content stringlengths 5 1.05M |
|---|
-- Item
local smallStreetLampItem = table.deepcopy(data.raw["item"]["small-electric-pole"])
smallStreetLampItem.name = "small-street-lamp"
smallStreetLampItem.order = "a[energy]-a[small-street-lamp]"
smallStreetLampItem.place_result = "small-street-lamp"
-- Entity
local smallStreetLampEntity = table.deepcopy(data.raw... |
--[[
This is a module that contains timer functions that can be used to
perform different kinds of timing operations.
]]
local events = require "events"
local timers = {}
local timeManager = kf.TimeManager()
local ruleMachine = kf.getRuleMachine()
--[[
Creates an event timer, and performs the timerCallba... |
local lstage = require 'lstage'
local pool = require 'lstage.pool'
local total = 0
local stage4=lstage.stage(
function(name)
local index = 0
for ix=0, 10000000 do
index = index + 1
end
total = total + 1
print("[TOTAL] "..total)
end,2)
local stage3=lstage.stage(
function(name)
local index =... |
require "app.game.gg.gg"
require "app.game.gg.loginserver" |
local premakefile_dir = path.translate (os.getcwd ())
local root_dir = premakefile_dir
function fold_left (f, zero, xs)
local acc = zero
for _, v in ipairs (xs) do
acc = f (acc, v)
end
return acc
end
local vs_standard_preproc_defs =
{ "NOMINMAX"
, "WIN32_LEAN_AND_MEAN"
, "_CRT_SECU... |
-- Copyright (C) 2020 KGHX <openwrt.ikghx.com>
-- Licensed to the public under the GNU General Public License v3.
module("luci.controller.frps", package.seeall)
function index()
if not nixio.fs.access("/etc/config/frps") then
return
end
entry({"admin", "services", "frps"}, cbi("frps"), _("Frps")).dependent = tru... |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua/CompMod_FileHooks.lua
-- - Dragon
-- Dont run from filehook calls on main menu.
if not string.find(Script.CallStack(), "Main.lua") then
-- Setup file hooks here
-- Replace
ModLoader.SetupFileHook("lua/Door.lua", "... |
local vector = require "lib.hump.vector"
local sprite = require "engine.sprite"
local Level = require "engine.scenes.base"
-- level 1, north city
local NorthCity = Level:extend()
function NorthCity:enter()
-- initialize geometry and player position
NorthCity.super.new(self, "scenes/north_city.csv", 2500, 2767... |
local packer = require("packer")
packer.use({
"voldikss/vim-floaterm",
config = function()
local wk = require("which-key")
-- keymaps in normal mode
wk.register({
t = { "<cmd>FloatermToggle<CR>", "Toggle terminal", noremap = true },
}, {
prefix = "<leader>",
})
-- keymaps in terminal mode
wk.reg... |
-- vim:sw=2:et:
local api = vim.api
local inspect = vim.inspect
local fn = vim.fn
local eval = vim.api.nvim_eval
_TEST = true
tree = require 'tree'
function t_custom_column()
if tree.custom.custom then
tree.custom.custom = nil
end
tree.custom.column('icon , filename', { directory_icon='▸', opened_icon='▾', r... |
#!/usr/bin/env ljwm
-- Small wmutils wtf clone using ljwm
local args = {...}
if not args[1] then
print("Usage: wtf <wid>")
os.exit(1)
end
local xcb = require("xcb.wrapper")
local xcbe = require("xcb.enums")
local conn = xcb.connect()
local win = conn:window(args[1])
conn:set_input_focus(win, xcbe.input_focus.POIN... |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {},
Delay = 7200000,
Effects = {},
Image = "UI/Messages/Events/02_video_call_2.tga",
Prerequisites = {},
ScriptDone = true,
