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project ("Test_enet_client") language "C++" kind "ConsoleApp" targetdir "../../../bin" includedirs {"../../../examples/ThirdPartyLibs/enet/include"} if os.is("Windows") then defines { "WIN32" } links {"Ws2_32","Winmm"} end if os.is("Linux") then end if os.is("MacOSX") then end links {"enet...
setenv("TACC_MKL_DIR", "/unknown/apps/mkl/10.3") add_property("arch","offload") add_property("arch","mic") add_property("arch","gpu")
GuildGearRulesUserInterface = GuildGearRules:NewModule("GuildGearRulesUserInterface", "AceHook-3.0"); local L = LibStub("AceLocale-3.0"):GetLocale("GuildGearRules"); local _cstr = string.format; local DEBUG_MSG_TYPE = { ERROR = 1, WARNING = 2, INFO = 3, }; local TOOLTIP_TYPE = { BANNED = 1, BANNED...
--[=[ MIT License Copyright (c) 2016 Johannes Westhuis, Alexander Schulz Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights...
return {'requiem','requiemmis','requisitoir','requiemmissen','requiems','requisitoiren','requisitoirs'}
--[[ Copyright (C) 2013 simplex This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that ...
-------------------------------- -- @module Scale9Sprite -- @extend Node -------------------------------- -- @function [parent=#Scale9Sprite] resizableSpriteWithCapInsets -- @param self -- @param #rect_table rect -- @return Scale9Sprite#Scale9Sprite ret (return value: cc.Scale9Sprite) ----------------------...
local PANEL = {} surface.CreateFont("PVB.WeaponDisplay1", { font = "Trebuchet MS", size = 30, weight = 700 }) function PANEL:Paint() end vgui.Register("PVBWeapons", PANEL, "DPanel")
--TODO:adjust in context --sprite flag to toggle blocks flag_block=0 --TODO:adjust in context --mechanics --{{sp,x,y,collide?},..} mcns={} --TODO:adjust in context --table of sprite to hitboxes --{sp={{x,y,w,h},..},..} custom_hitboxes={} function sp_hitboxes(sp,x,y) local hbs=custom_hitboxes[sp] if not hbs then ...
-- This example is for an Application launching menu Most of the necessary -- settings for this menu are already the defaults, but it serves as a simple -- example none-the-less. local FLM = require("hs._asm.filelistmenu") -- create the application menu and give it a default label local appMenu = FLM.new("Apps") ; ...
local function Values1D(Structure) local Result = {} local Index = 1 for _, Value in pairs(Structure) do Result[Index] = Value Index += 1 end return Result end return Values1D
--- LuaDist Primary API functions -- Peter Drahoš, Peter Kapec, LuaDist Project, 2010 --- This file contains the basic functions of LuaDist. -- Feel free to use this exposed API in your projects if you need to deploy something automatically. -- Please note that everything may change in future releases. --- Terminology...
--[[ ä Name: Advanced Questbook By: Crypton ]] if (AQB_MAP_NAMES == nil) then AQB_MAP_NAMES = { [1] = TEXT("ZONE_WAILING MOUNTAINS"), [2] = TEXT("ZONE_SILVERSPRING"), [3] = TEXT("ZONE_RAVENFELL"), [4] = TEXT("ZONE_ASLAN"), [5] = TEXT("ZONE_HYBORA HIGHLANDS"), [6] = TEXT("ZONE_DUSTBLOOM CANYON"), [7] ...
function WL2.init() local frame = CreateFrame("FRAME", WL2.ADDON_NAME .. "_Frame") for eventName in pairs(WL2.eventHandlers) do frame:RegisterEvent(eventName) end frame:SetScript("OnEvent", function(self, evt, ...) local handler = WL2.eventHandlers[evt] if not handler then return end ...
dofile("test_setup.lua") local file1 = [=[ return { data = false } ]=] local t = DoFileString(file1) assert(t.data == false) t.data = true ReloadFileString(file1) assert(t.data == true)
local KUI, E, L, V, P, G = unpack(select(2, ...)) local KC = KUI:GetModule("KuiChat") local CH = E:GetModule("Chat") local function ChatTable() E.Options.args.KlixUI.args.modules.args.chat = { order = 7, type = 'group', name = L['Chat'], args = { name = { order = 1, type = "header", name = KUI:...
