content
stringlengths 5
1.05M
|
|---|
b.pathfinder.register("b:builtin", {
metatable = {
init = function(self)
self.path = minetest.find_path(self.from, self.to, self.def.search_distance, self.def.jump_height, self.def.drop_height)
self.i = 1
return not not self.path
end,
next = function(self)
self.i = self.i + 1
return self.path[self.i]
end,
},
priority = 1,
groups = b.set{
"specify_vertical",
},
})
|
log("5dim_automatization")
|
-- Copyright 2018-2019, Firaxis Games
include("InstanceManager");
include("PopupDialog")
include("GameCapabilities");
include("GreatWorksSupport");
include("ModalScreen_PlayerYieldsHelper"); -- CUI
include("cui_settings"); -- CUI
-- ===========================================================================
-- CONSTANTS
-- ===========================================================================
local RELOAD_CACHE_ID:string = "GreatWorksOverview"; -- Must be unique (usually the same as the file name)
local SIZE_SLOT_TYPE_ICON:number = 40;
local SIZE_GREAT_WORK_ICON:number = 64;
local PADDING_PROVIDING_LABEL:number = 10;
local MIN_PADDING_SLOTS:number = 2;
local MAX_PADDING_SLOTS:number = 30;
local MAX_NUM_SLOTS:number = 6;
local DEFAULT_LOCK_TURNS:number = 10;
local NUM_RELIC_TEXTURES:number = 48;
local NUM_ARIFACT_TEXTURES:number = 25;
local GREAT_WORK_RELIC_TYPE:string = "GREATWORKOBJECT_RELIC";
local GREAT_WORK_ARTIFACT_TYPE:string = "GREATWORKOBJECT_ARTIFACT";
local LOC_TOURISM:string = Locale.Lookup("LOC_GREAT_WORKS_TOURISM");
local LOC_THEME_BONUS:string = Locale.Lookup("LOC_GREAT_WORKS_THEMED_BONUS");
local LOC_SCREEN_TITLE:string = Locale.Lookup("LOC_GREAT_WORKS_SCREEN_TITLE");
local DATA_FIELD_SLOT_CACHE:string = "SlotCache";
local DATA_FIELD_GREAT_WORK_IM:string = "GreatWorkIM";
local DATA_FIELD_TOURISM_YIELD:string = "TourismYield";
local DATA_FIELD_THEME_BONUS_IM:string = "ThemeBonusIM";
local DATA_FIELD_CITY_ID :string = "DataField_CityID";
local DATA_FIELD_BUILDING_ID :string = "DataField_BuildingID";
local DATA_FIELD_GREAT_WORK_INDEX :string = "DataField_GreatWorkIndex";
local DATA_FIELD_SLOT_INDEX :string = "DataField_SlotIndex";
local DATA_FIELD_GREAT_WORK_TYPE :string = "DataField_GreatWorkType";
local YIELD_FONT_ICONS:table = {
YIELD_FOOD = "[ICON_FoodLarge]",
YIELD_PRODUCTION = "[ICON_ProductionLarge]",
YIELD_GOLD = "[ICON_GoldLarge]",
YIELD_SCIENCE = "[ICON_ScienceLarge]",
YIELD_CULTURE = "[ICON_CultureLarge]",
YIELD_FAITH = "[ICON_FaithLarge]",
TourismYield = "[ICON_TourismLarge]"
};
local DEFAULT_GREAT_WORKS_ICONS:table = {
GREATWORKSLOT_WRITING = "ICON_GREATWORKOBJECT_WRITING",
GREATWORKSLOT_PALACE = "ICON_GREATWORKOBJECT_SCULPTURE",
GREATWORKSLOT_ART = "ICON_GREATWORKOBJECT_PORTRAIT",
GREATWORKSLOT_CATHEDRAL = "ICON_GREATWORKOBJECT_RELIGIOUS",
GREATWORKSLOT_ARTIFACT = "ICON_GREATWORKOBJECT_ARTIFACT_ERA_ANCIENT",
GREATWORKSLOT_MUSIC = "ICON_GREATWORKOBJECT_MUSIC",
GREATWORKSLOT_RELIC = "ICON_GREATWORKOBJECT_RELIC"
};
-- ===========================================================================
-- SCREEN VARIABLES
-- ===========================================================================
local m_FirstGreatWork:table = nil;
local m_GreatWorkYields:table = nil;
local m_GreatWorkSelected:table = nil;
local m_GreatWorkBuildings:table = nil;
local m_GreatWorkSlotsIM:table = InstanceManager:new("GreatWorkSlot", "TopControl", Controls.GreatWorksStack);
local m_TotalResourcesIM:table = InstanceManager:new("AgregateResource", "Resource", Controls.TotalResources);
local m_kViableDropTargets:table = {};
local m_kControlToInstanceMap:table = {};
local m_uiSelectedDropTarget:table = nil;
local m_TopPanelConsideredHeight = 0; -- CUI
-- ===========================================================================
-- PLAYER VARIABLES
-- ===========================================================================
local m_LocalPlayer:table;
local m_LocalPlayerID:number;
local m_during_move:boolean = false;
local m_dest_building:number = 0;
local m_dest_city;
local m_isLocalPlayerTurn:boolean = true;
local cui_ThemeHelper = false; -- CUI
-- ===========================================================================
-- Called every time screen is shown
-- ===========================================================================
function UpdatePlayerData()
m_LocalPlayerID = Game.GetLocalPlayer();
if m_LocalPlayerID ~= -1 then
m_LocalPlayer = Players[m_LocalPlayerID];
end
end
-- ===========================================================================
-- Called every time screen is shown
-- ===========================================================================
function UpdateGreatWorks()
m_FirstGreatWork = nil;
m_GreatWorkSelected = nil;
m_GreatWorkSlotsIM:ResetInstances();
Controls.PlacingContainer:SetHide(true);
Controls.HeaderStatsContainer:SetHide(false);
if (m_LocalPlayer == nil) then
return;
end
m_GreatWorkYields = {};
m_GreatWorkBuildings = {};
local numGreatWorks:number = 0;
local numDisplaySpaces:number = 0;
local cui_tmpBuildings = {}; -- CUI
local pCities:table = m_LocalPlayer:GetCities();
for i, pCity in pCities:Members() do
if pCity ~= nil and pCity:GetOwner() == m_LocalPlayerID then
local pCityBldgs:table = pCity:GetBuildings();
for buildingInfo in GameInfo.Buildings() do
local buildingIndex:number = buildingInfo.Index;
local buildingType:string = buildingInfo.BuildingType;
if(pCityBldgs:HasBuilding(buildingIndex)) then
local numSlots:number = pCityBldgs:GetNumGreatWorkSlots(buildingIndex);
if (numSlots ~= nil and numSlots > 0) then
--[[
local instance:table = m_GreatWorkSlotsIM:GetInstance();
local greatWorks:number = PopulateGreatWorkSlot(instance, pCity, pCityBldgs, buildingInfo);
table.insert(m_GreatWorkBuildings, {Instance=instance, Type=buildingType, Index=buildingIndex, CityBldgs=pCityBldgs});
numDisplaySpaces = numDisplaySpaces + pCityBldgs:GetNumGreatWorkSlots(buildingIndex);
numGreatWorks = numGreatWorks + greatWorks;
]]
-- CUI >> sort
table.insert(
cui_tmpBuildings,
{
Type = buildingType,
Index = buildingIndex,
CityBldgs = pCityBldgs,
City = pCity,
Info = buildingInfo
}
)
-- << CUI
end
end
end
end
end
-- CUI >> sort
local IsSortByCity = CuiSettings:GetBoolean(CuiSettings.SORT_BY_CITY)
if not IsSortByCity then
table.sort(
cui_tmpBuildings,
function(a, b)
if a.Index == b.Index then
return a.City:GetID() < b.City:GetID();
else
return a.Index < b.Index;
end
end
);
end
for _, item in ipairs(cui_tmpBuildings) do
local instance = m_GreatWorkSlotsIM:GetInstance();
local greatWorks = PopulateGreatWorkSlot(instance, item.City, item.CityBldgs, item.Info);
table.insert(
m_GreatWorkBuildings,
{Instance = instance, Type = item.Type, Index = item.Index, CityBldgs = item.CityBldgs}
)
numDisplaySpaces = numDisplaySpaces + item.CityBldgs:GetNumGreatWorkSlots(item.Index);
numGreatWorks = numGreatWorks + greatWorks;
end
-- << CUI
Controls.NumGreatWorks:SetText(numGreatWorks);
Controls.NumDisplaySpaces:SetText(numDisplaySpaces);
-- Realize stack and scrollbar
Controls.GreatWorksStack:CalculateSize();
Controls.GreatWorksStack:ReprocessAnchoring();
Controls.GreatWorksScrollPanel:CalculateInternalSize();
Controls.GreatWorksScrollPanel:ReprocessAnchoring();
m_TotalResourcesIM:ResetInstances();
if table.count(m_GreatWorkYields) > 0 then
table.sort(m_GreatWorkYields, function(a,b) return a.Name < b.Name; end);
for _, data in ipairs(m_GreatWorkYields) do
local instance:table = m_TotalResourcesIM:GetInstance();
instance.Resource:SetText(data.Icon .. data.Value);
instance.Resource:SetToolTipString(data.Name);
end
Controls.TotalResources:CalculateSize();
Controls.TotalResources:ReprocessAnchoring();
Controls.ProvidingLabel:SetOffsetX(Controls.TotalResources:GetOffsetX() + Controls.TotalResources:GetSizeX() + PADDING_PROVIDING_LABEL);
Controls.ProvidingLabel:SetHide(false);
else
Controls.ProvidingLabel:SetHide(true);
end
-- Hide "View Gallery" button if we don't have a single great work
Controls.ViewGallery:SetHide(m_FirstGreatWork == nil);
-- CUI >>
Controls.SortGreatWork:SetHide(m_FirstGreatWork == nil);
Controls.ThemeHelper:SetHide(m_FirstGreatWork == nil);
-- << CUI
end
function PopulateGreatWorkSlot(instance:table, pCity:table, pCityBldgs:table, pBuildingInfo:table)
instance.DefaultBG:SetHide(false);
instance.DisabledBG:SetHide(true);
instance.HighlightedBG:SetHide(true);
-- CUI >> reset Theme label
instance.ThemingLabel:SetText("");
instance.ThemingLabel:SetToolTipString("");
-- << CUI
local buildingType:string = pBuildingInfo.BuildingType;
local buildingIndex:number = pBuildingInfo.Index;
local themeDescription = GetThemeDescription(buildingType);
instance.CityName:SetText(Locale.Lookup(pCity:GetName()));
instance.BuildingName:SetText(Locale.ToUpper(Locale.Lookup(pBuildingInfo.Name)));
-- Ensure we have Instance Managers for the great works
local greatWorkIM:table = instance[DATA_FIELD_GREAT_WORK_IM];
if(greatWorkIM == nil) then
greatWorkIM = InstanceManager:new("GreatWork", "TopControl", instance.GreatWorks);
instance[DATA_FIELD_GREAT_WORK_IM] = greatWorkIM;
else
greatWorkIM:ResetInstances();
end
local index:number = 0;
local numGreatWorks:number = 0;
local numThemedGreatWorks:number = 0;
local instanceCache:table = {};
local firstGreatWork:table = nil;
local numSlots:number = pCityBldgs:GetNumGreatWorkSlots(buildingIndex);
if (numSlots ~= nil and numSlots > 0) then
for _:number=0, numSlots - 1 do
local instance:table = greatWorkIM:GetInstance();
local greatWorkIndex:number = pCityBldgs:GetGreatWorkInSlot(buildingIndex, index);
local greatWorkSlotType:number = pCityBldgs:GetGreatWorkSlotType(buildingIndex, index);
local greatWorkSlotString:string = GameInfo.GreatWorkSlotTypes[greatWorkSlotType].GreatWorkSlotType;
PopulateGreatWork(instance, pCityBldgs, pBuildingInfo, index, greatWorkIndex, greatWorkSlotString);
index = index + 1;
instanceCache[index] = instance;
if greatWorkIndex ~= -1 then
numGreatWorks = numGreatWorks + 1;
local greatWorkType:number = pCityBldgs:GetGreatWorkTypeFromIndex(greatWorkIndex);
local greatWorkInfo:table = GameInfo.GreatWorks[greatWorkType];
if firstGreatWork == nil then
firstGreatWork = greatWorkInfo;
end
if greatWorkInfo ~= nil and GreatWorkFitsTheme(pCityBldgs, pBuildingInfo, greatWorkIndex, greatWorkInfo) then
numThemedGreatWorks = numThemedGreatWorks + 1;
end
end
end
if firstGreatWork ~= nil and themeDescription ~= nil then
local slotTypeIcon:string = "ICON_" .. firstGreatWork.GreatWorkObjectType;
if firstGreatWork.GreatWorkObjectType == GREAT_WORK_ARTIFACT_TYPE then
slotTypeIcon = slotTypeIcon .. "_" .. firstGreatWork.EraType;
end
local textureOffsetX:number, textureOffsetY:number, textureSheet:string = IconManager:FindIconAtlas(slotTypeIcon, SIZE_SLOT_TYPE_ICON);
if(textureSheet == nil or textureSheet == "") then
UI.DataError("Could not find slot type icon in PopulateGreatWorkSlot: icon=\""..slotTypeIcon.."\", iconSize="..tostring(SIZE_SLOT_TYPE_ICON));
else
for i:number=0, numSlots - 1 do
local slotIndex:number = index - i;
instanceCache[slotIndex].SlotTypeIcon:SetTexture(textureOffsetX, textureOffsetY, textureSheet);
end
end
end
end
instance[DATA_FIELD_SLOT_CACHE] = instanceCache;
local numSlots:number = table.count(instanceCache);
if(numSlots > 1) then
local slotRange:number = MAX_NUM_SLOTS - 2;
local paddingRange:number = MAX_PADDING_SLOTS - MIN_PADDING_SLOTS;
local finalPadding:number = ((MAX_NUM_SLOTS - numSlots) * paddingRange / slotRange) + MIN_PADDING_SLOTS;
instance.GreatWorks:SetStackPadding(finalPadding);
else
instance.GreatWorks:SetStackPadding(0);
end
-- Ensure we have Instance Managers for the theme bonuses
local themeBonusIM:table = instance[DATA_FIELD_THEME_BONUS_IM];
if(themeBonusIM == nil) then
themeBonusIM = InstanceManager:new("Resource", "Resource", instance.ThemeBonuses);
instance[DATA_FIELD_THEME_BONUS_IM] = themeBonusIM;
else
themeBonusIM:ResetInstances();
end
if numGreatWorks == 0 then
if themeDescription ~= nil then
instance.ThemingLabel:SetText(Locale.Lookup("LOC_GREAT_WORKS_THEME_BONUS_PROGRESS", numThemedGreatWorks, numSlots));
instance.ThemingLabel:SetToolTipString(themeDescription);
end
else
instance.ThemingLabel:SetText("");
instance.ThemingLabel:SetToolTipString("");
if pCityBldgs:IsBuildingThemedCorrectly(buildingIndex) then
instance.ThemingLabel:SetText(LOC_THEME_BONUS);
if m_during_move then
if buildingIndex == m_dest_building then
if (m_dest_city == pCityBldgs:GetCity():GetID()) then
UI.PlaySound("UI_GREAT_WORKS_BONUS_ACHIEVED");
end
end
end
else
if themeDescription ~= nil then
-- if we're being called due to moving a work
if numSlots > 1 then
instance.ThemingLabel:SetText(Locale.Lookup("LOC_GREAT_WORKS_THEME_BONUS_PROGRESS", numThemedGreatWorks, numSlots));
if m_during_move then
if buildingIndex == m_dest_building then
if (m_dest_city == pCityBldgs:GetCity():GetID()) then
if numThemedGreatWorks == 2 then
UI.PlaySound("UI_GreatWorks_Bonus_Increased");
end
end
end
end
end
if instance.ThemingLabel:GetText() ~= "" then
instance.ThemingLabel:SetToolTipString(themeDescription);
end
end
end
end
for row in GameInfo.Yields() do
local yieldValue:number = pCityBldgs:GetBuildingYieldFromGreatWorks(row.Index, buildingIndex);
if yieldValue > 0 then
AddYield(themeBonusIM:GetInstance(), Locale.Lookup(row.Name), YIELD_FONT_ICONS[row.YieldType], yieldValue);
end
end
local regularTourism:number = pCityBldgs:GetBuildingTourismFromGreatWorks(false, buildingIndex);
local religionTourism:number = pCityBldgs:GetBuildingTourismFromGreatWorks(true, buildingIndex);
local totalTourism:number = regularTourism + religionTourism;
if totalTourism > 0 then
AddYield(themeBonusIM:GetInstance(), LOC_TOURISM, YIELD_FONT_ICONS[DATA_FIELD_TOURISM_YIELD], totalTourism);
end
instance.ThemeBonuses:CalculateSize();
instance.ThemeBonuses:ReprocessAnchoring();
return numGreatWorks;
end
-- IMPORTANT: This logic is largely derived from GetGreatWorkTooltip() - if you make an update here, make sure to update that function as well
function GreatWorkFitsTheme(pCityBldgs:table, pBuildingInfo:table, greatWorkIndex:number, greatWorkInfo:table)
local firstGreatWork:number = GetFirstGreatWorkInBuilding(pCityBldgs, pBuildingInfo);
if firstGreatWork < 0 then
return false;
end
local firstGreatWorkObjectTypeID:number = pCityBldgs:GetGreatWorkTypeFromIndex(firstGreatWork);
local firstGreatWorkObjectType:string = GameInfo.GreatWorks[firstGreatWorkObjectTypeID].GreatWorkObjectType;
if pCityBldgs:IsBuildingThemedCorrectly(GameInfo.Buildings[pBuildingInfo.BuildingType].Index) then
return true;
else
if pBuildingInfo.BuildingType == "BUILDING_MUSEUM_ART" then
if firstGreatWork == greatWorkIndex then
return true;
elseif not IsFirstGreatWorkByArtist(greatWorkIndex, pCityBldgs, pBuildingInfo) then
return false;
else
return firstGreatWorkObjectType == greatWorkInfo.GreatWorkObjectType;
end
elseif pBuildingInfo.BuildingType == "BUILDING_MUSEUM_ARTIFACT" then
if firstGreatWork == greatWorkIndex then
return true;
else
if greatWorkInfo.EraType ~= GameInfo.GreatWorks[firstGreatWorkObjectTypeID].EraType then
return false;
else
local greatWorkPlayer:number = Game.GetGreatWorkPlayer(greatWorkIndex);
local greatWorks:table = GetGreatWorksInBuilding(pCityBldgs, pBuildingInfo);
-- Find duplicates for theming description
local hash:table = {}
local duplicates:table = {}
for _,index in ipairs(greatWorks) do
local gwPlayer:number = Game.GetGreatWorkPlayer(index);
if (not hash[gwPlayer]) then
hash[gwPlayer] = true;
else
table.insert(duplicates, gwPlayer);
end
end
return table.count(duplicates) == 0;
end
end
end
end
end
function GetGreatWorkIcon(greatWorkInfo:table)
local greatWorkIcon:string;
if greatWorkInfo.GreatWorkObjectType == GREAT_WORK_ARTIFACT_TYPE then
local greatWorkType:string = greatWorkInfo.GreatWorkType;
greatWorkType = greatWorkType:gsub("GREATWORK_ARTIFACT_", "");
local greatWorkID:number = tonumber(greatWorkType);
greatWorkID = ((greatWorkID - 1) % NUM_ARIFACT_TEXTURES) + 1;
greatWorkIcon = "ICON_GREATWORK_ARTIFACT_" .. greatWorkID;
elseif greatWorkInfo.GreatWorkObjectType == GREAT_WORK_RELIC_TYPE then
local greatWorkType:string = greatWorkInfo.GreatWorkType;
greatWorkType = greatWorkType:gsub("GREATWORK_RELIC_", "");
local greatWorkID:number = tonumber(greatWorkType);
greatWorkID = ((greatWorkID - 1) % NUM_RELIC_TEXTURES) + 1;
greatWorkIcon = "ICON_GREATWORK_RELIC_" .. greatWorkID;
else
greatWorkIcon = "ICON_" .. greatWorkInfo.GreatWorkType;
end
local textureOffsetX:number, textureOffsetY:number, textureSheet:string = IconManager:FindIconAtlas(greatWorkIcon, SIZE_GREAT_WORK_ICON);
if(textureSheet == nil or textureSheet == "") then
UI.DataError("Could not find slot type icon in GetGreatWorkIcon: icon=\""..greatWorkIcon.."\", iconSize="..tostring(SIZE_GREAT_WORK_ICON));
end
return textureOffsetX, textureOffsetY, textureSheet;
end
function GetThemeDescription(buildingType:string)
local eBuilding = m_LocalPlayer:GetCulture():GetAutoThemedBuilding();
if (GameInfo.Buildings[buildingType].Index == eBuilding) then
return Locale.Lookup("LOC_BUILDING_THEMINGBONUS_FULL_MUSEUM");
else
for row in GameInfo.Building_GreatWorks() do
if row.BuildingType == buildingType then
if row.ThemingBonusDescription ~= nil then
return Locale.Lookup(row.ThemingBonusDescription);
end
end
end
end
return nil;
end
function PopulateGreatWork(instance:table, pCityBldgs:table, pBuildingInfo:table, slotIndex:number, greatWorkIndex:number, slotType:string)
local buildingIndex:number = pBuildingInfo.Index;
local slotTypeIcon:string = DEFAULT_GREAT_WORKS_ICONS[slotType];
local textureOffsetX:number, textureOffsetY:number, textureSheet:string = IconManager:FindIconAtlas(slotTypeIcon, SIZE_SLOT_TYPE_ICON);
if(textureSheet == nil or textureSheet == "") then
UI.DataError("Could not find slot type icon in PopulateGreatWork: icon=\""..slotTypeIcon.."\", iconSize="..tostring(SIZE_SLOT_TYPE_ICON));
else
instance.SlotTypeIcon:SetTexture(textureOffsetX, textureOffsetY, textureSheet);
end
-- CUI >> reset masks
instance.LockIcon:SetHide(true);
instance.LockMask:SetHide(true);
instance.ThemeMask:SetHide(true);
-- << CUI
instance[DATA_FIELD_CITY_ID] = pCityBldgs:GetCity():GetID();
instance[DATA_FIELD_BUILDING_ID] = buildingIndex;
instance[DATA_FIELD_SLOT_INDEX] = slotIndex;
instance[DATA_FIELD_GREAT_WORK_INDEX] = greatWorkIndex;
instance[DATA_FIELD_GREAT_WORK_TYPE] = -1;
if greatWorkIndex == -1 then
instance.GreatWorkIcon:SetHide(true);
local validWorks:string = "";
for row in GameInfo.GreatWork_ValidSubTypes() do
if slotType == row.GreatWorkSlotType then
if validWorks ~= "" then
validWorks = validWorks .. "[NEWLINE]";
end
validWorks = validWorks .. Locale.Lookup("LOC_" .. row.GreatWorkObjectType);
end
end
instance.EmptySlot:ClearCallback(Mouse.eLClick);
instance.EmptySlot:SetToolTipString(Locale.Lookup("LOC_GREAT_WORKS_EMPTY_TOOLTIP", validWorks));
else
instance.GreatWorkIcon:SetHide(false);
-- CUI >> setup masks
CuiSetLockMask(instance, pCityBldgs, buildingIndex, slotIndex)
CuiSetThemeMask(instance, pCityBldgs, buildingIndex, slotIndex)
instance.LockMask:SetHide(cui_ThemeHelper)
instance.ThemeMask:SetHide(not cui_ThemeHelper)
-- << CUI
local srcGreatWork:number = pCityBldgs:GetGreatWorkInSlot(buildingIndex, slotIndex);
local srcGreatWorkType:number = pCityBldgs:GetGreatWorkTypeFromIndex(srcGreatWork);
local srcGreatWorkObjectType:string = GameInfo.GreatWorks[srcGreatWorkType].GreatWorkObjectType;
instance[DATA_FIELD_GREAT_WORK_TYPE] = srcGreatWorkType;
local greatWorkType:number = pCityBldgs:GetGreatWorkTypeFromIndex(greatWorkIndex);
local textureOffsetX:number, textureOffsetY:number, textureSheet:string = GetGreatWorkIcon(GameInfo.GreatWorks[greatWorkType]);
instance.GreatWorkIcon:SetTexture(textureOffsetX, textureOffsetY, textureSheet);
instance.EmptySlot:SetToolTipString(GetGreatWorkTooltip(pCityBldgs, greatWorkIndex, greatWorkType, pBuildingInfo));
local bAllowMove:boolean = true;
-- Don't allow moving artifacts if the museum is not full
if bAllowMove and srcGreatWorkObjectType == GREAT_WORK_ARTIFACT_TYPE then
if not IsBuildingFull(pCityBldgs, buildingIndex) then
instance.GreatWorkDraggable:RegisterCallback(Drag.eDragDisabled, function() ShowCannotMoveMessage(Locale.Lookup("LOC_GREAT_WORKS_ARTIFACT_LOCKED_FROM_MOVE")); end);
bAllowMove = false;
end
end
-- Don't allow moving art that has been recently created
if bAllowMove and srcGreatWorkObjectType == "GREATWORKOBJECT_SCULPTURE" or
srcGreatWorkObjectType == "GREATWORKOBJECT_LANDSCAPE" or
srcGreatWorkObjectType == "GREATWORKOBJECT_PORTRAIT" or
srcGreatWorkObjectType == "GREATWORKOBJECT_RELIGIOUS" then
local iTurnCreated:number = pCityBldgs:GetTurnFromIndex(greatWorkIndex);
local iCurrentTurn:number = Game.GetCurrentGameTurn();
local iTurnsBeforeMove:number = GlobalParameters.GREATWORK_ART_LOCK_TIME or DEFAULT_LOCK_TURNS;
local iTurnsToWait = iTurnCreated + iTurnsBeforeMove - iCurrentTurn;
if iTurnsToWait > 0 then
instance.GreatWorkDraggable:RegisterCallback(Drag.eDragDisabled, function() ShowCannotMoveMessage(Locale.Lookup("LOC_GREAT_WORKS_LOCKED_FROM_MOVE", iTurnsToWait)); end);
bAllowMove = false;
end
end
if bAllowMove then
instance.GreatWorkDraggable:SetDisabled(false);
instance.GreatWorkDraggable:RegisterCallback(Drag.eDown, function(kDragStruct) OnClickGreatWork( kDragStruct,pCityBldgs, buildingIndex, greatWorkIndex, slotIndex ); end);
instance.GreatWorkDraggable:RegisterCallback(Drag.eDrop, function(kDragStruct) OnGreatWorkDrop( kDragStruct, instance ); end);
instance.GreatWorkDraggable:RegisterCallback(Drag.eDrag, function(kDragStruct) OnGreatWorkDrag( kDragStruct, instance ); end);
else
instance.GreatWorkDraggable:SetDisabled(true);
end
if m_FirstGreatWork == nil then
m_FirstGreatWork = {Index=greatWorkIndex, Building=buildingIndex, CityBldgs=pCityBldgs};
end
end
instance.EmptySlotHighlight:SetHide(true);
end
-- ===========================================================================
function OnGreatWorkDrop( kDragStruct:table, kInstance:table )
if m_uiSelectedDropTarget ~= nil then
if m_uiSelectedDropTarget == Controls.ViewGreatWork then
OnViewGreatWork()
else
local kSelectedDropInstance = m_kControlToInstanceMap[m_uiSelectedDropTarget];
if kSelectedDropInstance then
MoveGreatWork(kInstance, kSelectedDropInstance);
end
end
end
ClearGreatWorkTransfer();
end
-- ===========================================================================
function OnGreatWorkDrag( kDragStruct:table, kInstance:table )
local uiDragControl:table = kDragStruct:GetControl();
local uiBestDropTarget = uiDragControl:GetBestOverlappingControl( m_kViableDropTargets );
if uiBestDropTarget then
HighlightDropTarget(uiBestDropTarget);
m_uiSelectedDropTarget = uiBestDropTarget;
else
HighlightDropTarget();
m_uiSelectedDropTarget = nil;
end
end
-- ===========================================================================
function HighlightDropTarget( uiBestDropTarget:table )
for _,uiDropTarget in ipairs(m_kViableDropTargets) do
if uiDropTarget == Controls.ViewGreatWork then
Controls.ViewGreatWork:SetSelected(uiBestDropTarget == Controls.ViewGreatWork);
else
local pDropInstance = m_kControlToInstanceMap[uiDropTarget];
if pDropInstance ~= nil then
pDropInstance.EmptySlotHighlight:SetHide(uiDropTarget ~= uiBestDropTarget);
end
end
end
end
-- IMPORTANT: This logic is largely duplicated in GreatWorkFitsTheme() - if you make an update here, make sure to update that function as well
function GetGreatWorkTooltip(pCityBldgs:table, greatWorkIndex:number, greatWorkType:number, pBuildingInfo:table)
local greatWorkTypeName:string;
local greatWorkInfo:table = GameInfo.GreatWorks[greatWorkType];
local greatWorkCreator:string = Locale.Lookup(pCityBldgs:GetCreatorNameFromIndex(greatWorkIndex));
local bIsThemeable :boolean = GetThemeDescription(pBuildingInfo.BuildingType) ~= nil;
local strBasicTooltip :string = GreatWorksSupport_GetBasicTooltip( greatWorkIndex, bIsThemeable );
local buildingName:string = Locale.Lookup(GameInfo.Buildings[pBuildingInfo.BuildingType].Name);
if greatWorkInfo.EraType ~= nil then
greatWorkTypeName = Locale.Lookup("LOC_" .. greatWorkInfo.GreatWorkObjectType .. "_" .. greatWorkInfo.EraType);
else
greatWorkTypeName = Locale.Lookup("LOC_" .. greatWorkInfo.GreatWorkObjectType);
end
if bIsThemeable then
local strThemeTooltip :string;
local firstGreatWork:number = GetFirstGreatWorkInBuilding(pCityBldgs, pBuildingInfo);
if firstGreatWork < 0 then
return strBasicTooltip;
end
local firstGreatWorkObjectTypeID:number = pCityBldgs:GetGreatWorkTypeFromIndex(firstGreatWork);
local firstGreatWorkObjectType:string = GameInfo.GreatWorks[firstGreatWorkObjectTypeID].GreatWorkObjectType;
if pCityBldgs:IsBuildingThemedCorrectly(GameInfo.Buildings[pBuildingInfo.BuildingType].Index) then
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_ART_MATCHED_THEME", buildingName);
else
if pBuildingInfo.BuildingType == "BUILDING_MUSEUM_ART" then
if firstGreatWork == greatWorkIndex then
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_ART_THEME_SINGLE", Locale.Lookup("LOC_" .. firstGreatWorkObjectType));
elseif not IsFirstGreatWorkByArtist(greatWorkIndex, pCityBldgs, pBuildingInfo) then
-- Override the basic tooltip with the duplicate tooltip, this could be moved to GreatWorksSupport.lua depending on how it should work with artifacts
local nTurnCreated:number = Game.GetGreatWorkDataFromIndex(greatWorkIndex).TurnCreated;
local greatWorkName:string = Locale.Lookup(greatWorkInfo.Name);
local greatWorkCreationDate:string = Calendar.MakeDateStr(nTurnCreated, GameConfiguration.GetCalendarType(), GameConfiguration.GetGameSpeedType(), false);
strBasicTooltip = Locale.Lookup("LOC_GREAT_WORKS_TOOLTIP_DUPLICATE", greatWorkName, greatWorkTypeName, greatWorkCreator, greatWorkCreationDate);
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_ART_THEME_DUPLICATE_ARTIST");
elseif firstGreatWorkObjectType == greatWorkInfo.GreatWorkObjectType then
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_ART_THEME_DUAL", Locale.Lookup("LOC_" .. firstGreatWorkObjectType));
else
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_MISMATCHED_THEME", greatWorkTypeName, Locale.Lookup("LOC_" .. firstGreatWorkObjectType .. "_PLURAL"));
end
elseif pBuildingInfo.BuildingType == "BUILDING_MUSEUM_ARTIFACT" then
local artifactEraName:string = Locale.Lookup("LOC_" .. greatWorkInfo.GreatWorkObjectType .. "_" .. greatWorkInfo.EraType);
if firstGreatWork == greatWorkIndex then
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_ART_THEME_SINGLE", artifactEraName);
else
local firstArtifactEraName:string = Locale.Lookup("LOC_" .. firstGreatWorkObjectType .. "_" .. GameInfo.GreatWorks[firstGreatWorkObjectTypeID].EraType .. "_PLURAL");
if greatWorkInfo.EraType ~= GameInfo.GreatWorks[firstGreatWorkObjectTypeID].EraType then
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_MISMATCHED_ERA", artifactEraName, firstArtifactEraName);
else
local greatWorkPlayer:number = Game.GetGreatWorkPlayer(greatWorkIndex);
local greatWorks:table = GetGreatWorksInBuilding(pCityBldgs, pBuildingInfo);
-- Find duplicates for theming description
local hash:table = {}
local duplicates:table = {}
for _,index in ipairs(greatWorks) do
local gwPlayer:number = Game.GetGreatWorkPlayer(index);
if (not hash[gwPlayer]) then
hash[gwPlayer] = true;
else
table.insert(duplicates, gwPlayer);
end
end
if table.count(duplicates) > 0 then
strThemeTooltip = Locale.Lookup("LOC_GREAT_WORKS_DUPLICATE_ARTIFACT_CIVS", PlayerConfigurations[duplicates[1]]:GetCivilizationShortDescription(), firstArtifactEraName);
end
end
end
end
end
if strThemeTooltip ~= nil then
return strBasicTooltip .. "[NEWLINE][NEWLINE]" .. strThemeTooltip;
end
end
return strBasicTooltip;
end
function GetFirstGreatWorkInBuilding(pCityBldgs:table, pBuildingInfo:table)
local index:number = 0;
local buildingIndex:number = pBuildingInfo.Index;
local numSlots:number = pCityBldgs:GetNumGreatWorkSlots(buildingIndex);
for _:number=0, numSlots - 1 do
local greatWorkIndex:number = pCityBldgs:GetGreatWorkInSlot(buildingIndex, index);
if greatWorkIndex ~= -1 then
return greatWorkIndex;
end
index = index + 1;
end
return -1;
end
function GetGreatWorksInBuilding(pCityBldgs:table, pBuildingInfo:table)
local index:number = 0;
local results:table = {};
local buildingIndex:number = pBuildingInfo.Index;
local numSlots:number = pCityBldgs:GetNumGreatWorkSlots(buildingIndex);
for _:number=0, numSlots - 1 do
local greatWorkIndex:number = pCityBldgs:GetGreatWorkInSlot(buildingIndex, index);
if greatWorkIndex ~= -1 then
table.insert(results, greatWorkIndex);
end
index = index + 1;
end
return results;
end
function IsFirstGreatWorkByArtist(greatWorkIndex, pCityBldgs, pBuildingInfo)
local greatWorks:table = GetGreatWorksInBuilding(pCityBldgs, pBuildingInfo);
local artist = pCityBldgs:GetCreatorNameFromIndex(greatWorkIndex); -- no need to localize
-- Find duplicates for theming description
for _,index in ipairs(greatWorks) do
if (index == greatWorkIndex) then
-- Didn't find a duplicate before the specified great work
return true;
end
local creator = pCityBldgs:GetCreatorNameFromIndex(index); -- no need to localize
if (creator == artist) then
-- Found a duplicate before the specified great work
return false;
end
end
-- The specified great work isn't in this building, if it was added it would be unique
return true;
end
function AddYield(instance:table, yieldName:string, yieldIcon:string, yieldValue:number)
local bFoundYield:boolean = false;
for _,data in ipairs(m_GreatWorkYields) do
if data.Name == yieldName then
data.Value = data.Value + yieldValue;
bFoundYield = true;
break;
end
end
if bFoundYield == false then
table.insert(m_GreatWorkYields, {Name=yieldName, Icon=yieldIcon, Value=yieldValue});
end
instance.Resource:SetText(yieldIcon .. yieldValue);
instance.Resource:SetToolTipString(yieldName);
end
function OnClickGreatWork(kDragStruct:table, pCityBldgs:table, buildingIndex:number, greatWorkIndex:number, slotIndex:number)
-- Don't allow moving great works unless it's the local player's turn
if not m_isLocalPlayerTurn then return; end
-- Don't allow moving artifacts if the museum is not full
if not CanMoveWorkAtAll(pCityBldgs, buildingIndex, slotIndex) then
return;
end
local greatWorkType:number = pCityBldgs:GetGreatWorkTypeFromIndex(greatWorkIndex);
-- Subscribe to updates to keep great work icon attached to mouse
m_GreatWorkSelected = {Index=greatWorkIndex, Slot=slotIndex, Building=buildingIndex, CityBldgs=pCityBldgs};
-- Set placing label and details
Controls.PlacingContainer:SetHide(false);
Controls.HeaderStatsContainer:SetHide(true);
Controls.PlacingName:SetText(Locale.ToUpper(Locale.Lookup(GameInfo.GreatWorks[greatWorkType].Name)));
local textureOffsetX:number, textureOffsetY:number, textureSheet:string = GetGreatWorkIcon(GameInfo.GreatWorks[greatWorkType]);
Controls.PlacingIcon:SetTexture(textureOffsetX, textureOffsetY, textureSheet);
for _:number, destination:table in ipairs(m_GreatWorkBuildings) do
local firstValidSlot:number = -1;
local instance:table = destination.Instance;
local dstBuilding:number = destination.Index;
local dstBldgs:table = destination.CityBldgs;
local slotCache:table = instance[DATA_FIELD_SLOT_CACHE];
local numSlots:number = dstBldgs:GetNumGreatWorkSlots(dstBuilding);
for index:number = 0, numSlots - 1 do
if CanMoveGreatWork(pCityBldgs, buildingIndex, slotIndex, dstBldgs, dstBuilding, index) then
if firstValidSlot == -1 then
firstValidSlot = index;
end
local slotInstance:table = slotCache[index + 1];
if slotInstance then
table.insert(m_kViableDropTargets, slotInstance.TopControl);
m_kControlToInstanceMap[slotInstance.TopControl] = slotInstance;
end
end
end
if firstValidSlot ~= -1 then
UI.PlaySound("UI_GreatWorks_Pick_Up");
end
instance.HighlightedBG:SetHide(firstValidSlot == -1);
instance.DefaultBG:SetHide(firstValidSlot == -1);
instance.DisabledBG:SetHide(firstValidSlot ~= -1);
end
-- Add ViewGreatWorks button to drop targets so we can view specific works
table.insert(m_kViableDropTargets, Controls.ViewGreatWork);
end
-- ===========================================================================
function CanMoveWorkAtAll(srcBldgs:table, srcBuilding:number, srcSlot:number)
local srcGreatWork:number = srcBldgs:GetGreatWorkInSlot(srcBuilding, srcSlot);
local srcGreatWorkType:number = srcBldgs:GetGreatWorkTypeFromIndex(srcGreatWork);
local srcGreatWorkObjectType:string = GameInfo.GreatWorks[srcGreatWorkType].GreatWorkObjectType;
-- Don't allow moving artifacts if the museum is not full
if (srcGreatWorkObjectType == GREAT_WORK_ARTIFACT_TYPE) then
if not IsBuildingFull(srcBldgs, srcBuilding) then
return false;
end
end
-- Don't allow moving art that has been recently created
if (srcGreatWorkObjectType == "GREATWORKOBJECT_SCULPTURE" or
srcGreatWorkObjectType == "GREATWORKOBJECT_LANDSCAPE" or
srcGreatWorkObjectType == "GREATWORKOBJECT_PORTRAIT" or
srcGreatWorkObjectType == "GREATWORKOBJECT_RELIGIOUS") then
local iTurnCreated:number = srcBldgs:GetTurnFromIndex(srcGreatWork);
local iCurrentTurn:number = Game.GetCurrentGameTurn();
local iTurnsBeforeMove:number = GlobalParameters.GREATWORK_ART_LOCK_TIME or DEFAULT_LOCK_TURNS;
local iTurnsToWait = iTurnCreated + iTurnsBeforeMove - iCurrentTurn;
if iTurnsToWait > 0 then
return false;
end
end
return true;
end
-- ===========================================================================
function IsBuildingFull( pBuildings:table, buildingIndex:number )
local numSlots:number = pBuildings:GetNumGreatWorkSlots(buildingIndex);
for index:number = 0, numSlots - 1 do
local greatWorkIndex:number = pBuildings:GetGreatWorkInSlot(buildingIndex, index);
if (greatWorkIndex == -1) then
return false;
end
end
return true;
end
-- ===========================================================================
function ShowCannotMoveMessage(sMessage:string)
local cannotMoveWorkDialog = PopupDialogInGame:new("CannotMoveWork");
cannotMoveWorkDialog:ShowOkDialog(sMessage);
end
-- ===========================================================================
function CanMoveToSlot(destBldgs:table, destBuilding:number)
-- Don't allow moving artifacts if the museum is not full
local srcGreatWorkType:number = m_GreatWorkSelected.CityBldgs:GetGreatWorkTypeFromIndex(m_GreatWorkSelected.Index);
local srcGreatWorkObjectType:string = GameInfo.GreatWorks[srcGreatWorkType].GreatWorkObjectType;
if (srcGreatWorkObjectType ~= GREAT_WORK_ARTIFACT_TYPE) then
return true;
end
-- Don't allow moving artifacts if the museum is not full
local numSlots:number = destBldgs:GetNumGreatWorkSlots(destBuilding);
for index:number = 0, numSlots - 1 do
local greatWorkIndex:number = destBldgs:GetGreatWorkInSlot(destBuilding, index);
if (greatWorkIndex == -1) then
return false;
end
end
return true;
end
-- ===========================================================================
function CanMoveGreatWork(srcBldgs:table, srcBuilding:number, srcSlot:number, dstBldgs:table, dstBuilding:number, dstSlot:number)
local srcGreatWork:number = srcBldgs:GetGreatWorkInSlot(srcBuilding, srcSlot);
local srcGreatWorkType:number = srcBldgs:GetGreatWorkTypeFromIndex(srcGreatWork);
local srcGreatWorkObjectType:string = GameInfo.GreatWorks[srcGreatWorkType].GreatWorkObjectType;
local dstGreatWork:number = dstBldgs:GetGreatWorkInSlot(dstBuilding, dstSlot);
local dstSlotType:number = dstBldgs:GetGreatWorkSlotType(dstBuilding, dstSlot);
local dstSlotTypeString:string = GameInfo.GreatWorkSlotTypes[dstSlotType].GreatWorkSlotType;
for row in GameInfo.GreatWork_ValidSubTypes() do
-- Ensure source great work can be placed into destination slot
if dstSlotTypeString == row.GreatWorkSlotType and srcGreatWorkObjectType == row.GreatWorkObjectType then
if dstGreatWork == -1 then
-- Artifacts can never be moved to an empty slot as
-- they can only be swapped between other full museums
return row.GreatWorkObjectType ~= GREAT_WORK_ARTIFACT_TYPE;
else -- If destination slot has a great work, ensure it can be swapped to the source slot
local srcSlotType:number = srcBldgs:GetGreatWorkSlotType(srcBuilding, srcSlot);
local srcSlotTypeString:string = GameInfo.GreatWorkSlotTypes[srcSlotType].GreatWorkSlotType;
local dstGreatWorkType:number = dstBldgs:GetGreatWorkTypeFromIndex(dstGreatWork);
local dstGreatWorkObjectType:string = GameInfo.GreatWorks[dstGreatWorkType].GreatWorkObjectType;
for row in GameInfo.GreatWork_ValidSubTypes() do
if srcSlotTypeString == row.GreatWorkSlotType and dstGreatWorkObjectType == row.GreatWorkObjectType then
return CanMoveWorkAtAll(dstBldgs, dstBuilding, dstSlot);
end
end
end
end
end
return false;
end
-- ===========================================================================
function MoveGreatWork( kSrcInstance:table, kDestInstance:table )
if kSrcInstance ~= nil and kDestInstance ~= nil then
-- Don't try to move the great work if it was dropped on the slot it was already in
if kSrcInstance[DATA_FIELD_CITY_ID] == kDestInstance[DATA_FIELD_CITY_ID] and
kSrcInstance[DATA_FIELD_BUILDING_ID] == kDestInstance[DATA_FIELD_BUILDING_ID] and
kSrcInstance[DATA_FIELD_SLOT_INDEX] == kDestInstance[DATA_FIELD_SLOT_INDEX] then
kSrcInstance.EmptySlotHighlight:SetHide(true);
return;
end
-- Swap instance great work icons while we wait for the game core to update
local sourceGreatWorkType:number = kSrcInstance[DATA_FIELD_GREAT_WORK_TYPE];
local destGreatWorkType:number = kDestInstance[DATA_FIELD_GREAT_WORK_TYPE];
if destGreatWorkType == -1 then
kSrcInstance.GreatWorkIcon:SetHide(true);
else
local textureOffsetX:number, textureOffsetY:number, textureSheet:string = GetGreatWorkIcon(GameInfo.GreatWorks[destGreatWorkType]);
kSrcInstance.GreatWorkIcon:SetHide(false);
kSrcInstance.GreatWorkIcon:SetTexture(textureOffsetX, textureOffsetY, textureSheet);
end
if sourceGreatWorkType == -1 then
kDestInstance.GreatWorkIcon:SetHide(true);
else
local textureOffsetX:number, textureOffsetY:number, textureSheet:string = GetGreatWorkIcon(GameInfo.GreatWorks[sourceGreatWorkType]);
kDestInstance.GreatWorkIcon:SetHide(false);
kDestInstance.GreatWorkIcon:SetTexture(textureOffsetX, textureOffsetY, textureSheet);
end
m_dest_building = kDestInstance[DATA_FIELD_BUILDING_ID];
m_dest_city = kDestInstance[DATA_FIELD_CITY_ID];
local tParameters = {};
tParameters[PlayerOperations.PARAM_PLAYER_ONE] = Game.GetLocalPlayer();
tParameters[PlayerOperations.PARAM_CITY_SRC] = kSrcInstance[DATA_FIELD_CITY_ID];
tParameters[PlayerOperations.PARAM_CITY_DEST] = kDestInstance[DATA_FIELD_CITY_ID];
tParameters[PlayerOperations.PARAM_BUILDING_SRC] = kSrcInstance[DATA_FIELD_BUILDING_ID];
tParameters[PlayerOperations.PARAM_BUILDING_DEST] = kDestInstance[DATA_FIELD_BUILDING_ID];
tParameters[PlayerOperations.PARAM_GREAT_WORK_INDEX] = kSrcInstance[DATA_FIELD_GREAT_WORK_INDEX];
tParameters[PlayerOperations.PARAM_SLOT] = kDestInstance[DATA_FIELD_SLOT_INDEX];
UI.RequestPlayerOperation(Game.GetLocalPlayer(), PlayerOperations.MOVE_GREAT_WORK, tParameters);
UI.PlaySound("UI_GreatWorks_Put_Down");
end
ContextPtr:ClearUpdate();
end
-- ===========================================================================
function ClearGreatWorkTransfer()
m_GreatWorkSelected = nil;
m_kViableDropTargets = {};
m_kControlToInstanceMap = {};
for _:number, destination:table in ipairs(m_GreatWorkBuildings) do
local instance:table = destination.Instance;
instance.HighlightedBG:SetHide(true);
instance.DefaultBG:SetHide(false);
instance.DisabledBG:SetHide(true);
end
Controls.PlacingContainer:SetHide(true);
Controls.HeaderStatsContainer:SetHide(false);
ContextPtr:ClearUpdate();
end
-- ===========================================================================
-- Update player data and refresh the display state
-- ===========================================================================
function UpdateData()
UpdatePlayerData();
UpdateGreatWorks();
end
-- ===========================================================================
-- Show / Hide
-- ===========================================================================
function Open()
if (Game.GetLocalPlayer() == -1) then
return
end
-- CUI >>
cui_ThemeHelper = false;
if not UIManager:IsInPopupQueue(ContextPtr) then
local kParameters = {};
kParameters.RenderAtCurrentParent = true;
kParameters.InputAtCurrentParent = true;
kParameters.AlwaysVisibleInQueue = true;
UIManager:QueuePopup(ContextPtr, PopupPriority.Low, kParameters);
UI.PlaySound("UI_Screen_Open");
end
-- << CUI
UpdateData();
ContextPtr:SetHide(false);
-- From Civ6_styles: FullScreenVignetteConsumer
Controls.ScreenAnimIn:SetToBeginning();
Controls.ScreenAnimIn:Play();
LuaEvents.GreatWorks_OpenGreatWorks();
end
function Close()
-- CUI >>
cui_ThemeHelper = false;
if not ContextPtr:IsHidden() then
UI.PlaySound("UI_Screen_Close");
end
if UIManager:DequeuePopup(ContextPtr) then
LuaEvents.GreatPeople_CloseGreatPeople();
end
-- << CUI
ContextPtr:SetHide(true);
ContextPtr:ClearUpdate();
end
function ViewGreatWork(greatWorkData:table)
local city:table = greatWorkData.CityBldgs:GetCity();
local buildingID:number = greatWorkData.Building;
local greatWorkIndex:number = greatWorkData.Index;
LuaEvents.GreatWorksOverview_ViewGreatWork(city, buildingID, greatWorkIndex);
end
-- ===========================================================================
-- Game Event Callbacks
-- ===========================================================================
function OnShowScreen()
if (Game.GetLocalPlayer() == -1) then
return
end
Open();
-- UI.PlaySound("UI_Screen_Open"); -- CUI
end
-- ===========================================================================
function OnHideScreen()
if not ContextPtr:IsHidden() then
UI.PlaySound("UI_Screen_Close");
end
Close();
LuaEvents.GreatWorks_CloseGreatWorks();
end
-- ===========================================================================
function OnInputHandler(pInputStruct:table)
local uiMsg = pInputStruct:GetMessageType();
if uiMsg == KeyEvents.KeyUp and pInputStruct:GetKey() == Keys.VK_ESCAPE then
if m_GreatWorkSelected ~= nil then
ClearGreatWorkTransfer();
else
OnHideScreen();
end
return true;
end
return false;
end
-- ===========================================================================
function OnViewGallery()
if m_FirstGreatWork ~= nil then
ViewGreatWork(m_FirstGreatWork);
if m_GreatWorkSelected ~= nil then
ClearGreatWorkTransfer();
end
UI.PlaySound("Play_GreatWorks_Gallery_Ambience");
end
end
-- ===========================================================================
function OnViewGreatWork()
if m_GreatWorkSelected ~= nil then
ViewGreatWork(m_GreatWorkSelected);
ClearGreatWorkTransfer();
UpdateData();
UI.PlaySound("Play_GreatWorks_Gallery_Ambience");
end
end
------------------------------------------------------------------------------
-- A great work was moved.
function OnGreatWorkMoved(fromCityOwner, fromCityID, toCityOwner, toCityID, buildingID, greatWorkType)
if (not ContextPtr:IsHidden() and (fromCityOwner == Game.GetLocalPlayer() or toCityOwner == Game.GetLocalPlayer())) then
m_during_move = true;
UpdateData();
m_during_move = false;
end
end
-- ===========================================================================
-- Hot Reload Related Events
-- ===========================================================================
function OnInit(isReload:boolean)
if isReload then
LuaEvents.GameDebug_GetValues(RELOAD_CACHE_ID);
end
end
function OnShutdown()
LuaEvents.GameDebug_AddValue(RELOAD_CACHE_ID, "isHidden", ContextPtr:IsHidden());
LuaEvents.GameDebug_Return.Remove(OnGameDebugReturn);
LuaEvents.LaunchBar_OpenGreatWorksOverview.Remove(OnShowScreen);
LuaEvents.GreatWorkCreated_OpenGreatWorksOverview.Remove(OnShowScreen);
LuaEvents.LaunchBar_CloseGreatWorksOverview.Remove(OnHideScreen);
Events.GreatWorkMoved.Remove(OnGreatWorkMoved);
Events.LocalPlayerTurnBegin.Remove(OnLocalPlayerTurnBegin);
Events.LocalPlayerTurnEnd.Remove(OnLocalPlayerTurnEnd);
end
function OnGameDebugReturn(context:string, contextTable:table)
if context == RELOAD_CACHE_ID and contextTable["isHidden"] ~= nil and not contextTable["isHidden"] then
Open();
end
end
-- ===========================================================================
-- Player Turn Events
-- ===========================================================================
function OnLocalPlayerTurnBegin()
m_isLocalPlayerTurn = true;
end
function OnLocalPlayerTurnEnd()
m_isLocalPlayerTurn = false;
if(GameConfiguration.IsHotseat()) then
OnHideScreen();
end
end
-- CUI -----------------------------------------------------------------------
function CuiSetThemeMask(instance, srcBldgs, srcBuilding, srcSlot)
local srcGreatWork = srcBldgs:GetGreatWorkInSlot(srcBuilding, srcSlot)
local srcGreatWorkType = srcBldgs:GetGreatWorkTypeFromIndex(srcGreatWork)
local srcGreatWorkObjectType = GameInfo.GreatWorks[srcGreatWorkType].GreatWorkObjectType
local greatWorkInfo = GameInfo.GreatWorks[srcGreatWorkType]
local artist = 0
if greatWorkInfo.GreatPersonReference then
artist = greatWorkInfo.GreatPersonReference.Index
elseif greatWorkInfo.EraType then
artist = Game.GetGreatWorkPlayer(srcGreatWork)
end
instance.ThemeText:SetText(artist)
instance.ThemeBacking:SetHide(false)
if srcGreatWorkObjectType == "GREATWORKOBJECT_ARTIFACT" then
if greatWorkInfo.EraType == "ERA_ANCIENT" then
instance.ThemeColor:SetColorByName("Civ6Blue")
elseif greatWorkInfo.EraType == "ERA_CLASSICAL" then
instance.ThemeColor:SetColorByName("Civ6DarkRed")
elseif greatWorkInfo.EraType == "ERA_MEDIEVAL" then
instance.ThemeColor:SetColorByName("Civ6Green")
elseif greatWorkInfo.EraType == "ERA_RENAISSANCE" then
instance.ThemeColor:SetColorByName("Civ6LightBlue")
elseif greatWorkInfo.EraType == "ERA_INDUSTRIAL" then
instance.ThemeColor:SetColorByName("Civ6Red")
end
elseif srcGreatWorkObjectType == "GREATWORKOBJECT_SCULPTURE" then
instance.ThemeColor:SetColorByName("COLOR_FLOAT_CULTURE")
elseif srcGreatWorkObjectType == "GREATWORKOBJECT_LANDSCAPE" then
instance.ThemeColor:SetColorByName("COLOR_FLOAT_FOOD")
elseif srcGreatWorkObjectType == "GREATWORKOBJECT_PORTRAIT" then
instance.ThemeColor:SetColorByName("COLOR_FLOAT_GOLD")
elseif srcGreatWorkObjectType == "GREATWORKOBJECT_RELIGIOUS" then
instance.ThemeColor:SetColorByName("COLOR_FLOAT_PRODUCTION")
else
instance.ThemeColor:SetColorByName("Clear")
instance.ThemeBacking:SetHide(true)
instance.ThemeText:SetText(" ")
end
end
-- CUI -----------------------------------------------------------------------
function CuiSetLockMask(instance, srcBldgs, srcBuilding, srcSlot)
local srcGreatWork = srcBldgs:GetGreatWorkInSlot(srcBuilding, srcSlot)
local srcGreatWorkType = srcBldgs:GetGreatWorkTypeFromIndex(srcGreatWork)
local srcGreatWorkObjectType = GameInfo.GreatWorks[srcGreatWorkType].GreatWorkObjectType
instance.LockIcon:SetHide(true)
instance.LockMask:SetHide(true)
instance.LockColor:SetColorByName("Clear")
instance.LockText:SetText(" ")
-- lock no turns
if (srcGreatWorkObjectType == "GREATWORKOBJECT_ARTIFACT") then
-- lock with turns
local numSlots = srcBldgs:GetNumGreatWorkSlots(srcBuilding)
for index = 0, numSlots - 1 do
local greatWorkIndex = srcBldgs:GetGreatWorkInSlot(srcBuilding, index)
if (greatWorkIndex == -1) then
instance.LockIcon:SetHide(false)
instance.LockMask:SetHide(false)
instance.LockColor:SetColorByName("Black")
instance.LockText:SetText(" ")
end
end
elseif
(srcGreatWorkObjectType == "GREATWORKOBJECT_SCULPTURE" or srcGreatWorkObjectType == "GREATWORKOBJECT_LANDSCAPE" or
srcGreatWorkObjectType == "GREATWORKOBJECT_PORTRAIT" or
srcGreatWorkObjectType == "GREATWORKOBJECT_RELIGIOUS")
then
local iTurnCreated = srcBldgs:GetTurnFromIndex(srcGreatWork)
local iCurrentTurn = Game.GetCurrentGameTurn()
local iTurnsBeforeMove = GlobalParameters.GREATWORK_ART_LOCK_TIME or 10
local iTurnsToWait = iTurnCreated + iTurnsBeforeMove - iCurrentTurn
if iTurnsToWait > 0 then
instance.LockIcon:SetHide(false)
instance.LockMask:SetHide(false)
instance.LockColor:SetColorByName("Black")
instance.LockText:SetText(iTurnsToWait .. "[ICON_TURN]")
end
end
end
-- CUI -----------------------------------------------------------------------
function CuiOnSortButtonClick()
local IsSortByCity = CuiSettings:ReverseAndGetBoolean(CuiSettings.SORT_BY_CITY)
if IsSortByCity then
Controls.SortGreatWork:SetText(Locale.Lookup("LOC_CUI_GW_SORT_BY_BUILDING"))
else
Controls.SortGreatWork:SetText(Locale.Lookup("LOC_CUI_GW_SORT_BY_CITY"))
end
UpdateData()
end
-- CUI -----------------------------------------------------------------------
function CuiOnThemeButtonClick()
cui_ThemeHelper = not cui_ThemeHelper
UpdateData()
end
-- CUI -----------------------------------------------------------------------
function CuiInit()
local IsSortByCity = CuiSettings:GetBoolean(CuiSettings.SORT_BY_CITY)
if IsSortByCity then
Controls.SortGreatWork:SetText(Locale.Lookup("LOC_CUI_GW_SORT_BY_BUILDING"))
else
Controls.SortGreatWork:SetText(Locale.Lookup("LOC_CUI_GW_SORT_BY_CITY"))
end
Controls.SortGreatWork:RegisterCallback(Mouse.eLClick, CuiOnSortButtonClick)
Controls.SortGreatWork:RegisterCallback(
Mouse.eMouseEnter,
function()
UI.PlaySound("Main_Menu_Mouse_Over")
end
)
Controls.ThemeHelper:RegisterCallback(Mouse.eLClick, CuiOnThemeButtonClick)
Controls.ThemeHelper:RegisterCallback(
Mouse.eMouseEnter,
function()
UI.PlaySound("Main_Menu_Mouse_Over")
end
)
Controls.ThemeHelper:SetToolTipString(Locale.Lookup("LOC_CUI_GW_THEMING_HELPER_TOOLTIP"))
end
-- ===========================================================================
-- INIT
-- ===========================================================================
function Initialize()
if (not HasCapability("CAPABILITY_GREAT_WORKS_VIEW")) then
-- Viewing Great Works is off, just exit
return;
end
CuiInit(); -- CUI
ContextPtr:SetInitHandler(OnInit);
ContextPtr:SetShutdown(OnShutdown);
ContextPtr:SetInputHandler(OnInputHandler, true);
Controls.ModalBG:SetTexture("GreatWorks_Background");
Controls.ModalScreenTitle:SetText(Locale.ToUpper(LOC_SCREEN_TITLE));
Controls.ModalScreenClose:RegisterCallback(Mouse.eLClick, OnHideScreen);
Controls.ModalScreenClose:RegisterCallback( Mouse.eMouseEnter, function() UI.PlaySound("Main_Menu_Mouse_Over"); end);
Controls.ViewGallery:RegisterCallback(Mouse.eLClick, OnViewGallery);
Controls.ViewGallery:RegisterCallback( Mouse.eMouseEnter, function() UI.PlaySound("Main_Menu_Mouse_Over"); end);
Controls.ViewGreatWork:RegisterCallback(Mouse.eLClick, OnViewGreatWork);
Controls.ViewGreatWork:RegisterCallback( Mouse.eMouseEnter, function() UI.PlaySound("Main_Menu_Mouse_Over"); end);
LuaEvents.GameDebug_Return.Add(OnGameDebugReturn);
LuaEvents.LaunchBar_OpenGreatWorksOverview.Add(OnShowScreen);
LuaEvents.GreatWorkCreated_OpenGreatWorksOverview.Add(OnShowScreen);
LuaEvents.LaunchBar_CloseGreatWorksOverview.Add(OnHideScreen);
Events.GreatWorkMoved.Add(OnGreatWorkMoved);
Events.LocalPlayerTurnBegin.Add(OnLocalPlayerTurnBegin);
Events.LocalPlayerTurnEnd.Add(OnLocalPlayerTurnEnd);
m_TopPanelConsideredHeight = Controls.Vignette:GetSizeY() - TOP_PANEL_OFFSET; -- CUI
end
Initialize();
|
--[[----------------------------------------------------------------------------
Classic Guild Frame
Restoring the old GuildUI for BfA
(c) 2018 -
Sanex @ EU-Arathor / ahak @ Curseforge
/run GuildFrame_Toggle()
/run ToggleCommunitiesFrame()
/run ToggleGuildFinder()
----------------------------------------------------------------------------]]--
local ADDON_NAME, _ = ...
local _G = _G
local LibDD = LibStub:GetLibrary("LibUIDropDownMenu-4.0")
local L = {}
do -- Translations
local LOCALE = GetLocale()
-- English, 16 Phrases
-- Options
L.enableTabs = "Enable Tabs:"
L.cWarningText = "You have to leave at least one tab enabled!"
L.defaultTab = "Default Tab for the first opening:"
L.dWarningText = "You have to select tab that is enabled!"
L.alwaysDefault = "Always open to Default Tab:"
L.alwaysDefaultHelp = "If disabled, addon will open to the last open tab after first opening."
L.miniModeDefault = "Open Chat in Minimized-mode"
L.miniModeDefaultHelp = "Pressing the Maximize/Minimize-button on the Chat-frame will change this."
L.highlightStyle = "Chat-tab Highlight"
L.highlightStyleHelp = "If you have selected highlight style, you get pulsing glow in the Chat-tab to notify you when there are unread messages in the Chat-frame. Select style from the dropdown menu on the left and see the preview on the right."
-- Style names , "None" is same as _G.NONE
L.styleBlueHighlight = "Blue Highlight"
L.styleYellowHighlight = "Yellow Highlight"
L.styleBlueBorder = "Blue Border"
L.styleGreenSphere = "Green Sphere"
L.styleGoldSphere = "Golden Sphere"
L.styleWhiteLine = "White Line"
if LOCALE == "deDE" then
elseif LOCALE == "esES" then
elseif LOCALE == "esMX" then
elseif LOCALE == "frFR" then
elseif LOCALE == "itIT" then
elseif LOCALE == "ptBR" then
elseif LOCALE == "ruRU" then -- Russian 100% translated, translations 16
-- By Hubbotu
L["alwaysDefault"] = "Всегда открывайте вкладку по умолчанию:"
L["alwaysDefaultHelp"] = "Если отключено, аддон откроется до последней открытой вкладки после первого открытия."
L["cWarningText"] = "Вы должны оставить хотя бы одну вкладку включенной!"
L["defaultTab"] = "Вкладка По умолчанию для первого открытия:"
L["dWarningText"] = "Вы должны выбрать вкладку, которая включена!"
L["enableTabs"] = "Включить вкладки:"
L["highlightStyle"] = "Выделите вкладку чата"
L["highlightStyleHelp"] = "Если вы выбрали стиль выделения, вы получите пульсирующий свет на вкладке Чата, чтобы уведомить вас, когда в чате есть непрочитанные сообщения. Выберите стиль в выпадающем меню слева и посмотрите предварительный просмотр справа."
L["miniModeDefault"] = "Открыть чат в мини-режиме"
L["miniModeDefaultHelp"] = "Нажмите кнопку максимизировать / максимизировать на чате изменит его."
