Alpha)
end
local function LerpColor3(ColorOne, ColorTwo, Alpha)
return Color3.new(LerpNumber(ColorOne.r, ColorTwo.r, Alpha), LerpNumber(ColorOne.g, ColorTwo.g, Alpha), LerpNumber(ColorOne.b, ColorTwo.b, Alpha))
end
TweenColor3, StopColor3Tween = MakePropertyTweener(function(Gui, Percent, StartProperties, NewProperties)
for Index, EndValue in next, NewProperties do
local StartProperty = StartProperties[Index]
Gui[Index] = LerpColor3(StartProperty, EndValue, Percent)
end
end)
end
lib.TweenColor3 = TweenColor3
lib.StopColor3Tween = StopColor3Tween
--- Makes a 'Textured' window... 9Scale thingy?
local function AddTexturedWindowTemplate(Frame, Radius, Type)
Type = Type or 'Frame'
local TopLeft = Instance.new(Type)
TopLeft.Archivable = false
TopLeft.BackgroundColor3 = Frame.BackgroundColor3
TopLeft.BorderSizePixel = 0
TopLeft.Name = "TopLeft"
TopLeft.Position = UDim2.new(0, 0, 0, 0)
TopLeft.Size = UDim2.new(0, Radius, 0, Radius)
TopLeft.BackgroundTransparency = 1
TopLeft.ZIndex = Frame.ZIndex
TopLeft.Parent = Frame
local BottomLeft = Instance.new(Type)
BottomLeft.Archivable = false
BottomLeft.BackgroundColor3 = Frame.BackgroundColor3
BottomLeft.BorderSizePixel = 0
BottomLeft.Name = "BottomLeft"
BottomLeft.Position = UDim2.new(0, 0, 1, -Radius)
BottomLeft.Size = UDim2.new(0, Radius, 0, Radius)
BottomLeft.BackgroundTransparency = 1
BottomLeft.ZIndex = Frame.ZIndex
BottomLeft.Parent = Frame
local TopRight = Instance.new(Type)
TopRight.Archivable = false
TopRight.BackgroundColor3 = Frame.BackgroundColor3
TopRight.BorderSizePixel = 0
TopRight.Name = "TopRight"
TopRight.Position = UDim2.new(1, -Radius, 0, 0)
TopRight.Size = UDim2.new(0, Radius, 0, Radius)
TopRight.BackgroundTransparency = 1
TopRight.ZIndex = Frame.ZIndex
TopRight.Parent = Frame
local BottomRight = Instance.new(Type)
BottomRight.Archivable = false
BottomRight.BackgroundColor3 = Frame.BackgroundColor3
BottomRight.BorderSizePixel = 0
BottomRight.Name = "BottomRight"
BottomRight.Position = UDim2.new(1, -Radius, 1, -Radius)
BottomRight.Size = UDim2.new(0, Radius, 0, Radius)
BottomRight.BackgroundTransparency = 1
BottomRight.ZIndex = Frame.ZIndex
BottomRight.Parent = Frame
local Middle = Instance.new(Type)
Middle.Archivable = false
Middle.BackgroundColor3 = Frame.BackgroundColor3
Middle.BorderSizePixel = 0
Middle.Name = "Middle"
Middle.Position = UDim2.new(0, Radius, 0, 0)
Middle.Size = UDim2.new(1, -Radius*2, 1, 0)
Middle.BackgroundTransparency = 1
Middle.ZIndex = Frame.ZIndex
Middle.Parent = Frame
local MiddleLeft = Instance.new(Type)
MiddleLeft.Archivable = false
MiddleLeft.BackgroundColor3 = Frame.BackgroundColor3
MiddleLeft.BorderSizePixel = 0
MiddleLeft.Name = "MiddleLeft"
MiddleLeft.Position = UDim2.new(0, 0, 0, Radius)
MiddleLeft.Size = UDim2.new(0, Radius, 1, -Radius*2)
MiddleLeft.BackgroundTransparency = 1
MiddleLeft.ZIndex = Frame.ZIndex
MiddleLeft.Parent = Frame
local MiddleRight = Instance.new(Type)
MiddleRight.Archivable = false
MiddleRight.BackgroundColor3 = Frame.BackgroundColor3
MiddleRight.BorderSizePixel = 0
MiddleRight.Name = "MiddleRight"
MiddleRight.Position = UDim2.new(1, -Radius, 0, Radius)
MiddleRight.Size = UDim2.new(0, Radius, 1, -Radius*2)
MiddleRight.BackgroundTransparency = 1
MiddleRight.ZIndex = Frame.ZIndex
MiddleRight.Parent = Frame
return TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight
end
lib.AddTexturedWindowTemplate = AddTexturedWindowTemplate
--- Makes a NinePatch in the frame, with the image.
-- @param Frame The frame to texturize
-- @param Radius the radius you want the image to be at
-- @param Type The type (Class) that the frame should be, either an ImageLabel or an ImageButton
-- @param Image The URL of the image in question
-- @param ImageSize The size of the image overall, suggested to be 99/divisible by 3. Vector2 value.
local function AddNinePatch(Frame, Image, ImageSize, Radius, Type, Properties)
Properties = Properties or {}
Type = Type or "ImageLabel"
local TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight = AddTexturedWindowTemplate(Frame, Radius, Type)
Middle.Size = UDim2.new(1, -Radius*2, 1, -Radius*2) -- Fix middle...
Middle.Position = UDim2.new(0, Radius, 0, Radius)
local MiddleTop = Instance.new(Type)
MiddleTop.Archivable = false
MiddleTop.BackgroundColor3 = Frame.BackgroundColor3
MiddleTop.BorderSizePixel = 0
MiddleTop.Name = "MiddleTop"
MiddleTop.Position = UDim2.new(0, Radius, 0, 0)
MiddleTop.Size = UDim2.new(1, -Radius*2, 0, Radius)
MiddleTop.BackgroundTransparency = 1
MiddleTop.ZIndex = Frame.ZIndex
MiddleTop.Parent = Frame
local MiddleBottom = Instance.new(Type)
MiddleBottom.Archivable = false
MiddleBottom.BackgroundColor3 = Frame.BackgroundColor3
MiddleBottom.BorderSizePixel = 0
MiddleBottom.Name = "MiddleBottom"
MiddleBottom.Position = UDim2.new(0, Radius, 1, -Radius)
MiddleBottom.Size = UDim2.new(1, -Radius*2, 0, Radius)
MiddleBottom.BackgroundTransparency = 1
MiddleBottom.ZIndex = Frame.ZIndex
MiddleBottom.Parent = Frame
for _, Item in pairs({TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight, MiddleTop, MiddleBottom}) do
for Property, Value in pairs(Properties) do
Item[Property] = Value
end
Item.Image = Image
Item.ImageRectSize = Vector2.new(ImageSize.X/3, ImageSize.Y/3)
end
TopRight.ImageRectOffset = Vector2.new(ImageSize.X * (2/3), 0)
MiddleRight.ImageRectOffset = Vector2.new(ImageSize.X * (2/3), ImageSize.Y/3)
BottomRight.ImageRectOffset = Vector2.new(ImageSize.X * (2/3), ImageSize.Y * (2/3))
--TopLeft.ImageRectOffset = Vector2.new(0, 0)
MiddleLeft.ImageRectOffset = Vector2.new(0, ImageSize.Y/3)
BottomLeft.ImageRectOffset = Vector2.new(0, ImageSize.Y * (2/3))
Middle.ImageRectOffset = Vector2.new(ImageSize.X/3, ImageSize.Y/3)
MiddleTop.ImageRectOffset = Vector2.new(ImageSize.Y/3, 0)
MiddleBottom.ImageRectOffset = Vector2.new(ImageSize.Y/3, ImageSize.Y * (2/3))
return TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight, MiddleTop, MiddleBottom
end
lib.AddNinePatch = AddNinePatch
local function BackWithRoundedRectangle(Frame, Radius, Color)
Color = Color or Color3.new(1, 1, 1);
return AddNinePatch(Frame, "rbxassetid://176688412", Vector2.new(150, 150), Radius, "ImageLabel", {
ImageColor3 = Color;
})
end
lib.BackWithRoundedRectangle = BackWithRoundedRectangle
return lib
|
require "torch"
no_stacks = 3
no_disks = 3
first_stack = 1
picker = 1
Disk = {}
Disk.__index = Disk
Stack = {}
Stack.__index = Stack
Picker = {}
Picker.__index = Picker
function Disk.new(stack, dim, no)
local disk = {}
setmetatable(disk,Disk)
disk.stack = stack
disk.dim = dim
disk.no = no
return disk;
end
function Stack.new(stack)
local self = {}
setmetatable(self,Stack)
self.no_disks = 0
self.stack = stack
self.disks = {}
return self
end
function Stack:remove()
if self.no_disks>=1 and not(picker.having_disk) then
picker.disk = Disk.new(nil, self.disks[self.no_disks].dim, self.disks[self.no_disks].no)
picker.having_disk = true
self.disks[self.no_disks] = nil
self.no_disks = self.no_disks - 1
end
end
function Stack:add()
if picker.having_disk and (self.no_disks==0 or (picker.disk.dim < self.disks[self.no_disks].dim)) then
self.no_disks = self.no_disks + 1
self.disks[self.no_disks] = Disk.new(self.stack, picker.disk.dim, picker.disk.no)
picker.having_disk = false
picker.disk = nil
end
end
function Picker.new()
local self = {}
setmetatable(self, Picker)
self.pointing_stack = first_stack
self.having_disk = false
self.disk = nil
return self
end
--load in text context
function load_game()
Stacks = {}
picker = Picker.new()
scrW = 400
scrH = 400
diskH = scrH/20
diskW = 2*scrW/(3*no_disks)
pickerW = 10
pickerH = 10
free_space = scrW/(1*(no_stacks+1))
-- creating a list of stacks
for i = 1, no_stacks do
Stacks[i] = Stack.new(i)
Stacks[i].no_disks = 0
for j = 1, no_disks do
Stacks[i].disks = {}
end
end
-- put the disks on the first stack
for i = 1, no_disks do
local disk = Disk.new(first_stack, diskW/(2^(i-1)), i)
Stacks[first_stack].disks[i] = disk
end
Stacks[first_stack].no_disks = 3
end
--[[
-- load in visual context
function love.load()
load_game()
-- program variables
love.window.setTitle("Bathory Game")
love.graphics.setBackgroundColor(255, 255, 255)
love.window.setMode(scrW, scrH, {resizable=false})
love.graphics.setColor(0, 0, 255)
love.graphics.rectangle("fill", picker.pointing_stack*free_space-pickerW/2, 0, pickerW, pickerH)
end
function love.draw()
-- draw the stacks
love.graphics.setColor(204, 102, 0)
for stack = 1, no_stacks do
love.graphics.setLineWidth(1)
love.graphics.line(scrW*stack/(no_stacks+1), scrH/(no_stacks+1), scrW*stack/(no_stacks+1), scrH)
end
-- draw the disks
love.graphics.setColor(255, 0, 0)
for i = 1, no_stacks do
for j = 1, Stacks[i].no_disks do
love.graphics.rectangle("fill", i*free_space-Stacks[i].disks[j].dim/2, scrH-j*diskH, Stacks[i].disks[j].dim, diskH)
end
end
if picker.having_disk then
love.graphics.rectangle("fill", picker.pointing_stack*free_space-picker.disk.dim/2, pickerH, picker.disk.dim, diskH)
end
love.graphics.setColor(0, 0, 255)
love.graphics.rectangle("fill", picker.pointing_stack*free_space-pickerW/2, 0, pickerW, pickerH)
if isGameOver() then
love.load()
end
end
function love.update(dt)
-- pick-up disk if possible
if love.keyboard.isDown("up") then
moveUp()
love.timer.sleep(0.15)
end
-- put down disk if possible
if love.keyboard.isDown("down") then
moveDown()
love.timer.sleep(0.15)
end
-- move the picker to left or right
if love.keyboard.isDown("left") then
moveLeft()
love.timer.sleep(0.15)
end
if love.keyboard.isDown("right") then
moveRight()
love.timer.sleep(0.15)
end
if love.keyboard.isDown('up', 'down', 'left', 'right') then
end
end
]]--
function moveUp()
Stacks[picker.pointing_stack]:remove()
end
function moveDown()
Stacks[picker.pointing_stack]:add()
end
function moveLeft()
if picker.pointing_stack == 1 then
picker.pointing_stack = no_stacks
else
picker.pointing_stack = picker.pointing_stack - 1
end
end
function moveRight()
if picker.pointing_stack == no_stacks then
picker.pointing_stack = 1
else
picker.pointing_stack = picker.pointing_stack + 1
end
end
function isGameOver()
if Stacks[#Stacks].no_disks == no_disks then
return true
else
return false
end
end
function getReward()
if isGameOver() then
return 1.0
else
return 0.0
end
end
State = {}
State.__index = State
function State.getState()
local state = {}
setmetatable(state,State)
state["picker_position"] = picker.pointing_stack
state["no_disks"] = no_disks
state["no_stacks"] = no_stacks
if picker.disk == nil then
state["picker_size_disk"] = nil
else
state["picker_size_disk"] = picker.disk.no
end
for i = 1, no_stacks do
state[i] = {}
for j = 1, Stacks[i].no_disks do
state[i][j] = Stacks[i].disks[j].no
end
end
state["__eq"] =
function(other)
return
torch.serialize(state)==torch.serialize(other)
end
return state;
end
|
hlightning = {
enable = true,
type = {
shan_dian_lian_zhu = "CLPB", -- 闪电效果 - 闪电链主
shan_dian_lian_ci = "CLSB", -- 闪电效果 - 闪电链次
ji_qu = "DRAB", -- 闪电效果 - 汲取
sheng_ming_ji_qu = "DRAL", -- 闪电效果 - 生命汲取
mo_fa_ji_qu = "DRAM", -- 闪电效果 - 魔法汲取
si_wang_zhi_zhi = "AFOD", -- 闪电效果 - 死亡之指
cha_zhuang_shan_dian = "FORK", -- 闪电效果 - 叉状闪电
yi_liao_bo_zhu = "HWPB", -- 闪电效果 - 医疗波主
yi_liao_bo_ci = "HWSB", -- 闪电效果 - 医疗波次
shan_dian_gong_ji = "CHIM", -- 闪电效果 - 闪电攻击
ma_fa_liao_kao = "LEAS", -- 闪电效果 - 魔法镣铐
fa_li_ran_shao = "MBUR", -- 闪电效果 - 法力燃烧
mo_li_zhi_yan = "MFPB", -- 闪电效果 - 魔力之焰
ling_hun_suo_lian = "SPLK" -- 闪电效果 - 灵魂锁链
}
}
--- 删除闪电
---@param lightning userdata
---@param delay number
hlightning.del = function(lightning, delay)
delay = delay or 0
if (delay > 0) then
htime.setTimeout(delay, function(t)
t.destroy()
hlightning.del(lightning)
end)
else
cj.DestroyLightning(lightning)
end
end
--- xyz对xyz创建闪电
---@param lightningType string
---@param x1 number
---@param y1 number
---@param z1 number
---@param x2 number
---@param y2 number
---@param z2 number
---@param during number 大于0时延时删除
---@return userdata
hlightning.xyz2xyz = function(lightningType, x1, y1, z1, x2, y2, z2, during)
if (hlightning.enable ~= true) then
return
end
local lightning = cj.AddLightningEx(lightningType, true, x1, y1, z1, x2, y2, z2)
if (during > 0) then
hlightning.del(lightning, during)
end
return lightning
end
--- 点对点创建闪电
---@param lightningType string
---@param loc1 userdata
---@param loc2 userdata
---@param during number 大于0时延时删除
---@return userdata
hlightning.loc2loc = function(lightningType, loc1, loc2, during)
return hlightning.xyz2xyz(
lightningType,
cj.GetLocationX(loc1),
cj.GetLocationY(loc1),
cj.GetLocationZ(loc1),
cj.GetLocationX(loc2),
cj.GetLocationY(loc2),
cj.GetLocationZ(loc2),
during
)
end
--- 单位对单位创建闪电
---@param lightningType string
---@param unit1 userdata
---@param unit2 userdata
---@param during number 大于0时延时删除
---@return userdata
hlightning.unit2unit = function(lightningType, unit1, unit2, during)
local loc1 = cj.GetUnitLoc(unit1)
local loc2 = cj.GetUnitLoc(unit2)
local l = hlightning.loc2loc(lightningType, loc1, loc2, during)
cj.RemoveLocation(loc1)
cj.RemoveLocation(loc2)
return l
end
|
local modpath = minetest.get_modpath("mcl_lighting").. DIR_DELIM
mcl_lighting = {}
dofile(modpath.."crafts.lua")
mcl_lighting = {}
function mcl_lighting.register_variants(variants, fixedDef)
for _,variant in ipairs(variants) do
local name = variant.name
local def = table.copy(fixedDef)
for k,v in pairs(variant) do
if k ~= "name" then
def[k] = v
end
end
minetest.register_node(name, def)
end
end
function mcl_lighting.on_place_hanging(itemstack, placer, pointed_thing, replaceName)
local ceiling = minetest.get_node(vector.add(pointed_thing.above,
{x=0, y=1, z=0}))
if ceiling and ceiling.name ~= "air"
and minetest.get_item_group(ceiling.name, "mounted_ceiling") == 0
and not (placer and placer:get_player_control().sneak) then
local name = itemstack:get_name()
local fakestack = itemstack
fakestack:set_name(replaceName)
minetest.item_place(fakestack, placer, pointed_thing, 0)
itemstack:set_name(name)
return itemstack
end
minetest.item_place(itemstack, placer, pointed_thing, 0)
return itemstack
end
function mcl_lighting.rotate_and_place(itemstack, placer, pointed_thing, lookup)
local dir = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.under, pointed_thing.above))
local fDirs = lookup or {[0] = 20, 0, 16, 12, 8, 4}
minetest.item_place(itemstack, placer, pointed_thing, fDirs[dir] or 0)
return itemstack
end
local path = minetest.get_modpath("mcl_lighting")
-- Light Rod
minetest.register_node("mcl_lighting:light_rod", {
description = ("Light Rod"),
_doc_items_hidden = false,
stack_max = 64,
tiles = {
"light_rod_top.png",
"light_rod_bottom.png",
"light_rod_side.png",
"light_rod_side.png",
"light_rod_side.png",
"light_rod_side.png",
},
drawtype = "nodebox",
is_ground_content = false,
paramtype = "light",
paramtype2 = "facedir",
light_source = minetest.LIGHT_MAX,
sunlight_propagates = true,
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
node_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, -- Base
{-0.0625, -0.4375, -0.0625, 0.0625, 0.5, 0.0625}, -- Rod
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base
},
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local p0 = pointed_thing.under
local p1 = pointed_thing.above
local param2 = 0
local placer_pos = placer:get_pos()
if placer_pos then
local dir = {
x = p1.x - placer_pos.x,
y = p1.y - placer_pos.y,
z = p1.z - placer_pos.z
}
param2 = minetest.dir_to_facedir(dir)
end
if p0.y - 1 == p1.y then
param2 = 20
elseif p0.x - 1 == p1.x then
param2 = 16
elseif p0.x + 1 == p1.x then
param2 = 12
elseif p0.z - 1 == p1.z then
param2 = 8
elseif p0.z + 1 == p1.z then
param2 = 4
end
return minetest.item_place(itemstack, placer, pointed_thing, param2)
end,
})
-- blue lantern
minetest.register_node("mcl_lighting:blue_lantern_f", {
description = "blue Lantern (floor, wall, or ceiling)",
_doc_items_hidden = false,
stack_max = 64,
drawtype = "mesh",
mesh = "blue_lantern_f.obj",
tiles = {"blue_lantern.png", "metal_dark_32.png"},
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
collision_box = {
type = "fixed",
fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
},
selection_box = {
type = "fixed",
fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
on_place = function(itemstack, placer, pointed_thing)
local wdir = minetest.dir_to_wallmounted(
vector.subtract(pointed_thing.under, pointed_thing.above))
local fakestack = itemstack
if wdir == 0 then
fakestack:set_name("mcl_lighting:blue_lantern_c")
elseif wdir == 1 then
fakestack:set_name("mcl_lighting:blue_lantern_f")
else
fakestack:set_name("mcl_lighting:blue_lantern_w")
end
itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
itemstack:set_name("mcl_lighting:blue_lantern_f")
return itemstack
end,
})
minetest.register_node("mcl_lighting:blue_lantern_c", {
drawtype = "mesh",
mesh = "blue_lantern_c.obj",
tiles = {"blue_lantern.png", "metal_dark_32.png"},
collision_box = {
type = "fixed",
fixed = {-3/16, -1/16, -3/16, 3/16, 1/2, 3/16}
},
selection_box = {
type = "fixed",
fixed = {-3/16, 0, -3/16, 3/16, 1/2, 3/16}
},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
drop = "mcl_lighting:blue_lantern_f",
})
minetest.register_node("mcl_lighting:blue_lantern_w", {
drawtype = "mesh",
mesh = "blue_lantern_w.obj",
tiles = {"blue_lantern.png", "metal_dark_32.png"},
collision_box = {
type = "fixed",
fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}
},
selection_box = {
type = "wallmounted",
wall_bottom = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16},
wall_side = {-1/4, -5/16, -3/16, 1/8, 3/16, 3/16},
wall_top = {-3/16, -1/8, -5/16, 3/16, 1/4, 3/16}
},
paramtype = "light",
paramtype2 = "wallmounted",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1},
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
drop = "mcl_lighting:blue_lantern_f",
})
-- Orange lantern
minetest.register_node("mcl_lighting:lantern_f", {
description = "Lantern (floor, wall, or ceiling)",
drawtype = "mesh",
mesh = "lantern_f.obj",
tiles = {"orange_lantern.png", "metal_dark_32.png"},
collision_box = {
type = "fixed",
fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
},
selection_box = {
type = "fixed",
fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
on_place = function(itemstack, placer, pointed_thing)
local wdir = minetest.dir_to_wallmounted(
vector.subtract(pointed_thing.under, pointed_thing.above))
local fakestack = itemstack
if wdir == 0 then
fakestack:set_name("mcl_lighting:lantern_c")
elseif wdir == 1 then
fakestack:set_name("mcl_lighting:lantern_f")
else
fakestack:set_name("mcl_lighting:lantern_w")
end
itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
itemstack:set_name("mcl_lighting:blue_lantern_f")
return itemstack
end,
})
minetest.register_node("mcl_lighting:lantern_c", {
drawtype = "mesh",
mesh = "lantern_c.obj",
tiles = {"orange_lantern.png", "metal_dark_32.png"},
collision_box = {
type = "fixed",
fixed = {-3/16, -1/16, -3/16, 3/16, 1/2, 3/16}
},
selection_box = {
type = "fixed",
fixed = {-3/16, 0, -3/16, 3/16, 1/2, 3/16}
},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
drop = "mcl_lighting:lantern_f",
})
minetest.register_node("mcl_lighting:lantern_w", {
drawtype = "mesh",
mesh = "lantern_w.obj",
tiles = {"orange_lantern.png", "metal_dark_32.png"},
collision_box = {
type = "fixed",
fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}
},
selection_box = {
type = "wallmounted",
wall_bottom = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16},
wall_side = {-1/4, -5/16, -3/16, 1/8, 3/16, 3/16},
wall_top = {-3/16, -1/8, -5/16, 3/16, 1/4, 3/16}
},
paramtype = "light",
paramtype2 = "wallmounted",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
drop = "mcl_lighting:lantern_f",
})
-- Modern cieling light
minetest.register_node("mcl_lighting:glowlight_modern", {
description = "Modern Ceiling Light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-1/4, 3/8, -1/4, 1/4, 1/2, 1/4}
},
tiles = {"metal_dark.png",
"metal_dark.png^modern_block.png"},
paramtype = "light",
paramtype2 = "facedir",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
on_place = function(itemstack, placer, pointed_thing)
return mcl_lighting.rotate_and_place(itemstack, placer, pointed_thing,
{[0] = 0, 20, 12, 16, 4, 8})
end,
})
-- Table lamps
mcl_lighting.register_variants({
{name = "mcl_lighting:tablelamp_d",
description = "Modern Table Lamp (dark)",
tiles = {"metal_light_32.png^modern_tablelamp_o.png",
"modern_tablelamp_d.png"}},
{name = "mcl_lighting:tablelamp_l",
description = "Modern Table Lamp (light)",
tiles = {"metal_dark_32.png^modern_tablelamp_o.png",
"modern_tablelamp_l.png"}},
},
{
drawtype = "mesh",
mesh = "modern_tablelamp.obj",
collision_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 7/16, 1/4}
},
selection_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 7/16, 1/4}
},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
-- modern wall lamp
minetest.register_node("mcl_lighting:modern_walllamp", {
description = "Modern Wall Lamp",
drawtype = "mesh",
mesh = "modern_walllamp.obj",
collision_box = {
type = "fixed",
fixed = {-1/8, -3/8, 1/8, 1/8, 1/4, 1/2}
},
selection_box = {
type = "fixed",
fixed = {-1/8, -3/8, 1/8, 1/8, 1/4, 1/2}
},
tiles = {"metal_dark_32.png^modern_walllamp.png"},
paramtype = "light",
paramtype2 = "facedir",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
on_place = function(itemstack, placer, pointed_thing)
return mcl_lighting.rotate_and_place(itemstack, placer, pointed_thing,
{[0] = 6, 4, 1, 3, 0, 2})
end,
})
-- Light bars
minetest.register_node("mcl_lighting:barlight_c", {
description = "Ceiling Bar Light (connecting)",
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {-1/8, 3/8, -1/8, 1/8, 1/2, 1/8},
connect_front = {-1/8, 3/8, -1/2, 1/8, 1/2, -1/8},
connect_left = {-1/2, 3/8, -1/8, -1/8, 1/2, 1/8},
connect_back = {-1/8, 3/8, 1/8, 1/8, 1/2, 1/2},
connect_right = {1/8, 3/8, -1/8, 1/2, 1/2, 1/8},
},
connects_to = {"mcl_lighting:barlight_c", "mcl_lighting:barlight_s",
"modern:streetpost_d", ":streetpost_l"},
tiles = {"metal_dark.png", "modern_barlight.png",
"metal_dark.png"},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_lighting:barlight_s", {
description = "Ceiling Bar Light (straight)",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-1/2, 3/8, -1/8, 1/2, 1/2, 1/8},
},
tiles = {"metal_dark.png", "modern_barlight.png",
"metal_dark.png"},
paramtype = "light",
paramtype2 = "facedir",
light_source = minetest.LIGHT_MAX,
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
-- street post
mcl_lighting.register_variants({
{name = "mcl_lighting:streetpost_d",
description = "Street Lamp Post (dark)--connects to bar lights",
tiles = {"metal_dark.png"}},
{name = "mcl_lighting:streetpost_l",
description = "Street Lamp Post (light)--connects to bar lights",
tiles = {"metal_light.png"}}
},
{
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16},
connect_front = {-1/16, 3/8, -1/2, 1/16, 7/16, -1/16},
connect_left = {-1/2, 3/8, -1/16, -1/16, 7/16, 1/16},
connect_back = {-1/16, 3/8, 1/16, 1/16, 7/16, 1/2},
connect_right = {1/16, 3/8, -1/16, 1/2, 7/16, 1/16},
},
connects_to = {"mcl_lighting:barlight_c", "mcl_lighting:barlight_s"},
paramtype = "light",
groups = {handy=1, pickaxey=1, axey=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
|
local function ruined_sign(random)
return b.t.choice({
"XXX",
"Go bak",
"Go back!",
"run",
"help me, please!",
"nobody is left",
"Where has the Supreme One gone?",
"why did He leave us",
"help",
"i will soon be gone",
aurum.flavor.generate_name() .. " was here",
aurum.flavor.generate_name() .. ", if you see this, I am gone",
aurum.flavor.generate_village_name() .. " is already destroyed",
"they let in the corruption",
}, random)
end
for _,def in ipairs({
{
name = "aurum_villages:ruined_sign",
pl = "aurum_trees:drywood_planks",
si = "aurum_signs:wood_sign_aurum_trees_drywood_yard",
foundation = {"aurum_base:stone"},
},
{
name = "aurum_villages:ruined_sign_jungle",
pl = "aurum_trees:pander_planks",
si = "aurum_signs:wood_sign_aurum_trees_pander_yard",
foundation = {"aurum_base:dirt"},
},
}) do
local pl = def.pl
local air = "air"
aurum.villages.register_structure(def.name, {
size = vector.new(1, 2, 1),
foundation = def.foundation,
schematic = aurum.features.schematic(vector.new(1, 2, 1), {
{{"aurum_features:ph_1"}},
{{pl}},
}),
on_generated = function(c)
local village_id = aurum.villages.get_village_id_at(c.base.pos)
local village = village_id and aurum.villages.get_village(village_id)
for _,pos in ipairs(c:ph(1)) do
minetest.set_node(pos, {name = def.si, param2 = c:random(0, 3)})
if village then
signs_lib.update_sign(pos, {
text = b.t.choice({
("Wel om to %s!\nFo nded by %s"):format(village.name, village.founder),
("%s\nPopulation: #4DEAD"):format(village.name),
ruined_sign(c.base.random),
}, c.base.random),
})
else
signs_lib.update_sign(pos, {
text = ruined_sign(c.base.random),
})
end
end
end,
})
end
|
-- Server Hacker
-- Version: 1.0
-- we create stuff:
local ScreenGui = Instance.new("ScreenGui")
local ImageLabel = Instance.new("ImageLabel")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
--we edit stuffs:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ImageLabel.Parent = ScreenGui
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BackgroundTransparency = 1.000
ImageLabel.Size = UDim2.new(0, 1096, 0, 527)
ImageLabel.Image = "rbxassetid://5437788638"
TextLabel.Parent = ScreenGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.423357666, 0, 0.0417456627, 0)
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.Ubuntu
TextLabel.Text = "WE , ADOPT ME SCAMMERS HACKED THIS SERVER"
TextLabel.TextColor3 = Color3.fromRGB(255, 0, 4)
TextLabel.TextSize = 50.000
TextLabel_2.Parent = ScreenGui
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.406934321, 0, 0.874762714, 0)
TextLabel_2.Size = UDim2.new(0, 200, 0, 50)
TextLabel_2.Font = Enum.Font.Ubuntu
TextLabel_2.Text = "ADOPT ME IS ILLEGAL"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 0, 4)
TextLabel_2.TextSize = 50.000
-- we script stuff:
local function ZQXWOBJ_fake_script() -- ScreenGui.Script
local script = Instance.new('Script', ScreenGui)
local srvrlgger = "1123123132131239812382083091238092138213812"
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
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print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print("LOOOL")
print(srvrlgger)
print(srvrlgger)
end
coroutine.wrap(ZQXWOBJ_fake_script)()
|
--------------------------
-- Fakename by Aaron113 --
--------------------------
HOOK_MONITOR_LOW = HOOK_MONITOR_LOW or 2 -- (Ensure we don't break on older ULibs)
local meta = FindMetaTable("Player")
-- Just in case some gamemodes overwrite name functions too (DarkRP)
hook.Add("Initialize", "SetupFakename", function()
oldGetUserGroup = meta.GetUserGroup
function meta:GetUserGroup( b_realgroup )
if b_realgroup then
return oldGetUserGroup(self)
else
return self:GetNWString("fake_group", false) or oldGetUserGroup(self)
end
end
newGetUserGroup = meta.GetUserGroup
meta.GetUserGroup = oldGetUserGroup
local oldnick = meta.Nick
function meta:Nick( b_realnick )
if b_realnick then
return oldnick(self)
else
return self:GetNWString("fake_name", false) or oldnick(self)
end
end
meta.Name = meta.Nick
meta.GetName = meta.Nick
end, HOOK_MONITOR_LOW)
function meta:RealNick()
return self:Nick(true)
end
function meta:SetFakename( name )
self:SetNWString("fake_name", name)
hook.Call("OnFakeNameChanged")
end
function meta:SetFakegroup( group )
meta.GetUserGroup = newGetUserGroup
self:SetNWString("fake_group", group)
-- set uteam to new group
if hook.GetTable().PlayerSpawn.UTeamSpawnAuth then
hook.GetTable().PlayerSpawn.UTeamSpawnAuth(self)
end
hook.Call("OnFakeGroupChanged")
meta.GetUserGroup = oldGetUserGroup
end
function meta:GetFakename()
return self:GetNWString("fake_name", self:Nick())
end
function meta:GetFakegroup()
return self:GetNWString("fake_group", self:GetUserGroup())
end
function meta:RemoveFakename()
self:SetFakename()
end
function meta:RemoveFakegroup()
self:SetFakegroup()
end
function meta:ClearFakename()
self:RemoveFakename()
self:RemoveFakegroup()
end
function meta:IsFakenamed()
return (self:GetNWString("fake_name", false) or self:GetNWString("fake_group", false))
end
function ulx.fakename( calling_ply, name, group )
if !group or group == "" then
group = calling_ply:GetUserGroup()
end
ulx.fancyLogAdmin(calling_ply, true, "#A fakenamed themselves #s in group #s", name, group)
calling_ply:SetFakename(name)
calling_ply:SetFakegroup(group)
end
local fakename = ulx.command( "Utility", "ulx fakename", ulx.fakename )
fakename:addParam{ type=ULib.cmds.StringArg, hint="fake name" }
fakename:addParam{ type=ULib.cmds.StringArg, completes=ulx.group_names, hint="group", error="invalid group \"%s\" specified", ULib.cmds.optional }
fakename:defaultAccess( ULib.ACCESS_SUPERADMIN )
fakename:help( "Changes your in-game name and group." )
function ulx.unfakename( calling_ply )
if calling_ply:IsFakenamed() then
calling_ply:ClearFakename()
ulx.fancyLogAdmin(calling_ply, true, "#A unfakenamed")
end
end
local unfakename = ulx.command( "Utility", "ulx unfakename", ulx.unfakename )
unfakename:defaultAccess( ULib.ACCESS_SUPERADMIN )
unfakename:help( "Removes any fake names or groups" )
|
io2 = require("io2")
local dir = "果冻头盔比在太空中飞行的鱼更方便"
local file = "セイウチは空から落ちていて、私は人生の意味を見つけました.txt"
local stream = io2.open(dir.."/"..file, "r")
if stream:readline() ~= "test text" then error("BasicTest: Test readline() failed") end
print(stream:readbytes(2):sub(1, 2))
print(stream:readbytes(9):sub(1, 9))
print(type(stream:read("*n")))
print(stream:readnumber())
print(stream:size())
if stream:size() ~= 40 then error("BasicTest: Test size() failed") end
if #stream ~= 40 then error("BasicTest: Test #stream failed") end
if stream:read(2) ~= nil then error("BasicTest nil behavior of read(number) doesn't work") end
io2.close(stream)
|
local mumble = require("mumble")
local client = assert(mumble.connect("raspberrypi.lan", 64738, "bot.pem", "bot.key"))
client:auth("Mumble-Bot")
local afk = {
channel = "AFK", -- The name of the channel to move the user to
warning = 10, -- 10 minute warning before moving a user
movetime = 90, -- 1 hour and 30 minutes before moving them to the AFK channel
message = "You have been idle for %i minutes..</br>You will be moved to <i>%s</i> in %i minutes!",
}
function afk.checkStats(client, event)
local user = event.user
local afkchannel = client:getChannel(afk.channel)
-- Ignore people in the AFK channel
if not event.idlesecs or not afkchannel or user.channel == afkchannel then return end
if event.idlesecs > (afk.movetime * 60) - (afk.warning * 60) then
if not user.warned then
local idletime = math.floor(event.idlesecs/60)
local message = afk.message:format(idletime, afkchannel:getName(), afk.movetime - idletime)
user:message(message)
user.warned = true
print(("[AFK] %s has been warned they are AFK"):format(user:getName()))
end
elseif user.warned then
user.warned = false
print(("[AFK] %s is no longer AFK"):format(user:getName()))
end
if event.idlesecs > afk.movetime * 60 then
user:move(afkchannel)
print(("[AFK] %s was moved to %s"):format(user:getName(), afkchannel:getName()))
end
end
function afk.queryUsers(client)
for k,user in pairs(client:getUsers()) do
if user ~= client.me then
user:requestStats()
end
end
end
client:hook("OnUserStats", "AFK Check", afk.checkStats)
client:hook("OnServerPing", "AFK Query Users", afk.queryUsers)
mumble.loop()
|
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Attumen the Huntsman", 1651, 1835)
if not mod then return end
mod:RegisterEnableMob(114262, 114264) -- Attumen, Midnight
mod.engageId = 1960
--------------------------------------------------------------------------------
-- Initialization
--
function mod:GetOptions()
return {
"stages",
227404, -- Intangible Presence
227493, -- Mortal Strike
228852, -- Shared Suffering
227365, -- Spectral Charge
228895, -- Enrage
}
end
function mod:OnBossEnable()
self:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT", "CheckBossStatus")
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1", "boss2")
self:Log("SPELL_CAST_START", "MortalStrike", 227493)
self:Log("SPELL_AURA_APPLIED", "MortalStrikeApplied", 227493)
self:Log("SPELL_AURA_REMOVED", "MortalStrikeRemoved", 227493)
self:Log("SPELL_CAST_START", "SharedSuffering", 228852)
self:Log("SPELL_AURA_APPLIED_DOSE", "Enrage", 228895)
end
function mod:OnEngage()
self:CDBar(227404, 5)
end
--------------------------------------------------------------------------------
-- Event Handlers
--
function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId)
if spellId == 227404 then -- Intangible Presence
self:Message(spellId, "yellow", self:Dispeller("magic") and "Warning")
self:Bar(spellId, 30)
elseif spellId == 227338 then -- Riderless
self:Message("stages", "cyan", "Long", spellId, false)
self:StopBar(227404) -- Intangible Presence
elseif spellId == 227584 then -- Mounted
self:Message("stages", "cyan", "Long", spellId, false)
elseif spellId == 227601 then -- Intermission, starts Spectral Charges
self:Message(227365, "yellow", "Alert")
end
end
function mod:MortalStrike(args)
self:Message(args.spellId, "red", (self:Tank() or self:Healer()) and "Alarm", CL.casting:format(args.spellName))
end
function mod:MortalStrikeApplied(args)
if self:Tank(args.destName) then
self:TargetBar(args.spellId, 10, args.destName)
end
end
function mod:MortalStrikeRemoved(args)
self:StopBar(args.spellId, args.destName)
end
function mod:SharedSuffering(args)
self:Message(args.spellId, "orange", "Info")
end
function mod:Enrage(args)
self:Message(args.spellId, "red", "Long")
end
|
workspace "DirectX11Basics"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Inlcude directories relative to root folder (solution directory)
IncludeDir = {}
IncludeDir["GLFW"] = "libs/GLFW/include"
-- Include GLFW project --
include "libs/GLFW"
project "DirectX11Basics"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
staticruntime "On"
systemversion "latest"
files
{
"src/**.h",
"src/**.hpp",
"src/**.cpp"
}
includedirs
{
"%{IncludeDir.GLFW}",
}
links
{
"GLFW",
"D3D11",
"D3DCompiler"
}
filter "configurations:Debug"
defines "_DEBUG"
filter "configurations:Release"
defines "_RELEASE"
filter "configurations:Dist"
defines "_DIST"
|
--[[
multistream implements multistream select negotiation
--]]
local varint = require("varint")
local M = {}
function stringToBytePretty(s)
out = "[ "
for i=1,s:len(),1 do
local b = string.byte(s, i)
out = out .. b .. " "
end
out = out .. "]"
return out
end
function M.lpRead(r)
local len = assert(varint.readUvarint(r))
local val = assert(r:receive(len))
if(val:len() ~= len) then
return nil, "failed to read enough"
end
return string.sub(val, 1, -2)
end
function M.lpWrite(w, val)
local lenBuf = varint.UvarintBuf(val:len()+1)
return w:send(lenBuf .. val .. "\n")
end
M.ProtocolID = "/multistream/1.0.0"
local incorrectHeader = "did not get correct multistream header back"
function M.negotiate(con, proto)
assert(M.lpWrite(con, M.ProtocolID))
local header = assert(M.lpRead(con))
if (header ~= M.ProtocolID) then
print("got header: ", header)
return nil,incorrectHeader
end
assert(M.lpWrite(con, proto))
return assert(M.lpRead(con))
end
function M.list(con)
assert(M.lpWrite(con, M.ProtocolID))
if (assert(M.lpRead(con)) ~= M.ProtocolID) then return incorrectHeader end
assert(M.lpWrite(con, "ls"))
local out = {}
local totLen = varint.readUvarint(con)
local numStr = varint.readUvarint(con)
for i = 1,numStr,1 do
out[i] = assert(M.lpRead(con))
end
return out, nil
end
function M.route(con, opts)
local num, err = M.lpWrite(con, M.ProtocolID)
if err then
print("multistream route write error:", err)
return err
end
local header = assert(M.lpRead(con))
if (header ~= M.ProtocolID) then
print("got header: ", header)
return nil, incorrectHeader
end
while 1 do
local attempt, err = M.lpRead(con)
if err then return nil, err end
if opts[attempt] ~= nil then
local n, err = M.lpWrite(con, attempt)
if err then
print("WRITE ERROR: ", err)
return nil, err
end
return attempt, nil
end
local n, err = M.lpWrite(con, "na")
if err then
print("ROUTE ERRORED ON WRITE: ", err)
return err
end
end
end
return M
|
local state = {}
state._NAME = ...