-- Beep boop stuff. include("cl_hud.lua") include("arc.lua") -- Actual code. AzWheel.Wheel = { Radius = 256 + 32, Thickness = 128, TumblerSize = 32, BorderSize = 8, ReactionTreshold = 0.675, DrawingArcSteps = 16, SegmentThickness = 64, Segments = {} } local function d...
/*============================================================================================== Expression Advanced: Component -> Holograms. Creditors: Rusketh, Oskar94 ==============================================================================================*/ local LEMON, API = LEMON, LEMON.API local Componen...
----------------------------------- -- Area: Northern San d'Oria -- NPC: Heruze-Moruze -- Involved in Mission: 2-3 Windurst -- !pos -56 -3 36 231 ----------------------------------- local ID = require("scripts/zones/Northern_San_dOria/IDs"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); ---...
EditorDebug = EditorDebug or class(MissionScriptEditor) EditorDebug.SAVE_UNIT_POSITION = false EditorDebug.SAVE_UNIT_ROTATION = false function EditorDebug:create_element(...) EditorDebug.super.create_element(self, ...) self._element.class = "ElementDebug" self._element.values.debug_string = "none" self._element.val...
ALCHEMY_LOCATION_MAPPING = nil ALCHEMY_IDS = { [0x00] = "acid_rain", [0x01] = "atlas", [0x02] = "barrier", [0x03] = "call_up", [0x04] = "corrosion", [0x05] = "crush", [0x06] = "cure", [0x07] = "defend", [0x08] = "double_drain", [0x09] =...
s = Procedural.BezierCurve2():addPoint(Procedural.Vector2(0,0)) :addPoint(Procedural.Vector2(1,0)) :addPoint(Procedural.Vector2(1,1)) :addPoint(Procedural.Vector2(2,1)) :addPoint(Procedural.Vector2(2,0)) :addPoint(Procedural.Vector2(3,0)) :addPo...
TestContains = { setUp = function (self) self.a = array("a", "b", "c") end; ["test: Should return false when the array is empty"] = function () luaunit.assertFalse(array():contains("a")) end; ["test: Should return true when the array contains element"] = function (self) luaunit.assertTrue(self.a:contains(...
-- Namespace Variables local addon, addonTbl = ...; -- Module-Local Variables local L = addonTbl.L; addonTbl.Remove = function(arg) if tonumber(arg) then -- The passed argument is a number or item ID. arg = tonumber(arg); if LastSeenClassicItemsDB[arg] then if LastSeenClassicItemsDB[arg].itemLink ~= nil then ...
register_outcome{ text = "Random Spell", subtext = "A small favour", good = true, comment = "todo", rarity = 15, cooldown = seconds(30), apply = function() local x, y = get_player_pos() SetRandomSeed( GameGetFrameNum(), x + y ) local chosen_action = GetRandomAction( x, y, Rando...
function copy(obj) if type(obj) ~= 'table' then return obj end local res = {} for k, v in pairs(obj) do res[copy(k)] = copy(v) end return res end function multiplex_disk_stats(tag, timestamp, record) new_record = {} for k, v in pairs(record["disk"]) do new_record[k] = copy(record) new_record[k...
package.cpath = "bin/?.dll" local iup = require "iuplua" local bgfx = require "bgfx" local util = require "util" local math3d = require "math3d" local kDimWidth = 11 local kDimHeight = 11 local s_cubeVertices = { -1.0, 1.0, 1.0, 0xff000000 , 1.0, 1.0, 1.0, 0xff0000ff , -1.0, -1.0, 1.0, 0xff00ff00 , 1.0, ...
