content
stringlengths
5
1.05M
require "media" Player = {} function Player:init() -- Defines spaceship start position self.x = WINDOW_W/2 self.y = WINDOW_H - 60 -- Spaceship x velocity. self.dx = 0 -- Spaceship health points. self.hp = 3 -- Spaceship speed local VELOCITY = 300 -- Standart selection of spaceship. Gets altered after spaceship selection screen. local current_ship = 1 self.state = 'flying' self.states = { -- Player movement when in flying state. ['flying'] = function(dt) -- If pressing both keys to move right and left at the same time, stop moving. if love.keyboard.isDown('right', 'd') and love.keyboard.isDown('left', 'a') then self.dx = 0 elseif love.keyboard.isDown('left', 'a') then self.dx = -VELOCITY elseif love.keyboard.isDown('right', 'd') then self.dx = VELOCITY else self.dx = 0 end end } end function Player:render() -- Defines which spaceship will be rendered from the selection screen, then draws it. local ships = {ship.ship1, ship.ship2, ship.ship3} love.graphics.draw(ships[Game:get_ship()], self.x, self.y, 0, 0.5, 0.5) -- Draws damage sprites over the spaceship according to the current health points. local damages_light = {damage_light.ship1, damage_light.ship2, damage_light.ship3} local damages_heavy = {damaged_heavy.ship1, damaged_heavy.ship2, damaged_heavy.ship3} if self.hp == 2 then love.graphics.draw(damages_light[Game:get_ship()], self.x, self.y, 0, 0.5, 0.5) elseif self.hp == 1 then love.graphics.draw(damages_heavy[Game:get_ship()], self.x, self.y, 0, 0.5, 0.5) elseif self.hp == 0 then love.graphics.draw(kill.explosion_one, self.x, self.y) end end function Player:update(dt) -- Updates the player attributes. self.states[self.state](dt) -- Apply X velocity. self.x = self.x + self.dx * dt -- Locks the spaceship inside the window screen. if self.x < 0 then self.x = 0 elseif self.x > WINDOW_W - ship_width then self.x = WINDOW_W - ship_width end -- Changes the game state to the highscore input screen if player health poits reach 0 if self.hp == 0 then sounds['sfx_lose']:play() game_state = 'get_username' end -- Checks if the player has been hit by an enemy projectile. Collision:is_player_hit() end
local songs = { Hearts = "feel", Arrows = "cloud break", Bears = "crystalis", Ducks = "Xuxa fami VRC6", Cats = "Beanmania IIDX", Spooky = "Spooky Scary Chiptunes", Gay = "Mystical Wheelbarrow Journey", Stars = "Shooting Star - faux VRC6 remix", Thonk = "Da Box of Kardboard Too (feat Naoki vs ZigZag) - TaroNuke Remix", } -- retrieve the current VisualTheme from the ThemePrefs system local style = ThemePrefs.Get("VisualTheme") -- use the style to index the songs table (above) -- and get the song associated with this VisualTheme local file = songs[ style ] -- if a song file wasn't defined in the songs table above -- fall back on the song for Hearts as default music -- (this sometimes happens when people are experimenting -- with making their own custom VisualThemes) if not file then file = songs.Hearts end -- annnnnd some EasterEggs if PREFSMAN:GetPreference("EasterEggs") and style ~= "Thonk" then -- 41 days remain until the end of the year. if MonthOfYear()==10 and DayOfMonth()==20 then file = "20" end -- the best way to spread holiday cheer is singing loud for all to hear if MonthOfYear()==11 then file = "HolidayCheer" end end return THEME:GetPathS("", "_common menu music/" .. file)
----------------------------------------------------------------------------------------------------------------------- -- middleclass-extras.lua - v0.8 -- Enrique García ( enrique.garcia.cota [AT] gmail [DOT] com ) - 19 Oct 2009 -- Complementary lib for middleclass ----------------------------------------------------------------------------------------------------------------------- local _path = ({...})[1]:gsub("%.init", "") local _modules = { 'Invoker', 'GetterSetter', 'Branchy', 'Callbacks', 'Apply', 'Beholder', 'Stateful', 'Indexable' } for _,module in ipairs(_modules) do require(_path .. '.' .. module) end
timer = {} timer.path = minetest.get_modpath("timer") timer.modname=minetest.get_current_modname() timer.mod_storage=minetest.get_mod_storage() minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- start loading from "..minetest.get_modpath(minetest.get_current_modname())) -- Load files -- import settingtypes.txt basic_functions.import_settingtype(timer.path .. "/settingtypes.txt") dofile(timer.path .. "/config.lua") -- API dofile(timer.path .. "/chat_commands.lua") dofile(timer.path .. "/register.lua") minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- loaded ")
local N = require "NTest" ("Lua detail tests") N.test('typeerror', function() fail(function() math.abs("") end, "number expected, got string", "string") fail(function() math.abs() end, "number expected, got no value", "no value") end)
-- Contains only id, to test handling of defaults. data:add( { { type = "core.chara", id = "nothing", legacy_id = 9999 } } )
function sql(u, p, d) require "luasql.mysql" local sql_conn = nil local function sql_connect(sql_user, sql_pass, sql_db) env = assert (luasql.mysql()) con = assert (env:connect(sql_db, sql_user, sql_pass)) return con end local function sql_query(query) local r,e = sql_conn:execute(query) return r,e end local function sql_escape(string) return sql_conn:escape(string) end local function sql_query_fetch(query) local r = {} local t = {} local q,e = sql_query(query) if q ~= nil then while q:fetch(t,"a") ~= nil do r[#r+1] = t t = {} end q:close() else print(e) end return r end sql_conn = sql_connect(u, p, d) return { sql_query = sql_query, sql_escape = sql_escape, sql_query_fetch = sql_query_fetch } end
-- UserPreferences: User Preferences "Module" -- Written by AJ Kelly of KKI Labs / Version 2.11-ssc -- (modified slightly for Cerulean Skies 2's disregard of the name of the -- themeinfo variable lol :p) --[[ the first released version was broken. this version aims to be simpler, and therefore work. [changelog] v2.11-ssc Remove EnvUtils references; we have it in sm-ssc. v2.1-ssc sm-ssc version of UserPrefs. We can now assume players have certain functionality, like RageFile:GetError(). v2.1 Added type specific GetUserPref functions. [usage] First, edit PrefPath to match your theme. If you use ThemeInfo, then you shouldn't have to edit this. If you're not using ThemeInfo, then you can replace ".. themeInfo.Name .." with the theme's folder name. ThemeInfo is documented at http://kki.ajworld.net/wiki/ThemeInfo.lua After that's set up, read the docs. ]] local PrefPath = "Save/UserPrefs/" .. THEME:GetThemeDisplayName() .. "/" --[[ begin internal stuff; no need to edit below this line. ]] -- Local internal function to write envs. ___Not for themer use.___ local function WriteEnv(envName, envValue) return setenv(envName, envValue) end function ReadPrefFromFile(name) local f = RageFileUtil.CreateRageFile() local fullFilename = PrefPath .. name .. ".cfg" local option if f:Open(fullFilename, 1) then option = tostring(f:Read()) WriteEnv(name, option) f:destroy() return option else local fError = f:GetError() Trace("[FileUtils] Error reading " .. fullFilename .. ": " .. fError) f:ClearError() f:destroy() return nil end end function WritePrefToFile(name, value) local f = RageFileUtil.CreateRageFile() local fullFilename = PrefPath .. name .. ".cfg" if f:Open(fullFilename, 2) then f:Write(tostring(value)) WriteEnv(name, value) else local fError = f:GetError() Trace("[FileUtils] Error writing to " .. fullFilename .. ": " .. fError) f:ClearError() f:destroy() return false end f:destroy() return true end --[[ end internal functions; still don't edit below this line ]] function GetUserPref(name) return ReadPrefFromFile(name) end function SetUserPref(name, value) return WritePrefToFile(name, value) end --[[ type specific, for when you want to be lazy ]] -- XXX: make set funcs, since I hate dealing with colors and I know -- other themers would too. -- GetUserPrefB: boolean function GetUserPrefB(name) -- this one is a bit trickier. local pref = ReadPrefFromFile(name) if type(pref) == "string" then pref = string.lower(pref) if pref == "true" or cmp == "t" then return true elseif pref == "false" or cmp == "f" then return false else Trace("Error in GetUserPrefB(" .. name .. ") converting from string") return false end elseif type(pref) == "number" then -- both 0 and -1 are false; if you want to change this, -- feel free to remove "or pref == -1". if pref == 0 or pref == -1 then else return true end end end -- GetUserPrefC: color function GetUserPrefC(name) -- XXX: make sure it's grabbing a string that can be turned into a color -- and also possibly handle HSV values too. return color(ReadPrefFromFile(name)) end -- GetUserPrefN: numbers (integers, floats) function GetUserPrefN(name) return tonumber(ReadPrefFromFile(name)) end --[[ Copyright � 2008-2009 AJ Kelly/KKI Labs All rights reserved. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ]]
-- -- Created by IntelliJ IDEA. -- User: alex -- Date: 30/12/2014 -- Time: 21:39 -- To change this template use File | Settings | File Templates. -- classes = { URI = 'Pyro4.core.URI', FLAMEBUILTIN = 'Pyro4.utils.flame.FlameBuiltin', PROXY = 'Pyro4.core.Proxy' }
local namespace = KEYS[1]; local instanceTtl = ARGV[1]; local fixed = instanceTtl == "-1"; local serviceId = ARGV[2]; local instanceId = ARGV[3]; local schema = ARGV[4]; local host = ARGV[5]; local port = ARGV[6]; local weight = ARGV[7]; local ephemeral; if fixed then ephemeral = "false" else ephemeral = "true" end local serviceIdxKey = namespace .. ":svc_idx"; local instanceIdxKey = namespace .. ":svc_itc_idx:" .. serviceId; local instanceKey = namespace .. ":svc_itc:" .. instanceId; local added = redis.call("sadd", instanceIdxKey, instanceId); if added == 1 then redis.call("publish", serviceIdxKey, "register"); redis.call("sadd", serviceIdxKey, serviceId); end local instanceKeys = redis.call("hkeys", instanceKey) if #instanceKeys > 0 then for i, key in ipairs(instanceKeys) do if string.find(key, '_', 1) == 1 and string.find(key, '__', 1) == nil then redis.call("hdel", instanceKey, key); end end end redis.call("hmset", instanceKey, "instanceId", instanceId, "serviceId", serviceId, "schema", schema, "host", host, "port", port, "weight", weight, "ephemeral", ephemeral, unpack(ARGV, 8, #ARGV)); redis.call("publish", instanceKey, "register"); if not fixed then return redis.call("expire", instanceKey, instanceTtl); end return 1;
local wash = { [1] = {ID=1,equipID=0,Level=1,equipPart=2,minAtk=0,maxAtk=0,minDef=2,maxDef=20,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=2,maxMagicCrit=20,minAtkResistance=1,maxAtkResistance=13,minMagicResistance=1,maxMagicResistance=13,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=1,maxHits=13,minHPReply=0,maxHPReply=0,Special=0}, [2] = {ID=2,equipID=0,Level=1,equipPart=3,minAtk=0,maxAtk=0,minDef=1,maxDef=13,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=2,maxAtkCrit=20,minMagicCrit=1,maxMagicCrit=13,minAtkResistance=2,maxAtkResistance=20,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [3] = {ID=3,equipID=0,Level=1,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=3,maxMagic=26,minMagicDef=1,maxMagicDef=13,minHP=39,maxHP=394,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=2,maxBlockRate=20,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [4] = {ID=4,equipID=0,Level=1,equipPart=5,minAtk=3,maxAtk=26,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=2,maxMagicDef=20,minHP=0,maxHP=0,minAtkCrit=1,maxAtkCrit=13,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=2,maxMagicResistance=20,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [5] = {ID=5,equipID=0,Level=1,equipPart=6,minAtk=4,maxAtk=39,minDef=0,maxDef=0,minMagic=4,maxMagic=39,minMagicDef=0,maxMagicDef=0,minHP=26,maxHP=263,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=1,maxBlockRate=13,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=2,maxHits=20,minHPReply=0,maxHPReply=0,Special=0}, [6] = {ID=6,equipID=0,Level=5,equipPart=2,minAtk=0,maxAtk=0,minDef=20,maxDef=197,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=20,maxMagicCrit=197,minAtkResistance=13,maxAtkResistance=131,minMagicResistance=13,maxMagicResistance=131,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=13,maxHits=131,minHPReply=0,maxHPReply=0,Special=0}, [7] = {ID=7,equipID=0,Level=5,equipPart=3,minAtk=0,maxAtk=0,minDef=13,maxDef=131,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=20,maxAtkCrit=197,minMagicCrit=13,maxMagicCrit=131,minAtkResistance=20,maxAtkResistance=197,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [8] = {ID=8,equipID=0,Level=5,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=26,maxMagic=263,minMagicDef=13,maxMagicDef=131,minHP=394,maxHP=3938,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=20,maxBlockRate=197,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [9] = {ID=9,equipID=0,Level=5,equipPart=5,minAtk=26,maxAtk=263,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=20,maxMagicDef=197,minHP=0,maxHP=0,minAtkCrit=13,maxAtkCrit=131,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=20,maxMagicResistance=197,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [10] = {ID=10,equipID=0,Level=5,equipPart=6,minAtk=39,maxAtk=394,minDef=0,maxDef=0,minMagic=39,maxMagic=394,minMagicDef=0,maxMagicDef=0,minHP=263,maxHP=2625,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=13,maxBlockRate=131,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=20,maxHits=197,minHPReply=0,maxHPReply=0,Special=0}, [11] = {ID=11,equipID=0,Level=10,equipPart=2,minAtk=0,maxAtk=0,minDef=37,maxDef=374,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=37,maxMagicCrit=374,minAtkResistance=25,maxAtkResistance=249,minMagicResistance=25,maxMagicResistance=249,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=25,maxHits=249,minHPReply=0,maxHPReply=0,Special=0}, [12] = {ID=12,equipID=0,Level=10,equipPart=3,minAtk=0,maxAtk=0,minDef=25,maxDef=249,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=37,maxAtkCrit=374,minMagicCrit=25,maxMagicCrit=249,minAtkResistance=37,maxAtkResistance=374,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [13] = {ID=13,equipID=0,Level=10,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=50,maxMagic=499,minMagicDef=25,maxMagicDef=249,minHP=748,maxHP=7481,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=37,maxBlockRate=374,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [14] = {ID=14,equipID=0,Level=10,equipPart=5,minAtk=50,maxAtk=499,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=37,maxMagicDef=374,minHP=0,maxHP=0,minAtkCrit=25,maxAtkCrit=249,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=37,maxMagicResistance=374,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [15] = {ID=15,equipID=0,Level=10,equipPart=6,minAtk=75,maxAtk=748,minDef=0,maxDef=0,minMagic=75,maxMagic=748,minMagicDef=0,maxMagicDef=0,minHP=499,maxHP=4988,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=25,maxBlockRate=249,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=37,maxHits=374,minHPReply=0,maxHPReply=0,Special=0}, [16] = {ID=16,equipID=0,Level=15,equipPart=2,minAtk=0,maxAtk=0,minDef=55,maxDef=551,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=55,maxMagicCrit=551,minAtkResistance=37,maxAtkResistance=368,minMagicResistance=37,maxMagicResistance=368,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=37,maxHits=368,minHPReply=0,maxHPReply=0,Special=0}, [17] = {ID=17,equipID=0,Level=15,equipPart=3,minAtk=0,maxAtk=0,minDef=37,maxDef=368,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=55,maxAtkCrit=551,minMagicCrit=37,maxMagicCrit=368,minAtkResistance=55,maxAtkResistance=551,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [18] = {ID=18,equipID=0,Level=15,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=74,maxMagic=735,minMagicDef=37,maxMagicDef=368,minHP=1103,maxHP=11025,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=55,maxBlockRate=551,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [19] = {ID=19,equipID=0,Level=15,equipPart=5,minAtk=74,maxAtk=735,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=55,maxMagicDef=551,minHP=0,maxHP=0,minAtkCrit=37,maxAtkCrit=368,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=55,maxMagicResistance=551,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [20] = {ID=20,equipID=0,Level=15,equipPart=6,minAtk=110,maxAtk=1103,minDef=0,maxDef=0,minMagic=110,maxMagic=1103,minMagicDef=0,maxMagicDef=0,minHP=735,maxHP=7350,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=37,maxBlockRate=368,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=55,maxHits=551,minHPReply=0,maxHPReply=0,Special=0}, [21] = {ID=21,equipID=0,Level=20,equipPart=2,minAtk=0,maxAtk=0,minDef=73,maxDef=729,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=73,maxMagicCrit=729,minAtkResistance=49,maxAtkResistance=486,minMagicResistance=49,maxMagicResistance=486,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=49,maxHits=486,minHPReply=0,maxHPReply=0,Special=0}, [22] = {ID=22,equipID=0,Level=20,equipPart=3,minAtk=0,maxAtk=0,minDef=49,maxDef=486,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=73,maxAtkCrit=729,minMagicCrit=49,maxMagicCrit=486,minAtkResistance=73,maxAtkResistance=729,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [23] = {ID=23,equipID=0,Level=20,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=97,maxMagic=971,minMagicDef=49,maxMagicDef=486,minHP=1457,maxHP=14569,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=73,maxBlockRate=729,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [24] = {ID=24,equipID=0,Level=20,equipPart=5,minAtk=97,maxAtk=971,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=73,maxMagicDef=729,minHP=0,maxHP=0,minAtkCrit=49,maxAtkCrit=486,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=73,maxMagicResistance=729,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [25] = {ID=25,equipID=0,Level=20,equipPart=6,minAtk=146,maxAtk=1457,minDef=0,maxDef=0,minMagic=146,maxMagic=1457,minMagicDef=0,maxMagicDef=0,minHP=971,maxHP=9713,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=49,maxBlockRate=486,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=73,maxHits=729,minHPReply=0,maxHPReply=0,Special=0}, [26] = {ID=26,equipID=0,Level=25,equipPart=2,minAtk=0,maxAtk=0,minDef=93,maxDef=925,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=93,maxMagicCrit=925,minAtkResistance=62,maxAtkResistance=617,minMagicResistance=62,maxMagicResistance=617,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=62,maxHits=617,minHPReply=0,maxHPReply=0,Special=0}, [27] = {ID=27,equipID=0,Level=25,equipPart=3,minAtk=0,maxAtk=0,minDef=62,maxDef=617,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=93,maxAtkCrit=925,minMagicCrit=62,maxMagicCrit=617,minAtkResistance=93,maxAtkResistance=925,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [28] = {ID=28,equipID=0,Level=25,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=123,maxMagic=1234,minMagicDef=62,maxMagicDef=617,minHP=1851,maxHP=18506,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=93,maxBlockRate=925,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [29] = {ID=29,equipID=0,Level=25,equipPart=5,minAtk=123,maxAtk=1234,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=93,maxMagicDef=925,minHP=0,maxHP=0,minAtkCrit=62,maxAtkCrit=617,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=93,maxMagicResistance=925,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [30] = {ID=30,equipID=0,Level=25,equipPart=6,minAtk=185,maxAtk=1851,minDef=0,maxDef=0,minMagic=185,maxMagic=1851,minMagicDef=0,maxMagicDef=0,minHP=1234,maxHP=12338,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=62,maxBlockRate=617,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=93,maxHits=925,minHPReply=0,maxHPReply=0,Special=0}, [31] = {ID=31,equipID=0,Level=30,equipPart=2,minAtk=0,maxAtk=0,minDef=112,maxDef=1122,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=112,maxMagicCrit=1122,minAtkResistance=75,maxAtkResistance=748,minMagicResistance=75,maxMagicResistance=748,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=75,maxHits=748,minHPReply=0,maxHPReply=0,Special=0}, [32] = {ID=32,equipID=0,Level=30,equipPart=3,minAtk=0,maxAtk=0,minDef=75,maxDef=748,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=112,maxAtkCrit=1122,minMagicCrit=75,maxMagicCrit=748,minAtkResistance=112,maxAtkResistance=1122,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [33] = {ID=33,equipID=0,Level=30,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=150,maxMagic=1496,minMagicDef=75,maxMagicDef=748,minHP=2244,maxHP=22444,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=112,maxBlockRate=1122,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [34] = {ID=34,equipID=0,Level=30,equipPart=5,minAtk=150,maxAtk=1496,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=112,maxMagicDef=1122,minHP=0,maxHP=0,minAtkCrit=75,maxAtkCrit=748,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=112,maxMagicResistance=1122,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [35] = {ID=35,equipID=0,Level=30,equipPart=6,minAtk=224,maxAtk=2244,minDef=0,maxDef=0,minMagic=224,maxMagic=2244,minMagicDef=0,maxMagicDef=0,minHP=1496,maxHP=14963,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=75,maxBlockRate=748,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=112,maxHits=1122,minHPReply=0,maxHPReply=0,Special=0}, [36] = {ID=36,equipID=0,Level=35,equipPart=2,minAtk=0,maxAtk=0,minDef=134,maxDef=1339,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=134,maxMagicCrit=1339,minAtkResistance=89,maxAtkResistance=893,minMagicResistance=89,maxMagicResistance=893,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=89,maxHits=893,minHPReply=0,maxHPReply=0,Special=0}, [37] = {ID=37,equipID=0,Level=35,equipPart=3,minAtk=0,maxAtk=0,minDef=89,maxDef=893,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=134,maxAtkCrit=1339,minMagicCrit=89,maxMagicCrit=893,minAtkResistance=134,maxAtkResistance=1339,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [38] = {ID=38,equipID=0,Level=35,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=179,maxMagic=1785,minMagicDef=89,maxMagicDef=893,minHP=2678,maxHP=26775,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=134,maxBlockRate=1339,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [39] = {ID=39,equipID=0,Level=35,equipPart=5,minAtk=179,maxAtk=1785,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=134,maxMagicDef=1339,minHP=0,maxHP=0,minAtkCrit=89,maxAtkCrit=893,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=134,maxMagicResistance=1339,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [40] = {ID=40,equipID=0,Level=35,equipPart=6,minAtk=268,maxAtk=2678,minDef=0,maxDef=0,minMagic=268,maxMagic=2678,minMagicDef=0,maxMagicDef=0,minHP=1785,maxHP=17850,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=89,maxBlockRate=893,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=134,maxHits=1339,minHPReply=0,maxHPReply=0,Special=0}, [41] = {ID=41,equipID=0,Level=40,equipPart=2,minAtk=0,maxAtk=0,minDef=156,maxDef=1556,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=156,maxMagicCrit=1556,minAtkResistance=104,maxAtkResistance=1037,minMagicResistance=104,maxMagicResistance=1037,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=104,maxHits=1037,minHPReply=0,maxHPReply=0,Special=0}, [42] = {ID=42,equipID=0,Level=40,equipPart=3,minAtk=0,maxAtk=0,minDef=104,maxDef=1037,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=156,maxAtkCrit=1556,minMagicCrit=104,maxMagicCrit=1037,minAtkResistance=156,maxAtkResistance=1556,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [43] = {ID=43,equipID=0,Level=40,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=207,maxMagic=2074,minMagicDef=104,maxMagicDef=1037,minHP=3111,maxHP=31106,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=156,maxBlockRate=1556,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [44] = {ID=44,equipID=0,Level=40,equipPart=5,minAtk=207,maxAtk=2074,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=156,maxMagicDef=1556,minHP=0,maxHP=0,minAtkCrit=104,maxAtkCrit=1037,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=156,maxMagicResistance=1556,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [45] = {ID=45,equipID=0,Level=40,equipPart=6,minAtk=311,maxAtk=3111,minDef=0,maxDef=0,minMagic=311,maxMagic=3111,minMagicDef=0,maxMagicDef=0,minHP=2074,maxHP=20738,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=104,maxBlockRate=1037,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=156,maxHits=1556,minHPReply=0,maxHPReply=0,Special=0}, [46] = {ID=46,equipID=0,Level=45,equipPart=2,minAtk=0,maxAtk=0,minDef=177,maxDef=1772,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=177,maxMagicCrit=1772,minAtkResistance=118,maxAtkResistance=1181,minMagicResistance=118,maxMagicResistance=1181,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=118,maxHits=1181,minHPReply=0,maxHPReply=0,Special=0}, [47] = {ID=47,equipID=0,Level=45,equipPart=3,minAtk=0,maxAtk=0,minDef=118,maxDef=1181,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=177,maxAtkCrit=1772,minMagicCrit=118,maxMagicCrit=1181,minAtkResistance=177,maxAtkResistance=1772,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [48] = {ID=48,equipID=0,Level=45,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=236,maxMagic=2363,minMagicDef=118,maxMagicDef=1181,minHP=3544,maxHP=35438,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=177,maxBlockRate=1772,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [49] = {ID=49,equipID=0,Level=45,equipPart=5,minAtk=236,maxAtk=2363,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=177,maxMagicDef=1772,minHP=0,maxHP=0,minAtkCrit=118,maxAtkCrit=1181,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=177,maxMagicResistance=1772,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [50] = {ID=50,equipID=0,Level=45,equipPart=6,minAtk=354,maxAtk=3544,minDef=0,maxDef=0,minMagic=354,maxMagic=3544,minMagicDef=0,maxMagicDef=0,minHP=2363,maxHP=23625,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=118,maxBlockRate=1181,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=177,maxHits=1772,minHPReply=0,maxHPReply=0,Special=0}, [51] = {ID=51,equipID=0,Level=50,equipPart=2,minAtk=0,maxAtk=0,minDef=199,maxDef=1989,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=199,maxMagicCrit=1989,minAtkResistance=133,maxAtkResistance=1326,minMagicResistance=133,maxMagicResistance=1326,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=133,maxHits=1326,minHPReply=0,maxHPReply=0,Special=0}, [52] = {ID=52,equipID=0,Level=50,equipPart=3,minAtk=0,maxAtk=0,minDef=133,maxDef=1326,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=199,maxAtkCrit=1989,minMagicCrit=133,maxMagicCrit=1326,minAtkResistance=199,maxAtkResistance=1989,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [53] = {ID=53,equipID=0,Level=50,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=265,maxMagic=2651,minMagicDef=133,maxMagicDef=1326,minHP=3977,maxHP=39769,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=199,maxBlockRate=1989,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [54] = {ID=54,equipID=0,Level=50,equipPart=5,minAtk=265,maxAtk=2651,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=199,maxMagicDef=1989,minHP=0,maxHP=0,minAtkCrit=133,maxAtkCrit=1326,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=199,maxMagicResistance=1989,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [55] = {ID=55,equipID=0,Level=50,equipPart=6,minAtk=398,maxAtk=3977,minDef=0,maxDef=0,minMagic=398,maxMagic=3977,minMagicDef=0,maxMagicDef=0,minHP=2651,maxHP=26513,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=133,maxBlockRate=1326,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=199,maxHits=1989,minHPReply=0,maxHPReply=0,Special=0}, [56] = {ID=56,equipID=0,Level=55,equipPart=2,minAtk=0,maxAtk=0,minDef=221,maxDef=2205,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=221,maxMagicCrit=2205,minAtkResistance=147,maxAtkResistance=1470,minMagicResistance=147,maxMagicResistance=1470,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=147,maxHits=1470,minHPReply=0,maxHPReply=0,Special=0}, [57] = {ID=57,equipID=0,Level=55,equipPart=3,minAtk=0,maxAtk=0,minDef=147,maxDef=1470,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=221,maxAtkCrit=2205,minMagicCrit=147,maxMagicCrit=1470,minAtkResistance=221,maxAtkResistance=2205,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [58] = {ID=58,equipID=0,Level=55,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=294,maxMagic=2940,minMagicDef=147,maxMagicDef=1470,minHP=4410,maxHP=44100,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=221,maxBlockRate=2205,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [59] = {ID=59,equipID=0,Level=55,equipPart=5,minAtk=294,maxAtk=2940,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=221,maxMagicDef=2205,minHP=0,maxHP=0,minAtkCrit=147,maxAtkCrit=1470,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=221,maxMagicResistance=2205,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [60] = {ID=60,equipID=0,Level=55,equipPart=6,minAtk=441,maxAtk=4410,minDef=0,maxDef=0,minMagic=441,maxMagic=4410,minMagicDef=0,maxMagicDef=0,minHP=2940,maxHP=29400,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=147,maxBlockRate=1470,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=221,maxHits=2205,minHPReply=0,maxHPReply=0,Special=0}, [61] = {ID=61,equipID=0,Level=60,equipPart=2,minAtk=0,maxAtk=0,minDef=242,maxDef=2422,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=242,maxMagicCrit=2422,minAtkResistance=161,maxAtkResistance=1614,minMagicResistance=161,maxMagicResistance=1614,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=161,maxHits=1614,minHPReply=0,maxHPReply=0,Special=0}, [62] = {ID=62,equipID=0,Level=60,equipPart=3,minAtk=0,maxAtk=0,minDef=161,maxDef=1614,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=242,maxAtkCrit=2422,minMagicCrit=161,maxMagicCrit=1614,minAtkResistance=242,maxAtkResistance=2422,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [63] = {ID=63,equipID=0,Level=60,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=323,maxMagic=3229,minMagicDef=161,maxMagicDef=1614,minHP=4843,maxHP=48431,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=242,maxBlockRate=2422,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [64] = {ID=64,equipID=0,Level=60,equipPart=5,minAtk=323,maxAtk=3229,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=242,maxMagicDef=2422,minHP=0,maxHP=0,minAtkCrit=161,maxAtkCrit=1614,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=242,maxMagicResistance=2422,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [65] = {ID=65,equipID=0,Level=60,equipPart=6,minAtk=484,maxAtk=4843,minDef=0,maxDef=0,minMagic=484,maxMagic=4843,minMagicDef=0,maxMagicDef=0,minHP=3229,maxHP=32288,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=161,maxBlockRate=1614,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=242,maxHits=2422,minHPReply=0,maxHPReply=0,Special=0}, [66] = {ID=66,equipID=0,Level=65,equipPart=2,minAtk=0,maxAtk=0,minDef=264,maxDef=2638,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=264,maxMagicCrit=2638,minAtkResistance=176,maxAtkResistance=1759,minMagicResistance=176,maxMagicResistance=1759,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=176,maxHits=1759,minHPReply=0,maxHPReply=0,Special=0}, [67] = {ID=67,equipID=0,Level=65,equipPart=3,minAtk=0,maxAtk=0,minDef=176,maxDef=1759,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=264,maxAtkCrit=2638,minMagicCrit=176,maxMagicCrit=1759,minAtkResistance=264,maxAtkResistance=2638,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [68] = {ID=68,equipID=0,Level=65,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=352,maxMagic=3518,minMagicDef=176,maxMagicDef=1759,minHP=5276,maxHP=52763,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=264,maxBlockRate=2638,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [69] = {ID=69,equipID=0,Level=65,equipPart=5,minAtk=352,maxAtk=3518,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=264,maxMagicDef=2638,minHP=0,maxHP=0,minAtkCrit=176,maxAtkCrit=1759,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=264,maxMagicResistance=2638,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [70] = {ID=70,equipID=0,Level=65,equipPart=6,minAtk=528,maxAtk=5276,minDef=0,maxDef=0,minMagic=528,maxMagic=5276,minMagicDef=0,maxMagicDef=0,minHP=3518,maxHP=35175,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=176,maxBlockRate=1759,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=264,maxHits=2638,minHPReply=0,maxHPReply=0,Special=0}, [71] = {ID=71,equipID=0,Level=70,equipPart=2,minAtk=0,maxAtk=0,minDef=286,maxDef=2855,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=286,maxMagicCrit=2855,minAtkResistance=190,maxAtkResistance=1903,minMagicResistance=190,maxMagicResistance=1903,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=190,maxHits=1903,minHPReply=0,maxHPReply=0,Special=0}, [72] = {ID=72,equipID=0,Level=70,equipPart=3,minAtk=0,maxAtk=0,minDef=190,maxDef=1903,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=286,maxAtkCrit=2855,minMagicCrit=190,maxMagicCrit=1903,minAtkResistance=286,maxAtkResistance=2855,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [73] = {ID=73,equipID=0,Level=70,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=381,maxMagic=3806,minMagicDef=190,maxMagicDef=1903,minHP=5709,maxHP=57094,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=286,maxBlockRate=2855,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [74] = {ID=74,equipID=0,Level=70,equipPart=5,minAtk=381,maxAtk=3806,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=286,maxMagicDef=2855,minHP=0,maxHP=0,minAtkCrit=190,maxAtkCrit=1903,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=286,maxMagicResistance=2855,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [75] = {ID=75,equipID=0,Level=70,equipPart=6,minAtk=571,maxAtk=5709,minDef=0,maxDef=0,minMagic=571,maxMagic=5709,minMagicDef=0,maxMagicDef=0,minHP=3806,maxHP=38063,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=190,maxBlockRate=1903,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=286,maxHits=2855,minHPReply=0,maxHPReply=0,Special=0}, [76] = {ID=76,equipID=0,Level=75,equipPart=2,minAtk=0,maxAtk=0,minDef=307,maxDef=3072,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=307,maxMagicCrit=3072,minAtkResistance=205,maxAtkResistance=2048,minMagicResistance=205,maxMagicResistance=2048,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=205,maxHits=2048,minHPReply=0,maxHPReply=0,Special=0}, [77] = {ID=77,equipID=0,Level=75,equipPart=3,minAtk=0,maxAtk=0,minDef=205,maxDef=2048,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=307,maxAtkCrit=3072,minMagicCrit=205,maxMagicCrit=2048,minAtkResistance=307,maxAtkResistance=3072,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [78] = {ID=78,equipID=0,Level=75,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=410,maxMagic=4095,minMagicDef=205,maxMagicDef=2048,minHP=6143,maxHP=61425,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=307,maxBlockRate=3072,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [79] = {ID=79,equipID=0,Level=75,equipPart=5,minAtk=410,maxAtk=4095,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=307,maxMagicDef=3072,minHP=0,maxHP=0,minAtkCrit=205,maxAtkCrit=2048,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=307,maxMagicResistance=3072,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [80] = {ID=80,equipID=0,Level=75,equipPart=6,minAtk=614,maxAtk=6143,minDef=0,maxDef=0,minMagic=614,maxMagic=6143,minMagicDef=0,maxMagicDef=0,minHP=4095,maxHP=40950,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=205,maxBlockRate=2048,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=307,maxHits=3072,minHPReply=0,maxHPReply=0,Special=0}, [81] = {ID=81,equipID=0,Level=80,equipPart=2,minAtk=0,maxAtk=0,minDef=329,maxDef=3288,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=329,maxMagicCrit=3288,minAtkResistance=219,maxAtkResistance=2192,minMagicResistance=219,maxMagicResistance=2192,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=219,maxHits=2192,minHPReply=0,maxHPReply=0,Special=0}, [82] = {ID=82,equipID=0,Level=80,equipPart=3,minAtk=0,maxAtk=0,minDef=219,maxDef=2192,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=329,maxAtkCrit=3288,minMagicCrit=219,maxMagicCrit=2192,minAtkResistance=329,maxAtkResistance=3288,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [83] = {ID=83,equipID=0,Level=80,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=438,maxMagic=4384,minMagicDef=219,maxMagicDef=2192,minHP=6576,maxHP=65756,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=329,maxBlockRate=3288,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [84] = {ID=84,equipID=0,Level=80,equipPart=5,minAtk=438,maxAtk=4384,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=329,maxMagicDef=3288,minHP=0,maxHP=0,minAtkCrit=219,maxAtkCrit=2192,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=329,maxMagicResistance=3288,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [85] = {ID=85,equipID=0,Level=80,equipPart=6,minAtk=658,maxAtk=6576,minDef=0,maxDef=0,minMagic=658,maxMagic=6576,minMagicDef=0,maxMagicDef=0,minHP=4384,maxHP=43838,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=219,maxBlockRate=2192,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=329,maxHits=3288,minHPReply=0,maxHPReply=0,Special=0}, [86] = {ID=86,equipID=0,Level=85,equipPart=2,minAtk=0,maxAtk=0,minDef=351,maxDef=3505,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=351,maxMagicCrit=3505,minAtkResistance=234,maxAtkResistance=2336,minMagicResistance=234,maxMagicResistance=2336,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=234,maxHits=2336,minHPReply=0,maxHPReply=0,Special=0}, [87] = {ID=87,equipID=0,Level=85,equipPart=3,minAtk=0,maxAtk=0,minDef=234,maxDef=2336,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=351,maxAtkCrit=3505,minMagicCrit=234,maxMagicCrit=2336,minAtkResistance=351,maxAtkResistance=3505,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [88] = {ID=88,equipID=0,Level=85,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=467,maxMagic=4673,minMagicDef=234,maxMagicDef=2336,minHP=7009,maxHP=70088,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=351,maxBlockRate=3505,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [89] = {ID=89,equipID=0,Level=85,equipPart=5,minAtk=467,maxAtk=4673,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=351,maxMagicDef=3505,minHP=0,maxHP=0,minAtkCrit=234,maxAtkCrit=2336,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=351,maxMagicResistance=3505,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [90] = {ID=90,equipID=0,Level=85,equipPart=6,minAtk=701,maxAtk=7009,minDef=0,maxDef=0,minMagic=701,maxMagic=7009,minMagicDef=0,maxMagicDef=0,minHP=4673,maxHP=46725,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=234,maxBlockRate=2336,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=351,maxHits=3505,minHPReply=0,maxHPReply=0,Special=0}, [91] = {ID=91,equipID=0,Level=90,equipPart=2,minAtk=0,maxAtk=0,minDef=372,maxDef=3721,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=372,maxMagicCrit=3721,minAtkResistance=248,maxAtkResistance=2481,minMagicResistance=248,maxMagicResistance=2481,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=248,maxHits=2481,minHPReply=0,maxHPReply=0,Special=0}, [92] = {ID=92,equipID=0,Level=90,equipPart=3,minAtk=0,maxAtk=0,minDef=248,maxDef=2481,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=372,maxAtkCrit=3721,minMagicCrit=248,maxMagicCrit=2481,minAtkResistance=372,maxAtkResistance=3721,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [93] = {ID=93,equipID=0,Level=90,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=496,maxMagic=4961,minMagicDef=248,maxMagicDef=2481,minHP=7442,maxHP=74419,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=372,maxBlockRate=3721,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [94] = {ID=94,equipID=0,Level=90,equipPart=5,minAtk=496,maxAtk=4961,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=372,maxMagicDef=3721,minHP=0,maxHP=0,minAtkCrit=248,maxAtkCrit=2481,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=372,maxMagicResistance=3721,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [95] = {ID=95,equipID=0,Level=90,equipPart=6,minAtk=744,maxAtk=7442,minDef=0,maxDef=0,minMagic=744,maxMagic=7442,minMagicDef=0,maxMagicDef=0,minHP=4961,maxHP=49613,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=248,maxBlockRate=2481,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=372,maxHits=3721,minHPReply=0,maxHPReply=0,Special=0}, [96] = {ID=96,equipID=0,Level=95,equipPart=2,minAtk=0,maxAtk=0,minDef=394,maxDef=3938,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=394,maxMagicCrit=3938,minAtkResistance=263,maxAtkResistance=2625,minMagicResistance=263,maxMagicResistance=2625,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=263,maxHits=2625,minHPReply=0,maxHPReply=0,Special=0}, [97] = {ID=97,equipID=0,Level=95,equipPart=3,minAtk=0,maxAtk=0,minDef=263,maxDef=2625,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=394,maxAtkCrit=3938,minMagicCrit=263,maxMagicCrit=2625,minAtkResistance=394,maxAtkResistance=3938,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [98] = {ID=98,equipID=0,Level=95,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=525,maxMagic=5250,minMagicDef=263,maxMagicDef=2625,minHP=7875,maxHP=78750,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=394,maxBlockRate=3938,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [99] = {ID=99,equipID=0,Level=95,equipPart=5,minAtk=525,maxAtk=5250,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=394,maxMagicDef=3938,minHP=0,maxHP=0,minAtkCrit=263,maxAtkCrit=2625,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=394,maxMagicResistance=3938,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [100] = {ID=100,equipID=0,Level=95,equipPart=6,minAtk=788,maxAtk=7875,minDef=0,maxDef=0,minMagic=788,maxMagic=7875,minMagicDef=0,maxMagicDef=0,minHP=5250,maxHP=52500,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=263,maxBlockRate=2625,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=394,maxHits=3938,minHPReply=0,maxHPReply=0,Special=0}, [101] = {ID=101,equipID=0,Level=100,equipPart=2,minAtk=0,maxAtk=0,minDef=394,maxDef=3938,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=394,maxMagicCrit=3938,minAtkResistance=263,maxAtkResistance=2625,minMagicResistance=263,maxMagicResistance=2625,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=263,maxHits=2625,minHPReply=0,maxHPReply=0,Special=0}, [102] = {ID=102,equipID=0,Level=100,equipPart=3,minAtk=0,maxAtk=0,minDef=263,maxDef=2625,minMagic=0,maxMagic=0,minMagicDef=0,maxMagicDef=0,minHP=0,maxHP=0,minAtkCrit=394,maxAtkCrit=3938,minMagicCrit=263,maxMagicCrit=2625,minAtkResistance=394,maxAtkResistance=3938,minMagicResistance=0,maxMagicResistance=0,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [103] = {ID=103,equipID=0,Level=100,equipPart=4,minAtk=0,maxAtk=0,minDef=0,maxDef=0,minMagic=525,maxMagic=5250,minMagicDef=263,maxMagicDef=2625,minHP=7875,maxHP=78750,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=394,maxBlockRate=3938,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [104] = {ID=104,equipID=0,Level=100,equipPart=5,minAtk=525,maxAtk=5250,minDef=0,maxDef=0,minMagic=0,maxMagic=0,minMagicDef=394,maxMagicDef=3938,minHP=0,maxHP=0,minAtkCrit=263,maxAtkCrit=2625,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=394,maxMagicResistance=3938,minBlockRate=0,maxBlockRate=0,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=0,maxHits=0,minHPReply=0,maxHPReply=0,Special=0}, [105] = {ID=105,equipID=0,Level=100,equipPart=6,minAtk=788,maxAtk=7875,minDef=0,maxDef=0,minMagic=788,maxMagic=7875,minMagicDef=0,maxMagicDef=0,minHP=5250,maxHP=52500,minAtkCrit=0,maxAtkCrit=0,minMagicCrit=0,maxMagicCrit=0,minAtkResistance=0,maxAtkResistance=0,minMagicResistance=0,maxMagicResistance=0,minBlockRate=263,maxBlockRate=2625,minDodgeRate=0,maxDodgeRate=0,minMPReplyRate=0,maxMPReplyRate=0,minBlockData=0,maxBlockData=0,minHits=394,maxHits=3938,minHPReply=0,maxHPReply=0,Special=0}, } return wash
CaveBot.Extensions.PosCheck = {} storage.posCheckRetries = 0 CaveBot.Extensions.PosCheck.setup = function() CaveBot.registerAction("PosCheck", "#00FFFF", function(value, retries) local tilePos local data = string.split(value, ",") if #data ~= 5 then error("wrong travel format, should be: label, distance, x, y, z") return false end local tilePos = player:getPosition() tilePos.x = tonumber(data[3]) tilePos.y = tonumber(data[4]) tilePos.z = tonumber(data[5]) if storage.posCheckRetries > 10 then storage.posCheckRetries = 0 print("CaveBot[CheckPos]: waypoints locked, too many tries, unclogging cavebot and proceeding") return false elseif (tilePos.z == player:getPosition().z) and (getDistanceBetween(player:getPosition(), tilePos) <= tonumber(data[2])) then storage.posCheckRetries = 0 print("CaveBot[CheckPos]: position reached, proceeding") return true else storage.posCheckRetries = storage.posCheckRetries + 1 CaveBot.gotoLabel(data[1]) print("CaveBot[CheckPos]: position not-reached, going back to label: " .. data[1]) return false end end) CaveBot.Editor.registerAction("poscheck", "pos check", { value=function() return "label" .. "," .. "distance" .. "," .. posx() .. "," .. posy() .. "," .. posz() end, title="Location Check", description="label name, accepted dist from coordinates, x, y, z", multiline=false, }) end
