content stringlengths 5 1.05M |
|---|
--redis_queued.lua
--redis消息队列处理
REDIS_QUEUED = {}
setmetatable(REDIS_QUEUED, {__index = _G})
local _ENV = REDIS_QUEUED
function deal_with_reply(reply)
if not is_table(reply) then
return
end
-- trace("__ REDIS_QUEUED:deal_with_reply() __ is %o ", reply)
if reply.channel == REDIS_CHAT_CHANN... |
local i18n = require "i18n"
local lfs = require "lfs"
return function(self)
-- Set locale
self.i18n = i18n
local locale = self.req.headers["Content-Language"] or "en"
i18n.setLocale(locale)
i18n.loadFile("src/locale/en.lua")
-- Get locale file
local path = "src/locale"
for file in lfs.dir(path) do
loca... |
local shared = require("scripts.stageapi.shared")
local mod = require("scripts.stageapi.mod")
StageAPI.LogMinor("Loading Boss Handler")
StageAPI.FloorInfo = {}
StageAPI.FloorInfoGreed = {}
local stageToGreed = {
[LevelStage.STAGE1_1] = LevelStage.STAGE1_GREED,
[LevelStage.STAGE2_1] = LevelStage.STAGE2_GREED,... |
test_run = require('test_run').new()
--
-- When master's registering an anonymous replica, it might ignore the replica's
-- current vclock, and skip the data in range (replica_clock, master_clock).
--
box.schema.user.grant('guest', 'replication')
_ = box.schema.space.create('test')
_ = box.space.test:create_index('pk'... |
module 'mock'
--TODO: a generic anim curve & attr manager
--------------------------------------------------------------------
--Simple helpers
--------------------------------------------------------------------
-- function simpleCurveAnim()
-- local anim = MOAIAnim.new()
-- end
function buildAnimCurve( keys )
lo... |
-- nvim-lspconfig
-- Configure available LSPs
-- https://github.com/neovim/nvim-lspconfig/blob/master/CONFIG.md
--
-- Note that all languag e servers aside from `sumneko_lua` are installed via Nix. See:
-- `../../../../home/neovim.nix`.
vim.cmd 'packadd nvim-lspconfig'
local lspconf = require 'lspconfig'
lspconf.bash... |
package("muslcc")
set_kind("toolchain")
set_homepage("https://musl.cc/")
set_description("static cross- and native- musl-based toolchains.")
if is_host("windows") then
if is_arch("arm64") then
set_urls("https://github.com/xmake-mirror/musl.cc/releases/download/$(version)/aarch64-li... |
return
{
entities =
{
{"accumulator", {x = 1, y = -3}, {dead = 0.4}},
{"accumulator", {x = 3, y = -3}, {dead = 0.4}},
{"accumulator", {x = -3, y = -2}, {dead = 0.4}},
{"medium-electric-pole-remnants", {x = -0.5, y = -1.5}, {}},
{"laser-turret-remnants", {x = -2, y = 1}, {dir = "south", }},
{... |
ESX.Trace = function(msg)
if Config.EnableDebug then
print(('[es_extended] [^2TRACE^7] %s^7'):format(msg))
end
end
ESX.SetTimeout = function(msec, cb)
local id = ESX.TimeoutCount + 1
SetTimeout(msec, function()
if ESX.CancelledTimeouts[id] then
ESX.CancelledTimeouts[id] = nil
else
cb()
end
end)
E... |
--
-- YATM Spacetime deals with instant transportion and other space and time manipulating nodes.