L["styleBlueBorder"] = "Голубая граница"
L["styleBlueHighlight"] = "Голубая подсветка"
L["styleGoldSphere"] = "Золотая сфера"
L["styleGreenSphere"] = "Зеленая сфера"
L["styleWhiteLine"] = "Белая линия"
L["styleYellowHighlight"] = "Желтая подсветка"
elseif LOCALE == "koKR" then
elseif LOCALE == "zhCN" then
elseif LOCALE == "zhTW" then
end
end
local communitiesTabs = { -- Parent-keys of CommunitiesUI sidetabs
"ChatTab",
"RosterTab",
"GuildBenefitsTab",
"GuildInfoTab"
}
local tabNames = { -- Names of the tabs
COMMUNITIES_CHAT_TAB_TOOLTIP,
GUILD_TAB_NEWS,
GUILD_TAB_ROSTER,
GUILD_TAB_PERKS,
GUILD_TAB_REWARDS,
GUILD_TAB_INFO
}
local highlightStyles = { -- Styles for Chat-tab Highlight
{ name = NONE, tex = "", l = 0, r = 1, t = 0, b = 1 }, -- None
{ name = L.styleBlueHighlight, tex = "Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", l = 0, r = 1, t = 0, b = 1 }, -- Highlight
{ name = L.styleYellowHighlight, tex = "Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight-yellow", l = 0, r = 1, t = 0, b = 1 }, -- Highlight - Yellow
{ name = L.styleBlueBorder, tex = "Interface\\GMChatFrame\\UI-GMStatusFrame-Pulse", l = 0, r = 1, t = 0, b = 1 }, -- GMStatusFrame - Pulse
{ name = L.styleGreenSphere, tex = "Interface\\LevelUp\\LevelUpTex", l = 287/512, r = 510/512, t = 364/512, b = 249/512 }, -- LevelUp - Green
{ name = L.styleGoldSphere, tex = "Interface\\LevelUp\\LevelUpTex", l = 287/512, r = 510/512, t = 239/512, b = 124/512 }, -- LevelUp - Gold
{ name = L.styleWhiteLine, tex = "Interface\\CHATFRAME\\ChatFrameTab-NewMessage", l = 0, r = 1, t = 1, b = 0 }, -- Chat - NewMessage
}
local defaultStyle = 5
local defaults = { -- This table defines the addon's default settings:
show = {
true, -- Chat
true, -- News
true, -- Roster
true, -- Perks
true, -- Rewards
true -- Info
},
--miniMode = false,
defaultTab = 1,
openAlwaysToDefault = false,
highlightStyle = defaultStyle,
highlightHold = .5
}
local cfg
local f = CreateFrame("Frame")
f:SetScript("OnEvent", function(self, event, ...)
return self[event] and self[event](self, event, ...)
end)
f:RegisterEvent("ADDON_LOADED")
local classicTabFrame = CreateFrame("Frame", ADDON_NAME.."Tabs", UIParent)
classicTabFrame:SetSize(10, 10)
local function initDB(db, defaults) -- This function copies values from one table into another:
if type(db) ~= "table" then db = {} end
if type(defaults) ~= "table" then return db end
for k, v in pairs(defaults) do
if type(v) == "table" then
db[k] = initDB(db[k], v)
elseif type(v) ~= type(db[k]) then
db[k] = v
end
end
return db
end
local function _stopFlashing() -- If flashing, stop flashing
local glow = classicTabFrame.Tabs[1].Glow
if UIFrameIsFlashing(glow) then
UIFrameFlashStop(glow)
end
end
local function HasUnseenInvitations() -- https://www.townlong-yak.com/framexml/30993/MainMenuBarMicroButtons.lua#320
local invitations = _G.C_Club.GetInvitationsForSelf()
for _, invitation in ipairs(invitations) do
if not _G.DISPLAYED_COMMUNITIES_INVITATIONS[invitation.club.clubId] then
return true
end
end
return false
end
local function _checkUnreadMessages(calledFrom) -- UIFrameFlash the Glow-texture (other option was SetButtonPulse() on the tab)
if not cfg.show[1] then return end -- Chat tab is hidden
local unreadMessages = _G.CommunitiesUtil.DoesAnyCommunityHaveUnreadMessages() or HasUnseenInvitations()
local glow = classicTabFrame.Tabs[1].Glow
if cfg.highlightStyle > #highlightStyles then
cfg.highlightStyle = defaultStyle
end
--print(string.format("_checkUnreadMessages -> unreadMessages: %s, calledFrom: %s, highlightStyle: %d", tostring(unreadMessages), calledFrom, cfg.highlightStyle))
if cfg.highlightStyle > 1 and unreadMessages then -- Unread messages
--print(string.format("_checkUnreadMessages -> unreadMessages: %s, calledFrom: %s, highlightStyle: %d", tostring(unreadMessages), calledFrom, cfg.highlightStyle))
--print("-> +++ New unreadMessages")
local tex = highlightStyles[cfg.highlightStyle].tex
local l, r, t, b = highlightStyles[cfg.highlightStyle].l, highlightStyles[cfg.highlightStyle].r, highlightStyles[cfg.highlightStyle].t, highlightStyles[cfg.highlightStyle].b
glow:SetTexture(tex)
glow:SetTexCoord(l, r, t, b)
if not UIFrameIsFlashing(glow) then -- Not flashing, start flashing
glow:Show()
UIFrameFlash(glow, 1, 1, -1, false, cfg.highlightHold, cfg.highlightHold, ADDON_NAME)
end
else -- No unread messages
--print("-> --- No unreadMessages")
_stopFlashing()
end
end
local function _TabShow(self, ...) -- Resize tabs on show
PanelTemplates_TabResize(self, -7)
--local oldWidth = self:GetWidth()
--self:SetWidth(oldWidth - 4) -- Tighten the tabs a bit to make sure they all fit under the frame
--print("Tab width:", tostring(oldWidth), tostring(self:GetWidth()))
end
local function _hideBlizzardTabs(self) -- Hide Blizzard's own tabs
local CommunitiesFrame = _G.CommunitiesFrame
if not CommunitiesFrame then return end
for _, key in ipairs(communitiesTabs) do
CommunitiesFrame[key]:Hide()
end
if self then
classicTabFrame:SetParent(self)
classicTabFrame:SetPoint("TOPLEFT", self, "BOTTOMLEFT")
classicTabFrame:Show()
end
end
local function _TabClick(self, ...) -- Handle Tab clicks
--[[
CommunitiesFrame Max: 814, 426
CommunitiesFrame Min: 322, 406
CommunitiesFrame Frame: 608
CommunitiesFrame CList: 171
]]--
local tabIndex = self:GetID()
PanelTemplates_SetTab(classicTabFrame, tabIndex)
PlaySound(SOUNDKIT.IG_CHARACTER_INFO_TAB)
local CommunitiesFrame = _G.CommunitiesFrame
if not CommunitiesFrame then return end
if tabIndex == 1 then -- Chat
--if cfg.miniMode then
if C_CVar.GetCVar("miniCommunitiesFrame") == "1" then -- CVars are strings, value 0/1 -- https://www.townlong-yak.com/framexml/8.2/Util.lua#1521
CommunitiesFrame:SetDisplayMode(COMMUNITIES_FRAME_DISPLAY_MODES.MINIMIZED)
CommunitiesFrame:SetWidth(322)
else
CommunitiesFrame:SetDisplayMode(COMMUNITIES_FRAME_DISPLAY_MODES.CHAT)
CommunitiesFrame:SetWidth(814)
end
_stopFlashing() -- Stop flashing if flashing
elseif tabIndex > 1 then -- GuildUI
_checkUnreadMessages("_TabClick")
local CommunitiesList = _G.CommunitiesFrame.CommunitiesList
local GuildDetailsFrame = _G.CommunitiesFrame.GuildDetailsFrame
local GuildBenefitsFrame = _G.CommunitiesFrame.GuildBenefitsFrame
local GuildLogButton = _G.CommunitiesFrame.GuildLogButton
local CommunitiesControlFrame = _G.CommunitiesFrame.CommunitiesControlFrame
local MemberList = _G.CommunitiesFrame.MemberList
if ( tabIndex == 2 ) then -- News
CommunitiesFrame:SetDisplayMode(COMMUNITIES_FRAME_DISPLAY_MODES.GUILD_INFO)
CommunitiesList:Hide()
GuildLogButton:Hide()
GuildDetailsFrame.Info:Hide()
GuildDetailsFrame.News:Show()
CommunitiesControlFrame:Hide() -- Let's hide this if you visited Info-tab and showed 'GuildControlButton'
CommunitiesFrame:SetWidth(336)
elseif ( tabIndex == 3 ) then -- Roster
C_Timer.After(0, function() -- Fire on the next frame instead of the current frame
CommunitiesFrame:SetDisplayMode(COMMUNITIES_FRAME_DISPLAY_MODES.ROSTER)
CommunitiesFrame:SetWidth(814)
-- Some of the columns get stacked on top of each other sometimes when we go to the smaller tabs before coming to Roster-tab
-- This should update the Roster-list so the colums should be on right places
MemberList:Update()
end)
elseif ( tabIndex == 4 ) then -- Perks
CommunitiesFrame:SetDisplayMode(COMMUNITIES_FRAME_DISPLAY_MODES.GUILD_BENEFITS)
CommunitiesList:Hide()
GuildBenefitsFrame.Perks:Show()
GuildBenefitsFrame.FactionFrame:Show()
GuildBenefitsFrame.Rewards:Hide()
GuildBenefitsFrame.GuildRewardsTutorialButton:Hide()
CommunitiesFrame:SetWidth(301)
elseif ( tabIndex == 5 ) then -- Rewards
CommunitiesFrame:SetDisplayMode(COMMUNITIES_FRAME_DISPLAY_MODES.GUILD_BENEFITS)
CommunitiesList:Hide()
GuildBenefitsFrame.Perks:Hide()
GuildBenefitsFrame.FactionFrame:Hide()
GuildBenefitsFrame.Rewards:Show()
GuildBenefitsFrame.GuildRewardsTutorialButton:Show()
CommunitiesFrame:SetWidth(336)
elseif ( tabIndex == 6 ) then -- Info
CommunitiesFrame:SetDisplayMode(COMMUNITIES_FRAME_DISPLAY_MODES.GUILD_INFO)
CommunitiesList:Hide()
GuildLogButton:Show()
GuildDetailsFrame.Info:Show()
GuildDetailsFrame.News:Hide()
CommunitiesControlFrame:Show() -- Let's show this if you visited News-tab and hid 'GuildControlButton'
CommunitiesFrame:SetWidth(301)
end
end
_hideBlizzardTabs() -- Apparently the Blizzard Tabs show up again sometimes, so we hide them with every tab-click
end
local function _createClassicTabs() -- Create new tabs for Classic Guild Frame
classicTabFrame.Tabs = classicTabFrame.Tabs or {}
if #classicTabFrame.Tabs >= 6 then return end -- Buttons already crated
for i = 1, 6 do
local tab = CreateFrame("Button", "ClassicTab"..i, classicTabFrame, "CharacterFrameTabButtonTemplate", i)
if i == 1 then
tab:SetPoint("BOTTOMLEFT", 0, -20)
local t = tab:CreateTexture("$parentHighlightGlow", "ARTWORK")
t:SetPoint("TOPLEFT", 12, -2)
t:SetPoint("BOTTOMRIGHT", -12, 7)
t:SetBlendMode("ADD")
t:Hide()
tab.Glow = t
else
tab:SetPoint("LEFT", classicTabFrame.Tabs[i-1], "RIGHT", -15, 0)
end
tab:SetText(tabNames[i])
tab:SetScript("OnShow", _TabShow)
tab:SetScript("OnClick", _TabClick)
classicTabFrame.Tabs[i] = tab
end
PanelTemplates_SetNumTabs(classicTabFrame, 6)
classicTabFrame:Hide()
end
local function _selectTab()
if not IsInGuild() then return end -- Abort if not in a guild, otherwise this breaks Guild Finder...
if cfg.openAlwaysToDefault or (not PanelTemplates_GetSelectedTab(classicTabFrame)) then -- Always open to Default Tab or no SelectedTab
_TabClick(classicTabFrame.Tabs[cfg.defaultTab])
else
_TabClick(classicTabFrame.Tabs[PanelTemplates_GetSelectedTab(classicTabFrame)])
end
end
local function _HandleTabs(self) -- Handle hiding and anchoring Classic Guild Frame tabs
local firstTab = false
local previousTab = 0
local isGuilded = IsInGuild() -- Hide tabs if not in a guild
for i, show in ipairs(cfg.show) do
if isGuilded and show then
classicTabFrame.Tabs[i]:Show()
classicTabFrame.Tabs[i]:ClearAllPoints()
if not firstTab then
firstTab = true
classicTabFrame.Tabs[i]:SetPoint("BOTTOMLEFT", 0, -20)
else
classicTabFrame.Tabs[i]:SetPoint("LEFT", classicTabFrame.Tabs[previousTab], "RIGHT", -15, 0)
end
previousTab = i
else
classicTabFrame.Tabs[i]:Hide()
end
end
_checkUnreadMessages("_HandleTabs")
_hideBlizzardTabs(self)
_selectTab()
end
local setupDone = false
local function _setUpCommunities() -- Finetuning to the Communities UI, this should be taint-safe if done out of combat?
if setupDone then return end
local point, relativeTo, relativePoint, xOfs, yOfs
local GuildDetailsFrame = _G.CommunitiesFrame.GuildDetailsFrame
local GuildBenefitsFrame = _G.CommunitiesFrame.GuildBenefitsFrame
local GuildLogButton = _G.CommunitiesFrame.GuildLogButton
-- Without the CommunitiesList
-- News
-- Finetuning
-- -170/+40
-- TitleText
-- TOPLEFT News TOPLEFT 3 35
-- 13 pixels, +7 pixels to match Perks
point, relativeTo, relativePoint, xOfs, yOfs = GuildDetailsFrame.News.TitleText:GetPoint()
GuildDetailsFrame.News.TitleText:SetPoint(point, relativeTo, relativePoint, 60, yOfs)
-- InsetBorders
-- TOPLEFT Info TOPRIGHT 12 3
point, relativeTo, relativePoint, xOfs, yOfs = GuildDetailsFrame.InsetBorderTopRight:GetPoint()
GuildDetailsFrame.InsetBorderTopRight:SetPoint(point, relativeTo, relativePoint, -158, yOfs)
point, relativeTo, relativePoint, xOfs, yOfs = GuildDetailsFrame.InsetBorderBottomRight:GetPoint()
GuildDetailsFrame.InsetBorderBottomRight:SetPoint(point, relativeTo, relativePoint, -158, yOfs)
-- Roster
-- Perks
-- Finetuning
-- -187/+57
-- TitleText
-- TOPLEFT Info TOPLEFT 10 35
-- 0 pixels
point, relativeTo, relativePoint, xOfs, yOfs = GuildBenefitsFrame.Perks.TitleText:GetPoint()
GuildBenefitsFrame.Perks.TitleText:SetPoint(point, relativeTo, relativePoint, 57, yOfs)
-- Perks
-- TOPLEFT GuildBenefitsFrame TOPLEFT 0 0
point, relativeTo, relativePoint, xOfs, yOfs = GuildBenefitsFrame.Perks:GetPoint()
GuildBenefitsFrame.Perks:SetPoint(point, relativeTo, relativePoint, -187, yOfs)
-- FactionFrame
-- BOTTOMLEFT GuildBenefitsFrame BOTTOMLEFT 0 -25
point, relativeTo, relativePoint, xOfs, yOfs = GuildBenefitsFrame.FactionFrame:GetPoint()
GuildBenefitsFrame.FactionFrame:SetPoint(point, GuildBenefitsFrame.Perks, relativePoint, xOfs, yOfs)
-- Rewards
-- Finetuning
-- -170/+40
-- TitleText
-- TOPLEFT Rewards TOPLEFT 0 35
-- 10 pixels, +7 pixels to match Perks
point, relativeTo, relativePoint, xOfs, yOfs = GuildBenefitsFrame.Rewards.TitleText:GetPoint()
GuildBenefitsFrame.Rewards.TitleText:SetPoint(point, relativeTo, relativePoint, 57, yOfs)
-- InsetBorders
-- TOPLEFT Perks TOPRIGHT 12 3
point, relativeTo, relativePoint, xOfs, yOfs = GuildBenefitsFrame.InsetBorderTopRight:GetPoint()
GuildBenefitsFrame.InsetBorderTopRight:SetPoint(point, relativeTo, relativePoint, -158, yOfs)
point, relativeTo, relativePoint, xOfs, yOfs = GuildBenefitsFrame.InsetBorderBottomRight:GetPoint()
GuildBenefitsFrame.InsetBorderBottomRight:SetPoint(point, relativeTo, relativePoint, -158, yOfs)
-- Info
-- Finetuning
-- -187/+57
-- TitleText
-- TOPLEFT Info TOPLEFT 10 35
-- 0 pixels
point, relativeTo, relativePoint, xOfs, yOfs = GuildDetailsFrame.Info.TitleText:GetPoint()
GuildDetailsFrame.Info.TitleText:SetPoint(point, relativeTo, relativePoint, 57, yOfs)
-- Info
-- TOPLEFT GuildDetailsFrame TOPLEFT 0 0
point, relativeTo, relativePoint, xOfs, yOfs = GuildDetailsFrame.Info:GetPoint()
GuildDetailsFrame.Info:SetPoint(point, relativeTo, relativePoint, -187, yOfs)
-- GuildLogButton
-- BOTTOMLEFT CommunitiesFrame BOTTOMLEFT 190 5
point, relativeTo, relativePoint, xOfs, yOfs = GuildLogButton:GetPoint()
GuildLogButton:SetPoint(point, relativeTo, relativePoint, 3, yOfs)
setupDone = true
end
local function _MinimizeHook()
--cfg.miniMode = true
--_TabClick(classicTabFrame.Tabs[1])
_selectTab() -- Return to the last open tab after pressing the MaximizeMinimizeFrame
end
local function _MaximizeHook()
--cfg.miniMode = false
--_TabClick(classicTabFrame.Tabs[1])
_selectTab() -- Return to the last open tab after pressing the MaximizeMinimizeFrame
end
local hooked = false
function f:ADDON_LOADED(event, addon)
if addon == ADDON_NAME then
ClassicGuildFrameConfig = initDB(ClassicGuildFrameConfig, defaults)
cfg = ClassicGuildFrameConfig
_createClassicTabs() -- Create Tabs
self:RegisterEvent("INITIAL_CLUBS_LOADED") -- Chat loaded
self:RegisterEvent("STREAM_VIEW_MARKER_UPDATED") -- Chat updated
self:RegisterEvent("CLUB_INVITATION_ADDED_FOR_SELF") -- Invitation added for self
self:RegisterEvent("CLUB_INVITATION_REMOVED_FOR_SELF") -- Invitation removed for self
self:RegisterEvent("PLAYER_GUILD_UPDATE") -- This appears to be fired when a player is gkicked, gquits, etc.
if not hooked and IsAddOnLoaded("Blizzard_Communities") and _G.CommunitiesFrame then
_G.CommunitiesFrame:HookScript("OnShow", _HandleTabs)
hooksecurefunc(_G.CommunitiesFrame.MaximizeMinimizeFrame, "Minimize", _MinimizeHook)
hooksecurefunc(_G.CommunitiesFrame.MaximizeMinimizeFrame, "Maximize", _MaximizeHook)
_setUpCommunities() -- Setup the Communities fixes
hooked = true
self:UnregisterEvent(event)
end
elseif addon == "Blizzard_Communities" then
if not hooked and IsAddOnLoaded(ADDON_NAME) then
_G.CommunitiesFrame:HookScript("OnShow", _HandleTabs)
hooksecurefunc(_G.CommunitiesFrame.MaximizeMinimizeFrame, "Minimize", _MinimizeHook)
hooksecurefunc(_G.CommunitiesFrame.MaximizeMinimizeFrame, "Maximize", _MaximizeHook)
_setUpCommunities() -- Setup the Communities fixes
hooked = true
self:UnregisterEvent(event)
end
else return end
end
function f:INITIAL_CLUBS_LOADED(event)
_checkUnreadMessages("INITIAL_CLUBS_LOADED")
self:UnregisterEvent(event)
end
function f:STREAM_VIEW_MARKER_UPDATED(event, clubId, streamId, lastUnreadTime)
_checkUnreadMessages("STREAM_VIEW_MARKER_UPDATED")
end
function f:CLUB_INVITATION_ADDED_FOR_SELF(event, invitation)
_checkUnreadMessages("CLUB_INVITATION_ADDED_FOR_SELF")
end
function f:CLUB_INVITATION_REMOVED_FOR_SELF(event, invitationId)
_checkUnreadMessages("CLUB_INVITATION_REMOVED_FOR_SELF")
end
function f:PLAYER_GUILD_UPDATE(event, unitTarget)
_HandleTabs()
end
do -- Blizzard Options
local Options = CreateFrame("Frame", ADDON_NAME.."Options", InterfaceOptionsFramePanelContainer)
Options.name = ADDON_NAME
InterfaceOptions_AddCategory(Options)
Options:Hide()
Options:SetScript("OnShow", function(self)
local cfg = ClassicGuildFrameConfig
local Title, EnableTabsText, CWarningText, DefaultDropDownText, DWarningText, DefaultDropDown
local AlwaysDefaultText, AlwaysDefaultCheckBox, AlwaysDefaultHelpText
local MiniModeDefaultText, MiniModeDefaultCheckBox, MiniModeDefaultHelpText
local HighlightDropDownText, HighlightDropDown, HighlightTestTab, HighlightDropDownHelpText
local function CheckBoxOnClick(button)
local checked = not not button:GetChecked()
PlaySound(checked and SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON or SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF)
-- Make sure at least one tab is enabled
local count = 0
for _, show in ipairs(cfg.show) do
if show then
count = count + 1
end
end
if count > 1 or (count == 1 and checked) then
cfg.show[button:GetID()] = checked
CWarningText:Hide()
else
button:SetChecked(true)
UIFrameFadeOut(CWarningText, 5, 1, 0)
end
if not checked and cfg.defaultTab == button:GetID() then -- Default tab was hidden, select new one
for i, show in ipairs(cfg.show) do
if show then
cfg.defaultTab = i
LibDD:UIDropDownMenu_SetSelectedValue(_G[ADDON_NAME.."OptionsDefaultDropDown"], cfg.defaultTab)
_TabClick(classicTabFrame.Tabs[i])
break
end
end
end
if not cfg.show[PanelTemplates_GetSelectedTab(classicTabFrame)] then
_TabClick(classicTabFrame.Tabs[cfg.defaultTab])
end
_HandleTabs()
end
local function DefaultDropDownOnClick(button)
if cfg.show[button.value] then
cfg.defaultTab = button.value
LibDD:UIDropDownMenu_SetSelectedValue(_G[ADDON_NAME.."OptionsDefaultDropDown"], cfg.defaultTab)
DWarningText:Hide()
_TabClick(classicTabFrame.Tabs[button.value])
else
UIFrameFadeOut(DWarningText, 5, 1, 0)
end
end
local function DefaultDropDown_Initialize()
local info = LibDD:UIDropDownMenu_CreateInfo()
for i, name in ipairs(tabNames) do
info.text = name
info.value = i
info.checked = i == cfg.defaultTab
info.func = DefaultDropDownOnClick
LibDD:UIDropDownMenu_AddButton(info)
end
end
local function _TestTabUpdate()
if cfg.highlightStyle > #highlightStyles then
cfg.highlightStyle = defaultStyle
end
local glow = HighlightTestTab.Glow
if UIFrameIsFlashing(glow) then
UIFrameFlashStop(glow)
end
if glow and cfg.highlightStyle > 1 then
local tex = highlightStyles[cfg.highlightStyle].tex
local l, r, t, b = highlightStyles[cfg.highlightStyle].l, highlightStyles[cfg.highlightStyle].r, highlightStyles[cfg.highlightStyle].t, highlightStyles[cfg.highlightStyle].b
glow:SetTexture(tex)
glow:SetTexCoord(l, r, t, b)
if not UIFrameIsFlashing(glow) then
glow:Show()
UIFrameFlash(glow, 1, 1, -1, false, cfg.highlightHold, cfg.highlightHold, ADDON_NAME)
end
end
end
local function HighlightDropDownOnClick(button)
cfg.highlightStyle = button.value
LibDD:UIDropDownMenu_SetSelectedValue(_G[ADDON_NAME.."OptionsHighlightDropDown"], cfg.highlightStyle)
_TestTabUpdate()
end
local function HighlightDropDown_Initialize()
local info = LibDD:UIDropDownMenu_CreateInfo()
for i, data in ipairs(highlightStyles) do
info.text = data.name
info.value = i
info.checked = i == cfg.highlightStyle
info.func = HighlightDropDownOnClick
LibDD:UIDropDownMenu_AddButton(info)
end
end
Title = self:CreateFontString("$parentTitle", "ARTWORK", "GameFontNormalLarge")
Title:SetPoint("TOPLEFT", 16, -16)
Title:SetText(ADDON_NAME)
EnableTabsText = self:CreateFontString("$parentEnableTabs", "ARTWORK", "GameFontHighlight")
EnableTabsText:SetPoint("TOPLEFT", Title, "BOTTOMLEFT", 0, -8)
EnableTabsText:SetJustifyH("LEFT")
EnableTabsText:SetText(L.enableTabs)
for i = 1, #tabNames do
local checkbox = CreateFrame("CheckButton", "$parentCheckButton"..i, self, "InterfaceOptionsCheckButtonTemplate", i)
if i == 1 then
checkbox:SetPoint("TOPLEFT", EnableTabsText, "BOTTOMLEFT", 10, -8)
elseif i == math.ceil(#tabNames / 2 + 1) then -- Leave one more to the left column if there is odd number or tabNames to be future proof. Now 50/50 split and 4th with 6 tabNames.
checkbox:SetPoint("TOPLEFT", "$parentCheckButton1", "TOPLEFT", math.floor(Options:GetWidth() / 5), 0)
else
checkbox:SetPoint("TOPLEFT", "$parentCheckButton"..i-1, "BOTTOMLEFT", 0, -8)
end
checkbox.Text:SetText(tabNames[i])
checkbox:SetScript("OnClick", CheckBoxOnClick)
checkbox:SetChecked(cfg.show[i])
end
CWarningText = self:CreateFontString("$parentCWarningText", "ARTWORK", "GameFontNormalSmall")
CWarningText:SetPoint("TOPLEFT", "$parentCheckButton"..math.ceil(#tabNames / 2), "BOTTOMLEFT", 0, -8) -- SetPoint to the last CheckButton on left column
CWarningText:SetJustifyH("LEFT")
CWarningText:SetText(L.cWarningText)
CWarningText:Hide()
DefaultDropDownText = self:CreateFontString("$parentDefaultDropDownText", "ARTWORK", "GameFontHighlight")
DefaultDropDownText:SetPoint("TOPLEFT", CWarningText, "BOTTOMLEFT", -10, -8)
DefaultDropDownText:SetJustifyH("LEFT")
DefaultDropDownText:SetText(L.defaultTab)
--DefaultDropDown = CreateFrame("Button", "$parentDefaultDropDown", self, "L_UIDropDownMenuTemplate")
DefaultDropDown = LibDD:Create_UIDropDownMenu(self:GetName().."DefaultDropDown", self) -- https://www.curseforge.com/wow/addons/libuidropdownmenu/pages/faq/changes-regarding-to-dropdown-templates-usage
LibDD:UIDropDownMenu_Initialize(DefaultDropDown, DefaultDropDown_Initialize)
LibDD:UIDropDownMenu_SetSelectedValue(DefaultDropDown, cfg.defaultTab)
LibDD:UIDropDownMenu_JustifyText(DefaultDropDown, "CENTER")
DefaultDropDown:SetPoint("TOPLEFT", DefaultDropDownText, "BOTTOMLEFT", 10, -12)
DWarningText = self:CreateFontString("$parentCWarningText", "ARTWORK", "GameFontNormalSmall")
DWarningText:SetPoint("TOPLEFT", DefaultDropDown, "BOTTOMLEFT", 0, -8)
DWarningText:SetJustifyH("LEFT")
DWarningText:SetText(L.dWarningText)
DWarningText:Hide()
AlwaysDefaultText = self:CreateFontString("$parentAlwaysDefault", "ARTWORK", "GameFontHighlight")
AlwaysDefaultText:SetPoint("TOPLEFT", DWarningText, "BOTTOMLEFT", -10, -8)
AlwaysDefaultText:SetJustifyH("LEFT")
AlwaysDefaultText:SetText(L.alwaysDefault)
AlwaysDefaultCheckBox = CreateFrame("CheckButton", "$parentAlwaysDefaultCheckButton", self, "InterfaceOptionsCheckButtonTemplate")
AlwaysDefaultCheckBox:SetPoint("TOPLEFT", AlwaysDefaultText, "BOTTOMLEFT", 10, -8)
AlwaysDefaultCheckBox.Text:SetText(ENABLE)
AlwaysDefaultCheckBox:SetScript("OnClick", function(button)
local checked = not not button:GetChecked()
PlaySound(checked and SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON or SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF)
cfg.openAlwaysToDefault = checked
end)
AlwaysDefaultCheckBox:SetChecked(cfg.openAlwaysToDefault)
AlwaysDefaultHelpText = self:CreateFontString("$parentAlwaysDefault", "ARTWORK", "GameFontNormalSmall")
AlwaysDefaultHelpText:SetPoint("TOPLEFT", AlwaysDefaultCheckBox, "BOTTOMLEFT", 0, -8)
AlwaysDefaultHelpText:SetJustifyH("LEFT")
AlwaysDefaultHelpText:SetText(L.alwaysDefaultHelp)
MiniModeDefaultText = self:CreateFontString("$parentMiniModeDefault", "ARTWORK", "GameFontHighlight")
MiniModeDefaultText:SetPoint("TOPLEFT", AlwaysDefaultHelpText, "BOTTOMLEFT", -10, -8)
MiniModeDefaultText:SetJustifyH("LEFT")
MiniModeDefaultText:SetText(L.miniModeDefault)
MiniModeDefaultCheckBox = CreateFrame("CheckButton", "$parentMiniModeDefaultCheckButton", self, "InterfaceOptionsCheckButtonTemplate")
MiniModeDefaultCheckBox:SetPoint("TOPLEFT", MiniModeDefaultText, "BOTTOMLEFT", 10, -8)
MiniModeDefaultCheckBox.Text:SetText(MINIMIZE)
MiniModeDefaultCheckBox:SetScript("OnClick", function(button)
local checked = not not button:GetChecked()
PlaySound(checked and SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON or SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF)
--cfg.miniMode = checked
C_CVar.SetCVar("miniCommunitiesFrame", checked and "1" or "0") -- CVars are strings, value 0/1 -- https://www.townlong-yak.com/framexml/8.2/Util.lua#1514
end)
MiniModeDefaultCheckBox:SetChecked(C_CVar.GetCVar("miniCommunitiesFrame") == "1" and true or false) -- CVars are strings, value 0/1 -- https://www.townlong-yak.com/framexml/8.2/Util.lua#1521
MiniModeDefaultCheckBox:SetScript("OnShow", function(self)
-- This can be changed outside of Options so we need it to be reactive
self:SetChecked(C_CVar.GetCVar("miniCommunitiesFrame") == "1" and true or false) -- CVars are strings, value 0/1 -- https://www.townlong-yak.com/framexml/8.2/Util.lua#1521
end)
MiniModeDefaultHelpText = self:CreateFontString("$parentMiniModeDefaultHelp", "ARTWORK", "GameFontNormalSmall")
MiniModeDefaultHelpText:SetPoint("TOPLEFT", MiniModeDefaultCheckBox, "BOTTOMLEFT", 0, -8)
MiniModeDefaultHelpText:SetWidth(571)
MiniModeDefaultHelpText:SetJustifyH("LEFT")
MiniModeDefaultHelpText:SetText(L.miniModeDefaultHelp)
HighlightDropDownText = self:CreateFontString("$parentHighlightDropDownText", "ARTWORK", "GameFontHighlight")
HighlightDropDownText:SetPoint("TOPLEFT", MiniModeDefaultHelpText, "BOTTOMLEFT", -10, -(8 * 2 + CWarningText:GetHeight())) -- Add extra pixels to make the space appear as big as others
HighlightDropDownText:SetJustifyH("LEFT")
HighlightDropDownText:SetText(L.highlightStyle)
--HighlightDropDown = CreateFrame("Button", "$parentHighlightDropDown", self, "L_UIDropDownMenuTemplate")
HighlightDropDown = LibDD:Create_UIDropDownMenu(self:GetName().."HighlightDropDown", self) -- https://www.curseforge.com/wow/addons/libuidropdownmenu/pages/faq/changes-regarding-to-dropdown-templates-usage
LibDD:UIDropDownMenu_Initialize(HighlightDropDown, HighlightDropDown_Initialize)
LibDD:UIDropDownMenu_SetSelectedValue(HighlightDropDown, cfg.highlightStyle)
LibDD:UIDropDownMenu_JustifyText(HighlightDropDown, "CENTER")
HighlightDropDown:SetPoint("TOPLEFT", HighlightDropDownText, "BOTTOMLEFT", 10, -12)
HighlightTestTab = CreateFrame("Button", "$parentHighlightTestTab", self, "CharacterFrameTabButtonTemplate")
HighlightTestTab:SetPoint("TOP", HighlightDropDown)
HighlightTestTab:SetText(tabNames[1])
PanelTemplates_DeselectTab(HighlightTestTab)
PanelTemplates_TabResize(HighlightTestTab, 0)
HighlightTestTab:SetPoint("LEFT", floor(self:GetWidth()/2 - HighlightTestTab:GetWidth()/2), 0)
local t = HighlightTestTab:CreateTexture("$parentHighlightGlow", "ARTWORK")
t:SetPoint("TOPLEFT", 12, -2)
t:SetPoint("BOTTOMRIGHT", -12, 7)
t:SetBlendMode("ADD")
HighlightTestTab.Glow = t
_TestTabUpdate()
HighlightDropDownHelpText = self:CreateFontString("$parentHighlightDropDownHelpText", "ARTWORK", "GameFontNormalSmall")
HighlightDropDownHelpText:SetPoint("TOPLEFT", HighlightDropDown, "BOTTOMLEFT", 0, -8)
HighlightDropDownHelpText:SetWidth(571)
HighlightDropDownHelpText:SetJustifyH("LEFT")
HighlightDropDownHelpText:SetText(L.highlightStyleHelp)
self:SetScript("OnShow", nil)
end)
end
-- Taint prevention for CommunitiesUI
--
-- Replaced by TaintLess
-- https://www.townlong-yak.com/addons/taintless
|
--------------------------------------------------------------------------------
-- pk-rocks-manifest.lua: PK rocks manifest
-- This file is a part of lua-nucleo library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
--------------------------------------------------------------------------------
local ROCKS =
{
{
"rockspec/lua-nucleo-scm-1.rockspec";
generator =
{
"pk-lua-interpreter", "etc/rockspec/generate.lua", "scm-1",
">", "rockspec/lua-nucleo-scm-1.rockspec"
};
};
}
return
{
ROCKS = ROCKS;
}
|
require 'factories.camera'
require 'lib.eal.manager'
local async = require 'lib.async'
describe("test camera eal #ogre", function()
local ninja = data:createEntity({
id = 'ninja',
render = {
resources = {
Ninja = {
"Zip;bundles/models/v1/packs/ninja.zip"
}
},
root = {
position = Vector3.new(0, 0, 0),
scale = Vector3.new(0.01, 0.01, 0.01),
rotation = Quaternion.new(1, 0, 0.5, 0),
orientationVector = Vector3.new(0, 0, -1),
children = {
{
type = "model",
query = "dynamic",
name = "model",
mesh = "ninja.mesh",
castShadows = true
}
}
}
}
})
it("should properly register eal for the orbit camera", function()
local orbit = camera:create('orbit', 'orbit', {target=ninja.id, cameraOffset=Vector3.new(0, 4, 0), distance=20})
assert.is_not.is_nil(orbit.attach)
local s = spy.on(orbit, "follow")
-- attach camera and wait for update
assert.truthy(orbit:attach())
assert.is_not.is_nil(orbit.renderTargetName)
ninja:render().position = Vector3.new(0, 1, 0)
assert.spy(s).was.called()
-- detach, so update must be stopped
orbit:detach()
assert.is_nil(orbit.renderTargetName)
ninja:render().position = Vector3.new(0, 0, 0)
s = spy.on(orbit, "follow")
assert.spy(s).was.not_called()
-- verify proper removal
game:reset()
assert.is_nil(orbit.targetName)
assert.is_nil(orbit.target)
end)
it("should properly register eal for the free camera", function()
local free = camera:create('free', 'free')
assert.falsy(free.attached)
assert.truthy(free:attach())
assert.is_not.is_nil(free.renderTargetName)
local s = spy.on(free, "update")
async.waitSeconds(1)
assert.spy(s).was.called()
free:detach()
s = spy.on(free, "update")
async.waitSeconds(1)
assert.is_nil(free.renderTargetName)
assert.spy(s).was.not_called()
end)
it("should render to texture", function()
local free = camera:create('free')
free:renderToTexture("texture")
end)
it("should attach to and detach from renderTarget", function()
local rtex = 'rtex test'
local free1 = camera:create('free', 'free1')
free1:renderToTexture(rtex)
local free2 = camera:create('free', 'free2')
free2:renderToTexture(rtex)
game:reset()
local free2 = camera:create('free', 'free2')
free2:renderToTexture(rtex)
end)
end)
|
local Packages = script.Parent.Parent.Parent.Parent
local TextService = game:GetService("TextService")
local Roact = require(Packages.Roact)
local t = require(Packages.t)
local Cryo = require(Packages.Cryo)
local RoactGamepad = require(Packages.RoactGamepad)
local UIBloxConfig = require(Packages.UIBlox.UIBloxConfig)
local withStyle = require(Packages.UIBlox.Core.Style.withStyle)
local ImageSetComponent = require(Packages.UIBlox.Core.ImageSet.ImageSetComponent)
local Controllable = require(Packages.UIBlox.Core.Control.Controllable)
local ControlState = require(Packages.UIBlox.Core.Control.Enum.ControlState)
local FitTextLabel = require(Packages.FitFrame).FitTextLabel
local FitFrameHorizontal = require(Packages.FitFrame).FitFrameHorizontal
-- TODO AVBURST-3748: Remove this soon after TextBoundsRoundUp is turned on to make the UIBlox places display
-- the same way as the App
local EngineFeatureTextBoundsRoundUp do
local success, value = pcall(function()
return game:GetEngineFeature("TextBoundsRoundUp")
end)
EngineFeatureTextBoundsRoundUp = success and value
end
local InputButton = Roact.PureComponent:extend("InputButton")
local validateProps = t.strictInterface({
text = t.string,
size = t.optional(t.UDim2),
image = t.table,
imageColor = t.Color3,
fillImage = t.optional(t.table),
fillImageSize = t.optional(t.UDim2),
fillImageColor = t.optional(t.Color3),
selectedColor = t.Color3,
textColor = t.Color3,
transparency = t.number,
onActivated = t.callback,
isDisabled = t.optional(t.boolean),
layoutOrder = t.optional(t.number),
frameRef = t.optional(t.table),
SelectionImageObject = t.optional(t.table),
})
InputButton.defaultProps = {
layoutOrder = 0,
isDisabled = false,
}
local SELECTION_BUTTON_SIZE = 26
local HORIZONTAL_PADDING = 8
function InputButton:init()
self.state = {
outerImage = self.props.image,
outerTransparency = 1,
outerImageColor = self.props.imageColor,
innerImage = self.props.image,
innerImageColor = self.props.fillImageColor,
innerTransparency = 1,
}
self.changeSprite = function(buttonState)
if buttonState == ControlState.Hover then
if not self.props.isDisabled then
self:setState({
outerImageColor = self.props.selectedColor
})
end
elseif buttonState == ControlState.Default then
self:setState({
outerImageColor = self.props.imageColor
})
end
end
if not self.props.size then
--Initalize height to SELECTION_BUTTON_SIZE as the height can't be smaller than the button height
self.sizeBinding, self.updateSizeBinding = Roact.createBinding(UDim2.new(1, 0, 0, SELECTION_BUTTON_SIZE))
self.textAbsoluteSizeChanged = function(rbx)
local sizeY = SELECTION_BUTTON_SIZE
if rbx.AbsoluteSize.Y > sizeY then
sizeY = rbx.AbsoluteSize.Y
end
self.updateSizeBinding(UDim2.new(1, 0, 0, sizeY))
end
end
end
function InputButton:render()
assert(validateProps(self.props))
return withStyle(function(stylePalette)
local font = stylePalette.Font
local fontSize = font.Body.RelativeSize * font.BaseSize
local textComponent
local textComponentProps = {
LayoutOrder = 2,
BackgroundTransparency = 1,
Text = self.props.text,
TextXAlignment = Enum.TextXAlignment.Left,
TextSize = fontSize,
Font = font.Body.Font,
TextWrapped = true,
TextColor3 = self.props.textColor,
TextTransparency = self.props.transparency,
}
local frameComponent = "Frame"
local useAutomaticSizing = false
if self.props.size then
local size = self.props.size
local frameSize = Vector2.new(size.X.Offset - SELECTION_BUTTON_SIZE - HORIZONTAL_PADDING, size.Y.Offset)
local touchZoneWidth = TextService:GetTextSize(self.props.text, fontSize, font.Body.Font, frameSize).X
if (not EngineFeatureTextBoundsRoundUp) and touchZoneWidth > 0 then
-- GetTextSize documentation recommends to add a pixel of padding to the result to ensure no text is cut off
-- Only add that extra padding if there is text to display
touchZoneWidth = touchZoneWidth + 1
end
textComponent = "TextButton"
textComponentProps = Cryo.Dictionary.join(textComponentProps, {
Size = UDim2.new(0, touchZoneWidth, 1, 0),
[Roact.Event.Activated] = not self.props.isDisabled and self.props.onActivated or nil,
})
else
if UIBloxConfig.useUpdatedCheckbox then
useAutomaticSizing = true
frameComponent = FitFrameHorizontal
end
textComponent = FitTextLabel
textComponentProps = Cryo.Dictionary.join(textComponentProps, {
width = UIBloxConfig.useUpdatedCheckbox and FitTextLabel.Width.FitToText
or UDim.new(1, -SELECTION_BUTTON_SIZE - HORIZONTAL_PADDING),
onActivated = self.props.onActivated,
[Roact.Change.AbsoluteSize] = self.textAbsoluteSizeChanged,
})
end
if UIBloxConfig.useUpdatedCheckbox then
frameComponent = RoactGamepad.Focusable[frameComponent]
end
local fillImage = self.props.fillImage
return Roact.createElement(frameComponent, {
Size = not useAutomaticSizing and (self.props.size or self.sizeBinding) or nil,
height = useAutomaticSizing and UDim.new(0, SELECTION_BUTTON_SIZE) or nil,
BackgroundTransparency = 1,
LayoutOrder = self.props.layoutOrder,
[Roact.Ref] = UIBloxConfig.useUpdatedCheckbox and self.props.frameRef or nil,
SelectionImageObject = UIBloxConfig.useUpdatedCheckbox and self.props.SelectionImageObject or nil,
inputBindings = UIBloxConfig.useUpdatedCheckbox and {
Activated = RoactGamepad.Input.onBegin(Enum.KeyCode.ButtonA, self.props.onActivated),
} or nil,
FillDirection = useAutomaticSizing and Enum.FillDirection.Horizontal or nil,
VerticalAlignment = useAutomaticSizing and Enum.VerticalAlignment.Center or nil,
contentPadding = useAutomaticSizing and UDim.new(0, HORIZONTAL_PADDING) or nil,
}, {
HorizontalLayout = not useAutomaticSizing and Roact.createElement("UIListLayout", {
SortOrder = Enum.SortOrder.LayoutOrder,
FillDirection = Enum.FillDirection.Horizontal,
Padding = UDim.new(0, HORIZONTAL_PADDING),
VerticalAlignment = Enum.VerticalAlignment.Center
}) or nil,
Padding = not useAutomaticSizing and Roact.createElement("UIPadding", {
PaddingLeft = UDim.new(0, HORIZONTAL_PADDING),
}) or nil,
InputButtonImage = Roact.createElement(Controllable, {
controlComponent = {
component = ImageSetComponent.Button,
props = {
BackgroundTransparency = 1,
Size = UDim2.new(0, SELECTION_BUTTON_SIZE, 0, SELECTION_BUTTON_SIZE),
Image = self.props.image,
ImageTransparency = self.props.transparency,
ScaleType = self.props.buttonSliceType,
SliceCenter = self.props.buttonSliceCenter,
ImageColor3 = self.state.outerImageColor,
[Roact.Event.Activated] = self.props.onActivated,
LayoutOrder = 1,
},
children = {
InputFillImage = fillImage and Roact.createElement(ImageSetComponent.Label, {
BackgroundTransparency = 1,
Size = self.props.fillImageSize,
Image = fillImage,
ImageTransparency = self.props.transparency,
ImageColor3 = self.props.fillImageColor,
AnchorPoint = Vector2.new(0.5, 0.5),
Position = UDim2.new(0.5, 0, 0.5, 0),
})
}
},
isDisabled = self.props.isDisabled,
onStateChanged = function(_, newState)
self.changeSprite(newState)
end,
}),
-- Only create this element if there is text to display
InputButtonText = (self.props.text ~= "") and Roact.createElement(Controllable, {
controlComponent =
{
component = textComponent,
props = textComponentProps,
},
isDisabled = self.props.isDisabled,
onStateChanged = function(_, newState)
self.changeSprite(newState)
end,
})
}
)
end)
end
return Roact.forwardRef(function(props, ref)
return Roact.createElement(InputButton, Cryo.Dictionary.join(props, {
frameRef = ref
}))
end)
|
-- vim.cmd [[packadd telescope-fzy-native.nvim]]
local map = require "settings.utils".map
local finders = require "telescope.builtin"
local actions = require "telescope.actions"
local telescope = require "telescope"
local sorters = require "telescope.sorters"
local previewers = require "telescope.previewers"
local transform_mod = require("telescope.actions.mt").transform_mod
-- require("telescope").load_extension("fzy_native")
require("telescope").load_extension("fzf")
vim.fn.setenv("FZF_DEFAULT_COMMAND", "rg --files --hidden --glob '!.git/**'")
telescope.setup {
defaults = {
-- prompt_position = "top",
prompt_prefix = " ❯ ",
file_ignore_patterns = {".git/*", "node_modules"},
shorten_path = true,
color_devicons = true,
winblend = 20,
-- layout_config = {preview_width = 0.75},
-- preview_cutoff = 120,
mappings = {
i = {
["<esc>"] = actions.close,
["<C-q>"] = actions.send_to_qflist
},
n = {
["<esc>"] = actions.close
}
},
-- file_sorter = sorters.get_fzy_sorter,
file_previewer = previewers.vim_buffer_cat.new,
grep_previewer = previewers.vim_buffer_vimgrep.new,
qflist_previewer = previewers.vim_buffer_qflist.new
},
extensions = {
fzf = {
override_generic_sorter = true, -- override the generic sorter
override_file_sorter = true, -- override the file sorter
case_mode = "smart_case" -- "smart_case" | "ignore_case" | "respect_case"
}
-- fzy_native = {
-- override_generic_sorter = false,
-- override_file_sorter = true
-- }
}
}
function TelescopeOpen(fn)
require "settings.utils".move_cursor_from_tree()
finders[fn](require("telescope.themes").get_dropdown({previewer = false}))
end
function TelescopeOpenPrewiev(fn)
require "settings.utils".move_cursor_from_tree()
finders[fn](require("telescope.themes").get_dropdown({}))
end
map("n", "<leader>ff", "<CMD>lua TelescopeOpenPrewiev('find_files')<CR>")
-- map("n", "<C-p>", "<CMD>lua TelescopeOpenPrewiev('git_files')<CR>")
-- map("n", "<C-w>", "<CMD>lua TelescopeOpenPrewiev('oldfiles')<CR>")
map("n", "<leader>fb", "<CMD>lua TelescopeOpen('buffers')<CR>")
map("n", "<leader>fh", "<CMD>lua TelescopeOpen('help_tags')<CR>")
map("n", "<leader>bt", "<CMD>lua TelescopeOpenPrewiev('current_buffer_tags')<CR>")
map("n", "<leader>cc", "<CMD>lua TelescopeOpen('commands')<CR>")
map("n", "<leader>cb", "<CMD>lua TelescopeOpen('builtin')<CR>")
map("n", "<leader>sw", "<CMD>lua require('telescope.builtin').grep_string { search = vim.fn.expand('<cword>')}<CR>")
map("n", "<leader>st", "<CMD>lua require('telescope.builtin').grep_string({ search = vim.fn.input('Grep For > ')})<CR>")
-- map("n", "<leader>sw", "<CMD>lua TelescopeOpenPrewiev('grep_string')<CR>")
map("n", "<leader>fg", "<CMD>lua TelescopeOpenPrewiev('live_grep')<CR>")
map("n", "<leader>cr", "<CMD>lua TelescopeOpenPrewiev('lsp_references')<CR>")
map("n", "<leader>cs", "<CMD>lua TelescopeOpenPrewiev('symbols')<CR>")
map("n", "<leader>cg", "<CMD>lua TelescopeOpenPrewiev('git_status')<CR>")
map("n", "<leader>gb", "<CMD>lua TelescopeOpenPrewiev('git_branches')<CR>")
map("n", "<leader>csd", "<CMD>lua TelescopeOpenPrewiev('lsp_document_symbols')<CR>")
map("n", "<leader>csw", "<CMD>lua TelescopeOpenPrewiev('lsp_workspace_symbols')<CR>")
map("n", "<leader>ca", "<CMD>lua TelescopeOpenPrewiev('lsp_code_actions')<CR>")
map("n", "<leader>cw", "<CMD>lua TelescopeOpenPrewiev('spell_suggest')<CR>")
map("n", "<leader>cm", "<CMD>lua TelescopeOpenPrewiev('keymaps')<CR>")
map("n", "<leader>cl", "<CMD>lua TelescopeOpenPrewiev('reloader')<CR>")
map("n", "<leader>cv", "<CMD>lua TelescopeOpenPrewiev('vim_options')<CR>")
-- map("n", "<leader>", "<CMD>lua TelescopeOpenPrewiev('')<CR>")
function _G.fzf_omni()
if vim.fn.isdirectory(".git") == 1 then
return "git_files"
else
return "find_files"
end
end
-- map("n", "<C-f>", ":lua TelescopeOpenPrewiev(fzf_omni())<CR>")
function _G.show_diagnostic(opts)
opts = opts or {}
vim.lsp.diagnostic.set_loclist({open_loclis = false})
require "settings.utils".move_cursor_from_tree()
finders.loclist(require("telescope.themes").get_dropdown({}))
end
map("n", "<leader>d", "<cmd>lua show_diagnostic()<CR>", {})
|
Predicter = {};
function Predicter.predictAge(...)
sum = 0
for _,age in ipairs({...}) do
sum = sum + age*age
end
return math.sqrt(sum)//2
end
|
-- Optimize FS
-- doFile( file{lc,lua} )
local doFile = function(f)
-- check file present
if file.open(f..'.lua') then
file.close()
dofile(f..'.lua')
elseif file.open(f..'.lc') then
file.close()
dofile(f..'.lc')
else
print('file:'..f..' not present')
end
end
return doFile
|
return {
source = {
location = 'git@bitbucket.org:bazurbat/hi-utils.git'
},
build = {
type = 'cmake'
},
requires = {
'cmake-modules',
'glib',
'hi-sdk',
},
uses = 'hi-sdk'
}
|
---@diagnostic disable:unused-local
local str1 = strtrim(" hello world ")
local str2 = format("%s %d", "greedisgood", 999)
local num1 = bit.bor(0x1, 0x2)
hooksecurefunc("test", function() end)
-- api
C_AccountInfo.GetIDFromBattleNetAccountGUID()
C_CVar.GetCVar("autoClearAFK")
-- widgets
local f = CreateFrame("Frame")
local checkbtn = CreateFrame("CheckButton")
local dressup = CreateFrame("DressUpModel")
local tooltip = CreateFrame("GameTooltip")
local group = f:CreateAnimationGroup()
local anim1 = group:CreateAnimation()
local anim2 = group:CreateAnimation("Animation")
local alpha = f:CreateAnimationGroup():CreateAnimation("Alpha")
local tex = f:CreateTexture()
local fs = f:CreateFontString()
f:RegisterEvent("ACHIEVEMENT_EARNED")
-- frames
local isVisible = UIParent:IsVisible()
local text = GameTooltip.ItemTooltip.Tooltip.TextLeft1
|
--ZFUNC-func1a-v1
local function func1a()
return "a"
end
return func1a
|
local dns = require('dns');
local fse = require('fs-extra');
local function printUsage()
print('Usage:')
print('\t\t dns help - print this message')
print('\t\t dns register [name] - try to register with the current hostname if name arg is not provided')
print('\t\t dns unregister - try to unregister')
print('')
print('type `man dns` for more details')
end
local function getHostname()
local hostname, err = fse.readFile('/etc/hostname');
if err or isEmpty(hostname) then
return nil;
end
return hostname;
end
local function register(name)
if isEmpty(name) then
name = getHostname();
end
if isEmpty(name) then
error('> no hostname found!');
end
local ok, err = dns.register(name);
if ok then
print(name .. ' registered!')
else
error('> ' .. err);
end
end
local function unregister()
local ok, err = dns.unregister();
if ok then
print('unregistered!')
else
error('> ' .. err);
end
end
-- Program start here
local cmd, arg = ...;
if cmd == 'register' then
register(arg);
elseif cmd == 'unregister' then
unregister()
else
printUsage();
end
|
-- DEPRECATED: This story is provided for backwards compatibility with horsecat and will be removed.
-- Please only make changes to `src\Stories\Private\App\Container\FreeFlowCarousel.story.lua`
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local StoryView = require(ReplicatedStorage.Packages.StoryComponents.StoryView)
local StoryItem = require(ReplicatedStorage.Packages.StoryComponents.StoryItem)
local Carousel = script.Parent.Parent
local Container = Carousel.Parent
local App = Container.Parent
local UIBlox = App.Parent
local Packages = UIBlox.Parent
local Roact = require(Packages.Roact)
local FreeFlowCarousel = require(Carousel.FreeFlowCarousel)
return function(target)
local items = {}
for i = 1, 10 do
table.insert(items, {
Text = i,
Size = UDim2.fromOffset(100, 100),
})
end
local renderItem = function(props)
return Roact.createElement("TextLabel", props)
end
local loadNext = function()
for i = 1, 10 do
table.insert(items, {
Text = i,
Size = UDim2.fromOffset(100, 100),
})
end
end
local element = Roact.createElement(StoryItem, {
size = UDim2.fromScale(1, 1),
title = "Carousel",
subTitle = "App.Container.Carousel.FreeFlowCarousel",
}, {
Roact.createElement(FreeFlowCarousel, {
identifier = function(item)
return tostring(item)
end,
headerText = "test header",
onSeeAll = function()end,
itemList = items,
renderItem = renderItem,
itemSize = Vector2.new(100, 100),
itemPadding = 12,
carouselMargin = 36,
layoutOrder = 1,
loadNext = loadNext,
})
})
local handle = Roact.mount(Roact.createElement(StoryView, {}, {
Story = element
}), target, "Carousel")
return function()
Roact.unmount(handle)
end
end
|
object_tangible_loot_generic_usable_shared_bacta_ampules_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_bacta_ampules_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_bacta_ampules_generic, "object/tangible/loot/generic_usable/shared_bacta_ampules_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_bacta_tank = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_bacta_tank.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_bacta_tank, "object/tangible/loot/generic_usable/shared_bacta_tank.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_binoculars_s1_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_binoculars_s1_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_binoculars_s1_generic, "object/tangible/loot/generic_usable/shared_binoculars_s1_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_binoculars_s2_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_binoculars_s2_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_binoculars_s2_generic, "object/tangible/loot/generic_usable/shared_binoculars_s2_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_bottle_liquid_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_bottle_liquid_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_bottle_liquid_generic, "object/tangible/loot/generic_usable/shared_bottle_liquid_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_building_repair_device_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_building_repair_device_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_building_repair_device_generic, "object/tangible/loot/generic_usable/shared_building_repair_device_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_building_repair_device_generic_lt_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_building_repair_device_generic_lt_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_building_repair_device_generic_lt_4, "object/tangible/loot/generic_usable/shared_building_repair_device_generic_lt_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_building_repair_device_generic_st_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_building_repair_device_generic_st_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_building_repair_device_generic_st_4, "object/tangible/loot/generic_usable/shared_building_repair_device_generic_st_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_chassis_blueprint_usuable = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_chassis_blueprint_usuable.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_chassis_blueprint_usuable, "object/tangible/loot/generic_usable/shared_chassis_blueprint_usuable.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_chem_dispersion_device_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_chem_dispersion_device_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_chem_dispersion_device_generic, "object/tangible/loot/generic_usable/shared_chem_dispersion_device_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_copper_battery_usuable = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_copper_battery_usuable.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_copper_battery_usuable, "object/tangible/loot/generic_usable/shared_copper_battery_usuable.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_crystal_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_crystal_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_crystal_generic, "object/tangible/loot/generic_usable/shared_crystal_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_datadisk_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_datadisk_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_datadisk_generic, "object/tangible/loot/generic_usable/shared_datadisk_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_disease_grenade_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_disease_grenade_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_disease_grenade_generic, "object/tangible/loot/generic_usable/shared_disease_grenade_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_elect_power_unit_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_elect_power_unit_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_elect_power_unit_generic, "object/tangible/loot/generic_usable/shared_elect_power_unit_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_frag_grenade = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_frag_grenade.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_frag_grenade, "object/tangible/loot/generic_usable/shared_frag_grenade.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_frequency_jammer_wire_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_frequency_jammer_wire_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_frequency_jammer_wire_generic, "object/tangible/loot/generic_usable/shared_frequency_jammer_wire_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_generator_device_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_generator_device_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_generator_device_generic, "object/tangible/loot/generic_usable/shared_generator_device_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_generator_device_generic_lt_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_generator_device_generic_lt_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_generator_device_generic_lt_4, "object/tangible/loot/generic_usable/shared_generator_device_generic_lt_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_generic_crystal = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_generic_crystal.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_generic_crystal, "object/tangible/loot/generic_usable/shared_generic_crystal.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_generic_storage_increase = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_generic_storage_increase.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_generic_storage_increase, "object/tangible/loot/generic_usable/shared_generic_storage_increase.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_handheld_viewscreen_2_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_handheld_viewscreen_2_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_handheld_viewscreen_2_generic, "object/tangible/loot/generic_usable/shared_handheld_viewscreen_2_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_impulse_detector_01_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_impulse_detector_01_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_impulse_detector_01_generic, "object/tangible/loot/generic_usable/shared_impulse_detector_01_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_jedi_relic_01_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_jedi_relic_01_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_jedi_relic_01_generic, "object/tangible/loot/generic_usable/shared_jedi_relic_01_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_large_dispersal_unit_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_large_dispersal_unit_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_large_dispersal_unit_generic, "object/tangible/loot/generic_usable/shared_large_dispersal_unit_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_large_dispersal_unit_generic_lt_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_large_dispersal_unit_generic_lt_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_large_dispersal_unit_generic_lt_4, "object/tangible/loot/generic_usable/shared_large_dispersal_unit_generic_lt_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_medic_powder_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_medic_powder_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_medic_powder_generic, "object/tangible/loot/generic_usable/shared_medic_powder_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_motivator_device_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_motivator_device_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_motivator_device_generic, "object/tangible/loot/generic_usable/shared_motivator_device_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_poison_grenade_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_poison_grenade_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_poison_grenade_generic, "object/tangible/loot/generic_usable/shared_poison_grenade_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_power_output_analyzer_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_power_output_analyzer_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_power_output_analyzer_generic, "object/tangible/loot/generic_usable/shared_power_output_analyzer_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_ration_kit_device_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_ration_kit_device_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_ration_kit_device_generic, "object/tangible/loot/generic_usable/shared_ration_kit_device_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_rebreather_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_rebreather_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_rebreather_generic, "object/tangible/loot/generic_usable/shared_rebreather_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_rocket_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_rocket_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_rocket_generic, "object/tangible/loot/generic_usable/shared_rocket_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_scope_weapon_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_scope_weapon_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_scope_weapon_generic, "object/tangible/loot/generic_usable/shared_scope_weapon_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_scroll_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_scroll_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_scroll_generic, "object/tangible/loot/generic_usable/shared_scroll_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_selonian_psg = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_selonian_psg.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_selonian_psg, "object/tangible/loot/generic_usable/shared_selonian_psg.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_slave_collar_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_slave_collar_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_slave_collar_generic, "object/tangible/loot/generic_usable/shared_slave_collar_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_software_module_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_software_module_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_software_module_generic, "object/tangible/loot/generic_usable/shared_software_module_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_speaker_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_speaker_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_speaker_generic, "object/tangible/loot/generic_usable/shared_speaker_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_sphere_grenade_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_sphere_grenade_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_sphere_grenade_generic, "object/tangible/loot/generic_usable/shared_sphere_grenade_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_spray_bottle_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_spray_bottle_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_spray_bottle_generic, "object/tangible/loot/generic_usable/shared_spray_bottle_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_spray_unit_small_01_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_spray_unit_small_01_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_spray_unit_small_01_generic, "object/tangible/loot/generic_usable/shared_spray_unit_small_01_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_spray_unit_small_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_spray_unit_small_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_spray_unit_small_generic, "object/tangible/loot/generic_usable/shared_spray_unit_small_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_stim_a_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_stim_a_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_stim_a_generic, "object/tangible/loot/generic_usable/shared_stim_a_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_stim_a_generic_lt_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_stim_a_generic_lt_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_stim_a_generic_lt_4, "object/tangible/loot/generic_usable/shared_stim_a_generic_lt_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_stim_a_generic_st_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_stim_a_generic_st_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_stim_a_generic_st_4, "object/tangible/loot/generic_usable/shared_stim_a_generic_st_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_stim_medium_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_stim_medium_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_stim_medium_generic, "object/tangible/loot/generic_usable/shared_stim_medium_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_stim_syringe_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_stim_syringe_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_stim_syringe_generic, "object/tangible/loot/generic_usable/shared_stim_syringe_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_stim_syringe_generic_lt_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_stim_syringe_generic_lt_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_stim_syringe_generic_lt_4, "object/tangible/loot/generic_usable/shared_stim_syringe_generic_lt_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_supplement_liquid = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_supplement_liquid.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_supplement_liquid, "object/tangible/loot/generic_usable/shared_supplement_liquid.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_supplement_solid_pills = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_supplement_solid_pills.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_supplement_solid_pills, "object/tangible/loot/generic_usable/shared_supplement_solid_pills.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_survey_pad_adv_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_survey_pad_adv_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_survey_pad_adv_generic, "object/tangible/loot/generic_usable/shared_survey_pad_adv_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_survey_pad_adv_generic_lt_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_survey_pad_adv_generic_lt_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_survey_pad_adv_generic_lt_4, "object/tangible/loot/generic_usable/shared_survey_pad_adv_generic_lt_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_survey_pad_adv_generic_st_4 = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_survey_pad_adv_generic_st_4.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_survey_pad_adv_generic_st_4, "object/tangible/loot/generic_usable/shared_survey_pad_adv_generic_st_4.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_tool_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_tool_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_tool_generic, "object/tangible/loot/generic_usable/shared_tool_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_tubed_device_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_tubed_device_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_tubed_device_generic, "object/tangible/loot/generic_usable/shared_tubed_device_generic.iff")
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object_tangible_loot_generic_usable_shared_tube_paste_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_tube_paste_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_tube_paste_generic, "object/tangible/loot/generic_usable/shared_tube_paste_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
object_tangible_loot_generic_usable_shared_worklight_generic = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/loot/generic_usable/shared_worklight_generic.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_loot_generic_usable_shared_worklight_generic, "object/tangible/loot/generic_usable/shared_worklight_generic.iff")
------------------------------------------------------------------------------------------------------------------------------------
|
require "lib.classes.class"
local LinearMoveAnimation = require("Battle.view.animations.animations.LinearMoveAnimation")
--------------------------------------------------------------------------------------------------------
-- class: LinearReturnMoveAnimation
-- param: end_x:num -> The end x position of the entity at the end of the animation
-- param: end_y:num -> The end y position of the entity at the end of the animation
-- param: time:num -> The amount of time the animation is going to take
-- An animation where the entity moves from its current position to its default position
local LinearReturnMoveAnimation = extend(LinearMoveAnimation, function(self, time)
end,
function (time)
return LinearMoveAnimation.new(0,0,time)
end)
-- reset: None -> None
-- resets the variables of the animation
function LinearReturnMoveAnimation.reset(self)
LinearMoveAnimation.reset(self)
self:setEndX(self.entity_view:getDefaultX())
self:setEndY(self.entity_view:getDefaultY())
end
return LinearReturnMoveAnimation
|
return {'gtje','gtjes'}
|
local table = require("__flib__.table")
--- An easy-to-use dictionary system for storing localised string translations.
local flib_dictionary = {}
local inner_separator = "⤬"
local separator = "⤬⤬⤬"
local max_depth = settings.global["flib-dictionary-levels-per-batch"].value
local translation_timeout = 180
-- Depending on the value of `use_local_storage`, this will be tied to `global` or will be re-generated during `on_load`
local raw = {}
local use_local_storage = false
local function key_value(key, value)
return key .. inner_separator .. value .. separator
end
--- @class RawDictionary
local RawDictionary = {}
--- Add a new translation to this dictionary.
---
--- This method **must not** be called after control stage initialization and migration. Doing so will result in
--- different languages having different sets of data.
--- @param internal string An unique, language-agnostic identifier for this translation.
--- @param translation LocalisedString
function RawDictionary:add(internal, translation)
local to_add = { "", internal, inner_separator, translation, separator }
local ref = self.ref
local i = self.i + 1
if i < 20 then
ref[i] = to_add
self.i = i
else
local r_i = self.r_i + 1
if r_i <= max_depth then
local new_level = { "", to_add }
ref[i] = new_level
self.ref = new_level
self.i = 2
self.r_i = r_i
else
local s_i = self.s_i + 1
self.s_i = s_i
local new_set = { "", to_add }
self.ref = new_set
self.strings[s_i] = new_set
self.i = 2
self.r_i = 1
end
end
end
--- Create a new `RawDictionary`.
---
--- If `keep_untranslated` is `true`, translations that failed (begin with `Unknown key: `) will be added to the dictionary with their internal name as their translated name.
--- @param name string
--- @param keep_untranslated boolean
--- @param initial_contents? table<string, LocalisedString>
--- @return RawDictionary
function flib_dictionary.new(name, keep_untranslated, initial_contents)
if raw[name] then
error("Dictionary with the name `" .. name .. "` already exists.")
end
local initial_string = { "" }
--- @type RawDictionary
local self = {
-- Indices
i = 1,
r_i = 1,
s_i = 1,
-- Internal
ref = initial_string,
strings = { initial_string },
-- Meta
name = name,
}
setmetatable(self, { __index = RawDictionary })
for key, value in pairs(initial_contents or {}) do
self:add(key, value)
end
raw[name] = { strings = self.strings, keep_untranslated = keep_untranslated }
return self
end
--- Initialize the module's script data table.
---
--- Must be called at the **beginning** of `on_init` for initial setup, and at the **beginning** of
--- `on_configuration_changed` to reset all ongoing translations.
function flib_dictionary.init()
if not global.__flib then
global.__flib = {}
end
global.__flib.dictionary = {
in_process = {},
players = {},
raw = {},
translated = {},
}
if use_local_storage then
raw = {}
else
raw = global.__flib.dictionary.raw
end
end
--- Set up the module's local references.
---
--- Must be called at the **beginning** of `on_load`.
---
--- If using `dictionary.set_use_local_storage`, your dictionaries must be re-generated **after** this function is
--- called.
function flib_dictionary.load()
if not use_local_storage and global.__flib and global.__flib.dictionary then
raw = global.__flib.dictionary.raw
end
end
--- Request all dictionaries for the given player.
---
--- The dictionary system stores dictionaries by language, not by player. Thus, if this player's language has already
--- been translated, the module will simply return the already existing dictionaries instead of translating them again.
---
--- If you wish to re-translate dictionaries, call `dictionary.init` and call this function for all online players.
---
--- The player must be connected to the game in order to call this function. Calling this function on a disconnected
--- player will throw an error.
--- @param player LuaPlayer
function flib_dictionary.translate(player)
if not player.connected then
error("Player must be connected to the game before this function can be called!")
end
local player_data = global.__flib.dictionary.players[player.index]
if player_data then
return
end
global.__flib.dictionary.players[player.index] = {
player = player,
status = "get_language",
requested_tick = game.tick,
}
player.request_translation({ "", "FLIB_LOCALE_IDENTIFIER", separator, { "locale-identifier" } })
end
local function request_translation(player_data)
local string = raw[player_data.dictionary].strings[player_data.i]
-- We use `while` instead of `if` here just in case a dictionary doesn't have any strings in it
while not string do
local next_dictionary = next(raw, player_data.dictionary)
if next_dictionary then
-- Set the next dictionary and reset index
player_data.dictionary = next_dictionary
player_data.i = 1
string = raw[next_dictionary].strings[1]
else
-- We're done!
player_data.status = "finished"
return
end
end
player_data.player.request_translation({
"",
key_value("FLIB_DICTIONARY_MOD", script.mod_name),
key_value("FLIB_DICTIONARY_NAME", player_data.dictionary),
key_value("FLIB_DICTIONARY_LANGUAGE", player_data.language),
key_value("FLIB_DICTIONARY_STRING_INDEX", player_data.i),
string,
})
player_data.requested_tick = game.tick
end
--- Check for a skipped translation and re-request it after three seconds.
---
--- Must be called **during** `on_tick`.
---
--- This is to handle a very specific edge-case where translations that are requested on the same tick that a game is
--- saved will not be returned when that save is loaded.
function flib_dictionary.check_skipped()
local script_data = global.__flib.dictionary
local tick = game.tick
for _, player_data in pairs(script_data.players) do
-- If it's been longer than the timeout, request the string again
-- This is to solve a very rare edge case where translations requested on the same tick that a singleplayer game
-- is saved will not be returned when that save is loaded
if (player_data.requested_tick or 0) + translation_timeout <= tick then
if player_data.status == "get_language" then
player_data.player.request_translation({ "", "FLIB_LOCALE_IDENTIFIER", separator, { "locale-identifier" } })
end
if player_data.status == "translating" then
request_translation(player_data)
end
end
end
end
--- Escape match special characters
local function match_literal(s)
return string.gsub(s, "%-", "%%-")
end
local dictionary_match_string = key_value("^FLIB_DICTIONARY_MOD", match_literal(script.mod_name))
.. key_value("FLIB_DICTIONARY_NAME", "(.-)")
.. key_value("FLIB_DICTIONARY_LANGUAGE", "(.-)")
.. key_value("FLIB_DICTIONARY_STRING_INDEX", "(%d-)")
.. "(.*)$"
--- Process a returned translation batch, then request the next batch or return the finished dictionaries.
---
--- Must be called **during** `on_string_translated`.
--- @param event_data on_string_translated
--- @return TranslationFinishedOutput?
function flib_dictionary.process_translation(event_data)
if not event_data.translated then
return
end
local script_data = global.__flib.dictionary
if string.find(event_data.result, "FLIB_DICTIONARY_NAME") then
local _, _, dict_name, dict_lang, string_index, translation = string.find(
event_data.result,
dictionary_match_string
)
if dict_name and dict_lang and string_index and translation then
local language_data = script_data.in_process[dict_lang]
-- In some cases, this can fire before on_configuration_changed
if not language_data then
return
end
local dictionary = language_data.dictionaries[dict_name]
if not dictionary then
return
end
local dict_data = raw[dict_name]
local player_data = script_data.players[event_data.player_index]
-- If this number does not match, this is a duplicate, so ignore it
if tonumber(string_index) == player_data.i then
-- Extract current string's translations
for str in string.gmatch(translation, "(.-)" .. separator) do
local _, _, key, value = string.find(str, "^(.-)" .. inner_separator .. "(.-)$")
if key then
-- If `keep_untranslated` is true, then use the key as the value if it failed
local failed = string.find(value, "Unknown key:")
if failed and dict_data.keep_untranslated then
value = key
elseif failed then
value = nil
end
if value then
dictionary[key] = value
end
end
end
-- Request next translation
player_data.i = player_data.i + 1
request_translation(player_data)
if player_data.status == "finished" then
-- We're done!
script_data.translated[dict_lang] = language_data.dictionaries
script_data.in_process[dict_lang] = nil
for _, player_index in pairs(language_data.players) do
script_data.players[player_index] = nil
end
return { dictionaries = language_data.dictionaries, language = dict_lang, players = language_data.players }
end
end
end
elseif string.find(event_data.result, "^FLIB_LOCALE_IDENTIFIER") then
local _, _, language = string.find(event_data.result, "^FLIB_LOCALE_IDENTIFIER" .. separator .. "(.*)$")
if language then
local player_data = script_data.players[event_data.player_index]
-- Handle a duplicate
if not player_data or player_data.status == "translating" then
return
end
player_data.language = language
-- Check if this language is already translated or being translated
local dictionaries = script_data.translated[language]
if dictionaries then
script_data.players[event_data.player_index] = nil
return { dictionaries = dictionaries, language = language, players = { event_data.player_index } }
end
local in_process = script_data.in_process[language]
if in_process then
table.insert(in_process.players, event_data.player_index)
player_data.status = "waiting"
return
end
-- Set up player data for translating
player_data.status = "translating"
player_data.dictionary = next(raw)
player_data.i = 1
-- Add language to in process data
script_data.in_process[language] = {
dictionaries = table.map(raw, function(_)
return {}
end),
players = { event_data.player_index },
}
-- Start translating
request_translation(player_data)
end
end
end
--- Cancel the translation of the player's dictionaries if they are the currently translating player.
---
--- If multiple players are waiting on these dictionaries, the translation duties will be handed off to the next player
--- in the list.
---
--- Must be called **during** `on_player_left_game`.
--- @param player_index number
function flib_dictionary.cancel_translation(player_index)
local script_data = global.__flib.dictionary
local player_data = script_data.players[player_index]
if player_data then
if player_data.status == "translating" then
local in_process = script_data.in_process[player_data.language]
if not in_process then
error("Dafuq?")
end
if #in_process.players > 1 then
-- Copy progress to another player with the same language
local first_player = in_process.players[1]
local first_player_data = script_data.players[first_player]
first_player_data.status = "translating"
first_player_data.dictionary = player_data.dictionary
first_player_data.i = player_data.i
-- Resume translating with the new player
request_translation(first_player_data)
else
-- Completely cancel the translation
script_data.in_process[player_data.language] = nil
end
elseif player_data.status == "waiting" then
local in_process = script_data.in_process[player_data.language]
-- Remove this player from the players table
for i, pi in pairs(in_process.players) do
if pi == player_index then
table.remove(in_process.players, i)
break
end
end
end
-- Delete this player's data
script_data.players[player_index] = nil
end
end
--- Set whether or not the module is using local storage mode.
---
--- Must be called in the **root scope** of your mod if you wish to use local storage.
---
--- Using local storage is a technique to reduce the amount of script data that the module saves in the `global` table.
--- If you enable this, you **must** re-build all of your dictionaries **during** `on_load`, but **after** calling
--- `dictionary.load`. Failure to do so will result in a desync.
---
--- **Only use this function if you understood the above explanation and if you are familiar with how desyncs can occur.**
---
--- # Examples
---
--- ```lua
--- local dictionary = require("__flib__.dictionary")
--- dictionary.set_use_local_storage(true)
--- ```
--- @param value boolean
function flib_dictionary.set_use_local_storage(value)
use_local_storage = value
end
--- A "raw" dictionary containing the actual `LocalisedString`s for translation.
---
--- This object **must not** be stored in the `global` table. Doing so will result in a desync if the game is saved and
--- loaded and you attempt to call methods on it.
---
--- # Examples
---
--- ```lua
--- local MyDictionary = dictionary.new("my_dictionary")
--- MyDictionary:add("iron-ore", {"item-name.iron-ore"})
--- ```
--- @class RawDictionary
--- The results of a translated language.
--- @class TranslationFinishedOutput
--- @field language string The language that was translated.
--- @field dictionaries table<string, table<string, string>> The resulting dictionaries.
--- @field players number[] The players who were waiting for this language to complete translation.
return flib_dictionary
|
local enabled = themeConfig:get_data().global.SongBGEnabled
local brightness = 0.3
local t = Def.ActorFrame {}
-- bg
if enabled then
t[#t + 1] = Def.Sprite {
Name = "BGSprite",
InitCommand = function(self)
self:diffusealpha(0)
end,
CurrentSongChangedMessageCommand = function(self)
self:stoptweening():smooth(0.5):diffusealpha(0)
self:sleep(0.2):queuecommand("ModifySongBackground")
end,
ModifySongBackgroundCommand = function(self)
if GAMESTATE:GetCurrentSong() and GAMESTATE:GetCurrentSong():GetBackgroundPath() then
self:finishtweening()
self:visible(true)
self:LoadBackground(GAMESTATE:GetCurrentSong():GetBackgroundPath())
self:scaletocover(0, 0, SCREEN_WIDTH, SCREEN_BOTTOM)
self:sleep(0.05)
self:smooth(0.4):diffusealpha(brightness)
else
self:visible(false)
end
end,
OffCommand = function(self)
self:smooth(0.6):diffusealpha(0)
end,
}
end
--black dim behind songwheel text
t[#t + 1] = Def.Quad {
InitCommand = function(self)
self:xy(SCREEN_WIDTH, 0):halign(1):valign(0):zoomto(capWideScale(get43size(350), 350), SCREEN_HEIGHT)
self:diffuse(0.1,0.1,0.1,0.4)
end
}
--vertical bar left of songwheel
t[#t + 1] = Def.Quad {
InitCommand = function(self)
self:xy(SCREEN_WIDTH - capWideScale(get43size(350), 350), 0):halign(0):valign(0):zoomto(4, SCREEN_HEIGHT)
self:diffuse(getMainColor("highlight")):diffusealpha(0.5)
end
}
t[#t+1] = UIElements.QuadButton(-1000, 1) .. {-- a fullscreen button for right click pausing so your right clicks dont pause accidentally
InitCommand = function(self)
self:valign(0):halign(0)
self:zoomto(SCREEN_WIDTH, SCREEN_HEIGHT)
self:diffusealpha(0)
end,
MouseDownCommand = function(self, params)
if params.event == "DeviceButton_right mouse button" then
SCREENMAN:GetTopScreen():PauseSampleMusic()
MESSAGEMAN:Broadcast("MusicPauseToggled")
end
end
}
return t
|
--[[Author: Aysegul Dundar (adundar@purdue.edu)
-- This file converts Linear layers in the network to ConvolutionMM
-- so in the demo, you can step in the image.
-- Please update the input size based on your network.
-- ]]
require 'nnx'
if not arg[1] then print "Network unspecified (type it after the program's name)" return
else print('Loading: ' .. arg[1]) end
local network = torch.load(arg[1]):float()
local input = torch.Tensor(3, 149, 149):float()
torch.setdefaulttensortype('torch.FloatTensor')
local new_network = nn.Sequential()
function convert(network)
for i=1, #network.modules do
if network.modules[i].__typename == 'nn.Sequential' then
convert(network.modules[i])
else
if network.modules[i].__typename == 'nn.Reshape' then
-- do nothing
elseif network.modules[i].__typename == 'nn.Linear' then
if (#input:size() == 3) then
tmp_module = nn.SpatialConvolutionMM(input:size(1), network.modules[i].weight:size(1), input:size(2), input:size(3))
else
tmp_module = nn.SpatialConvolutionMM(network.modules[i].weight[1], network.modules[i].weight[2], 1, 1)
end
tmp_module.weight:copy(network.modules[i].weight):resize(tmp_module.weight:size())
tmp_module.bias:copy(network.modules[i].bias)
new_network:add(tmp_module)
input = tmp_module:forward(input)
elseif network.modules[i].__typename == 'nn.Dropout' then
-- turn of the training
network.modules[i].train = false
new_network:add(network.modules[i])
else
new_network:add(network.modules[i])
input = network.modules[i]:forward(input)
end
end
end
end
convert(network)
torch.save('new_network.net', new_network)
|
-----------------------------------
-- Area: Mhaura
-- NPC: Tya Padolih
-- Standard Merchant NPC
-- !pos -48 -4 30 249
-----------------------------------
local ID = require("scripts/zones/Mhaura/IDs")
require("scripts/globals/shop")
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
local stock =
{
4716, 4147, -- Scroll of Regen
4718, 7516, -- Scroll of Regen II
4881, 10752, -- Scroll of Sleepga
4690, 29030, -- Scroll of Baramnesia
4691, 29030, -- Scroll of Baramnesra
4744, 5523, -- Scroll of Invisible
4745, 2400, -- Scroll of Sneak
4746, 1243, -- Scroll of Deodorize
4912, 18032, -- Scroll of Distract
4914, 25038, -- Scroll of Frazzle
}
player:showText(npc, ID.text.TYAPADOLIH_SHOP_DIALOG)
tpz.shop.general(player, stock)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end
|
if not nil then else error() end
if not false then else error() end
if not {} then error() end
if not 0 then error() end
if not '' then error() end
|
module 'mock'
--------------------------------------------------------------------
CLASS: ScenePortal ( Component )
:MODEL{
Field 'name' :string();
Field 'comment' :string();
-- '----';
-- Field 'locateConnectedPortal' :action() :label( 'goto connected portal');
}
mock.registerComponent( 'ScenePortal', ScenePortal )
function ScenePortal:__init()
self.name = ''
self.comment = ''
end
function ScenePortal:getScenePortalManager()
local scn = self:getScene()
return scn and scn:getManager( 'ScenePortalManager' )
end
function ScenePortal:onAttach( ent )
local manager = self:getScenePortalManager()
if not manager then return end
manager:registerPortal( self )
end
function ScenePortal:onDetach( ent )
local manager = self:getScenePortalManager()
if not manager then return end
manager:unregisterPortal( self )
end
function ScenePortal:_enter( session )
self:tell( 'scene_portal.enter', session )
return self:onEnter( session )
end
function ScenePortal:_exit( session )
self:tell( 'scene_portal.exit', session )
return self:onExit( session )
end
function ScenePortal:onEnter( session )
end
function ScenePortal:onExit( session )
end
function ScenePortal:exportData()
local ent = self:getEntity()
local data = {
id = self:getFullname(),
name = self.name,
guid = ent.__guid,
--
loc = { ent:getLoc() },
entityName = ent:getName(),
comment = self.comment
}
return data
end
function ScenePortal:isLocalPortal( targetId ) --same scene
local manager = self:getScenePortalManager()
if manager:findPortalInCurrentScene( targetId ) then
return true
else
return false
end
end
function ScenePortal:goto( targetId )
local manager = self:getScenePortalManager()
local fullname = self:getFullname()
manager:startPorting( fullname, targetId )
end
function ScenePortal:gotoConnectedPortal()
local targetId = self:findConnectedPortal()
if not targetId then
_warn( 'no connected portal found:', self:getFullname() )
return false
end
return self:goto( targetId )
end
function ScenePortal:findConnectedPortal()
local registry = getScenePortalRegistry()
local fullname = self:getFullname()
return registry:findConnectedPortal( self:getFullname() )
end
function ScenePortal:getFullname()
local manager = self:getScenePortalManager()
local fullId = self.name
local namespace = manager.portalNameSpace
if namespace and namespace ~= '' then
fullId = namespace .. '.' .. fullId
end
return fullId
end
function ScenePortal:getPortalInfo()
local registry = getScenePortalRegistry()
return registry:getPortalInfo( self:getFullname() )
end
-- function ScenePortal:locateConnectedPortal()
-- local targetId = self:findConnectedPortal()
-- local manager = gii.getModule( 'scene_portal_manager' )
-- if manager then
-- manager:locatePortal( targetId, true )
-- end
-- end
|
function SpawnPoints()
return {
constructionworker = {
{ worldX = 15 + 34, worldY = (-7) + 46, posX = 278, posY = 40, posZ = 0 },
{ worldX = 15 + 38, worldY = (-7) + 52, posX = 47, posY = 127, posZ = 0 }
},
fireofficer = {
{ worldX = 15 + 34, worldY = (-7) + 46, posX = 278, posY = 40, posZ = 0 },
{ worldX = 15 + 38, worldY = (-7) + 52, posX = 47, posY = 127, posZ = 0 }
},
parkranger = {
{ worldX = 15 + 34, worldY = (-7) + 46, posX = 278, posY = 40, posZ = 0 },
{ worldX = 15 + 38, worldY = (-7) + 52, posX = 47, posY = 127, posZ = 0 }
},
policeofficer = {
{ worldX = 15 + 34, worldY = (-7) + 46, posX = 278, posY = 40, posZ = 0 },
{ worldX = 15 + 38, worldY = (-7) + 52, posX = 47, posY = 127, posZ = 0 }
},
securityguard = {
{ worldX = 15 + 34, worldY = (-7) + 46, posX = 278, posY = 40, posZ = 0 },
{ worldX = 15 + 38, worldY = (-7) + 52, posX = 47, posY = 127, posZ = 0 }
},
unemployed = {
{ worldX = 15 + 34, worldY = (-7) + 46, posX = 278, posY = 40, posZ = 0 },
{ worldX = 15 + 38, worldY = (-7) + 52, posX = 47, posY = 127, posZ = 0 }
}
}
end
|
modifier_sona_crescendo_perseverance = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_sona_crescendo_perseverance:IsHidden()
return false
end
function modifier_sona_crescendo_perseverance:IsDebuff()
return false
end
function modifier_sona_crescendo_perseverance:IsPurgable()
return false
end
function modifier_sona_crescendo_perseverance:GetTexture()
return "custom/sona_aria_of_perseverance"
end
--------------------------------------------------------------------------------
-- Initializations
function modifier_sona_crescendo_perseverance:OnCreated( kv )
-- references
self.armor_bonus = self:GetAbility():GetSpecialValueFor( "perseverance_armor" ) -- special value
self.magic_bonus = self:GetAbility():GetSpecialValueFor( "perseverance_magic" ) -- special value
end
function modifier_sona_crescendo_perseverance:OnRefresh( kv )
-- references
self.armor_bonus = self:GetAbility():GetSpecialValueFor( "perseverance_armor" ) -- special value
self.magic_bonus = self:GetAbility():GetSpecialValueFor( "perseverance_magic" ) -- special value
end
function modifier_sona_crescendo_perseverance:OnDestroy( kv )
end
--------------------------------------------------------------------------------
-- Modifier Effects
function modifier_sona_crescendo_perseverance:DeclareFunctions()
local funcs = {
MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS,
MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS,
}
return funcs
end
function modifier_sona_crescendo_perseverance:GetModifierPhysicalArmorBonus()
return self.armor_bonus
end
function modifier_sona_crescendo_perseverance:GetModifierMagicalResistanceBonus()
return self.magic_bonus
end
--------------------------------------------------------------------------------
-- Graphics & Animations
-- function modifier_sona_crescendo_perseverance:GetEffectName()
-- return "particles/string/here.vpcf"
-- end
-- function modifier_sona_crescendo_perseverance:GetEffectAttachType()
-- return PATTACH_ABSORIGIN_FOLLOW
-- end
-- function modifier_sona_crescendo_perseverance:PlayEffects()
-- -- Get Resources
-- local particle_cast = "string"
-- local sound_cast = "string"
-- -- Get Data
-- -- Create Particle
-- local effect_cast = ParticleManager:CreateParticle( particle_cast, PATTACH_NAME, hOwner )
-- ParticleManager:SetParticleControl( effect_cast, iControlPoint, vControlVector )
-- ParticleManager:SetParticleControlEnt(
-- effect_cast,
-- iControlPoint,
-- hTarget,
-- PATTACH_NAME,
-- "attach_name",
-- vOrigin, -- unknown
-- bool -- unknown, true
-- )
-- ParticleManager:SetParticleControlForward( effect_cast, iControlPoint, vForward )
-- SetParticleControlOrientation( effect_cast, iControlPoint, vForward, vRight, vUp )
-- ParticleManager:ReleaseParticleIndex( effect_cast )
-- -- buff particle
-- self:AddParticle(
-- nFXIndex,
-- bDestroyImmediately,
-- bStatusEffect,
-- iPriority,
-- bHeroEffect,
-- bOverheadEffect
-- )
-- -- Create Sound
-- EmitSoundOnLocationWithCaster( vTargetPosition, sound_location, self:GetCaster() )
-- EmitSoundOn( sound_target, target )
-- end
|
for c = 1, 40 do
for b = 1, c-1 do
for a = 1, b-1 do
if a * a + b * b == c * c then
print(string.format("%d, %d, %d", a, b, c))
end
end
end
end
|
--useful for validating if an object is an instance of a class,
--even when the class is a super class.