ITEM.name = "Locker" ITEM.description = "containerLockerDesc" ITEM.ContainerModel = "models/props_c17/lockers001a.mdl" ITEM.price = 300
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local common = ReplicatedStorage:WaitForChild("common") local lib = ReplicatedStorage:WaitForChild("lib") local event = ReplicatedStorage:WaitForChild("event") local util = common:WaitForChild("util") local invComponent = script.Parent local component = script:FindFirstAncestor("component") local Selectors = require(common:WaitForChild("Selectors")) local Items = require(common:WaitForChild("Items")) local Roact = require(lib:WaitForChild("Roact")) local RoactRodux = require(lib:WaitForChild("RoactRodux")) local RoundFrame = require(component:WaitForChild("RoundFrame")) local FitList = require(component:WaitForChild("FitList")) local FitGrid = require(component:WaitForChild("FitGrid")) local contains = require(util:WaitForChild("contains")) local CraftingBody = Roact.PureComponent:extend("CraftingBody") local function fitsTag(item, tagId) if not item then return false end local tagFilter = tagId local itemTags = item.tags or {} if contains(itemTags, tagFilter) then return true end if tagFilter == "all" then return true end return false end local function fitsSearch(item, searchString) if not item then return false end local searchFilter = searchString:lower() local lowercaseName = item.name:lower() if searchFilter == "" then return true end if lowercaseName:match(searchFilter) then return true end return false end function CraftingBody:render() return Roact.createElement(FitList, { scale = 1, containerProps = { BackgroundTransparency = 1, LayoutOrder = 3, }, layoutProps = { Padding = UDim.new(0,16), FillDirection = Enum.FillDirection.Horizontal, } }, { itemsView = Roact.createElement(RoundFrame, { color = Color3.fromRGB(216, 216, 216), Size = UDim2.new(0,450,0,450), ClipsDescendants = true, LayoutOrder = 1, }), recipeFocus = Roact.createElement(RoundFrame, { color = Color3.fromRGB(216, 216, 216), Size = UDim2.new(0,250,0,450), ClipsDescendants = true, LayoutOrder = 2, }) }) end local function mapStateToProps(state,props) return { inventory = Selectors.getInventory(state, LocalPlayer), isEquipped = function(itemId) return Selectors.getIsEquipped(state, LocalPlayer, itemId) end, } end CraftingBody = RoactRodux.connect(mapStateToProps)(CraftingBody) return CraftingBody
#!/usr/bin/env tarantool local test = require("sqltester") test:plan(25) -- This file implements regression tests for foreign keys. test:do_execsql_test( "fkey3-1.1", [[ CREATE TABLE t1(x INTEGER PRIMARY KEY); INSERT INTO t1 VALUES(100); INSERT INTO t1 VALUES(101); CREATE TABLE t2(y INTEGER PRIMARY KEY REFERENCES t1 (x)); INSERT INTO t2 VALUES(100); INSERT INTO t2 VALUES(101); SELECT 1, x FROM t1; ]], { -- <fkey3-1.1> 1, 100, 1, 101 -- </fkey3-1.1> }) test:do_execsql_test( "fkey3-1.2", [[ SELECT 2, y FROM t2; ]], { -- <fkey3-1.2> 2, 100, 2, 101 -- </fkey3-1.2> }) test:do_catchsql_test( "fkey3-1.3.1", [[ DROP TABLE t1; ]], { -- <fkey3-1.3.1> 1, "Can't drop space 'T1': other objects depend on it" -- </fkey3-1.3.1> }) test:do_catchsql_test( "fkey3-1.3.2", [[ DROP TABLE t1; ]], { -- <fkey3-1.3.2> 1, "Can't drop space 'T1': other objects depend on it" -- </fkey3-1.3.2> }) test:do_execsql_test( "fkey3-1.4", [[ SELECT * FROM t1; ]], { -- <fkey3-1.4> 100, 101 -- </fkey3-1.4> }) test:do_execsql_test( "fkey3-1.5", [[ DROP TABLE t2; ]], { -- <fkey3-1.5> -- </fkey3-1.5> }) test:do_execsql_test( "fkey3-1.6", [[ DROP TABLE t1; ]], { -- <fkey3-1.6> -- </fkey3-1.6> }) test:do_execsql_test( "fkey3-2.1", [[ CREATE TABLE t1(x INTEGER PRIMARY KEY); INSERT INTO t1 VALUES(100); INSERT INTO t1 VALUES(101); CREATE TABLE t2(y INTEGER PRIMARY KEY REFERENCES t1 (x) ON UPDATE SET NULL); INSERT INTO t2 VALUES(100); INSERT INTO t2 VALUES(101); SELECT 1, x FROM t1; ]], { -- <fkey3-2.1> 1, 100, 1, 101 -- </fkey3-2.1> }) test:do_execsql_test( "fkey3-2.2", [[ SELECT 2, y FROM t2; ]], { -- <fkey3-2.2> 2, 100, 2, 101 -- </fkey3-2.2> }) test:do_execsql_test( "fkey3-3.1", [[ CREATE TABLE t3(a INT PRIMARY KEY, b INT, c INT, d INT, UNIQUE(a, b), FOREIGN KEY(c, d) REFERENCES t3(a, b)); INSERT INTO t3 VALUES(1, 2, 1, 2); ]], { -- <fkey3-3.1> -- </fkey3-3.1> }) test:do_catchsql_test( "fkey3-3.2", [[ INSERT INTO t3 VALUES(2, 2, 5, 2); ]], { -- <fkey3-3.2> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-3.2> }) test:do_catchsql_test( "fkey3-3.3", [[ INSERT INTO t3 VALUES(2, 3, 5, 2); ]], { -- <fkey3-3.3> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-3.3> }) test:do_execsql_test( "fkey3-3.4", [[ CREATE TABLE t4(a INT PRIMARY KEY, b INT REFERENCES t4(a)); ]], { -- <fkey3-3.4> -- </fkey3-3.4> }) test:do_catchsql_test( "fkey3-3.5", [[ INSERT INTO t4 VALUES(2, 1); ]], { -- <fkey3-3.5> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-3.5> }) test:do_execsql_test( "fkey3-3.6", [[ CREATE TABLE t6(a INT UNIQUE, b TEXT, c INT, d TEXT, UNIQUE(a, b), FOREIGN KEY(c, d) REFERENCES t6(a, b), id INT PRIMARY KEY AUTOINCREMENT); INSERT INTO t6(a,b,c,d) VALUES(1, 'a', 1, 'a'); INSERT INTO t6(a,b,c,d) VALUES(2, 'a', 2, 'a'); INSERT INTO t6(a,b,c,d) VALUES(3, 'a', 1, 'a'); INSERT INTO t6(a,b,c,d) VALUES(5, 'a', 2, 'a'); ]], { -- <fkey3-3.6> -- </fkey3-3.6> }) test:do_catchsql_test( "fkey3-3.7", [[ INSERT INTO t6(a,b,c,d) VALUES(4, 'a', 65, 'a'); ]], { -- <fkey3-3.7> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-3.7> }) test:do_execsql_test( "fkey3-3.8", [[ INSERT INTO t6(a,b,c,d) VALUES(100, 'one', 100, 'one'); DELETE FROM t6 WHERE a = 100; SELECT a,b,c,d FROM t6 WHERE a = 100; ]], { -- <fkey3-3.8> -- </fkey3-3.8> }) test:do_catchsql_test( "fkey3-3.9", [[ INSERT INTO t6(a,b,c,d) VALUES(100, 'one', 100, 'one'); UPDATE t6 SET c = 1, d = 'a' WHERE a = 100; ]], { -- <fkey3-3.9> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-3.9> }) test:do_execsql_test( "fkey3-3.10", [[ CREATE TABLE t7(a TEXT, b INT, c TEXT, d INTEGER PRIMARY KEY, UNIQUE(a, b), FOREIGN KEY(c, d) REFERENCES t7(a, b)); INSERT INTO t7 VALUES('x', 1, 'x', 1); INSERT INTO t7 VALUES('x', 2, 'x', 2); ]], { -- <fkey3-3.10> -- </fkey3-3.10> }) test:do_catchsql_test( "fkey3-3.11", [[ INSERT INTO t7 VALUES('x', 450, 'x', 4); ]], { -- <fkey3-3.11> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-3.11> }) test:do_catchsql_test( "fkey3-3.12", [[ INSERT INTO t7 VALUES('x', 450, 'x', 451); ]], { -- <fkey3-3.12> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-3.12> }) test:do_execsql_test( "fkey3-6.1", [[ CREATE TABLE t8(a INT PRIMARY KEY, b INT, c INT, d INT, e INT, UNIQUE(a, b), FOREIGN KEY(c, d) REFERENCES t8(a, b)); CREATE UNIQUE INDEX t8i1 ON t8(a, b); CREATE UNIQUE INDEX t8i2 ON t8(c); ALTER TABLE t8 ADD CONSTRAINT fk1 FOREIGN KEY (c, d) REFERENCES t8(a, b); INSERT INTO t8 VALUES(1, 1, 1, 1, 1); ]], { -- <fkey3-6.1> -- </fkey3-6.1> }) test:do_catchsql_test( "fkey3-6.2", [[ UPDATE t8 SET d = 2; ]], { -- <fkey3-6.2> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-6.2> }) test:do_execsql_test( "fkey3-6.3", [[ UPDATE t8 SET d = 1; UPDATE t8 SET e = 2; ]], { -- <fkey3-6.3> -- </fkey3-6.3> }) test:do_catchsql_test( "fkey3-6.4", [[ CREATE TABLE TestTable ( id INT PRIMARY KEY, name TEXT, source_id INTEGER NOT NULL, parent_id INTEGER); CREATE UNIQUE INDEX testindex on TestTable(source_id, id); ALTER TABLE TestTable ADD CONSTRAINT fk1 FOREIGN KEY (source_id, parent_id) REFERENCES TestTable(source_id, id); INSERT INTO TestTable VALUES (1, 'parent', 1, null); INSERT INTO TestTable VALUES (2, 'child', 1, 1); UPDATE TestTable SET parent_id=1000 WHERE id=2; ]], { -- <fkey3-6.4> 1, "Failed to execute SQL statement: FOREIGN KEY constraint failed" -- </fkey3-6.4> }) test:finish_test()
--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2012-2014 Kenny Shields -- --]]------------------------------------------------ return function(loveframes) ---------- module start ---------- -- radiobutton object local newobject = loveframes.newObject("radiobutton", "loveframes_object_radiobutton", true) --[[--------------------------------------------------------- - func: initialize() - desc: initializes the object --]]--------------------------------------------------------- function newobject:initialize() self.type = "radiobutton" self.width = 0 self.height = 0 self.boxwidth = 20 self.boxheight = 20 self.font = loveframes.basicfont self.checked = false self.lastvalue = false self.internal = false self.down = true self.enabled = true self.internals = {} self.onChanged = function () end self.group = {} self:setDrawFunc() end --[[--------------------------------------------------------- - func: update(deltatime) - desc: updates the object --]]--------------------------------------------------------- function newobject:_update(dt) local state = loveframes.state local selfstate = self.state if state ~= selfstate then return end local visible = self.visible local alwaysupdate = self.alwaysupdate if not visible then if not alwaysupdate then return end end self:checkHover() local hover = self.hover local internals = self.internals local boxwidth = self.boxwidth local boxheight = self.boxheight local parent = self.parent local base = loveframes.base local update = self.update if not hover then self.down = false else if loveframes.downobject == self then self.down = true end end if not self.down and loveframes.downobject == self then self.hover = true end -- move to parent if there is a parent if parent ~= base and parent.type ~= "list" then self.x = self.parent.x + self.staticx self.y = self.parent.y + self.staticy end if internals[1] then self.width = boxwidth + 5 + internals[1].width if internals[1].height == boxheight then self.height = boxheight else if internals[1].height > boxheight then self.height = internals[1].height else self.height = boxheight end end else self.width = boxwidth self.height = boxheight end for k, v in ipairs(internals) do v:_update(dt) end if update then update(self, dt) end end --[[--------------------------------------------------------- - func: mousepressed(x, y, button) - desc: called when the player presses a mouse button --]]--------------------------------------------------------- function newobject:mousepressed(x, y, button) local state = loveframes.state local selfstate = self.state if state ~= selfstate then return end local visible = self.visible if not visible then return end local hover = self.hover if hover and button == 1 then local baseparent = self:getBaseParent() if baseparent and baseparent.type == "frame" then baseparent:makeTop() end self.down = true loveframes.downobject = self end end --[[--------------------------------------------------------- - func: mousereleased(x, y, button) - desc: called when the player releases a mouse button --]]--------------------------------------------------------- function newobject:mousereleased(x, y, button) if loveframes.state ~= self.state then return end if not self.visible then return end if self.hover and self.down and self.enabled and button == 1 then if not self.checked then -- a radio button can only be unchecked by checking another radio button self:setChecked(true) end end end --[[--------------------------------------------------------- - func: setText(text) - desc: sets the object's text --]]--------------------------------------------------------- function newobject:setText(text) local boxwidth = self.boxwidth local boxheight = self.boxheight if text ~= "" then self.internals = {} local textobject = loveframes.create("text") local skin = loveframes.getActiveSkin() if not skin then skin = loveframes.config["DEFAULTSKIN"] end local directives = skin.directives if directives then local default_color = directives.radiobutton_text_default_color local default_shadowcolor = directives.radiobutton_text_default_shadowcolor local default_font = directives.radiobutton_text_default_font if default_color then textobject.defaultcolor = default_color end if default_shadowcolor then textobject.shadowcolor = default_shadowcolor end if default_font then self.font = default_font end end textobject:remove() textobject.parent = self textobject.state = self.state textobject.collide = false textobject:setFont(self.font) textobject:setText(text) textobject.update = function(object, dt) if object.height > boxheight then object:setPosition(boxwidth + 5, 0) else object:setPosition(boxwidth + 5, boxheight/2 - object.height/2) end end table.insert(self.internals, textobject) else self.width = boxwidth self.height = boxheight self.internals = {} end return self end --[[--------------------------------------------------------- - func: getText() - desc: gets the object's text --]]--------------------------------------------------------- function newobject:getText() local internals = self.internals local text = internals[1] if text then return text.text else return false end end --[[--------------------------------------------------------- - func: setSize(width, height, r1, r2) - desc: sets the object's size --]]--------------------------------------------------------- function newobject:setSize(width, height, r1, r2) if r1 then self.boxwidth = self.parent.width * width else self.boxwidth = width end if r2 then self.boxheight = self.parent.height * height else self.boxheight = height end return self end --[[--------------------------------------------------------- - func: setWidth(width, relative) - desc: sets the object's width --]]--------------------------------------------------------- function newobject:setWidth(width, relative) if relative then self.boxwidth = self.parent.width * width else self.boxwidth = width end return self end --[[--------------------------------------------------------- - func: setHeight(height, relative) - desc: sets the object's height --]]--------------------------------------------------------- function newobject:setHeight(height, relative) if relative then self.boxheight = self.parent.height * height else self.boxheight = height end return self end --[[--------------------------------------------------------- - func: setChecked(bool) - desc: sets whether the object is checked or not --]]--------------------------------------------------------- function newobject:setChecked(checked) if self.checked ~= checked then self.checked = checked self:onChanged(checked) end if checked then for _, button in pairs(self.group) do if button ~= self and button.checked then button:setChecked(false) end end end return self end --[[--------------------------------------------------------- - func: getChecked() - desc: gets whether the object is checked or not --]]--------------------------------------------------------- function newobject:getChecked() return self.checked end --[[--------------------------------------------------------- - func: setGroup() - desc: set the object's group. only one radio button in a group is checked at a time. --]]--------------------------------------------------------- function newobject:setGroup(group) self.group = group self.group[self] = self end --[[--------------------------------------------------------- - func: getGroup() - desc: gets the object's group --]]--------------------------------------------------------- function newobject:getGroup(group) return self.group end --[[--------------------------------------------------------- - func: setFont(font) - desc: sets the font of the object's text --]]--------------------------------------------------------- function newobject:setFont(font) local internals = self.internals local text = internals[1] self.font = font if text then text:setFont(font) end return self end --[[--------------------------------------------------------- - func: newobject:getFont() - desc: gets the font of the object's text --]]--------------------------------------------------------- function newobject:getFont() return self.font end --[[--------------------------------------------------------- - func: newobject:getBoxHeight() - desc: gets the object's box size --]]--------------------------------------------------------- function newobject:getBoxSize() return self.boxwidth, self.boxheight end --[[--------------------------------------------------------- - func: newobject:getBoxWidth() - desc: gets the object's box width --]]--------------------------------------------------------- function newobject:getBoxWidth() return self.boxwidth end --[[--------------------------------------------------------- - func: newobject:getBoxHeight() - desc: gets the object's box height --]]--------------------------------------------------------- function newobject:getBoxHeight() return self.boxheight end --[[--------------------------------------------------------- - func: setClickable(bool) - desc: sets whether or not the object is enabled --]]--------------------------------------------------------- function newobject:setEnabled(bool) self.enabled = bool return self end --[[--------------------------------------------------------- - func: getEnabled() - desc: gets whether or not the object is enabled --]]--------------------------------------------------------- function newobject:getEnabled() return self.enabled end ---------- module end ---------- end
-- author = ray require 'torch' require 'nn' require 'audio' require 'cunn' require 'optim' -- configuration test_path = 'data/test' model_file = 'model/mlp_3c.net' target_sr = 16000 enable_cuda = true -- load the mlp model if running locally loaded = torch.load(model_file) print('=> testing audios with mlp model') model = loaded.model data_mean = loaded.mean data_std = loaded.std print(model) --[[ -- loop all the audios inside the test folder for file in io.popen('find '..test_path..' -type f -name \'*.wav\''):lines() do -- load the audio file local signal, sr = audio.load(file) -- print file name and number of frames print('| '..file..' ('..signal:numel()..')') -- check frame rate if sr~=target_sr then print('=> frame rate error: expected '..target_sr..' but get '..sr..')') os.exit() end -- transform to 1 dimension signal = signal[{ {},1 }] -- save prediction result to an Audacity label file local label_file = io.open(string.gsub(file,'wav','label'),'w') -- fetch 25ms audio every 10ms as test sampels -- run MLP on the sample to get predicted label local ed = math.floor((signal:numel()-400)/160)-1 local pred_possibilities = torch.Tensor(ed,2) local pred_labels = torch.Tensor(ed) for i=1,ed do -- get test sample from original audio local test_sample = signal[{ {i*160-159,i*160+240} }] -- normalize the test sample test_sample = test_sample:csub(loaded.mean):cdiv(loaded.std) print(test_sample:mean()) print(test_sample:std()) os.exit() -- transform to cuda if required test_sample = enable_cuda and test_sample:cuda() or test_sample:double() -- predict result with mlp model local pred = model:forward(test_sample) -- apply exponential function to the result to get the possibilities pred = pred:exp():float() pred_possibilities[i] = pred local pos,lab = torch.max(pred,1) pred_labels[i] = lab[1]-1 -- save label if sample is predicted noise if pred_labels[i]==1 then label_file:write(string.format('%f\t%f\tnoise\n',(i-1)*0.01,(i-1)*0.01+0.025)) end --label_file:write(string.format('%f\t%f\t%d\n',pred_possibilities[i][1],pred_possibilities[i][2],pred_labels[i])) end label_file:close() end --]] -- loop all the audios inside the test folder for file in io.popen('find '..test_path..' -type f -name \'*.wav\''):lines() do -- load the audio file local signal, sr = audio.load(file) -- print file name and number of frames print('| '..file..' ('..signal:numel()..')') -- check frame rate if sr~=target_sr then print('=> frame rate error: expected '..target_sr..' but get '..sr..')') os.exit() end -- transform to 1 dimension signal = signal[{ {},1 }] -- fetch 25ms audio every 10ms as test sampels -- run MLP on the sample to get predicted label local ed = math.floor((signal:numel()-400)/80)-1 local pred_possibilities = torch.Tensor(ed,2) local pred_labels = torch.Tensor(ed) local test_samples = torch.Tensor(ed,400) for i=1,ed do -- get test sample from original audio test_samples[i] = signal[{ {(i-1)*80+1,(i-1)*80+400} }] end -- normalize the test sample for i=1,400 do test_samples[{ {},i }]:add(-data_mean[i]) test_samples[{ {},i }]:div(data_std[i]) end print('mean: '..test_samples:mean()) print('std: '..test_samples:std()) -- transform to cuda if required test_samples = enable_cuda and test_samples:cuda() or test_samples:double() -- save to label file local label_file = io.open(string.gsub(file,'wav','txt'),'w') local pos_file = io.open(string.gsub(file,'wav','pos'),'w') -- run prediction for each sample for i=1,ed do pred = model:forward(test_samples[i]) pred:exp():float() local pos,lab = torch.max(pred,1) label = lab[1]-1 -- print(pred) -- print(label) -- os.exit() if label==1 then label_file:write(string.format('%f\t%f\tnoi-%.2f\n',(i-1)*0.01,(i-1)*0.01+0.025,pred[2])) pos_file:write(string.format('%f\t%f\t%f\t%f\n',pred[1],pred[2],pred[3],label)) end -- if label==2 then -- label_file:write(string.format('%f\t%f\tspeech\n',(i-1)*0.01,(i-1)*0.01+0.025)) -- end --label_file:write(string.format('%f\t%f\t%f\t%f\n',pred[1],pred[2],pred[3],label)) end label_file:close() pos_file:close() end --[[ tmp_file = 'data/tmp_data.dat' train_set = torch.load(tmp_file) print(train_set) train_set.data = train_set.data:cuda() -- classes = classes or {'neg','pos'} -- confusion = optim.ConfusionMatrix(classes) -- test_set = train_set -- test_set.data:cuda() -- dofile('test_model.lua') -- test() for i=1,train_set.size do pred = model:forward(train_set.data[i]) pred:exp():float() local pos,lab = torch.max(pred,1) label = lab[1]-1 if train_set.labels[i]~=label then print('mismatch: sample #'..i) os.exit() end -- print(pred) -- print(label) -- print(train_set.labels[i]) end print('good') --]]
-- * Metronome IM * -- -- This file is part of the Metronome XMPP server and is released under the -- ISC License, please see the LICENSE file in this source package for more -- information about copyright and licensing. local hosts = hosts; local ripairs, tonumber, type, os_remove, os_time, select, setmetatable, t_insert = ripairs, tonumber, type, os.remove, os.time, select, setmetatable, table.insert; local pubsub = require "util.pubsub"; local st = require "util.stanza"; local jid_bare = require "util.jid".bare; local jid_join = require "util.jid".join; local jid_split = require "util.jid".split; local uuid_generate = require "util.uuid".generate; local calculate_hash = require "util.caps".calculate_hash; local encode_node = require "util.datamanager".path_encode; local get_path = require "util.datamanager".getpath; local um_user_exists = require "core.usermanager".user_exists; local storagemanager = require "core.storagemanager"; local xmlns_pubsub = "http://jabber.org/protocol/pubsub"; local xmlns_pubsub_owner = "http://jabber.org/protocol/pubsub#owner"; hash_map = {}; services = {}; local disco_ids = setmetatable({}, { __mode = "v" }); local handlers = {}; local handlers_owner = {}; local NULL = {}; -- Define aux library imports local pep_lib = module:require "pep_aux"; pep_lib.set_closures(services, hash_map); local features = pep_lib.features; local singleton_nodes = pep_lib.singleton_nodes; local pep_error_reply = pep_lib.pep_error_reply; local subscription_presence = pep_lib.subscription_presence; local get_caps_hash_from_presence = pep_lib.get_caps_hash_from_presence; local pep_send = pep_lib.pep_send; local pep_autosubscribe_recs = pep_lib.pep_autosubscribe_recs; local send_config_form = pep_lib.send_config_form; local process_config_form = pep_lib.process_config_form; local send_options_form = pep_lib.send_options_form; local process_options_form = pep_lib.process_options_form; local pep_new = pep_lib.pep_new; -- Helpers singleton_nodes:add_list(module:get_option("pep_custom_singleton_nodes")); local check_service_inactivity = module:get_option_number("pep_check_service_inactivity", 3600); module:add_timer(check_service_inactivity, function() module:log("debug", "Checking for idle PEP Services..."); for name, service in pairs(services) do if not module:get_bare_session(name) then module:log("debug", "Deactivated inactive PEP Service -- %s", name); services[name] = nil; end end return check_service_inactivity; end); local function disco_info_query(from, to) local id = uuid_generate(); disco_ids[id] = true; module:log("debug", "Sending disco info query to: %s", to); module:fire_global_event("route/post", hosts[module.host], st.stanza("iq", { from = from, to = to, id = id, type = "get" }) :query("http://jabber.org/protocol/disco#info") ); end local function probe_jid(from, to) module:fire_global_event("route/post", hosts[module.host], st.presence({from = from, to = to, id="peptrigger", type="probe"})); module:log("debug", "Sending trigger probe to: %s", to); end -- Module definitions function handle_pubsub_iq(event) local origin, stanza = event.origin, event.stanza; local user = stanza.attr.to or jid_join(origin.username, origin.host); local full_jid = origin.full_jid; local username, host = jid_split(user); local time_now = os_time(); local user_service = services[user]; if not user_service and um_user_exists(username, host) then -- create service on demand. user_service = set_service(pubsub.new(pep_new(username)), user, true); user_service.is_new = true; end if not user_service then return; end local pubsub = stanza.tags[1]; local action = pubsub.tags[1]; if not action then return origin.send(pep_error_reply(stanza, "bad-request")); end local handler = handlers[stanza.attr.type.."_"..action.name]; local config; if action.name == "create" then config = (pubsub.tags[2] and pubsub.tags[2].name == "configure") and pubsub.tags[2]; elseif action.name == "publish" then config = (pubsub.tags[2] and pubsub.tags[2].name == "publish-options") and pubsub.tags[2]; end local handler; if pubsub.attr.xmlns == xmlns_pubsub_owner then handler = handlers_owner[stanza.attr.type.."_"..action.name]; else handler = handlers[stanza.attr.type.."_"..action.name]; end if handler then if not config then handler(user_service, origin, stanza, action); else handler(user_service, origin, stanza, action, config); end if user_service.is_new and not user_service.starting then return module:fire_event( "pep-boot-service", { service = user_service, from = stanza.attr.from or origin.full_jid } ); else return true; end else return origin.send(pep_error_reply(stanza, "feature-not-implemented")); end end -- Pubsub handlers function handlers.get_affiliations(service, origin, stanza, action) local node = action.attr.node; local ok, ret, reply; if not node then return origin.send(pep_error_reply(stanza, "no-node-affiliations")); end reply = st.reply(stanza) :tag("pubsub", { xmlns = xmlns_pubsub }) :tag("affiliations"); ok, ret = service:get_affiliations(node, stanza.attr.from); if ok and ret then for n, affiliation in pairs(ret) do if affiliation ~= "none" then reply:tag("affiliation", { node = n, affiliation = affiliation }):up(); end end elseif not ok then reply = pep_error_reply(stanza, ret); end return origin.send(reply); end function handlers.get_items(service, origin, stanza, items) local node = items.attr.node; local max = items and items.attr.max_items and tonumber(items.attr.max_items); local item = items:get_child("item"); local id = item and item.attr.id; local ok, results, max_tosend = service:get_items(node, stanza.attr.from, id, max); if not ok then return origin.send(pep_error_reply(stanza, results)); end local data = st.stanza("items", { node = node }); if not max or max == 0 then for _, id in ripairs(max_tosend) do data:add_child(results[id]); end else for _, id in ipairs(max_tosend) do data:add_child(results[id]); end end local reply = st.reply(stanza) :tag("pubsub", { xmlns = xmlns_pubsub }) :add_child(data); return origin.send(reply); end handlers["get_publish-options"] = function(service, origin, stanza, action) local node = action.attr.node; if not node then return origin.send(pep_error_reply(stanza, "feature-not-implemented")); end local node_obj = service.nodes[node]; if not node_obj then return origin.send(pep_error_reply(stanza, "item-not-found")); end if node_obj.config.publish_model == "open" or service:may(node, from, "publish") then return send_options_form(service, node, origin, stanza); else return origin.send(pep_error_reply(stanza, "forbidden")); end end function handlers.set_create(service, origin, stanza, create, config) local node = create.attr.node; local ok, ret, reply; local node_config; if config then local form = config:get_child("x", "jabber:x:data"); ok, node_config = process_config_form(service, node, form, true); if not ok then return origin.send(pep_error_reply(stanza, node_config)); end end if singleton_nodes:contains(node) and not node_config then node_config = { max_items = 1 }; elseif node_config and not node_config.max_items and singleton_nodes:contains(node) then node_config.max_items = 1; end if node then ok, ret = service:create(node, stanza.attr.from, node_config); if ok then reply = st.reply(stanza); else reply = pep_error_reply(stanza, ret); end else repeat node = uuid_generate(); ok, ret = service:create(node, stanza.attr.from, node_config); until ok or ret ~= "conflict"; if ok then reply = st.reply(stanza) :tag("pubsub", { xmlns = xmlns_pubsub }) :tag("create", { node = node }); else reply = pep_error_reply(stanza, ret); end end if ok then -- auto-resubscribe interested recipients module:fire_event("pep-node-created", { node = node, origin = origin, service = service }); pep_autosubscribe_recs(service, node); end return origin.send(reply); end function handlers.set_publish(service, origin, stanza, publish, config) local node = publish.attr.node; local from = stanza.attr.from or origin.full_jid; local item = publish:get_child("item"); local recs = {}; local recs_count = 0; local id = (item and item.attr.id) or uuid_generate(); local form, ok, ret, reply; if item and not item.attr.id then item.attr.id = id; end if not service.nodes[node] then -- normally this would be handled just by publish() but we have to preceed its broadcast, -- so since autocreate on publish is in place, do create and then resubscribe interested items. local node_config; if config then form = config:get_child("x", "jabber:x:data"); ok, node_config = process_options_form(service, node, form); if not ok then return origin.send(pep_error_reply(stanza, node_config)); end end if not node_config and singleton_nodes:contains(node) then node_config = { max_items = 1 }; elseif node_config and not node_config.max_items and singleton_nodes:contains(node) then node_config.max_items = 1; end service:create(node, from, node_config); pep_autosubscribe_recs(service, node); elseif service.nodes[node] and config then -- Test preconditions form = config:get_child("x", "jabber:x:data"); ok, ret = process_options_form(service, node, form); if not ok then return origin.send(pep_error_reply(stanza, ret)); end end ok, ret = service:publish(node, from, id, item); if ok then module:fire_event("pep-node-publish", { from = from, id = id, item = item, node = node, origin = origin, service = service }); reply = st.reply(stanza) :tag("pubsub", { xmlns = xmlns_pubsub }) :tag("publish", { node = node }) :tag("item", { id = id }); else reply = pep_error_reply(stanza, ret); end return origin.send(reply); end function handlers.set_retract(service, origin, stanza, retract) local node, notify = retract.attr.node, retract.attr.notify; notify = (notify == "1") or (notify == "true"); local item = retract:get_child("item"); local id = item and item.attr.id local reply, notifier; if notify then notifier = st.stanza("retract", { id = id }); end local ok, ret = service:retract(node, stanza.attr.from, id, notifier); if ok then module:fire_event("pep-node-retract", { from = stanza.attr.from, id = id, node = node, origin = origin, service = service }); reply = st.reply(stanza); else reply = pep_error_reply(stanza, ret); end return origin.send(reply); end -- Pubsub owner handlers function handlers_owner.get_affiliations(service, origin, stanza, action) local node = action.attr.node; local ok, ret, reply; if not node then return origin.send(pep_error_reply(stanza, "no-node-affiliations")); end reply = st.reply(stanza) :tag("pubsub", { xmlns = xmlns_pubsub_owner }) :tag("affiliations"); ok, ret = service:get_affiliations(node, stanza.attr.from, true); if ok and ret then for jid, affiliation in pairs(ret) do if affiliation ~= "none" then reply:tag("affiliation", { jid = jid, affiliation = affiliation }):up(); end end elseif not ok then reply = pep_error_reply(stanza, ret); end return origin.send(reply); end function handlers_owner.get_configure(service, origin, stanza, action) local node = action.attr.node; if not node then return origin.send(pep_error_reply(stanza, "feature-not-implemented")); end if not service.nodes[node] then return origin.send(pep_error_reply(stanza, "item-not-found")); end local ret = service:get_affiliation(stanza.attr.from, node); if ret == "owner" then return send_config_form(service, node, origin, stanza); else return origin.send(pep_error_reply(stanza, "forbidden")); end end function handlers_owner.set_affiliations(service, origin, stanza, action) local node = action.attr.node; if not service.nodes[node] then return origin.send(pep_error_reply(stanza, "item-not-found")); end if not service:may(node, stanza.attr.from, "set_affiliation") then return origin.send(pep_error_reply(stanza, "forbidden")); end local _to_change = {}; for _, tag in ipairs(action.tags) do if tag.attr.jid and tag.attr.affiliation then if tag.attr.jid == service.name and tag.attr.affiliation == "none" then return origin.send(pep_error_reply(stanza, "forbidden")); end _to_change[tag.attr.jid] = tag.attr.affiliation; end end local ok, err; for jid, affiliation in pairs(_to_change) do ok, err = service:set_affiliation(node, true, jid, affiliation); if not ok then return origin.send(pep_error_reply(stanza, err)); end end return origin.send(st.reply(stanza)); end function handlers_owner.set_configure(service, origin, stanza, action) local node = action.attr.node; if not node then return origin.send(pep_error_reply(stanza, "feature-not-implemented")); end if not service.nodes[node] then return origin.send(pep_error_reply(stanza, "item-not-found")); end local ret = service:get_affiliation(stanza.attr.from, node) local reply; if ret == "owner" then local form = action:get_child("x", "jabber:x:data"); if form and form.attr.type == "cancel" then return origin.send(st.reply(stanza)); end local ok, ret = process_config_form(service, node, form); if ok then reply = st.reply(stanza); else reply = pep_error_reply(stanza, ret); end else reply = pep_error_reply(stanza, "forbidden"); end return origin.send(reply); end function handlers_owner.set_delete(service, origin, stanza, delete) local node = delete.attr.node; local ok, ret, reply; if node then ok, ret = service:delete(node, stanza.attr.from); if ok then module:fire_event("pep-node-deleted", { node = node, origin = origin, service = service }); reply = st.reply(stanza); else reply = pep_error_reply(stanza, ret); end else reply = pep_error_reply(stanza, "bad-request"); end return origin.send(reply); end function handlers_owner.set_purge(service, origin, stanza, purge) local node = purge.attr.node; local ok, ret, reply; if node then ok, ret = service:purge(node, stanza.attr.from); if ok then module:fire_event("pep-node-purged", { node = node, origin = origin, service = service }); reply = st.reply(stanza); else reply = pep_error_reply(stanza, ret); end else reply = pep_error_reply(stanza, "bad-request"); end return origin.send(reply); end -- Handlers end module:hook("iq/bare/http://jabber.org/protocol/pubsub:pubsub", handle_pubsub_iq); module:hook("iq/bare/http://jabber.org/protocol/pubsub#owner:pubsub", handle_pubsub_iq); local function append_disco_features(stanza) stanza:tag("identity", { category = "pubsub", type = "pep" }):up(); stanza:tag("feature", { var = "http://jabber.org/protocol/disco#items" }):up(); stanza:tag("feature", { var = "http://jabber.org/protocol/pubsub#pubsub-on-a-jid" }):up(); for _, feature in ipairs(features) do stanza:tag("feature", { var = feature }):up(); end end module:hook("account-disco-info", function(event) local origin, stanza, node = event.origin, event.stanza, event.node; if node then local user = jid_bare(stanza.attr.to) or jid_join(origin.username, origin.host); local service = services[user]; if not service then stanza[false] = true; stanza.type = "cancel"; stanza.condition = "service-unavailable"; stanza.description = "User service not found or currently deactivated"; return; end local ok, ret = service:get_nodes(stanza.attr.from or user); if ok and ret[node] then stanza:tag("identity", { category = "pubsub", type = "leaf" }):up(); service:append_metadata(node, stanza); return; end stanza[false] = true; stanza.error = (not ok and ret) or "item-not-found"; stanza.callback = pep_error_reply; return true; else append_disco_features(stanza); end end, 50); module:hook("account-disco-items", function(event) local reply, node = event.reply, event.node; local bare = jid_bare(reply.attr.to); local user_data = services[bare] and services[bare].nodes; if user_data then if node then local ok, ret, orderly = services[bare]:get_items(node, true); if ok then reply.tags[1].attr.node = node; for _, id in pairs(orderly) do reply:tag("item", { jid = bare, name = id }):up(); end else reply = pep_error_reply(event.stanza, ret); reply.attr.from = bare; return reply; end else for node, data in pairs(user_data) do reply:tag("item", { jid = bare, node = node, name = data.config.title }):up(); end end end end); function presence_handler(event) local origin, stanza = event.origin, event.stanza; local user = jid_bare(stanza.attr.to) or jid_join(origin.username, origin.host); local t = stanza.attr.type; local self = not stanza.attr.to; local service = services[user]; local user_bare_session = module:get_bare_session(user); if not service then return nil; end -- User Service doesn't exist local nodes = service.nodes; local recipients = service.recipients; if not t then -- available presence if self or subscription_presence(user, stanza.attr.from) then local recipient = stanza.attr.from; local current = recipients and recipients[recipient]; local hash = get_caps_hash_from_presence(stanza); if not hash then if current then hash = current; else -- We shall drop sending disco infos to all clients which don't include caps -- in their presence, it's not perfect, but it's the only way to get optimal -- non-volatile states. current = false; recipients[recipient] = false; end else recipients[recipient] = hash; end if not hash_map[hash] then if current ~= false then disco_info_query(user, recipient); end else local bare_recipient = jid_bare(recipient); if user == bare_recipient and not origin.sent_initial_pep_notifications then origin.sent_initial_pep_notifications = true; pep_send(recipient, user); elseif user ~= bare_recipient then pep_send(recipient, user); end end if self and not user_bare_session.initial_pep_broadcast then -- re-broadcast to all interested contacts on connect, shall we? local our_jid = origin.full_jid; module:log("debug", "%s -- account service sending initial re-broadcast...", user); for jid in pairs(recipients) do if jid ~= our_jid then pep_send(jid, user); end end user_bare_session.initial_pep_broadcast = true; end end elseif t == "unavailable" and recipients[stanza.attr.from] then local from = stanza.attr.from; local client_map = hash_map[recipients[from]]; for name in pairs(client_map or NULL) do if nodes[name] then nodes[name].subscribers[from] = nil; end end recipients[from] = nil; elseif not self and (t == "unsubscribe" or t == "unsubscribed") then local from = jid_bare(stanza.attr.from); local subscriptions = recipients; if subscriptions then for subscriber in pairs(subscriptions) do if jid_bare(subscriber) == from then local client_map = hash_map[recipients[subscriber]]; for name in pairs(client_map or NULL) do if nodes[name] then nodes[name].subscribers[subscriber] = nil; end end recipients[subscriber] = nil; end end end end end module:hook("presence/bare", presence_handler, 110); module:hook("presence/full", presence_handler, 110); module:hook("pep-boot-service", function(event) local service, from = event.service, event.from; local user = service.name; service.starting = true; services[user] = service; module:log("debug", "Delaying broadcasts as %s service is being booted...", user); if subscription_presence(user, from) then service.recipients[from] = ""; disco_info_query(user, from); end return true; end, 100); module:hook("pep-get-service", function(username, spawn, from) local user = jid_join(username, module.host); local service = services[user]; if spawn and from and not service and um_user_exists(username, module.host) then service = set_service(pubsub.new(pep_new(username)), user, true); service.is_new = true; module:fire_event("pep-boot-service", { service = service, from = from }); end return service; end); module:hook("pep-autosubscribe-recipients", function(service, node) pep_autosubscribe_recs(service, node); return true; end); module:hook("iq-result/bare", function(event, result_id) if not disco_ids[result_id] then return; end local session, stanza = event.origin, event.stanza; local disco = stanza.tags[1]; if disco and disco.name == "query" and disco.attr.xmlns == "http://jabber.org/protocol/disco#info" then -- Process disco response local user = stanza.attr.to or jid_join(session.username, session.host); local service = services[user]; if not service then return true; end -- User's pep service doesn't exist local nodes = service.nodes; local recipients = service.recipients; local contact = stanza.attr.from; local current = recipients[contact]; if not current then return true; end module:log("debug", "Processing disco response from %s", stanza.attr.from); local ver = current; if not string.find(current, "#") then ver = calculate_hash(disco.tags); -- calculate hash end local notify = {}; local has_notify = false; for _, feature in pairs(disco.tags) do if feature.name == "feature" and feature.attr.var then local nfeature = feature.attr.var:match("^(.*)%+notify$"); if nfeature then notify[nfeature] = true; has_notify = true; end end end if not has_notify then hash_map[ver] = notify; recipients[contact] = false; return true; end hash_map[ver] = notify; -- update hash map recipients[contact] = ver; -- and contact hash if service.is_new then service.is_new = nil; module:log("debug", "Sending probes to roster contacts to discover interested resources..."); for jid, item in pairs(session.roster or NULL) do -- for all interested contacts if item.subscription == "both" or item.subscription == "from" then probe_jid(session.full_jid, jid); end end service.starting = nil; end pep_send(contact, user); disco_ids[result_id] = nil; return true; -- end cb processing. end end, -1); module:hook("resource-unbind", function(event) local session = event.session; local has_sessions = module:get_bare_session(session.username); if not has_sessions then -- wipe recipients local service = services[jid_join(session.username, session.host)]; if not service then return; end service.recipients = {}; local nodes = service.nodes; for _, node in pairs(nodes) do node.subscribers = {}; end end end); module:hook_global("user-deleted", function(event) local username, host = event.username, event.host; if host == module.host then local jid = jid_join(username, host); local encoded_node = encode_node(username); local service = services[jid] or set_service(pubsub.new(pep_new(username)), jid, true); local nodes = service.nodes; local store = service.config.store; for node in pairs(nodes) do module:log("debug", "Wiped %s's node %s", jid, node); store:set(node, nil); end store:set(nil, nil); services[jid] = nil; local type = select(2, storagemanager.get_driver(host)); if type == "internal" then local path = get_path(encoded_node, host, "pep"):match("^(.*)%."); local done = os_remove(path); if done then module:log("debug", "Removed %s pep store directory (%s)", jid, path); end end end end, 100); function set_service(new_service, jid, restore) services[jid] = new_service; services[jid].name = jid; services[jid].recipients = {}; module.environment.services[jid] = services[jid]; if restore then services[jid]:restore(); for name, node in pairs(services[jid].nodes) do node.subscribers = {}; services[jid]:save_node(name); end end return services[jid]; end function module.load() module:add_identity("pubsub", "pep", "Metronome"); for _, feature in ipairs(features) do module:add_feature(feature); end end function module.save() return { hash_map = hash_map, services = services }; end function module.restore(data) hash_map = data.hash_map or {}; local _services = data.services or {}; for id, service in pairs(_services) do username = jid_split(id); services[id] = set_service(pubsub.new(pep_new(username)), id); services[id].nodes = service.nodes or {}; services[id].recipients = service.recipients or {}; end pep_lib.set_closures(services, hash_map); end