--
local mod = foundation.new_module("yatm_spacetime", "1.1.0")
mod:require("util.lua")
mod:require("spacetime_meta.lua")
mod:require("spacetime_network.lua")
mod:require("api.lua")
mod:require("nodes.lua")
mod:require("... |
includeFile("custom_content/draft_schematic/weapon/appearance/weapon_appearance_2h_maul_legendary.lua")
includeFile("custom_content/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_avatar_wke_toothpick.lua")
includeFile("custom_content/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_kashyyk.lua... |
function GetLivingPlayers( onTeam )
local allPly = team.GetPlayers( onTeam )
local livingPly = {}
for _, v in pairs(allPly) do
if( IsValid(v) && v:Alive() ) then
livingPly[#livingPly + 1] = v
end
end
return livingPly
end
-- now realised there is a flag to ignore ws, don't use this it's not done....
functio... |
local utils = require('util')
local url = require('url')
local fs = require('fs')
local path = require('path')
local uv = require('luv')
local tap = require('util/tap')
local assert = require('assert')
local m3u8 = require('hls/m3u8')
local tsWriter = require('hls/writer')
local tsReader = require('hls/... |
-- Base16 Paraiso color
-- Author: Jan T. Sott
-- to be use in your theme.lua
-- symlink or copy to config folder `local color = require('color')`
local M = {}
M.base00 = "#2f1e2e" -- ----
M.base01 = "#41323f" -- ---
M.base02 = "#4f424c" -- --
M.base03 = "#776e71" -- -
M.base04 = "#8d8687" -- +
M.base05 = "#a39e9b" ... |
--|> SIMPLEX | Easy-to-use interaction system <|--
-- ShutoExpressway
-- The global settings for Simplex.
return {
InteractionKeys = {
Desktop = Enum.KeyCode.E,
Console = Enum.KeyCode.ButtonX
},
} |
Socket,Address,Interface,Buffer =
require('t.Net.Socket'),require('t.Net.Address'),require('t.Net.Interface'),require('t.Buffer')
ipAddr = arg[1] and arg[1] or Interface.default( ).address.ip
port = arg[2] and arg[2] or 8888
udpsock = Socket( 'UDP', 'ip4' )
adr = Address( ipAddr, port )
print( udpsock, adr )
ud... |
-- AERGO BILLBOARDS
-- UNDER DEVELOPMENT
-- GLOBAL STATE VARIABLES
state.var {
__GEO = state.map(2), -- Geographic Coordinate System for outdoors map
__OUTDOORS = state.map(1) -- outdoors collectable data
--_b_aer_coupon = state.value() -- bignum aer of 1 collectable ticket
}
function constructor()
_... |
local csv = require("utils.csv")
local L = Class(require("levelhead.data.base"))
function L:initialize()
--parse data file
local rawHeaders
self.data, rawHeaders = csv.parseString(love.filesystem.read("data/propertyLists.tsv"),"\t")
--parse headers
self.headers = {}
for _,v in ipairs(rawHeaders) do
local raw... |
-- fibonacci function with cache
-- very inefficient fibonacci function
function fib(n)
N=N+1
if n<2 then
return n
else
return fib(n-1)+fib(n-2)
end
end
-- a general-purpose value cache
function cache(f)
local c={}
return function (x)
local y=c[x]
if not y then
y=f(x)
c[x]=y
... |
local redis = require "skynet.db.redis"
local rediscluster = require "skynet.db.redis.cluster"
local mongo = require "skynet.db.mongo"
local cdbmgr = class("cdbmgr")
function cdbmgr:init()
self.db_type = skynet.getenv("db_type")
self.db_is_cluster = skynet.getenv("db_is_cluster")
self.dbs = {} ... |
local filesystem = require("filesystem")
local dirent = {}
function dirent.files(path)
return filesystem.list(path)
end
return dirent |
---
-- @module HumanoidTrackerService
-- @author Quenty
local require = require(script.Parent.loader).load(script)
local Players = game:GetService("Players")
local HumanoidTracker = require("HumanoidTracker")
local HumanoidTrackerService = {}
function HumanoidTrackerService:Init()
assert(not self._humanoidTracker... |
-- Will track whether prompt is currently open
local promptIsOpen = false
--[[
table object:
interface PromptInfo {
placeholder: string;
description: string;
id: string;
title: string;
isClosable?: boolean;
}
]]
---@param promptTable table
---
--- NOTE: Need to handle an export spam triggering many prompts... |
-----------------------------------------
-- ID: 5004
-- Scroll of Valor Minuet III