--e.g pattern = "^torch[.]%a*Tensor$"
--typepattern(torch.Tensor(4), pattern) and
--typepattern(torch.DoubleTensor(5), pattern) are both true.
--typepattern(3, pattern)
function torch.typepattern(obj, pattern)
local class = type(obj)
if class == 'userdata' then
class = torch.typename(obj)
end
local match = string.match(class, pattern)
if match == nil then
match = false
end
return match
end
-- DEPRECATED:
typepattern = torch.typepattern
-- END
function torch.typeString_to_tensorType(type_string)
if type_string == 'cuda' then
return 'torch.CudaTensor'
elseif type_string == 'float' then
return 'torch.FloatTensor'
elseif type_string == 'double' then
return 'torch.DoubleTensor'
end
end
-- warning : doesn't allow non-standard constructors.
-- need to call constructors explicitly, e.g. :
function torch.classof(obj)
local obj_t = torch.typename(obj)
if not obj_t then
error("type"..torch.type(obj).."has no torch.class registered constructor", 2)
end
local modula = string.tomodule(obj_t)
return modula
end
-- returns an empty clone of an obj
function torch.emptyClone(obj)
error("Deprecated use torch.protoClone instead", 2)
end
-- construct an object using a prototype and initialize it with ...
-- works with any class registered with torch.class
function torch.protoClone(proto, ...)
local class = torch.classof(proto)
return class(...)
end
-- torch.concat([res], tensors, [dim])
function torch.concat(result, tensors, dim, index)
index = index or 1
if type(result) == 'table' then
index = dim or 1
dim = tensors
tensors = result
result = torch.protoClone(tensors[index])
elseif result == nil then
assert(type(tensors) == 'table', "expecting table at arg 2")
result = torch.protoClone(tensors[index])
end
assert(_.all(tensors,
function(k,v)
return torch.isTensor(v)
end),
"Expecting table of torch.tensors at arg 1 and 2 : "..torch.type(result)
)
dim = dim or 1
local size
for i,tensor in ipairs(tensors) do
if not size then
size = tensor:size():totable()
size[dim] = 0
end
for j,v in ipairs(tensor:size():totable()) do
if j == dim then
size[j] = (size[j] or 0) + v
else
if size[j] and size[j] ~= v then
error(
"Cannot concat dim "..j.." with different sizes: "..
(size[j] or 'nil').." ~= "..(v or 'nil')..
" for tensor at index "..i, 2
)
end
end
end
end
result:resize(unpack(size))
local start = 1
for i, tensor in ipairs(tensors) do
result:narrow(dim, start, tensor:size(dim)):copy(tensor)
start = start+tensor:size(dim)
end
return result
end
function torch.swapaxes(tensor, new_axes)
-- new_axes : A table that give new axes of tensor,
-- example: to swap axes 2 and 3 in 3D tensor of original axes = {1,2,3},
-- then new_axes={1,3,2}
local sorted_axes = table.copy(new_axes)
table.sort(sorted_axes)
for k, v in ipairs(sorted_axes) do
assert(k == v, 'Error: new_axes does not contain all the new axis values')
end
-- tracker is used to track if a dim in new_axes has been swapped
local tracker = torch.zeros(#new_axes)
local new_tensor = tensor
-- set off a chain swapping of a group of intraconnected dimensions
_chain_swap = function(idx)
-- if the new_axes[idx] has not been swapped yet
if tracker[new_axes[idx]] ~= 1 then
tracker[idx] = 1
new_tensor = new_tensor:transpose(idx, new_axes[idx])
return _chain_swap(new_axes[idx])
else
return new_tensor
end
end
for idx = 1, #new_axes do
if idx ~= new_axes[idx] and tracker[idx] ~= 1 then
new_tensor = _chain_swap(idx)
end
end
return new_tensor
end
function torch.Tensor:dimshuffle(new_axes)
return torch.swapaxes(self, new_axes)
end
----------- FFI stuff used to pass storages between threads ------------
-- https://raw.githubusercontent.com/facebook/fbcunn/master/examples/imagenet/util.lua
ffi.cdef[[
void THFloatStorage_free(THFloatStorage *self);
void THIntStorage_free(THIntStorage *self);
]]
function torch.setFloatStorage(tensor, storage_p, free)
assert(storage_p and storage_p ~= 0, "FloatStorage is NULL pointer");
if free then
local cstorage = ffi.cast('THFloatStorage*', torch.pointer(tensor:storage()))
if cstorage ~= nil then
ffi.C['THFloatStorage_free'](cstorage)
end
end
local storage = ffi.cast('THFloatStorage*', storage_p)
tensor:cdata().storage = storage
end
function torch.setIntStorage(tensor, storage_p, free)
assert(storage_p and storage_p ~= 0, "IntStorage is NULL pointer");
if free then
local cstorage = ffi.cast('THIntStorage*', torch.pointer(tensor:storage()))
if cstorage ~= nil then
ffi.C['THIntStorage_free'](cstorage)
end
end
local storage = ffi.cast('THIntStorage*', storage_p)
tensor:cdata().storage = storage
end
function torch.sendTensor(tensor)
local size = tensor:size()
local ttype = tensor:type()
local storage = tonumber(ffi.cast('intptr_t', torch.pointer(tensor:storage())))
tensor:cdata().storage = nil
return {storage, size, ttype}
end
function torch.receiveTensor(tensor, pointer, size, ttype, free)
if tensor then
tensor:resize(size)
assert(tensor:type() == ttype, 'Tensor is wrong type')
else
tensor = torch[ttype].new():resize(size)
end
if ttype == 'torch.FloatTensor' then
torch.setFloatStorage(tensor, pointer, free)
elseif ttype == 'torch.IntTensor' then
torch.setIntStorage(tensor, pointer, free)
else
error('Unknown type')
end
return buffer
end
-- creates or loads a checkpoint at path.
-- factory is a function that returns an object.
-- If a file exists at location path, then it is loaded and returned.
-- Otherwise, the factory is executed and its result is saved
-- at location path for later.
-- This function is usuful for optimizing slow DataSource loadtimes by
-- caching their results to disk for later.
function torch.checkpoint(path, factory, overwrite, mode)
if paths.filep(path) and not overwrite then
return torch.load(path, mode)
end
local obj = factory()
paths.mkdir(paths.dirname(path))
torch.save(path, obj, mode)
return obj
end
|
object_building_general_ord_filler_a = object_building_general_shared_ord_filler_a:new {
}
ObjectTemplates:addTemplate(object_building_general_ord_filler_a, "object/building/general/ord_filler_a.iff")
|
#! /usr/local/bin/lua
--
-- @(!--#) @(#) hs100110.lua, version 003, 31-may-2018
--
-- TP-Link HS100 Smart WiFi Plug controller (Lua version)
--
-- Send encoded JSON requests via TCP/IP to turn a
-- TP-Link HS100 and HS110 Smart WiFi plug on and off
--
-- Product details:
--
-- http://uk.tp-link.com/products/list-5258.html
--
-- Based on encoded JSON strings from:
--
-- https://community.openhab.org/t/tp-link-hs100-smart-plug-wifi/8591/6
--
-- This page has comprehensive and interesting reverse engineering details:
--
-- https://www.softscheck.com/en/reverse-engineering-tp-link-hs110/
--
-----------------------------------------------------------------
--
-- Constants
--
JSON_ON = "{\"system\":{\"set_relay_state\":{\"state\":1}}}"
JSON_OFF = "{\"system\":{\"set_relay_state\":{\"state\":0}}}"
JSON_QUERY = "{\"system\":{\"get_sysinfo\":null}}"
-----------------------------------------------------------------
function plain2cipher(bytes)
b = ""
key = 171
for i = 1, #bytes do
c = bytes:byte(i)
keyedbyte = key ~ c
key = keyedbyte
b = b .. string.char(keyedbyte)
end
return b
end
-----------------------------------------------------------------
function cipher2plain(bytes)
b = ""
key = 171
for i = 1, #bytes do
c = bytes:byte(i)
keyedbyte = key ~ c
key = c
b = b .. string.char(keyedbyte)
end
return b
end
-----------------------------------------------------------------
function showpacket(title, packet)
print(title .. ":")
local bpr = 10 -- "bpr" means bytes per row of output
lenpacket = #packet
for i = 1, lenpacket do
if (((i - 1) % bpr) == 0) then
line = string.format("%04d:", i)
end
c = packet:byte(i)
line = line .. string.format(" %02X", c)
if ( (i == lenpacket) or ((i % bpr) == 0) ) then
print(line)
end
end
return
end
-----------------------------------------------------------------
--
-- Main
--
local socket = require("socket")
local verbose = 0
local hostip = "-"
local portnum = 9999
local jsonstring = JSON_QUERY
local argc = #arg
if (argc > 0) then
local i = 1
while i <= argc do
if arg[i] == "-h" then
if i == argc then
print("ERROR: expecting host IP after -h option")
os.exit()
else
i = i + 1
hostip = arg[i]
end
elseif arg[i] == "-p" then
if i == argc then
print("ERROR: expecting port number after -p option")
os.exit()
else
i = i + 1
portnum = arg[i]
end
elseif arg[i] == "-j" then
if i == argc then
print("ERROR: expecting JSON string after -j option")
os.exit()
else
i = i + 1
jsonstring = arg[i]
end
elseif arg[i] == "-v" then
verbose = verbose + 1
elseif arg[i] == "-on" then
jsonstring = JSON_ON
elseif arg[i] == "-off" then
jsonstring = JSON_OFF
elseif arg[i] == "-query" then
jsonstring = JSON_QUERY
else
print("ERROR: invalid command line option/argument \"" .. arg[i] .. "\"")
os.exit()
end
i = i + 1
end
end
if hostip == "-" then
print("ERROR: must specify a hostname/ip with the -h option")
os.exit()
end
if verbose >= 1 then
print("Host IP.......: " .. hostip)
print("Port number...: " .. portnum)
print("JSON string...: " .. jsonstring)
end
local s = socket.tcp()
if verbose >= 1 then
print("Connecting to " .. hostip .. " on port " .. portnum)
end
local err, errmsg = s:connect(hostip, portnum)
if err == nil then
print("ERROR: connect failed: " .. errmsg)
os.exit()
else
if verbose >= 1 then
print("Connected OK")
end
end
json = plain2cipher(jsonstring)
lenjson = #json
packet = ""
packet = packet .. string.char((lenjson & 0xFF000000) >> 24)
packet = packet .. string.char((lenjson & 0x00FF0000) >> 16)
packet = packet .. string.char((lenjson & 0x0000FF00) >> 8)
packet = packet .. string.char((lenjson & 0x000000FF) >> 0)
packet = packet .. json
if verbose >= 2 then
showpacket("Encoded", packet)
end
s:send(packet)
resplenbytes = s:receive(4)
if verbose >= 2 then
showpacket("Response length", resplenbytes)
end
resplen = 0
resplen = resplen + (resplenbytes:byte(1) << 24)
resplen = resplen + (resplenbytes:byte(2) << 16)
resplen = resplen + (resplenbytes:byte(3) << 8)
resplen = resplen + (resplenbytes:byte(4) << 0)
if verbose >= 2 then
print("Response length is: " .. resplen)
end
response = s:receive(resplen)
if verbose >= 2 then
showpacket("Encryped response", response)
end
response = cipher2plain(response)
if verbose >= 2 then
showpacket("Plain response", response)
end
print(response)
if verbose >= 1 then
print("Closing socket")
end
s:close()
if verbose >= 1 then
print("Closed")
end
os.exit()
|
local usbWatcher = nil
function usbDeviceCallback(data)
print ( data["productName"] )
if (data["productName"] == "USB Keyboard") then
if (data["eventType"] == "added") then
hs.execute('/bin/sh /Users/ttiurani/.config/karabiner/swap-active-profile.sh')
elseif (data["eventType"] == "removed") then
hs.execute('/bin/sh /Users/ttiurani/.config/karabiner/swap-active-profile.sh')
end
end
end
usbWatcher = hs.usb.watcher.new(usbDeviceCallback)
usbWatcher:start()
|
module(...,package.seeall)
require "lvsym"
require "sys"
scr2 = nil
local function close_win(btn, event)
if event == lvgl.EVENT_RELEASED then
win = lvgl.win_get_from_btn(btn)
lvgl.obj_del(win)
lvgl.disp_load_scr(scr2)
end
end
function create()
scr = lvgl.cont_create(nil, nil)
scr2 = lvgl.cont_create(nil, nil)
win = lvgl.win_create(scr, nil)
lvgl.win_set_title(win, "标题")
close_btn = lvgl.win_add_btn(win, lvgl.SYMBOL_CLOSE)
lvgl.obj_set_event_cb(close_btn, close_win)
lvgl.win_add_btn(win, lvgl.SYMBOL_SETTINGS)
txt = lvgl.label_create(win, nil)
lvgl.label_set_recolor(txt, true)
lvgl.label_set_text(txt, [[This #987654 is the# content of the window
You can add control buttons to
the window header
The content area becomes automatically
scrollable is it's large enough.
You can scroll the content
See the scroll bar on the right!]])
ml = lvgl.label_create(scr2, nil)
lvgl.label_set_recolor(ml, true)
lvgl.label_set_text(ml, "#123456 窗口# #897632 已关闭#")
lvgl.obj_align(ml, nil, lvgl.ALIGN_CENTER, 0, 0)
-- lvgl.disp_load_scr(scr)
sys.timerStart(lvgl.event_send, 3000, close_btn, lvgl.EVENT_RELEASED, nil)
return scr
end
-- lvgl.init(create, nil)
|
include( 'prop_tools.lua' )
local function DupeBarrel(Player)
SendHint(Player,"Cannot duplicate barrels", NOTIFY_ERROR, 5)
end
duplicator.RegisterEntityClass( "harbor_oil-small", DupeBarrel )
duplicator.RegisterEntityClass( "harbor_oil-large", DupeBarrel )
--[[---------------------------------------------------------
Name: CCSpawn
Desc: Console Command for a player to spawn different items
-----------------------------------------------------------]]
function CCSpawn( player, command, arguments )
if ( arguments[1] == nil ) then return end
if ( !gamemode.Call( "PlayerSpawnObject", player, arguments[1], arguments[2] ) ) then return end
if ( !util.IsValidModel( arguments[1] ) ) then return end
local iSkin = arguments[2] or 0
local strBody = arguments[3] or nil
if ( util.IsValidProp( arguments[1] ) ) then
GMODSpawnProp( player, arguments[1], iSkin, strBody )
return
end
if ( util.IsValidRagdoll( arguments[1] ) ) then
GMODSpawnRagdoll( player, arguments[1], iSkin, strBody )
return
end
-- Not a ragdoll or prop.. must be an 'effect' - spawn it as one
GMODSpawnEffect( player, arguments[1], iSkin, strBody )
end
--[[---------------------------------------------------------
-----------------------------------------------------------]]
local function MakeRagdoll( Player, Pos, Ang, Model, PhysicsObjects, Data )
if not gamemode.Call( "PlayerSpawnRagdoll", Player, Model ) then return end
local Ent = ents.Create( "prop_ragdoll" )
duplicator.DoGeneric( Ent, Data )
Ent:Spawn()
duplicator.DoGenericPhysics( Ent, Player, Data )
Ent:Activate()
if ( IsValid( Player ) ) then
gamemode.Call( "PlayerSpawnedRagdoll", Player, Model, Ent )
end
DoPropSpawnedEffect( Ent )
return Ent
end
-- Register the "prop_ragdoll" class with the duplicator, (Args in brackets will be retreived for every bone)
duplicator.RegisterEntityClass( "prop_ragdoll", MakeRagdoll, "Pos", "Ang", "Model", "PhysicsObjects", "Data" )
--[[---------------------------------------------------------
Name: GMODSpawnRagdoll - player spawns a ragdoll
-----------------------------------------------------------]]
function GMODSpawnRagdoll( player, model, iSkin, strBody )
if ( !gamemode.Call( "PlayerSpawnRagdoll", player, model ) ) then return end
local e = DoPlayerEntitySpawn( player, "prop_ragdoll", model, iSkin, strBody )
if ( IsValid( player ) ) then
gamemode.Call( "PlayerSpawnedRagdoll", player, model, e )
end
DoPropSpawnedEffect( e )
undo.Create("Ragdoll")
undo.SetPlayer(player)
undo.AddEntity(e)
undo.Finish( "Ragdoll ("..tostring(model)..")" )
player:AddCleanup( "ragdolls", e )
end
function MakeProp( Player, Pos, Ang, Model, PhysicsObjects, Data )
-- Uck.
Data.Pos = Pos
Data.Angle = Ang
Data.Model = Model
-- Make sure this is allowed
if ( IsValid( Player ) && !gamemode.Call( "PlayerSpawnProp", Player, Model ) ) then return end
local Prop = ents.Create( "prop_physics" )
duplicator.DoGeneric( Prop, Data )
Prop:Spawn()
duplicator.DoGenericPhysics( Prop, Player, Data )
-- Tell the gamemode we just spawned something
if ( IsValid( Player ) ) then
gamemode.Call( "PlayerSpawnedProp", Player, Model, Prop )
end
FixInvalidPhysicsObject( Prop )
DoPropSpawnedEffect( Prop )
return Prop
end
duplicator.RegisterEntityClass( "prop_physics", MakeProp, "Pos", "Ang", "Model", "PhysicsObjects", "Data" )
--[[---------------------------------------------------------
Name: FixInvalidPhysicsObject
Attempts to detect and correct the physics object
on models such as the TF2 Turrets
-----------------------------------------------------------]]
function FixInvalidPhysicsObject( Prop )
local PhysObj = Prop:GetPhysicsObject()
if ( !IsValid(PhysObj) ) then return end
local min, max = PhysObj:GetAABB()
if ( !min || !max ) then return end
local PhysSize = (min - max):Length()
if ( PhysSize > 5 ) then return end
local min = Prop:OBBMins()
local max = Prop:OBBMaxs()
if ( !min || !max ) then return end
local ModelSize = (min - max):Length()
local Difference = math.abs( ModelSize - PhysSize )
if ( Difference < 10 ) then return end
-- This physics object is definitiely weird.
-- Make a new one.
Prop:PhysicsInitBox( min, max )
Prop:SetCollisionGroup( COLLISION_GROUP_DEBRIS )
local PhysObj = Prop:GetPhysicsObject()
if ( !PhysObj ) then return end
PhysObj:SetMass( 100 )
PhysObj:Wake()
end
--[[---------------------------------------------------------
Name: CCSpawnProp - player spawns a prop
-----------------------------------------------------------]]
function GMODSpawnProp( player, model, iSkin, strBody )
if ( !gamemode.Call( "PlayerSpawnProp", player, model ) ) then return end
local e = DoPlayerEntitySpawn( player, "prop_physics", model, iSkin, strBody )
if ( IsValid( player ) ) then
gamemode.Call( "PlayerSpawnedProp", player, model, e )
end
-- This didn't work out - todo: Find a better way.
--timer.Simple( 0.01, CheckPropSolid, e, COLLISION_GROUP_NONE, COLLISION_GROUP_WORLD )
FixInvalidPhysicsObject( e )
DoPropSpawnedEffect( e )
undo.Create("Prop")
undo.SetPlayer(player)
undo.AddEntity(e)
undo.Finish( "Prop ("..tostring(model)..")" )
player:AddCleanup( "props", e )
end
--[[---------------------------------------------------------
Name: GMODSpawnEffect
-----------------------------------------------------------]]
function GMODSpawnEffect( player, model, iSkin, strBody )
if ( !gamemode.Call( "PlayerSpawnEffect", player, model ) ) then return end
local e = DoPlayerEntitySpawn( player, "prop_effect", model, iSkin, strBody )
if ( !IsValid( e ) ) then return end
if ( IsValid( player ) ) then
gamemode.Call( "PlayerSpawnedEffect", player, model, e )
end
DoPropSpawnedEffect( e )
undo.Create("Effect")
undo.SetPlayer(player)
undo.AddEntity(e)
undo.Finish( "Effect ("..tostring(model)..")" )
player:AddCleanup( "effects", e )
end
--[[---------------------------------------------------------
Name: DoPlayerEntitySpawn
Desc: Utility function for player entity spawning functions
-----------------------------------------------------------]]
function DoPlayerEntitySpawn( player, entity_name, model, iSkin, strBody )
local vStart = player:GetShootPos()
local vForward = player:GetAimVector()
local trace = {}
trace.start = vStart
trace.endpos = vStart + (vForward * 2048)
trace.filter = player
local tr = util.TraceLine( trace )
-- PrintTable( tr )
-- Prevent spawning too close
--if ( !tr.Hit || tr.Fraction < 0.05 ) then
-- return
--end
local ent = ents.Create( entity_name )
if ( !IsValid( ent ) ) then return end
local ang = player:EyeAngles()
ang.yaw = ang.yaw + 180 -- Rotate it 180 degrees in my favour
ang.roll = 0
ang.pitch = 0
if (entity_name == "prop_ragdoll") then
ang.pitch = -90
tr.HitPos = tr.HitPos
end
ent:SetModel( model )
ent:SetSkin( iSkin )
ent:SetAngles( ang )
ent:SetBodyGroups( strBody )
ent:SetPos( tr.HitPos )
ent:Spawn()
ent:Activate()
-- Attempt to move the object so it sits flush
-- We could do a TraceEntity instead of doing all
-- of this - but it feels off after the old way
local vFlushPoint = tr.HitPos - ( tr.HitNormal * 512 ) -- Find a point that is definitely out of the object in the direction of the floor
vFlushPoint = ent:NearestPoint( vFlushPoint ) -- Find the nearest point inside the object to that point
vFlushPoint = ent:GetPos() - vFlushPoint -- Get the difference
vFlushPoint = tr.HitPos + vFlushPoint -- Add it to our target pos
if (entity_name != "prop_ragdoll") then
-- Set new position
ent:SetPos( vFlushPoint )
player:SendLua( "achievements.SpawnedProp()" );
else
-- With ragdolls we need to move each physobject
local VecOffset = vFlushPoint - ent:GetPos()
for i=0, ent:GetPhysicsObjectCount()-1 do
local phys = ent:GetPhysicsObjectNum( i )
phys:SetPos( phys:GetPos() + VecOffset )
end
player:SendLua( "achievements.SpawnedRagdoll()" );
end
return ent
end
concommand.Add( "gm_spawn", CCSpawn, nil, "Spawns props/ragdolls" )
local function InternalSpawnNPC( Player, Position, Normal, Class, Equipment )
local NPCList = list.Get( "NPC" )
local NPCData = NPCList[ Class ]
-- Don't let them spawn this entity if it isn't in our NPC Spawn list.
-- We don't want them spawning any entity they like!
if ( !NPCData ) then
if ( IsValid( Player ) ) then
Player:SendLua( "Derma_Message( \"Sorry! You can't spawn that NPC!\" )" );
end
return end
local bDropToFloor = false
--
-- This NPC has to be spawned on a ceiling ( Barnacle )
--
if ( NPCData.OnCeiling && Vector( 0, 0, -1 ):Dot( Normal ) < 0.95 ) then
return nil
end
--
-- This NPC has to be spawned on a floor ( Turrets )
--
if ( NPCData.OnFloor && Vector( 0, 0, 1 ):Dot( Normal ) < 0.95 ) then
return nil
else
bDropToFloor = true
end
if ( NPCData.NoDrop ) then bDropToFloor = false end
--
-- Offset the position
--
local Offset = NPCData.Offset or 32
Position = Position + Normal * Offset
-- Create NPC
local NPC = ents.Create( NPCData.Class )
if ( !IsValid( NPC ) ) then return end
NPC:SetPos( Position )
-- Rotate to face player (expected behaviour)
local Angles = Angle( 0, 0, 0 )
if ( IsValid( Player ) ) then
Angles = Player:GetAngles()
end
Angles.pitch = 0
Angles.roll = 0
Angles.yaw = Angles.yaw + 180
if ( NPCData.Rotate ) then Angles = Angles + NPCData.Rotate end
NPC:SetAngles( Angles )
--
-- This NPC has a special model we want to define
--
if ( NPCData.Model ) then
NPC:SetModel( NPCData.Model )
end
--
-- Spawn Flags
--
local SpawnFlags = bit.bor( SF_NPC_FADE_CORPSE, SF_NPC_ALWAYSTHINK )
if ( NPCData.SpawnFlags ) then SpawnFlags = bit.bor( SpawnFlags, NPCData.SpawnFlags ) end
if ( NPCData.TotalSpawnFlags ) then SpawnFlags = NPCData.TotalSpawnFlags end
NPC:SetKeyValue( "spawnflags", SpawnFlags )
--
-- Optional Key Values
--
if ( NPCData.KeyValues ) then
for k, v in pairs( NPCData.KeyValues ) do
NPC:SetKeyValue( k, v )
end
end
--
-- This NPC has a special skin we want to define
--
if ( NPCData.Skin ) then
NPC:SetSkin( NPCData.Skin )
end
--
-- What weapon should this mother be carrying
--
if ( Equipment && Equipment != "none" ) then
NPC:SetKeyValue( "additionalequipment", Equipment )
NPC.Equipment = Equipment
end
DoPropSpawnedEffect( NPC )
NPC:Spawn()
NPC:Activate()
if ( bDropToFloor && !NPCData.OnCeiling ) then
NPC:DropToFloor()
end
return NPC
end
function Spawn_NPC( player, NPCClassName, WeaponName, tr )
if ( !NPCClassName ) then return end
-- Give the gamemode an opportunity to deny spawning
if ( !gamemode.Call( "PlayerSpawnNPC", player, NPCClassName, WeaponName ) ) then return end
if ( !tr ) then
local vStart = player:GetShootPos()
local vForward = player:GetAimVector()
local trace = {}
trace.start = vStart
trace.endpos = vStart + vForward * 2048
trace.filter = player
tr = util.TraceLine( trace )
end
-- Create the NPC is you can.
local SpawnedNPC = InternalSpawnNPC( player, tr.HitPos, tr.HitNormal, NPCClassName, WeaponName )
if ( !IsValid( SpawnedNPC ) ) then return end
-- Give the gamemode an opportunity to do whatever
if ( IsValid( player ) ) then
gamemode.Call( "PlayerSpawnedNPC", player, SpawnedNPC )
end
-- See if we can find a nice name for this NPC..
local NPCList = list.Get( "NPC" )
local NiceName = nil
if ( NPCList[ NPCClassName ] ) then
NiceName = NPCList[ NPCClassName ].Name
end
-- Add to undo list
undo.Create("NPC")
undo.SetPlayer( player )
undo.AddEntity( SpawnedNPC )
if ( NiceName ) then
undo.SetCustomUndoText( "Undone "..NiceName )
end
undo.Finish( "NPC ("..tostring(NPCClassName)..")" )
-- And cleanup
player:AddCleanup( "npcs", SpawnedNPC )
player:SendLua( "achievements.SpawnedNPC()" );
end
concommand.Add( "gmod_spawnnpc", function( ply, cmd, args ) Spawn_NPC( ply, args[1], args[2] ) end )
local function GenericNPCDuplicator( Player, Model, Class, Equipment, SpawnFlags, Data )
if ( !gamemode.Call( "PlayerSpawnNPC", Player, Class, Equipment ) ) then return end
local Entity = InternalSpawnNPC( Player, Data.Pos, Vector(0,0,1), Class, Equipment, SpawnFlags )
if ( IsValid( Entity ) ) then
duplicator.DoGeneric( Entity, Data )
if ( IsValid( Player ) ) then
gamemode.Call( "PlayerSpawnedNPC", Player, Entity )
Player:AddCleanup( "npcs", Entity )
end
table.Add( Entity:GetTable(), Data )
end
return Entity
end
-- Huuuuuuuuhhhh
duplicator.RegisterEntityClass( "npc_alyx", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_antlion", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_antlionguard", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_barnacle", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_barney", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_breen", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_combine_s", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_combine_p", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_combine_e", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_crow", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_cscanner", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_dog", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_eli", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_fastzombie", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_gman", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_headcrab", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_headcrab_black", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_headcrab_fast", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_kleiner", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_manhack", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_metropolice", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_monk", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_mossman", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_pigeon", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_rollermine", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_seagull", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_zombie", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_zombie_torso", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_citizen_rebel", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_citizen", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_citizen_dt", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_citizen_medic", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_stalker", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "npc_fisherman", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
-- HL1
duplicator.RegisterEntityClass( "monster_bigmomma", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_bullchicken", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_gargantua", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_human_assassin", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_babycrab", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_human_grunt", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_cockroach", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_houndeye", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_scientist", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_snark", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_zombie", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_barney", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_alien_controller", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
duplicator.RegisterEntityClass( "monster_headcrab", GenericNPCDuplicator, "Model", "Class", "Equipment", "SpawnFlags", "Data" )
--[[---------------------------------------------------------
Name: CanPlayerSpawnSENT
-----------------------------------------------------------]]
local function CanPlayerSpawnSENT( player, EntityName )
-- Make sure this is a SWEP
local sent = scripted_ents.GetStored( EntityName )
if ( sent == nil ) then
-- Is this in the SpawnableEntities list?
local SpawnableEntities = list.Get( "SpawnableEntities" )
if ( !SpawnableEntities ) then return false end
local EntTable = SpawnableEntities[ EntityName ]
if ( !EntTable ) then return false end
if ( EntTable.AdminOnly && !player:IsAdmin() ) then return false end
return true
end
-- We need a spawn function. The SENT can then spawn itself properly
local SpawnFunction = scripted_ents.GetMember( EntityName, "SpawnFunction" )
if ( !isfunction( SpawnFunction ) ) then return false end
-- You're not allowed to spawn this unless you're an admin!
if ( !scripted_ents.GetMember( EntityName, "Spawnable" ) && !player:IsAdmin() ) then return false end
if ( scripted_ents.GetMember( EntityName, "AdminOnly" ) && !player:IsAdmin() ) then return false end
return true
end
--[[---------------------------------------------------------
Name: Spawn_SENT
Desc: Console Command for a player to spawn different items
-----------------------------------------------------------]]
function Spawn_SENT( player, EntityName, tr )
if ( EntityName == nil ) then return end
if ( !CanPlayerSpawnSENT( player, EntityName ) ) then return end
-- Ask the gamemode if it's ok to spawn this
if ( !gamemode.Call( "PlayerSpawnSENT", player, EntityName ) ) then return end
local vStart = player:EyePos()
local vForward = player:GetAimVector()
if ( !tr ) then
local trace = {}
trace.start = vStart
trace.endpos = vStart + (vForward * 4096)
trace.filter = player
tr = util.TraceLine( trace )
end
local entity = nil
local PrintName = nil
local sent = scripted_ents.GetStored( EntityName )
if ( sent ) then
local sent = sent.t
ClassName = EntityName
local SpawnFunction = scripted_ents.GetMember( EntityName, "SpawnFunction" )
entity = SpawnFunction( sent, player, tr, EntityName )
ClassName = nil
PrintName = sent.PrintName
else
-- Spawn from list table
local SpawnableEntities = list.Get( "SpawnableEntities" )
if (!SpawnableEntities) then return end
local EntTable = SpawnableEntities[ EntityName ]
if (!EntTable) then return end
PrintName = EntTable.PrintName
local SpawnPos = tr.HitPos + tr.HitNormal * 16
if ( EntTable.NormalOffset ) then SpawnPos = SpawnPos + tr.HitNormal * EntTable.NormalOffset end
entity = ents.Create( EntTable.ClassName )
entity:SetPos( SpawnPos )
entity:Spawn()
entity:Activate()
if ( EntTable.DropToFloor ) then
entity:DropToFloor()
end
end
if ( IsValid( entity ) ) then
if ( IsValid( player ) ) then
gamemode.Call( "PlayerSpawnedSENT", player, entity )
end
undo.Create("SENT")
undo.SetPlayer(player)
undo.AddEntity(entity)
if ( PrintName ) then
undo.SetCustomUndoText( "Undone "..PrintName )
end
undo.Finish( "Scripted Entity ("..tostring( EntityName )..")" )
player:AddCleanup( "sents", entity )
entity:SetVar( "Player", player )
end
end
concommand.Add( "gm_spawnsent", function( ply, cmd, args ) Spawn_SENT( ply, args[1] ) end )
--[[---------------------------------------------------------
-- Give a swep.. duh.
-----------------------------------------------------------]]
function CCGiveSWEP( player, command, arguments )
if ( arguments[1] == nil ) then return end
-- Make sure this is a SWEP
local swep = list.Get( "Weapon" )[ arguments[1] ];
if (swep == nil) then return end
-- You're not allowed to spawn this!
if ( !swep.Spawnable && !player:IsAdmin() ) then
return
end
if ( !gamemode.Call( "PlayerGiveSWEP", player, arguments[1], swep ) ) then return end
MsgAll( "Giving "..player:Nick().." a "..swep.ClassName.."\n" )
player:Give( swep.ClassName )
-- And switch to it
player:SelectWeapon( swep.ClassName )
end
concommand.Add( "gm_giveswep", CCGiveSWEP )
--[[---------------------------------------------------------
-- Give a swep.. duh.
-----------------------------------------------------------]]
function Spawn_Weapon( Player, wepname, tr )
if ( wepname == nil ) then return end
local swep = list.Get( "Weapon" )[ wepname ];
-- Make sure this is a SWEP
if ( swep == nil ) then return end
-- You're not allowed to spawn this!
if ( !swep.Spawnable && !Player:IsAdmin() ) then
return
end
if ( !gamemode.Call( "PlayerSpawnSWEP", Player, wepname, swep ) ) then return end
if ( !tr ) then
tr = Player:GetEyeTraceNoCursor()
end
if ( !tr.Hit ) then return end
local entity = ents.Create( swep.ClassName )
if ( IsValid( entity ) ) then
entity:SetPos( tr.HitPos + tr.HitNormal * 32 )
entity:Spawn()
gamemode.Call( "PlayerSpawnedSWEP", Player, entity )
end
end
concommand.Add( "gm_spawnswep", function( ply, cmd, args ) Spawn_Weapon( ply, args[1] ) end )
local function MakeVehicle( Player, Pos, Ang, Model, Class, VName, VTable )
if (!gamemode.Call( "PlayerSpawnVehicle", Player, Model, VName, VTable )) then return end
local Ent = ents.Create( Class )
if (!Ent) then return NULL end
Ent:SetModel( Model )
-- Fill in the keyvalues if we have them
if ( VTable && VTable.KeyValues ) then
for k, v in pairs( VTable.KeyValues ) do
Ent:SetKeyValue( k, v )
end
end
Ent:SetAngles( Ang )
Ent:SetPos( Pos )
DoPropSpawnedEffect( Ent )
Ent:Spawn()
Ent:Activate()
Ent.VehicleName = VName
Ent.VehicleTable = VTable
-- We need to override the class in the case of the Jeep, because it
-- actually uses a different class than is reported by GetClass
Ent.ClassOverride = Class
if ( IsValid( Player ) ) then
gamemode.Call( "PlayerSpawnedVehicle", Player, Ent )
end
return Ent
end
duplicator.RegisterEntityClass( "prop_vehicle_jeep_old", MakeVehicle, "Pos", "Ang", "Model", "Class", "VehicleName", "VehicleTable" )
duplicator.RegisterEntityClass( "prop_vehicle_jeep", MakeVehicle, "Pos", "Ang", "Model", "Class", "VehicleName", "VehicleTable" )
duplicator.RegisterEntityClass( "prop_vehicle_airboat", MakeVehicle, "Pos", "Ang", "Model", "Class", "VehicleName", "VehicleTable" )
duplicator.RegisterEntityClass( "prop_vehicle_prisoner_pod", MakeVehicle, "Pos", "Ang", "Model", "Class", "VehicleName", "VehicleTable" )
--[[---------------------------------------------------------
Name: CCSpawnVehicle
Desc: Player attempts to spawn vehicle
-----------------------------------------------------------]]
function Spawn_Vehicle( Player, vname, tr )
if ( !vname ) then return end
local VehicleList = list.Get( "Vehicles" )
local vehicle = VehicleList[ vname ]
-- Not a valid vehicle to be spawning..
if ( !vehicle ) then return end
if ( !tr ) then
tr = Player:GetEyeTraceNoCursor()
end
local Angles = Player:GetAngles()
Angles.pitch = 0
Angles.roll = 0
Angles.yaw = Angles.yaw + 180
local Ent = MakeVehicle( Player, tr.HitPos, Angles, vehicle.Model, vehicle.Class, vname, vehicle )
if ( !IsValid( Ent ) ) then return end
if ( vehicle.Members ) then
table.Merge( Ent, vehicle.Members )
duplicator.StoreEntityModifier( Ent, "VehicleMemDupe", vehicle.Members );
end
undo.Create( "Vehicle" )
undo.SetPlayer( Player )
undo.AddEntity( Ent )
undo.SetCustomUndoText( "Undone "..vehicle.Name )
undo.Finish( "Vehicle ("..tostring( vehicle.Name )..")" )
Player:AddCleanup( "vehicles", Ent )
end
concommand.Add( "gm_spawnvehicle", function( ply, cmd, args ) Spawn_Vehicle( ply, args[1] ) end )
local function VehicleMemDupe( Player, Entity, Data )
table.Merge( Entity, Data );
end
duplicator.RegisterEntityModifier( "VehicleMemDupe", VehicleMemDupe );
|
AddCSLuaFile()
SWEP.Base = "weapon_gwbase"
SWEP.Name = "Ragdoll"
SWEP.AbilityDuration = 8
SWEP.AbilityDescription ="Pretty much what the name suggests.\nTransforms you into a ragdoll for $AbilityDuration seconds."
function SWEP:Ability()
if CLIENT then return end
local ply = self:GetOwner()
self:AbilityTimerIfValidSWEP(self.AbilityDuration, 1, true, function()
self:AbilityCleanup()
end)
local hunters = team.GetPlayers(GW_TEAM_SEEKING)
local aliveHunters = {}
for _, hunter in pairs(hunters) do
if IsValid(hunter) and hunter:Alive() then
table.insert(aliveHunters, hunter)
end
end
local aliveHunter = aliveHunters[math.random(#aliveHunters)]
if IsValid(aliveHunter) and IsValid(aliveHunter:GetActiveWeapon()) then
net.Start( "PlayerKilledByPlayer" )
net.WriteEntity(ply)
net.WriteString(aliveHunter:GetActiveWeapon():GetClass())
net.WriteEntity(aliveHunter)
net.Broadcast()
else
net.Start("PlayerKilledSelf")
net.WriteEntity( ply )
net.Broadcast()
end
ply:GWStartRagdoll()
end
function SWEP:AbilityCleanup()
if CLIENT then return end
if not IsValid( self:GetOwner() ) then return end
self:GetOwner():GWEndRagdoll()
end
if CLIENT then
hook.Add( "OnEntityCreated", "gwRagdollPlayerColor", function( ent )
if IsValid(ent) and ent:GetClass() == "prop_ragdoll" and IsValid(ent:GetOwner()) and ent:GetOwner():IsPlayer() then
ent.GetPlayerColor = function(self)
if IsValid(ent:GetOwner()) and ent:GetOwner():IsPlayer() and ent:GetOwner().GetPlayerColor then
return self:GetOwner():GetPlayerColor()
end
return Vector(1, 1, 1)
end
end
end)
end
|
module ("L_DataUser", package.seeall)
local LICENSE = [[
Copyright 2016 AK Booer
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]
------------------------------------------------------------------------
--
-- 2016.04.08 @akbooer
--
-- DataUser is a user-defined module with a single global function 'run'
-- called by DataWatcher for every incoming metric (wherever it comes from.)
-- The processing can do anything you like within the Luup environment
-- and returns a single function, an iterator, which returns the
-- (possibly modified) metric and data to send to the DataCache for storage.
--
-- The iterator function is called until its first return argument is nil.
-- This module can, therefore, choose to totally reject an incoming metric or
-- return multiple different ones for storage.
--
-- By default, this module simply returns each metric unchanged.
--
function run (metric, value, time)
local function relay ()
local m = metric
metric = nil
return m, value, time -- first call returns metric, second one nil
end
-----
--
-- user-defined processing goes here
-- change metric name, value, or time as required, or
-- set metric to nil if you don't want to pass it on
--
-- Typically, your processing will test for a specific metric
-- and modify the value under certain conditions.
-- A simple example is bounds-checking:
--
-- if metric: match "Temperature" then
-- local v = tonumber(value)
-- if v < -50 then value = -50
-- elseif v > 150 then value = 150
-- end
-- end
--
-----
return relay
end
-----
--TEST
--for a,b,c in run ("whisper.Temperature.metric.name", 42, os.time()) do
-- print (a,b,c)
--end
|
--- @type StdUi
local StdUi = LibStub and LibStub('StdUi', true);
if not StdUi then
return
end
local module, version = 'Autocomplete', 3;
if not StdUi:UpgradeNeeded(module, version) then return end;
local TableInsert = tinsert;
StdUi.Util.autocompleteTransformer = function(_, value)
return value;
end
StdUi.Util.autocompleteValidator = function(self)
self.stdUi:MarkAsValid(self, true);
return true;
end
StdUi.Util.autocompleteItemTransformer = function(_, value)
if not value or value == '' then
return value;
end
local itemName = GetItemInfo(value);
return itemName;
end
StdUi.Util.autocompleteItemValidator = function(ac)
local itemName, itemId;
local t = ac:GetText();
local v = ac:GetValue();
if tonumber(t) ~= nil then
-- it's a number
itemName = GetItemInfo(tonumber(t));
if itemName then
itemId = tonumber(t);
end
elseif v then
itemName = GetItemInfo(v);
if itemName == t then
itemId = v;
end
end
if itemId then
ac.value = itemId;
ac:SetText(itemName);
self.stdUi:MarkAsValid(ac, true);
return true;
else
self.stdUi:MarkAsValid(ac, false);
return false;
end
end
local AutocompleteMethods = {
--- Private methods
buttonCreate = function(panel)
local optionButton;
optionButton = StdUi:HighlightButton(panel, panel:GetWidth(), 20, '');
optionButton.text:SetJustifyH('LEFT');
optionButton.autocomplete = panel.autocomplete;
optionButton:SetFrameLevel(panel:GetFrameLevel() + 2);
optionButton:SetScript('OnClick', function(b)
local ac = b.autocomplete;
if b.boundItem then
b.autocomplete.selectedItem = b.boundItem;
end
ac:SetValue(b.value, b:GetText());
b.autocomplete.dropdown:Hide();
end);
return optionButton;
end,
buttonUpdate = function(panel, optionButton, data)
optionButton.boundItem = data;
optionButton.value = data.value;
optionButton:SetWidth(panel:GetWidth());
optionButton:SetText(data.text);
end,
filterItems = function(ac, search, itemsToSearch)
local result = {};
for _, item in pairs(itemsToSearch) do
local valueString = tostring(item.value);
if
item.text:lower():find(search:lower(), nil, true) or
valueString:lower():find(search:lower(), nil, true)
then
TableInsert(result, item);
end
if #result >= ac.itemLimit then
break;
end
end
return result;
end,
--- Public methods
SetItems = function(self, newItems)
self.items = newItems;
self:RenderItems();
self.dropdown:Hide();
end,
RenderItems = function(self)
local dropdownHeight = 20 * #self.filteredItems;
self.dropdown:SetHeight(dropdownHeight);
self.stdUi:ObjectList(
self.dropdown,
self.itemTable,
self.buttonCreate,
self.buttonUpdate,
self.filteredItems
);
end,
ValueToText = function(self, value)
return self.transformer(value)
end,
SetValue = function(self, value, t)
self.value = value;
self:SetText(t or self:ValueToText(value) or '');
self:Validate();
self.button:Hide();
end,
Validate = function(self)
self.isValidated = true;
self.isValid = self:validator();
if self.isValid then
if self.OnValueChanged then
self:OnValueChanged(self.value, self:GetText());
end
end
self.isValidated = false;
end,
};
local AutocompleteEvents = {
OnEditFocusLost = function(s)
s.dropdown:Hide();
end,
OnEnterPressed = function(s)
s.dropdown:Hide();
s:Validate();
end,
OnTextChanged = function(ac, isUserInput)
local plainText = StdUi.Util.stripColors(ac:GetText());
ac.selectedItem = nil;
if isUserInput then
-- reset value if user changed something
ac.value = nil;
if type(ac.items) == 'function' then
-- We ensure to pass whole autocomplete as well
ac.filteredItems = ac:items(plainText);
elseif type(ac.items) == 'table' then
ac.filteredItems = ac:filterItems(plainText, ac.items);
end
if not ac.filteredItems or #ac.filteredItems == 0 then
ac.dropdown:Hide();
else
ac:RenderItems();
ac.dropdown:Show();
end
end
end
}
--- Very similar to dropdown except it has the ability to create new records and filters results
--- @return EditBox
function StdUi:Autocomplete(parent, width, height, text, validator, transformer, items)
transformer = transformer or StdUi.Util.autocompleteTransformer;
validator = validator or StdUi.Util.autocompleteValidator;
local autocomplete = self:EditBox(parent, width, height, text, validator);
---@type StdUi
autocomplete.stdUi = self;
autocomplete.transformer = transformer;
autocomplete.items = items;
autocomplete.filteredItems = {};
autocomplete.selectedItem = nil;
autocomplete.itemLimit = 8;
autocomplete.itemTable = {};
autocomplete.dropdown = self:Panel(parent, width, 20);
autocomplete.dropdown:SetPoint('TOPLEFT', autocomplete, 'BOTTOMLEFT', 0, 0);
autocomplete.dropdown:SetPoint('TOPRIGHT', autocomplete, 'BOTTOMRIGHT', 0, 0);
autocomplete.dropdown:Hide();
autocomplete.dropdown:SetFrameLevel(autocomplete:GetFrameLevel() + 10);
-- keep back reference
autocomplete.dropdown.autocomplete = autocomplete;
for k, v in pairs(AutocompleteMethods) do
autocomplete[k] = v;
end
for k, v in pairs(AutocompleteEvents) do
autocomplete:SetScript(k, v);
end
return autocomplete;
end
StdUi:RegisterModule(module, version);
|
-- 存储游戏中会用到的常量
const = {}
const.TILESIZE = 32
const.Direction = {S=0, WS=1, W=2, NW=3, N=4, NE=5, E=6, ES=7}
local d = const.Direction
const.DiagDirection = {WS=1, NW=3, NE=5, ES=7}
-- 八方向转四方向
const.FullToDiagDir = { [d.S]=7, [d.WS]=1,
[d.W]=1, [d.NW]=3,
[d.N]=3, [d.NE]=5,
[d.E]=5, [d.ES]=7}
-- 获取方向向量
const.DirectionToVec = { [d.S]={0, -1}, [d.WS]={-1, -1},
[d.W]={-1, 0}, [d.NW]={-1, 1},
[d.N]={0, 1}, [d.NE]={1, 1},
[d.E]={1, 0}, [d.ES]={1, -1}}
-- 动画状态(sprite)
const.Status = {idle=0, run=1, attack=2, hurt=3, dying=4, die=5}
-- 控制类型
const.ControlType = {Keyboard=0, Click=1}
-- 生命状态(model)
const.LifeState = {Alive=0, Protected=1, Die=3}
const.DEFAULT_FONT = "fonts/Marker Felt.ttf"
const.BLOCK_TYPE = {BLOCK=1, NPC=2}
const.RECORD_DIR = "record"
const.RECORD_PATH = const.RECORD_DIR .. "/record.json"
const.DEFAULT_RECORD = "res/default_record.json"
const.DISPLAY_PRIORITY = {UI=80, Conversation=70, Shop=64, JumpWord=30, Sky=20, Hero=10, NPC=8, Monster=6, Item=4}
const.GAME_STATE = {Playing=0, Shopping=1, Talking=2}
const.ITEM_TYPE = {Undefined=0, Atk=1, Def=2, Hp=3, Critial=4, Block=5, Coin=6, Special=7}
const.TILEMAP_TYPE = {Transfer=1, Hero=2, NPC=3, Item=4, Monster=5}
const.ENTITY_TYPE = {Hero=1, NPC=2, Monster=3}
const.SHOP_TYPE = {CoinShop=1, ExpShop=2}
const.HERO_ID = 1000
const.COST_TYPE = {Coin=1, Exp=2}
const.GOODS_FUNC = {Level=0, Atk=1, Def=2, Hp=3}
const.HEAD_ICON_PLIST = 'headIcon.plist'
const.MUSIC_ROOT = 'music/'
const.EFFECT_ROOT = 'effect/'
const.EFFECT_POSIX = '.wav'
const.MAP_ROOT = 'map/'
const.ITEM_OBTAIN_EFFECT_PATH = const.EFFECT_ROOT .. 'obtain_item.wav'
const.NEIDAN_ID = 1020
return const
|
-- ===== ===== ===== ===== =====
-- Copyright (c) 2017 Lukas Grünwald
-- License MIT License
-- ===== ===== ===== ===== =====
--- {library} This library contains all usable object types in the game.
-- The way it is set up, it supports multiple affiliations for one single object type by adding factions to the Factions sub-table.
local StaticObjectDefinitionsUpgrades = {
}
return StaticObjectDefinitionsUpgrades
|
local utilities = require "scripts/common/utilities"
local aispawntrigger = {
Properties = {
AISpawnGroup = { default = "", description = "The spawn group to be triggered when the player enters the trigger." },
Switch =
{
On = { default = "", description = "The event name when switched on." },
Off = { default = "", description = "The event name when switched off." },
},
},
}
function aispawntrigger:OnActivate()
self.triggerHandler = TriggerAreaNotificationBus.Connect(self, self.entityId);
self.enteredAreaId = GameplayNotificationId(EntityId(), "EnteredAITrigger", "float");
self.exitedAreaId = GameplayNotificationId(EntityId(),"ExitedAITrigger", "float");
-- Initialise the values with defaults first and then set them up for listening, if necessary.
self.switchedOn = true;
self.switchedOnEventId = nil;
self.switchedOnHandler = nil;
self.switchedOffEventId = nil;
self.switchedOffHandler = nil;
local validOn = self:IsValidString(self.Properties.Switch.On);
local validOff = self:IsValidString(self.Properties.Switch.Off);
if (validOn and validOff) then
self.switchedOn = false;
self.switchedOnEventId = GameplayNotificationId(self.entityId, self.Properties.Switch.On, "float");
self.switchedOnHandler = GameplayNotificationBus.Connect(self, self.switchedOnEventId);
self.switchedOffEventId = GameplayNotificationId(self.entityId, self.Properties.Switch.Off, "float");
self.switchedOffHandler = GameplayNotificationBus.Connect(self, self.switchedOffEventId);
elseif (validOn or validOff) then
-- Output a warning that something was set but it'll be ignored.
Debug.Log("[LuaWarning] AISpawnTrigger '" .. tostring(StarterGameUtility.GetEntityName(self.entityId)) .. "': one of the switches has an event name but the other doesn't. The switch will not be active.");
end
end
function aispawntrigger:OnDeactivate()
if (self.switchedOffHandler ~= nil) then
self.switchedOffHandler:Disconnect();
self.switchedOffHandler = nil;
end
if (self.switchedOnHandler ~= nil) then
self.switchedOnHandler:Disconnect();
self.switchedOnHandler = nil;
end
if (self.triggerHandler ~= nil) then
self.triggerHandler:Disconnect();
self.triggerHandler = nil;
end
end
function aispawntrigger:IsValidString(str)
return str ~= "" and str ~= nil;
end
function aispawntrigger:OnTriggerAreaEntered(entityId)
if (not utilities.GetDebugManagerBool("PreventAIDisabling", false) and self.switchedOn) then
GameplayNotificationBus.Event.OnEventBegin(self.enteredAreaId, self.Properties.AISpawnGroup);
end
end
function aispawntrigger:OnTriggerAreaExited(entityId)
if (not utilities.GetDebugManagerBool("PreventAIDisabling", false)) then
GameplayNotificationBus.Event.OnEventBegin(self.exitedAreaId, self.Properties.AISpawnGroup);
end
end
function aispawntrigger:OnEventBegin(value)
if (self.switchedOnEventId ~= nil and self.switchedOffEventId ~= nil) then
if (GameplayNotificationBus.GetCurrentBusId() == self.switchedOnEventId) then
self.switchedOn = true;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.switchedOffEventId) then
self.switchedOn = false;
-- Just in case the A.I. are currently active and the switch has been disabled.
self:OnTriggerAreaExited(nil);
end
end
end
return aispawntrigger;
|
local M = {}
function M.init()
vim.cmd([[
Guifont! MeiryoKe_Gothic:h14
GuiTabline 0
GuiPopupmenu 0
]])
vim.fn.GuiWindowMaximized(1)
vim.keymap.set("n", "<Space>R", function()
vim.fn.jobstart("nvim-qt.exe", { detach = true })
vim.cmd([[quitall]])
end)
return nil
end
return M
|
--[[
Math functions
Author: Ragnarok.Lorand
]]
local lor_math = {}
lor_math._author = 'Ragnarok.Lorand'
lor_math._version = '2016.06.28'
require('lor/lor_utils')
_libs.req('maths')
_libs.lor.math = lor_math
--[[
Rounds a float to the given number of decimal places.
Note: math.round is only for rounding to the nearest integer
--]]
function roundf(num, dec_places)
local mult = 10^(dec_places or 0)
return math.floor(num * mult + 0.5) / mult
end
function roundup(num)
local n = math.floor(num)
if n == num then
return n
end
return n + 1
end
return lor_math
-----------------------------------------------------------------------------------------------------------
--[[
Copyright © 2016, Ragnarok.Lorand
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of libs/lor nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Lorand BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--]]
-----------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0216-widget-support.md
--
-- Description: Check app is activated into FULL level in case if user taps on a soft button
-- in the widget with .systemAction = STEAL_FOCUS
--
-- Precondition:
-- 1) SDL and HMI are started
-- 2) App is registered
-- 3) App successfully created a widget
-- 4) Widget is activated in the HMI
-- 5) App send Show(with WindowID for widget window) request to SDL
-- Steps:
-- 1) HMI sends two OnButtonEvent and OnButtonPress notifications for "STEAL_FOCUS" button
-- 2) HMI sends BC.OnAppActivated notification with the main's window ID to SDL
-- SDL does:
-- send OnHMIStatus notification for the main window (hmiLevel: FULL) to app
-- 3) App changes HMI level from FULL to LIMITED
-- 4) HMI sends two OnButtonEvent and OnButtonPress notifications for "STEAL_FOCUS" button
-- 5) HMI sends BC.OnAppActivated notification with the main's window ID to SDL
-- SDL does:
-- send OnHMIStatus notification for the main window (hmiLevel: FULL) to app
---------------------------------------------------------------------------------------------------
--[[ Required Shared libraries ]]
local common = require('test_scripts/WidgetSupport/common')
--[[ Local Variables ]]
local params = {
windowID = 3,
windowName = "Widget",
type = "WIDGET"
}
local pMainId = 0
function common.getShowParams()
return {
requestShowParams = {
windowID = params.windowID,
softButtons = {
{
type = "TEXT",
text = config.application1.registerAppInterfaceParams.appName,
softButtonID = 5,
systemAction = "STEAL_FOCUS"
}
}
},
requestShowUiParams = {
windowID = params.windowID,
softButtons = {
{
type = "TEXT",
text = config.application1.registerAppInterfaceParams.appName,
softButtonID = 5,
systemAction = "STEAL_FOCUS"
}
}
}
}
end
local function buttonPress(pAppId)
common.getHMIConnection():SendNotification("Buttons.OnButtonEvent",
{ name = "CUSTOM_BUTTON", mode = "BUTTONDOWN", appID = common.getHMIAppId(pAppId) },
{ name = "CUSTOM_BUTTON", mode = "BUTTONUP", appID = common.getHMIAppId(pAppId) })
common.getHMIConnection():SendNotification("Buttons.OnButtonPress",
{ name = "CUSTOM_BUTTON", mode = "SHORT", appID = common.getHMIAppId(pAppId) })
end
local function activateAppViaStealFocusButton_NONE_FULL(pAppId)
if not pAppId then pAppId = 1 end
buttonPress(pAppId)
local requestId = common.getHMIConnection():SendRequest("SDL.ActivateApp", { appID = common.getHMIAppId(pAppId) })
common.getHMIConnection():ExpectResponse(requestId)
common.getMobileSession(pAppId):ExpectNotification("OnHMIStatus",
{ hmiLevel = "FULL", windowID = pMainId },
{ hmiLevel = "FULL", windowID = params.windowID }) -- is sent for widget window since Audio/Video state has changed
:Times(2)
common.wait()
end
local function activateAppViaStealFocusButton_LIMITED_FULL(pAppId)
if not pAppId then pAppId = 1 end
buttonPress(pAppId)
local requestId = common.getHMIConnection():SendRequest("SDL.ActivateApp", { appID = common.getHMIAppId(pAppId) })
common.getHMIConnection():ExpectResponse(requestId)
common.getMobileSession(pAppId):ExpectNotification("OnHMIStatus",
{ hmiLevel = "FULL", windowID = pMainId })
common.wait()
end
local function deactivateApp_FULL_LIMITED(pAppId)
if not pAppId then pAppId = 1 end
common.getHMIConnection():SendNotification("BasicCommunication.OnAppDeactivated",
{ appID = common.getHMIAppId(pAppId), windowID = pMainId })
common.getMobileSession(pAppId):ExpectNotification("OnHMIStatus", { hmiLevel = "LIMITED", windowID = pMainId })
common.wait()
end
--[[ Scenario ]]
common.Title("Preconditions")
common.Step("Clean environment and Back-up/update PPT", common.precondition)
common.Step("Start SDL, init HMI", common.start)
common.Step("Register App", common.registerAppWOPTU)
common.Step("Success create Widget window", common.createWindow, { params })
common.Step("Widget is activated", common.activateWidgetFromNoneToFULL, { params.windowID, 1 })
common.Step("App sends Show RPC to widget window", common.sendShowToWindow, { params.windowID })
common.Title("Test")
common.Step("App activation from NONE to FULL via STEAL_FOCUS button", activateAppViaStealFocusButton_NONE_FULL)
common.Step("App deactivate from FULL to LIMITED", deactivateApp_FULL_LIMITED)
common.Step("App activation from LIMITED to FULL via STEAL_FOCUS button", activateAppViaStealFocusButton_LIMITED_FULL)
common.Title("Postconditions")
common.Step("Stop SDL, restore SDL settings and PPT", common.postcondition)
|
data.raw.recipe["sniper-rifle-magazine"].ingredients =
{
{"steel-plate", 5},
{"copper-plate", 20},
{"iron-plate", 5}
}
data.raw.recipe["basic-launched-grenade"].ingredients =
{
{"iron-plate", 5},
{"explosives", 4}
}
data.raw.recipe["he-launched-grenade"].ingredients =
{
{"iron-plate", 10},
{"explosives", 8}
}
data.raw.recipe["poison-launched-grenade"].ingredients =
{
{"steel-plate", 3},
{"electronic-circuit", 3},
{"explosives", 4}
}
data.raw.technology["adv-weapon-1"].upgrade = true
data.raw.technology["adv-weapon-2"].upgrade = true
data.raw.technology["adv-weapon-3"].upgrade = true
data.raw.technology["adv-weapon-4"].upgrade = true
data.raw.technology["adv-weapon-5"].upgrade = true
data.raw.technology["laser-damage-1"].upgrade = true
data.raw.technology["laser-damage-2"].upgrade = true
data.raw.technology["laser-damage-3"].upgrade = true
data.raw.technology["laser-damage-4"].upgrade = true
data.raw.technology["laser-damage-5"].upgrade = true
data.raw.technology["laser-speed-1"].upgrade = true
data.raw.technology["laser-speed-2"].upgrade = true
data.raw.technology["laser-speed-3"].upgrade = true
data.raw.technology["laser-speed-4"].upgrade = true
data.raw.technology["laser-speed-5"].upgrade = true
data.raw.technology["launcher-weapon-damage-1"].upgrade = true
data.raw.technology["launcher-weapon-damage-2"].upgrade = true
data.raw.technology["launcher-weapon-damage-3"].upgrade = true
data.raw.technology["launcher-weapon-damage-4"].upgrade = true
data.raw.technology["launcher-weapon-damage-5"].upgrade = true
data.raw.technology["launcher-weapon-speed-1"].upgrade = true
data.raw.technology["launcher-weapon-speed-2"].upgrade = true
data.raw.technology["launcher-weapon-speed-3"].upgrade = true
data.raw.technology["launcher-weapon-speed-4"].upgrade = true
data.raw.technology["launcher-weapon-speed-5"].upgrade = true
|
--[[
NAME_PLATE_UNIT_ADDED
1. For players:
Player-[server ID]-[player UID]
(Example: "Player-970-0002FD64")
2. For creatures, pets, objects, and vehicles:
[Unit type]-0-[server ID]-[instance ID]-[zone UID]-[ID]-[spawn UID]
(Example: "Creature-0-970-0-11-31146-000136DF91")
Unit Type Names: "Creature", "Pet", "GameObject", "Vehicle", and "Vignette"
3. For items:
Item-[server ID]-0-[spawn UID]
(Example: "Item-970-0-400000076620BFF4")
]]
function(table,event,namespace)
local guid, name = UnitGUID(namespace), UnitName(namespace)
local type, zero, server_id, instance_id, zone_uid, npc_id, spawn_uid = strsplit("-",guid);
if type == "Creature" and name == "阿克图瑞斯" then
print(date(),name,guid)
end
end
--[[
COMBAT_LOG_EVENT
]]
function(event,...)
end
function(event, ...)
function parse(guid,name)
local type, zero, server_id, instance_id, zone_uid, npc_id, spawn_uid = strsplit("-",guid);
if type == "Creature" and name == "阿克图瑞斯" then
return true
else
return false
end
end
local timestamp, subevent, _, sourceGUID, sourceName, sourceFlags, sourceRaidFlags, destGUID, destName, destFlags, destRaidFlags = ...
if parse(sourceGUID,sourceName) or parse(destGUID,destName) then
print(...)
end
end
|
local HttpEnv = require "arken.net.HttpEnv"
local HttpRequest = require "arken.net.HttpRequest"
local test = {}
test.should_return_table_from_params_by_get = function()
local env = {}
env.requestMethod = function()
return "GET"
end
env.queryString = function()
return "val1=123&val2=strval"
end
env.field = function(val)
return ''
end
local request = HttpRequest.new{ _env = env }
local params = request:params(true)
assert( type(params) == 'table', type(params) )
assert(params.val1 == '123', params.val1)
assert(params.val2 == 'strval', params.val2)
end
test.should_return_table_from_params_by_post = function()
local env = {}
env.requestMethod = function()
return "POST"
end
env.headerDone= function()
return "val1=444&val2=555"
end
env.field = function(val)
return ''
end
local request = HttpRequest.new{ _env = env }
local params = request:params(true)
assert(params.val1 == '444', params.val1)
assert(params.val2 == '555', params.val2)
end
test.should_return_table_from_params_by_multipart = function()
local header = os.read(ARKEN_PATH .. '/tests/arken/net/HttpEnv/example-2.txt')
local env = HttpEnv.new(header)
local request = HttpRequest.new{ _env = env }
local params = request:params(true)
assert(params.id == '12.341.234', params.id)
end
return test
|
local addon, L = ...
local aboutConfig = CreateFrame("FRAME", "MountsJournalConfigAbout", InterfaceOptionsFramePanelContainer)
aboutConfig:Hide()
aboutConfig.name = L["About"]
aboutConfig.parent = addon
aboutConfig:SetScript("OnShow", function(self)
self:SetScript("OnShow", function(self)
self.model:PlayAnimKit(1371)
end)
self.model = CreateFrame("PlayerModel", nil, self)
self.model:SetSize(220, 220)
self.model:SetPoint("TOPLEFT", 25, 20)
self.model:SetDisplayInfo(55907)
self.model:SetRotation(.4)
self.model:PlayAnimKit(1371)
-- ADDON NAME
local addonName = self:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
addonName:SetPoint("TOP", 0, -48)
addonName:SetText(addon)
-- AUTHOR
local author = self:CreateFontString(nil, "ARTWORK", "GameFontNormal")
author:SetPoint("TOPRIGHT", addonName, "BOTTOM", -2, -48)
author:SetText(L["author"])
local authorName = self:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
authorName:SetPoint("LEFT", author, "RIGHT", 4, 0)
authorName:SetText(GetAddOnMetadata(addon, "Author"))
-- VERSION
local versionText = self:CreateFontString(nil, "ARTWORK", "GameFontNormal")
versionText:SetPoint("TOPRIGHT", author, "BOTTOMRIGHT", 0, -8)
versionText:SetText(GAME_VERSION_LABEL)
local version = self:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
version:SetPoint("LEFT", versionText, "RIGHT", 4, 0)
version:SetText(GetAddOnMetadata(addon, "Version"))
-- HELP TRANSLATION
local helpText = self:CreateFontString(nil, "ARTWORK", "GameFontNormal")
helpText:SetPoint("TOP", version, "BOTTOM", 0, -48)
helpText:SetPoint("LEFT", 32, 0)
helpText:SetText(L["Help with translation of %s. Thanks."]:format(addon))
local link = "https://www.curseforge.com/wow/addons/mountsjournal/localization"
local editbox = CreateFrame("Editbox", nil, self)
editbox:SetAutoFocus(false)
editbox:SetAltArrowKeyMode(true)
editbox:SetFontObject("GameFontHighlight")
editbox:SetSize(500, 20)
editbox:SetPoint("TOPLEFT", helpText, "BOTTOMLEFT", 8, 0)
editbox:SetText(link)
editbox:SetCursorPosition(0)
editbox:SetScript("OnEditFocusGained", function(self) self:HighlightText() end)
editbox:SetScript("OnEditFocusLost", function(self) self:HighlightText(0, 0) end)
editbox:SetScript("OnEscapePressed", function(self) self:ClearFocus() end)
editbox:SetScript("OnTextChanged", function(self, userInput)
if userInput then
self:SetText(link)
self:HighlightText()
end
end)
-- TRANSLATORS
local translators = self:CreateFontString(nil, "ARTWORK", "GameFontNormal")
translators:SetPoint("TOPLEFT", helpText, "BOTTOMLEFT", 0, -80)
translators:SetText(L["Localization Translators:"])
local langs, last = {
{"deDE", "Flammenengel92, Asraael"},
{"zhTW", "BNS333"},
{"frFR", "Asraael"},
}
for _, l in ipairs(langs) do
local sl = self:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
if last then
sl:SetPoint("TOPRIGHT", last, "BOTTOMLEFT", -5, -10)
else
sl:SetPoint("TOP", translators, "BOTTOM", 0, -16)
sl:SetPoint("RIGHT", self, "LEFT", 136, 0)
end
sl:SetJustifyH("RIGHT")
sl:SetText("|cff82c5ff"..l[1]..":|r")
local st = self:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
st:SetPoint("LEFT", sl, "RIGHT", 5, 0)
st:SetPoint("RIGHT", -96, 0)
st:SetJustifyH("LEFT")
st:SetText("|cffffff9a"..l[2].."|r")
last = st
end
end)
InterfaceOptions_AddCategory(aboutConfig)
|
function convert._from_human_to_time(str)
return atom.time:load(str)
end
|
include("shared.lua")
ENT.RenderGroup = RENDERGROUP_TRANSLUCENT
surface.CreateFont("font_news", {
font = "Arial",
size = 48,
weight = 600
})
surface.CreateFont("font_rules", {
font = "Arial",
size = 54,
weight = 600
})
local newsTexture = surface.GetTextureID("skeyler/graphics/info_news")
local rulesTexture = surface.GetTextureID("skeyler/graphics/info_rules")
local info = {news = "", rules = ""}
--[[
local function newsToStr( news )
local str = ""
for k,v in pairs( news ) do
str=str..v
end
str = str:gsub( "\t", "" )
str = str:gsub( "\n", "" )
str = str:gsub( "\r", "" )
str = str:gsub( " ", "" )
return str
end
function ENT:RetrieveData()
http.Fetch("http://sassilization.com/bulletin/news.txt", function(body, length, headers, code)
surface.SetFont("font_news")
local strings = {}
for k, str in pairs( string.Explode("\n", body)) do
WrapString(strings, str, 990)
end
info.news = strings
local news = newsToStr(strings)
if(file.Exists( "lounge/news.txt", "DATA") and news == file.Read("lounge/news.txt", "DATA")) then
return
end
saveNews(news)
--local ed = EffectData()
--ed:SetOrigin( self:GetPos() + self:GetUp() * 42 )
--util.Effect("bubble_news", ed)
end, function(code)
info.news = {"No News!"}
end)
-- The timer has to be here or gmod will crash because WrapString.
timer.Simple(2,function()
http.Fetch("http://sassilization.com/bulletin/rules.txt", function(body, length, headers, code)
surface.SetFont("font_rules")
local strings = {}
for k, str in pairs(string.Explode("\n", body)) do
WrapString(strings, str, 990)
end
info.rules = strings
end, function(code)
info.rules = {"No Rules!"}
end)
end)
end
]]
---------------------------------------------------------
--
---------------------------------------------------------
function ENT:Initialize()
self.width = 64
self.height = 64
local angles = self:GetAngles()
local position = self:GetPos()
self.newsAngle = Angle(0, angles.y +90, angles.p +90)
self.newsPosition = position +self:GetForward() *0.1 +self:GetRight() *32 +self:GetUp() *32
self.rulesAngle = Angle(0, angles.y -90, angles.p +90)
self.rulesPosition = position+ self:GetForward() *-0.1 -self:GetRight() *32 +self:GetUp() *32
-- http.Fetch("http://skeyler.com/blog.php", function(body, length, headers, code)
-- end)
end
---------------------------------------------------------
--
---------------------------------------------------------
function ENT:Draw()
local dot = self:GetForward():Dot((self:GetPos() -EyePos()):GetNormal())
if (!self.setup) then
local boundsMin, boundsMax = self:WorldToLocal(self.newsPosition), self:WorldToLocal(self.rulesPosition + self.newsAngle:Right()*(self.height))
self:SetRenderBounds(boundsMin, boundsMax)
self.setup = true
end
if (dot <= 0) then
cam.Start3D2D(self.newsPosition, self.newsAngle, 0.05)
draw.Texture(0, 0, 1280, 1280, color_white, newsTexture)
if info.news then
draw.DrawText(info.news, "font_news", 195, 360, Color(0,0,0,255), TEXT_ALIGN_LEFT)
end
cam.End3D2D()
else
cam.Start3D2D(self.rulesPosition, self.rulesAngle, 0.05)
draw.Texture(0, 0, 1280, 1280, color_white, rulesTexture)
if info.rules then
draw.DrawText(info.rules, "font_rules", 195, 360, Color(0,0,0,255), TEXT_ALIGN_LEFT)
end
cam.End3D2D()
end
end
local NewsMenu = {}
function NewsMenu.Open(news, rules)
if NewsMenu.DermaFrame then
NewsMenu.Close()
end
NewsMenu.DermaFrame = vgui.Create( "DFrame" )
NewsMenu.DermaFrame:SetSize( ScrW()*0.4, ScrH()*0.5 )
NewsMenu.DermaFrame:Center()
NewsMenu.DermaFrame:SetVisible( true )
NewsMenu.DermaFrame:MakePopup()
NewsMenu.DermaFrame:SetDraggable( false )
NewsMenu.DermaFrame:ShowCloseButton( true )
NewsMenu.DermaFrame:SetTitle("THERE'S NO WORD WRAP, BE CAREFUL ABOUT HOW LONG EACH LINE IS")
local TextEntry = vgui.Create( "DTextEntry", NewsMenu.DermaFrame ) -- create the form as a child of frame
TextEntry:SetPos( NewsMenu.DermaFrame:GetWide()*0.025, NewsMenu.DermaFrame:GetTall()*0.1 )
TextEntry:SetSize( NewsMenu.DermaFrame:GetWide()*0.45, NewsMenu.DermaFrame:GetTall()*0.7 )
TextEntry:SetText( info.news )
TextEntry:SetMultiline(true)
TextEntry.OnEnter = function( self )
TextEntry:SetText( self:GetValue() ) -- print the form's text as server text
end
local TextEntry2 = vgui.Create( "DTextEntry", NewsMenu.DermaFrame ) -- create the form as a child of frame
TextEntry2:SetPos( NewsMenu.DermaFrame:GetWide()*0.525, NewsMenu.DermaFrame:GetTall()*0.1 )
TextEntry2:SetSize( NewsMenu.DermaFrame:GetWide()*0.45, NewsMenu.DermaFrame:GetTall()*0.7 )
TextEntry2:SetText( info.rules )
TextEntry2:SetMultiline(true)
local button = vgui.Create( "DButton", NewsMenu.DermaFrame )
button:SetSize( NewsMenu.DermaFrame:GetWide()*0.45, NewsMenu.DermaFrame:GetTall()*0.1 )
button:SetPos( NewsMenu.DermaFrame:GetWide()*0.025, NewsMenu.DermaFrame:GetTall()*0.85 )
button:SetText( "Save News" )
button:SetToolTip( "Saves the current text to the server." )
button.DoClick = function( button )
net.Start( "updateNews" )
net.WriteString("news")
net.WriteString(TextEntry:GetValue())
net.SendToServer()
end
local button = vgui.Create( "DButton", NewsMenu.DermaFrame )
button:SetSize( NewsMenu.DermaFrame:GetWide()*0.45, NewsMenu.DermaFrame:GetTall()*0.1 )
button:SetPos( NewsMenu.DermaFrame:GetWide()*0.525, NewsMenu.DermaFrame:GetTall()*0.85 )
button:SetText( "Save Rules" )
button:SetToolTip( "Saves the current text to the server." )
button.DoClick = function( button )
net.Start( "updateNews" )
net.WriteString("rules")
net.WriteString(TextEntry2:GetValue())
net.SendToServer()
end
end
function NewsMenu.Close()
NewsMenu.DermaFrame:Remove()
end
net.Receive("rulesNewsEdit", function(len)
NewsMenu.Open()
end)
net.Receive("setNewsRules", function(len)
local news = net.ReadString()
local rules = net.ReadString()
info.news = news
info.rules = rules
end)
|
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
ui_page "nui/index.html"
client_scripts {
"@vrp/lib/utils.lua",
"client.lua"
}
server_scripts {
"@vrp/lib/utils.lua",
"server.lua"
}
files {
"nui/css.css",
"nui/jquery.js",
"nui/index.html",
"nui/inicio.html",
"nui/vestuario.html",
"nui/bebidas.html",
"nui/comidas.html",
"nui/images/background.png"
}
|
local function view_quote(str)
return ("\"" .. str:gsub("\"", "\\\"") .. "\"")
end
local short_control_char_escapes = {["\11"] = "\\v", ["\12"] = "\\f", ["\13"] = "\\r", ["\7"] = "\\a", ["\8"] = "\\b", ["\9"] = "\\t", ["\n"] = "\\n"}
local long_control_char_escapes = nil
do
local long = {}
for i = 0, 31 do
local ch = string.char(i)
if not short_control_char_escapes[ch] then
short_control_char_escapes[ch] = ("\\" .. i)
long[ch] = ("\\%03d"):format(i)
end
end
long_control_char_escapes = long
end
local function escape(str)
local str0 = str:gsub("\\", "\\\\")
local str1 = str0:gsub("(%c)%f[0-9]", long_control_char_escapes)
return str1:gsub("%c", short_control_char_escapes)
end
local function sequence_key_3f(k, len)
return ((type(k) == "number") and (1 <= k) and (k <= len) and (math.floor(k) == k))
end
local type_order = {["function"] = 5, boolean = 2, number = 1, string = 3, table = 4, thread = 7, userdata = 6}
local function sort_keys(a, b)
local ta = type(a)
local tb = type(b)
if ((ta == tb) and (ta ~= "boolean") and ((ta == "string") or (ta == "number"))) then
return (a < b)
else
local dta = type_order[a]
local dtb = type_order[b]
if (dta and dtb) then
return (dta < dtb)
elseif dta then
return true
elseif dtb then
return false
elseif "else" then
return (ta < tb)
end
end
end
local function get_sequence_length(t)
local len = 1
for i in ipairs(t) do
len = i
end
return len
end
local function get_nonsequential_keys(t)
local keys = {}
local sequence_length = get_sequence_length(t)
for k in pairs(t) do
if not sequence_key_3f(k, sequence_length) then
table.insert(keys, k)
end
end
table.sort(keys, sort_keys)
return keys, sequence_length
end
local function count_table_appearances(t, appearances)
if (type(t) == "table") then
if not appearances[t] then
appearances[t] = 1
for k, v in pairs(t) do
count_table_appearances(k, appearances)
count_table_appearances(v, appearances)
end
end
else
if (t and (t == t)) then
appearances[t] = ((appearances[t] or 0) + 1)
end
end
return appearances
end
local put_value = nil
local function puts(self, ...)