require'hcm'
local vector = require'vector'
local util = require'util'
local movearm = require'movearm'
local libArmPlan = require 'libArmPlan'
local arm_planner = libArmPlan.new_planner()
local T = require'Transform'
--Initial hand angle
local lhand_rpy0 = {0,0*DEG_TO_RAD, 0*DEG_TO_RAD}
local rhand_rpy0 = {0,0*DEG_TO_RAD, 0*DEG_TO_RAD}
local trLArm0, trRArm0, trLArm1, trRArm1, qLArm0, qRarm0
local gripL, gripR = 1,1
local stage
local angle1, angle2
function state.entry()
print(state._NAME..' Entry' )
-- Update the time of entry
local t_entry_prev = t_entry
t_entry = Body.get_time()
t_update = t_entry
mcm.set_arm_lhandoffset(Config.arm.handoffset.chopstick)
local qLArm = Body.get_larm_command_position()
local qRArm = Body.get_rarm_command_position()
qLArm0 = qLArm
qRArm0 = qRArm
trLArm0 = Body.get_forward_larm(qLArm0)
trRArm0 = Body.get_forward_rarm(qRArm0)
qLArm1 = Body.get_inverse_arm_given_wrist( qLArm, {0,0,0, unpack(lhand_rpy0)})
qRArm1 = Body.get_inverse_arm_given_wrist( qRArm, {0,0,0, unpack(rhand_rpy0)})
trLArm1 = Body.get_forward_larm(qLArm1)
trRArm1 = Body.get_forward_rarm(qRArm1)
arm_planner:set_shoulder_yaw_target(nil,qRArm0[3])--unlock left shoulder
hcm.set_largevalve_model(Config.armfsm.valveonearm.default_model_large)
hcm.set_state_tstartactual(unix.time())
hcm.set_state_tstartrobot(Body.get_time())
local wrist_seq = {{'wrist',trLArm1, nil}}
if arm_planner:plan_arm_sequence(wrist_seq) then stage = "wristturn" end
hcm.set_state_proceed(1)
end
local function update_model()
local trLArmTarget = hcm.get_hands_left_tr_target()
local trLArm = hcm.get_hands_left_tr()
local valve_model = hcm.get_largevalve_model()
valve_model[1],valve_model[2],valve_model[3]=
valve_model[1] + trLArmTarget[1]-trLArm[1],
valve_model[2] + trLArmTarget[2]-trLArm[2],
valve_model[3] + trLArmTarget[3]-trLArm[3]
hcm.set_largevalve_model(valve_model)
print("Valve update: pos ",valve_model[1],valve_model[2],valve_model[3])
angle1, angle2 = valve_model[5], valve_model[6]
hcm.set_state_proceed(0)
end
function state.update()
-- print(state._NAME..' Update' )
-- Get the time of update
local t = Body.get_time()
local dt = t - t_update
-- Save this at the last update time
t_update = t
--if t-t_entry > timeout then return'timeout' end
local qLArm = Body.get_larm_command_position()
local qRArm = Body.get_rarm_command_position()
local trLArm = Body.get_forward_larm(qLArm)
local trRArm = Body.get_forward_rarm(qRArm)
if stage=="wristturn" then --Turn yaw angles first
gripL,doneL = util.approachTol(gripL,1,2,dt) --Close gripper
gripR,doneL = util.approachTol(gripR,1,2,dt) --Close gripper
Body.set_lgrip_percent(gripL*0.8)
Body.set_rgrip_percent(gripR*0.8)
if arm_planner:play_arm_sequence(t) then
if hcm.get_state_proceed()==1 then
local trLArmTarget=Config.armfsm.valveonearm.arminit[1]
local arm_seq = {{'move',trLArmTarget, nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="armready" end
elseif hcm.get_state_proceed()==-1 then
arm_planner:set_shoulder_yaw_target(qLArm0[3],qRArm0[3])
local wrist_seq = {{'wrist',trLArm0, nil}}
if arm_planner:plan_arm_sequence(wrist_seq) then stage = "armbacktoinitpos" end
end
end
elseif stage=="armready" then
if arm_planner:play_arm_sequence(t) then
if hcm.get_state_proceed()==1 then
update_model()
local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,Config.armfsm.valveonearm.clearance, 1)
local arm_seq = {{'move',trLArmTarget, nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="pregrip" end
hcm.set_state_proceed(0)
elseif hcm.get_state_proceed()==-1 then
local arm_seq = {{'move',trLArm1, nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="wristturn" end
end
end
elseif stage=="pregrip" then
if arm_planner:play_arm_sequence(t) then
if hcm.get_state_proceed()==1 then --proceed signal
local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,0,1)
local arm_seq = {{'move',trLArmTarget, nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="inposition" end
hcm.set_state_proceed(0)
elseif hcm.get_state_proceed(0)==-1 then
local trLArmTarget=Config.armfsm.valveonearm.arminit[1]
local arm_seq = {{'move',trLArmTarget,nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="armready" end
elseif hcm.get_state_proceed(0)==2 then
print("update")
update_model()
local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,Config.armfsm.valveonearm.clearance, 1)
local arm_seq = {{'move',trLArmTarget, nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="pregrip" end
end
end
elseif stage=="inposition" then
if arm_planner:play_arm_sequence(t) then
if hcm.get_state_proceed()==1 then
arm_planner:save_valveparam({angle1,0,1,0})
local valve_seq={
{'valveonearm',angle2,0,1,0},
{'valveonearm',angle2,Config.armfsm.valveonearm.clearance,1,0},
{'valveonearm',angle1,Config.armfsm.valveonearm.clearance,1,0},
}
if arm_planner:plan_arm_sequence(valve_seq) then stage="valveturn" end
hcm.set_state_proceed(0)
elseif hcm.get_state_proceed()==-1 then
local trLArmTarget = movearm.getLargeValvePositionSingle(
angle1,Config.armfsm.valveonearm.clearance,1,0)
local arm_seq = {{'move',trLArmTarget, nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="pregrip" end
hcm.set_state_proceed(0)
elseif hcm.get_state_proceed()==2 then --teleop signal
print("update")
update_model()
local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,0,1)
local arm_seq = {{'move',trLArmTarget, nil}}
if arm_planner:plan_arm_sequence(arm_seq) then stage="inposition" end
end
end
elseif stage=="valveturn" then
if arm_planner:play_arm_sequence(t) then
hcm.set_state_success(1) --Report success
stage="pregrip"
end
elseif stage=="armbacktoinitpos" then
if arm_planner:play_arm_sequence(t) then return "done" end
end
end
function state.exit()
print(state._NAME..' Exit' )
end
return state
|
--閃刀姫-カガリ
--Brandish Maiden Kagari
--Scripted by Eerie Code
function c100408027.initial_effect(c)
c:SetSPSummonOnce(100408027)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,c100408027.matfilter,1,1)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetValue(c100408027.atkval)
c:RegisterEffect(e1)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100408027,0))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetTarget(c100408027.thtg)
e3:SetOperation(c100408027.thop)
c:RegisterEffect(e3)
end
function c100408027.matfilter(c)
return c:IsLinkSetCard(0x1215) and not c:IsLinkAttribute(ATTRIBUTE_FIRE)
end
function c100408027.atkval(e)
return Duel.GetMatchingGroupCount(Card.IsType,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,TYPE_SPELL)*100
end
function c100408027.thfilter(c,tp)
return c:IsSetCard(0x215) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c100408027.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100408027.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100408027.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectTarget(tp,c100408027.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,1,0,0)
end
function c100408027.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
|
local advertisementMessages = { "samp", "arıyorum", "aranır", "istiyom", "istiyorum", "SA-MP", "oyuncak", "boncuk", "silah", "peynir", "baharat", "deagle", "colt", "mp", "ak", "roleplay", "ananı", "sikeyim", "sikerim", "orospu", "evladı", "Kye", "arena", "Arina", "rina", "vendetta", "vandetta", "shodown", "Vedic", "vedic","ventro","Ventro", "server", "sincityrp", "ls-rp", "sincity", "tri0n3", "mta", "mta-sa", "query", "Query", "inception", "p2win", "pay to win" }
local adverts = {}
local timers = {}
addEvent("adverts:receive", true)
addEventHandler("adverts:receive", root,
function(player, message)
if isTimer(timers[getElementData(player, "dbid")]) then
outputChatBox("Yalnıza 5 dakikada bir reklam atabilirsiniz.", player, 255, 255, 255, true)
return
end
if exports.mrp_global:hasMoney(player, 100) then
timers[getElementData(player, "dbid")] = setTimer(function() end, 1000*60*5, 1)
for k,v in ipairs(advertisementMessages) do
local found = string.find(string.lower(message), "%s" .. tostring(v))
local found2 = string.find(string.lower(message), tostring(v) .. "%s")
if (found) or (found2) or (string.lower(message)==tostring(v)) then
exports.mrp_global:sendMessageToAdmins("AdmWrn: " .. tostring(getPlayerName(player)) .. " reklam verirken tehlikeli kelimelere rastlandı.")
exports.mrp_global:sendMessageToAdmins("AdmWrn: Reklam mesajı: " .. tostring(message))
outputChatBox("[-]#ffffff Reklam verirken hatalı kelimelere rastlandı, silip tekrar reklam atınız.", player, 255, 0, 0, true)
return
end
end
local upperCount = 0
for i=1, #message do
local message = message:sub(i, i+1)
if message == message:upper() then
upperCount = upperCount + 1
end
end
if (upperCount >= #message) then
message = message:lower()
message = tostring(message):gsub("^%l", string.upper)
end
local playerItems = exports["mrp_items"]:getItems(player)
local phoneNumber = "-"
for index, value in ipairs(playerItems) do
if value[1] == 2 then
phoneNumber = value[2]
end
end
advertID = #adverts + 1;
adverts[advertID] = player:getData("dbid");
exports.mrp_global:takeMoney(player, 100)
outputChatBox("[!]#ffffff Reklamınız başarıyla verildi, 10 saniye içinde yayınlanacak.", player, 0, 255, 0, true)
outputChatBox("[!]#ffffff Reklam iptali için: /reklamiptal "..advertID, player, 0, 255, 0, true)
--exports["progressbar"]:drawProgressBar("TRT", "Lütfen bekleyiniz..",player, 0, 220, 0, 10000)
exports.mrp_global:sendMessageToAdmins("AdmWrn: "..player.name.." reklam verdi:")
exports.mrp_global:sendMessageToAdmins("AdmWrn: Reklam içeriği: "..message.." - Reklam iptali için /reklamiptal "..advertID)
Timer(
function(adID, plr)
if isElement(player) then
if adverts[advertID] then
for _, arrPlayer in ipairs(getElementsByType("player")) do
if not getElementData(arrPlayer, "togNews") then
outputChatBox("[TRT] "..message, arrPlayer, 0, 255, 0)
outputChatBox("[TRT] İletişim: "..phoneNumber.." // "..getPlayerName(player):gsub("_", " "), arrPlayer, 0, 255, 0)
end
end
else
exports.mrp_global:giveMoney(player, 100)
end
end
end,
10000, 1, advertID, plr)
else
outputChatBox("[!]#ffffff Reklam oluşturabilmek için 100₺ gerekiyor.", player, 255, 0, 0, true)
end
end
)
addCommandHandler("reklamiptal",
function(player, cmd, id)
id = tonumber(id)
if id and exports.mrp_integration:isPlayerTrialAdmin(player) or adverts[id] == player:getData("dbid") and adverts[id] and id and adverts[id] then
adverts[(id)] = false
outputChatBox("[!]#ffffff Reklam başarıyla iptal edildi.", player, 0, 255, 0, true)
exports.mrp_global:sendMessageToAdmins("AdmWrn: ["..player.name.."] son reklamı iptal etti, yayınlanmayacak.")
end
end
)
|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRIGHT ZENIMAX MEDIA INC.
****************************************************************************
]]
ZO_RetraitStation_Retrait_Base = ZO_Object:Subclass()
function ZO_RetraitStation_Retrait_Base:New(...)
local obj = ZO_Object.New(self)
obj:Initialize(...)
return obj
end
function ZO_RetraitStation_Retrait_Base:Initialize(control)
self.control = control
self:InitializeInventory()
self:InitializeKeybindStripDescriptors()
CALLBACK_MANAGER:RegisterCallback("CraftingAnimationsStarted", function(...) self:OnRetraitAnimationsStarted(...) end)
CALLBACK_MANAGER:RegisterCallback("CraftingAnimationsStopped", function(...) self:OnRetraitAnimationsStopped(...) end)
ZO_RETRAIT_STATION_MANAGER:RegisterCallback("OnRetraitDirtyEvent", function(...) self:HandleDirtyEvent(...) end)
end
function ZO_RetraitStation_Retrait_Base:InitializeInventory()
-- To be overridden
end
function ZO_RetraitStation_Retrait_Base:InitializeKeybindStripDescriptors()
-- To be overridden
end
function ZO_RetraitStation_Retrait_Base:IsShowing()
return not self.control:IsHidden()
end
function ZO_RetraitStation_Retrait_Base:ShowRetraitDialog(bagId, slotIndex, selectedTrait)
if IsAwaitingCraftingProcessResponse() then
return
end
local isItemLocked = IsItemPlayerLocked(bagId, slotIndex)
local dialogName = "CONFIRM_RETRAIT_ITEM"
if isItemLocked then
if IsInGamepadPreferredMode() then
dialogName = "GAMEPAD_CONFIRM_RETRAIT_LOCKED_ITEM"
else
dialogName = "CONFIRM_RETRAIT_LOCKED_ITEM"
end
end
local itemDisplayQuality = GetItemDisplayQuality(bagId, slotIndex)
local itemDisplayQualityColor = GetItemQualityColor(itemDisplayQuality)
local itemName = itemDisplayQualityColor:Colorize(GetItemName(bagId, slotIndex))
local traitName = ZO_SELECTED_TEXT:Colorize(GetString("SI_ITEMTRAITTYPE", selectedTrait))
local retraitCost, retraitCurrency, retraitCurrencyLocation = GetItemRetraitCost()
local formattedRetraitCost = ZO_Currency_FormatPlatform(retraitCurrency, retraitCost, ZO_CURRENCY_FORMAT_WHITE_AMOUNT_ICON)
local function ShowRetraitDialog()
ZO_Dialogs_ShowPlatformDialog(dialogName, { bagId = bagId, slotIndex = slotIndex, trait = selectedTrait, }, { mainTextParams = { itemName, traitName, formattedRetraitCost, GetString(SI_PERFORM_ACTION_CONFIRMATION) } })
end
if IsItemBoPAndTradeable(bagId, slotIndex) then
ZO_Dialogs_ShowPlatformDialog("CONFIRM_MODIFY_TRADE_BOP", { onAcceptCallback = ShowRetraitDialog }, { mainTextParams = { itemName } })
else
ShowRetraitDialog()
end
end
function ZO_RetraitStation_Retrait_Base:UpdateRequireResearchTooltipString(bagId, slotIndex)
local tradeskillType, researchLineName = GetRearchLineInfoFromRetraitItem(bagId, slotIndex)
local tradeskillName = GetCraftingSkillName(tradeskillType)
self.requiredResearchTooltipString = zo_strformat(SI_RETRAIT_STATION_MUST_RESEARCH_TRAIT, tradeskillName)
end
function ZO_RetraitStation_Retrait_Base:HandleDirtyEvent()
if self:IsShowing() then
self:Refresh()
self.dirty = false
else
self.dirty = true
end
end
function ZO_RetraitStation_Retrait_Base:Refresh()
-- To be overridden
end
function ZO_RetraitStation_Retrait_Base:OnRetraitResult(result)
-- To be overridden
end
function ZO_RetraitStation_Retrait_Base:OnRetraitAnimationsStarted()
-- Optional override
end
function ZO_RetraitStation_Retrait_Base:OnRetraitAnimationsStopped()
-- Optional override
end
function ZO_RetraitStation_Retrait_Base:IsItemAlreadySlottedToCraft(bagId, slotIndex)
-- To be overridden
end
function ZO_RetraitStation_Retrait_Base:CanItemBeAddedToCraft(bagId, slotIndex)
return CanItemBeRetraited(bagId, slotIndex)
end
function ZO_RetraitStation_Retrait_Base:AddItemToCraft(bagId, slotIndex)
-- To be overridden
end
function ZO_RetraitStation_Retrait_Base:RemoveItemFromCraft(bagId, slotIndex)
-- To be overridden
end
-----
-- Global functions
-----
function ZO_RetraitStation_DoesItemPassFilter(bagId, slotIndex, filterType)
return ZO_CraftingUtils_GetSmithingFilterFromItem(bagId, slotIndex) == filterType
end
function ZO_RetraitStation_CanItemBeRetraited(itemData)
return CanItemBeRetraited(itemData.bagId, itemData.slotIndex)
end
|
id = 'V-38455'
severity = 'low'
weight = 10.0
title = 'The system must use a separate file system for /tmp.'
description = 'The "/tmp" partition is used as temporary storage by many programs. Placing "/tmp" in its own partition enables the setting of more restrictive mount options, which can help protect programs which use it.'
fixtext = 'The "/tmp" directory is a world-writable directory used for temporary file storage. Ensure it has its own partition or logical volume at installation time, or migrate it using LVM.'
checktext = [=[Run the following command to determine if "/tmp" is on its own partition or logical volume:
$ mount | grep "on /tmp "
If "/tmp" has its own partition or volume group, a line will be returned.
If no line is returned, this is a finding.]=]
function test()
end
function fix()
end
|
local code = ngx.status
-- Mark the backend as dead only for 5xx errors
if not (ngx.status >= 501 and ngx.status ~= 503) then
return
end
local frontend = ngx.var.frontend
if #frontend == 0 then
return
end
-- Put the dead backends in a shared dict (we cannot call Redis from here)
local deads = ngx.shared.deads
deads:add(ngx.var.backend , ngx.var.frontend)
|
source_rect = Rect(0, 0, 70, 14)
surface = nil
surface_test = nil
offset = nil
overlay = nil
overlay_rect = nil
function init()
set_screen_mode(ScreenMode.hires)
overlay_rect = Rect(Point(0, 0), screen.bounds)
overlay = Surface(screen.bounds, PixelFormat.P)
overlay.palette[0] = Pen(0, 0, 0, 0)
overlay.palette[1] = Pen(255, 0, 0, 255)
overlay.pen = Pen(0)
overlay:clear()
surface_test = Surface(source_rect.size)
-- Test surface must be cleared with an opaque colour
-- or blitting into it wont work- will just be transparent!
surface_test.pen = Pen(0, 255, 0, 255)
surface_test:clear()
surface = Surface(source_rect.size)
offset = overlay_rect.center - source_rect.center
surface.pen = Pen(255, 255, 0)
surface:clear()
surface.pen = Pen(0, 0, 0)
surface:text("Hello World", outline_font, source_rect.center, true, TextAlign.center_center)
end
function update(time)
end
function render(time)
r = 50
t = time / 1000
ty = time / 2000
tx = time / 500
time_offset = Point(math.sin(t) * r, math.cos(t) * r) -- whoosh round and round
time_offset.y = time_offset.y + (math.sin(ty) * 50) -- up down wiggle
time_offset.x = time_offset.x + (math.sin(tx) * 50) -- left right wiggle
dest_rect = Rect(
offset + time_offset,
Size(70 + (math.sin(tx) * 35), 14 + (math.sin(ty) * 7)))
screen.pen = Pen(0, 0, 0)
screen.clear()
overlay.pen = Pen(1)
overlay:pixel(offset + time_offset + source_rect.center)
surface_test:blit(surface, source_rect, Point(0, 0))
screen.blit(overlay, overlay_rect, Point(0, 0))
screen.stretch_blit(surface_test, source_rect, dest_rect)
end
|
--
-- tubetool:wand is in game tool that allows cloning pipeworks node data
--
local modpath = minetest.get_modpath('tubetool')
local recipe = {
{ '', '', 'default:mese_crystal' },
{ '', 'pipeworks:lua_tube000000', '' },
{ 'default:obsidian_shard', '', '' }
}
local tool = metatool:register_tool('tubetool', {
description = 'TubeTool',
name = 'TubeTool',
texture = 'tubetool_wand.png',
recipe = recipe,
})
-- Create namespace containing tubetool common functions
tool:ns({
pipeworks_tptube_api_check = function(player)
if not pipeworks or not pipeworks.tptube or not pipeworks.tptube.get_db then
minetest.chat_send_player(
player:get_player_name(),
'Installed pipeworks version does not have required tptube.get_db function.'
)
return false
end
return true
end,
get_teleport_tubes = function(channel, pos)
local db = pipeworks.tptube.get_db()
local tubes = {}
for hash,data in pairs(db) do
if data.channel == channel then
local tube_pos = minetest.get_position_from_hash(hash)
table.insert(tubes, {
pos = tube_pos,
distance = vector.distance(pos, tube_pos),
can_receive = data.cr == 1,
})
end
end
table.sort(tubes, function(a, b) return a.distance < b.distance end)
return tubes
end,
explode_teleport_tube_channel = function(channel)
-- Return channel, owner, type. Owner can be nil. Type can be nil, ; or :
local a, b, c = channel:match("^([^:;]+)([:;])(.*)$")
a = a ~= "" and a or nil
b = b ~= "" and b or nil
if b then
return a,b,c
end
-- No match for owner and mode
return nil,nil,channel
end,
})
-- nodes
tool:load_node_definition(dofile(modpath .. '/nodes/mese_tube.lua'))
tool:load_node_definition(dofile(modpath .. '/nodes/teleport_tube.lua'))
tool:load_node_definition(dofile(modpath .. '/nodes/sand_tube.lua'))
tool:load_node_definition(dofile(modpath .. '/nodes/injector.lua'))
tool:load_node_definition(dofile(modpath .. '/nodes/autocrafter.lua'))
tool:load_node_definition(dofile(modpath .. '/nodes/any.lua'))
|
object_tangible_quest_ac_terminal_loc1_01 = object_tangible_quest_shared_ac_terminal_loc1_01:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_ac_terminal_loc1_01, "object/tangible/quest/ac_terminal_loc1_01.iff")
|
local m = require 'pegparser.parser'
local coder = require 'pegparser.coder'
local util = require'pegparser.util'
--[[
Inserted: 36 labels (36 correct)
]]
g = [[
program <- SKIP head decs block^Err_001 Dot^Err_002 !.
head <- PROGRAM Id^Err_003 (LPar ids^Err_004 RPar^Err_005)? Semi^Err_006
decs <- labelDecs constDefs typeDefs varDecs procAndFuncDecs
ids <- Id (Comma Id)*
labelDecs <- (LABEL labels^Err_007 Semi^Err_008)?
labels <- label (Comma label^Err_009)*
label <- UInt
constDefs <- (CONST constDef^Err_010 Semi^Err_011 (constDef Semi^Err_012)*)?
constDef <- Id Eq^Err_013 const^Err_014
const <- Sign? (UNumber / Id) / String
typeDefs <- (TYPE typeDef^Err_015 Semi^Err_016 (typeDef Semi^Err_017)*)?
typeDef <- Id Eq^Err_018 type^Err_019
type <- newType / Id
newType <- newOrdinalType / newStructuredType / newPointerType
newOrdinalType <- enumType / subrangeType
newStructuredType <- PACKED? unpackedStructuredType
newPointerType <- Pointer Id
enumType <- LPar ids RPar
subrangeType <- const DotDot const
unpackedStructuredType <- arrayType / recordType / setType / fileType
arrayType <- ARRAY LBrack ordinalType (Comma ordinalType)* RBrack OF type
recordType <- RECORD fieldList END
setType <- SET OF ordinalType
fileType <- FILE OF type
ordinalType <- newOrdinalType / Id
fieldList <- ((fixedPart (Semi variantPart)? / variantPart) Semi?)?
fixedPart <- varDec (Semi varDec)*
variantPart <- CASE Id (Colon Id)? OF variant (Semi variant)*
variant <- consts Colon LPar fieldList RPar
consts <- const (Comma const)*
varDecs <- (VAR varDec^Err_020 Semi^Err_021 (varDec Semi^Err_022)*)?
varDec <- ids Colon type
procAndFuncDecs <- ((procDec / funcDec) Semi^Err_023)*
procDec <- procHeading Semi^Err_024 (decs block / Id)^Err_025
procHeading <- PROCEDURE Id^Err_026 formalParams?
funcDec <- funcHeading Semi^Err_027 (decs block / Id)^Err_028
funcHeading <- FUNCTION Id^Err_029 formalParams? Colon^Err_030 type^Err_031
formalParams <- LPar formalParamsSection^Err_032 (Semi formalParamsSection^Err_033)* RPar^Err_034
formalParamsSection <- VAR? ids Colon^Err_035 Id^Err_036 / procHeading / funcHeading
block <- BEGIN stmts END
stmts <- stmt (Semi stmt)*
stmt <- (label Colon)? (simpleStmt / structuredStmt)?
simpleStmt <- assignStmt / procStmt / gotoStmt
assignStmt <- var Assign expr
var <- Id (LBrack expr (Comma expr)* RBrack / Dot Id / Pointer)*
procStmt <- Id params?
params <- LPar (param (Comma param)*)? RPar
param <- expr (Colon expr)? (Colon expr)?
gotoStmt <- GOTO label
structuredStmt <- block / conditionalStmt / repetitiveStmt / withStmt
conditionalStmt <- ifStmt / caseStmt
ifStmt <- IF expr THEN stmt (ELSE stmt)?
caseStmt <- CASE expr OF caseListElement (Semi caseListElement)* Semi? END
caseListElement <- consts Colon stmt
repetitiveStmt <- repeatStmt / whileStmt / forStmt
repeatStmt <- REPEAT stmts UNTIL expr
whileStmt <- WHILE expr DO stmt
forStmt <- FOR Id Assign expr (TO / DOWNTO) expr DO stmt
withStmt <- WITH var (Comma var)* DO stmt
expr <- simpleExpr (RelOp simpleExpr)?
simpleExpr <- Sign? term (AddOp term)*
term <- factor (MultOp factor)*
factor <- NOT* (funcCall / var / unsignedConst / setConstructor / LPar expr RPar)
unsignedConst <- UNumber / String / Id / NIL
funcCall <- Id params
setConstructor <- LBrack (memberDesignator (Comma memberDesignator)*)? RBrack
memberDesignator <- expr (DotDot expr)?
AddOp <- '+' / '-' / OR
Assign <- ':='
Dot <- '.'
DotDot <- '..'