Text = T(886083767492, --[[StoryBit TheDoorToSummer_LetNoNobleDeed Text]] '"It ... |
local settings_key_prefix = "a2x1_config_bits" .. "-" .. "data_raw_assembling_machine" .. "-"
function __settings_startup__data_raw_assembling_machine(data, order)
return data:extend(
{
{
type = "int-setting",
name = settings_key_prefix .. "crafting_speed",
setting_type = "startup",... |
include("/scripts/includes/consts.lua")
include("/scripts/includes/skill_consts.lua")
include("/scripts/includes/attributes.lua")
costEnergy = 0
costAdrenaline = 0
activation = 2000
recharge = 4000
overcast = 0
range = RANGE_TOUCH
effect = SkillEffectHeal
effectTarget = SkillTargetSelf
targetType = SkillTargetTypeNone... |
--add_property( "lmod", "sticky")
local root = "/cvmfs/soft.computecanada.ca/nix/var/nix/profiles/16.09"
require("os")
load("nixpkgs/16.09")
load("imkl/11.3.4.258")
load("intel/2016.4")
load("openmpi/2.1.1")
|
class "ShaderRenderTarget"
ShaderRenderTarget.SIZE_MODE_PIXELS = 0
ShaderRenderTarget.SIZE_MODE_NORMALIZED = 1
function ShaderRenderTarget:__getvar(name)
if name == "id" then
return Polycode.ShaderRenderTarget_get_id(self.__ptr)
elseif name == "width" then
return Polycode.ShaderRenderTarget_get_width(self.__ptr... |
local eshield1 = scene:getObjects("eshield1");
local eshield1Spawned = {};
local gun1 = scene:getInstances("gun1");
local gun2 = scene:getInstances("gun2");
local gun3 = scene:getInstances("gun3");
local keeper1 = scene:getObjects("keeper1")[1];
local control1 = scene:getObjects("control1_ph")[1]:findPlaceholderCompone... |
--***********************************************************
--** THE INDIE STONE **
--** Author: turbotutone **
--***********************************************************
require "ISUI/ISPanel"
---@class ISVolumeBar : ISPanel
ISVolumeBar = ISPanel:derive("ISVolumeB... |
object_tangible_collection_col_gcw_city_imp_4 = object_tangible_collection_shared_col_gcw_city_imp_4:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_col_gcw_city_imp_4, "object/tangible/collection/col_gcw_city_imp_4.iff") |
--jahcuscator v1.2 by poop sock#7521 & stummy#0001
print("OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOxl:;;;;codkkOkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkxxxxxxxxxxxxxxxxxxxxdddd")
print("OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOk; .,cdkkkkkOkkkkkkkkkkkkkkkkkkkkkkkkkkkxxxxxxxxxxxxxxxxxxdddd")
print("OO... |
SWEP.Base = "draconic_gun_base"
SWEP.Gun = "drc_snow_spv3ar_lumoria"
SWEP.HoldType = "ar2"
SWEP.Category = "Draconic: Halo Extras"
SWEP.PrintName = "MA4E"
SWEP.WepSelectIcon = "vgui/entities/drchalo_ma5d"
SWEP.Manufacturer = "Misriah Armory"
SWEP.InfoName = "Assault Rifle - Project Lumoria"
SWEP.InfoDe... |
-- Copyright 2021 Dhiraj Wishal
-- SPDX-License-Identifier: Apache-2.0
---------- Vulkan Backend project description ----------
project "VulkanBackend"
language "C++"
kind "StaticLib"
systemversion "latest"
cppdialect "C++20"
staticruntime "on"
flags { "MultiProcessorCompile" }
targetdir "%{wks.location}/Bui... |
elepm.register_craft_type("alloy", {
description = "Alloying",
inputs = 2,
icon = "elepower_alloy_furnace.png",
})
elepm.register_crafter("elepower_machines:alloy_furnace", {
description = "Alloy Furnace",
craft_type = "alloy",
ele_active_node = true,
tiles = {
"elepower_machine_top.png", "elepow... |
Control = {
region = nil,
key = nil
}
function Control:isChangeDirectionKey(key)