-- Dynamis procs mixin require("scripts/globals/mixins") require("scripts/globals/dynamis") require("scripts/globals/status") g_mixins = g_mixins or {} g_mixins.dynamis_beastmen = function(mob) local procjobs = { [tpz.job.WAR] = "ws", [tpz.job.MNK] = "ja", [tpz.job.WHM] = "ma", [t...
local test = require 'regress' local Reader = require 'dataset.Reader' local function testBatch(batchSize) local urls = { '4', '1', '2', '9', '5', '7', '6' } local i = 0 local function next() i = i + 1 return urls[i] end local function get(url) local t1 = os.clock() + (tonumber(url) / ...
return { map = 2, Hacked_cannon = {mapX = 6, mapY = 4}, ammo = { 'balls', 'bomb', 'bomb', 'normal', 'normal'}, bugs = { {x = 1596, y = 230}, {x = math.random(1596), y = 230}, {x = 2302, y = 166}, {x = math.random(2302), y = 166}, {x = 639, y = 358}, {x = math.random(639), y = 358}, {x = 486, y = 294}...
local networkVars = { numOwned = "private integer" } Shared.LinkClassToMap("LayMines", LayMines.kMapName, networkVars) local oldOnUpdateRender = LayMines.OnUpdateRender function LayMines:OnUpdateRender() oldOnUpdateRender(self) local parent = self:GetParent() local settings = self:GetUIDisplaySettings() ...
cameraPresets = {} cameraPresets.vehicleTuning = { targetPosition = Vector3(0, 0, 0.3), rotationHorizontal = 30, rotationVertical = 0, distance = 7, FOV = 50, roll = 0 } cameraPresets.startingCamera = { targetPosition = Vector3(1.4, 1, 0), rotationHorizontal = 30, rotationVertical = 5, distance = 7, FOV = ...
--[[ The MIT License (MIT) Copyright (c) 2014 Marcus Ihde, Tim Anema Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
object_static_item_item_hoth_cable_floor_04 = object_static_item_shared_item_hoth_cable_floor_04:new { } ObjectTemplates:addTemplate(object_static_item_item_hoth_cable_floor_04, "object/static/item/item_hoth_cable_floor_04.iff")
--[[ --=====================================================================================================-- Script Name: Damage Multiplier (changer), for SAPP (PC & CE) Copyright (c) 2019, Jericho Crosby <jericho.crosby227@gmail.com> * Notice: You can use this document subject to the following conditions: https://g...
-- vim:foldmethod=marker: -- Use sh. -- It is faster vim.o.shell = 'sh' -- コマンドラインの履歴を10000件保存する vim.o.history = 10000 -- マウスを有効化 vim.o.mouse = 'a' -- Clipboard vim.o.clipboard = 'unnamedplus' -- Open Vim internal help by K command vim.o.keywordprg = ':help' -- 行頭行末の左右移動で行をまたぐ vim.o.whichwrap = 'b,s,h,l,<,>,[,]' ...
object_draft_schematic_weapon_lightsaber_polearm_gen1 = object_draft_schematic_weapon_shared_lightsaber_polearm_gen1:new { } ObjectTemplates:addTemplate(object_draft_schematic_weapon_lightsaber_polearm_gen1, "object/draft_schematic/weapon/lightsaber_polearm_gen1.iff")
--[[ Name: "cl_door.lua". Product: "kuroScript". --]] local PANEL = {}; -- Called when the panel is initialized. function PANEL:Init() self:SetTitle( kuroScript.door.GetName() ); self:SetBackgroundBlur(true); self:SetDeleteOnClose(false); -- Called when the button is clicked. function self.btnClose.DoClick(but...
object_draft_schematic_weapon_rifle_disrupter = object_draft_schematic_weapon_shared_rifle_disrupter:new { } ObjectTemplates:addTemplate(object_draft_schematic_weapon_rifle_disrupter, "object/draft_schematic/weapon/rifle_disrupter.iff")
-- Tile map example. -- This sample demonstrates: -- - Creating an isometric 2D scene with tile map -- - Displaying the scene using the Renderer subsystem -- - Handling keyboard to move a character and zoom 2D camera -- - Generating physics shapes from the tmx file's objects -- - Displaying debug geometr...
return { sharp = { 18, 15, 9, 25 }, sharpp = { 18, 15, 9, 32, 4 } }
local vim_config = require('github-theme.config.vim_config') local default_config = require('github-theme.config.default') ---@class gt.Config ---@field schema gt.ConfigSchema local config = {} ---Accessing global config using vim.g.github_* will help in autocompletion. config.schema = { colors = vim_config.get(vi...