CloseComment <- '*)' / '}'
Colon <- ':'
Comma <- ','
COMMENT <- OpenComment (!CloseComment .)* CloseComment
Eq <- '='
BodyId <- [a-zA-Z0-9]
Id <- !Reserved [a-zA-Z] [a-zA-Z0-9]*
LBrack <- '['
LPar <- '('
MultOp <- '*' / '/' / DIV / MOD / AND
OpenComment <- '(*' / '{'
Pointer <- '^'
RBrack <- ']'
RelOp <- '<=' / '=' / '<>' / '>=' / '>' / '<' / IN
RPar <- ')'
Semi <- ';'
Sign <- '+' / '-'
String <- "'" (!"'" .)* "'"
UInt <- [0-9]+
UNumber <- UReal / UInt
UReal <- [0-9]+ ('.' [0-9]+ ([Ee] ('+' / '-') [0-9]+)? / [Ee] ('+' / '-') [0-9]+)
Reserved <- AND / ARRAY / BEGIN / CONST / CASE / DIV / DO / DOWNTO / ELSE / END / FILE / FOR / FUNCTION / GOTO / IF / IN / LABEL / MOD / NIL / NOT / OF / OR / PACKED / PROCEDURE / PROGRAM / RECORD / REPEAT / SET / THEN / TO / TYPE / UNTIL / VAR / WHILE / WITH
AND <- [Aa] [Nn] [Dd] !BodyId
ARRAY <- [Aa] [Rr] [Rr] [Aa] [Yy] !BodyId
BEGIN <- [Bb] [Ee] [Gg] [Ii] [Nn] !BodyId
CASE <- [Cc] [Aa] [Ss] [Ee] !BodyId
CONST <- [Cc] [Oo] [Nn] [Ss] [Tt] !BodyId
DIV <- [Dd] [Ii] [Vv] !BodyId
DO <- [Dd] [Oo] !BodyId
DOWNTO <- [Dd] [Oo] [Ww] [Nn] [Tt] [Oo] !BodyId
ELSE <- [Ee] [Ll] [Ss] [Ee] !BodyId
END <- [Ee] [Nn] [Dd] !BodyId
FILE <- [Ff] [Ii] [Ll] [Ee] !BodyId
FOR <- [Ff] [Oo] [Rr] !BodyId
FUNCTION <- [Ff] [Uu] [Nn] [Cc] [Tt] [Ii] [Oo] [Nn] !BodyId
GOTO <- [Gg] [Oo] [Tt] [Oo] !BodyId
IF <- [Ii] [Ff] !BodyId
IN <- [Ii] [Nn] !BodyId
LABEL <- [Ll] [Aa] [Bb] [Ee] [Ll] !BodyId
MOD <- [Mm] [Oo] [Dd] !BodyId
NIL <- [Nn] [Ii] [Ll] !BodyId
NOT <- [Nn] [Oo] [Tt] !BodyId
OF <- [Oo] [Ff] !BodyId
OR <- [Oo] [Rr] !BodyId
PACKED <- [Pp] [Aa] [Cc] [Kk] [Ee] [Dd] !BodyId
PROCEDURE <- [Pp] [Rr] [Oo] [Cc] [Ee] [Dd] [Uu] [Rr] [Ee] !BodyId
PROGRAM <- [Pp] [Rr] [Oo] [Gg] [Rr] [Aa] [Mm] !BodyId
RECORD <- [Rr] [Ee] [Cc] [Oo] [Rr] [Dd] !BodyId
REPEAT <- [Rr] [Ee] [Pp] [Ee] [Aa] [Tt] !BodyId
SET <- [Ss] [Ee] [Tt] !BodyId
THEN <- [Tt] [Hh] [Ee] [Nn] !BodyId
TO <- [Tt] [Oo] !BodyId
TYPE <- [Tt] [Yy] [Pp] [Ee] !BodyId
UNTIL <- [Uu] [Nn] [Tt] [Ii] [Ll] !BodyId
VAR <- [Vv] [Aa] [Rr] !BodyId
WHILE <- [Ww] [Hh] [Ii] [Ll] [Ee] !BodyId
WITH <- [Ww] [Ii] [Tt] [Hh] !BodyId
SPACE <- [
] / COMMENT
SKIP <- ([
] / COMMENT)*
Token <- WITH / WHILE / VAR / UReal / UNumber / UNTIL / UInt / TYPE / TO / THEN / String / Sign / Semi / SET / Reserved / RelOp / RPar / REPEAT / RECORD / RBrack / Pointer / PROGRAM / PROCEDURE / PACKED / OpenComment / OR / OF / NOT / NIL / MultOp / MOD / LPar / LBrack / LABEL / Id / IN / IF / GOTO / FUNCTION / FOR / FILE / Eq / END / ELSE / DotDot / Dot / DOWNTO / DO / DIV / Comma / Colon / CloseComment / CONST / COMMENT / CASE / BodyId / BEGIN / Assign / AddOp / ARRAY / AND
EatToken <- (Token / (!SPACE .)+) SKIP
Err_001 <- (!Dot EatToken)*
Err_002 <- (!(!.) EatToken)*
Err_003 <- (!(Semi / LPar) EatToken)*
Err_004 <- (!RPar EatToken)*
Err_005 <- (!Semi EatToken)*
Err_006 <- (!(VAR / TYPE / PROCEDURE / LABEL / FUNCTION / CONST / BEGIN) EatToken)*
Err_007 <- (!Semi EatToken)*
Err_008 <- (!(VAR / TYPE / PROCEDURE / FUNCTION / CONST / BEGIN) EatToken)*
Err_009 <- (!Semi EatToken)*
Err_010 <- (!Semi EatToken)*
Err_011 <- (!(VAR / TYPE / PROCEDURE / Id / FUNCTION / BEGIN) EatToken)*
Err_012 <- (!(VAR / TYPE / PROCEDURE / FUNCTION / BEGIN) EatToken)*
Err_013 <- (!(UNumber / String / Sign / Id) EatToken)*
Err_014 <- (!Semi EatToken)*
Err_015 <- (!Semi EatToken)*
Err_016 <- (!(VAR / PROCEDURE / Id / FUNCTION / BEGIN) EatToken)*
Err_017 <- (!(VAR / PROCEDURE / FUNCTION / BEGIN) EatToken)*
Err_018 <- (!(UNumber / String / Sign / SET / RECORD / Pointer / PACKED / LPar / Id / FILE / ARRAY) EatToken)*
Err_019 <- (!Semi EatToken)*
Err_020 <- (!Semi EatToken)*
Err_021 <- (!(PROCEDURE / Id / FUNCTION / BEGIN) EatToken)*
Err_022 <- (!(PROCEDURE / FUNCTION / BEGIN) EatToken)*
Err_023 <- (!BEGIN EatToken)*
Err_024 <- (!(VAR / TYPE / PROCEDURE / LABEL / Id / FUNCTION / CONST / BEGIN) EatToken)*
Err_025 <- (!Semi EatToken)*
Err_026 <- (!(Semi / RPar / LPar) EatToken)*
Err_027 <- (!(VAR / TYPE / PROCEDURE / LABEL / Id / FUNCTION / CONST / BEGIN) EatToken)*
Err_028 <- (!Semi EatToken)*
Err_029 <- (!(LPar / Colon) EatToken)*
Err_030 <- (!(UNumber / String / Sign / SET / RECORD / Pointer / PACKED / LPar / Id / FILE / ARRAY) EatToken)*
Err_031 <- (!(Semi / RPar) EatToken)*
Err_032 <- (!(Semi / RPar) EatToken)*
Err_033 <- (!RPar EatToken)*
Err_034 <- (!(Semi / RPar / Colon) EatToken)*
Err_035 <- (!Id EatToken)*
Err_036 <- (!(Semi / RPar) EatToken)*
]]
local g = m.match(g)
local p = coder.makeg(g, 'ast')
local dir = util.getPath(arg[0])
util.testYes(dir .. '/test/yes/', 'pas', p)
util.setVerbose(true)
util.testNoRec(dir .. '/test/no/', 'pas', p)
|
-- load libtcod wrapper
if type(loadlib) == "function" then
init=loadlib
else
init=package.loadlib
end
a,b,c=init("./liblibtcod-lua.so","luaopen_libtcod")
if a == nil then
a,b,c=init("./liblibtcod-lua.dll","luaopen_libtcod")
end
a()
-- improve the wrapper
tcod = { }
for key, value in pairs(libtcod) do
if type(key) == "string" then
local library, name = key:match("^TCOD([^_]*)_(.*)")
if library ~= nil then
-- replace libtcod.TCODConsole_bla() with tcod.console.bla()
library = library:lower( )
tcod[library] = tcod[library] or { }
tcod[library][name] = value
else
library = key:match("^TCOD([^_]*)")
if library ~= nil then
-- replace libtcod.TCODConsole() with tcod.Console()
tcod[library]=value
else
tcod[key] = value
end
end
else
tcod[key] = value
end
end
-- now rename userdata imported from C++
for key,value in pairs(getmetatable(libtcod)[".get"]) do
if type(key) == "string" then
local library, name = key:match("^TCOD([^_]*)_(.*)")
if library ~= nil then
-- replace libtcod.TCODColor_grey with tcod.color.grey
library = library:lower( )
tcod[library] = tcod[library] or { }
tcod[library][name] = value()
end
end
end
function _alpha(alpha)
return tcod.Alpha + math.floor(alpha*255)*(2^8)
end
function _addAlpha(alpha)
return tcod.AddAlpha + math.floor(alpha*255)*(2^8)
end
tcod.console.Alpha=_alpha
tcod.console.AddAlpha=_addAlpha
|
-- 2018 Henric 'Kekke' Johansson
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_kekke_tackle:tryTackle')
AddEventHandler('esx_kekke_tackle:tryTackle', function(target)
local targetPlayer = ESX.GetPlayerFromId(target)
TriggerClientEvent('esx_kekke_tackle:getTackled', targetPlayer.source, source)
TriggerClientEvent('esx_kekke_tackle:playTackle', source)
end)
|
ccs = ccs or {}
---MovementData object
---@class MovementData : Ref
local MovementData = {}
ccs.MovementData = MovementData
--------------------------------
--
---@param boneName string
---@return MovementBoneData
function MovementData:getMovementBoneData(boneName) end
--------------------------------
--
---@param movBoneData MovementBoneData
---@return MovementData
function MovementData:addMovementBoneData(movBoneData) end
--------------------------------
--
---@return MovementData
function MovementData:create() end
--------------------------------
---js ctor
---@return MovementData
function MovementData:MovementData() end
return MovementData
|
-- Copyright (C) Kong Inc.
local BasePlugin = require "kong.plugins.base_plugin"
local access = require "kong.plugins.hmac-auth.access"
local HMACAuthHandler = BasePlugin:extend()
function HMACAuthHandler:new()
HMACAuthHandler.super.new(self, "hmac-auth")
end
function HMACAuthHandler:access(conf)
HMACAuthHandler.super.access(self)
access.execute(conf)
end
HMACAuthHandler.PRIORITY = 1000
HMACAuthHandler.VERSION = "0.1.0"
return HMACAuthHandler
|
local path = minetest.get_modpath"trinium_mapgen" .. "/code"
trinium.mapgen = {}
trinium.mapgen.S = minetest.get_translator"trinium_mapgen"
dofile(path .. "/nodes.lua")
dofile(path .. "/biomes.lua")
dofile(path .. "/ore_generator.lua")
dofile(path .. "/ores.lua")
dofile(path .. "/trees.lua")
dofile(path .. "/rocks.lua")
trinium.api.send_init_signal()
|
------------------------------------------------------------------------
--[[ PGXpLog ]]--
-- Composite of PGXpLogEntries
------------------------------------------------------------------------
local PGXpLog, parent = torch.class("dp.PGXpLog", "dp.XpLog")
PGXpLog.isPGXpLog = true
function PGXpLog:__init(config)
config = config or {}
local args, pg = xlua.unpack(
{config},
'PGLogQuery', nil,
{arg='pg', type='dp.Postgres', help='defaults to dp.Postgres()'}
)
parent.__init(self, config)
self._pg = pg or dp.Postgres()
end
function PGXpLog:createCollection(collection_name)
assert(type(collection_name) == 'string')
-- just make sure the collection exists :
local rows = self._pg:fetch(
"SELECT xp_id " ..
"FROM dp.experiment " ..
"WHERE collection_name = '%s'",
{collection_name},
'a'
)
if _.isEmpty(rows) then
return
end
local collection = {}
for i, row in ipairs(rows) do
table.insert(collection, self:entry(tonumber(row.xp_id)))
end
return collection
end
function PGXpLog:createEntry(xp_id)
return dp.PGXpLogEntry{id=xp_id, pg=self._pg}
end
function PGXpLog:listCollections()
local rows = self._pg:fetch(
"SELECT collection_name, COUNT(*), MAX(start_time) " ..
"FROM dp.experiment " ..
"GROUP BY collection_name ORDER BY max DESC",
{}, 'a'
)
if not _.isEmpty(rows) then
return rows
end
end
function PGXpLog:listMinima(collection_names, limit)
if type(collection_names) == 'string' then
collection_names = _.split(collection_names, separator or ',')
end
sql_cln_names = ""
for i, cln_name in ipairs(collection_names) do
sql_cln_names = sql_cln_names .. "'" .. cln_name .. "',"
end
local rows = self._pg:fetch(
"SELECT a.xp_id, MIN(minima_error) AS minima, "..
"MAX(minima_epoch) AS epoch "..
"FROM dp.experiment AS a, dp.minima AS b "..
"WHERE collection_name IN (%s) AND a.xp_id = b.xp_id "..
"GROUP BY a.xp_id ORDER BY minima ASC LIMIT %s",
{string.sub(sql_cln_names, 1, -2), limit or 100}, 'a'
)
if not _.isEmpty(rows) then
return rows
end
end
------------------------------------------------------------------------
--[[ PGXpLogEntry ]]--
-- XpLogEntry
-- maps to the database entity-relations representing experiments
------------------------------------------------------------------------
local PGXpLogEntry, parent = torch.class("dp.PGXpLogEntry", "dp.XpLogEntry")
function PGXpLogEntry:__init(config)
config = config or {}
local args, pg = xlua.unpack(
{config},
'PGXpLogEntry', nil,
{arg='pg', type='dp.Postgres', help='defaults to dp.Postgres()'}
)
if type(config.id) == 'string' then
config.id = tonumber(config.id)
end
parent.__init(self, config)
self._pg = pg
local row = self:selectExperiment(self._id)
if not row then
error"PGXpLogEntry : no data in database"
end
self._collection_name = row.collection_name
self._process_name = row.process_name
self._hyper_report = torch.deserialize(row.hyper_report_pickle, 'ascii')
self._start_time = start_time
self._reports = {}
end
function PGXpLogEntry:refreshDone()
local row = self:selectDone(self._id)
self._dirty = true
if row then
self._end_time = row.end_time
self._dirty = false
end
end
function PGXpLogEntry:refresh()
self:refreshDone()
self:refreshReports()
end
function PGXpLogEntry:report(report_epoch)
local report = self._reports[report_epoch]
if (not report) then
local row = self:selectReport(self._id, report_epoch)
return torch.deserialize(row.report_pickle, 'ascii')
end
return report
end
function PGXpLogEntry:refreshReports()
local rows = self:selectReports(self._id, #self._reports)
if rows then
for i, row in ipairs(rows) do
local report = torch.deserialize(row.report_pickle, 'ascii')
table.insert(self._reports, tonumber(row.report_epoch), report)
end
end
end
function PGXpLogEntry:minima()
local rows = self:selectMinima(self._id)
local epochs = {}
local minimas = {}
if rows then
for i, row in ipairs(rows) do
table.insert(epochs, tonumber(row.minima_epoch))
table.insert(minimas, tonumber(row.minima_error))
end
end
local row = self:selectEarlyStopper(self._id)
local sign = 1
if row then
if row.maximize == 't' then
sign = -1
end
end
epochs = torch.Tensor(epochs)
minimas = torch.Tensor(minimas)
return epochs, minimas:mul(sign), epochs[-1], minimas[-1]
end
function PGXpLogEntry:plotLearningCurves(...)
local curves, x_name, y_name, x = self:_plotReportChannel(...)
local epochs, minimas, epoch, minima = self:minima()
table.insert(curves, {'minima', epochs, minimas, '+'})
gnuplot.title('Learning Curves. minima : '..minima..'@'..epoch)
if x:nElement() > 1 then
gnuplot.plot(unpack(curves))
end
end
function PGXpLogEntry:selectExperiment(xp_id)
assert(type(xp_id) == 'number')
local row = self._pg:fetchOne(
"SELECT collection_name, process_name, " ..
" hyper_report_pickle, start_time " ..
"FROM dp.experiment " ..
"WHERE xp_id = %s",
{xp_id}, 'a'
)
if not _.isEmpty(row) then
return row
end
end
function PGXpLogEntry:selectDone(xp_id)
assert(type(xp_id) == 'number')
local row = self._pg:fetchOne(
"SELECT end_time " ..
"FROM dp.done " ..
"WHERE xp_id = %s",
{xp_id}, 'a'
)
if not _.isEmpty(row) then
return row
end
end
function PGXpLogEntry:selectReport(xp_id, epoch)
assert(type(xp_id) == 'number' and type(epoch) == 'number')
local row = self._pg:fetchOne(
"SELECT report_pickle " ..
"FROM dp.report " ..
"WHERE (xp_id, report_epoch) = (%s, %s)",
{xp_id, epoch}, 'a'
)
if not _.isEmpty(row) then
return row
end
end
function PGXpLogEntry:selectReports(xp_id, min_epoch)
min_epoch = min_epoch or 0
assert(type(xp_id) == 'number')
local rows = self._pg:fetch(
"SELECT report_epoch, report_pickle " ..
"FROM dp.report " ..
"WHERE xp_id = %s AND report_epoch >= %s",
{xp_id, min_epoch}, 'a'
)
if not _.isEmpty(rows) then
return rows
end
end
function PGXpLogEntry:selectEarlyStopper(xp_id)
assert(type(xp_id) == 'number')
local row = self._pg:fetchOne(
"SELECT maximize, channel_name " ..
"FROM dp.earlystopper " ..
"WHERE xp_id = %s",
{xp_id}, 'a'
)
if not _.isEmpty(row) then
return row
end
end
function PGXpLogEntry:selectMinima(xp_id, min_epoch)
assert(type(xp_id) == 'number')
min_epoch = min_epoch or 0
local rows = self._pg:fetch(
"SELECT minima_epoch, minima_error " ..
"FROM dp.minima " ..
"WHERE xp_id = %s AND minima_epoch >= %s" ,
{xp_id, min_epoch}, 'a'
)
if not _.isEmpty(rows) then
return rows
end
end
local function xplogtest()
local pg = dp.Postgres()
local xplog = dp.PGXpLog{pg=pg}
local entry = xplog:entry(992)
local cln = xplog:collection('MnistMLP1')
print(entry:reports())
print(entry:hyperReport())
print(#cln, cln[1])
end
|
local ScreenGui = Instance.new("ScreenGui")
local ui = Instance.new("Frame")
local title = Instance.new("TextLabel")
local Frame = Instance.new("Frame")
local Username = Instance.new("TextBox")
local Kill = Instance.new("TextButton")
local cred = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game:GetService("CoreGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ui.Name = "ui"
ui.Parent = ScreenGui
ui.Active = true
ui.BackgroundColor3 = Color3.new(1, 1, 1)
ui.BackgroundTransparency = 0.20000000298023
ui.BorderSizePixel = 3
ui.Position = UDim2.new(0.254972845, 0, 0.419703096, 0)
ui.Size = UDim2.new(0, 535, 0, 283)
title.Name = "title"
title.Parent = ui
title.BackgroundColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.BorderSizePixel = 2
title.Position = UDim2.new(0, 0, 0.0199999996, 0)
title.Size = UDim2.new(1, 0, 0, 50)
title.Font = Enum.Font.SourceSans
title.Text = "FE KILL"
title.TextColor3 = Color3.new(0, 0, 0)
title.TextScaled = true
title.TextSize = 14
title.TextWrapped = true
Frame.Parent = title
Frame.BackgroundColor3 = Color3.new(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.25, 0, 0.860000014, 0)
Frame.Size = UDim2.new(0.5, 0, 0, 3)
Username.Name = "Username"
Username.Parent = ui
Username.BackgroundColor3 = Color3.new(1, 1, 1)
Username.BorderSizePixel = 0
Username.Position = UDim2.new(0.100000001, 0, 0.300000012, 0)
Username.Size = UDim2.new(0.800000012, 0, 0, 50)
Username.Font = Enum.Font.SourceSans
Username.PlaceholderText = "Name"
Username.Text = ""
Username.TextColor3 = Color3.new(0, 0, 0)
Username.TextScaled = true
Username.TextSize = 14
Username.TextWrapped = true
Kill.Name = "Kill"
Kill.Parent = ui
Kill.BackgroundColor3 = Color3.new(1, 1, 1)
Kill.BackgroundTransparency = 0.20000000298023
Kill.BorderSizePixel = 2
Kill.Position = UDim2.new(0.25, 0, 0.529999971, 0)
Kill.Size = UDim2.new(0.5, 0, 0, 50)
Kill.Font = Enum.Font.Gotham
Kill.Text = "KILL"
Kill.TextColor3 = Color3.new(0, 0, 0)
Kill.TextScaled = true
Kill.TextSize = 14
Kill.TextWrapped = true
cred.Name = "cred"
cred.Parent = ui
cred.BackgroundColor3 = Color3.new(1, 1, 1)
cred.BackgroundTransparency = 1
cred.BorderSizePixel = 2
cred.Position = UDim2.new(0.0500000007, 0, 0.769999981, 0)
cred.Size = UDim2.new(0.899999976, 0, 0, 50)
cred.Font = Enum.Font.SourceSans
cred.Text = "Credits to Cyclically, Thunder Mods"
cred.TextColor3 = Color3.new(0, 0, 0)
cred.TextScaled = true
cred.TextSize = 14
cred.TextWrapped = true
ui.Draggable = true
-- creds to Hamiii for the plr finder
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local function RemoveSpaces(String)
return String:gsub("%s+", "") or String
end
local function FindPlayer(String)
String = RemoveSpaces(String)
for _, _Player in pairs(Players:GetPlayers()) do
if _Player.Name:lower():match('^'.. String:lower()) then
return _Player
end
end
return nil
end
Kill.MouseButton1Click:Connect(function()
local Target = FindPlayer(Username.Text)
if Target and Target.Character then
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("UpperTorso")
local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
Torso.Anchored = true
local tool = Instance.new("Tool", LocalPlayer.Backpack)
local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
local hathandle = hat.Handle
hathandle.Parent = tool
hathandle.Massless = true
tool.GripPos = Vector3.new(0, 9e99, 0)
tool.Parent = LocalPlayer.Character
repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
Torso.Anchored = false
repeat LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Target.Character:FindFirstChild("HumanoidRootPart").CFrame wait()
until Target.Character == nil or Target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (Target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - Target.Character:FindFirstChild("Humanoid").WalkSpeed) > (Target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
hathandle.Parent = hat
hathandle.Massless = false
tool:Destroy()
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
else
warn'no player found named like that or he has no char'
end
end)
|
g_Root = root
g_Me = localPlayer
g_ScrW, g_ScrH = guiGetScreenSize()
g_Images = {
title = { path = "img/title.jpg", w = 0.8*g_ScrH, h = 600/800*0.8*g_ScrH },
specprev = { path = "img/specprev.png", w = 82, h = 82/167*180 },
specprev_hi = { path = "img/specprev_hi.png", w = 82, h = 82/167*180 },
specnext = { path = "img/specnext.png", w = 82, h = 82/167*180 },
specnext_hi = { path = "img/specnext_hi.png", w = 82, h = 82/167*180 },
timeleft = { path = "img/timeleft.png", w = 100, h = 100/100*24 },
travelling = { path = "img/travelling.png", w = 640, h = 480 },
hurry = { path = "img/hurry.png", w = resAdjust(370), h = resAdjust(112) },
loading = { path = "img/loading.gif" },
countdown = { path = "img/countdown_%d.png", w = 380, h = 380/528*384 },
}
local g_HurryDuration = 30
local g_CheckpointsCount = 0
g_HudKeyColor = "#00AA00"
g_HudValueColor = "#FFFFFF"
-------------------------------------------------------
-- Title screen - Shown when player first joins the game
-------------------------------------------------------
TitleScreen = {}
TitleScreen.startTime = 0
function TitleScreen.init()
local adjustY = math.clamp(-30, -15 + (-30- -15) * (g_ScrH - 480)/(900 - 480), -15)
g_GUI['titleImage'] = guiCreateStaticImage((g_ScrW-g_Images.title.w)/2, (g_ScrH-g_Images.title.h)/2+adjustY, g_Images.title.w, g_Images.title.h, g_Images.title.path, false)
g_dxGUI['titleText1'] = dxText:create('', 30, g_ScrH-100, false, 'bankgothic', 0.70, 'left')
g_dxGUI['titleText2'] = dxText:create('', 120, g_ScrH-100, false, 'bankgothic', 0.70, 'left')
g_dxGUI['titleText1']:text( 'KEYS: \n' ..
'F4 \n' ..
'F5 \n' ..
'K' )
g_dxGUI['titleText2']:text( '\n' ..
'- TRAFFIC ARROWS \n' ..
'- TOP TIMES \n' ..
'- RETRY' )
hideGUIComponents('titleImage', 'titleText1', 'titleText2')
end
function TitleScreen.show()
showGUIComponents('titleImage', 'titleText1', 'titleText2')
guiMoveToBack(g_GUI['titleImage'])
TitleScreen.startTime = getTickCount()
TitleScreen.bringForward = 0
addEventHandler('onClientRender', g_Root, TitleScreen.update)
end
function TitleScreen.update()
local secondsLeft = TitleScreen.getTicksRemaining() / 1000
local alpha = math.min(1,math.max( secondsLeft ,0))
guiSetAlpha(g_GUI['titleImage'], alpha)
g_dxGUI['titleText1']:color(220,220,220,255*alpha)
g_dxGUI['titleText2']:color(220,220,220,255*alpha)
if alpha == 0 then
hideGUIComponents('titleImage','titleText1','titleText2')
removeEventHandler('onClientRender', g_Root, TitleScreen.update)
end
end
function TitleScreen.getTicksRemaining()
return math.max( 0, TitleScreen.startTime - TitleScreen.bringForward + 10000 - getTickCount() )
end
-- Start the fadeout as soon as possible
function TitleScreen.bringForwardFadeout(maxSkip)
local ticksLeft = TitleScreen.getTicksRemaining()
local bringForward = ticksLeft - 1000
if bringForward > 0 then
TitleScreen.bringForward = math.min(TitleScreen.bringForward + bringForward,maxSkip)
end
end
-------------------------------------------------------
-------------------------------------------------------
-- Travel screen - Message for client feedback when loading maps
-------------------------------------------------------
TravelScreen = {}
TravelScreen.startTime = 0
function TravelScreen.init()
g_GUI['travelImage'] = guiCreateStaticImage((g_ScrW-g_Images.travelling.w)/2, (g_ScrH-g_Images.travelling.h)/2-70, g_Images.travelling.w, g_Images.travelling.h, g_Images.travelling.path, false, nil)
g_dxGUI['travelText1'] = dxText:create('Travelling to', g_ScrW/2, (g_ScrH+g_Images.travelling.h)/2-40, false, 'bankgothic', 0.60, 'center' )
g_dxGUI['travelText2'] = dxText:create('', g_ScrW/2, (g_ScrH+g_Images.travelling.h)/2-10, false, 'bankgothic', 0.70, 'center' )
g_dxGUI['travelText3'] = dxText:create('', g_ScrW/2, (g_ScrH+g_Images.travelling.h)/2+20, false, 'bankgothic', 0.70, 'center' )
g_dxGUI['travelText1']:color(240, 240, 240)
hideGUIComponents('travelImage', 'travelText1', 'travelText2', 'travelText3')
end
function TravelScreen.show( mapName, authorName )
TravelScreen.startTime = getTickCount()
g_dxGUI['travelText2']:text(mapName)
g_dxGUI['travelText3']:text(authorName and "Author: " .. authorName or "")
showGUIComponents('travelImage', 'travelText1', 'travelText2', 'travelText3')
guiMoveToBack(g_GUI['travelImage'])
end
function TravelScreen.hide()
hideGUIComponents('travelImage', 'travelText1', 'travelText2', 'travelText3')
end
function TravelScreen.getTicksRemaining()
return math.max(0, TravelScreen.startTime + 3000 - getTickCount())
end
-------------------------------------------------------
addEventHandler("onClientResourceStart", resourceRoot, function()
-- Create GUI
g_dxGUI = {
ranknum = dxText:create('1', g_ScrW - 60, g_ScrH - 95, false, 'bankgothic', 2, 'right'),
ranksuffix = dxText:create('st', g_ScrW - 40, g_ScrH - 86, false, 'bankgothic', 1),
checkpoint = dxText:create('0/0', g_ScrW - 15, g_ScrH - 54, false, 'bankgothic', 0.8, 'right'),
timepassed = dxText:create('0:00:00', g_ScrW - 10, g_ScrH - 25, false, 'bankgothic', 0.7, 'right'),
mapdisplay = dxText:create('Map: '..g_HudValueColor..'none', 2, g_ScrH - dxGetFontHeight(0.7, 'bankgothic')*2.00, false, 'bankgothic', 0.7, 'left'),
nextdisplay = dxText:create('Next map: '..g_HudValueColor..'not set', 2, g_ScrH - dxGetFontHeight(0.7, 'bankgothic')*1.25, false, 'bankgothic', 0.7, 'left'),
spectators = dxText:create('Spectators: '..g_HudValueColor..'none', 2, g_ScrH - dxGetFontHeight(0.7, 'bankgothic')*0.5, false, 'bankgothic', 0.7, 'left'),
countdown = dxText:create('', 0.5, 0.5, true, 'bankgothic', 1, 'center'),
}
g_dxGUI.ranknum:type('stroke', 2, 0, 0, 0, 255)
g_dxGUI.ranksuffix:type('stroke', 2, 0, 0, 0, 255)
g_dxGUI.checkpoint:type('stroke', 1, 0, 0, 0, 255)
g_dxGUI.timepassed:type('stroke', 1, 0, 0, 0, 255)
g_dxGUI.mapdisplay:wordWrap(false)
g_dxGUI.mapdisplay:colorCoded(true)
g_dxGUI.mapdisplay:color(getColorFromString(g_HudKeyColor))
g_dxGUI.nextdisplay:wordWrap(false)
g_dxGUI.nextdisplay:colorCoded(true)
g_dxGUI.nextdisplay:color(getColorFromString(g_HudKeyColor))
g_dxGUI.spectators:wordWrap(false)
g_dxGUI.spectators:color(getColorFromString(g_HudKeyColor))
g_dxGUI.spectators:colorCoded(true)
g_dxGUI.countdown:align('center', 'center')
g_GUI = {
timeleftbg = guiCreateStaticImage(g_ScrW/2-g_Images.timeleft.w/2, 15, g_Images.timeleft.w, g_Images.timeleft.h, g_Images.timeleft.path, false, nil),
timeleft = guiCreateLabel(g_ScrW/2-108/2, 19, 108, 30, '', false),
}
guiSetFont(g_GUI.timeleft, 'default-bold-small')
guiLabelSetHorizontalAlign(g_GUI.timeleft, 'center')
hideGUIComponents('timeleftbg', 'timeleft', 'ranknum', 'ranksuffix', 'checkpoint', 'timepassed', 'countdown')
-- Init presentation screens
TitleScreen.init()
TravelScreen.init()
-- Show title screen now
fadeCamera(false, 0)
TitleScreen.show()
end)
addEventHandler("onClientResourceStop", resourceRoot, function()
showHUD(true)
end)
addEvent("race.onTravelingStart")
addEventHandler("race.onTravelingStart", root, function(mapName, authorName)
fadeCamera(false, 0) -- fadeout, instant, black
TravelScreen.show(mapName, authorName)
end)
addEvent("onClientMapStarting")
addEventHandler("onClientMapStarting", root, function(mapInfo)
fadeCamera(false, 0)
g_dxGUI.mapdisplay:text("Map: "..g_HudValueColor..mapInfo.name)
showHUD(false)
g_Finished = false
-- GUI
g_dxGUI.timepassed:text('0:00:00')
showGUIComponents('timepassed')
hideGUIComponents('timeleftbg', 'timeleft')
if ranked then
showGUIComponents('ranknum', 'ranksuffix')
else
hideGUIComponents('ranknum', 'ranksuffix')
end
g_CheckpointsCount = mapInfo.cpCount
if mapInfo.cpCount > 0 then
showGUIComponents('checkpoint')
g_dxGUI.checkpoint:text('0 / '..g_CheckpointsCount)
else
hideGUIComponents('checkpoint')
end
-- Min 3 seconds on travel message
local delay = TravelScreen.getTicksRemaining()
delay = math.max(50, delay)
setTimer(TravelScreen.hide, delay, 1)
-- Delay readyness until after title
TitleScreen.bringForwardFadeout(3000)
delay = delay + math.max(0, TitleScreen.getTicksRemaining() - 1500)
setTimer(fadeCamera, delay + 750, 1, true, 10.0)
setTimer(fadeCamera, delay + 1500, 1, true, 2.0)
end)
addEvent("onClientMapStopping")
addEventHandler("onClientMapStopping", root, function()
removeEventHandler('onClientRender', g_Root, updateTime)
if g_GUI then
hideGUIComponents('timeleftbg', 'timeleft', 'ranknum', 'ranksuffix', 'checkpoint', 'timepassed')
if g_GUI.hurry then
Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeOut(500), destroyElement)
g_GUI.hurry = nil
end
end
Countdown.stop()
end)
addEvent("race.onRaceLaunch")
addEventHandler("race.onRaceLaunch", root, function(duration)
g_StartTick = getTickCount()
if type(duration) == 'number' then
showGUIComponents('timeleftbg', 'timeleft')
guiLabelSetColor(g_GUI.timeleft, 255, 255, 255)
g_Duration = duration
addEventHandler('onClientRender', g_Root, updateTime)
end
end)
local function startHurry()
if not g_Finished then
local screenWidth, screenHeight = guiGetScreenSize()
g_GUI.hurry = guiCreateStaticImage(screenWidth/2 - g_Images.hurry.w/2, screenHeight - g_Images.hurry.h - 40, g_Images.hurry.w, g_Images.hurry.h, g_Images.hurry.path, false, nil)
guiSetAlpha(g_GUI.hurry, 0)
Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeIn(800))
Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiPulse(1000))
end
guiLabelSetColor(g_GUI.timeleft, 255, 0, 0)
end
function updateTime()
local tick = getTickCount()
local msPassed = tick - g_StartTick
if not g_Finished then
g_dxGUI.timepassed:text(msToTimeStr(msPassed))
end
local timeLeft = g_Duration - msPassed
guiSetText(g_GUI.timeleft, msToTimeStr(timeLeft > 0 and timeLeft or 0))
if g_HurryDuration and g_GUI.hurry == nil and timeLeft <= g_HurryDuration then
startHurry()
end
end
addEvent("onClientPlayerOutOfTime")
addEventHandler("onClientPlayerOutOfTime", root, function()
removeEventHandler('onClientRender', root, updateTime)
guiSetText(g_GUI.timeleft, msToTimeStr(0))
if g_GUI.hurry then
Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeOut(500), destroyElement)
g_GUI.hurry = nil
end
end)
addEvent("onClientSetNextMap", true)
addEventHandler("onClientSetNextMap", root, function(mapName)
g_NextMap = mapName
g_dxGUI.nextdisplay:text("Next map: "..g_HudValueColor..(mapName or "not set"))
end)
addEvent("race.onRankChange")
addEventHandler("race.onRankChange", root, function(rank)
if not tonumber(rank) then
g_dxGUI.ranknum:text('')
g_dxGUI.ranksuffix:text('')
return
end
g_dxGUI.ranknum:text(tostring(rank))
g_dxGUI.ranksuffix:text( (rank < 10 or rank > 20) and ({ [1] = 'st', [2] = 'nd', [3] = 'rd' })[rank % 10] or 'th' )
end)
addEvent("onClientPlayerReachCheckpoint")
addEventHandler("onClientPlayerReachCheckpoint", root, function(cp)
g_dxGUI.checkpoint:text(cp..' / '..g_CheckpointsCount)
end)
addEvent("onClientPlayerFinish")
addEventHandler("onClientPlayerFinish", root, function()
g_Finished = true
g_dxGUI.checkpoint:text(g_CheckpointsCount..' / '..g_CheckpointsCount)
if g_GUI.hurry then
Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeOut(500), destroyElement)
g_GUI.hurry = false
end
end)
|
local common = require('test.vinyl-luatest.common')
local server = require('test.luatest_helpers.server')
local t = require('luatest')
local g = t.group()
g.before_all(function()
g.server = server:new({
alias = 'master',
box_cfg = common.default_box_cfg(),
})
g.server:start()
end)
g.after_all(function()
g.server:drop()
end)
g.after_each(function()
g.server:exec(function()
local s = box.space.test
if s then
s:drop()
end
end)
end)
g.test_option = function()
g.server:exec(function()
local t = require('luatest')
local s
-- Invalid arguments.
t.assert_error_msg_content_equals(
"Incorrect value for option 'vinyl_defer_deletes': " ..
"should be of type boolean",
box.cfg, {vinyl_defer_deletes = "foo"})
t.assert_error_msg_content_equals(
"Illegal parameters, options parameter 'defer_deletes' " ..
"should be of type boolean",
box.schema.space.create, 'test',
{engine = 'vinyl', defer_deletes = "foo"})
s = box.schema.space.create('test', {engine = 'vinyl'})
t.assert_error_msg_content_equals(
"Illegal parameters, options parameter 'defer_deletes' " ..