return self.key == key
end
function Control:isChangeDirectionTouch(x, y)
return self.region:contains(x, y)
end
function Control:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
|
function tostring_r ( t )
local print_r_cache={}
local function sub_print_r(str, t, indent)
if (print_r_cache[tostring(t)]) then
-- print(indent.."*"..tostring(t))
str = str .. "\t" .. indent.."*"..tostring(t) .. "\n"
else
print_r_cache[tostring(t)]=true
if (type(t)=="table") then
... |
-- Allows to reset
if _STORMFOX_POSTENTITY then
timer.Simple(2, function()
hook.Run("StormFox2.InitPostEntity")
end)
end
hook.Add("InitPostEntity", "SF_PostEntity", function()
hook.Run("StormFox2.InitPostEntity")
_STORMFOX_POSTENTITY = true
end) |
-- view logs --
local logs = require("dotos").getlogs()
local tutils = require("textutils")
local w, h = require("term").getSize()
local printed = 0
for i=1, #logs, 1 do
for _, line in ipairs(tutils.wordwrap(logs[i], w)) do
print((line:gsub("^%[([%d:]+)%]", "\27[92m[\27[35m%1\27[92m]\27[39m")))
printed = pri... |
modifier_fluid_engineer_salad_lunch_lua = class({})
function modifier_fluid_engineer_salad_lunch_lua:IsPurgable() return false end
function modifier_fluid_engineer_salad_lunch_lua:DeclareFunctions()
return {
MODIFIER_PROPERTY_STATS_INTELLECT_BONUS
}
end
function modifier_fluid_engineer_salad_lunch_lua:GetModifie... |
-- Called when something is placed --
function somethingWasPlaced(event)
-- If Tiles was placed --
if event.tile ~= nil or event.created_entity ~= nil and event.created_entity.name == "tile-ghost" then
tilesWasPlaced(event)
return
end
-- Get Values --
local entity = event.created_entity or event.entity or ev... |
local ffiloaded, ffi = pcall ( require, "ffi" )
local Pool = require ( pathprefix .. ".pool" )
local Transform = require ( pathprefix .. ".transform" )
local pool
local ShapeCircle = setmetatable ( { }, { __call = function ( class, ... ) return class.new ( ... ) end } )
ShapeCircle.__index = ShapeCircle
if ffiloade... |
local M = {}
local filter = require "make4ht-domfilter"
-- filters support only html formats
function M.test(format)
if format == "odt" then return false end
return true
end
function M.modify_build(make)
local process = filter {"joincolors"}
make:match("html?$", process)
return make
end
return M
|
local SimpleTree = class("SimpleTree")
function SimpleTree:ctor()
self.mParent = nil
self.mChildren = nil
self.mData = nil
self.mNext = nil
end
function SimpleTree:Init(data)
self.mData = data;
end
function SimpleTree:WayToRoot(func)
if nil ~= self.mParent then
self... |
-- volume widget
local gears = require("gears")
local awful = require("awful")
local wibox = require("wibox")
local volmon = require("monitors.volmon")
local vol_widget_info = wibox.widget.textbox()
local vol_widget = wibox.widget {
{
widget = vol_widget_info
},
widget = wibox.container.margin,
... |
local manual = ...
if not Common_Skill_Check(attacker, _Skill, manual) then return end
local enemys = FindAllEnemy()
local list = {}
local choose_list = Target_list(attacker, nil, nil, _Skill)
local multiple_choose = false
local focus = false
-- [[
if attacker
and attacker.game
and attacker.game.attacker_player_co... |
-- Packet buffering. push() takes arbitrarily chunked data, and
-- push_packet() is called for each packet.
local packetbuf = {}
-- default implementation for convenience. override!