-- Teaches the song Valor Minuet III
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(396)
end
function onItemUse(target)
target:addSpell(396)
end |
1.Chop
2.Gum
3.Smoke
4.Buddha
5.Flame
6.Phoenix
7.Rumble
8.String
9.Ice
10.Magma
11.Light |
mul = settings.startup["advanced-electric-multiplier-advanced-accumulator"].value
data:extend(
{
{
type = "recipe",
name = "advanced-accumulator",
energy_required = 30,
enabled = false,
ingredients =
{
{"accumulator", mul + 1},
{"iron-plate", 10},
{"electronic-circuit", 5}
... |
--[[
Option Data Modifiers
Defines performance options selectable for individual systems
]]
function navcomp.plotter:SetSegmentSmoothingOn ()
navcomp.data.useSegmentSmoothing = true
navcomp.data.isOptionDataChanged = true
end
function navcomp.plotter:SetSegmentSmoothingOff ()
navcomp.data.useSegmentSmoothing... |
local M = {}
M.description = 'Integration between nvim-notify and telescope'
M.requisite = {
'nvim-notify',
'telescope',
}
M.after = {
'nvim-notify',
'telescope',
}
M.activation = {
wanted_by = {
'nvim-notify',
'telescope',
}
}
function M.config()
require("telescope").load_extension("notify")
... |
--[[
File name: init.lua
Description: main module code for the serene quest system
Author: oldmilk
--]]
local module = {}
local class = require(script.class)
local ridge = require(game.ReplicatedStorage:WaitForChild("modules").ridge)
function getQuestProfile(player)
local playerDataStore = ridge.getPl... |
local Base = GMethod.loadScript("game.UI.Dialog.ViewTemplates.BaseTemplate")
do
-- 仿Scroll的layout实现,简化代码实现
local LayoutImplement = {}
Base.registerImplement("LayoutImplement", LayoutImplement)
-- 加载
function LayoutImplement:_static_load(data)
self._scrollCallback = data.callback
se... |
function initiateProgram ()
--------------------------------------------------------------------------------
sprite = {} users={} char={} obj = {}
sx, sy, xx, yy = 1, 1, 0, 0
--------------------------------------------------------------------------------
require "0modules0.loadingContent.loadAllLuaFiles" loadAllLua... |
local ubus = require "ubus"
local bit32 = require "bit32"
local function get_wifi_interfaces()
local u = ubus.connect()
local status = u:call("network.wireless", "status", {})
local interfaces = {}
for _, dev_table in pairs(status) do
for _, intf in ipairs(dev_table['interfaces']) do
table.insert(in... |
local GameObject = require 'squeak.gameObject'
local Component = require 'squeak.component'
local TestComponent = Component:extend()
describe('gameObject', function()
local c, g
before_each(function()
c = TestComponent()
g = GameObject()
end)
it('works at all', function()
assert.are.equal('table... |
function on_activate(parent, ability)
local cur_mode = parent:get_active_mode()
if cur_mode ~= nil then
cur_mode:deactivate(parent)
end
local effect = parent:create_effect(ability:name())
effect:deactivate_with(ability)
effect:add_num_bonus("ranged_accuracy", -10)
local stats = parent:... |
local cancel = THEME:GetString("ScreenSelectMusicTutorial", "FooterTextSingleSong")
if PREFSMAN:GetPreference("ThreeKeyNavigation") then cancel = THEME:GetString("ScreenSelectMusicTutorial", "FooterTextSingleSong3Key") end
return LoadFont("Common Normal")..{
InitCommand=function(self) self:xy(_screen.cx, _screen.h - ... |
-- .. "</br>"
-- .. translate("For more information on different options check ")
-- .. [[ <a href="https://adguard.com/en/adguard-dns/overview.html#instruction">]]
-- .. "AdGuard.com" .. [[</a>]] .. ", "
-- .. [[ <a href="https://cleanbrowsing.org/guides/dnsoverhttps">]]
-- .. "CleanBrowsing.org" .. [[</... |
local PANEL = {}
function PANEL:Init()
self:SetFont("VBFONT_DERMANORMAL")
self:SetTextColor(COLOR_WHITE)
self.AlternativeColorScheme = false
end
function PANEL:Paint(w, h)
if self.AlternativeColorScheme then
draw.RoundedBox(0, 0, 0, w, h, COLOR_BUTTON_NORMAL)
if self:IsHovered() then
draw.Rou... |
if arg[1] == "down"
then
turtle.dropDown()
elseif arg[1] == nil
then
turtle.drop()
elseif arg[1] == "up"
then
turtle.dropUp()
else
print("Invalid drop direction.")