"should be of type boolean",
s.alter, s, {defer_deletes = "foo"})
s:drop()
-- Space create, box.cfg.vinyl_defer_deletes = false.
box.cfg({vinyl_defer_deletes = false})
s = box.schema.space.create('test', {engine = 'vinyl'})
t.assert_equals(box.space.test.defer_deletes, false)
t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, nil)
s:drop()
s = box.schema.space.create('test', {
engine = 'vinyl', defer_deletes = true})
t.assert_equals(box.space.test.defer_deletes, true)
t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, true)
s:drop()
-- Space create, box.cfg.vinyl_defer_deletes = true.
box.cfg({vinyl_defer_deletes = true})
s = box.schema.space.create('test', {engine = 'vinyl'})
t.assert_equals(box.space.test.defer_deletes, true)
t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, true)
s:drop()
s = box.schema.space.create('test', {
engine = 'vinyl', defer_deletes = false})
t.assert_equals(box.space.test.defer_deletes, false)
t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, nil)
s:drop()
-- Space alter.
s = box.schema.space.create('test', {
engine = 'vinyl', defer_deletes = false})
s:alter({defer_deletes = true})
t.assert_equals(box.space.test.defer_deletes, true)
t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, true)
s:alter({defer_deletes = false})
t.assert_equals(box.space.test.defer_deletes, false)
t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, false)
s:drop()
-- Memtx space.
box.cfg({vinyl_defer_deletes = true})
s = box.schema.space.create('test')
t.assert_equals(box.space.test.defer_deletes, nil)
t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, nil)
end)
end
g.test_disabled = function()
g.server:exec(function()
local t = require('luatest')
local s = box.schema.space.create('test', {
engine = 'vinyl', defer_deletes = false})
s:create_index('pk', {parts = {1, 'unsigned'}})
s:create_index('sk', {parts = {2, 'unsigned'}, unique = false})
s:replace({1, 1})
t.assert_equals(s.index.pk:stat().lookup, 1)
s:delete(1)
t.assert_equals(s.index.pk:stat().lookup, 2)
s:drop()
end)
end
g.test_enabled = function()
g.server:exec(function()
local t = require('luatest')
local s = box.schema.space.create('test', {
engine = 'vinyl', defer_deletes = true})
s:create_index('pk', {parts = {1, 'unsigned'}})
s:create_index('sk', {parts = {2, 'unsigned'}, unique = false})
s:replace({1, 1})
t.assert_equals(s.index.pk:stat().lookup, 0)
s:delete(1)
t.assert_equals(s.index.pk:stat().lookup, 0)
s:drop()
end)
end
|
pg = pg or {}
pg.enemy_data_statistics_244 = {
[13100116] = {
cannon = 24,
reload = 150,
speed_growth = 0,
cannon_growth = 2016,
rarity = 4,
air = 0,
torpedo = 33,
dodge = 7,
durability_growth = 41600,
antiaircraft = 35,
luck = 0,
reload_growth = 0,
dodge_growth = 102,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 60,
base = 275,
durability = 780,
armor_growth = 0,
torpedo_growth = 2763,
luck_growth = 0,
speed = 18,
armor = 0,
id = 13100116,
antiaircraft_growth = 2880,
antisub = 0,
equipment_list = {
1001136,
1001141,
1001146,
1001151
}
},
[13100117] = {
cannon = 31,
reload = 150,
speed_growth = 0,
cannon_growth = 2592,
rarity = 3,
air = 0,
torpedo = 0,
dodge = 3,
durability_growth = 49600,
antiaircraft = 45,
luck = 0,
reload_growth = 0,
dodge_growth = 48,
hit_growth = 210,
star = 4,
hit = 18,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 65,
base = 276,
durability = 1020,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
speed = 18,
armor = 0,
id = 13100117,
antiaircraft_growth = 3744,
antisub = 0,
equipment_list = {
1001156,
1001161,
1001166,
1001171
},
buff_list = {
{
ID = 50510,
LV = 1
}
}
},
[13100118] = {
cannon = 0,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
rarity = 3,
air = 31,
torpedo = 0,
dodge = 9,
durability_growth = 39200,
antiaircraft = 38,
luck = 0,
reload_growth = 0,
dodge_growth = 132,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 2574,
battle_unit_type = 60,
base = 277,
durability = 890,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
speed = 22,
armor = 0,
id = 13100118,
antiaircraft_growth = 3168,
antisub = 0,
equipment_list = {
1001176,
1001181,
1001186,
1001191
}
},
[13100119] = {
cannon = 6,
reload = 150,
speed_growth = 0,
cannon_growth = 468,
rarity = 4,
air = 0,
torpedo = 54,
dodge = 15,
durability_growth = 20080,
antiaircraft = 20,
luck = 0,
reload_growth = 0,
dodge_growth = 222,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 50,
base = 423,
durability = 640,
armor_growth = 0,
torpedo_growth = 4491,
luck_growth = 0,
speed = 32,
armor = 0,
id = 13100119,
antiaircraft_growth = 1638,
antisub = 0,
equipment_list = {
1002101,
1002106,
1002111
}
},
[13100120] = {
cannon = 20,
reload = 150,
speed_growth = 0,
cannon_growth = 936,
rarity = 4,
air = 0,
torpedo = 27,
dodge = 11,
durability_growth = 30500,
antiaircraft = 28,
luck = 0,
reload_growth = 0,
dodge_growth = 162,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 55,
base = 424,
durability = 760,
armor_growth = 0,
torpedo_growth = 3366,
luck_growth = 0,
speed = 25,
armor = 0,
id = 13100120,
antiaircraft_growth = 3744,
antisub = 0,
equipment_list = {
1002116,
1002121,
1002126,
1002131
}
},
[13100121] = {
cannon = 24,
reload = 150,
speed_growth = 0,
cannon_growth = 2016,
rarity = 4,
air = 0,
torpedo = 33,
dodge = 7,
durability_growth = 41600,
antiaircraft = 35,
luck = 0,
reload_growth = 0,
dodge_growth = 102,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 60,
base = 425,
durability = 890,
armor_growth = 0,
torpedo_growth = 2763,
luck_growth = 0,
speed = 18,
armor = 0,
id = 13100121,
antiaircraft_growth = 2880,
antisub = 0,
equipment_list = {
1002136,
1002141,
1002146,
1002151
}
},
[13100122] = {
cannon = 31,
reload = 150,
speed_growth = 0,
cannon_growth = 2592,
rarity = 3,
air = 0,
torpedo = 0,
dodge = 3,
durability_growth = 59840,
antiaircraft = 45,
luck = 0,
reload_growth = 0,
dodge_growth = 48,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 65,
base = 426,
durability = 1360,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
speed = 18,
armor = 0,
id = 13100122,
antiaircraft_growth = 3744,
antisub = 0,
equipment_list = {
1002156,
1002161,
1002166,
1002171
},
buff_list = {
{
ID = 50510,
LV = 1
}
}
},
[13100123] = {
cannon = 0,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
rarity = 3,
air = 44,
torpedo = 0,
dodge = 5,
durability_growth = 54400,
antiaircraft = 45,
luck = 0,
reload_growth = 0,
dodge_growth = 72,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 3627,
battle_unit_type = 70,
base = 427,
durability = 1070,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
speed = 18,
armor = 0,
id = 13100123,
antiaircraft_growth = 3744,
antisub = 0,
equipment_list = {
1002176,
1002181,
1002186,
1002191
}
},
[13100124] = {
cannon = 13,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
rarity = 4,
air = 0,
torpedo = 73,
dodge = 22,
durability_growth = 0,
antiaircraft = 65,
luck = 0,
reload_growth = 0,
dodge_growth = 306,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 90,
base = 273,
durability = 920,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
speed = 20,
armor = 0,
id = 13100124,
antiaircraft_growth = 0,
antisub = 0,
equipment_list = {
1000710,
1000715,
1000720,
1000725,
1000730,
1000735
}
},
[13100125] = {
cannon = 30,
reload = 150,
speed_growth = 0,
cannon_growth = 1600,
rarity = 3,
air = 0,
torpedo = 50,
dodge = 14,
durability_growth = 123200,
antiaircraft = 115,
luck = 0,
reload_growth = 0,
dodge_growth = 198,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 90,
base = 274,
durability = 1000,
armor_growth = 0,
torpedo_growth = 2000,
luck_growth = 0,
speed = 20,
armor = 0,
id = 13100125,
antiaircraft_growth = 3600,
antisub = 0,
equipment_list = {
1000680,
1000685,
1000690,
1000695,
1000700,
1000705
}
},
[13100126] = {
cannon = 15,
reload = 150,
speed_growth = 0,
cannon_growth = 1200,
rarity = 4,
air = 0,
torpedo = 75,
dodge = 22,
durability_growth = 108000,
antiaircraft = 65,
luck = 0,
reload_growth = 0,
dodge_growth = 306,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 90,
base = 423,
durability = 1100,
armor_growth = 0,
torpedo_growth = 3000,
luck_growth = 0,
speed = 20,
armor = 0,
id = 13100126,
antiaircraft_growth = 2800,
antisub = 0,
equipment_list = {
1002101,
1002106,
1002111,
1002196,
1002201,
1000730
}
},
[13100127] = {
cannon = 30,
reload = 150,
speed_growth = 0,
cannon_growth = 1600,
rarity = 3,
air = 0,
torpedo = 50,
dodge = 14,
durability_growth = 123200,
antiaircraft = 115,
luck = 0,
reload_growth = 0,
dodge_growth = 198,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 90,
base = 424,
durability = 1260,
armor_growth = 0,
torpedo_growth = 2000,
luck_growth = 0,
speed = 20,
armor = 0,
id = 13100127,
antiaircraft_growth = 3600,
antisub = 0,
equipment_list = {
1002116,
1002121,
1002126,
1002131,
1002196,
1002206
}
},
[13100128] = {
cannon = 68,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
rarity = 4,
air = 0,
torpedo = 52,
dodge = 14,
durability_growth = 0,
antiaircraft = 85,
luck = 0,
reload_growth = 0,
dodge_growth = 198,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 95,
base = 275,
durability = 2480,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
speed = 18,
armor = 0,
id = 13100128,
antiaircraft_growth = 0,
antisub = 0,
appear_fx = {
"bossguangxiao",
"appearQ"
},
equipment_list = {
619014,
619015,
619016,
619017,
619018,
619019,
619020,
619021
}
},
[13100129] = {
cannon = 75,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
rarity = 4,
air = 0,
torpedo = 55,
dodge = 14,
durability_growth = 0,
antiaircraft = 85,
luck = 0,
reload_growth = 0,
dodge_growth = 198,
hit_growth = 210,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 95,
base = 425,
durability = 6450,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
speed = 18,
armor = 0,
id = 13100129,
antiaircraft_growth = 0,
antisub = 0,
appear_fx = {
"bossguangxiao",
"appearQ"
},
equipment_list = {
619001,
619002,
619003,
619004,
619005,
1002196
}
},
[13100130] = {
cannon = 132,
hit_growth = 210,
rarity = 4,
speed_growth = 0,
speed = 20,
air = 0,
luck = 0,
dodge = 11,
cannon_growth = 0,
reload = 150,
id = 13100130,
reload_growth = 0,
dodge_growth = 156,
torpedo = 0,
star = 4,
hit = 14,
antisub_growth = 0,
air_growth = 0,
durability_growth = 0,
base = 416,
durability = 7200,
armor_growth = 0,
torpedo_growth = 0,
luck_growth = 0,
antiaircraft_growth = 0,
armor = 0,
antiaircraft = 115,
battle_unit_type = 95,
antisub = 0,
scale = 140,
specific_fx_scale = {
ganraozhe_140 = 2.2
},
appear_fx = {
"bossguangxiao",
"appearQ",
"ganraozhe_140"
},
equipment_list = {
619013
}
},
[13100201] = {
cannon = 7,
reload = 150,
speed_growth = 0,
cannon_growth = 500,
rarity = 2,
air = 0,
torpedo = 30,
dodge = 0,
durability_growth = 5120,
antiaircraft = 25,
luck = 0,
reload_growth = 0,
dodge_growth = 0,
hit_growth = 144,
star = 2,
hit = 10,
antisub_growth = 0,
air_growth = 0,
battle_unit_type = 25,
base = 417,
durability = 200,
armor_growth = 0,
torpedo_growth = 3000,
luck_growth = 0,
speed = 15,
armor = 0,
id = 13100201,
antiaircraft_growth = 800,
antisub = 0,
specific_fx_scale = {
dianliu_DD = 1.5
},
equipment_list = {
1002002,
1002007,
1002012
}
}
}
return
|
return {'ska','skaat','skai','skald','skatebaan','skateboard','skateboardclub','skateboarden','skateboarder','skateboarders','skateboarding','skaten','skateparcours','skatepark','skater','skating','skaldengedicht','skarsterlan','skalden','skate','skatebanen','skateboardende','skateboards','skaters','skates','skatet','skateboardde','skateboardt','skatete','skaldengedichten'}
|
function draw(time_diff, x, y)
local w,h
local radius = 20
for w=0,radius*2,1 do
for h=0,radius*2,1 do
dx = radius - w
dy = radius - h
if dx*dx + dy*dy <= radius*radius then
drawpoint(x + dx, y + dy)
end
end
end
end
|
function lf4rcs.render_draft_reference(draft, wrapper)
local repository, path, url = lf4rcs.get_config(draft.initiative.issue.area.unit)
if not (config.lf4rcs[repository] and config.lf4rcs[repository].render_draft_reference) then
error("Unsupported repository type")
end
if draft.external_reference then
wrapper(function()
config.lf4rcs[repository].render_draft_reference(url, draft)
end)
end
end
|
--- @include "strings"
--- @include "math"
--- file: utils.lua
|
local mod = DBM:NewMod("BRHTrash", "DBM-Party-Legion", 1, 740)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 15188 $"):sub(12, -3))
--mod:SetModelID(47785)
mod:SetZone()
mod.isTrashMod = true
mod:RegisterEvents(
"SPELL_CAST_START 200261 221634 221688 225573",
"SPELL_AURA_APPLIED 194966",
"SPELL_CAST_SUCCESS 200343 200345"
)
--TODO, add Etch? http://www.wowhead.com/spell=198959/etch
--TODO, add Brutal Assault
local warnSoulEchoes = mod:NewTargetAnnounce(194966, 2)
local specWarnBonebreakingStrike = mod:NewSpecialWarningDodge(200261, "Tank", nil, nil, 1, 2)
local specWarnSoulEchos = mod:NewSpecialWarningRun(194966, nil, nil, nil, 1, 2)
local specWarnArrowBarrage = mod:NewSpecialWarningDodge(200343, nil, nil, nil, 2, 2)
local yellArrowBarrage = mod:NewYell(200343)
--Braxas the Fleshcarver
local specWarnWhirlOfFlame = mod:NewSpecialWarningDodge(221634, nil, nil, nil, 2, 2)
local specWarnOverDetonation = mod:NewSpecialWarningRun(221688, nil, nil, nil, 4, 2)
local specWarnDarkMending = mod:NewSpecialWarningInterrupt(225573, "HasInterrupt", nil, nil, 1, 2)
local voiceBonebreakingStrike = mod:NewVoice(200261, "Tank")--shockwave
local voiceSoulEchos = mod:NewVoice(194966)--runaway/keepmove
local voiceArrowBarrage = mod:NewVoice(200343)--stilldanger (best one i could come up with)
local voiceWhirlOfFlame = mod:NewVoice(221634)--watchstep
local voiceOverDetonation = mod:NewVoice(221688)--runout
local voiceDarkMending = mod:NewVoice(225573, "HasInterrupt")--kickcast
mod:RemoveOption("HealthFrame")
function mod:SPELL_CAST_START(args)
if not self.Options.Enabled then return end
local spellId = args.spellId
if spellId == 200261 and self:AntiSpam(2, 1) then
specWarnBonebreakingStrike:Show()
voiceBonebreakingStrike:Play("shockwave")
elseif spellId == 221634 then
specWarnWhirlOfFlame:Show()
voiceWhirlOfFlame:Play("watchstep")
elseif spellId == 221688 then
specWarnOverDetonation:Show()
voiceOverDetonation:Play("runout")
elseif spellId == 225573 and self:CheckInterruptFilter(args.sourceGUID) then
specWarnDarkMending:Show(args.sourceName)
voiceDarkMending:Play("kickcast")
end
end
function mod:SPELL_AURA_APPLIED(args)
if not self.Options.Enabled then return end
local spellId = args.spellId
if spellId == 194966 then
if args:IsPlayer() then
specWarnSoulEchos:Show()
voiceSoulEchos:Play("runaway")
voiceSoulEchos:Schedule(1, "keepmove")
else
warnSoulEchoes:Show(args.destName)
end
end
end
function mod:SPELL_CAST_SUCCESS(args)
if not self.Options.Enabled then return end
local spellId = args.spellId
if spellId == 200343 then
if self:AntiSpam(3, 2) then
specWarnArrowBarrage:Show(args.destName)
voiceArrowBarrage:Play("stilldanger")
end
if args:IsPlayer() and self:AntiSpam(3, 3) then
yellArrowBarrage:Yell()
end
end
end
|
description 'GTA V Blips'
client_script 'blips.lua'
|
local parser = require("moocscript.parser")
local compile = require("moocscript.compile")
describe("test success 1 #guard", function()
local mnstr=[[
while true {
guard false else {
break
}
return 20
}
guard false else {
goto tagNext
}
do {
return 30
}
::tagNext::
guard true else {
return 10
}
return 40
]]
local ret, ast = parser.parse(mnstr)
it("should get ast", function()
assert.is_true(ret)
assert.is_true(type(ast) == "table")
end)
local ret, content = compile.compile({}, ast)
it("should get compiled lua", function()
assert.is_true(ret)
assert.is_true(type(content) == "string")
end)
local f = load(content, "test", "t")
it("should get function", function()
assert(type(f) == "function")
local ret = f()
assert.is_equal(ret, 40)
end)
end)
describe("test success 2 #guard", function()
local mnstr=[[
i = 10
while i>10 or i<0 {
guard false else {
i -= 1
continue
}
i += 1
}
return i
]]
local ret, ast = parser.parse(mnstr)
it("should get ast", function()
assert.is_true(ret)
assert.is_true(type(ast) == "table")
end)
local ret, content = compile.compile({}, ast)
it("should get compiled lua", function()
assert.is_true(ret)
assert.is_true(type(content) == "string")
end)
end)
describe("test failed 1 #guard", function()
local mnstr=[[
guard true else {
}
]]
local ret, ast = parser.parse(mnstr)
it("should get ast", function()
assert.is_true(ret)
assert.is_true(type(ast) == "table")
end)
local ret, content = compile.compile({}, ast)
it("should get compiled lua", function()
assert.is_false(ret)
assert.is_equal(content, "_:1: guard true else { <guard statement need return/goto/break/continue at last 'guard'>")
end)
end)
|
return PlaceObj('ModDef', {
'title', "DroneAssemblerPinPlus",
'description', "Compatible with Cernan Update (Space Race and Green Planet DLC)\n\nAdds information to the Pin and Pin Rollover for the Drone Assembler showing how many Drones are in the construction queue/available prefabs built.\n\nUpdates to show how many BioRobots are in the construction queue after the breakthrough has been completed.\n\nShould be savegame compatible, you might need to rebuild any previously built Drone Assemblers for the updated Pin Information to take affect. \n\nSpecial Thanks to;\nMaul on the SM Modders Discord for the idea\n\nEnjoy !!",
'image', "thumbnail.jpg",
'last_changes', "v1 Initial Release",
'ignore_files', {
"*.git/*",
"*.svn/*",
"*preview*",
},
'id', "gmLjKmQ",
'steam_id', "1831818525",
'pops_desktop_uuid', "8a7f7359-0ee5-432e-9f3d-30d1a651bccf",
'pops_any_uuid', "3403bb27-3b26-498b-8411-93a54bc3404d",
'author', "RustyDios",
'version_major', 1,
'version', 13,
'lua_revision', 233360,
'saved_with_revision', 245618,
'code', {
"Code/Script.lua",
},
'saved', 1565540937,
'screenshot1', "preview.jpg",
'TagInterface', true,
'TagOther', true,
})
|
--shameless copy-pasta of SkyLight's micro_item_armorkit.lua which was a copy-pasta of Parakeet's micro_item_medkit.lua
--gottem
AddCSLuaFile()
ENT.Base = "micro_item"
ENT.ItemName = "Collectable Decorations Crate"
ENT.ItemModel = "models/Items/item_item_crate.mdl"
ENT.MaxCount = 1
local sound_unpacking = Sound("physics/cardboard/cardboard_box_break1.wav")
local deco = {"models/maxofs2d/gm_painting.mdl","models/props_phx/sp_screen.mdl","models/props/de_cbble/tapestry_c/tapestry_c.mdl",
"models/props/de_inferno/picture1.mdl","models/props/de_inferno/picture2.mdl","models/props/de_inferno/picture3.mdl","models/props/de_tides/menu_stand.mdl",
"models/props/de_tides/tides_banner_a.mdl","models/props/de_tides/sign_swinging.mdl","models/props_combine/breenbust.mdl","models/props/cs_office/plant01.mdl"}
function ENT:Use(ply)
local ent1 = ents.Create("prop_physics")
ent1:SetModel(deco[math.random(#deco)])
ent1:SetPos(self:GetPos()+Vector(0,0,64))
ent1:Spawn()
self:EmitSound(sound_unpacking)
self:Remove()
end
--hats
--models/props/cs_office/Snowman_hat.mdl
--models/props/de_tides/vending_hat.mdl
--models/player/items/humans/top_hat.mdl
--csgo
--models/props_signs/sign_horizontal_09.mdl
--models/props_street/garbage_can.mdl
--"models/props/de_cbble/knight_armour/knight_armour.mdl", sad face
|
--[[
Name: "cl_init.lua".
Product: "HL2 RP".
--]]
KS_GAMEMODE = GM;
-- Derive the gamemode from kuroScript.
DeriveGamemode("kuroScript");
|
modifier_oaa_scan_thinker = class(ModifierBaseClass)
if IsServer() then
function modifier_oaa_scan_thinker:OnCreated(keys)
local parent = self:GetParent()
EmitSoundOnLocationForAllies(parent:GetAbsOrigin(), "scan_minimap.activate", parent)
self:StartIntervalThink(1)
self:OnIntervalThink()
end
function modifier_oaa_scan_thinker:OnDestroy()
local parent = self:GetParent()
if parent and not parent:IsNull() then
UTIL_Remove(parent)
end
end
function modifier_oaa_scan_thinker:OnIntervalThink()
local parent = self:GetParent()
local parentTeam = parent:GetTeamNumber()
local parentLoc = parent:GetAbsOrigin()
local units = FindUnitsInRadius(
parentTeam,
parentLoc,
nil,
SCAN_REVEAL_RADIUS,
DOTA_UNIT_TARGET_TEAM_ENEMY,
DOTA_UNIT_TARGET_HERO,
bit.bor(DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES, DOTA_UNIT_TARGET_FLAG_INVULNERABLE, DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD),
FIND_ANY_ORDER,
false
)
local function IsNotNeutral(unit)
return unit:GetTeamNumber() ~= DOTA_TEAM_NEUTRALS
end
-- Filter out neutral team
units = filter(IsNotNeutral, units)
if nth(1, units) then
EmitSoundOnLocationForAllies(parentLoc, "minimap_radar.target", parent)
MinimapEvent(parentTeam, parent, parentLoc.x, parentLoc.y, DOTA_MINIMAP_EVENT_RADAR_TARGET, 1)
else
EmitSoundOnLocationForAllies(parentLoc, "minimap_radar.cycle", parent)
MinimapEvent(parentTeam, parent, parentLoc.x, parentLoc.y, DOTA_MINIMAP_EVENT_RADAR, 1)
end
units:each(function(unit)
if unit then
unit:AddNewModifier(parent, nil, "modifier_oaa_scan_debuff", {duration = 1.0})
end
end)
end
end
---------------------------------------------------------------------------------------------------
modifier_oaa_scan_debuff = class(ModifierBaseClass)
function modifier_oaa_scan_debuff:IsHidden()
return false
end
function modifier_oaa_scan_debuff:IsDebuff()
return true
end
function modifier_oaa_scan_debuff:IsPurgable()
return false
end
function modifier_oaa_scan_debuff:GetTexture()
return "custom/icon_scan_on_psd"
end
|
require 'torch'
require 'nn'
require 'image'
require 'loadcaffe'
function preprocess(img)
local mean_pixel = torch.DoubleTensor({103.939, 116.779, 123.68})
local perm = torch.LongTensor{3, 2, 1}
img = img:index(1, perm):mul(256.0)
mean_pixel = mean_pixel:view(3, 1, 1):expandAs(img)
img:add(-1, mean_pixel)
return img
end
function deprocess(img)
local mean_pixel = torch.DoubleTensor({103.939, 116.779, 123.68})
mean_pixel = mean_pixel:view(3, 1, 1):expandAs(img)
img = img + mean_pixel
local perm = torch.LongTensor{3, 2, 1}
img = img:index(1, perm):div(256.0)
return img
end
local cmd = torch.CmdLine()
cmd:option('-image', 'examples/inputs/tubingen.jpg')
cmd:option('-output_dir', 'convis_output', 'directory where to place images')
cmd:option('-image_size', 800, 'output image size')
cmd:option('-proto', 'models/VGG_ILSVRC_19_layers_deploy.prototxt')
cmd:option('-model', 'models/VGG_ILSVRC_19_layers.caffemodel')
cmd:option('-layer', 'relu4_2', 'layer for examine')
local params = cmd:parse(arg)
local content_image = image.load(params.image, 3)
content_image = image.scale(content_image, params.image_size, 'bilinear')
local content_image_caffe = preprocess(content_image):float()
local img = content_image_caffe:clone():float()
local cnn = loadcaffe.load(params.proto, params.model, "nn"):float()
local net = nn.Sequential()
for i = 1, #cnn do
local layer = cnn:get(i)
local typ = torch.type(layer)
local name = layer.name
print(name, typ)
net:add(layer)
if (name == params.layer) then break end
if (i == #cnn) then
print("No such layer: "..params.layer)
return
end
end
local y = net:forward(img)
local n = y:size(1)
local ofn = params.output_dir .. "/" .. string.sub(params.image:match("[^/]+$"), 1, -5) .. "-" .. params.layer
for i = 1, n do
local y3 = torch.Tensor(3,y:size(2),y:size(3))
local y1 = y:clone():narrow(1,i,1)
y3[1] = y1
y3[2] = y1
y3[3] = y1
local disp = deprocess(y3:double())
disp = image.minmax{tensor=disp, min=0, max=1}
disp = image.scale(disp, content_image:size(3), content_image:size(2))
local r = torch.cmul(disp:double(), content_image:double())
local filename = ofn .. "-" .. i..".png"
image.save(filename, r)
print("saving image ",filename)
end
|
#!/usr/bin/env luajit
local env = setmetatable({}, {__index=_G})
if setfenv then setfenv(1, env) else _ENV = env end
require 'symmath.tests.unit.unit'(env, 'tests/unit/simplifyMetrics')
timer(nil, function()
env.a = var'a'
env.delta = Tensor:deltaSymbol()
env.g = Tensor:metricSymbol()
for _,line in ipairs(string.split(string.trim([=[
simplifyAssertEq(a'^i':simplifyMetrics(), a'^i')
simplifyAssertEq((a'^min' * delta'_i^j'):simplifyMetrics(), a'^mjn')
-- g shouldn't apply to delta, but delta should apply to g
simplifyAssertEq((g'^ij' * delta'_j^k'):simplifyMetrics(), g'^ik')
simplifyAssertEq((delta'_j^k' * g'^ij'):simplifyMetrics(), g'^ik')
-- delta works on mixed tensors
simplifyAssertEq((a'^i' * delta'_i^j'):simplifyMetrics(), a'^j')
simplifyAssertEq((a'^i' * delta'^j_i'):simplifyMetrics(), a'^j')
simplifyAssertEq((delta'_i^j' * a'^i'):simplifyMetrics(), a'^j')
simplifyAssertEq((delta'^j_i' * a'^i'):simplifyMetrics(), a'^j')
-- does delta work when not mixed? it shouldn't (unless the metric is equal to identity)
simplifyAssertEq((a'^i' * delta'_ij'):simplifyMetrics(), a'^i' * delta'_ij')
-- g raises and lowers
simplifyAssertEq((a'^i' * g'_ij'):simplifyMetrics(), a'_j')
simplifyAssertEq((g'_ij' * a'^i'):simplifyMetrics(), a'_j')
simplifyAssertEq((a'_i' * g'^ij'):simplifyMetrics(), a'^j')
simplifyAssertEq((g'^ij' * a'_i'):simplifyMetrics(), a'^j')
-- does g work when mixed? technically $g^i_j == \delta^i_j$
simplifyAssertEq((a'^i' * g'_i^j'):simplifyMetrics(), a'^j')
-- how about simplifying solely metrics without any non-metric tensors?
simplifyAssertEq((g'^ik' * delta'_k^l'):simplifyMetrics(), g'^il')
simplifyAssertEq((g'^ik' * delta'_k^l' * delta'_l^m'):simplifyMetrics(), g'^im')
-- how about simplifying from metrics to deltas?
simplifyAssertEq((g'^ik' * g'_kj'):simplifyMetrics(), delta'^i_j')
simplifyAssertEq((g'^ik' * delta'_k^l' * g'_lm'):simplifyMetrics(), delta'^i_m')
simplifyAssertEq((g'^ik' * delta'_k^l' * delta'_l^m' * g'_mn'):simplifyMetrics(), delta'^i_n')
-- how about derivatives? delta should work but g should not.
-- TODO technically g should work on the last ... technically ... but raised partials are awkward to deal with.
-- and on that note, I might as well lower with the metric
simplifyAssertEq((a'_,i' * g'^ij'):simplifyMetrics(), a'_,i' * g'^ij')
simplifyAssertEq((a'^,i' * g'_ij'):simplifyMetrics(), a'^,i' * g'_ij')
simplifyAssertEq((a'_,im' * g'^ij'):simplifyMetrics(), a'_,im' * g'^ij')
simplifyAssertEq((a'^,im' * g'_ij'):simplifyMetrics(), a'^,im' * g'_ij')
simplifyAssertEq((a'_i,m' * g'^ij'):simplifyMetrics(), a'_i,m' * g'^ij')
simplifyAssertEq((a'^i,m' * g'_ij'):simplifyMetrics(), a'^i,m' * g'_ij')
-- but delta should simplify with commas
simplifyAssertEq((a'_,i' * delta'^i_j'):simplifyMetrics(), a'_,j')
simplifyAssertEq((a'^,i' * delta'_i^j'):simplifyMetrics(), a'^,j')
simplifyAssertEq((a'_,im' * delta'^i_j'):simplifyMetrics(), a'_,jm')
simplifyAssertEq((a'^,im' * delta'_i^j'):simplifyMetrics(), a'^,jm')
simplifyAssertEq((a'_i,m' * delta'^i_j'):simplifyMetrics(), a'_j_,m')
simplifyAssertEq((a'^i,m' * delta'_i^j'):simplifyMetrics(), a'^j^,m')
-- TODO someday:
-- allow g_ij to raise/lower the last partial derivative
-- allow g_ij to raise/lower any covariant derivatives not enclosed in partial derivatives.