for _, v in ipairs({...}) do
table.insert(self.buffer, v)
end
return nil
end
local function tabify(self)
return puts(self, "\n", (self.indent):rep(self.level))
end
local function already_visited_3f(self, v)
return (self.ids[v] ~= nil)
end
local function get_id(self, v)
local id = self.ids[v]
if not id then
local tv = type(v)
id = ((self["max-ids"][tv] or 0) + 1)
self["max-ids"][tv] = id
self.ids[v] = id
end
return tostring(id)
end
local function put_sequential_table(self, t, len)
puts(self, "[")
self.level = (self.level + 1)
for i = 1, len do
local _0_ = (1 + len)
if ((1 < i) and (i < _0_)) then
puts(self, " ")
end
put_value(self, t[i])
end
self.level = (self.level - 1)
return puts(self, "]")
end
local function put_key(self, k)
if ((type(k) == "string") and k:find("^[-%w?\\^_!$%&*+./@:|<=>]+$")) then
return puts(self, ":", k)
else
return put_value(self, k)
end
end
local function put_kv_table(self, t, ordered_keys)
puts(self, "{")
self.level = (self.level + 1)
for _, k in ipairs(ordered_keys) do
tabify(self)
put_key(self, k)
puts(self, " ")
put_value(self, t[k])
end
for i, v in ipairs(t) do
tabify(self)
put_key(self, i)
puts(self, " ")
put_value(self, v)
end
self.level = (self.level - 1)
tabify(self)
return puts(self, "}")
end
local function put_table(self, t)
local metamethod = nil
local function _1_()
local _0_0 = t
if _0_0 then
local _2_0 = getmetatable(_0_0)
if _2_0 then
return _2_0.__fennelview
else
return _2_0
end
else
return _0_0
end
end
metamethod = (self["metamethod?"] and _1_())
if (already_visited_3f(self, t) and self["detect-cycles?"]) then
return puts(self, "#<table ", get_id(self, t), ">")
elseif (self.level >= self.depth) then
return puts(self, "{...}")
elseif metamethod then
return puts(self, metamethod(t, self.fennelview))
elseif "else" then
local non_seq_keys, len = get_nonsequential_keys(t)
local id = get_id(self, t)
if ((1 < (self.appearances[t] or 0)) and self["detect-cycles?"]) then
return puts(self, "#<table", id, ">")
elseif ((#non_seq_keys == 0) and (#t == 0)) then
return puts(self, "{}")
elseif (#non_seq_keys == 0) then
return put_sequential_table(self, t, len)
elseif "else" then
return put_kv_table(self, t, non_seq_keys)
end
end
end
local function _0_(self, v)
local tv = type(v)
if (tv == "string") then
return puts(self, view_quote(escape(v)))
elseif ((tv == "number") or (tv == "boolean") or (tv == "nil")) then
return puts(self, tostring(v))
elseif (tv == "table") then
return put_table(self, v)
elseif "else" then
return puts(self, "#<", tostring(v), ">")
end
end
put_value = _0_
local function one_line(str)
local ret = str:gsub("\n", " "):gsub("%[ ", "["):gsub(" %]", "]"):gsub("%{ ", "{"):gsub(" %}", "}"):gsub("%( ", "("):gsub(" %)", ")")
return ret
end
local function fennelview(x, options)
local options0 = (options or {})
local inspector = nil
local function _1_(_241)
return fennelview(_241, options0)
end
local function _2_()
if options0["one-line"] then
return ""
else
return " "
end
end
inspector = {["detect-cycles?"] = not (false == options0["detect-cycles?"]), ["max-ids"] = {}, ["metamethod?"] = not (false == options0["metamethod?"]), appearances = count_table_appearances(x, {}), buffer = {}, depth = (options0.depth or 128), fennelview = _1_, ids = {}, indent = (options0.indent or _2_()), level = 0}
put_value(inspector, x)
local str = table.concat(inspector.buffer)
if options0["one-line"] then
return one_line(str)
else
return str
end
end
return fennelview
|
{
[ "Railcraft:machine.alpha" ] = "nope",
[ "ProjRed|Exploration:projectred.exploration.ore" ] = "ProjRed|Core:projectred.core.part",
[ "minecraft:iron_ore" ] = "minecraft:iron_ore",
[ "chisel:limestone" ] = "chisel:limestone",
[ "DraconicEvolution:draconiumOre" ] = "DraconicEvolution:draconiumDust",
[ "minecraft:gold_ore" ] = "minecraft:gold_ore",
[ "chisel:marble" ] = "chisel:marble",
[ "appliedenergistics2:tile.OreQuartzCharged" ] = "appliedenergistics2:item.ItemMultiMaterial",
[ "minecraft:flowing_lava" ] = "unbreakable",
[ "minecraft:dirt" ] = "minecraft:dirt",
[ "Botania:mushroom" ] = "Botania:mushroom",
[ "BigReactors:YelloriteOre" ] = "BigReactors:YelloriteOre",
[ "minecraft:flowing_water" ] = "No item",
[ "appliedenergistics2:tile.OreQuartz" ] = "appliedenergistics2:item.ItemMultiMaterial",
[ "minecraft:obsidian" ] = "minecraft:obsidian",
[ "minecraft:torch" ] = "No touching",
[ "minecraft:diamond_ore" ] = "minecraft:diamond",
[ "IC2:blockOreUran" ] = "IC2:blockOreUran",
[ "ThermalFoundation:Ore" ] = "ThermalFoundation:Ore",
[ "chisel:granite" ] = "chisel:granite",
[ "minecraft:lit_redstone_ore" ] = "minecraft:redstone",
[ "minecraft:redstone_ore" ] = "minecraft:redstone",
[ "TConstruct:decoration.stonetorch" ] = "TConstruct:decoration.stonetorch",
[ "minecraft:lava" ] = "unbreakable",
[ "harvestcraft:salt" ] = "harvestcraft:saltItem",
[ "ExtraBees:hive" ] = "No item",
[ "minecraft:water" ] = "No item",
[ "Thaumcraft:blockCustomOre" ] = "Thaumcraft",
[ "chisel:andesite" ] = "chisel:andesite",
[ "chisel:diorite" ] = "chisel:diorite",
[ "minecraft:stone" ] = "minecraft:cobblestone",
[ "minecraft:cobblestone" ] = "minecraft:cobblestone",
[ "denseores:block0" ] = "minecraft:iron_ore",
[ "minecraft:gravel" ] = "minecraft:gravel",
[ "TConstruct:SearedBrick" ] = "TConstruct:SearedBrick",
[ "minecraft:bedrock" ] = "unbreakable",
[ "minecraft:coal_ore" ] = "minecraft:coal",
[ "minecraft:lapis_ore" ] = "minecraft:dye",
}
|
net.Receive("OCRP_Loot", function()
OpenLootingMenu(net.ReadTable())
end)
net.Receive("OCRP_UpdateLootingTable", function()
PopulateLootingInventory(net.ReadTable())
end)
OCRP_LOOTINGMENU = nil
function OpenLootingMenu(items)
local nick = LocalPlayer():GetEyeTrace().Entity:IsPlayer() and LocalPlayer():GetEyeTrace().Entity:Nick() or "UNKNOWN"
local frame = vgui.Create("OCRP_BaseMenu")
frame:SetSize(825, 500)
frame:Center()
frame:SetOCRPTitle("Looting: " .. nick)
frame:MakePopup()
OCRP_LOOTINGMENU = frame
surface.SetFont("Trebuchet19")
local textw,texth = surface.GetTextSize("These are the items the corpse has. You may not be skilled enough to loot some of them.")
local caption = vgui.Create("DPanel", frame)
caption:SetSize(textw+10, texth+10)
caption:SetPos(frame:GetWide()/2-caption:GetWide()/2, 10)
function caption:Paint(w,h)
draw.RoundedBox(8, 0, 0, w, h, Color(30,30,30,255))
draw.DrawText("These are the items the corpse has. You may not be skilled enough to loot some of them.", "Trebuchet19", 5, 5, Color(255,255,255,255), TEXT_ALIGN_LEFT)
end
local outline = vgui.Create("DPanel", frame)
outline:SetSize(frame:GetWide()-20, frame:GetTall()-10-5-texth-25)
outline:SetPos(10, 5+texth+25)
function outline:Paint(w,h)
draw.RoundedBox(8, 0, 0, w, h, Color(39,168,216,255))
draw.RoundedBox(8, 1, 1, w-2, h-2, Color(20,20,20,255))
end
local inv = vgui.Create("DPanelList", frame)
inv:SetSize(outline:GetWide()-2, outline:GetTall()-2)
inv:SetPos(outline:GetPos()+1, select(2, outline:GetPos())+1)
inv:EnableHorizontal(true)
inv:EnableVerticalScrollbar(true)
inv:SetSpacing(10)
inv:SetNoSizing(true)
inv:SetPadding(10)
inv.VBar:SetEnabled(true) -- Shouldn't be necesarry but it seems to be to manually set scroll
inv.VBar.Scroll = scroll or 0
local IPL = inv.PerformLayout
function inv:PerformLayout(w,h)
IPL(self,w,h)
self.VBar:SetTall(self.VBar:GetTall()-10)
self.VBar:SetPos(self:GetWide()-20, 5)
end
frame.inv = inv
function inv:LayoutInfo(itemTable)
if self.info and self.info:IsValid() then self.info:Remove() end
local info = vgui.Create("OCRP_BaseMenu")
info:SetSize(200, 400)
info:SetPos(frame:GetPos()+frame:GetWide()+20, select(2, frame:GetPos()))
info:AllowCloseButton(false)
info:MakePopup()
self.info = info
surface.SetFont("Trebuchet19")
local namew,nameh = surface.GetTextSize(itemTable.Name)
local itemName = vgui.Create("DPanel", info)
itemName:SetSize(namew, nameh+5)
itemName:SetPos(info:GetWide()/2-itemName:GetWide()/2, 10)
function itemName:Paint(w,h)
draw.DrawText(itemTable.Name, "Trebuchet19", 0, 0, Color(39,168,216,255))
draw.RoundedBox(0, 0, nameh+2, w, 1, Color(39,168,216,255))
end
local words2 = {}
local desc1 = itemTable.Desc
surface.SetFont("UiBold")
if surface.GetTextSize(desc1) > info:GetWide()-40 then
local desired = surface.GetTextSize(desc1)/2
local words = string.Split(itemTable.Desc, " ")
desc1 = ""
surface.SetFont("UiBold")
local i = 1
while words[i] and surface.GetTextSize(desc1 .. words[i]) <= desired do
desc1 = desc1 .. words[i] .. " "
i = i + 1
end
desc1 = string.TrimRight(desc1)
for ii=i,table.Count(words) do
table.insert(words2, words[ii])
end
-- One line is gonna be bigger, lets make sure it's the top
if surface.GetTextSize(string.Implode(" ", words2)) > surface.GetTextSize(desc1) then
desc1 = desc1 .. " " .. words2[1]
table.remove(words2, 1)
end
end
local desc = vgui.Create("DLabel", info)
desc:SetText(desc1)
desc:SetFont("UiBold")
desc:SizeToContents()
desc:SetPos(info:GetWide()/2-desc:GetWide()/2, select(2, itemName:GetPos())+nameh+15)
local descBottom = select(2, desc:GetPos())
if desc1 ~= itemTable.Desc then -- we had to cut into 2 lines
local desc2 = string.Implode(" ", words2)
local descLabel2 = vgui.Create("DLabel", info)
descLabel2:SetText(desc2)
descLabel2:SetFont("UiBold")
descLabel2:SizeToContents()
descLabel2:SetPos(info:GetWide()/2-descLabel2:GetWide()/2, select(2, desc:GetPos())+draw.GetFontHeight("UiBold")+5)
descBottom = select(2, descLabel2:GetPos())
info:SetSize(200, 420)
end
local weight = vgui.Create("DLabel", info)
weight:SetText("Weighs: " .. tostring(itemTable.Weight) .. " each")
weight:SetFont("UiBold")
weight:SetTextColor(Color(39,168,216,255))
weight:SizeToContents()
weight:SetText("Weighs: ") -- Size based on above but display this. Allows us to break it into two colors
weight:SetPos(info:GetWide()/2-weight:GetWide()/2, descBottom+25)
local wval = vgui.Create("DLabel", info)
wval:SetText(tostring(itemTable.Weight) .. " each")
wval:SetFont("UiBold")
wval:SetTextColor(Color(255,255,255,255))
wval:SizeToContents()
wval:SetPos(weight:GetPos()+45, select(2, weight:GetPos()))
local max = vgui.Create("DLabel", info)
max:SetText("Max Amount: " .. tostring(itemTable.Max or "unlimited"))
max:SetFont("UiBold")
max:SetTextColor(Color(39,168,216,255))
max:SizeToContents()
max:SetText("Max Amount: ")
max:SetPos(info:GetWide()/2-max:GetWide()/2, select(2, weight:GetPos())+25)
local mval = vgui.Create("DLabel", info)
mval:SetText(tostring(itemTable.Max or "unlimited"))
mval:SetFont("UiBold")
mval:SetTextColor(Color(255,255,255,255))
mval:SizeToContents()
mval:SetPos(max:GetPos()+70, select(2, max:GetPos()))
info:SetSize(200, select(2, max:GetPos())+30)
end
PopulateLootingInventory(items)
local OR = frame.OnRemove
function frame:OnRemove()
OR(self)
if self.info and self.info:IsValid() then
self.info:Remove()
end
end
end
function PopulateLootingInventory(items)
if not OCRP_LOOTINGMENU or not OCRP_LOOTINGMENU:IsValid() then return end
local frame = OCRP_LOOTINGMENU
local inv = OCRP_LOOTINGMENU.inv
inv:Clear()
for item,amt in pairs(items or {}) do
if item == "WeightData" then continue end
local itemTable = GAMEMODE.OCRP_Items[item]
if not itemTable then continue end
if amt == 0 then continue end
local itemPanel = vgui.Create("DPanel")
itemPanel:SetSize(100, 135)
itemPanel.amt = amt or 1
local name = GAMEMODE.OCRP_Items[item].Name
function itemPanel:Paint(w,h)
draw.RoundedBox(8, 0, 0, w, h, Color(0,0,0,255))
draw.DrawText(name, "UiBold", w/2, 5, Color(255,255,255,255), TEXT_ALIGN_CENTER)
if itemPanel.amt > 1 then
draw.DrawText("x" .. itemPanel.amt, "UiBold", w/2, 15, Color(255,255,255,255), TEXT_ALIGN_CENTER)
end
end
function itemPanel:OnCursorEntered()
inv:LayoutInfo(GAMEMODE.OCRP_Items[item])
end
function itemPanel:OnCursorExited()
if inv.info and inv.info:IsValid() then inv.info:Remove() end
end
local itemMdlPanel = vgui.Create("DModelPanel", itemPanel)
itemMdlPanel:SetSize(80, 80)
itemMdlPanel:SetPos(5, 30)
itemMdlPanel:SetModel(GAMEMODE.OCRP_Items[item].Model)
itemMdlPanel:SetCursor("arrow")
if itemTable.Angle then
itemMdlPanel:GetEntity():SetAngles(itemTable.Angle)
end
if itemTable.Material then
itemMdlPanel:GetEntity():SetMaterial(itemTable.Material)
end
if itemTable.MdlColor then
itemMdlPanel:SetColor(itemTable.MdlColor)
end
itemMdlPanel.OnCursorEntered = itemPanel.OnCursorEntered
itemMdlPanel.OnCursorExited = itemPanel.OnCursorExited
if itemTable.Angle then
itemMdlPanel:GetEntity():SetAngles(itemTable.Angle)
end
if itemTable.Material then
itemMdlPanel:GetEntity():SetMaterial(itemTable.Material)
end
FocusModelPanel(itemMdlPanel)
local canloot = GAMEMODE.OCRP_Items[item].LootData and CL_HasSkill("skill_loot",GAMEMODE.OCRP_Items[item].LootData.Level) or false
if canloot then
local loot = vgui.Create("OCRP_BaseButton", itemPanel)
loot:SetSize(90, 15)
loot:SetPos(5, 115)
loot:SetText("Loot")
function loot:DoClick()
StartLootingBar(item, GAMEMODE.OCRP_Items[item].LootData.Time or 2)
end
else
local cantloot = vgui.Create("DLabel", itemPanel)
cantloot:SetFont("UiBold")
cantloot:SetText("Can't loot")
cantloot:SizeToContents()
cantloot:SetTextColor(Color(255,0,0,255))
cantloot:SetPos(itemPanel:GetWide()/2-cantloot:GetWide()/2, 115)
end
inv:AddItem(itemPanel)
end
while table.Count(inv:GetItems()) < 21 do
local blank = vgui.Create("DPanel")
blank:SetSize(100, 135)
blank.Paint = function() end
inv:AddItem(blank)
end
end
function StartLootingBar(item, time)
net.Start("OCRP_BeginLooting")
net.SendToServer()
OCRP_LOOTINGMENU:SetMouseInputEnabled(false)
local endtime = CurTime() + time
local progress = vgui.Create("DProgress")
progress:SetSize(200, 40)
progress:Center()
progress:MakePopup()
function progress:Think()
local val = math.Clamp(1-(endtime-CurTime())/time, 0, 1)
self:SetFraction(val)
if val == 1 then
net.Start("OCRP_LootItem")
net.WriteString(item)
net.SendToServer()
self:Remove()
OCRP_LOOTINGMENU:SetMouseInputEnabled(true)
end
end
end
|
--[[
local accessory = {
Name = "",
Attachment = "BodyBackAttachment",
Position = {X = 0, Y = 0, Z = 0},
Rotation = {X = 0, Y = 0, Z = 0},
Colors = {
color1 = {R = 0, G = 0, B = 0},
color2 = {R = 0, G = 0, B = 0},
color3 = {R = 0, G = 0, B = 0},
}
}
--]]
-- << Services >> --
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
-- << Constants >> --
local CLIENT = script.Parent.Parent.Parent
local MODULES = CLIENT.Parent:WaitForChild("Modules")
local PLAYER = Players.LocalPlayer
local GUI = PLAYER:WaitForChild("PlayerGui")
local MENU = GUI:WaitForChild("AccessoriesGUI")
local MAIN = MENU.Main
-- << Modules >> --
local Socket = require(MODULES.socket)
local Hint = require(CLIENT.UIEffects.Hint)
local DataValues = require(CLIENT.DataValues)
local cameraControl
-- << Variables >> --
local Folder = ReplicatedStorage.Models.Accessories
local AccessoryButtons = {}
local currentTrophy
local currentArmor
-----------------
function returnButton()
MENU.Enabled = false
end
function onAccessoryMenuOpen()
if not cameraControl then
cameraControl = require(script.CameraController)
end
if MENU.Enabled then
local character = DataValues.CharInfo
for _, accessory in ipairs(AccessoryButtons) do
accessory.MainWindow.AccessoryBlock.ViewportFrame:ClearAllChildren()
local slot = character.CurrentAccessories[accessory.Name]
if slot then
local findObject = Folder:FindFirstChild(slot.Name)
if findObject then
local newObject = findObject:Clone()
newObject.Parent = accessory.MainWindow.AccessoryBlock.ViewportFrame
local cam = Instance.new("Camera")
cam.CFrame = CFrame.new(newObject.Handle.Position - Vector3.new(2, 0, 7), newObject.Handle.Position)
cam.Parent = accessory.MainWindow.AccessoryBlock.ViewportFrame
accessory.MainWindow.AccessoryBlock.ViewportFrame.CurrentCamera = cam
end
end
accessory.Visible = true
end
MAIN.Inventory.Visible = false
cameraControl:Enable()
else
cameraControl:Disable()
end
end
function onInventoryOpen()
if MAIN.Inventory.Visible then
for _, stuff in ipairs(MAIN.Inventory:GetChildren()) do
if stuff:IsA("Frame") then
stuff:Destroy()
end
end
end
end
function initialize()
for _, accessorySlot in ipairs(MAIN:GetChildren()) do
if accessorySlot:FindFirstChild("accessory") then
table.insert(AccessoryButtons, accessorySlot)
accessorySlot.MainWindow.AccessoryBlock.TextButton.MouseButton1Down:Connect(function()
for _, accessory in ipairs(AccessoryButtons) do
accessory.Visible = false
MAIN.Inventory.Visible = true
local accInventory = DataValues.AccInfo.Accessories
for _, acc in ipairs(accInventory) do
local newBlock = MENU.Template.ItemBlock:Clone()
newBlock.TextButton.MouseButton1Down:Connect(function()
---
end)
newBlock.Parent = MAIN.Inventory
end
end
end)
end
end
MENU.Enabled = false
MENU:GetPropertyChangedSignal("Enabled"):Connect(onAccessoryMenuOpen)
MAIN.Inventory:GetPropertyChangedSignal("Visible"):Connect(onInventoryOpen)
MENU.BackButton.MouseButton1Down:Connect(returnButton)
end
initialize()
return nil
|
local sql = require "sqlite3"
local db = sql.open("../src/test.db")
function drawer(name, ...)
end
|
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "ISUI/ISPanel"
local FONT_HGT_SMALL = getTextManager():getFontHeight(UIFont.Small)
local SBAR_WID = 17
---@class ISSectionedPanel : ISPanel
ISSectionedPanel = ISPanel:derive("ISSectionedPanel")
-----
ISSectionedPanel_Section = ISPanel:derive("ISSectionedPanel_Section")
local Section = ISSectionedPanel_Section
function Section:createChildren()
self.headerButton = ISButton:new(0, 0, self.width, FONT_HGT_SMALL, self.title, self, self.onHeaderClick)
self.headerButton:setFont(UIFont.Small)
self.headerButton.backgroundColor = {r=0.44, g=0.57, b=0.75, a=0.5}
self.headerButton.backgroundColorMouseOver = {r=1.0, g=1.0, b=1.0, a=0.1}
self.headerButton.borderColor = {r=1.0, g=1.0, b=1.0, a=0.3}
self:addChild(self.headerButton)
if self.panel then
self.panel:setY(self.headerButton:getBottom())
self.panel:setWidth(self.width)
self.panel:setVisible(self.expanded)
self:addChild(self.panel)
end
self:calculateHeights()
end
function Section:onHeaderClick()
self.expanded = not self.expanded
self:calculateHeights()
end
function Section:calculateHeights()
local height = self.headerButton:getHeight()
if self.panel then
self.panel:setVisible(self.expanded)
if self.expanded then
height = height + self.panel:getHeight()
end
end
self:setHeight(height)
end
function Section:clear()
self.enabled = false
end
function Section:prerender()
if self.panel and self.panelHeight ~= self.panel.height then
self.panelHeight = self.panel.height
self:calculateHeights()
end
local sx,sy,sx2,sy2 = 0,0,self.width,self.height
if true then
sx = self.javaObject:clampToParentX(self:getAbsoluteX() + sx) - self:getAbsoluteX()
sx2 = self.javaObject:clampToParentX(self:getAbsoluteX() + sx2) - self:getAbsoluteX()
sy = self.javaObject:clampToParentY(self:getAbsoluteY() + sy) - self:getAbsoluteY()
sy2 = self.javaObject:clampToParentY(self:getAbsoluteY() + sy2) - self:getAbsoluteY()
end
self:setStencilRect(sx, sy, sx2 - sx, sy2 - sy)
end
function Section:render()
self:clearStencilRect()
end
function Section:new(x, y, width, height, panel, title)
local o = ISPanel.new(self, x, y, width, height)
o.panel = panel
o.title = title and title or "???"
o.enabled = true
o.expanded = true
return o
end
-----
function ISSectionedPanel:addSection(panel, title)
local sbarWid = self.vscroll and SBAR_WID or 0
local section = Section:new(0, 0, self.width - sbarWid, 1, panel, title)
self:addChild(section)
if self:getScrollChildren() then
section:setScrollWithParent(true)
section:setScrollChildren(true) -- FIXME?
end
table.insert(self.sections, section)
end
function ISSectionedPanel:clear()
for _,section in ipairs(self.sections) do
section:clear()
end
end
function ISSectionedPanel:prerender()
local y = 0
for _,section in ipairs(self.sections) do
if section.enabled then
section:setVisible(true)
section:setY(y)
y = y + section:getHeight()
else
section:setVisible(false)
end
end
if self.maintainHeight then
self:setHeight(y)
elseif self:getScrollChildren() then
self:setScrollHeight(y)
end
ISPanel.prerender(self)
local sx,sy,sx2,sy2 = 0,0,self.width,self.height
if self.parent and self.parent:getScrollChildren() then
sx = self.javaObject:clampToParentX(self:getAbsoluteX() + sx) - self:getAbsoluteX()
sx2 = self.javaObject:clampToParentX(self:getAbsoluteX() + sx2) - self:getAbsoluteX()
sy = self.javaObject:clampToParentY(self:getAbsoluteY() + sy) - self:getAbsoluteY()
sy2 = self.javaObject:clampToParentY(self:getAbsoluteY() + sy2) - self:getAbsoluteY()
end
self:setStencilRect(sx, sy, sx2 - sx, sy2 - sy)
end
function ISSectionedPanel:render()
self:clearStencilRect()
ISPanel.render(self)
end
function ISSectionedPanel:onMouseWheel(del)
for _,section in ipairs(self.sections) do
if section.panel:isMouseOver() and section.panel:isVScrollBarVisible() then
return false
end
end
self:setYScroll(self:getYScroll() - (del*40))
return true
end
function ISSectionedPanel:new(x, y, width, height)
local o = ISPanel.new(self, x, y, width, height)
o.backgroundColor.a = 0.8
o.sections = {}
o.maintainHeight = true
return o
end
|
local CUPON = FindMetaTable("MPCupons") or {}
CUPON.__index = CUPON
gpay.CUPONS = {}
local default = {
cupon = "null",
type = "currency",
data = 0, -- Data on use :D
maxuses = 0,
used = {}, -- steamids :D
callback = function(args) gpay.Msg("Used a null CUPON!") end, -- For events :D
}
function CUPON:SetType(var)
self.type = var or default.type
return self
end
function CUPON:SetData(var)
self.data = var or default.data
return self
end
function CUPON:SetCallBack(var)
self.callback = var or default.callback
return self
end
function CUPON:SetMaxUses(var)
self.maxuses = tonumber(var) or default.maxuses
return self
end
--GETTING INFORMATION
function CUPON:GetMaxUses()
return tonumber(self.maxuses)
end
function CUPON:GetType()
return self.type
end
function CUPON:GetData()
return self.data
end
function CUPON:CallBack(args)
self.callback(args)
end
function CUPON:IsRelevant()
return #self.used < self:GetMaxUses() or self:GetMaxUses() <= 0
end
function CUPON:GetSIDUsed(args)
return self.used[args] or false
end
function CUPON:Use(ply)
local sid = ply:SteamID64()
if self:GetSIDUsed(sid) then return end
if self.type == "currency" then
ply:AddCurrency(tonumber(self:GetData()) or 0)
elseif self.type == "item" then
ply:AddItem(self:GetData() or "null")
end
gpay.mysql.ActivatorCupon(sid,self.cupon)
self.used[sid] = true
end
debug.getregistry()["MPCupons"] = CUPON -- Крч я не ебу как еще можно замутить, у меня тупо мозгов не хватает)
function gpay.GetCupon(class)
local fonunded = gpay.CUPONS[class]
if fonunded then
return fonunded
end
return false
end
function gpay.MakeCupon(cup_var)
if !cup_var then error("class not found") return end
local cupon = table.Copy(default)
setmetatable(cupon, CUPON)
gpay.CUPONS[cup_var] = cupon
gpay.CUPONS[cup_var].cupon = cup_var
return cupon
end
gpay.mysql.object:Query("CREATE TABLE IF NOT EXISTS `mpdonate_cupons`( `cupon` varchar(255) NOT NULL, `type` varchar(255) NOT NULL, `data` varchar(255) NOT NULL, `maxuses` int(255) NOT NULL, PRIMARY KEY (`cupon`)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;") -- Основная таблица
gpay.mysql.object:Query("CREATE TABLE IF NOT EXISTS `mpdonate_cupons_used` ( `id` int(11) NOT NULL AUTO_INCREMENT, `cupon` varchar(255) NOT NULL, `sid` varchar(255) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;") -- Инвентарь
timer.Simple(1,function()
gpay.mysql.GetCupons(function(data)
if not data then return end
for k,v in pairs(data) do
local cum = gpay.MakeCupon(v["cupon"])
:SetType(v["type"])
:SetData(v["data"])
:SetMaxUses(v["maxuses"])
gpay.DebugMsg("Returned cupon: "..v["cupon"])
gpay.mysql.GetCuponsActivators(v["cupon"],function(data)
if not data then return end
for k,v in pairs(data) do
cum.used[v["sid"]] = true
end
gpay.DebugMsg("Returned actvators cupon: "..v["cupon"])
end)
end
end)
end)
|
--local normalW, normalH = 480, 320
--local w, h = display.pixelWidth, display.pixelHeight
--local scale = math.max(normalW / w, normalH / h)
--w, h = w * scale, h * scale
--application = {
--content = {
--width = w,
--height = h,
--scale = 'letterbox',
--fps = 60,
--imageSuffix = {
--['@2x'] = 1.1,
--['@4x'] = 2.1
--}
--}
--}
application =
{
content =
{
--寬
width = 320,
--高
height = 480,
--縮放模式
--scale = "letterbox",
--scale = "zoomEven",
scale = "zoomStretch",
--偵數
fps = 60,
imageSuffix =
{
["@2x"] = 2,
["@4x"] = 4,
},
},
}
|
local skynet = require "skynet"
local log = {}
function log.log(format, ...)
skynet.error(string.format(format, ...))
end
return log
|
local gpu = require("component").gpu
local bit32 = require("bit32")
local depth = tonumber((...)) or 8
if gpu.getDepth() ~= depth then
local old = gpu.getDepth()
gpu.setDepth(depth)
depth = old
end
-- rgb
local reds = {0,0x33,0x66,0x99,0xCC,0xFF}
local greens = {0,0x24,0x49,0x6D,0x92,0xB6,0xDB,0xFF}
local blues = {0,0x40,0x80,0xC0,0xFF}
for _,red in ipairs(reds) do
for _,green in ipairs(greens) do
for _,blue in ipairs(blues) do
local c = bit32.bor(bit32.lshift(red, 16), bit32.lshift(green, 8), blue)
gpu.setBackground(c)
io.write(' ')
end
end
io.write("\27[m\n")
end
-- grays
for _,gray in ipairs({0x0F,0x1E,0x2D,0x3C,0x4B,0x5A,0x69,0x78,0x87,0x96,0xA5,0xB4,0xC3,0xD2,0xE1,0xF0}) do
local c = bit32.bor(bit32.lshift(gray, 16), bit32.lshift(gray, 8), gray)
gpu.setBackground(c)
io.write(" ")
end
io.write("\27[m\n")
for fg=30,37 do
for bg=40,47 do
io.write(string.format("%s[%d;%dmX", string.char(0x1b), fg, bg))
end
io.write("\27[m\n")
end
for pfg=0,15 do
for pbg=0,15 do
gpu.setForeground(pfg, true)
gpu.setBackground(pbg, true)
io.write("P")
end
io.write("\27[m\n")
end
io.write("\27[m\n")
if gpu.getDepth() ~= depth then
gpu.setDepth(depth)
end
|
GUI_ELEMENT_PREFIX = "region-cloner_"
--[[Ghosts will break script as it exists currently. Copying the player is annoying and only serves to clutter the map.]]
ENTITIES_TO_NOT_CLONE = {"player", "entity-ghost", "tile-ghost"}
TICKS_PER_PASTE = 2
--[[These types have defines.inventory.chest return their fuel slot, which mean we double copy their fuel]]
HAS_DEFINES_INVENTORY_CHEST_BUT_SHOULDNT_TYPES = {"locomotive", "car"}
--[[For 0.16.x setting a combinator inactive can cause the game to desync]]
--[[Beacons won't cause desyncs if they are set inactive, but this is just an easy way to prevent them from going inactive.]]
DESYNC_IF_ENTITIES_ARE_INACTIVE_ENTITIES = {"decider-combinator", "arithmetic-combinator", "beacon"}
--[[Low priority entities depend on other entities existing in the world first]]
--[[Beacons are here because wakeup lists for inserters won't tie to a car in certain designs, if the beacons exist. After the wakeup list is determined beacons can be placed.]]
--[[Robots will fly to a different robonetwork if their parent roboport exists after they do.]]
LOW_PRIORITY_ENTITIES = {"beacon", "logistic-robot", "construction-robot"}
ROLLING_STOCK_TYPES = {"locomotive", "cargo-wagon", "fluid-wagon", "artillery-wagon"}
debug_logging = false
function has_value (val, tab)
for index, value in ipairs(tab) do
if value == val then
return true
end
end
return false
end
function construct_bounding_box(left, top, right, bottom)
local box = {}
local left_top = {}
local right_bottom = {}
left_top["x"] = left
left_top["y"] = top
right_bottom["x"] = right
right_bottom["y"] = bottom
box["left_top"] = left_top
box["right_bottom"] = right_bottom
return box
end
function round(x)
return x + 0.5 - (x + 0.5) % 1
end
function round_to_rail_grid_midpoint(x)
local foo = math.floor(x)
if (foo % 2 ~= 0) then
return foo
else
return foo + 1
end
end
function swap_to_fix_pairs(negative_most, positive_most)
--[[You will not find any entites if your left top is to the right of your right bottom. Same for top/bottom.]]
if (negative_most < positive_most) then
return negative_most, positive_most
end
return positive_most, negative_most
end
|
---
--- Created by Ray1184.
--- DateTime: 04/10/2020 17:04
---
--- Wrapper for cached context.
---
local cats = require('data/scripts/libs/Categories')
local utils = require('data/scripts/libs/Utils')
context = {}
function context:new()
local ctx = { dummy = false }
utils.debug('Creating context with categories:')
for k, v in pairs(cats) do
ctx[v] = {}
utils.debug('- ' .. v)
end
setmetatable(ctx, self)
self.__index = self
return ctx
end
function context:set_mode_r25d()
self.instance.mode = 'r25d'
end
function context:set_mode_3d()
self.instance.mode = '3d'
end
function context:set_mode_gui()
self.instance.mode = 'gui'
end
function context:is_mode_r25d()
return instance.mode == 'r25d'
end
function context:is_mode_3d()
return instance.mode == '3d'
end
function context:is_mode_gui()
return instance.mode == 'gui'
end
function context:set_scene(s)
self.instance.scene = s
end
function context:get_scene()
if self.instance.scene == nil then
utils.warn('Scene is nil in context.')
end
return self.instance.scene
end
function context:set_camera(c)
self.instance.camera = c
end
function context:get_camera()
if self.instance.camera == nil then
utils.warn('Camera is nil in context.')
end
return self.instance.camera
end
function context:set_lang(lang)
self.instance.lang = lang
end
function context:get_lang()
if self.instance.lang == nil then
self.instance.lang = 'it'
end
return self.instance.lang
end
function context:enable_dummy()
self.instance.dummy = true
end
function context:disable_dummy()
self.instance.dummy = false
end
function context:inst()
if self.instance == nil then
utils.debug("New context created.")
self.instance = self:new()
end
return self.instance
end
function context:put_state(key, obj)
if key == nil then
utils.warn('Key cannot be nil.')
return
end
self.instance[cats.STATE][key] = obj
end
function context:put(cat, key, obj)
if cat == nil then
utils.warn('Cannot put in context object with nil category.')
return
elseif self.instance[cat] == nil then
utils.warn('Cannot put in context object: ' .. cat .. ' category unknown.')
return
end
if key == nil then
utils.warn('Key cannot be nil.')
return
end
if obj.serializable == nil then
utils.warn('For put object in context this must have a serializable block.')
return
end
self.instance[cat][key] = obj.serializable
end
function context:get_state(key)
if key == nil then
utils.error('State object nil not allowed.')
return nil
end
if self.instance[cats.STATE][key] == nil then
utils.error('State object ' .. key .. ' was not initialized in context.')
return nil
end
return self.instance[cats.STATE][key]
end
function context:get(cat, key, supplier_callback)
if self.instance[cat] == nil then
if cat == nil then
utils.warn('Cannot get object from context with nil category.')
else
utils.warn('Cannot get object from context: ' .. cat .. ' category unknown.')
end
return nil
end
if self.instance[cat][key] == nil then
if key == nil then
utils.warn('Cannot get object from context with nil key.')
return nil
else
self.instance:put(cat, key, supplier_callback())
end
end
utils.debug('Object with key ' .. key .. ' and category ' .. cat .. ' found in context.')
local obj = {}
obj.serializable = self.instance[cat][key]
return obj
end
|
-- See LICENSE for terms
local DoneObject = DoneObject
local OnMsg = OnMsg
local RemoveAttachAboveHeightLimit = ChoGGi.ComFuncs.RemoveAttachAboveHeightLimit
-- we don't add shortcuts and ain't supposed to drink no booze
OnMsg.ShortcutsReloaded = ChoGGi.ComFuncs.Rebuildshortcuts
-- so we have shortcuts when LUA reloads
OnMsg.ReloadLua = ChoGGi.ComFuncs.Rebuildshortcuts
-- use this message to perform post-built actions on the final classes
function OnMsg.ClassesBuilt()
-- add build cat for my items
local BuildCategories = BuildCategories
if not table.find(BuildCategories, "id", "ChoGGi") then
BuildCategories[#BuildCategories+1] = {
id = "ChoGGi",
name = ChoGGi.Strings[302535920000001--[[ChoGGi]]],
image = ChoGGi.library_path .. "UI/bmc_incal_resources.png",
}
end
end
-- this is when RocketPayload_Init is called (CityStart is too soon)
OnMsg.NewMapLoaded = ChoGGi.ComFuncs.UpdateDataTablesCargo
-- needed for UICity and some others that aren't created till around then
local function Startup()
-- needs a delay to get GlobalVar names
CreateRealTimeThread(function()
Sleep(1000)
ChoGGi.ComFuncs.RetName_Update()
end)
end
OnMsg.CityStart = Startup
-- update my cached strings
function OnMsg.TranslationChanged()
ChoGGi.ComFuncs.UpdateStringsList()
ChoGGi.ComFuncs.UpdateDataTablesCargo()
ChoGGi.ComFuncs.UpdateDataTables()
ChoGGi.ComFuncs.UpdateOtherTables()
-- true to update translated names
ChoGGi.ComFuncs.RetName_Update(true)
end
function OnMsg.ModsReloaded()
ChoGGi.ComFuncs.UpdateDataTables()
ChoGGi.ComFuncs.UpdateTablesSponComm()
end
ChoGGi.Temp.UIScale = (LocalStorage.Options.UIScale + 0.0) / 100
local function RemoveMyBlinky(o)
if o.ChoGGi_blinky then
DoneObject(o)
end
end
-- obj cleanup if mod is removed from saved game
local function RemoveChoGGiObjects(skip_height)
SuspendPassEdits("ChoGGiLibrary.OnMsgs.RemoveChoGGiObjects")
-- MapDelete doesn't seem to work with func filtering?
MapForEach(true, "RotatyThing", RemoveMyBlinky)
-- any of my objs added in Classes_Objects.lua
ChoGGi.ComFuncs.RemoveObjs("ChoGGi_ODeleteObjs")
-- stop any units with pathing being shown (it'll error out anyways)
ChoGGi.ComFuncs.Pathing_StopAndRemoveAll()
-- remove any origin points above 65535 (or bad things happen)
if not skip_height and ChoGGi.UserSettings.RemoveHeightLimitObjs then
MapForEach("map", RemoveAttachAboveHeightLimit)
end
ResumePassEdits("ChoGGiLibrary.OnMsgs.RemoveChoGGiObjects")
end
OnMsg.SaveGame = RemoveChoGGiObjects
function OnMsg.LoadGame()
ChoGGi.ComFuncs.UpdateDataTablesCargo()
Startup()
RemoveChoGGiObjects(true)
-- prevent blank mission profile screen (from removing game rule mods mid-game)
local rules = g_CurrentMissionParams.idGameRules
if rules then
local GameRulesMap = GameRulesMap
for rule_id in pairs(rules) do
-- If it isn't in the map then it isn't a valid rule
if not GameRulesMap[rule_id] then
rules[rule_id] = nil
end
end
end
end
|
number1 = math.random(99)
ind = math.random(7) - 1
if (ind == 6) then
number2 = 0
else
number2 = 10^ind
end
result = number1 * number2
|
--
-- from src/fib.c
--
-- int fib1(int) to fib1
-- int fib2(int) to fib2
-- a part of main to fib3
-- fib3 to fib4
--
local floor, pow, sqrt = math.floor, math.pow, math.sqrt
local function fib1(n)
return floor(pow((1 + sqrt(5)) / 2, n) / sqrt(5) + 0.5)
end
local function fib2(n)
local a, b, c, x, y = 1, 1, 0, 1, 0
n = n - 1
while n > 0 do
if n & 1 ~= 0 then
x, y = a * x + b * y, b * x + c * y
end
a, b, c = a * a + b * b, b * (a + c), b * b + c * c
n = n // 2
end
return x
end
local function fib3(n)
local a, b, c = 1, 0, 1
while c < n do
a, b, c = a + b, a, c + 1
end
return a
end
local function fib4(n)
function iter(a, b, c)
if c < n then
return iter(a + b, a, c + 1)
else
return a
end
end
return iter(1, 0, 1)
end
return {
fib1 = fib1,
fib2 = fib2,
fib3 = fib3,
fib4 = fib4
}
|
function model.setCuboidMassAndInertia(h,sizeX,sizeY,sizeZ,mass,inertiaFact)
local inertiaFact=1
local transf=sim.getObjectMatrix(h,-1)
local inertia={(sizeY*sizeY+sizeZ*sizeZ)*mass*inertiaFact/12,0,0,0,(sizeX*sizeX+sizeZ*sizeZ)*mass*inertiaFact/12,0,0,0,(sizeY*sizeY+sizeX*sizeX)*mass*inertiaFact/12}
sim.setShapeMassAndInertia(h,mass,inertia,{0,0,0},transf)
end
function model.setColor(red,green,blue,spec)
sim.setShapeColor(model.handle,nil,sim.colorcomponent_ambient_diffuse,{red,green,blue})
end
function model.getColor()
local r,rgb=sim.getShapeColor(model.handle,nil,sim.colorcomponent_ambient_diffuse)
return rgb[1],rgb[2],rgb[3]
end
function model.updateModel()
local c=model.readInfo()
local w=c.partSpecific.width
local l=c.partSpecific.length
local h=c.partSpecific.height
local mass=c.partSpecific.mass
model.setObjectSize(model.handle,w,l,h)
model.setCuboidMassAndInertia(model.handle,w,l,h,mass)
end
function sysCall_cleanup_specific()
end
|
numb1 = math.random(10);
numb2 = math.random(10);
numb3 = math.random(10);
if (numb1 * numb2 * numb3 == 10^3) then
numb3 = math.random(9)
end
array_name[1] = hundreds[numb1];
array_name[2] = tens[numb2];
array_name[3] = ones[numb3];
if (numb1 == 10) then
term1 = 0
else
term1 = numb1*100
end
if (numb2 == 10) then
term2 = 0
else
term2 = numb2*10
end
if (numb3 == 10) then
term3 = 0
else
term3 = numb3
end
value = term1 + term2 + term3;
|
ENT.DrrBaseType = "base"
ENT.RenderInCam = true
ENT.WaitNPCS = 0
ENT.NextAction = 0
ENT.EnginePower = 0
ENT.FlyConstant = 2.2524 -- 2.26 2.34 2.25 2.2524
ENT.BlockKeys = false
ENT.MoveCoefficient = 1
ENT.DRONES_REWRITE_DELTA = 0
ENT.DRRFriendsControlling = nil
ENT.CamAngles = Angle(0, 0, 0)
ENT.HackValue = 1
ENT.Useable = true
ENT.IS_DRONE = true
ENT.IS_DRR = true
ENT.AllowControl = false
ENT.BlockRemoteController = false
ENT.ShowOnRadar = true
ENT.UNIT = "BASE"
ENT.AI_AllowDown = true
ENT.AI_AllowUp = true
ENT.AI_AllowForward = true
ENT.AI_AllowBack = true
ENT.AI_AllowRotate = true
ENT.AI_AllowStay = true
ENT.DisableInWater = true
ENT.DRRDefMaxDistance = 10000
ENT.Slots = {
["Body"] = 2,
["Engine"] = 1,
["Camera"] = 1,
["AI"] = 5,
["Fuel"] = 1
}
ENT.Modules = nil
ENT.Buffer = { }
ENT.Base = "base_anim"
ENT.Type = "anim"
ENT.PrintName = "Base Drone"
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.Category = ""
ENT.Weight = 100
ENT.Model = "models/props_phx/construct/metal_plate1.mdl"
ENT.HealthAmount = 100
ENT.DefaultHealth = 100
ENT.CriticalHealthPoint = 30
ENT.DamageThreshold = 0 --[[ AKA "Penetration threshold" ]]--
ENT.DoExplosionEffect = true
ENT.ExplosionForce = 37
ENT.ExplosionAngForce = 3
-- Physics and movement params --
ENT.Speed = 2300 -- No comments
ENT.UpSpeed = 6900
ENT.SprintCoefficient = 2
ENT.RotateSpeed = 13
ENT.AngOffset = 10 -- How much force do when we're rotating (A & D)
ENT.PitchOffset = 1 -- How much force do when we're moving (W & S)
ENT.Alignment = 1 -- How much force do to align drone
ENT.AlignmentPitch = 0 -- Same but pitch
ENT.AlignmentRoll = 0 -- Same but roll
ENT.Damping = 1 -- Velocity damping
ENT.AngDamping = 1 -- Angle velocity damping
-- Full
ENT.AngPitchDamping = 0
ENT.AngYawDamping = 0
ENT.AngRollDamping = 0
-- Hint:
-- math.Clamp(phys:GetVelocity():Length() * self.VelCoefficientOffset, 1, self.VelCoefficientMax) * self.AngOffsetVel
ENT.VelCoefficientOffset = 0.0025 -- Velocity:Length() coefficient
ENT.VelCoefficientMax = 3 -- Max force of velocity angle offset
ENT.AngOffsetVel = 1 -- Coefficient of velocity angle offset
ENT.NoiseCoefficient = 0.3 -- Noise
ENT.NoiseCoefficientPos = 0 -- Same but vector
ENT.NoiseCoefficientAng = 0 -- Same but angle
----------------------------------
ENT.CameraModel = "models/dronesrewrite/camera/camera.mdl"
ENT.SimplestCamera = false
ENT.FirstPersonCam_pos = Vector(0, 0, -5)
ENT.ThirdPersonCam_pos = Vector(0, 0, 0)
ENT.ThirdPersonCam_distance = 100
ENT.EnabledThirdPerson = true
ENT.RenderCam = true
ENT.CamZoom = 30
ENT.OverlayName = "Default"
ENT.HUD_hudName = "Sci Fi"
ENT.HUD_textColor = Color(200, 255, 255)
ENT.HUD_hudColor = Color(200, 255, 255)
ENT.HUD_shouldDrawCrosshair = true
ENT.HUD_shouldDrawHud = true
ENT.HUD_shouldDrawHealth = true
ENT.HUD_shouldDrawTargets = true
ENT.HUD_shouldDrawOverlay = true
ENT.HUD_shouldDetectDamage = true
ENT.HUD_shouldDrawRadar = true
ENT.HUD_shouldDrawFuel = true
ENT.HUD_shouldDrawCenter = true
ENT.HUD_shouldDrawWeps = true
ENT.Enabled = true
ENT.UseNightVision = true
ENT.UseFlashlight = true
ENT.Fuel = 100
ENT.MaxFuel = 100
ENT.FuelReduction = 0.1
ENT.ShouldConsumeFuel = true
ENT.MaxPrimaryAmmo = 0
ENT.MaxSecondaryAmmo = 0
ENT.ShouldConsumeAmmo = true
ENT.Immortal = false
ENT.NoPropellers = false
-- NOTE: These parts must be tables --
ENT.Propellers = nil
ENT.Sounds = nil
ENT.Weapons = nil
ENT.KeysFuncs = nil
ENT.Legs = nil
ENT.Attachments = nil
--------------------------------
ENT.PlayLoop = true
ENT.AllowPitchRestrictions = true
ENT.PitchMin = 0
ENT.PitchMax = 90
ENT.AllowYawRestrictions = false
ENT.YawMin = 0
ENT.YawMax = 0
ENT.CurrentWeapon = nil
-- Walker base params --
ENT.Dists = nil
ENT.Slip = 6
ENT.AngSlip = 0.05
ENT.isDroneOnGround = false
ENT.Hover = 15
ENT.WaitForSound = 0.13
------------------------
function ENT:IsDroneOnGround() return self.isDroneOnGround end
function ENT:AddHook(hook, name, func)
if not self.hooks then self.hooks = { } end
if not self.hooks[hook] then self.hooks[hook] = { } end
self.hooks[hook][name] = func
end
function ENT:RemoveHook(hook, name)
if not self.hooks then self.hooks = { } end
if self.hooks[hook] and self.hooks[hook][name] then
self.hooks[hook][name] = nil
end
end
function ENT:CallHook(name, ...)
if not self.hooks then self.hooks = { } end
if not self.hooks[name] then return end
for k, v in pairs(self.hooks[name]) do
if CLIENT then
RunString(v) -- Worst shit ever
else
v(...)
end
end
end
function ENT:AddHookClient(hook, name, func)
if CLIENT then return end
net.Start("dronesrewrite_addhook")
net.WriteEntity(self)
net.WriteString(hook)
net.WriteString(name)
net.WriteString(func)
net.Broadcast()
end
function ENT:RemoveHookClient(hook, name, func)
if CLIENT then return end
net.Start("dronesrewrite_removehook")
net.WriteEntity(self)
net.WriteString(hook)
net.WriteString(name)
net.Broadcast()
end
function ENT:GetUnit() return self.UNIT .. self:EntIndex() end
function ENT:GetNumPropellers()
return self.Propellers and #self.Propellers.Info or 0
end
function ENT:CalculateFlyConstant()
if self.DrrBaseType == "base" then
return self.FlyConstant * (4 / self:GetNumPropellers())
else
return 1
end
end
function ENT:IsDroneDestroyed() return self:GetHealth() <= 0 end
function ENT:IsDroneImmortal() return self.Immortal or DRONES_REWRITE.ServerCVars.NoDamage:GetBool() end
function ENT:IsDroneEnabled() return SERVER and self.Enabled or self:GetNWBool("Enabled") end
function ENT:IsDroneWorkable() return self:HasFuel() and not self:IsDroneDestroyed() and self:IsDroneEnabled() end
function ENT:GetHealth() return CLIENT and self:GetNWInt("Health") or self.HealthAmount end
function ENT:GetDefaultHealth() return self:GetNWInt("DefHealth") end
function ENT:GetFuel() return CLIENT and self:GetNWInt("Fuel") or self.Fuel end
function ENT:HasFuel() return self.Fuel > 0 or not self.ShouldConsumeFuel or DRONES_REWRITE.ServerCVars.NoFuel:GetBool() end
function ENT:GetPrimaryAmmo()
return self:GetNWInt("Ammo1")
end
function ENT:GetPrimaryMax()
return self:GetNWInt("MaxAmmo1")
end
function ENT:GetSecondaryAmmo()
return self:GetNWInt("Ammo2")
end
function ENT:GetSecondaryMax()
return self:GetNWInt("MaxAmmo2")
end
function ENT:GetDriver() return self:GetNWEntity("DronesRewriteDriver") end
function ENT:GetCamera() return self:GetNWEntity("Camera") end
function ENT:GetMainCamera() return self:GetNWEntity("MainCamera") end
function ENT:DoCamEffects() return self:GetNWBool("CameraHUD") and not self:GetNWBool("ThirdPerson") end
function ENT:SupportAngles() return self:GetNWBool("SupportAngles") and not self:GetNWBool("ThirdPerson") end
function ENT:GetLocalCamPos() return self:GetNWVector("CameraPositions") end
function ENT:GetCameraTraceLine(distance, mins, maxs, mask)
local cam = self:GetCamera()
if not IsValid(cam) then cam = self end
local campos = cam:GetPos()
distance = distance or 100000
mins = mins or Vector(0, 0, 0)
maxs = maxs or Vector(0, 0, 0)
local filter = { }
table.insert(filter, cam)
table.insert(filter, self)
local tr = util.TraceHull({
start = campos,
endpos = campos + self.CamAngles:Forward() * distance,
filter = filter,
mins = mins,
maxs = maxs,
mask = mask
})
return tr
end
|
------------------------------------------------------------------------------------------------------------------------
-- Proposal:
-- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0192-button_subscription_response_from_hmi.md
------------------------------------------------------------------------------------------------------------------------
-- Description: Check that SDL processes SubscribeButton RPC with 'CUSTOM_BUTTON' parameter
------------------------------------------------------------------------------------------------------------------------
-- In case:
-- 1. Mobile app starts registration
-- SDL does:
-- - send Buttons.SubscribeButton(CUSTOM_BUTTON, appId) to HMI during registration
-- - wait response from HMI
-- - receive Buttons.SubscribeButton(SUCCESS)
-- - not send OnHashChange with updated hashId to mobile app
-- - resend OnButtonEvent and OnButtonPress notifications to mobile App for CUSTOM_BUTTON
------------------------------------------------------------------------------------------------------------------------
--[[ Required Shared libraries ]]
local common = require('test_scripts/API/ButtonSubscription/commonButtonSubscription')
--[[ Local Variables ]]
local appSessionId1 = 1
local buttonName = "CUSTOM_BUTTON"
--[[ Scenario ]]
common.runner.Title("Preconditions")
common.runner.Step("Clean environment", common.preconditions)
common.runner.Step("Start SDL, HMI, connect Mobile, start Session", common.start)
common.runner.Title("Test")
common.runner.Step("App registration and check Subscribe on CUSTOM_BUTTON", common.registerAppSubCustomButton)
common.runner.Step("Activate app", common.activateApp)
common.runner.Step("Subscribe on Soft button", common.registerSoftButton)
common.runner.Step("On Custom_button press ", common.buttonPress,
{ appSessionId1, buttonName, common.isExpected, common.customButtonID })
common.runner.Title("Postconditions")
common.runner.Step("Stop SDL", common.postconditions)
|
--- GENERATED CODE - DO NOT MODIFY
-- Amazon SageMaker Runtime (runtime.sagemaker-2017-05-13)
local M = {}
M.metadata = {
api_version = "2017-05-13",
json_version = "1.1",
protocol = "rest-json",
checksum_format = "",
endpoint_prefix = "runtime.sagemaker",
service_abbreviation = "",
service_full_name = "Amazon SageMaker Runtime",
signature_version = "v4",
target_prefix = "",
timestamp_format = "",
global_endpoint = "",
uid = "runtime.sagemaker-2017-05-13",
}
local keys = {}
local asserts = {}
keys.InvokeEndpointInput = { ["Body"] = true, ["EndpointName"] = true, ["ContentType"] = true, ["CustomAttributes"] = true, ["Accept"] = true, nil }
function asserts.AssertInvokeEndpointInput(struct)
assert(struct)
assert(type(struct) == "table", "Expected InvokeEndpointInput to be of type 'table'")
assert(struct["EndpointName"], "Expected key EndpointName to exist in table")
assert(struct["Body"], "Expected key Body to exist in table")
if struct["Body"] then asserts.AssertBodyBlob(struct["Body"]) end
if struct["EndpointName"] then asserts.AssertEndpointName(struct["EndpointName"]) end
if struct["ContentType"] then asserts.AssertHeader(struct["ContentType"]) end
if struct["CustomAttributes"] then asserts.AssertCustomAttributesHeader(struct["CustomAttributes"]) end
if struct["Accept"] then asserts.AssertHeader(struct["Accept"]) end
for k,_ in pairs(struct) do
assert(keys.InvokeEndpointInput[k], "InvokeEndpointInput contains unknown key " .. tostring(k))
end
end
--- Create a structure of type InvokeEndpointInput
--
-- @param args Table with arguments in key-value form.
-- Valid keys:
-- * Body [BodyBlob] <p>Provides input data, in the format specified in the <code>ContentType</code> request header. Amazon SageMaker passes all of the data in the body to the model. </p> <p>For information about the format of the request body, see <a href="http://docs.aws.amazon.com/sagemaker/latest/dg/cdf-inference.html">Common Data Formats—Inference</a>.</p>
-- * EndpointName [EndpointName] <p>The name of the endpoint that you specified when you created the endpoint using the <a href="http://docs.aws.amazon.com/sagemaker/latest/dg/API_CreateEndpoint.html">CreateEndpoint</a> API. </p>
-- * ContentType [Header] <p>The MIME type of the input data in the request body.</p>
-- * CustomAttributes [CustomAttributesHeader] <p/>
-- * Accept [Header] <p>The desired MIME type of the inference in the response.</p>
-- Required key: EndpointName
-- Required key: Body
-- @return InvokeEndpointInput structure as a key-value pair table
function M.InvokeEndpointInput(args)
assert(args, "You must provide an argument table when creating InvokeEndpointInput")
local query_args = {
}
local uri_args = {
["{EndpointName}"] = args["EndpointName"],
}
local header_args = {
["Content-Type"] = args["ContentType"],
["X-Amzn-SageMaker-Custom-Attributes"] = args["CustomAttributes"],
["Accept"] = args["Accept"],
}
local all_args = {
["Body"] = args["Body"],
["EndpointName"] = args["EndpointName"],
["ContentType"] = args["ContentType"],
["CustomAttributes"] = args["CustomAttributes"],
["Accept"] = args["Accept"],
}
asserts.AssertInvokeEndpointInput(all_args)
return {
all = all_args,
query = query_args,
uri = uri_args,
headers = header_args,
}
end
keys.InvokeEndpointOutput = { ["Body"] = true, ["InvokedProductionVariant"] = true, ["CustomAttributes"] = true, ["ContentType"] = true, nil }
function asserts.AssertInvokeEndpointOutput(struct)
assert(struct)
assert(type(struct) == "table", "Expected InvokeEndpointOutput to be of type 'table'")
assert(struct["Body"], "Expected key Body to exist in table")
if struct["Body"] then asserts.AssertBodyBlob(struct["Body"]) end
if struct["InvokedProductionVariant"] then asserts.AssertHeader(struct["InvokedProductionVariant"]) end
if struct["CustomAttributes"] then asserts.AssertCustomAttributesHeader(struct["CustomAttributes"]) end
if struct["ContentType"] then asserts.AssertHeader(struct["ContentType"]) end
for k,_ in pairs(struct) do
assert(keys.InvokeEndpointOutput[k], "InvokeEndpointOutput contains unknown key " .. tostring(k))
end
end
--- Create a structure of type InvokeEndpointOutput
--
-- @param args Table with arguments in key-value form.
-- Valid keys:
-- * Body [BodyBlob] <p>Includes the inference provided by the model.</p> <p>For information about the format of the response body, see <a href="http://docs.aws.amazon.com/sagemaker/latest/dg/cdf-inference.html">Common Data Formats—Inference</a>.</p>
-- * InvokedProductionVariant [Header] <p>Identifies the production variant that was invoked.</p>
-- * CustomAttributes [CustomAttributesHeader] <p/>
-- * ContentType [Header] <p>The MIME type of the inference returned in the response body.</p>
-- Required key: Body
-- @return InvokeEndpointOutput structure as a key-value pair table
function M.InvokeEndpointOutput(args)
assert(args, "You must provide an argument table when creating InvokeEndpointOutput")
local query_args = {
}
local uri_args = {
}
local header_args = {
["x-Amzn-Invoked-Production-Variant"] = args["InvokedProductionVariant"],
["X-Amzn-SageMaker-Custom-Attributes"] = args["CustomAttributes"],
["Content-Type"] = args["ContentType"],
}
local all_args = {
["Body"] = args["Body"],
["InvokedProductionVariant"] = args["InvokedProductionVariant"],
["CustomAttributes"] = args["CustomAttributes"],
["ContentType"] = args["ContentType"],
}
asserts.AssertInvokeEndpointOutput(all_args)
return {
all = all_args,
query = query_args,
uri = uri_args,
headers = header_args,
}
end
function asserts.AssertCustomAttributesHeader(str)
assert(str)
assert(type(str) == "string", "Expected CustomAttributesHeader to be of type 'string'")
assert(#str <= 1024, "Expected string to be max 1024 characters")
end
--
function M.CustomAttributesHeader(str)
asserts.AssertCustomAttributesHeader(str)
return str
end
function asserts.AssertHeader(str)
assert(str)
assert(type(str) == "string", "Expected Header to be of type 'string'")
assert(#str <= 1024, "Expected string to be max 1024 characters")
end
--
function M.Header(str)
asserts.AssertHeader(str)
return str
end
function asserts.AssertEndpointName(str)
assert(str)
assert(type(str) == "string", "Expected EndpointName to be of type 'string'")
assert(#str <= 63, "Expected string to be max 63 characters")
end
--
function M.EndpointName(str)
asserts.AssertEndpointName(str)
return str
end
function asserts.AssertBodyBlob(blob)
assert(blob)
assert(type(string) == "string", "Expected BodyBlob to be of type 'string'")
assert(#blob <= 5242880, "Expected blob to be max 5242880")
end
function M.BodyBlob(blob)
asserts.AssertBodyBlob(blob)
return blob
end
local content_type = require "aws-sdk.core.content_type"
local request_headers = require "aws-sdk.core.request_headers"
local request_handlers = require "aws-sdk.core.request_handlers"
local settings = {}
local function endpoint_for_region(region, use_dualstack)
if not use_dualstack then
if region == "us-east-1" then
return "runtime.sagemaker.amazonaws.com"
end
end
local ss = { "runtime.sagemaker" }
if use_dualstack then
ss[#ss + 1] = "dualstack"
end
ss[#ss + 1] = region
ss[#ss + 1] = "amazonaws.com"
if region == "cn-north-1" then
ss[#ss + 1] = "cn"
end
return table.concat(ss, ".")
end
function M.init(config)
assert(config, "You must provide a config table")
assert(config.region, "You must provide a region in the config table")
settings.service = M.metadata.endpoint_prefix
settings.protocol = M.metadata.protocol
settings.region = config.region
settings.endpoint = config.endpoint_override or endpoint_for_region(config.region, config.use_dualstack)
settings.signature_version = M.metadata.signature_version
settings.uri = (config.scheme or "https") .. "://" .. settings.endpoint
end
--
-- OPERATIONS
--
--- Call InvokeEndpoint asynchronously, invoking a callback when done
-- @param InvokeEndpointInput
-- @param cb Callback function accepting three args: response, error_type, error_message
function M.InvokeEndpointAsync(InvokeEndpointInput, cb)
assert(InvokeEndpointInput, "You must provide a InvokeEndpointInput")
local headers = {
[request_headers.CONTENT_TYPE_HEADER] = content_type.from_protocol(M.metadata.protocol, M.metadata.json_version),
[request_headers.AMZ_TARGET_HEADER] = ".InvokeEndpoint",
}
for header,value in pairs(InvokeEndpointInput.headers) do
headers[header] = value
end
local request_handler, err = request_handlers.from_protocol_and_method("rest-json", "POST")
if request_handler then
request_handler(settings.uri, "/endpoints/{EndpointName}/invocations", InvokeEndpointInput, headers, settings, cb)
else
cb(false, err)
end
end
--- Call InvokeEndpoint synchronously, returning when done
-- This assumes that the function is called from within a coroutine
-- @param InvokeEndpointInput
-- @return response
-- @return error_type
-- @return error_message
function M.InvokeEndpointSync(InvokeEndpointInput, ...)
local co = coroutine.running()
assert(co, "You must call this function from within a coroutine")
M.InvokeEndpointAsync(InvokeEndpointInput, function(response, error_type, error_message)
assert(coroutine.resume(co, response, error_type, error_message))
end)
return coroutine.yield()
end
return M
|
local AttackProperties = Component.create("AttackProperties")
function AttackProperties:initialize(spawnDistance)
self.spawnDistance = spawnDistance
end
|
local tty = require("tty")
local computer = require("computer")
local process = require("process")
local event = require("event")
local core_cursor = require("core/cursor")
local kb = require("keyboard")
local keys = kb.keys
local term = setmetatable({internal={}}, {__index=tty})
local function as_window(window, func, ...)
local data = process.info().data
if not data.window or not window then
return func(...)
end
local prev = rawget(data, "window")
data.window = window
local ret = table.pack(func(...))
data.window = prev
return table.unpack(ret, 1, ret.n)
end
function term.internal.open(...)
local dx, dy, w, h = ...
local window = {fullscreen=select("#",...) == 0, blink = true, output_buffer = ""}
-- support legacy code using direct manipulation of w and h
-- (e.g. wocchat) instead of using setViewport
setmetatable(window,
{
__index = function(tbl, key)
key = key == "w" and "width" or key == "h" and "height" or key
return rawget(tbl, key)
end,
__newindex = function(tbl, key, value)
key = key == "w" and "width" or key == "h" and "height" or key
return rawset(tbl, key, value)
end
})
-- first time we open a pty the current tty.window must become the process window
if rawget(tty, "window") then
for _,p in pairs(process.list) do
if not p.parent then
p.data.window = tty.window
break
end
end
tty.window = nil
setmetatable(tty,
{
__index = function(_, key)
if key == "window" then
return process.info().data.window
end
end
})
end
as_window(window, tty.setViewport, w, h, dx, dy, 1, 1)
as_window(window, tty.bind, tty.gpu())
return window
end
local function create_cursor(history, ops)
local cursor = history or {}
cursor.hint = ops.hint or cursor.hint
local filter = ops.filter or cursor.filter
if filter then
if type(filter) == "string" then
local filter_text = filter
filter = function(text)
return text:match(filter_text)
end
end
function cursor:handle(name, char, code)
if name == "key_down" and (code == keys.enter or code == keys.numpadenter) then
if not filter(self.data) then
computer.beep(2000, 0.1)
return true -- handled
end
end
return self.super.handle(self, name, char, code)
end
end
local pwchar = ops.pwchar or cursor.pwchar
local nobreak = ops.dobreak == false or cursor.dobreak == false
if pwchar or nobreak then
if type(pwchar) == "string" then
local pwchar_text = pwchar
pwchar = function(text)
return text:gsub(".", pwchar_text)
end
end
function cursor:echo(arg, ...)
if pwchar and type(arg) == "string" and #arg > 0 and not arg:match("^\27") then -- "" is used for scrolling
arg = pwchar(arg)
elseif nobreak and arg == "\n" then
arg = ""
end
return self.super.echo(self, arg, ...)
end
end
return core_cursor.new(cursor, cursor.nowrap and core_cursor.horizontal)
end
-- cannot use term.write = io.write because io.write invokes metatable
function term.write(value, wrap)
io.stdout:flush()
local previous_nowrap = tty.window.nowrap
tty.window.nowrap = wrap == false
io.write(value)
io.stdout:flush()
tty.window.nowrap = previous_nowrap
end
function term.read(history, dobreak, hint, pwchar, filter)
tty.window.cursor = create_cursor(history, {
dobreak = dobreak,
pwchar = pwchar,
filter = filter,
hint = hint
})
return io.stdin:readLine(false)
end
function term.getGlobalArea()
local w,h,dx,dy = tty.getViewport()
return dx+1,dy+1,w,h
end
function term.clearLine()
term.write("\27[2K\27[999D")
end
function term.setCursorBlink(enabled)
tty.window.blink = enabled
end
function term.getCursorBlink()
return tty.window.blink
end
function term.pull(...)
local blink = tty.window.blink
-- If tty.window.blink is internal, move this to term.setCursorBlink()
if not blink or blink == 0 then blink = math.huge
elseif type(blink) ~= 'number' then blink = .5
elseif blink < 0 then return event.pull(...) end
local args = table.pack(...)
local timeout = math.huge
if type(args[1]) == "number" then
timeout = computer.uptime() + table.remove(args, 1)
args.n = args.n - 1
end
local cursor = core_cursor.new()
local next_blink = math.min(timeout, computer.uptime() + blink)
cursor:echo()
while timeout >= computer.uptime() do
local s = table.pack(event.pull(next_blink - computer.uptime(), table.unpack(args, 1, args.n)))
if s.n > 0 then
cursor:echo(false)
return table.unpack(s, 1, s.n)
end
if computer.uptime() >= next_blink then
cursor:echo(true)
next_blink = math.min(timeout, computer.uptime() + blink)
end
end
end
function term.bind(gpu, window)
return as_window(window, tty.bind, gpu)
end
term.scroll = tty.stream.scroll
term.internal.run_in_window = as_window
return term
|
-- Configuration
function love.conf(t)
t.title = "SnowmanSniper" -- The title of the window the game is in (string)
t.version = "11.2" -- The LÖVE version this game was made for (string)
t.window.width = 800 -- we want our game to be long and thin.
t.window.height = 800
end
|
PageInfo = {}
function PageInfo:getobjects_count()
local s = ctk.string.list:new()
s.text = tab.reslist
local c = s.count
s:release()
return c
end
function PageInfo:getobjects(tag)
local list = ''
local line = ''
local src = ''
local urlext = ''
local comburl = ''
local filename = ''
local html = ctk.string.list:new()
local p = ctk.string.loop:new()
p:load(tab.reslist)
while p:parsing() do
src = p.current
urlext = string.lower(ctk.url.getfileext(src))
filename = ctk.url.getfilename(src)
if ctk.string.beginswith(filename,'?') == false then
filename = ctk.string.before(filename,'?')
end
src = ctk.html.escape(src)
if tag == 'option' then
line = '<option filename="n'..ctk.html.escape(ctk.url.getfileext(filename))..'" value="'..src..'">'..ctk.url.getfilename(src)..'</option>'
if html:indexof(line) == -1 then html:add(line) end
else
if ctk.re.match(urlext,'.bmp|.gif|.ico|.jpg|.jpeg|.png|.svg') == true then
line = [[<img src="]]..src..[[" onclick="window.open(Sandcat.Base64Decode(']]..ctk.base64.encode(src)..[['))"/>]]
if html:indexof(line) == -1 then html:add(line) end
end
end
end
html:sort()
list = html.text
p:release()
html:release()
return list
end
function PageInfo:requestdone(r)
local ct = ctk.http.getheader(r.rcvdheaders,'Content-Type')
local urlext = string.lower(ctk.url.getfileext(r.url))
if ct == '' then ct = urlext end
tab:showcodeedit(r.responsetext,ct)
end
function PageInfo:openobject(url)
local ui = self.ui
if url == '' then
url = ui.objlist.value
end
local urlext = string.lower(ctk.url.getfileext(url))
if ReqViewer == nil then
PenTools:dofile('Scripts/ReqViewer.lua')
end
ReqViewer:viewcached(url)
--[[if ctk.re.match(urlext,'.bmp|.gif|.ico|.jpg|.jpeg|.png|.svg') == true then
browser.bottombar:loadx('<style>html { background-color:#e2e2e5;}</style><img src="'..ctk.html.escape(url)..'">','PageInfo.ui')
else
URLGet:get(url,PageInfo.requestdone)
end ]]
end
function PageInfo:load()
if tab:hasloadedurl(true) then
local html = PenTools:getfile('Scripts/PageInfo_Objects.html')
html = ctk.string.replace(html,'<!pageobjects>',self:getobjects('option'))
browser.loadpagex({name='resexplorer',html=html,table='PageInfo.ui'})
end
end
function PageInfo:viewimages()
if tab:hasloadedurl(false) then
local html = PenTools:getfile('Scripts/PageInfo_Images.html')
html = ctk.string.replace(html,'<!url>',ctk.html.escape(tab.url))
html = ctk.string.replace(html,'<!images>',self:getobjects('picture'))
local j = {}
j.title = 'Images'
j.icon = 'url(PenTools.scx#images\\icon_image.png)'
j.activepage = 'browser'
if browser.newtabx(j) ~= 0 then
tab:gotourl('about:images',html)
end
end
end
|
require('utility')
grid = require('grid')
players = require('player')
arena = require('arena')
mainMenu = require('mainMenu')
options = require('options')
optionsMenu = require('optionsMenu')
state = require('state')
message = require('message')
function love.load()
love.window.setTitle("NORT")
love.window.setMode(600, 600, {})
state.load()
arena.load()
mainMenu.load()
options.load()
optionsMenu.load()
end
function love.keypressed(key, scancode, isrepeat)
if message.isShowingMSG() then
message.parseInputs(key, scancode, isrepeat)
else
if state.state=='arena' then
arena.parseInputs(key, scancode, isrepeat)
end
end
end
function love.mousepressed(x, y, button, istouch)
if message.isShowingMSG() then
message.mousepressed(x, y, button, istouch)
else
if state.state=='mainMenu' then
mainMenu.mousepressed(x, y, button, istouch)
elseif state.state=='optionsMenu' then
optionsMenu.mousepressed(x, y, button, istouch)
end
end
end
function love.update(delta)
if message.isShowingMSG() then
message.update(delta)
else
if state.state=='arena' then
arena.update(delta)
elseif state.state=='mainMenu' then
mainMenu.update()
elseif state.state=='optionsMenu' then
optionsMenu.update()
end
end
end
function love.draw()
love.graphics.clear(colors.background) --[[
Test multiline comment
]]--
if state.state=='arena' then
arena.draw()
elseif state.state=='mainMenu' then
mainMenu.render()
elseif state.state=='optionsMenu' then
optionsMenu.render()
end
if message.isShowingMSG() then
message.render()
end -- Test line comment
end
foo = [[
Test multiline 1
]]
foo = [=[
]] ]==] Test multiline 2
]=]
foo = [=[
Test multiline 3 -- & comment
]=]
|
local IInput = require("api.gui.IInput")
local UiMouseManager = require("mod.mouse_ui.api.gui.UiMouseManager")
local InputHandler = require("api.gui.InputHandler")
local UiMouseStyle = require("mod.mouse_ui.api.UiMouseStyle")
local IUiMouseElement = require("mod.mouse_ui.api.gui.IUiMouseElement")
local UiTheme = require("api.gui.UiTheme")
local UiMouseRoot = class.class("UiMouseRoot", {IInput, IUiMouseElement})
UiMouseRoot:delegate("input", IInput)
function UiMouseRoot:init(opts)
self.mouse_manager = UiMouseManager:new()
self.input = InputHandler:new()
self.input:forward_to(self.mouse_manager)
self.padding = opts.padding or UiMouseStyle.default_padding()
self:set_child(opts.child)
end
function UiMouseRoot:set_child(child)
if child ~= nil then
assert(class.is_an(IUiMouseElement, child))
child._parent = self
end
self.child = child
self.mouse_manager:set_elements { self.child or nil }
end
function UiMouseRoot:get_minimum_width()
return math.max(self.width, self.child and self.child:get_minimum_width() or 0)
end
function UiMouseRoot:get_minimum_height()
return math.max(self.height, self.child and self.child:get_minimum_height() or 0)
end
function UiMouseRoot:get_mouse_elements(recursive)
return self.mouse_manager:get_mouse_elements(recursive)
end
function UiMouseRoot:relayout(x, y, width, height)
self.x = x
self.y = y
self.width = width
self.height = height
self.t = UiTheme.load(self)
if self.child then
self.child:relayout(self.padding:apply(self.x, self.y, self.width, self.height))
end
end
function UiMouseRoot:draw()
if self.child then
self.child:draw()
end
end
function UiMouseRoot:update(dt)
if self.child then
self.child:update(dt)
end
end
return UiMouseRoot
|
local ffi = require 'ffi'
local ParseBack = require 'parseback'
----------------- utils -------------
local show do
local function q(s)
return type(s)=='string' and ('%q'):format(s) or s
end
local function qk(s)
if type(s) == 'string' and s:match('^[_%a][_%w]*$') then
return s
end
return ('[%s]'):format(q(s))
end
function show(var)
local tv = type(var)
if tv == 'table' then
local o = {}
for k, v in pairs(var) do
if type(k) ~= 'number' or k < 1 or k > #var or math.floor(k)~=k then
o[#o+1] = string.format('%s=%s', show(qk(k)), show(q(v)))
end
end
for i = 1, #var do
o[#o+1] = show(q(var[i]))
end
return '{'..table.concat(o, ', ')..'}'
else
return tostring(var)
end
end
end
ffi.cdef [[
// comment 1
struct Expr;
struct Select;
struct sql_trigger;
//< comment 2
/* comment 3 */
enum ast_type {
AST_TYPE_UNDEFINED = 0,
AST_TYPE_SELECT,
AST_TYPE_EXPR,
AST_TYPE_TRIGGER,
ast_type_MAX
};
struct sql_parsed_ast {
const char* sql_query; /**< original query */
enum ast_type ast_type; /**< Type of parsed_ast member. */
bool keep_ast; /**< Keep AST after .parse */
union {
struct Expr *expr;
struct Select *select;
struct sql_trigger *trigger;
};
};
]]
yaml = require 'yaml'
print (yaml.encode(ParseBack.typeinfo(ffi.typeof('struct sql_parsed_ast'))))
print (yaml.encode(ParseBack.typeinfo(ffi.typeof('enum ast_type'))))
|
includeFile("tangible/loot/mustafar/must_painting_01.lua")
includeFile("tangible/loot/mustafar/must_painting_04.lua")
includeFile("tangible/loot/mustafar/must_painting_03.lua")
includeFile("tangible/loot/mustafar/must_painting_02.lua")
|
--[[
Description: Shared command declaration. Should not be used for commands with sensitive/not public server-side code.