end
|
local T, C, L = Tukui:unpack()
----------------------------------------------------------------
-- Raid Cooldowns
-- Author: Allez
-- Editor: Luaerror
----------------------------------------------------------------
if (not C.RaidCD.Enable) then return end
local RaidCooldowns = {
["DEATHKNIGHT"] = {
[6199... |
require "util"
local Screen = require "widgets/screen"
local Button = require "widgets/button"
local AnimButton = require "widgets/animbutton"
local Image = require "widgets/image"
local UIAnim = require "widgets/uianim"
local NumericSpinner = require "widgets/numericspinner"
local TextEdit = require "widgets/textedit"... |
Enemy = class(Character)
function Enemy:init(id, sprite, hp, moveSpeed, invincibilityTime, attackDist, attackDamage, attackDamageTime, collisionDist, detectDist, collisionDamage, pursueDist, startAttackDist)
Character.init(self, id, sprite, hp, moveSpeed, invincibilityTime, attackDist, attackDamage, attackDamageTim... |
VERSION = "1.0.1"
local micro = import("micro")
local util = import("micro/util")
local config = import("micro/config")
local buffer = import("micro/buffer")
local utf8 = import("utf8")
--get a half-finished word at the cursor position .
local function getCurrentWordHead(bp)
local curpos = -bp.Cursor.Loc
... |
local gui = require("__flib__.gui-beta")
local toolbar = require("gui/toolbar")
local events_table = require("gui/events_table")
local function header(gui_id)
return {
type = "flow",
ref = {"titlebar"},
children = {
{type = "label", style = "frame_title", caption = {"rocket-log.header"}, ignored_by... |
require("runtime-core/src/component")
require("runtime-core/src/directives")
require("@vue/shared")
require("runtime-core/src/warning")
require("runtime-core/src/vnode")
require(".")
function createAppContext()
return {config={isNativeTag=NO, devtools=true, performance=false, globalProperties={}, optionMergeStrategi... |
local playsession = {
{"mewmew", {652890}},
{"NekoBaron", {3517758}},
{"Giatros", {324457}},
{"dpoba", {562827}},
{"Bratanchikov", {10744}},
{"coucounoir", {19198}},
{"LT.Jack", {411925}},
{"Zorzzz", {2994001}},
{"ratboyboxshall", {3035963}},
{"peggeleg", {8147}},
{"Watermelon141", {8549}},
{"Sjetil", {6012... |
--- Array methods.