]=]), '\n')) do
env.exec(line)
end
end)
|
local V = {
Name = "Pagani Zonda C12",
Class = "prop_vehicle_jeep",
Category = "TDM Cars",
Author = "TheDanishMaster, Turn 10",
Information = "A drivable Pagani Zonda C12 by TheDanishMaster",
Model = "models/tdmcars/zondac12.mdl",
KeyValues = {
vehiclescript = "scripts/vehicles/TDMCars/c12.txt"
}
}
list.Set("Vehicles", "c12tdm", V)
|
hs = {}
if obj.status ~= nil then
if obj.status.phase == "Bound" and obj.status.lastOperationStatus == "Success" then
hs.status = "Healthy"
hs.message = obj.status.message
return hs
end
if obj.status.lastOperationStatus == "Failed" then
hs.status = "Degraded"
hs.message = obj.status.message
return hs
end
end
hs.status = "Progressing"
hs.message = "Waiting for backend creation"
return hs
|
object_tangible_component_camp_camp_module_shuttle_beacon = object_tangible_component_camp_shared_camp_module_shuttle_beacon:new {
}
ObjectTemplates:addTemplate(object_tangible_component_camp_camp_module_shuttle_beacon, "object/tangible/component/camp/camp_module_shuttle_beacon.iff")
|
local GSE = GSE
local Statics = GSE.Static
local L = GSE.L
local AceGUI = LibStub("AceGUI-3.0")
local Completing = LibStub("AceGUI-3.0-Completing-EditBox")
local transauthor = GetUnitName("player", true) .. '@' .. GetRealmName()
local transauthorlen = string.len(transauthor)
local transmissionFrame = AceGUI:Create("Frame")
GSE.GUITransmissionFrame = transmissionFrame
Completing:Register ("ExampleAll", AUTOCOMPLETE_LIST.WHISPER)
GSE.PrintDebugMessage("GSE Version " .. GSE.VersionString, Statics.SourceTransmission)
local transSequencevalue = ""
transmissionFrame:SetTitle(L["Send To"])
transmissionFrame:SetCallback("OnClose", function(widget) transmissionFrame:Hide() end)
transmissionFrame:SetLayout("List")
transmissionFrame:SetWidth(290)
transmissionFrame:SetHeight(190)
transmissionFrame:Hide()
local SequenceListbox = AceGUI:Create("Dropdown")
--SequenceListbox:SetLabel(L["Load Sequence"])
SequenceListbox:SetWidth(250)
SequenceListbox:SetCallback("OnValueChanged", function (obj,event,key) transSequencevalue = key end)
transmissionFrame.SequenceListbox = SequenceListbox
transmissionFrame:AddChild(SequenceListbox)
local playereditbox = AceGUI:Create("EditBoxExampleAll")
playereditbox:SetLabel(L["Send To"])
playereditbox:SetWidth(250)
playereditbox:DisableButton(true)
transmissionFrame:AddChild(playereditbox)
local sendbutton = AceGUI:Create("Button")
sendbutton:SetText(L["Send"])
sendbutton:SetWidth(250)
sendbutton:SetCallback("OnClick", function() GSE.TransmitSequence(transSequencevalue, "WHISPER", playereditbox:GetText()) end)
transmissionFrame:AddChild(sendbutton)
function GSE.GUIShowTransmissionGui(inckey)
if GSE.GUIViewFrame:IsVisible() then
local point, relativeTo, relativePoint, xOfs, yOfs = GSE.GUIViewFrame:GetPoint()
-- GSE.GUITransmissionFrame:SetPoint("CENTRE" , (left/2)+(width/2), bottom )
GSE.GUITransmissionFrame:ClearAllPoints()
GSE.GUITransmissionFrame:SetPoint(point, xOfs + 500, yOfs + 155)
end
if GSE.GUIEditFrame:IsVisible() then
local point, relativeTo, relativePoint, xOfs, yOfs = GSE.GUIEditFrame:GetPoint()
-- GSE.GUITransmissionFrame:SetPoint("CENTRE" , (left/2)+(width/2), bottom )
GSE.GUITransmissionFrame:ClearAllPoints()
GSE.GUITransmissionFrame:SetPoint(point, xOfs + 500, yOfs + 155)
end
local names = GSE.GetSequenceNames()
GSE.GUITransmissionFrame.SequenceListbox:SetList(names)
if not GSE.isEmpty(inckey) then
GSE.GUITransmissionFrame.SequenceListbox:SetValue(inckey)
transSequencevalue = inckey
end
transmissionFrame:Show()
GSE.GUITransmissionFrame:SetStatusText(L["Ready to Send"])
end
|
--local appUtils ={}
local appRows= { "Row1","Row2","Row3","Row4","Row5","Row6","Row7","Row8","Row9",
"Row10","Row11","Row12","Row13","Row14","Row15","Row16","Row17","Row18",
"Row19","Row20","Row21","Row22","Row23","Row24","Row25","Row26","Row27"}
local widgetCount = 1
local widgetRowCount = 1
local appsRowsTable = {}
local widgetsRowsTable = {}
local launcherAppsStructure = {}
local appsIcons=
{"appDrawer/collection/app_A1.png",
"appDrawer/collection/app_A2.png",
"appDrawer/collection/app_A3.png",
"appDrawer/collection/app_A4.png",
"appDrawer/collection/app_A5.png",
"appDrawer/collection/app_A6.png",
"appDrawer/collection/app_B1.png",
"appDrawer/collection/app_B2.png",
"appDrawer/collection/app_B3.png",
"appDrawer/collection/app_B4.png",
"appDrawer/collection/app_B5.png",
"appDrawer/collection/app_B6.png",
}
function launcherAppsStructure:constructAppRows(rowValue)
table.insert( appsRowsTable, rowValue)
end
function launcherAppsStructure:UpdateWigetsRowTable(rowValue,remainingWidgets)
table.insert( widgetsRowsTable, rowValue ,{true ,remainingWidgets})
end
function launcherAppsStructure:constructWidgetsRows(rowValue)
table.insert( widgetsRowsTable, rowValue ,{false,0})
end
function launcherAppsStructure:findAppRow(appID)
-- print("app Row Value " ,appsRowsTable[appID])
return appsRowsTable[appID]
end
local function display()
for i = 1,#appsRowsTable do
print("App # "..i .." Position " .. appsRowsTable[i] )
end
for i = 1,#widgetsRowsTable do
print("Widgets # "..i .." value " ,widgetsRowsTable[i][1]," remainingWidgets :"..widgetsRowsTable[i][2])
end
for i = 1,#launcherAppsStructure do
print("Row # "..i .." Type "..launcherAppsStructure[i][1].. " count "..launcherAppsStructure[i][2])
if(string.starts(launcherAppsStructure[i][1] ,"Row")) then
--print("Apps " ..launcherAppsStructure[i][3][1] )--.. "icon" ..launcherAppsStructure[i][3][2] )
else
print("widgets " ..launcherAppsStructure[i][3][1] .. " Type " ..launcherAppsStructure[i][3][2] .." App "..launcherAppsStructure[i][3][3])
end
end
end
function launcherAppsStructure:findWidgetsRow(pos)
--print("app Row Value " ,appsRowsTable[appID])
return widgetsRowsTable[pos]
end
function launcherAppsStructure:UpdateAppRows(appID)
local count = 1
local bottomLimit = appID - math.fmod(appID,4)
local topLimit = appID + (4-math.fmod(appID,4))
display()
--local rows = appsRowsTable/4
local totalRows = #launcherAppsStructure
for i = 1 ,totalRows do
if(widgetsRowsTable[i][1] == true )then
-- for j = count ,#appsRowsTable do
--appsRowsTable[j] = appsRowsTable[j]+1
-- end
-- appsRowsTable[count]
--appsRowsTable[count+1]
--appsRowsTable[count+2]
--appsRowsTable[count+3]
else
if(launcherAppsStructure[i][2] == 4)then
appsRowsTable[count] = i
appsRowsTable[count+1] = i
appsRowsTable[count+2] = i
appsRowsTable[count+3] = i
else
appsRowsTable[count] = i
appsRowsTable[count+1] = i
end
count = count +launcherAppsStructure[i][2]
end
end
display()
end
--[[
for i = 1 ,#appsRowsTable do
-- if(appsRowsTable[i]~=appsRowsTable[i-1])then
if(appsRowsTable[i]==widgetRowsTable[count]) then
if(i == topLimit +1)then
count =count +1
end
appsRowsTable[i] = appsRowsTable[i]+1
end
if(i > bottomLimit )then
appsRowsTable[i] = appsRowsTable[i]+widgetRowCount
end
end
]]
function launcherAppsStructure:insert(pos,rowInfo)
table.insert(launcherAppsStructure,pos,rowInfo)
end
function launcherAppsStructure:getWidgetsCount()
return widgetCount
end
function launcherAppsStructure:getWidgetsRowsCount()
return widgetRowCount
end
function launcherAppsStructure:updateWidgetsRowsCount()
widgetRowCount = widgetRowCount +1
end
function launcherAppsStructure:updateWidgetsCount()
widgetCount = widgetCount +1
end
return launcherAppsStructure
|
--[[
Спасибо за помощь в тесте: Дмитрий Майоров
]]
script_name("AutoNum4_6")
script_version("v2.1")
script_authors("Tim4ukys")
script_url("https://vk.com/petrov_team")
script_dependencies("SA-MP v0.3.7 R1", "SA-MP v0.3.7 R3-1", "SA-MP v0.3.DL R1")
local dl = require( 'SA-MP API.init' )
local ffi = require( 'ffi' )
function getPing()
dl.UpdateScoreboardData()
local this = dl.Get().pBase.pPools.pPlayer
if ( this == 0x0 ) then return nil end
return this.iLocalPlayerPing
end
function isInputOpen()
local this = dl.Get().pChatInput
if ( this == 0x0 ) then return false end
return this.iInputEnabled == 1
end
function main()
while not dl.GetIsAvailable() do wait(0) end
while true do
wait(100 + getPing())
local textdrawText = ffi.string(dl.TextdrawGetString(2189))
local textdrawTextfish = ffi.string(dl.TextdrawGetString(2157))
if (isInputOpen() == false) then
if textdrawText == "~y~PRESS NUM4" or textdrawTextfish == "~y~PRESS NUM4" then
goKeyPressed(100) -- num 4
elseif textdrawText == "~y~PRESS NUM6" or textdrawTextfish == "~y~PRESS NUM6" then
goKeyPressed(102) -- num 6
end
end
end
end
function goKeyPressed(keyID)
lua_thread.create(function()
setVirtualKeyDown(keyID, true)
wait(100)
setVirtualKeyDown(keyID, false)
end)
end
|
addEventHandler("onClientResourceStart", resourceRoot,
function()
wnd_set_spawn = guiCreateWindow(0.30, 0.19, 0.39, 0.52, "Wybierz miejsce spawnu", true)
guiWindowSetSizable(wnd_set_spawn, false)
grid_set_spawn = guiCreateGridList(0.03, 0.08, 0.94, 0.77, true, wnd_set_spawn)
guiGridListAddColumn(grid_set_spawn, "UID", 0.2)
guiGridListAddColumn(grid_set_spawn, "Nazwa drzwi", 0.8)
guiGridListAddRow(grid_set_spawn)
guiGridListSetItemText(grid_set_spawn, 0, 1, "-", false, false)
guiGridListSetItemText(grid_set_spawn, 0, 2, "-", false, false)
btn_set_spawn = guiCreateButton(0.35, 0.87, 0.30, 0.10, "Zamknij", true, wnd_set_spawn)
guiSetProperty(btn_set_spawn, "NormalTextColour", "FFAAAAAA")
guiGridListSetSortingEnabled ( grid_set_spawn, false )
guiSetVisible(wnd_set_spawn, false)
addEventHandler("onClientGUIClick", btn_set_spawn, function() guiSetVisible(wnd_set_spawn, false) showCursor(false) guiSetInputEnabled(false) end, false)
addEventHandler("onClientGUIClick", grid_set_spawn, selectPlayerSpawn, false)
end
)
function selectPlayerSpawn(button, state, sx, sy, x, y, z, elem, gui)
if (source == grid_set_spawn) and (button == "left") and (state == "up") then
local selected = guiGridListGetItemText ( grid_set_spawn, guiGridListGetSelectedItem ( grid_set_spawn ), 1 )
local uid = tonumber(selected)
if not uid then
triggerServerEvent( "onPlayerUpdateSpawnServer", getRootElement(), getLocalPlayer(), 0 )
else
triggerServerEvent( "onPlayerUpdateSpawnServer", getRootElement(), getLocalPlayer(), uid )
end
guiSetVisible(wnd_set_spawn, false) showCursor(false) guiSetInputEnabled(false)
end
end
function showPlayerSpawnGUI(spawn_areas)
guiGridListClear(grid_set_spawn)
for i = 0, table.getn(spawn_areas) + 1 do
guiGridListAddRow(grid_set_spawn)
end
-- Spawn w mieście
guiGridListSetItemText(grid_set_spawn, 0, 1, "NL", false, false)
guiGridListSetItemText(grid_set_spawn, 0, 2, "Spawn ogólny", false, false)
-- Spawn w domach
for i = 1, table.getn(spawn_areas) do
guiGridListSetItemText(grid_set_spawn, i, 1, spawn_areas[i][1], false, false) --uid
guiGridListSetItemText(grid_set_spawn, i, 2, spawn_areas[i][2], false, false) --uid
end
guiSetVisible(wnd_set_spawn, true)
showCursor(true)
guiSetInputEnabled(true)
end
addEvent("onPlayerSelectSpawn", true)
addEventHandler("onPlayerSelectSpawn", getRootElement(), showPlayerSpawnGUI)
|
-- https://github.com/ImagicTheCat/ALGUI
-- MIT license (see LICENSE or src/ALGUI/GUI.lua)
local class = require("Luaoop").class
local bGUI = require("ALGUI.GUI")
-- A basic GUI implementation with events, widget focus, etc.
local GUI = class("GUI", bGUI)
-- Get overed widgets, i.e. widgets crossed at the pointer position.
-- (recursive)
--
-- list: output list of crossed widgets (from shallowest to deepest)
-- x,y: absolute pointer position
-- return true if the widget is a match
local function getOveredWidgets(list, widget, x, y)
if x >= widget.tx and y >= widget.ty and
x <= widget.tx+widget.w*widget.tscale and
y <= widget.ty+widget.h*widget.tscale then
table.insert(list, widget)
for i=#widget.draw_list,1,-1 do
-- stop on first match
if getOveredWidgets(list, widget.draw_list[i], x, y) then break end
end
return true
else
return false
end
end
function GUI:__construct()
bGUI.__construct(self)
self.pointers_pressed = {} -- map of id => set of widgets
self.pointers_overed = {} -- map of id => set of widgets
-- self.focus
end
-- Set GUI focus.
-- Emits "focus-transition" on GUI and "focus-update" on old/new focused widgets.
-- widget: (optional) nil to clear focus
-- focus-transition: old, new
-- focus-update: focus (flag)
function GUI:setFocus(widget)
if self.focus ~= widget then
self:emit("focus-transition", self.focus, widget)
if self.focus then self.focus:emit("focus-update", false) end
if widget then widget:emit("focus-update", true) end
self.focus = widget
end
end
-- Common events interface
-- Dispatch spatial event with down -> target (up) -> up traversal.
-- callback(widget, phase): called for each crossed widget
--- phase: "up", "down"
-- return list of overed widgets
local function dispatchSpatialEvent(widget, x, y, callback)
local overeds = {}; getOveredWidgets(overeds, widget, x, y)
-- down phase
for i=1, #overeds-1 do callback(overeds[i], "down") end
-- up phase
for i=#overeds, 1, -1 do callback(overeds[i], "up") end
return overeds
end
-- A spatial event is propagated by crossing widgets at a specific position,
-- from the shallowest to the deepest widget, known as the down phase, then
-- backwards, known as the up phase.
--
-- The deepest widget, also known as the target, only receives the up phase event.
--
-- Down phase events have the ":down" suffix to their identifier.
--
-- A unique state is shared among the events to implement a capture behavior by
-- checking/setting the `captured` field flag.
-- Emit "pointer-click" spatial event.
-- pointer-click: id, x, y, button, n, state
function GUI:emitPointerClick(id, x, y, button, n)
local state = {}
dispatchSpatialEvent(self, x, y, function(widget, phase)
widget:emit(phase == "up" and "pointer-click" or "pointer-click:down",
id, x-widget.tx, y-widget.ty, button, n, state)
end)
end
-- Emit "pointer-press" spatial event.
-- pointer-press: id, x, y, button, n, state
function GUI:emitPointerPress(id, x, y, button, n)
-- Update pointer's pressed widgets and emit event.
local pressed = self.pointers_pressed[id]
if not pressed then pressed = {}; self.pointers_pressed[id] = pressed end
local state = {}
local overeds = dispatchSpatialEvent(self, x, y, function(widget, phase)
widget:emit(phase == "up" and "pointer-press" or "pointer-press:down",
id, x-widget.tx, y-widget.ty, button, n, state)
end)
for _, widget in ipairs(overeds) do pressed[widget] = true end
end
-- Emit "pointer-release" and "pointer-click" (on previously pressed widgets) spatial events.
-- pointer-release: id, x, y, button, state
-- pointer-click: id, x, y, button, n, state
function GUI:emitPointerRelease(id, x, y, button)
local list = {}; getOveredWidgets(list, self, x, y)
local pressed = self.pointers_pressed[id]
local release_state, click_state = {}, {}
dispatchSpatialEvent(self, x, y, function(widget, phase)
-- release event
widget:emit(phase == "up" and "pointer-release" or "pointer-release:down",
id, x-widget.tx, y-widget.ty, button, release_state)
-- pressed event
if pressed and pressed[widget] then
widget:emit(phase == "up" and "pointer-click" or "pointer-click:down",
id, x-widget.tx, y-widget.ty, button, 1, click_state)
end
end)
self.pointers_pressed[id] = nil
end
-- Emit "pointer-wheel" spatial event.
-- pointer-wheel: id, x, y, wx, wy, state
function GUI:emitPointerWheel(id, x, y, wx, wy)
local state = {}
dispatchSpatialEvent(self, x, y, function(widget, phase)
widget:emit(phase == "up" and "pointer-wheel" or "pointer-wheel:down",
id, x-widget.tx, y-widget.ty, wx, wy, state)
end)
end
-- Emit "pointer-move" spatial event.
-- Also emits "pointer-enter" and "pointer-leave".
--
-- pointer-move: id, x, y, dx, dy, state
-- pointer-enter/leave: id
function GUI:emitPointerMove(id, x, y, dx, dy)
-- emit move event
local state = {}
local overeds = dispatchSpatialEvent(self, x, y, function(widget, phase)
widget:emit(phase == "up" and "pointer-move" or "pointer-move:down",
id, x-widget.tx, y-widget.ty, dx*widget.tscale, dy*widget.tscale, state)
end)
-- emit enter/leave events
local old_set = self.pointers_overed[id] or {}
local set = {}; for _, widget in ipairs(overeds) do set[widget] = true end
--- enter
for widget in pairs(set) do
if not old_set[widget] then widget:emit("pointer-enter", id) end
end
--- leave
for widget in pairs(old_set) do
if not set[widget] then widget:emit("pointer-leave", id) end
end
self.pointers_overed[id] = set
end
-- Emit "key-press" on GUI and focused widget.
-- key-press: keycode, scancode, repeated
function GUI:emitKeyPress(keycode, scancode, repeated)
self:emit("key-press", keycode, scancode, repeated)
if self.focus then self.focus:emit("key-press", keycode, scancode, repeated) end
end
-- Emit "key-release" on GUI and focused widget.
-- key-release: keycode, scancode
function GUI:emitKeyRelease(keycode, scancode)
self:emit("key-release", keycode, scancode)
if self.focus then self.focus:emit("key-release", keycode, scancode) end
end
-- Emit "text-input" on GUI and focused widget.
-- text-input: text
function GUI:emitTextInput(text)
self:emit("text-input", text)
if self.focus then self.focus:emit("text-input", text) end
end
return GUI
|
--Begin Tools.lua :)
local SUDO = 157059515 -- put Your ID here! <===
function exi_files(cpath)
local files = {}
local pth = cpath
for k, v in pairs(scandir(pth)) do
table.insert(files, v)
end
return files
end
local function file_exi(name, cpath)
for k,v in pairs(exi_files(cpath)) do
if name == v then
return true
end
end
return false
end
local function run_bash(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
return result
end
local function index_function(user_id)
for k,v in pairs(_config.admins) do
if user_id == v[1] then
print(k)
return k
end
end
-- If not found
return false
end
local function getindex(t,id)
for i,v in pairs(t) do
if v == id then
return i
end
end
return nil
end
local function already_sudo(user_id)
for k,v in pairs(_config.sudo_users) do
if user_id == v then
return k
end
end
-- If not found
return false
end
local function reload_plugins( )
plugins = {}
load_plugins()
end
local function exi_file()
local files = {}
local pth = tcpath..'/data/document'
for k, v in pairs(scandir(pth)) do
if (v:match('.lua$')) then
table.insert(files, v)
end
end
return files
end
local function pl_exi(name)
for k,v in pairs(exi_file()) do
if name == v then
return true
end
end
return false
end
local function sudolist(msg)
local hash = "gp_lang:"..msg.to.id
local lang = redis:get(hash)
local sudo_users = _config.sudo_users
if not lang then
text = "*List of sudo users :*\n"
else
text = "_لیست سودو های ربات :_\n"
end
for i=1,#sudo_users do
text = text..i.." - "..sudo_users[i].."\n"
end
return text
end
local function adminlist(msg)
local hash = "gp_lang:"..msg.to.id
local lang = redis:get(hash)
local sudo_users = _config.sudo_users
if not lang then
text = '*List of bot admins :*\n'
else
text = "_لیست ادمین های ربات :_\n"
end
local compare = text
local i = 1
for v,user in pairs(_config.admins) do
text = text..i..'- '..(user[2] or '')..' ➣ ('..user[1]..')\n'
i = i +1
end
if compare == text then
if not lang then
text = '_No_ *admins* _available_'
else
text = '_ادمینی برای ربات تعیین نشده_'
end
end
return text
end
local function chat_list(msg)
i = 1
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of Groups:\n*Use #join (ID) to join*\n\n'
for k,v in pairsByKeys(data[tostring(groups)]) do
local group_id = v
if data[tostring(group_id)] then
settings = data[tostring(group_id)]['settings']
end
for m,n in pairsByKeys(settings) do
if m == 'set_name' then
name = n:gsub("", "")
chat_name = name:gsub("", "")
group_name_id = name .. '\n(ID: ' ..group_id.. ')\n\n'
if name:match("[\216-\219][\128-\191]") then
group_info = i..' - \n'..group_name_id
else
group_info = i..' - '..group_name_id
end
i = i + 1
end
end
message = message..group_info
end
return message
end
local function botrem(msg)
local data = load_data(_config.moderation.data)
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
if redis:get('CheckExpire::'..msg.to.id) then
redis:del('CheckExpire::'..msg.to.id)
end
if redis:get('ExpireDate:'..msg.to.id) then
redis:del('ExpireDate:'..msg.to.id)
end
tdcli.changeChatMemberStatus(msg.to.id, our_id, 'Left', dl_cb, nil)
end
local function warning(msg)
local hash = "gp_lang:"..msg.to.id
local lang = redis:get(hash)
local expiretime = redis:ttl('ExpireDate:'..msg.to.id)
if expiretime == -1 then
return
else
local d = math.floor(expiretime / 86400) + 1
if tonumber(d) == 1 and not is_sudo(msg) and is_mod(msg) then
if lang then
tdcli.sendMessage(msg.to.id, 0, 1, 'از شارژ گروه 1 روز باقی مانده، برای شارژ مجدد با سودو ربات تماس بگیرید وگرنه با اتمام زمان شارژ، گروه از لیست ربات حذف وربات گروه را ترک خواهد کرد.', 1, 'md')
else
tdcli.sendMessage(msg.to.id, 0, 1, '_Group 1 day remaining charge, to recharge the robot contact with the sudo. With the completion of charging time, the group removed from the robot list and the robot will leave the group._', 1, 'md')
end
end
end
end
local function action_by_reply(arg, data)
local cmd = arg.cmd
if not tonumber(data.sender_user_id_) then return false end
if data.sender_user_id_ then
if cmd == "adminprom" then
local function adminprom_cb(arg, data)
local hash = "gp_lang:"..arg.chat_id
local lang = redis:get(hash)
if data.username_ then
user_name = '@'..check_markdown(data.username_)
else
user_name = check_markdown(data.first_name_)
end
if is_admin1(tonumber(data.id_)) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already an_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات بود_", 0, "md")
end
end
table.insert(_config.admins, {tonumber(data.id_), user_name})
save_config()
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been promoted as_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام ادمین ربات منتصب شد_", 0, "md")
end
end
tdcli_function ({
ID = "GetUser",
user_id_ = data.sender_user_id_
}, adminprom_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_})
end
if cmd == "admindem" then
local function admindem_cb(arg, data)
local hash = "gp_lang:"..arg.chat_id
local lang = redis:get(hash)
local nameid = index_function(tonumber(data.id_))
if data.username_ then
user_name = '@'..check_markdown(data.username_)
else
user_name = check_markdown(data.first_name_)
end
if not is_admin1(data.id_) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات نبود_", 0, "md")
end
end
table.remove(_config.admins, nameid)
save_config()
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been demoted from_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام ادمین ربات برکنار شد_", 0, "md")
end
end
tdcli_function ({
ID = "GetUser",
user_id_ = data.sender_user_id_
}, admindem_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_})
end
if cmd == "visudo" then
local function visudo_cb(arg, data)
local hash = "gp_lang:"..arg.chat_id
local lang = redis:get(hash)
if data.username_ then
user_name = '@'..check_markdown(data.username_)
else
user_name = check_markdown(data.first_name_)
end
if already_sudo(tonumber(data.id_)) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات بود_", 0, "md")
end
end
table.insert(_config.sudo_users, tonumber(data.id_))
save_config()
reload_plugins(true)
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام سودو ربات منتصب شد_", 0, "md")
end
end
tdcli_function ({
ID = "GetUser",
user_id_ = data.sender_user_id_
}, visudo_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_})
end
if cmd == "desudo" then
local function desudo_cb(arg, data)
local hash = "gp_lang:"..arg.chat_id
local lang = redis:get(hash)
if data.username_ then
user_name = '@'..check_markdown(data.username_)
else
user_name = check_markdown(data.first_name_)
end
if not already_sudo(data.id_) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات نبود_", 0, "md")
end
end
table.remove(_config.sudo_users, getindex( _config.sudo_users, tonumber(data.id_)))
save_config()
reload_plugins(true)
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام سودو ربات برکنار شد_", 0, "md")
end
end
tdcli_function ({
ID = "GetUser",
user_id_ = data.sender_user_id_
}, desudo_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_})
end
else
if lang then
return tdcli.sendMessage(data.chat_id_, "", 0, "_کاربر یافت نشد_", 0, "md")
else
return tdcli.sendMessage(data.chat_id_, "", 0, "*User Not Found*", 0, "md")
end
end
end
local function action_by_username(arg, data)
local hash = "gp_lang:"..arg.chat_id
local lang = redis:get(hash)
local cmd = arg.cmd
if not arg.username then return false end
if data.id_ then
if data.type_.user_.username_ then
user_name = '@'..check_markdown(data.type_.user_.username_)
else
user_name = check_markdown(data.title_)
end
if cmd == "adminprom" then
if is_admin1(tonumber(data.id_)) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already an_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات بود_", 0, "md")
end
end
table.insert(_config.admins, {tonumber(data.id_), user_name})
save_config()
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been promoted as_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام ادمین ربات منتصب شد_", 0, "md")
end
end
if cmd == "admindem" then
local nameid = index_function(tonumber(data.id_))
if not is_admin1(data.id_) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات نبود_", 0, "md")
end
end
table.remove(_config.admins, nameid)
save_config()
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been demoted from_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام ادمین ربات برکنار شد_", 0, "md")
end
end
if cmd == "visudo" then
if already_sudo(tonumber(data.id_)) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات بود_", 0, "md")
end
end
table.insert(_config.sudo_users, tonumber(data.id_))
save_config()
reload_plugins(true)
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام سودو ربات منتصب شد_", 0, "md")
end
end
if cmd == "desudo" then
if not already_sudo(data.id_) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات نبود_", 0, "md")
end
end
table.remove(_config.sudo_users, getindex( _config.sudo_users, tonumber(data.id_)))
save_config()
reload_plugins(true)
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام سودو ربات برکنار شد_", 0, "md")
end
end
else
if lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر یافت نشد_", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "*User Not Found*", 0, "md")
end
end
end
local function action_by_id(arg, data)
local hash = "gp_lang:"..arg.chat_id
local lang = redis:get(hash)
local cmd = arg.cmd
if not tonumber(arg.user_id) then return false end
if data.id_ then
if data.username_ then
user_name = '@'..check_markdown(data.username_)
else
user_name = check_markdown(data.first_name_)
end
if cmd == "adminprom" then
if is_admin1(tonumber(data.id_)) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already an_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات بود_", 0, "md")
end
end
table.insert(_config.admins, {tonumber(data.id_), user_name})
save_config()
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been promoted as_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام ادمین ربات منتصب شد_", 0, "md")
end
end
if cmd == "admindem" then
local nameid = index_function(tonumber(data.id_))
if not is_admin1(data.id_) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات نبود_", 0, "md")
end
end
table.remove(_config.admins, nameid)
save_config()
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been demoted from_ *admin*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام ادمین ربات برکنار شد_", 0, "md")
end
end
if cmd == "visudo" then
if already_sudo(tonumber(data.id_)) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات بود_", 0, "md")
end
end
table.insert(_config.sudo_users, tonumber(data.id_))
save_config()
reload_plugins(true)
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام سودو ربات منتصب شد_", 0, "md")
end
end
if cmd == "desudo" then
if not already_sudo(data.id_) then
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات نبود_", 0, "md")
end
end
table.remove(_config.sudo_users, getindex( _config.sudo_users, tonumber(data.id_)))
save_config()
reload_plugins(true)
if not lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *sudoer*", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام سودو ربات برکنار شد_", 0, "md")
end
end
else
if lang then
return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر یافت نشد_", 0, "md")
else
return tdcli.sendMessage(arg.chat_id, "", 0, "*User Not Found*", 0, "md")
end
end
end
local function pre_process(msg)
if msg.to.type ~= 'pv' then
local hash = "gp_lang:"..msg.to.id
local lang = redis:get(hash)
local data = load_data(_config.moderation.data)
local gpst = data[tostring(msg.to.id)]
local chex = redis:get('CheckExpire::'..msg.to.id)
local exd = redis:get('ExpireDate:'..msg.to.id)
if gpst and not chex and msg.from.id ~= SUDO and not is_sudo(msg) then
redis:set('CheckExpire::'..msg.to.id,true)
redis:set('ExpireDate:'..msg.to.id,true)
redis:setex('ExpireDate:'..msg.to.id, 86400, true)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_گروه به مدت 1 روز شارژ شد. لطفا با سودو برای شارژ بیشتر تماس بگیرید. در غیر اینصورت گروه شما از لیست ربات حذف و ربات گروه را ترک خواهد کرد._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Group charged 1 day. to recharge the robot contact with the sudo. With the completion of charging time, the group removed from the robot list and the robot will leave the group._', 1, 'md')
end
end
if chex and not exd and msg.from.id ~= SUDO and not is_sudo(msg) then
local text1 = 'شارژ این گروه به اتمام رسید \n\nID: <code>'..msg.to.id..'</code>\n\nدر صورتی که میخواهید ربات این گروه را ترک کند از دستور زیر استفاده کنید\n\n/leave '..msg.to.id..'\nبرای جوین دادن توی این گروه میتونی از دستور زیر استفاده کنی:\n/jointo '..msg.to.id..'\n_________________\nدر صورتی که میخواهید گروه رو دوباره شارژ کنید میتوانید از کد های زیر استفاده کنید...\n\n<b>برای شارژ 1 ماهه:</b>\n/plan 1 '..msg.to.id..'\n\n<b>برای شارژ 3 ماهه:</b>\n/plan 2 '..msg.to.id..'\n\n<b>برای شارژ نامحدود:</b>\n/plan 3 '..msg.to.id
local text2 = '_شارژ این گروه به پایان رسید. به دلیل عدم شارژ مجدد، گروه از لیست ربات حذف و ربات از گروه خارج میشود._'
local text3 = '_Charging finished._\n\n*Group ID:*\n\n*ID:* `'..msg.to.id..'`\n\n*If you want the robot to leave this group use the following command:*\n\n`/Leave '..msg.to.id..'`\n\n*For Join to this group, you can use the following command:*\n\n`/Jointo '..msg.to.id..'`\n\n_________________\n\n_If you want to recharge the group can use the following code:_\n\n*To charge 1 month:*\n\n`/Plan 1 '..msg.to.id..'`\n\n*To charge 3 months:*\n\n`/Plan 2 '..msg.to.id..'`\n\n*For unlimited charge:*\n\n`/Plan 3 '..msg.to.id..'`'
local text4 = '_Charging finished. Due to lack of recharge remove the group from the robot list and the robot leave the group._'
if lang then
tdcli.sendMessage(SUDO, 0, 1, text1, 1, 'html')
tdcli.sendMessage(msg.to.id, 0, 1, text2, 1, 'md')
else
tdcli.sendMessage(SUDO, 0, 1, text3, 1, 'md')
tdcli.sendMessage(msg.to.id, 0, 1, text4, 1, 'md')
end
botrem(msg)
else
local expiretime = redis:ttl('ExpireDate:'..msg.to.id)
local day = (expiretime / 86400)
if tonumber(day) > 0.208 and not is_sudo(msg) and is_mod(msg) then
warning(msg)
end
end
end
end
local function run(msg, matches)
local hash = "gp_lang:"..msg.to.id
local lang = redis:get(hash)
local Chash = "cmd_lang:"..msg.to.id
local Clang = redis:get(Chash)
if tonumber(msg.from.id) == SUDO then
if ((matches[1] == "clear cache" and not Clang) or (matches[1] == "پاک کردن حافظه" and Clang)) then
run_bash("rm -rf ~/.telegram-cli/data/sticker/*")
run_bash("rm -rf ~/.telegram-cli/data/photo/*")
run_bash("rm -rf ~/.telegram-cli/data/animation/*")
run_bash("rm -rf ~/.telegram-cli/data/video/*")
run_bash("rm -rf ~/.telegram-cli/data/audio/*")
run_bash("rm -rf ~/.telegram-cli/data/voice/*")
run_bash("rm -rf ~/.telegram-cli/data/temp/*")
run_bash("rm -rf ~/.telegram-cli/data/thumb/*")
run_bash("rm -rf ~/.telegram-cli/data/document/*")
run_bash("rm -rf ~/.telegram-cli/data/profile_photo/*")
run_bash("rm -rf ~/.telegram-cli/data/encrypted/*")
run_bash("rm -rf ./data/photos/*")
return "*All Cache Has Been Cleared*"
end
if ((matches[1] == "visudo" and not Clang) or (matches[1] == "سودو" and Clang)) then
if not matches[2] and msg.reply_id then
tdcli_function ({
ID = "GetMessage",
chat_id_ = msg.to.id,
message_id_ = msg.reply_id
}, action_by_reply, {chat_id=msg.to.id,cmd="visudo"})
end
if matches[2] and string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "GetUser",
user_id_ = matches[2],
}, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="visudo"})
end
if matches[2] and not string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "SearchPublicChat",
username_ = matches[2]
}, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="visudo"})
end
end
if ((matches[1] == "desudo" and not Clang) or (matches[1] == "حذف سودو" and Clang)) then
if not matches[2] and msg.reply_id then
tdcli_function ({
ID = "GetMessage",
chat_id_ = msg.to.id,
message_id_ = msg.reply_id
}, action_by_reply, {chat_id=msg.to.id,cmd="desudo"})
end
if matches[2] and string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "GetUser",
user_id_ = matches[2],
}, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="desudo"})
end
if matches[2] and not string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "SearchPublicChat",
username_ = matches[2]
}, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="desudo"})
end
end
end
if ((matches[1] == "config" and not Clang) or (matches[1] == "پیکربندی" and Clang)) and is_admin(msg) then
return set_config(msg)
end
if is_sudo(msg) then
if ((matches[1]:lower() == 'add' and not Clang) or (matches[1] == "افزودن" and Clang)) and not redis:get('ExpireDate:'..msg.to.id) then
redis:set('ExpireDate:'..msg.to.id,true)
redis:setex('ExpireDate:'..msg.to.id, 180, true)
if not redis:get('CheckExpire::'..msg.to.id) then
redis:set('CheckExpire::'..msg.to.id,true)
end
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_گروه به مدت 3 دقیقه برای اجرای تنظیمات شارژ میباشد._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Group charged 3 minutes for settings._', 1, 'md')
end
end
if ((matches[1] == 'rem' and not Clang) or (matches[1] == "حذف گروه" and Clang)) then
if redis:get('CheckExpire::'..msg.to.id) then
redis:del('CheckExpire::'..msg.to.id)
end
redis:del('ExpireDate:'..msg.to.id)
end
if ((matches[1]:lower() == 'gid' and not Clang) or (matches[1] == "اطلاعات" and Clang)) then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '`'..msg.to.id..'`', 1,'md')
end
if ((matches[1] == 'leave' and not Clang) or (matches[1] == "خروج" and Clang)) and matches[2] then
if lang then
tdcli.sendMessage(matches[2], 0, 1, 'ربات با دستور سودو از گروه خارج شد.\nبرای اطلاعات بیشتر با سودو تماس بگیرید.', 1, 'md')
tdcli.changeChatMemberStatus(matches[2], our_id, 'Left', dl_cb, nil)
tdcli.sendMessage(SUDO, msg.id_, 1, 'ربات با موفقیت از گروه '..matches[2]..' خارج شد.', 1,'md')
else
tdcli.sendMessage(matches[2], 0, 1, '_Robot left the group._\n*For more information contact The SUDO.*', 1, 'md')
tdcli.changeChatMemberStatus(matches[2], our_id, 'Left', dl_cb, nil)
tdcli.sendMessage(SUDO, msg.id_, 1, '*Robot left from under group successfully:*\n\n`'..matches[2]..'`', 1,'md')
end
end
if ((matches[1]:lower() == 'charge' and not Clang) or (matches[1] == "شارژ" and Clang)) and matches[2] and matches[3] then
if string.match(matches[2], '^-%d+$') then
if tonumber(matches[3]) > 0 and tonumber(matches[3]) < 1001 then
local extime = (tonumber(matches[3]) * 86400)
redis:setex('ExpireDate:'..matches[2], extime, true)
if not redis:get('CheckExpire::'..msg.to.id) then
redis:set('CheckExpire::'..msg.to.id,true)
end
if lang then
tdcli.sendMessage(SUDO, 0, 1, 'ربات در گروه '..matches[2]..' به مدت '..matches[3]..' روز تمدید گردید.', 1, 'md')
tdcli.sendMessage(matches[2], 0, 1, 'ربات توسط ادمین به مدت `'..matches[3]..'` روز شارژ شد\nبرای مشاهده زمان شارژ گروه دستور /check استفاده کنید...',1 , 'md')