help( [[ This module loads wget 1.15 into the environment. wget provides a command line http client. ]]) whatis("Loads the wget command line http client") local version = "1.15" local base = "/cvmfs/oasis.opensciencegrid.org/osg/modules/wget/"..version prepend_path("PATH", pathJoin(base, "bin")) family('wget')
----------------------------------- -- Area: Lower Jeuno -- NPC: Sniggnix -- Type: Standard NPC -- !pos -45.832 4.498 -135.029 245 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- local ID = require("scripts/zones/Lower_Jeuno/IDs") require("scripts/globals/keyitems") -...
local ngx_upstream = require "ngx.upstream" local Upstream = require "durpina.upstream" Upstream.init("upstream", {resolver="8.8.8.8"}) local up = assert(Upstream.get("weighted_roundrobin"))
if not LibStub then error(MAJOR .. " requires LibStub.") end local MAJOR, MINOR = "LibTranslit-1.0", 3 local lib = LibStub:NewLibrary(MAJOR, MINOR) if not lib then return end local strlen = strlen or string.len local strbyte = strbyte or string.byte local strchar = strchar or string.char local CyrToLat = { ["А"] =...
local API_SE = require(script:GetCustomProperty("APIStatusEffects")) local API_D = require(script:GetCustomProperty("APIDamage")) local SHIELD_BASE = 50.0 local SHIELD_MULTIPLIER = 1.0 local currentShields = {} -- player -> table (index -> amount) function OnPlayerJoined(player) currentShields[player] = {}...
local Animal = require("classes.animal") local Cat = Animal:derive("Cat") function Cat:new(name, weight, type, favFood) self.name = name self.weight = weight self.type = type self.favFood = favFood end function Cat:soundOff() return "Meow" end return Cat
ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) local gasMaskOn = false local damageTime = 0 RegisterNetEvent("esx_gasmask:useItem") AddEventHandler("esx_gasmask:useItem", function() local animdict ...
ENT.Type = "anim" ENT.PrintName = "Flare" ENT.Author = "Black Tea" ENT.Spawnable = true ENT.AdminOnly = true ENT.Category = "NutScript Throwable" ENT.RenderGroup = RENDERGROUP_BOTH ENT.configLifetime = 150 ENT.configColor = Color( 255, 50, 50 ) if (SERVER) then function ENT:SpawnFunction(client, trace, className) ...
--- A task that deletes all specified files -- @module howl.modules.tasks.clean local mixin = require "howl.class.mixin" local fs = require "howl.platform".fs local Task = require "howl.tasks.Task" local Runner = require "howl.tasks.Runner" local Source = require "howl.files.Source" local CleanTask = Task:subclass("...
-- DebugMode makes recipes simpler and is just for debugging purposes, default is false debugMode = false -- Due to golden Inserters beeing quite a resource hog you can disable em here if you dont need them enableGoldenInserter = true
local shortCutRecharge_pin_map = require("qnFiles/qnPlist/hall/shortCutRecharge_pin"); local chooseGoodsItem= { name="chooseGoodsItem",type=0,typeName="View",time=0,report=0,x=0,y=0,width=226,height=267,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignCenter, { name="itemBg",type=2,typeName="Button",t...
--*********************************************************** --** ROBERT JOHNSON ** --*********************************************************** require "TimedActions/ISBaseTimedAction" ISBarricadeAction = ISBaseTimedAction:derive("ISBarricadeAction"); function ISBarricadeAct...
--------------------------------------------------------------------------------------------------- ---tuning_manager.lua ---author: Karl ---date: 2021.8.29 ---reference: src/imgui/ui/Console.lua ---desc: Defines a ui that manages the matrices and the lua code context of the matrices -----------------------------------...
module("dataSaver", package.seeall) if not json then require "json" end function saveValue(key, value) --temp variable local app --default data storage local path = "|D|app.txt" --open file local file = io.open(path, "r") if file then -- read all contents of file into a string local contents = file:read( ...