function packetbuf:push_packet(data)
io.stderr:write("packet: " .. data)
end
local function read_bigendian(str, n)
local acc = 0... |
object_tangible_loot_creature_loot_collections_aurebesh_tile_wesk = object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_wesk:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_aurebesh_tile_wesk, "object/tangible/loot/creature/loot/collections/aurebesh_tile_wesk.iff")
|
local run = function (data)
for i, v in ipairs(data) do
pwm.setup(v.io, 1000, 512)
pwm.start(v.io)
v.timer = tmr.create()
v.timer:register(v.r * 800, tmr.ALARM_SINGLE, function (t) pwm.stop(v.io); t:unregister() end)
v.timer:start()
end
end
local stop = function (data)
... |
MMS = {}
MMS.Name = "MasterMerchantShim"
MasterMerchant = {}
MMGuild = {}
local function OnAddOnLoaded(event, addonName)
if addonName == MMS.Name then
MMS:Initialize()
end
end
function MMS:Initialize()
EVENT_MANAGER:UnregisterForEvent(MMS.Name, EVENT_ADD_ON_LOADED)
end
-- We're actually gonna jus... |
-- Heavily derived from `diffview.nvim`:
-- https://github.com/sindrets/diffview.nvim/blob/main/lua/diffview/rev.lua
--
local M = {}
---@class Rev
---@field type integer
---@field commit string
---@field head boolean
local Rev = {}
Rev.__index = Rev
---Rev constructor
---@param commit string
---@return Rev
function R... |
workspace "Lisa"
architecture "x64"
startproject "Sandbox"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Include directories relative to root folder (solution directory)
IncludeDir = {}
IncludeDir["GLFW"] = "Lisa/vendor/GLFW/include"
Inclu... |
-- bring externally provided globals into local env explicitly
local _G = GLOBAL
local TheSim = _G.TheSim
local TheNet = _G.TheNet
-- file name to persist Discord webhook URL, all lower-case as per quasi-convention.
local DISCORD_WEBHOOK_URL_FILE = "discord_webhook_url.txt"
-- file name used by "Discord Death Announce... |
{data={name="Orb", author="Magnus siiftun1857 Frankline"}, blocks={
{0x132e28, {-29.231, -0.004}, command={faction=1257}},
{0x132ee3, {11.192, 0.002}, bindingId=2},
{0x132e61, {30.676, 33.762}, -2.094},
{0x132e3a, {-17.675, -9.979}, 3.142},
{0x132e3a, {-20.562, -14.999}},
{0x132e5d, {-36.448, -... |
ITEM.name = "Broken Leg Piece"
ITEM.model = "models/Items/hevsuit.mdl"
ITEM.width = 2
ITEM.height = 4
ITEM.desc = "A Piece of for an Artificer Armour \n<color=0, 0, 155>This piece is used to create the artificer armour only usable by Tactical Marines</color>"
ITEM.category = "Armour"
ITEM.faction = FACTION_TACMARINE
|
local flvk = flvk or {}
local https = require("ssl.https")
local ltn12 = require("ltn12")
local dkjson = require("dkjson")
local function to_vkvalues(table1)
local result = {}
for key,value in pairs(table1) do
if type(value) == "number" then
value = tostring(value)
elseif type(value) == "boolean" ... |
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: globals prosody.bare_sessions.?.roster
local log = require "util.logger".init("rostermanage... |
local Typer = require(script.Parent.Parent.Parent.Typer)
local function copy(dictionary)
local new = {}
for key, value in next, dictionary do
new[key] = value
end
return new
end
return Typer.AssignSignature(Typer.Table, copy)
|
AddCSLuaFile()
SWEP.HoldType = "crossbow"
if CLIENT then
SWEP.PrintName = "H.U.G.E-249"
SWEP.Slot = 2
SWEP.ViewModelFlip = false
SWEP.ViewModelFOV = 54
SWEP.Icon = "vgui/ttt/icon_m249"
SWEP.IconLetter = "z"
end
SWEP.Base ... |
--
-- (C) 2013 Kriss@XIXs.com
--
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,_VERSION,xpcall,module,require=coroutine,package,str... |
local _, Guildbook = ...