else
tdcli.sendMessage(SUDO, 0, 1, '*Recharged successfully in the group:* `'..matches[2]..'`\n_Expire Date:_ `'..matches[3]..'` *Day(s)*', 1, 'md')
tdcli.sendMessage(matches[2], 0, 1, '*Robot recharged* `'..matches[3]..'` *day(s)*\n*For checking expire date, send* `/check`',1 , 'md')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_تعداد روزها باید عددی از 1 تا 1000 باشد._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Expire days must be between 1 - 1000_', 1, 'md')
end
end
end
end
if ((matches[1]:lower() == 'plan' and not Clang) or (matches[1] == "پلن" and Clang)) then
if matches[2] == '1' and matches[3] then
if string.match(matches[3], '^-%d+$') then
local timeplan1 = 2592000
redis:setex('ExpireDate:'..matches[3], timeplan1, true)
if not redis:get('CheckExpire::'..msg.to.id) then
redis:set('CheckExpire::'..msg.to.id,true)
end
if lang then
tdcli.sendMessage(SUDO, msg.id_, 1, 'پلن 1 با موفقیت برای گروه '..matches[3]..' فعال شد\nاین گروه تا 30 روز دیگر اعتبار دارد! ( 1 ماه )', 1, 'md')
tdcli.sendMessage(matches[3], 0, 1, '_ربات با موفقیت فعال شد و تا 30 روز دیگر اعتبار دارد!_', 1, 'md')
else
tdcli.sendMessage(SUDO, msg.id_, 1, '*Plan 1 Successfully Activated!\nThis group recharged with plan 1 for 30 days (1 Month)*', 1, 'md')
tdcli.sendMessage(matches[3], 0, 1, '*Successfully recharged*\n*Expire Date:* `30` *Days (1 Month)*', 1, 'md')
end
end
end
if matches[2] == '2' and matches[3] then
if string.match(matches[3], '^-%d+$') then
local timeplan2 = 7776000
redis:setex('ExpireDate:'..matches[3],timeplan2,true)
if not redis:get('CheckExpire::'..msg.to.id) then
redis:set('CheckExpire::'..msg.to.id,true)
end
if lang then
tdcli.sendMessage(SUDO, 0, 1, 'پلن 2 با موفقیت برای گروه '..matches[3]..' فعال شد\nاین گروه تا 90 روز دیگر اعتبار دارد! ( 3 ماه )', 1, 'md')
tdcli.sendMessage(matches[3], 0, 1, 'ربات با موفقیت فعال شد و تا 90 روز دیگر اعتبار دارد! ( 3 ماه )', 1, 'md')
else
tdcli.sendMessage(SUDO, msg.id_, 1, '*Plan 2 Successfully Activated!\nThis group recharged with plan 2 for 90 days (3 Month)*', 1, 'md')
tdcli.sendMessage(matches[3], 0, 1, '*Successfully recharged*\n*Expire Date:* `90` *Days (3 Months)*', 1, 'md')
end
end
end
if matches[2] == '3' and matches[3] then
if string.match(matches[3], '^-%d+$') then
redis:set('ExpireDate:'..matches[3],true)
if not redis:get('CheckExpire::'..msg.to.id) then
redis:set('CheckExpire::'..msg.to.id,true)
end
if lang then
tdcli.sendMessage(SUDO, msg.id_, 1, 'پلن 3 با موفقیت برای گروه '..matches[3]..' فعال شد\nاین گروه به صورت نامحدود شارژ شد!', 1, 'md')
tdcli.sendMessage(matches[3], 0, 1, 'ربات بدون محدودیت فعال شد ! ( نامحدود )', 1, 'md')
else
tdcli.sendMessage(SUDO, msg.id_, 1, '*Plan 3 Successfully Activated!\nThis group recharged with plan 3 for unlimited*', 1, 'md')
tdcli.sendMessage(matches[3], 0, 1, '*Successfully recharged*\n*Expire Date:* `Unlimited`', 1, 'md')
end
end
end
end
if ((matches[1]:lower() == 'jointo' and not Clang) or (matches[1] == "ورود به" and Clang)) and matches[2] then
if string.match(matches[2], '^-%d+$') then
if lang then
tdcli.sendMessage(SUDO, msg.id_, 1, 'با موفقیت تورو به گروه '..matches[2]..' اضافه کردم.', 1, 'md')
tdcli.addChatMember(matches[2], SUDO, 0, dl_cb, nil)
tdcli.sendMessage(matches[2], 0, 1, '_سودو به گروه اضافه شد._', 1, 'md')
else
tdcli.sendMessage(SUDO, msg.id_, 1, '*I added you to this group:*\n\n`'..matches[2]..'`', 1, 'md')
tdcli.addChatMember(matches[2], SUDO, 0, dl_cb, nil)
tdcli.sendMessage(matches[2], 0, 1, 'Admin Joined!', 1, 'md')
end
end
end
end
if ((matches[1]:lower() == 'savefile' and not Clang) or (matches[1] == "ذخیره فایل" and Clang)) and matches[2] and is_sudo(msg) then
if msg.reply_id then
local folder = matches[2]
function get_filemsg(arg, data)
function get_fileinfo(arg,data)
if data.content_.ID == 'MessageDocument' or data.content_.ID == 'MessagePhoto' or data.content_.ID == 'MessageSticker' or data.content_.ID == 'MessageAudio' or data.content_.ID == 'MessageVoice' or data.content_.ID == 'MessageVideo' or data.content_.ID == 'MessageAnimation' then
if data.content_.ID == 'MessageDocument' then
local doc_id = data.content_.document_.document_.id_
local filename = data.content_.document_.file_name_
local pathf = tcpath..'/data/document/'..filename
local cpath = tcpath..'/data/document'
if file_exi(filename, cpath) then
local pfile = folder
os.rename(pathf, pfile)
file_dl(doc_id)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>فایل</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>File</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
end
end
if data.content_.ID == 'MessagePhoto' then
local photo_id = data.content_.photo_.sizes_[2].photo_.id_
local file = data.content_.photo_.id_
local pathf = tcpath..'/data/photo/'..file..'_(1).jpg'
local cpath = tcpath..'/data/photo'
if file_exi(file..'_(1).jpg', cpath) then
local pfile = folder
os.rename(pathf, pfile)
file_dl(photo_id)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>عکس</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Photo</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
end
end
if data.content_.ID == 'MessageSticker' then
local stpath = data.content_.sticker_.sticker_.path_
local sticker_id = data.content_.sticker_.sticker_.id_
local secp = tostring(tcpath)..'/data/sticker/'
local ffile = string.gsub(stpath, '-', '')
local fsecp = string.gsub(secp, '-', '')
local name = string.gsub(ffile, fsecp, '')
if file_exi(name, secp) then
local pfile = folder
os.rename(stpath, pfile)
file_dl(sticker_id)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>استیکر</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Sticker</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
end
end
if data.content_.ID == 'MessageAudio' then
local audio_id = data.content_.audio_.audio_.id_
local audio_name = data.content_.audio_.file_name_
local pathf = tcpath..'/data/audio/'..audio_name
local cpath = tcpath..'/data/audio'
if file_exi(audio_name, cpath) then
local pfile = folder
os.rename(pathf, pfile)
file_dl(audio_id)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>صدای</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Audio</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
end
end
if data.content_.ID == 'MessageVoice' then
local voice_id = data.content_.voice_.voice_.id_
local file = data.content_.voice_.voice_.path_
local secp = tostring(tcpath)..'/data/voice/'
local ffile = string.gsub(file, '-', '')
local fsecp = string.gsub(secp, '-', '')
local name = string.gsub(ffile, fsecp, '')
if file_exi(name, secp) then
local pfile = folder
os.rename(file, pfile)
file_dl(voice_id)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>صوت</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Voice</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
end
end
if data.content_.ID == 'MessageVideo' then
local video_id = data.content_.video_.video_.id_
local file = data.content_.video_.video_.path_
local secp = tostring(tcpath)..'/data/video/'
local ffile = string.gsub(file, '-', '')
local fsecp = string.gsub(secp, '-', '')
local name = string.gsub(ffile, fsecp, '')
if file_exi(name, secp) then
local pfile = folder
os.rename(file, pfile)
file_dl(video_id)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>ویديو</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Video</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
end
end
if data.content_.ID == 'MessageAnimation' then
local anim_id = data.content_.animation_.animation_.id_
local anim_name = data.content_.animation_.file_name_
local pathf = tcpath..'/data/animation/'..anim_name
local cpath = tcpath..'/data/animation'
if file_exi(anim_name, cpath) then
local pfile = folder
os.rename(pathf, pfile)
file_dl(anim_id)
if lang then
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>تصویر متحرک</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Gif</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
end
end
else
return
end
end
tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = data.id_ }, get_fileinfo, nil)
end
tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = msg.reply_to_message_id_ }, get_filemsg, nil)
end
end
if msg.to.type == 'channel' or msg.to.type == 'chat' then
if ((matches[1] == 'charge' and not Clang) or (matches[1] == "شارژ" and Clang)) and matches[2] and not matches[3] and is_sudo(msg) then
if tonumber(matches[2]) > 0 and tonumber(matches[2]) < 1001 then
local extime = (tonumber(matches[2]) * 86400)
redis:setex('ExpireDate:'..msg.to.id, extime, true)
if not redis:get('CheckExpire::'..msg.to.id) then
redis:set('CheckExpire::'..msg.to.id)
end
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, 'ربات با موفقیت تنظیم شد\nمدت فعال بودن ربات در گروه به '..matches[2]..' روز دیگر تنظیم شد...', 1, 'md')
tdcli.sendMessage(SUDO, 0, 1, 'ربات در گروه '..matches[2]..' به مدت `'..msg.to.id..'` روز تمدید گردید.', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, 'ربات با موفقیت تنظیم شد\nمدت فعال بودن ربات در گروه به '..matches[2]..' روز دیگر تنظیم شد...', 1, 'md')
tdcli.sendMessage(SUDO, 0, 1, 'ربات در گروه '..matches[2]..' به مدت `'..msg.to.id..'` روز تمدید گردید.', 1, 'md')
end
else
if lang then
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_تعداد روزها باید عددی از 1 تا 1000 باشد._', 1, 'md')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Expire days must be between 1 - 1000_', 1, 'md')
end
end
end
if ((matches[1]:lower() == 'check' and not Clang) or (matches[1] == "اعتبار" and Clang)) and is_mod(msg) and not matches[2] then
local check_time = redis:ttl('ExpireDate:'..msg.to.id)
year = math.floor(check_time / 31536000)
byear = check_time % 31536000
month = math.floor(byear / 2592000)
bmonth = byear % 2592000
day = math.floor(bmonth / 86400)
bday = bmonth % 86400
hours = math.floor( bday / 3600)
bhours = bday % 3600
min = math.floor(bhours / 60)
sec = math.floor(bhours % 60)
if not lang then
if check_time == -1 then
remained_expire = '_Unlimited Charging!_'
elseif tonumber(check_time) > 1 and check_time < 60 then
remained_expire = '_Expire until_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 60 and check_time < 3600 then
remained_expire = '_Expire until_ '..min..' _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then
remained_expire = '_Expire until_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then
remained_expire = '_Expire until_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then
remained_expire = '_Expire until_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 31536000 then
remained_expire = '_Expire until_ *'..year..'* _year_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
end
tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md')
else
if check_time == -1 then
remained_expire = '_گروه به صورت نامحدود شارژ میباشد!_'
elseif tonumber(check_time) > 1 and check_time < 60 then
remained_expire = '_گروه به مدت_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 60 and check_time < 3600 then
remained_expire = '_گروه به مدت_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then
remained_expire = '_گروه به مدت_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then
remained_expire = '_گروه به مدت_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then
remained_expire = '_گروه به مدت_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 31536000 then
remained_expire = '_گروه به مدت_ *'..year..'* _سال_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
end
tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md')
end
end
end
if ((matches[1] == 'check' and not Clang) or (matches[1] == "اعتبار" and Clang)) and is_mod(msg) and matches[2] then
if string.match(matches[2], '^-%d+$') then
local check_time = redis:ttl('ExpireDate:'..matches[2])
year = math.floor(check_time / 31536000)
byear = check_time % 31536000
month = math.floor(byear / 2592000)
bmonth = byear % 2592000
day = math.floor(bmonth / 86400)
bday = bmonth % 86400
hours = math.floor( bday / 3600)
bhours = bday % 3600
min = math.floor(bhours / 60)
sec = math.floor(bhours % 60)
if not lang then
if check_time == -1 then
remained_expire = '_Unlimited Charging!_'
elseif tonumber(check_time) > 1 and check_time < 60 then
remained_expire = '_Expire until_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 60 and check_time < 3600 then
remained_expire = '_Expire until_ '..min..' _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then
remained_expire = '_Expire until_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then
remained_expire = '_Expire until_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then
remained_expire = '_Expire until_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
elseif tonumber(check_time) > 31536000 then
remained_expire = '_Expire until_ *'..year..'* _year_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_'
end
tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md')
else
if check_time == -1 then
remained_expire = '_گروه به صورت نامحدود شارژ میباشد!_'
elseif tonumber(check_time) > 1 and check_time < 60 then
remained_expire = '_گروه به مدت_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 60 and check_time < 3600 then
remained_expire = '_گروه به مدت_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then
remained_expire = '_گروه به مدت_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then
remained_expire = '_گروه به مدت_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then
remained_expire = '_گروه به مدت_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
elseif tonumber(check_time) > 31536000 then
remained_expire = '_گروه به مدت_ *'..year..'* _سال_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_'
end
tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md')
end
end
end
if ((matches[1] == "adminprom" and not Clang) or (matches[1] == "ادمین" and Clang)) and is_sudo(msg) then
if not matches[2] and msg.reply_id then
tdcli_function ({
ID = "GetMessage",
chat_id_ = msg.to.id,
message_id_ = msg.reply_id
}, action_by_reply, {chat_id=msg.to.id,cmd="adminprom"})
end
if matches[2] and string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "GetUser",
user_id_ = matches[2],
}, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="adminprom"})
end
if matches[2] and not string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "SearchPublicChat",
username_ = matches[2]
}, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="adminprom"})
end
end
if ((matches[1] == "admindem" and not Clang) or (matches[1] == "حذف ادمین" and Clang)) and is_sudo(msg) then
if not matches[2] and msg.reply_id then
tdcli_function ({
ID = "GetMessage",
chat_id_ = msg.to.id,
message_id_ = msg.reply_to_message_id_
}, action_by_reply, {chat_id=msg.to.id,cmd="admindem"})
end
if matches[2] and string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "GetUser",
user_id_ = matches[2],
}, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="admindem"})
end
if matches[2] and not string.match(matches[2], '^%d+$') then
tdcli_function ({
ID = "SearchPublicChat",
username_ = matches[2]
}, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="admindem"})
end
end
if ((matches[1] == 'creategroup' and not Clang) or (matches[1] == "ساخت گروه" and Clang)) and is_admin(msg) then
local text = matches[2]
tdcli.createNewGroupChat({[0] = msg.from.id}, text, dl_cb, nil)
if not lang then
return '_Group Has Been Created!_'
else
return '_گروه ساخته شد!_'
end
end
if ((matches[1] == 'createsuper' and not Clang) or (matches[1] == "ساخت سوپرگروه" and Clang)) and is_admin(msg) then
local text = matches[2]
tdcli.createNewChannelChat(text, 1, '@BeyondTeam', (function(b, d) tdcli.addChatMember(d.id_, msg.from.id, 0, dl_cb, nil) end), nil)
if not lang then
return '_SuperGroup Has Been Created and_ [`'..msg.from.id..'`] _Joined To This SuperGroup._'
else
return '_سوپرگروه ساخته شد و_ [`'..msg.from.id..'`] _به گروه اضافه شد._'
end
end
if ((matches[1] == 'tosuper' and not Clang) or (matches[1] == "تبدیل به سوپرگروه" and Clang)) and is_admin(msg) then
local id = msg.to.id
tdcli.migrateGroupChatToChannelChat(id, dl_cb, nil)
if not lang then
return '_Group Has Been Changed To SuperGroup!_'
else
return '_گروه به سوپر گروه تبدیل شد!_'
end
end
if ((matches[1] == 'import' and not Clang) or (matches[1] == "ورود لینک" and Clang)) and is_admin(msg) then
if matches[2]:match("^([https?://w]*.?telegram.me/joinchat/.*)$") or matches[2]:match("^([https?://w]*.?t.me/joinchat/.*)$") then
local link = matches[2]
if link:match('t.me') then
link = string.gsub(link, 't.me', 'telegram.me')
end
tdcli.importChatInviteLink(link, dl_cb, nil)
if not lang then
return '*Done!*'
else
return '*انجام شد!*'
end
end
end
if ((matches[1] == 'setbotname' and not Clang) or (matches[1] == "تغییر نام ربات" and Clang)) and is_sudo(msg) then
tdcli.changeName(matches[2])
if not lang then
return '_Bot Name Changed To:_ *'..matches[2]..'*'
else
return '_اسم ربات تغییر کرد به:_ \n*'..matches[2]..'*'
end
end
if ((matches[1] == 'setbotusername' and not Clang) or (matches[1] == "تغییر یوزرنیم ربات" and Clang)) and is_sudo(msg) then
tdcli.changeUsername(matches[2])
if not lang then
return '_Bot Username Changed To:_ @'..matches[2]
else
return '_یوزرنیم ربات تغییر کرد به:_ \n@'..matches[2]..''
end
end
if ((matches[1] == 'delbotusername' and not Clang) or (matches[1] == "حذف یوزرنیم ربات" and Clang)) and is_sudo(msg) then
tdcli.changeUsername('')
if not lang then
return '*Done!*'
else
return '*انجام شد!*'
end
end
if ((matches[1] == 'markread' and not Clang) or (matches[1] == "" and Clang)) and is_sudo(msg) then
if ((matches[2] == 'on' and not Clang) or (matches[2] == "فعال" and Clang)) then
redis:set('markread','on')
if not lang then
return '_Markread >_ *ON*'
else
return '_تیک دوم >_ *روشن*'
end
end
if ((matches[2] == 'off' and not Clang) or (matches[2] == "غیرفعال" and Clang)) then
redis:set('markread','off')
if not lang then
return '_Markread >_ *OFF*'
else
return '_تیک دوم >_ *خاموش*'
end
end
end
if ((matches[1] == 'bc' and not Clang) or (matches[1] == "ارسال" and Clang)) and is_admin(msg) then
local text = matches[2]
tdcli.sendMessage(matches[3], 0, 0, text, 0) end
if ((matches[1] == 'broadcast' and not Clang) or (matches[1] == "ارسال به همه" and Clang)) and is_sudo(msg) then
local data = load_data(_config.moderation.data)
local bc = matches[2]
for k,v in pairs(data) do
tdcli.sendMessage(k, 0, 0, bc, 0)
end
end
if is_sudo(msg) then
if ((matches[1]:lower() == "sendfile" and not Clang) or (matches[1] == "ارسال فایل" and Clang)) and matches[2] and matches[3] then
local send_file = "./"..matches[2].."/"..matches[3]
tdcli.sendDocument(msg.chat_id_, msg.id_,0, 1, nil, send_file, msg_caption, dl_cb, nil)
end
if ((matches[1]:lower() == "sendplug" and not Clang) or (matches[1] == "ارسال پلاگین" and Clang)) and matches[2] then
local plug = "./plugins/"..matches[2]..".lua"
tdcli.sendDocument(msg.chat_id_, msg.id_,0, 1, nil, plug, msg_caption, dl_cb, nil)
end
end
if ((matches[1]:lower() == 'save' and not Clang) or (matches[1] == "ذخیره پلاگین" and Clang)) and matches[2] and is_sudo(msg) then
if tonumber(msg.reply_to_message_id_) ~= 0 then
function get_filemsg(arg, data)
function get_fileinfo(arg,data)
if data.content_.ID == 'MessageDocument' then
fileid = data.content_.document_.document_.id_
filename = data.content_.document_.file_name_
file_dl(document_id)
sleep(1)
if (filename:lower():match('.lua$')) then
local pathf = tcpath..'/data/document/'..filename
if pl_exi(filename) then
local pfile = 'plugins/'..matches[2]..'.lua'
os.rename(pathf, pfile)
tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Plugin</b> <code>'..matches[2]..'</code> <b>Has Been Saved.</b>', 1, 'html')
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md')
end
else
tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file is not Plugin File._', 1, 'md')
end
else
return
end
end
tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = data.id_ }, get_fileinfo, nil)
end
tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = msg.reply_to_message_id_ }, get_filemsg, nil)
end
end
if ((matches[1] == 'sudolist' and not Clang) or (matches[1] == "لیست سودو" and Clang)) and is_sudo(msg) then
return sudolist(msg)
end
if ((matches[1] == 'chats' and not Clang) or (matches[1] == "لیست گروه ها" and Clang)) and is_admin(msg) then
return chat_list(msg)
end
if ((matches[1]:lower() == 'join' and not Clang) or (matches[1] == "افزودن" and Clang)) and is_admin(msg) and matches[2] then
tdcli.sendMessage(msg.to.id, msg.id, 1, 'I Invite you in '..matches[2]..'', 1, 'html')
tdcli.sendMessage(matches[2], 0, 1, "Admin Joined!🌚", 1, 'html')
tdcli.addChatMember(matches[2], msg.from.id, 0, dl_cb, nil)
end
if ((matches[1] == 'rem' and not Clang) or (matches[1] == "حذف گروه" and Clang)) and matches[2] and is_admin(msg) then
local data = load_data(_config.moderation.data)
-- Group configuration removal
data[tostring(matches[2])] = nil
save_data(_config.moderation.data, data)
local groups = 'groups'
if not data[tostring(groups)] then
data[tostring(groups)] = nil
save_data(_config.moderation.data, data)
end
data[tostring(groups)][tostring(matches[2])] = nil
save_data(_config.moderation.data, data)
tdcli.sendMessage(matches[2], 0, 1, "Group has been removed by admin command", 1, 'html')
return '_Group_ *'..matches[2]..'* _removed_'
end
if ((matches[1] == 'beyond' and not Clang) or (matches[1] == "بیوند" and Clang)) then
return tdcli.sendMessage(msg.to.id, msg.id, 1, _config.info_text, 1, 'html')
end
if ((matches[1] == 'adminlist' and not Clang) or (matches[1] == "لیست ادمین" and Clang)) and is_admin(msg) then
return adminlist(msg)
end
if ((matches[1] == 'leave' and not Clang) or (matches[1] == "خروج" and Clang)) and is_admin(msg) then
tdcli.changeChatMemberStatus(msg.to.id, our_id, 'Left', dl_cb, nil)
end
if ((matches[1] == 'autoleave' and not Clang) or (matches[1] == "خروج خودکار" and Clang)) and is_admin(msg) then
local hash = 'auto_leave_bot'
--Enable Auto Leave
if ((matches[2] == 'enable' and not Clang) or (matches[2] == "فعال" and Clang)) then
redis:del(hash)
return 'Auto leave has been enabled'
--Disable Auto Leave
elseif ((matches[2] == 'disable' and not Clang) or (matches[2] == "غیرفعال" and Clang)) then
redis:set(hash, true)
return 'Auto leave has been disabled'
--Auto Leave Status
elseif ((matches[2] == 'status' and not Clang) or (matches[2] == "موقعیت" and Clang)) then
if not redis:get(hash) then
return 'Auto leave is enable'
else
return 'Auto leave is disable'
end
end
end
if matches[1] == "helptools" and not Clang and is_mod(msg) then
if not lang then
text = [[
_Sudoer And Admins Beyond Bot Help :_
*!visudo* `[username|id|reply]`
_Add Sudo_
*!desudo* `[username|id|reply]`
_Demote Sudo_
*!sudolist *
_Sudo(s) list_
*!adminprom* `[username|id|reply]`
_Add admin for bot_
*!admindem* `[username|id|reply]`
_Demote bot admin_
*!adminlist *
_Admin(s) list_
*!leave *
_Leave current group_
*!autoleave* `[disable/enable]`
_Automatically leaves group_
*!creategroup* `[text]`
_Create normal group_
*!createsuper* `[text]`
_Create supergroup_
*!tosuper *
_Convert to supergroup_
*!chats*
_List of added groups_
*!join* `[id]`
_Adds you to the group_
*!rem* `[id]`
_Remove a group from Database_
*!import* `[link]`
_Bot joins via link_
*!setbotname* `[text]`
_Change bot's name_
*!setbotusername* `[text]`
_Change bot's username_
*!delbotusername *
_Delete bot's username_
*!markread* `[off/on]`
_Second mark_
*!broadcast* `[text]`
_Send message to all added groups_
*!bc* `[text] [GroupID]`
_Send message to a specific group_
*!sendfile* `[folder] [file]`
_Send file from folder_
*!sendplug* `[plug]`
_Send plugin_
*!save* `[plugin name] [reply]`
_Save plugin by reply_
*!savefile* `[address/filename] [reply]`
_Save File by reply to specific folder_
*!config*
_Set Owner and Admin Group_
*!clear cache*
_Clear All Cache Of .telegram-cli/data_
*!check*
_Stated Expiration Date_
*!check* `[GroupID]`
_Stated Expiration Date Of Specific Group_
*!charge* `[GroupID]` `[Number Of Days]`
_Set Expire Time For Specific Group_
*!charge* `[Number Of Days]`
_Set Expire Time For Group_
*!jointo* `[GroupID]`
_Invite You To Specific Group_
*!leave* `[GroupID]`
_Leave Bot From Specific Group_
_You can use_ *[!/#]* _at the beginning of commands._
`This help is only for sudoers/bot admins.`
*This means only the sudoers and its bot admins can use mentioned commands.*
*Good luck ;)*]]..msg_caption
tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md')
else
text = [[
_راهنمای ادمین و سودو های ربات بیوند:_
*!visudo* `[username|id|reply]`
_اضافه کردن سودو_
*!desudo* `[username|id|reply]`
_حذف کردن سودو_
*!sudolist *
_لیست سودوهای ربات_
*!adminprom* `[username|id|reply]`
_اضافه کردن ادمین به ربات_
*!admindem* `[username|id|reply]`
_حذف فرد از ادمینی ربات_
*!adminlist *
_لیست ادمین ها_
*!leave *
_خارج شدن ربات از گروه_
*!autoleave* `[disable/enable/status]`
_خروج خودکار_
*!creategroup* `[text]`
_ساخت گروه ریلم_
*!createsuper* `[text]`
_ساخت سوپر گروه_
*!tosuper *
_تبدیل به سوپر گروه_
*!chats*
_لیست گروه های مدیریتی ربات_
*join* `[ID]`
_جوین شدن توسط ربات_
*!rem* `[GroupID]`
_حذف گروه ازطریق پنل مدیریتی_
*!import* `[link]`
_جوین شدن ربات توسط لینک_
*!setbotname* `[text]`
_تغییر اسم ربات_
*!setbotusername* `[text]`
_تغییر یوزرنیم ربات_
*!delbotusername*
_پاک کردن یوزرنیم ربات_
*!markread* `[on/off]`
_تیک دوم_
*!broadcast* `[text]`
_فرستادن پیام به تمام گروه های مدیریتی ربات_
*!bc* `[text]` `[GroupID]`
_ارسال پیام مورد نظر به گروه خاص_
*!sendfile* `[cd]` `[file]`
_ارسال فایل موردنظر از پوشه خاص_
*!sendplug* `[plugname]`
_ارسال پلاگ مورد نظر_
*!save* `[plugname] [reply]`
_ذخیره کردن پلاگین_
*!savefile* `[address/filename] [reply]`
_ذخیره کردن فایل در پوشه مورد نظر_
*!config*
_اضافه کردن سازنده و مدیران گروه به مدیریت ربات_
*!clear cache*
_پاک کردن کش مسیر .telegram-cli/data_
*!check*
_اعلام تاریخ انقضای گروه_
*check* `[GroupID]`
_اعلام تاریخ انقضای گروه مورد نظر_
*!charge* `[GroupID]` `[days]`
_تنظیم تاریخ انقضای گروه مورد نظر_
*!charge* `[days]`
_تنظیم تاریخ انقضای گروه_
*!jointo* `[GroupID]`
_دعوت شدن شما توسط ربات به گروه مورد نظر_
*!leave* `[GroupID]`
_خارج شدن ربات از گروه مورد نظر_
*شما میتوانید از [!/#] در اول دستورات برای اجرای آنها بهره بگیرید*
_این راهنما فقط برای سودو ها/ادمین های ربات میباشد!_
`این به این معناست که فقط سودو ها/ادمین های ربات میتوانند از دستورات بالا استفاده کنند!`
*موفق باشید ;)*]]..msg_caption
tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md')
end
end
if matches[1] == "راهنمای ابزار" and Clang and is_mod(msg) then
if not lang then
text = [[
_Sudoer And Admins Beyond Bot Help :_
*سودو* `[username|id|reply]`
_Add Sudo_
*حذف سودو* `[username|id|reply]`
_Demote Sudo_
*لیست سودو *
_Sudo(s) list_
*ادمین* `[username|id|reply]`
_Add admin for bot_
*حذف ادمین* `[username|id|reply]`
_Demote bot admin_
*لیست ادمین *
_Admin(s) list_
*خروج *
_Leave current group_
*خروج خودکار* `[فعال/غیرفعال]`
_Automatically leaves group_
*ساخت گروه* `[متن]`
_Create normal group_
*ساخت سوپرگروه* `[متن]`
_Create supergroup_
*تبدیل به سوپرگروه *
_Convert to supergroup_
*لیست گروه ها*
_List of added groups_
*افزودن* `[id]`
_Adds you to the group_
*حذف گروه* `[id]`
_Remove a group from Database_
*ورود لینک* `[لینک]`
_Bot joins via link_
*تغییر نام ربات* `[متن]`
_Change bot's name_
*تغییر یوزرنیم ربات* `[متن]`
_Change bot's username_
*حذف یوزرنیم ربات *
_Delete bot's username_
*تیک دوم* `[فعال/غیرفعال]`
_Second mark_
*ارسال به همه* `[متن]`
_Send message to all added groups_
*ارسال* `[متن] [GroupID]`
_Send message to a specific group_
*ارسال فایل* `[مسیر] [اسم فایل]`
_Send file from folder_
*ارسال پلاگین* `[اسم پلاگین]`
_Send plugin_
*ذخیره پلاگین* `[اسم پلاگین] [reply]`
_Save plugin by reply_
*ذخیره فایل* `[مسیر/اسم فایل] [reply]`
_Save File by reply to specific folder_
*پیکربندی*
_Set Owner and Admin Group as Moderator_
*پاک کردن حافظه*
_Clear All Cache Of .telegram-cli/data_
*اعتبار*
_Stated Expiration Date_
*اعتبار* `[GroupID]`
_Stated Expiration Date Of Specific Group_
*شارژ* `[GroupID]` `[تعداد روز]`
_Set Expire Time For Specific Group_
*شارژ* `[تعداد روز]`
_Set Expire Time For Group_
*ورود به* `[GroupID]`
_Invite You To Specific Group_
*خروج* `[GroupID]`
_Leave Bot From Specific Group_
`This help is only for sudoers/bot admins.`
*This means only the sudoers and its bot admins can use mentioned commands.*
*Good luck ;)*]]
tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md')
else
text = [[
_راهنمای ادمین و سودو های ربات بیوند:_
*سودو* `[username|id|reply]`
_اضافه کردن سودو_
*حذف سودو* `[username|id|reply]`
_حذف کردن سودو_
*لیست سودو*
_لیست سودوهای ربات_
*ادمین* `[username|id|reply]`
_اضافه کردن ادمین به ربات_
*حذف ادمین* `[username|id|reply]`
_حذف فرد از ادمینی ربات_
*لیست ادمین*
_لیست ادمین ها_
*خروج*
_خارج شدن ربات از گروه_
*خروج خودکار* `[غیرفعال/فعال | موقعیت]`
_خروج خودکار_
*ساخت گروه* `[اسم انتخابی]`
_ساخت گروه ریلم_
*ساخت سوپرگروه* `[اسم انتخابی]`
_ساخت سوپر گروه_
*تبدیل به سوپرگروه*
_تبدیل به سوپر گروه_
*لیست گروه ها*
_لیست گروه های مدیریتی ربات_
*افزودن* `[ایدی گروه]`
_جوین شدن توسط ربات_
*حذف گروه* `[ایدی گروه]`
_حذف گروه ازطریق پنل مدیریتی_
*ورود لینک* `[لینک_]`
_جوین شدن ربات توسط لینک_
*تغییر نام ربات* `[text]`
_تغییر اسم ربات_
*تغییر یوزرنیم ربات* `[text]`
_تغییر یوزرنیم ربات_
*حذف یوزرنیم ربات*
_پاک کردن یوزرنیم ربات_
*تیک دوم* `[فعال/غیرفعال]`
_تیک دوم_
*ارسال به همه* `[متن]`
_فرستادن پیام به تمام گروه های مدیریتی ربات_
*ارسال* `[متن]` `[ایدی گروه]`
_ارسال پیام مورد نظر به گروه خاص_
*ارسال فایل* `[cd]` `[file]`
_ارسال فایل موردنظر از پوشه خاص_
*ارسال پلاگین* `[اسم پلاگین]`
_ارسال پلاگ مورد نظر_
* ذخیره پلاگین* `[اسم پلاگین] [reply]`
_ذخیره کردن پلاگین_
*ذخیره فایل* `[address/filename] [reply]`
_ذخیره کردن فایل در پوشه مورد نظر_
*پیکربندی*
_اضافه کردن سازنده و مدیران گروه به مدیریت ربات_
*پاک کردن حافظه*
_پاک کردن کش مسیر .telegram-cli/data_
*اعتبار*
_اعلام تاریخ انقضای گروه_
*اعتبار* `[ایدی گروه]`
_اعلام تاریخ انقضای گروه مورد نظر_
*شارژ* `[ایدی گروه]` `[تعداد روز]`
_تنظیم تاریخ انقضای گروه مورد نظر_
*شارژ* `[تعداد روز]`
_تنظیم تاریخ انقضای گروه_
*ورود به* `[ایدی گروه]`
_دعوت شدن شما توسط ربات به گروه مورد نظر_
*خروج* `[ایدی گروه]`
_خارج شدن ربات از گروه مورد نظر_
*شما میتوانید از [!/#] در اول دستورات برای اجرای آنها بهره بگیرید*
_این راهنما فقط برای سودو ها/ادمین های ربات میباشد!_
`این به این معناست که فقط سودو ها/ادمین های ربات میتوانند از دستورات بالا استفاده کنند!`
*موفق باشید ;)*]]
tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md')
end
end
end
return {
patterns = {
"^[!/#](helptools)$",
"^[!/#](config)$",
"^[!/#](visudo)$",
"^[!/#](desudo)$",
"^[!/#](sudolist)$",
"^[!/#](visudo) (.*)$",
"^[!/#](desudo) (.*)$",
"^[!/#](adminprom)$",
"^[!/#](admindem)$",
"^[!/#](adminlist)$",
"^[!/#](adminprom) (.*)$",
"^[!/#](admindem) (.*)$",
"^[!/#](leave)$",
"^[!/#](autoleave) (.*)$",
"^[!/#](beyond)$",
"^[!/#](creategroup) (.*)$",
"^[!/#](createsuper) (.*)$",
"^[!/#](tosuper)$",
"^[!/#](chats)$",
"^[!/#](clear cache)$",
"^[!/#](join) (-%d+)$",
"^[!/#](rem) (-%d+)$",
"^[!/#](import) (.*)$",
"^[!/#](setbotname) (.*)$",
"^[!/#](setbotusername) (.*)$",
"^[!/#](delbotusername) (.*)$",
"^[!/#](markread) (.*)$",
"^[!/#](bc) +(.*) (-%d+)$",
"^[!/#](broadcast) (.*)$",
"^[!/#](sendfile) (.*) (.*)$",
"^[!/#](save) (.*)$",
"^[!/#](sendplug) (.*)$",
"^[!/#](savefile) (.*)$",
"^[!/#]([Aa]dd)$",
"^[!/#]([Gg]id)$",
"^[!/#]([Cc]heck)$",
"^[!/#]([Cc]heck) (-%d+)$",
"^[!/#]([Cc]harge) (-%d+) (%d+)$",
"^[!/#]([Cc]harge) (%d+)$",
"^[!/#]([Jj]ointo) (-%d+)$",
"^[!/#]([Ll]eave) (-%d+)$",
"^[!/#]([Pp]lan) ([123]) (-%d+)$",
"^[!/#]([Rr]em)$",
"^(پیکربندی)$",
"^(افزودن)$",
"^(حذف گروه)$",
"^(حذف گروه) (-%d+)$",
"^(راهنمای ابزار)$",
"^(لیست سودو)$",
"^(اطلاعات)$",
"^(ساخت گروه) (.*)$",
"^(ورود به) (-%d+)$",
"^(ساخت گروه) (.*)$",
"^(ساخت سوپرگروه) (.*)$",
"^(ذخیره فایل) (.*)$",
"^(سودو)$",
"^(سودو) (.*)$",
"^(حذف سودو)$",
"^(حذف سودو) (.*)$",
"^(ادمین)$",
"^(حذف ادمین)$",
"^(حذف ادمین) (.*)$",
"^(ارسال فایل) (.*)$",
"^(حذف یوزرنیم ربات) (.*)$",
"^(تغییر یوزرنیم ربات) (.*)$",
"^(تغییر نام ربات) (.*)$",
"^(تبدیل به سوپرگروه)$",
"^(ارسال به همه) (.*)$",
"^(لیست گروه ها)$",
"^(خروج)$",
"^(خروج) (-%d+)$",
"^(ارسال پلاگین) (.*)$",
"^(لیست ادمین)$",
"^(خروج خودکار) (.*)$",
"^(شارژ) (-%d+) (%d+)$",
"^(شارژ) (%d+)$",
"^(پلن) ([123]) (-%d+)$",
"^(اعتبار)$",
"^(اعتبار) (-%d+)$",
"^(ذخیره پلاگین) (.*)$",
"^(تیک دوم) (.*)$",
"^(ارسال) +(.*) (-%d+)$",
"^(افزودن) (-%d+)$",
"^(پاک کردن حافظه)$",
"^(بیوند)$",
},
run = run, pre_process = pre_process
}
-- #End By @BeyondTeam
|
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0273-webengine-projection-mode.md
--
-- Description:
-- Processing of the OnExitApplication notification with reason RESOURCE_CONSTRAINT from HMI
-- (single application)
--
-- Precondition:
-- 1. SDL and HMI are started
-- 2. App is registered on default mobile connection
-- 4. App is activated
--
-- Sequence:
-- 1. HMI sends BC.OnExitApplication with reason: "RESOURCE_CONSTRAINT" related to App to SDL
-- a. SDL unregisters App and send OnAppInterfaceUnregistered notification with reason: "RESOURCE_CONSTRAINT" to it
-- b. SDL sends BasicCommunication.OnAppUnregistered notification related to App with unexpectedDisconnect: false
-- c. SDL closes mobile connection
---------------------------------------------------------------------------------------------------
--[[ Required Shared libraries ]]
local common = require('test_scripts/WebEngine/commonWebEngine')
-- [[ Scenario ]]
common.Title("Preconditions")
common.Step("Clean environment", common.preconditions)
common.Step("Start SDL, HMI", common.start)
common.Step("Register App", common.registerAppWOPTU)
common.Step("Activate App", common.activateApp)
common.Title("Test")
common.Step("OnExitApplication", common.processResourceConstraintExit)
common.Title("Postconditions")
common.Step("Stop SDL", common.postconditions)
|
minetest.register_node(":blocks:roman_concrete",{
description = "Roman concrete",
tiles = {"blocks_roman_cement_block.png","blocks_roman_cement_block_detail.png"},
groups = {cracky = 2, concrete = 2},
drawtype = "glasslike_framed",
stack_max = 10000,
paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
})
minetest.register_node(":blocks:roman_concrete_tile",{
description = "Roman concrete tile",
tiles = {"blocks_roman_cement_block.png"},
groups = {cracky = 2, concrete = 2},
stack_max = 10000,
})
minetest.register_node(":blocks:roman_concrete_tiles",{
description = "Roman concrete tiles",
tiles = {"blocks_roman_cement_tiles.png"},
groups = {cracky = 2, concrete = 2},
stack_max = 10000,
})
minetest.register_node(":blocks:roman_concrete_bricks",{
description = "Roman concrete bricks (clay brick style)",
tiles = {"blocks_roman_cement_block_detail.png^blocks_sb_overlay.png"},
stack_max = 10000,
groups = {cracky = 2, concrete = 2}
})
minetest.register_node(":blocks:roman_concrete_bricks_large",{
description = "Roman concrete bricks (stonebrick style)",
tiles = {"blocks_roman_cement_block_detail.png^blocks_stb_overlay.png"},
stack_max = 10000,
groups = {cracky = 2, concrete = 2}
})
stairs.register_stair_and_slab(
"roman_concrete",
"blocks:roman_concrete",
{cracky = 3},
{"blocks_roman_cement_block.png","blocks_roman_cement_block.png","blocks_roman_cement_block_slab_side.png"},
"Roman concrete stairs",
"Roman concrete slab",
default.node_sound_stone_defaults()
)
stairs.register_stair_and_slab(
"roman_concrete_bricks",
"blocks:roman_concrete_bricks",
{cracky = 3},
{"blocks_roman_cement_block_detail.png^blocks_sb_overlay.png"},
"Roman concrete bricks stairs",
"Roman concrete bricks sslab",
default.node_sound_stone_defaults()
)
stairs.register_stair_and_slab(
"marble_polished",
"blocks:marble_polished",
{cracky = 3},
{"blocks_marble_polished.png"},
"Polished Marble Stair",
"Polished Marble Slab",
default.node_sound_stone_defaults()
)
stairs.register_stair_and_slab(
"bioplastic_bricks",
"blocks:bioplastic_bricks",
{cracky = 3},
{"blocks_bioplastic_bricks.png"},
"Bioplastic Stairs",
"Bioplastic Slab",