while true do local success, data = turtle.inspect() if not success then turtle.select(1) turtle.place() local placed_turtle = peripheral.wrap("front") placed_turtle.turnOn() break end end
function onUse(cid, item, frompos, item2, topos) if item.uid == 1001 then queststatus = getPlayerStorageValue(cid, 1001) if queststatus == -1 then doPlayerSendTextMessage(cid, 22, "You have found a demon helmet.") doPlayerAddItem(cid, 2493, 1) setPlayerStorageValue(cid, 1001, 1) else doPlayerSendTextMessage(cid, 22, "It is empty.") end elseif item.uid == 1002 then queststatus = getPlayerStorageValue(cid, 1002) if queststatus == -1 then doPlayerSendTextMessage(cid, 22, "You have found a steel boots.") doPlayerAddItem(cid, 2645, 1) setPlayerStorageValue(cid, 1002, 1) else doPlayerSendTextMessage(cid, 22, "It is empty.") end elseif item.uid == 1024 then queststatus = getPlayerStorageValue(cid, 1002) if queststatus == -1 then doPlayerSendTextMessage(cid, 22, "You have found a fire axe.") doPlayerAddItem(cid, 2432, 1) setPlayerStorageValue(cid, 1024, 1) else doPlayerSendTextMessage(cid, 22, "It is empty.") end elseif item.uid == 1003 then queststatus = getPlayerStorageValue(cid, 1003) if queststatus == -1 then doPlayerSendTextMessage(cid, 22, "You have found a demon shield.") doPlayerAddItem(cid, 2520, 1) setPlayerStorageValue(cid, 1003, 1) else doPlayerSendTextMessage(cid, 22, "It is empty.") end elseif item.uid == 1003 then queststatus = getPlayerStorageValue(cid, 1003) if queststatus == -1 then doPlayerSendTextMessage(cid, 22, "You have found a demon shield.") doPlayerAddItem(cid, 2520, 1) setPlayerStorageValue(cid, 1003, 1) else doPlayerSendTextMessage(cid, 22, "It is empty.") end else return 0 end return 1 end
--- Takes various mouse events, and converts them into other events, such as long press, pan, and swipe. -- @module[kind=skyos] gestures local coro = dofile("libraries/coro.lua") --- How long (in milliseconds) a tap must be help for to qualify as a "long press". local pressDelay = SkyOS.settings.longPressDelay or 1000 -- Default 1000 milliseconds for long press --- Table that converts a normalized vector into swipe directions. local swipeDirections = setmetatable({ [-1] = {[0] = "left"}, [1] = {[0] = "right"}, [0] = {[-1] = "up",[1] = "down"}, },{__index = function() return "unknown" end}) --- Run the swipe manager, with an optional debug variable. -- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false. local function swipe(debug) debug = debug or false while true do local e1 = {os.pullEvent()} if e1[1] == "mouse_click" then local event = os.pullEvent() -- Apparently theres also a `mouse_drag` queued in the same cell as the `mouse_click`. Bruh. if event == "mouse_drag" then local e2 = {os.pullEvent()} if e1[1] == "mouse_click" and e2[1] == "mouse_drag" and e1[2] == e2[2] then -- We gots a swipe! -- Calculate vectors local start = vector.new(e1[3],e1[4]) local swipeEnd = vector.new(e2[3],e2[4]) local direction = (swipeEnd-start):normalize() if debug then print("click",e1[3],e1[4]) print("drag",e2[3],e2[4]) print("normal",direction.x,direction.y) end local strDirection = swipeDirections[direction.x][direction.y] if debug then print("swipe",strDirection) end if strDirection and strDirection ~= "unknown" then os.queueEvent("swipe",strDirection) end end end end end end --- Run the long press manager, with an optional debug variable. -- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false. local function longPress(debug) debug = debug or false while true do local _,cm,cx,cy = os.pullEvent("mouse_click") local startTime = os.epoch("utc") if debug then print("click",cm,cx,cy,startTime) end local _,m,x,y = os.pullEvent("mouse_up") local endTime = os.epoch("utc") if debug then print("up",m,x,y,endTime,endTime-startTime) end if endTime - startTime >= pressDelay and cm == m and cx == x and cy == y then os.queueEvent("long_press",m,x,y) end end end --- Run the `pan` event, which is triggered when the user is dragging on the screen. -- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false. local function pan(debug) debug = debug or false while true do local _,cm,cx,cy = os.pullEvent("mouse_drag") local _,m,x,y = os.pullEvent("mouse_drag") if cm == m then -- Calculate vectors local vStart = vector.new(cx,cy) local vEnd = vector.new(x,y) local vNormal = (vEnd-vStart):normalize() if debug then print("drag1",cx,cy) print("drag2",x,y) print("normal",vNormal.x,vNormal.y) end local strDirection = swipeDirections[vNormal.x][vNormal.y] if debug then print("swipe",strDirection) end if strDirection and strDirection ~= "unknown" then os.queueEvent("pan",strDirection) end end end end --- Run the pan_up manager, which is triggered when a pan event stops happening, and includes the total distance moved with an optional debug variable. -- @tparam[opt=false] boolean debug Whether or not debug messages are printed to the screen. Defaults to false. local function pan_up(debug) debug = debug or false while true do local _,cm,cx,cy = os.pullEvent("mouse_click") if debug then print("click",cm,cx,cy) end local _,m,x,y = os.pullEvent("mouse_up") if debug then print("up",m,x,y) end if cm == m and cx ~= x and cy ~= y then -- Now calculate the difference local difX,difY = x-cx,y-cy if debug then print("pan",m,difX,difY) end os.queueEvent("pan_up",m,difX,difY) end end end --- Run all gesture functions. This just simply calls them all. local function run() coro.newCoro(swipe,"Swipe Manager",nil,nil,true) coro.newCoro(longPress,"Long Press",nil,nil,true) coro.newCoro(pan,"Pan Manager",nil,nil,true) coro.newCoro(pan_up,"Pan Up Manager",nil,nil,true) coro.runCoros() end --- Stop the gesture functions, can be restarted by calling `run` again. local function stop() coro.stop() coro.coros = {} end return { swipeDirections = swipeDirections, run = run, stop = stop, swipe = swipe, longPress = longPress, pan = pan, pan_up = pan_up, }
object_static_structure_dathomir_deathtrooper_pile = object_static_structure_dathomir_shared_deathtrooper_pile:new { } ObjectTemplates:addTemplate(object_static_structure_dathomir_deathtrooper_pile, "object/static/structure/dathomir/deathtrooper_pile.iff")
--credentials missing scriptTitle = "SoundCloud Connector" enable_Connector=0 cur_angle=0 function playpause_track() -- body if platform == "Windows" or platform == "MacOS" then myo.keyboard("space", "press") end end function next_track() -- body if platform == "Windows" or platform == "MacOS" then myo.keyboard("right_arrow", "press", "shift") end end function previous_track() -- body if platform == "Windows" or platform == "MacOS" then myo.keyboard("left_arrow", "press", "shift") end end function seek_foward() -- body if platform == "Windows" or platform == "MacOS" then myo.keyboard("right_arrow", "press") end end function seek_backward() -- body if platform == "Windows" or platform == "MacOS" then myo.keyboard("left_arrow", "press") end end function onPoseEdge( pose, edge ) divider0 = PACE_PARAMETER_FOR_SLOWEST_SEEKING divider1 = PACE_PARAMETER_FOR_SLOW_SEEKING divider2 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING divider3 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING divider4 = PACE_PARAMETER_FOR_FAST_SEEKING divider5 = PACE_PARAMETER_FOR_SLOWEST_SEEKING divider6 = PACE_PARAMETER_FOR_SLOW_SEEKING divider7 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING divider8 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING divider9 = PACE_PARAMETER_FOR_FAST_SEEKING milisec = myo.getTimeMilliseconds() pose = conditionallySwapWave(pose) --check for left handed if edge=="on" then if pose=="fingersSpread" then playpause_track() elseif pose=="waveOut" then next_track() elseif pose=="waveIn" then previous_track() end myo.unlock("timed") end if pose=="fist" then seekActive= edge == "on"; cur_angle=getMyoRollDegrees() if edge=="off" then --myo.lock() myo.unlock("timed") else myo.unlock("hold") end end end function conditionallySwapWave(pose) if myo.getArm() == "left" then if pose == "waveIn" then pose = "waveOut" elseif pose == "waveOut" then pose = "waveIn" end end return pose end function getMyoRollDegrees() local degrees = math.deg(myo.getRoll()) return degrees end PACE_PARAMETER_FOR_SLOWEST_SEEKING = 1400 PACE_PARAMETER_FOR_SLOW_SEEKING = 1050 PACE_PARAMETER_FOR_ABITFASTER_SEEKING = 700 PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING = 350 PACE_PARAMETER_FOR_FAST_SEEKING = 150 function onActiveChange(isActive) if not isActive then dif_angle = 0 divider0 = PACE_PARAMETER_FOR_SLOWEST_SEEKING divider1 = PACE_PARAMETER_FOR_SLOW_SEEKING divider2 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING divider3 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING divider4 = PACE_PARAMETER_FOR_FAST_SEEKING divider5 = PACE_PARAMETER_FOR_SLOWEST_SEEKING divider6 = PACE_PARAMETER_FOR_SLOW_SEEKING divider7 = PACE_PARAMETER_FOR_ABITFASTER_SEEKING divider8 = PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING divider9 = PACE_PARAMETER_FOR_FAST_SEEKING end end function onPeriodic( ) -- body local time = myo.getTimeMilliseconds() if seekActive == true then dif_angle=degreeDiff(getMyoRollDegrees(),cur_angle) --myo.debug(dif_angle) if dif_angle>0 then --SEEK FOWARD if dif_angle<1.7 then if (time-milisec)/divider0 > 1 then divider0 = divider0 + PACE_PARAMETER_FOR_SLOWEST_SEEKING seek_foward() --myo.debug("poluxalaro +") --myo.debug(dif_angle) end elseif dif_angle<3.4 then if (time-milisec)/divider1 > 1 then divider1 = divider1 + PACE_PARAMETER_FOR_SLOW_SEEKING seek_foward() --myo.debug("xalaro +") --myo.debug(dif_angle) end elseif dif_angle<5 then if (time-milisec)/divider2 > 1 then divider2 = divider2 + PACE_PARAMETER_FOR_ABITFASTER_SEEKING seek_foward() --myo.debug("ligoooo +") --myo.debug(dif_angle) end elseif dif_angle<7 then if (time-milisec)/divider3 > 1 then divider3 = divider3 + PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING seek_foward() --myo.debug("piopolu +") --myo.debug(dif_angle) end elseif dif_angle<8.4 then if (time-milisec)/divider4 > 1 then divider4 = divider4 + PACE_PARAMETER_FOR_FAST_SEEKING seek_foward() --myo.debug("GRIpolu +") --myo.debug(dif_angle) end else seek_foward() --myo.debug("grigoro +") --myo.debug(dif_angle) end elseif dif_angle<0 then --SEEK BACKWARD if dif_angle>-1.7 then if (time-milisec)/divider5 > 1 then divider5 = divider5 + PACE_PARAMETER_FOR_SLOWEST_SEEKING seek_backward() --myo.debug("poluxalaro -") --myo.debug(dif_angle) end elseif dif_angle>-3.4 then if (time-milisec)/divider6 > 1 then divider6 = divider6 + PACE_PARAMETER_FOR_SLOW_SEEKING seek_backward() --myo.debug("xalaro -") --myo.debug(dif_angle) end elseif dif_angle>-5 then if (time-milisec)/divider7 > 1 then divider7 = divider7 + PACE_PARAMETER_FOR_ABITFASTER_SEEKING seek_backward() --myo.debug("ligoooo -") -- myo.debug(dif_angle) end elseif dif_angle>-7 then if (time-milisec)/divider8 > 1 then divider8 = divider8 + PACE_PARAMETER_FOR_ABITMOREFASTER_SEEKING seek_backward() --myo.debug("piopolu -") -- myo.debug(dif_angle) end elseif dif_angle>-8.4 then if (time-milisec)/divider9 > 1 then divider9 = divider9 + PACE_PARAMETER_FOR_FAST_SEEKING seek_backward() --myo.debug("GRIpolu -") -- myo.debug(dif_angle) end else seek_backward() --myo.debug("grigoro -") -- myo.debug(dif_angle) end end end end function degreeDiff(value, base) local diff = value - base if diff > 180 then diff = diff - 360 elseif diff < -180 then diff = diff + 360 end return diff end function onForegroundWindowChange(app, title) --Updated if platform == "Windows" then if string.match(title, "%| Free Listening on SoundCloud") or string.match(title, "%Your stream on SoundCloud") or string.match(title, "%you follow on SoundCloud") or string.match(title, "% - Hear ") or string.match(title, "% by ") and (app == "chrome.exe" or app == "firefox.exe" or app == "iexplore.exe" or app == "com.apple.Safari" or app == "com.google.Chrome" or app == "org.mozilla.firefox") then myo.vibrate("short") return true end end return false end function activeAppName() return "SoundCloud" end
function RavenousFlayerMatriarch_OnEnterCombat(Unit,Event) Unit:CastSpell(36464) Unit:RegisterEvent("RavenousFlayerMatriarch_GushingWound", 25000, 0) end function RavenousFlayerMatriarch_GushingWound(Unit,Event) Unit:FullCastSpellOnTarget(38363,Unit:GetClosestPlayer()) end function RavenousFlayerMatriarch_OnLeaveCombat(Unit,Event) Unit:RemoveEvents() end function RavenousFlayerMatriarch_OnDied(Unit,Event) Unit:RemoveEvents() end RegisterUnitEvent(21205, 1, "RavenousFlayerMatriarch_OnEnterCombat") RegisterUnitEvent(21205, 2, "RavenousFlayerMatriarch_OnLeaveCombat") RegisterUnitEvent(21205, 4, "RavenousFlayerMatriarch_OnDied")
object_tangible_wearables_armor_invisible_invisible_neutral_clone_helmet = object_tangible_wearables_armor_invisible_shared_invisible_neutral_clone_helmet:new { } ObjectTemplates:addTemplate(object_tangible_wearables_armor_invisible_invisible_neutral_clone_helmet, "object/tangible/wearables/armor/invisible/invisible_neutral_clone_helmet.iff")
--- A group of utility functions to be used to help create visual effectcs with ROBLOX GUIs -- @classmod qGui local RunService = game:GetService("RunService") local lib = {} function lib.PointInBounds(Frame, X, Y) local TopBound = Frame.AbsolutePosition.Y local BottomBound = Frame.AbsolutePosition.Y + Frame.AbsoluteSize.Y local LeftBound = Frame.AbsolutePosition.X local RightBound = Frame.AbsolutePosition.X + Frame.AbsoluteSize.X if Y > TopBound and Y < BottomBound and X > LeftBound and X < RightBound then return true else return false end end function lib.MouseOver(Mouse, Frame) return lib.PointInBounds(Frame, Mouse.X, Mouse.Y) end -- @param UpdateFunction() -- @return ShouldStop, if true, will stop updating -- @return StartUpdate() local function CreateYieldedUpdate(UpdateFunction) local AnimationId = 0 local LastUpdatePoint = -1 -- If it's -1, no active thread. --- Increments the AnimationId and returns a new UpdateFunction -- to be bound into RenderStep local function GetNewUpdateFunction(RenderStepKey) local LocalAnimationId = AnimationId + 1 AnimationId = LocalAnimationId -- Note that we're now updating. LastUpdatePoint = tick() --- Intended to be called each RenderStep. Will unbind itself if the UpdateFunction fails -- or a new update function is generated return function() LastUpdatePoint = tick() if UpdateFunction() or (AnimationId ~= LocalAnimationId) then RunService:UnbindFromRenderStep(RenderStepKey) if AnimationId == LocalAnimationId then LastUpdatePoint = -1 end end end end --- Calculates the time since the last update function was called -- Used to determine if a new update function should be generated, since clients tend to -- kill threads when local scripts are GCed local function TimeSinceUpdate() return tick() - LastUpdatePoint end local function ShouldStartUpdate() return LastUpdatePoint == -1 -- In this case, we have no active threads or TimeSinceUpdate() > 0.1 -- In this case, our presumed active thread is dead. end --- Starts an update thread, potentialy removing the old one. local function StartNewThread() local RenderStepKey = "TweenTransparencyOnGuis" .. tostring(UpdateFunction) .. tick() RunService:BindToRenderStep(RenderStepKey, 2000, GetNewUpdateFunction(RenderStepKey)) end --- Starts the tween return function() if ShouldStartUpdate() then StartNewThread() end end end --- Creates a tweener that only runs when it's updating with a set properties system. -- @param function `SetProperties` -- SetProperties(Gui, Percent, StartProperties, NewProperties) -- @param Gui The Gui to set properties on -- @param Percent Number [0, 1] of properties to set -- @param StartProperties The properties we started with -- @param NewProperties The properties we ended with -- @return local function MakePropertyTweener(SetProperties) local GuiMap = {} -- [Gui] = TweenData local function GetTweenData(Gui, NewProperties, Duration) -- Returns new tween data for the GUI in question local StartProperties = {} local EndProperties = {} -- Copy data into the table for Index, Value in pairs(NewProperties) do if Gui[Index] ~= Value then StartProperties[Index] = Gui[Index] EndProperties[Index] = Value end end return { StartTime = tick(); Duration = Duration; StartProperties = StartProperties; NewProperties = EndProperties; } end local StartRenderStepUpdater = CreateYieldedUpdate(function() -- Update function that will be called each second local tick = tick() local ShouldStop = true for Gui, TweenState in next, GuiMap do if Gui:IsDescendantOf(game) then local TimeElapsed = tick - TweenState.StartTime if TimeElapsed > TweenState.Duration then -- Then we end it. SetProperties(Gui, 1, TweenState.StartProperties, TweenState.NewProperties) GuiMap[Gui] = nil else SetProperties(Gui, TimeElapsed/TweenState.Duration, TweenState.StartProperties, TweenState.NewProperties) ShouldStop = false end else GuiMap[Gui] = nil end end return ShouldStop end) --- A tweening function to begin tweening on a Gui element -- @param Gui The GUI to tween the Transparency's upon -- @param NewProperties The properties to be changed. It will take the current -- properties and tween to the new ones. This table should be -- setup so {Index = NewValue} that is, for example, -- {TextTransparency = 1}. -- @param Duration The amount of time to spend transitioning. return function(Gui, NewProperties, Duration) if Duration <= 0 then SetProperties(Gui, 1, NewProperties, NewProperties) else GuiMap[Gui] = GetTweenData(Gui, NewProperties, Duration) StartRenderStepUpdater() end -- A tweening function to manually terminate tweening on a Gui element -- @param Gui The GUI to stop tweening end, function(Gui) GuiMap[Gui] = nil end end -- TweenTransparency(Gui, NewProperties, Time) --- Tween's the Transparency values in a GUI, -- @param Gui The GUI to tween the Transparency's upon -- @param NewProperties The properties to be changed. It will take the current -- properties and tween to the new ones. This table should be -- setup so {Index = NewValue} that is, for example, -- {TextTransparency = 1}. -- @param Time The amount of time to spend transitioning. local TweenTransparency, StopTransparencyTween = MakePropertyTweener(function(Gui, Percent, StartProperties, NewProperties) for Index, EndValue in next, NewProperties do local StartProperty = StartProperties[Index] Gui[Index] = StartProperty + (EndValue - StartProperty) * Percent end end) lib.TweenTransparency = TweenTransparency lib.StopTransparencyTween = StopTransparencyTween --- TweenColor3(Gui, NewProperties, Time) --- Tween's the Color3 values in a GUI, -- @param Gui The GUI to tween the Color3's upon -- @param NewProperties The properties to be changed. It will take the current -- properties and tween to the new ones. This table should be -- setup so {Index = NewValue} that is, for example, -- {BackgroundColor3 = Color3.new(1, 1, 1)}. -- @param Duration The amount of time to spend transitioning. local TweenColor3, StopColor3Tween do local function LerpNumber(ValueOne, ValueTwo, Alpha) return ValueOne + ((ValueTwo - ValueOne) * Alpha) end local function LerpColor3(ColorOne, ColorTwo, Alpha) return Color3.new(LerpNumber(ColorOne.r, ColorTwo.r, Alpha), LerpNumber(ColorOne.g, ColorTwo.g, Alpha), LerpNumber(ColorOne.b, ColorTwo.b, Alpha)) end TweenColor3, StopColor3Tween = MakePropertyTweener(function(Gui, Percent, StartProperties, NewProperties) for Index, EndValue in next, NewProperties do local StartProperty = StartProperties[Index] Gui[Index] = LerpColor3(StartProperty, EndValue, Percent) end end) end lib.TweenColor3 = TweenColor3 lib.StopColor3Tween = StopColor3Tween --- Makes a 'Textured' window... 9Scale thingy? local function AddTexturedWindowTemplate(Frame, Radius, Type) Type = Type or 'Frame' local TopLeft = Instance.new(Type) TopLeft.Archivable = false TopLeft.BackgroundColor3 = Frame.BackgroundColor3 TopLeft.BorderSizePixel = 0 TopLeft.Name = "TopLeft" TopLeft.Position = UDim2.new(0, 0, 0, 0) TopLeft.Size = UDim2.new(0, Radius, 0, Radius) TopLeft.BackgroundTransparency = 1 TopLeft.ZIndex = Frame.ZIndex TopLeft.Parent = Frame local BottomLeft = Instance.new(Type) BottomLeft.Archivable = false BottomLeft.BackgroundColor3 = Frame.BackgroundColor3 BottomLeft.BorderSizePixel = 0 BottomLeft.Name = "BottomLeft" BottomLeft.Position = UDim2.new(0, 0, 1, -Radius) BottomLeft.Size = UDim2.new(0, Radius, 0, Radius) BottomLeft.BackgroundTransparency = 1 BottomLeft.ZIndex = Frame.ZIndex BottomLeft.Parent = Frame local TopRight = Instance.new(Type) TopRight.Archivable = false TopRight.BackgroundColor3 = Frame.BackgroundColor3 TopRight.BorderSizePixel = 0 TopRight.Name = "TopRight" TopRight.Position = UDim2.new(1, -Radius, 0, 0) TopRight.Size = UDim2.new(0, Radius, 0, Radius) TopRight.BackgroundTransparency = 1 TopRight.ZIndex = Frame.ZIndex TopRight.Parent = Frame local BottomRight = Instance.new(Type) BottomRight.Archivable = false BottomRight.BackgroundColor3 = Frame.BackgroundColor3 BottomRight.BorderSizePixel = 0 BottomRight.Name = "BottomRight" BottomRight.Position = UDim2.new(1, -Radius, 1, -Radius) BottomRight.Size = UDim2.new(0, Radius, 0, Radius) BottomRight.BackgroundTransparency = 1 BottomRight.ZIndex = Frame.ZIndex BottomRight.Parent = Frame local Middle = Instance.new(Type) Middle.Archivable = false Middle.BackgroundColor3 = Frame.BackgroundColor3 Middle.BorderSizePixel = 0 Middle.Name = "Middle" Middle.Position = UDim2.new(0, Radius, 0, 0) Middle.Size = UDim2.new(1, -Radius*2, 1, 0) Middle.BackgroundTransparency = 1 Middle.ZIndex = Frame.ZIndex Middle.Parent = Frame local MiddleLeft = Instance.new(Type) MiddleLeft.Archivable = false MiddleLeft.BackgroundColor3 = Frame.BackgroundColor3 MiddleLeft.BorderSizePixel = 0 MiddleLeft.Name = "MiddleLeft" MiddleLeft.Position = UDim2.new(0, 0, 0, Radius) MiddleLeft.Size = UDim2.new(0, Radius, 1, -Radius*2) MiddleLeft.BackgroundTransparency = 1 MiddleLeft.ZIndex = Frame.ZIndex MiddleLeft.Parent = Frame local MiddleRight = Instance.new(Type) MiddleRight.Archivable = false MiddleRight.BackgroundColor3 = Frame.BackgroundColor3 MiddleRight.BorderSizePixel = 0 MiddleRight.Name = "MiddleRight" MiddleRight.Position = UDim2.new(1, -Radius, 0, Radius) MiddleRight.Size = UDim2.new(0, Radius, 1, -Radius*2) MiddleRight.BackgroundTransparency = 1 MiddleRight.ZIndex = Frame.ZIndex MiddleRight.Parent = Frame return TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight end lib.AddTexturedWindowTemplate = AddTexturedWindowTemplate --- Makes a NinePatch in the frame, with the image. -- @param Frame The frame to texturize -- @param Radius the radius you want the image to be at -- @param Type The type (Class) that the frame should be, either an ImageLabel or an ImageButton -- @param Image The URL of the image in question -- @param ImageSize The size of the image overall, suggested to be 99/divisible by 3. Vector2 value. local function AddNinePatch(Frame, Image, ImageSize, Radius, Type, Properties) Properties = Properties or {} Type = Type or "ImageLabel" local TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight = AddTexturedWindowTemplate(Frame, Radius, Type) Middle.Size = UDim2.new(1, -Radius*2, 1, -Radius*2) -- Fix middle... Middle.Position = UDim2.new(0, Radius, 0, Radius) local MiddleTop = Instance.new(Type) MiddleTop.Archivable = false MiddleTop.BackgroundColor3 = Frame.BackgroundColor3 MiddleTop.BorderSizePixel = 0 MiddleTop.Name = "MiddleTop" MiddleTop.Position = UDim2.new(0, Radius, 0, 0) MiddleTop.Size = UDim2.new(1, -Radius*2, 0, Radius) MiddleTop.BackgroundTransparency = 1 MiddleTop.ZIndex = Frame.ZIndex MiddleTop.Parent = Frame local MiddleBottom = Instance.new(Type) MiddleBottom.Archivable = false MiddleBottom.BackgroundColor3 = Frame.BackgroundColor3 MiddleBottom.BorderSizePixel = 0 MiddleBottom.Name = "MiddleBottom" MiddleBottom.Position = UDim2.new(0, Radius, 1, -Radius) MiddleBottom.Size = UDim2.new(1, -Radius*2, 0, Radius) MiddleBottom.BackgroundTransparency = 1 MiddleBottom.ZIndex = Frame.ZIndex MiddleBottom.Parent = Frame for _, Item in pairs({TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight, MiddleTop, MiddleBottom}) do for Property, Value in pairs(Properties) do Item[Property] = Value end Item.Image = Image Item.ImageRectSize = Vector2.new(ImageSize.X/3, ImageSize.Y/3) end TopRight.ImageRectOffset = Vector2.new(ImageSize.X * (2/3), 0) MiddleRight.ImageRectOffset = Vector2.new(ImageSize.X * (2/3), ImageSize.Y/3) BottomRight.ImageRectOffset = Vector2.new(ImageSize.X * (2/3), ImageSize.Y * (2/3)) --TopLeft.ImageRectOffset = Vector2.new(0, 0) MiddleLeft.ImageRectOffset = Vector2.new(0, ImageSize.Y/3) BottomLeft.ImageRectOffset = Vector2.new(0, ImageSize.Y * (2/3)) Middle.ImageRectOffset = Vector2.new(ImageSize.X/3, ImageSize.Y/3) MiddleTop.ImageRectOffset = Vector2.new(ImageSize.Y/3, 0) MiddleBottom.ImageRectOffset = Vector2.new(ImageSize.Y/3, ImageSize.Y * (2/3)) return TopLeft, TopRight, BottomLeft, BottomRight, Middle, MiddleLeft, MiddleRight, MiddleTop, MiddleBottom end lib.AddNinePatch = AddNinePatch local function BackWithRoundedRectangle(Frame, Radius, Color) Color = Color or Color3.new(1, 1, 1); return AddNinePatch(Frame, "rbxassetid://176688412", Vector2.new(150, 150), Radius, "ImageLabel", { ImageColor3 = Color; }) end lib.BackWithRoundedRectangle = BackWithRoundedRectangle return lib
require "torch" no_stacks = 3 no_disks = 3 first_stack = 1 picker = 1 Disk = {} Disk.__index = Disk Stack = {} Stack.__index = Stack Picker = {} Picker.__index = Picker function Disk.new(stack, dim, no) local disk = {} setmetatable(disk,Disk) disk.stack = stack disk.dim = dim disk.no = no return disk; end function Stack.new(stack) local self = {} setmetatable(self,Stack) self.no_disks = 0 self.stack = stack self.disks = {} return self end function Stack:remove() if self.no_disks>=1 and not(picker.having_disk) then picker.disk = Disk.new(nil, self.disks[self.no_disks].dim, self.disks[self.no_disks].no) picker.having_disk = true self.disks[self.no_disks] = nil self.no_disks = self.no_disks - 1 end end function Stack:add() if picker.having_disk and (self.no_disks==0 or (picker.disk.dim < self.disks[self.no_disks].dim)) then self.no_disks = self.no_disks + 1 self.disks[self.no_disks] = Disk.new(self.stack, picker.disk.dim, picker.disk.no) picker.having_disk = false picker.disk = nil end end function Picker.new() local self = {} setmetatable(self, Picker) self.pointing_stack = first_stack self.having_disk = false self.disk = nil return self end --load in text context function load_game() Stacks = {} picker = Picker.new() scrW = 400 scrH = 400 diskH = scrH/20 diskW = 2*scrW/(3*no_disks) pickerW = 10 pickerH = 10 free_space = scrW/(1*(no_stacks+1)) -- creating a list of stacks for i = 1, no_stacks do Stacks[i] = Stack.new(i) Stacks[i].no_disks = 0 for j = 1, no_disks do Stacks[i].disks = {} end end -- put the disks on the first stack for i = 1, no_disks do local disk = Disk.new(first_stack, diskW/(2^(i-1)), i) Stacks[first_stack].disks[i] = disk end Stacks[first_stack].no_disks = 3 end --[[ -- load in visual context function love.load() load_game() -- program variables love.window.setTitle("Bathory Game") love.graphics.setBackgroundColor(255, 255, 255) love.window.setMode(scrW, scrH, {resizable=false}) love.graphics.setColor(0, 0, 255) love.graphics.rectangle("fill", picker.pointing_stack*free_space-pickerW/2, 0, pickerW, pickerH) end function love.draw() -- draw the stacks love.graphics.setColor(204, 102, 0) for stack = 1, no_stacks do love.graphics.setLineWidth(1) love.graphics.line(scrW*stack/(no_stacks+1), scrH/(no_stacks+1), scrW*stack/(no_stacks+1), scrH) end -- draw the disks love.graphics.setColor(255, 0, 0) for i = 1, no_stacks do for j = 1, Stacks[i].no_disks do love.graphics.rectangle("fill", i*free_space-Stacks[i].disks[j].dim/2, scrH-j*diskH, Stacks[i].disks[j].dim, diskH) end end if picker.having_disk then love.graphics.rectangle("fill", picker.pointing_stack*free_space-picker.disk.dim/2, pickerH, picker.disk.dim, diskH) end love.graphics.setColor(0, 0, 255) love.graphics.rectangle("fill", picker.pointing_stack*free_space-pickerW/2, 0, pickerW, pickerH) if isGameOver() then love.load() end end function love.update(dt) -- pick-up disk if possible if love.keyboard.isDown("up") then moveUp() love.timer.sleep(0.15) end -- put down disk if possible if love.keyboard.isDown("down") then moveDown() love.timer.sleep(0.15) end -- move the picker to left or right if love.keyboard.isDown("left") then moveLeft() love.timer.sleep(0.15) end if love.keyboard.isDown("right") then moveRight() love.timer.sleep(0.15) end if love.keyboard.isDown('up', 'down', 'left', 'right') then end end ]]-- function moveUp() Stacks[picker.pointing_stack]:remove() end function moveDown() Stacks[picker.pointing_stack]:add() end function moveLeft() if picker.pointing_stack == 1 then picker.pointing_stack = no_stacks else picker.pointing_stack = picker.pointing_stack - 1 end end function moveRight() if picker.pointing_stack == no_stacks then picker.pointing_stack = 1 else picker.pointing_stack = picker.pointing_stack + 1 end end function isGameOver() if Stacks[#Stacks].no_disks == no_disks then return true else return false end end function getReward() if isGameOver() then return 1.0 else return 0.0 end end State = {} State.__index = State function State.getState() local state = {} setmetatable(state,State) state["picker_position"] = picker.pointing_stack state["no_disks"] = no_disks state["no_stacks"] = no_stacks if picker.disk == nil then state["picker_size_disk"] = nil else state["picker_size_disk"] = picker.disk.no end for i = 1, no_stacks do state[i] = {} for j = 1, Stacks[i].no_disks do state[i][j] = Stacks[i].disks[j].no end end state["__eq"] = function(other) return torch.serialize(state)==torch.serialize(other) end return state; end
hlightning = { enable = true, type = { shan_dian_lian_zhu = "CLPB", -- 闪电效果 - 闪电链主 shan_dian_lian_ci = "CLSB", -- 闪电效果 - 闪电链次 ji_qu = "DRAB", -- 闪电效果 - 汲取 sheng_ming_ji_qu = "DRAL", -- 闪电效果 - 生命汲取 mo_fa_ji_qu = "DRAM", -- 闪电效果 - 魔法汲取 si_wang_zhi_zhi = "AFOD", -- 闪电效果 - 死亡之指 cha_zhuang_shan_dian = "FORK", -- 闪电效果 - 叉状闪电 yi_liao_bo_zhu = "HWPB", -- 闪电效果 - 医疗波主 yi_liao_bo_ci = "HWSB", -- 闪电效果 - 医疗波次 shan_dian_gong_ji = "CHIM", -- 闪电效果 - 闪电攻击 ma_fa_liao_kao = "LEAS", -- 闪电效果 - 魔法镣铐 fa_li_ran_shao = "MBUR", -- 闪电效果 - 法力燃烧 mo_li_zhi_yan = "MFPB", -- 闪电效果 - 魔力之焰 ling_hun_suo_lian = "SPLK" -- 闪电效果 - 灵魂锁链 } } --- 删除闪电 ---@param lightning userdata ---@param delay number hlightning.del = function(lightning, delay) delay = delay or 0 if (delay > 0) then htime.setTimeout(delay, function(t) t.destroy() hlightning.del(lightning) end) else cj.DestroyLightning(lightning) end end --- xyz对xyz创建闪电 ---@param lightningType string ---@param x1 number ---@param y1 number ---@param z1 number ---@param x2 number ---@param y2 number ---@param z2 number ---@param during number 大于0时延时删除 ---@return userdata hlightning.xyz2xyz = function(lightningType, x1, y1, z1, x2, y2, z2, during) if (hlightning.enable ~= true) then return end local lightning = cj.AddLightningEx(lightningType, true, x1, y1, z1, x2, y2, z2) if (during > 0) then hlightning.del(lightning, during) end return lightning end --- 点对点创建闪电 ---@param lightningType string ---@param loc1 userdata ---@param loc2 userdata ---@param during number 大于0时延时删除 ---@return userdata hlightning.loc2loc = function(lightningType, loc1, loc2, during) return hlightning.xyz2xyz( lightningType, cj.GetLocationX(loc1), cj.GetLocationY(loc1), cj.GetLocationZ(loc1), cj.GetLocationX(loc2), cj.GetLocationY(loc2), cj.GetLocationZ(loc2), during ) end --- 单位对单位创建闪电 ---@param lightningType string ---@param unit1 userdata ---@param unit2 userdata ---@param during number 大于0时延时删除 ---@return userdata hlightning.unit2unit = function(lightningType, unit1, unit2, during) local loc1 = cj.GetUnitLoc(unit1) local loc2 = cj.GetUnitLoc(unit2) local l = hlightning.loc2loc(lightningType, loc1, loc2, during) cj.RemoveLocation(loc1) cj.RemoveLocation(loc2) return l end
local modpath = minetest.get_modpath("mcl_lighting").. DIR_DELIM mcl_lighting = {} dofile(modpath.."crafts.lua") mcl_lighting = {} function mcl_lighting.register_variants(variants, fixedDef) for _,variant in ipairs(variants) do local name = variant.name local def = table.copy(fixedDef) for k,v in pairs(variant) do if k ~= "name" then def[k] = v end end minetest.register_node(name, def) end end function mcl_lighting.on_place_hanging(itemstack, placer, pointed_thing, replaceName) local ceiling = minetest.get_node(vector.add(pointed_thing.above, {x=0, y=1, z=0})) if ceiling and ceiling.name ~= "air" and minetest.get_item_group(ceiling.name, "mounted_ceiling") == 0 and not (placer and placer:get_player_control().sneak) then local name = itemstack:get_name() local fakestack = itemstack fakestack:set_name(replaceName) minetest.item_place(fakestack, placer, pointed_thing, 0) itemstack:set_name(name) return itemstack end minetest.item_place(itemstack, placer, pointed_thing, 0) return itemstack end function mcl_lighting.rotate_and_place(itemstack, placer, pointed_thing, lookup) local dir = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.under, pointed_thing.above)) local fDirs = lookup or {[0] = 20, 0, 16, 12, 8, 4} minetest.item_place(itemstack, placer, pointed_thing, fDirs[dir] or 0) return itemstack end local path = minetest.get_modpath("mcl_lighting") -- Light Rod minetest.register_node("mcl_lighting:light_rod", { description = ("Light Rod"), _doc_items_hidden = false, stack_max = 64, tiles = { "light_rod_top.png", "light_rod_bottom.png", "light_rod_side.png", "light_rod_side.png", "light_rod_side.png", "light_rod_side.png", }, drawtype = "nodebox", is_ground_content = false, paramtype = "light", paramtype2 = "facedir", light_source = minetest.LIGHT_MAX, sunlight_propagates = true, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, node_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, -- Base {-0.0625, -0.4375, -0.0625, 0.0625, 0.5, 0.0625}, -- Rod }, }, selection_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base }, }, collision_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base }, }, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.type ~= "node" then return itemstack end local p0 = pointed_thing.under local p1 = pointed_thing.above local param2 = 0 local placer_pos = placer:get_pos() if placer_pos then local dir = { x = p1.x - placer_pos.x, y = p1.y - placer_pos.y, z = p1.z - placer_pos.z } param2 = minetest.dir_to_facedir(dir) end if p0.y - 1 == p1.y then param2 = 20 elseif p0.x - 1 == p1.x then param2 = 16 elseif p0.x + 1 == p1.x then param2 = 12 elseif p0.z - 1 == p1.z then param2 = 8 elseif p0.z + 1 == p1.z then param2 = 4 end return minetest.item_place(itemstack, placer, pointed_thing, param2) end, }) -- blue lantern minetest.register_node("mcl_lighting:blue_lantern_f", { description = "blue Lantern (floor, wall, or ceiling)", _doc_items_hidden = false, stack_max = 64, drawtype = "mesh", mesh = "blue_lantern_f.obj", tiles = {"blue_lantern.png", "metal_dark_32.png"}, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, collision_box = { type = "fixed", fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16} }, selection_box = { type = "fixed", fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16} }, paramtype = "light", light_source = minetest.LIGHT_MAX, on_place = function(itemstack, placer, pointed_thing) local wdir = minetest.dir_to_wallmounted( vector.subtract(pointed_thing.under, pointed_thing.above)) local fakestack = itemstack if wdir == 0 then fakestack:set_name("mcl_lighting:blue_lantern_c") elseif wdir == 1 then fakestack:set_name("mcl_lighting:blue_lantern_f") else fakestack:set_name("mcl_lighting:blue_lantern_w") end itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir) itemstack:set_name("mcl_lighting:blue_lantern_f") return itemstack end, }) minetest.register_node("mcl_lighting:blue_lantern_c", { drawtype = "mesh", mesh = "blue_lantern_c.obj", tiles = {"blue_lantern.png", "metal_dark_32.png"}, collision_box = { type = "fixed", fixed = {-3/16, -1/16, -3/16, 3/16, 1/2, 3/16} }, selection_box = { type = "fixed", fixed = {-3/16, 0, -3/16, 3/16, 1/2, 3/16} }, paramtype = "light", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, drop = "mcl_lighting:blue_lantern_f", }) minetest.register_node("mcl_lighting:blue_lantern_w", { drawtype = "mesh", mesh = "blue_lantern_w.obj", tiles = {"blue_lantern.png", "metal_dark_32.png"}, collision_box = { type = "fixed", fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16} }, selection_box = { type = "wallmounted", wall_bottom = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}, wall_side = {-1/4, -5/16, -3/16, 1/8, 3/16, 3/16}, wall_top = {-3/16, -1/8, -5/16, 3/16, 1/4, 3/16} }, paramtype = "light", paramtype2 = "wallmounted", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1}, sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, drop = "mcl_lighting:blue_lantern_f", }) -- Orange lantern minetest.register_node("mcl_lighting:lantern_f", { description = "Lantern (floor, wall, or ceiling)", drawtype = "mesh", mesh = "lantern_f.obj", tiles = {"orange_lantern.png", "metal_dark_32.png"}, collision_box = { type = "fixed", fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16} }, selection_box = { type = "fixed", fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16} }, paramtype = "light", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, on_place = function(itemstack, placer, pointed_thing) local wdir = minetest.dir_to_wallmounted( vector.subtract(pointed_thing.under, pointed_thing.above)) local fakestack = itemstack if wdir == 0 then fakestack:set_name("mcl_lighting:lantern_c") elseif wdir == 1 then fakestack:set_name("mcl_lighting:lantern_f") else fakestack:set_name("mcl_lighting:lantern_w") end itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir) itemstack:set_name("mcl_lighting:blue_lantern_f") return itemstack end, }) minetest.register_node("mcl_lighting:lantern_c", { drawtype = "mesh", mesh = "lantern_c.obj", tiles = {"orange_lantern.png", "metal_dark_32.png"}, collision_box = { type = "fixed", fixed = {-3/16, -1/16, -3/16, 3/16, 1/2, 3/16} }, selection_box = { type = "fixed", fixed = {-3/16, 0, -3/16, 3/16, 1/2, 3/16} }, paramtype = "light", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, drop = "mcl_lighting:lantern_f", }) minetest.register_node("mcl_lighting:lantern_w", { drawtype = "mesh", mesh = "lantern_w.obj", tiles = {"orange_lantern.png", "metal_dark_32.png"}, collision_box = { type = "fixed", fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16} }, selection_box = { type = "wallmounted", wall_bottom = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}, wall_side = {-1/4, -5/16, -3/16, 1/8, 3/16, 3/16}, wall_top = {-3/16, -1/8, -5/16, 3/16, 1/4, 3/16} }, paramtype = "light", paramtype2 = "wallmounted", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1, not_in_creative_inventory = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, drop = "mcl_lighting:lantern_f", }) -- Modern cieling light minetest.register_node("mcl_lighting:glowlight_modern", { description = "Modern Ceiling Light", drawtype = "nodebox", node_box = { type = "fixed", fixed = {-1/4, 3/8, -1/4, 1/4, 1/2, 1/4} }, tiles = {"metal_dark.png", "metal_dark.png^modern_block.png"}, paramtype = "light", paramtype2 = "facedir", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, on_place = function(itemstack, placer, pointed_thing) return mcl_lighting.rotate_and_place(itemstack, placer, pointed_thing, {[0] = 0, 20, 12, 16, 4, 8}) end, }) -- Table lamps mcl_lighting.register_variants({ {name = "mcl_lighting:tablelamp_d", description = "Modern Table Lamp (dark)", tiles = {"metal_light_32.png^modern_tablelamp_o.png", "modern_tablelamp_d.png"}}, {name = "mcl_lighting:tablelamp_l", description = "Modern Table Lamp (light)", tiles = {"metal_dark_32.png^modern_tablelamp_o.png", "modern_tablelamp_l.png"}}, }, { drawtype = "mesh", mesh = "modern_tablelamp.obj", collision_box = { type = "fixed", fixed = {-1/4, -1/2, -1/4, 1/4, 7/16, 1/4} }, selection_box = { type = "fixed", fixed = {-1/4, -1/2, -1/4, 1/4, 7/16, 1/4} }, paramtype = "light", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, }) -- modern wall lamp minetest.register_node("mcl_lighting:modern_walllamp", { description = "Modern Wall Lamp", drawtype = "mesh", mesh = "modern_walllamp.obj", collision_box = { type = "fixed", fixed = {-1/8, -3/8, 1/8, 1/8, 1/4, 1/2} }, selection_box = { type = "fixed", fixed = {-1/8, -3/8, 1/8, 1/8, 1/4, 1/2} }, tiles = {"metal_dark_32.png^modern_walllamp.png"}, paramtype = "light", paramtype2 = "facedir", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, on_place = function(itemstack, placer, pointed_thing) return mcl_lighting.rotate_and_place(itemstack, placer, pointed_thing, {[0] = 6, 4, 1, 3, 0, 2}) end, }) -- Light bars minetest.register_node("mcl_lighting:barlight_c", { description = "Ceiling Bar Light (connecting)", drawtype = "nodebox", node_box = { type = "connected", fixed = {-1/8, 3/8, -1/8, 1/8, 1/2, 1/8}, connect_front = {-1/8, 3/8, -1/2, 1/8, 1/2, -1/8}, connect_left = {-1/2, 3/8, -1/8, -1/8, 1/2, 1/8}, connect_back = {-1/8, 3/8, 1/8, 1/8, 1/2, 1/2}, connect_right = {1/8, 3/8, -1/8, 1/2, 1/2, 1/8}, }, connects_to = {"mcl_lighting:barlight_c", "mcl_lighting:barlight_s", "modern:streetpost_d", ":streetpost_l"}, tiles = {"metal_dark.png", "modern_barlight.png", "metal_dark.png"}, paramtype = "light", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_lighting:barlight_s", { description = "Ceiling Bar Light (straight)", drawtype = "nodebox", node_box = { type = "fixed", fixed = {-1/2, 3/8, -1/8, 1/2, 1/2, 1/8}, }, tiles = {"metal_dark.png", "modern_barlight.png", "metal_dark.png"}, paramtype = "light", paramtype2 = "facedir", light_source = minetest.LIGHT_MAX, groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, }) -- street post mcl_lighting.register_variants({ {name = "mcl_lighting:streetpost_d", description = "Street Lamp Post (dark)--connects to bar lights", tiles = {"metal_dark.png"}}, {name = "mcl_lighting:streetpost_l", description = "Street Lamp Post (light)--connects to bar lights", tiles = {"metal_light.png"}} }, { drawtype = "nodebox", node_box = { type = "connected", fixed = {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, connect_front = {-1/16, 3/8, -1/2, 1/16, 7/16, -1/16}, connect_left = {-1/2, 3/8, -1/16, -1/16, 7/16, 1/16}, connect_back = {-1/16, 3/8, 1/16, 1/16, 7/16, 1/2}, connect_right = {1/16, 3/8, -1/16, 1/2, 7/16, 1/16}, }, connects_to = {"mcl_lighting:barlight_c", "mcl_lighting:barlight_s"}, paramtype = "light", groups = {handy=1, pickaxey=1, axey=1}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, })
local function ruined_sign(random) return b.t.choice({ "XXX", "Go bak", "Go back!", "run", "help me, please!", "nobody is left", "Where has the Supreme One gone?", "why did He leave us", "help", "i will soon be gone", aurum.flavor.generate_name() .. " was here", aurum.flavor.generate_name() .. ", if you see this, I am gone", aurum.flavor.generate_village_name() .. " is already destroyed", "they let in the corruption", }, random) end for _,def in ipairs({ { name = "aurum_villages:ruined_sign", pl = "aurum_trees:drywood_planks", si = "aurum_signs:wood_sign_aurum_trees_drywood_yard", foundation = {"aurum_base:stone"}, }, { name = "aurum_villages:ruined_sign_jungle", pl = "aurum_trees:pander_planks", si = "aurum_signs:wood_sign_aurum_trees_pander_yard", foundation = {"aurum_base:dirt"}, }, }) do local pl = def.pl local air = "air" aurum.villages.register_structure(def.name, { size = vector.new(1, 2, 1), foundation = def.foundation, schematic = aurum.features.schematic(vector.new(1, 2, 1), { {{"aurum_features:ph_1"}}, {{pl}}, }), on_generated = function(c) local village_id = aurum.villages.get_village_id_at(c.base.pos) local village = village_id and aurum.villages.get_village(village_id) for _,pos in ipairs(c:ph(1)) do minetest.set_node(pos, {name = def.si, param2 = c:random(0, 3)}) if village then signs_lib.update_sign(pos, { text = b.t.choice({ ("Wel om to %s!\nFo nded by %s"):format(village.name, village.founder), ("%s\nPopulation: #4DEAD"):format(village.name), ruined_sign(c.base.random), }, c.base.random), }) else signs_lib.update_sign(pos, { text = ruined_sign(c.base.random), }) end end end, }) end