local debugTypeToClassColour = {
['error'] = CreateColor(Guildbook.Data.Class.DEATHKNIGHT.RGB),
['func'] = CreateColor(Guildbook.Data.Class.HUNTER.RGB),
['event'] = CreateColor(Guildbook.Data.Class.ROGUE.RGB),
['comms_out'] = CreateColor(Guildbook.Data.Class.SHAMAN.RGB),
... |
local familiarOnDeath = CreatureEvent("FamiliarDeath")
function familiarOnDeath.onDeath(creature, corpse, lasthitkiller, mostdamagekiller, lasthitunjustified, mostdamageunjustified)
local player = creature:getMaster()
if not player then
return false
end
local vocation = FAMILIAR_ID[player:getVocation():getBaseI... |
function onCreate()
addLuaScript('lua_characters/ronshag')
setProperty('ronshag.x', -400)
setProperty('ronshag.y', 150)
addLuaScript('lua_characters/ronmatt')
setProperty('ronmatt.x', -675)
setProperty('ronmatt.y', 225)
addLuaScript('lua_characters/bfbside')
setProperty('bfbside.x', 1450)
setProperty('bf... |
function findPlayer(plr,cel)
local target=nil
if (tonumber(cel) ~= nil) then
target=getElementByID("p"..cel)
else -- podano fragment nicku
for _,thePlayer in ipairs(getElementsByType("player")) do
if string.find(string.gsub(getPlayerName(thePlayer):lower(),"#%x%x%x%x%x%x", ""), c... |
DEFINE_BASECLASS( "base_brush" )
ENT.Spawnable = false
ENT.AdminOnly = false
ENT.DoNotDuplicate = true
function ENT:Initialize()
self:PhysicsInit( SOLID_NONE )
self:SetMoveType( MOVETYPE_NONE )
self:SetSolid( SOLID_BBOX )
self:SetNoDraw( true )
self:SetNotSolid( true )
self.DoNotDuplicate = true
self.Pa... |
local core = require "core"
local common = require "core.common"
local command = require "core.command"
local config = require "core.config"
local search = require "core.doc.search"
local DocView = require "core.docview"
local max_previous_finds = 50
local function doc()
return core.active_view.doc
end
local pre... |
-- Title: Pull Dashboard
-- Author: Niels Voigt
-- Date: 31.01.2020
-- Description:
-- Copyright: Niels Voigt
-- Licensing: ?
PullDashboard = PullDashboard or {};
PullDashboardPerCharDB = PullDashboardPerCharDB or {
Frame_myPoint = "CENTER",
Frame_myRelativePoint = "CENTER",
Frame_myXOfs = -... |
local mapgen_chunksize = tonumber(minetest.get_mapgen_setting("chunksize"))
-- For getting large regions that don't cross mapgen block boundaries
-- For some reason, map chunks generate with -32, -32, -32 as the "origin" minp. To make the large-scale grid align with map chunks it needs to be offset like this.
mapgen_h... |
-- Warlock
Raven.classConditions.WARLOCK = {
["No Pet!"] = {
tests = {
["Player Status"] = { enable = true, inCombat = true, hasPet = false },
},
},
}
Raven.warlockCreatures = { -- table of spells used to summon warlock creatures along with expected lifetimes
[104317] = 22, -- hand of gul'dan (wild i... |
package.loadlib("/usr/local/lib/lua/5.2/iuplua52.so", "*")
package.loadlib("/usr/local/lib/lua/5.2/cdlua52.so", "*")
package.loadlib("/usr/local/lib/lua/5.2/imlua52.so", "*")
|
local redis = require "resty.redis"
local red = redis:new()
local server = "redisdb"
-- connect
red:set_timeout(1000) -- 1 sec
local ok, err = red:connect(server, 6379)
if not ok then
ngx.log(ngx.INFO, "Redis connection failed: ", err)
ngx.say("Redis connection failed: ", err)
return
end
local code = ngx.... |
//________________________________
//
// NS2 Combat Mod
// Made by JimWest and MCMLXXXIV, 2012
//
//________________________________
// combat_Server.lua
// sewleks framework
Script.Load("lua/PreLoadMod.lua")
// Load the script from fsfod that we can hook some functions
Script.Load("lua/PathUtil.lua")
Script... |
-- indicate no memo-izing needed
y:set_memo(false); z:set_memo(false);