Author: Sceleratis
Date: 12/25/2021
--]]
local Root, Utilities, Service, Package;
local Settings = setmetatable({}, {
__index = function(self, ind)
return { __ROOT_PROXY = true, Path = "Settings", Index = ind }
end
})
local DeclareCommands = {
}
return {
Init = function(cRoot, cPackage)
Root = cRoot
Package = cPackage
Utilities = Root.Utilities
Service = Root.Utilities.Services
for ind, data in pairs(DeclareCommands) do
Root.Commands:DeclareCommand(ind, data)
end
end;
AfterInit = function(Root, Package)
--// Do after-init
end;
}
|
return function(text)
local letters={}
local count =0
for char in text:lower():gmatch('%a') do
if not letters[char] then
count = count +1
letters[char] = true
end
end
return count == 26
end
|
-- ARGV[1] = idpKey, ARGV[2] = states
-- 处理参数
local KEY_PREFIX = 'idp-'
local newKJson = ARGV[1]
local statesJson = ARGV[2]
local expire_seconds = ARGV[3]
local newK = cjson.decode(newKJson)
local states = cjson.decode(statesJson)
local res = {}
-- 不存在的情况
local oldKJson = redis.call("get", KEY_PREFIX .. newK.id)
if (false == oldKJson) then -- 不存在时返回值就是false then
redis.call("set", KEY_PREFIX .. newK.id, newKJson, "EX", expire_seconds)
res['idpKey'] = newK
res['count'] = 1
return cjson.encode(res)
end
-- 已经存在的情况
local existsState = false
for i, state in ipairs(states) do
if (newK.state == state) then
existsState = true
end
end
local oldK = cjson.decode(oldKJson)
if (existsState) then
-- 存在且状态包含在states中 then
redis.call("set", KEY_PREFIX .. newK.id, newKJson, "EX", expire_seconds)
res['idpKey'] = oldK
res['count'] = 1
else
-- 存在且状态不包含在目标集合内
res['idpKey'] = oldK
res['count'] = 0
end
return cjson.encode(res)
|
local ui_functions = Tremualin.UIFunctions
-- A button that turns a residence into a seniors only residence
-- Useful for those that don't have the new DLC
function OnMsg.ClassesPostprocess()
local template = XTemplates.sectionResidence
ui_functions.RemoveXTemplateSections(template, "Tremualin_SeniorsAllowed")
local seniorsInfo = PlaceObj("XTemplateTemplate", {
"Tremualin_SeniorsAllowed", true,
"__template", "InfopanelSection",
"__context_of_kind", "Residence",
"OnContextUpdate", function(self, context)
if context.exclusive_trait == "Senior" and not context:IsKindOf("SeniorsResidence") then
self:SetRolloverText("Only seniors are allowed on this residence")
self:SetTitle("Only seniors allowed")
self:SetIcon("UI/Icons/Upgrades/rejuvenation_treatment_01.tga")
self:SetVisible(true)
elseif context.exclusive_trait then
self:SetVisible(false)
else
self:SetRolloverText("Everyone is allowed on this residence")
self:SetTitle("Everyone allowed")
self:SetIcon("UI/Icons/Upgrades/rejuvenation_treatment_02.tga")
self:SetVisible(true)
end
end,
},
{
PlaceObj("XTemplateFunc", {
"name", "OnActivate(self, context)",
"parent", function(self)
return self.parent
end,
"func", function(self, context)
-- we remove the trait if present, and reduce capacity
if context.exclusive_trait == "Senior" then
context.capacity = context.capacity - context.seniors_extra_capacity
context.exclusive_trait = false
-- since we changed capacity, we need to ensure there is room for everyone
for i = #context.colonists, 1, -1 do
if i >= context.capacity then
local colonist = context.colonists[i]
context:RemoveResident(colonist)
end
end
context:CheckHomeForHomeless()
elseif context.exclusive_trait then
-- do nothing
else
context.exclusive_trait = "Senior"
-- increase capacity by 50% to compete with senior residences
context.seniors_extra_capacity = context.capacity * 0.5
context.capacity = context.capacity + context.seniors_extra_capacity
-- first we process all colonists within the residence and kick out the youngsters
for i = #context.colonists, 1, -1 do
local colonist = context.colonists[i]
if IsValid(colonist) then
colonist:UpdateResidence()
end
end
-- then we process all colonists within the dome to make sure all seniors move into the residence
-- we will process some colonists twice but I'm too lazy to care
for i = #(context.parent_dome.labels.Colonist or empty_table), 1, -1 do
local colonist = context.parent_dome.labels.Colonist[i]
if IsValid(colonist) then
colonist:UpdateResidence()
end
end
end
-- If you modified a value then use this, if not remove
ObjModified(context)
RebuildInfopanel(context)
---
end
}),
})
table.insert(template, #template, seniorsInfo)
end
|
local editor = require('distant.editor')
local fn = require('distant.fn')
local match = require('luassert.match')
local stub = require('luassert.stub')
local v = require('distant.vars')
describe('editor.write', function()
it('should do nothing if the buffer does not have a remote path', function()
stub(v.buf, 'remote_path', nil)
stub(fn, 'write_file_text')
editor.write(123)
assert.stub(v.buf.remote_path).was.called_with(123)
assert.stub(fn.write_file_text).was.not_called()
end)
it('should write all lines of the buffer to the remote file', function()
local path = 'some/path'
local contents = 'some lines\nof text\nfor a file'
local content_lines = vim.split(contents, '\n', true)
local opts = {a = 3, b = 'test'}
stub(v.buf, 'remote_path', path)
stub(fn, 'write_file_text', false, true)
stub(vim.fn, 'getbufline', content_lines)
stub(vim.api, 'nvim_buf_set_option')
editor.write(vim.tbl_extend('keep', {buf = 123}, opts))
local _ = match._
assert.stub(v.buf.remote_path).was.called_with(123)
assert.stub(vim.fn.getbufline).was.called_with(123, _, _)
assert.stub(fn.write_file_text).was.called_with({
path = path,
text = contents,
buf = 123,
a = 3,
b = 'test',
})
assert.stub(vim.api.nvim_buf_set_option).was.called_with(123, 'modified', false)
end)
it('should not reset the modified flag if unsuccessful', function()
local path = 'some/path'
local contents = 'some lines\nof text\nfor a file'
local content_lines = vim.split(contents, '\n', true)
local opts = {a = 3, b = 'test'}
stub(v.buf, 'remote_path', path)
stub(fn, 'write_file_text', 'some error', nil)
stub(vim.fn, 'getbufline', content_lines)
stub(vim.api, 'nvim_buf_set_option')
-- Fails as we return an error from writing text
assert.has.errors(function()
editor.write(vim.tbl_extend('keep', {buf = 123}, opts))
end)
assert.stub(vim.api.nvim_buf_set_option).was.not_called()
end)
end)
|
---@class dsl
---@field transition fun(origin: string): StateTransitionBuilder
---@field policy TransitionPolicyFactory
---@field effect TransitionEffectBuilderFactory
local dsl = {}
|
-- ----------------------------------------------------------------------------
--
-- TickTimer
--
-- counts the time elapsed between a start time and time now
-- the accurancy of this timer object relies on the frequency
-- its methods are called
-- ----------------------------------------------------------------------------
local _frmt = string.format
local _clock = os.clock
local ticktimer = { }
ticktimer.__index = ticktimer
-- ----------------------------------------------------------------------------
--
function ticktimer.new(inName)
inName = inName or "ANY"
local t =
{
m_Name = inName, -- a name for the object
m_NextTick = 0, -- next time to fire
m_TickFrame = 0, -- firing delay
m_Enabled = false, -- timer is actually enabled
}
return setmetatable(t, ticktimer)
end
-- ----------------------------------------------------------------------------
--
function ticktimer.setup(self, inInterval, inEnabled)
self.m_Enabled = inEnabled
self.m_TickFrame = inInterval
self.m_NextTick = _clock() + self.m_TickFrame
end
-- ----------------------------------------------------------------------------
--
function ticktimer.reset(self)
self.m_NextTick = _clock() + self.m_TickFrame
end
-- ----------------------------------------------------------------------------
--
function ticktimer.enable(self, inEnable)
self.m_Enabled = inEnable
end
-- ----------------------------------------------------------------------------
--
function ticktimer.isEnabled(self)
return self.m_Enabled
end
-- ----------------------------------------------------------------------------
--
function ticktimer.hasFired(self)
if self.m_Enabled then return _clock( ) >= self.m_NextTick end
-- timer is disabled
--
return false
end
-- ----------------------------------------------------------------------------
--
function ticktimer.remainingTime(self)
return self.m_NextTick - _clock()
end
-- ----------------------------------------------------------------------------
--
function ticktimer.elapsedTime(self)
return _clock() - (self.m_NextTick - self.m_TickFrame)
end
-- ----------------------------------------------------------------------------
--
function ticktimer.toString(self)
local sEnable = "Disabled"
if self.m_Enabled then sEnable = "Enabled" end
return _frmt("[%s] [%s] remaining [%.04f]", self.m_Name, sEnable, self:remainingTime())
end
-- ----------------------------------------------------------------------------
--
return ticktimer
-- ----------------------------------------------------------------------------
-- ----------------------------------------------------------------------------
|
--[[
LuCI - Lua Development Framework
Copyright 2009 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]
local nixio = require "nixio"
local table = require "table"
local uci = require "luci.model.uci"
local os = require "os"
local io = require "io"
local pairs, require, pcall, assert, type = pairs, require, pcall, assert, type
local ipairs, tonumber, collectgarbage = ipairs, tonumber, collectgarbage
module "luci.lucid"
local slaves = {}
local pollt = {}
local tickt = {}
local tpids = {}
local tcount = 0
local ifaddrs = nixio.getifaddrs()
cursor = uci.cursor()
state = uci.cursor_state()
UCINAME = "lucid"
local cursor = cursor
local state = state
local UCINAME = UCINAME
local SSTATE = "/tmp/.lucid_store"
--- Starts a new LuCId superprocess.
function start()
state:revert(UCINAME, "main")
prepare()
local detach = cursor:get(UCINAME, "main", "daemonize")
if detach == "1" then
local stat, code, msg = daemonize()
if not stat then
nixio.syslog("crit", "Unable to detach process: " .. msg .. "\n")
ox.exit(2)
end
end
state:set(UCINAME, "main", "pid", nixio.getpid())
state:save(UCINAME)
run()
end
--- Returns the PID of the currently active LuCId process.
function running()
local pid = tonumber(state:get(UCINAME, "main", "pid"))
return pid and nixio.kill(pid, 0) and pid
end
--- Stops any running LuCId superprocess.
function stop()
local pid = tonumber(state:get(UCINAME, "main", "pid"))
if pid then
return nixio.kill(pid, nixio.const.SIGTERM)
end
return false
end
--- Prepares the slaves, daemons and publishers, allocate resources.
function prepare()
local debug = tonumber((cursor:get(UCINAME, "main", "debug")))
nixio.openlog("lucid", "pid", "perror")
if debug ~= 1 then
nixio.setlogmask("warning")
end
cursor:foreach(UCINAME, "daemon", function(config)
if config.enabled ~= "1" then
return
end
local key = config[".name"]
if not config.slave then
nixio.syslog("crit", "Daemon "..key.." is missing a slave\n")
os.exit(1)
else
nixio.syslog("info", "Initializing daemon " .. key)
end
state:revert(UCINAME, key)
local daemon, code, err = prepare_daemon(config)
if daemon then
state:set(UCINAME, key, "status", "started")
nixio.syslog("info", "Prepared daemon " .. key)
else
state:set(UCINAME, key, "status", "error")
state:set(UCINAME, key, "error", err)
nixio.syslog("err", "Failed to initialize daemon "..key..": "..
err .. "\n")
end
end)
end
--- Run the superprocess if prepared before.
-- This main function of LuCId will wait for events on given file descriptors.
function run()
local pollint = tonumber((cursor:get(UCINAME, "main", "pollinterval")))
local threadlimit = tonumber((cursor:get(UCINAME, "main", "threadlimit")))
while true do
local stat, code = nixio.poll(pollt, pollint)
if stat and stat > 0 then
local ok = false
for _, polle in ipairs(pollt) do
if polle.revents ~= 0 and polle.handler then
ok = ok or polle.handler(polle)
end
end
if not ok then
-- Avoid high CPU usage if thread limit is reached
nixio.nanosleep(0, 100000000)
end
elseif stat == 0 then
ifaddrs = nixio.getifaddrs()
end
for _, cb in ipairs(tickt) do
cb()
end
local pid, stat, code = nixio.wait(-1, "nohang")
while pid and pid > 0 do
nixio.syslog("info", "Buried thread: " .. pid)
if tpids[pid] then
tcount = tcount - 1
if tpids[pid] ~= true then
tpids[pid](pid, stat, code)
end
tpids[pid] = nil
end
pid, stat, code = nixio.wait(-1, "nohang")
end
end
end
--- Add a file descriptor for the main loop and associate handler functions.
-- @param polle Table containing: {fd = FILE DESCRIPTOR, events = POLL EVENTS,
-- handler = EVENT HANDLER CALLBACK}
-- @see unregister_pollfd
-- @return boolean status
function register_pollfd(polle)
pollt[#pollt+1] = polle
return true
end
--- Unregister a file desciptor and associate handler from the main loop.
-- @param polle Poll descriptor
-- @see register_pollfd
-- @return boolean status
function unregister_pollfd(polle)
for k, v in ipairs(pollt) do
if v == polle then
table.remove(pollt, k)
return true
end
end
return false
end
--- Close all registered file descriptors from main loop.
-- This is useful for forked child processes.
function close_pollfds()
for k, v in ipairs(pollt) do
if v.fd and v.fd.close then
v.fd:close()
end
end
end
--- Register a tick function that will be called at each cycle of the main loop.
-- @param cb Callback
-- @see unregister_tick
-- @return boolean status
function register_tick(cb)
tickt[#tickt+1] = cb
return true
end
--- Unregister a tick function from the main loop.
-- @param cb Callback
-- @see register_tick
-- @return boolean status
function unregister_tick(cb)
for k, v in ipairs(tickt) do
if v == cb then
table.remove(tickt, k)
return true
end
end
return false
end
--- Tests whether a given number of processes can be created.
-- @oaram num Processes to be created
-- @return boolean status
function try_process(num)
local threadlimit = tonumber((cursor:get(UCINAME, "main", "threadlimit")))
return not threadlimit or (threadlimit - tcount) >= (num or 1)
end
--- Create a new child process from a Lua function and assign a destructor.
-- @param threadcb main function of the new process
-- @param waitcb destructor callback
-- @return process identifier or nil, error code, error message
function create_process(threadcb, waitcb)
local threadlimit = tonumber(cursor:get(UCINAME, "main", "threadlimit"))
if threadlimit and tcount >= threadlimit then
nixio.syslog("warning", "Cannot create thread: process limit reached")
return nil
else
collectgarbage("collect")
end
local pid, code, err = nixio.fork()
if pid and pid ~= 0 then
nixio.syslog("info", "Created thread: " .. pid)
tpids[pid] = waitcb or true
tcount = tcount + 1
elseif pid == 0 then
local code = threadcb()
os.exit(code)
else
nixio.syslog("err", "Unable to fork(): " .. err)
end
return pid, code, err
end
--- Prepare a daemon from a given configuration table.
-- @param config Configuration data.
-- @return boolean status or nil, error code, error message
function prepare_daemon(config)
nixio.syslog("info", "Preparing daemon " .. config[".name"])
local modname = cursor:get(UCINAME, config.slave)
if not modname then
return nil, -1, "invalid slave"
end
local stat, module = pcall(require, _NAME .. "." .. modname)
if not stat or not module.prepare_daemon then
return nil, -2, "slave type not supported"
end
config.slave = prepare_slave(config.slave)
return module.prepare_daemon(config, _M)
end
--- Prepare a slave.
-- @param name slave name
-- @return table containing slave module and configuration or nil, error message
function prepare_slave(name)
local slave = slaves[name]
if not slave then
local config = cursor:get_all(UCINAME, name)
local stat, module = pcall(require, config and config.entrypoint)
if stat then
slave = {module = module, config = config}
end
end
if slave then
return slave
else
return nil, module
end
end
--- Return a list of available network interfaces on the host.
-- @return table returned by nixio.getifaddrs()
function get_interfaces()
return ifaddrs
end
--- Revoke process privileges.
-- @param user new user name or uid
-- @param group new group name or gid
-- @return boolean status or nil, error code, error message
function revoke_privileges(user, group)
if nixio.getuid() == 0 then
return nixio.setgid(group) and nixio.setuid(user)
end
end
--- Return a secure UCI cursor.
-- @return UCI cursor
function securestate()
local stat = nixio.fs.stat(SSTATE) or {}
local uid = nixio.getuid()
if stat.type ~= "dir" or (stat.modedec % 100) ~= 0 or stat.uid ~= uid then
nixio.fs.remover(SSTATE)
if not nixio.fs.mkdir(SSTATE, 700) then
local errno = nixio.errno()
nixio.syslog("err", "Integrity check on secure state failed!")
return nil, errno, nixio.perror(errno)
end
end
return uci.cursor(nil, SSTATE)
end
--- Daemonize the process.
-- @return boolean status or nil, error code, error message
function daemonize()
if nixio.getppid() == 1 then
return
end
local pid, code, msg = nixio.fork()
if not pid then
return nil, code, msg
elseif pid > 0 then
os.exit(0)
end
nixio.setsid()
nixio.chdir("/")
local devnull = nixio.open("/dev/null", nixio.open_flags("rdwr"))
nixio.dup(devnull, nixio.stdin)
nixio.dup(devnull, nixio.stdout)
nixio.dup(devnull, nixio.stderr)
return true
end
|
slot0 = class("MusicCollectionView", import("..base.BaseSubView"))
slot0.getUIName = function (slot0)
return "MusicCollectionUI"
end
slot0.OnInit = function (slot0)
slot0:initData()
slot0:findUI()
slot0:addListener()
slot0:initPlateListPanel()
slot0:initSongListPanel()
slot0:Show()
slot0:recoverRunData()
slot0:initTimer()
slot0:tryShowTipMsgBox()
end
slot0.OnDestroy = function (slot0)
slot0:stopMusic()
slot0.resLoader:Clear()
if slot0.playProgressTimer then
slot0.playProgressTimer:Stop()
slot0.playProgressTimer = nil
end
if slot0.downloadCheckTimer then
slot0.downloadCheckTimer:Stop()
slot0.downloadCheckTimer = nil
end
if slot0.playbackInfo then
slot0.playbackInfo = nil
end
if slot0.appreciateUnlockMsgBox and slot0.appreciateUnlockMsgBox:CheckState(BaseSubView.STATES.INITED) then
slot0.appreciateUnlockMsgBox:Destroy()
end
slot0:closeSongListPanel(true)
end
slot0.onBackPressed = function (slot0)
if slot0.appreciateUnlockMsgBox and slot0.appreciateUnlockMsgBox:CheckState(BaseSubView.STATES.INITED) then
slot0.appreciateUnlockMsgBox:hideCustomMsgBox()
slot0.appreciateUnlockMsgBox:Destroy()
return false
elseif isActive(slot0.songListPanel) then
slot0:closeSongListPanel()
return false
else
return true
end
end
slot0.initData = function (slot0)
slot0.appreciateProxy = getProxy(AppreciateProxy)
slot0.appreciateProxy:checkMusicFileState()
slot0.resLoader = AutoLoader.New()
slot0.criMgr = pg.CriMgr.GetInstance()
slot0.manager = BundleWizard.Inst:GetGroupMgr("GALLERY_BGM")
slot0.downloadCheckIDList = {}
slot0.downloadCheckTimer = nil
slot0.musicForShowConfigList = {}
slot0.plateTFList = {}
slot0.songTFList = {}
slot0.curMidddleIndex = 1
slot0.sortValue = MusicCollectionConst.Sort_Order_Up
slot0.likeValue = MusicCollectionConst.Filte_Normal_Value
slot0.isPlayingAni = false
slot0.cueData = nil
slot0.playbackInfo = nil
slot0.playProgressTimer = nil
slot0.onDrag = false
slot0.hadDrag = false
slot0.isPlayingSong = false
end
slot0.saveRunData = function (slot0)
slot0.appreciateProxy:updateMusicRunData(slot0.sortValue, slot0.curMidddleIndex, slot0.likeValue)
end
slot0.recoverRunData = function (slot0)
slot1 = slot0.appreciateProxy:getMusicRunData()
slot0.sortValue = slot1.sortValue
slot0.curMidddleIndex = slot1.middleIndex
slot0.likeValue = slot1.likeValue
slot0.musicForShowConfigList = slot0:fliteMusicConfigForShow()
slot0:sortMusicConfigList(slot0.sortValue == MusicCollectionConst.Sort_Order_Down)
slot0.musicForShowConfigList = slot0:filteMusicConfigByLike()
slot0.lScrollPageSC.MiddleIndexOnInit = slot0.curMidddleIndex - 1
slot0:updatePlateListPanel()
slot0:updateSongListPanel()
slot0:updatePlayPanel()
slot0:updateSortToggle()
slot0:updateLikeToggle()
if not slot0.appreciateProxy:isMusicHaveNewRes() then
slot0:tryPlayMusic()
end
end
slot0.findUI = function (slot0)
setLocalPosition(slot0._tf, Vector2.zero)
slot0._tf.anchorMin = Vector2.zero
slot0._tf.anchorMax = Vector2.one
slot0._tf.offsetMax = Vector2.zero
slot0._tf.offsetMin = Vector2.zero
slot0.topPanel = slot0:findTF("TopPanel")
slot0.likeFilteToggle = slot0:findTF("LikeBtn", slot0.topPanel)
slot0.sortToggle = slot0:findTF("SortBtn", slot0.topPanel)
slot0.songNameText = slot0:findTF("MusicNameMask/MusicName", slot0.topPanel)
slot0.staicImg = slot0:findTF("SoundImg", slot0.topPanel)
slot0.playingAni = slot0:findTF("SoundAni", slot0.topPanel)
slot0.resRepaireBtn = slot0:findTF("RepaireBtn", slot0.topPanel)
setActive(slot0.likeFilteToggle, true)
slot0.plateListPanel = slot0:findTF("PlateList")
slot0.plateTpl = slot0:findTF("Plate", slot0.plateListPanel)
slot0.lScrollPageSC = GetComponent(slot0.plateListPanel, "LScrollPage")
slot0.playPanel = slot0:findTF("PLayPanel")
slot0.playPanelNameText = slot0:findTF("NameText", slot0.playPanel)
slot0.likeToggle = slot0:findTF("LikeBtn", slot0.playPanel)
slot0.songImg = slot0:findTF("SongImg", slot0.playPanel)
slot0.pauseBtn = slot0:findTF("PlayingBtn", slot0.playPanel)
slot0.playBtn = slot0:findTF("StopingBtn", slot0.playPanel)
slot0.lockImg = slot0:findTF("LockedBtn", slot0.playPanel)
slot0.nextBtn = slot0:findTF("NextBtn", slot0.playPanel)
slot0.preBtn = slot0:findTF("PreBtn", slot0.playPanel)
slot0.playProgressBar = slot0:findTF("Progress", slot0.playPanel)
slot0.nowTimeText = slot0:findTF("NowTimeText", slot0.playProgressBar)
slot0.totalTimeText = slot0:findTF("TotalTimeText", slot0.playProgressBar)
slot0.playSliderSC = GetComponent(slot0.playProgressBar, "LSlider")
slot0.listBtn = slot0:findTF("ListBtn", slot0.playPanel)
setActive(slot0.likeToggle, true)
slot0.songListPanel = slot0:findTF("SongListPanel")
slot0.closeBtn = slot0:findTF("BG", slot0.songListPanel)
slot0.panel = slot0:findTF("Panel", slot0.songListPanel)
slot0.songContainer = slot0:findTF("Container/Viewport/Content", slot0.panel)
slot0.songTpl = slot0:findTF("SongTpl", slot0.panel)
slot0.upToggle = slot0:findTF("BG2/UpToggle", slot0.panel)
slot0.downToggle = slot0:findTF("BG2/DownToggle", slot0.panel)
slot0.songUIItemList = UIItemList.New(slot0.songContainer, slot0.songTpl)
slot0.emptyPanel = slot0:findTF("EmptyPanel")
slot0.upImg1 = slot0:findTF("Up", slot0.sortToggle)
slot0.downImg1 = slot0:findTF("Down", slot0.sortToggle)
slot0.upImg2 = slot0:findTF("SelImg", slot0.upToggle)
slot0.downImg2 = slot0:findTF("SelImg", slot0.downToggle)
slot0.likeFilteOffImg = slot0:findTF("Off", slot0.likeFilteToggle)
slot0.likeFilteOnImg = slot0:findTF("On", slot0.likeFilteToggle)
slot0.likeOffImg = slot0:findTF("Off", slot0.likeToggle)
slot0.likeOnImg = slot0:findTF("On", slot0.likeToggle)
end
slot0.addListener = function (slot0)
onButton(slot0, slot0.listBtn, function ()
slot0:openSongListPanel()
end, SFX_PANEL)
onButton(slot0, slot0.closeBtn, function ()
slot0:closeSongListPanel()
end, SFX_PANEL)
onButton(slot0, slot0.resRepaireBtn, function ()
pg.MsgboxMgr.GetInstance().ShowMsgBox(slot1, {
hideYes = true,
content = i18n("resource_verify_warn"),
custom = {
{
text = i18n("msgbox_repair"),
onCallback = function ()
if PathMgr.FileExists(Application.persistentDataPath .. "/hashes-bgm.csv") then
BundleWizard.Inst:GetGroupMgr("GALLERY_BGM"):StartVerifyForLua()
else
pg.TipsMgr.GetInstance():ShowTips(i18n("word_no_cache"))
end
end
}
}
})
end, SFX_PANEL)
onButton(slot0, slot0.sortToggle, function ()
slot0.sortValue = (slot0.sortValue == MusicCollectionConst.Sort_Order_Up and MusicCollectionConst.Sort_Order_Down) or MusicCollectionConst.Sort_Order_Up
slot0:saveRunData()
slot0(slot0.saveRunData, slot0.sortValue == MusicCollectionConst.Sort_Order_Down)
end, SFX_PANEL)
onButton(slot0, slot0.upToggle, function ()
if slot0.sortValue == MusicCollectionConst.Sort_Order_Up then
return
else
slot0.sortValue = MusicCollectionConst.Sort_Order_Up
slot0:saveRunData()
slot0.saveRunData:sortAndUpdate(false)
end
end, SFX_PANEL)
onButton(slot0, slot0.downToggle, function ()
if slot0.sortValue == MusicCollectionConst.Sort_Order_Down then
return
else
slot0.sortValue = MusicCollectionConst.Sort_Order_Down
slot0:saveRunData()
slot0.saveRunData:sortAndUpdate(true)
end
end, SFX_PANEL)
onButton(slot0, slot0.likeFilteToggle, function ()
slot0.likeValue = (slot0.likeValue == MusicCollectionConst.Filte_Normal_Value and MusicCollectionConst.Filte_Like_Value) or MusicCollectionConst.Filte_Normal_Value
slot0:saveRunData()
slot0(slot0.saveRunData, slot0.sortValue == MusicCollectionConst.Sort_Order_Down)
end, SFX_PANEL)
onButton(slot0, slot0.playBtn, function ()
if not slot0.playbackInfo then
slot0:playMusic()
elseif slot0.hadDrag then
slot0.hadDrag = false
slot0.playbackInfo:SetStartTimeAndPlay(slot0.playSliderSC.value)
slot0.playbackInfo.SetStartTimeAndPlay.playProgressTimer:Start()
else
slot0.playbackInfo.playback:Resume(CriAtomEx.ResumeMode.PausedPlayback)
end
setActive(slot0.playingAni, true)
setActive(slot0.staicImg, false)
SetActive(slot0.pauseBtn, true)
SetActive(slot0.playBtn, false)
end, SFX_PANEL)
onButton(slot0, slot0.pauseBtn, function ()
if slot0.playbackInfo then
slot0.playbackInfo.playback:Pause()
end
setActive(slot0.playingAni, false)
setActive(slot0.staicImg, true)
SetActive(slot0.pauseBtn, false)
SetActive(slot0.playBtn, true)
end, SFX_PANEL)
onButton(slot0, slot0.preBtn, function ()
if slot0.curMidddleIndex == 1 then
pg.TipsMgr.GetInstance():ShowTips(i18n("res_music_no_pre_tip"))
elseif not slot0.isPlayingAni then
slot0:setAniState(true)
slot0.setAniState:closePlateAni(slot0.plateTFList[slot0.curMidddleIndex])
slot0.setAniState.closePlateAni.lScrollPageSC:MoveToItemID(slot0.curMidddleIndex - 1 - 1)
end
end, SFX_PANEL)
onButton(slot0, slot0.nextBtn, function ()
if slot0.curMidddleIndex == #slot0.musicForShowConfigList then
pg.TipsMgr.GetInstance():ShowTips(i18n("res_music_no_next_tip"))
elseif not slot0.isPlayingAni then
slot0:setAniState(true)
slot0.setAniState:closePlateAni(slot0.plateTFList[slot0.curMidddleIndex])
slot0.setAniState.closePlateAni.lScrollPageSC:MoveToItemID((slot0.curMidddleIndex + 1) - 1)
end
end, SFX_PANEL)
onButton(slot0, slot0.likeToggle, function ()
if slot0.appreciateProxy:isLikedByMusicID(slot0:getMusicConfigForShowByIndex(slot0.curMidddleIndex).id) == true then
pg.m02:sendNotification(GAME.APPRECIATE_MUSIC_LIKE, {
isAdd = 1,
musicID = slot1
})
setActive(slot0.likeOnImg, false)
slot0:updateSongTFLikeImg(slot0.songTFList[slot0.curMidddleIndex], false)
else
pg.m02:sendNotification(GAME.APPRECIATE_MUSIC_LIKE, {
isAdd = 0,
musicID = slot1
})
setActive(slot0.likeOnImg, true)
slot0:updateSongTFLikeImg(slot0.songTFList[slot0.curMidddleIndex], true)
end
end, SFX_PANEL)
slot0.playSliderSC.AddPointDownFunc(slot1, function (slot0)
if slot0.playbackInfo and not slot0.onDrag then
slot0.onDrag = true
if slot0.playbackInfo.playback:IsPaused() then
else
slot0.playbackInfo.playback:Stop(true)
end
slot0.playProgressTimer:Stop()
end
end)
slot0.playSliderSC.AddPointUpFunc(slot1, function (slot0)
if slot0.playbackInfo and slot0.onDrag then
slot0.onDrag = false
if slot0.playbackInfo.playback:IsPaused() then
slot0.hadDrag = true
else
slot0.playbackInfo:SetStartTimeAndPlay(slot0.playSliderSC.value)
slot0.playProgressTimer:Start()
end
else
slot0.playSliderSC:SetValueWithoutEvent(0)
end
end)
end
slot0.tryShowTipMsgBox = function (slot0)
if slot0.appreciateProxy:isMusicHaveNewRes() then
pg.MsgboxMgr.GetInstance().ShowMsgBox(slot3, {
hideClose = true,
hideNo = true,
content = i18n("res_music_new_tip", MusicCollectionConst.NewCount),
onYes = function ()
slot0.lScrollPageSC:MoveToItemID(MusicCollectionConst.AutoScrollIndex - 1)
PlayerPrefs.SetInt("musicVersion", MusicCollectionConst.Version)
PlayerPrefs.SetInt:emit(CollectionScene.UPDATE_RED_POINT)
end,
onCancel = function ()
slot0.lScrollPageSC.MoveToItemID(MusicCollectionConst.AutoScrollIndex - 1)
PlayerPrefs.SetInt("musicVersion", MusicCollectionConst.Version)
PlayerPrefs.SetInt.emit(CollectionScene.UPDATE_RED_POINT)
end,
onClose = function ()
slot0.lScrollPageSC.MoveToItemID(MusicCollectionConst.AutoScrollIndex - 1)
PlayerPrefs.SetInt("musicVersion", MusicCollectionConst.Version)
PlayerPrefs.SetInt.emit(CollectionScene.UPDATE_RED_POINT)
end
})
end
end
slot0.initPlateListPanel = function (slot0)
slot0.lScrollPageSC.itemInitedCallback = function (slot0, slot1)
slot0.plateTFList[slot0 + 1] = slot1
slot0:updatePlateTF(slot1, slot0)
end
slot0.lScrollPageSC.itemClickCallback = function (slot0, slot1)
if slot0.curMidddleIndex ~= slot0 + 1 and not slot0.isPlayingAni then
slot0:setAniState(true)
slot0:closePlateAni(slot0.plateTFList[slot0.curMidddleIndex])
slot0.lScrollPageSC:MoveToItemID(slot0)
end
end
slot0.lScrollPageSC.itemPitchCallback = function (slot0, slot1)
slot2 = slot0 + 1
slot0:stopMusic()
slot0:checkUpdateSongTF()
slot0.curMidddleIndex = slot0 + 1
slot0:saveRunData()
slot0:playPlateAni(slot1, true)
slot0:updatePlayPanel()
slot0:tryPlayMusic()
end
slot0.lScrollPageSC.itemRecycleCallback = function (slot0, slot1)
slot0.plateTFList[slot0 + 1] = nil
end
addSlip(SLIP_TYPE_HRZ, slot0.plateListPanel, function ()
if slot0.curMidddleIndex > 1 and not slot0.isPlayingAni then
slot0:setAniState(true)
slot0.setAniState.lScrollPageSC:MoveToItemID(slot0.curMidddleIndex - 1 - 1)
slot0.setAniState.lScrollPageSC.MoveToItemID:closePlateAni(slot0.plateTFList[slot0.curMidddleIndex])
end
end, function ()
if slot0.curMidddleIndex < slot0.lScrollPageSC.DataCount and not slot0.isPlayingAni then
slot0:setAniState(true)
slot0.setAniState.lScrollPageSC:MoveToItemID((slot0.curMidddleIndex + 1) - 1)
slot0.setAniState.lScrollPageSC.MoveToItemID:closePlateAni(slot0.plateTFList[slot0.curMidddleIndex])
end
end)
end
slot0.updatePlateListPanel = function (slot0)
slot0.plateTFList = {}
if #slot0.musicForShowConfigList == 0 then
setActive(slot0.plateListPanel, false)
return
else
setActive(slot0.plateListPanel, true)
end
slot0.lScrollPageSC.DataCount = #slot0.musicForShowConfigList
slot0.lScrollPageSC:Init(slot0.curMidddleIndex - 1)
end
slot0.updatePlateTF = function (slot0, slot1, slot2)
if #slot0.musicForShowConfigList == 0 then
return
end
slot3 = slot0:findTF("CirclePanel/SmallImg", slot1)
slot6 = slot0:findTF("BlackMask", slot1)
slot7 = slot0:findTF("Lock", slot6)
slot8 = slot0:findTF("UnlockTipText", slot6)
slot9 = slot0:findTF("UnlockBtn", slot6)
slot10 = slot0:findTF("DownloadBtn", slot6)
setText(slot11, i18n("res_downloading"))
slot0.resLoader:LoadSprite(slot15, slot14, slot4, false)
setText(slot5, "#" .. slot12)
slot17, slot18 = nil
slot18 = slot0.appreciateProxy:getMusicExistStateByID(slot16)
if slot0:getMusicStateByID(slot0:getMusicConfigForShowByIndex(slot12).id) == GalleryConst.CardStates.DirectShow then
print("is impossible to go to this, something wrong")
if slot18 then
setActive(slot6, false)
else
setActive(slot6, true)
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, false)
setActive(slot10, true)
setActive(slot11, false)
end
elseif slot17 == GalleryConst.CardStates.Unlocked then
if slot18 then
setActive(slot6, false)
else
if slot0.manager.state == DownloadState.None or slot19 == DownloadState.CheckFailure then
slot0.manager:CheckD()
end
if slot0.manager:CheckF(MusicCollectionConst.MUSIC_SONG_PATH_PREFIX .. slot20 .. ".b") == DownloadState.None or slot22 == DownloadState.CheckToUpdate or slot22 == DownloadState.UpdateFailure then
setActive(slot6, true)
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, false)
setActive(slot10, true)
setActive(slot11, false)
table.removebyvalue(slot0.downloadCheckIDList, slot16, true)
onButton(slot0, slot10, function ()
function slot0()
setActive(setActive, true)
setActive(setActive, false)
setActive(false, false)
setActive(slot3, false)
setActive(slot4, false)
setActive(slot5, true)
VersionMgr.Inst:RequestUIForUpdateF("GALLERY_BGM", slot6, false)
if not table.contains(slot7.downloadCheckIDList, slot8) then
table.insert(slot7.downloadCheckIDList, slot8)
end
slot7:tryStartDownloadCheckTimer()
end
if Application.internetReachability == UnityEngine.NetworkReachability.ReachableViaCarrierDataNetwork then
pg.MsgboxMgr.GetInstance().ShowMsgBox(slot1, {
content = i18n("res_wifi_tip"),
onYes = slot0
})
else
slot0()
end
end, SFX_PANEL)
elseif slot22 == DownloadState.Updating then
setActive(slot6, true)
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, false)
setActive(slot10, false)
setActive(slot11, true)
elseif PathMgr.FileExists(PathMgr.getAssetBundle(slot21)) then
slot0.appreciateProxy:updateMusicFileExistStateTable(slot16, true)
table.removebyvalue(slot0.downloadCheckIDList, slot16, true)
if #slot0.downloadCheckIDList == 0 and slot0.downloadCheckTimer then
slot0.downloadCheckTimer:Stop()
slot0.downloadCheckTimer = nil
end
setActive(slot6, false)
slot0:updatePlayPanel()
end
end
elseif slot17 == GalleryConst.CardStates.Unlockable then
setActive(slot6, true)
setActive(slot7, true)
setActive(slot8, false)
setActive(slot9, true)
setActive(slot10, false)
setActive(slot11, false)
onButton(slot0, slot9, function ()
if not slot0.appreciateUnlockMsgBox then
slot0.appreciateUnlockMsgBox = AppreciateUnlockMsgBox.New(slot0._tf, slot0.event, slot0.contextData)
end
slot0.appreciateUnlockMsgBox:Reset()
slot0.appreciateUnlockMsgBox.Reset.appreciateUnlockMsgBox:Load()
slot0.appreciateUnlockMsgBox.Reset.appreciateUnlockMsgBox.Load.appreciateUnlockMsgBox:ActionInvoke("showCustomMsgBox", {
content = i18n("res_unlock_tip"),
items = slot0.appreciateProxy:getMusicUnlockMaterialByID(slot0.appreciateUnlockMsgBox.Reset.appreciateUnlockMsgBox.Load.appreciateUnlockMsgBox),
onYes = function ()
pg.m02:sendNotification(GAME.APPRECIATE_MUSIC_UNLOCK, {
musicID = slot0,
unlockCBFunc = function ()
slot0:updatePlateTF(slot0, )
slot0.updatePlateTF:updateSongTF(slot0.songTFList[slot2 + 1], slot2 + 1)
slot0.updatePlateTF.updateSongTF:updatePlayPanel()
slot0.updatePlateTF.updateSongTF.updatePlayPanel:tryPlayMusic()
slot0.updatePlateTF.updateSongTF.updatePlayPanel.tryPlayMusic.appreciateUnlockMsgBox:hideCustomMsgBox()
end
})
end
})
end, SFX_PANEL)
elseif slot17 == GalleryConst.CardStates.DisUnlockable then
setActive(slot6, true)
setActive(slot7, true)
setActive(slot8, true)
setActive(slot9, false)
setActive(slot10, false)
setActive(slot11, false)
setText(slot8, slot13.illustrate)
end
end
slot0.initSongListPanel = function (slot0)
slot0.songUIItemList:make(function (slot0, slot1, slot2)
if slot0 == UIItemList.EventUpdate then
slot0.songTFList[slot1 + 1] = slot2
slot0:updateSongTF(slot2, slot1 + 1)
end
end)
end
slot0.updateSongListPanel = function (slot0)
slot0.songTFList = {}
if #slot0.musicForShowConfigList == 0 then
return
end
slot0.songUIItemList:align(#slot0.musicForShowConfigList)
end
slot0.updateSongTF = function (slot0, slot1, slot2)
if #slot0.musicForShowConfigList == 0 then
return
end
slot4 = slot0:findTF("IndexText", slot3)
slot6 = slot0:findTF("NameText", slot3)
slot7 = slot0:findTF("PlayingImg", slot3)
slot8 = slot0:findTF("DownloadImg", slot3)
slot9 = slot0:findTF("LockImg", slot3)
setActive(slot5, true)
slot0:updateSongTFLikeImg(slot1, slot0.appreciateProxy:isLikedByMusicID(slot11))
slot12, slot13 = nil
slot13 = slot0.appreciateProxy:getMusicExistStateByID(slot11)
slot16 = slot0.manager:CheckF(slot15)
slot17 = nil
if slot0:getMusicStateByID(slot11) == MusicCollectionConst.MusicStates.Unlockable then
slot17 = MusicCollectionConst.Color_Of_Empty_Song
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, true)
elseif slot12 == MusicCollectionConst.MusicStates.DisUnlockable then
slot17 = MusicCollectionConst.Color_Of_Empty_Song
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, true)
elseif slot12 == MusicCollectionConst.MusicStates.Unlocked then
if slot13 then
slot18 = slot0.isPlayingSong
slot19 = slot2 == slot0.curMidddleIndex
if slot18 and slot19 then
slot17 = MusicCollectionConst.Color_Of_Playing_Song
setActive(slot7, true)
setActive(slot8, false)
setActive(slot9, false)
else
slot17 = MusicCollectionConst.Color_Of_Normal_Song
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, false)
end
elseif slot16 == DownloadState.None or slot16 == DownloadState.CheckToUpdate or slot16 == DownloadState.UpdateFailure then
slot17 = MusicCollectionConst.Color_Of_Empty_Song
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, false)
table.removebyvalue(slot0.downloadCheckIDList, slot11, true)
if #slot0.downloadCheckIDList == 0 and slot0.downloadCheckTimer then
slot0.downloadCheckTimer:Stop()
slot0.downloadCheckTimer = nil
return
end
elseif slot16 == DownloadState.Updating then
slot17 = MusicCollectionConst.Color_Of_Empty_Song
setActive(slot7, false)
setActive(slot8, true)
setActive(slot9, false)
else
setActive(slot7, false)
setActive(slot8, false)
setActive(slot9, false)
if PathMgr.FileExists(PathMgr.getAssetBundle(slot15)) then
slot17 = MusicCollectionConst.Color_Of_Normal_Song
slot0.appreciateProxy:updateMusicFileExistStateTable(slot11, true)
table.removebyvalue(slot0.downloadCheckIDList, slot11, true)
if #slot0.downloadCheckIDList == 0 and slot0.downloadCheckTimer then
slot0.downloadCheckTimer:Stop()
slot0.downloadCheckTimer = nil
end
end
end
end
setText(slot4, slot2)
setText(slot6, setColorStr(slot10.name, slot17))
onButton(slot0, slot3, function ()
if slot0.isPlayingAni then
return
else
if slot1 == MusicCollectionConst.MusicStates.Unlocked then
if slot2 then
if not isActive(slot3) then
slot0:setAniState(true)
slot0.setAniState:closePlateAni(slot0.plateTFList[slot0.curMidddleIndex])
slot0.setAniState.closePlateAni.lScrollPageSC:MoveToItemID(slot4 - 1)
end
else
function slot0()
setActive(setActive, false)
setActive(setActive, true)
setActive(true, false)
VersionMgr.Inst:RequestUIForUpdateF("GALLERY_BGM", slot3, false)
if not table.contains(slot4.downloadCheckIDList, slot5) then
table.insert(slot4.downloadCheckIDList, slot5)
end
slot4:tryStartDownloadCheckTimer()
slot4:setAniState(true)
slot4:closePlateAni(slot4.plateTFList[slot4.curMidddleIndex])
slot4.lScrollPageSC:MoveToItemID(slot6 - 1)
end
if Application.internetReachability == UnityEngine.NetworkReachability.ReachableViaCarrierDataNetwork then
pg.MsgboxMgr.GetInstance().ShowMsgBox(slot1, {
content = i18n("res_wifi_tip"),
onYes = slot0
})
else
slot0()
end
end
elseif slot1 == MusicCollectionConst.MusicStates.DisUnlockable then
pg.TipsMgr.GetInstance():ShowTips(slot9.illustrate)
elseif slot1 == MusicCollectionConst.MusicStates.Unlockable then
if not slot0.appreciateUnlockMsgBox then
slot0.appreciateUnlockMsgBox = AppreciateUnlockMsgBox.New(slot0._tf, slot0.event, slot0.contextData)
end
slot0.appreciateUnlockMsgBox:Reset()
slot0.appreciateUnlockMsgBox.Reset.appreciateUnlockMsgBox:Load()
slot0.appreciateUnlockMsgBox.Reset.appreciateUnlockMsgBox.Load.appreciateUnlockMsgBox:ActionInvoke("showCustomMsgBox", {
content = i18n("res_unlock_tip"),
items = slot0.appreciateProxy:getMusicUnlockMaterialByID(slot8),
onYes = function ()
pg.m02:sendNotification(GAME.APPRECIATE_MUSIC_UNLOCK, {
musicID = slot0,
unlockCBFunc = function ()
slot0.lScrollPageSC:MoveToItemID(slot1 - 1)
if slot0.lScrollPageSC.MoveToItemID.plateTFList[slot0.lScrollPageSC] then
slot0:updatePlateTF(slot0.plateTFList[slot1], slot1 - 1)
end
slot0:updateSongTF(slot2, slot0)
slot0.updateSongTF.appreciateUnlockMsgBox:hideCustomMsgBox()
end
})
end
})
end
slot0.closeSongListPanel(slot0)
end
end, SFX_PANEL)
end
slot0.updateSongTFLikeImg = function (slot0, slot1, slot2)
setActive(slot4, true)
triggerToggle(slot0:findTF("LikeToggle", slot3), slot2)
end
slot0.updateSortToggle = function (slot0)
setActive(slot0.upImg1, slot0.sortValue == MusicCollectionConst.Sort_Order_Up)
setActive(slot0.upImg2, slot0.sortValue == MusicCollectionConst.Sort_Order_Up)
setActive(slot0.downImg1, slot0.sortValue == MusicCollectionConst.Sort_Order_Down)
setActive(slot0.downImg2, slot0.sortValue == MusicCollectionConst.Sort_Order_Down)
end
slot0.updateLikeToggle = function (slot0)
setActive(slot0.likeFilteOnImg, slot0.likeValue == MusicCollectionConst.Filte_Like_Value)
end
slot0.updatePlayPanel = function (slot0)
if #slot0.musicForShowConfigList == 0 then
setActive(slot0.playPanel, false)
setActive(slot0.playingAni, false)
setActive(slot0.staicImg, false)
setActive(slot0.songNameText, false)
setActive(slot0.emptyPanel, true)
return
else
setActive(slot0.playPanel, true)
setActive(slot0.playingAni, false)
setActive(slot0.staicImg, true)
setActive(slot0.songNameText, true)
setActive(slot0.emptyPanel, false)
end
slot1 = slot0:getMusicConfigForShowByIndex(slot0.curMidddleIndex)
slot0.resLoader:LoadSprite(slot3, slot2, slot0.songImg, false)
setScrollText(slot0.songNameText, slot4)
setText(slot0.playPanelNameText, slot4)
setActive(slot0.likeOnImg, slot0.appreciateProxy:isLikedByMusicID(slot1.id))
slot5 = nil
if slot0:getMusicStateByID(slot1.id) == GalleryConst.CardStates.Unlockable or slot5 == GalleryConst.CardStates.DisUnlockable then
setActive(slot0.likeToggle, false)
else
setActive(slot0.likeToggle, true)
end
if not slot0:isCanPlayByMusicID(slot1.id) then
setActive(slot0.playBtn, false)
setActive(slot0.pauseBtn, false)
setActive(slot0.lockImg, true)
slot0.playSliderSC.enabled = false
slot0.playSliderSC:SetValueWithoutEvent(0)
setActive(slot0.nowTimeText, false)
setActive(slot0.totalTimeText, false)
else
setActive(slot0.playBtn, true)
setActive(slot0.pauseBtn, false)
setActive(slot0.lockImg, false)
slot0.playSliderSC.enabled = true
slot0.playSliderSC:SetValueWithoutEvent(0)
setActive(slot0.nowTimeText, true)
setActive(slot0.totalTimeText, true)
end
end
slot0.sortAndUpdate = function (slot0, slot1)
slot0.curMidddleIndex = 1
slot0:saveRunData()
slot0.musicForShowConfigList = slot0:fliteMusicConfigForShow()
slot0:sortMusicConfigList(slot1)
slot0.musicForShowConfigList = slot0:filteMusicConfigByLike()
slot0:stopMusic()
slot0:checkUpdateSongTF()
slot0:updatePlateListPanel()
slot0:updateSongListPanel()
slot0:updatePlayPanel()
slot0:updateSortToggle()
slot0:updateLikeToggle()
slot0:tryPlayMusic()
end
slot0.initTimer = function (slot0)
slot0.playProgressTimer = Timer.New(function ()
if slot0.playbackInfo then
slot0 = slot0.playbackInfo:GetTime()
slot0.playSliderSC:SetValueWithoutEvent(slot0)
setText(slot0.nowTimeText, slot0:descTime(slot0))
if slot0.playbackInfo.playback:GetStatus():ToInt() == 3 then
slot0:stopMusic()
slot0:checkUpdateSongTF()
SetActive(slot0.pauseBtn, false)
SetActive(slot0.playBtn, true)
slot0:tryPlayMusic()
end
end
end, 0.033, -1)
slot0.playProgressTimer.Start(slot1)
end
slot0.playPlateAni = function (slot0, slot1, slot2, slot3, slot4)
setActive(slot5, slot2)
setActive(slot0:findTF("BoxImg", slot1), slot2)
slot7 = 0.5
if slot2 == true then
slot10 = (443 - 198) / slot7
slot13 = (-121 - 0) / slot7
LeanTween.value(go(slot1), 0, slot7, slot7):setOnUpdate(System.Action_float(function (slot0)
setAnchoredPosition(slot4, Vector2.New(slot1, 0))
setAnchoredPosition(Vector2.New, Vector2.New(slot1 * slot0 + slot3 * slot0, 0))
end)).setOnComplete(slot14, System.Action(function ()
setAnchoredPosition(setAnchoredPosition, Vector2.New(setAnchoredPosition, 0))
setAnchoredPosition(Vector2.New, Vector2.New(setAnchoredPosition, 0))
slot4:setAniState(false)
end))
return
end
slot10 = (198 - 448) / slot7
slot13 = ((slot3 - slot4) * (slot0.lScrollPageSC.ItemSize.x + slot0.lScrollPageSC.MarginSize.x) - getAnchoredPosition(slot1).x) / slot7
setAnchoredPosition(slot5, Vector2.New(slot9, 0))
setAnchoredPosition(slot1, Vector2.New((slot3 - slot4) * (slot0.lScrollPageSC.ItemSize.x + slot0.lScrollPageSC.MarginSize.x), 0))
end
slot0.closePlateAni = function (slot0, slot1)
setActive(slot2, false)
setActive(slot3, false)
setAnchoredPosition(slot2, Vector2.New(198, 0))
setAnchoredPosition(slot1, Vector2.zero)
end
slot0.setAniState = function (slot0, slot1)
slot0.isPlayingAni = slot1
end
slot0.openSongListPanel = function (slot0)
pg.UIMgr.GetInstance():BlurPanel(slot0.songListPanel, false, {
groupName = LayerWeightConst.GROUP_COLLECTION
})
slot0.songListPanel.offsetMax = slot0._tf.parent.offsetMax
slot0.songListPanel.offsetMin = slot0._tf.parent.offsetMin
setActive(slot0.songListPanel, true)
LeanTween.value(go(slot0.panel), -460, 500, 0.3):setOnUpdate(System.Action_float(function (slot0)
setAnchoredPosition(slot0.panel, {
y = slot0
})
end)).setOnComplete(slot1, System.Action(function ()
setAnchoredPosition(slot0.panel, {
y = 500
})
end))
end
slot0.closeSongListPanel = function (slot0, slot1)
if slot1 == true then
pg.UIMgr.GetInstance():UnblurPanel(slot0.songListPanel, slot0._tf)
setActive(slot0.songListPanel, false)
end
if isActive(slot0.songListPanel) then
LeanTween.cancel(go(slot0.panel))
LeanTween.value(go(slot0.panel), slot2, -460, 0.3):setOnUpdate(System.Action_float(function (slot0)
setAnchoredPosition(slot0.panel, {
y = slot0
})
end)).setOnComplete(slot3, System.Action(function ()
setAnchoredPosition(slot0.panel, {
y = -460
})
pg.UIMgr.GetInstance():UnblurPanel(slot0.songListPanel, slot0._tf)
setActive(slot0.songListPanel, false)
end))
end
end
slot0.playMusic = function (slot0)
slot2 = slot0:getMusicConfigForShowByIndex(slot0.curMidddleIndex).music
if not slot0.cueData then
slot0.cueData = CueData.New()
end
slot0.cueData.channelName = pg.CriMgr.C_GALLERY_MUSIC
slot0.cueData.cueSheetName = slot2
slot0.cueData.cueName = ""
CriWareMgr.Inst:PlaySound(slot0.cueData, CriWareMgr.CRI_FADE_TYPE.FADE_INOUT, function (slot0)
slot0.playbackInfo = slot0
slot0.playbackInfo:SetIgnoreAutoUnload(true)
setSlider(slot0.playProgressBar, 0, slot0.playbackInfo:GetLength(), 0)
setText(slot0.totalTimeText, slot0:descTime(slot0.playbackInfo:GetLength()))
slot0.isPlayingSong = true
setActive(slot0.playingAni, true)
setActive(slot0.staicImg, false)
slot0:updateSongTF(slot0.songTFList[slot0.curMidddleIndex], slot0.curMidddleIndex)
end)
end
slot0.stopMusic = function (slot0)
if slot0.playbackInfo then
slot0.playbackInfo:SetStartTime(0)
CriWareMgr.Inst:StopSound(slot0.cueData, CriWareMgr.CRI_FADE_TYPE.NONE)
slot0.playbackInfo = nil
slot0.isPlayingSong = false
end
setActive(slot0.playingAni, false)
setActive(slot0.staicImg, true)
slot0.playSliderSC:SetValueWithoutEvent(0)
setText(slot0.nowTimeText, slot0:descTime(0))
end
slot0.checkUpdateSongTF = function (slot0)
if #slot0.songTFList > 0 then
slot0:updateSongTF(slot0.songTFList[slot0.curMidddleIndex], slot0.curMidddleIndex)
end
end
slot0.tryPlayMusic = function (slot0)
if #slot0.musicForShowConfigList == 0 then
return
end
if slot0:isCanPlayByMusicID(slot0:getMusicConfigForShowByIndex(slot0.curMidddleIndex).id) and isActive(slot0.playBtn) then
triggerButton(slot0.playBtn)
end
end
slot0.tryPauseMusic = function (slot0)
if isActive(slot0.pauseBtn) and slot0.playbackInfo then
triggerButton(slot0.pauseBtn)
end
end
slot0.fliteMusicConfigForShow = function (slot0)
slot1 = {}
for slot5, slot6 in ipairs(pg.music_collect_config.all) do
slot7 = slot0.appreciateProxy:getSingleMusicConfigByID(slot6)
if slot0.appreciateProxy:isMusicNeedUnlockByID(slot6) then
if not slot0.appreciateProxy:isMusicUnlockedByID(slot6) then
slot10, slot11 = slot0.appreciateProxy:isMusicUnlockableByID(slot6)
if slot10 then
slot1[#slot1 + 1] = slot7
elseif slot11 then
slot1[#slot1 + 1] = slot7
end
else
slot1[#slot1 + 1] = slot7
end
else
slot1[#slot1 + 1] = slot7
end
end
return slot1
end
slot0.getMusicConfigForShowByIndex = function (slot0, slot1)
if slot0.musicForShowConfigList[slot1] then
return slot2
end
end
slot0.getMusicStateByID = function (slot0, slot1)
if not slot0.appreciateProxy:isMusicNeedUnlockByID(slot1) then
return MusicCollectionConst.MusicStates.Unlocked
elseif slot0.appreciateProxy:isMusicUnlockedByID(slot1) then
return MusicCollectionConst.MusicStates.Unlocked
elseif slot0.appreciateProxy:isMusicUnlockableByID(slot1) then
return MusicCollectionConst.MusicStates.Unlockable
else
return MusicCollectionConst.MusicStates.DisUnlockable
end
end
slot0.sortMusicConfigList = function (slot0, slot1)
function slot2(slot0, slot1)
slot2 = slot0.id
slot3 = slot1.id
if slot0 == true then
return slot3 < slot2
else
return slot2 < slot3
end
end
table.sort(slot0.musicForShowConfigList, slot2)
end
slot0.filteMusicConfigByLike = function (slot0)
if slot0.likeValue == MusicCollectionConst.Filte_Normal_Value then
return slot0.musicForShowConfigList
end
slot1 = {}
for slot5, slot6 in ipairs(slot0.musicForShowConfigList) do
if slot0.appreciateProxy:isLikedByMusicID(slot6.id) then
slot1[#slot1 + 1] = slot6
end
end
return slot1
end
slot0.isCanPlayByMusicID = function (slot0, slot1)
slot2, slot3 = nil
slot3 = slot0.appreciateProxy:getMusicExistStateByID(slot1)
if slot0:getMusicStateByID(slot1) == GalleryConst.CardStates.DirectShow then
print("is impossible to go to this, something wrong")
if slot3 then
return true
else
return false
end
elseif slot2 == GalleryConst.CardStates.Unlocked then
if slot3 then
return true
else
return false
end
elseif slot2 == GalleryConst.CardStates.Unlockable then
return false
elseif slot2 == GalleryConst.CardStates.DisUnlockable then
return false
end
end
slot0.descTime = function (slot0, slot1)
slot4 = math.floor((math.floor(slot1 / 1000) - math.floor(math.floor(slot1 / 1000) / 3600) * 3600) / 60)
slot5 = (math.floor(slot1 / 1000) - math.floor(math.floor(slot1 / 1000) / 3600) * 3600) % 60
if math.floor(math.floor(slot1 / 1000) / 3600) ~= 0 then
return string.format("%02d:%02d:%02d", slot3, slot4, slot5)
else
return string.format("%02d:%02d", slot4, slot5)
end
end
slot0.tryStartDownloadCheckTimer = function (slot0)
if #slot0.downloadCheckIDList == 0 and slot0.downloadCheckTimer then
slot0.downloadCheckTimer:Stop()
slot0.downloadCheckTimer = nil
return
end
if not slot0.downloadCheckTimer and #slot0.downloadCheckIDList > 0 then
function slot1()
for slot3, slot4 in ipairs(slot0.downloadCheckIDList) do
slot5 = nil
for slot9, slot10 in ipairs(slot0.musicForShowConfigList) do
if slot10.id == slot4 then
slot5 = slot9
break
end
end
if slot5 then
slot0:updatePlateTF(slot6, slot5 - 1)
slot0:updateSongTF(slot0.songTFList[slot5], slot5)
end
end
end
slot0.downloadCheckTimer = Timer.New(slot1, 1, -1)
slot0.downloadCheckTimer:Start()
end
end
return slot0
|
local plugins_configurations_schema = require "kong.dao.schemas.plugins_configurations"
local query_builder = require "kong.dao.cassandra.query_builder"
local constants = require "kong.constants"
local BaseDao = require "kong.dao.cassandra.base_dao"
local cjson = require "cjson"
local PluginsConfigurations = BaseDao:extend()
function PluginsConfigurations:new(properties)
self._table = "plugins_configurations"
self._schema = plugins_configurations_schema
PluginsConfigurations.super.new(self, properties)
end
-- @override
function PluginsConfigurations:_marshall(t)
if type(t.value) == "table" then
t.value = cjson.encode(t.value)
end
return t
end
-- @override
function PluginsConfigurations:_unmarshall(t)
-- deserialize values (tables) string to json
if type(t.value) == "string" then
t.value = cjson.decode(t.value)
end
-- remove consumer_id if null uuid
if t.consumer_id == constants.DATABASE_NULL_ID then
t.consumer_id = nil
end
return t
end
-- @override
function PluginsConfigurations:update(t)
if not t.consumer_id then
t.consumer_id = constants.DATABASE_NULL_ID
end
return PluginsConfigurations.super.update(self, t)
end
function PluginsConfigurations:find_distinct()
-- Open session
local session, err = PluginsConfigurations.super._open_session(self)
if err then
return nil, err
end
local select_q = query_builder.select(self._table)
-- Execute query
local distinct_names = {}
for rows, err in PluginsConfigurations.super.execute(self, select_q, nil, nil, {auto_paging=true}) do
if err then
return nil, err
end
for _, v in ipairs(rows) do
-- Rows also contains other properties, so making sure it's a plugin
if v.name then
distinct_names[v.name] = true
end
end
end
-- Close session
local socket_err = PluginsConfigurations.super._close_session(self, session)
if socket_err then
return nil, socket_err
end
local result = {}
for k, _ in pairs(distinct_names) do
table.insert(result, k)
end
return result, nil
end
return { plugins_configurations = PluginsConfigurations }
|
-- exitd.lua
-- Created by wugd
-- 结束进程
-- 声明模块名
EXIT_D = {}
setmetatable(EXIT_D, {__index = _G})
local _ENV = EXIT_D
local shutdown_status = false
-- 定义公共接口
function exit()
--TODO 保存数据库,关闭程序
end
--关闭服务器
function shutdown()
stop_server()
-- CONNECT_D.closeConnectingInfo()
--通知其它服务器关闭
set_shutdown_status(true)
exit()
end
function set_shutdown_status(flag)
shutdown_status = flag
end
function is_shutdown()
return shutdown_status
end
function create()
end
create()
|
local mysql = require "mysql"
local nmap = require "nmap"
local shortport = require "shortport"
local stdnse = require "stdnse"
description = [[
Dumps the password hashes from an MySQL server in a format suitable for
cracking by tools such as John the Ripper. Appropriate DB privileges (root) are required.
The <code>username</code> and <code>password</code> arguments take precedence
over credentials discovered by the mysql-brute and mysql-empty-password
scripts.