object_tangible_wearables_necklace_necklace_ace_pilot_empire_f = object_tangible_wearables_necklace_shared_necklace_ace_pilot_empire_f:new { } ObjectTemplates:addTemplate(object_tangible_wearables_necklace_necklace_ace_pilot_empire_f, "object/tangible/wearables/necklace/necklace_ace_pilot_empire_f.iff")
--[=[ Utility functions to provide/configure a permission. See [BasePermissionProvider] and [PermissionService]. @server @class PermissionProviderUtils ]=] local require = require(script.Parent.loader).load(script) local PermissionProviderConstants = require("PermissionProviderConstants") local PermissionProvide...
function mono.menu:init() --if self.menuSearch or self.timer then return end self.timer = createTimer() self.timer.Interval = 1000 self.timer.OnTimer = function(timer) -- wait for normal mono script to create mono menu, check every 5 seconds if not miMonoTopMenuItem then return end self.timer.d...
SILE = require("core/sile") SILE.documentState = { documentClass = { state = { } } } SILE.typesetter:init(SILE.newFrame({id="foo"})) local hlist = require("tests/testdata") print(SILE.linebreak:doBreak(hlist, 30.0))
local table, string = table, string local cubictest, reporter, events = cubictest, cubictest.reporter, cubictest.events local Start, End, Step, Error, Run = events.Start, events.End, events.Step, events.Error, events.Run local specifications = {} cubictest.specifications = specifications local testrunner = {} cubictes...
include("memorytable.lua"); include("guildbankitem.lua"); CGuildbank = class( function (self) self.PageListAddress = memoryReadRepeat("uintptr", getProc(), getBaseAddress(addresses.bank.guild.base),0xC4); self.PageAddresses = {}; self.BagSlot = {}; local timeStart = getTime(); if( settings.pr...
local present, _ = pcall(require, "packerInit") local packer if present then packer = require("packer") else return false end local use = packer.use return packer.startup(function() use({ "wbthomason/packer.nvim", }) use({ "lewis6991/impatient.nvim", }) use({ "nathom/filetype.nvim", }) use({ "lam...
local class = require('middleclass') local Controller = require('mvc.Controller') local HasSignals = require('HasSignals') local ShopController = class("ShopController", Controller):include(HasSignals) function ShopController:initialize() Controller.initialize(self) HasSignals.initialize(self) end function ShopCo...
local Players = game:GetService("Players") local MarketplaceService = game:GetService("MarketplaceService") local Roact = require(script.Parent.Roact) local RoactMaterial = require(script.Parent.RoactMaterial) local MarketPromise = require(script.Parent.MarketPromise) local UI_CORNER_ENABLED = true local ShopEntry = ...
local plugin_dir = vim.fn.expand('<sfile>:p:h:h') .."/data/" -- TODO: better way to resolve plugin path? vim.g.extmark_toy_plugin_dir = plugin_dir
return function () local cmp = require'cmp' local luasnip = require("luasnip") local main_sources = { { name = 'nvim_lsp' }, { name = 'luasnip' }, { name = 'buffer' }, { name = 'path' }, { name = 'emoji' }, { name = 'npm', keyword_length = 4 } } local gitcommit_sources = { { name...
yojimbo_version = "1.0" libs = { "sodium", "mbedtls", "mbedx509", "mbedcrypto" } solution "Yojimbo" kind "ConsoleApp" language "C++" platforms { "x64" } configurations { "Debug", "Release" } if os.istarget "windows" then includedirs { ".", "./windows", "netcode.io", "reliable.io" } ...
--[[-------------------------------------------------------------------------- -- Dragoon Framework - A Framework for Lua/LOVE -- -- Copyright (c) 2014-2015 TsT worldmaster.fr <tst2005@gmail.com> -- --]]-------------------------------------------------------------------------- local module_with_integrity_check = fa...
local ffi = require 'ffi' local torch = require 'torch' local ros = require 'ros.env' local utils = require 'ros.utils' local pcl = require 'pcl' local std = ros.std local PointCloud2SerializationHandler = torch.class('ros.PointCloud2SerializationHandler', ros) function init() local names = { 'readPointCloud2',...