-- indicate that y,z need to be evaluated together
conjoin({y, z})
-- z not fully evaluated
assert(z:is_eov() == false)
-- evaluate y when needed
y:eval()
-- z fully evaluated as a consequence of y eval
assert(z:is_eov() == true)
|
class("Text", DisplayObject) {
text = "",
font = native.systemFont,
fontSize = display.contentHeight * 0.05,
color = new.Color {},
width = 0,
create = function(self)
self.view = display.newText {
text = self.text,
x = self.x,
y = self.y,
wi... |
local topWidget = nil;
local tabIndex = 1;
local tabWidgets = {};
function onInit()
-- Create a helper graphic widget to indicate that the selected tab is on top
topWidget = addBitmapWidget("tabtop");
topWidget.setVisible(false);
-- Deactivate all labels
for n, v in ipairs(tab) do
tabWidgets[n] =... |
local playsession = {
{"zarduhasselfrau", {177092}},
{"mewmew", {429230}},
{"wot_tak", {417162}},
{"Skybreaker", {230901}},
{"beranabus", {203244}},
{"KickassLee", {336392}},
{"Delqvs", {351993}},
{"purplerain", {243339}},
{"CustomSocks", {341968}},
{"XaLpHa1989", {305391}},
{"Jaskarox", {288563}},
{"PTP17"... |
return require(script.Parent.Parent["roblox_testez@0.4.1"]["testez"])
|
minetest.register_node("epic:unstash_inv", {
description = "Epic unstash inventory block",
tiles = {
"epic_node_bg.png",
"epic_node_bg.png",
"epic_node_bg.png",
"epic_node_bg.png",
"epic_node_bg.png",
"epic_node_bg.png^epic_briefcase.png",
},
paramtype2 = "facedir",
groups = {cracky=3,oddly_breakable... |
local ui = script.Parent
local Client = ui.Parent
local Common = game.ReplicatedStorage.Pioneers.Common
local Roact = require(game.ReplicatedStorage.Roact)
local UnitInfoLabel = require(ui.UnitInfoLabel)
local Label = require(ui.Label)
local Tile = require(Common.Tile)
local SoundManager = require(Client.SoundManag... |
hook.Add("VurtualAmmotypes","vammo_556x45", function()
local tbl = table.Copy(kswep_default_ammo)
tbl.vestpenetration=KSWEP_ARMOR_III
tbl.dmgbase = 10
tbl.dmgvitalmin = 6
tbl.dmgvitalmax = 8
tbl.name = "vammo_556x45_m193"
tbl.caliber = "vammo_556x45"
tbl.printname = "5.56x45mm M193"
tbl.projectiles = 1... |
mAcl = {}
function mAcl.init()
mAcl.data = {}
mAcl.data.acls = {}
mAcl.data.acls.list = {}
mAcl.data.acls.rights = {}
mAcl.data.groups = {}
mAcl.data.groups.list = {}
mAcl.data.groups.content = {}
mAcl.gui.init()
cSync.addHandler("Acl.aclList", mAcl.sync.aclList)
cSync.addHandler("Acl.groupList", mAcl.sy... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local LO = E:NewModule('Layout', 'AceEvent-3.0');
--Cache global variables
--Lua functions
--WoW API / Variables
local CreateFrame = CreateFrame
local UIFrameFadeIn, UIFrameFadeOut = UIFrameFadeIn, UIFrameFadeOut
lo... |
-- import
local PathFinderModule = require 'candy.ai.PathFinder'
local PathGraph = PathFinderModule.PathGraph
local insert = table.insert
---@class PathGraphNavMesh2D : PathGraph
local PathGraphNavMesh2D = CLASS: PathGraphNavMesh2D ( PathGraph )
:MODEL {}
function PathGraphNavMesh2D:buildFromPolyPaths ( polyPaths )... |
slot1 = class("Proxy", import("..observer.Notifier"))
slot1.Ctor = function (slot0, slot1, slot2)
if slot1 ~= nil then
slot0:setData(slot1)
end
slot0.proxyName = slot2 or slot0.__cname or slot0.NAME
end
slot1.NAME = "Proxy"
slot1.getProxyName = function (slot0)
return slot0.proxyName
end
slot1.setData = func... |
local L = LANG.GetLanguageTableReference("deutsch")
-- GENERAL ROLE LANGUAGE STRINGS
L[SUPERVILLAIN.name] = "Superschurke"
L["info_popup_" .. SUPERVILLAIN.name] = [[Du bist ein Superschurke! Versuche ein paar Kristalle mit deinem Messter zu zerstören, um Credits zu verdienen!