]]
---
-- @usage
-- nmap -p 3306 <ip> --script mysql-dump-hashes --script-args='username=root,password=secret'
--
-- @output
-- PORT STATE SERVICE
-- 3306/tcp open mysql
-- | mysql-dump-hashes:
-- | root:*9B500343BC52E2911172EB52AE5CF4847604C6E5
-- | debian-sys-maint:*92357EE43977D9228AC9C0D60BB4B4479BD7A337
-- |_ toor:*14E65567ABDB5135D0CFD9A70B3032C179A49EE7
--
-- @args username the username to use to connect to the server
-- @args password the password to use to connect to the server
--
author = "Patrik Karlsson"
license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
categories = {"auth", "discovery", "safe"}
dependencies = {"mysql-empty-password", "mysql-brute"}
portrule = shortport.port_or_service(3306, "mysql")
local arg_username = stdnse.get_script_args(SCRIPT_NAME .. ".username")
local arg_password = stdnse.get_script_args(SCRIPT_NAME .. ".password") or ""
local function fail(err) return ("\n ERROR: %s"):format(err or "") end
local function getCredentials()
-- first, let's see if the script has any credentials as arguments?
if ( arg_username ) then
return { [arg_username] = arg_password }
-- next, let's see if mysql-brute or mysql-empty-password brought us anything
elseif nmap.registry.mysqlusers then
-- do we have root credentials?
if nmap.registry.mysqlusers['root'] then
return { ['root'] = nmap.registry.mysqlusers['root'] }
else
-- we didn't have root, so let's make sure we loop over them all
return nmap.registry.mysqlusers
end
-- last, no dice, we don't have any credentials at all
end
end
local function mysqlLogin(socket, username, password)
local status, response = mysql.receiveGreeting( socket )
if ( not(status) ) then
return response
end
return mysql.loginRequest( socket, { authversion = "post41", charset = response.charset }, username, password, response.salt )
end
action = function(host, port)
local creds = getCredentials()
if ( not(creds) ) then
stdnse.print_debug(2, "No credentials were supplied, aborting ...")
return
end
local result = {}
for username, password in pairs(creds) do
local socket = nmap.new_socket()
if ( not(socket:connect(host, port)) ) then
return fail("Failed to connect to server")
end
local status, response = mysqlLogin(socket, username, password)
if ( status ) then
local query = "SELECT DISTINCT CONCAT(user, ':', password) FROM mysql.user WHERE password <> ''"
local status, rows = mysql.sqlQuery( socket, query )
socket:close()
if ( status ) then
result = mysql.formatResultset(rows, { noheaders = true })
break
end
else
socket:close()
end
end
if ( result ) then
return stdnse.format_output(true, result)
end
end
|
LinkLuaModifier("modifier_intimidator_be_my_friend_lua", "heroes/intimidator/intimidator_modifiers_lua.lua", LUA_MODIFIER_MOTION_NONE)
intimidator_be_my_friend_lua = class({})
function intimidator_be_my_friend_lua:GetBehavior()
self.hSpecial = Entities:First()
while self.hSpecial and (self.hSpecial:GetName() ~= "special_bonus_intimidator_2" or self.hSpecial:GetCaster() ~= self:GetCaster()) do
self.hSpecial = Entities:Next(self.hSpecial)
end
if self.hSpecial and self.hSpecial:GetSpecialValueFor("value") > 0 then
return DOTA_ABILITY_BEHAVIOR_NO_TARGET+DOTA_ABILITY_BEHAVIOR_CHANNELLED
else
return DOTA_ABILITY_BEHAVIOR_UNIT_TARGET+DOTA_ABILITY_BEHAVIOR_CHANNELLED
end
end
function intimidator_be_my_friend_lua:OnSpellStart()
self.appliedModifier = nil
self.hSpecial = self.hSpecial or self:GetCaster():FindAbilityByName("special_bonus_intimidator_2")
if (not self.hSpecial or self.hSpecial:GetLevel() == 0) and self:GetCursorTarget():TriggerSpellAbsorb( self ) then
self:GetCaster():Interrupt()
return
end
self.tModifiers = self.tModifiers or {}
self.tParticles = self.tParticles or {}
if self.hSpecial and self.hSpecial:GetLevel() > 0 then
local caster = self:GetCaster()
local duration = self:GetChannelTime()
local tTargets = FindUnitsInRadius(caster:GetTeamNumber(), caster:GetOrigin(), nil, FIND_UNITS_EVERYWHERE, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS+DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES, FIND_ANY_ORDER, false)
for k, v in ipairs(tTargets) do
self.tModifiers[k] = v:AddNewModifier(caster, self, "modifier_intimidator_be_my_friend_lua", {Duration = duration*CalculateStatusResist(v)})
self.tParticles[k] = ParticleManager:CreateParticle("particles/econ/items/razor/razor_punctured_crest_golden/razor_static_link_new_arc_blade_golden.vpcf", PATTACH_CUSTOMORIGIN_FOLLOW, v)
ParticleManager:SetParticleControlEnt(self.tParticles[k], 0, caster, PATTACH_POINT, "follow_attack1", caster:GetAbsOrigin(), true)
ParticleManager:SetParticleControlEnt(self.tParticles[k], 1, v, PATTACH_POINT, "follow_origin", v:GetAbsOrigin(), true)
end
else
local caster = self:GetCaster()
local target = self:GetCursorTarget()
local duration = self:GetChannelTime()
self.appliedModifier = target:AddNewModifier(caster, self, "modifier_intimidator_be_my_friend_lua", {Duration = duration*CalculateStatusResist(target)})
self.particle = ParticleManager:CreateParticle("particles/econ/items/razor/razor_punctured_crest_golden/razor_static_link_new_arc_blade_golden.vpcf", PATTACH_CUSTOMORIGIN_FOLLOW, target)
ParticleManager:SetParticleControlEnt(self.particle, 0, caster, PATTACH_POINT, "follow_attack1", caster:GetAbsOrigin(), true)
ParticleManager:SetParticleControlEnt(self.particle, 1, target, PATTACH_POINT, "follow_origin", target:GetAbsOrigin(), true)
end
end
function intimidator_be_my_friend_lua:OnChannelFinish(interrupted)
if self.appliedModifier and not self.appliedModifier:IsNull() and self.appliedModifier.Destroy then
self.appliedModifier:Destroy()
self.appliedModifier= nil
end
if self.particle then
ParticleManager:DestroyParticle(self.particle, false)
self.particle = nil
end
if #self.tModifiers > 0 then
local iSize = #self.tModifiers
for i = 1, iSize do
if self.tModifiers[iSize+1-i] and not self.tModifiers[iSize+1-i]:IsNull() then
self.tModifiers[iSize+1-i]:Destroy()
end
end
end
end
function intimidator_be_my_friend_lua:GetChannelAnimation()
return ACT_DOTA_GENERIC_CHANNEL_1
end
|
local jackmovementdirectionprovider =
{
Properties =
{
Camera = {default = EntityId()},
WalkSpeedMutiplier = { default = 0.25, description = "Multiplier for speed while walking.", },
Events =
{
ControlsEnabled = { default = "EnableControlsEvent", description = "If passed '1.0' it will enable controls, oherwise it will disable them." },
},
},
InputValues =
{
NavForwardBack = 0.0,
NavLeftRight = 0.0,
}
}
function jackmovementdirectionprovider:OnActivate()
-- Input listeners (movement).
self.navForwardBackEventId = GameplayNotificationId(self.entityId, "NavForwardBack", "float");
self.navForwardBackHandler = GameplayNotificationBus.Connect(self, self.navForwardBackEventId);
self.navLeftRightEventId = GameplayNotificationId(self.entityId, "NavLeftRight", "float");
self.navLeftRightHandler = GameplayNotificationBus.Connect(self, self.navLeftRightEventId);
self.navForwardBackKMEventId = GameplayNotificationId(self.entityId, "NavForwardBackKM", "float");
self.navForwardBackKMHandler = GameplayNotificationBus.Connect(self, self.navForwardBackKMEventId);
self.navLeftRightKMEventId = GameplayNotificationId(self.entityId, "NavLeftRightKM", "float");
self.navLeftRightKMHandler = GameplayNotificationBus.Connect(self, self.navLeftRightKMEventId);
self.navWalkPressedEventId = GameplayNotificationId(self.entityId, "NavWalkPressed", "float");
self.navWalkPressedHandler = GameplayNotificationBus.Connect(self, self.navWalkPressedEventId);
self.navWalkReleasedEventId = GameplayNotificationId(self.entityId, "NavWalkReleased", "float");
self.navWalkReleasedHandler = GameplayNotificationBus.Connect(self, self.navWalkReleasedEventId);
-- Tick needed to detect aim timeout
self.tickBusHandler = TickBus.Connect(self);
self.controlsDisabledCount = 0;
self.controlsEnabled = true;
self.controlsEnabledEventId = GameplayNotificationId(self.entityId, self.Properties.Events.ControlsEnabled, "float");
self.controlsEnabledHandler = GameplayNotificationBus.Connect(self, self.controlsEnabledEventId);
self.WalkEnabled = false;
self.WalkToggleHeld = false;
end
function jackmovementdirectionprovider:OnDeactivate()
self.navForwardBackHandler:Disconnect();
self.navForwardBackHandler = nil;
self.navLeftRightHandler:Disconnect();
self.navLeftRightHandler = nil;
self.navForwardBackKMHandler:Disconnect();
self.navForwardBackKMHandler = nil;
self.navLeftRightKMHandler:Disconnect();
self.navLeftRightKMHandler = nil;
self.navWalkPressedHandler:Disconnect();
self.navWalkPressedHandler = nil;
self.navWalkReleasedHandler:Disconnect();
self.navWalkReleasedHandler = nil;
self.tickBusHandler:Disconnect();
self.tickBusHandler = nil;
self.controlsEnabledHandler:Disconnect();
self.controlsEnabledHandler = nil;
end
function jackmovementdirectionprovider:SetControlsEnabled(newControlsEnabled)
self.controlsEnabled = newControlsEnabled;
if (not newControlsEnabled) then
self.InputValues.NavForwardBack = 0.0;
self.InputValues.NavLeftRight = 0.0;
self.WalkEnabled = false;
end
end
function jackmovementdirectionprovider:OnEventBegin(value)
if (GameplayNotificationBus.GetCurrentBusId() == self.controlsEnabledEventId) then
--Debug.Log("controlsEnabledEventId " .. tostring(value));
if (value == 1.0) then
self.controlsDisabledCount = self.controlsDisabledCount - 1;
else
self.controlsDisabledCount = self.controlsDisabledCount + 1;
end
if (self.controlsDisabledCount < 0) then
Debug.Log("[Warning] JackMovementDirectionProvider: controls disabled ref count is less than 0. Probable enable/disable mismatch.");
self.controlsDisabledCount = 0;
end
local newEnabled = self.controlsDisabledCount == 0;
if (self.controlsEnabled ~= newEnabled) then
self:SetControlsEnabled(newEnabled);
end
end
if (self.controlsEnabled) then
if (GameplayNotificationBus.GetCurrentBusId() == self.navForwardBackEventId) then
self.InputValues.NavForwardBack = value;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navLeftRightEventId) then
self.InputValues.NavLeftRight = value;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navForwardBackKMEventId) then
if(self.WalkEnabled) then
self.InputValues.NavForwardBack = value * self.Properties.WalkSpeedMutiplier;
else
self.InputValues.NavForwardBack = value;
end
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navLeftRightKMEventId) then
if(self.WalkEnabled) then
self.InputValues.NavLeftRight = value * self.Properties.WalkSpeedMutiplier;
else
self.InputValues.NavLeftRight = value;
end
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navWalkPressedEventId) then
if (self.WalkToggleHeld == false) then
self.WalkToggleHeld = true
if (self.WalkEnabled) then
self.WalkEnabled = false
else
self.WalkEnabled = true
end
end
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navWalkReleasedEventId) then
self.WalkToggleHeld = false
end
else
self.InputValues.NavForwardBack = 0;
self.InputValues.NavLeftRight = 0;
end
end
function jackmovementdirectionprovider:OnEventUpdating(value)
if (self.controlsEnabled == true) then
if (GameplayNotificationBus.GetCurrentBusId() == self.navForwardBackEventId) then
self.InputValues.NavForwardBack = value;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navLeftRightEventId) then
self.InputValues.NavLeftRight = value;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navForwardBackKMEventId) then
if(self.WalkEnabled) then
self.InputValues.NavForwardBack = value * self.Properties.WalkSpeedMutiplier;
else
self.InputValues.NavForwardBack = value;
end
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navLeftRightKMEventId) then
if(self.WalkEnabled) then
self.InputValues.NavLeftRight = value * self.Properties.WalkSpeedMutiplier;
else
self.InputValues.NavLeftRight = value;
end
end
else
self.InputValues.NavForwardBack = 0;
self.InputValues.NavLeftRight = 0;
end
end
function jackmovementdirectionprovider:GetInputVector()
--Debug.Log("InputVector: "..self.InputValues.NavLeftRight..", "..self.InputValues.NavForwardBack);
local v = Vector3(self.InputValues.NavLeftRight, self.InputValues.NavForwardBack, 0);
return v
end
function jackmovementdirectionprovider:OnEventEnd()
if (GameplayNotificationBus.GetCurrentBusId() == self.navForwardBackEventId) then
--Debug.Log("ended forwardBack")
self.InputValues.NavForwardBack = 0;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navLeftRightEventId) then
self.InputValues.NavLeftRight = 0;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navForwardBackKMEventId) then
--Debug.Log("ended forwardBack")
self.InputValues.NavForwardBack = 0;
elseif (GameplayNotificationBus.GetCurrentBusId() == self.navLeftRightKMEventId) then
self.InputValues.NavLeftRight = 0;
end
end
function jackmovementdirectionprovider:OnTick(deltaTime, timePoint)
local moveLocal = self:GetInputVector();
local movementDirection = Vector3(0,0,0);
if (moveLocal:GetLengthSq() > 0.01) then
local tm = TransformBus.Event.GetWorldTM(self.entityId);
local cameraOrientation = TransformBus.Event.GetWorldTM(self.Properties.Camera);
cameraOrientation:SetTranslation(Vector3(0,0,0));
local camRight = cameraOrientation:GetColumn(0); -- right
local camForward = camRight:Cross(Vector3(0,0,-1));
local desiredFacing = (camForward * moveLocal.y) + (camRight * moveLocal.x);
movementDirection = desiredFacing:GetNormalized();
end
local moveMag = moveLocal:GetLength();
if (moveMag > 1.0) then
moveMag = 1.0
end
movementDirection = movementDirection * moveMag;
self.SetMovementDirectionId = GameplayNotificationId(self.entityId, "SetMovementDirection", "float");
GameplayNotificationBus.Event.OnEventBegin(self.SetMovementDirectionId, movementDirection);
--Debug.Log("MDC: "..movementDirection.x..", "..movementDirection.y .. " to ID : " .. tostring(self.entityId));
end
return jackmovementdirectionprovider;
|
local Erase = class("Editor.Erase")
function Erase:initialize(editor)
self.editor = editor
self.level = self.editor.level
end
function Erase:draw()
local mouseX, mouseY = getWorldMouse()
local coordX, coordY = self.level:cameraToCoordinate(mouseX, mouseY)
local worldX, worldY = self.level:coordinateToWorld(coordX-1, coordY-1)
Gui3.drawBox(self.editor.selectImg, self.editor.selectQuad, worldX, worldY, 16, 16)
end
function Erase:update(dt)
if self.penDown then
local x, y = self.level:cameraToCoordinate(getWorldMouse())
local layer = self.editor.activeLayer
if layer:inMap(x, y) then
layer:setCoordinate(x, y, nil)
layer:optimizeSize()
end
end
end
function Erase:mousepressed(x, y, button)
if (button == 1 and controls3.cmdDown("editor.pipette")) or button == 3 then
self.editor:pipette()
elseif button == 1 then
self.penDown = true
end
return true
end
function Erase:mousereleased(x, y, button)
if self.penDown then
self.editor:mapChanged()
self.penDown = false
end
end
return Erase
|
local FileReader = torch.class("FileReader")
function FileReader:__init(filename)
self.file = assert(io.open(filename, "r"))
end
--[[ Read next line in the file and split it on spaces. If EOF is reached, returns nil. ]]
function FileReader:next()
local line = self.file:read()
if line == nil then
return nil
end
local sent = {}
for word in line:gmatch'([^%s]+)' do
table.insert(sent, word)
end
return sent
end
function FileReader:close()
self.file:close()
end
return FileReader
|
-- tools_mtg/init.lua
-- Aliases to support loading worlds using nodes following the old naming convention
-- These can also be helpful when using chat commands, for example /giveme
minetest.register_alias("WPick", "base_tools:wood_pick")
minetest.register_alias("STPick", "base_tools:stone_pick")
minetest.register_alias("SteelPick", "base_tools:steel_pick")
minetest.register_alias("MesePick", "base_tools:mese_pick")
minetest.register_alias("WShovel", "base_tools:wood_shovel")
minetest.register_alias("STShovel", "base_tools:stone_shovel")
minetest.register_alias("SteelShovel", "base_tools:steel_shovel")
minetest.register_alias("WAxe", "base_tools:wood_axe")
minetest.register_alias("STAxe", "base_tools:stone_axe")
minetest.register_alias("SteelAxe", "base_tools:steel_axe")
minetest.register_alias("WSword", "base_tools:wood_sword")
minetest.register_alias("STSword", "base_tools:stone_sword")
minetest.register_alias("SteelSword", "base_tools:steel_sword")
minetest.register_alias("default:pick_wood", "base_tools:wood_pick")
minetest.register_alias("default:pick_stone", "base_tools:stone_pick")
minetest.register_alias("default:pick_bronze", "base_tools:bronze_pick")
minetest.register_alias("default:pick_steel", "base_tools:steel_pick")
minetest.register_alias("default:pick_mese", "base_tools:mese_pick")
minetest.register_alias("default:pick_diamond", "base_tools:diamond_pick")
minetest.register_alias("default:shovel_wood", "base_tools:wood_shovel")
minetest.register_alias("default:shovel_stone", "base_tools:stone_shovel")
minetest.register_alias("default:shovel_bronze", "base_tools:bronze_shovel")
minetest.register_alias("default:shovel_steel", "base_tools:steel_shovel")
minetest.register_alias("default:shovel_mese", "base_tools:mese_shovel")
minetest.register_alias("default:shovel_diamond", "base_tools:diamond_shovel")
minetest.register_alias("default:axe_wood", "base_tools:wood_axe")
minetest.register_alias("default:axe_stone", "base_tools:stone_axe")
minetest.register_alias("default:axe_bronze", "base_tools:bronze_axe")
minetest.register_alias("default:axe_steel", "base_tools:steel_axe")
minetest.register_alias("default:axe_mese", "base_tools:mese_axe")
minetest.register_alias("default:axe_diamond", "base_tools:diamond_axe")
minetest.register_alias("default:sword_wood", "base_tools:wood_sword")
minetest.register_alias("default:sword_stone", "base_tools:stone_sword")
minetest.register_alias("default:sword_bronze", "base_tools:bronze_sword")
minetest.register_alias("default:sword_steel", "base_tools:steel_sword")
minetest.register_alias("default:sword_mese", "base_tools:mese_sword")
minetest.register_alias("default:sword_diamond", "base_tools:diamond_sword")
|
-- @author Sachin Mehta
--- ----
-- Module to parse command line arguments
-- @module opts
local opts = {}
--- --------------------------------------------------
-- A function to parse the command line arguments
-- @function [parent=#opts] parse
-- @param #string arg command line arguments
-- --------------------------------------------------
function opts.parse(arg)
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Multi-Scale Residual Network')
cmd:text()
cmd:text('Command-Line options:')
--general options
cmd:option('-seed', 0, 'random seed')
--training related options
cmd:option('-lr', 0.0005, 'Initial Learning Rate')
cmd:option('-d', 1, 'learning rate decay factor')
cmd:option('-de', 50, 'decay learning rate by x epochs')
cmd:option('-w', 5e-4, 'weight decay')
cmd:option('-optimizer', 'sgd', 'adam or sgd')
cmd:option('-m', 0.9, 'momentum')
cmd:option('-batchSize', 10, 'Batch Size')
cmd:option('-resume', 'false' , 'resume training')
cmd:option('-resumeEpoch', 1, 'epoch from where to resume training')
cmd:option('-maxEpoch', 50, 'Maximum number of epochs')
--network related options
cmd:option('-optimize', 1, 'optimize the model')
cmd:option('-disp', 1, 'Print model and generate graph')
--data related options
cmd:option('-snap', './results/', 'save the models here')
cmd:option('-datapath', './data/mel', 'Path to the dataset')
cmd:option('-dataset', 'mel', 'Which dataset (mel for melanoma)?')
cmd:option('-dataCache', './cache/', 'Path to directory for caching data related properties')
cmd:option('-imWidth', 384, 'Image Width (256 for melanoma)')
cmd:option('-imHeight', 384, 'Image Height (256 for melanoma)')
cmd:option('-cropStart', 64, 'location from where to crop')
cmd:option('-cropEnd', 256, 'Length of the cropped patch')
cmd:option('-aug', 'true' , 'Data augmentation')
cmd:option('-augType', 2, 'Which augmentation? (2 for h-flip, 3 - h-flip + translate, 4 - h-flip + translate + cropScale, 5 - h-flip + translate + cropScaleFlip, 6 - h-flip + translate + cropScaleFlip + v-flip ')
--model related options
cmd:option('-model', 'model/Model_MRIADCMD.lua', 'Model File')
cmd:option('-encoder', './model/resnet-18.t7', 'Classification network pretrained on the ImageNet. Please download the pretrained model from here: https://github.com/facebook/fb.resnet.torch')
local opt = cmd:parse(arg or {})
opt.resume = opt.resume ~= 'false'
opt.aug = opt.aug ~= 'false'
--check if snapshot directory exist or not. If not, then create it
if not paths.dirp(opt.snap) and not paths.mkdir(opt.snap) then
cmd:error('Error: Unable to create snapshot directory: '.. opt.snap .. '\n')
end
--check if data directory exist or not
if not paths.dirp(opt.datapath) then
cmd:error('Error: Data directory does not exist : '.. opt.datapath .. '\n')
end
return opt
end
return opts
|
Sprite = {
Animations = {
{
Name = "Normal",
Texture = "@Graphics/GoalFx.png",
FrameCount = { X = 10, Y = 2 },
StartIndex = 1,
EndIndex = 20,
FrameTime = 20,
Loop = false,
},
},
DefaultAnimation = "Normal",
}
|
local log = require "kong.plugins.tcplog.log"
local BasePlugin = require "kong.plugins.base_plugin"
local basic_serializer = require "kong.plugins.log_serializers.basic"
local TcpLogHandler = BasePlugin:extend()
function TcpLogHandler:new()
TcpLogHandler.super.new(self, "tcplog")
end
function TcpLogHandler:log(conf)
TcpLogHandler.super.log(self)
local message = basic_serializer.serialize(ngx)
log.execute(conf, message)
end
return TcpLogHandler
|
function love.draw()
love.graphics.print('Hello world', 400, 300)
end
|
-- Replaced QuadTree with Spacialhash, after benchmarks, it shows to have better performances
local spatialhash = instance(Spatialhash, 1000)
-- Rate check for collisions, instead of checking on each frame, this will avoid overusage because collisions check is heavy as f***. (even with optimizations)
local TIMER_CHECK_VALUE = 50
local id = 0
local zones = {}
local playerZones = {}
local playerDrawCollisionsState = {}
local zoneUpdate = 0
-- TODO All this project is only used for 2D collisions right now. Add the usage of "z" axis for full 3D support.
AddEvent("OnPackageStart", function()
CreateTimer(function()
for _, player in pairs(GetAllPlayers()) do
local x, y, z = GetPlayerLocation(player)
local playerCollider = newPointShape(x, y)
-- We retrieve the objects that are in the same cell (or tree branch)
local neighbors = spatialhash:inSameCells(playerCollider:bbox())
rawset(neighbors, playerCollider, nil)
if not playerZones[player] then
playerZones[player] = {}
end
-- We check collisions with each object
local collisions = {}
for other in pairs(neighbors) do
local collides, dx, dy = playerCollider:collidesWith(other)
if collides then
rawset(collisions, other, {dx,dy, x=dx, y=dy})
end
end
-- Clear zones that player is not in anymore
for zoneId, _ in pairs(playerZones[player]) do
if not collisions[zones[zoneId]] then
playerZones[player][zoneId] = nil
CallEvent("mogzones:zone_exit", player, zoneId)
end
end
if zoneUpdate == 0 and rawget(playerDrawCollisionsState, player) then
local toSend = {}
local i = 1
for neighbor in pairs(neighbors) do
if neighbor._type == 'circle' then
toSend[i] = {
type = 'circle',
x = neighbor._center.x,
y = neighbor._center.y,
radius = neighbor._radius
}
elseif neighbor._type == 'polygon' then
toSend[i] = {
type = 'polygon',
vertices = neighbor._polygon.vertices
}
end
i = i + 1
end
CallRemoteEvent(player, "mogzones:update_collision_shapes", json_encode(toSend))
local cellX, cellY = spatialhash:cellCoords(x, y)
CallRemoteEvent(player, "mogzones:update_current_cell", json_encode({
x = cellX * 1000,
y = cellY * 1000,
width = spatialhash.cell_size,
height = spatialhash.cell_size
}))
end
for zone in pairs(collisions) do
if not playerZones[player][zone.id] then
playerZones[player][zone.id] = true
CallEvent("mogzones:zone_enter", player, zone.id)
end
end
zoneUpdate = (zoneUpdate + 1) % 10
end
end, TIMER_CHECK_VALUE)
end)
AddEvent("OnPlayerQuit", function(player)
playerZones[player] = nil
end)
local function UpdateZone(zoneId, fnc)
local shape = rawget(zones, zoneId)
if not shape then
return false
end
local oldX1, oldY1, oldX2, oldY2 = shape:bbox()
fnc(shape)
spatialhash:update(zone, oldX1, oldY1, oldX2, oldY2, zone:bbox())
return true
end
function CreateZone(shape)
shape.id = id
spatialhash:register(shape, shape:bbox())
zones[id] = shape
id = id + 1
return id - 1
end
--- Deletes a zone
--- @param id number The ID of the zone to delete
function DeleteZone(id)
local shape = zones[id]
zones[id] = nil
spatialhash:remove(shape, shape:bbox())
end
AddFunctionExport("DeleteZone", DeleteZone)
--- Creates a custom polygon zone. Each point of the polygon is assumed to followup.
--- In this example, x,y are the position of a point, x1,y1 from another point, etc.
AddFunctionExport("NewPolygonZone", function(...)
return CreateZone(newPolygonShape(...))
end)
--- Creates a circle shaped zone
AddFunctionExport("NewCircleZone", function(x, y, radius)
return CreateZone(newCircleShape(x, y, radius))
end)
--- Creates a zone of with and height 1
AddFunctionExport("NewPointZone", function(x, y)
return CreateZone(newPointShape(x, y))
end)
--- Creates a new rectangle shaped zone
AddFunctionExport("NewRectangleZone", function(x, y, width, height)
return CreateZone(newRectangleShape(x, y, width, height))
end)
--- Updates a zone location
--- @param zoneId number The ID of the zone to update
--- @param x number The new X position
--- @param y number The new Y position
AddFunctionExport("UpdateZoneLocation", function(zoneId, x, y)
return UpdateZone(zoneId, function(shape)
shape:moveTo(x, y)
end)
end)
--- Updates a zone rotation
--- @param zoneId number The ID of the zone to update
--- @param angle number The new angle of the zone
--- @param centerX number OPTIONAL: the center X of the rotation
--- @param centerY number OPTIONAL: the center Y of the rotation
AddFunctionExport("UpdateZoneRotation", function(zoneId, angle, centerX, centerY)
return UpdateZone(zoneId, function(shape)
shape:rotate(angle, centerX, centerY)
end)
end)
--- Updates the size of a zone, by multiplying by a scale
--- @param zoneId number The ID of the zone to update
--- @param scale number The scale to apply on the zone
AddFunctionExport("UpdateZoneScale", function(zoneId, scale)
return UpdateZone(zoneId, function(shape)
shape:scale(scale)
end)
end)
--- Check if a player collides with a specific zone
function PlayerCollidesWithZone(player, zoneId)
local x, y, z = GetPlayerLocation(player)
local playerCollider = newPointShape(x, y)
return playerCollider:collidesWith(zones[zoneId])
end
AddFunctionExport("PlayerCollidesWithZone", PlayerCollidesWithZone)
AddCommand("drawcollisions", function(player)
local drawCollisionsState = not rawget(playerDrawCollisionsState, player)
rawset(playerDrawCollisionsState, player, drawCollisionsState)
CallRemoteEvent(player, "mogzones:update_draw_collisions", drawCollisionsState)
end)
|
SkadaPerCharDB = {
["sets"] = {
{
["healingabsorbed"] = 0,
["dispells"] = 0,
["ccbreaks"] = 0,
["time"] = 77,
["interrupts"] = 0,
["mobdone"] = 442799,
["mobtaken"] = 1832942,
["damage"] = 1832942,
["players"] = {
{
["last"] = 1423948502,
["healingabsorbed"] = 0,
["class"] = "SHAMAN",
["damaged"] = {
["Skulloc"] = 438110,
["Zoggosh"] = 99520,
["Koramar"] = 106694,
},
["auras"] = {
["Lava Surge"] = {
["name"] = "Lava Surge",
["active"] = 0,
["id"] = 77762,
["uptime"] = 17,
["auratype"] = "BUFF",
},
["Fizzlebang's Folly"] = {
["name"] = "Fizzlebang's Folly",
["active"] = 0,
["id"] = 176903,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Glyph of Lightning Shield"] = {
["name"] = "Glyph of Lightning Shield",
["active"] = 0,
["id"] = 142912,
["uptime"] = 18,
["auratype"] = "BUFF",
},
["Elemental Blast: Multistrike"] = {
["name"] = "Elemental Blast: Multistrike",
["active"] = 1,
["id"] = 173185,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Ghost Wolf"] = {
["name"] = "Ghost Wolf",
["active"] = 0,
["id"] = 2645,
["uptime"] = 13,
["auratype"] = "BUFF",
},
["Flame Shock"] = {
["name"] = "Flame Shock",
["active"] = 0,
["id"] = 8050,
["uptime"] = 74,
["auratype"] = "DEBUFF",
},
["Improved Chain Lightning"] = {
["name"] = "Improved Chain Lightning",
["active"] = 0,
["id"] = 157766,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Elemental Blast: Critical Strike"] = {
["name"] = "Elemental Blast: Critical Strike",
["active"] = 0,
["id"] = 118522,
["uptime"] = 24,
["auratype"] = "BUFF",
},
["Nightmare Fire"] = {
["name"] = "Nightmare Fire",
["active"] = 1,
["id"] = 162919,
["uptime"] = 6,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 76,
["interrupts"] = 0,
["damage"] = 644324,
["damagespells"] = {
["Lava Burst"] = {
["min"] = 17143,
["multistrike"] = 8,
["critical"] = 8,
["totalhits"] = 8,
["id"] = 51505,
["max"] = 17144,
["damage"] = 192694,
},
["Lightning Bolt"] = {
["min"] = 6579,
["multistrike"] = 7,
["critical"] = 3,
["hit"] = 9,
["totalhits"] = 12,
["id"] = 403,
["max"] = 16448,
["damage"] = 127206,
},
["Greater Fire Elemental: Fire Blast"] = {
["min"] = 436,
["multistrike"] = 1,
["hit"] = 4,
["totalhits"] = 4,
["id"] = 57984,
["max"] = 437,
["damage"] = 2188,
},
["Flame Shock"] = {
["min"] = 417,
["multistrike"] = 29,
["critical"] = 6,
["hit"] = 32,
["totalhits"] = 38,
["id"] = 8050,
["max"] = 1752,
["damage"] = 50238,
},
["Lightning Shield"] = {
["min"] = 904,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 26364,
["max"] = 2261,
["damage"] = 5351,
},
["Searing Totem: Searing Bolt"] = {
["min"] = 800,
["multistrike"] = 9,
["critical"] = 1,
["hit"] = 10,
["totalhits"] = 11,
["id"] = 3606,
["max"] = 2001,
["damage"] = 14385,
},
["Molten Earth"] = {
["min"] = 4373,
["multistrike"] = 14,
["critical"] = 3,
["hit"] = 19,
["totalhits"] = 22,
["id"] = 170379,
["max"] = 10933,
["damage"] = 143335,
},
["Greater Fire Elemental: Attack"] = {
["min"] = 951,
["multistrike"] = 3,
["critical"] = 3,
["hit"] = 13,
["totalhits"] = 16,
["id"] = 6603,
["max"] = 2379,
["damage"] = 20667,
},
["Fulmination"] = {
["min"] = 12663,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 88767,
["max"] = 12663,
["damage"] = 12663,
},
["Elemental Blast"] = {
["min"] = 7693,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 3,
["totalhits"] = 4,
["id"] = 117014,
["max"] = 19234,
["damage"] = 53220,
},
["Chain Lightning"] = {
["min"] = 4370,
["multistrike"] = 2,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 421,
["max"] = 4370,
["damage"] = 14935,
},
["Earth Shock"] = {
["min"] = 3698,
["multistrike"] = 1,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 8042,
["max"] = 3698,
["damage"] = 7442,
},
},
["shielding"] = 0,
["damagetaken"] = 17852,
["power"] = {
},
["id"] = "Player-3725-06AFFEE7",
["first"] = 1423948426,
["dispells"] = 0,
["damagetakenspells"] = {
["Berserker Leap"] = {
["crushing"] = 0,
["id"] = 168399,
["damage"] = 9069,
["max"] = 4747,
["name"] = "Berserker Leap",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 4322,
["absorbed"] = 0,
},
["Gronn Smash"] = {
["crushing"] = 0,
["id"] = 168227,
["damage"] = 8783,
["max"] = 8783,
["name"] = "Gronn Smash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8783,
["absorbed"] = 0,
},
},
["maxhp"] = 130980,
["healed"] = {
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 8184,
["class"] = "SHAMAN",
["shielding"] = 0,
},
},
["name"] = "Nabooli",
["healing"] = 8184,
["healingspells"] = {
["Flames of Life"] = {
["shielding"] = 0,
["id"] = 137808,
["healing"] = 8184,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Flames of Life",
["hits"] = 38,
["overhealing"] = 9050,
["max"] = 835,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 9050,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [1]
{
["last"] = 1423948502,
["healingabsorbed"] = 0,
["class"] = "PRIEST",
["damaged"] = {
["Skulloc"] = 16571,
},
["auras"] = {
["Intellect"] = {
["name"] = "Intellect",
["active"] = 1,
["id"] = 60234,
["uptime"] = 21,
["auratype"] = "BUFF",
},
["Focused Will"] = {
["name"] = "Focused Will",
["active"] = 0,
["id"] = 45242,
["uptime"] = 16,
["auratype"] = "BUFF",
},
["Prayer of Mending"] = {
["name"] = "Prayer of Mending",
["active"] = 2,
["id"] = 41635,
["uptime"] = 70,
["auratype"] = "BUFF",
},
["Borrowed Time"] = {
["name"] = "Borrowed Time",
["active"] = 1,
["id"] = 59889,
["uptime"] = 50,
["auratype"] = "BUFF",
},
["Power Word: Shield"] = {
["name"] = "Power Word: Shield",
["active"] = 1,
["id"] = 17,
["uptime"] = 55,
["auratype"] = "BUFF",
},
["Weakened Soul"] = {
["name"] = "Weakened Soul",
["active"] = 1,
["id"] = 6788,
["uptime"] = 56,
["auratype"] = "DEBUFF",
},
["Body and Soul"] = {
["name"] = "Body and Soul",
["active"] = 1,
["id"] = 65081,
["uptime"] = 39,
["auratype"] = "BUFF",
},
["Divine Aegis"] = {
["name"] = "Divine Aegis",
["active"] = 2,
["id"] = 47753,
["uptime"] = 60,
["auratype"] = "BUFF",
},
["Mindbender: Shadowcrawl"] = {
["name"] = "Mindbender: Shadowcrawl",
["active"] = 0,
["id"] = 63619,
["uptime"] = 10,
["auratype"] = "BUFF",
},
},
["role"] = "HEALER",
["time"] = 75,
["interrupts"] = 0,
["damage"] = 16571,
["damagespells"] = {
["Mindbender: Attack"] = {
["min"] = 1793,
["multistrike"] = 1,
["hit"] = 8,
["totalhits"] = 8,
["id"] = 6603,
["max"] = 2062,
["damage"] = 16571,
},
},
["shielding"] = 277735,
["damagetaken"] = 5759,
["power"] = {
[0] = {
["spells"] = {
[123051] = 6615,
},
["amount"] = 6615,
},
},
["id"] = "Player-3725-06B02413",
["first"] = 1423948427,
["dispells"] = 0,
["damagetakenspells"] = {
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168390,
["damage"] = 3125,
["max"] = 3125,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 3125,
["absorbed"] = 1620,
},
["Rapid Fire"] = {
["crushing"] = 0,
["id"] = 168348,
["damage"] = 2634,
["max"] = 2634,
["name"] = "Rapid Fire",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 2634,
["absorbed"] = 0,
},
},
["maxhp"] = 113220,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 235508,
["class"] = "WARRIOR",
["shielding"] = 49468,
},
["Player-3725-06B02413"] = {
["role"] = "HEALER",
["name"] = "Gachnar",
["amount"] = 44112,
["class"] = "PRIEST",
["shielding"] = 38353,
},
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 14470,
["class"] = "SHAMAN",
["shielding"] = 4802,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 329812,
["class"] = "DEATHKNIGHT",
["shielding"] = 171187,
},
["Creature-0-3748-1195-6623-15438-00005FBA8C"] = {
["shielding"] = 386,
["role"] = "NONE",
["name"] = "Greater Fire Elemental",
["amount"] = 1052,
},
["Player-105-07C35AF4"] = {
["role"] = "DAMAGER",
["name"] = "Janettie-Thunderhorn",
["amount"] = 45816,
["class"] = "MAGE",
["shielding"] = 13539,
},
},
["name"] = "Gachnar",
["healing"] = 670770,
["healingspells"] = {
["Heal"] = {
["shielding"] = 0,
["id"] = 2060,
["healing"] = 71491,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 1,
["name"] = "Heal",
["hits"] = 6,
["overhealing"] = 27022,
["max"] = 17693,
["critical"] = 1,
["absorbed"] = 0,
},
["Power Word: Shield"] = {
["shielding"] = 204343,
["id"] = 17,
["healing"] = 204343,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Power Word: Shield",
["hits"] = 43,
["overhealing"] = 137346.109375,
["max"] = 15157,
["critical"] = 0,
["absorbed"] = 0,
},
["Divine Aegis"] = {
["shielding"] = 73392,
["id"] = 47753,
["healing"] = 73392,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Divine Aegis",
["hits"] = 16,
["overhealing"] = 55234.369140625,
["max"] = 21255,
["critical"] = 0,
["absorbed"] = 0,
},
["Penance"] = {
["shielding"] = 0,
["id"] = 47750,
["healing"] = 206211,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 1,
["name"] = "Penance",
["hits"] = 21,
["overhealing"] = 19764,
["max"] = 14886,
["critical"] = 3,
["absorbed"] = 0,
},
["Cascade"] = {
["shielding"] = 0,
["id"] = 121148,
["healing"] = 18607,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Cascade",
["hits"] = 11,
["overhealing"] = 14798,
["max"] = 4183,
["critical"] = 1,
["absorbed"] = 0,
},
["Prayer of Healing"] = {
["shielding"] = 0,
["id"] = 596,
["healing"] = 63744,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 4,
["name"] = "Prayer of Healing",
["hits"] = 13,
["overhealing"] = 32730,
["max"] = 11277,
["critical"] = 3,
["absorbed"] = 0,
},
["Prayer of Mending"] = {
["shielding"] = 0,
["id"] = 33110,
["healing"] = 32982,
["multistrikes"] = 0,
["min"] = 3635,
["multistrike"] = 0,
["name"] = "Prayer of Mending",
["hits"] = 7,
["overhealing"] = 137,
["max"] = 6042,
["critical"] = 2,
["absorbed"] = 0,
},
},
["overhealing"] = 287031.478515625,
["ccbreaks"] = 0,
["multistrikes"] = 6,
}, -- [2]
{
["last"] = 1423948502,
["healingabsorbed"] = 0,
["class"] = "WARRIOR",
["damaged"] = {
["Skulloc"] = 424722,
["Zoggosh"] = 44243,
["Koramar"] = 173644,
},
["auras"] = {
["Enrage"] = {
["name"] = "Enrage",
["active"] = 1,
["id"] = 12880,
["uptime"] = 39,
["auratype"] = "BUFF",
},
["Charge"] = {
["name"] = "Charge",
["active"] = 0,
["id"] = 109128,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Raging Blow!"] = {
["name"] = "Raging Blow!",
["active"] = 1,
["id"] = 131116,
["uptime"] = 34,
["auratype"] = "BUFF",
},
["Victorious"] = {
["name"] = "Victorious",
["active"] = 0,
["id"] = 32216,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Victory Rush"] = {
["name"] = "Victory Rush",
["active"] = 0,
["id"] = 118779,
["uptime"] = 7,
["auratype"] = "BUFF",
},
["Inspiring Presence"] = {
["name"] = "Inspiring Presence",
["active"] = 1,
["id"] = 167188,
["uptime"] = 30,
["auratype"] = "BUFF",
},
["Meat Cleaver"] = {
["name"] = "Meat Cleaver",
["active"] = 0,
["id"] = 85739,
["uptime"] = 7,
["auratype"] = "BUFF",
},
["Mortal Wounds"] = {
["name"] = "Mortal Wounds",
["active"] = 0,
["id"] = 115804,
["uptime"] = 13,
["auratype"] = "DEBUFF",
},
["Shattered Bleed"] = {
["name"] = "Shattered Bleed",
["active"] = 0,
["id"] = 159238,
["uptime"] = 25,
["auratype"] = "DEBUFF",
},
["Sudden Death"] = {
["name"] = "Sudden Death",
["active"] = 0,
["id"] = 52437,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Bladestorm"] = {
["name"] = "Bladestorm",
["active"] = 0,
["id"] = 46924,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Die by the Sword"] = {
["name"] = "Die by the Sword",
["active"] = 0,
["id"] = 118038,
["uptime"] = 9,
["auratype"] = "BUFF",
},
["Berserker Rage"] = {
["name"] = "Berserker Rage",
["active"] = 0,
["id"] = 18499,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Strength of Steel"] = {
["name"] = "Strength of Steel",
["active"] = 0,
["id"] = 162917,
["uptime"] = 20,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 75,
["interrupts"] = 0,
["damage"] = 642609,
["damagespells"] = {
["Raging Blow"] = {
["min"] = 6085,
["critical"] = 1,
["hit"] = 3,
["totalhits"] = 4,
["id"] = 96103,
["max"] = 12450,
["damage"] = 31001,
},
["Dragon Roar"] = {
["min"] = 8176,
["critical"] = 2,
["totalhits"] = 4,
["id"] = 118895,
["IMMUNE"] = 2,
["max"] = 8176,
["damage"] = 16352,
},
["Hamstring"] = {
["min"] = 108,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 1715,
["max"] = 108,
["damage"] = 108,
},
["Victory Rush"] = {
["min"] = 3345,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 34428,
["max"] = 3345,
["damage"] = 3345,
},
["Execute"] = {
["min"] = 8860,
["critical"] = 2,
["hit"] = 5,
["totalhits"] = 7,
["id"] = 5308,
["max"] = 24436,
["damage"] = 95430,
},
["Whirlwind"] = {
["min"] = 1168,
["critical"] = 1,
["hit"] = 1,
["totalhits"] = 2,
["id"] = 1680,
["max"] = 3371,
["damage"] = 4539,
},
["Bladestorm"] = {
["min"] = 2393,
["multistrike"] = 2,
["critical"] = 6,
["hit"] = 15,
["totalhits"] = 21,
["id"] = 50622,
["max"] = 10007,
["damage"] = 126940,
},
["Execute Off-Hand"] = {
["min"] = 5290,
["multistrike"] = 1,
["critical"] = 4,
["hit"] = 3,
["totalhits"] = 7,
["id"] = 163558,
["max"] = 16327,
["damage"] = 75308,
},
["Bloodthirst"] = {
["min"] = 703,
["critical"] = 4,
["hit"] = 2,
["totalhits"] = 6,
["id"] = 23881,
["max"] = 2943,
["damage"] = 11952,
},
["Warbringer"] = {
["totalhits"] = 1,
["id"] = 7922,
["IMMUNE"] = 1,
["max"] = 0,
["damage"] = 0,
},
["Raging Blow Off-Hand"] = {
["min"] = 3594,
["critical"] = 2,
["hit"] = 2,
["totalhits"] = 4,
["id"] = 85384,
["max"] = 7727,
["damage"] = 22347,
},
["Wild Strike"] = {
["min"] = 9778,
["critical"] = 3,
["totalhits"] = 3,
["id"] = 100130,
["max"] = 13662,
["damage"] = 33307,
},
["Bladestorm Off-Hand"] = {
["min"] = 2144,
["multistrike"] = 2,
["critical"] = 8,
["hit"] = 13,
["totalhits"] = 21,
["id"] = 95738,
["max"] = 6224,
["damage"] = 83819,
},
["Shattered Bleed"] = {
["min"] = 659,
["multistrike"] = 4,
["critical"] = 2,
["hit"] = 33,
["totalhits"] = 35,
["id"] = 159238,
["max"] = 2652,
["damage"] = 36437,
},
["Whirlwind Off-Hand"] = {
["min"] = 692,
["critical"] = 1,
["hit"] = 1,
["totalhits"] = 2,
["id"] = 44949,
["max"] = 2071,
["damage"] = 2763,
},
["Attack"] = {
["id"] = 6603,
["min"] = 1344,
["multistrike"] = 4,
["critical"] = 13,
["hit"] = 17,
["totalhits"] = 37,
["max"] = 6629,
["MISS"] = 7,
["damage"] = 98961,
},
},
["shielding"] = 0,
["damagetaken"] = 238094,
["power"] = {
{
["spells"] = {
[109128] = 20,
[23881] = 60,
[12880] = 60,
},
["amount"] = 140,
}, -- [1]
},
["id"] = "Player-52-04B8B228",
["first"] = 1423948427,
["dispells"] = 0,
["damagetakenspells"] = {
["Gronn Smash"] = {
["crushing"] = 0,
["id"] = 168227,
["damage"] = 3635,
["max"] = 3635,
["name"] = "Gronn Smash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 3635,
["absorbed"] = 5092,
},
["Rapid Fire"] = {
["crushing"] = 0,
["id"] = 168348,
["damage"] = 5132,
["max"] = 2588,
["name"] = "Rapid Fire",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 2544,
["absorbed"] = 0,
},
["Shattering Blade"] = {
["crushing"] = 0,
["id"] = 168955,
["damage"] = 12232,
["max"] = 8758,
["name"] = "Shattering Blade",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 3474,
["absorbed"] = 7236,
},
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168148,
["damage"] = 41857,
["max"] = 4910,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 9,
["resisted"] = 0,
["min"] = 3040,
["absorbed"] = 1887,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 175238,
["max"] = 39711,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 2,
["blocked"] = 0,
["totalhits"] = 9,
["resisted"] = 0,
["min"] = 3656,
["absorbed"] = 0,
},
},
["maxhp"] = 142332,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 33039,
["class"] = "WARRIOR",
["shielding"] = 0,
},
},
["name"] = "Lupinne",
["healing"] = 33039,
["healingspells"] = {
["Victory Rush"] = {
["shielding"] = 0,
["id"] = 118779,
["healing"] = 9605,
["multistrikes"] = 0,
["min"] = 9605,
["multistrike"] = 0,
["name"] = "Victory Rush",
["hits"] = 1,
["overhealing"] = 11745,
["max"] = 9605,
["critical"] = 0,
["absorbed"] = 0,
},
["Bloodthirst Heal"] = {
["shielding"] = 0,
["id"] = 117313,
["healing"] = 18787,
["multistrikes"] = 0,
["min"] = 3131,
["multistrike"] = 0,
["name"] = "Bloodthirst Heal",
["hits"] = 6,
["overhealing"] = 0,
["max"] = 3132,
["critical"] = 0,
["absorbed"] = 0,
},
["Leech"] = {
["shielding"] = 0,
["id"] = 143924,
["healing"] = 4647,
["multistrikes"] = 0,
["min"] = 220,
["multistrike"] = 0,
["name"] = "Leech",
["hits"] = 5,
["overhealing"] = 0,
["max"] = 2030,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 11745,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [3]
{
["last"] = 1423948501,
["healingabsorbed"] = 0,
["class"] = "MAGE",
["damaged"] = {
["Koramar"] = 95785,
["Skulloc"] = 220252,
},
["auras"] = {
["Exquisite Proficiency"] = {
["name"] = "Exquisite Proficiency",
["active"] = 0,
["id"] = 133630,
["uptime"] = 20,
["auratype"] = "BUFF",
},
["Blink"] = {
["name"] = "Blink",
["active"] = 0,
["id"] = 119415,
["uptime"] = 1,
["auratype"] = "BUFF",
},
["Arcane Charge"] = {
["name"] = "Arcane Charge",
["active"] = 1,
["id"] = 36032,
["uptime"] = 36,
["auratype"] = "DEBUFF",
},
["Expanded Mind"] = {
["name"] = "Expanded Mind",
["active"] = 1,
["id"] = 146046,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Ice Floes"] = {
["name"] = "Ice Floes",
["active"] = 0,
["id"] = 108839,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Rune of Power"] = {
["name"] = "Rune of Power",
["active"] = 1,
["id"] = 116014,
["uptime"] = 47,
["auratype"] = "BUFF",
},
["Improved Blink"] = {
["name"] = "Improved Blink",
["active"] = 0,
["id"] = 157610,
["uptime"] = 2,
["auratype"] = "BUFF",
},
["Arcane Missiles!"] = {
["name"] = "Arcane Missiles!",
["active"] = 0,
["id"] = 79683,
["uptime"] = 13,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 72,
["interrupts"] = 0,
["damage"] = 316037,
["damagespells"] = {
["Arcane Blast"] = {
["min"] = 5183,
["multistrike"] = 4,
["critical"] = 2,
["hit"] = 10,
["totalhits"] = 12,
["id"] = 30451,
["max"] = 15117,
["damage"] = 140749,
},
["Shoot"] = {
["min"] = 197,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 5019,
["max"] = 199,
["damage"] = 396,
},
["Arcane Missiles"] = {
["min"] = 1189,
["multistrike"] = 1,
["critical"] = 1,
["hit"] = 12,
["totalhits"] = 13,
["id"] = 7268,
["max"] = 3769,
["damage"] = 28845,
},
["Arcane Barrage"] = {
["min"] = 2783,
["multistrike"] = 1,
["critical"] = 1,
["hit"] = 4,
["totalhits"] = 5,
["id"] = 44425,
["max"] = 15992,
["damage"] = 48427,
},
["Supernova"] = {
["min"] = 8543,
["multistrike"] = 2,
["hit"] = 6,
["totalhits"] = 6,
["id"] = 157980,
["max"] = 18984,
["damage"] = 97620,
},
},
["shielding"] = 0,
["damagetaken"] = 39916,
["power"] = {
},
["id"] = "Player-105-07C35AF4",
["first"] = 1423948429,
["dispells"] = 0,
["damagetakenspells"] = {
["Berserker Leap"] = {
["crushing"] = 0,
["id"] = 168399,
["damage"] = 9664,
["max"] = 4842,
["name"] = "Berserker Leap",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 4822,
["absorbed"] = 0,
},
["Shattering Blade"] = {
["crushing"] = 0,
["id"] = 168955,
["damage"] = 22397,
["max"] = 11247,
["name"] = "Shattering Blade",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 11150,
["absorbed"] = 0,
},
["Rapid Fire"] = {
["crushing"] = 0,
["id"] = 168348,
["damage"] = 7855,
["max"] = 2647,
["name"] = "Rapid Fire",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 2583,
["absorbed"] = 0,
},
},
["maxhp"] = 110940,
["healed"] = {
},
["name"] = "Janettie",
["healing"] = 0,
["healingspells"] = {
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [4]
{
["last"] = 1423948503,
["healingabsorbed"] = 0,
["class"] = "DEATHKNIGHT",
["damaged"] = {
["Skulloc"] = 202908,
["Zoggosh"] = 10493,
},
["auras"] = {
["Blood Charge"] = {
["name"] = "Blood Charge",
["active"] = 1,
["id"] = 114851,
["uptime"] = 54,
["auratype"] = "BUFF",
},
["Rune Tap"] = {
["name"] = "Rune Tap",
["active"] = 0,
["id"] = 171049,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Rune Weapon: Soul Reaper"] = {
["name"] = "Rune Weapon: Soul Reaper",
["active"] = 0,
["id"] = 114866,
["uptime"] = 5,
["auratype"] = "DEBUFF",
},
["Soul Reaper"] = {
["name"] = "Soul Reaper",
["active"] = 0,
["id"] = 114866,
["uptime"] = 25,
["auratype"] = "DEBUFF",
},
["Blood Shield"] = {
["name"] = "Blood Shield",
["active"] = 0,
["id"] = 77535,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Scent of Blood"] = {
["name"] = "Scent of Blood",
["active"] = 0,
["id"] = 50421,
["uptime"] = 47,
["auratype"] = "BUFF",
},
["Dancing Rune Weapon"] = {
["name"] = "Dancing Rune Weapon",
["active"] = 0,
["id"] = 81256,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Blood Plague"] = {
["name"] = "Blood Plague",
["active"] = 0,
["id"] = 55078,
["uptime"] = 67,
["auratype"] = "DEBUFF",
},
["Frost Fever"] = {
["name"] = "Frost Fever",
["active"] = 0,
["id"] = 55095,
["uptime"] = 72,
["auratype"] = "DEBUFF",
},
["Unholy Strength"] = {
["name"] = "Unholy Strength",
["active"] = 1,
["id"] = 53365,
["uptime"] = 62,
["auratype"] = "BUFF",
},
["Rune Weapon: Blood Plague"] = {
["name"] = "Rune Weapon: Blood Plague",
["active"] = 1,
["id"] = 55078,
["uptime"] = 69,
["auratype"] = "DEBUFF",
},
["Vampiric Blood"] = {
["name"] = "Vampiric Blood",
["active"] = 0,
["id"] = 55233,
["uptime"] = 20,
["auratype"] = "BUFF",
},
["Rune Weapon: Frost Fever"] = {
["name"] = "Rune Weapon: Frost Fever",
["active"] = 1,
["id"] = 55095,
["uptime"] = 69,
["auratype"] = "DEBUFF",
},
["Dark Command"] = {
["name"] = "Dark Command",
["active"] = 0,
["id"] = 56222,
["uptime"] = 3,
["auratype"] = "DEBUFF",
},
},
["role"] = "TANK",
["time"] = 73,
["interrupts"] = 0,
["damage"] = 213401,
["damagespells"] = {
["Attack"] = {
["min"] = 1431,
["multistrike"] = 5,
["critical"] = 2,
["hit"] = 16,
["totalhits"] = 18,
["id"] = 6603,
["max"] = 2779,
["damage"] = 37802,
},
["Death Strike"] = {
["min"] = 5078,
["multistrike"] = 2,
["critical"] = 2,
["hit"] = 4,
["totalhits"] = 6,
["id"] = 49998,
["max"] = 10342,
["damage"] = 44096,
},
["Rune Weapon: Blood Plague"] = {
["min"] = 248,
["multistrike"] = 2,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 55078,
["max"] = 248,
["damage"] = 646,
},
["Icy Touch"] = {
["min"] = 1663,
["critical"] = 1,
["totalhits"] = 1,
["id"] = 45477,
["max"] = 1663,
["damage"] = 1663,
},
["Rune Weapon: Attack"] = {
["min"] = 500,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 6603,
["max"] = 1000,
["damage"] = 2000,
},
["Soul Reaper"] = {
["min"] = 941,
["multistrike"] = 1,
["critical"] = 2,
["hit"] = 4,
["totalhits"] = 6,
["id"] = 114866,
["max"] = 9315,
["damage"] = 18306,
},
["Blood Boil"] = {
["min"] = 1710,
["multistrike"] = 1,
["critical"] = 3,
["hit"] = 5,
["totalhits"] = 8,
["id"] = 50842,
["max"] = 4024,
["damage"] = 21739,
},
["Rune Weapon: Death Strike"] = {
["min"] = 1368,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 49998,
["max"] = 1368,
["damage"] = 2736,
},
["Blood Plague"] = {
["min"] = 729,
["multistrike"] = 9,
["critical"] = 8,
["hit"] = 16,
["totalhits"] = 24,
["id"] = 55078,
["max"] = 1716,
["damage"] = 29513,
},
["Frost Fever"] = {
["min"] = 729,
["multistrike"] = 7,
["critical"] = 4,
["hit"] = 21,
["totalhits"] = 25,
["id"] = 55095,
["max"] = 1716,
["damage"] = 26308,
},
["Rune Weapon: Soul Reaper"] = {
["min"] = 325,
["multistrike"] = 1,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 114866,
["max"] = 325,
["damage"] = 422,
},
["Rune Weapon: Death Coil"] = {
["min"] = 653,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 47632,
["max"] = 653,
["damage"] = 653,
},
["Death Coil"] = {
["min"] = 1916,
["multistrike"] = 5,
["critical"] = 2,
["hit"] = 6,
["totalhits"] = 8,
["id"] = 47632,
["max"] = 4509,
["damage"] = 26261,
},
["Rune Weapon: Frost Fever"] = {
["min"] = 248,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 55095,
["max"] = 249,
["damage"] = 497,
},
["Rune Weapon: Blood Boil"] = {
["min"] = 584,
["multistrike"] = 1,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 50842,
["max"] = 584,
["damage"] = 759,
},
},
["shielding"] = 49122,
["damagetaken"] = 200339,
["power"] = {
[6] = {
["spells"] = {
[50842] = 60,
[163948] = 75,
},
["amount"] = 135,
},
},
["id"] = "Player-1136-073491F8",
["first"] = 1423948430,
["dispells"] = 0,
["damagetakenspells"] = {
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168390,
["damage"] = 14179,
["max"] = 4496,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 808,
["absorbed"] = 3669,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 186160,
["max"] = 24915,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 14,
["resisted"] = 0,
["min"] = 1779,
["absorbed"] = 91346,
},
},
["maxhp"] = 97891,
["healed"] = {
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 96905,
["class"] = "DEATHKNIGHT",
["shielding"] = 49122,
},
["Creature-0-3748-1195-6623-27893-00005FBA90"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Rune Weapon",
["amount"] = 0,
},
},
["name"] = "Stewgottz",
["healing"] = 96905,
["healingspells"] = {
["Rune Weapon: Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 0,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Rune Weapon: Death Strike",
["hits"] = 2,
["overhealing"] = 6467,
["max"] = 0,
["critical"] = 0,
["absorbed"] = 0,
},
["Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 38973,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Death Strike",
["hits"] = 6,
["overhealing"] = 64406,
["max"] = 25256,
["critical"] = 0,
["absorbed"] = 0,
},
["Blood Shield"] = {
["shielding"] = 49122,
["id"] = 77535,
["healing"] = 49122,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Blood Shield",
["hits"] = 12,
["overhealing"] = 0,
["max"] = 11549,
["critical"] = 0,
["absorbed"] = 0,
},
["Unholy Strength"] = {
["shielding"] = 0,
["id"] = 53365,
["healing"] = 8810,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Unholy Strength",
["hits"] = 6,
["overhealing"] = 9251,
["max"] = 2937,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 80124,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [5]
},
["deaths"] = 0,
["mobs"] = {
["Skulloc"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 424722,
["done"] = 153746,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 202908,
["done"] = 186160,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Gachnar"] = {
["taken"] = 16571,
["done"] = 0,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Nabooli"] = {
["taken"] = 438110,
["done"] = 8783,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 220252,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 1302563,
["done"] = 348689,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Blackhand's Might Turret"] = {
["players"] = {
["Gachnar"] = {
["taken"] = 0,
["done"] = 2634,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 0,
["done"] = 7855,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Lupinne-Alleria"] = {
["taken"] = 0,
["done"] = 5132,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 0,
["done"] = 15621,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Zoggosh"] = {
["players"] = {
["Stewgottz-Hakkar"] = {
["taken"] = 10493,
["done"] = 0,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Nabooli"] = {
["taken"] = 99520,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Lupinne-Alleria"] = {
["taken"] = 44243,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 154256,
["done"] = 0,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Koramar"] = {
["players"] = {
["Nabooli"] = {
["taken"] = 106694,
["done"] = 9069,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Lupinne-Alleria"] = {
["taken"] = 173644,
["done"] = 37359,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 95785,
["done"] = 32061,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 376123,
["done"] = 78489,
["htaken"] = 0,
["htakenspell"] = {
},
},
},
["gotboss"] = true,
["starttime"] = 1423948426,
["healing"] = 808898,
["damagetaken"] = 501960,
["multistrikes"] = 6,
["overhealing"] = 387950.478515625,
["shielding"] = 326857,
["name"] = "Koramar",
["mobname"] = "Koramar",
["power"] = {
140, -- [1]
[6] = 135,
[0] = 6615,
},
["mobhdone"] = 0,
["last_action"] = 1423948426,
["endtime"] = 1423948503,
}, -- [1]
{
["healingabsorbed"] = 0,
["dispells"] = 0,
["ccbreaks"] = 0,
["time"] = 50,
["interrupts"] = 0,
["mobdone"] = 210691,
["mobtaken"] = 1286363,
["damage"] = 1286363,
["players"] = {
{
["last"] = 1423948388,
["healingabsorbed"] = 0,
["class"] = "PRIEST",
["damaged"] = {
},
["auras"] = {
["Borrowed Time"] = {
["name"] = "Borrowed Time",
["active"] = 1,
["id"] = 59889,
["uptime"] = 27,
["auratype"] = "BUFF",
},
["Body and Soul"] = {
["name"] = "Body and Soul",
["active"] = 1,
["id"] = 65081,
["uptime"] = 19,
["auratype"] = "BUFF",
},
["Divine Aegis"] = {
["name"] = "Divine Aegis",
["active"] = 1,
["id"] = 47753,
["uptime"] = 14,
["auratype"] = "BUFF",
},
["Power Word: Shield"] = {
["name"] = "Power Word: Shield",
["active"] = 1,
["id"] = 17,
["uptime"] = 33,
["auratype"] = "BUFF",
},
["Weakened Soul"] = {
["name"] = "Weakened Soul",
["active"] = 1,
["id"] = 6788,
["uptime"] = 39,
["auratype"] = "DEBUFF",
},
["Intellect"] = {
["name"] = "Intellect",
["active"] = 1,
["id"] = 60234,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Focused Will"] = {
["name"] = "Focused Will",
["active"] = 1,
["id"] = 45242,
["uptime"] = 19,
["auratype"] = "BUFF",
},
["Prayer of Mending"] = {
["name"] = "Prayer of Mending",
["active"] = 0,
["id"] = 41635,
["uptime"] = 42,
["auratype"] = "BUFF",
},
},
["role"] = "HEALER",
["time"] = 49,
["interrupts"] = 0,
["damage"] = 0,
["damagespells"] = {
},
["shielding"] = 141516,
["damagetaken"] = 35780,
["power"] = {
},
["id"] = "Player-3725-06B02413",
["first"] = 1423948339,
["dispells"] = 0,
["damagetakenspells"] = {
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 27714,
["max"] = 9854,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 8252,
["absorbed"] = 0,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 8066,
["max"] = 8066,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8066,
["absorbed"] = 0,
},
},
["maxhp"] = 113220,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 33158,
["class"] = "WARRIOR",
["shielding"] = 21129,
},
["Player-3725-06B02413"] = {
["role"] = "HEALER",
["name"] = "Gachnar",
["amount"] = 8502,
["class"] = "PRIEST",
["shielding"] = 0,
},
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 9663,
["class"] = "SHAMAN",
["shielding"] = 5535,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 176632,
["class"] = "DEATHKNIGHT",
["shielding"] = 114852,
},
["Player-105-07C35AF4"] = {
["role"] = "DAMAGER",
["name"] = "Janettie-Thunderhorn",
["amount"] = 4191,
["class"] = "MAGE",
["shielding"] = 0,
},
},
["name"] = "Gachnar",
["healing"] = 232146,
["healingspells"] = {
["Penance"] = {
["shielding"] = 0,
["id"] = 47750,
["healing"] = 47956,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Penance",
["hits"] = 10,
["overhealing"] = 60343,
["max"] = 13770,
["critical"] = 1,
["absorbed"] = 0,
},
["Power Word: Shield"] = {
["shielding"] = 120285,
["id"] = 17,
["healing"] = 120285,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Power Word: Shield",
["hits"] = 20,
["overhealing"] = 0,
["max"] = 14671,
["critical"] = 0,
["absorbed"] = 0,
},
["Cascade"] = {
["shielding"] = 0,
["id"] = 121148,
["healing"] = 13765,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Cascade",
["hits"] = 5,
["overhealing"] = 4033,
["max"] = 4191,
["critical"] = 1,
["absorbed"] = 0,
},
["Divine Aegis"] = {
["shielding"] = 21231,
["id"] = 47753,
["healing"] = 21231,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Divine Aegis",
["hits"] = 5,
["overhealing"] = 0,
["max"] = 8459,
["critical"] = 0,
["absorbed"] = 0,
},
["Prayer of Mending"] = {
["shielding"] = 0,
["id"] = 33110,
["healing"] = 28909,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 1,
["name"] = "Prayer of Mending",
["hits"] = 9,
["overhealing"] = 8327,
["max"] = 5254,
["critical"] = 1,
["absorbed"] = 0,
},
},
["overhealing"] = 72703,
["ccbreaks"] = 0,
["multistrikes"] = 1,
}, -- [1]
{
["last"] = 1423948388,
["healingabsorbed"] = 0,
["class"] = "WARRIOR",
["damaged"] = {
["Oshir"] = 357666,
},
["auras"] = {
["Enrage"] = {
["name"] = "Enrage",
["active"] = 0,
["id"] = 12880,
["uptime"] = 31,
["auratype"] = "BUFF",
},
["Charge"] = {
["name"] = "Charge",
["active"] = 0,
["id"] = 109128,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Strength of Steel"] = {
["name"] = "Strength of Steel",
["active"] = 0,
["id"] = 162917,
["uptime"] = 20,
["auratype"] = "BUFF",
},
["Intervene"] = {
["name"] = "Intervene",
["active"] = 0,
["id"] = 147833,
["uptime"] = 0,
["auratype"] = "BUFF",
},
["Berserker Rage"] = {
["name"] = "Berserker Rage",
["active"] = 0,
["id"] = 18499,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Raging Blow!"] = {
["name"] = "Raging Blow!",
["active"] = 1,
["id"] = 131116,
["uptime"] = 25,
["auratype"] = "BUFF",
},
["Sudden Death"] = {
["name"] = "Sudden Death",
["active"] = 0,
["id"] = 52437,
["uptime"] = 19,
["auratype"] = "BUFF",
},
["Bladestorm"] = {
["name"] = "Bladestorm",
["active"] = 0,
["id"] = 46924,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Shattered Bleed"] = {
["name"] = "Shattered Bleed",
["active"] = 0,
["id"] = 159238,
["uptime"] = 15,
["auratype"] = "DEBUFF",
},
["Mortal Wounds"] = {
["name"] = "Mortal Wounds",
["active"] = 0,
["id"] = 115804,
["uptime"] = 21,
["auratype"] = "DEBUFF",
},
["Darkflight"] = {
["name"] = "Darkflight",
["active"] = 0,
["id"] = 68992,
["uptime"] = 10,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 48,
["interrupts"] = 0,
["damage"] = 357666,
["damagespells"] = {
["Warbringer"] = {
["totalhits"] = 1,
["id"] = 7922,
["IMMUNE"] = 1,
["max"] = 0,
["damage"] = 0,
},
["Execute"] = {
["min"] = 9283,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 5308,
["max"] = 26135,
["damage"] = 79305,
},
["Dragon Roar"] = {
["min"] = 8177,
["critical"] = 1,
["totalhits"] = 2,
["id"] = 118895,
["IMMUNE"] = 1,
["max"] = 8177,
["damage"] = 8177,
},
["Bladestorm Off-Hand"] = {
["min"] = 2865,
["critical"] = 4,
["hit"] = 3,
["totalhits"] = 7,
["id"] = 95738,
["max"] = 6170,
["damage"] = 32655,
},
["Execute Off-Hand"] = {
["min"] = 5337,
["multistrike"] = 2,
["hit"] = 5,
["totalhits"] = 5,
["id"] = 163558,
["max"] = 8180,
["damage"] = 42166,
},
["Shattered Bleed"] = {
["min"] = 947,
["multistrike"] = 4,
["critical"] = 1,
["hit"] = 18,
["totalhits"] = 19,
["id"] = 159238,
["max"] = 3796,
["damage"] = 24114,
},
["Bloodthirst"] = {
["min"] = 1438,
["multistrike"] = 1,
["critical"] = 3,
["hit"] = 1,
["totalhits"] = 4,
["id"] = 23881,
["max"] = 3060,
["damage"] = 9953,
},
["Bladestorm"] = {
["min"] = 4625,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 6,
["totalhits"] = 7,
["id"] = 50622,
["max"] = 9365,
["damage"] = 43712,
},
["Wild Strike"] = {
["min"] = 5015,
["multistrike"] = 1,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 100130,
["max"] = 7265,
["damage"] = 20987,
},
["Heroic Leap"] = {
["min"] = 1741,
["critical"] = 1,
["totalhits"] = 1,
["id"] = 52174,
["max"] = 1741,
["damage"] = 1741,
},
["Raging Blow"] = {
["min"] = 5959,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 96103,
["max"] = 12413,
["damage"] = 24651,
},
["Raging Blow Off-Hand"] = {
["min"] = 3583,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 85384,
["max"] = 3671,
["damage"] = 10873,
},
["Attack"] = {
["id"] = 6603,
["min"] = 1345,
["multistrike"] = 1,
["critical"] = 5,
["hit"] = 15,
["totalhits"] = 24,
["max"] = 6293,
["MISS"] = 4,
["damage"] = 59332,
},
},
["shielding"] = 0,
["damagetaken"] = 103498,
["power"] = {
{
["spells"] = {
[109128] = 20,
[12880] = 50,
[23881] = 40,
},
["amount"] = 110,
}, -- [1]
},
["id"] = "Player-52-04B8B228",
["first"] = 1423948340,
["dispells"] = 0,
["damagetakenspells"] = {
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 9482,
["max"] = 9482,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 9482,
["absorbed"] = 0,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 73997,
["max"] = 9712,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 8,
["resisted"] = 0,
["min"] = 7471,
["absorbed"] = 1970,
},
["Primal Assault"] = {
["crushing"] = 0,
["id"] = 161256,
["damage"] = 20019,
["max"] = 20019,
["name"] = "Primal Assault",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 20019,
["absorbed"] = 0,
},
},
["maxhp"] = 142332,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 3131,
["class"] = "WARRIOR",
["shielding"] = 0,
},
},
["name"] = "Lupinne",
["healing"] = 3131,
["healingspells"] = {
["Bloodthirst Heal"] = {
["shielding"] = 0,
["id"] = 117313,
["healing"] = 3131,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Bloodthirst Heal",
["hits"] = 4,
["overhealing"] = 9394,
["max"] = 3131,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 9394,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [2]
{
["last"] = 1423948388,
["healingabsorbed"] = 0,
["class"] = "SHAMAN",
["damaged"] = {
["Oshir"] = 576185,
},
["auras"] = {
["Elemental Blast: Haste"] = {
["name"] = "Elemental Blast: Haste",
["active"] = 0,
["id"] = 173183,
["uptime"] = 16,
["auratype"] = "BUFF",
},
["Fizzlebang's Folly"] = {
["name"] = "Fizzlebang's Folly",
["active"] = 0,
["id"] = 176903,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Flame Shock"] = {
["name"] = "Flame Shock",
["active"] = 0,
["id"] = 8050,
["uptime"] = 37,
["auratype"] = "DEBUFF",
},
["Lava Surge"] = {
["name"] = "Lava Surge",
["active"] = 0,
["id"] = 77762,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Ascendance"] = {
["name"] = "Ascendance",
["active"] = 0,
["id"] = 114050,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Elemental Blast: Mastery"] = {
["name"] = "Elemental Blast: Mastery",
["active"] = 0,
["id"] = 173184,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Nightmare Fire"] = {
["name"] = "Nightmare Fire",
["active"] = 1,
["id"] = 162919,
["uptime"] = 15,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 48,
["interrupts"] = 0,
["damage"] = 576185,
["damagespells"] = {
["Flame Shock"] = {
["min"] = 686,
["multistrike"] = 7,
["critical"] = 2,
["hit"] = 14,
["totalhits"] = 16,
["id"] = 8050,
["max"] = 3500,
["damage"] = 18867,
},
["Lava Burst"] = {
["min"] = 11429,
["multistrike"] = 14,
["critical"] = 11,
["totalhits"] = 11,
["id"] = 51505,
["max"] = 17144,
["damage"] = 275440,
},
["Molten Earth"] = {
["min"] = 4372,
["multistrike"] = 8,
["critical"] = 3,
["hit"] = 13,
["totalhits"] = 16,
["id"] = 170379,
["max"] = 14141,
["damage"] = 115469,
},
["Fulmination"] = {
["min"] = 12663,
["multistrike"] = 1,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 88767,
["max"] = 12663,
["damage"] = 17792,
},
["Searing Totem: Searing Bolt"] = {
["min"] = 800,
["multistrike"] = 12,
["critical"] = 3,
["hit"] = 16,
["totalhits"] = 19,
["id"] = 3606,
["max"] = 2001,
["damage"] = 24161,
},
["Elemental Blast"] = {
["min"] = 7694,
["multistrike"] = 3,
["critical"] = 2,
["hit"] = 1,
["totalhits"] = 3,
["id"] = 117014,
["max"] = 19234,
["damage"] = 55510,
},
["Lightning Bolt"] = {
["min"] = 6579,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 6,
["totalhits"] = 7,
["id"] = 403,
["max"] = 16448,
["damage"] = 65248,
},
["Earth Shock"] = {
["min"] = 3698,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 8042,
["max"] = 3698,
["damage"] = 3698,
},
},
["shielding"] = 0,
["damagetaken"] = 4128,
["power"] = {
},
["id"] = "Player-3725-06AFFEE7",
["first"] = 1423948340,
["dispells"] = 0,
["damagetakenspells"] = {
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 4128,
["max"] = 4128,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 4128,
["absorbed"] = 5535,
},
},
["maxhp"] = 130980,
["healed"] = {
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 0,
["class"] = "SHAMAN",
["shielding"] = 0,
},
},
["name"] = "Nabooli",
["healing"] = 0,
["healingspells"] = {
["Flames of Life"] = {
["shielding"] = 0,
["id"] = 137808,
["healing"] = 0,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Flames of Life",
["hits"] = 16,
["overhealing"] = 7505,
["max"] = 0,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 7505,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [3]
{
["last"] = 1423948387,
["healingabsorbed"] = 0,
["class"] = "MAGE",
["damaged"] = {
["Oshir"] = 211329,
},
["auras"] = {
["Expanded Mind"] = {
["name"] = "Expanded Mind",
["active"] = 0,
["id"] = 146046,
["uptime"] = 20,
["auratype"] = "BUFF",
},
["Arcane Charge"] = {
["name"] = "Arcane Charge",
["active"] = 1,
["id"] = 36032,
["uptime"] = 25,
["auratype"] = "DEBUFF",
},
["Rune of Power"] = {
["name"] = "Rune of Power",
["active"] = 0,
["id"] = 116014,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Ice Floes"] = {
["name"] = "Ice Floes",
["active"] = 1,
["id"] = 108839,
["uptime"] = 4,
["auratype"] = "BUFF",
},
["Arcane Missiles!"] = {
["name"] = "Arcane Missiles!",
["active"] = 1,
["id"] = 79683,
["uptime"] = 11,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 46,
["interrupts"] = 0,
["damage"] = 211329,
["damagespells"] = {
["Arcane Blast"] = {
["min"] = 5184,
["multistrike"] = 3,
["critical"] = 2,
["hit"] = 8,
["totalhits"] = 10,
["id"] = 30451,
["max"] = 21113,
["damage"] = 97443,
},
["Arcane Missiles"] = {
["min"] = 2186,
["multistrike"] = 1,
["critical"] = 4,
["hit"] = 6,
["totalhits"] = 10,
["id"] = 7268,
["max"] = 5607,
["damage"] = 35805,
},
["Arcane Barrage"] = {
["min"] = 5166,
["critical"] = 1,
["hit"] = 3,
["totalhits"] = 4,
["id"] = 44425,
["max"] = 19746,
["damage"] = 42514,
},
["Supernova"] = {
["min"] = 15911,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 157980,
["max"] = 19656,
["damage"] = 35567,
},
},
["shielding"] = 0,
["damagetaken"] = 29741,
["power"] = {
},
["id"] = "Player-105-07C35AF4",