-- Modules --
local af = require("arrayfire_lib")
-- Exports --
local M = {}
-- See also: https://github.com/arrayfire/arrayfire/blob/devel/src/api/cpp/array.cpp
-- --
local Dims = {}
--
function M.Add (array_module, meta)
local Call = array_module.Call
local CallWrap = array_module.CallWrap
... |
local _tostring = tostring
local _tonumber = tonumber
local _unpack = unpack
--VALIDATION
if(not KEYS[1] or not _tostring(KEYS[1])) then return redis.error_reply('NO ROOM NAME KEY') end
if(ARGV) then
for x=1, #ARGV do
if(not _tostring(ARGV[x])) then return redis.error_reply('ROOM PARAM INVALID') end
end
end
--===... |
local DS = LibStub("AceAddon-3.0"):GetAddon("Doom Shards", true)
if not DS then return end
local WS = DS:NewModule("warningSound", "AceEvent-3.0") -- can't use sound since it's a legacy option :/
local LSM = LibStub("LibSharedMedia-3.0")
--------------
-- Upvalues --
--------------
local GetTime = GetTime
local pai... |
local config = require "api-umbrella.proxy.models.file_config"
local http = require "resty.http"
local is_empty = require("pl.types").is_empty
local json_decode = require("cjson").decode
local json_encode = require "api-umbrella.utils.json_encode"
local server = config["elasticsearch"]["_first_server"]
local _M = {}
... |
SB.Include(Path.Join(SB.DIRS.SRC, 'view/editor.lua'))
TriggersWindow = Editor:extends{}
TriggersWindow:Register({
name = "triggersWindow",
tab = "Logic",
caption = "Triggers",
tooltip = "Edit triggers",
image = Path.Join(SB.DIRS.IMG, 'cog.png'),
order = 1,
})
function TriggersWindow:init()
... |
function func()
return 69
end |
local _G = _G
local NeP = NeP
-------------------------------------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------------------------------... |
local TP = {}
--TODO FIX THIS
TP.tp = 100 -- THE ACTUAL TP VALUE
TP.visualtp = 0 -- What the WHITE/RED bar displays
TP.laggedtp = 0 -- What the orange bar displays
TP.maxtp = 100 -- The maximum amount of TP allowed!
TP.highlighted = 0 -- How much TP is highlighted to sho... |
return function()
require'nvim-treesitter.configs'.setup {
highlight = {
enable = true, -- false will disable the whole extension
},
incremental_selection = {
enable = true,
keymaps = { -- mappings for incremental selection (visual map... |
local Character = {}
local RunServ = game:GetService("RunService")
local PlayerServ = game:GetService("Players")
local Settings = require(script.Parent.Settings)
Character.Container = nil
Character.CharacterObject = nil
Character._connection = nil
function Character:CreateContainer()
self.Container = Instance.new(... |
--[[
Save Structure
The SaveStructure module contains the default SaveStructure.
To add something to the SaveStructure simply add an Item to the SaveStructure
table like this.We're going to add gems to the SaveStructure. And that's it it updates
new and old player data structures
local saveStructure = {
Coins ... |
-- vim: ts=4:sw=4:sts=4:expandtab
local checks = require('checks')
local Registry = require('metrics.registry')
local Counter = require('metrics.collectors.counter')
local Gauge = require('metrics.collectors.gauge')
local Histogram = require('metrics.collectors.histogram')
local Summary = require('metrics.collectors... |
local Modules = {}
function import(modname, dir)
dir = dir or "server"
modname = dir.."/"..modname
local oldModule = Modules[modname]
if oldModule then
return oldModule
end
local pathname = modname .. ".lua"
local newModule = {}
Modules[modname] = newModule
setmetatable(new... |
require'gitsigns'.setup{
signs = {
add = {text = '▋'},
change = {text = '▋'},
delete = {text = '▁'},
topdelete = {text = '▔'},
changedelete = {text = '▋'},
},
keymaps = {},
preview_config = {
border = '',
},
}
local map = require'map'
map.n{'<leader><leader>gp', '<c... |
local PATH = (...):gsub('%.[^%.]+$', '')
local Ffi = require("ffi")
local Transform = require(PATH..".transform")
-- Localize 'cos' and 'sin' for a bit more performance in VoxelBatch:updateVoxel
local cos = math.cos
local sin = math.sin
-- Define the module, as well as the vertex format
local VoxelBatch = {
... |
--- Utilities
--
local Table = require(script.Parent.Table)
local TableMerge = Table.Merge
local Utilities = {}
--Constants
local REMOTE_EVENT_ENUM = {
PLAYER_READY = 0;
ENTITY_CREATE = 1;
ENTITY_ADD_COMPONENTS = 2;
ENTITY_REMOVE_COMPONENTS = 3;
ENTITY_ADD_REMOVE_COMPONENTS = 4;
ENTITY_RE... |
--Mr.Z<zenghuaguo@hotmail.com>
local NXFS = require "nixio.fs"
local SYS = require "luci.sys"
local HTTP = require "luci.http"
local DISP = require "luci.dispatcher"
local m,s,o
local LUCI_VER,ADBYBY_VER,Status
LUCI_VER=SYS.exec("awk '/^Version/{print $2}' /usr/lib/opkg/info/luci-app-adbyby.control")
if SYS.call("[... |
local common = require('ntb.common');
local ninjaFileBuilderMt = {};
local function getNinjaBuildCmd_(explicitOutputs, rule, inputs, implicitDependencies, orderOnlyDependencies, implicitOutputs, vars)
local into = {};
table.insert(into, "build " .. common.ninjaEscapePaths(explicitOutputs));
if implicitOutputs and... |
data:extend({
{
type = "electric-pole",
name = "substation-mk2",
icon_size = 32,
icon = "__FactorioExtended-Power__/graphics/icons/substation-mk2.png",
flags = {"placeable-neutral", "player-creation"},
minable = {hardness = 0.2, mining_time = 0.5, result = "substation-mk2"},
max_health = 400,
corpse = "... |
description = [[
Decodes the VSNNUM version number from an Oracle TNS listener.