default.node_sound_metal_defaults()
)
stairs.register_stair_and_slab(
"marble_bricks",
"blocks:marble_bricks",
{cracky = 3},
{"blocks_marble_bricks.png"},
"Marble Bricks Stair",
"Marble Bricks Slab",
default.node_sound_stone_defaults()
)
stairs.register_stair_and_slab(
"basalt_polished",
"blocks:basalt_polished",
{cracky = 4},
{"blocks_basalt_polished.png"},
"Polished Basalt Stair",
"Polished Basalt Slab",
default.node_sound_stone_defaults()
)
stairs.register_stair_and_slab(
"basalt_bricks",
"blocks:basalt_bricks",
{cracky = 3},
{"blocks_basalt_bricks.png"},
"Basalt Bricks Stair",
"Basalt Bricks Slab",
default.node_sound_stone_defaults()
)
stairs.register_stair_and_slab(
"glass",
"default:glass",
{oddly_breakable_by_hand=3,cracky=3},
{"default_glass.png"},
"Glass Stair",
"Glass Slab",
default.node_sound_stone_defaults()
)
stairs.register_stair_and_slab(
"plexiglas",
"blocks:plexiglas",
{cracky=1},
{"blocks_plexiglas.png"},
"Plexiglas Stairs",
"Plexiglas Slab",
default.node_sound_stone_defaults()
)
minetest.register_node(":blocks:bioplastic_lamp",{
description = "Bioplastic Lamp",
tiles = {"blocks_bioplastic_lamp.png"},
sounds = default.node_sound_stone_defaults(),
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 1},
sounds = default.node_sound_glass_defaults(),
light_source = 15,
})
minetest.register_node(":blocks:basalt_glass", {
description = "Basalt Glass",
drawtype = "glasslike_framed",
tiles = {"blocks_basalt_glass.png", "blocks_basalt_glass_detail.png"},
paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node(":blocks:basalt_lamp", {
description = "Basalt Lamp",
tiles = {"blocks_basalt_lamp.png"},
sounds = default.node_sound_stone_defaults(),
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults(),
light_source = 10,
})
minetest.register_node(":blocks:basalt_lamp_golden", {
description = "Golden Basalt Lamp",
tiles = {"blocks_golden_basalt_lamp.png"},
sounds = default.node_sound_stone_defaults(),
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults(),
light_source = 12,
})
minetest.register_node(":blocks:basalt_lamp_diamond", {
description = "Diamond Basalt Lamp",
tiles = {"blocks_diamond_basalt_lamp.png"},
sounds = default.node_sound_stone_defaults(),
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults(),
light_source = 14,
})
--Marble based nodes
minetest.register_node(":blocks:polished_marble", {
description = "Polished Marble",
tiles = {"blocks_marble_polished.png"},
groups = {cracky = 3, marble = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_alias("blocks:marble_polished","blocks:polished_marble")
minetest.register_node(":blocks:marble_bricks", {
description = "Marble Bricks",
tiles = {"blocks_marble_bricks.png"},
groups = {cracky = 3, marble = 1},
drop = 'blocks:marble_bricks',
legacy_mineral = false,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":blocks:chiseled_marble", {
description = "Chiseled Marble",
tiles = {"blocks_marble_chiseled.png"},
groups = {cracky = 3, marble = 1},
legacy_mineral = false,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_alias("blocks:marble_chiseled","blocks:chiseled_marble")
--End of marble based nodes
--|...---...|Ich bin so müde um meine Mod zu arbeiten||
minetest.register_node(":blocks:basalt_lamp_adamant", {
description = "Adamant Basalt Lamp",
tiles = {"blocks_adamant_basalt_lamp.png"},
sounds = default.node_sound_stone_defaults(),
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults(),
light_source = 15,
})
minetest.register_node(":blocks:gray_lantern", {
description = "Gray Lantern",
tiles = {"blocks_gray_lantern.png"},
sounds = default.node_sound_stone_defaults(),
drawtype = "glasslike",
paramtype = "light",
groups = {cracky = 3},
light_source = default.LIGHT_MAX,
})
minetest.register_node(":blocks:gray_tiles", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles2", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile2.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:nailed_planks", {
description = "Nailed Planks",
tiles = {"blocks_nailed_planks.png"},
groups = {cracky = 3},
sounds = default.node_sound_wood_defaults()
})
minetest.register_node(":blocks:gray_tiles3", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile3.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles4", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile4.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles5", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile5.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles6", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile6.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles7", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile7.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles9", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile9.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles10", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile10.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_tiles11", {
description = "Gray Tiles",
tiles = {"blocks_gray_tile11.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:gray_bricks", {
description = "Gray Bricks",
tiles = {"blocks_gray_bricks.png"},
groups = {cracky = 3, tile = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":blocks:kitchen_floor", {
description = "Kitchen Floor",
tiles = {"blocks_kitchen_floor.png"},
groups = {cracky = 3},
drop = 'blocks:kitchen_floor 2',
legacy_mineral = false,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":blocks:mona_lisa", {
description = "Mona Lisa",
tiles = {"blocks_mona_lisa.png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":blocks:polished_basalt", {
description = "Polished Basalt",
tiles = {"blocks_basalt_polished.png"},
groups = {cracky = 3},
drop = 'blocks:basalt_polished',
legacy_mineral = false,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_alias("blocks:basalt_polished","blocks:polished_basalt")
minetest.register_node(":blocks:chiseled_basalt", {
description = "Chiseled Basalt",
tiles = {"blocks_basalt_chiseled.png"},
groups = {cracky = 3},
drop = 'blocks:basalt_chiseled',
legacy_mineral = false,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_alias("blocks:basalt_chiseled","blocks:chiseled_basalt")
doors.register("door_basalt", {
tiles = {{name = "blocks_door_basalt.png", backface_culling = true}},
description = "Basalt Door",
inventory_image = "blocks_basalt_door.png",
protected = false,
groups = {cracky = 1, level = 2},
sounds = default.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
recipe = {
{"blocks:basalt", "blocks:basalt"},
{"blocks:basalt", "blocks:basalt"},
{"blocks:basalt", "blocks:basalt"},
}
})
minetest.register_node(":blocks:basalt_bricks", {
description = "Basalt Bricks",
tiles = {"blocks_basalt_bricks.png"},
groups = {cracky = 3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":blocks:dynasty_wood_block", {
description = "Dynasty Wood Block",
tiles = {"blocks_dynasty_block.png"},
groups = {choppy = 3},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":blocks:dynasty_wood_block_1", {
description = "Dynasty Wood Block with Paper",
tiles = {"blocks_dynasty_block_1.png"},
groups = {choppy = 3},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node(":blocks:dynasty_wood_block_2", {
description = "Dynasty Wood Block with Paper",
tiles = {"blocks_dynasty_block_2.png"},
groups = {choppy = 3},
sounds = default.node_sound_wood_defaults(),
})
xpanes.register_pane("obsidian_pane", {
description = "Obsidian Glass Pane",
textures = {"default_obsidian_glass.png","xpanes_pane_half.png","xpanes_white.png"},
inventory_image = "default_obsidian_glass.png",
wield_image = "default_obsidian_glass.png",
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
recipe = {
{"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"},
{"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"}
}
})
xpanes.register_pane("basalt_pane", {
description = "Basalt Pane",
textures = {"blocks_basalt_glass.png","xpanes_pane_half.png","xpanes_white.png"},
inventory_image = "blocks_basalt_glass.png",
wield_image = "blocks_basalt_glass.png",
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
recipe = {
{"blocks:basalt_glass", "blocks:basalt_glass", "blocks:basalt_glass"},
{"blocks:basalt_glass", "blocks:basalt_glass", "blocks:basalt_glass"}
}
})
xpanes.register_pane("plexiglas_pane", {
description = "Plexiglas Pane",
textures = {"blocks_plexiglas.png","xpanes_pane_half.png","xpanes_white.png"},
inventory_image = "blocks_plexiglas.png",
wield_image = "blocks_plexiglas.png",
sounds = default.node_sound_glass_defaults(),
groups = {cracky=1},
recipe = {
{"blocks:plexiglas", "blocks:plexiglas", "blocks:plexiglas"},
{"blocks:plexiglas", "blocks:plexiglas", "blocks:plexiglas"}
}
})
minetest.register_node(":blocks:background_green", {
description = "Green Background",
tiles = {"blocks_green_background.png"},
drawtype = "glasslike",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults(),
light_source = 35,
})
minetest.register_node(":blocks:crate", {
description = "Crate",
tiles = {"blocks_crate.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
-- First attempt to add a way to connect to pipeworks.
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,12]"..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,7;]"..
"list[current_player;main;0,7.85;8,1;]" ..
"list[current_player;main;0,9.08;8,5;8]" ..
"listring[current_name;main]"..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,7.85))
local inv = meta:get_inventory()
inv:set_size("main", 8*7)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
local owner = meta:get_string("owner")
if owner == player:get_player_name() then
return inv:is_empty("main")
else
return false
end
end
})
minetest.register_node(":blocks:plexiglas",{
description = "Plexiglas",
tiles = {"blocks_plexiglas.png","blocks_plexiglas_detail.png"},
drawtype = "glasslike_framed",
paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
sunlight_propagates = true,
inventory_image = minetest.inventorycube("blocks_plexiglas.png"),
sounds = default.node_sound_glass_defaults(),
groups = {cracky = 1}
})
minetest.register_node(":blocks:protected_block",{
description = "Protected Block",
tiles = {"blocks_protected_block.png"},
groups = {cracky = 54321},
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() == meta:get_string("owner") then return true else return false end
end,
on_blast = function(pos)
local meta = minetest.get_meta(pos)
minetest.set_node(pos, {name = "blocks:protected_block"})
end
})
minetest.register_node(":blocks:bioplastic_block",{
description = "Bioplastic Block",
tiles = {"blocks_bioplastic_block.png"},
groups = {cracky = 2, level = 2}
})
minetest.register_node(":blocks:bioplastic_bricks",{
description = "Bioplastic Bricks",
tiles = {"blocks_bioplastic_bricks.png"},
groups = {cracky = 2, level = 2}
})
minetest.register_node(":blocks:smooth_metal",{
description = "Smooth Metal",
tiles = {"blocks_smooth_metal_block.png"},
groups = {cracky = 1}
})
minetest.register_node(":blocks:cellulose_block",{
description = "Cellulose Block",
tiles = {"blocks_cellulose_block.png"},
groups = {cracky = 2}
})
minetest.register_node(":blocks:bioplastic_lamp_off",{
description = "Bioplastic Lamp",
tiles = {"blocks_bioplastic_lamp_off.png"},
groups = {cracky = 1, mesecon_receptor_off = 1, mesecon_effector_off = 1},
mesecons = {effector = {
action_on = function (pos, node)
minetest.swap_node(pos, {name = "blocks:bioplastic_lamp_on", params2 = node.param2})
end,
}},
})
minetest.register_node(":blocks:bioplastic_lamp_on",{
description = "Bioplastic Lamp (on)",
tiles = {"blocks_bioplastic_lamp.png"},
groups = {cracky = 1, not_in_creative_inventory = 1, mesecon_effector_on = 1},
paramtype = "light",
sunlight_propagates = true,
light_source = minetest.LIGHT_MAX,
drop = "blocks:bioplastic_lamp_off 1",
mesecons = {effector = {
action_off = function (pos, node)
minetest.swap_node(pos, {name = "blocks:bioplastic_lamp_off", param2 = node.param2})
end,
}},
})
local medbox_uses = 5
local medbox_count = 0
minetest.register_node(":blocks:medical_box",{
description = "Medical Box",
tiles={"blocks_medical_box.png"},
groups = {oddly_breakable_by_hand = 3, cracky = 3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
mesecons = {effector = {
action_on = function (pos, node)
local meta = minetest.get_meta(pos)
if medbox_uses > 1 then
local current_hp = player:get_hp()
player:set_hp(current_hp + 10)
medbox_uses = medbox_uses - 1
meta:set_string("infotext", medbox_uses.." uses remaining.\n"..medbox_count.." in world")
else
minetest.set_node(pos, {name = "air"})
medbox_uses = 5
end
end,
}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
medbox_count = medbox_count + 1
meta:set_string("infotext", medbox_uses.." uses remaining.\n"..medbox_count.." in world")
end
})
minetest.register_node(":blocks:dahlia",{
description = "Dahlia",
inventory_image = "blocks_dahlia.png",
wield_image = "blocks_dahlia.png",
tiles = {"blocks_dahlia.png"},
drawtype = "plantlike",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {oddly_breakable_by_hand = 3, color_red = 1, flammable = 3, snappy = 3,flower=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
}
})
minetest.register_alias("blocks:nice_flowey","blocks:dahlia")
minetest.register_node(":blocks:edelweiss",{
description = "Edelweiss",
inventory_image = "blocks_edelweiss.png",
wield_image = "blocks_edelweiss.png",
tiles = {"blocks_edelweiss.png"},
drawtype = "plantlike",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {oddly_breakable_by_hand = 3, color_white = 1, snappy =3, flammable = 3,flower=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16},
}
})
minetest.register_node(":blocks:calla_lily",{
description = "Calla Lily",
inventory_image = "blocks_calla_lily.png",
wield_image = "blocks_calla_lily.png",
tiles = {"blocks_calla_lily.png"},
drawtype = "plantlike",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {oddly_breakable_by_hand = 3, color_white = 1, flammable = 3, snappy = 3, flower=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16},
}
})
minetest.register_node(":blocks:mushroom_chanterelle",{
description = "Chanterelle",
inventory_image = "blocks_mushroom_chanterelle.png",
wield_image = "blocks_mushroom_chanterelle.png",
tiles = {"blocks_mushroom_chanterelle.png"},
drawtype = "plantlike",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {food_mushroom = 1, oddly_breakable_by_hand = 3, flammable = 3, snappy = 3},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16},
}
})
minetest.register_node(":blocks:mushroom_purple",{
description = "Purple Mushroom",
inventory_image = "blocks_mushroom_purple.png",
wield_image = "blocks_mushroom_purple.png",
tiles = {"blocks_mushroom_purple.png"},
drawtype = "plantlike",
sunlight_propagates = true,
paramtype = "light",
light_source = 5,
walkable = false,
buildable_to = true,
groups = {oddly_breakable_by_hand = 3, color_violet = 1, flammable = 3, snappy = 3, food_mushroom = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16},
}
})
minetest.register_node(":blocks:mushroom_morel",{
description = "Morel",
inventory_image = "blocks_mushroom_morel.png",
wield_image = "blocks_mushroom_morel.png",
tiles = {"blocks_mushroom_morel.png"},
drawtype = "plantlike",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {oddly_breakable_by_hand = 3, flammable = 3, snappy = 3, food_mushroom = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16},
}
})
minetest.register_node(":blocks:laser", {
tiles = {"blocks_laser.png"},
drawtype = "nodebox",
sunlight_propagates = true,
light_source = 10,
walkable = false,
use_texture_alpha = true,
groups = {snappy = 3},
paramtype = "light",
paramtype2 = "facedir",
on_place = minetest.rotate_node,
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625}
}
},
on_walk_over = function(pos, node, player)
player:set_hp(0)
end,
})
minetest.register_node(":blocks:ground_marble_chiseled",{
description = "Chiseled Marble Ground",
tiles = {"blocks_marble_chiseled.png"},
groups = {cracky = 2},
drawtype = "raillike",
paramtype = "light",
sunlight_propagates = true,
buildable_to = false,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
})
function blocks.register_furnitures(n1, n2, material)
local function get_node_texture(nodename)
if not minetest.registered_nodes[nodename] then
return nil
end
return minetest.registered_nodes[nodename]["tiles"]
end
local function get_node_group(nodename)
if not minetest.registered_nodes[nodename] then
return nil
end
return minetest.registered_nodes[nodename]["groups"]
end
if n2 == "" then
id = ":blocks:table_"..string.lower(n1)
minetest.register_node(id,{
description = n1.." Table",
tiles = get_node_texture(material),
drawtype = "nodebox",
groups = get_node_group(material),
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.4375, -0.5, -0.4375, -0.3125, 0.375, -0.3125}, -- NodeBox2
{0.3125, -0.5, 0.3125, 0.4375, 0.375, 0.4375}, -- NodeBox3
{-0.4375, -0.5, 0.3125, -0.3125, 0.375, 0.4375}, -- NodeBox4
{0.3125, -0.5, -0.4375, 0.4375, 0.375, -0.3125}, -- NodeBox5
}
}
})
minetest.register_craft({
output = id,
recipe = {
{material,material,material},
{"default:stick","","default:stick"},
{"default:stick","","default:stick"}
}
})
else
id = ":blocks:table_"..string.lower(n1).."_"..string.lower(n2)
minetest.register_node(id,{
description = n1.." "..n2.." Table",
tiles = get_node_texture(material),
drawtype = "nodebox",
groups = get_node_group(material),
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.375, -0.5, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.4375, -0.5, -0.4375, -0.3125, 0.375, -0.3125}, -- NodeBox2
{0.3125, -0.5, 0.3125, 0.4375, 0.375, 0.4375}, -- NodeBox3
{-0.4375, -0.5, 0.3125, -0.3125, 0.375, 0.4375}, -- NodeBox4
{0.3125, -0.5, -0.4375, 0.4375, 0.375, -0.3125}, -- NodeBox5
}
}
})
minetest.register_craft({
output = id,
recipe = {
{material,material,material},
{"default:stick","","default:stick"},
{"default:stick","","default:stick"}
}
})
end
if n2 == "" then
id = ":blocks:chair_"..string.lower(n1)
minetest.register_node(id, {
description = n1.." Chair",
tiles = get_node_texture(material),
groups = get_node_group(material),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
on_place = minetest.rotate_node,
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, 0.3125, -0.3125, 0.5, 0.4375}, -- NodeBox6
{-0.4375, -0.5, -0.4375, -0.3125, 0.5, -0.3125}, -- NodeBox7
{-0.4375, 0.3125, -0.3125, -0.3125, 0.4375, 0.3125}, -- NodeBox8
{-0.3125, -0.125, -0.4375, 0.25, 0, 0.4375}, -- NodeBox9
{0.125, -0.5, -0.4375, 0.25, -0.125, -0.3125}, -- NodeBox10
{0.125, -0.5, 0.3125, 0.25, -0.0625, 0.4375}, -- NodeBox11
{-0.4375, -0.125, -0.3125, -0.3125, 0, 0.3125}, -- NodeBox12
}
}
})
minetest.register_craft({
output = id,
recipe = {
{material,"",""},
{material,material,material},
{"default:stick","","default:stick"}
}
})
else
id = ":blocks:chair_"..string.lower(n1).."_"..string.lower(n2)
minetest.register_node(id, {
description = n1.." "..n2.." Chair",
tiles = get_node_texture(material),
groups = get_node_group(material),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
on_place = minetest.rotate_node,
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, 0.3125, -0.3125, 0.5, 0.4375}, -- NodeBox6
{-0.4375, -0.5, -0.4375, -0.3125, 0.5, -0.3125}, -- NodeBox7
{-0.4375, 0.3125, -0.3125, -0.3125, 0.4375, 0.3125}, -- NodeBox8
{-0.3125, -0.125, -0.4375, 0.25, 0, 0.4375}, -- NodeBox9
{0.125, -0.5, -0.4375, 0.25, -0.125, -0.3125}, -- NodeBox10
{0.125, -0.5, 0.3125, 0.25, -0.0625, 0.4375}, -- NodeBox11
{-0.4375, -0.125, -0.3125, -0.3125, 0, 0.3125}, -- NodeBox12
}
}
})
minetest.register_craft({
output = id,
recipe = {
{material,"",""},
{material,material,material},
{"default:stick","","default:stick"}
}
})
end
end
blocks.register_furnitures("Apple","Wood","default:wood")
blocks.register_furnitures("Pine","Wood","default:pine_wood")
blocks.register_furnitures("Aspen","Wood","default:aspen_wood")
blocks.register_furnitures("Jungle","Wood","default:jungle_wood")
blocks.register_furnitures("Acacia","Wood","default:acacia_wood")
blocks.register_furnitures("Dynasty","Wood","blocks:dynasty_wood_block")
blocks.register_furnitures("Copper","","default:copper_block")
if minetest.get_modpath("technic") ~= nil then
blocks.register_furnitures("Wrought","Iron","default:steelblock")
else
blocks.register_furnitures("Steel","","default:steelblock")
end
if minetest.get_modpath("basic_materials") ~= nil then
blocks.register_furnitures("Brass","","basic_materials:brass_block")
end
blocks.register_furnitures("Bronze","","default:bronze_block")
blocks.register_furnitures("Tin","","default:tin_block")
if minetest.get_modpath("xblocks") ~= nil then
blocks.register_furnitures("Acapine","Wood","xblocks:wood_acapine")
blocks.register_furnitures("Aspod","Wood","xblocks:wood_aspod")
blocks.register_furnitures("Acagle","Wood","xblocks:wood_acagle")
blocks.register_furnitures("Junpine","Wood","xblocks:wood_junpine")
blocks.register_furnitures("Oak","Bark","xblocks:bark_tree")
blocks.register_furnitures("Jungle","Bark","xblocks:bark_jungle_tree")
blocks.register_furnitures("Aspen","Bark","xblocks:bark_aspen_tree")
blocks.register_furnitures("Pine","Bark","xblocks:bark_pine_tree")
blocks.register_furnitures("Acacia","Bark","xblocks:bark_acacia_tree")
end
if minetest.get_modpath("moreblocks") ~= nil then
blocks.register_furnitures("Stone","Tile","moreblocks:stone_tile")
end
if minetest.get_modpath("building_blocks") ~= nil then
blocks.register_furnitures("Hardwood","","building_blocks:hardwood")
end
minetest.register_node(":blocks:blue_stylish_bricks",{
description = "Blue Stylish Bricks",
tiles = {"blocks_sea_blue_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:sky_blue_stylish_bricks",{
description = "Sky Blue Stylish Bricks",
tiles = {"blocks_blue_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:cyan_stylish_bricks",{
description = "Cyan Stylish Bricks",
tiles = {"blocks_cyan_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:red_stylish_bricks",{
description = "Red Stylish Bricks",
tiles = {"blocks_red_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:green_stylish_bricks",{
description = "Green Stylish Bricks",
tiles = {"blocks_green_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:gold_stylish_bricks",{
description = "Gold Stylish Bricks",
tiles = {"blocks_gold_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:black_stylish_bricks",{
description = "Black Stylish Bricks",
tiles = {"blocks_black_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:orange_stylish_bricks",{
description = "Orange Stylish Bricks",
tiles = {"blocks_orange_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:violet_stylish_bricks",{
description = "Violet Stylish Bricks",
tiles = {"blocks_purple_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:magenta_stylish_bricks",{
description = "Magenta Stylish Bricks",
tiles = {"blocks_magenta_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:silver_stylish_bricks",{
description = "Silver Stylish Bricks",
tiles = {"blocks_silver_stylish_bricks.png"},
groups = {cracky = 2, stylish_brick = 1}
})
minetest.register_node(":blocks:surprise_box",{
description = "Surprise Box",
tiles = {"blocks_surprise_box.png","blocks_surprise_box.png","blocks_surprise_box_side.png"},
groups = {oddly_breakable_by_hand = 3, cracky = 3, snappy = 3, choppy = 3,crumbly=3},
drop = {
max_items = 1,
items = {
{
items = {"default:steel_ingot 2","default:coal_lump 8","default:tin_ingot 5"},
rarity = 5
},
{
items = {"blocks:bioplastic_block 5"},
rarity = 50
},
{
items = {"blocks:bioplastic_bricks 15"},
rarity = 100
},
{
items = {"default:tree 99"},
rarity = 20
},
{
items = {"default:aspen_tree 99"},
rarity = 20
},
{
items = {"default:jungletree 99"},
rarity = 20
},
{
items = {"default:acacia_tree 99"},
rarity = 20
},
{
items = {"default:gold_ingot 5"},
rarity = 45
},
{
items = {"technic:brass_ingot 17"},
rarity = 45
},
{
items = {"default:diamond 1"},
rarity = 45
},
{
items = {"default:mese_crystal 8"},
rarity = 45
},
{
items = {"default:diamond 8"},
rarity = 300
},
{
items = {"blocks:mythril_ingot 2"},
rarity = 300
},
{
items = {"default:diamond 16"},
rarity = 666
},
{
items = {"technic:stainless_steel 16"},
rarity = 666
},
{
items = {"technic:chromium_ingot 24"},
rarity = 666
},
{
items = {"blocks:adamant_nugget_shard 8"},
rarity = 666
},
{
items = {"blocks:mythril_ingot 18"},
rarity = 666
},
{
items = {"blocks:mythril_block 2"},
rarity = 666
},
{
items = {"blocks:adamant_nugget_shard 8"},
rarity = 1024
},
{
items = {"blocks:adamant_nugget 2"},
rarity = 1024
},
{
items = {"blocks:adamant_nugget_shard 8"},
rarity = 4096
},
{
items = {"blocks:adamant_nugget 2"},
rarity = 4096
},
{
max_items = 1,
items = {"blocks:mythril_multitool","blocks:mythril_block 5"},
rarity = 1600
},
{
items= {"blocks:adamant_block 4"},
rarity = 2**28
},
{
items= {"blocks:adamant_mt"},
rarity = 2**32
},
{
items= {"blocks:adamant_block"},
rarity = 8192
},
}
}
})
local wood_types = {
{"default:wood","Apple Wood"},
{"default:junglewood","Jungle Wood"},
{"default:aspen_wood","Aspen Wood"},
{"default:pine_wood","Pine Wood"},
{"default:acacia_wood","Acacia Wood"}
}
local tree_types = {
{"default:tree","Apple Tree"},
{"default:jungletree","Jungle Tree"},
{"default:aspen_tree","Aspen Tree"},
{"default:pine_tree","Pine Tree"},
{"default:acacia_tree","Acacia Tree"}
}
local metals = {
{"default:steel_ingot","Wrought Iron Ingot"},
{"default:copper_ingot","Copper Ingot"},
{"default:tin_ingot","Tin Ingot"},
{"default:gold_ingot","Gold Ingot"},
{"default:mese_crystal","Mese Crystal"},
{"default:bronze_ingot","Bronze Ingot"},
{"default:diamond","Diamond"},
{"default:coal_lump","Coal Lump"},
{"blocks:opal","Opal"},
{"blocks:jade","Jade"},
{"blocks:mythril_ingot","Mythril Ingot"},
{"blocks:adamant_ingot","Adamant Ingot"},
{"blocks:nickel_ingot","Nickel Ingot"},
{"blocks:aluminum_ingot","Aluminum Ingot"},
{"blocks:aluminum_bronze_ingot","Aluminum Bronze Ingot"},
{"blocks:cupronickel_ingot","Cupronickel Ingot"}
}
for _,data in pairs(wood_types) do
minetest.override_item(data[1],{description=data[2],stack_max=10000})
end
for _,data in pairs(tree_types) do
minetest.override_item(data[1],{description=data[2],stack_max=10000})
end
for _,data in pairs(metals) do
minetest.override_item(data[1],{
description = data[2],
stack_max = 10000,
})
end
minetest.override_item("default:stone",{stack_max = 10000})
minetest.override_item("default:stone_block",{stack_max = 10000})
minetest.override_item("default:stonebrick",{stack_max = 10000})
minetest.override_item("default:clay",{stack_max = 10000})
minetest.override_item("default:glass",{stack_max = 10000})
minetest.override_item("default:cobble",{stack_max = 10000})
minetest.override_item("default:desert_cobble",{stack_max = 10000})
minetest.override_item("default:desert_stone",{stack_max = 10000})
minetest.override_item("default:dirt",{stack_max = 10000})
minetest.override_item("default:sapling",{stack_max = 10000})
minetest.override_item("default:aspen_sapling",{stack_max = 10000})
minetest.override_item("blocks:marble",{stack_max=10000})
minetest.override_item("blocks:marble_bricks",{stack_max=10000})
minetest.override_item("blocks:polished_marble",{stack_max=10000})
minetest.override_item("blocks:chiseled_marble",{stack_max=10000})
minetest.override_item("blocks:basalt",{stack_max=10000})
minetest.override_item("blocks:basalt_bricks",{stack_max=10000})
minetest.override_item("blocks:polished_basalt",{stack_max=10000})
minetest.override_item("blocks:chiseled_basalt",{stack_max=10000})
if minetest.get_modpath("technic") then
minetest.override_item("technic:marble",{stack_max=10000})
minetest.override_item("technic:carbon_steel_ingot",{stack_max=10000})
minetest.override_item("technic:cast_iron_ingot",{stack_max=10000})
minetest.override_item("technic:zinc_ingot",{stack_max=10000})
minetest.override_item("technic:lead_ingot",{stack_max=10000})
minetest.override_item("technic:chromium_ingot",{stack_max=10000})
minetest.override_item("technic:granite",{stack_max=10000})
minetest.override_item("moretrees:rubber_tree_trunk",{stack_max = 10000})
minetest.override_item("moretrees:rubber_tree_leaves",{stack_max = 10000})
end
minetest.override_item("default:clay_lump",{stack_max = 10000})
minetest.override_item("default:gravel",{stack_max = 10000})
minetest.override_item("default:sand",{stack_max = 10000})
minetest.override_item("default:stone",{stack_max = 10000})
minetest.override_item("default:torch",{stack_max = 10000})
minetest.override_item("default:desert_sand",{stack_max = 10000})
minetest.override_item("default:silver_sand",{stack_max = 10000})
minetest.override_item("default:clay_brick",{stack_max = 10000})
minetest.override_item("default:stick",{stack_max = 10000})
minetest.override_item("default:paper",{stack_max = 10000})
minetest.override_item("farming:cotton",{stack_max = 10000})
if minetest.get_modpath("moreblocks") then
minetest.register_alias("moreblocks:stair_cobble","stairs:stair_cobble")
minetest.register_alias("moreblocks:stair_wood","stairs:stair_wood")
minetest.register_alias("moreblocks:slab_cobble","stairs:slab_cobble")
minetest.register_alias("moreblocks:slab_wood","stairs:slab_wood")
minetest.override_item("moreblocks:cobble_compressed",{stack_max=10000})
end
|
KVL = {
[1] = {
type = "collecting",
coords = vector3(707.0196, -960.233, 30.395),
--Items = {
-- [1] = {
-- name = "yun",
-- count = 1
-- },
--}
},
[2] = {
type = "processing", -- Yün İşleme Kısmı
coords = vector3(712.4254, -959.450, 30.395),
--Items = {
-- [1] = {
-- name = "islenmis_yun",
-- count = 1
-- }
--},
--ReqItems = {
-- [1] = {
-- name = "yun",
-- count = 2
--}
--}
},
[3] = {
type = "fabric", -- Kumaş Üretme
coords = vector3(707.0533, -966.899, 30.412),
},
[4] = {
type = "gomlekdikme", -- Gömlek Dikme
coords = vector3(713.2622, -972.247, 30.395),
-- Items = {
-- [1] = {
-- name = "gomlek",
-- count = 1
-- }
-- },
--ReqItems = {
-- [1] = {
-- name = "gomlek_kumasi",
-- count = 1
-- }
--}
},
[5] = {
type = "tshirtdikme", -- Tshirt Dikme
coords = vector3(716.4606, -961.597, 30.395),
--Items = {
-- [1] = {
-- name = "tshirt",
-- count = 1
-- }
-- },
--ReqItems = {
-- [1] = {
-- name = "tshirt_kumasi",
-- count = 1
-- }
--},
},
[6] = {
type = "pantolondikme", -- Pantolon Dikme
coords = vector3(713.2764, -967.849, 30.395),
--Items = {
-- [1] = {
-- name = "pantolon",
-- count = 1
-- }
-- },
-- ReqItems = {
-- [1] = {
-- name = "pantolon_kumasi",
-- count = 1
--}
--}
},
}
Config = {}
Config.NPCEnable = true -- npc olup olmayacagı
Config.NPCHash = 68070371 -- npc hash kodu
Config.NPCDealer = { x = 719.0637, y = -992.150, z = 22.949, h = 344.06 }
Config.NPCText = { x = 719.0637, y = -992.150, z = 24.849 }
|
-- Echo that the test is starting
mt.echo("*** begin test-28 - Subject:-Header too long")
-- start the filter
mt.startfilter("./mailheadercheck", "--socket", "inet:40000@127.0.0.1")
mt.sleep(2)
-- try to connect to it
conn = mt.connect("inet:40000@127.0.0.1")
if conn == nil then
error "mt.connect() failed"
end
-- send envelope macros and sender data
-- mt.helo() is called implicitly
mt.macro(conn, SMFIC_MAIL, "i", "test-id")
if mt.mailfrom(conn, "mailer-daemon@example.com") ~= nil then
error "mt.mailfrom() failed"
end
if mt.getreply(conn) ~= SMFIR_CONTINUE then
error "mt.mailfrom() unexpected reply"
end
-- send headers
if mt.header(conn, "From", "\"Test\" <test@example.com>") ~= nil then
error "mt.header(From) failed"
end
if mt.getreply(conn) ~= SMFIR_CONTINUE then
error "mt.header(From) unexpected reply"
end
--if mt.header(conn, "Subject", "this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long") ~= nil then
if mt.header(conn, "Subject", "=?UTF-8?B?dGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE=?=\n =?UTF-8?B?Ni1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXM=?=\n =?UTF-8?B?LWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG8=?=\n =?UTF-8?B?bmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWM=?=\n =?UTF-8?B?aGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXM=?=\n =?UTF-8?B?LTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy0=?=\n =?UTF-8?B?dGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXI=?=\n =?UTF-8?B?cy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjA=?=\n =?UTF-8?B?MTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGk=?=\n =?UTF-8?B?cy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWw=?=\n =?UTF-8?B?b25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi0=?=\n =?UTF-8?B?Y2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWk=?=\n =?UTF-8?B?cy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmc=?=\n =?UTF-8?B?LXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGE=?=\n =?UTF-8?B?cnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTI=?=\n =?UTF-8?B?MDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGg=?=\n =?UTF-8?B?aXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy0=?=\n =?UTF-8?B?bG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTY=?=\n =?UTF-8?B?LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy0=?=\n =?UTF-8?B?aXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb24=?=\n =?UTF-8?B?Zy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2g=?=\n =?UTF-8?B?YXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0=?=\n =?UTF-8?B?MjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXQ=?=\n =?UTF-8?B?aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnM=?=\n =?UTF-8?B?LWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE=?=\n =?UTF-8?B?Ni1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXM=?=\n =?UTF-8?B?LWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG8=?=\n =?UTF-8?B?bmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWM=?=\n =?UTF-8?B?aGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXM=?=\n =?UTF-8?B?LTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy0=?=\n =?UTF-8?B?dGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXI=?=\n =?UTF-8?B?cy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjA=?=\n =?UTF-8?B?MTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGk=?=\n =?UTF-8?B?cy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWw=?=\n =?UTF-8?B?b25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi0=?=\n =?UTF-8?B?Y2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWk=?=\n =?UTF-8?B?cy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmc=?=\n =?UTF-8?B?LXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGE=?=\n =?UTF-8?B?cnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTI=?=\n =?UTF-8?B?MDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGg=?=\n =?UTF-8?B?aXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy0=?=\n =?UTF-8?B?bG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTY=?=\n =?UTF-8?B?LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy0=?=\n =?UTF-8?B?aXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb24=?=\n =?UTF-8?B?Zy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2g=?=\n =?UTF-8?B?YXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0=?=\n =?UTF-8?B?MjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXQ=?=\n =?UTF-8?B?aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnM=?=\n =?UTF-8?B?LWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE=?=\n =?UTF-8?B?Ni1jaGFycy1sb25n?=") ~= nil then
error "mt.header(Subject) failed"
end
if mt.getreply(conn) ~= SMFIR_CONTINUE then
error "mt.header(Subject) unexpected reply"
end
if mt.header(conn, "Date", "123") ~= nil then
error "mt.header(Date) failed"
end
if mt.getreply(conn) ~= SMFIR_CONTINUE then
error "mt.header(Date) unexpected reply"
end
-- send EOH
if mt.eoh(conn) ~= nil then
error "mt.eoh() failed"
end
if mt.getreply(conn) ~= SMFIR_REPLYCODE then
error "mt.eoh() unexpected reply"
end
-- wrap it up!