AddCSLuaFile() SWEP.PrintName = "Нильфгаардский лук" SWEP.Slot = 0 SWEP.SlotPos = 1 SWEP.DrawAmmo = true SWEP.DrawCrosshair = false SWEP.Category = "WitcherRP" SWEP.Author = "" SWEP.Base = "nut_bow_base" SWEP.Instructions = "" SWEP.Contact = "" SWEP.Purpose = "" SWEP.ViewModelFOV = 72 SWEP.ViewModelFlip = fal...
local Log = llbc.newclass('llbc.Log') local type = type local getinfo = debug.getinfo local traceback = debug.traceback local LogMsg = _llbc.LogMsg -- Log levels enumeration. Log.DEBUG = 0 Log.INFO = 1 Log.WARN = 2 Log.ERROR = 3 Log.FATAL = 4 -- logFileInfo: to control output message included file&line...
-- enlarges and enhances the recipe book so you can see what you do local addonName, addon, _ = ... local recipebook = addon:NewModule('RecipeBook', 'AceEvent-3.0') -- GLOBALS: _G, LibStub, TRADE_SKILLS_DISPLAYED -- GLOBALS: CreateFrame, PlaySound, TradeSkillOnlyShowMakeable, TradeSkillOnlyShowSkillUps, TradeSkillUpda...
--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]] require("lualib_bundle"); local ____exports = {} ____exports.ContentManager = __TS__Class() local ContentManager = ____exports.ContentManager ContentManager.name = "ContentManager" function ContentManager.prototype.____constructor(self, base_url)...
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
require "scripts.core.ability" require "scripts.core.projectile" --require "gamemode.Spark.modifiers.modifier_runic_burst"; local DebugRenderer = Require("debugRenderer") Legendarium = class(Ability) function Legendarium:OnCreated () self:RegisterVariable("max_range", self:GetSpecialValue("range")) self:RegisterVa...
-- -- Please see the license file included with this distribution for -- attribution and copyright information. -- local bShowWounds = true; local bUpdating = false; local sTotal; local sWounds; local sLink = nil; -- For reasons known only to the Old Gods, and perhaps the Lunar Arcanum, -- the OptionsManager is som...
-- This script allows to register multiple functions as Solarus events. -- -- Usage: -- -- Just require() this script and then all Solarus types -- will have a register_event() method that adds an event callback. -- -- Example: -- -- local multi_events = require("scripts/multi_events") -- -- -- Register two callbacks f...
local energy_source = require("prototypes.parts.energy_source") function oreCleaner(args) local name = args.name local speed = args.speed local energy = args.energy local modSlots = args.modSlots local ingredients = args.ingredients local iconTint = args.iconTint local entityTint = args.entityTint loca...
-- SPDX-License-Identifier: BSD-3-Clause -- -- Copyright 2016 Raritan Inc. All rights reserved. -- Uploads a script to switch off outlets after delay. You specify the outlet -- and delay time at the script arguments. require "LuaService" require "Pdu" -- the name of the Lua script to upload local newScriptFileName =...
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( 'shared.lua' ) ENT.Damage = 80 ENT.Blast = Sound( "physics/nearmiss/whoosh_huge2.wav" ) ENT.Blast2 = Sound( "ambient/levels/citadel/portal_beam_shoot5.wav" ) local anomalyID = tostring(math.Rand(1,2)) --Wake variables ENT.WakeRange = 600 ENT.SleepTim...
local M = {} function M.configure_packer(use) use {"mfussenegger/nvim-dap", config = function() vim.fn.sign_define("DapBreakpoint", {text = '🛑', texthl = '', linehl = '', numhl = ''}) end} use {"mfussenegger/nvim-dap-python", requires = "mfussenegger/nvim-dap"} use {"rcarriga/nvim-dap-ui", requires = "mfusseneg...
local awful = require('awful') local wibox = require('wibox') local gears = require('gears') local titlebar_buttons = require("widgets/damn/titlebar/buttons") local my_table = awful.util.table or gears.table local margin = wibox.container.margin local function titlebar(c) local titlebar_widget = awful.titlebar(...
--[[ 初始化变量 ]] local THIS_MODULE = ... -- 名字 local function var_name(type,...) if type == "MAJOR" then local index,alive = ... index = tonumber(index) if alive == "ALIVE" then return majorTeam:getAlive(index):getName() else return majorTeam:getRole(index):getName() end end end return { name = var_n...
