content stringlengths 5 1.05M |
|---|
blacklistedModels = { -- Vehicles which doesn't need fuel
"BMX",
"CRUISER",
"TRIBIKE2",
"FIXTER",
"SCORCHER",
"TRIBIKE3",
"TRIBIKE",
"POLMAV",
"AMBULANCE",
"BENSON",
}
electric_model = {
"VOLTIC",
"SURGE",
"DILETTANTE",
"KHAMELION",
"CADDY",
"CADDY2",
"AIRTUG",
"CYCLONE"
}
plane_model = {
"BESRA"... |
-- luaannotate.lua
-- (C) 2010, David Manura
-- Load annotations file.
local function load_annotations(path)
local filename = path:match'[^\\/]+$'
if not filename then
error('Invalid path ' .. path)
end
local annotations = {}
local id
local text = ''
local function commit()
if id then
-... |
function love.conf(t)
t.window.width = 960
t.window.width = 1024
t.window.height = 720
t.gammacorrect = true
t.window.highdpi = false
end
|
local lu = require('luaunit')
local CoroutineScheduler = require("jls.util.CoroutineScheduler")
function Test_schedule()
local v = 0
local scheduler = CoroutineScheduler:new()
scheduler:schedule(function ()
for i = 1, 3 do
v = v + 1
coroutine.yield(-1)
end
end, ... |
data:extend(
{
{
type = "item",
name = "oxidizer",
icon = "__LaNMod__/graphics/icons/oxidizer.png",
icon_size = 32,
fuel_category = "chemical",
fuel_value = "6MJ",
fuel_acceleration_multiplier = 3.0,
fuel_top_speed_multiplier = 0.2,
fuel_emissi... |
-------------------------------------------------------------------------------
--- AUTHOR: Nostrademous
--- GITHUB REPO: https://github.com/pydota2
-------------------------------------------------------------------------------
local BotInfo = {}
--------------------------------------------------------
function Bot... |
local m_reactions={}
local m_configForm = nil
local m_template = nil
local m_searchAllTree = nil
local m_currAllList = {}
local m_subscribedUnits = {}
local m_secondsCnt = 0
local m_wasSomeChangesToSave = false
function AddReaction(name, func)
if not m_reactions then m_reactions={} end
m_reactions[name]=func
end
... |
function loadPaths()
node_x,node_y,node_z = {},{},{}
node_rx,node_ry = {},{}
node_conns = {}
node_lanes = {left = {},right = {}}
conn_n1,conn_n2,conn_nb = {},{},{}
conn_type,conn_light1,conn_light2,conn_maxspeed = {},{},{},{}
conn_lanes,conn_density = {left = {},right = {}},{}
conn_lanepos = {left = {},right = ... |
local player = game.Players.LocalPlayer
local FUNTAIN = workspace.Levels.Forest.SpawnPoint
local LEVEL = player.Level.Value
while wait() do
if player.Character then
player.Character.Humanoid.WalkSpeed = 40
for i,v in pairs(workspace.Levels[LEVEL].Enemies:GetChildren()) do
if v.ClassName == "Model" and v:Find... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
local Clockwork = Clockwork;
local COMMAND = Clockwork.command:New("StorageTakeIt... |
--[[
© 2013 CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
https://creativecommons.org/licenses/by-nc-nd/3.0/legalcode
--]]
local COMMAND = Clockwork.command:New("statusdisable");
COMMAND... |
return {
{
ID = 11037920, --ID
Description = "测试", --字符串
TestNest1 =
{
1, --注释1
1, --注释2
},
TestNest2 =
{
"1", --注释3
--Key代表注释4
{
[1] =
1, --注释5
},
},
TestNest3 =
--Key代表注释6
{
["1"] =
{
NestEle2 = 1, --注释7
NestEle3 =
{
... |
ys = ys or {}
slot1 = class("BattleSkillEditTag", ys.Battle.BattleSkillEffect)
ys.Battle.BattleSkillEditTag = slot1
slot1.__name = "BattleSkillEditTag"
slot1.TAG_OPERATION_APPEND = 1
slot1.TAG_OPERATION_REMOVE = -1
slot1.Ctor = function (slot0, slot1, slot2)
slot0.super.Ctor(slot0, slot1, slot2)
slot0._tag = slot0.... |
function getRequiredComponents()
return {players = {"deformation"}}
end
function update()
if next(players) == nil then
-- no player anmyore
if game.input:isKeyDown("r") then
game.core:resetScene()
end
end
end
|
CurrentWeather = Config.StartWeather
local baseTime = Config.BaseTime
local timeOffset = Config.TimeOffset
local freezeTime = Config.FreezeTime
local blackout = Config.Blackout