]]
local shortport = require "shortport"
local nmap = require "nmap"
local comm = require "comm"
local stdnse = require "stdnse"
local string = require "string"
local U = require "lpeg-utility"
author = "Daniel Miller"
license = "Same as ... |
--returns the powerset of s, out of order.
function powerset(s, start)
start = start or 1
if(start > #s) then return {{}} end
local ret = powerset(s, start + 1)
for i = 1, #ret do
ret[#ret + 1] = {s[start], unpack(ret[i])}
end
return ret
end
--non-recurse implementation
function powerset(s)
local t ... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
UserVehicles = {}
UserVehiclesByPlayer = {}
CUserVehicle = inh... |
-----------------------------------
-- Area: Beadeaux (254)
-- Mob: Zircon Quadav
-- Note: PH for Zo'Khu Blackcloud
-----------------------------------
local ID = require("scripts/zones/Beadeaux/IDs");
require("scripts/globals/mobs");
function onMobDeath(mob, player, isKiller)
end;
function onMobDespawn(mob)
tpz... |
object_tangible_loot_creature_loot_collections_dejarik_ghhhk = object_tangible_loot_creature_loot_collections_shared_dejarik_ghhhk:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_dejarik_ghhhk, "object/tangible/loot/creature/loot/collections/dejarik_ghhhk.iff")
|
local _, addon = ...
local Store = addon.magi.GetStore('Base')
local General = addon.magi.AddStoreCategory(Store, 'General')
addon.magi.AddIds(addon.magi.AddCategorySection(General, 'Alcohol', addon.magi.CategoryTypes.Consumable), {
182121,
183616,
37898,
80914,
})
addon.magi.AddIds(addon.magi.AddCa... |
local method = ngx.req.get_method()
local key = "12345"
local h = ngx.req.get_headers()
local token = h.Authorization
ngx.say("step 5")
if token == nil then
ngx.exit(ngx.HTTP_FORBIDDEN)
end
md_hash = token:match("([^Token ].+)")
if method == "POST" or method == "PUT" then
ngx.req.read_body() -- explicitly... |
local Debug = require("OOP.Config").Debug;
local Number1 = enum("One","Two","Three");
assert(Number1.One == 1);
assert(Number1.Two == 2);
assert(Number1.Three == 3);
local Number2 = enum {
Four = 4,
Five = 5,
Six = 6
};
assert(Number2.Four == 4);
assert(Number2.Five == 5);
assert(Number2.Six == 6);
local ... |
--Very First install only script
--It will install "gitTrans" which download/upload manager from github code
local GITTRANSURL='https://raw.githubusercontent.com/SemteulGaram/OpenComputers-Remi/master/src/gitTrans.lua'
local comp = require 'component'
local fs = require 'filesystem'
local inet = nil
local function ch... |
return PlaceObj("ModDef", {
"title", "Just Music",
"version", 1,
"version_major", 0,
"version_minor", 1,
"saved", 0,
"image", "Preview.png",
"id", "ChoGGi_OnlyRadioMusic",
"steam_id", "1701116117",
"pops_any_uuid", "a92baeaf-5c48-41c0-8b48-e8b48a0dcb94",
"author", "ChoGGi",
"lua_revision", 249143,
"code", {... |
GUI.AddSpriteSheetItem("Mainmenubackground", "gui/textures/texturehudmainmenu.bctex", {
TextureWidth = "256",
TextureHeight = "256",
UPixelOffset = "0",
VPixelOffset = "136",
UPixelScale = "200",
VPixelScale = "120",
AngleOffset = "0"
})
GUI.AddSpriteSheetItem("MainmenuCircle_anim00", "gui/textures/textur... |
cnt = redis.call('INCR', KEYS[1])
if cnt > ARGV[1]
then
return 1
end
if cnt == 1
then
redis.call('PEXPIRE', KEYS[1], ARGV[2])
end
return 0
|
tusk_walrus_wallop_nb2017 = class({})