-- Server Hacker -- Version: 1.0 -- we create stuff: local ScreenGui = Instance.new("ScreenGui") local ImageLabel = Instance.new("ImageLabel") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") --we edit stuffs: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ImageLabel.Parent = ScreenGui ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.BackgroundTransparency = 1.000 ImageLabel.Size = UDim2.new(0, 1096, 0, 527) ImageLabel.Image = "rbxassetid://5437788638" TextLabel.Parent = ScreenGui TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.423357666, 0, 0.0417456627, 0) TextLabel.Size = UDim2.new(0, 200, 0, 50) TextLabel.Font = Enum.Font.Ubuntu TextLabel.Text = "WE , ADOPT ME SCAMMERS HACKED THIS SERVER" TextLabel.TextColor3 = Color3.fromRGB(255, 0, 4) TextLabel.TextSize = 50.000 TextLabel_2.Parent = ScreenGui TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.406934321, 0, 0.874762714, 0) TextLabel_2.Size = UDim2.new(0, 200, 0, 50) TextLabel_2.Font = Enum.Font.Ubuntu TextLabel_2.Text = "ADOPT ME IS ILLEGAL" TextLabel_2.TextColor3 = Color3.fromRGB(255, 0, 4) TextLabel_2.TextSize = 50.000 -- we script stuff: local function ZQXWOBJ_fake_script() -- ScreenGui.Script local script = Instance.new('Script', ScreenGui) local srvrlgger = "1123123132131239812382083091238092138213812" print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL")print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger)print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print("LOOOL") print(srvrlgger) print(srvrlgger) end coroutine.wrap(ZQXWOBJ_fake_script)()
-------------------------- -- Fakename by Aaron113 -- -------------------------- HOOK_MONITOR_LOW = HOOK_MONITOR_LOW or 2 -- (Ensure we don't break on older ULibs) local meta = FindMetaTable("Player") -- Just in case some gamemodes overwrite name functions too (DarkRP) hook.Add("Initialize", "SetupFakename", function() oldGetUserGroup = meta.GetUserGroup function meta:GetUserGroup( b_realgroup ) if b_realgroup then return oldGetUserGroup(self) else return self:GetNWString("fake_group", false) or oldGetUserGroup(self) end end newGetUserGroup = meta.GetUserGroup meta.GetUserGroup = oldGetUserGroup local oldnick = meta.Nick function meta:Nick( b_realnick ) if b_realnick then return oldnick(self) else return self:GetNWString("fake_name", false) or oldnick(self) end end meta.Name = meta.Nick meta.GetName = meta.Nick end, HOOK_MONITOR_LOW) function meta:RealNick() return self:Nick(true) end function meta:SetFakename( name ) self:SetNWString("fake_name", name) hook.Call("OnFakeNameChanged") end function meta:SetFakegroup( group ) meta.GetUserGroup = newGetUserGroup self:SetNWString("fake_group", group) -- set uteam to new group if hook.GetTable().PlayerSpawn.UTeamSpawnAuth then hook.GetTable().PlayerSpawn.UTeamSpawnAuth(self) end hook.Call("OnFakeGroupChanged") meta.GetUserGroup = oldGetUserGroup end function meta:GetFakename() return self:GetNWString("fake_name", self:Nick()) end function meta:GetFakegroup() return self:GetNWString("fake_group", self:GetUserGroup()) end function meta:RemoveFakename() self:SetFakename() end function meta:RemoveFakegroup() self:SetFakegroup() end function meta:ClearFakename() self:RemoveFakename() self:RemoveFakegroup() end function meta:IsFakenamed() return (self:GetNWString("fake_name", false) or self:GetNWString("fake_group", false)) end function ulx.fakename( calling_ply, name, group ) if !group or group == "" then group = calling_ply:GetUserGroup() end ulx.fancyLogAdmin(calling_ply, true, "#A fakenamed themselves #s in group #s", name, group) calling_ply:SetFakename(name) calling_ply:SetFakegroup(group) end local fakename = ulx.command( "Utility", "ulx fakename", ulx.fakename ) fakename:addParam{ type=ULib.cmds.StringArg, hint="fake name" } fakename:addParam{ type=ULib.cmds.StringArg, completes=ulx.group_names, hint="group", error="invalid group \"%s\" specified", ULib.cmds.optional } fakename:defaultAccess( ULib.ACCESS_SUPERADMIN ) fakename:help( "Changes your in-game name and group." ) function ulx.unfakename( calling_ply ) if calling_ply:IsFakenamed() then calling_ply:ClearFakename() ulx.fancyLogAdmin(calling_ply, true, "#A unfakenamed") end end local unfakename = ulx.command( "Utility", "ulx unfakename", ulx.unfakename ) unfakename:defaultAccess( ULib.ACCESS_SUPERADMIN ) unfakename:help( "Removes any fake names or groups" )
io2 = require("io2") local dir = "果冻头盔比在太空中飞行的鱼更方便" local file = "セイウチは空から落ちていて、私は人生の意味を見つけました.txt" local stream = io2.open(dir.."/"..file, "r") if stream:readline() ~= "test text" then error("BasicTest: Test readline() failed") end print(stream:readbytes(2):sub(1, 2)) print(stream:readbytes(9):sub(1, 9)) print(type(stream:read("*n"))) print(stream:readnumber()) print(stream:size()) if stream:size() ~= 40 then error("BasicTest: Test size() failed") end if #stream ~= 40 then error("BasicTest: Test #stream failed") end if stream:read(2) ~= nil then error("BasicTest nil behavior of read(number) doesn't work") end io2.close(stream)
local mumble = require("mumble") local client = assert(mumble.connect("raspberrypi.lan", 64738, "bot.pem", "bot.key")) client:auth("Mumble-Bot") local afk = { channel = "AFK", -- The name of the channel to move the user to warning = 10, -- 10 minute warning before moving a user movetime = 90, -- 1 hour and 30 minutes before moving them to the AFK channel message = "You have been idle for %i minutes..</br>You will be moved to <i>%s</i> in %i minutes!", } function afk.checkStats(client, event) local user = event.user local afkchannel = client:getChannel(afk.channel) -- Ignore people in the AFK channel if not event.idlesecs or not afkchannel or user.channel == afkchannel then return end if event.idlesecs > (afk.movetime * 60) - (afk.warning * 60) then if not user.warned then local idletime = math.floor(event.idlesecs/60) local message = afk.message:format(idletime, afkchannel:getName(), afk.movetime - idletime) user:message(message) user.warned = true print(("[AFK] %s has been warned they are AFK"):format(user:getName())) end elseif user.warned then user.warned = false print(("[AFK] %s is no longer AFK"):format(user:getName())) end if event.idlesecs > afk.movetime * 60 then user:move(afkchannel) print(("[AFK] %s was moved to %s"):format(user:getName(), afkchannel:getName())) end end function afk.queryUsers(client) for k,user in pairs(client:getUsers()) do if user ~= client.me then user:requestStats() end end end client:hook("OnUserStats", "AFK Check", afk.checkStats) client:hook("OnServerPing", "AFK Query Users", afk.queryUsers) mumble.loop()
-------------------------------------------------------------------------------- -- Module Declaration -- local mod, CL = BigWigs:NewBoss("Attumen the Huntsman", 1651, 1835) if not mod then return end mod:RegisterEnableMob(114262, 114264) -- Attumen, Midnight mod.engageId = 1960 -------------------------------------------------------------------------------- -- Initialization -- function mod:GetOptions() return { "stages", 227404, -- Intangible Presence 227493, -- Mortal Strike 228852, -- Shared Suffering 227365, -- Spectral Charge 228895, -- Enrage } end function mod:OnBossEnable() self:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT", "CheckBossStatus") self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1", "boss2") self:Log("SPELL_CAST_START", "MortalStrike", 227493) self:Log("SPELL_AURA_APPLIED", "MortalStrikeApplied", 227493) self:Log("SPELL_AURA_REMOVED", "MortalStrikeRemoved", 227493) self:Log("SPELL_CAST_START", "SharedSuffering", 228852) self:Log("SPELL_AURA_APPLIED_DOSE", "Enrage", 228895) end function mod:OnEngage() self:CDBar(227404, 5) end -------------------------------------------------------------------------------- -- Event Handlers -- function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId) if spellId == 227404 then -- Intangible Presence self:Message(spellId, "yellow", self:Dispeller("magic") and "Warning") self:Bar(spellId, 30) elseif spellId == 227338 then -- Riderless self:Message("stages", "cyan", "Long", spellId, false) self:StopBar(227404) -- Intangible Presence elseif spellId == 227584 then -- Mounted self:Message("stages", "cyan", "Long", spellId, false) elseif spellId == 227601 then -- Intermission, starts Spectral Charges self:Message(227365, "yellow", "Alert") end end function mod:MortalStrike(args) self:Message(args.spellId, "red", (self:Tank() or self:Healer()) and "Alarm", CL.casting:format(args.spellName)) end function mod:MortalStrikeApplied(args) if self:Tank(args.destName) then self:TargetBar(args.spellId, 10, args.destName) end end function mod:MortalStrikeRemoved(args) self:StopBar(args.spellId, args.destName) end function mod:SharedSuffering(args) self:Message(args.spellId, "orange", "Info") end function mod:Enrage(args) self:Message(args.spellId, "red", "Long") end
workspace "DirectX11Basics" architecture "x64" configurations { "Debug", "Release", "Dist" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" -- Inlcude directories relative to root folder (solution directory) IncludeDir = {} IncludeDir["GLFW"] = "libs/GLFW/include" -- Include GLFW project -- include "libs/GLFW" project "DirectX11Basics" kind "ConsoleApp" language "C++" cppdialect "C++17" staticruntime "On" systemversion "latest" files { "src/**.h", "src/**.hpp", "src/**.cpp" } includedirs { "%{IncludeDir.GLFW}", } links { "GLFW", "D3D11", "D3DCompiler" } filter "configurations:Debug" defines "_DEBUG" filter "configurations:Release" defines "_RELEASE" filter "configurations:Dist" defines "_DIST"
--[[ multistream implements multistream select negotiation --]] local varint = require("varint") local M = {} function stringToBytePretty(s) out = "[ " for i=1,s:len(),1 do local b = string.byte(s, i) out = out .. b .. " " end out = out .. "]" return out end function M.lpRead(r) local len = assert(varint.readUvarint(r)) local val = assert(r:receive(len)) if(val:len() ~= len) then return nil, "failed to read enough" end return string.sub(val, 1, -2) end function M.lpWrite(w, val) local lenBuf = varint.UvarintBuf(val:len()+1) return w:send(lenBuf .. val .. "\n") end M.ProtocolID = "/multistream/1.0.0" local incorrectHeader = "did not get correct multistream header back" function M.negotiate(con, proto) assert(M.lpWrite(con, M.ProtocolID)) local header = assert(M.lpRead(con)) if (header ~= M.ProtocolID) then print("got header: ", header) return nil,incorrectHeader end assert(M.lpWrite(con, proto)) return assert(M.lpRead(con)) end function M.list(con) assert(M.lpWrite(con, M.ProtocolID)) if (assert(M.lpRead(con)) ~= M.ProtocolID) then return incorrectHeader end assert(M.lpWrite(con, "ls")) local out = {} local totLen = varint.readUvarint(con) local numStr = varint.readUvarint(con) for i = 1,numStr,1 do out[i] = assert(M.lpRead(con)) end return out, nil end function M.route(con, opts) local num, err = M.lpWrite(con, M.ProtocolID) if err then print("multistream route write error:", err) return err end local header = assert(M.lpRead(con)) if (header ~= M.ProtocolID) then print("got header: ", header) return nil, incorrectHeader end while 1 do local attempt, err = M.lpRead(con) if err then return nil, err end if opts[attempt] ~= nil then local n, err = M.lpWrite(con, attempt) if err then print("WRITE ERROR: ", err) return nil, err end return attempt, nil end local n, err = M.lpWrite(con, "na") if err then print("ROUTE ERRORED ON WRITE: ", err) return err end end end return M
local state = {} state._NAME = ... require'hcm' local vector = require'vector' local util = require'util' local movearm = require'movearm' local libArmPlan = require 'libArmPlan' local arm_planner = libArmPlan.new_planner() local T = require'Transform' --Initial hand angle local lhand_rpy0 = {0,0*DEG_TO_RAD, 0*DEG_TO_RAD} local rhand_rpy0 = {0,0*DEG_TO_RAD, 0*DEG_TO_RAD} local trLArm0, trRArm0, trLArm1, trRArm1, qLArm0, qRarm0 local gripL, gripR = 1,1 local stage local angle1, angle2 function state.entry() print(state._NAME..' Entry' ) -- Update the time of entry local t_entry_prev = t_entry t_entry = Body.get_time() t_update = t_entry mcm.set_arm_lhandoffset(Config.arm.handoffset.chopstick) local qLArm = Body.get_larm_command_position() local qRArm = Body.get_rarm_command_position() qLArm0 = qLArm qRArm0 = qRArm trLArm0 = Body.get_forward_larm(qLArm0) trRArm0 = Body.get_forward_rarm(qRArm0) qLArm1 = Body.get_inverse_arm_given_wrist( qLArm, {0,0,0, unpack(lhand_rpy0)}) qRArm1 = Body.get_inverse_arm_given_wrist( qRArm, {0,0,0, unpack(rhand_rpy0)}) trLArm1 = Body.get_forward_larm(qLArm1) trRArm1 = Body.get_forward_rarm(qRArm1) arm_planner:set_shoulder_yaw_target(nil,qRArm0[3])--unlock left shoulder hcm.set_largevalve_model(Config.armfsm.valveonearm.default_model_large) hcm.set_state_tstartactual(unix.time()) hcm.set_state_tstartrobot(Body.get_time()) local wrist_seq = {{'wrist',trLArm1, nil}} if arm_planner:plan_arm_sequence(wrist_seq) then stage = "wristturn" end hcm.set_state_proceed(1) end local function update_model() local trLArmTarget = hcm.get_hands_left_tr_target() local trLArm = hcm.get_hands_left_tr() local valve_model = hcm.get_largevalve_model() valve_model[1],valve_model[2],valve_model[3]= valve_model[1] + trLArmTarget[1]-trLArm[1], valve_model[2] + trLArmTarget[2]-trLArm[2], valve_model[3] + trLArmTarget[3]-trLArm[3] hcm.set_largevalve_model(valve_model) print("Valve update: pos ",valve_model[1],valve_model[2],valve_model[3]) angle1, angle2 = valve_model[5], valve_model[6] hcm.set_state_proceed(0) end function state.update() -- print(state._NAME..' Update' ) -- Get the time of update local t = Body.get_time() local dt = t - t_update -- Save this at the last update time t_update = t --if t-t_entry > timeout then return'timeout' end local qLArm = Body.get_larm_command_position() local qRArm = Body.get_rarm_command_position() local trLArm = Body.get_forward_larm(qLArm) local trRArm = Body.get_forward_rarm(qRArm) if stage=="wristturn" then --Turn yaw angles first gripL,doneL = util.approachTol(gripL,1,2,dt) --Close gripper gripR,doneL = util.approachTol(gripR,1,2,dt) --Close gripper Body.set_lgrip_percent(gripL*0.8) Body.set_rgrip_percent(gripR*0.8) if arm_planner:play_arm_sequence(t) then if hcm.get_state_proceed()==1 then local trLArmTarget=Config.armfsm.valveonearm.arminit[1] local arm_seq = {{'move',trLArmTarget, nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="armready" end elseif hcm.get_state_proceed()==-1 then arm_planner:set_shoulder_yaw_target(qLArm0[3],qRArm0[3]) local wrist_seq = {{'wrist',trLArm0, nil}} if arm_planner:plan_arm_sequence(wrist_seq) then stage = "armbacktoinitpos" end end end elseif stage=="armready" then if arm_planner:play_arm_sequence(t) then if hcm.get_state_proceed()==1 then update_model() local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,Config.armfsm.valveonearm.clearance, 1) local arm_seq = {{'move',trLArmTarget, nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="pregrip" end hcm.set_state_proceed(0) elseif hcm.get_state_proceed()==-1 then local arm_seq = {{'move',trLArm1, nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="wristturn" end end end elseif stage=="pregrip" then if arm_planner:play_arm_sequence(t) then if hcm.get_state_proceed()==1 then --proceed signal local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,0,1) local arm_seq = {{'move',trLArmTarget, nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="inposition" end hcm.set_state_proceed(0) elseif hcm.get_state_proceed(0)==-1 then local trLArmTarget=Config.armfsm.valveonearm.arminit[1] local arm_seq = {{'move',trLArmTarget,nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="armready" end elseif hcm.get_state_proceed(0)==2 then print("update") update_model() local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,Config.armfsm.valveonearm.clearance, 1) local arm_seq = {{'move',trLArmTarget, nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="pregrip" end end end elseif stage=="inposition" then if arm_planner:play_arm_sequence(t) then if hcm.get_state_proceed()==1 then arm_planner:save_valveparam({angle1,0,1,0}) local valve_seq={ {'valveonearm',angle2,0,1,0}, {'valveonearm',angle2,Config.armfsm.valveonearm.clearance,1,0}, {'valveonearm',angle1,Config.armfsm.valveonearm.clearance,1,0}, } if arm_planner:plan_arm_sequence(valve_seq) then stage="valveturn" end hcm.set_state_proceed(0) elseif hcm.get_state_proceed()==-1 then local trLArmTarget = movearm.getLargeValvePositionSingle( angle1,Config.armfsm.valveonearm.clearance,1,0) local arm_seq = {{'move',trLArmTarget, nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="pregrip" end hcm.set_state_proceed(0) elseif hcm.get_state_proceed()==2 then --teleop signal print("update") update_model() local trLArmTarget = movearm.getLargeValvePositionSingle(angle1,0,1) local arm_seq = {{'move',trLArmTarget, nil}} if arm_planner:plan_arm_sequence(arm_seq) then stage="inposition" end end end elseif stage=="valveturn" then if arm_planner:play_arm_sequence(t) then hcm.set_state_success(1) --Report success stage="pregrip" end elseif stage=="armbacktoinitpos" then if arm_planner:play_arm_sequence(t) then return "done" end end end function state.exit() print(state._NAME..' Exit' ) end return state
--閃刀姫-カガリ --Brandish Maiden Kagari --Scripted by Eerie Code function c100408027.initial_effect(c) c:SetSPSummonOnce(100408027) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,c100408027.matfilter,1,1) --atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetValue(c100408027.atkval) c:RegisterEffect(e1) --search local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(100408027,0)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e3:SetTarget(c100408027.thtg) e3:SetOperation(c100408027.thop) c:RegisterEffect(e3) end function c100408027.matfilter(c) return c:IsLinkSetCard(0x1215) and not c:IsLinkAttribute(ATTRIBUTE_FIRE) end function c100408027.atkval(e) return Duel.GetMatchingGroupCount(Card.IsType,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,TYPE_SPELL)*100 end function c100408027.thfilter(c,tp) return c:IsSetCard(0x215) and c:IsType(TYPE_SPELL) and c:IsAbleToHand() end function c100408027.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100408027.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c100408027.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=Duel.SelectTarget(tp,c100408027.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,1,0,0) end function c100408027.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end
local advertisementMessages = { "samp", "arıyorum", "aranır", "istiyom", "istiyorum", "SA-MP", "oyuncak", "boncuk", "silah", "peynir", "baharat", "deagle", "colt", "mp", "ak", "roleplay", "ananı", "sikeyim", "sikerim", "orospu", "evladı", "Kye", "arena", "Arina", "rina", "vendetta", "vandetta", "shodown", "Vedic", "vedic","ventro","Ventro", "server", "sincityrp", "ls-rp", "sincity", "tri0n3", "mta", "mta-sa", "query", "Query", "inception", "p2win", "pay to win" } local adverts = {} local timers = {} addEvent("adverts:receive", true) addEventHandler("adverts:receive", root, function(player, message) if isTimer(timers[getElementData(player, "dbid")]) then outputChatBox("Yalnıza 5 dakikada bir reklam atabilirsiniz.", player, 255, 255, 255, true) return end if exports.mrp_global:hasMoney(player, 100) then timers[getElementData(player, "dbid")] = setTimer(function() end, 1000*60*5, 1) for k,v in ipairs(advertisementMessages) do local found = string.find(string.lower(message), "%s" .. tostring(v)) local found2 = string.find(string.lower(message), tostring(v) .. "%s") if (found) or (found2) or (string.lower(message)==tostring(v)) then exports.mrp_global:sendMessageToAdmins("AdmWrn: " .. tostring(getPlayerName(player)) .. " reklam verirken tehlikeli kelimelere rastlandı.") exports.mrp_global:sendMessageToAdmins("AdmWrn: Reklam mesajı: " .. tostring(message)) outputChatBox("[-]#ffffff Reklam verirken hatalı kelimelere rastlandı, silip tekrar reklam atınız.", player, 255, 0, 0, true) return end end local upperCount = 0 for i=1, #message do local message = message:sub(i, i+1) if message == message:upper() then upperCount = upperCount + 1 end end if (upperCount >= #message) then message = message:lower() message = tostring(message):gsub("^%l", string.upper) end local playerItems = exports["mrp_items"]:getItems(player) local phoneNumber = "-" for index, value in ipairs(playerItems) do if value[1] == 2 then phoneNumber = value[2] end end advertID = #adverts + 1; adverts[advertID] = player:getData("dbid"); exports.mrp_global:takeMoney(player, 100) outputChatBox("[!]#ffffff Reklamınız başarıyla verildi, 10 saniye içinde yayınlanacak.", player, 0, 255, 0, true) outputChatBox("[!]#ffffff Reklam iptali için: /reklamiptal "..advertID, player, 0, 255, 0, true) --exports["progressbar"]:drawProgressBar("TRT", "Lütfen bekleyiniz..",player, 0, 220, 0, 10000) exports.mrp_global:sendMessageToAdmins("AdmWrn: "..player.name.." reklam verdi:") exports.mrp_global:sendMessageToAdmins("AdmWrn: Reklam içeriği: "..message.." - Reklam iptali için /reklamiptal "..advertID) Timer( function(adID, plr) if isElement(player) then if adverts[advertID] then for _, arrPlayer in ipairs(getElementsByType("player")) do if not getElementData(arrPlayer, "togNews") then outputChatBox("[TRT] "..message, arrPlayer, 0, 255, 0) outputChatBox("[TRT] İletişim: "..phoneNumber.." // "..getPlayerName(player):gsub("_", " "), arrPlayer, 0, 255, 0) end end else exports.mrp_global:giveMoney(player, 100) end end end, 10000, 1, advertID, plr) else outputChatBox("[!]#ffffff Reklam oluşturabilmek için 100₺ gerekiyor.", player, 255, 0, 0, true) end end ) addCommandHandler("reklamiptal", function(player, cmd, id) id = tonumber(id) if id and exports.mrp_integration:isPlayerTrialAdmin(player) or adverts[id] == player:getData("dbid") and adverts[id] and id and adverts[id] then adverts[(id)] = false outputChatBox("[!]#ffffff Reklam başarıyla iptal edildi.", player, 0, 255, 0, true) exports.mrp_global:sendMessageToAdmins("AdmWrn: ["..player.name.."] son reklamı iptal etti, yayınlanmayacak.") end end )
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRIGHT ZENIMAX MEDIA INC. **************************************************************************** ]] ZO_RetraitStation_Retrait_Base = ZO_Object:Subclass() function ZO_RetraitStation_Retrait_Base:New(...) local obj = ZO_Object.New(self) obj:Initialize(...) return obj end function ZO_RetraitStation_Retrait_Base:Initialize(control) self.control = control self:InitializeInventory() self:InitializeKeybindStripDescriptors() CALLBACK_MANAGER:RegisterCallback("CraftingAnimationsStarted", function(...) self:OnRetraitAnimationsStarted(...) end) CALLBACK_MANAGER:RegisterCallback("CraftingAnimationsStopped", function(...) self:OnRetraitAnimationsStopped(...) end) ZO_RETRAIT_STATION_MANAGER:RegisterCallback("OnRetraitDirtyEvent", function(...) self:HandleDirtyEvent(...) end) end function ZO_RetraitStation_Retrait_Base:InitializeInventory() -- To be overridden end function ZO_RetraitStation_Retrait_Base:InitializeKeybindStripDescriptors() -- To be overridden end function ZO_RetraitStation_Retrait_Base:IsShowing() return not self.control:IsHidden() end function ZO_RetraitStation_Retrait_Base:ShowRetraitDialog(bagId, slotIndex, selectedTrait) if IsAwaitingCraftingProcessResponse() then return end local isItemLocked = IsItemPlayerLocked(bagId, slotIndex) local dialogName = "CONFIRM_RETRAIT_ITEM" if isItemLocked then if IsInGamepadPreferredMode() then dialogName = "GAMEPAD_CONFIRM_RETRAIT_LOCKED_ITEM" else dialogName = "CONFIRM_RETRAIT_LOCKED_ITEM" end end local itemDisplayQuality = GetItemDisplayQuality(bagId, slotIndex) local itemDisplayQualityColor = GetItemQualityColor(itemDisplayQuality) local itemName = itemDisplayQualityColor:Colorize(GetItemName(bagId, slotIndex)) local traitName = ZO_SELECTED_TEXT:Colorize(GetString("SI_ITEMTRAITTYPE", selectedTrait)) local retraitCost, retraitCurrency, retraitCurrencyLocation = GetItemRetraitCost() local formattedRetraitCost = ZO_Currency_FormatPlatform(retraitCurrency, retraitCost, ZO_CURRENCY_FORMAT_WHITE_AMOUNT_ICON) local function ShowRetraitDialog() ZO_Dialogs_ShowPlatformDialog(dialogName, { bagId = bagId, slotIndex = slotIndex, trait = selectedTrait, }, { mainTextParams = { itemName, traitName, formattedRetraitCost, GetString(SI_PERFORM_ACTION_CONFIRMATION) } }) end if IsItemBoPAndTradeable(bagId, slotIndex) then ZO_Dialogs_ShowPlatformDialog("CONFIRM_MODIFY_TRADE_BOP", { onAcceptCallback = ShowRetraitDialog }, { mainTextParams = { itemName } }) else ShowRetraitDialog() end end function ZO_RetraitStation_Retrait_Base:UpdateRequireResearchTooltipString(bagId, slotIndex) local tradeskillType, researchLineName = GetRearchLineInfoFromRetraitItem(bagId, slotIndex) local tradeskillName = GetCraftingSkillName(tradeskillType) self.requiredResearchTooltipString = zo_strformat(SI_RETRAIT_STATION_MUST_RESEARCH_TRAIT, tradeskillName) end function ZO_RetraitStation_Retrait_Base:HandleDirtyEvent() if self:IsShowing() then self:Refresh() self.dirty = false else self.dirty = true end end function ZO_RetraitStation_Retrait_Base:Refresh() -- To be overridden end function ZO_RetraitStation_Retrait_Base:OnRetraitResult(result) -- To be overridden end function ZO_RetraitStation_Retrait_Base:OnRetraitAnimationsStarted() -- Optional override end function ZO_RetraitStation_Retrait_Base:OnRetraitAnimationsStopped() -- Optional override end function ZO_RetraitStation_Retrait_Base:IsItemAlreadySlottedToCraft(bagId, slotIndex) -- To be overridden end function ZO_RetraitStation_Retrait_Base:CanItemBeAddedToCraft(bagId, slotIndex) return CanItemBeRetraited(bagId, slotIndex) end function ZO_RetraitStation_Retrait_Base:AddItemToCraft(bagId, slotIndex) -- To be overridden end function ZO_RetraitStation_Retrait_Base:RemoveItemFromCraft(bagId, slotIndex) -- To be overridden end ----- -- Global functions ----- function ZO_RetraitStation_DoesItemPassFilter(bagId, slotIndex, filterType) return ZO_CraftingUtils_GetSmithingFilterFromItem(bagId, slotIndex) == filterType end function ZO_RetraitStation_CanItemBeRetraited(itemData) return CanItemBeRetraited(itemData.bagId, itemData.slotIndex) end
id = 'V-38455' severity = 'low' weight = 10.0 title = 'The system must use a separate file system for /tmp.' description = 'The "/tmp" partition is used as temporary storage by many programs. Placing "/tmp" in its own partition enables the setting of more restrictive mount options, which can help protect programs which use it.' fixtext = 'The "/tmp" directory is a world-writable directory used for temporary file storage. Ensure it has its own partition or logical volume at installation time, or migrate it using LVM.' checktext = [=[Run the following command to determine if "/tmp" is on its own partition or logical volume: $ mount | grep "on /tmp " If "/tmp" has its own partition or volume group, a line will be returned. If no line is returned, this is a finding.]=] function test() end function fix() end
local code = ngx.status -- Mark the backend as dead only for 5xx errors if not (ngx.status >= 501 and ngx.status ~= 503) then return end local frontend = ngx.var.frontend if #frontend == 0 then return end -- Put the dead backends in a shared dict (we cannot call Redis from here) local deads = ngx.shared.deads deads:add(ngx.var.backend , ngx.var.frontend)
source_rect = Rect(0, 0, 70, 14) surface = nil surface_test = nil offset = nil overlay = nil overlay_rect = nil function init() set_screen_mode(ScreenMode.hires) overlay_rect = Rect(Point(0, 0), screen.bounds) overlay = Surface(screen.bounds, PixelFormat.P) overlay.palette[0] = Pen(0, 0, 0, 0) overlay.palette[1] = Pen(255, 0, 0, 255) overlay.pen = Pen(0) overlay:clear() surface_test = Surface(source_rect.size) -- Test surface must be cleared with an opaque colour -- or blitting into it wont work- will just be transparent! surface_test.pen = Pen(0, 255, 0, 255) surface_test:clear() surface = Surface(source_rect.size) offset = overlay_rect.center - source_rect.center surface.pen = Pen(255, 255, 0) surface:clear() surface.pen = Pen(0, 0, 0) surface:text("Hello World", outline_font, source_rect.center, true, TextAlign.center_center) end function update(time) end function render(time) r = 50 t = time / 1000 ty = time / 2000 tx = time / 500 time_offset = Point(math.sin(t) * r, math.cos(t) * r) -- whoosh round and round time_offset.y = time_offset.y + (math.sin(ty) * 50) -- up down wiggle time_offset.x = time_offset.x + (math.sin(tx) * 50) -- left right wiggle dest_rect = Rect( offset + time_offset, Size(70 + (math.sin(tx) * 35), 14 + (math.sin(ty) * 7))) screen.pen = Pen(0, 0, 0) screen.clear() overlay.pen = Pen(1) overlay:pixel(offset + time_offset + source_rect.center) surface_test:blit(surface, source_rect, Point(0, 0)) screen.blit(overlay, overlay_rect, Point(0, 0)) screen.stretch_blit(surface_test, source_rect, dest_rect) end
-- -- tubetool:wand is in game tool that allows cloning pipeworks node data -- local modpath = minetest.get_modpath('tubetool') local recipe = { { '', '', 'default:mese_crystal' }, { '', 'pipeworks:lua_tube000000', '' }, { 'default:obsidian_shard', '', '' } } local tool = metatool:register_tool('tubetool', { description = 'TubeTool', name = 'TubeTool', texture = 'tubetool_wand.png', recipe = recipe, }) -- Create namespace containing tubetool common functions tool:ns({ pipeworks_tptube_api_check = function(player) if not pipeworks or not pipeworks.tptube or not pipeworks.tptube.get_db then minetest.chat_send_player( player:get_player_name(), 'Installed pipeworks version does not have required tptube.get_db function.' ) return false end return true end, get_teleport_tubes = function(channel, pos) local db = pipeworks.tptube.get_db() local tubes = {} for hash,data in pairs(db) do if data.channel == channel then local tube_pos = minetest.get_position_from_hash(hash) table.insert(tubes, { pos = tube_pos, distance = vector.distance(pos, tube_pos), can_receive = data.cr == 1, }) end end table.sort(tubes, function(a, b) return a.distance < b.distance end) return tubes end, explode_teleport_tube_channel = function(channel) -- Return channel, owner, type. Owner can be nil. Type can be nil, ; or : local a, b, c = channel:match("^([^:;]+)([:;])(.*)$") a = a ~= "" and a or nil b = b ~= "" and b or nil if b then return a,b,c end -- No match for owner and mode return nil,nil,channel end, }) -- nodes tool:load_node_definition(dofile(modpath .. '/nodes/mese_tube.lua')) tool:load_node_definition(dofile(modpath .. '/nodes/teleport_tube.lua')) tool:load_node_definition(dofile(modpath .. '/nodes/sand_tube.lua')) tool:load_node_definition(dofile(modpath .. '/nodes/injector.lua')) tool:load_node_definition(dofile(modpath .. '/nodes/autocrafter.lua')) tool:load_node_definition(dofile(modpath .. '/nodes/any.lua'))
object_tangible_quest_ac_terminal_loc1_01 = object_tangible_quest_shared_ac_terminal_loc1_01:new { } ObjectTemplates:addTemplate(object_tangible_quest_ac_terminal_loc1_01, "object/tangible/quest/ac_terminal_loc1_01.iff")
local m = require 'pegparser.parser' local coder = require 'pegparser.coder' local util = require'pegparser.util' --[[ Inserted: 36 labels (36 correct) ]] g = [[ program <- SKIP head decs block^Err_001 Dot^Err_002 !. head <- PROGRAM Id^Err_003 (LPar ids^Err_004 RPar^Err_005)? Semi^Err_006 decs <- labelDecs constDefs typeDefs varDecs procAndFuncDecs ids <- Id (Comma Id)* labelDecs <- (LABEL labels^Err_007 Semi^Err_008)? labels <- label (Comma label^Err_009)* label <- UInt constDefs <- (CONST constDef^Err_010 Semi^Err_011 (constDef Semi^Err_012)*)? constDef <- Id Eq^Err_013 const^Err_014 const <- Sign? (UNumber / Id) / String typeDefs <- (TYPE typeDef^Err_015 Semi^Err_016 (typeDef Semi^Err_017)*)? typeDef <- Id Eq^Err_018 type^Err_019 type <- newType / Id newType <- newOrdinalType / newStructuredType / newPointerType newOrdinalType <- enumType / subrangeType newStructuredType <- PACKED? unpackedStructuredType newPointerType <- Pointer Id enumType <- LPar ids RPar subrangeType <- const DotDot const unpackedStructuredType <- arrayType / recordType / setType / fileType arrayType <- ARRAY LBrack ordinalType (Comma ordinalType)* RBrack OF type recordType <- RECORD fieldList END setType <- SET OF ordinalType fileType <- FILE OF type ordinalType <- newOrdinalType / Id fieldList <- ((fixedPart (Semi variantPart)? / variantPart) Semi?)? fixedPart <- varDec (Semi varDec)* variantPart <- CASE Id (Colon Id)? OF variant (Semi variant)* variant <- consts Colon LPar fieldList RPar consts <- const (Comma const)* varDecs <- (VAR varDec^Err_020 Semi^Err_021 (varDec Semi^Err_022)*)? varDec <- ids Colon type procAndFuncDecs <- ((procDec / funcDec) Semi^Err_023)* procDec <- procHeading Semi^Err_024 (decs block / Id)^Err_025 procHeading <- PROCEDURE Id^Err_026 formalParams? funcDec <- funcHeading Semi^Err_027 (decs block / Id)^Err_028 funcHeading <- FUNCTION Id^Err_029 formalParams? Colon^Err_030 type^Err_031 formalParams <- LPar formalParamsSection^Err_032 (Semi formalParamsSection^Err_033)* RPar^Err_034 formalParamsSection <- VAR? ids Colon^Err_035 Id^Err_036 / procHeading / funcHeading block <- BEGIN stmts END stmts <- stmt (Semi stmt)* stmt <- (label Colon)? (simpleStmt / structuredStmt)? simpleStmt <- assignStmt / procStmt / gotoStmt assignStmt <- var Assign expr var <- Id (LBrack expr (Comma expr)* RBrack / Dot Id / Pointer)* procStmt <- Id params? params <- LPar (param (Comma param)*)? RPar param <- expr (Colon expr)? (Colon expr)? gotoStmt <- GOTO label structuredStmt <- block / conditionalStmt / repetitiveStmt / withStmt conditionalStmt <- ifStmt / caseStmt ifStmt <- IF expr THEN stmt (ELSE stmt)? caseStmt <- CASE expr OF caseListElement (Semi caseListElement)* Semi? END caseListElement <- consts Colon stmt repetitiveStmt <- repeatStmt / whileStmt / forStmt repeatStmt <- REPEAT stmts UNTIL expr whileStmt <- WHILE expr DO stmt forStmt <- FOR Id Assign expr (TO / DOWNTO) expr DO stmt withStmt <- WITH var (Comma var)* DO stmt expr <- simpleExpr (RelOp simpleExpr)? simpleExpr <- Sign? term (AddOp term)* term <- factor (MultOp factor)* factor <- NOT* (funcCall / var / unsignedConst / setConstructor / LPar expr RPar) unsignedConst <- UNumber / String / Id / NIL funcCall <- Id params setConstructor <- LBrack (memberDesignator (Comma memberDesignator)*)? RBrack memberDesignator <- expr (DotDot expr)? AddOp <- '+' / '-' / OR Assign <- ':=' Dot <- '.' DotDot <- '..' CloseComment <- '*)' / '}' Colon <- ':' Comma <- ',' COMMENT <- OpenComment (!CloseComment .)* CloseComment Eq <- '=' BodyId <- [a-zA-Z0-9] Id <- !Reserved [a-zA-Z] [a-zA-Z0-9]* LBrack <- '[' LPar <- '(' MultOp <- '*' / '/' / DIV / MOD / AND OpenComment <- '(*' / '{' Pointer <- '^' RBrack <- ']' RelOp <- '<=' / '=' / '<>' / '>=' / '>' / '<' / IN RPar <- ')' Semi <- ';' Sign <- '+' / '-' String <- "'" (!"'" .)* "'" UInt <- [0-9]+ UNumber <- UReal / UInt UReal <- [0-9]+ ('.' [0-9]+ ([Ee] ('+' / '-') [0-9]+)? / [Ee] ('+' / '-') [0-9]+) Reserved <- AND / ARRAY / BEGIN / CONST / CASE / DIV / DO / DOWNTO / ELSE / END / FILE / FOR / FUNCTION / GOTO / IF / IN / LABEL / MOD / NIL / NOT / OF / OR / PACKED / PROCEDURE / PROGRAM / RECORD / REPEAT / SET / THEN / TO / TYPE / UNTIL / VAR / WHILE / WITH AND <- [Aa] [Nn] [Dd] !BodyId ARRAY <- [Aa] [Rr] [Rr] [Aa] [Yy] !BodyId BEGIN <- [Bb] [Ee] [Gg] [Ii] [Nn] !BodyId CASE <- [Cc] [Aa] [Ss] [Ee] !BodyId CONST <- [Cc] [Oo] [Nn] [Ss] [Tt] !BodyId DIV <- [Dd] [Ii] [Vv] !BodyId DO <- [Dd] [Oo] !BodyId DOWNTO <- [Dd] [Oo] [Ww] [Nn] [Tt] [Oo] !BodyId ELSE <- [Ee] [Ll] [Ss] [Ee] !BodyId END <- [Ee] [Nn] [Dd] !BodyId FILE <- [Ff] [Ii] [Ll] [Ee] !BodyId FOR <- [Ff] [Oo] [Rr] !BodyId FUNCTION <- [Ff] [Uu] [Nn] [Cc] [Tt] [Ii] [Oo] [Nn] !BodyId GOTO <- [Gg] [Oo] [Tt] [Oo] !BodyId IF <- [Ii] [Ff] !BodyId IN <- [Ii] [Nn] !BodyId LABEL <- [Ll] [Aa] [Bb] [Ee] [Ll] !BodyId MOD <- [Mm] [Oo] [Dd] !BodyId NIL <- [Nn] [Ii] [Ll] !BodyId NOT <- [Nn] [Oo] [Tt] !BodyId OF <- [Oo] [Ff] !BodyId OR <- [Oo] [Rr] !BodyId PACKED <- [Pp] [Aa] [Cc] [Kk] [Ee] [Dd] !BodyId PROCEDURE <- [Pp] [Rr] [Oo] [Cc] [Ee] [Dd] [Uu] [Rr] [Ee] !BodyId PROGRAM <- [Pp] [Rr] [Oo] [Gg] [Rr] [Aa] [Mm] !BodyId RECORD <- [Rr] [Ee] [Cc] [Oo] [Rr] [Dd] !BodyId REPEAT <- [Rr] [Ee] [Pp] [Ee] [Aa] [Tt] !BodyId SET <- [Ss] [Ee] [Tt] !BodyId THEN <- [Tt] [Hh] [Ee] [Nn] !BodyId TO <- [Tt] [Oo] !BodyId TYPE <- [Tt] [Yy] [Pp] [Ee] !BodyId UNTIL <- [Uu] [Nn] [Tt] [Ii] [Ll] !BodyId VAR <- [Vv] [Aa] [Rr] !BodyId WHILE <- [Ww] [Hh] [Ii] [Ll] [Ee] !BodyId WITH <- [Ww] [Ii] [Tt] [Hh] !BodyId SPACE <- [ ] / COMMENT SKIP <- ([ ] / COMMENT)* Token <- WITH / WHILE / VAR / UReal / UNumber / UNTIL / UInt / TYPE / TO / THEN / String / Sign / Semi / SET / Reserved / RelOp / RPar / REPEAT / RECORD / RBrack / Pointer / PROGRAM / PROCEDURE / PACKED / OpenComment / OR / OF / NOT / NIL / MultOp / MOD / LPar / LBrack / LABEL / Id / IN / IF / GOTO / FUNCTION / FOR / FILE / Eq / END / ELSE / DotDot / Dot / DOWNTO / DO / DIV / Comma / Colon / CloseComment / CONST / COMMENT / CASE / BodyId / BEGIN / Assign / AddOp / ARRAY / AND EatToken <- (Token / (!SPACE .)+) SKIP Err_001 <- (!Dot EatToken)* Err_002 <- (!(!.) EatToken)* Err_003 <- (!(Semi / LPar) EatToken)* Err_004 <- (!RPar EatToken)* Err_005 <- (!Semi EatToken)* Err_006 <- (!(VAR / TYPE / PROCEDURE / LABEL / FUNCTION / CONST / BEGIN) EatToken)* Err_007 <- (!Semi EatToken)* Err_008 <- (!(VAR / TYPE / PROCEDURE / FUNCTION / CONST / BEGIN) EatToken)* Err_009 <- (!Semi EatToken)* Err_010 <- (!Semi EatToken)* Err_011 <- (!(VAR / TYPE / PROCEDURE / Id / FUNCTION / BEGIN) EatToken)* Err_012 <- (!(VAR / TYPE / PROCEDURE / FUNCTION / BEGIN) EatToken)* Err_013 <- (!(UNumber / String / Sign / Id) EatToken)* Err_014 <- (!Semi EatToken)* Err_015 <- (!Semi EatToken)* Err_016 <- (!(VAR / PROCEDURE / Id / FUNCTION / BEGIN) EatToken)* Err_017 <- (!(VAR / PROCEDURE / FUNCTION / BEGIN) EatToken)* Err_018 <- (!(UNumber / String / Sign / SET / RECORD / Pointer / PACKED / LPar / Id / FILE / ARRAY) EatToken)* Err_019 <- (!Semi EatToken)* Err_020 <- (!Semi EatToken)* Err_021 <- (!(PROCEDURE / Id / FUNCTION / BEGIN) EatToken)* Err_022 <- (!(PROCEDURE / FUNCTION / BEGIN) EatToken)* Err_023 <- (!BEGIN EatToken)* Err_024 <- (!(VAR / TYPE / PROCEDURE / LABEL / Id / FUNCTION / CONST / BEGIN) EatToken)* Err_025 <- (!Semi EatToken)* Err_026 <- (!(Semi / RPar / LPar) EatToken)* Err_027 <- (!(VAR / TYPE / PROCEDURE / LABEL / Id / FUNCTION / CONST / BEGIN) EatToken)* Err_028 <- (!Semi EatToken)* Err_029 <- (!(LPar / Colon) EatToken)* Err_030 <- (!(UNumber / String / Sign / SET / RECORD / Pointer / PACKED / LPar / Id / FILE / ARRAY) EatToken)* Err_031 <- (!(Semi / RPar) EatToken)* Err_032 <- (!(Semi / RPar) EatToken)* Err_033 <- (!RPar EatToken)* Err_034 <- (!(Semi / RPar / Colon) EatToken)* Err_035 <- (!Id EatToken)* Err_036 <- (!(Semi / RPar) EatToken)* ]] local g = m.match(g) local p = coder.makeg(g, 'ast') local dir = util.getPath(arg[0]) util.testYes(dir .. '/test/yes/', 'pas', p) util.setVerbose(true) util.testNoRec(dir .. '/test/no/', 'pas', p)
-- load libtcod wrapper if type(loadlib) == "function" then init=loadlib else init=package.loadlib end a,b,c=init("./liblibtcod-lua.so","luaopen_libtcod") if a == nil then a,b,c=init("./liblibtcod-lua.dll","luaopen_libtcod") end a() -- improve the wrapper tcod = { } for key, value in pairs(libtcod) do if type(key) == "string" then local library, name = key:match("^TCOD([^_]*)_(.*)") if library ~= nil then -- replace libtcod.TCODConsole_bla() with tcod.console.bla() library = library:lower( ) tcod[library] = tcod[library] or { } tcod[library][name] = value else library = key:match("^TCOD([^_]*)") if library ~= nil then -- replace libtcod.TCODConsole() with tcod.Console() tcod[library]=value else tcod[key] = value end end else tcod[key] = value end end -- now rename userdata imported from C++ for key,value in pairs(getmetatable(libtcod)[".get"]) do if type(key) == "string" then local library, name = key:match("^TCOD([^_]*)_(.*)") if library ~= nil then -- replace libtcod.TCODColor_grey with tcod.color.grey library = library:lower( ) tcod[library] = tcod[library] or { } tcod[library][name] = value() end end end function _alpha(alpha) return tcod.Alpha + math.floor(alpha*255)*(2^8) end function _addAlpha(alpha) return tcod.AddAlpha + math.floor(alpha*255)*(2^8) end tcod.console.Alpha=_alpha tcod.console.AddAlpha=_addAlpha
-- 2018 Henric 'Kekke' Johansson ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) RegisterServerEvent('esx_kekke_tackle:tryTackle') AddEventHandler('esx_kekke_tackle:tryTackle', function(target) local targetPlayer = ESX.GetPlayerFromId(target) TriggerClientEvent('esx_kekke_tackle:getTackled', targetPlayer.source, source) TriggerClientEvent('esx_kekke_tackle:playTackle', source) end)
ccs = ccs or {} ---MovementData object ---@class MovementData : Ref local MovementData = {} ccs.MovementData = MovementData -------------------------------- -- ---@param boneName string ---@return MovementBoneData function MovementData:getMovementBoneData(boneName) end -------------------------------- -- ---@param movBoneData MovementBoneData ---@return MovementData function MovementData:addMovementBoneData(movBoneData) end -------------------------------- -- ---@return MovementData function MovementData:create() end -------------------------------- ---js ctor ---@return MovementData function MovementData:MovementData() end return MovementData
-- Copyright (C) Kong Inc. local BasePlugin = require "kong.plugins.base_plugin" local access = require "kong.plugins.hmac-auth.access" local HMACAuthHandler = BasePlugin:extend() function HMACAuthHandler:new() HMACAuthHandler.super.new(self, "hmac-auth") end function HMACAuthHandler:access(conf) HMACAuthHandler.super.access(self) access.execute(conf) end HMACAuthHandler.PRIORITY = 1000 HMACAuthHandler.VERSION = "0.1.0" return HMACAuthHandler
local path = minetest.get_modpath"trinium_mapgen" .. "/code" trinium.mapgen = {} trinium.mapgen.S = minetest.get_translator"trinium_mapgen" dofile(path .. "/nodes.lua") dofile(path .. "/biomes.lua") dofile(path .. "/ore_generator.lua") dofile(path .. "/ores.lua") dofile(path .. "/trees.lua") dofile(path .. "/rocks.lua") trinium.api.send_init_signal()
------------------------------------------------------------------------ --[[ PGXpLog ]]-- -- Composite of PGXpLogEntries ------------------------------------------------------------------------ local PGXpLog, parent = torch.class("dp.PGXpLog", "dp.XpLog") PGXpLog.isPGXpLog = true function PGXpLog:__init(config) config = config or {} local args, pg = xlua.unpack( {config}, 'PGLogQuery', nil, {arg='pg', type='dp.Postgres', help='defaults to dp.Postgres()'} ) parent.__init(self, config) self._pg = pg or dp.Postgres() end function PGXpLog:createCollection(collection_name) assert(type(collection_name) == 'string') -- just make sure the collection exists : local rows = self._pg:fetch( "SELECT xp_id " .. "FROM dp.experiment " .. "WHERE collection_name = '%s'", {collection_name}, 'a' ) if _.isEmpty(rows) then return end local collection = {} for i, row in ipairs(rows) do table.insert(collection, self:entry(tonumber(row.xp_id))) end return collection end function PGXpLog:createEntry(xp_id) return dp.PGXpLogEntry{id=xp_id, pg=self._pg} end function PGXpLog:listCollections() local rows = self._pg:fetch( "SELECT collection_name, COUNT(*), MAX(start_time) " .. "FROM dp.experiment " .. "GROUP BY collection_name ORDER BY max DESC", {}, 'a' ) if not _.isEmpty(rows) then return rows end end function PGXpLog:listMinima(collection_names, limit) if type(collection_names) == 'string' then collection_names = _.split(collection_names, separator or ',') end sql_cln_names = "" for i, cln_name in ipairs(collection_names) do sql_cln_names = sql_cln_names .. "'" .. cln_name .. "'," end local rows = self._pg:fetch( "SELECT a.xp_id, MIN(minima_error) AS minima, ".. "MAX(minima_epoch) AS epoch ".. "FROM dp.experiment AS a, dp.minima AS b ".. "WHERE collection_name IN (%s) AND a.xp_id = b.xp_id ".. "GROUP BY a.xp_id ORDER BY minima ASC LIMIT %s", {string.sub(sql_cln_names, 1, -2), limit or 100}, 'a' ) if not _.isEmpty(rows) then return rows end end ------------------------------------------------------------------------ --[[ PGXpLogEntry ]]-- -- XpLogEntry -- maps to the database entity-relations representing experiments ------------------------------------------------------------------------ local PGXpLogEntry, parent = torch.class("dp.PGXpLogEntry", "dp.XpLogEntry") function PGXpLogEntry:__init(config) config = config or {} local args, pg = xlua.unpack( {config}, 'PGXpLogEntry', nil, {arg='pg', type='dp.Postgres', help='defaults to dp.Postgres()'} ) if type(config.id) == 'string' then config.id = tonumber(config.id) end parent.__init(self, config) self._pg = pg local row = self:selectExperiment(self._id) if not row then error"PGXpLogEntry : no data in database" end self._collection_name = row.collection_name self._process_name = row.process_name self._hyper_report = torch.deserialize(row.hyper_report_pickle, 'ascii') self._start_time = start_time self._reports = {} end function PGXpLogEntry:refreshDone() local row = self:selectDone(self._id) self._dirty = true if row then self._end_time = row.end_time self._dirty = false end end function PGXpLogEntry:refresh() self:refreshDone() self:refreshReports() end function PGXpLogEntry:report(report_epoch) local report = self._reports[report_epoch] if (not report) then local row = self:selectReport(self._id, report_epoch) return torch.deserialize(row.report_pickle, 'ascii') end return report end function PGXpLogEntry:refreshReports() local rows = self:selectReports(self._id, #self._reports) if rows then for i, row in ipairs(rows) do local report = torch.deserialize(row.report_pickle, 'ascii') table.insert(self._reports, tonumber(row.report_epoch), report) end end end function PGXpLogEntry:minima() local rows = self:selectMinima(self._id) local epochs = {} local minimas = {} if rows then for i, row in ipairs(rows) do table.insert(epochs, tonumber(row.minima_epoch)) table.insert(minimas, tonumber(row.minima_error)) end end local row = self:selectEarlyStopper(self._id) local sign = 1 if row then if row.maximize == 't' then sign = -1 end end epochs = torch.Tensor(epochs) minimas = torch.Tensor(minimas) return epochs, minimas:mul(sign), epochs[-1], minimas[-1] end function PGXpLogEntry:plotLearningCurves(...) local curves, x_name, y_name, x = self:_plotReportChannel(...) local epochs, minimas, epoch, minima = self:minima() table.insert(curves, {'minima', epochs, minimas, '+'}) gnuplot.title('Learning Curves. minima : '..minima..'@'..epoch) if x:nElement() > 1 then gnuplot.plot(unpack(curves)) end end function PGXpLogEntry:selectExperiment(xp_id) assert(type(xp_id) == 'number') local row = self._pg:fetchOne( "SELECT collection_name, process_name, " .. " hyper_report_pickle, start_time " .. "FROM dp.experiment " .. "WHERE xp_id = %s", {xp_id}, 'a' ) if not _.isEmpty(row) then return row end end function PGXpLogEntry:selectDone(xp_id) assert(type(xp_id) == 'number') local row = self._pg:fetchOne( "SELECT end_time " .. "FROM dp.done " .. "WHERE xp_id = %s", {xp_id}, 'a' ) if not _.isEmpty(row) then return row end end function PGXpLogEntry:selectReport(xp_id, epoch) assert(type(xp_id) == 'number' and type(epoch) == 'number') local row = self._pg:fetchOne( "SELECT report_pickle " .. "FROM dp.report " .. "WHERE (xp_id, report_epoch) = (%s, %s)", {xp_id, epoch}, 'a' ) if not _.isEmpty(row) then return row end end function PGXpLogEntry:selectReports(xp_id, min_epoch) min_epoch = min_epoch or 0 assert(type(xp_id) == 'number') local rows = self._pg:fetch( "SELECT report_epoch, report_pickle " .. "FROM dp.report " .. "WHERE xp_id = %s AND report_epoch >= %s", {xp_id, min_epoch}, 'a' ) if not _.isEmpty(rows) then return rows end end function PGXpLogEntry:selectEarlyStopper(xp_id) assert(type(xp_id) == 'number') local row = self._pg:fetchOne( "SELECT maximize, channel_name " .. "FROM dp.earlystopper " .. "WHERE xp_id = %s", {xp_id}, 'a' ) if not _.isEmpty(row) then return row end end function PGXpLogEntry:selectMinima(xp_id, min_epoch) assert(type(xp_id) == 'number') min_epoch = min_epoch or 0 local rows = self._pg:fetch( "SELECT minima_epoch, minima_error " .. "FROM dp.minima " .. "WHERE xp_id = %s AND minima_epoch >= %s" , {xp_id, min_epoch}, 'a' ) if not _.isEmpty(rows) then return rows end end local function xplogtest() local pg = dp.Postgres() local xplog = dp.PGXpLog{pg=pg} local entry = xplog:entry(992) local cln = xplog:collection('MnistMLP1') print(entry:reports()) print(entry:hyperReport()) print(#cln, cln[1]) end