local newWeatherTimer = Config.NewWeatherTimer
RegisterServerEvent('qb-weathersync:server:RequestStateSync')
AddEventHandler('qb-weathersync:s... |
local common = require("plugins.lsp.common")
return {
on_attach = common.on_attach,
capabilities = common.capabilities,
flags = {
debounce_text_changes = 150,
},
settings = {
["rust-analyzer"] = {
checkOnSave = {
command = "clippy",
},
diagnostics = {
disabled = { "macro-error" },
},
},
... |
require('../logic/sop');
require('../logic/algorithms');
-- page 51
F = sop({
cubeFromStrings("0--"),
cubeFromStrings("11-"),
cubeFromStrings("-11"),
});
Fsimple = sopSimplify(F);
assert(#Fsimple == 2);
assert(sopHasCube(Fsimple, cubeFromStrings("-1-")) ~= 0);
assert(sopHasCube(Fsimple, cubeFromStrings("0... |
-------------------------------------------------------------------------------
-- Render library
-------------------------------------------------------------------------------
--- Called when a frame is requested to be drawn. You may want to unhook from this if you don't need
-- to render anything for a bit
-- @name... |
--*****************************************************************************
--* _______ __
--* |_ _| |--.----.---.-.--.--.--.-----.-----.
--* | | | | _| _ | | | | |__ --|
--* |___| |__|__|__| |___._|________|__|__|_____|
--* ______
--* | __ \.-----.--.--.-----.-----.-----.-... |
local runner = require("test_executive")
local packet = require("packet")
-- CCSDS Packetizer Unit Test --
cmdoutq = msg.subscribe("cmdoutq")
payinq = msg.publish("payinq")
packetizer = ccsds.packetizer("payinq", "cmdoutq", 0xBF, ccsds.CMD, 3)
payinq:sendstring("HELLOWORLD\0")
val1 = cmdoutq:recvstring(3000)
packet... |
--Created by Alex Crowley
--On November 3, 2016
--Copyright (c) 2016, TBD
--Licensed under the MIT license
--See LICENSE file for terms
--[[
Runs a validation check on a declaration to make sure the declaration is valid.
Also updates the scope where the declaration occured
Returns:
Error code, 0 if... |
local M = {}
M.config = function()
local status_ok, sidebar = pcall(require, "sidebar-nvim")
if not status_ok then
return
end
sidebar.setup {
open = false,
initial_width = 30,
enable_profile = false,
sections = { "datetime", "git-status", "lsp-diagnostics", "containers" },
datetime = {... |
local AttributeUtils = require "AttributeUtils"
-- Table printing utility
local function tprint(tbl, prefix, indent)
if not indent then indent = 0 end
if not prefix then prefix = "" end
if type(tbl) ~= 'table' then
print(prefix .. tostring(tbl))
return
end
for k, v in pairs(tbl) do
local formatt... |
return require('packer').startup(function()
use 'wbthomason/packer.nvim'
use {
'ellisonleao/gruvbox.nvim',
requires = { 'rktjmp/lush.nvim' }
}
use 'folke/which-key.nvim'
use 'sainnhe/everforest'
use 'rakr/vim-one'
use {
'kyazdani42/nvim-tree.lua',
requires = 'kyazdani42/nvim-web-devicon... |
--
-- tests/actions/vstudio/cs2005/test_project_refs.lua
-- Test the project dependencies block of a Visual Studio 2005+ C# project.
-- Copyright (c) 2012 Jason Perkins and the Premake project
--
T.vstudio_cs2005_project_refs = {}
local suite = T.vstudio_cs2005_project_refs
local cs2005 = premake.vstudio.cs2005
lo... |
require 'nn'
require 'rnn'
require 'cunn'
require 'cudnn'
require 'sys'
local loadW2V = paths.dofile(paths.thisfile('w2v.lua'))
local function mkIngrLut(opts)
-- Ingredient lookup table
local ingrW2V = loadW2V(opts.ingrW2V)
local lut = nn.LookupTableMaskZero(ingrW2V:size(1)+1, ingrW2V:size(2))
lut.weight:sub(... |
--[[
Copyright (c) 2019, Vsevolod Stakhov <vsevolod@highsecure.ru>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law ... |
-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*-
-- vim: ts=4 sw=4 ft=lua noet
----------------------------------------------------------------------
-- @author Daniel Barney <daniel@pagodabox.com>
-- @copyright 2015, Pagoda Box, Inc.