LinkLuaModifier( "modifier_tusk_walrus_wallop_nb2017", "modifiers/modifier_tusk_walrus_wallop_nb2017", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier( "modifier_tusk_walrus_wallop_enemy_nb2017", "modifiers/modifier_tusk_walrus_wallop_enemy_nb2017", LUA_MODIFIER_MOTION_HORIZONTAL )
---... |
require'nvim-web-devicons'.setup {
override = {
['vim'] = {
icon = '',
color = '#3C8376',
name = 'Vim'
},
['.vimrc'] = {
icon = '',
color = '#3C8376',
name = 'Vimrc'
},
['.gvimrc'] = {
icon = '',
color = '#3C8376',
name = 'Gvimrc'
},
... |
Data.Input = {
--No id
["FlashCtrl"] = -1,
["FlashScrollDown"] = -1,
["FlashScrollUp"] = -1,
["FlashCancel"] = -1,
["FlashHome"] = -1,
["Action1"] = 1,
["FlashLeftMouse"] = {1, 4},
["FlashRightMouse"] = 2,
["FlashMiddleMouse"] = 3,
["FlashAlt"] = 62,
["ActionMenu"] = 110,
["CameraCenter"] = 111,
["CameraT... |
json = require("cjson")
Wrangler = require("init")()
time = require("time")
Wrangler:addFilter("id", function(self, object, name, value)
return object.id == value
end)
Wrangler:addFilter("first_name", function(self, object, name, value)
return object.first_name:match(value) ~= nil
end)
Wrangler:addFilter("last_n... |
--startup.lua
version="2.1.0"
ip="192.168.254.72"
-- setup I2c and connect display
function init_i2c_display()
-- SDA and SCL can be assigned freely to available GPIOs
local sda = 6
local scl = 5
local sla = 0x3c
print(" initializng I2c OLED display on pins "..sda.." and "..scl)
... |
local compatibility = {}
local event = require("__flib__.event")
local constants = require("scripts.constants")
local infinity_loader = require("scripts.entity.infinity-loader")
function compatibility.add_cursor_enhancements_overrides()
if
remote.interfaces["CursorEnhancements"]
and remote.call("CursorEnha... |
--[[
Copyright 2019 Teverse
@File core/client/cameraController.lua
@Author(s) Jay
--]]
local controller = {}
controller.camera = workspace.camera
local target = nil
controller.setTarget = function(t)
target = t
controller.camera.position = target.position + vector3(0,20,-50)
controller.camera:lookAt(t... |
--#if profiler
-- profiler window
-- usage:
-- 1. require this file as `profiler`
-- 2a. initialise stat labels with the color you want (default: white):
-- profiler.window:fill_stats(color)
-- then, each time you need to show the profiler, use:
-- profiler.window:show()
-- 2b. alternatively, use the la... |
local function demarshal(value)
local slen,val = string.match(value,"([0-9]+):(.*)")
local nlen = tonumber(slen)
local demarshal_name = string.sub(val,1,nlen)
local demarshaller = KeyStore.demarshallers[demarshal_name]
if demarshaller == nil then
ScenEdit_SpecialMessage(ScenEdit_Pla... |
-- bekiroj
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function()
for i, player in pairs(getElementsByType("player")) do
exports.mrp_anticheat:changeProtectedElementDataEx(player, "usingThisShop", false, false, true)
end
end)
function setShopCurrentUser(shop, player)
local oldS... |
local ffi = require("ffi")
--require ("compiler");
local Lib_table = ffi.load("openvswitch")
local stringz = require("stringz")
local json = require("ovs.lib.json");
ffi.cdef[[
struct table_style;
/* Manipulating tables and their rows and columns. */
struct table {
struct cell *cells;
struct column *column... |
function Func1(param1)
print("Func2 begin.")