local ScreenGui = Instance.new("ScreenGui") local ui = Instance.new("Frame") local title = Instance.new("TextLabel") local Frame = Instance.new("Frame") local Username = Instance.new("TextBox") local Kill = Instance.new("TextButton") local cred = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game:GetService("CoreGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ui.Name = "ui" ui.Parent = ScreenGui ui.Active = true ui.BackgroundColor3 = Color3.new(1, 1, 1) ui.BackgroundTransparency = 0.20000000298023 ui.BorderSizePixel = 3 ui.Position = UDim2.new(0.254972845, 0, 0.419703096, 0) ui.Size = UDim2.new(0, 535, 0, 283) title.Name = "title" title.Parent = ui title.BackgroundColor3 = Color3.new(1, 1, 1) title.BackgroundTransparency = 1 title.BorderSizePixel = 2 title.Position = UDim2.new(0, 0, 0.0199999996, 0) title.Size = UDim2.new(1, 0, 0, 50) title.Font = Enum.Font.SourceSans title.Text = "FE KILL" title.TextColor3 = Color3.new(0, 0, 0) title.TextScaled = true title.TextSize = 14 title.TextWrapped = true Frame.Parent = title Frame.BackgroundColor3 = Color3.new(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.25, 0, 0.860000014, 0) Frame.Size = UDim2.new(0.5, 0, 0, 3) Username.Name = "Username" Username.Parent = ui Username.BackgroundColor3 = Color3.new(1, 1, 1) Username.BorderSizePixel = 0 Username.Position = UDim2.new(0.100000001, 0, 0.300000012, 0) Username.Size = UDim2.new(0.800000012, 0, 0, 50) Username.Font = Enum.Font.SourceSans Username.PlaceholderText = "Name" Username.Text = "" Username.TextColor3 = Color3.new(0, 0, 0) Username.TextScaled = true Username.TextSize = 14 Username.TextWrapped = true Kill.Name = "Kill" Kill.Parent = ui Kill.BackgroundColor3 = Color3.new(1, 1, 1) Kill.BackgroundTransparency = 0.20000000298023 Kill.BorderSizePixel = 2 Kill.Position = UDim2.new(0.25, 0, 0.529999971, 0) Kill.Size = UDim2.new(0.5, 0, 0, 50) Kill.Font = Enum.Font.Gotham Kill.Text = "KILL" Kill.TextColor3 = Color3.new(0, 0, 0) Kill.TextScaled = true Kill.TextSize = 14 Kill.TextWrapped = true cred.Name = "cred" cred.Parent = ui cred.BackgroundColor3 = Color3.new(1, 1, 1) cred.BackgroundTransparency = 1 cred.BorderSizePixel = 2 cred.Position = UDim2.new(0.0500000007, 0, 0.769999981, 0) cred.Size = UDim2.new(0.899999976, 0, 0, 50) cred.Font = Enum.Font.SourceSans cred.Text = "Credits to Cyclically, Thunder Mods" cred.TextColor3 = Color3.new(0, 0, 0) cred.TextScaled = true cred.TextSize = 14 cred.TextWrapped = true ui.Draggable = true -- creds to Hamiii for the plr finder local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local function RemoveSpaces(String) return String:gsub("%s+", "") or String end local function FindPlayer(String) String = RemoveSpaces(String) for _, _Player in pairs(Players:GetPlayers()) do if _Player.Name:lower():match('^'.. String:lower()) then return _Player end end return nil end Kill.MouseButton1Click:Connect(function() local Target = FindPlayer(Username.Text) if Target and Target.Character then local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("UpperTorso") local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame Torso.Anchored = true local tool = Instance.new("Tool", LocalPlayer.Backpack) local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory") local hathandle = hat.Handle hathandle.Parent = tool hathandle.Massless = true tool.GripPos = Vector3.new(0, 9e99, 0) tool.Parent = LocalPlayer.Character repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil tool.Grip = CFrame.new(Vector3.new(0, 0, 0)) Torso.Anchored = false repeat LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Target.Character:FindFirstChild("HumanoidRootPart").CFrame wait() until Target.Character == nil or Target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (Target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - Target.Character:FindFirstChild("Humanoid").WalkSpeed) > (Target.Character:FindFirstChild("Humanoid").WalkSpeed + 20) LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() hathandle.Parent = hat hathandle.Massless = false tool:Destroy() LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos else warn'no player found named like that or he has no char' end end)
g_Root = root g_Me = localPlayer g_ScrW, g_ScrH = guiGetScreenSize() g_Images = { title = { path = "img/title.jpg", w = 0.8*g_ScrH, h = 600/800*0.8*g_ScrH }, specprev = { path = "img/specprev.png", w = 82, h = 82/167*180 }, specprev_hi = { path = "img/specprev_hi.png", w = 82, h = 82/167*180 }, specnext = { path = "img/specnext.png", w = 82, h = 82/167*180 }, specnext_hi = { path = "img/specnext_hi.png", w = 82, h = 82/167*180 }, timeleft = { path = "img/timeleft.png", w = 100, h = 100/100*24 }, travelling = { path = "img/travelling.png", w = 640, h = 480 }, hurry = { path = "img/hurry.png", w = resAdjust(370), h = resAdjust(112) }, loading = { path = "img/loading.gif" }, countdown = { path = "img/countdown_%d.png", w = 380, h = 380/528*384 }, } local g_HurryDuration = 30 local g_CheckpointsCount = 0 g_HudKeyColor = "#00AA00" g_HudValueColor = "#FFFFFF" ------------------------------------------------------- -- Title screen - Shown when player first joins the game ------------------------------------------------------- TitleScreen = {} TitleScreen.startTime = 0 function TitleScreen.init() local adjustY = math.clamp(-30, -15 + (-30- -15) * (g_ScrH - 480)/(900 - 480), -15) g_GUI['titleImage'] = guiCreateStaticImage((g_ScrW-g_Images.title.w)/2, (g_ScrH-g_Images.title.h)/2+adjustY, g_Images.title.w, g_Images.title.h, g_Images.title.path, false) g_dxGUI['titleText1'] = dxText:create('', 30, g_ScrH-100, false, 'bankgothic', 0.70, 'left') g_dxGUI['titleText2'] = dxText:create('', 120, g_ScrH-100, false, 'bankgothic', 0.70, 'left') g_dxGUI['titleText1']:text( 'KEYS: \n' .. 'F4 \n' .. 'F5 \n' .. 'K' ) g_dxGUI['titleText2']:text( '\n' .. '- TRAFFIC ARROWS \n' .. '- TOP TIMES \n' .. '- RETRY' ) hideGUIComponents('titleImage', 'titleText1', 'titleText2') end function TitleScreen.show() showGUIComponents('titleImage', 'titleText1', 'titleText2') guiMoveToBack(g_GUI['titleImage']) TitleScreen.startTime = getTickCount() TitleScreen.bringForward = 0 addEventHandler('onClientRender', g_Root, TitleScreen.update) end function TitleScreen.update() local secondsLeft = TitleScreen.getTicksRemaining() / 1000 local alpha = math.min(1,math.max( secondsLeft ,0)) guiSetAlpha(g_GUI['titleImage'], alpha) g_dxGUI['titleText1']:color(220,220,220,255*alpha) g_dxGUI['titleText2']:color(220,220,220,255*alpha) if alpha == 0 then hideGUIComponents('titleImage','titleText1','titleText2') removeEventHandler('onClientRender', g_Root, TitleScreen.update) end end function TitleScreen.getTicksRemaining() return math.max( 0, TitleScreen.startTime - TitleScreen.bringForward + 10000 - getTickCount() ) end -- Start the fadeout as soon as possible function TitleScreen.bringForwardFadeout(maxSkip) local ticksLeft = TitleScreen.getTicksRemaining() local bringForward = ticksLeft - 1000 if bringForward > 0 then TitleScreen.bringForward = math.min(TitleScreen.bringForward + bringForward,maxSkip) end end ------------------------------------------------------- ------------------------------------------------------- -- Travel screen - Message for client feedback when loading maps ------------------------------------------------------- TravelScreen = {} TravelScreen.startTime = 0 function TravelScreen.init() g_GUI['travelImage'] = guiCreateStaticImage((g_ScrW-g_Images.travelling.w)/2, (g_ScrH-g_Images.travelling.h)/2-70, g_Images.travelling.w, g_Images.travelling.h, g_Images.travelling.path, false, nil) g_dxGUI['travelText1'] = dxText:create('Travelling to', g_ScrW/2, (g_ScrH+g_Images.travelling.h)/2-40, false, 'bankgothic', 0.60, 'center' ) g_dxGUI['travelText2'] = dxText:create('', g_ScrW/2, (g_ScrH+g_Images.travelling.h)/2-10, false, 'bankgothic', 0.70, 'center' ) g_dxGUI['travelText3'] = dxText:create('', g_ScrW/2, (g_ScrH+g_Images.travelling.h)/2+20, false, 'bankgothic', 0.70, 'center' ) g_dxGUI['travelText1']:color(240, 240, 240) hideGUIComponents('travelImage', 'travelText1', 'travelText2', 'travelText3') end function TravelScreen.show( mapName, authorName ) TravelScreen.startTime = getTickCount() g_dxGUI['travelText2']:text(mapName) g_dxGUI['travelText3']:text(authorName and "Author: " .. authorName or "") showGUIComponents('travelImage', 'travelText1', 'travelText2', 'travelText3') guiMoveToBack(g_GUI['travelImage']) end function TravelScreen.hide() hideGUIComponents('travelImage', 'travelText1', 'travelText2', 'travelText3') end function TravelScreen.getTicksRemaining() return math.max(0, TravelScreen.startTime + 3000 - getTickCount()) end ------------------------------------------------------- addEventHandler("onClientResourceStart", resourceRoot, function() -- Create GUI g_dxGUI = { ranknum = dxText:create('1', g_ScrW - 60, g_ScrH - 95, false, 'bankgothic', 2, 'right'), ranksuffix = dxText:create('st', g_ScrW - 40, g_ScrH - 86, false, 'bankgothic', 1), checkpoint = dxText:create('0/0', g_ScrW - 15, g_ScrH - 54, false, 'bankgothic', 0.8, 'right'), timepassed = dxText:create('0:00:00', g_ScrW - 10, g_ScrH - 25, false, 'bankgothic', 0.7, 'right'), mapdisplay = dxText:create('Map: '..g_HudValueColor..'none', 2, g_ScrH - dxGetFontHeight(0.7, 'bankgothic')*2.00, false, 'bankgothic', 0.7, 'left'), nextdisplay = dxText:create('Next map: '..g_HudValueColor..'not set', 2, g_ScrH - dxGetFontHeight(0.7, 'bankgothic')*1.25, false, 'bankgothic', 0.7, 'left'), spectators = dxText:create('Spectators: '..g_HudValueColor..'none', 2, g_ScrH - dxGetFontHeight(0.7, 'bankgothic')*0.5, false, 'bankgothic', 0.7, 'left'), countdown = dxText:create('', 0.5, 0.5, true, 'bankgothic', 1, 'center'), } g_dxGUI.ranknum:type('stroke', 2, 0, 0, 0, 255) g_dxGUI.ranksuffix:type('stroke', 2, 0, 0, 0, 255) g_dxGUI.checkpoint:type('stroke', 1, 0, 0, 0, 255) g_dxGUI.timepassed:type('stroke', 1, 0, 0, 0, 255) g_dxGUI.mapdisplay:wordWrap(false) g_dxGUI.mapdisplay:colorCoded(true) g_dxGUI.mapdisplay:color(getColorFromString(g_HudKeyColor)) g_dxGUI.nextdisplay:wordWrap(false) g_dxGUI.nextdisplay:colorCoded(true) g_dxGUI.nextdisplay:color(getColorFromString(g_HudKeyColor)) g_dxGUI.spectators:wordWrap(false) g_dxGUI.spectators:color(getColorFromString(g_HudKeyColor)) g_dxGUI.spectators:colorCoded(true) g_dxGUI.countdown:align('center', 'center') g_GUI = { timeleftbg = guiCreateStaticImage(g_ScrW/2-g_Images.timeleft.w/2, 15, g_Images.timeleft.w, g_Images.timeleft.h, g_Images.timeleft.path, false, nil), timeleft = guiCreateLabel(g_ScrW/2-108/2, 19, 108, 30, '', false), } guiSetFont(g_GUI.timeleft, 'default-bold-small') guiLabelSetHorizontalAlign(g_GUI.timeleft, 'center') hideGUIComponents('timeleftbg', 'timeleft', 'ranknum', 'ranksuffix', 'checkpoint', 'timepassed', 'countdown') -- Init presentation screens TitleScreen.init() TravelScreen.init() -- Show title screen now fadeCamera(false, 0) TitleScreen.show() end) addEventHandler("onClientResourceStop", resourceRoot, function() showHUD(true) end) addEvent("race.onTravelingStart") addEventHandler("race.onTravelingStart", root, function(mapName, authorName) fadeCamera(false, 0) -- fadeout, instant, black TravelScreen.show(mapName, authorName) end) addEvent("onClientMapStarting") addEventHandler("onClientMapStarting", root, function(mapInfo) fadeCamera(false, 0) g_dxGUI.mapdisplay:text("Map: "..g_HudValueColor..mapInfo.name) showHUD(false) g_Finished = false -- GUI g_dxGUI.timepassed:text('0:00:00') showGUIComponents('timepassed') hideGUIComponents('timeleftbg', 'timeleft') if ranked then showGUIComponents('ranknum', 'ranksuffix') else hideGUIComponents('ranknum', 'ranksuffix') end g_CheckpointsCount = mapInfo.cpCount if mapInfo.cpCount > 0 then showGUIComponents('checkpoint') g_dxGUI.checkpoint:text('0 / '..g_CheckpointsCount) else hideGUIComponents('checkpoint') end -- Min 3 seconds on travel message local delay = TravelScreen.getTicksRemaining() delay = math.max(50, delay) setTimer(TravelScreen.hide, delay, 1) -- Delay readyness until after title TitleScreen.bringForwardFadeout(3000) delay = delay + math.max(0, TitleScreen.getTicksRemaining() - 1500) setTimer(fadeCamera, delay + 750, 1, true, 10.0) setTimer(fadeCamera, delay + 1500, 1, true, 2.0) end) addEvent("onClientMapStopping") addEventHandler("onClientMapStopping", root, function() removeEventHandler('onClientRender', g_Root, updateTime) if g_GUI then hideGUIComponents('timeleftbg', 'timeleft', 'ranknum', 'ranksuffix', 'checkpoint', 'timepassed') if g_GUI.hurry then Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeOut(500), destroyElement) g_GUI.hurry = nil end end Countdown.stop() end) addEvent("race.onRaceLaunch") addEventHandler("race.onRaceLaunch", root, function(duration) g_StartTick = getTickCount() if type(duration) == 'number' then showGUIComponents('timeleftbg', 'timeleft') guiLabelSetColor(g_GUI.timeleft, 255, 255, 255) g_Duration = duration addEventHandler('onClientRender', g_Root, updateTime) end end) local function startHurry() if not g_Finished then local screenWidth, screenHeight = guiGetScreenSize() g_GUI.hurry = guiCreateStaticImage(screenWidth/2 - g_Images.hurry.w/2, screenHeight - g_Images.hurry.h - 40, g_Images.hurry.w, g_Images.hurry.h, g_Images.hurry.path, false, nil) guiSetAlpha(g_GUI.hurry, 0) Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeIn(800)) Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiPulse(1000)) end guiLabelSetColor(g_GUI.timeleft, 255, 0, 0) end function updateTime() local tick = getTickCount() local msPassed = tick - g_StartTick if not g_Finished then g_dxGUI.timepassed:text(msToTimeStr(msPassed)) end local timeLeft = g_Duration - msPassed guiSetText(g_GUI.timeleft, msToTimeStr(timeLeft > 0 and timeLeft or 0)) if g_HurryDuration and g_GUI.hurry == nil and timeLeft <= g_HurryDuration then startHurry() end end addEvent("onClientPlayerOutOfTime") addEventHandler("onClientPlayerOutOfTime", root, function() removeEventHandler('onClientRender', root, updateTime) guiSetText(g_GUI.timeleft, msToTimeStr(0)) if g_GUI.hurry then Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeOut(500), destroyElement) g_GUI.hurry = nil end end) addEvent("onClientSetNextMap", true) addEventHandler("onClientSetNextMap", root, function(mapName) g_NextMap = mapName g_dxGUI.nextdisplay:text("Next map: "..g_HudValueColor..(mapName or "not set")) end) addEvent("race.onRankChange") addEventHandler("race.onRankChange", root, function(rank) if not tonumber(rank) then g_dxGUI.ranknum:text('') g_dxGUI.ranksuffix:text('') return end g_dxGUI.ranknum:text(tostring(rank)) g_dxGUI.ranksuffix:text( (rank < 10 or rank > 20) and ({ [1] = 'st', [2] = 'nd', [3] = 'rd' })[rank % 10] or 'th' ) end) addEvent("onClientPlayerReachCheckpoint") addEventHandler("onClientPlayerReachCheckpoint", root, function(cp) g_dxGUI.checkpoint:text(cp..' / '..g_CheckpointsCount) end) addEvent("onClientPlayerFinish") addEventHandler("onClientPlayerFinish", root, function() g_Finished = true g_dxGUI.checkpoint:text(g_CheckpointsCount..' / '..g_CheckpointsCount) if g_GUI.hurry then Animation.createAndPlay(g_GUI.hurry, Animation.presets.guiFadeOut(500), destroyElement) g_GUI.hurry = false end end)
local common = require('test.vinyl-luatest.common') local server = require('test.luatest_helpers.server') local t = require('luatest') local g = t.group() g.before_all(function() g.server = server:new({ alias = 'master', box_cfg = common.default_box_cfg(), }) g.server:start() end) g.after_all(function() g.server:drop() end) g.after_each(function() g.server:exec(function() local s = box.space.test if s then s:drop() end end) end) g.test_option = function() g.server:exec(function() local t = require('luatest') local s -- Invalid arguments. t.assert_error_msg_content_equals( "Incorrect value for option 'vinyl_defer_deletes': " .. "should be of type boolean", box.cfg, {vinyl_defer_deletes = "foo"}) t.assert_error_msg_content_equals( "Illegal parameters, options parameter 'defer_deletes' " .. "should be of type boolean", box.schema.space.create, 'test', {engine = 'vinyl', defer_deletes = "foo"}) s = box.schema.space.create('test', {engine = 'vinyl'}) t.assert_error_msg_content_equals( "Illegal parameters, options parameter 'defer_deletes' " .. "should be of type boolean", s.alter, s, {defer_deletes = "foo"}) s:drop() -- Space create, box.cfg.vinyl_defer_deletes = false. box.cfg({vinyl_defer_deletes = false}) s = box.schema.space.create('test', {engine = 'vinyl'}) t.assert_equals(box.space.test.defer_deletes, false) t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, nil) s:drop() s = box.schema.space.create('test', { engine = 'vinyl', defer_deletes = true}) t.assert_equals(box.space.test.defer_deletes, true) t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, true) s:drop() -- Space create, box.cfg.vinyl_defer_deletes = true. box.cfg({vinyl_defer_deletes = true}) s = box.schema.space.create('test', {engine = 'vinyl'}) t.assert_equals(box.space.test.defer_deletes, true) t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, true) s:drop() s = box.schema.space.create('test', { engine = 'vinyl', defer_deletes = false}) t.assert_equals(box.space.test.defer_deletes, false) t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, nil) s:drop() -- Space alter. s = box.schema.space.create('test', { engine = 'vinyl', defer_deletes = false}) s:alter({defer_deletes = true}) t.assert_equals(box.space.test.defer_deletes, true) t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, true) s:alter({defer_deletes = false}) t.assert_equals(box.space.test.defer_deletes, false) t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, false) s:drop() -- Memtx space. box.cfg({vinyl_defer_deletes = true}) s = box.schema.space.create('test') t.assert_equals(box.space.test.defer_deletes, nil) t.assert_equals(box.space._space:get(s.id).flags.defer_deletes, nil) end) end g.test_disabled = function() g.server:exec(function() local t = require('luatest') local s = box.schema.space.create('test', { engine = 'vinyl', defer_deletes = false}) s:create_index('pk', {parts = {1, 'unsigned'}}) s:create_index('sk', {parts = {2, 'unsigned'}, unique = false}) s:replace({1, 1}) t.assert_equals(s.index.pk:stat().lookup, 1) s:delete(1) t.assert_equals(s.index.pk:stat().lookup, 2) s:drop() end) end g.test_enabled = function() g.server:exec(function() local t = require('luatest') local s = box.schema.space.create('test', { engine = 'vinyl', defer_deletes = true}) s:create_index('pk', {parts = {1, 'unsigned'}}) s:create_index('sk', {parts = {2, 'unsigned'}, unique = false}) s:replace({1, 1}) t.assert_equals(s.index.pk:stat().lookup, 0) s:delete(1) t.assert_equals(s.index.pk:stat().lookup, 0) s:drop() end) end
pg = pg or {} pg.enemy_data_statistics_244 = { [13100116] = { cannon = 24, reload = 150, speed_growth = 0, cannon_growth = 2016, rarity = 4, air = 0, torpedo = 33, dodge = 7, durability_growth = 41600, antiaircraft = 35, luck = 0, reload_growth = 0, dodge_growth = 102, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 60, base = 275, durability = 780, armor_growth = 0, torpedo_growth = 2763, luck_growth = 0, speed = 18, armor = 0, id = 13100116, antiaircraft_growth = 2880, antisub = 0, equipment_list = { 1001136, 1001141, 1001146, 1001151 } }, [13100117] = { cannon = 31, reload = 150, speed_growth = 0, cannon_growth = 2592, rarity = 3, air = 0, torpedo = 0, dodge = 3, durability_growth = 49600, antiaircraft = 45, luck = 0, reload_growth = 0, dodge_growth = 48, hit_growth = 210, star = 4, hit = 18, antisub_growth = 0, air_growth = 0, battle_unit_type = 65, base = 276, durability = 1020, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, speed = 18, armor = 0, id = 13100117, antiaircraft_growth = 3744, antisub = 0, equipment_list = { 1001156, 1001161, 1001166, 1001171 }, buff_list = { { ID = 50510, LV = 1 } } }, [13100118] = { cannon = 0, reload = 150, speed_growth = 0, cannon_growth = 0, rarity = 3, air = 31, torpedo = 0, dodge = 9, durability_growth = 39200, antiaircraft = 38, luck = 0, reload_growth = 0, dodge_growth = 132, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 2574, battle_unit_type = 60, base = 277, durability = 890, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, speed = 22, armor = 0, id = 13100118, antiaircraft_growth = 3168, antisub = 0, equipment_list = { 1001176, 1001181, 1001186, 1001191 } }, [13100119] = { cannon = 6, reload = 150, speed_growth = 0, cannon_growth = 468, rarity = 4, air = 0, torpedo = 54, dodge = 15, durability_growth = 20080, antiaircraft = 20, luck = 0, reload_growth = 0, dodge_growth = 222, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 50, base = 423, durability = 640, armor_growth = 0, torpedo_growth = 4491, luck_growth = 0, speed = 32, armor = 0, id = 13100119, antiaircraft_growth = 1638, antisub = 0, equipment_list = { 1002101, 1002106, 1002111 } }, [13100120] = { cannon = 20, reload = 150, speed_growth = 0, cannon_growth = 936, rarity = 4, air = 0, torpedo = 27, dodge = 11, durability_growth = 30500, antiaircraft = 28, luck = 0, reload_growth = 0, dodge_growth = 162, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 55, base = 424, durability = 760, armor_growth = 0, torpedo_growth = 3366, luck_growth = 0, speed = 25, armor = 0, id = 13100120, antiaircraft_growth = 3744, antisub = 0, equipment_list = { 1002116, 1002121, 1002126, 1002131 } }, [13100121] = { cannon = 24, reload = 150, speed_growth = 0, cannon_growth = 2016, rarity = 4, air = 0, torpedo = 33, dodge = 7, durability_growth = 41600, antiaircraft = 35, luck = 0, reload_growth = 0, dodge_growth = 102, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 60, base = 425, durability = 890, armor_growth = 0, torpedo_growth = 2763, luck_growth = 0, speed = 18, armor = 0, id = 13100121, antiaircraft_growth = 2880, antisub = 0, equipment_list = { 1002136, 1002141, 1002146, 1002151 } }, [13100122] = { cannon = 31, reload = 150, speed_growth = 0, cannon_growth = 2592, rarity = 3, air = 0, torpedo = 0, dodge = 3, durability_growth = 59840, antiaircraft = 45, luck = 0, reload_growth = 0, dodge_growth = 48, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 65, base = 426, durability = 1360, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, speed = 18, armor = 0, id = 13100122, antiaircraft_growth = 3744, antisub = 0, equipment_list = { 1002156, 1002161, 1002166, 1002171 }, buff_list = { { ID = 50510, LV = 1 } } }, [13100123] = { cannon = 0, reload = 150, speed_growth = 0, cannon_growth = 0, rarity = 3, air = 44, torpedo = 0, dodge = 5, durability_growth = 54400, antiaircraft = 45, luck = 0, reload_growth = 0, dodge_growth = 72, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 3627, battle_unit_type = 70, base = 427, durability = 1070, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, speed = 18, armor = 0, id = 13100123, antiaircraft_growth = 3744, antisub = 0, equipment_list = { 1002176, 1002181, 1002186, 1002191 } }, [13100124] = { cannon = 13, reload = 150, speed_growth = 0, cannon_growth = 0, rarity = 4, air = 0, torpedo = 73, dodge = 22, durability_growth = 0, antiaircraft = 65, luck = 0, reload_growth = 0, dodge_growth = 306, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 90, base = 273, durability = 920, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, speed = 20, armor = 0, id = 13100124, antiaircraft_growth = 0, antisub = 0, equipment_list = { 1000710, 1000715, 1000720, 1000725, 1000730, 1000735 } }, [13100125] = { cannon = 30, reload = 150, speed_growth = 0, cannon_growth = 1600, rarity = 3, air = 0, torpedo = 50, dodge = 14, durability_growth = 123200, antiaircraft = 115, luck = 0, reload_growth = 0, dodge_growth = 198, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 90, base = 274, durability = 1000, armor_growth = 0, torpedo_growth = 2000, luck_growth = 0, speed = 20, armor = 0, id = 13100125, antiaircraft_growth = 3600, antisub = 0, equipment_list = { 1000680, 1000685, 1000690, 1000695, 1000700, 1000705 } }, [13100126] = { cannon = 15, reload = 150, speed_growth = 0, cannon_growth = 1200, rarity = 4, air = 0, torpedo = 75, dodge = 22, durability_growth = 108000, antiaircraft = 65, luck = 0, reload_growth = 0, dodge_growth = 306, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 90, base = 423, durability = 1100, armor_growth = 0, torpedo_growth = 3000, luck_growth = 0, speed = 20, armor = 0, id = 13100126, antiaircraft_growth = 2800, antisub = 0, equipment_list = { 1002101, 1002106, 1002111, 1002196, 1002201, 1000730 } }, [13100127] = { cannon = 30, reload = 150, speed_growth = 0, cannon_growth = 1600, rarity = 3, air = 0, torpedo = 50, dodge = 14, durability_growth = 123200, antiaircraft = 115, luck = 0, reload_growth = 0, dodge_growth = 198, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 90, base = 424, durability = 1260, armor_growth = 0, torpedo_growth = 2000, luck_growth = 0, speed = 20, armor = 0, id = 13100127, antiaircraft_growth = 3600, antisub = 0, equipment_list = { 1002116, 1002121, 1002126, 1002131, 1002196, 1002206 } }, [13100128] = { cannon = 68, reload = 150, speed_growth = 0, cannon_growth = 0, rarity = 4, air = 0, torpedo = 52, dodge = 14, durability_growth = 0, antiaircraft = 85, luck = 0, reload_growth = 0, dodge_growth = 198, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 95, base = 275, durability = 2480, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, speed = 18, armor = 0, id = 13100128, antiaircraft_growth = 0, antisub = 0, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 619014, 619015, 619016, 619017, 619018, 619019, 619020, 619021 } }, [13100129] = { cannon = 75, reload = 150, speed_growth = 0, cannon_growth = 0, rarity = 4, air = 0, torpedo = 55, dodge = 14, durability_growth = 0, antiaircraft = 85, luck = 0, reload_growth = 0, dodge_growth = 198, hit_growth = 210, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, battle_unit_type = 95, base = 425, durability = 6450, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, speed = 18, armor = 0, id = 13100129, antiaircraft_growth = 0, antisub = 0, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 619001, 619002, 619003, 619004, 619005, 1002196 } }, [13100130] = { cannon = 132, hit_growth = 210, rarity = 4, speed_growth = 0, speed = 20, air = 0, luck = 0, dodge = 11, cannon_growth = 0, reload = 150, id = 13100130, reload_growth = 0, dodge_growth = 156, torpedo = 0, star = 4, hit = 14, antisub_growth = 0, air_growth = 0, durability_growth = 0, base = 416, durability = 7200, armor_growth = 0, torpedo_growth = 0, luck_growth = 0, antiaircraft_growth = 0, armor = 0, antiaircraft = 115, battle_unit_type = 95, antisub = 0, scale = 140, specific_fx_scale = { ganraozhe_140 = 2.2 }, appear_fx = { "bossguangxiao", "appearQ", "ganraozhe_140" }, equipment_list = { 619013 } }, [13100201] = { cannon = 7, reload = 150, speed_growth = 0, cannon_growth = 500, rarity = 2, air = 0, torpedo = 30, dodge = 0, durability_growth = 5120, antiaircraft = 25, luck = 0, reload_growth = 0, dodge_growth = 0, hit_growth = 144, star = 2, hit = 10, antisub_growth = 0, air_growth = 0, battle_unit_type = 25, base = 417, durability = 200, armor_growth = 0, torpedo_growth = 3000, luck_growth = 0, speed = 15, armor = 0, id = 13100201, antiaircraft_growth = 800, antisub = 0, specific_fx_scale = { dianliu_DD = 1.5 }, equipment_list = { 1002002, 1002007, 1002012 } } } return
return {'ska','skaat','skai','skald','skatebaan','skateboard','skateboardclub','skateboarden','skateboarder','skateboarders','skateboarding','skaten','skateparcours','skatepark','skater','skating','skaldengedicht','skarsterlan','skalden','skate','skatebanen','skateboardende','skateboards','skaters','skates','skatet','skateboardde','skateboardt','skatete','skaldengedichten'}
function draw(time_diff, x, y) local w,h local radius = 20 for w=0,radius*2,1 do for h=0,radius*2,1 do dx = radius - w dy = radius - h if dx*dx + dy*dy <= radius*radius then drawpoint(x + dx, y + dy) end end end end
function lf4rcs.render_draft_reference(draft, wrapper) local repository, path, url = lf4rcs.get_config(draft.initiative.issue.area.unit) if not (config.lf4rcs[repository] and config.lf4rcs[repository].render_draft_reference) then error("Unsupported repository type") end if draft.external_reference then wrapper(function() config.lf4rcs[repository].render_draft_reference(url, draft) end) end end
--- @include "strings" --- @include "math" --- file: utils.lua
local mod = DBM:NewMod("BRHTrash", "DBM-Party-Legion", 1, 740) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 15188 $"):sub(12, -3)) --mod:SetModelID(47785) mod:SetZone() mod.isTrashMod = true mod:RegisterEvents( "SPELL_CAST_START 200261 221634 221688 225573", "SPELL_AURA_APPLIED 194966", "SPELL_CAST_SUCCESS 200343 200345" ) --TODO, add Etch? http://www.wowhead.com/spell=198959/etch --TODO, add Brutal Assault local warnSoulEchoes = mod:NewTargetAnnounce(194966, 2) local specWarnBonebreakingStrike = mod:NewSpecialWarningDodge(200261, "Tank", nil, nil, 1, 2) local specWarnSoulEchos = mod:NewSpecialWarningRun(194966, nil, nil, nil, 1, 2) local specWarnArrowBarrage = mod:NewSpecialWarningDodge(200343, nil, nil, nil, 2, 2) local yellArrowBarrage = mod:NewYell(200343) --Braxas the Fleshcarver local specWarnWhirlOfFlame = mod:NewSpecialWarningDodge(221634, nil, nil, nil, 2, 2) local specWarnOverDetonation = mod:NewSpecialWarningRun(221688, nil, nil, nil, 4, 2) local specWarnDarkMending = mod:NewSpecialWarningInterrupt(225573, "HasInterrupt", nil, nil, 1, 2) local voiceBonebreakingStrike = mod:NewVoice(200261, "Tank")--shockwave local voiceSoulEchos = mod:NewVoice(194966)--runaway/keepmove local voiceArrowBarrage = mod:NewVoice(200343)--stilldanger (best one i could come up with) local voiceWhirlOfFlame = mod:NewVoice(221634)--watchstep local voiceOverDetonation = mod:NewVoice(221688)--runout local voiceDarkMending = mod:NewVoice(225573, "HasInterrupt")--kickcast mod:RemoveOption("HealthFrame") function mod:SPELL_CAST_START(args) if not self.Options.Enabled then return end local spellId = args.spellId if spellId == 200261 and self:AntiSpam(2, 1) then specWarnBonebreakingStrike:Show() voiceBonebreakingStrike:Play("shockwave") elseif spellId == 221634 then specWarnWhirlOfFlame:Show() voiceWhirlOfFlame:Play("watchstep") elseif spellId == 221688 then specWarnOverDetonation:Show() voiceOverDetonation:Play("runout") elseif spellId == 225573 and self:CheckInterruptFilter(args.sourceGUID) then specWarnDarkMending:Show(args.sourceName) voiceDarkMending:Play("kickcast") end end function mod:SPELL_AURA_APPLIED(args) if not self.Options.Enabled then return end local spellId = args.spellId if spellId == 194966 then if args:IsPlayer() then specWarnSoulEchos:Show() voiceSoulEchos:Play("runaway") voiceSoulEchos:Schedule(1, "keepmove") else warnSoulEchoes:Show(args.destName) end end end function mod:SPELL_CAST_SUCCESS(args) if not self.Options.Enabled then return end local spellId = args.spellId if spellId == 200343 then if self:AntiSpam(3, 2) then specWarnArrowBarrage:Show(args.destName) voiceArrowBarrage:Play("stilldanger") end if args:IsPlayer() and self:AntiSpam(3, 3) then yellArrowBarrage:Yell() end end end
description 'GTA V Blips' client_script 'blips.lua'
local parser = require("moocscript.parser") local compile = require("moocscript.compile") describe("test success 1 #guard", function() local mnstr=[[ while true { guard false else { break } return 20 } guard false else { goto tagNext } do { return 30 } ::tagNext:: guard true else { return 10 } return 40 ]] local ret, ast = parser.parse(mnstr) it("should get ast", function() assert.is_true(ret) assert.is_true(type(ast) == "table") end) local ret, content = compile.compile({}, ast) it("should get compiled lua", function() assert.is_true(ret) assert.is_true(type(content) == "string") end) local f = load(content, "test", "t") it("should get function", function() assert(type(f) == "function") local ret = f() assert.is_equal(ret, 40) end) end) describe("test success 2 #guard", function() local mnstr=[[ i = 10 while i>10 or i<0 { guard false else { i -= 1 continue } i += 1 } return i ]] local ret, ast = parser.parse(mnstr) it("should get ast", function() assert.is_true(ret) assert.is_true(type(ast) == "table") end) local ret, content = compile.compile({}, ast) it("should get compiled lua", function() assert.is_true(ret) assert.is_true(type(content) == "string") end) end) describe("test failed 1 #guard", function() local mnstr=[[ guard true else { } ]] local ret, ast = parser.parse(mnstr) it("should get ast", function() assert.is_true(ret) assert.is_true(type(ast) == "table") end) local ret, content = compile.compile({}, ast) it("should get compiled lua", function() assert.is_false(ret) assert.is_equal(content, "_:1: guard true else { <guard statement need return/goto/break/continue at last 'guard'>") end) end)
return PlaceObj('ModDef', { 'title', "DroneAssemblerPinPlus", 'description', "Compatible with Cernan Update (Space Race and Green Planet DLC)\n\nAdds information to the Pin and Pin Rollover for the Drone Assembler showing how many Drones are in the construction queue/available prefabs built.\n\nUpdates to show how many BioRobots are in the construction queue after the breakthrough has been completed.\n\nShould be savegame compatible, you might need to rebuild any previously built Drone Assemblers for the updated Pin Information to take affect. \n\nSpecial Thanks to;\nMaul on the SM Modders Discord for the idea\n\nEnjoy !!", 'image', "thumbnail.jpg", 'last_changes', "v1 Initial Release", 'ignore_files', { "*.git/*", "*.svn/*", "*preview*", }, 'id', "gmLjKmQ", 'steam_id', "1831818525", 'pops_desktop_uuid', "8a7f7359-0ee5-432e-9f3d-30d1a651bccf", 'pops_any_uuid', "3403bb27-3b26-498b-8411-93a54bc3404d", 'author', "RustyDios", 'version_major', 1, 'version', 13, 'lua_revision', 233360, 'saved_with_revision', 245618, 'code', { "Code/Script.lua", }, 'saved', 1565540937, 'screenshot1', "preview.jpg", 'TagInterface', true, 'TagOther', true, })
--shameless copy-pasta of SkyLight's micro_item_armorkit.lua which was a copy-pasta of Parakeet's micro_item_medkit.lua --gottem AddCSLuaFile() ENT.Base = "micro_item" ENT.ItemName = "Collectable Decorations Crate" ENT.ItemModel = "models/Items/item_item_crate.mdl" ENT.MaxCount = 1 local sound_unpacking = Sound("physics/cardboard/cardboard_box_break1.wav") local deco = {"models/maxofs2d/gm_painting.mdl","models/props_phx/sp_screen.mdl","models/props/de_cbble/tapestry_c/tapestry_c.mdl", "models/props/de_inferno/picture1.mdl","models/props/de_inferno/picture2.mdl","models/props/de_inferno/picture3.mdl","models/props/de_tides/menu_stand.mdl", "models/props/de_tides/tides_banner_a.mdl","models/props/de_tides/sign_swinging.mdl","models/props_combine/breenbust.mdl","models/props/cs_office/plant01.mdl"} function ENT:Use(ply) local ent1 = ents.Create("prop_physics") ent1:SetModel(deco[math.random(#deco)]) ent1:SetPos(self:GetPos()+Vector(0,0,64)) ent1:Spawn() self:EmitSound(sound_unpacking) self:Remove() end --hats --models/props/cs_office/Snowman_hat.mdl --models/props/de_tides/vending_hat.mdl --models/player/items/humans/top_hat.mdl --csgo --models/props_signs/sign_horizontal_09.mdl --models/props_street/garbage_can.mdl --"models/props/de_cbble/knight_armour/knight_armour.mdl", sad face
--[[ Name: "cl_init.lua". Product: "HL2 RP". --]] KS_GAMEMODE = GM; -- Derive the gamemode from kuroScript. DeriveGamemode("kuroScript");
modifier_oaa_scan_thinker = class(ModifierBaseClass) if IsServer() then function modifier_oaa_scan_thinker:OnCreated(keys) local parent = self:GetParent() EmitSoundOnLocationForAllies(parent:GetAbsOrigin(), "scan_minimap.activate", parent) self:StartIntervalThink(1) self:OnIntervalThink() end function modifier_oaa_scan_thinker:OnDestroy() local parent = self:GetParent() if parent and not parent:IsNull() then UTIL_Remove(parent) end end function modifier_oaa_scan_thinker:OnIntervalThink() local parent = self:GetParent() local parentTeam = parent:GetTeamNumber() local parentLoc = parent:GetAbsOrigin() local units = FindUnitsInRadius( parentTeam, parentLoc, nil, SCAN_REVEAL_RADIUS, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, bit.bor(DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES, DOTA_UNIT_TARGET_FLAG_INVULNERABLE, DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD), FIND_ANY_ORDER, false ) local function IsNotNeutral(unit) return unit:GetTeamNumber() ~= DOTA_TEAM_NEUTRALS end -- Filter out neutral team units = filter(IsNotNeutral, units) if nth(1, units) then EmitSoundOnLocationForAllies(parentLoc, "minimap_radar.target", parent) MinimapEvent(parentTeam, parent, parentLoc.x, parentLoc.y, DOTA_MINIMAP_EVENT_RADAR_TARGET, 1) else EmitSoundOnLocationForAllies(parentLoc, "minimap_radar.cycle", parent) MinimapEvent(parentTeam, parent, parentLoc.x, parentLoc.y, DOTA_MINIMAP_EVENT_RADAR, 1) end units:each(function(unit) if unit then unit:AddNewModifier(parent, nil, "modifier_oaa_scan_debuff", {duration = 1.0}) end end) end end --------------------------------------------------------------------------------------------------- modifier_oaa_scan_debuff = class(ModifierBaseClass) function modifier_oaa_scan_debuff:IsHidden() return false end function modifier_oaa_scan_debuff:IsDebuff() return true end function modifier_oaa_scan_debuff:IsPurgable() return false end function modifier_oaa_scan_debuff:GetTexture() return "custom/icon_scan_on_psd" end
require 'torch' require 'nn' require 'image' require 'loadcaffe' function preprocess(img) local mean_pixel = torch.DoubleTensor({103.939, 116.779, 123.68}) local perm = torch.LongTensor{3, 2, 1} img = img:index(1, perm):mul(256.0) mean_pixel = mean_pixel:view(3, 1, 1):expandAs(img) img:add(-1, mean_pixel) return img end function deprocess(img) local mean_pixel = torch.DoubleTensor({103.939, 116.779, 123.68}) mean_pixel = mean_pixel:view(3, 1, 1):expandAs(img) img = img + mean_pixel local perm = torch.LongTensor{3, 2, 1} img = img:index(1, perm):div(256.0) return img end local cmd = torch.CmdLine() cmd:option('-image', 'examples/inputs/tubingen.jpg') cmd:option('-output_dir', 'convis_output', 'directory where to place images') cmd:option('-image_size', 800, 'output image size') cmd:option('-proto', 'models/VGG_ILSVRC_19_layers_deploy.prototxt') cmd:option('-model', 'models/VGG_ILSVRC_19_layers.caffemodel') cmd:option('-layer', 'relu4_2', 'layer for examine') local params = cmd:parse(arg) local content_image = image.load(params.image, 3) content_image = image.scale(content_image, params.image_size, 'bilinear') local content_image_caffe = preprocess(content_image):float() local img = content_image_caffe:clone():float() local cnn = loadcaffe.load(params.proto, params.model, "nn"):float() local net = nn.Sequential() for i = 1, #cnn do local layer = cnn:get(i) local typ = torch.type(layer) local name = layer.name print(name, typ) net:add(layer) if (name == params.layer) then break end if (i == #cnn) then print("No such layer: "..params.layer) return end end local y = net:forward(img) local n = y:size(1) local ofn = params.output_dir .. "/" .. string.sub(params.image:match("[^/]+$"), 1, -5) .. "-" .. params.layer for i = 1, n do local y3 = torch.Tensor(3,y:size(2),y:size(3)) local y1 = y:clone():narrow(1,i,1) y3[1] = y1 y3[2] = y1 y3[3] = y1 local disp = deprocess(y3:double()) disp = image.minmax{tensor=disp, min=0, max=1} disp = image.scale(disp, content_image:size(3), content_image:size(2)) local r = torch.cmul(disp:double(), content_image:double()) local filename = ofn .. "-" .. i..".png" image.save(filename, r) print("saving image ",filename) end
#!/usr/bin/env luajit local env = setmetatable({}, {__index=_G}) if setfenv then setfenv(1, env) else _ENV = env end require 'symmath.tests.unit.unit'(env, 'tests/unit/simplifyMetrics') timer(nil, function() env.a = var'a' env.delta = Tensor:deltaSymbol() env.g = Tensor:metricSymbol() for _,line in ipairs(string.split(string.trim([=[ simplifyAssertEq(a'^i':simplifyMetrics(), a'^i') simplifyAssertEq((a'^min' * delta'_i^j'):simplifyMetrics(), a'^mjn') -- g shouldn't apply to delta, but delta should apply to g simplifyAssertEq((g'^ij' * delta'_j^k'):simplifyMetrics(), g'^ik') simplifyAssertEq((delta'_j^k' * g'^ij'):simplifyMetrics(), g'^ik') -- delta works on mixed tensors simplifyAssertEq((a'^i' * delta'_i^j'):simplifyMetrics(), a'^j') simplifyAssertEq((a'^i' * delta'^j_i'):simplifyMetrics(), a'^j') simplifyAssertEq((delta'_i^j' * a'^i'):simplifyMetrics(), a'^j') simplifyAssertEq((delta'^j_i' * a'^i'):simplifyMetrics(), a'^j') -- does delta work when not mixed? it shouldn't (unless the metric is equal to identity) simplifyAssertEq((a'^i' * delta'_ij'):simplifyMetrics(), a'^i' * delta'_ij') -- g raises and lowers simplifyAssertEq((a'^i' * g'_ij'):simplifyMetrics(), a'_j') simplifyAssertEq((g'_ij' * a'^i'):simplifyMetrics(), a'_j') simplifyAssertEq((a'_i' * g'^ij'):simplifyMetrics(), a'^j') simplifyAssertEq((g'^ij' * a'_i'):simplifyMetrics(), a'^j') -- does g work when mixed? technically $g^i_j == \delta^i_j$ simplifyAssertEq((a'^i' * g'_i^j'):simplifyMetrics(), a'^j') -- how about simplifying solely metrics without any non-metric tensors? simplifyAssertEq((g'^ik' * delta'_k^l'):simplifyMetrics(), g'^il') simplifyAssertEq((g'^ik' * delta'_k^l' * delta'_l^m'):simplifyMetrics(), g'^im') -- how about simplifying from metrics to deltas? simplifyAssertEq((g'^ik' * g'_kj'):simplifyMetrics(), delta'^i_j') simplifyAssertEq((g'^ik' * delta'_k^l' * g'_lm'):simplifyMetrics(), delta'^i_m') simplifyAssertEq((g'^ik' * delta'_k^l' * delta'_l^m' * g'_mn'):simplifyMetrics(), delta'^i_n') -- how about derivatives? delta should work but g should not. -- TODO technically g should work on the last ... technically ... but raised partials are awkward to deal with. -- and on that note, I might as well lower with the metric simplifyAssertEq((a'_,i' * g'^ij'):simplifyMetrics(), a'_,i' * g'^ij') simplifyAssertEq((a'^,i' * g'_ij'):simplifyMetrics(), a'^,i' * g'_ij') simplifyAssertEq((a'_,im' * g'^ij'):simplifyMetrics(), a'_,im' * g'^ij') simplifyAssertEq((a'^,im' * g'_ij'):simplifyMetrics(), a'^,im' * g'_ij') simplifyAssertEq((a'_i,m' * g'^ij'):simplifyMetrics(), a'_i,m' * g'^ij') simplifyAssertEq((a'^i,m' * g'_ij'):simplifyMetrics(), a'^i,m' * g'_ij') -- but delta should simplify with commas simplifyAssertEq((a'_,i' * delta'^i_j'):simplifyMetrics(), a'_,j') simplifyAssertEq((a'^,i' * delta'_i^j'):simplifyMetrics(), a'^,j') simplifyAssertEq((a'_,im' * delta'^i_j'):simplifyMetrics(), a'_,jm') simplifyAssertEq((a'^,im' * delta'_i^j'):simplifyMetrics(), a'^,jm') simplifyAssertEq((a'_i,m' * delta'^i_j'):simplifyMetrics(), a'_j_,m') simplifyAssertEq((a'^i,m' * delta'_i^j'):simplifyMetrics(), a'^j^,m') -- TODO someday: -- allow g_ij to raise/lower the last partial derivative -- allow g_ij to raise/lower any covariant derivatives not enclosed in partial derivatives. ]=]), '\n')) do env.exec(line) end end)