["first"] = 1423948341,
["dispells"] = 0,
["damagetakenspells"] = {
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 19826,
["max"] = 9987,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 9839,
["absorbed"] = 0,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 9915,
["max"] = 9915,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 9915,
["absorbed"] = 0,
},
},
["maxhp"] = 110940,
["healed"] = {
},
["name"] = "Janettie",
["healing"] = 0,
["healingspells"] = {
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [4]
{
["last"] = 1423948389,
["healingabsorbed"] = 0,
["class"] = "DEATHKNIGHT",
["damaged"] = {
["Oshir"] = 141183,
},
["auras"] = {
["Blood Charge"] = {
["name"] = "Blood Charge",
["active"] = 1,
["id"] = 114851,
["uptime"] = 46,
["auratype"] = "BUFF",
},
["Crimson Scourge"] = {
["name"] = "Crimson Scourge",
["active"] = 0,
["id"] = 81141,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Rune Weapon: Soul Reaper"] = {
["name"] = "Rune Weapon: Soul Reaper",
["active"] = 0,
["id"] = 114866,
["uptime"] = 5,
["auratype"] = "DEBUFF",
},
["Soul Reaper"] = {
["name"] = "Soul Reaper",
["active"] = 0,
["id"] = 114866,
["uptime"] = 15,
["auratype"] = "DEBUFF",
},
["Blood Shield"] = {
["name"] = "Blood Shield",
["active"] = 0,
["id"] = 77535,
["uptime"] = 14,
["auratype"] = "BUFF",
},
["Scent of Blood"] = {
["name"] = "Scent of Blood",
["active"] = 0,
["id"] = 50421,
["uptime"] = 21,
["auratype"] = "BUFF",
},
["Conversion"] = {
["name"] = "Conversion",
["active"] = 0,
["id"] = 119975,
["uptime"] = 4,
["auratype"] = "BUFF",
},
["Blood Plague"] = {
["name"] = "Blood Plague",
["active"] = 0,
["id"] = 55078,
["uptime"] = 41,
["auratype"] = "DEBUFF",
},
["Frost Fever"] = {
["name"] = "Frost Fever",
["active"] = 0,
["id"] = 55095,
["uptime"] = 41,
["auratype"] = "DEBUFF",
},
["Unholy Strength"] = {
["name"] = "Unholy Strength",
["active"] = 0,
["id"] = 53365,
["uptime"] = 45,
["auratype"] = "BUFF",
},
["Rune Tap"] = {
["name"] = "Rune Tap",
["active"] = 0,
["id"] = 171049,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Rune Weapon: Blood Plague"] = {
["name"] = "Rune Weapon: Blood Plague",
["active"] = 1,
["id"] = 55078,
["uptime"] = 46,
["auratype"] = "DEBUFF",
},
["Rune Weapon: Frost Fever"] = {
["name"] = "Rune Weapon: Frost Fever",
["active"] = 1,
["id"] = 55095,
["uptime"] = 46,
["auratype"] = "DEBUFF",
},
["Dark Command"] = {
["name"] = "Dark Command",
["active"] = 0,
["id"] = 56222,
["uptime"] = 6,
["auratype"] = "DEBUFF",
},
},
["role"] = "TANK",
["time"] = 48,
["interrupts"] = 0,
["damage"] = 141183,
["damagespells"] = {
["Rune Weapon: Soul Reaper"] = {
["min"] = 274,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 114866,
["max"] = 274,
["damage"] = 274,
},
["Death Coil"] = {
["min"] = 2240,
["multistrike"] = 2,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 47632,
["max"] = 4481,
["damage"] = 16256,
},
["Attack"] = {
["min"] = 1713,
["multistrike"] = 5,
["critical"] = 4,
["hit"] = 9,
["totalhits"] = 13,
["id"] = 6603,
["max"] = 4143,
["damage"] = 37575,
},
["Death Strike"] = {
["min"] = 5012,
["multistrike"] = 3,
["hit"] = 7,
["totalhits"] = 7,
["id"] = 49998,
["max"] = 5281,
["damage"] = 41005,
},
["Blood Boil"] = {
["min"] = 2000,
["multistrike"] = 1,
["hit"] = 5,
["totalhits"] = 5,
["id"] = 50842,
["max"] = 2000,
["damage"] = 11200,
},
["Rune Weapon: Death Strike"] = {
["min"] = 1360,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 49998,
["max"] = 1360,
["damage"] = 1360,
},
["Blood Plague"] = {
["min"] = 725,
["multistrike"] = 1,
["critical"] = 1,
["hit"] = 12,
["totalhits"] = 13,
["id"] = 55078,
["max"] = 1706,
["damage"] = 12066,
},
["Frost Fever"] = {
["min"] = 725,
["multistrike"] = 8,
["hit"] = 13,
["totalhits"] = 13,
["id"] = 55095,
["max"] = 853,
["damage"] = 13476,
},
["Rune Weapon: Blood Boil"] = {
["min"] = 580,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 50842,
["max"] = 580,
["damage"] = 580,
},
["Rune Weapon: Blood Plague"] = {
["min"] = 247,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 55078,
["max"] = 247,
["damage"] = 247,
},
["Soul Reaper"] = {
["min"] = 1123,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 114866,
["max"] = 2626,
["damage"] = 5828,
},
["Rune Weapon: Frost Fever"] = {
["min"] = 247,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 55095,
["max"] = 247,
["damage"] = 247,
},
["Rune Weapon: Attack"] = {
["min"] = 423,
["multistrike"] = 1,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 6603,
["max"] = 497,
["damage"] = 1069,
},
},
["shielding"] = 57587,
["damagetaken"] = 173823,
["power"] = {
[6] = {
["spells"] = {
[163948] = 75,
[50842] = 50,
},
["amount"] = 125,
},
},
["id"] = "Player-1136-073491F8",
["first"] = 1423948341,
["dispells"] = 0,
["damagetakenspells"] = {
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 15619,
["max"] = 8800,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 6819,
["absorbed"] = 0,
},
["Primal Assault"] = {
["crushing"] = 0,
["id"] = 161256,
["damage"] = 31452,
["max"] = 19930,
["name"] = "Primal Assault",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 11522,
["absorbed"] = 8027,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 44301,
["max"] = 8833,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 580,
["absorbed"] = 8267,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 82451,
["max"] = 18557,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 8,
["resisted"] = 0,
["min"] = 1476,
["absorbed"] = 21141,
},
},
["maxhp"] = 110380,
["healed"] = {
["Creature-0-3748-1195-6623-27893-00005FBA33"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Rune Weapon",
["amount"] = 3214,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 128788,
["class"] = "DEATHKNIGHT",
["shielding"] = 57587,
},
},
["name"] = "Stewgottz",
["healing"] = 132002,
["healingspells"] = {
["Rune Weapon: Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 3214,
["multistrikes"] = 0,
["min"] = 3214,
["multistrike"] = 0,
["name"] = "Rune Weapon: Death Strike",
["hits"] = 1,
["overhealing"] = 0,
["max"] = 3214,
["critical"] = 0,
["absorbed"] = 0,
},
["Unholy Strength"] = {
["shielding"] = 0,
["id"] = 53365,
["healing"] = 5759,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Unholy Strength",
["hits"] = 5,
["overhealing"] = 9504,
["max"] = 2880,
["critical"] = 0,
["absorbed"] = 0,
},
["Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 57763,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Death Strike",
["hits"] = 7,
["overhealing"] = 60103,
["max"] = 23603,
["critical"] = 0,
["absorbed"] = 0,
},
["Blood Shield"] = {
["shielding"] = 57587,
["id"] = 77535,
["healing"] = 57587,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Blood Shield",
["hits"] = 14,
["overhealing"] = 8933.673828125,
["max"] = 11947,
["critical"] = 0,
["absorbed"] = 0,
},
["Conversion"] = {
["shielding"] = 0,
["id"] = 119980,
["healing"] = 7679,
["multistrikes"] = 0,
["min"] = 1919,
["multistrike"] = 0,
["name"] = "Conversion",
["hits"] = 4,
["overhealing"] = 0,
["max"] = 1920,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 78540.673828125,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [5]
},
["deaths"] = 0,
["mobs"] = {
["Oshir"] = {
["players"] = {
["Nabooli"] = {
["taken"] = 576185,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 141183,
["done"] = 113903,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Janettie-Thunderhorn"] = {
["taken"] = 211329,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Lupinne-Alleria"] = {
["taken"] = 357666,
["done"] = 20019,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 1286363,
["done"] = 133922,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Rylak Skyterror"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 0,
["done"] = 9482,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Nabooli"] = {
["taken"] = 0,
["done"] = 4128,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 0,
["done"] = 15619,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Gachnar"] = {
["taken"] = 0,
["done"] = 27714,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 0,
["done"] = 19826,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 0,
["done"] = 76769,
["htaken"] = 0,
["htakenspell"] = {
},
},
},
["gotboss"] = true,
["starttime"] = 1423948339,
["healing"] = 367279,
["damagetaken"] = 346970,
["multistrikes"] = 1,
["overhealing"] = 168142.673828125,
["shielding"] = 199103,
["name"] = "Oshir",
["mobname"] = "Oshir",
["power"] = {
110, -- [1]
[6] = 125,
},
["mobhdone"] = 0,
["last_action"] = 1423948339,
["endtime"] = 1423948389,
}, -- [2]
{
["healingabsorbed"] = 0,
["dispells"] = 0,
["ccbreaks"] = 0,
["time"] = 19,
["interrupts"] = 0,
["mobdone"] = 119235,
["damage"] = 637390,
["players"] = {
{
["last"] = 1423948311,
["healingabsorbed"] = 0,
["class"] = "PRIEST",
["damaged"] = {
["Siegemaster Rokra"] = 20092,
},
["auras"] = {
["Evangelism"] = {
["name"] = "Evangelism",
["active"] = 0,
["id"] = 81661,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Holy Fire"] = {
["name"] = "Holy Fire",
["active"] = 0,
["id"] = 14914,
["uptime"] = 9,
["auratype"] = "DEBUFF",
},
["Divine Aegis"] = {
["name"] = "Divine Aegis",
["active"] = 0,
["id"] = 47753,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Archangel"] = {
["name"] = "Archangel",
["active"] = 1,
["id"] = 81700,
["uptime"] = 5,
["auratype"] = "BUFF",
},
},
["role"] = "HEALER",
["time"] = 19,
["interrupts"] = 0,
["damage"] = 20092,
["damagespells"] = {
["Holy Fire"] = {
["min"] = 74,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 10,
["totalhits"] = 11,
["id"] = 14914,
["max"] = 6578,
["damage"] = 8384,
},
["Smite"] = {
["min"] = 2209,
["multistrike"] = 1,
["critical"] = 1,
["hit"] = 3,
["totalhits"] = 4,
["id"] = 585,
["max"] = 4419,
["damage"] = 11708,
},
},
["shielding"] = 43337,
["damagetaken"] = 0,
["power"] = {
},
["id"] = "Player-3725-06B02413",
["first"] = 1423948292,
["dispells"] = 0,
["damagetakenspells"] = {
},
["maxhp"] = 113220,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 7846,
["class"] = "WARRIOR",
["shielding"] = 3033,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 72266,
["class"] = "DEATHKNIGHT",
["shielding"] = 40304,
},
["Player-105-07C35AF4"] = {
["role"] = "DAMAGER",
["name"] = "Janettie-Thunderhorn",
["amount"] = 8340,
["class"] = "MAGE",
["shielding"] = 0,
},
["Player-3725-06B02413"] = {
["role"] = "HEALER",
["name"] = "Gachnar",
["amount"] = 0,
["class"] = "PRIEST",
["shielding"] = 0,
},
},
["name"] = "Gachnar",
["healing"] = 88452,
["healingspells"] = {
["Penance"] = {
["shielding"] = 0,
["id"] = 47750,
["healing"] = 26471,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Penance",
["hits"] = 6,
["overhealing"] = 30710,
["max"] = 9624,
["critical"] = 1,
["absorbed"] = 0,
},
["Power Word: Shield"] = {
["shielding"] = 27468,
["id"] = 17,
["healing"] = 27468,
["multistrikes"] = 0,
["min"] = 255,
["multistrike"] = 0,
["name"] = "Power Word: Shield",
["hits"] = 3,
["overhealing"] = 0,
["max"] = 14621,
["critical"] = 0,
["absorbed"] = 0,
},
["Cascade"] = {
["shielding"] = 0,
["id"] = 121148,
["healing"] = 4050,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Cascade",
["hits"] = 3,
["overhealing"] = 5634,
["max"] = 3202,
["critical"] = 0,
["absorbed"] = 0,
},
["Atonement"] = {
["shielding"] = 0,
["id"] = 94472,
["healing"] = 14594,
["multistrikes"] = 0,
["min"] = 24,
["multistrike"] = 0,
["name"] = "Atonement",
["hits"] = 18,
["overhealing"] = 0,
["max"] = 3289,
["critical"] = 2,
["absorbed"] = 0,
},
["Divine Aegis"] = {
["shielding"] = 15869,
["id"] = 47753,
["healing"] = 15869,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Divine Aegis",
["hits"] = 7,
["overhealing"] = 4514.33447265625,
["max"] = 9794,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 40858.3344726563,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [1]
{
["last"] = 1423948309,
["healingabsorbed"] = 0,
["class"] = "DEATHKNIGHT",
["damaged"] = {
["Siegemaster Rokra"] = 85686,
["Grom'kar Battlemaster"] = 13751,
["Grom'kar Technician"] = 20869,
},
["auras"] = {
["Soul Reaper"] = {
["name"] = "Soul Reaper",
["active"] = 0,
["id"] = 114866,
["uptime"] = 10,
["auratype"] = "DEBUFF",
},
["Rune Tap"] = {
["name"] = "Rune Tap",
["active"] = 0,
["id"] = 171049,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Blood Shield"] = {
["name"] = "Blood Shield",
["active"] = 0,
["id"] = 77535,
["uptime"] = 5,
["auratype"] = "BUFF",
},
["Chilblains"] = {
["name"] = "Chilblains",
["active"] = 0,
["id"] = 50435,
["uptime"] = 8,
["auratype"] = "DEBUFF",
},
["Scent of Blood"] = {
["name"] = "Scent of Blood",
["active"] = 1,
["id"] = 50421,
["uptime"] = 15,
["auratype"] = "BUFF",
},
},
["role"] = "TANK",
["time"] = 17,
["interrupts"] = 0,
["damage"] = 120306,
["damagespells"] = {
["Soul Reaper"] = {
["min"] = 1378,
["multistrike"] = 1,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 114866,
["max"] = 9260,
["damage"] = 12459,
},
["Blood Plague"] = {
["min"] = 852,
["multistrike"] = 4,
["hit"] = 16,
["totalhits"] = 16,
["id"] = 55078,
["max"] = 853,
["damage"] = 14667,
},
["Frost Fever"] = {
["min"] = 852,
["multistrike"] = 6,
["critical"] = 3,
["hit"] = 13,
["totalhits"] = 16,
["id"] = 55095,
["max"] = 1706,
["damage"] = 17736,
},
["Death and Decay"] = {
["min"] = 333,
["multistrike"] = 12,
["critical"] = 5,
["hit"] = 25,
["totalhits"] = 30,
["id"] = 52212,
["max"] = 666,
["damage"] = 13252,
},
["Death Coil"] = {
["min"] = 2241,
["multistrike"] = 3,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 47632,
["max"] = 4482,
["damage"] = 17702,
},
["Attack"] = {
["min"] = 2091,
["multistrike"] = 5,
["hit"] = 8,
["totalhits"] = 8,
["id"] = 6603,
["max"] = 2171,
["damage"] = 20292,
},
["Death Strike"] = {
["min"] = 5272,
["multistrike"] = 1,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 49998,
["max"] = 5344,
["damage"] = 12198,
},
["Blood Boil"] = {
["min"] = 2000,
["critical"] = 1,
["hit"] = 4,
["totalhits"] = 5,
["id"] = 50842,
["max"] = 4000,
["damage"] = 12000,
},
},
["shielding"] = 16398,
["damagetaken"] = 58719,
["power"] = {
[6] = {
["spells"] = {
[163948] = 75,
[50842] = 20,
},
["amount"] = 95,
},
},
["id"] = "Player-1136-073491F8",
["first"] = 1423948292,
["dispells"] = 0,
["damagetakenspells"] = {
["Bladestorm"] = {
["crushing"] = 0,
["id"] = 167233,
["damage"] = 9586,
["max"] = 6595,
["name"] = "Bladestorm",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 2991,
["absorbed"] = 3514,
},
["Fling Hammer"] = {
["crushing"] = 0,
["id"] = 172703,
["damage"] = 11413,
["max"] = 11413,
["name"] = "Fling Hammer",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 11413,
["absorbed"] = 0,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 37720,
["max"] = 11090,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 4936,
["absorbed"] = 270,
},
},
["maxhp"] = 95983,
["healed"] = {
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 35469,
["class"] = "DEATHKNIGHT",
["shielding"] = 16398,
},
},
["name"] = "Stewgottz",
["healing"] = 35469,
["healingspells"] = {
["Blood Shield"] = {
["shielding"] = 16398,
["id"] = 77535,
["healing"] = 16398,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Blood Shield",
["hits"] = 6,
["overhealing"] = 0,
["max"] = 6182,
["critical"] = 0,
["absorbed"] = 0,
},
["Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 16192,
["multistrikes"] = 0,
["min"] = 5102,
["multistrike"] = 0,
["name"] = "Death Strike",
["hits"] = 2,
["overhealing"] = 16206,
["max"] = 11090,
["critical"] = 0,
["absorbed"] = 0,
},
["Unholy Strength"] = {
["shielding"] = 0,
["id"] = 53365,
["healing"] = 2879,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Unholy Strength",
["hits"] = 2,
["overhealing"] = 2879,
["max"] = 2879,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 19085,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [2]
{
["last"] = 1423948309,
["healingabsorbed"] = 0,
["class"] = "WARRIOR",
["damaged"] = {
["Grom'kar Technician"] = 36429,
["Grom'kar Battlemaster"] = 147717,
["Siegemaster Rokra"] = 72788,
},
["auras"] = {
["Enrage"] = {
["name"] = "Enrage",
["active"] = 1,
["id"] = 12880,
["uptime"] = 13,
["auratype"] = "BUFF",
},
["Raging Blow!"] = {
["name"] = "Raging Blow!",
["active"] = 0,
["id"] = 131116,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Sudden Death"] = {
["name"] = "Sudden Death",
["active"] = 1,
["id"] = 52437,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Meat Cleaver"] = {
["name"] = "Meat Cleaver",
["active"] = 1,
["id"] = 85739,
["uptime"] = 5,
["auratype"] = "BUFF",
},
["Shattered Bleed"] = {
["name"] = "Shattered Bleed",
["active"] = 0,
["id"] = 159238,
["uptime"] = 14,
["auratype"] = "DEBUFF",
},
["Dragon Roar"] = {
["name"] = "Dragon Roar",
["active"] = 0,
["id"] = 118895,
["uptime"] = 0,
["auratype"] = "DEBUFF",
},
["Bloodsurge"] = {
["name"] = "Bloodsurge",
["active"] = 1,
["id"] = 46916,
["uptime"] = 5,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 17,
["interrupts"] = 0,
["damage"] = 256934,
["damagespells"] = {
["Execute"] = {
["min"] = 9621,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 5308,
["max"] = 13299,
["damage"] = 35721,
},
["Dragon Roar"] = {
["min"] = 8177,
["critical"] = 3,
["totalhits"] = 4,
["id"] = 118895,
["IMMUNE"] = 1,
["max"] = 8177,
["damage"] = 24531,
},
["Execute Off-Hand"] = {
["min"] = 8061,
["multistrike"] = 1,
["critical"] = 2,
["hit"] = 1,
["totalhits"] = 3,
["id"] = 163558,
["max"] = 15824,
["damage"] = 38169,
},
["Bloodthirst"] = {
["min"] = 2256,
["critical"] = 2,
["totalhits"] = 2,
["id"] = 23881,
["max"] = 2281,
["damage"] = 4537,
},
["Whirlwind"] = {
["min"] = 1680,
["multistrike"] = 1,
["critical"] = 2,
["hit"] = 6,
["totalhits"] = 8,
["id"] = 1680,
["max"] = 3732,
["damage"] = 18369,
},
["Shattered Bleed"] = {
["min"] = 663,
["multistrike"] = 2,
["critical"] = 2,
["hit"] = 16,
["totalhits"] = 18,
["id"] = 159238,
["max"] = 2652,
["damage"] = 22385,
},
["Raging Blow Off-Hand"] = {
["min"] = 3858,
["hit"] = 4,
["totalhits"] = 4,
["id"] = 85384,
["max"] = 4059,
["damage"] = 15859,
},
["Raging Blow"] = {
["min"] = 11973,
["multistrike"] = 1,
["critical"] = 4,
["totalhits"] = 4,
["id"] = 96103,
["max"] = 12985,
["damage"] = 51274,
},
["Whirlwind Off-Hand"] = {
["min"] = 1046,
["multistrike"] = 1,
["critical"] = 3,
["hit"] = 5,
["totalhits"] = 8,
["id"] = 44949,
["max"] = 2200,
["damage"] = 12567,
},
["Attack"] = {
["id"] = 6603,
["min"] = 1386,
["multistrike"] = 3,
["critical"] = 4,
["hit"] = 6,
["totalhits"] = 11,
["max"] = 4662,
["MISS"] = 1,
["damage"] = 33522,
},
},
["shielding"] = 0,
["damagetaken"] = 34691,
["power"] = {
{
["spells"] = {
[23881] = 20,
[12880] = 20,
},
["amount"] = 40,
}, -- [1]
},
["id"] = "Player-52-04B8B228",
["first"] = 1423948292,
["dispells"] = 0,
["damagetakenspells"] = {
["Bladestorm"] = {
["crushing"] = 0,
["id"] = 167233,
["damage"] = 23681,
["max"] = 6801,
["name"] = "Bladestorm",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 3913,
["absorbed"] = 3033,
},
["High Explosive Grenade"] = {
["crushing"] = 0,
["id"] = 178299,
["damage"] = 11010,
["max"] = 11010,
["name"] = "High Explosive Grenade",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 11010,
["absorbed"] = 0,
},
},
["maxhp"] = 142332,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 3132,
["class"] = "WARRIOR",
["shielding"] = 0,
},
},
["name"] = "Lupinne",
["healing"] = 3132,
["healingspells"] = {
["Bloodthirst Heal"] = {
["shielding"] = 0,
["id"] = 117313,
["healing"] = 3132,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Bloodthirst Heal",
["hits"] = 2,
["overhealing"] = 3132,
["max"] = 3132,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 3132,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [3]
{
["last"] = 1423948310,
["healingabsorbed"] = 0,
["class"] = "SHAMAN",
["damaged"] = {
["Grom'kar Technician"] = 59347,
["Grom'kar Battlemaster"] = 60502,
["Siegemaster Rokra"] = 50592,
},
["auras"] = {
["Fizzlebang's Folly"] = {
["name"] = "Fizzlebang's Folly",
["active"] = 1,
["id"] = 176903,
["uptime"] = 13,
["auratype"] = "BUFF",
},
["Improved Chain Lightning"] = {
["name"] = "Improved Chain Lightning",
["active"] = 1,
["id"] = 157766,
["uptime"] = 13,
["auratype"] = "BUFF",
},
["Earthquake"] = {
["name"] = "Earthquake",
["active"] = 0,
["id"] = 61882,
["uptime"] = 13,
["auratype"] = "BUFF",
},
["Elemental Blast: Mastery"] = {
["name"] = "Elemental Blast: Mastery",
["active"] = 0,
["id"] = 173184,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Glyph of Lightning Shield"] = {
["name"] = "Glyph of Lightning Shield",
["active"] = 1,
["id"] = 142912,
["uptime"] = 5,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 16,
["interrupts"] = 0,
["damage"] = 170441,
["damagespells"] = {
["Lightning Shield"] = {
["min"] = 905,
["multistrike"] = 1,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 26364,
["max"] = 905,
["damage"] = 1821,
},
["Earthquake"] = {
["min"] = 661,
["multistrike"] = 36,
["critical"] = 3,
["hit"] = 28,
["totalhits"] = 31,
["id"] = 77478,
["max"] = 1813,
["damage"] = 37651,
},
["Fulmination"] = {
["min"] = 12663,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 88767,
["max"] = 12663,
["damage"] = 12663,
},
["Molten Earth"] = {
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["multistrike"] = 1,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 170379,
["max"] = 5657,
["damage"] = 7948,
},
["Elemental Blast"] = {
["min"] = 7693,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 117014,
["max"] = 7693,
["damage"] = 7693,
},
["Chain Lightning"] = {
["min"] = 4370,
["multistrike"] = 6,
["critical"] = 2,
["hit"] = 14,
["totalhits"] = 16,
["id"] = 421,
["max"] = 10926,
["damage"] = 98967,
},
["Earth Shock"] = {
["min"] = 3698,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 8042,
["max"] = 3698,
["damage"] = 3698,
},
},
["shielding"] = 0,
["damagetaken"] = 17485,
["power"] = {
},
["id"] = "Player-3725-06AFFEE7",
["first"] = 1423948294,
["dispells"] = 0,
["damagetakenspells"] = {
["Gatecrasher"] = {
["crushing"] = 0,
["id"] = 172963,
["damage"] = 17485,
["max"] = 8743,
["name"] = "Gatecrasher",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 8742,
["absorbed"] = 0,
},
},
["maxhp"] = 130980,
["healed"] = {
},
["name"] = "Nabooli",
["healing"] = 0,
["healingspells"] = {
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [4]
{
["last"] = 1423948309,
["healingabsorbed"] = 0,
["class"] = "MAGE",
["damaged"] = {
["Grom'kar Technician"] = 16275,
["Grom'kar Battlemaster"] = 32550,
["Siegemaster Rokra"] = 20792,
},
["auras"] = {
["Exquisite Proficiency"] = {
["name"] = "Exquisite Proficiency",
["active"] = 1,
["id"] = 133630,
["uptime"] = 2,
["auratype"] = "BUFF",
},
["Rune of Power"] = {
["name"] = "Rune of Power",
["active"] = 1,
["id"] = 116014,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Arcane Charge"] = {
["name"] = "Arcane Charge",
["active"] = 1,
["id"] = 36032,
["uptime"] = 2,
["auratype"] = "DEBUFF",
},
["Arcane Missiles!"] = {
["name"] = "Arcane Missiles!",
["active"] = 1,
["id"] = 79683,
["uptime"] = 9,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 14,
["interrupts"] = 0,
["damage"] = 69617,
["damagespells"] = {
["Supernova"] = {
["min"] = 8137,
["hit"] = 6,
["totalhits"] = 6,
["id"] = 157980,
["max"] = 16275,
["damage"] = 65101,
},
["Arcane Missiles"] = {
["min"] = 1109,
["hit"] = 4,
["totalhits"] = 4,
["id"] = 7268,
["max"] = 1189,
["damage"] = 4516,
},
},
["shielding"] = 0,
["damagetaken"] = 8340,
["power"] = {
},
["id"] = "Player-105-07C35AF4",
["first"] = 1423948295,
["dispells"] = 0,
["damagetakenspells"] = {
["Chain Drag"] = {
["crushing"] = 0,
["id"] = 172860,
["damage"] = 8340,
["max"] = 8340,
["name"] = "Chain Drag",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8340,
["absorbed"] = 0,
},
},
["maxhp"] = 110940,
["healed"] = {
},
["name"] = "Janettie",
["healing"] = 0,
["healingspells"] = {
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [5]
},
["deaths"] = 0,
["mobs"] = {
["Siegemaster Rokra"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 72788,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Gachnar"] = {
["taken"] = 20092,
["done"] = 0,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 85686,
["done"] = 26666,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Nabooli"] = {
["taken"] = 50592,
["done"] = 17485,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
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["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 249950,
["done"] = 44151,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Grom'kar Battlemaster"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 147717,
["done"] = 23681,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 13751,
["done"] = 9586,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Janettie-Thunderhorn"] = {
["taken"] = 32550,
["done"] = 8340,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Nabooli"] = {
["taken"] = 60502,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 254520,
["done"] = 41607,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Grom'kar Technician"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 36429,
["done"] = 11010,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 20869,
["done"] = 22467,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Nabooli"] = {
["taken"] = 59347,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 16275,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 132920,
["done"] = 33477,
["htaken"] = 0,
["htakenspell"] = {
},
},
},
["mobtaken"] = 637390,
["starttime"] = 1423948292,
["healing"] = 127053,
["power"] = {
40, -- [1]
[6] = 95,
},
["damagetaken"] = 119235,
["overhealing"] = 63075.3344726563,
["shielding"] = 59735,
["name"] = "Siegemaster Rokra",
["mobname"] = "Siegemaster Rokra",
["multistrikes"] = 0,
["mobhdone"] = 0,
["last_action"] = 1423948292,
["endtime"] = 1423948311,
}, -- [3]
{
["healingabsorbed"] = 0,
["dispells"] = 0,
["ccbreaks"] = 0,
["time"] = 22,
["interrupts"] = 0,
["mobdone"] = 293773,
["damage"] = 707027,
["players"] = {
{
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["healingabsorbed"] = 0,
["class"] = "WARRIOR",
["damaged"] = {
["Ironwing Flamespitter"] = 129046,
["Thunderlord Wrangler"] = 156180,
},
["auras"] = {
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["name"] = "Enrage",
["active"] = 1,
["id"] = 12880,
["uptime"] = 7,
["auratype"] = "BUFF",
},
["Mortal Wounds"] = {
["name"] = "Mortal Wounds",
["active"] = 0,
["id"] = 115804,
["uptime"] = 10,
["auratype"] = "DEBUFF",
},
["Raging Blow!"] = {
["name"] = "Raging Blow!",
["active"] = 0,
["id"] = 131116,
["uptime"] = 2,
["auratype"] = "BUFF",
},
["Meat Cleaver"] = {
["name"] = "Meat Cleaver",
["active"] = 0,
["id"] = 85739,
["uptime"] = 4,
["auratype"] = "BUFF",
},
["Shattered Bleed"] = {
["name"] = "Shattered Bleed",
["active"] = 0,
["id"] = 159238,
["uptime"] = 11,
["auratype"] = "DEBUFF",
},
},
["role"] = "DAMAGER",
["time"] = 20,
["interrupts"] = 0,
["damage"] = 285226,
["damagespells"] = {
["Execute"] = {
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["critical"] = 1,
["totalhits"] = 1,
["id"] = 5308,
["max"] = 18858,
["damage"] = 18858,
},
["Whirlwind"] = {
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["multistrike"] = 1,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 1680,
["max"] = 2478,
["damage"] = 9072,
},
["Raging Blow Off-Hand"] = {
["min"] = 2676,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 85384,
["max"] = 3944,
["damage"] = 6620,
},
["Execute Off-Hand"] = {
["min"] = 5492,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 163558,
["max"] = 5492,
["damage"] = 5492,
},
["Bladestorm Off-Hand"] = {
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["multistrike"] = 4,
["critical"] = 6,
["hit"] = 17,
["totalhits"] = 23,
["id"] = 95738,
["max"] = 4420,
["damage"] = 64886,
},
["Bloodthirst"] = {
["min"] = 1091,
["critical"] = 1,
["hit"] = 1,
["totalhits"] = 2,
["id"] = 23881,
["max"] = 2187,
["damage"] = 3278,
},
["Shattered Bleed"] = {
["min"] = 658,
["multistrike"] = 1,
["critical"] = 1,
["hit"] = 19,
["totalhits"] = 20,
["id"] = 159238,
["max"] = 2652,
["damage"] = 18000,
},
["Wild Strike"] = {
["min"] = 5146,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 100130,
["max"] = 5146,
["damage"] = 5146,
},
["Bladestorm"] = {
["min"] = 2446,
["multistrike"] = 3,
["critical"] = 5,
["hit"] = 18,
["totalhits"] = 23,
["max"] = 7365,
["id"] = 50622,
["damage"] = 100216,
},
["Raging Blow"] = {
["min"] = 6148,
["critical"] = 1,
["hit"] = 1,
["totalhits"] = 2,
["id"] = 96103,
["max"] = 13077,
["damage"] = 19225,
},
["Whirlwind Off-Hand"] = {
["min"] = 742,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 44949,
["max"] = 1489,
["damage"] = 5266,
},
["Attack"] = {
["id"] = 6603,
["min"] = 1473,
["multistrike"] = 3,
["critical"] = 5,
["hit"] = 3,
["totalhits"] = 9,
["max"] = 4824,
["MISS"] = 1,
["damage"] = 29167,
},
},
["shielding"] = 0,
["damagetaken"] = 51499,
["power"] = {
{
["spells"] = {
[23881] = 20,
[12880] = 10,
},
["amount"] = 30,
}, -- [1]
},
["id"] = "Player-52-04B8B228",
["first"] = 1423948242,
["dispells"] = 0,
["damagetakenspells"] = {
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 23434,
["max"] = 2890,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 9,
["resisted"] = 0,
["min"] = 322,
["absorbed"] = 2568,
},
["Jagged Caltrops"] = {
["crushing"] = 0,
["id"] = 173324,
["damage"] = 28065,
["max"] = 5613,
["name"] = "Jagged Caltrops",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 5613,
["absorbed"] = 0,
},
},
["maxhp"] = 142332,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 6262,
["class"] = "WARRIOR",
["shielding"] = 0,
},
},
["name"] = "Lupinne",
["healing"] = 6262,
["healingspells"] = {
["Bloodthirst Heal"] = {
["shielding"] = 0,
["id"] = 117313,
["healing"] = 6262,
["multistrikes"] = 0,
["min"] = 3131,
["multistrike"] = 0,
["name"] = "Bloodthirst Heal",
["hits"] = 2,
["overhealing"] = 0,
["max"] = 3131,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [1]
{
["last"] = 1423948263,
["healingabsorbed"] = 0,
["class"] = "MAGE",
["damaged"] = {
["Ironwing Flamespitter"] = 96768,
["Thunderlord Wrangler"] = 35937,
},
["auras"] = {
["Arcane Charge"] = {
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["active"] = 1,
["id"] = 36032,
["uptime"] = 8,
["auratype"] = "DEBUFF",
},
["Rune of Power"] = {
["name"] = "Rune of Power",
["active"] = 1,
["id"] = 116014,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Arcane Missiles!"] = {
["name"] = "Arcane Missiles!",
["active"] = 0,
["id"] = 79683,
["uptime"] = 1,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 20,
["interrupts"] = 0,
["damage"] = 132705,
["damagespells"] = {
["Arcane Blast"] = {
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["multistrike"] = 2,
["critical"] = 1,
["hit"] = 3,
["totalhits"] = 4,
["id"] = 30451,
["max"] = 26020,
["damage"] = 58610,
},
["Arcane Missiles"] = {
["min"] = 1446,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 7268,
["max"] = 1446,
["damage"] = 1446,
},
["Arcane Barrage"] = {
["min"] = 4281,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 44425,
["max"] = 8563,
["damage"] = 17125,
},
["Supernova"] = {
["min"] = 8757,
["multistrike"] = 1,
["critical"] = 1,
["hit"] = 3,
["totalhits"] = 4,
["id"] = 157980,
["max"] = 17866,
["damage"] = 55524,
},
},
["shielding"] = 0,
["damagetaken"] = 44044,
["power"] = {
},
["id"] = "Player-105-07C35AF4",
["first"] = 1423948243,
["dispells"] = 0,
["damagetakenspells"] = {
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 44044,
["max"] = 14682,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 14681,
["absorbed"] = 0,
},
},
["maxhp"] = 110940,
["healed"] = {
},
["name"] = "Janettie",
["healing"] = 0,
["healingspells"] = {
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [2]
{
["last"] = 1423948264,
["healingabsorbed"] = 0,
["class"] = "DEATHKNIGHT",
["damaged"] = {
["Ironwing Flamespitter"] = 71669,
["Thunderlord Wrangler"] = 54430,
},
["auras"] = {
["Soul Reaper"] = {
["name"] = "Soul Reaper",
["active"] = 0,
["id"] = 114866,
["uptime"] = 5,
["auratype"] = "DEBUFF",
},
["Scent of Blood"] = {
["name"] = "Scent of Blood",
["active"] = 1,
["id"] = 50421,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Will of the Necropolis"] = {
["name"] = "Will of the Necropolis",
["active"] = 1,
["id"] = 157335,
["uptime"] = 12,
["auratype"] = "DEBUFF",
},
["Blood Shield"] = {
["name"] = "Blood Shield",
["active"] = 0,
["id"] = 77535,
["uptime"] = 4,
["auratype"] = "BUFF",
},
["Rune Tap"] = {
["name"] = "Rune Tap",
["active"] = 0,
["id"] = 171049,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Vampiric Blood"] = {
["name"] = "Vampiric Blood",
["active"] = 1,
["id"] = 55233,
["uptime"] = 9,
["auratype"] = "BUFF",
},
["Chilblains"] = {
["name"] = "Chilblains",
["active"] = 0,
["id"] = 50435,
["uptime"] = 20,
["auratype"] = "DEBUFF",
},
["Death Grip"] = {
["name"] = "Death Grip",
["active"] = 0,
["id"] = 49560,
["uptime"] = 1,
["auratype"] = "DEBUFF",
},
},
["role"] = "TANK",
["time"] = 21,
["interrupts"] = 0,
["damage"] = 126099,
["damagespells"] = {
["Soul Reaper"] = {
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["multistrike"] = 1,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 114867,
["max"] = 9259,
["damage"] = 21273,
},
["Blood Plague"] = {
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["multistrike"] = 9,
["critical"] = 2,
["hit"] = 18,
["totalhits"] = 20,
["id"] = 55078,
["max"] = 1706,
["damage"] = 19920,
},
["Frost Fever"] = {
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["multistrike"] = 8,
["critical"] = 3,
["hit"] = 17,
["totalhits"] = 20,
["id"] = 55095,
["max"] = 1706,
["damage"] = 20905,
},
["Death Coil"] = {
["min"] = 1904,
["multistrike"] = 1,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 47632,
["max"] = 2240,
["damage"] = 5489,
},
["Blood Boil"] = {
["min"] = 1700,
["multistrike"] = 3,
["hit"] = 11,
["totalhits"] = 11,
["id"] = 50842,
["max"] = 2000,
["damage"] = 23410,
},
["Death Strike"] = {
["min"] = 4643,
["multistrike"] = 3,
["critical"] = 1,
["hit"] = 1,
["totalhits"] = 2,
["id"] = 49998,
["max"] = 10599,
["damage"] = 21207,
},
["Attack"] = {
["min"] = 1477,
["multistrike"] = 2,
["hit"] = 7,
["totalhits"] = 7,
["id"] = 6603,
["max"] = 2098,
["damage"] = 13895,
},
},
["shielding"] = 27806,
["damagetaken"] = 185132,
["power"] = {
[6] = {
["spells"] = {
[50842] = 40,
[163948] = 30,
},
["amount"] = 70,
},
},
["id"] = "Player-1136-073491F8",
["first"] = 1423948243,
["dispells"] = 0,
["damagetakenspells"] = {
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 66048,
["max"] = 13209,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 5288,
["absorbed"] = 7920,
},
["Throw"] = {
["crushing"] = 0,
["id"] = 167095,
["damage"] = 27597,
["max"] = 9179,
["name"] = "Throw",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 3683,
["absorbed"] = 7904,
},
["Lava Blast"] = {
["crushing"] = 0,
["id"] = 173517,
["damage"] = 22417,
["max"] = 8806,
["name"] = "Lava Blast",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 4806,
["absorbed"] = 3999,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 31651,
["max"] = 2642,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 12,
["resisted"] = 0,
["min"] = 2620,
["absorbed"] = 0,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 37419,
["max"] = 14183,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 6604,
["absorbed"] = 0,
},
},
["maxhp"] = 95983,
["healed"] = {
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 78741,
["class"] = "DEATHKNIGHT",
["shielding"] = 27806,
},
},
["name"] = "Stewgottz",
["healing"] = 78741,
["healingspells"] = {
["Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 50935,
["multistrikes"] = 0,
["min"] = 14383,
["multistrike"] = 0,
["name"] = "Death Strike",
["hits"] = 2,
["overhealing"] = 8763,
["max"] = 36552,
["critical"] = 0,
["absorbed"] = 0,
},
["Blood Shield"] = {
["shielding"] = 27806,
["id"] = 77535,
["healing"] = 27806,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Blood Shield",
["hits"] = 7,
["overhealing"] = 0,
["max"] = 8709,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 8763,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [3]
{
["last"] = 1423948262,
["healingabsorbed"] = 0,
["class"] = "PRIEST",
["damaged"] = {
},
["auras"] = {
["Borrowed Time"] = {
["name"] = "Borrowed Time",
["active"] = 0,
["id"] = 59889,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Power Word: Shield"] = {
["name"] = "Power Word: Shield",
["active"] = 0,
["id"] = 17,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Weakened Soul"] = {
["name"] = "Weakened Soul",
["active"] = 1,
["id"] = 6788,
["uptime"] = 19,
["auratype"] = "DEBUFF",
},
["Body and Soul"] = {
["name"] = "Body and Soul",
["active"] = 0,
["id"] = 65081,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Divine Aegis"] = {
["name"] = "Divine Aegis",
["active"] = 2,
["id"] = 47753,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Prayer of Mending"] = {
["name"] = "Prayer of Mending",
["active"] = 1,
["id"] = 41635,
["uptime"] = 3,
["auratype"] = "BUFF",
},
},
["role"] = "HEALER",
["time"] = 19,
["interrupts"] = 0,
["damage"] = 0,
["damagespells"] = {
},
["shielding"] = 66062,
["damagetaken"] = 0,
["power"] = {
},
["id"] = "Player-3725-06B02413",
["first"] = 1423948243,
["dispells"] = 0,
["damagetakenspells"] = {
},
["maxhp"] = 113220,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 22391,
["class"] = "WARRIOR",
["shielding"] = 11231,
},
["Player-3725-06B02413"] = {
["role"] = "HEALER",
["name"] = "Gachnar",
["amount"] = 2668,
["class"] = "PRIEST",
["shielding"] = 0,
},
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 11029,
["class"] = "SHAMAN",
["shielding"] = 0,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 143587,
["class"] = "DEATHKNIGHT",
["shielding"] = 54831,
},
["Player-105-07C35AF4"] = {
["role"] = "DAMAGER",
["name"] = "Janettie-Thunderhorn",
["amount"] = 13877,
["class"] = "MAGE",
["shielding"] = 0,
},
},
["name"] = "Gachnar",
["healing"] = 193552,
["healingspells"] = {
["Heal"] = {
["shielding"] = 0,
["id"] = 2060,
["healing"] = 25639,
["multistrikes"] = 0,
["min"] = 5303,
["multistrike"] = 1,
["name"] = "Heal",
["hits"] = 2,
["overhealing"] = 0,
["max"] = 20336,
["critical"] = 0,
["absorbed"] = 0,
},
["Penance"] = {
["shielding"] = 0,
["id"] = 47750,
["healing"] = 47270,
["multistrikes"] = 0,
["min"] = 9127,
["multistrike"] = 0,
["name"] = "Penance",
["hits"] = 5,
["overhealing"] = 0,
["max"] = 10007,
["critical"] = 1,
["absorbed"] = 0,
},
["Power Word: Shield"] = {
["shielding"] = 42258,
["id"] = 17,
["healing"] = 42258,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Power Word: Shield",
["hits"] = 7,
["overhealing"] = 0,
["max"] = 13209,
["critical"] = 0,
["absorbed"] = 0,
},
["Prayer of Healing"] = {
["shielding"] = 0,
["id"] = 596,
["healing"] = 37184,
["multistrikes"] = 0,
["min"] = 2398,
["multistrike"] = 1,
["name"] = "Prayer of Healing",
["hits"] = 6,
["overhealing"] = 5424,
["max"] = 8186,
["critical"] = 1,
["absorbed"] = 0,
},
["Cascade"] = {
["shielding"] = 0,
["id"] = 121148,
["healing"] = 13056,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 3,
["name"] = "Cascade",
["hits"] = 8,
["overhealing"] = 2622,
["max"] = 2977,
["critical"] = 2,
["absorbed"] = 0,
},
["Divine Aegis"] = {
["shielding"] = 23804,
["id"] = 47753,
["healing"] = 23804,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Divine Aegis",
["hits"] = 9,
["overhealing"] = 0,
["max"] = 6442,
["critical"] = 0,
["absorbed"] = 0,
},
["Prayer of Mending"] = {
["shielding"] = 0,
["id"] = 33110,
["healing"] = 4341,
["multistrikes"] = 0,
["min"] = 4341,
["multistrike"] = 0,
["name"] = "Prayer of Mending",
["hits"] = 1,
["overhealing"] = 0,
["max"] = 4341,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 8046,
["ccbreaks"] = 0,
["multistrikes"] = 5,
}, -- [4]
{
["last"] = 1423948263,
["healingabsorbed"] = 0,
["class"] = "SHAMAN",
["damaged"] = {
["Ironwing Flamespitter"] = 38558,
["Thunderlord Wrangler"] = 124439,
},
["auras"] = {
["Improved Chain Lightning"] = {
["name"] = "Improved Chain Lightning",
["active"] = 0,
["id"] = 157766,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Flame Shock"] = {
["name"] = "Flame Shock",
["active"] = 0,
["id"] = 8050,
["uptime"] = 5,
["auratype"] = "DEBUFF",
},
["Glyph of Lightning Shield"] = {
["name"] = "Glyph of Lightning Shield",
["active"] = 0,
["id"] = 142912,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Nightmare Fire"] = {
["name"] = "Nightmare Fire",
["active"] = 1,
["id"] = 162919,
["uptime"] = 10,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 19,
["interrupts"] = 0,
["damage"] = 162997,
["damagespells"] = {
["Lightning Shield"] = {
["min"] = 905,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 26364,
["max"] = 905,
["damage"] = 1810,
},
["Molten Earth"] = {
["min"] = 4373,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 170379,
["max"] = 10932,
["damage"] = 23221,
},
["Flame Shock"] = {
["min"] = 701,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 8050,
["max"] = 3499,
["damage"] = 6451,
},
["Fulmination"] = {
["min"] = 12662,
["multistrike"] = 1,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 88767,
["max"] = 12662,
["damage"] = 17790,
},
["Lava Burst"] = {
["min"] = 17144,
["critical"] = 1,
["totalhits"] = 1,
["id"] = 51505,
["max"] = 17144,
["damage"] = 17144,
},
["Chain Lightning"] = {
["min"] = 4370,
["multistrike"] = 6,
["critical"] = 4,
["hit"] = 7,
["totalhits"] = 11,
["id"] = 421,
["max"] = 10926,
["damage"] = 92883,
},
["Earth Shock"] = {
["min"] = 3698,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 8042,
["max"] = 3698,
["damage"] = 3698,
},
},
["shielding"] = 0,
["damagetaken"] = 13098,
["power"] = {
},
["id"] = "Player-3725-06AFFEE7",
["first"] = 1423948244,
["dispells"] = 0,
["damagetakenspells"] = {
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 13098,
["max"] = 13098,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 13098,
["absorbed"] = 0,
},
},
["maxhp"] = 130980,
["healed"] = {
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 2670,
["class"] = "SHAMAN",
["shielding"] = 0,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 30403,
["class"] = "DEATHKNIGHT",
["shielding"] = 0,
},
},
["name"] = "Nabooli",
["healing"] = 33073,
["healingspells"] = {
["Flames of Life"] = {
["shielding"] = 0,
["id"] = 137808,
["healing"] = 2670,
["multistrikes"] = 0,
["min"] = 335,
["multistrike"] = 0,
["name"] = "Flames of Life",
["hits"] = 3,
["overhealing"] = 0,
["max"] = 1668,
["critical"] = 0,
["absorbed"] = 0,
},
["Healing Surge"] = {
["shielding"] = 0,
["id"] = 8004,
["healing"] = 30403,
["multistrikes"] = 0,
["min"] = 5033,
["multistrike"] = 2,
["name"] = "Healing Surge",
["hits"] = 3,
["overhealing"] = 2280,
["max"] = 18057,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 2280,
["ccbreaks"] = 0,
["multistrikes"] = 2,
}, -- [5]
},
["deaths"] = 0,
["mobs"] = {
["Ironwing Flamespitter"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 129046,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 71669,
["done"] = 111701,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Janettie-Thunderhorn"] = {
["taken"] = 96768,
["done"] = 44044,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Nabooli"] = {
["taken"] = 38558,
["done"] = 13098,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 336041,
["done"] = 168843,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Thunderlord Wrangler"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 156180,
["done"] = 51499,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 54430,
["done"] = 73431,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Janettie-Thunderhorn"] = {
["taken"] = 35937,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Nabooli"] = {
["taken"] = 124439,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 370986,
["done"] = 124930,
["htaken"] = 0,
["htakenspell"] = {
},
},
},
["mobtaken"] = 707027,
["starttime"] = 1423948242,
["healing"] = 311628,
["power"] = {
30, -- [1]
[6] = 70,
},
["damagetaken"] = 293773,
["overhealing"] = 19089,
["shielding"] = 93868,
["name"] = "Ironwing Flamespitter (2)",
["mobname"] = "Ironwing Flamespitter",
["multistrikes"] = 7,
["mobhdone"] = 0,
["last_action"] = 1423948242,
["endtime"] = 1423948264,
}, -- [4]
{
["healingabsorbed"] = 0,
["dispells"] = 0,
["ccbreaks"] = 0,
["time"] = 30,
["interrupts"] = 0,
["mobdone"] = 274622,
["damage"] = 612964,
["players"] = {
{
["last"] = 1423948229,
["healingabsorbed"] = 0,
["class"] = "DEATHKNIGHT",
["damaged"] = {
["Ironwing Flamespitter"] = 33330,
["Rampaging Clefthoof"] = 31137,
["Thunderlord Wrangler"] = 45862,
},
["auras"] = {
["Rune Tap"] = {
["name"] = "Rune Tap",
["active"] = 0,
["id"] = 171049,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Death and Decay"] = {
["name"] = "Death and Decay",
["active"] = 0,
["id"] = 43265,
["uptime"] = 10,
["auratype"] = "DEBUFF",
},
["Blood Shield"] = {
["name"] = "Blood Shield",
["active"] = 0,
["id"] = 77535,
["uptime"] = 1,
["auratype"] = "BUFF",
},
["Scent of Blood"] = {
["name"] = "Scent of Blood",
["active"] = 0,
["id"] = 50421,
["uptime"] = 24,
["auratype"] = "BUFF",
},
["Soul Reaper"] = {
["name"] = "Soul Reaper",
["active"] = 1,
["id"] = 114866,
["uptime"] = 10,
["auratype"] = "DEBUFF",
},
["Blood Plague"] = {
["name"] = "Blood Plague",
["active"] = 0,
["id"] = 55078,
["uptime"] = 17,
["auratype"] = "DEBUFF",
},
["Frost Fever"] = {
["name"] = "Frost Fever",
["active"] = 0,
["id"] = 55095,
["uptime"] = 17,
["auratype"] = "DEBUFF",
},
["Unholy Strength"] = {
["name"] = "Unholy Strength",
["active"] = 0,
["id"] = 53365,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Crimson Scourge"] = {
["name"] = "Crimson Scourge",
["active"] = 1,
["id"] = 81141,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Chilblains"] = {
["name"] = "Chilblains",
["active"] = 0,
["id"] = 50435,
["uptime"] = 19,
["auratype"] = "DEBUFF",
},
["Dark Command"] = {
["name"] = "Dark Command",
["active"] = 0,
["id"] = 56222,
["uptime"] = 3,
["auratype"] = "DEBUFF",
},
},
["role"] = "TANK",
["time"] = 28,
["interrupts"] = 0,
["damage"] = 110329,
["damagespells"] = {
["Soul Reaper"] = {
["min"] = 1196,
["multistrike"] = 1,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 114866,
["max"] = 1346,
["damage"] = 2901,
},
["Blood Plague"] = {
["min"] = 725,
["multistrike"] = 5,
["critical"] = 3,
["hit"] = 14,
["totalhits"] = 17,
["id"] = 55078,
["max"] = 1706,
["damage"] = 17286,
},
["Frost Fever"] = {
["min"] = 724,
["multistrike"] = 4,
["critical"] = 3,
["hit"] = 14,
["totalhits"] = 17,
["id"] = 55095,
["max"] = 1706,
["damage"] = 17234,
},
["Death and Decay"] = {
["min"] = 283,
["multistrike"] = 13,
["critical"] = 3,
["hit"] = 25,
["totalhits"] = 28,
["id"] = 52212,
["max"] = 666,
["damage"] = 11541,
},
["Death Coil"] = {
["min"] = 2241,
["multistrike"] = 2,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 47632,
["max"] = 2241,
["damage"] = 5826,
},
["Blood Boil"] = {
["min"] = 1700,
["multistrike"] = 3,
["critical"] = 2,
["hit"] = 7,
["totalhits"] = 9,
["id"] = 50842,
["max"] = 4000,
["damage"] = 22420,
},
["Death Strike"] = {
["min"] = 4722,
["multistrike"] = 1,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 49998,
["max"] = 5427,
["damage"] = 16548,
},
["Attack"] = {
["min"] = 1841,
["multistrike"] = 3,
["hit"] = 7,
["totalhits"] = 7,
["id"] = 6603,
["max"] = 2168,
["damage"] = 16573,
},
},
["shielding"] = 20533,
["damagetaken"] = 65401,
["power"] = {
[6] = {
["spells"] = {
[50842] = 30,
[163948] = 45,
},
["amount"] = 75,
},
},
["id"] = "Player-1136-073491F8",
["first"] = 1423948201,
["dispells"] = 0,
["damagetakenspells"] = {
["Rending Cleave"] = {
["crushing"] = 0,
["id"] = 167815,
["damage"] = 10638,
["max"] = 8285,
["name"] = "Rending Cleave",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 2353,
["absorbed"] = 5816,
},
["Throw"] = {
["crushing"] = 0,
["id"] = 167095,
["damage"] = 17676,
["max"] = 8497,
["name"] = "Throw",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 3683,
["absorbed"] = 4985,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 13208,
["max"] = 2642,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 2641,
["absorbed"] = 0,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 23879,
["max"] = 11118,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 503,
["absorbed"] = 16144,
},
},
["maxhp"] = 95983,
["healed"] = {
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 48225,
["class"] = "DEATHKNIGHT",
["shielding"] = 20533,
},
},
["name"] = "Stewgottz",
["healing"] = 48225,
["healingspells"] = {
["Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 24813,
["multistrikes"] = 0,
["min"] = 2353,
["multistrike"] = 0,
["name"] = "Death Strike",
["hits"] = 3,
["overhealing"] = 15749,
["max"] = 16461,
["critical"] = 0,
["absorbed"] = 0,
},
["Blood Shield"] = {
["shielding"] = 20533,
["id"] = 77535,
["healing"] = 20533,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Blood Shield",
["hits"] = 6,
["overhealing"] = 0,
["max"] = 9732,
["critical"] = 0,
["absorbed"] = 0,
},
["Unholy Strength"] = {
["shielding"] = 0,
["id"] = 53365,
["healing"] = 2879,
["multistrikes"] = 0,
["min"] = 2879,
["multistrike"] = 0,
["name"] = "Unholy Strength",
["hits"] = 1,
["overhealing"] = 0,
["max"] = 2879,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 15749,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [1]
{
["last"] = 1423948228,
["healingabsorbed"] = 0,
["class"] = "WARRIOR",
["damaged"] = {
["Ironwing Flamespitter"] = 13433,
["Rampaging Clefthoof"] = 120658,
["Thunderlord Wrangler"] = 21071,
},
["auras"] = {
["Enrage"] = {
["name"] = "Enrage",
["active"] = 0,
["id"] = 12880,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Charge"] = {
["name"] = "Charge",
["active"] = 0,
["id"] = 109128,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Strength of Steel"] = {
["name"] = "Strength of Steel",
["active"] = 0,
["id"] = 162917,
["uptime"] = 20,
["auratype"] = "BUFF",
},
["Victorious"] = {
["name"] = "Victorious",
["active"] = 1,
["id"] = 32216,
["uptime"] = 16,
["auratype"] = "BUFF",
},
["Dragon Roar"] = {
["name"] = "Dragon Roar",
["active"] = 0,
["id"] = 118895,
["uptime"] = 1,
["auratype"] = "DEBUFF",
},
["Sudden Death"] = {
["name"] = "Sudden Death",
["active"] = 0,
["id"] = 52437,
["uptime"] = 9,
["auratype"] = "BUFF",
},
["Meat Cleaver"] = {
["name"] = "Meat Cleaver",
["active"] = 0,
["id"] = 85739,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Shattered Bleed"] = {
["name"] = "Shattered Bleed",
["active"] = 0,
["id"] = 159238,
["uptime"] = 14,
["auratype"] = "DEBUFF",
},
["Victory Rush"] = {
["name"] = "Victory Rush",
["active"] = 0,
["id"] = 118779,
["uptime"] = 6,
["auratype"] = "BUFF",
},
["Raging Blow!"] = {
["name"] = "Raging Blow!",
["active"] = 0,
["id"] = 131116,
["uptime"] = 12,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 27,
["interrupts"] = 0,
["damage"] = 155162,
["damagespells"] = {
["Execute"] = {
["min"] = 9407,
["critical"] = 1,
["hit"] = 1,
["totalhits"] = 2,
["id"] = 5308,
["max"] = 17661,
["damage"] = 27068,
},
["Dragon Roar"] = {
["min"] = 8176,
["critical"] = 3,
["totalhits"] = 5,
["id"] = 118895,
["IMMUNE"] = 2,
["max"] = 8177,
["damage"] = 24530,
},
["Execute Off-Hand"] = {
["min"] = 5507,
["critical"] = 2,
["hit"] = 1,
["totalhits"] = 3,
["id"] = 163558,
["max"] = 16110,
["damage"] = 32843,
},
["Bloodthirst"] = {
["min"] = 1140,
["critical"] = 1,
["hit"] = 1,
["totalhits"] = 2,
["id"] = 23881,
["max"] = 2121,
["damage"] = 3261,
},
["Whirlwind"] = {
["min"] = 1169,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 1680,
["max"] = 2564,
["damage"] = 8663,
},
["Warbringer"] = {
["totalhits"] = 1,
["id"] = 7922,
["IMMUNE"] = 1,
["max"] = 0,
["damage"] = 0,
},
["Shattered Bleed"] = {
["min"] = 663,
["multistrike"] = 1,
["critical"] = 3,
["hit"] = 19,
["totalhits"] = 22,
["id"] = 159238,
["max"] = 2653,
["damage"] = 23420,
},
["Victory Rush"] = {
["min"] = 3476,
["hit"] = 1,
["totalhits"] = 1,
["id"] = 34428,
["max"] = 3476,
["damage"] = 3476,
},
["Whirlwind Off-Hand"] = {
["min"] = 754,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 44949,
["max"] = 1567,
["damage"] = 5331,
},
["Attack"] = {
["min"] = 1420,
["critical"] = 5,
["hit"] = 4,
["totalhits"] = 9,
["id"] = 6603,
["max"] = 4890,
["damage"] = 26570,
},
},
["shielding"] = 0,
["damagetaken"] = 100054,
["power"] = {
{
["spells"] = {
[109128] = 20,
[23881] = 20,
[12880] = 10,
},
["amount"] = 50,
}, -- [1]
},
["id"] = "Player-52-04B8B228",
["first"] = 1423948201,
["dispells"] = 0,
["damagetakenspells"] = {
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 86702,
["max"] = 14448,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 7232,
["absorbed"] = 14430,
},
["Trampling Stampede"] = {
["crushing"] = 0,
["id"] = 173351,
["damage"] = 13352,
["max"] = 13352,
["name"] = "Trampling Stampede",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 13352,
["absorbed"] = 0,
},
},
["maxhp"] = 142332,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 27611,
["class"] = "WARRIOR",
["shielding"] = 0,
},
},
["name"] = "Lupinne",
["healing"] = 27611,
["healingspells"] = {
["Bloodthirst Heal"] = {
["shielding"] = 0,
["id"] = 117313,
["healing"] = 6262,
["multistrikes"] = 0,
["min"] = 3131,
["multistrike"] = 0,
["name"] = "Bloodthirst Heal",
["hits"] = 2,
["overhealing"] = 0,
["max"] = 3131,
["critical"] = 0,
["absorbed"] = 0,
},
["Victory Rush"] = {
["shielding"] = 0,
["id"] = 118779,
["healing"] = 21349,
["multistrikes"] = 0,
["min"] = 21349,
["multistrike"] = 0,
["name"] = "Victory Rush",
["hits"] = 1,
["overhealing"] = 0,
["max"] = 21349,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [2]
{
["last"] = 1423948229,
["healingabsorbed"] = 0,
["class"] = "MAGE",
["damaged"] = {
["Ironwing Flamespitter"] = 95014,
["Rampaging Clefthoof"] = 48504,
["Thunderlord Wrangler"] = 20403,
},
["auras"] = {
["Exquisite Proficiency"] = {
["name"] = "Exquisite Proficiency",
["active"] = 0,
["id"] = 133630,
["uptime"] = 20,
["auratype"] = "BUFF",
},
["Arcane Charge"] = {
["name"] = "Arcane Charge",
["active"] = 1,
["id"] = 36032,
["uptime"] = 2,
["auratype"] = "DEBUFF",
},
["Arcane Missiles!"] = {
["name"] = "Arcane Missiles!",
["active"] = 1,
["id"] = 79683,
["uptime"] = 4,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 27,
["interrupts"] = 0,
["damage"] = 163921,
["damagespells"] = {
["Arcane Blast"] = {
["min"] = 4507,
["multistrike"] = 1,
["critical"] = 2,
["hit"] = 3,
["totalhits"] = 5,
["id"] = 30451,
["max"] = 32074,
["damage"] = 87102,
},
["Arcane Missiles"] = {
["min"] = 2343,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 9,
["totalhits"] = 10,
["id"] = 7268,
["max"] = 6806,
["damage"] = 34613,
},
["Arcane Barrage"] = {
["min"] = 2783,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 44425,
["max"] = 4952,
["damage"] = 7735,
},
["Supernova"] = {
["min"] = 8161,
["multistrike"] = 1,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 157980,
["max"] = 16322,
["damage"] = 34471,
},
},
["shielding"] = 0,
["damagetaken"] = 0,
["power"] = {
},
["id"] = "Player-105-07C35AF4",
["first"] = 1423948202,
["dispells"] = 0,
["damagetakenspells"] = {
},
["maxhp"] = 110940,
["healed"] = {
},
["name"] = "Janettie",
["healing"] = 0,
["healingspells"] = {
},
["overhealing"] = 0,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [3]
{
["last"] = 1423948229,
["healingabsorbed"] = 0,
["class"] = "PRIEST",
["damaged"] = {
["Thunderlord Wrangler"] = 4517,
},
["auras"] = {
["Intellect"] = {
["name"] = "Intellect",
["active"] = 0,
["id"] = 60234,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Holy Fire"] = {
["name"] = "Holy Fire",
["active"] = 0,
["id"] = 14914,
["uptime"] = 3,
["auratype"] = "DEBUFF",
},
["Focused Will"] = {
["name"] = "Focused Will",
["active"] = 0,
["id"] = 45242,
["uptime"] = 13,
["auratype"] = "BUFF",
},
["Body and Soul"] = {
["name"] = "Body and Soul",
["active"] = 0,
["id"] = 65081,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Borrowed Time"] = {
["name"] = "Borrowed Time",
["active"] = 0,
["id"] = 59889,
["uptime"] = 12,
["auratype"] = "BUFF",
},
["Divine Aegis"] = {
["name"] = "Divine Aegis",
["active"] = 0,
["id"] = 47753,
["uptime"] = 11,
["auratype"] = "BUFF",
},
["Weakened Soul"] = {
["name"] = "Weakened Soul",
["active"] = 1,
["id"] = 6788,
["uptime"] = 19,
["auratype"] = "DEBUFF",
},
["Prayer of Mending"] = {
["name"] = "Prayer of Mending",
["active"] = 0,
["id"] = 41635,
["uptime"] = 3,
["auratype"] = "BUFF",
},
["Power Word: Shield"] = {
["name"] = "Power Word: Shield",
["active"] = 1,
["id"] = 17,
["uptime"] = 14,
["auratype"] = "BUFF",
},
["Evangelism"] = {
["name"] = "Evangelism",
["active"] = 1,
["id"] = 81661,
["uptime"] = 4,
["auratype"] = "BUFF",
},
},
["role"] = "HEALER",
["time"] = 25,
["interrupts"] = 0,
["damage"] = 4517,
["damagespells"] = {
["Holy Fire"] = {
["min"] = 80,
["multistrike"] = 1,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 14914,
["max"] = 3289,
["damage"] = 4517,
},
},
["shielding"] = 91020,
["damagetaken"] = 11760,
["power"] = {
},
["id"] = "Player-3725-06B02413",
["first"] = 1423948204,
["dispells"] = 0,
["damagetakenspells"] = {
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 11760,
["max"] = 2214,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 1376,
["absorbed"] = 1808,
},
},
["maxhp"] = 113220,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 67755,
["class"] = "WARRIOR",
["shielding"] = 20043,
},
["Player-3725-06B02413"] = {
["role"] = "HEALER",
["name"] = "Gachnar",
["amount"] = 18612,
["class"] = "PRIEST",
["shielding"] = 16398,
},
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 70499,
["class"] = "SHAMAN",
["shielding"] = 18039,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 70566,
["class"] = "DEATHKNIGHT",
["shielding"] = 36540,
},
["Player-105-07C35AF4"] = {
["role"] = "DAMAGER",
["name"] = "Janettie-Thunderhorn",
["amount"] = 6092,
["class"] = "MAGE",
["shielding"] = 0,
},
},
["name"] = "Gachnar",
["healing"] = 233524,
["healingspells"] = {
["Power Word: Shield"] = {
["shielding"] = 26742,
["id"] = 17,
["healing"] = 26742,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Power Word: Shield",
["hits"] = 6,
["overhealing"] = 0,
["max"] = 9264,
["critical"] = 0,
["absorbed"] = 0,
},
["Heal"] = {
["shielding"] = 0,
["id"] = 2060,
["healing"] = 23890,
["multistrikes"] = 0,
["min"] = 23890,
["multistrike"] = 0,
["name"] = "Heal",
["hits"] = 1,
["overhealing"] = 0,
["max"] = 23890,
["critical"] = 0,
["absorbed"] = 0,
},
["Penance"] = {
["shielding"] = 0,
["id"] = 47750,
["healing"] = 59440,
["multistrikes"] = 0,
["min"] = 3848,
["multistrike"] = 0,
["name"] = "Penance",
["hits"] = 6,
["overhealing"] = 8017,
["max"] = 13661,
["critical"] = 1,
["absorbed"] = 0,
},
["Prayer of Healing"] = {
["shielding"] = 0,
["id"] = 596,
["healing"] = 16015,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Prayer of Healing",
["hits"] = 4,
["overhealing"] = 28571,
["max"] = 10221,
["critical"] = 2,
["absorbed"] = 0,
},
["Divine Aegis"] = {
["shielding"] = 64278,
["id"] = 47753,
["healing"] = 64278,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Divine Aegis",
["hits"] = 19,
["overhealing"] = 0,
["max"] = 14590,
["critical"] = 0,
["absorbed"] = 0,
},
["Cascade"] = {
["shielding"] = 0,
["id"] = 121148,
["healing"] = 13825,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 2,
["name"] = "Cascade",
["hits"] = 7,
["overhealing"] = 3999,
["max"] = 4193,
["critical"] = 1,
["absorbed"] = 0,
},
["Atonement"] = {
["shielding"] = 0,
["id"] = 81751,
["healing"] = 3047,
["multistrikes"] = 0,
["min"] = 80,
["multistrike"] = 0,
["name"] = "Atonement",
["hits"] = 4,
["overhealing"] = 1390,
["max"] = 1899,
["critical"] = 1,
["absorbed"] = 0,
},
["Prayer of Mending"] = {
["shielding"] = 0,
["id"] = 33110,
["healing"] = 26287,
["multistrikes"] = 0,
["min"] = 5257,
["multistrike"] = 0,
["name"] = "Prayer of Mending",
["hits"] = 5,
["overhealing"] = 0,
["max"] = 5258,
["critical"] = 2,
["absorbed"] = 0,
},
},
["overhealing"] = 41977,
["ccbreaks"] = 0,
["multistrikes"] = 2,
}, -- [4]
{
["last"] = 1423948230,
["healingabsorbed"] = 0,
["class"] = "SHAMAN",
["damaged"] = {
["Ironwing Flamespitter"] = 55898,
["Rampaging Clefthoof"] = 6471,
["Thunderlord Wrangler"] = 116666,
},
["auras"] = {
["Lava Surge"] = {
["name"] = "Lava Surge",
["active"] = 0,
["id"] = 77762,
["uptime"] = 1,
["auratype"] = "BUFF",
},
["Fizzlebang's Folly"] = {
["name"] = "Fizzlebang's Folly",
["active"] = 0,
["id"] = 176903,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Improved Chain Lightning"] = {
["name"] = "Improved Chain Lightning",
["active"] = 0,
["id"] = 157766,
["uptime"] = 15,
["auratype"] = "BUFF",
},
["Thunderstorm"] = {
["name"] = "Thunderstorm",
["active"] = 0,
["id"] = 51490,
["uptime"] = 5,
["auratype"] = "DEBUFF",
},
["Glyph of Lightning Shield"] = {
["name"] = "Glyph of Lightning Shield",
["active"] = 1,
["id"] = 142912,
["uptime"] = 17,
["auratype"] = "BUFF",
},
["Flame Shock"] = {
["name"] = "Flame Shock",
["active"] = 0,
["id"] = 8050,
["uptime"] = 16,
["auratype"] = "DEBUFF",
},
},
["role"] = "DAMAGER",
["time"] = 25,
["interrupts"] = 0,
["damage"] = 179035,
["damagespells"] = {
["Lava Burst"] = {
["min"] = 17143,
["multistrike"] = 5,
["critical"] = 3,
["totalhits"] = 3,
["id"] = 51505,
["max"] = 17144,
["damage"] = 86146,
},
["Molten Earth"] = {
["min"] = 4372,
["multistrike"] = 4,
["critical"] = 1,
["hit"] = 5,
["totalhits"] = 6,
["id"] = 170379,
["max"] = 10932,
["damage"] = 42536,
},
["Thunderstorm"] = {
["min"] = 4195,
["critical"] = 1,
["totalhits"] = 1,
["id"] = 51490,
["max"] = 4195,
["damage"] = 4195,
},
["Lightning Shield"] = {
["min"] = 904,
["multistrike"] = 3,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 3,
["id"] = 26364,
["max"] = 2261,
["damage"] = 5169,
},
["Chain Lightning"] = {
["min"] = 4370,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 421,
["max"] = 4371,
["damage"] = 13112,
},
["Lightning Bolt"] = {
["min"] = 6579,
["multistrike"] = 2,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 403,
["max"] = 6579,
["damage"] = 18486,
},
["Flame Shock"] = {
["min"] = 700,
["multistrike"] = 1,
["hit"] = 8,
["totalhits"] = 8,
["id"] = 8050,
["max"] = 1960,
["damage"] = 9391,
},
},
["shielding"] = 0,
["damagetaken"] = 97407,
["power"] = {
},
["id"] = "Player-3725-06AFFEE7",
["first"] = 1423948205,
["dispells"] = 0,
["damagetakenspells"] = {
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 52393,
["max"] = 13099,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 13098,
["absorbed"] = 0,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 12987,
["max"] = 2620,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 2509,
["absorbed"] = 111,
},
["Jagged Caltrops"] = {
["crushing"] = 0,
["id"] = 173324,
["damage"] = 32027,
["max"] = 4996,
["name"] = "Jagged Caltrops",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 2054,
["absorbed"] = 2942,
},
},
["maxhp"] = 130980,
["healed"] = {
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 1669,
["class"] = "SHAMAN",
["shielding"] = 0,
},
},
["name"] = "Nabooli",
["healing"] = 1669,
["healingspells"] = {
["Flames of Life"] = {
["shielding"] = 0,
["id"] = 137808,
["healing"] = 1669,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Flames of Life",
["hits"] = 8,
["overhealing"] = 2537,
["max"] = 668,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 2537,
["ccbreaks"] = 0,
["multistrikes"] = 0,
}, -- [5]
},
["deaths"] = 0,
["mobs"] = {
["Ironwing Flamespitter"] = {
["players"] = {
["Janettie-Thunderhorn"] = {
["taken"] = 95014,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 33330,
["done"] = 12325,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Nabooli"] = {
["taken"] = 55898,
["done"] = 52393,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Lupinne-Alleria"] = {
["taken"] = 13433,
["done"] = 86702,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 197675,
["done"] = 151420,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Rampaging Clefthoof"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 120658,
["done"] = 13352,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 31137,
["done"] = 11554,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Nabooli"] = {
["taken"] = 6471,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 48504,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 206770,
["done"] = 24906,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Thunderlord Wrangler"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 21071,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Nabooli"] = {
["taken"] = 116666,
["done"] = 45014,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 45862,
["done"] = 41522,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Gachnar"] = {
["taken"] = 4517,
["done"] = 11760,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 20403,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 208519,
["done"] = 98296,
["htaken"] = 0,
["htakenspell"] = {
},
},
},
["mobtaken"] = 612964,
["starttime"] = 1423948201,
["healing"] = 311029,
["power"] = {
50, -- [1]
[6] = 75,
},
["damagetaken"] = 274622,
["overhealing"] = 60263,
["shielding"] = 111553,
["name"] = "Thunderlord Wrangler (2)",
["mobname"] = "Thunderlord Wrangler",
["multistrikes"] = 2,
["mobhdone"] = 0,
["last_action"] = 1423948201,
["endtime"] = 1423948231,
}, -- [5]
},
["total"] = {
["healingabsorbed"] = 0,
["dispells"] = 7,
["ccbreaks"] = 0,
["time"] = 613,
["interrupts"] = 0,
["damage"] = 17376176,
["players"] = {
{
["healingabsorbed"] = 0,
["class"] = "WARRIOR",
["damaged"] = {
},
["auras"] = {
["Enrage"] = {
["name"] = "Enrage",
["active"] = 10,
["id"] = 12880,
["uptime"] = 606,
["auratype"] = "BUFF",
},
["Charge"] = {
["name"] = "Charge",
["active"] = 0,
["id"] = 109128,
["uptime"] = 48,
["auratype"] = "BUFF",
},
["Strength of Steel"] = {
["name"] = "Strength of Steel",
["active"] = 1,
["id"] = 162917,
["uptime"] = 539,
["auratype"] = "BUFF",
},
["Dragon Roar"] = {
["name"] = "Dragon Roar",
["active"] = 0,
["id"] = 118895,
["uptime"] = 5,
["auratype"] = "DEBUFF",
},
["Berserker Rage"] = {
["name"] = "Berserker Rage",
["active"] = 0,
["id"] = 18499,
["uptime"] = 54,
["auratype"] = "BUFF",
},
["Sudden Death"] = {
["name"] = "Sudden Death",
["active"] = 1,
["id"] = 52437,
["uptime"] = 222,
["auratype"] = "BUFF",
},
["Meat Cleaver"] = {
["name"] = "Meat Cleaver",
["active"] = 5,
["id"] = 85739,
["uptime"] = 611,
["auratype"] = "BUFF",
},
["Shattered Bleed"] = {
["name"] = "Shattered Bleed",
["active"] = 0,
["id"] = 159238,
["uptime"] = 228,
["auratype"] = "DEBUFF",
},
["Exhaustion"] = {
["name"] = "Exhaustion",
["active"] = 1,
["id"] = 57723,
["uptime"] = 329,
["auratype"] = "DEBUFF",
},
["Hamstring"] = {
["name"] = "Hamstring",
["active"] = 0,
["id"] = 1715,
["uptime"] = 7,
["auratype"] = "DEBUFF",
},
["Victorious"] = {
["name"] = "Victorious",
["active"] = 4,
["id"] = 32216,
["uptime"] = 507,
["auratype"] = "BUFF",
},
["Warbringer"] = {
["name"] = "Warbringer",
["active"] = 0,
["id"] = 7922,
["uptime"] = 3,
["auratype"] = "DEBUFF",
},
["Bloodsurge"] = {
["name"] = "Bloodsurge",
["active"] = 2,
["id"] = 46916,
["uptime"] = 590,
["auratype"] = "BUFF",
},
["Intervene"] = {
["name"] = "Intervene",
["active"] = 0,
["id"] = 147833,
["uptime"] = 0,
["auratype"] = "BUFF",
},
["Mortal Wounds"] = {
["name"] = "Mortal Wounds",
["active"] = 0,
["id"] = 115804,
["uptime"] = 148,
["auratype"] = "DEBUFF",
},
["Raging Blow!"] = {
["name"] = "Raging Blow!",
["active"] = 5,
["id"] = 131116,
["uptime"] = 502,
["auratype"] = "BUFF",
},
["Victory Rush"] = {
["name"] = "Victory Rush",
["active"] = 2,
["id"] = 118779,
["uptime"] = 539,
["auratype"] = "BUFF",
},
["Bladestorm"] = {
["name"] = "Bladestorm",
["active"] = 0,
["id"] = 46924,
["uptime"] = 130,
["auratype"] = "BUFF",
},
["Die by the Sword"] = {
["name"] = "Die by the Sword",
["active"] = 1,
["id"] = 118038,
["uptime"] = 341,
["auratype"] = "BUFF",
},
["Darkflight"] = {
["name"] = "Darkflight",
["active"] = 0,
["id"] = 68992,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Inspiring Presence"] = {
["name"] = "Inspiring Presence",
["active"] = 1,
["id"] = 167188,
["uptime"] = 30,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 517,