Func2(param1 + 10)
print("Func1 end.")
return 30
end
function Func2(value)
print("Func1 begin.")
--coroutine.yield(10, value)
print("Func2 end.")
end
function add(a, b)
return a + b
end
test = {
a='123',
b='456'
}
--print(concat(te... |
function widget:GetInfo()
return {
name = "Alternate Chat Keys",
desc = "Binds alt/shift+enter for ally/spec chat, alt+backspace for fullscreen toggle" ,
author = "",
date = "",
license = "Anyone who uses this widget has to email me a horse",
layer = 0,
enabled = true
}
end
local binds={
... |
-- FiveM Heli Cam by mraes
-- Version 1.3 2017-06-12
RegisterServerEvent('heli:spotlight')
AddEventHandler('heli:spotlight', function(state)
local serverID = source
TriggerClientEvent('heli:spotlight', -1, serverID, state)
end) |
local F, C = unpack(select(2, ...))
tinsert(C.themes["FreeUI"], function()
-- Dressup Frame
F.ReskinPortraitFrame(DressUpFrame)
-- F.Reskin(DressUpFrameOutfitDropDown.SaveButton)
F.Reskin(DressUpFrameCancelButton)
F.Reskin(DressUpFrameResetButton)
-- F.StripTextures(DressUpFrameOutfitDropDown)
-- F.ReskinDropDown... |
return {'gogme','gogogirl','gogo','gogen','gogogirls'} |
local Draw = require("api.Draw")
local Gui = require("api.Gui")
local I18N = require("api.I18N")
local Input = require("api.Input")
local IInput = require("api.gui.IInput")
local InputHandler = require("api.gui.InputHandler")
local SaveFs = require("api.SaveFs")
local UiList = require("api.gui.UiList")
local UiWindow =... |
Auctionator.Selling.Events = {
BagItemClicked = "bag_item_clicked",
BagRefresh = "bag_refresh",
RequestPost = "selling_request_post",
RefreshHistory = "selling_refresh_history",
AuctionCreated = "selling_auction_created",
SellSearchStart = "sell_search_start",
PriceSelected = "price_selected",
RefreshSe... |
local Fields, TestCase = require "luv.fields", require "luv.dev.unittest".TestCase
module(...)
local Field = TestCase:extend{
__tag = .....".Field",
testAbstract = function (self)
self.assertThrows(function () Fields.Field() end)
end
}
local Char = TestCase:extend{
__tag = .....".Char",
testSimple = function ... |
print("10" + 1)
print("10 + 1")
--print("hello" + 1) -- ERROR (cannot convert "hello")
--[[
Lua applies such coercions not only in arithmetic operators, but also in other
places that expect a number, such as the argument to math.sin.
]]
-- Conversely, whenever Lua finds a number where it expects a string, it... |
--[[ Netherstorm -- Ethereum Nexus-Stalker.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- B... |
--delphi memory search for given string. result is also a string for x64 bit longint 'simulation'
function memFindString(target,startOffset)
--create table
memTable = {}
--pass starting offset in first table field. starting offset also passed as string
memTable[1] = startOffset
for i=2,string.len(target) do
--... |
-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...
itemBases["Iron Hat"] = {
type = "Helmet",
subType = "Armour",
socketLimit = 4,
tags = { default = true, armour = true, helmet = true, str_armour = true, },
armour = { ArmourBase = 9, },
req = { str ... |
if not socket then error("No socket.") end
|
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