local V = { Name = "Pagani Zonda C12", Class = "prop_vehicle_jeep", Category = "TDM Cars", Author = "TheDanishMaster, Turn 10", Information = "A drivable Pagani Zonda C12 by TheDanishMaster", Model = "models/tdmcars/zondac12.mdl", KeyValues = { vehiclescript = "scripts/vehicles/TDMCars/c12.txt" } } list.Set("Vehicles", "c12tdm", V)
hs = {} if obj.status ~= nil then if obj.status.phase == "Bound" and obj.status.lastOperationStatus == "Success" then hs.status = "Healthy" hs.message = obj.status.message return hs end if obj.status.lastOperationStatus == "Failed" then hs.status = "Degraded" hs.message = obj.status.message return hs end end hs.status = "Progressing" hs.message = "Waiting for backend creation" return hs
object_tangible_component_camp_camp_module_shuttle_beacon = object_tangible_component_camp_shared_camp_module_shuttle_beacon:new { } ObjectTemplates:addTemplate(object_tangible_component_camp_camp_module_shuttle_beacon, "object/tangible/component/camp/camp_module_shuttle_beacon.iff")
local GSE = GSE local Statics = GSE.Static local L = GSE.L local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") local transauthor = GetUnitName("player", true) .. '@' .. GetRealmName() local transauthorlen = string.len(transauthor) local transmissionFrame = AceGUI:Create("Frame") GSE.GUITransmissionFrame = transmissionFrame Completing:Register ("ExampleAll", AUTOCOMPLETE_LIST.WHISPER) GSE.PrintDebugMessage("GSE Version " .. GSE.VersionString, Statics.SourceTransmission) local transSequencevalue = "" transmissionFrame:SetTitle(L["Send To"]) transmissionFrame:SetCallback("OnClose", function(widget) transmissionFrame:Hide() end) transmissionFrame:SetLayout("List") transmissionFrame:SetWidth(290) transmissionFrame:SetHeight(190) transmissionFrame:Hide() local SequenceListbox = AceGUI:Create("Dropdown") --SequenceListbox:SetLabel(L["Load Sequence"]) SequenceListbox:SetWidth(250) SequenceListbox:SetCallback("OnValueChanged", function (obj,event,key) transSequencevalue = key end) transmissionFrame.SequenceListbox = SequenceListbox transmissionFrame:AddChild(SequenceListbox) local playereditbox = AceGUI:Create("EditBoxExampleAll") playereditbox:SetLabel(L["Send To"]) playereditbox:SetWidth(250) playereditbox:DisableButton(true) transmissionFrame:AddChild(playereditbox) local sendbutton = AceGUI:Create("Button") sendbutton:SetText(L["Send"]) sendbutton:SetWidth(250) sendbutton:SetCallback("OnClick", function() GSE.TransmitSequence(transSequencevalue, "WHISPER", playereditbox:GetText()) end) transmissionFrame:AddChild(sendbutton) function GSE.GUIShowTransmissionGui(inckey) if GSE.GUIViewFrame:IsVisible() then local point, relativeTo, relativePoint, xOfs, yOfs = GSE.GUIViewFrame:GetPoint() -- GSE.GUITransmissionFrame:SetPoint("CENTRE" , (left/2)+(width/2), bottom ) GSE.GUITransmissionFrame:ClearAllPoints() GSE.GUITransmissionFrame:SetPoint(point, xOfs + 500, yOfs + 155) end if GSE.GUIEditFrame:IsVisible() then local point, relativeTo, relativePoint, xOfs, yOfs = GSE.GUIEditFrame:GetPoint() -- GSE.GUITransmissionFrame:SetPoint("CENTRE" , (left/2)+(width/2), bottom ) GSE.GUITransmissionFrame:ClearAllPoints() GSE.GUITransmissionFrame:SetPoint(point, xOfs + 500, yOfs + 155) end local names = GSE.GetSequenceNames() GSE.GUITransmissionFrame.SequenceListbox:SetList(names) if not GSE.isEmpty(inckey) then GSE.GUITransmissionFrame.SequenceListbox:SetValue(inckey) transSequencevalue = inckey end transmissionFrame:Show() GSE.GUITransmissionFrame:SetStatusText(L["Ready to Send"]) end
--local appUtils ={} local appRows= { "Row1","Row2","Row3","Row4","Row5","Row6","Row7","Row8","Row9", "Row10","Row11","Row12","Row13","Row14","Row15","Row16","Row17","Row18", "Row19","Row20","Row21","Row22","Row23","Row24","Row25","Row26","Row27"} local widgetCount = 1 local widgetRowCount = 1 local appsRowsTable = {} local widgetsRowsTable = {} local launcherAppsStructure = {} local appsIcons= {"appDrawer/collection/app_A1.png", "appDrawer/collection/app_A2.png", "appDrawer/collection/app_A3.png", "appDrawer/collection/app_A4.png", "appDrawer/collection/app_A5.png", "appDrawer/collection/app_A6.png", "appDrawer/collection/app_B1.png", "appDrawer/collection/app_B2.png", "appDrawer/collection/app_B3.png", "appDrawer/collection/app_B4.png", "appDrawer/collection/app_B5.png", "appDrawer/collection/app_B6.png", } function launcherAppsStructure:constructAppRows(rowValue) table.insert( appsRowsTable, rowValue) end function launcherAppsStructure:UpdateWigetsRowTable(rowValue,remainingWidgets) table.insert( widgetsRowsTable, rowValue ,{true ,remainingWidgets}) end function launcherAppsStructure:constructWidgetsRows(rowValue) table.insert( widgetsRowsTable, rowValue ,{false,0}) end function launcherAppsStructure:findAppRow(appID) -- print("app Row Value " ,appsRowsTable[appID]) return appsRowsTable[appID] end local function display() for i = 1,#appsRowsTable do print("App # "..i .." Position " .. appsRowsTable[i] ) end for i = 1,#widgetsRowsTable do print("Widgets # "..i .." value " ,widgetsRowsTable[i][1]," remainingWidgets :"..widgetsRowsTable[i][2]) end for i = 1,#launcherAppsStructure do print("Row # "..i .." Type "..launcherAppsStructure[i][1].. " count "..launcherAppsStructure[i][2]) if(string.starts(launcherAppsStructure[i][1] ,"Row")) then --print("Apps " ..launcherAppsStructure[i][3][1] )--.. "icon" ..launcherAppsStructure[i][3][2] ) else print("widgets " ..launcherAppsStructure[i][3][1] .. " Type " ..launcherAppsStructure[i][3][2] .." App "..launcherAppsStructure[i][3][3]) end end end function launcherAppsStructure:findWidgetsRow(pos) --print("app Row Value " ,appsRowsTable[appID]) return widgetsRowsTable[pos] end function launcherAppsStructure:UpdateAppRows(appID) local count = 1 local bottomLimit = appID - math.fmod(appID,4) local topLimit = appID + (4-math.fmod(appID,4)) display() --local rows = appsRowsTable/4 local totalRows = #launcherAppsStructure for i = 1 ,totalRows do if(widgetsRowsTable[i][1] == true )then -- for j = count ,#appsRowsTable do --appsRowsTable[j] = appsRowsTable[j]+1 -- end -- appsRowsTable[count] --appsRowsTable[count+1] --appsRowsTable[count+2] --appsRowsTable[count+3] else if(launcherAppsStructure[i][2] == 4)then appsRowsTable[count] = i appsRowsTable[count+1] = i appsRowsTable[count+2] = i appsRowsTable[count+3] = i else appsRowsTable[count] = i appsRowsTable[count+1] = i end count = count +launcherAppsStructure[i][2] end end display() end --[[ for i = 1 ,#appsRowsTable do -- if(appsRowsTable[i]~=appsRowsTable[i-1])then if(appsRowsTable[i]==widgetRowsTable[count]) then if(i == topLimit +1)then count =count +1 end appsRowsTable[i] = appsRowsTable[i]+1 end if(i > bottomLimit )then appsRowsTable[i] = appsRowsTable[i]+widgetRowCount end end ]] function launcherAppsStructure:insert(pos,rowInfo) table.insert(launcherAppsStructure,pos,rowInfo) end function launcherAppsStructure:getWidgetsCount() return widgetCount end function launcherAppsStructure:getWidgetsRowsCount() return widgetRowCount end function launcherAppsStructure:updateWidgetsRowsCount() widgetRowCount = widgetRowCount +1 end function launcherAppsStructure:updateWidgetsCount() widgetCount = widgetCount +1 end return launcherAppsStructure
--[[ Спасибо за помощь в тесте: Дмитрий Майоров ]] script_name("AutoNum4_6") script_version("v2.1") script_authors("Tim4ukys") script_url("https://vk.com/petrov_team") script_dependencies("SA-MP v0.3.7 R1", "SA-MP v0.3.7 R3-1", "SA-MP v0.3.DL R1") local dl = require( 'SA-MP API.init' ) local ffi = require( 'ffi' ) function getPing() dl.UpdateScoreboardData() local this = dl.Get().pBase.pPools.pPlayer if ( this == 0x0 ) then return nil end return this.iLocalPlayerPing end function isInputOpen() local this = dl.Get().pChatInput if ( this == 0x0 ) then return false end return this.iInputEnabled == 1 end function main() while not dl.GetIsAvailable() do wait(0) end while true do wait(100 + getPing()) local textdrawText = ffi.string(dl.TextdrawGetString(2189)) local textdrawTextfish = ffi.string(dl.TextdrawGetString(2157)) if (isInputOpen() == false) then if textdrawText == "~y~PRESS NUM4" or textdrawTextfish == "~y~PRESS NUM4" then goKeyPressed(100) -- num 4 elseif textdrawText == "~y~PRESS NUM6" or textdrawTextfish == "~y~PRESS NUM6" then goKeyPressed(102) -- num 6 end end end end function goKeyPressed(keyID) lua_thread.create(function() setVirtualKeyDown(keyID, true) wait(100) setVirtualKeyDown(keyID, false) end) end
addEventHandler("onClientResourceStart", resourceRoot, function() wnd_set_spawn = guiCreateWindow(0.30, 0.19, 0.39, 0.52, "Wybierz miejsce spawnu", true) guiWindowSetSizable(wnd_set_spawn, false) grid_set_spawn = guiCreateGridList(0.03, 0.08, 0.94, 0.77, true, wnd_set_spawn) guiGridListAddColumn(grid_set_spawn, "UID", 0.2) guiGridListAddColumn(grid_set_spawn, "Nazwa drzwi", 0.8) guiGridListAddRow(grid_set_spawn) guiGridListSetItemText(grid_set_spawn, 0, 1, "-", false, false) guiGridListSetItemText(grid_set_spawn, 0, 2, "-", false, false) btn_set_spawn = guiCreateButton(0.35, 0.87, 0.30, 0.10, "Zamknij", true, wnd_set_spawn) guiSetProperty(btn_set_spawn, "NormalTextColour", "FFAAAAAA") guiGridListSetSortingEnabled ( grid_set_spawn, false ) guiSetVisible(wnd_set_spawn, false) addEventHandler("onClientGUIClick", btn_set_spawn, function() guiSetVisible(wnd_set_spawn, false) showCursor(false) guiSetInputEnabled(false) end, false) addEventHandler("onClientGUIClick", grid_set_spawn, selectPlayerSpawn, false) end ) function selectPlayerSpawn(button, state, sx, sy, x, y, z, elem, gui) if (source == grid_set_spawn) and (button == "left") and (state == "up") then local selected = guiGridListGetItemText ( grid_set_spawn, guiGridListGetSelectedItem ( grid_set_spawn ), 1 ) local uid = tonumber(selected) if not uid then triggerServerEvent( "onPlayerUpdateSpawnServer", getRootElement(), getLocalPlayer(), 0 ) else triggerServerEvent( "onPlayerUpdateSpawnServer", getRootElement(), getLocalPlayer(), uid ) end guiSetVisible(wnd_set_spawn, false) showCursor(false) guiSetInputEnabled(false) end end function showPlayerSpawnGUI(spawn_areas) guiGridListClear(grid_set_spawn) for i = 0, table.getn(spawn_areas) + 1 do guiGridListAddRow(grid_set_spawn) end -- Spawn w mieście guiGridListSetItemText(grid_set_spawn, 0, 1, "NL", false, false) guiGridListSetItemText(grid_set_spawn, 0, 2, "Spawn ogólny", false, false) -- Spawn w domach for i = 1, table.getn(spawn_areas) do guiGridListSetItemText(grid_set_spawn, i, 1, spawn_areas[i][1], false, false) --uid guiGridListSetItemText(grid_set_spawn, i, 2, spawn_areas[i][2], false, false) --uid end guiSetVisible(wnd_set_spawn, true) showCursor(true) guiSetInputEnabled(true) end addEvent("onPlayerSelectSpawn", true) addEventHandler("onPlayerSelectSpawn", getRootElement(), showPlayerSpawnGUI)
-- https://github.com/ImagicTheCat/ALGUI -- MIT license (see LICENSE or src/ALGUI/GUI.lua) local class = require("Luaoop").class local bGUI = require("ALGUI.GUI") -- A basic GUI implementation with events, widget focus, etc. local GUI = class("GUI", bGUI) -- Get overed widgets, i.e. widgets crossed at the pointer position. -- (recursive) -- -- list: output list of crossed widgets (from shallowest to deepest) -- x,y: absolute pointer position -- return true if the widget is a match local function getOveredWidgets(list, widget, x, y) if x >= widget.tx and y >= widget.ty and x <= widget.tx+widget.w*widget.tscale and y <= widget.ty+widget.h*widget.tscale then table.insert(list, widget) for i=#widget.draw_list,1,-1 do -- stop on first match if getOveredWidgets(list, widget.draw_list[i], x, y) then break end end return true else return false end end function GUI:__construct() bGUI.__construct(self) self.pointers_pressed = {} -- map of id => set of widgets self.pointers_overed = {} -- map of id => set of widgets -- self.focus end -- Set GUI focus. -- Emits "focus-transition" on GUI and "focus-update" on old/new focused widgets. -- widget: (optional) nil to clear focus -- focus-transition: old, new -- focus-update: focus (flag) function GUI:setFocus(widget) if self.focus ~= widget then self:emit("focus-transition", self.focus, widget) if self.focus then self.focus:emit("focus-update", false) end if widget then widget:emit("focus-update", true) end self.focus = widget end end -- Common events interface -- Dispatch spatial event with down -> target (up) -> up traversal. -- callback(widget, phase): called for each crossed widget --- phase: "up", "down" -- return list of overed widgets local function dispatchSpatialEvent(widget, x, y, callback) local overeds = {}; getOveredWidgets(overeds, widget, x, y) -- down phase for i=1, #overeds-1 do callback(overeds[i], "down") end -- up phase for i=#overeds, 1, -1 do callback(overeds[i], "up") end return overeds end -- A spatial event is propagated by crossing widgets at a specific position, -- from the shallowest to the deepest widget, known as the down phase, then -- backwards, known as the up phase. -- -- The deepest widget, also known as the target, only receives the up phase event. -- -- Down phase events have the ":down" suffix to their identifier. -- -- A unique state is shared among the events to implement a capture behavior by -- checking/setting the `captured` field flag. -- Emit "pointer-click" spatial event. -- pointer-click: id, x, y, button, n, state function GUI:emitPointerClick(id, x, y, button, n) local state = {} dispatchSpatialEvent(self, x, y, function(widget, phase) widget:emit(phase == "up" and "pointer-click" or "pointer-click:down", id, x-widget.tx, y-widget.ty, button, n, state) end) end -- Emit "pointer-press" spatial event. -- pointer-press: id, x, y, button, n, state function GUI:emitPointerPress(id, x, y, button, n) -- Update pointer's pressed widgets and emit event. local pressed = self.pointers_pressed[id] if not pressed then pressed = {}; self.pointers_pressed[id] = pressed end local state = {} local overeds = dispatchSpatialEvent(self, x, y, function(widget, phase) widget:emit(phase == "up" and "pointer-press" or "pointer-press:down", id, x-widget.tx, y-widget.ty, button, n, state) end) for _, widget in ipairs(overeds) do pressed[widget] = true end end -- Emit "pointer-release" and "pointer-click" (on previously pressed widgets) spatial events. -- pointer-release: id, x, y, button, state -- pointer-click: id, x, y, button, n, state function GUI:emitPointerRelease(id, x, y, button) local list = {}; getOveredWidgets(list, self, x, y) local pressed = self.pointers_pressed[id] local release_state, click_state = {}, {} dispatchSpatialEvent(self, x, y, function(widget, phase) -- release event widget:emit(phase == "up" and "pointer-release" or "pointer-release:down", id, x-widget.tx, y-widget.ty, button, release_state) -- pressed event if pressed and pressed[widget] then widget:emit(phase == "up" and "pointer-click" or "pointer-click:down", id, x-widget.tx, y-widget.ty, button, 1, click_state) end end) self.pointers_pressed[id] = nil end -- Emit "pointer-wheel" spatial event. -- pointer-wheel: id, x, y, wx, wy, state function GUI:emitPointerWheel(id, x, y, wx, wy) local state = {} dispatchSpatialEvent(self, x, y, function(widget, phase) widget:emit(phase == "up" and "pointer-wheel" or "pointer-wheel:down", id, x-widget.tx, y-widget.ty, wx, wy, state) end) end -- Emit "pointer-move" spatial event. -- Also emits "pointer-enter" and "pointer-leave". -- -- pointer-move: id, x, y, dx, dy, state -- pointer-enter/leave: id function GUI:emitPointerMove(id, x, y, dx, dy) -- emit move event local state = {} local overeds = dispatchSpatialEvent(self, x, y, function(widget, phase) widget:emit(phase == "up" and "pointer-move" or "pointer-move:down", id, x-widget.tx, y-widget.ty, dx*widget.tscale, dy*widget.tscale, state) end) -- emit enter/leave events local old_set = self.pointers_overed[id] or {} local set = {}; for _, widget in ipairs(overeds) do set[widget] = true end --- enter for widget in pairs(set) do if not old_set[widget] then widget:emit("pointer-enter", id) end end --- leave for widget in pairs(old_set) do if not set[widget] then widget:emit("pointer-leave", id) end end self.pointers_overed[id] = set end -- Emit "key-press" on GUI and focused widget. -- key-press: keycode, scancode, repeated function GUI:emitKeyPress(keycode, scancode, repeated) self:emit("key-press", keycode, scancode, repeated) if self.focus then self.focus:emit("key-press", keycode, scancode, repeated) end end -- Emit "key-release" on GUI and focused widget. -- key-release: keycode, scancode function GUI:emitKeyRelease(keycode, scancode) self:emit("key-release", keycode, scancode) if self.focus then self.focus:emit("key-release", keycode, scancode) end end -- Emit "text-input" on GUI and focused widget. -- text-input: text function GUI:emitTextInput(text) self:emit("text-input", text) if self.focus then self.focus:emit("text-input", text) end end return GUI
--Begin Tools.lua :) local SUDO = 157059515 -- put Your ID here! <=== function exi_files(cpath) local files = {} local pth = cpath for k, v in pairs(scandir(pth)) do table.insert(files, v) end return files end local function file_exi(name, cpath) for k,v in pairs(exi_files(cpath)) do if name == v then return true end end return false end local function run_bash(str) local cmd = io.popen(str) local result = cmd:read('*all') return result end local function index_function(user_id) for k,v in pairs(_config.admins) do if user_id == v[1] then print(k) return k end end -- If not found return false end local function getindex(t,id) for i,v in pairs(t) do if v == id then return i end end return nil end local function already_sudo(user_id) for k,v in pairs(_config.sudo_users) do if user_id == v then return k end end -- If not found return false end local function reload_plugins( ) plugins = {} load_plugins() end local function exi_file() local files = {} local pth = tcpath..'/data/document' for k, v in pairs(scandir(pth)) do if (v:match('.lua$')) then table.insert(files, v) end end return files end local function pl_exi(name) for k,v in pairs(exi_file()) do if name == v then return true end end return false end local function sudolist(msg) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local sudo_users = _config.sudo_users if not lang then text = "*List of sudo users :*\n" else text = "_لیست سودو های ربات :_\n" end for i=1,#sudo_users do text = text..i.." - "..sudo_users[i].."\n" end return text end local function adminlist(msg) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local sudo_users = _config.sudo_users if not lang then text = '*List of bot admins :*\n' else text = "_لیست ادمین های ربات :_\n" end local compare = text local i = 1 for v,user in pairs(_config.admins) do text = text..i..'- '..(user[2] or '')..' ➣ ('..user[1]..')\n' i = i +1 end if compare == text then if not lang then text = '_No_ *admins* _available_' else text = '_ادمینی برای ربات تعیین نشده_' end end return text end local function chat_list(msg) i = 1 local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use #join (ID) to join*\n\n' for k,v in pairsByKeys(data[tostring(groups)]) do local group_id = v if data[tostring(group_id)] then settings = data[tostring(group_id)]['settings'] end for m,n in pairsByKeys(settings) do if m == 'set_name' then name = n:gsub("", "") chat_name = name:gsub("‮", "") group_name_id = name .. '\n(ID: ' ..group_id.. ')\n\n' if name:match("[\216-\219][\128-\191]") then group_info = i..' - \n'..group_name_id else group_info = i..' - '..group_name_id end i = i + 1 end end message = message..group_info end return message end local function botrem(msg) local data = load_data(_config.moderation.data) data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) if redis:get('CheckExpire::'..msg.to.id) then redis:del('CheckExpire::'..msg.to.id) end if redis:get('ExpireDate:'..msg.to.id) then redis:del('ExpireDate:'..msg.to.id) end tdcli.changeChatMemberStatus(msg.to.id, our_id, 'Left', dl_cb, nil) end local function warning(msg) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local expiretime = redis:ttl('ExpireDate:'..msg.to.id) if expiretime == -1 then return else local d = math.floor(expiretime / 86400) + 1 if tonumber(d) == 1 and not is_sudo(msg) and is_mod(msg) then if lang then tdcli.sendMessage(msg.to.id, 0, 1, 'از شارژ گروه 1 روز باقی مانده، برای شارژ مجدد با سودو ربات تماس بگیرید وگرنه با اتمام زمان شارژ، گروه از لیست ربات حذف وربات گروه را ترک خواهد کرد.', 1, 'md') else tdcli.sendMessage(msg.to.id, 0, 1, '_Group 1 day remaining charge, to recharge the robot contact with the sudo. With the completion of charging time, the group removed from the robot list and the robot will leave the group._', 1, 'md') end end end end local function action_by_reply(arg, data) local cmd = arg.cmd if not tonumber(data.sender_user_id_) then return false end if data.sender_user_id_ then if cmd == "adminprom" then local function adminprom_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if is_admin1(tonumber(data.id_)) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already an_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات بود_", 0, "md") end end table.insert(_config.admins, {tonumber(data.id_), user_name}) save_config() if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been promoted as_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام ادمین ربات منتصب شد_", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, adminprom_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end if cmd == "admindem" then local function admindem_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local nameid = index_function(tonumber(data.id_)) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if not is_admin1(data.id_) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات نبود_", 0, "md") end end table.remove(_config.admins, nameid) save_config() if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been demoted from_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام ادمین ربات برکنار شد_", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, admindem_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end if cmd == "visudo" then local function visudo_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if already_sudo(tonumber(data.id_)) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات بود_", 0, "md") end end table.insert(_config.sudo_users, tonumber(data.id_)) save_config() reload_plugins(true) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام سودو ربات منتصب شد_", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, visudo_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end if cmd == "desudo" then local function desudo_cb(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if not already_sudo(data.id_) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات نبود_", 0, "md") end end table.remove(_config.sudo_users, getindex( _config.sudo_users, tonumber(data.id_))) save_config() reload_plugins(true) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام سودو ربات برکنار شد_", 0, "md") end end tdcli_function ({ ID = "GetUser", user_id_ = data.sender_user_id_ }, desudo_cb, {chat_id=data.chat_id_,user_id=data.sender_user_id_}) end else if lang then return tdcli.sendMessage(data.chat_id_, "", 0, "_کاربر یافت نشد_", 0, "md") else return tdcli.sendMessage(data.chat_id_, "", 0, "*User Not Found*", 0, "md") end end end local function action_by_username(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local cmd = arg.cmd if not arg.username then return false end if data.id_ then if data.type_.user_.username_ then user_name = '@'..check_markdown(data.type_.user_.username_) else user_name = check_markdown(data.title_) end if cmd == "adminprom" then if is_admin1(tonumber(data.id_)) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already an_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات بود_", 0, "md") end end table.insert(_config.admins, {tonumber(data.id_), user_name}) save_config() if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been promoted as_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام ادمین ربات منتصب شد_", 0, "md") end end if cmd == "admindem" then local nameid = index_function(tonumber(data.id_)) if not is_admin1(data.id_) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات نبود_", 0, "md") end end table.remove(_config.admins, nameid) save_config() if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been demoted from_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام ادمین ربات برکنار شد_", 0, "md") end end if cmd == "visudo" then if already_sudo(tonumber(data.id_)) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات بود_", 0, "md") end end table.insert(_config.sudo_users, tonumber(data.id_)) save_config() reload_plugins(true) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام سودو ربات منتصب شد_", 0, "md") end end if cmd == "desudo" then if not already_sudo(data.id_) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات نبود_", 0, "md") end end table.remove(_config.sudo_users, getindex( _config.sudo_users, tonumber(data.id_))) save_config() reload_plugins(true) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام سودو ربات برکنار شد_", 0, "md") end end else if lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر یافت نشد_", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "*User Not Found*", 0, "md") end end end local function action_by_id(arg, data) local hash = "gp_lang:"..arg.chat_id local lang = redis:get(hash) local cmd = arg.cmd if not tonumber(arg.user_id) then return false end if data.id_ then if data.username_ then user_name = '@'..check_markdown(data.username_) else user_name = check_markdown(data.first_name_) end if cmd == "adminprom" then if is_admin1(tonumber(data.id_)) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already an_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات بود_", 0, "md") end end table.insert(_config.admins, {tonumber(data.id_), user_name}) save_config() if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been promoted as_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام ادمین ربات منتصب شد_", 0, "md") end end if cmd == "admindem" then local nameid = index_function(tonumber(data.id_)) if not is_admin1(data.id_) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل ادمین ربات نبود_", 0, "md") end end table.remove(_config.admins, nameid) save_config() if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _has been demoted from_ *admin*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام ادمین ربات برکنار شد_", 0, "md") end end if cmd == "visudo" then if already_sudo(tonumber(data.id_)) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is already a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات بود_", 0, "md") end end table.insert(_config.sudo_users, tonumber(data.id_)) save_config() reload_plugins(true) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is now_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _به مقام سودو ربات منتصب شد_", 0, "md") end end if cmd == "desudo" then if not already_sudo(data.id_) then if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is not a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از قبل سودو ربات نبود_", 0, "md") end end table.remove(_config.sudo_users, getindex( _config.sudo_users, tonumber(data.id_))) save_config() reload_plugins(true) if not lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_User_ "..user_name.." *"..data.id_.."* _is no longer a_ *sudoer*", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر_ "..user_name.." *"..data.id_.."* _از مقام سودو ربات برکنار شد_", 0, "md") end end else if lang then return tdcli.sendMessage(arg.chat_id, "", 0, "_کاربر یافت نشد_", 0, "md") else return tdcli.sendMessage(arg.chat_id, "", 0, "*User Not Found*", 0, "md") end end end local function pre_process(msg) if msg.to.type ~= 'pv' then local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local data = load_data(_config.moderation.data) local gpst = data[tostring(msg.to.id)] local chex = redis:get('CheckExpire::'..msg.to.id) local exd = redis:get('ExpireDate:'..msg.to.id) if gpst and not chex and msg.from.id ~= SUDO and not is_sudo(msg) then redis:set('CheckExpire::'..msg.to.id,true) redis:set('ExpireDate:'..msg.to.id,true) redis:setex('ExpireDate:'..msg.to.id, 86400, true) if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_گروه به مدت 1 روز شارژ شد. لطفا با سودو برای شارژ بیشتر تماس بگیرید. در غیر اینصورت گروه شما از لیست ربات حذف و ربات گروه را ترک خواهد کرد._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Group charged 1 day. to recharge the robot contact with the sudo. With the completion of charging time, the group removed from the robot list and the robot will leave the group._', 1, 'md') end end if chex and not exd and msg.from.id ~= SUDO and not is_sudo(msg) then local text1 = 'شارژ این گروه به اتمام رسید \n\nID: <code>'..msg.to.id..'</code>\n\nدر صورتی که میخواهید ربات این گروه را ترک کند از دستور زیر استفاده کنید\n\n/leave '..msg.to.id..'\nبرای جوین دادن توی این گروه میتونی از دستور زیر استفاده کنی:\n/jointo '..msg.to.id..'\n_________________\nدر صورتی که میخواهید گروه رو دوباره شارژ کنید میتوانید از کد های زیر استفاده کنید...\n\n<b>برای شارژ 1 ماهه:</b>\n/plan 1 '..msg.to.id..'\n\n<b>برای شارژ 3 ماهه:</b>\n/plan 2 '..msg.to.id..'\n\n<b>برای شارژ نامحدود:</b>\n/plan 3 '..msg.to.id local text2 = '_شارژ این گروه به پایان رسید. به دلیل عدم شارژ مجدد، گروه از لیست ربات حذف و ربات از گروه خارج میشود._' local text3 = '_Charging finished._\n\n*Group ID:*\n\n*ID:* `'..msg.to.id..'`\n\n*If you want the robot to leave this group use the following command:*\n\n`/Leave '..msg.to.id..'`\n\n*For Join to this group, you can use the following command:*\n\n`/Jointo '..msg.to.id..'`\n\n_________________\n\n_If you want to recharge the group can use the following code:_\n\n*To charge 1 month:*\n\n`/Plan 1 '..msg.to.id..'`\n\n*To charge 3 months:*\n\n`/Plan 2 '..msg.to.id..'`\n\n*For unlimited charge:*\n\n`/Plan 3 '..msg.to.id..'`' local text4 = '_Charging finished. Due to lack of recharge remove the group from the robot list and the robot leave the group._' if lang then tdcli.sendMessage(SUDO, 0, 1, text1, 1, 'html') tdcli.sendMessage(msg.to.id, 0, 1, text2, 1, 'md') else tdcli.sendMessage(SUDO, 0, 1, text3, 1, 'md') tdcli.sendMessage(msg.to.id, 0, 1, text4, 1, 'md') end botrem(msg) else local expiretime = redis:ttl('ExpireDate:'..msg.to.id) local day = (expiretime / 86400) if tonumber(day) > 0.208 and not is_sudo(msg) and is_mod(msg) then warning(msg) end end end end local function run(msg, matches) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) local Chash = "cmd_lang:"..msg.to.id local Clang = redis:get(Chash) if tonumber(msg.from.id) == SUDO then if ((matches[1] == "clear cache" and not Clang) or (matches[1] == "پاک کردن حافظه" and Clang)) then run_bash("rm -rf ~/.telegram-cli/data/sticker/*") run_bash("rm -rf ~/.telegram-cli/data/photo/*") run_bash("rm -rf ~/.telegram-cli/data/animation/*") run_bash("rm -rf ~/.telegram-cli/data/video/*") run_bash("rm -rf ~/.telegram-cli/data/audio/*") run_bash("rm -rf ~/.telegram-cli/data/voice/*") run_bash("rm -rf ~/.telegram-cli/data/temp/*") run_bash("rm -rf ~/.telegram-cli/data/thumb/*") run_bash("rm -rf ~/.telegram-cli/data/document/*") run_bash("rm -rf ~/.telegram-cli/data/profile_photo/*") run_bash("rm -rf ~/.telegram-cli/data/encrypted/*") run_bash("rm -rf ./data/photos/*") return "*All Cache Has Been Cleared*" end if ((matches[1] == "visudo" and not Clang) or (matches[1] == "سودو" and Clang)) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="visudo"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="visudo"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="visudo"}) end end if ((matches[1] == "desudo" and not Clang) or (matches[1] == "حذف سودو" and Clang)) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="desudo"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="desudo"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="desudo"}) end end end if ((matches[1] == "config" and not Clang) or (matches[1] == "پیکربندی" and Clang)) and is_admin(msg) then return set_config(msg) end if is_sudo(msg) then if ((matches[1]:lower() == 'add' and not Clang) or (matches[1] == "افزودن" and Clang)) and not redis:get('ExpireDate:'..msg.to.id) then redis:set('ExpireDate:'..msg.to.id,true) redis:setex('ExpireDate:'..msg.to.id, 180, true) if not redis:get('CheckExpire::'..msg.to.id) then redis:set('CheckExpire::'..msg.to.id,true) end if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_گروه به مدت 3 دقیقه برای اجرای تنظیمات شارژ میباشد._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Group charged 3 minutes for settings._', 1, 'md') end end if ((matches[1] == 'rem' and not Clang) or (matches[1] == "حذف گروه" and Clang)) then if redis:get('CheckExpire::'..msg.to.id) then redis:del('CheckExpire::'..msg.to.id) end redis:del('ExpireDate:'..msg.to.id) end if ((matches[1]:lower() == 'gid' and not Clang) or (matches[1] == "اطلاعات" and Clang)) then tdcli.sendMessage(msg.to.id, msg.id_, 1, '`'..msg.to.id..'`', 1,'md') end if ((matches[1] == 'leave' and not Clang) or (matches[1] == "خروج" and Clang)) and matches[2] then if lang then tdcli.sendMessage(matches[2], 0, 1, 'ربات با دستور سودو از گروه خارج شد.\nبرای اطلاعات بیشتر با سودو تماس بگیرید.', 1, 'md') tdcli.changeChatMemberStatus(matches[2], our_id, 'Left', dl_cb, nil) tdcli.sendMessage(SUDO, msg.id_, 1, 'ربات با موفقیت از گروه '..matches[2]..' خارج شد.', 1,'md') else tdcli.sendMessage(matches[2], 0, 1, '_Robot left the group._\n*For more information contact The SUDO.*', 1, 'md') tdcli.changeChatMemberStatus(matches[2], our_id, 'Left', dl_cb, nil) tdcli.sendMessage(SUDO, msg.id_, 1, '*Robot left from under group successfully:*\n\n`'..matches[2]..'`', 1,'md') end end if ((matches[1]:lower() == 'charge' and not Clang) or (matches[1] == "شارژ" and Clang)) and matches[2] and matches[3] then if string.match(matches[2], '^-%d+$') then if tonumber(matches[3]) > 0 and tonumber(matches[3]) < 1001 then local extime = (tonumber(matches[3]) * 86400) redis:setex('ExpireDate:'..matches[2], extime, true) if not redis:get('CheckExpire::'..msg.to.id) then redis:set('CheckExpire::'..msg.to.id,true) end if lang then tdcli.sendMessage(SUDO, 0, 1, 'ربات در گروه '..matches[2]..' به مدت '..matches[3]..' روز تمدید گردید.', 1, 'md') tdcli.sendMessage(matches[2], 0, 1, 'ربات توسط ادمین به مدت `'..matches[3]..'` روز شارژ شد\nبرای مشاهده زمان شارژ گروه دستور /check استفاده کنید...',1 , 'md') else tdcli.sendMessage(SUDO, 0, 1, '*Recharged successfully in the group:* `'..matches[2]..'`\n_Expire Date:_ `'..matches[3]..'` *Day(s)*', 1, 'md') tdcli.sendMessage(matches[2], 0, 1, '*Robot recharged* `'..matches[3]..'` *day(s)*\n*For checking expire date, send* `/check`',1 , 'md') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_تعداد روزها باید عددی از 1 تا 1000 باشد._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Expire days must be between 1 - 1000_', 1, 'md') end end end end if ((matches[1]:lower() == 'plan' and not Clang) or (matches[1] == "پلن" and Clang)) then if matches[2] == '1' and matches[3] then if string.match(matches[3], '^-%d+$') then local timeplan1 = 2592000 redis:setex('ExpireDate:'..matches[3], timeplan1, true) if not redis:get('CheckExpire::'..msg.to.id) then redis:set('CheckExpire::'..msg.to.id,true) end if lang then tdcli.sendMessage(SUDO, msg.id_, 1, 'پلن 1 با موفقیت برای گروه '..matches[3]..' فعال شد\nاین گروه تا 30 روز دیگر اعتبار دارد! ( 1 ماه )', 1, 'md') tdcli.sendMessage(matches[3], 0, 1, '_ربات با موفقیت فعال شد و تا 30 روز دیگر اعتبار دارد!_', 1, 'md') else tdcli.sendMessage(SUDO, msg.id_, 1, '*Plan 1 Successfully Activated!\nThis group recharged with plan 1 for 30 days (1 Month)*', 1, 'md') tdcli.sendMessage(matches[3], 0, 1, '*Successfully recharged*\n*Expire Date:* `30` *Days (1 Month)*', 1, 'md') end end end if matches[2] == '2' and matches[3] then if string.match(matches[3], '^-%d+$') then local timeplan2 = 7776000 redis:setex('ExpireDate:'..matches[3],timeplan2,true) if not redis:get('CheckExpire::'..msg.to.id) then redis:set('CheckExpire::'..msg.to.id,true) end if lang then tdcli.sendMessage(SUDO, 0, 1, 'پلن 2 با موفقیت برای گروه '..matches[3]..' فعال شد\nاین گروه تا 90 روز دیگر اعتبار دارد! ( 3 ماه )', 1, 'md') tdcli.sendMessage(matches[3], 0, 1, 'ربات با موفقیت فعال شد و تا 90 روز دیگر اعتبار دارد! ( 3 ماه )', 1, 'md') else tdcli.sendMessage(SUDO, msg.id_, 1, '*Plan 2 Successfully Activated!\nThis group recharged with plan 2 for 90 days (3 Month)*', 1, 'md') tdcli.sendMessage(matches[3], 0, 1, '*Successfully recharged*\n*Expire Date:* `90` *Days (3 Months)*', 1, 'md') end end end if matches[2] == '3' and matches[3] then if string.match(matches[3], '^-%d+$') then redis:set('ExpireDate:'..matches[3],true) if not redis:get('CheckExpire::'..msg.to.id) then redis:set('CheckExpire::'..msg.to.id,true) end if lang then tdcli.sendMessage(SUDO, msg.id_, 1, 'پلن 3 با موفقیت برای گروه '..matches[3]..' فعال شد\nاین گروه به صورت نامحدود شارژ شد!', 1, 'md') tdcli.sendMessage(matches[3], 0, 1, 'ربات بدون محدودیت فعال شد ! ( نامحدود )', 1, 'md') else tdcli.sendMessage(SUDO, msg.id_, 1, '*Plan 3 Successfully Activated!\nThis group recharged with plan 3 for unlimited*', 1, 'md') tdcli.sendMessage(matches[3], 0, 1, '*Successfully recharged*\n*Expire Date:* `Unlimited`', 1, 'md') end end end end if ((matches[1]:lower() == 'jointo' and not Clang) or (matches[1] == "ورود به" and Clang)) and matches[2] then if string.match(matches[2], '^-%d+$') then if lang then tdcli.sendMessage(SUDO, msg.id_, 1, 'با موفقیت تورو به گروه '..matches[2]..' اضافه کردم.', 1, 'md') tdcli.addChatMember(matches[2], SUDO, 0, dl_cb, nil) tdcli.sendMessage(matches[2], 0, 1, '_سودو به گروه اضافه شد._', 1, 'md') else tdcli.sendMessage(SUDO, msg.id_, 1, '*I added you to this group:*\n\n`'..matches[2]..'`', 1, 'md') tdcli.addChatMember(matches[2], SUDO, 0, dl_cb, nil) tdcli.sendMessage(matches[2], 0, 1, 'Admin Joined!', 1, 'md') end end end end if ((matches[1]:lower() == 'savefile' and not Clang) or (matches[1] == "ذخیره فایل" and Clang)) and matches[2] and is_sudo(msg) then if msg.reply_id then local folder = matches[2] function get_filemsg(arg, data) function get_fileinfo(arg,data) if data.content_.ID == 'MessageDocument' or data.content_.ID == 'MessagePhoto' or data.content_.ID == 'MessageSticker' or data.content_.ID == 'MessageAudio' or data.content_.ID == 'MessageVoice' or data.content_.ID == 'MessageVideo' or data.content_.ID == 'MessageAnimation' then if data.content_.ID == 'MessageDocument' then local doc_id = data.content_.document_.document_.id_ local filename = data.content_.document_.file_name_ local pathf = tcpath..'/data/document/'..filename local cpath = tcpath..'/data/document' if file_exi(filename, cpath) then local pfile = folder os.rename(pathf, pfile) file_dl(doc_id) if lang then tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>فایل</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>File</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end end end if data.content_.ID == 'MessagePhoto' then local photo_id = data.content_.photo_.sizes_[2].photo_.id_ local file = data.content_.photo_.id_ local pathf = tcpath..'/data/photo/'..file..'_(1).jpg' local cpath = tcpath..'/data/photo' if file_exi(file..'_(1).jpg', cpath) then local pfile = folder os.rename(pathf, pfile) file_dl(photo_id) if lang then tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>عکس</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Photo</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end end end if data.content_.ID == 'MessageSticker' then local stpath = data.content_.sticker_.sticker_.path_ local sticker_id = data.content_.sticker_.sticker_.id_ local secp = tostring(tcpath)..'/data/sticker/' local ffile = string.gsub(stpath, '-', '') local fsecp = string.gsub(secp, '-', '') local name = string.gsub(ffile, fsecp, '') if file_exi(name, secp) then local pfile = folder os.rename(stpath, pfile) file_dl(sticker_id) if lang then tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>استیکر</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Sticker</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end end end if data.content_.ID == 'MessageAudio' then local audio_id = data.content_.audio_.audio_.id_ local audio_name = data.content_.audio_.file_name_ local pathf = tcpath..'/data/audio/'..audio_name local cpath = tcpath..'/data/audio' if file_exi(audio_name, cpath) then local pfile = folder os.rename(pathf, pfile) file_dl(audio_id) if lang then tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>صدای</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Audio</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end end end if data.content_.ID == 'MessageVoice' then local voice_id = data.content_.voice_.voice_.id_ local file = data.content_.voice_.voice_.path_ local secp = tostring(tcpath)..'/data/voice/' local ffile = string.gsub(file, '-', '') local fsecp = string.gsub(secp, '-', '') local name = string.gsub(ffile, fsecp, '') if file_exi(name, secp) then local pfile = folder os.rename(file, pfile) file_dl(voice_id) if lang then tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>صوت</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Voice</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end end end if data.content_.ID == 'MessageVideo' then local video_id = data.content_.video_.video_.id_ local file = data.content_.video_.video_.path_ local secp = tostring(tcpath)..'/data/video/' local ffile = string.gsub(file, '-', '') local fsecp = string.gsub(secp, '-', '') local name = string.gsub(ffile, fsecp, '') if file_exi(name, secp) then local pfile = folder os.rename(file, pfile) file_dl(video_id) if lang then tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>ویديو</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Video</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end end end if data.content_.ID == 'MessageAnimation' then local anim_id = data.content_.animation_.animation_.id_ local anim_name = data.content_.animation_.file_name_ local pathf = tcpath..'/data/animation/'..anim_name local cpath = tcpath..'/data/animation' if file_exi(anim_name, cpath) then local pfile = folder os.rename(pathf, pfile) file_dl(anim_id) if lang then tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>تصویر متحرک</b> <code>'..folder..'</code> <b>ذخیره شد.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Gif</b> <code>'..folder..'</code> <b>Has Been Saved.</b>', 1, 'html') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_فایل مورد نظر وجود ندارد. فایل را دوباره ارسال کنید._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end end end else return end end tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = data.id_ }, get_fileinfo, nil) end tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = msg.reply_to_message_id_ }, get_filemsg, nil) end end if msg.to.type == 'channel' or msg.to.type == 'chat' then if ((matches[1] == 'charge' and not Clang) or (matches[1] == "شارژ" and Clang)) and matches[2] and not matches[3] and is_sudo(msg) then if tonumber(matches[2]) > 0 and tonumber(matches[2]) < 1001 then local extime = (tonumber(matches[2]) * 86400) redis:setex('ExpireDate:'..msg.to.id, extime, true) if not redis:get('CheckExpire::'..msg.to.id) then redis:set('CheckExpire::'..msg.to.id) end if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, 'ربات با موفقیت تنظیم شد\nمدت فعال بودن ربات در گروه به '..matches[2]..' روز دیگر تنظیم شد...', 1, 'md') tdcli.sendMessage(SUDO, 0, 1, 'ربات در گروه '..matches[2]..' به مدت `'..msg.to.id..'` روز تمدید گردید.', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, 'ربات با موفقیت تنظیم شد\nمدت فعال بودن ربات در گروه به '..matches[2]..' روز دیگر تنظیم شد...', 1, 'md') tdcli.sendMessage(SUDO, 0, 1, 'ربات در گروه '..matches[2]..' به مدت `'..msg.to.id..'` روز تمدید گردید.', 1, 'md') end else if lang then tdcli.sendMessage(msg.to.id, msg.id_, 1, '_تعداد روزها باید عددی از 1 تا 1000 باشد._', 1, 'md') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_Expire days must be between 1 - 1000_', 1, 'md') end end end if ((matches[1]:lower() == 'check' and not Clang) or (matches[1] == "اعتبار" and Clang)) and is_mod(msg) and not matches[2] then local check_time = redis:ttl('ExpireDate:'..msg.to.id) year = math.floor(check_time / 31536000) byear = check_time % 31536000 month = math.floor(byear / 2592000) bmonth = byear % 2592000 day = math.floor(bmonth / 86400) bday = bmonth % 86400 hours = math.floor( bday / 3600) bhours = bday % 3600 min = math.floor(bhours / 60) sec = math.floor(bhours % 60) if not lang then if check_time == -1 then remained_expire = '_Unlimited Charging!