Das Entfernen der Kristalle entfernt auch ... |
print("a")
|
local name;
name = GetSpellInfo(125167);
_,_,_,_,_,_,expires = UnitBuff("player",name);
if expires then
expires = expires-GetTime()
if expires
< 30 then
expires= 1
else
expires= 0
end
else
expires= 1
end |
CodexDB["items"]["deDE-tbc"]={
[119]="Deprecated Rogue\'s Vest",
[121]="Trapperstiefel",
[143]="Monster - Shield, Stormwind Guard",
[886]="Schwarzmetallkurzschwert",
[997]="_",
[1024]="_",
[1027]="_",
[1117]="Monster - Item, Fishing Pole",
[1166]="_",
[1167]="_",
[1189]="_",
[1193]="_",
[1254]="Feuerstein",
[1255]="_",... |
Variable.g({
completion_matching_strategy_list = { 'exact', 'substring', 'fuzzy', 'all' },
completion_matching_ignore_case = true,
completion_matching_smart_case = true,
completion_trigger_character = { '.' },
completion_trigger_keyword_length = 1,
completion_trigger_on_delete = true,
completion_trigger_keyword_... |
-------------------------------------------------------------------------------
-- Declaring module
-------------------------------------------------------------------------------
local ConnectionPool = {}
-------------------------------------------------------------------------------
-- Declaring instance variables
-... |
object_tangible_collection_col_dust_durni_01 = object_tangible_collection_shared_col_dust_durni_01:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_col_dust_durni_01, "object/tangible/collection/col_dust_durni_01.iff") |
--[[
Copyright (C) 2006-2007 Nymbia
Copyright (C) 2010-2017 Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com >
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, ... |
#!/usr/bin/lua
local json = require('json')
file = 'guests.txt'
kicked = 'kicked.txt'
guests = {}
cont = 0;
function toJson(data, file)
local x = io.open(tostring(file), 'a')
x:write(json.encode(data))
x:close()
end
function fileWriter(data, file)
local x = io.open(tostring(file), 'w')
x:write(data)
x:close()... |
-- CSS 2.1 PROPERTY DEFINITIONS
--[[
Value : legal values & syntax
Initial : initial value
Applies to : elements this property applies to
Inherited : whether the property is inherited
Percentages : how percentage values are interpreted
Media : which media groups the property applies to
... |
mhf = require("schema_processor")
unistd = require("posix.unistd");
local xml_string = [=[<?xml version="1.0" encoding="UTF-8"?>
<ns1:seq_struct xmlns:ns1="http://test_example.com">
<one>1</one>
<two>2</two>
<three>3</three>
<four>4</four>
<three>3</three>
<four>4</four>
<three>3</three>
<four>4</four... |
BUFF.time = 30
BUFF.time_max = 120
if (CLIENT) then
function BUFF:HUDExtraPaint(client, perc, hud, margin)
if (LocalPlayer():HasBuff(self.uniqueID)) then
local time = math.max(0, LocalPlayer():HasBuff(self.uniqueID).time - CurTime())
perc.textColor = color_white
perc.y = perc.y - perc.h - margin
hud:dr... |
function love.conf (t)
t.console = false
t.window.width = 960
t.window.height = 540
t.window.fullscreen = true
end
|
local roleStarTab = nil
local starSkillCfg = nil
local heroStarSkillConfig = {}
local function GetStarEffect(id)
if not starSkillCfg then
heroStarSkillConfig = {}
starSkillCfg = LoadDatabaseWithKey("star_type", "id")
for _, v in pairs(starSkillCfg) do
heroStarSkillConfig[v.role... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
local BACKFLOWSHOPGOOD_PB = require("BackFlowShopGood_pb")
module('BackFlowShopData_pb')
BACKFLOWSHOPDATA = protobuf.Descriptor();
local BACKFLOWSHOPDATA_LASTUPDATETIME_FIELD = protobuf.FieldDescriptor();