SWEP.Base = "arccw_base" SWEP.Spawnable = true -- this obviously has to be set to true SWEP.Category = "ArcCW - Firearms: Source 2" -- edit this if you like SWEP.AdminOnly = false SWEP.Slot = 4 SWEP.PrintName = "RPG-26" SWEP.Trivia_Class = "Disposable Anti-Tank Rocket Launcher" SWEP.Trivia_Desc = "" SWEP.Trivia_Manufa...
if settings.startup["enable-power-armor-mk6"].value == true then if mods["bobwarfare"] then data:extend({ { type = "recipe", name = "bob-power-armor-mk6", enabled = false, energy_required = 30, ingredients = ...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) RegisterNetEvent('ps:canHackResult') RegisterNetEvent("ps:heistsAll") RegisterNetEvent("ps:startTimer") RegisterNetEvent("ps:cleanupVault") local heistTerminals = Config.Terminals local heistPlayers = {} RegisterS...
local Alecs = require '../Alecs' describe('Testing ALECS', function() local alecs local s1_called, s2_called, s3_called local s1_added it('returns a new Alecs instance', function() alecs = Alecs() assert.is_table(alecs.getSystems()) end) it('can add systems', function() local s1 = { filter = ...
--- --- ColaFramework --- Copyright © 2018-2049 ColaFramework 马三小伙儿 --- XXXXX模块 --- ---牌类 ---@class Card local Card = Class("Card") ---构造器 ---@param name string ---@param weight LandlordEnum.Weight ---@param suits LandlordEnum.Suits ---@param belongTo LandlordEnum.CharacterType functio...
local function create(self, props) local instance = props or {} setmetatable(instance, self) self.__index = self return instance end return create
-- // rMinimap -- // zork - 2012 ----------------------------- -- INIT ----------------------------- --get the addon namespace local addon, ns = ... local cfg = CreateFrame("Frame") ns.cfg = cfg ----------------------------- -- CONFIG ----------------------------- cfg.map...
object_mobile_dressed_myyydril_froera = object_mobile_shared_dressed_myyydril_froera:new { } ObjectTemplates:addTemplate(object_mobile_dressed_myyydril_froera, "object/mobile/dressed_myyydril_froera.iff")
-- license:BSD-3-Clause -- copyright-holders:Carl -- This includes a library of functions to be used at the Lua console as cf.getspaces() etc... local exports = {} exports.name = "cheatfind" exports.version = "0.0.1" exports.description = "Cheat finder helper library" exports.license = "BSD-3-Clause" exports.author = {...
--[[ Copyright 2019 Manticore Games, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distri...
----------------------------------- -- Area: Cloister of Tides -- BCNM: Trial-size Trial by Water ----------------------------------- local ID = require("scripts/zones/Cloister_of_Tides/IDs") require("scripts/globals/battlefield") require("scripts/globals/quests") ----------------------------------- function onBattlef...
local _, nMinimap = ... local cfg = nMinimap.Config local select = select local ceil = math.ceil local modf = math.modf local format = string.format local sort = table.sort local tinsert = tinsert local playerName, _ = UnitName("player") local playerRealm = GetRealmName() local NUM_ADDONS_TO_DISPLAY = cfg.tab.numbe...
local L = LibStub("AceLocale-3.0"):NewLocale("PowerRaid", "enUS", true, true); L = L or {} L["Power Raid"] = true L["PowerRaid"] = true L["optionsDesc"] = "You can type /%s %s to open main Power Raid window." L["Open Power Raid"] = true L["Open the main Power Raid window."] = true L["Left Click"] = true L["Show GUI"] =...
return require('apiversionheader')
-- Natural Selection 2 Competitive Mod -- Source located at - https://github.com/xToken/CompMod -- lua\CompMod\Structures\Alien\Shell\server.lua -- - Dragon local originalShellOnUpdate originalShellOnUpdate = Class_ReplaceMethod("Shell", "OnUpdate", function(self, deltaTime) originalShellOnUpdate(self, deltaTime) ...
----------------------------------------------------------------------------------------------- local title = "Ban Hammer" local version = "0.2.1" local mname = "ban_hammer" ----------------------------------------------------------------------------------------------- dofile(minetest.get_modpath("ban_hammer").."/setti...