_' elseif tonumber(check_time) > 1 and check_time < 60 then remained_expire = '_Expire until_ *'..sec..'* _sec_' elseif tonumber(check_time) > 60 and check_time < 3600 then remained_expire = '_Expire until_ '..min..' _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then remained_expire = '_Expire until_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then remained_expire = '_Expire until_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then remained_expire = '_Expire until_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 31536000 then remained_expire = '_Expire until_ *'..year..'* _year_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' end tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md') else if check_time == -1 then remained_expire = '_گروه به صورت نامحدود شارژ میباشد!_' elseif tonumber(check_time) > 1 and check_time < 60 then remained_expire = '_گروه به مدت_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 60 and check_time < 3600 then remained_expire = '_گروه به مدت_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then remained_expire = '_گروه به مدت_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then remained_expire = '_گروه به مدت_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then remained_expire = '_گروه به مدت_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 31536000 then remained_expire = '_گروه به مدت_ *'..year..'* _سال_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' end tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md') end end end if ((matches[1] == 'check' and not Clang) or (matches[1] == "اعتبار" and Clang)) and is_mod(msg) and matches[2] then if string.match(matches[2], '^-%d+$') then local check_time = redis:ttl('ExpireDate:'..matches[2]) year = math.floor(check_time / 31536000) byear = check_time % 31536000 month = math.floor(byear / 2592000) bmonth = byear % 2592000 day = math.floor(bmonth / 86400) bday = bmonth % 86400 hours = math.floor( bday / 3600) bhours = bday % 3600 min = math.floor(bhours / 60) sec = math.floor(bhours % 60) if not lang then if check_time == -1 then remained_expire = '_Unlimited Charging!_' elseif tonumber(check_time) > 1 and check_time < 60 then remained_expire = '_Expire until_ *'..sec..'* _sec_' elseif tonumber(check_time) > 60 and check_time < 3600 then remained_expire = '_Expire until_ '..min..' _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then remained_expire = '_Expire until_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then remained_expire = '_Expire until_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then remained_expire = '_Expire until_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' elseif tonumber(check_time) > 31536000 then remained_expire = '_Expire until_ *'..year..'* _year_ *'..month..'* _month_ *'..day..'* _day_ *'..hours..'* _hour_ *'..min..'* _min_ *'..sec..'* _sec_' end tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md') else if check_time == -1 then remained_expire = '_گروه به صورت نامحدود شارژ میباشد!_' elseif tonumber(check_time) > 1 and check_time < 60 then remained_expire = '_گروه به مدت_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 60 and check_time < 3600 then remained_expire = '_گروه به مدت_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 3600 and tonumber(check_time) < 86400 then remained_expire = '_گروه به مدت_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 86400 and tonumber(check_time) < 2592000 then remained_expire = '_گروه به مدت_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 2592000 and tonumber(check_time) < 31536000 then remained_expire = '_گروه به مدت_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' elseif tonumber(check_time) > 31536000 then remained_expire = '_گروه به مدت_ *'..year..'* _سال_ *'..month..'* _ماه_ *'..day..'* _روز و_ *'..hours..'* _ساعت و_ *'..min..'* _دقیقه و_ *'..sec..'* _ثانیه شارژ میباشد_' end tdcli.sendMessage(msg.to.id, msg.id_, 1, remained_expire, 1, 'md') end end end if ((matches[1] == "adminprom" and not Clang) or (matches[1] == "ادمین" and Clang)) and is_sudo(msg) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_id }, action_by_reply, {chat_id=msg.to.id,cmd="adminprom"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="adminprom"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="adminprom"}) end end if ((matches[1] == "admindem" and not Clang) or (matches[1] == "حذف ادمین" and Clang)) and is_sudo(msg) then if not matches[2] and msg.reply_id then tdcli_function ({ ID = "GetMessage", chat_id_ = msg.to.id, message_id_ = msg.reply_to_message_id_ }, action_by_reply, {chat_id=msg.to.id,cmd="admindem"}) end if matches[2] and string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "GetUser", user_id_ = matches[2], }, action_by_id, {chat_id=msg.to.id,user_id=matches[2],cmd="admindem"}) end if matches[2] and not string.match(matches[2], '^%d+$') then tdcli_function ({ ID = "SearchPublicChat", username_ = matches[2] }, action_by_username, {chat_id=msg.to.id,username=matches[2],cmd="admindem"}) end end if ((matches[1] == 'creategroup' and not Clang) or (matches[1] == "ساخت گروه" and Clang)) and is_admin(msg) then local text = matches[2] tdcli.createNewGroupChat({[0] = msg.from.id}, text, dl_cb, nil) if not lang then return '_Group Has Been Created!_' else return '_گروه ساخته شد!_' end end if ((matches[1] == 'createsuper' and not Clang) or (matches[1] == "ساخت سوپرگروه" and Clang)) and is_admin(msg) then local text = matches[2] tdcli.createNewChannelChat(text, 1, '@BeyondTeam', (function(b, d) tdcli.addChatMember(d.id_, msg.from.id, 0, dl_cb, nil) end), nil) if not lang then return '_SuperGroup Has Been Created and_ [`'..msg.from.id..'`] _Joined To This SuperGroup._' else return '_سوپرگروه ساخته شد و_ [`'..msg.from.id..'`] _به گروه اضافه شد._' end end if ((matches[1] == 'tosuper' and not Clang) or (matches[1] == "تبدیل به سوپرگروه" and Clang)) and is_admin(msg) then local id = msg.to.id tdcli.migrateGroupChatToChannelChat(id, dl_cb, nil) if not lang then return '_Group Has Been Changed To SuperGroup!_' else return '_گروه به سوپر گروه تبدیل شد!_' end end if ((matches[1] == 'import' and not Clang) or (matches[1] == "ورود لینک" and Clang)) and is_admin(msg) then if matches[2]:match("^([https?://w]*.?telegram.me/joinchat/.*)$") or matches[2]:match("^([https?://w]*.?t.me/joinchat/.*)$") then local link = matches[2] if link:match('t.me') then link = string.gsub(link, 't.me', 'telegram.me') end tdcli.importChatInviteLink(link, dl_cb, nil) if not lang then return '*Done!*' else return '*انجام شد!*' end end end if ((matches[1] == 'setbotname' and not Clang) or (matches[1] == "تغییر نام ربات" and Clang)) and is_sudo(msg) then tdcli.changeName(matches[2]) if not lang then return '_Bot Name Changed To:_ *'..matches[2]..'*' else return '_اسم ربات تغییر کرد به:_ \n*'..matches[2]..'*' end end if ((matches[1] == 'setbotusername' and not Clang) or (matches[1] == "تغییر یوزرنیم ربات" and Clang)) and is_sudo(msg) then tdcli.changeUsername(matches[2]) if not lang then return '_Bot Username Changed To:_ @'..matches[2] else return '_یوزرنیم ربات تغییر کرد به:_ \n@'..matches[2]..'' end end if ((matches[1] == 'delbotusername' and not Clang) or (matches[1] == "حذف یوزرنیم ربات" and Clang)) and is_sudo(msg) then tdcli.changeUsername('') if not lang then return '*Done!*' else return '*انجام شد!*' end end if ((matches[1] == 'markread' and not Clang) or (matches[1] == "" and Clang)) and is_sudo(msg) then if ((matches[2] == 'on' and not Clang) or (matches[2] == "فعال" and Clang)) then redis:set('markread','on') if not lang then return '_Markread >_ *ON*' else return '_تیک دوم >_ *روشن*' end end if ((matches[2] == 'off' and not Clang) or (matches[2] == "غیرفعال" and Clang)) then redis:set('markread','off') if not lang then return '_Markread >_ *OFF*' else return '_تیک دوم >_ *خاموش*' end end end if ((matches[1] == 'bc' and not Clang) or (matches[1] == "ارسال" and Clang)) and is_admin(msg) then local text = matches[2] tdcli.sendMessage(matches[3], 0, 0, text, 0) end if ((matches[1] == 'broadcast' and not Clang) or (matches[1] == "ارسال به همه" and Clang)) and is_sudo(msg) then local data = load_data(_config.moderation.data) local bc = matches[2] for k,v in pairs(data) do tdcli.sendMessage(k, 0, 0, bc, 0) end end if is_sudo(msg) then if ((matches[1]:lower() == "sendfile" and not Clang) or (matches[1] == "ارسال فایل" and Clang)) and matches[2] and matches[3] then local send_file = "./"..matches[2].."/"..matches[3] tdcli.sendDocument(msg.chat_id_, msg.id_,0, 1, nil, send_file, msg_caption, dl_cb, nil) end if ((matches[1]:lower() == "sendplug" and not Clang) or (matches[1] == "ارسال پلاگین" and Clang)) and matches[2] then local plug = "./plugins/"..matches[2]..".lua" tdcli.sendDocument(msg.chat_id_, msg.id_,0, 1, nil, plug, msg_caption, dl_cb, nil) end end if ((matches[1]:lower() == 'save' and not Clang) or (matches[1] == "ذخیره پلاگین" and Clang)) and matches[2] and is_sudo(msg) then if tonumber(msg.reply_to_message_id_) ~= 0 then function get_filemsg(arg, data) function get_fileinfo(arg,data) if data.content_.ID == 'MessageDocument' then fileid = data.content_.document_.document_.id_ filename = data.content_.document_.file_name_ file_dl(document_id) sleep(1) if (filename:lower():match('.lua$')) then local pathf = tcpath..'/data/document/'..filename if pl_exi(filename) then local pfile = 'plugins/'..matches[2]..'.lua' os.rename(pathf, pfile) tdcli.sendMessage(msg.to.id, msg.id_,1, '<b>Plugin</b> <code>'..matches[2]..'</code> <b>Has Been Saved.</b>', 1, 'html') else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file does not exist. Send file again._', 1, 'md') end else tdcli.sendMessage(msg.to.id, msg.id_, 1, '_This file is not Plugin File._', 1, 'md') end else return end end tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = data.id_ }, get_fileinfo, nil) end tdcli_function ({ ID = 'GetMessage', chat_id_ = msg.chat_id_, message_id_ = msg.reply_to_message_id_ }, get_filemsg, nil) end end if ((matches[1] == 'sudolist' and not Clang) or (matches[1] == "لیست سودو" and Clang)) and is_sudo(msg) then return sudolist(msg) end if ((matches[1] == 'chats' and not Clang) or (matches[1] == "لیست گروه ها" and Clang)) and is_admin(msg) then return chat_list(msg) end if ((matches[1]:lower() == 'join' and not Clang) or (matches[1] == "افزودن" and Clang)) and is_admin(msg) and matches[2] then tdcli.sendMessage(msg.to.id, msg.id, 1, 'I Invite you in '..matches[2]..'', 1, 'html') tdcli.sendMessage(matches[2], 0, 1, "Admin Joined!🌚", 1, 'html') tdcli.addChatMember(matches[2], msg.from.id, 0, dl_cb, nil) end if ((matches[1] == 'rem' and not Clang) or (matches[1] == "حذف گروه" and Clang)) and matches[2] and is_admin(msg) then local data = load_data(_config.moderation.data) -- Group configuration removal data[tostring(matches[2])] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(matches[2])] = nil save_data(_config.moderation.data, data) tdcli.sendMessage(matches[2], 0, 1, "Group has been removed by admin command", 1, 'html') return '_Group_ *'..matches[2]..'* _removed_' end if ((matches[1] == 'beyond' and not Clang) or (matches[1] == "بیوند" and Clang)) then return tdcli.sendMessage(msg.to.id, msg.id, 1, _config.info_text, 1, 'html') end if ((matches[1] == 'adminlist' and not Clang) or (matches[1] == "لیست ادمین" and Clang)) and is_admin(msg) then return adminlist(msg) end if ((matches[1] == 'leave' and not Clang) or (matches[1] == "خروج" and Clang)) and is_admin(msg) then tdcli.changeChatMemberStatus(msg.to.id, our_id, 'Left', dl_cb, nil) end if ((matches[1] == 'autoleave' and not Clang) or (matches[1] == "خروج خودکار" and Clang)) and is_admin(msg) then local hash = 'auto_leave_bot' --Enable Auto Leave if ((matches[2] == 'enable' and not Clang) or (matches[2] == "فعال" and Clang)) then redis:del(hash) return 'Auto leave has been enabled' --Disable Auto Leave elseif ((matches[2] == 'disable' and not Clang) or (matches[2] == "غیرفعال" and Clang)) then redis:set(hash, true) return 'Auto leave has been disabled' --Auto Leave Status elseif ((matches[2] == 'status' and not Clang) or (matches[2] == "موقعیت" and Clang)) then if not redis:get(hash) then return 'Auto leave is enable' else return 'Auto leave is disable' end end end if matches[1] == "helptools" and not Clang and is_mod(msg) then if not lang then text = [[ _Sudoer And Admins Beyond Bot Help :_ *!visudo* `[username|id|reply]` _Add Sudo_ *!desudo* `[username|id|reply]` _Demote Sudo_ *!sudolist * _Sudo(s) list_ *!adminprom* `[username|id|reply]` _Add admin for bot_ *!admindem* `[username|id|reply]` _Demote bot admin_ *!adminlist * _Admin(s) list_ *!leave * _Leave current group_ *!autoleave* `[disable/enable]` _Automatically leaves group_ *!creategroup* `[text]` _Create normal group_ *!createsuper* `[text]` _Create supergroup_ *!tosuper * _Convert to supergroup_ *!chats* _List of added groups_ *!join* `[id]` _Adds you to the group_ *!rem* `[id]` _Remove a group from Database_ *!import* `[link]` _Bot joins via link_ *!setbotname* `[text]` _Change bot's name_ *!setbotusername* `[text]` _Change bot's username_ *!delbotusername * _Delete bot's username_ *!markread* `[off/on]` _Second mark_ *!broadcast* `[text]` _Send message to all added groups_ *!bc* `[text] [GroupID]` _Send message to a specific group_ *!sendfile* `[folder] [file]` _Send file from folder_ *!sendplug* `[plug]` _Send plugin_ *!save* `[plugin name] [reply]` _Save plugin by reply_ *!savefile* `[address/filename] [reply]` _Save File by reply to specific folder_ *!config* _Set Owner and Admin Group_ *!clear cache* _Clear All Cache Of .telegram-cli/data_ *!check* _Stated Expiration Date_ *!check* `[GroupID]` _Stated Expiration Date Of Specific Group_ *!charge* `[GroupID]` `[Number Of Days]` _Set Expire Time For Specific Group_ *!charge* `[Number Of Days]` _Set Expire Time For Group_ *!jointo* `[GroupID]` _Invite You To Specific Group_ *!leave* `[GroupID]` _Leave Bot From Specific Group_ _You can use_ *[!/#]* _at the beginning of commands._ `This help is only for sudoers/bot admins.` *This means only the sudoers and its bot admins can use mentioned commands.* *Good luck ;)*]]..msg_caption tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md') else text = [[ _راهنمای ادمین و سودو های ربات بیوند:_ *!visudo* `[username|id|reply]` _اضافه کردن سودو_ *!desudo* `[username|id|reply]` _حذف کردن سودو_ *!sudolist * _لیست سودو‌های ربات_ *!adminprom* `[username|id|reply]` _اضافه کردن ادمین به ربات_ *!admindem* `[username|id|reply]` _حذف فرد از ادمینی ربات_ *!adminlist * _لیست ادمین ها_ *!leave * _خارج شدن ربات از گروه_ *!autoleave* `[disable/enable/status]` _خروج خودکار_ *!creategroup* `[text]` _ساخت گروه ریلم_ *!createsuper* `[text]` _ساخت سوپر گروه_ *!tosuper * _تبدیل به سوپر گروه_ *!chats* _لیست گروه های مدیریتی ربات_ *join* `[ID]` _جوین شدن توسط ربات_ *!rem* `[GroupID]` _حذف گروه ازطریق پنل مدیریتی_ *!import* `[link]` _جوین شدن ربات توسط لینک_ *!setbotname* `[text]` _تغییر اسم ربات_ *!setbotusername* `[text]` _تغییر یوزرنیم ربات_ *!delbotusername* _پاک کردن یوزرنیم ربات_ *!markread* `[on/off]` _تیک دوم_ *!broadcast* `[text]` _فرستادن پیام به تمام گروه های مدیریتی ربات_ *!bc* `[text]` `[GroupID]` _ارسال پیام مورد نظر به گروه خاص_ *!sendfile* `[cd]` `[file]` _ارسال فایل موردنظر از پوشه خاص_ *!sendplug* `[plugname]` _ارسال پلاگ مورد نظر_ *!save* `[plugname] [reply]` _ذخیره کردن پلاگین_ *!savefile* `[address/filename] [reply]` _ذخیره کردن فایل در پوشه مورد نظر_ *!config* _اضافه کردن سازنده و مدیران گروه به مدیریت ربات_ *!clear cache* _پاک کردن کش مسیر .telegram-cli/data_ *!check* _اعلام تاریخ انقضای گروه_ *check* `[GroupID]` _اعلام تاریخ انقضای گروه مورد نظر_ *!charge* `[GroupID]` `[days]` _تنظیم تاریخ انقضای گروه مورد نظر_ *!charge* `[days]` _تنظیم تاریخ انقضای گروه_ *!jointo* `[GroupID]` _دعوت شدن شما توسط ربات به گروه مورد نظر_ *!leave* `[GroupID]` _خارج شدن ربات از گروه مورد نظر_ *شما میتوانید از [!/#] در اول دستورات برای اجرای آنها بهره بگیرید* _این راهنما فقط برای سودو ها/ادمین های ربات میباشد!_ `این به این معناست که فقط سودو ها/ادمین های ربات میتوانند از دستورات بالا استفاده کنند!` *موفق باشید ;)*]]..msg_caption tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md') end end if matches[1] == "راهنمای ابزار" and Clang and is_mod(msg) then if not lang then text = [[ _Sudoer And Admins Beyond Bot Help :_ *سودو* `[username|id|reply]` _Add Sudo_ *حذف سودو* `[username|id|reply]` _Demote Sudo_ *لیست سودو * _Sudo(s) list_ *ادمین* `[username|id|reply]` _Add admin for bot_ *حذف ادمین* `[username|id|reply]` _Demote bot admin_ *لیست ادمین * _Admin(s) list_ *خروج * _Leave current group_ *خروج خودکار* `[فعال/غیرفعال]` _Automatically leaves group_ *ساخت گروه* `[متن]` _Create normal group_ *ساخت سوپرگروه* `[متن]` _Create supergroup_ *تبدیل به سوپرگروه * _Convert to supergroup_ *لیست گروه ها* _List of added groups_ *افزودن* `[id]` _Adds you to the group_ *حذف گروه* `[id]` _Remove a group from Database_ *ورود لینک* `[لینک]` _Bot joins via link_ *تغییر نام ربات* `[متن]` _Change bot's name_ *تغییر یوزرنیم ربات* `[متن]` _Change bot's username_ *حذف یوزرنیم ربات * _Delete bot's username_ *تیک دوم* `[فعال/غیرفعال]` _Second mark_ *ارسال به همه* `[متن]` _Send message to all added groups_ *ارسال* `[متن] [GroupID]` _Send message to a specific group_ *ارسال فایل* `[مسیر] [اسم فایل]` _Send file from folder_ *ارسال پلاگین* `[اسم پلاگین]` _Send plugin_ *ذخیره پلاگین* `[اسم پلاگین] [reply]` _Save plugin by reply_ *ذخیره فایل* `[مسیر/اسم فایل] [reply]` _Save File by reply to specific folder_ *پیکربندی* _Set Owner and Admin Group as Moderator_ *پاک کردن حافظه* _Clear All Cache Of .telegram-cli/data_ *اعتبار* _Stated Expiration Date_ *اعتبار* `[GroupID]` _Stated Expiration Date Of Specific Group_ *شارژ* `[GroupID]` `[تعداد روز]` _Set Expire Time For Specific Group_ *شارژ* `[تعداد روز]` _Set Expire Time For Group_ *ورود به* `[GroupID]` _Invite You To Specific Group_ *خروج* `[GroupID]` _Leave Bot From Specific Group_ `This help is only for sudoers/bot admins.` *This means only the sudoers and its bot admins can use mentioned commands.* *Good luck ;)*]] tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md') else text = [[ _راهنمای ادمین و سودو های ربات بیوند:_ *سودو* `[username|id|reply]` _اضافه کردن سودو_ *حذف سودو* `[username|id|reply]` _حذف کردن سودو_ *لیست سودو* _لیست سودو‌های ربات_ *ادمین* `[username|id|reply]` _اضافه کردن ادمین به ربات_ *حذف ادمین* `[username|id|reply]` _حذف فرد از ادمینی ربات_ *لیست ادمین* _لیست ادمین ها_ *خروج* _خارج شدن ربات از گروه_ *خروج خودکار* `[غیرفعال/فعال | موقعیت]` _خروج خودکار_ *ساخت گروه* `[اسم انتخابی]` _ساخت گروه ریلم_ *ساخت سوپرگروه* `[اسم انتخابی]` _ساخت سوپر گروه_ *تبدیل به سوپرگروه* _تبدیل به سوپر گروه_ *لیست گروه ها* _لیست گروه های مدیریتی ربات_ *افزودن* `[ایدی گروه]` _جوین شدن توسط ربات_ *حذف گروه* `[ایدی گروه]` _حذف گروه ازطریق پنل مدیریتی_ *ورود لینک* `[لینک_]` _جوین شدن ربات توسط لینک_ *تغییر نام ربات* `[text]` _تغییر اسم ربات_ *تغییر یوزرنیم ربات* `[text]` _تغییر یوزرنیم ربات_ *حذف یوزرنیم ربات* _پاک کردن یوزرنیم ربات_ *تیک دوم* `[فعال/غیرفعال]` _تیک دوم_ *ارسال به همه* `[متن]` _فرستادن پیام به تمام گروه های مدیریتی ربات_ *ارسال* `[متن]` `[ایدی گروه]` _ارسال پیام مورد نظر به گروه خاص_ *ارسال فایل* `[cd]` `[file]` _ارسال فایل موردنظر از پوشه خاص_ *ارسال پلاگین* `[اسم پلاگین]` _ارسال پلاگ مورد نظر_ * ذخیره پلاگین* `[اسم پلاگین] [reply]` _ذخیره کردن پلاگین_ *ذخیره فایل* `[address/filename] [reply]` _ذخیره کردن فایل در پوشه مورد نظر_ *پیکربندی* _اضافه کردن سازنده و مدیران گروه به مدیریت ربات_ *پاک کردن حافظه* _پاک کردن کش مسیر .telegram-cli/data_ *اعتبار* _اعلام تاریخ انقضای گروه_ *اعتبار* `[ایدی گروه]` _اعلام تاریخ انقضای گروه مورد نظر_ *شارژ* `[ایدی گروه]` `[تعداد روز]` _تنظیم تاریخ انقضای گروه مورد نظر_ *شارژ* `[تعداد روز]` _تنظیم تاریخ انقضای گروه_ *ورود به* `[ایدی گروه]` _دعوت شدن شما توسط ربات به گروه مورد نظر_ *خروج* `[ایدی گروه]` _خارج شدن ربات از گروه مورد نظر_ *شما میتوانید از [!/#] در اول دستورات برای اجرای آنها بهره بگیرید* _این راهنما فقط برای سودو ها/ادمین های ربات میباشد!_ `این به این معناست که فقط سودو ها/ادمین های ربات میتوانند از دستورات بالا استفاده کنند!` *موفق باشید ;)*]] tdcli.sendMessage(msg.chat_id_, 0, 1, text, 1, 'md') end end end return { patterns = { "^[!/#](helptools)$", "^[!/#](config)$", "^[!/#](visudo)$", "^[!/#](desudo)$", "^[!/#](sudolist)$", "^[!/#](visudo) (.*)$", "^[!/#](desudo) (.*)$", "^[!/#](adminprom)$", "^[!/#](admindem)$", "^[!/#](adminlist)$", "^[!/#](adminprom) (.*)$", "^[!/#](admindem) (.*)$", "^[!/#](leave)$", "^[!/#](autoleave) (.*)$", "^[!/#](beyond)$", "^[!/#](creategroup) (.*)$", "^[!/#](createsuper) (.*)$", "^[!/#](tosuper)$", "^[!/#](chats)$", "^[!/#](clear cache)$", "^[!/#](join) (-%d+)$", "^[!/#](rem) (-%d+)$", "^[!/#](import) (.*)$", "^[!/#](setbotname) (.*)$", "^[!/#](setbotusername) (.*)$", "^[!/#](delbotusername) (.*)$", "^[!/#](markread) (.*)$", "^[!/#](bc) +(.*) (-%d+)$", "^[!/#](broadcast) (.*)$", "^[!/#](sendfile) (.*) (.*)$", "^[!/#](save) (.*)$", "^[!/#](sendplug) (.*)$", "^[!/#](savefile) (.*)$", "^[!/#]([Aa]dd)$", "^[!/#]([Gg]id)$", "^[!/#]([Cc]heck)$", "^[!/#]([Cc]heck) (-%d+)$", "^[!/#]([Cc]harge) (-%d+) (%d+)$", "^[!/#]([Cc]harge) (%d+)$", "^[!/#]([Jj]ointo) (-%d+)$", "^[!/#]([Ll]eave) (-%d+)$", "^[!/#]([Pp]lan) ([123]) (-%d+)$", "^[!/#]([Rr]em)$", "^(پیکربندی)$", "^(افزودن)$", "^(حذف گروه)$", "^(حذف گروه) (-%d+)$", "^(راهنمای ابزار)$", "^(لیست سودو)$", "^(اطلاعات)$", "^(ساخت گروه) (.*)$", "^(ورود به) (-%d+)$", "^(ساخت گروه) (.*)$", "^(ساخت سوپرگروه) (.*)$", "^(ذخیره فایل) (.*)$", "^(سودو)$", "^(سودو) (.*)$", "^(حذف سودو)$", "^(حذف سودو) (.*)$", "^(ادمین)$", "^(حذف ادمین)$", "^(حذف ادمین) (.*)$", "^(ارسال فایل) (.*)$", "^(حذف یوزرنیم ربات) (.*)$", "^(تغییر یوزرنیم ربات) (.*)$", "^(تغییر نام ربات) (.*)$", "^(تبدیل به سوپرگروه)$", "^(ارسال به همه) (.*)$", "^(لیست گروه ها)$", "^(خروج)$", "^(خروج) (-%d+)$", "^(ارسال پلاگین) (.*)$", "^(لیست ادمین)$", "^(خروج خودکار) (.*)$", "^(شارژ) (-%d+) (%d+)$", "^(شارژ) (%d+)$", "^(پلن) ([123]) (-%d+)$", "^(اعتبار)$", "^(اعتبار) (-%d+)$", "^(ذخیره پلاگین) (.*)$", "^(تیک دوم) (.*)$", "^(ارسال) +(.*) (-%d+)$", "^(افزودن) (-%d+)$", "^(پاک کردن حافظه)$", "^(بیوند)$", }, run = run, pre_process = pre_process } -- #End By @BeyondTeam
--------------------------------------------------------------------------------------------------- -- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0273-webengine-projection-mode.md -- -- Description: -- Processing of the OnExitApplication notification with reason RESOURCE_CONSTRAINT from HMI -- (single application) -- -- Precondition: -- 1. SDL and HMI are started -- 2. App is registered on default mobile connection -- 4. App is activated -- -- Sequence: -- 1. HMI sends BC.OnExitApplication with reason: "RESOURCE_CONSTRAINT" related to App to SDL -- a. SDL unregisters App and send OnAppInterfaceUnregistered notification with reason: "RESOURCE_CONSTRAINT" to it -- b. SDL sends BasicCommunication.OnAppUnregistered notification related to App with unexpectedDisconnect: false -- c. SDL closes mobile connection --------------------------------------------------------------------------------------------------- --[[ Required Shared libraries ]] local common = require('test_scripts/WebEngine/commonWebEngine') -- [[ Scenario ]] common.Title("Preconditions") common.Step("Clean environment", common.preconditions) common.Step("Start SDL, HMI", common.start) common.Step("Register App", common.registerAppWOPTU) common.Step("Activate App", common.activateApp) common.Title("Test") common.Step("OnExitApplication", common.processResourceConstraintExit) common.Title("Postconditions") common.Step("Stop SDL", common.postconditions)
minetest.register_node(":blocks:roman_concrete",{ description = "Roman concrete", tiles = {"blocks_roman_cement_block.png","blocks_roman_cement_block_detail.png"}, groups = {cracky = 2, concrete = 2}, drawtype = "glasslike_framed", stack_max = 10000, paramtype = "light", paramtype2 = "glasslikeliquidlevel", }) minetest.register_node(":blocks:roman_concrete_tile",{ description = "Roman concrete tile", tiles = {"blocks_roman_cement_block.png"}, groups = {cracky = 2, concrete = 2}, stack_max = 10000, }) minetest.register_node(":blocks:roman_concrete_tiles",{ description = "Roman concrete tiles", tiles = {"blocks_roman_cement_tiles.png"}, groups = {cracky = 2, concrete = 2}, stack_max = 10000, }) minetest.register_node(":blocks:roman_concrete_bricks",{ description = "Roman concrete bricks (clay brick style)", tiles = {"blocks_roman_cement_block_detail.png^blocks_sb_overlay.png"}, stack_max = 10000, groups = {cracky = 2, concrete = 2} }) minetest.register_node(":blocks:roman_concrete_bricks_large",{ description = "Roman concrete bricks (stonebrick style)", tiles = {"blocks_roman_cement_block_detail.png^blocks_stb_overlay.png"}, stack_max = 10000, groups = {cracky = 2, concrete = 2} }) stairs.register_stair_and_slab( "roman_concrete", "blocks:roman_concrete", {cracky = 3}, {"blocks_roman_cement_block.png","blocks_roman_cement_block.png","blocks_roman_cement_block_slab_side.png"}, "Roman concrete stairs", "Roman concrete slab", default.node_sound_stone_defaults() ) stairs.register_stair_and_slab( "roman_concrete_bricks", "blocks:roman_concrete_bricks", {cracky = 3}, {"blocks_roman_cement_block_detail.png^blocks_sb_overlay.png"}, "Roman concrete bricks stairs", "Roman concrete bricks sslab", default.node_sound_stone_defaults() ) stairs.register_stair_and_slab( "marble_polished", "blocks:marble_polished", {cracky = 3}, {"blocks_marble_polished.png"}, "Polished Marble Stair", "Polished Marble Slab", default.node_sound_stone_defaults() ) stairs.register_stair_and_slab( "bioplastic_bricks", "blocks:bioplastic_bricks", {cracky = 3}, {"blocks_bioplastic_bricks.png"}, "Bioplastic Stairs", "Bioplastic Slab", default.node_sound_metal_defaults() ) stairs.register_stair_and_slab( "marble_bricks", "blocks:marble_bricks", {cracky = 3}, {"blocks_marble_bricks.png"}, "Marble Bricks Stair", "Marble Bricks Slab", default.node_sound_stone_defaults() ) stairs.register_stair_and_slab( "basalt_polished", "blocks:basalt_polished", {cracky = 4}, {"blocks_basalt_polished.png"}, "Polished Basalt Stair", "Polished Basalt Slab", default.node_sound_stone_defaults() ) stairs.register_stair_and_slab( "basalt_bricks", "blocks:basalt_bricks", {cracky = 3}, {"blocks_basalt_bricks.png"}, "Basalt Bricks Stair", "Basalt Bricks Slab", default.node_sound_stone_defaults() ) stairs.register_stair_and_slab( "glass", "default:glass", {oddly_breakable_by_hand=3,cracky=3}, {"default_glass.png"}, "Glass Stair", "Glass Slab", default.node_sound_stone_defaults() ) stairs.register_stair_and_slab( "plexiglas", "blocks:plexiglas", {cracky=1}, {"blocks_plexiglas.png"}, "Plexiglas Stairs", "Plexiglas Slab", default.node_sound_stone_defaults() ) minetest.register_node(":blocks:bioplastic_lamp",{ description = "Bioplastic Lamp", tiles = {"blocks_bioplastic_lamp.png"}, sounds = default.node_sound_stone_defaults(), drawtype = "glasslike", paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 1}, sounds = default.node_sound_glass_defaults(), light_source = 15, }) minetest.register_node(":blocks:basalt_glass", { description = "Basalt Glass", drawtype = "glasslike_framed", tiles = {"blocks_basalt_glass.png", "blocks_basalt_glass_detail.png"}, paramtype = "light", paramtype2 = "glasslikeliquidlevel", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node(":blocks:basalt_lamp", { description = "Basalt Lamp", tiles = {"blocks_basalt_lamp.png"}, sounds = default.node_sound_stone_defaults(), drawtype = "glasslike", paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), light_source = 10, }) minetest.register_node(":blocks:basalt_lamp_golden", { description = "Golden Basalt Lamp", tiles = {"blocks_golden_basalt_lamp.png"}, sounds = default.node_sound_stone_defaults(), drawtype = "glasslike", paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), light_source = 12, }) minetest.register_node(":blocks:basalt_lamp_diamond", { description = "Diamond Basalt Lamp", tiles = {"blocks_diamond_basalt_lamp.png"}, sounds = default.node_sound_stone_defaults(), drawtype = "glasslike", paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), light_source = 14, }) --Marble based nodes minetest.register_node(":blocks:polished_marble", { description = "Polished Marble", tiles = {"blocks_marble_polished.png"}, groups = {cracky = 3, marble = 1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_alias("blocks:marble_polished","blocks:polished_marble") minetest.register_node(":blocks:marble_bricks", { description = "Marble Bricks", tiles = {"blocks_marble_bricks.png"}, groups = {cracky = 3, marble = 1}, drop = 'blocks:marble_bricks', legacy_mineral = false, sounds = default.node_sound_stone_defaults(), }) minetest.register_node(":blocks:chiseled_marble", { description = "Chiseled Marble", tiles = {"blocks_marble_chiseled.png"}, groups = {cracky = 3, marble = 1}, legacy_mineral = false, sounds = default.node_sound_stone_defaults(), }) minetest.register_alias("blocks:marble_chiseled","blocks:chiseled_marble") --End of marble based nodes --|...---...|Ich bin so müde um meine Mod zu arbeiten|| minetest.register_node(":blocks:basalt_lamp_adamant", { description = "Adamant Basalt Lamp", tiles = {"blocks_adamant_basalt_lamp.png"}, sounds = default.node_sound_stone_defaults(), drawtype = "glasslike", paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), light_source = 15, }) minetest.register_node(":blocks:gray_lantern", { description = "Gray Lantern", tiles = {"blocks_gray_lantern.png"}, sounds = default.node_sound_stone_defaults(), drawtype = "glasslike", paramtype = "light", groups = {cracky = 3}, light_source = default.LIGHT_MAX, }) minetest.register_node(":blocks:gray_tiles", { description = "Gray Tiles", tiles = {"blocks_gray_tile.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles2", { description = "Gray Tiles", tiles = {"blocks_gray_tile2.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:nailed_planks", { description = "Nailed Planks", tiles = {"blocks_nailed_planks.png"}, groups = {cracky = 3}, sounds = default.node_sound_wood_defaults() }) minetest.register_node(":blocks:gray_tiles3", { description = "Gray Tiles", tiles = {"blocks_gray_tile3.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles4", { description = "Gray Tiles", tiles = {"blocks_gray_tile4.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles5", { description = "Gray Tiles", tiles = {"blocks_gray_tile5.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles6", { description = "Gray Tiles", tiles = {"blocks_gray_tile6.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles7", { description = "Gray Tiles", tiles = {"blocks_gray_tile7.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles9", { description = "Gray Tiles", tiles = {"blocks_gray_tile9.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles10", { description = "Gray Tiles", tiles = {"blocks_gray_tile10.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_tiles11", { description = "Gray Tiles", tiles = {"blocks_gray_tile11.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:gray_bricks", { description = "Gray Bricks", tiles = {"blocks_gray_bricks.png"}, groups = {cracky = 3, tile = 1}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":blocks:kitchen_floor", { description = "Kitchen Floor", tiles = {"blocks_kitchen_floor.png"}, groups = {cracky = 3}, drop = 'blocks:kitchen_floor 2', legacy_mineral = false, sounds = default.node_sound_stone_defaults(), }) minetest.register_node(":blocks:mona_lisa", { description = "Mona Lisa", tiles = {"blocks_mona_lisa.png"}, groups = {cracky = 3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node(":blocks:polished_basalt", { description = "Polished Basalt", tiles = {"blocks_basalt_polished.png"}, groups = {cracky = 3}, drop = 'blocks:basalt_polished', legacy_mineral = false, sounds = default.node_sound_stone_defaults(), }) minetest.register_alias("blocks:basalt_polished","blocks:polished_basalt") minetest.register_node(":blocks:chiseled_basalt", { description = "Chiseled Basalt", tiles = {"blocks_basalt_chiseled.png"}, groups = {cracky = 3}, drop = 'blocks:basalt_chiseled', legacy_mineral = false, sounds = default.node_sound_stone_defaults(), }) minetest.register_alias("blocks:basalt_chiseled","blocks:chiseled_basalt") doors.register("door_basalt", { tiles = {{name = "blocks_door_basalt.png", backface_culling = true}}, description = "Basalt Door", inventory_image = "blocks_basalt_door.png", protected = false, groups = {cracky = 1, level = 2}, sounds = default.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", recipe = { {"blocks:basalt", "blocks:basalt"}, {"blocks:basalt", "blocks:basalt"}, {"blocks:basalt", "blocks:basalt"}, } }) minetest.register_node(":blocks:basalt_bricks", { description = "Basalt Bricks", tiles = {"blocks_basalt_bricks.png"}, groups = {cracky = 3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node(":blocks:dynasty_wood_block", { description = "Dynasty Wood Block", tiles = {"blocks_dynasty_block.png"}, groups = {choppy = 3}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node(":blocks:dynasty_wood_block_1", { description = "Dynasty Wood Block with Paper", tiles = {"blocks_dynasty_block_1.png"}, groups = {choppy = 3}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node(":blocks:dynasty_wood_block_2", { description = "Dynasty Wood Block with Paper", tiles = {"blocks_dynasty_block_2.png"}, groups = {choppy = 3}, sounds = default.node_sound_wood_defaults(), }) xpanes.register_pane("obsidian_pane", { description = "Obsidian Glass Pane", textures = {"default_obsidian_glass.png","xpanes_pane_half.png","xpanes_white.png"}, inventory_image = "default_obsidian_glass.png", wield_image = "default_obsidian_glass.png", sounds = default.node_sound_glass_defaults(), groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3}, recipe = { {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"}, {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"} } }) xpanes.register_pane("basalt_pane", { description = "Basalt Pane", textures = {"blocks_basalt_glass.png","xpanes_pane_half.png","xpanes_white.png"}, inventory_image = "blocks_basalt_glass.png", wield_image = "blocks_basalt_glass.png", sounds = default.node_sound_glass_defaults(), groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3}, recipe = { {"blocks:basalt_glass", "blocks:basalt_glass", "blocks:basalt_glass"}, {"blocks:basalt_glass", "blocks:basalt_glass", "blocks:basalt_glass"} } }) xpanes.register_pane("plexiglas_pane", { description = "Plexiglas Pane", textures = {"blocks_plexiglas.png","xpanes_pane_half.png","xpanes_white.png"}, inventory_image = "blocks_plexiglas.png", wield_image = "blocks_plexiglas.png", sounds = default.node_sound_glass_defaults(), groups = {cracky=1}, recipe = { {"blocks:plexiglas", "blocks:plexiglas", "blocks:plexiglas"}, {"blocks:plexiglas", "blocks:plexiglas", "blocks:plexiglas"} } }) minetest.register_node(":blocks:background_green", { description = "Green Background", tiles = {"blocks_green_background.png"}, drawtype = "glasslike", paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), light_source = 35, }) minetest.register_node(":blocks:crate", { description = "Crate", tiles = {"blocks_crate.png"}, paramtype2 = "facedir", groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1}, -- First attempt to add a way to connect to pipeworks. legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,12]".. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "list[current_name;main;0,0.3;8,7;]".. "list[current_player;main;0,7.85;8,1;]" .. "list[current_player;main;0,9.08;8,5;8]" .. "listring[current_name;main]".. "listring[current_player;main]" .. default.get_hotbar_bg(0,7.85)) local inv = meta:get_inventory() inv:set_size("main", 8*7) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() local owner = meta:get_string("owner") if owner == player:get_player_name() then return inv:is_empty("main") else return false end end }) minetest.register_node(":blocks:plexiglas",{ description = "Plexiglas", tiles = {"blocks_plexiglas.png","blocks_plexiglas_detail.png"}, drawtype = "glasslike_framed", paramtype = "light", paramtype2 = "glasslikeliquidlevel", sunlight_propagates = true, inventory_image = minetest.inventorycube("blocks_plexiglas.png"), sounds = default.node_sound_glass_defaults(), groups = {cracky = 1} }) minetest.register_node(":blocks:protected_block",{ description = "Protected Block", tiles = {"blocks_protected_block.png"}, groups = {cracky = 54321}, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") end, can_dig = function(pos, player) local meta = minetest.get_meta(pos) if player:get_player_name() == meta:get_string("owner") then return true else return false end end, on_blast = function(pos) local meta = minetest.get_meta(pos) minetest.set_node(pos, {name = "blocks:protected_block"}) end }) minetest.register_node(":blocks:bioplastic_block",{ description = "Bioplastic Block", tiles = {"blocks_bioplastic_block.png"}, groups = {cracky = 2, level = 2} }) minetest.register_node(":blocks:bioplastic_bricks",{ description = "Bioplastic Bricks", tiles = {"blocks_bioplastic_bricks.png"}, groups = {cracky = 2, level = 2} }) minetest.register_node(":blocks:smooth_metal",{ description = "Smooth Metal", tiles = {"blocks_smooth_metal_block.png"}, groups = {cracky = 1} }) minetest.register_node(":blocks:cellulose_block",{ description = "Cellulose Block", tiles = {"blocks_cellulose_block.png"}, groups = {cracky = 2} }) minetest.register_node(":blocks:bioplastic_lamp_off",{ description = "Bioplastic Lamp", tiles = {"blocks_bioplastic_lamp_off.png"}, groups = {cracky = 1, mesecon_receptor_off = 1, mesecon_effector_off = 1}, mesecons = {effector = { action_on = function (pos, node) minetest.swap_node(pos, {name = "blocks:bioplastic_lamp_on", params2 = node.param2}) end, }}, }) minetest.register_node(":blocks:bioplastic_lamp_on",{ description = "Bioplastic Lamp (on)", tiles = {"blocks_bioplastic_lamp.png"}, groups = {cracky = 1, not_in_creative_inventory = 1, mesecon_effector_on = 1}, paramtype = "light", sunlight_propagates = true, light_source = minetest.LIGHT_MAX, drop = "blocks:bioplastic_lamp_off 1", mesecons = {effector = { action_off = function (pos, node) minetest.swap_node(pos, {name = "blocks:bioplastic_lamp_off", param2 = node.param2}) end, }}, }) local medbox_uses = 5 local medbox_count = 0 minetest.register_node(":blocks:medical_box",{ description = "Medical Box", tiles={"blocks_medical_box.png"}, groups = {oddly_breakable_by_hand = 3, cracky = 3, mesecon_receptor_off = 1, mesecon_effector_off = 1}, mesecons = {effector = { action_on = function (pos, node) local meta = minetest.get_meta(pos) if medbox_uses > 1 then local current_hp = player:get_hp() player:set_hp(current_hp + 10) medbox_uses = medbox_uses - 1 meta:set_string("infotext", medbox_uses.." uses remaining.\n"..medbox_count.." in world") else minetest.set_node(pos, {name = "air"}) medbox_uses = 5 end end, }}, on_construct = function(pos) local meta = minetest.get_meta(pos) medbox_count = medbox_count + 1 meta:set_string("infotext", medbox_uses.." uses remaining.\n"..medbox_count.." in world") end }) minetest.register_node(":blocks:dahlia",{ description = "Dahlia", inventory_image = "blocks_dahlia.png", wield_image = "blocks_dahlia.png", tiles = {"blocks_dahlia.png"}, drawtype = "plantlike", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {oddly_breakable_by_hand = 3, color_red = 1, flammable = 3, snappy = 3,flower=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16}, } }) minetest.register_alias("blocks:nice_flowey","blocks:dahlia") minetest.register_node(":blocks:edelweiss",{ description = "Edelweiss", inventory_image = "blocks_edelweiss.png", wield_image = "blocks_edelweiss.png", tiles = {"blocks_edelweiss.png"}, drawtype = "plantlike", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {oddly_breakable_by_hand = 3, color_white = 1, snappy =3, flammable = 3,flower=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16}, } }) minetest.register_node(":blocks:calla_lily",{ description = "Calla Lily", inventory_image = "blocks_calla_lily.png", wield_image = "blocks_calla_lily.png", tiles = {"blocks_calla_lily.png"}, drawtype = "plantlike", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {oddly_breakable_by_hand = 3, color_white = 1, flammable = 3, snappy = 3, flower=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16}, } }) minetest.register_node(":blocks:mushroom_chanterelle",{ description = "Chanterelle", inventory_image = "blocks_mushroom_chanterelle.png", wield_image = "blocks_mushroom_chanterelle.png", tiles = {"blocks_mushroom_chanterelle.png"}, drawtype = "plantlike", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {food_mushroom = 1, oddly_breakable_by_hand = 3, flammable = 3, snappy = 3}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16}, } }) minetest.register_node(":blocks:mushroom_purple",{ description = "Purple Mushroom", inventory_image = "blocks_mushroom_purple.png", wield_image = "blocks_mushroom_purple.png", tiles = {"blocks_mushroom_purple.png"}, drawtype = "plantlike", sunlight_propagates = true, paramtype = "light", light_source = 5, walkable = false, buildable_to = true, groups = {oddly_breakable_by_hand = 3, color_violet = 1, flammable = 3, snappy = 3, food_mushroom = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16}, } }) minetest.register_node(":blocks:mushroom_morel",{ description = "Morel", inventory_image = "blocks_mushroom_morel.png", wield_image = "blocks_mushroom_morel.png", tiles = {"blocks_mushroom_morel.png"}, drawtype = "plantlike", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {oddly_breakable_by_hand = 3, flammable = 3, snappy = 3, food_mushroom = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-2/16, -0.5, -2/16, 2/16, 5/16, 2/16}, } }) minetest.register_node(":blocks:laser", { tiles = {"blocks_laser.png"}, drawtype = "nodebox", sunlight_propagates = true, light_source = 10, walkable = false, use_texture_alpha = true, groups = {snappy = 3}, paramtype = "light", paramtype2 = "facedir", on_place = minetest.rotate_node, node_box = { type = "fixed", fixed = { {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625} } }, on_walk_over = function(pos, node, player) player:set_hp(0) end, }) minetest.register_node(":blocks:ground_marble_chiseled",{ description = "Chiseled Marble Ground", tiles = {"blocks_marble_chiseled.png"}, groups = {cracky = 2}, drawtype = "raillike", paramtype = "light", sunlight_propagates = true, buildable_to = false, is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, }) function blocks.register_furnitures(n1, n2, material) local function get_node_texture(nodename) if not minetest.registered_nodes[nodename] then return nil end return minetest.registered_nodes[nodename]["tiles"] end local function get_node_group(nodename) if not minetest.registered_nodes[nodename] then return nil end return minetest.registered_nodes[nodename]["groups"] end if n2 == "" then id = ":blocks:table_"..string.lower(n1) minetest.register_node(id,{ description = n1.." Table", tiles = get_node_texture(material), drawtype = "nodebox", groups = get_node_group(material), paramtype = "light", node_box = { type = "fixed", fixed = { {-0.5, 0.375, -0.5, 0.5, 0.5, 0.5}, -- NodeBox1 {-0.4375, -0.5, -0.4375, -0.3125, 0.375, -0.3125}, -- NodeBox2 {0.3125, -0.5, 0.3125, 0.4375, 0.375, 0.4375}, -- NodeBox3 {-0.4375, -0.5, 0.3125, -0.3125, 0.375, 0.4375}, -- NodeBox4 {0.3125, -0.5, -0.4375, 0.4375, 0.375, -0.3125}, -- NodeBox5 } } }) minetest.register_craft({ output = id, recipe = { {material,material,material}, {"default:stick","","default:stick"}, {"default:stick","","default:stick"} } }) else id = ":blocks:table_"..string.lower(n1).."_"..string.lower(n2) minetest.register_node(id,{ description = n1.." "..n2.." Table", tiles = get_node_texture(material), drawtype = "nodebox", groups = get_node_group(material), paramtype = "light", node_box = { type = "fixed", fixed = { {-0.5, 0.375, -0.5, 0.5, 0.5, 0.5}, -- NodeBox1 {-0.4375, -0.5, -0.4375, -0.3125, 0.375, -0.3125}, -- NodeBox2 {0.3125, -0.5, 0.3125, 0.4375, 0.375, 0.4375}, -- NodeBox3 {-0.4375, -0.5, 0.3125, -0.3125, 0.375, 0.4375}, -- NodeBox4 {0.3125, -0.5, -0.4375, 0.4375, 0.375, -0.3125}, -- NodeBox5 } } }) minetest.register_craft({ output = id, recipe = { {material,material,material}, {"default:stick","","default:stick"}, {"default:stick","","default:stick"} } }) end if n2 == "" then id = ":blocks:chair_"..string.lower(n1) minetest.register_node(id, { description = n1.." Chair", tiles = get_node_texture(material), groups = get_node_group(material), drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", on_place = minetest.rotate_node, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, 0.3125, -0.3125, 0.5, 0.4375}, -- NodeBox6 {-0.4375, -0.5, -0.4375, -0.3125, 0.5, -0.3125}, -- NodeBox7 {-0.4375, 0.3125, -0.3125, -0.3125, 0.4375, 0.3125}, -- NodeBox8 {-0.3125, -0.125, -0.4375, 0.25, 0, 0.4375}, -- NodeBox9 {0.125, -0.5, -0.4375, 0.25, -0.125, -0.3125}, -- NodeBox10 {0.125, -0.5, 0.3125, 0.25, -0.0625, 0.4375}, -- NodeBox11 {-0.4375, -0.125, -0.3125, -0.3125, 0, 0.3125}, -- NodeBox12 } } }) minetest.register_craft({ output = id, recipe = { {material,"",""}, {material,material,material}, {"default:stick","","default:stick"} } }) else id = ":blocks:chair_"..string.lower(n1).."