mt.disconnect(conn)
|
include "./vendor/premake/premake_customization/solution_items.lua"
workspace "Idxhook"
architecture "x64"
startproject "Idxhook"
configurations
{
"Debug",
"Release",
"Dist"
}
solution_items
{
".editorconfig"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Include directories relative to root folder (solution directory)
IncludeDir = {}
IncludeDir["ImGui"] = "%{wks.location}/Idxhook/vendor/imgui"
IncludeDir["minhook"] = "%{wks.location}/Idxhook/vendor/minhook/include"
group "Core"
include "Idxhook"
group ""
group "Dependencies"
include "vendor/premake"
include "Idxhook/vendor/imgui"
include "Idxhook/vendor/minhook"
group ""
|
local binfile = require("binfile")
local binaryWriter = {}
binaryWriter._MT = {}
binaryWriter._MT.__index = {}
-- Add reading methods from binfile
for name, func in pairs(binfile) do
if name:match("^write") then
binaryWriter._MT.__index[name] = func
end
end
function binaryWriter._MT.__index:flush()
if self._fh and #self._unwritten > 0 then
self._fh:write(table.concat(self._unwritten))
self._unwritten = {}
end
end
function binaryWriter._MT.__index:close()
self:flush()
if self._fh then
self._fh:close()
end
end
function binaryWriter._MT.__index:getString()
return table.concat(self._unwritten)
end
function binaryWriter._MT.__index:write(s)
table.insert(self._unwritten, s)
self._unwrittenBytes = self._unwrittenBytes + #s
if self._fh and self._unwrittenBytes > self._unwrittenMaxSize then
self:flush()
end
end
function binaryWriter.create(fh, unwrittenMaxSize)
local writer = {
_type = "binary_writer"
}
writer._fh = fh
writer._unwrittenMaxSize = unwrittenMaxSize or 4096
writer._unwrittenBytes = 0
writer._unwritten = {}
return setmetatable(writer, binaryWriter._MT)
end
setmetatable(binaryWriter, {
__call = function(self, ...)
return binaryWriter.create(...)
end
})
return binaryWriter
|
-- This file is part of the LrMediaWiki project and distributed under the terms
-- of the MIT license (see LICENSE.txt file in the project root directory or
-- [0]). See [1] for more information about LrMediaWiki.
--
-- Copyright (C) 2015 by the LrMediaWiki team (see CREDITS.txt file in the
-- project root directory or [2])
--
-- [0] <https://raw.githubusercontent.com/robinkrahl/LrMediaWiki/master/LICENSE.txt>
-- [1] <https://commons.wikimedia.org/wiki/Commons:LrMediaWiki>
-- [2] <https://raw.githubusercontent.com/robinkrahl/LrMediaWiki/master/CREDITS.txt>
-- Code status:
-- doc: missing
-- i18n: complete
local LrDialogs = import 'LrDialogs'
local LrTasks = import 'LrTasks'
local MediaWikiApi = require 'MediaWikiApi'
local MediaWikiUtils = require 'MediaWikiUtils'
if MediaWikiUtils.getCheckVersion() then
LrTasks.startAsyncTask(function()
local currentVersion = MediaWikiApi.getCurrentPluginVersion()
if currentVersion ~= nil then
MediaWikiUtils.trace('Current version of LrMediaWiki is: ' .. currentVersion)
if currentVersion ~= 'v' .. MediaWikiUtils.getVersionString() then
-- new version available!
LrDialogs.message(LOC '$$$/LrMediaWiki/Init/Version/Message=New version available', LOC('$$$/LrMediaWiki/Init/Version/Info=Please update to LrMediaWiki ^1.', currentVersion), 'info')
end
end
end)
end
|
local CBM = CALLBACK_MANAGER
local CreateString = ZO_CreateStringId
local PSBT_EVENTS = PSBT.EVENTS
local PSBT_STRINGS = PSBT.STRINGS
--[[
FALL_DAMAGE = 'SI_PSBT_EVENT_FALL_DAMAGE',
CANNOT_SEE = 'SI_PSBT_EVENT_CANNOT_SEE',
DAMAGE_CRIT = 'SI_PSBT_EVENT_DAMAGE_CRIT',
DAMAGE = 'SI_PSBT_EVENT_DAMAGE',
HEALING_CRIT = 'SI_PSBT_EVENT_HEAL_CRIT',
HEALING = 'SI_PSBT_EVENT_HEAL',
KILLING_BLOW = 'SI_PSBT_EVENT_KILLING_BLOW',
FALLING = 'SI_PSBT_EVENT_FALLING',
INTERCEPTED = 'SI_PSBT_EVENT_INTERCEPTED',
BUSY = 'SI_PSBT_EVENT_BUSY',
IMMUNE = 'SI_PSBT_EVENT_IMMUNE',
INTERRUPT = 'SI_PSBT_EVENT_INTERRUPT',
ULTIMATE_GAIN = 'SI_PSBT_EVENT_ULTIMATE_GAIN',
ULTIMATE_READY = 'SI_PSBT_EVENT_ULTIMATE_READY',
LOW_SOMETHING = 'SI_PSBT_EVENT_LOW_SOMETHING',
AURA_GAINED = 'SI_PSBT_EVENT_AURA_GAINED',
AURA_FADES = 'SI_PSBT_EVENT_AURA_FADES',
ENERGIZE = 'SI_PSBT_EVENT_ENERGIZE',
DRAIN = 'SI_PSBT_EVENT_DRAIN',
]]
CBM:RegisterCallback( PSBT_EVENTS.INITIALIZE, function()
print( 'PSBT Locale: EN' )
CreateString( PSBT_STRINGS.FALL_DAMAGE, '<<1>> falling' )
CreateString( PSBT_STRINGS.CANNOT_SEE, 'Can\'t see target' )
CreateString( PSBT_STRINGS.DAMAGE_CRIT, '<<1>>!' )
CreateString( PSBT_STRINGS.DAMAGE, '<<1>>' )
CreateString( PSBT_STRINGS.HEALING_CRIT, '+<<1>>!' )
CreateString( PSBT_STRINGS.HEALING, '+<<1>>' )
CreateString( PSBT_STRINGS.KILLING_BLOW, '|cCC7D5E<<1>>|r died!' )
CreateString( PSBT_STRINGS.FALLING, 'Falling' )
CreateString( PSBT_STRINGS.INTERCEPTED, 'Intercepted' )
CreateString( PSBT_STRINGS.BUSY, 'Busy' )
CreateString( PSBT_STRINGS.IMMUNE, 'Immune' )
CreateString( PSBT_STRINGS.INTERRUPT, 'Interrupt' )
CreateString( PSBT_STRINGS.ULTIMATE_GAIN, '<<1>> Ult' )
CreateString( PSBT_STRINGS.ULTIMATE_READY, 'Ultimate ready!' )
CreateString( PSBT_STRINGS.LOW_SOMETHING, '<<1>> low! (<<2>>)' )
CreateString( PSBT_STRINGS.AURA_GAINED, '<<1>> gained' )
CreateString( PSBT_STRINGS.AURA_FADES, '<<1>> fades' )
CreateString( PSBT_STRINGS.ENERGIZE, '+<<1>> (<<2>>)' )
CreateString( PSBT_STRINGS.DRAIN, '-<<1>> (<<2>>)' )
-- options and stuff
CreateString( PSBT_STRINGS.HEADER_GENERAL, 'General' )
CreateString( PSBT_STRINGS.HEADER_MODULES, 'Modules' )
CreateString( PSBT_STRINGS.HEADER_COLORS, 'Colors' )
CreateString( PSBT_STRINGS.HEADER_COLORS, 'Colors' )
CreateString( PSBT_STRINGS.HEADER_NORMAL_FONT, 'Normal Font' )
CreateString( PSBT_STRINGS.HEADER_STICKY_FONT, 'Sticky Font' )
-- fonts
CreateString( PSBT_STRINGS.FONT_FACE, 'Face' )
CreateString( PSBT_STRINGS.FONT_SIZE, 'Size' )
CreateString( PSBT_STRINGS.FONT_DECORATION, 'Decoration' )
-- colors
CreateString( PSBT_STRINGS.COLOR_HEALING, 'Healing Color' )
CreateString( PSBT_STRINGS.COLOR_DAMAGE, 'Damage Color' )
CreateString( PSBT_STRINGS.COLOR_NORMAL, 'Normal Color' )
-- buttons
CreateString( PSBT_STRINGS.BTN_EDIT_LAYOUT, 'Edit Layout' )
CreateString( PSBT_STRINGS.BTN_DEMO, 'Demo' )
-- modules
CreateString( PSBT_STRINGS.MODULE_DEBUG, 'Debug' )
CreateString( PSBT_STRINGS.MODULE_COOLDOWNS,'Cooldowns' )
CreateString( PSBT_STRINGS.MODULE_COMBAT, 'Combat' )
CreateString( PSBT_STRINGS.MODULE_AURAS, 'Auras' )
CreateString( PSBT_STRINGS.MODULE_XP, 'Experience' )
CreateString( PSBT_STRINGS.MODULE_LOW, 'Low Warnings' )
CreateString( PSBT_STRINGS.MODULE_ULTIMATE, 'Ultimate' )
CreateString( PSBT_STRINGS.MODULE_SKILLS, 'Skills' )
-- areas
CreateString( PSBT_STRINGS.AREA_INCOMING, 'Incoming' )
CreateString( PSBT_STRINGS.AREA_OUTGOING, 'Outgoing' )
CreateString( PSBT_STRINGS.AREA_STATIC, 'Static' )
CreateString( PSBT_STRINGS.AREA_NOTIFICATION, 'Notification' )
-- area scroll settings
CreateString( PSBT_STRINGS.SCROLL_ARC, 'Arc' )
CreateString( PSBT_STRINGS.SCROLL_ICON_POS, 'Icon Position' )
CreateString( PSBT_STRINGS.SCROLL_DIRECTION,'Direction' )
end )
|
DefineClass.MysteryBase = { --data holder for mysteries
__parents = {"InitDone"},
city = false,
scenario_name = false,
seq_player = false,
display_name = "",
rollover_text = "",
challenge_mod = 0,
--mystery resource properties
resource_display_name = T{8064, "Mystery Resource"},
resource_display_icon = "UI/Icons/Buildings/res_mystery_resource.tga",
resource_tag_icon = "UI/Icons/res_mystery_resource.tga",
resource_unit_amount = const.ResourceScale,
resource_color = RGB(0, 255, 0),
resource_entity = "ResourceMystery",
resource_description = T{8065, "Mystery Resource Description"},
depot_display_name = T{8112, --[[BuildingTemplate StorageMysteryResource display_name]] "Mystery Depot"},
depot_display_name_pl = T{8112, --[[BuildingTemplate StorageMysteryResource display_name_pl]] "Mystery Depot"},
depot_description = T{8113, --[[BuildingTemplate StorageMysteryResource description]] "It's very mysterious."},
order_pos = 0,
dlc = false,
}
local resource_props_helper = {"resource_display_name", "display_name",
"resource_display_icon", "display_icon",
"resource_unit_amount", "unit_amount",
"resource_color", "color",
"resource_entity", "entity",
"resource_description", "description", }
function MysteryBase:ApplyMysteryResourceProperties()
local r_desc = Resources.MysteryResource
for i = 1, #resource_props_helper, 2 do
r_desc[resource_props_helper[i + 1]] = self[resource_props_helper[i]]
end
const.TagLookupTable["icon_MysteryResource"] = string.format("<image %s 1300>", self.resource_tag_icon)
const.TagLookupTable["icon_MysteryResource_small"] = string.format("<image %s 800>", self.resource_tag_icon)
CalcSingleResGroupEntity(r_desc)
end
function MysteryBase:Init()
self.city = self.city or UICity
self.city:SetMystery(self)
--init mystery resource
self:ApplyMysteryResourceProperties()
--init sequence player
if self.scenario_name then
local seq_list = DataInstances.Scenario[self.scenario_name]
if not seq_list then
printf("Mystery %s references missing scenario %s", self.class, self.scenario_name)
return
end
assert(seq_list, "Sequence, " .. self.scenario_name .. " not found!")
self.seq_player = CreateSequenceListPlayer(seq_list)
self.seq_player:AutostartSequences()
else
print("Mystery, " .. self.class .. ", has no scenario set (sequence action)!")
end
end
function City:SelectMystery()
local mystery = g_CurrentMissionParams.idMystery or "none"
if not mapdata.GameLogic
or not mapdata.StartMystery
or mapdata.MapType == "system"
then
return
end
if mystery == "random" then
local mysteries = ClassDescendantsList("MysteryBase")
local filtered = {}
local played_mysteries = AccountStorage.PlayedMysteries
for i = #mysteries, 1, -1 do
local name = mysteries[i]
if not Platform.developer and not IsDlcAvailable(g_Classes[name].dlc) then
table.remove(mysteries, i)
elseif not played_mysteries or not played_mysteries[name] then
filtered[#filtered + 1] = name
end
end
if #filtered > 0 then
mystery = self:TableRand(filtered)
else
mystery = self:TableRand(mysteries)
end
end
if mystery ~= "none" then
self.mystery_id = mystery
end
end
-- fixup for older savegames
function OnMsg.LoadGame()
if UICity.mystery then
UICity.mystery_id = UICity.mystery.class
--reload resource pretty desc/name
UICity.mystery:ApplyMysteryResourceProperties()
end
end
function OnMsg.Autorun()
if UICity and UICity.mystery then
--so script reload doesnt load up defaults from game const
UICity.mystery:ApplyMysteryResourceProperties()
end
end
function City:InitMystery()
if self.mystery_id ~= "" then
g_Classes[self.mystery_id]:new{city = self}
end
Msg("MysteryChosen")
end
function OnMsg.MysteryBegin()
--mark mystery as played
local current_mystery = UICity.mystery
local played_mysteries = AccountStorage.PlayedMysteries or {}
if current_mystery and not played_mysteries[current_mystery.class] then
played_mysteries[current_mystery.class] = true
AccountStorage.PlayedMysteries = played_mysteries
SaveAccountStorage()
end
end
---------------------------------------------------------------------------------------------
function CheatStartMystery(mystery_id)
if not CheatsEnabled() or not UICity or UICity.mystery or not g_Classes[mystery_id] then
print("failed", mystery_id)
return
end
UICity.mystery_id = mystery_id
for i=1,#TechTree do
local field = TechTree[i]
local field_id = field.id
local costs = field.costs or empty_table
local list = UICity.tech_field[field_id] or {}
UICity.tech_field[field_id] = list
for _, tech in ipairs(field) do
if tech.mystery == mystery_id then
local tech_id = tech.id
assert(not UICity.tech_status[tech_id], "Tech already present!")
assert(not field.discoverable, "Discoverable mystery tech?!")
list[#list + 1] = tech_id
UICity.tech_status[tech_id] = {
points = 0,
field = field_id,
}
tech:Initialize(UICity)
end
end
end
UICity:InitMystery()
print("started", mystery_id)
end
function OnMsg.ClassesBuilt()
local actions = {}
ClassDescendantsList("MysteryBase", function (name, class)
local scenario = class.scenario_name and (" - " .. class.scenario_name) or ""
actions["StartMystery" .. name] = {
description = T{8066, "Start mystery <mystery> (<scenario>)", mystery = class.display_name, },
mode = "Game",
menu = "Cheats/[05]Start Mystery/" .. _InternalTranslate(class.display_name) .. scenario,
action = function()
CheatStartMystery(name)
end,
}
end)
UserActions.AddActions(actions)
end
|
local registers = require(script.Parent.Registers)
local event = script.Parent.Events.Cycle
local internal = {
cycleCount = 0,
interrupt = false,
previousInterrupt = false
}
function internal:Cycle()
self.cycleCount += 1
event:Fire()
self.previousInterrupt = self.interrupt
self.interrupt = registers.triggerNmi or (registers.triggerIRQ and not registers.disableInterruptFlag)
end
function internal:ResetCycle()
self.cycleCount = 0
end
return internal
|
if SERVER then
AddCSLuaFile("sitanywhere/client/sit.lua")
AddCSLuaFile("sitanywhere/ground_sit.lua")
include("sitanywhere/server/sit.lua")
include("sitanywhere/server/unstuck.lua")
include("sitanywhere/ground_sit.lua")
else
include("sitanywhere/client/sit.lua")
include("sitanywhere/ground_sit.lua")
end
|
local cameramanager =
{
Properties =
{
InitialCamera = { default = EntityId(), },
InitialCameraTag = { default = "PlayerCamera" },
PlayerCameraTag = { default = "PlayerCamera" },
FlyCamTag = { default = "FlyCam" },
ActiveCamTag = { default = "ActiveCamera", description = "The tag that's used and applied at runtime to identify the active camera." },
},
}
function cameramanager:OnActivate()
self.activateEventId = GameplayNotificationId(self.entityId, "ActivateCameraEvent", "float");
self.activateHandler = GameplayNotificationBus.Connect(self, self.activateEventId);
self.pushCameraSettingsEventId = GameplayNotificationId(self.entityId, "PushCameraSettings", "float");
self.pushCameraSettingsHandler = GameplayNotificationBus.Connect(self, self.pushCameraSettingsEventId);
self.popCameraSettingsEventId = GameplayNotificationId(self.entityId, "PopCameraSettings", "float");
self.popCameraSettingsHandler = GameplayNotificationBus.Connect(self, self.popCameraSettingsEventId);
self.toggleFlyCamEventId = GameplayNotificationId(self.entityId, "ToggleFlyCam", "float");
self.toggleFlyCamHandler = GameplayNotificationBus.Connect(self, self.toggleFlyCamEventId);
self.activeCamTagCrc = Crc32(self.Properties.ActiveCamTag);
-- We can't set the initial camera here because there's no gaurantee that a camera won't
-- be initialised AFTER the camera manager and override what we've set here. As a result
-- we need to join the tick bus so we can set the initial camera on the first tick and
-- then disconnect from the tick bus (since there shouldn't be anything that we need to
-- do every frame).
self.tickHandler = TickBus.Connect(self);
end
function cameramanager:OnDeactivate()
if (self.cameraSettingsHandler ~= nil) then
self.cameraSettingsHandler:Disconnect();
self.cameraSettingsHandler = nil;
end
if (self.activateHandler ~= nil) then
self.activateHandler:Disconnect();
self.activateHandler = nil;
end
end
function cameramanager:OnTick(deltaTime, timePoint)
local startingCam = self.Properties.InitialCamera;
if (not startingCam:IsValid()) then
-- TODO: Change this to a 'Warning()'.
Debug.Log("Camera Manager: No initial camera has been set - finding and using the camera tagged with " .. self.Properties.InitialCameraTag .. " instead.");
startingCam = TagGlobalRequestBus.Event.RequestTaggedEntities(Crc32(self.Properties.InitialCameraTag));
-- If we couldn't find a camera with the fallback tag then we can't reliably assume
-- which camera became the active one.
if (not startingCam:IsValid()) then
-- TODO: Change this to an 'Assert()'.
Debug.Log("Camera Manager: No initial camera could be found.");
end
end
self.playerCameraId = TagGlobalRequestBus.Event.RequestTaggedEntities(Crc32(self.Properties.PlayerCameraTag));
self.playerCameraSettingsEventId = GameplayNotificationId(self.playerCameraId, "CameraSettings", "float");
self.flyCamId = TagGlobalRequestBus.Event.RequestTaggedEntities(Crc32(self.Properties.FlyCamTag));
self.flyCamEnableEventId = GameplayNotificationId(self.flyCamId, "EnableFlyCam", "float");
self.flyCamActive = false;
self.currentSettingsName = "";
self:UpdatePlayerCameraSettings();
self:ActivateCam(startingCam);
-- This function is a work-around because we can't disconnect the tick handler directly
-- inside the 'OnTick()' function, but we can inside another function; apparently, even
-- if that function is called FROM the 'OnTick()' function.
self:StopTicking();
end
function cameramanager:StopTicking()
self.tickHandler:Disconnect();
self.tickHandler = nil;
end
function cameramanager:ToggleFlyCam()
if (self.flyCamActive) then
-- disable fly cam
GameplayNotificationBus.Event.OnEventBegin(self.flyCamEnableEventId, false);
self.flyCamActive = false;
-- activate previous cam
self:ActivateCam(self.previousActiveCamera);
else
-- remember current active cam
self.previousActiveCamera = self.activeCamera;
-- move fly cam to where active cam is
local cameraTm = TransformBus.Event.GetWorldTM(self.previousActiveCamera);
TransformBus.Event.SetWorldTM(self.flyCamId, cameraTm);
-- enable fly cam
GameplayNotificationBus.Event.OnEventBegin(self.flyCamEnableEventId, true);
-- activate fly cam
self:ActivateCam(self.flyCamId);
self.flyCamActive = true;
end
end
function cameramanager:ActivateCam(camToActivate)
if (self.flyCamActive) then
-- activating a camera while in fly cam means we need to change the camera to which we return once we exit fly cam
self.previousActiveCamera = camToActivate;
else
local c1Tags = TagComponentRequestBus.Event.AddTag(camToActivate, self.activeCamTagCrc);
local camToDeactivate = TagGlobalRequestBus.Event.RequestTaggedEntities(self.activeCamTagCrc);
if (camToDeactivate ~= nil) then
local c2Tags = TagComponentRequestBus.Event.RemoveTag(camToDeactivate, self.activeCamTagCrc);
end
self.activeCamera = camToActivate;
--Debug.Log("Activating camera: " .. tostring(camToActivate));
CameraRequestBus.Event.MakeActiveView(camToActivate);
end
end
function cameramanager:UpdatePlayerCameraSettings()
local activeSettings = CameraSettingsComponentRequestsBus.Event.GetActiveSettings(self.entityId);
if (self.currentSettingsName == "" or self.currentSettingsName ~= activeSettings.Name) then
-- camera mode has changed, tell the player camera to go to new mode
self.currentSettingsName = activeSettings.Name;
GameplayNotificationBus.Event.OnEventBegin(self.playerCameraSettingsEventId, activeSettings);
end
end
function cameramanager:OnEventBegin(value)
local settingsChanged = false;
if (GameplayNotificationBus.GetCurrentBusId() == self.activateEventId) then
self:ActivateCam(value);
elseif (GameplayNotificationBus.GetCurrentBusId() == self.pushCameraSettingsEventId) then
CameraSettingsComponentRequestsBus.Event.PushSettings(self.entityId, value.name, value.entityId);
settingsChanged = true;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.popCameraSettingsEventId) then
CameraSettingsComponentRequestsBus.Event.PopSettings(self.entityId, value.name, value.entityId);
settingsChanged = true;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.toggleFlyCamEventId) then
self:ToggleFlyCam();
end
if (settingsChanged) then
self:UpdatePlayerCameraSettings();
end
end
return cameramanager;
|
local function DumpApiList(apiType)
local apiTable = APIDocumentation:GetAPITableByTypeName(apiType)
for i, apiInfo in ipairs(apiTable) do
print(i, apiInfo.Name)
end
end
-- DumpApiList("system")
local function CountKeys(t)
local count = 0
for _ in pairs(t) do
count = count + 1
end
return count
end
local function GetComplexTypeStats()
-- why not use this anyway
local knownTypes = CreateFromMixins(Wowpedia.basicTypes, Wowpedia.complexTypes)
local uniqueTypes, missingTypes = {}, {}
local referencedTypes = {}
for _, field in ipairs(APIDocumentation.fields) do
-- find unique types
if not Wowpedia.basicTypes[field.Type] then
uniqueTypes[field.Type] = true
end
-- find missing types
if not knownTypes[field.Type] then
missingTypes[field.Type] = true
end
-- find amount of times types are referenced
local parent = field.Function or field.Event or field.Table
if not Wowpedia.basicTypes[field.Type] and parent.Type ~= "Enumeration" then
referencedTypes[field.Type] = (referencedTypes[field.Type] or 0) + 1
end
end
print("# undocumented types:")
for name in pairs(missingTypes) do
print(name)
end
print("\n# referenced types:")
for name, amount in pairs(referencedTypes) do
if amount > 1 then
print(amount, name)
end
end
-- huh this is confusing
print("\namount of unique complex types (via Fields):", CountKeys(uniqueTypes)) -- 285
print("amount of unique complex types (via Tables):", CountKeys(Wowpedia.complexTypes)) -- 364
print("amount of unique referenced types (via Fields):", CountKeys(referencedTypes)) -- 237
print("amount of unknown types (via Fields):", CountKeys(missingTypes)) -- 4
end
-- GetComplexTypeStats()
APIDocumentation:HandleSlashCommand("stats")
|
local Unity = require 'unity.Unity'
local GameObject = Unity.GameObject
local ListView = {}
function ListView:Awake()
local go = self:FindGameObject("Content")
if go then
self.content = go.transform
else
self.content = self.transform
end
self.prefabItem = self:FindGameObject('PrefabItem')
end
function ListView:SetConent(list)
for i, v in ipairs(list) do
local go = GameObject.Instantiate(self.prefabItem)
go.transform:SetParent(self.content, false)
local t = Unity.Lua.GetLBT(go)
if t.OnItemCreated then
t:OnItemCreated(v)
end
end
end
function ListView:Add(item)
local go = GameObject.Instantiate(self.prefabItem)
go.transform:SetParent(self.content, false)
local t = Unity.Lua.GetLBT(go)
if t.OnItemCreated then
t:OnItemCreated(item)
end
end
return ListView
|
loadfile("spells/reflection.lua",nil,_ENV)()
local function load_noita_symbols(path_to_data, gun_actions)
-- get actions & 'ConfigGunActionInfo_Init' & ConfigGunShotEffects_Init
gun_actions_base_path = path_to_data .. '\\scripts\\gun\\';
-- enums from data/script/gun.lua
ACTION_DRAW_RELOAD_TIME_INCREASE = 0
ACTION_MANA_DRAIN_DEFAULT = 10
ACTION_UNIDENTIFIED_SPRITE_DEFAULT = "data/ui_gfx/gun_actions/unidentified.png"
loadfile(gun_actions_base_path .. "gun_enums.lua", nil, _ENV)()
loadfile(gun_actions_base_path .. gun_actions, nil, _ENV)()
loadfile(gun_actions_base_path .. "gunaction_generated.lua", nil, _ENV)()
loadfile(gun_actions_base_path .. "gunshoteffects_generated.lua", nil, _ENV)()
end
local function load_reflection_symbols()
-- Dump function args
draw_actions = function (how_many, instant_reload_if_empty)
function_args.draw_actions = {
how_many = how_many,
instant_reload_if_empty = instant_reload_if_empty
}
end
add_projectile = function ( entity_filename )
function_args.add_projectile = {
entity_filename = entity_filename
}
end
add_projectile_trigger_timer = function ( entity_filename, delay_frames, action_draw_count )
function_args.add_projectile_trigger_timer = {
entity_filename = entity_filename,
delay_frames = delay_frames,
action_draw_count = action_draw_count
}
end
add_projectile_trigger_hit_world = function ( entity_filename, action_draw_count )
function_args.add_projectile_trigger_hit_world = {
entity_filename = entity_filename,
action_draw_count = action_draw_count
}
end
add_projectile_trigger_death = function ( entity_filename, action_draw_count )
function_args.add_projectile_trigger_death = {
entity_filename = entity_filename,
action_draw_count = action_draw_count
}
end
-- math.max hax
local get_true_value = function(...)
local args = {...}
for i,v in ipairs(args) do
if (type(v) == "table") then
if (v.source ~= nil) then
args[i] = v.source.value
else
args[i] = v.value
end
else
args[i] = v
end
end
return args
end
local old_math_amx = math.max
math.max = function (...)
return old_math_amx(table.unpack(get_true_value(...)))
end
-- tables
_c = {}
c = {source = _c}
_shot_effects = {}
shot_effects = {source = _shot_effects}
-- varibles
_current_reload_time = {name = "current_reload_time", modified = false, init_value = 0, value = 0}
current_reload_time = {source = _current_reload_time}
-- args
function_args = {}
end
local function configure_reflection_env()
ConfigGunActionInfo_Init(_c)
ConfigGunShotEffects_Init(_shot_effects)
-- store init value & key in field
-- set metatable for keys
set_reflection_metatable_for_table(c)
set_reflection_metatable_for_table(shot_effects)
set_reflection_metatable_for_varible(current_reload_time)
end
function load_symbols(path_to_data, gun_actions)
load_reflection_symbols()
load_noita_symbols(path_to_data, gun_actions)
configure_reflection_env()
end
function exec_action(index)
local current_action = actions[index]
current_action.action()
return current_action
end
|
require 'objectlua.bootstrap'
require 'objectlua.Class'
require 'objectlua.Object'
|
allowCountdown = false;
videoDelay = false;
function onCreate()
if isStoryMode and not seenCutscene then
videoDelay = true;
end
addCharacterToList('Beast', 'dad');
addCharacterToList('Eggman', 'dad');
addCharacterToList('BOYFRIEND', 'bf');
addCharacterToList('Knucks', 'gf');
precacheImage('screenstatic');
precacheImage('black');
precacheImage('StartScreens/CircleTripleTrouble');
precacheImage('StartScreens/TextTripleTrouble');
makeLuaSprite('black', 'black', 0, 0);
addLuaSprite('black', true);
makeLuaSprite('circle', 'StartScreens/CircleTripleTrouble', 1280, 0);
addLuaSprite('circle', true);
makeLuaSprite('text', 'StartScreens/TextTripleTrouble', -1280, 0);
addLuaSprite('text', true);
setObjectCamera('black', 'hud');
setObjectCamera('circle', 'hud');
setObjectCamera('text', 'hud');
startTime = 0.3;
if videoDelay then
startTime = 9; -- cutscene delay
end
runTimer('flyin', startTime);
runTimer('fadeout', startTime + 2);
runTimer('beginsong', startTime + 3);
end
function onTimerCompleted(tag, loops, loopsLeft)
if tag == 'flyin' then
doTweenX('circlefly', 'circle', 0, 1, 'linear');
doTweenX('textfly', 'text', 0, 1, 'linear');
end
if tag == 'fadeout' then
doTweenAlpha('fadeblack', 'black', 0, 2, 'sineOut');
doTweenAlpha('fadecircle', 'circle', 0, 2, 'sineOut');
doTweenAlpha('fadetext', 'text', 0, 2, 'sineOut')
end
if tag == 'beginsong' then
allowCountdown = true;
startCountdown();
end
end
function onStartCountdown()
if not allowCountdown and isStoryMode and not seenCutscene then --Block the first countdown
startVideo('triple');
return Function_Stop;
end
return Function_Continue;
end
|
--[[
function createGameAccount(account, password)
local a = Account.add(account, password)
outputDebugString("createGameAccount > "..tostring(a))
return not (not a)
end
function changeGamePassword(account, password)
local a = Account(account)
if (a) then
outputDebugString("Successfully changed password for "..tostring(account))
return a:setPassword(password)
end
outputDebugString("Couldn't change password for "..tostring(account))
return false
end
--]]
|
local utils = require "mp.utils"
local datetime = nil
function main()
local thisFolder, _ = utils.split_path(string.gsub(mp.get_property("path"), "/", "\\"))
if (datetime == nil) then
datetime = os.date("%Y%m%d%H%M%S")
end
local destFolder = utils.join_path(thisFolder, datetime)
local fileToMove = string.gsub(mp.get_property("path"), "/", "\\")
local args = {'cmd.exe', '/C', 'md', destFolder ,'&','move', fileToMove, destFolder}
utils.subprocess({args = args, playback_only = false})
mp.commandv('playlist-remove','current')
end
mp.register_script_message("move-file-datetime", main)
|
local path = ...
require(path .. '.Object')
require(path .. '.Class')
require(path .. '.Array')
require(path .. '.String')
require(path .. '.Number')
require(path .. '.Boolean')
require(path .. '.Map')
require(path .. '.Function')
|
object_building_mustafar_terrain_must_rock_smooth_10 = object_building_mustafar_terrain_shared_must_rock_smooth_10:new {
}
ObjectTemplates:addTemplate(object_building_mustafar_terrain_must_rock_smooth_10, "object/building/mustafar/terrain/must_rock_smooth_10.iff")
|
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