local BACKFLOWSHOPDATA_GO... |
--Copyright Pulse-Eight Limited 2017
function ON_PROPERTY_CHANGED.DeviceIPAddress(propertyValue)
P8INT:SETUP()
end
function ON_PROPERTY_CHANGED.SkyBoxType(propertyValue)
P8INT:SETUP()
end
function string.starts(String,Start)
return string.sub(String,1,string.len(Start))==Start
end |
#!/usr/local/bin/lua
tutil = require "TimeUtil"
require "CommonFunc"
--print(tutil:formatSecond(sec),tutil:getFormat(t))
local ret = string.gsub("ymd:hms","%A","")
--print("ret=",ret)
local secondTab={
y=31104000,m=2592000,d=86400,h=3600,i=60,s=1
}
local dateTimeKeys={
y="year",m="month",d="day",h="hour",i=... |
local hu_table = require "hu_table"
local function add_to_table(t)
local k = 0
for i=1,9 do
k = k * 10 + t[i]
end
hu_table:add(k)
end
local function gen_table_sub(t, num)
for j=1,16 do
repeat
local index
if j <= 9 then
if t[j] > 1 then
... |
if ( SERVER ) then
AddCSLuaFile( "shared.lua" )
end
SWEP.BulletLength = 11.5
SWEP.CaseLength = 22.8
SWEP.MuzVel = 209.973
SWEP.InternalParts = {
[1] = {{key = "hbar"}, {key = "lbar"}},
[2] = {{key = "hframe"}},
[3] = {{key = "ergonomichandle"}},
[4] = {{key = "customstock"}},
[5] = {{key = "lightbolt"}, {key =... |
slot2 = "ChargeScoreCcsView"
ChargeScoreCcsView = class(slot1)
ChargeScoreCcsView.onCreationComplete = function (slot0)
slot5 = slot0
slot0.model.curTabIndexChangedSignal.add(slot2, slot0.model.curTabIndexChangedSignal, slot0.onTabIndex)
slot3 = slot0
slot0.initEffect(slot2)
end
ChargeScoreCcsView.initEffect =... |
--Thanks to Thomas Shaddack for optimizations - 20150707 ARe
dns_ip=wifi.ap.getip()
local i1,i2,i3,i4=dns_ip:match("(%d+)%.(%d+)%.(%d+)%.(%d+)")
x00=string.char(0)
x01=string.char(1)
dns_str1=string.char(128)..x00..x00..x01..x00..x01..x00..x00..x00..x00
dns_str2=x00..x01..x00..x01..string.char(192)..string.char(1... |
itemanimation = class("itemanimation")
function itemanimation:init(x, y, i)
self.x = x
self.y = y
self.i = i
self.timer = 0
self.v = enemiesdata[self.i]
end
function itemanimation:update(dt)
self.timer = self.timer + dt
if enemiesdata[self.i]["directfromblock"] then
table.insert(objects["enem... |
#!/usr/bin/env snabb
local app = require("core.app")
local buffer = require("core.buffer")
local config = require("core.config")
local timer = require("core.timer")
local pci = require("lib.hardware.pci")
local intel10g = require("apps.intel.intel10g")
local intel_app = require("apps.intel.intel... |
return {'iade','iaden'} |
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local ffi = require("ffi")
local lib = require("core.lib")
local consts = require("apps.lwaftr.constants")
local ntohs = lib.ntohs
local htons = lib.htons
local ethertype_ipv4 = consts.ethertype_... |
do
local function fib_prime(x, acc)
if x <= 1 then
return acc
end
return fib_prime(x - 1, acc * x)
end
(nil)(fib_prime(10, 1))
end
|
-- bitmasks
local struct = require "vstruct"
local io = require "vstruct.io"
local m = {}
function m.unpack(_, buf, width)
-- luaJIT 2.0b7 generates incorrect code for this function otherwise, even
-- with optimizations turned off
if jit then jit.off(true, true) end
local mask = {}
local ... |
local Timu = 0
local Dayy = 0
local thisPath = THEMEDIR().."/Graphics/Global Background/"
local function DayNight(self)
local this = self:GetChildren()
Dayy = 1 - LoadModule("ColorTone.Nighty.lua")()
this.DayBG:diffusealpha(Dayy)
this.Stars:diffusealpha(scale(Dayy,0,1,1,0.25))
this.Cloud:diffuse(ScaleColor(Da... |
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