_"..string.lower(n2) minetest.register_node(id, { description = n1.." "..n2.." Chair", tiles = get_node_texture(material), groups = get_node_group(material), drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", on_place = minetest.rotate_node, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, 0.3125, -0.3125, 0.5, 0.4375}, -- NodeBox6 {-0.4375, -0.5, -0.4375, -0.3125, 0.5, -0.3125}, -- NodeBox7 {-0.4375, 0.3125, -0.3125, -0.3125, 0.4375, 0.3125}, -- NodeBox8 {-0.3125, -0.125, -0.4375, 0.25, 0, 0.4375}, -- NodeBox9 {0.125, -0.5, -0.4375, 0.25, -0.125, -0.3125}, -- NodeBox10 {0.125, -0.5, 0.3125, 0.25, -0.0625, 0.4375}, -- NodeBox11 {-0.4375, -0.125, -0.3125, -0.3125, 0, 0.3125}, -- NodeBox12 } } }) minetest.register_craft({ output = id, recipe = { {material,"",""}, {material,material,material}, {"default:stick","","default:stick"} } }) end end blocks.register_furnitures("Apple","Wood","default:wood") blocks.register_furnitures("Pine","Wood","default:pine_wood") blocks.register_furnitures("Aspen","Wood","default:aspen_wood") blocks.register_furnitures("Jungle","Wood","default:jungle_wood") blocks.register_furnitures("Acacia","Wood","default:acacia_wood") blocks.register_furnitures("Dynasty","Wood","blocks:dynasty_wood_block") blocks.register_furnitures("Copper","","default:copper_block") if minetest.get_modpath("technic") ~= nil then blocks.register_furnitures("Wrought","Iron","default:steelblock") else blocks.register_furnitures("Steel","","default:steelblock") end if minetest.get_modpath("basic_materials") ~= nil then blocks.register_furnitures("Brass","","basic_materials:brass_block") end blocks.register_furnitures("Bronze","","default:bronze_block") blocks.register_furnitures("Tin","","default:tin_block") if minetest.get_modpath("xblocks") ~= nil then blocks.register_furnitures("Acapine","Wood","xblocks:wood_acapine") blocks.register_furnitures("Aspod","Wood","xblocks:wood_aspod") blocks.register_furnitures("Acagle","Wood","xblocks:wood_acagle") blocks.register_furnitures("Junpine","Wood","xblocks:wood_junpine") blocks.register_furnitures("Oak","Bark","xblocks:bark_tree") blocks.register_furnitures("Jungle","Bark","xblocks:bark_jungle_tree") blocks.register_furnitures("Aspen","Bark","xblocks:bark_aspen_tree") blocks.register_furnitures("Pine","Bark","xblocks:bark_pine_tree") blocks.register_furnitures("Acacia","Bark","xblocks:bark_acacia_tree") end if minetest.get_modpath("moreblocks") ~= nil then blocks.register_furnitures("Stone","Tile","moreblocks:stone_tile") end if minetest.get_modpath("building_blocks") ~= nil then blocks.register_furnitures("Hardwood","","building_blocks:hardwood") end minetest.register_node(":blocks:blue_stylish_bricks",{ description = "Blue Stylish Bricks", tiles = {"blocks_sea_blue_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:sky_blue_stylish_bricks",{ description = "Sky Blue Stylish Bricks", tiles = {"blocks_blue_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:cyan_stylish_bricks",{ description = "Cyan Stylish Bricks", tiles = {"blocks_cyan_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:red_stylish_bricks",{ description = "Red Stylish Bricks", tiles = {"blocks_red_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:green_stylish_bricks",{ description = "Green Stylish Bricks", tiles = {"blocks_green_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:gold_stylish_bricks",{ description = "Gold Stylish Bricks", tiles = {"blocks_gold_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:black_stylish_bricks",{ description = "Black Stylish Bricks", tiles = {"blocks_black_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:orange_stylish_bricks",{ description = "Orange Stylish Bricks", tiles = {"blocks_orange_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:violet_stylish_bricks",{ description = "Violet Stylish Bricks", tiles = {"blocks_purple_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:magenta_stylish_bricks",{ description = "Magenta Stylish Bricks", tiles = {"blocks_magenta_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:silver_stylish_bricks",{ description = "Silver Stylish Bricks", tiles = {"blocks_silver_stylish_bricks.png"}, groups = {cracky = 2, stylish_brick = 1} }) minetest.register_node(":blocks:surprise_box",{ description = "Surprise Box", tiles = {"blocks_surprise_box.png","blocks_surprise_box.png","blocks_surprise_box_side.png"}, groups = {oddly_breakable_by_hand = 3, cracky = 3, snappy = 3, choppy = 3,crumbly=3}, drop = { max_items = 1, items = { { items = {"default:steel_ingot 2","default:coal_lump 8","default:tin_ingot 5"}, rarity = 5 }, { items = {"blocks:bioplastic_block 5"}, rarity = 50 }, { items = {"blocks:bioplastic_bricks 15"}, rarity = 100 }, { items = {"default:tree 99"}, rarity = 20 }, { items = {"default:aspen_tree 99"}, rarity = 20 }, { items = {"default:jungletree 99"}, rarity = 20 }, { items = {"default:acacia_tree 99"}, rarity = 20 }, { items = {"default:gold_ingot 5"}, rarity = 45 }, { items = {"technic:brass_ingot 17"}, rarity = 45 }, { items = {"default:diamond 1"}, rarity = 45 }, { items = {"default:mese_crystal 8"}, rarity = 45 }, { items = {"default:diamond 8"}, rarity = 300 }, { items = {"blocks:mythril_ingot 2"}, rarity = 300 }, { items = {"default:diamond 16"}, rarity = 666 }, { items = {"technic:stainless_steel 16"}, rarity = 666 }, { items = {"technic:chromium_ingot 24"}, rarity = 666 }, { items = {"blocks:adamant_nugget_shard 8"}, rarity = 666 }, { items = {"blocks:mythril_ingot 18"}, rarity = 666 }, { items = {"blocks:mythril_block 2"}, rarity = 666 }, { items = {"blocks:adamant_nugget_shard 8"}, rarity = 1024 }, { items = {"blocks:adamant_nugget 2"}, rarity = 1024 }, { items = {"blocks:adamant_nugget_shard 8"}, rarity = 4096 }, { items = {"blocks:adamant_nugget 2"}, rarity = 4096 }, { max_items = 1, items = {"blocks:mythril_multitool","blocks:mythril_block 5"}, rarity = 1600 }, { items= {"blocks:adamant_block 4"}, rarity = 2**28 }, { items= {"blocks:adamant_mt"}, rarity = 2**32 }, { items= {"blocks:adamant_block"}, rarity = 8192 }, } } }) local wood_types = { {"default:wood","Apple Wood"}, {"default:junglewood","Jungle Wood"}, {"default:aspen_wood","Aspen Wood"}, {"default:pine_wood","Pine Wood"}, {"default:acacia_wood","Acacia Wood"} } local tree_types = { {"default:tree","Apple Tree"}, {"default:jungletree","Jungle Tree"}, {"default:aspen_tree","Aspen Tree"}, {"default:pine_tree","Pine Tree"}, {"default:acacia_tree","Acacia Tree"} } local metals = { {"default:steel_ingot","Wrought Iron Ingot"}, {"default:copper_ingot","Copper Ingot"}, {"default:tin_ingot","Tin Ingot"}, {"default:gold_ingot","Gold Ingot"}, {"default:mese_crystal","Mese Crystal"}, {"default:bronze_ingot","Bronze Ingot"}, {"default:diamond","Diamond"}, {"default:coal_lump","Coal Lump"}, {"blocks:opal","Opal"}, {"blocks:jade","Jade"}, {"blocks:mythril_ingot","Mythril Ingot"}, {"blocks:adamant_ingot","Adamant Ingot"}, {"blocks:nickel_ingot","Nickel Ingot"}, {"blocks:aluminum_ingot","Aluminum Ingot"}, {"blocks:aluminum_bronze_ingot","Aluminum Bronze Ingot"}, {"blocks:cupronickel_ingot","Cupronickel Ingot"} } for _,data in pairs(wood_types) do minetest.override_item(data[1],{description=data[2],stack_max=10000}) end for _,data in pairs(tree_types) do minetest.override_item(data[1],{description=data[2],stack_max=10000}) end for _,data in pairs(metals) do minetest.override_item(data[1],{ description = data[2], stack_max = 10000, }) end minetest.override_item("default:stone",{stack_max = 10000}) minetest.override_item("default:stone_block",{stack_max = 10000}) minetest.override_item("default:stonebrick",{stack_max = 10000}) minetest.override_item("default:clay",{stack_max = 10000}) minetest.override_item("default:glass",{stack_max = 10000}) minetest.override_item("default:cobble",{stack_max = 10000}) minetest.override_item("default:desert_cobble",{stack_max = 10000}) minetest.override_item("default:desert_stone",{stack_max = 10000}) minetest.override_item("default:dirt",{stack_max = 10000}) minetest.override_item("default:sapling",{stack_max = 10000}) minetest.override_item("default:aspen_sapling",{stack_max = 10000}) minetest.override_item("blocks:marble",{stack_max=10000}) minetest.override_item("blocks:marble_bricks",{stack_max=10000}) minetest.override_item("blocks:polished_marble",{stack_max=10000}) minetest.override_item("blocks:chiseled_marble",{stack_max=10000}) minetest.override_item("blocks:basalt",{stack_max=10000}) minetest.override_item("blocks:basalt_bricks",{stack_max=10000}) minetest.override_item("blocks:polished_basalt",{stack_max=10000}) minetest.override_item("blocks:chiseled_basalt",{stack_max=10000}) if minetest.get_modpath("technic") then minetest.override_item("technic:marble",{stack_max=10000}) minetest.override_item("technic:carbon_steel_ingot",{stack_max=10000}) minetest.override_item("technic:cast_iron_ingot",{stack_max=10000}) minetest.override_item("technic:zinc_ingot",{stack_max=10000}) minetest.override_item("technic:lead_ingot",{stack_max=10000}) minetest.override_item("technic:chromium_ingot",{stack_max=10000}) minetest.override_item("technic:granite",{stack_max=10000}) minetest.override_item("moretrees:rubber_tree_trunk",{stack_max = 10000}) minetest.override_item("moretrees:rubber_tree_leaves",{stack_max = 10000}) end minetest.override_item("default:clay_lump",{stack_max = 10000}) minetest.override_item("default:gravel",{stack_max = 10000}) minetest.override_item("default:sand",{stack_max = 10000}) minetest.override_item("default:stone",{stack_max = 10000}) minetest.override_item("default:torch",{stack_max = 10000}) minetest.override_item("default:desert_sand",{stack_max = 10000}) minetest.override_item("default:silver_sand",{stack_max = 10000}) minetest.override_item("default:clay_brick",{stack_max = 10000}) minetest.override_item("default:stick",{stack_max = 10000}) minetest.override_item("default:paper",{stack_max = 10000}) minetest.override_item("farming:cotton",{stack_max = 10000}) if minetest.get_modpath("moreblocks") then minetest.register_alias("moreblocks:stair_cobble","stairs:stair_cobble") minetest.register_alias("moreblocks:stair_wood","stairs:stair_wood") minetest.register_alias("moreblocks:slab_cobble","stairs:slab_cobble") minetest.register_alias("moreblocks:slab_wood","stairs:slab_wood") minetest.override_item("moreblocks:cobble_compressed",{stack_max=10000}) end
KVL = { [1] = { type = "collecting", coords = vector3(707.0196, -960.233, 30.395), --Items = { -- [1] = { -- name = "yun", -- count = 1 -- }, --} }, [2] = { type = "processing", -- Yün İşleme Kısmı coords = vector3(712.4254, -959.450, 30.395), --Items = { -- [1] = { -- name = "islenmis_yun", -- count = 1 -- } --}, --ReqItems = { -- [1] = { -- name = "yun", -- count = 2 --} --} }, [3] = { type = "fabric", -- Kumaş Üretme coords = vector3(707.0533, -966.899, 30.412), }, [4] = { type = "gomlekdikme", -- Gömlek Dikme coords = vector3(713.2622, -972.247, 30.395), -- Items = { -- [1] = { -- name = "gomlek", -- count = 1 -- } -- }, --ReqItems = { -- [1] = { -- name = "gomlek_kumasi", -- count = 1 -- } --} }, [5] = { type = "tshirtdikme", -- Tshirt Dikme coords = vector3(716.4606, -961.597, 30.395), --Items = { -- [1] = { -- name = "tshirt", -- count = 1 -- } -- }, --ReqItems = { -- [1] = { -- name = "tshirt_kumasi", -- count = 1 -- } --}, }, [6] = { type = "pantolondikme", -- Pantolon Dikme coords = vector3(713.2764, -967.849, 30.395), --Items = { -- [1] = { -- name = "pantolon", -- count = 1 -- } -- }, -- ReqItems = { -- [1] = { -- name = "pantolon_kumasi", -- count = 1 --} --} }, } Config = {} Config.NPCEnable = true -- npc olup olmayacagı Config.NPCHash = 68070371 -- npc hash kodu Config.NPCDealer = { x = 719.0637, y = -992.150, z = 22.949, h = 344.06 } Config.NPCText = { x = 719.0637, y = -992.150, z = 24.849 }
-- Echo that the test is starting mt.echo("*** begin test-28 - Subject:-Header too long") -- start the filter mt.startfilter("./mailheadercheck", "--socket", "inet:40000@127.0.0.1") mt.sleep(2) -- try to connect to it conn = mt.connect("inet:40000@127.0.0.1") if conn == nil then error "mt.connect() failed" end -- send envelope macros and sender data -- mt.helo() is called implicitly mt.macro(conn, SMFIC_MAIL, "i", "test-id") if mt.mailfrom(conn, "mailer-daemon@example.com") ~= nil then error "mt.mailfrom() failed" end if mt.getreply(conn) ~= SMFIR_CONTINUE then error "mt.mailfrom() unexpected reply" end -- send headers if mt.header(conn, "From", "\"Test\" <test@example.com>") ~= nil then error "mt.header(From) failed" end if mt.getreply(conn) ~= SMFIR_CONTINUE then error "mt.header(From) unexpected reply" end --if mt.header(conn, "Subject", "this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long-this-is-2016-chars-long") ~= nil then if mt.header(conn, "Subject", "=?UTF-8?B?dGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE=?=\n =?UTF-8?B?Ni1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXM=?=\n =?UTF-8?B?LWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG8=?=\n =?UTF-8?B?bmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWM=?=\n =?UTF-8?B?aGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXM=?=\n =?UTF-8?B?LTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy0=?=\n =?UTF-8?B?dGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXI=?=\n =?UTF-8?B?cy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjA=?=\n =?UTF-8?B?MTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGk=?=\n =?UTF-8?B?cy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWw=?=\n =?UTF-8?B?b25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi0=?=\n =?UTF-8?B?Y2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWk=?=\n =?UTF-8?B?cy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmc=?=\n =?UTF-8?B?LXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGE=?=\n =?UTF-8?B?cnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTI=?=\n =?UTF-8?B?MDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGg=?=\n =?UTF-8?B?aXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy0=?=\n =?UTF-8?B?bG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTY=?=\n =?UTF-8?B?LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy0=?=\n =?UTF-8?B?aXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb24=?=\n =?UTF-8?B?Zy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2g=?=\n =?UTF-8?B?YXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0=?=\n =?UTF-8?B?MjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXQ=?=\n =?UTF-8?B?aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnM=?=\n =?UTF-8?B?LWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE=?=\n =?UTF-8?B?Ni1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXM=?=\n =?UTF-8?B?LWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG8=?=\n =?UTF-8?B?bmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWM=?=\n =?UTF-8?B?aGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXM=?=\n =?UTF-8?B?LTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy0=?=\n =?UTF-8?B?dGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXI=?=\n =?UTF-8?B?cy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjA=?=\n =?UTF-8?B?MTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGk=?=\n =?UTF-8?B?cy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWw=?=\n =?UTF-8?B?b25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi0=?=\n =?UTF-8?B?Y2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWk=?=\n =?UTF-8?B?cy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmc=?=\n =?UTF-8?B?LXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGE=?=\n =?UTF-8?B?cnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTI=?=\n =?UTF-8?B?MDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGg=?=\n =?UTF-8?B?aXMtaXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy0=?=\n =?UTF-8?B?bG9uZy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTY=?=\n =?UTF-8?B?LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy0=?=\n =?UTF-8?B?aXMtMjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb24=?=\n =?UTF-8?B?Zy10aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2g=?=\n =?UTF-8?B?YXJzLWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0=?=\n =?UTF-8?B?MjAxNi1jaGFycy1sb25nLXRoaXMtaXMtMjAxNi1jaGFycy1sb25nLXQ=?=\n =?UTF-8?B?aGlzLWlzLTIwMTYtY2hhcnMtbG9uZy10aGlzLWlzLTIwMTYtY2hhcnM=?=\n =?UTF-8?B?LWxvbmctdGhpcy1pcy0yMDE2LWNoYXJzLWxvbmctdGhpcy1pcy0yMDE=?=\n =?UTF-8?B?Ni1jaGFycy1sb25n?=") ~= nil then error "mt.header(Subject) failed" end if mt.getreply(conn) ~= SMFIR_CONTINUE then error "mt.header(Subject) unexpected reply" end if mt.header(conn, "Date", "123") ~= nil then error "mt.header(Date) failed" end if mt.getreply(conn) ~= SMFIR_CONTINUE then error "mt.header(Date) unexpected reply" end -- send EOH if mt.eoh(conn) ~= nil then error "mt.eoh() failed" end if mt.getreply(conn) ~= SMFIR_REPLYCODE then error "mt.eoh() unexpected reply" end -- wrap it up! mt.disconnect(conn)
include "./vendor/premake/premake_customization/solution_items.lua" workspace "Idxhook" architecture "x64" startproject "Idxhook" configurations { "Debug", "Release", "Dist" } solution_items { ".editorconfig" } flags { "MultiProcessorCompile" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" -- Include directories relative to root folder (solution directory) IncludeDir = {} IncludeDir["ImGui"] = "%{wks.location}/Idxhook/vendor/imgui" IncludeDir["minhook"] = "%{wks.location}/Idxhook/vendor/minhook/include" group "Core" include "Idxhook" group "" group "Dependencies" include "vendor/premake" include "Idxhook/vendor/imgui" include "Idxhook/vendor/minhook" group ""
local binfile = require("binfile") local binaryWriter = {} binaryWriter._MT = {} binaryWriter._MT.__index = {} -- Add reading methods from binfile for name, func in pairs(binfile) do if name:match("^write") then binaryWriter._MT.__index[name] = func end end function binaryWriter._MT.__index:flush() if self._fh and #self._unwritten > 0 then self._fh:write(table.concat(self._unwritten)) self._unwritten = {} end end function binaryWriter._MT.__index:close() self:flush() if self._fh then self._fh:close() end end function binaryWriter._MT.__index:getString() return table.concat(self._unwritten) end function binaryWriter._MT.__index:write(s) table.insert(self._unwritten, s) self._unwrittenBytes = self._unwrittenBytes + #s if self._fh and self._unwrittenBytes > self._unwrittenMaxSize then self:flush() end end function binaryWriter.create(fh, unwrittenMaxSize) local writer = { _type = "binary_writer" } writer._fh = fh writer._unwrittenMaxSize = unwrittenMaxSize or 4096 writer._unwrittenBytes = 0 writer._unwritten = {} return setmetatable(writer, binaryWriter._MT) end setmetatable(binaryWriter, { __call = function(self, ...) return binaryWriter.create(...) end }) return binaryWriter
-- This file is part of the LrMediaWiki project and distributed under the terms -- of the MIT license (see LICENSE.txt file in the project root directory or -- [0]). See [1] for more information about LrMediaWiki. -- -- Copyright (C) 2015 by the LrMediaWiki team (see CREDITS.txt file in the -- project root directory or [2]) -- -- [0] <https://raw.githubusercontent.com/robinkrahl/LrMediaWiki/master/LICENSE.txt> -- [1] <https://commons.wikimedia.org/wiki/Commons:LrMediaWiki> -- [2] <https://raw.githubusercontent.com/robinkrahl/LrMediaWiki/master/CREDITS.txt> -- Code status: -- doc: missing -- i18n: complete local LrDialogs = import 'LrDialogs' local LrTasks = import 'LrTasks' local MediaWikiApi = require 'MediaWikiApi' local MediaWikiUtils = require 'MediaWikiUtils' if MediaWikiUtils.getCheckVersion() then LrTasks.startAsyncTask(function() local currentVersion = MediaWikiApi.getCurrentPluginVersion() if currentVersion ~= nil then MediaWikiUtils.trace('Current version of LrMediaWiki is: ' .. currentVersion) if currentVersion ~= 'v' .. MediaWikiUtils.getVersionString() then -- new version available! LrDialogs.message(LOC '$$$/LrMediaWiki/Init/Version/Message=New version available', LOC('$$$/LrMediaWiki/Init/Version/Info=Please update to LrMediaWiki ^1.', currentVersion), 'info') end end end) end
local CBM = CALLBACK_MANAGER local CreateString = ZO_CreateStringId local PSBT_EVENTS = PSBT.EVENTS local PSBT_STRINGS = PSBT.STRINGS --[[ FALL_DAMAGE = 'SI_PSBT_EVENT_FALL_DAMAGE', CANNOT_SEE = 'SI_PSBT_EVENT_CANNOT_SEE', DAMAGE_CRIT = 'SI_PSBT_EVENT_DAMAGE_CRIT', DAMAGE = 'SI_PSBT_EVENT_DAMAGE', HEALING_CRIT = 'SI_PSBT_EVENT_HEAL_CRIT', HEALING = 'SI_PSBT_EVENT_HEAL', KILLING_BLOW = 'SI_PSBT_EVENT_KILLING_BLOW', FALLING = 'SI_PSBT_EVENT_FALLING', INTERCEPTED = 'SI_PSBT_EVENT_INTERCEPTED', BUSY = 'SI_PSBT_EVENT_BUSY', IMMUNE = 'SI_PSBT_EVENT_IMMUNE', INTERRUPT = 'SI_PSBT_EVENT_INTERRUPT', ULTIMATE_GAIN = 'SI_PSBT_EVENT_ULTIMATE_GAIN', ULTIMATE_READY = 'SI_PSBT_EVENT_ULTIMATE_READY', LOW_SOMETHING = 'SI_PSBT_EVENT_LOW_SOMETHING', AURA_GAINED = 'SI_PSBT_EVENT_AURA_GAINED', AURA_FADES = 'SI_PSBT_EVENT_AURA_FADES', ENERGIZE = 'SI_PSBT_EVENT_ENERGIZE', DRAIN = 'SI_PSBT_EVENT_DRAIN', ]] CBM:RegisterCallback( PSBT_EVENTS.INITIALIZE, function() print( 'PSBT Locale: EN' ) CreateString( PSBT_STRINGS.FALL_DAMAGE, '<<1>> falling' ) CreateString( PSBT_STRINGS.CANNOT_SEE, 'Can\'t see target' ) CreateString( PSBT_STRINGS.DAMAGE_CRIT, '<<1>>!' ) CreateString( PSBT_STRINGS.DAMAGE, '<<1>>' ) CreateString( PSBT_STRINGS.HEALING_CRIT, '+<<1>>!' ) CreateString( PSBT_STRINGS.HEALING, '+<<1>>' ) CreateString( PSBT_STRINGS.KILLING_BLOW, '|cCC7D5E<<1>>|r died!' ) CreateString( PSBT_STRINGS.FALLING, 'Falling' ) CreateString( PSBT_STRINGS.INTERCEPTED, 'Intercepted' ) CreateString( PSBT_STRINGS.BUSY, 'Busy' ) CreateString( PSBT_STRINGS.IMMUNE, 'Immune' ) CreateString( PSBT_STRINGS.INTERRUPT, 'Interrupt' ) CreateString( PSBT_STRINGS.ULTIMATE_GAIN, '<<1>> Ult' ) CreateString( PSBT_STRINGS.ULTIMATE_READY, 'Ultimate ready!' ) CreateString( PSBT_STRINGS.LOW_SOMETHING, '<<1>> low! (<<2>>)' ) CreateString( PSBT_STRINGS.AURA_GAINED, '<<1>> gained' ) CreateString( PSBT_STRINGS.AURA_FADES, '<<1>> fades' ) CreateString( PSBT_STRINGS.ENERGIZE, '+<<1>> (<<2>>)' ) CreateString( PSBT_STRINGS.DRAIN, '-<<1>> (<<2>>)' ) -- options and stuff CreateString( PSBT_STRINGS.HEADER_GENERAL, 'General' ) CreateString( PSBT_STRINGS.HEADER_MODULES, 'Modules' ) CreateString( PSBT_STRINGS.HEADER_COLORS, 'Colors' ) CreateString( PSBT_STRINGS.HEADER_COLORS, 'Colors' ) CreateString( PSBT_STRINGS.HEADER_NORMAL_FONT, 'Normal Font' ) CreateString( PSBT_STRINGS.HEADER_STICKY_FONT, 'Sticky Font' ) -- fonts CreateString( PSBT_STRINGS.FONT_FACE, 'Face' ) CreateString( PSBT_STRINGS.FONT_SIZE, 'Size' ) CreateString( PSBT_STRINGS.FONT_DECORATION, 'Decoration' ) -- colors CreateString( PSBT_STRINGS.COLOR_HEALING, 'Healing Color' ) CreateString( PSBT_STRINGS.COLOR_DAMAGE, 'Damage Color' ) CreateString( PSBT_STRINGS.COLOR_NORMAL, 'Normal Color' ) -- buttons CreateString( PSBT_STRINGS.BTN_EDIT_LAYOUT, 'Edit Layout' ) CreateString( PSBT_STRINGS.BTN_DEMO, 'Demo' ) -- modules CreateString( PSBT_STRINGS.MODULE_DEBUG, 'Debug' ) CreateString( PSBT_STRINGS.MODULE_COOLDOWNS,'Cooldowns' ) CreateString( PSBT_STRINGS.MODULE_COMBAT, 'Combat' ) CreateString( PSBT_STRINGS.MODULE_AURAS, 'Auras' ) CreateString( PSBT_STRINGS.MODULE_XP, 'Experience' ) CreateString( PSBT_STRINGS.MODULE_LOW, 'Low Warnings' ) CreateString( PSBT_STRINGS.MODULE_ULTIMATE, 'Ultimate' ) CreateString( PSBT_STRINGS.MODULE_SKILLS, 'Skills' ) -- areas CreateString( PSBT_STRINGS.AREA_INCOMING, 'Incoming' ) CreateString( PSBT_STRINGS.AREA_OUTGOING, 'Outgoing' ) CreateString( PSBT_STRINGS.AREA_STATIC, 'Static' ) CreateString( PSBT_STRINGS.AREA_NOTIFICATION, 'Notification' ) -- area scroll settings CreateString( PSBT_STRINGS.SCROLL_ARC, 'Arc' ) CreateString( PSBT_STRINGS.SCROLL_ICON_POS, 'Icon Position' ) CreateString( PSBT_STRINGS.SCROLL_DIRECTION,'Direction' ) end )
DefineClass.MysteryBase = { --data holder for mysteries __parents = {"InitDone"}, city = false, scenario_name = false, seq_player = false, display_name = "", rollover_text = "", challenge_mod = 0, --mystery resource properties resource_display_name = T{8064, "Mystery Resource"}, resource_display_icon = "UI/Icons/Buildings/res_mystery_resource.tga", resource_tag_icon = "UI/Icons/res_mystery_resource.tga", resource_unit_amount = const.ResourceScale, resource_color = RGB(0, 255, 0), resource_entity = "ResourceMystery", resource_description = T{8065, "Mystery Resource Description"}, depot_display_name = T{8112, --[[BuildingTemplate StorageMysteryResource display_name]] "Mystery Depot"}, depot_display_name_pl = T{8112, --[[BuildingTemplate StorageMysteryResource display_name_pl]] "Mystery Depot"}, depot_description = T{8113, --[[BuildingTemplate StorageMysteryResource description]] "It's very mysterious."}, order_pos = 0, dlc = false, } local resource_props_helper = {"resource_display_name", "display_name", "resource_display_icon", "display_icon", "resource_unit_amount", "unit_amount", "resource_color", "color", "resource_entity", "entity", "resource_description", "description", } function MysteryBase:ApplyMysteryResourceProperties() local r_desc = Resources.MysteryResource for i = 1, #resource_props_helper, 2 do r_desc[resource_props_helper[i + 1]] = self[resource_props_helper[i]] end const.TagLookupTable["icon_MysteryResource"] = string.format("<image %s 1300>", self.resource_tag_icon) const.TagLookupTable["icon_MysteryResource_small"] = string.format("<image %s 800>", self.resource_tag_icon) CalcSingleResGroupEntity(r_desc) end function MysteryBase:Init() self.city = self.city or UICity self.city:SetMystery(self) --init mystery resource self:ApplyMysteryResourceProperties() --init sequence player if self.scenario_name then local seq_list = DataInstances.Scenario[self.scenario_name] if not seq_list then printf("Mystery %s references missing scenario %s", self.class, self.scenario_name) return end assert(seq_list, "Sequence, " .. self.scenario_name .. " not found!") self.seq_player = CreateSequenceListPlayer(seq_list) self.seq_player:AutostartSequences() else print("Mystery, " .. self.class .. ", has no scenario set (sequence action)!") end end function City:SelectMystery() local mystery = g_CurrentMissionParams.idMystery or "none" if not mapdata.GameLogic or not mapdata.StartMystery or mapdata.MapType == "system" then return end if mystery == "random" then local mysteries = ClassDescendantsList("MysteryBase") local filtered = {} local played_mysteries = AccountStorage.PlayedMysteries for i = #mysteries, 1, -1 do local name = mysteries[i] if not Platform.developer and not IsDlcAvailable(g_Classes[name].dlc) then table.remove(mysteries, i) elseif not played_mysteries or not played_mysteries[name] then filtered[#filtered + 1] = name end end if #filtered > 0 then mystery = self:TableRand(filtered) else mystery = self:TableRand(mysteries) end end if mystery ~= "none" then self.mystery_id = mystery end end -- fixup for older savegames function OnMsg.LoadGame() if UICity.mystery then UICity.mystery_id = UICity.mystery.class --reload resource pretty desc/name UICity.mystery:ApplyMysteryResourceProperties() end end function OnMsg.Autorun() if UICity and UICity.mystery then --so script reload doesnt load up defaults from game const UICity.mystery:ApplyMysteryResourceProperties() end end function City:InitMystery() if self.mystery_id ~= "" then g_Classes[self.mystery_id]:new{city = self} end Msg("MysteryChosen") end function OnMsg.MysteryBegin() --mark mystery as played local current_mystery = UICity.mystery local played_mysteries = AccountStorage.PlayedMysteries or {} if current_mystery and not played_mysteries[current_mystery.class] then played_mysteries[current_mystery.class] = true AccountStorage.PlayedMysteries = played_mysteries SaveAccountStorage() end end --------------------------------------------------------------------------------------------- function CheatStartMystery(mystery_id) if not CheatsEnabled() or not UICity or UICity.mystery or not g_Classes[mystery_id] then print("failed", mystery_id) return end UICity.mystery_id = mystery_id for i=1,#TechTree do local field = TechTree[i] local field_id = field.id local costs = field.costs or empty_table local list = UICity.tech_field[field_id] or {} UICity.tech_field[field_id] = list for _, tech in ipairs(field) do if tech.mystery == mystery_id then local tech_id = tech.id assert(not UICity.tech_status[tech_id], "Tech already present!") assert(not field.discoverable, "Discoverable mystery tech?!") list[#list + 1] = tech_id UICity.tech_status[tech_id] = { points = 0, field = field_id, } tech:Initialize(UICity) end end end UICity:InitMystery() print("started", mystery_id) end function OnMsg.ClassesBuilt() local actions = {} ClassDescendantsList("MysteryBase", function (name, class) local scenario = class.scenario_name and (" - " .. class.scenario_name) or "" actions["StartMystery" .. name] = { description = T{8066, "Start mystery <mystery> (<scenario>)", mystery = class.display_name, }, mode = "Game", menu = "Cheats/[05]Start Mystery/" .. _InternalTranslate(class.display_name) .. scenario, action = function() CheatStartMystery(name) end, } end) UserActions.AddActions(actions) end
local registers = require(script.Parent.Registers) local event = script.Parent.Events.Cycle local internal = { cycleCount = 0, interrupt = false, previousInterrupt = false } function internal:Cycle() self.cycleCount += 1 event:Fire() self.previousInterrupt = self.interrupt self.interrupt = registers.triggerNmi or (registers.triggerIRQ and not registers.disableInterruptFlag) end function internal:ResetCycle() self.cycleCount = 0 end return internal
if SERVER then AddCSLuaFile("sitanywhere/client/sit.lua") AddCSLuaFile("sitanywhere/ground_sit.lua") include("sitanywhere/server/sit.lua") include("sitanywhere/server/unstuck.lua") include("sitanywhere/ground_sit.lua") else include("sitanywhere/client/sit.lua") include("sitanywhere/ground_sit.lua") end
local cameramanager = { Properties = { InitialCamera = { default = EntityId(), }, InitialCameraTag = { default = "PlayerCamera" }, PlayerCameraTag = { default = "PlayerCamera" }, FlyCamTag = { default = "FlyCam" }, ActiveCamTag = { default = "ActiveCamera", description = "The tag that's used and applied at runtime to identify the active camera." }, }, } function cameramanager:OnActivate() self.activateEventId = GameplayNotificationId(self.entityId, "ActivateCameraEvent", "float"); self.activateHandler = GameplayNotificationBus.Connect(self, self.activateEventId); self.pushCameraSettingsEventId = GameplayNotificationId(self.entityId, "PushCameraSettings", "float"); self.pushCameraSettingsHandler = GameplayNotificationBus.Connect(self, self.pushCameraSettingsEventId); self.popCameraSettingsEventId = GameplayNotificationId(self.entityId, "PopCameraSettings", "float"); self.popCameraSettingsHandler = GameplayNotificationBus.Connect(self, self.popCameraSettingsEventId); self.toggleFlyCamEventId = GameplayNotificationId(self.entityId, "ToggleFlyCam", "float"); self.toggleFlyCamHandler = GameplayNotificationBus.Connect(self, self.toggleFlyCamEventId); self.activeCamTagCrc = Crc32(self.Properties.ActiveCamTag); -- We can't set the initial camera here because there's no gaurantee that a camera won't -- be initialised AFTER the camera manager and override what we've set here. As a result -- we need to join the tick bus so we can set the initial camera on the first tick and -- then disconnect from the tick bus (since there shouldn't be anything that we need to -- do every frame). self.tickHandler = TickBus.Connect(self); end function cameramanager:OnDeactivate() if (self.cameraSettingsHandler ~= nil) then self.cameraSettingsHandler:Disconnect(); self.cameraSettingsHandler = nil; end if (self.activateHandler ~= nil) then self.activateHandler:Disconnect(); self.activateHandler = nil; end end function cameramanager:OnTick(deltaTime, timePoint) local startingCam = self.Properties.InitialCamera; if (not startingCam:IsValid()) then -- TODO: Change this to a 'Warning()'. Debug.Log("Camera Manager: No initial camera has been set - finding and using the camera tagged with " .. self.Properties.InitialCameraTag .. " instead."); startingCam = TagGlobalRequestBus.Event.RequestTaggedEntities(Crc32(self.Properties.InitialCameraTag)); -- If we couldn't find a camera with the fallback tag then we can't reliably assume -- which camera became the active one. if (not startingCam:IsValid()) then -- TODO: Change this to an 'Assert()'. Debug.Log("Camera Manager: No initial camera could be found."); end end self.playerCameraId = TagGlobalRequestBus.Event.RequestTaggedEntities(Crc32(self.Properties.PlayerCameraTag)); self.playerCameraSettingsEventId = GameplayNotificationId(self.playerCameraId, "CameraSettings", "float"); self.flyCamId = TagGlobalRequestBus.Event.RequestTaggedEntities(Crc32(self.Properties.FlyCamTag)); self.flyCamEnableEventId = GameplayNotificationId(self.flyCamId, "EnableFlyCam", "float"); self.flyCamActive = false; self.currentSettingsName = ""; self:UpdatePlayerCameraSettings(); self:ActivateCam(startingCam); -- This function is a work-around because we can't disconnect the tick handler directly -- inside the 'OnTick()' function, but we can inside another function; apparently, even -- if that function is called FROM the 'OnTick()' function. self:StopTicking(); end function cameramanager:StopTicking() self.tickHandler:Disconnect(); self.tickHandler = nil; end function cameramanager:ToggleFlyCam() if (self.flyCamActive) then -- disable fly cam GameplayNotificationBus.Event.OnEventBegin(self.flyCamEnableEventId, false); self.flyCamActive = false; -- activate previous cam self:ActivateCam(self.previousActiveCamera); else -- remember current active cam self.previousActiveCamera = self.activeCamera; -- move fly cam to where active cam is local cameraTm = TransformBus.Event.GetWorldTM(self.previousActiveCamera); TransformBus.Event.SetWorldTM(self.flyCamId, cameraTm); -- enable fly cam GameplayNotificationBus.Event.OnEventBegin(self.flyCamEnableEventId, true); -- activate fly cam self:ActivateCam(self.flyCamId); self.flyCamActive = true; end end function cameramanager:ActivateCam(camToActivate) if (self.flyCamActive) then -- activating a camera while in fly cam means we need to change the camera to which we return once we exit fly cam self.previousActiveCamera = camToActivate; else local c1Tags = TagComponentRequestBus.Event.AddTag(camToActivate, self.activeCamTagCrc); local camToDeactivate = TagGlobalRequestBus.Event.RequestTaggedEntities(self.activeCamTagCrc); if (camToDeactivate ~= nil) then local c2Tags = TagComponentRequestBus.Event.RemoveTag(camToDeactivate, self.activeCamTagCrc); end self.activeCamera = camToActivate; --Debug.Log("Activating camera: " .. tostring(camToActivate)); CameraRequestBus.Event.MakeActiveView(camToActivate); end end function cameramanager:UpdatePlayerCameraSettings() local activeSettings = CameraSettingsComponentRequestsBus.Event.GetActiveSettings(self.entityId); if (self.currentSettingsName == "" or self.currentSettingsName ~= activeSettings.Name) then -- camera mode has changed, tell the player camera to go to new mode self.currentSettingsName = activeSettings.Name; GameplayNotificationBus.Event.OnEventBegin(self.playerCameraSettingsEventId, activeSettings); end end function cameramanager:OnEventBegin(value) local settingsChanged = false; if (GameplayNotificationBus.GetCurrentBusId() == self.activateEventId) then self:ActivateCam(value); elseif (GameplayNotificationBus.GetCurrentBusId() == self.pushCameraSettingsEventId) then CameraSettingsComponentRequestsBus.Event.PushSettings(self.entityId, value.name, value.entityId); settingsChanged = true; elseif (GameplayNotificationBus.GetCurrentBusId() == self.popCameraSettingsEventId) then CameraSettingsComponentRequestsBus.Event.PopSettings(self.entityId, value.name, value.entityId); settingsChanged = true; elseif (GameplayNotificationBus.GetCurrentBusId() == self.toggleFlyCamEventId) then self:ToggleFlyCam(); end if (settingsChanged) then self:UpdatePlayerCameraSettings(); end end return cameramanager;
local function DumpApiList(apiType) local apiTable = APIDocumentation:GetAPITableByTypeName(apiType) for i, apiInfo in ipairs(apiTable) do print(i, apiInfo.Name) end end -- DumpApiList("system") local function CountKeys(t) local count = 0 for _ in pairs(t) do count = count + 1 end return count end local function GetComplexTypeStats() -- why not use this anyway local knownTypes = CreateFromMixins(Wowpedia.basicTypes, Wowpedia.complexTypes) local uniqueTypes, missingTypes = {}, {} local referencedTypes = {} for _, field in ipairs(APIDocumentation.fields) do -- find unique types if not Wowpedia.basicTypes[field.Type] then uniqueTypes[field.Type] = true end -- find missing types if not knownTypes[field.Type] then missingTypes[field.Type] = true end -- find amount of times types are referenced local parent = field.Function or field.Event or field.Table if not Wowpedia.basicTypes[field.Type] and parent.Type ~= "Enumeration" then referencedTypes[field.Type] = (referencedTypes[field.Type] or 0) + 1 end end print("# undocumented types:") for name in pairs(missingTypes) do print(name) end print("\n# referenced types:") for name, amount in pairs(referencedTypes) do if amount > 1 then print(amount, name) end end -- huh this is confusing print("\namount of unique complex types (via Fields):", CountKeys(uniqueTypes)) -- 285 print("amount of unique complex types (via Tables):", CountKeys(Wowpedia.complexTypes)) -- 364 print("amount of unique referenced types (via Fields):", CountKeys(referencedTypes)) -- 237 print("amount of unknown types (via Fields):", CountKeys(missingTypes)) -- 4 end -- GetComplexTypeStats() APIDocumentation:HandleSlashCommand("stats")
local Unity = require 'unity.Unity' local GameObject = Unity.GameObject local ListView = {} function ListView:Awake() local go = self:FindGameObject("Content") if go then self.content = go.transform else self.content = self.transform end self.prefabItem = self:FindGameObject('PrefabItem') end function ListView:SetConent(list) for i, v in ipairs(list) do local go = GameObject.Instantiate(self.prefabItem) go.transform:SetParent(self.content, false) local t = Unity.Lua.GetLBT(go) if t.OnItemCreated then t:OnItemCreated(v) end end end function ListView:Add(item) local go = GameObject.Instantiate(self.prefabItem) go.transform:SetParent(self.content, false) local t = Unity.Lua.GetLBT(go) if t.OnItemCreated then t:OnItemCreated(item) end end return ListView
loadfile("spells/reflection.lua",nil,_ENV)() local function load_noita_symbols(path_to_data, gun_actions) -- get actions & 'ConfigGunActionInfo_Init' & ConfigGunShotEffects_Init gun_actions_base_path = path_to_data .. '\\scripts\\gun\\'; -- enums from data/script/gun.lua ACTION_DRAW_RELOAD_TIME_INCREASE = 0 ACTION_MANA_DRAIN_DEFAULT = 10 ACTION_UNIDENTIFIED_SPRITE_DEFAULT = "data/ui_gfx/gun_actions/unidentified.png" loadfile(gun_actions_base_path .. "gun_enums.lua", nil, _ENV)() loadfile(gun_actions_base_path .. gun_actions, nil, _ENV)() loadfile(gun_actions_base_path .. "gunaction_generated.lua", nil, _ENV)() loadfile(gun_actions_base_path .. "gunshoteffects_generated.lua", nil, _ENV)() end local function load_reflection_symbols() -- Dump function args draw_actions = function (how_many, instant_reload_if_empty) function_args.draw_actions = { how_many = how_many, instant_reload_if_empty = instant_reload_if_empty } end add_projectile = function ( entity_filename ) function_args.add_projectile = { entity_filename = entity_filename } end add_projectile_trigger_timer = function ( entity_filename, delay_frames, action_draw_count ) function_args.add_projectile_trigger_timer = { entity_filename = entity_filename, delay_frames = delay_frames, action_draw_count = action_draw_count } end add_projectile_trigger_hit_world = function ( entity_filename, action_draw_count ) function_args.add_projectile_trigger_hit_world = { entity_filename = entity_filename, action_draw_count = action_draw_count } end add_projectile_trigger_death = function ( entity_filename, action_draw_count ) function_args.add_projectile_trigger_death = { entity_filename = entity_filename, action_draw_count = action_draw_count } end -- math.max hax local get_true_value = function(...) local args = {...} for i,v in ipairs(args) do if (type(v) == "table") then if (v.source ~= nil) then args[i] = v.source.value else args[i] = v.value end else args[i] = v end end return args end local old_math_amx = math.max math.max = function (...) return old_math_amx(table.unpack(get_true_value(...))) end -- tables _c = {} c = {source = _c} _shot_effects = {} shot_effects = {source = _shot_effects} -- varibles _current_reload_time = {name = "current_reload_time", modified = false, init_value = 0, value = 0} current_reload_time = {source = _current_reload_time} -- args function_args = {} end local function configure_reflection_env() ConfigGunActionInfo_Init(_c) ConfigGunShotEffects_Init(_shot_effects) -- store init value & key in field -- set metatable for keys set_reflection_metatable_for_table(c) set_reflection_metatable_for_table(shot_effects) set_reflection_metatable_for_varible(current_reload_time) end function load_symbols(path_to_data, gun_actions) load_reflection_symbols() load_noita_symbols(path_to_data, gun_actions) configure_reflection_env() end function exec_action(index) local current_action = actions[index] current_action.action() return current_action end
require 'objectlua.bootstrap' require 'objectlua.Class' require 'objectlua.Object'
allowCountdown = false; videoDelay = false; function onCreate() if isStoryMode and not seenCutscene then videoDelay = true; end addCharacterToList('Beast', 'dad'); addCharacterToList('Eggman', 'dad'); addCharacterToList('BOYFRIEND', 'bf'); addCharacterToList('Knucks', 'gf'); precacheImage('screenstatic'); precacheImage('black'); precacheImage('StartScreens/CircleTripleTrouble'); precacheImage('StartScreens/TextTripleTrouble'); makeLuaSprite('black', 'black', 0, 0); addLuaSprite('black', true); makeLuaSprite('circle', 'StartScreens/CircleTripleTrouble', 1280, 0); addLuaSprite('circle', true); makeLuaSprite('text', 'StartScreens/TextTripleTrouble', -1280, 0); addLuaSprite('text', true); setObjectCamera('black', 'hud'); setObjectCamera('circle', 'hud'); setObjectCamera('text', 'hud'); startTime = 0.3; if videoDelay then startTime = 9; -- cutscene delay end runTimer('flyin', startTime); runTimer('fadeout', startTime + 2); runTimer('beginsong', startTime + 3); end function onTimerCompleted(tag, loops, loopsLeft) if tag == 'flyin' then doTweenX('circlefly', 'circle', 0, 1, 'linear'); doTweenX('textfly', 'text', 0, 1, 'linear'); end if tag == 'fadeout' then doTweenAlpha('fadeblack', 'black', 0, 2, 'sineOut'); doTweenAlpha('fadecircle', 'circle', 0, 2, 'sineOut'); doTweenAlpha('fadetext', 'text', 0, 2, 'sineOut') end if tag == 'beginsong' then allowCountdown = true; startCountdown(); end end function onStartCountdown() if not allowCountdown and isStoryMode and not seenCutscene then --Block the first countdown startVideo('triple'); return Function_Stop; end return Function_Continue; end
--[[ function createGameAccount(account, password) local a = Account.add(account, password) outputDebugString("createGameAccount > "..tostring(a)) return not (not a) end function changeGamePassword(account, password) local a = Account(account) if (a) then outputDebugString("Successfully changed password for "..tostring(account)) return a:setPassword(password) end outputDebugString("Couldn't change password for "..tostring(account)) return false end --]]
local utils = require "mp.utils" local datetime = nil function main() local thisFolder, _ = utils.split_path(string.gsub(mp.get_property("path"), "/", "\\")) if (datetime == nil) then datetime = os.date("%Y%m%d%H%M%S") end local destFolder = utils.join_path(thisFolder, datetime) local fileToMove = string.gsub(mp.get_property("path"), "/", "\\") local args = {'cmd.exe', '/C', 'md', destFolder ,'&','move', fileToMove, destFolder} utils.subprocess({args = args, playback_only = false}) mp.commandv('playlist-remove','current') end mp.register_script_message("move-file-datetime", main)
local path = ... require(path .. '.Object') require(path .. '.Class') require(path .. '.Array') require(path .. '.String') require(path .. '.Number') require(path .. '.Boolean') require(path .. '.Map') require(path .. '.Function')
object_building_mustafar_terrain_must_rock_smooth_10 = object_building_mustafar_terrain_shared_must_rock_smooth_10:new { } ObjectTemplates:addTemplate(object_building_mustafar_terrain_must_rock_smooth_10, "object/building/mustafar/terrain/must_rock_smooth_10.iff")