["interrupts"] = 0,
["damage"] = 5424740,
["damagespells"] = {
["Execute"] = {
["min"] = 8505,
["multistrike"] = 5,
["critical"] = 17,
["hit"] = 34,
["totalhits"] = 51,
["id"] = 5308,
["max"] = 26819,
["damage"] = 765143,
},
["Dragon Roar"] = {
["min"] = 8176,
["critical"] = 23,
["totalhits"] = 36,
["id"] = 118000,
["IMMUNE"] = 13,
["max"] = 11702,
["damage"] = 205687,
},
["Bloodthirst"] = {
["min"] = 703,
["multistrike"] = 5,
["critical"] = 37,
["hit"] = 15,
["totalhits"] = 52,
["id"] = 23881,
["max"] = 3281,
["damage"] = 112008,
},
["Raging Blow Off-Hand"] = {
["min"] = 2506,
["multistrike"] = 4,
["critical"] = 13,
["hit"] = 34,
["totalhits"] = 47,
["id"] = 85384,
["max"] = 8192,
["damage"] = 228201,
},
["Shattered Bleed"] = {
["min"] = 657,
["multistrike"] = 33,
["critical"] = 22,
["hit"] = 312,
["totalhits"] = 334,
["id"] = 159238,
["max"] = 3796,
["damage"] = 365137,
},
["Whirlwind Off-Hand"] = {
["min"] = 692,
["multistrike"] = 7,
["critical"] = 25,
["hit"] = 62,
["totalhits"] = 87,
["id"] = 44949,
["max"] = 2341,
["damage"] = 103181,
},
["Hamstring"] = {
["min"] = 108,
["BLOCK"] = 1,
["critical"] = 1,
["hit"] = 2,
["totalhits"] = 4,
["max"] = 224,
["id"] = 1715,
["damage"] = 443,
},
["Raging Blow"] = {
["min"] = 4343,
["multistrike"] = 6,
["critical"] = 18,
["hit"] = 30,
["totalhits"] = 48,
["id"] = 96103,
["max"] = 13527,
["damage"] = 417908,
},
["Execute Off-Hand"] = {
["min"] = 5278,
["multistrike"] = 5,
["critical"] = 19,
["hit"] = 36,
["totalhits"] = 55,
["id"] = 163558,
["max"] = 17426,
["damage"] = 531542,
},
["Bladestorm"] = {
["min"] = 2393,
["multistrike"] = 24,
["critical"] = 44,
["hit"] = 122,
["totalhits"] = 166,
["id"] = 50622,
["max"] = 10897,
["damage"] = 895811,
},
["Warbringer"] = {
["totalhits"] = 6,
["id"] = 7922,
["IMMUNE"] = 6,
["max"] = 0,
["damage"] = 0,
},
["Bladestorm Off-Hand"] = {
["min"] = 1526,
["multistrike"] = 20,
["critical"] = 48,
["hit"] = 117,
["totalhits"] = 165,
["id"] = 95738,
["max"] = 6454,
["damage"] = 556091,
},
["Wild Strike"] = {
["min"] = 4691,
["multistrike"] = 4,
["critical"] = 9,
["hit"] = 21,
["totalhits"] = 30,
["id"] = 100130,
["max"] = 15651,
["damage"] = 259199,
},
["Heroic Leap"] = {
["min"] = 937,
["multistrike"] = 1,
["critical"] = 9,
["hit"] = 4,
["totalhits"] = 13,
["id"] = 52174,
["max"] = 1936,
["damage"] = 20699,
},
["Victory Rush"] = {
["min"] = 3345,
["critical"] = 2,
["hit"] = 10,
["totalhits"] = 12,
["id"] = 34428,
["max"] = 9950,
["damage"] = 56210,
},
["Whirlwind"] = {
["min"] = 1168,
["multistrike"] = 8,
["critical"] = 30,
["hit"] = 57,
["totalhits"] = 87,
["id"] = 1680,
["max"] = 3755,
["damage"] = 174749,
},
["Attack"] = {
["id"] = 6603,
["min"] = 1344,
["multistrike"] = 28,
["critical"] = 77,
["hit"] = 151,
["totalhits"] = 279,
["max"] = 6987,
["MISS"] = 51,
["damage"] = 732731,
},
},
["deathlog"] = {
{
["absorb"] = 0,
["amount"] = 624,
["spellid"] = 143924,
["srcname"] = "Lupinne-Alleria",
["hp"] = 42366,
["ts"] = 1423948475.086,
}, -- [1]
{
["absorb"] = 0,
["amount"] = 445,
["spellid"] = 143924,
["srcname"] = "Lupinne-Alleria",
["hp"] = 42811,
["ts"] = 1423948476.288,
}, -- [2]
{
["absorb"] = 0,
["amount"] = 10022,
["spellid"] = 47750,
["srcname"] = "Gachnar",
["hp"] = 52833,
["ts"] = 1423948477.281,
}, -- [3]
{
["absorb"] = 0,
["amount"] = 1328,
["spellid"] = 143924,
["srcname"] = "Lupinne-Alleria",
["hp"] = 54161,
["ts"] = 1423948477.508,
}, -- [4]
{
["absorb"] = 0,
["amount"] = 9557,
["spellid"] = 47750,
["srcname"] = "Gachnar",
["hp"] = 63718,
["ts"] = 1423948478.194,
}, -- [5]
{
["absorb"] = 0,
["amount"] = 3131,
["spellid"] = 117313,
["srcname"] = "Lupinne-Alleria",
["hp"] = 66849,
["ts"] = 1423948479.042,
}, -- [6]
{
["absorb"] = 0,
["amount"] = 9687,
["spellid"] = 47750,
["srcname"] = "Gachnar",
["hp"] = 76536,
["ts"] = 1423948479.096,
}, -- [7]
{
["absorb"] = 0,
["amount"] = 16118,
["spellid"] = 2060,
["srcname"] = "Gachnar",
["hp"] = 92654,
["ts"] = 1423948483.09,
}, -- [8]
{
["absorb"] = 0,
["amount"] = 4918,
["spellid"] = 2060,
["srcname"] = "Gachnar",
["hp"] = 97572,
["ts"] = 1423948483.09,
}, -- [9]
{
["absorb"] = 0,
["amount"] = 2580,
["spellid"] = 121148,
["srcname"] = "Gachnar",
["hp"] = 100152,
["ts"] = 1423948485.436,
}, -- [10]
{
["absorb"] = 0,
["amount"] = 8100,
["spellid"] = 596,
["srcname"] = "Gachnar",
["hp"] = 108252,
["ts"] = 1423948486.799,
}, -- [11]
{
["absorb"] = 0,
["amount"] = 2351,
["spellid"] = 596,
["srcname"] = "Gachnar",
["hp"] = 110603,
["ts"] = 1423948486.799,
}, -- [12]
{
["absorb"] = 0,
["amount"] = 3131,
["spellid"] = 117313,
["srcname"] = "Lupinne-Alleria",
["hp"] = 113734,
["ts"] = 1423948486.952,
}, -- [13]
{
["absorb"] = 0,
["amount"] = 3131,
["spellid"] = 117313,
["srcname"] = "Lupinne-Alleria",
["hp"] = 116865,
["ts"] = 1423948500.041,
}, -- [14]
{
["ts"] = 1423948474.418,
["amount"] = -17604,
["hp"] = 59346,
["spellid"] = 88163,
["srcname"] = "Skulloc",
}, -- [15]
["pos"] = 15,
},
["damagetaken"] = 826035,
["power"] = {
{
["spells"] = {
[109128] = 160,
[12880] = 460,
[23881] = 520,
},
["amount"] = 1140,
}, -- [1]
},
["id"] = "Player-52-04B8B228",
["maxhp"] = 142332,
["ccbreaks"] = 0,
["damagetakenspells"] = {
["Trampling Stampede"] = {
["crushing"] = 0,
["id"] = 173351,
["damage"] = 13352,
["max"] = 13352,
["name"] = "Trampling Stampede",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 13352,
["absorbed"] = 0,
},
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168148,
["damage"] = 51375,
["max"] = 4910,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 11,
["resisted"] = 0,
["min"] = 3040,
["absorbed"] = 1887,
},
["Burning Arrows"] = {
["crushing"] = 0,
["id"] = 164632,
["damage"] = 44383,
["max"] = 7227,
["name"] = "Burning Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 1026,
["absorbed"] = 6200,
},
["Shoot"] = {
["crushing"] = 0,
["id"] = 167120,
["damage"] = 32212,
["max"] = 8314,
["name"] = "Shoot",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 7761,
["absorbed"] = 0,
},
["High Explosive Grenade"] = {
["crushing"] = 0,
["id"] = 178299,
["damage"] = 11010,
["max"] = 11010,
["name"] = "High Explosive Grenade",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 11010,
["absorbed"] = 0,
},
["Flaming Slash"] = {
["crushing"] = 0,
["id"] = 163668,
["damage"] = 56653,
["max"] = 38527,
["name"] = "Flaming Slash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 18126,
["absorbed"] = 20400,
},
["Chain Drag"] = {
["crushing"] = 0,
["id"] = 172860,
["damage"] = 5777,
["max"] = 5777,
["name"] = "Chain Drag",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 5777,
["absorbed"] = 0,
},
["Shrapnel Blast"] = {
["crushing"] = 0,
["id"] = 167516,
["damage"] = 17006,
["max"] = 8560,
["name"] = "Shrapnel Blast",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 8446,
["absorbed"] = 0,
},
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 9482,
["max"] = 9482,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 9482,
["absorbed"] = 0,
},
["Jagged Caltrops"] = {
["crushing"] = 0,
["id"] = 173324,
["damage"] = 28065,
["max"] = 5613,
["name"] = "Jagged Caltrops",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 5613,
["absorbed"] = 0,
},
["Gronn Smash"] = {
["crushing"] = 0,
["id"] = 168227,
["damage"] = 3635,
["max"] = 3635,
["name"] = "Gronn Smash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 3635,
["absorbed"] = 5092,
},
["Incendiary Slug"] = {
["crushing"] = 0,
["id"] = 172771,
["damage"] = 3854,
["max"] = 3854,
["name"] = "Incendiary Slug",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 3854,
["absorbed"] = 0,
},
["Barbed Arrow Barrage"] = {
["crushing"] = 0,
["id"] = 164648,
["damage"] = 13306,
["max"] = 13306,
["name"] = "Barbed Arrow Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 13306,
["absorbed"] = 0,
},
["Iron Shot"] = {
["crushing"] = 0,
["id"] = 167239,
["damage"] = 10507,
["max"] = 5257,
["name"] = "Iron Shot",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 5250,
["absorbed"] = 0,
},
["Shattering Blade"] = {
["crushing"] = 0,
["id"] = 168955,
["damage"] = 12232,
["max"] = 8758,
["name"] = "Shattering Blade",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 3474,
["absorbed"] = 7236,
},
["Hatchet Toss"] = {
["crushing"] = 0,
["id"] = 173113,
["damage"] = 15396,
["max"] = 10578,
["name"] = "Hatchet Toss",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 963,
["absorbed"] = 0,
},
["Thundering Stomp"] = {
["crushing"] = 0,
["id"] = 173135,
["damage"] = 25866,
["max"] = 8796,
["name"] = "Thundering Stomp",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 8387,
["absorbed"] = 0,
},
["Bladestorm"] = {
["crushing"] = 0,
["id"] = 167233,
["damage"] = 35009,
["max"] = 6818,
["name"] = "Bladestorm",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 3913,
["absorbed"] = 5267,
},
["Rending Cleave"] = {
["crushing"] = 0,
["id"] = 167815,
["damage"] = 8164,
["max"] = 8164,
["name"] = "Rending Cleave",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8164,
["absorbed"] = 0,
},
["Shattering Strike"] = {
["crushing"] = 0,
["id"] = 172982,
["damage"] = 16360,
["max"] = 16360,
["name"] = "Shattering Strike",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 16360,
["absorbed"] = 0,
},
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 86702,
["max"] = 14448,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 7232,
["absorbed"] = 14430,
},
["Rapid Fire"] = {
["crushing"] = 0,
["id"] = 168348,
["damage"] = 5132,
["max"] = 2588,
["name"] = "Rapid Fire",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 2544,
["absorbed"] = 0,
},
["Primal Assault"] = {
["crushing"] = 0,
["id"] = 161256,
["damage"] = 20019,
["max"] = 20019,
["name"] = "Primal Assault",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 20019,
["absorbed"] = 0,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 73997,
["max"] = 9712,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 8,
["resisted"] = 0,
["min"] = 7471,
["absorbed"] = 1970,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 23434,
["max"] = 2890,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 9,
["resisted"] = 0,
["min"] = 322,
["absorbed"] = 2568,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 203107,
["max"] = 39711,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 2,
["blocked"] = 0,
["totalhits"] = 14,
["resisted"] = 0,
["min"] = 3656,
["absorbed"] = 0,
},
},
["dispells"] = 0,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 203920,
["class"] = "WARRIOR",
["shielding"] = 0,
},
},
["name"] = "Lupinne",
["healing"] = 203920,
["shielding"] = 0,
["healingspells"] = {
["Victory Rush"] = {
["shielding"] = 0,
["id"] = 118779,
["healing"] = 113797,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Victory Rush",
["hits"] = 12,
["overhealing"] = 142399,
["max"] = 21349,
["critical"] = 0,
["absorbed"] = 0,
},
["Bloodthirst Heal"] = {
["shielding"] = 0,
["id"] = 117313,
["healing"] = 85476,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Bloodthirst Heal",
["hits"] = 52,
["overhealing"] = 77350,
["max"] = 3132,
["critical"] = 0,
["absorbed"] = 0,
},
["Leech"] = {
["shielding"] = 0,
["id"] = 143924,
["healing"] = 4647,
["multistrikes"] = 0,
["min"] = 220,
["multistrike"] = 0,
["name"] = "Leech",
["hits"] = 5,
["overhealing"] = 0,
["max"] = 2030,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 219749,
["multistrikes"] = 0,
}, -- [1]
{
["healingabsorbed"] = 0,
["class"] = "SHAMAN",
["damaged"] = {
},
["auras"] = {
["Elemental Blast: Haste"] = {
["name"] = "Elemental Blast: Haste",
["active"] = 2,
["id"] = 173183,
["uptime"] = 529,
["auratype"] = "BUFF",
},
["Fizzlebang's Folly"] = {
["name"] = "Fizzlebang's Folly",
["active"] = 1,
["id"] = 176903,
["uptime"] = 293,
["auratype"] = "BUFF",
},
["Elemental Blast: Multistrike"] = {
["name"] = "Elemental Blast: Multistrike",
["active"] = 2,
["id"] = 173185,
["uptime"] = 250,
["auratype"] = "BUFF",
},
["Ghost Wolf"] = {
["name"] = "Ghost Wolf",
["active"] = 1,
["id"] = 2645,
["uptime"] = 461,
["auratype"] = "BUFF",
},
["Flame Shock"] = {
["name"] = "Flame Shock",
["active"] = 0,
["id"] = 8050,
["uptime"] = 265,
["auratype"] = "DEBUFF",
},
["Earthquake"] = {
["name"] = "Earthquake",
["active"] = 0,
["id"] = 61882,
["uptime"] = 84,
["auratype"] = "BUFF",
},
["Improved Chain Lightning"] = {
["name"] = "Improved Chain Lightning",
["active"] = 5,
["id"] = 157766,
["uptime"] = 582,
["auratype"] = "BUFF",
},
["Heroism"] = {
["name"] = "Heroism",
["active"] = 0,
["id"] = 32182,
["uptime"] = 40,
["auratype"] = "BUFF",
},
["Grace of Air"] = {
["name"] = "Grace of Air",
["active"] = 4,
["id"] = 116956,
["uptime"] = 404,
["auratype"] = "BUFF",
},
["Lava Surge"] = {
["name"] = "Lava Surge",
["active"] = 2,
["id"] = 77762,
["uptime"] = 376,
["auratype"] = "BUFF",
},
["Exhaustion"] = {
["name"] = "Exhaustion",
["active"] = 1,
["id"] = 57723,
["uptime"] = 329,
["auratype"] = "DEBUFF",
},
["Elemental Blast: Critical Strike"] = {
["name"] = "Elemental Blast: Critical Strike",
["active"] = 0,
["id"] = 118522,
["uptime"] = 57,
["auratype"] = "BUFF",
},
["Glyph of Lightning Shield"] = {
["name"] = "Glyph of Lightning Shield",
["active"] = 3,
["id"] = 142912,
["uptime"] = 481,
["auratype"] = "BUFF",
},
["Nightmare Fire"] = {
["name"] = "Nightmare Fire",
["active"] = 5,
["id"] = 162919,
["uptime"] = 617,
["auratype"] = "BUFF",
},
["Elemental Blast: Mastery"] = {
["name"] = "Elemental Blast: Mastery",
["active"] = 1,
["id"] = 173184,
["uptime"] = 607,
["auratype"] = "BUFF",
},
["Ascendance"] = {
["name"] = "Ascendance",
["active"] = 0,
["id"] = 114050,
["uptime"] = 45,
["auratype"] = "BUFF",
},
["Flaming Arrows"] = {
["name"] = "Flaming Arrows",
["active"] = 0,
["id"] = 173149,
["uptime"] = 1,
["auratype"] = "DEBUFF",
},
["Thunderstorm"] = {
["name"] = "Thunderstorm",
["active"] = 0,
["id"] = 51490,
["uptime"] = 5,
["auratype"] = "DEBUFF",
},
},
["role"] = "DAMAGER",
["time"] = 555,
["interrupts"] = 0,
["damage"] = 6092846,
["damagespells"] = {
["Lava Burst"] = {
["min"] = 11032,
["multistrike"] = 73,
["critical"] = 72,
["totalhits"] = 72,
["id"] = 51505,
["max"] = 17144,
["damage"] = 1688991,
},
["Lava Beam"] = {
["min"] = 6438,
["multistrike"] = 5,
["hit"] = 5,
["totalhits"] = 5,
["id"] = 114074,
["max"] = 7085,
["damage"] = 47051,
},
["Greater Fire Elemental: Fire Blast"] = {
["min"] = 421,
["multistrike"] = 12,
["critical"] = 3,
["hit"] = 17,
["totalhits"] = 20,
["id"] = 57984,
["max"] = 1092,
["damage"] = 13181,
},
["Fulmination"] = {
["min"] = 5238,
["multistrike"] = 9,
["critical"] = 5,
["hit"] = 14,
["totalhits"] = 19,
["id"] = 88767,
["max"] = 31657,
["damage"] = 340273,
},
["Searing Totem: Searing Bolt"] = {
["min"] = 800,
["multistrike"] = 28,
["critical"] = 6,
["hit"] = 31,
["totalhits"] = 37,
["id"] = 3606,
["max"] = 2002,
["damage"] = 49307,
},
["Molten Earth"] = {
["min"] = 4249,
["multistrike"] = 86,
["critical"] = 27,
["hit"] = 132,
["totalhits"] = 159,
["id"] = 170379,
["max"] = 14154,
["damage"] = 1078213,
},
["Thunderstorm"] = {
["min"] = 4195,
["critical"] = 1,
["totalhits"] = 1,
["id"] = 51490,
["max"] = 4195,
["damage"] = 4195,
},
["Elemental Blast"] = {
["min"] = 7426,
["multistrike"] = 11,
["critical"] = 6,
["hit"] = 16,
["totalhits"] = 22,
["id"] = 117014,
["max"] = 19234,
["damage"] = 279657,
},
["Greater Fire Elemental: Fire Nova"] = {
["min"] = 951,
["multistrike"] = 2,
["hit"] = 3,
["totalhits"] = 3,
["id"] = 117588,
["max"] = 954,
["damage"] = 4786,
},
["Lightning Bolt"] = {
["min"] = 6350,
["multistrike"] = 33,
["critical"] = 11,
["hit"] = 60,
["totalhits"] = 71,
["id"] = 403,
["max"] = 16448,
["damage"] = 668376,
},
["Lightning Shield"] = {
["min"] = 873,
["multistrike"] = 16,
["critical"] = 5,
["hit"] = 19,
["totalhits"] = 24,
["id"] = 26364,
["max"] = 2261,
["damage"] = 35004,
},
["Earth Shock"] = {
["min"] = 3569,
["multistrike"] = 10,
["critical"] = 3,
["hit"] = 14,
["totalhits"] = 17,
["id"] = 8042,
["max"] = 9246,
["damage"] = 99151,
},
["Greater Fire Elemental: Attack"] = {
["min"] = 918,
["multistrike"] = 47,
["critical"] = 16,
["hit"] = 85,
["totalhits"] = 101,
["id"] = 6603,
["max"] = 2379,
["damage"] = 140666,
},
["Earthquake"] = {
["min"] = 649,
["multistrike"] = 165,
["critical"] = 39,
["hit"] = 211,
["totalhits"] = 250,
["id"] = 77478,
["max"] = 4503,
["damage"] = 297522,
},
["Flame Shock"] = {
["min"] = 417,
["multistrike"] = 102,
["critical"] = 18,
["hit"] = 149,
["totalhits"] = 167,
["id"] = 8050,
["max"] = 3500,
["damage"] = 196740,
},
["Chain Lightning"] = {
["min"] = 4218,
["multistrike"] = 93,
["critical"] = 40,
["hit"] = 115,
["totalhits"] = 155,
["id"] = 421,
["max"] = 10926,
["damage"] = 1148039,
},
["Attack"] = {
["min"] = 565,
["multistrike"] = 2,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 6603,
["max"] = 651,
["damage"] = 1694,
},
},
["deathlog"] = {
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948496.545,
}, -- [1]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948499.094,
}, -- [2]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948501.69,
}, -- [3]
{
["absorb"] = 0,
["amount"] = 668,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 129842,
["ts"] = 1423948473.236,
}, -- [4]
{
["absorb"] = 0,
["amount"] = 333,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130175,
["ts"] = 1423948475.806,
}, -- [5]
{
["absorb"] = 0,
["amount"] = 334,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130509,
["ts"] = 1423948478.411,
}, -- [6]
{
["absorb"] = 0,
["amount"] = 334,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130843,
["ts"] = 1423948480.975,
}, -- [7]
{
["absorb"] = 0,
["amount"] = 137,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948483.576,
}, -- [8]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948486.152,
}, -- [9]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 596,
["srcname"] = "Gachnar",
["hp"] = 130980,
["ts"] = 1423948486.799,
}, -- [10]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 121148,
["srcname"] = "Gachnar",
["hp"] = 130980,
["ts"] = 1423948486.845,
}, -- [11]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948488.759,
}, -- [12]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948491.335,
}, -- [13]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["ts"] = 1423948493.914,
}, -- [14]
{
["ts"] = 1423948496.495,
["amount"] = 0,
["spellid"] = 137808,
["srcname"] = "Nabooli",
["hp"] = 130980,
["absorb"] = 0,
}, -- [15]
["pos"] = 4,
},
["damagetaken"] = 402267,
["power"] = {
[0] = {
["spells"] = {
[39104] = 1305,
},
["amount"] = 1305,
},
},
["id"] = "Player-3725-06AFFEE7",
["maxhp"] = 120408,
["ccbreaks"] = 0,
["damagetakenspells"] = {
["Gutshot"] = {
["crushing"] = 0,
["id"] = 163334,
["damage"] = 8106,
["max"] = 8106,
["name"] = "Gutshot",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8106,
["absorbed"] = 0,
},
["Fling Hammer"] = {
["crushing"] = 0,
["id"] = 172703,
["damage"] = 10309,
["max"] = 10309,
["name"] = "Fling Hammer",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 10309,
["absorbed"] = 0,
},
["Trampling Stampede"] = {
["crushing"] = 0,
["id"] = 173351,
["damage"] = 12419,
["max"] = 12419,
["name"] = "Trampling Stampede",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 12419,
["absorbed"] = 0,
},
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168540,
["damage"] = 14435,
["max"] = 4881,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 4741,
["absorbed"] = 0,
},
["Burning Arrows"] = {
["crushing"] = 0,
["id"] = 164632,
["damage"] = 35464,
["max"] = 7260,
["name"] = "Burning Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 2218,
["absorbed"] = 4466,
},
["Flaming Arrows"] = {
["crushing"] = 0,
["id"] = 173149,
["damage"] = 3493,
["max"] = 3493,
["name"] = "Flaming Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 3493,
["absorbed"] = 0,
},
["High Explosive Grenade"] = {
["crushing"] = 0,
["id"] = 178299,
["damage"] = 10609,
["max"] = 10609,
["name"] = "High Explosive Grenade",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 10609,
["absorbed"] = 0,
},
["Charging Slash"] = {
["crushing"] = 0,
["id"] = 172889,
["damage"] = 23490,
["max"] = 3921,
["name"] = "Charging Slash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 3889,
["absorbed"] = 0,
},
["Chain Drag"] = {
["crushing"] = 0,
["id"] = 172860,
["damage"] = 5516,
["max"] = 5516,
["name"] = "Chain Drag",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 5516,
["absorbed"] = 0,
},
["Gatecrasher"] = {
["crushing"] = 0,
["id"] = 172963,
["damage"] = 17485,
["max"] = 8743,
["name"] = "Gatecrasher",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 8742,
["absorbed"] = 0,
},
["Jagged Caltrops"] = {
["crushing"] = 0,
["id"] = 173324,
["damage"] = 32027,
["max"] = 4996,
["name"] = "Jagged Caltrops",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 2054,
["absorbed"] = 2942,
},
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 4128,
["max"] = 4128,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 4128,
["absorbed"] = 5535,
},
["Thundering Stomp"] = {
["crushing"] = 0,
["id"] = 173135,
["damage"] = 12599,
["max"] = 8097,
["name"] = "Thundering Stomp",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 4502,
["absorbed"] = 4042,
},
["Berserker Leap"] = {
["crushing"] = 0,
["id"] = 168399,
["damage"] = 9069,
["max"] = 4747,
["name"] = "Berserker Leap",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 4322,
["absorbed"] = 0,
},
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 78792,
["max"] = 13301,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 13098,
["absorbed"] = 0,
},
["Gronn Smash"] = {
["crushing"] = 0,
["id"] = 168227,
["damage"] = 8783,
["max"] = 8783,
["name"] = "Gronn Smash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8783,
["absorbed"] = 0,
},
["Hatchet Toss"] = {
["crushing"] = 0,
["id"] = 173113,
["damage"] = 30061,
["max"] = 10668,
["name"] = "Hatchet Toss",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 970,
["absorbed"] = 0,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 60680,
["max"] = 2911,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 23,
["resisted"] = 0,
["min"] = 2509,
["absorbed"] = 111,
},
["Shredded Tendons"] = {
["crushing"] = 0,
["id"] = 163276,
["damage"] = 24802,
["max"] = 3846,
["name"] = "Shredded Tendons",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 3492,
["absorbed"] = 0,
},
},
["dispells"] = 0,
["healed"] = {
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 32203,
["class"] = "SHAMAN",
["shielding"] = 0,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 30403,
["class"] = "DEATHKNIGHT",
["shielding"] = 0,
},
},
["name"] = "Nabooli",
["healing"] = 62606,
["shielding"] = 0,
["healingspells"] = {
["Flames of Life"] = {
["shielding"] = 0,
["id"] = 137808,
["healing"] = 32203,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Flames of Life",
["hits"] = 167,
["overhealing"] = 40596,
["max"] = 1668,
["critical"] = 0,
["absorbed"] = 0,
},
["Healing Surge"] = {
["shielding"] = 0,
["id"] = 8004,
["healing"] = 30403,
["multistrikes"] = 0,
["min"] = 5033,
["multistrike"] = 2,
["name"] = "Healing Surge",
["hits"] = 3,
["overhealing"] = 2280,
["max"] = 18057,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 42876,
["multistrikes"] = 2,
}, -- [2]
{
["healingabsorbed"] = 0,
["class"] = "PRIEST",
["damaged"] = {
},
["auras"] = {
["Evangelism"] = {
["name"] = "Evangelism",
["active"] = 2,
["id"] = 81661,
["uptime"] = 307,
["auratype"] = "BUFF",
},
["Focused Will"] = {
["name"] = "Focused Will",
["active"] = 7,
["id"] = 45242,
["uptime"] = 606,
["auratype"] = "BUFF",
},
["Archangel"] = {
["name"] = "Archangel",
["active"] = 2,
["id"] = 81700,
["uptime"] = 226,
["auratype"] = "BUFF",
},
["Fade"] = {
["name"] = "Fade",
["active"] = 0,
["id"] = 586,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Divine Aegis"] = {
["name"] = "Divine Aegis",
["active"] = 21,
["id"] = 47753,
["uptime"] = 593,
["auratype"] = "BUFF",
},
["Exhaustion"] = {
["name"] = "Exhaustion",
["active"] = 1,
["id"] = 57723,
["uptime"] = 329,
["auratype"] = "DEBUFF",
},
["Prayer of Mending"] = {
["name"] = "Prayer of Mending",
["active"] = 9,
["id"] = 41635,
["uptime"] = 619,
["auratype"] = "BUFF",
},
["Holy Fire"] = {
["name"] = "Holy Fire",
["active"] = 0,
["id"] = 14914,
["uptime"] = 45,
["auratype"] = "DEBUFF",
},
["Body and Soul"] = {
["name"] = "Body and Soul",
["active"] = 1,
["id"] = 65081,
["uptime"] = 226,
["auratype"] = "BUFF",
},
["Borrowed Time"] = {
["name"] = "Borrowed Time",
["active"] = 1,
["id"] = 59889,
["uptime"] = 372,
["auratype"] = "BUFF",
},
["Leap of Faith"] = {
["name"] = "Leap of Faith",
["active"] = 0,
["id"] = 73325,
["uptime"] = 2,
["auratype"] = "BUFF",
},
["Power Word: Shield"] = {
["name"] = "Power Word: Shield",
["active"] = 1,
["id"] = 17,
["uptime"] = 423,
["auratype"] = "BUFF",
},
["Enhanced Leap of Faith"] = {
["name"] = "Enhanced Leap of Faith",
["active"] = 0,
["id"] = 157146,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Weakened Soul"] = {
["name"] = "Weakened Soul",
["active"] = 1,
["id"] = 6788,
["uptime"] = 477,
["auratype"] = "DEBUFF",
},
["Mindbender: Shadowcrawl"] = {
["name"] = "Mindbender: Shadowcrawl",
["active"] = 0,
["id"] = 63619,
["uptime"] = 10,
["auratype"] = "BUFF",
},
["Fear Ward"] = {
["name"] = "Fear Ward",
["active"] = 0,
["id"] = 6346,
["uptime"] = 96,
["auratype"] = "BUFF",
},
["Intellect"] = {
["name"] = "Intellect",
["active"] = 5,
["id"] = 60234,
["uptime"] = 448,
["auratype"] = "BUFF",
},
},
["role"] = "HEALER",
["time"] = 576,
["interrupts"] = 0,
["damage"] = 99573,
["damagespells"] = {
["Mindbender: Attack"] = {
["min"] = 1793,
["multistrike"] = 1,
["hit"] = 8,
["totalhits"] = 8,
["id"] = 6603,
["max"] = 2062,
["damage"] = 16571,
},
["Holy Fire"] = {
["min"] = 74,
["multistrike"] = 5,
["critical"] = 12,
["hit"] = 41,
["totalhits"] = 53,
["id"] = 14914,
["max"] = 9162,
["damage"] = 47073,
},
["Smite"] = {
["min"] = 2209,
["multistrike"] = 1,
["critical"] = 2,
["hit"] = 10,
["totalhits"] = 12,
["id"] = 585,
["max"] = 6154,
["damage"] = 35929,
},
},
["deathlog"] = {
{
["ts"] = 1423948379.595,
["amount"] = -9608,
["hp"] = 90760,
["spellid"] = 178157,
["srcname"] = "Rylak Skyterror",
}, -- [1]
{
["ts"] = 1423948380.202,
["amount"] = 3248,
["spellid"] = 121148,
["srcname"] = "Gachnar",
["hp"] = 94008,
["absorb"] = 0,
}, -- [2]
{
["spellid"] = 178156,
["ts"] = 1423948382.819,
["hp"] = 85942,
["amount"] = -8066,
}, -- [3]
{
["ts"] = 1423948430.986,
["amount"] = -2634,
["hp"] = 110586,
["spellid"] = 168348,
["srcname"] = "Blackhand's Might Turret",
}, -- [4]
{
["absorb"] = 0,
["amount"] = 2634,
["spellid"] = 596,
["srcname"] = "Gachnar",
["hp"] = 113220,
["ts"] = 1423948447.98,
}, -- [5]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 121148,
["srcname"] = "Gachnar",
["hp"] = 113220,
["ts"] = 1423948451.128,
}, -- [6]
{
["absorb"] = -1620,
["amount"] = -3125,
["hp"] = 110095,
["spellid"] = 168390,
["ts"] = 1423948464.223,
}, -- [7]
{
["absorb"] = 0,
["amount"] = 2580,
["spellid"] = 121148,
["srcname"] = "Gachnar",
["hp"] = 112675,
["ts"] = 1423948486.385,
}, -- [8]
{
["ts"] = 1423948486.799,
["amount"] = 545,
["srcname"] = "Gachnar",
["spellid"] = 596,
["hp"] = 113220,
["absorb"] = 0,
}, -- [9]
{
["ts"] = 1423948309.417,
["amount"] = 0,
["srcname"] = "Gachnar",
["spellid"] = 121148,
["hp"] = 113220,
["absorb"] = 0,
}, -- [10]
{
["ts"] = 1423948367.812,
["amount"] = 0,
["srcname"] = "Gachnar",
["spellid"] = 33110,
["hp"] = 113220,
["absorb"] = 0,
}, -- [11]
{
["ts"] = 1423948367.812,
["amount"] = 0,
["spellid"] = 33110,
["srcname"] = "Gachnar",
["hp"] = 113220,
["absorb"] = 0,
}, -- [12]
{
["ts"] = 1423948367.812,
["amount"] = -9854,
["hp"] = 103366,
["spellid"] = 178157,
["srcname"] = "Rylak Skyterror",
}, -- [13]
{
["ts"] = 1423948369.844,
["amount"] = -8252,
["hp"] = 95114,
["spellid"] = 178157,
["srcname"] = "Rylak Skyterror",
}, -- [14]
{
["absorb"] = 0,
["amount"] = 5254,
["spellid"] = 33110,
["srcname"] = "Gachnar",
["hp"] = 100368,
["ts"] = 1423948379.595,
}, -- [15]
["pos"] = 10,
},
["damagetaken"] = 269156,
["power"] = {
[0] = {
["spells"] = {
[123051] = 6615,
},
["amount"] = 6615,
},
},
["id"] = "Player-3725-06B02413",
["maxhp"] = 113220,
["ccbreaks"] = 0,
["damagetakenspells"] = {
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 27714,
["max"] = 9854,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 8252,
["absorbed"] = 0,
},
["Incendiary Slug"] = {
["crushing"] = 0,
["id"] = 172771,
["damage"] = 3891,
["max"] = 3891,
["name"] = "Incendiary Slug",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 3891,
["absorbed"] = 0,
},
["Rapid Fire"] = {
["crushing"] = 0,
["id"] = 168348,
["damage"] = 2634,
["max"] = 2634,
["name"] = "Rapid Fire",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 2634,
["absorbed"] = 0,
},
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168390,
["damage"] = 3125,
["max"] = 3125,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 3125,
["absorbed"] = 1620,
},
["Burning Arrows"] = {
["crushing"] = 0,
["id"] = 164632,
["damage"] = 18599,
["max"] = 7294,
["name"] = "Burning Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 5105,
["absorbed"] = 0,
},
["Thundering Stomp"] = {
["crushing"] = 0,
["id"] = 173135,
["damage"] = 25610,
["max"] = 12808,
["name"] = "Thundering Stomp",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 12802,
["absorbed"] = 0,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 8066,
["max"] = 8066,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8066,
["absorbed"] = 0,
},
["Gutshot"] = {
["crushing"] = 0,
["id"] = 163334,
["damage"] = 22564,
["max"] = 8134,
["name"] = "Gutshot",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 6939,
["absorbed"] = 0,
},
["Charging Slash"] = {
["crushing"] = 0,
["id"] = 172889,
["damage"] = 17286,
["max"] = 4376,
["name"] = "Charging Slash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 3063,
["absorbed"] = 0,
},
["Flaming Slash"] = {
["crushing"] = 0,
["id"] = 163668,
["damage"] = 34600,
["max"] = 34600,
["name"] = "Flaming Slash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 34600,
["absorbed"] = 4300,
},
["Chain Drag"] = {
["crushing"] = 0,
["id"] = 172860,
["damage"] = 8796,
["max"] = 8796,
["name"] = "Chain Drag",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 8796,
["absorbed"] = 0,
},
["Shrapnel Blast"] = {
["crushing"] = 0,
["id"] = 167516,
["damage"] = 7355,
["max"] = 7355,
["name"] = "Shrapnel Blast",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 7355,
["absorbed"] = 0,
},
["Hatchet Toss"] = {
["crushing"] = 0,
["id"] = 173113,
["damage"] = 41484,
["max"] = 14126,
["name"] = "Hatchet Toss",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 10,
["resisted"] = 0,
["min"] = 1361,
["absorbed"] = 7059,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 47432,
["max"] = 2962,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 22,
["resisted"] = 0,
["min"] = 1376,
["absorbed"] = 1808,
},
},
["dispells"] = 7,
["healed"] = {
["Player-52-04B8B228"] = {
["role"] = "DAMAGER",
["name"] = "Lupinne-Alleria",
["amount"] = 608488,
["class"] = "WARRIOR",
["shielding"] = 177292,
},
["Player-105-07C35AF4"] = {
["role"] = "DAMAGER",
["name"] = "Janettie-Thunderhorn",
["amount"] = 402909,
["class"] = "MAGE",
["shielding"] = 69593,
},
["Creature-0-3748-1195-6623-15438-00005FB8D3"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Greater Fire Elemental",
["amount"] = 2288,
},
["Creature-0-3748-1195-6623-15438-00005FB7A7"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Greater Fire Elemental",
["amount"] = 0,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 2128454,
["class"] = "DEATHKNIGHT",
["shielding"] = 1338632,
},
["Player-3725-06AFFEE7"] = {
["role"] = "DAMAGER",
["name"] = "Nabooli",
["amount"] = 305297,
["class"] = "SHAMAN",
["shielding"] = 56917,
},
["Creature-0-3748-1195-6623-15438-00005FBA8C"] = {
["shielding"] = 386,
["role"] = "NONE",
["name"] = "Greater Fire Elemental",
["amount"] = 1052,
},
["Player-3725-06B02413"] = {
["role"] = "HEALER",
["name"] = "Gachnar",
["amount"] = 245341,
["class"] = "PRIEST",
["shielding"] = 79214,
},
},
["name"] = "Gachnar",
["healing"] = 3693829,
["shielding"] = 1722034,
["healingspells"] = {
["Power Word: Shield"] = {
["shielding"] = 1128208,
["id"] = 17,
["healing"] = 1128208,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Power Word: Shield",
["hits"] = 224,
["overhealing"] = 228035.30078125,
["max"] = 21129,
["critical"] = 0,
["absorbed"] = 0,
},
["Heal"] = {
["shielding"] = 0,
["id"] = 2060,
["healing"] = 238578,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 4,
["name"] = "Heal",
["hits"] = 19,
["overhealing"] = 68934,
["max"] = 23890,
["critical"] = 3,
["absorbed"] = 0,
},
["Penance"] = {
["shielding"] = 0,
["id"] = 47750,
["healing"] = 898049,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 10,
["name"] = "Penance",
["hits"] = 151,
["overhealing"] = 625921,
["max"] = 14886,
["critical"] = 26,
["absorbed"] = 0,
},
["Divine Aegis"] = {
["shielding"] = 593826,
["id"] = 47753,
["healing"] = 593826,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Divine Aegis",
["hits"] = 194,
["overhealing"] = 289200.844451904,
["max"] = 21255,
["critical"] = 0,
["absorbed"] = 0,
},
["Prayer of Healing"] = {
["shielding"] = 0,
["id"] = 596,
["healing"] = 429065,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 14,
["name"] = "Prayer of Healing",
["hits"] = 83,
["overhealing"] = 206504,
["max"] = 11445,
["critical"] = 24,
["absorbed"] = 0,
},
["Cascade"] = {
["shielding"] = 0,
["id"] = 121148,
["healing"] = 160744,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 21,
["name"] = "Cascade",
["hits"] = 112,
["overhealing"] = 120162,
["max"] = 4193,
["critical"] = 17,
["absorbed"] = 0,
},
["Atonement"] = {
["shielding"] = 0,
["id"] = 94472,
["healing"] = 56129,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Atonement",
["hits"] = 71,
["overhealing"] = 7865,
["max"] = 4451,
["critical"] = 14,
["absorbed"] = 0,
},
["Prayer of Mending"] = {
["shielding"] = 0,
["id"] = 33110,
["healing"] = 189230,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 5,
["name"] = "Prayer of Mending",
["hits"] = 57,
["overhealing"] = 52997,
["max"] = 6042,
["critical"] = 11,
["absorbed"] = 0,
},
},
["overhealing"] = 1599619.14523315,
["multistrikes"] = 54,
}, -- [3]
{
["healingabsorbed"] = 0,
["class"] = "DEATHKNIGHT",
["damaged"] = {
},
["auras"] = {
["Rune Tap"] = {
["name"] = "Rune Tap",
["active"] = 0,
["id"] = 171049,
["uptime"] = 28,
["auratype"] = "BUFF",
},
["Rune Weapon: Blood Plague"] = {
["name"] = "Rune Weapon: Blood Plague",
["active"] = 4,
["id"] = 55078,
["uptime"] = 514,
["auratype"] = "DEBUFF",
},
["Blood Shield"] = {
["name"] = "Blood Shield",
["active"] = 4,
["id"] = 77535,
["uptime"] = 612,
["auratype"] = "BUFF",
},
["Scent of Blood"] = {
["name"] = "Scent of Blood",
["active"] = 3,
["id"] = 50421,
["uptime"] = 596,
["auratype"] = "BUFF",
},
["Soul Reaper"] = {
["name"] = "Soul Reaper",
["active"] = 6,
["id"] = 114866,
["uptime"] = 607,
["auratype"] = "DEBUFF",
},
["Blood Plague"] = {
["name"] = "Blood Plague",
["active"] = 0,
["id"] = 55078,
["uptime"] = 328,
["auratype"] = "DEBUFF",
},
["Will of the Necropolis"] = {
["name"] = "Will of the Necropolis",
["active"] = 1,
["id"] = 157335,
["uptime"] = 158,
["auratype"] = "DEBUFF",
},
["Unholy Strength"] = {
["name"] = "Unholy Strength",
["active"] = 4,
["id"] = 53365,
["uptime"] = 554,
["auratype"] = "BUFF",
},
["Icebound Fortitude"] = {
["name"] = "Icebound Fortitude",
["active"] = 0,
["id"] = 48792,
["uptime"] = 8,
["auratype"] = "BUFF",
},
["Rune Weapon: Frost Fever"] = {
["name"] = "Rune Weapon: Frost Fever",
["active"] = 4,
["id"] = 55095,
["uptime"] = 514,
["auratype"] = "DEBUFF",
},
["Dark Command"] = {
["name"] = "Dark Command",
["active"] = 0,
["id"] = 56222,
["uptime"] = 30,
["auratype"] = "DEBUFF",
},
["Blood Charge"] = {
["name"] = "Blood Charge",
["active"] = 3,
["id"] = 114851,
["uptime"] = 612,
["auratype"] = "BUFF",
},
["Crimson Scourge"] = {
["name"] = "Crimson Scourge",
["active"] = 2,
["id"] = 81141,
["uptime"] = 448,
["auratype"] = "BUFF",
},
["Rune Weapon: Soul Reaper"] = {
["name"] = "Rune Weapon: Soul Reaper",
["active"] = 0,
["id"] = 114866,
["uptime"] = 20,
["auratype"] = "DEBUFF",
},
["Exhaustion"] = {
["name"] = "Exhaustion",
["active"] = 1,
["id"] = 57723,
["uptime"] = 329,
["auratype"] = "DEBUFF",
},
["Dancing Rune Weapon"] = {
["name"] = "Dancing Rune Weapon",
["active"] = 0,
["id"] = 81256,
["uptime"] = 16,
["auratype"] = "BUFF",
},
["Death and Decay"] = {
["name"] = "Death and Decay",
["active"] = 0,
["id"] = 43265,
["uptime"] = 325,
["auratype"] = "DEBUFF",
},
["Flaming Arrows"] = {
["name"] = "Flaming Arrows",
["active"] = 1,
["id"] = 173149,
["uptime"] = 346,
["auratype"] = "DEBUFF",
},
["Bone Shield"] = {
["name"] = "Bone Shield",
["active"] = 0,
["id"] = 49222,
["uptime"] = 146,
["auratype"] = "BUFF",
},
["Conversion"] = {
["name"] = "Conversion",
["active"] = 0,
["id"] = 119975,
["uptime"] = 7,
["auratype"] = "BUFF",
},
["Frost Fever"] = {
["name"] = "Frost Fever",
["active"] = 0,
["id"] = 55095,
["uptime"] = 296,
["auratype"] = "DEBUFF",
},
["Power of the Grave"] = {
["name"] = "Power of the Grave",
["active"] = 0,
["id"] = 155522,
["uptime"] = 0,
["auratype"] = "BUFF",
},
["Unwavering Might"] = {
["name"] = "Unwavering Might",
["active"] = 2,
["id"] = 126582,
["uptime"] = 420,
["auratype"] = "BUFF",
},
["Vampiric Blood"] = {
["name"] = "Vampiric Blood",
["active"] = 0,
["id"] = 55233,
["uptime"] = 68,
["auratype"] = "BUFF",
},
["Chilblains"] = {
["name"] = "Chilblains",
["active"] = 0,
["id"] = 50435,
["uptime"] = 232,
["auratype"] = "DEBUFF",
},
["Death Grip"] = {
["name"] = "Death Grip",
["active"] = 0,
["id"] = 49560,
["uptime"] = 1,
["auratype"] = "DEBUFF",
},
},
["role"] = "TANK",
["time"] = 579,
["interrupts"] = 0,
["damage"] = 2702853,
["damagespells"] = {
["Rune Weapon: Blood Plague"] = {
["min"] = 239,
["multistrike"] = 3,
["hit"] = 8,
["totalhits"] = 8,
["id"] = 55078,
["max"] = 248,
["damage"] = 2162,
},
["Death Coil"] = {
["min"] = 1837,
["multistrike"] = 31,
["critical"] = 18,
["hit"] = 62,
["totalhits"] = 80,
["id"] = 47632,
["max"] = 5109,
["damage"] = 240279,
},
["Rune Weapon: Death Strike"] = {
["min"] = 1116,
["multistrike"] = 1,
["hit"] = 6,
["totalhits"] = 6,
["id"] = 49998,
["max"] = 1368,
["damage"] = 8246,
},
["Gorefiend's Grasp"] = {
["totalhits"] = 1,
["id"] = 108199,
["IMMUNE"] = 1,
["max"] = 0,
["damage"] = 0,
},
["Death Strike"] = {
["min"] = 3463,
["multistrike"] = 23,
["critical"] = 13,
["hit"] = 59,
["totalhits"] = 72,
["id"] = 49998,
["max"] = 13252,
["damage"] = 485753,
},
["Rune Weapon: Attack"] = {
["min"] = 408,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 10,
["totalhits"] = 11,
["id"] = 6603,
["max"] = 1000,
["damage"] = 6103,
},
["Rune Weapon: Soul Reaper"] = {
["min"] = 274,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 3,
["totalhits"] = 4,
["id"] = 114866,
["max"] = 531,
["damage"] = 1635,
},
["Icy Touch"] = {
["min"] = 1663,
["critical"] = 1,
["totalhits"] = 1,
["id"] = 45477,
["max"] = 1663,
["damage"] = 1663,
},
["Blood Boil"] = {
["min"] = 1640,
["multistrike"] = 59,
["critical"] = 21,
["hit"] = 160,
["totalhits"] = 181,
["id"] = 50842,
["max"] = 4560,
["damage"] = 438267,
},
["Rune Weapon: Death Coil"] = {
["min"] = 629,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 47632,
["max"] = 653,
["damage"] = 1282,
},
["Blood Plague"] = {
["min"] = 699,
["multistrike"] = 96,
["critical"] = 50,
["hit"] = 251,
["totalhits"] = 301,
["id"] = 55078,
["max"] = 1945,
["damage"] = 322613,
},
["Frost Fever"] = {
["min"] = 699,
["multistrike"] = 104,
["critical"] = 51,
["hit"] = 268,
["totalhits"] = 319,
["id"] = 55095,
["max"] = 1945,
["damage"] = 342046,
},
["Soul Reaper"] = {
["min"] = 941,
["multistrike"] = 20,
["critical"] = 10,
["hit"] = 49,
["totalhits"] = 59,
["id"] = 114866,
["max"] = 17986,
["damage"] = 235401,
},
["Death and Decay"] = {
["min"] = 273,
["multistrike"] = 88,
["critical"] = 35,
["hit"] = 225,
["totalhits"] = 260,
["id"] = 52212,
["max"] = 760,
["damage"] = 109080,
},
["Rune Weapon: Frost Fever"] = {
["min"] = 239,
["critical"] = 1,
["hit"] = 7,
["totalhits"] = 8,
["id"] = 55095,
["max"] = 479,
["damage"] = 2180,
},
["Rune Weapon: Blood Boil"] = {
["min"] = 476,
["multistrike"] = 2,
["critical"] = 1,
["hit"] = 4,
["totalhits"] = 5,
["id"] = 50842,
["max"] = 953,
["damage"] = 3388,
},
["Attack"] = {
["min"] = 1229,
["multistrike"] = 75,
["critical"] = 30,
["hit"] = 163,
["totalhits"] = 193,
["id"] = 6603,
["max"] = 5079,
["damage"] = 502755,
},
},
["deathlog"] = {
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 2060,
["srcname"] = "Gachnar",
["hp"] = 112574,
["ts"] = 1423948501.356,
}, -- [1]
{
["absorb"] = -11252,
["amount"] = -10594,
["spellid"] = 88163,
["srcname"] = "Skulloc",
["hp"] = 90651,
["ts"] = 1423948488.346,
}, -- [2]
{
["absorb"] = 0,
["amount"] = 9028,
["srcname"] = "Gachnar",
["spellid"] = 47750,
["hp"] = 89085,
["ts"] = 1423948488.53,
}, -- [3]
{
["absorb"] = -12632,
["spellid"] = 88163,
["srcname"] = "Skulloc",
["hp"] = 89085,
["ts"] = 1423948490.355,
}, -- [4]
{
["absorb"] = 0,
["amount"] = 8806,
["spellid"] = 45470,
["srcname"] = "Stewgottz-Hakkar",
["hp"] = 97891,
["ts"] = 1423948490.56,
}, -- [5]
{
["absorb"] = -20046,
["amount"] = -3541,
["spellid"] = 88163,
["srcname"] = "Skulloc",
["hp"] = 112574,
["ts"] = 1423948492.354,
}, -- [6]
{
["ts"] = 1423948494.349,
["amount"] = -24915,
["hp"] = 109033,
["spellid"] = 88163,
["srcname"] = "Skulloc",
}, -- [7]
{
["ts"] = 1423948496.361,
["amount"] = -22539,
["hp"] = 84118,
["spellid"] = 88163,
["srcname"] = "Skulloc",
}, -- [8]
{
["absorb"] = 0,
["amount"] = 10853,
["spellid"] = 47750,
["srcname"] = "Gachnar",
["hp"] = 72432,
["ts"] = 1423948496.882,
}, -- [9]
{
["ts"] = 1423948497.663,
["amount"] = 25256,
["spellid"] = 45470,
["srcname"] = "Stewgottz-Hakkar",
["hp"] = 97688,
["absorb"] = 0,
}, -- [10]
{
["absorb"] = 0,
["amount"] = 14886,
["spellid"] = 47750,
["srcname"] = "Gachnar",
["hp"] = 112574,
["ts"] = 1423948497.782,
}, -- [11]
{
["absorb"] = -19154,
["spellid"] = 88163,
["srcname"] = "Skulloc",
["hp"] = 112574,
["ts"] = 1423948498.365,
}, -- [12]
{
["absorb"] = 0,
["amount"] = 0,
["srcname"] = "Gachnar",
["spellid"] = 47750,
["hp"] = 112574,
["ts"] = 1423948498.701,
}, -- [13]
{
["absorb"] = 0,
["amount"] = 0,
["spellid"] = 53365,
["srcname"] = "Stewgottz-Hakkar",
["hp"] = 112574,
["ts"] = 1423948498.897,
}, -- [14]
{
["absorb"] = -21255,
["spellid"] = 88163,
["srcname"] = "Skulloc",
["hp"] = 112574,
["ts"] = 1423948500.366,
}, -- [15]
["pos"] = 2,
},
["damagetaken"] = 1548810,
["power"] = {
[6] = {
["spells"] = {
[50842] = 850,
[163948] = 1125,
},
["amount"] = 1975,
},
},
["id"] = "Player-1136-073491F8",
["maxhp"] = 95983,
["ccbreaks"] = 0,
["damagetakenspells"] = {
["Fling Hammer"] = {
["crushing"] = 0,
["id"] = 172703,
["damage"] = 23214,
["max"] = 11801,
["name"] = "Fling Hammer",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 11413,
["absorbed"] = 0,
},
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168390,
["damage"] = 14179,
["max"] = 4496,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 808,
["absorbed"] = 3669,
},
["Burning Arrows"] = {
["crushing"] = 0,
["id"] = 164632,
["damage"] = 13208,
["max"] = 6604,
["name"] = "Burning Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 6604,
["absorbed"] = 0,
},
["Flaming Arrows"] = {
["crushing"] = 0,
["id"] = 173149,
["damage"] = 5634,
["max"] = 2817,
["name"] = "Flaming Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 2817,
["absorbed"] = 0,
},
["Shoot"] = {
["crushing"] = 0,
["id"] = 167120,
["damage"] = 212,
["max"] = 212,
["name"] = "Shoot",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 212,
["absorbed"] = 6067,
},
["Blood Bolt"] = {
["crushing"] = 0,
["id"] = 165122,
["damage"] = 77714,
["max"] = 18478,
["name"] = "Blood Bolt",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 11024,
["absorbed"] = 0,
},
["Flaming Slash"] = {
["crushing"] = 0,
["id"] = 163668,
["damage"] = 9826,
["max"] = 9826,
["name"] = "Flaming Slash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 9826,
["absorbed"] = 25397,
},
["Flurry"] = {
["crushing"] = 0,
["id"] = 178411,
["damage"] = 34593,
["max"] = 14230,
["name"] = "Flurry",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 6854,
["absorbed"] = 5801,
},
["Shrapnel Blast"] = {
["crushing"] = 0,
["id"] = 167516,
["damage"] = 12372,
["max"] = 6203,
["name"] = "Shrapnel Blast",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 6169,
["absorbed"] = 0,
},
["Jagged Caltrops"] = {
["crushing"] = 0,
["id"] = 173324,
["damage"] = 6342,
["max"] = 5620,
["name"] = "Jagged Caltrops",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 722,
["absorbed"] = 3706,
},
["Acid Spit"] = {
["crushing"] = 0,
["id"] = 178157,
["damage"] = 15619,
["max"] = 8800,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 6819,
["absorbed"] = 0,
},
["Iron Shot"] = {
["crushing"] = 0,
["id"] = 167239,
["damage"] = 5553,
["max"] = 4286,
["name"] = "Iron Shot",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 556,
["absorbed"] = 7099,
},
["Rending Cleave"] = {
["crushing"] = 0,
["id"] = 167815,
["damage"] = 12036,
["max"] = 8285,
["name"] = "Rending Cleave",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 1398,
["absorbed"] = 13053,
},
["Thundering Stomp"] = {
["crushing"] = 0,
["id"] = 173135,
["damage"] = 10379,
["max"] = 8819,
["name"] = "Thundering Stomp",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 1560,
["absorbed"] = 6497,
},
["Hatchet Toss"] = {
["crushing"] = 0,
["id"] = 173113,
["damage"] = 14172,
["max"] = 11006,
["name"] = "Hatchet Toss",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 529,
["absorbed"] = 0,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 44301,
["max"] = 8833,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 580,
["absorbed"] = 8267,
},
["Lava Blast"] = {
["crushing"] = 0,
["id"] = 173517,
["damage"] = 39368,
["max"] = 8940,
["name"] = "Lava Blast",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 4806,
["absorbed"] = 4928,
},
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 66048,
["max"] = 13209,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 5288,
["absorbed"] = 7920,
},
["Throw"] = {
["crushing"] = 0,
["id"] = 167095,
["damage"] = 86583,
["max"] = 9179,
["name"] = "Throw",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 14,
["resisted"] = 0,
["min"] = 450,
["absorbed"] = 24222,
},
["Bladestorm"] = {
["crushing"] = 0,
["id"] = 167233,
["damage"] = 36550,
["max"] = 6595,
["name"] = "Bladestorm",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 2991,
["absorbed"] = 3514,
},
["Primal Assault"] = {
["crushing"] = 0,
["id"] = 161256,
["damage"] = 31452,
["max"] = 19930,
["name"] = "Primal Assault",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 11522,
["absorbed"] = 8027,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 53294,
["max"] = 2642,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 21,
["resisted"] = 0,
["min"] = 2095,
["absorbed"] = 0,
},
["Attack"] = {
["crushing"] = 0,
["id"] = 6603,
["damage"] = 936161,
["max"] = 24915,
["name"] = "Attack",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 132,
["resisted"] = 0,
["min"] = 183,
["absorbed"] = 295508,
},
},
["dispells"] = 0,
["healed"] = {
["Creature-0-3748-1195-6623-27893-00005FB7A6"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Rune Weapon",
["amount"] = 0,
},
["Creature-0-3748-1195-6623-27893-00005FBA33"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Rune Weapon",
["amount"] = 3214,
},
["Player-1136-073491F8"] = {
["role"] = "TANK",
["name"] = "Stewgottz-Hakkar",
["amount"] = 1248672,
["class"] = "DEATHKNIGHT",
["shielding"] = 577230,
},
["Creature-0-3748-1195-6623-27893-00005FBA90"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Rune Weapon",
["amount"] = 0,
},
["Creature-0-3748-1195-6623-27893-00005FB8D2"] = {
["shielding"] = 0,
["role"] = "NONE",
["name"] = "Rune Weapon",
["amount"] = 0,
},
},
["name"] = "Stewgottz",
["healing"] = 1251886,
["shielding"] = 577230,
["healingspells"] = {
["Rune Weapon: Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 3214,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Rune Weapon: Death Strike",
["hits"] = 6,
["overhealing"] = 15341,
["max"] = 3214,
["critical"] = 0,
["absorbed"] = 0,
},
["Unholy Strength"] = {
["shielding"] = 0,
["id"] = 53365,
["healing"] = 58674,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Unholy Strength",
["hits"] = 46,
["overhealing"] = 76726,
["max"] = 3312,
["critical"] = 0,
["absorbed"] = 0,
},
["Blood Shield"] = {
["shielding"] = 577230,
["id"] = 77535,
["healing"] = 577230,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Blood Shield",
["hits"] = 166,
["overhealing"] = 70210.1791992188,
["max"] = 13202,
["critical"] = 0,
["absorbed"] = 0,
},
["Death Strike"] = {
["shielding"] = 0,
["id"] = 45470,
["healing"] = 601249,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Death Strike",
["hits"] = 72,
["overhealing"] = 681799,
["max"] = 39715,
["critical"] = 0,
["absorbed"] = 0,
},
["Conversion"] = {
["shielding"] = 0,
["id"] = 119980,
["healing"] = 11519,
["multistrikes"] = 0,
["min"] = 0,
["multistrike"] = 0,
["name"] = "Conversion",
["hits"] = 7,
["overhealing"] = 1919,
["max"] = 1920,
["critical"] = 0,
["absorbed"] = 0,
},
},
["overhealing"] = 845995.179199219,
["multistrikes"] = 0,
}, -- [4]
{
["healingabsorbed"] = 0,
["class"] = "MAGE",
["damaged"] = {
},
["auras"] = {
["Exhaustion"] = {
["name"] = "Exhaustion",
["active"] = 1,
["id"] = 57723,
["uptime"] = 329,
["auratype"] = "DEBUFF",
},
["Arcane Power"] = {
["name"] = "Arcane Power",
["active"] = 0,
["id"] = 12042,
["uptime"] = 30,
["auratype"] = "BUFF",
},
["Ice Floes"] = {
["name"] = "Ice Floes",
["active"] = 2,
["id"] = 108839,
["uptime"] = 471,
["auratype"] = "BUFF",
},
["Rune of Power"] = {
["name"] = "Rune of Power",
["active"] = 2,
["id"] = 116014,
["uptime"] = 154,
["auratype"] = "BUFF",
},
["Flaming Arrows"] = {
["name"] = "Flaming Arrows",
["active"] = 0,
["id"] = 173149,
["uptime"] = 6,
["auratype"] = "DEBUFF",
},
["Exquisite Proficiency"] = {
["name"] = "Exquisite Proficiency",
["active"] = 3,
["id"] = 133630,
["uptime"] = 492,
["auratype"] = "BUFF",
},
["Blink"] = {
["name"] = "Blink",
["active"] = 0,
["id"] = 119415,
["uptime"] = 2,
["auratype"] = "BUFF",
},
["Expanded Mind"] = {
["name"] = "Expanded Mind",
["active"] = 1,
["id"] = 146046,
["uptime"] = 182,
["auratype"] = "BUFF",
},
["Improved Blink"] = {
["name"] = "Improved Blink",
["active"] = 0,
["id"] = 157610,
["uptime"] = 4,
["auratype"] = "BUFF",
},
["Arcane Charge"] = {
["name"] = "Arcane Charge",
["active"] = 5,
["id"] = 36032,
["uptime"] = 564,
["auratype"] = "DEBUFF",
},
["Arcane Missiles!"] = {
["name"] = "Arcane Missiles!",
["active"] = 6,
["id"] = 79683,
["uptime"] = 587,
["auratype"] = "BUFF",
},
},
["role"] = "DAMAGER",
["time"] = 534,
["interrupts"] = 0,
["damage"] = 3056164,
["damagespells"] = {
["Arcane Blast"] = {
["min"] = 4247,
["multistrike"] = 20,
["critical"] = 14,
["hit"] = 89,
["totalhits"] = 103,
["id"] = 30451,
["max"] = 32074,
["damage"] = 1218049,
},
["Shoot"] = {
["min"] = 197,
["hit"] = 2,
["totalhits"] = 2,
["id"] = 5019,
["max"] = 199,
["damage"] = 396,
},
["Arcane Missiles"] = {
["min"] = 889,
["multistrike"] = 12,
["critical"] = 26,
["hit"] = 132,
["totalhits"] = 158,
["id"] = 7268,
["max"] = 6806,
["damage"] = 443356,
},
["Arcane Barrage"] = {
["min"] = 2013,
["multistrike"] = 2,
["critical"] = 9,
["hit"] = 42,
["totalhits"] = 51,
["id"] = 44425,
["max"] = 19746,
["damage"] = 342553,
},
["Arcane Explosion"] = {
["min"] = 1853,
["multistrike"] = 20,
["critical"] = 18,
["hit"] = 97,
["totalhits"] = 115,
["id"] = 1449,
["max"] = 5293,
["damage"] = 287432,
},
["Supernova"] = {
["min"] = 6392,
["multistrike"] = 7,
["critical"] = 4,
["hit"] = 52,
["totalhits"] = 56,
["id"] = 157980,
["max"] = 30032,
["damage"] = 764378,
},
},
["deathlog"] = {
{
["ts"] = 1423948430.266,
["amount"] = -11247,
["hp"] = 99693,
["srcname"] = "Koramar",
["spellid"] = 168955,
}, -- [1]
{
["ts"] = 1423948439.023,
["amount"] = -4822,
["hp"] = 94871,
["spellid"] = 168399,
["srcname"] = "Koramar",
}, -- [2]
{
["ts"] = 1423948440.644,
["amount"] = -4842,
["hp"] = 90029,
["spellid"] = 168399,
["srcname"] = "Koramar",
}, -- [3]
{
["ts"] = 1423948443.343,
["amount"] = -11150,
["hp"] = 78879,
["spellid"] = 168955,
["srcname"] = "Koramar",
}, -- [4]
{
["ts"] = 1423948443.448,
["amount"] = -2625,
["hp"] = 76254,
["spellid"] = 168348,
["srcname"] = "Blackhand's Might Turret",
}, -- [5]
{
["ts"] = 1423948444.448,
["amount"] = -2647,
["hp"] = 73607,
["spellid"] = 168348,
["srcname"] = "Blackhand's Might Turret",
}, -- [6]
{
["ts"] = 1423948445.446,
["amount"] = -2583,
["hp"] = 71024,
["srcname"] = "Blackhand's Might Turret",
["spellid"] = 168348,
}, -- [7]
{
["ts"] = 1423948451.471,
["amount"] = 4183,
["srcname"] = "Gachnar",
["spellid"] = 121148,
["hp"] = 75207,
["absorb"] = 0,
}, -- [8]
{
["ts"] = 1423948486.529,
["amount"] = 2792,
["srcname"] = "Gachnar",
["spellid"] = 121148,
["hp"] = 83229,
["absorb"] = 0,
}, -- [9]
{
["absorb"] = 0,
["amount"] = 8002,
["spellid"] = 596,
["srcname"] = "Gachnar",
["hp"] = 91231,
["ts"] = 1423948486.799,
}, -- [10]
{
["absorb"] = 0,
["amount"] = 17300,
["spellid"] = 2060,
["srcname"] = "Gachnar",
["hp"] = 108531,
["ts"] = 1423948496.882,
}, -- [11]
{
["ts"] = 1423948375.103,
["amount"] = -9839,
["hp"] = 101101,
["spellid"] = 178157,
["srcname"] = "Rylak Skyterror",
}, -- [12]
{
["spellid"] = 178156,
["ts"] = 1423948376.126,
["hp"] = 91186,
["amount"] = -9915,
}, -- [13]
{
["absorb"] = 0,
["amount"] = 4191,
["spellid"] = 121148,
["srcname"] = "Gachnar",
["hp"] = 95377,
["ts"] = 1423948381.532,
}, -- [14]
{
["ts"] = 1423948385.085,
["amount"] = -9987,
["hp"] = 85390,
["spellid"] = 178157,
["srcname"] = "Rylak Skyterror",
}, -- [15]
["pos"] = 12,
},
["damagetaken"] = 539995,
["power"] = {
},
["id"] = "Player-105-07C35AF4",
["maxhp"] = 110940,
["ccbreaks"] = 0,
["damagetakenspells"] = {
["Gutshot"] = {
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["id"] = 163334,
["damage"] = 39265,
["max"] = 8183,
["name"] = "Gutshot",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 7470,
["absorbed"] = 0,
},
["Trampling Stampede"] = {
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["id"] = 173351,
["damage"] = 22625,
["max"] = 22625,
["name"] = "Trampling Stampede",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 22625,
["absorbed"] = 0,
},
["Cannon Barrage"] = {
["crushing"] = 0,
["id"] = 168514,
["damage"] = 4967,
["max"] = 4967,
["name"] = "Cannon Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 4967,
["absorbed"] = 0,
},
["Burning Arrows"] = {
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["id"] = 164632,
["damage"] = 36705,
["max"] = 7341,
["name"] = "Burning Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 7341,
["absorbed"] = 0,
},
["Flaming Arrows"] = {
["crushing"] = 0,
["id"] = 173149,
["damage"] = 19575,
["max"] = 3915,
["name"] = "Flaming Arrows",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 5,
["resisted"] = 0,
["min"] = 3915,
["absorbed"] = 0,
},
["Charging Slash"] = {
["crushing"] = 0,
["id"] = 172889,
["damage"] = 2586,
["max"] = 2586,
["name"] = "Charging Slash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 2586,
["absorbed"] = 1814,
},
["Chain Drag"] = {
["crushing"] = 0,
["id"] = 172860,
["damage"] = 17090,
["max"] = 8750,
["name"] = "Chain Drag",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 8340,
["absorbed"] = 0,
},
["Acid Spit"] = {
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["id"] = 178157,
["damage"] = 19826,
["max"] = 9987,
["name"] = "Acid Spit",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 9839,
["absorbed"] = 0,
},
["Incendiary Slug"] = {
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["id"] = 172771,
["damage"] = 17590,
["max"] = 3916,
["name"] = "Incendiary Slug",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 6,
["resisted"] = 0,
["min"] = 961,
["absorbed"] = 0,
},
["Shattering Blade"] = {
["crushing"] = 0,
["id"] = 168955,
["damage"] = 22397,
["max"] = 11247,
["name"] = "Shattering Blade",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 11150,
["absorbed"] = 0,
},
["Thundering Stomp"] = {
["crushing"] = 0,
["id"] = 173135,
["damage"] = 38651,
["max"] = 13377,
["name"] = "Thundering Stomp",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 12470,
["absorbed"] = 0,
},
["Acid Splash"] = {
["crushing"] = 0,
["id"] = 178156,
["damage"] = 9915,
["max"] = 9915,
["name"] = "Acid Splash",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 1,
["resisted"] = 0,
["min"] = 9915,
["absorbed"] = 0,
},
["Lava Barrage"] = {
["crushing"] = 0,
["id"] = 173489,
["damage"] = 58949,
["max"] = 14905,
["name"] = "Lava Barrage",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 4,
["resisted"] = 0,
["min"] = 14681,
["absorbed"] = 0,
},
["Berserker Leap"] = {
["crushing"] = 0,
["id"] = 168399,
["damage"] = 9664,
["max"] = 4842,
["name"] = "Berserker Leap",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 2,
["resisted"] = 0,
["min"] = 4822,
["absorbed"] = 0,
},
["Bladestorm"] = {
["crushing"] = 0,
["id"] = 167233,
["damage"] = 73067,
["max"] = 10936,
["name"] = "Bladestorm",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 7,
["resisted"] = 0,
["min"] = 9971,
["absorbed"] = 0,
},
["Serrated Spear"] = {
["crushing"] = 0,
["id"] = 173307,
["damage"] = 36425,
["max"] = 2937,
["name"] = "Serrated Spear",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 13,
["resisted"] = 0,
["min"] = 1211,
["absorbed"] = 1770,
},
["Hatchet Toss"] = {
["crushing"] = 0,
["id"] = 173113,
["damage"] = 102843,
["max"] = 17549,
["name"] = "Hatchet Toss",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 21,
["resisted"] = 0,
["min"] = 975,
["absorbed"] = 8911,
},
["Rapid Fire"] = {
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["id"] = 168348,
["damage"] = 7855,
["max"] = 2647,
["name"] = "Rapid Fire",
["glancing"] = 0,
["multistrike"] = 0,
["critical"] = 0,
["blocked"] = 0,
["totalhits"] = 3,
["resisted"] = 0,
["min"] = 2583,
["absorbed"] = 0,
},
},
["dispells"] = 0,
["healed"] = {
},
["name"] = "Janettie",
["healing"] = 0,
["shielding"] = 0,
["healingspells"] = {
},
["overhealing"] = 0,
["multistrikes"] = 0,
}, -- [5]
},
["deaths"] = 0,
["mobs"] = {
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["done"] = 830,
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},
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},
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},
},
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},
["taken"] = 258170,
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},
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},
},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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["done"] = 56653,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 137290,
["done"] = 38353,
["class"] = "DEATHKNIGHT",
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},
["Gachnar"] = {
["taken"] = 6164,
["done"] = 34600,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Nabooli"] = {
["taken"] = 251358,
["done"] = 0,
["class"] = "SHAMAN",
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},
["Janettie-Thunderhorn"] = {
["taken"] = 119730,
["done"] = 0,
["class"] = "MAGE",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 863121,
["done"] = 129606,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Thunderlord Wrangler"] = {
["players"] = {
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["taken"] = 295906,
["done"] = 59663,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Nabooli"] = {
["taken"] = 546831,
["done"] = 92707,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 290766,
["done"] = 192959,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Gachnar"] = {
["taken"] = 20338,
["done"] = 47432,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 222260,
["done"] = 36425,
["class"] = "MAGE",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 1376101,
["done"] = 429186,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Grom'kar Incinerator"] = {
["players"] = {
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["taken"] = 177085,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 111887,
["done"] = 12372,
["class"] = "DEATHKNIGHT",
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},
["Gachnar"] = {
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},
["Lupinne-Alleria"] = {
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["class"] = "WARRIOR",
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},
["Janettie-Thunderhorn"] = {
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["done"] = 17590,
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 454187,
["done"] = 62068,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Grom'kar Chainmaster"] = {
["players"] = {
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["taken"] = 63010,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 46493,
["done"] = 85746,
["class"] = "DEATHKNIGHT",
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},
["Lupinne-Alleria"] = {
["taken"] = 112859,
["done"] = 4052,
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},
["Nabooli"] = {
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["class"] = "SHAMAN",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 317230,
["done"] = 89798,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Rampaging Clefthoof"] = {
["players"] = {
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["taken"] = 138621,
["done"] = 13352,
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},
["Nabooli"] = {
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["done"] = 12419,
["class"] = "SHAMAN",
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},
["Stewgottz-Hakkar"] = {
["taken"] = 73993,
["done"] = 20533,
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},
["Gachnar"] = {
["taken"] = 16691,
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},
["Janettie-Thunderhorn"] = {
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["class"] = "MAGE",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 599360,
["done"] = 68929,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Grom'kar Battlemaster"] = {
["players"] = {
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["taken"] = 286125,
["done"] = 5516,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 181454,
["done"] = 99922,
["class"] = "DEATHKNIGHT",
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},
["Gachnar"] = {
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["done"] = 8796,
["class"] = "PRIEST",
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},
["Lupinne-Alleria"] = {
["taken"] = 357358,
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["class"] = "WARRIOR",
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},
["Janettie-Thunderhorn"] = {
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["class"] = "MAGE",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 998890,
["done"] = 253769,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Ogre Trap"] = {
["players"] = {
["Nabooli"] = {
["taken"] = 0,
["done"] = 24802,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 0,
["done"] = 24802,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Ahri'ok Dugru"] = {
["players"] = {
["Nabooli"] = {
["taken"] = 321895,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 89879,
["done"] = 77714,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Lupinne-Alleria"] = {
["taken"] = 202784,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 101911,
["done"] = 0,
["class"] = "MAGE",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 716469,
["done"] = 77714,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Pitwarden Gwarnok"] = {
["players"] = {
["Janettie-Thunderhorn"] = {
["taken"] = 70492,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 35776,
["done"] = 31178,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Lupinne-Alleria"] = {
["taken"] = 53342,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Nabooli"] = {
["taken"] = 85402,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 245012,
["done"] = 31178,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Champion Druna"] = {
["players"] = {
["Nabooli"] = {
["taken"] = 34253,
["done"] = 0,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 45271,
["done"] = 20265,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Lupinne-Alleria"] = {
["taken"] = 105232,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 53297,
["done"] = 0,
["class"] = "MAGE",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 238053,
["done"] = 20265,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Blackhand's Might Turret"] = {
["players"] = {
["Gachnar"] = {
["taken"] = 0,
["done"] = 2634,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 0,
["done"] = 7855,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
["Lupinne-Alleria"] = {
["taken"] = 0,
["done"] = 5132,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 0,
["done"] = 15621,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Grom'kar Flameslinger"] = {
["players"] = {
["Nabooli"] = {
["taken"] = 69234,
["done"] = 35464,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 47413,
["done"] = 13420,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Gachnar"] = {
["taken"] = 0,
["done"] = 18599,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Lupinne-Alleria"] = {
["taken"] = 101594,
["done"] = 89901,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 48620,
["done"] = 36705,
["class"] = "MAGE",
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},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 266861,
["done"] = 194089,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Siegemaster Rokra"] = {
["players"] = {
["Lupinne-Alleria"] = {
["taken"] = 72788,
["done"] = 0,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Gachnar"] = {
["taken"] = 20092,
["done"] = 0,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Stewgottz-Hakkar"] = {
["taken"] = 85686,
["done"] = 26666,
["class"] = "DEATHKNIGHT",
["role"] = "TANK",
},
["Nabooli"] = {
["taken"] = 50592,
["done"] = 17485,
["class"] = "SHAMAN",
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},
["Janettie-Thunderhorn"] = {
["taken"] = 20792,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 249950,
["done"] = 44151,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Skulloc"] = {
["players"] = {
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["taken"] = 424722,
["done"] = 153746,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Stewgottz-Hakkar"] = {
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["done"] = 186160,
["class"] = "DEATHKNIGHT",
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},
["Gachnar"] = {
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["done"] = 0,
["class"] = "PRIEST",
["role"] = "HEALER",
},
["Nabooli"] = {
["taken"] = 438110,
["done"] = 8783,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 220252,
["done"] = 0,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 1302563,
["done"] = 348689,
["htaken"] = 0,
["htakenspell"] = {
},
},
["Koramar"] = {
["players"] = {
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["taken"] = 106694,
["done"] = 9069,
["class"] = "SHAMAN",
["role"] = "DAMAGER",
},
["Lupinne-Alleria"] = {
["taken"] = 173644,
["done"] = 37359,
["class"] = "WARRIOR",
["role"] = "DAMAGER",
},
["Janettie-Thunderhorn"] = {
["taken"] = 95785,
["done"] = 32061,
["class"] = "MAGE",
["role"] = "DAMAGER",
},
},
["hdone"] = 0,
["hdonespell"] = {
},
["taken"] = 376123,
["done"] = 78489,
["htaken"] = 0,
["htakenspell"] = {
},
},
},
["mobtaken"] = 17376176,
["healing"] = 5212241,
["mobdone"] = 3333201,
["power"] = {
1140, -- [1]
[6] = 1975,
[0] = 7920,
},
["overhealing"] = 2708239.32443237,
["damagetaken"] = 3586263,
["name"] = "Total",
["starttime"] = 1423947480,
["shielding"] = 2299264,
["mobhdone"] = 0,
["last_action"] = 1423947480,
["multistrikes"] = 56,
},
}
|
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