-- @doc
--
-- @end
-- Created : 15 May 2015 by Daniel Barne... |
-- minetest time speed
local time_speed = tonumber(minetest.setting_get("time_speed"))
if not time_speed then
time_speed = 1
else
time_speed = time_speed/72
end
local function get_date()
return os.date("%y %d %H %M %S")
end
-- returns the time difference in seconds
local function get_timediff(d1, d2)
local d = st... |
local t = require( "taptest" )
local collectk = require( "collectk" )
local like = require( "like" )
src = { a="x", b="y", c="z" }
keys = collectk( pairs( src ) )
t( like( keys, { "a", "b", "c" } ), true )
t()
|
-- Generated by LairTool
dantooine_janta_leader_camp_neutral_large_theater = Lair:new {
mobiles = {{"janta_clan_leader",1},{"janta_harvester",1},{"janta_tribesman",1}},
spawnLimit = 15,
buildingsVeryEasy = {"object/building/poi/dantooine_janta_large2.iff"},
buildingsEasy = {"object/building/poi/dantooine_janta_larg... |
return {
id = "NG0024",
events = {
{
alpha = 0.4,
style = {
text = "META研究室中拥有<color=#ff5c5c>能量激活</color>、<color=#ff5c5c>舰装强化</color>、<color=#ff5c5c>战术研习</color>、<color=#ff5c5c>资讯同步</color>四个系统模块。",
mode = 2,
posY = -230.2,
dir = 1,
posX = -332.5
}
},
{
alpha = 0.4,
style = {
... |
ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Glass"
ENT.Spawnable = true
ENT.Category = "BLUES BAR"
function ENT:SetupDataTables()
self:NetworkVar( "String", 0, "BottleName")
self:NetworkVar("String" , 3 , "Ingredients")
self:NetworkVar("Entity",4, "Customer")
self:NetworkVar( "Bool" , 5 , "Is... |
local BasePlugin = require "kong.plugins.base_plugin"
local access = require "kong.plugins.kong-request-header.access"
local UpstreamHMACHandler = BasePlugin:extend()
function UpstreamHMACHandler:new()
UpstreamHMACHandler.super.new(self, "kong-request-header")
end
function UpstreamHMACHandler:access(conf)
U... |
-- Kong core
--
-- This consists of local_events that need to
-- be ran at the very beginning and very end of the lua-nginx-module contexts.
-- It mainly carries information related to a request from one context to the next one,
-- through the `ngx.ctx` table.
--
-- In the `access_by_lua` phase, it is responsible for r... |
-- MIT License
--
-- Copyright (c) 2021
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, pu... |
local ChangedTable={}
function IsChanged(val,id,meta)
if(meta==nil)then
meta = ChangedTable
end
if(meta.ChangedTable==nil)then
meta['ChangedTable']={}
end
if( meta.ChangedTable[id] == val )then return false end
meta.ChangedTable[id]=val
return true
end |
-----------------------------------
--
-- Zone: West_Ronfaure (100)
--
-----------------------------------
local ID = require("scripts/zones/West_Ronfaure/IDs")
require("scripts/quests/i_can_hear_a_rainbow")
require("scripts/globals/chocobo_digging")
require("scripts/globals/conquest")
require("scripts/globals/missions... |
TatooineDarklightersEstateScreenPlay = ScreenPlay:new {
numberOfActs = 1,
screenplayName = "TatooineDarklightersEstateScreenPlay"
}
registerScreenPlay("TatooineDarklightersEstateScreenPlay", true)
function TatooineDarklightersEstateScreenPlay:start()
if (isZoneEnabled("tatooine")) then
self:spawnMobiles()
end
... |
object_mobile_storyteller_loveday_mister_hate = object_mobile_shared_storyteller_loveday_mister_hate:new {
}
ObjectTemplates:addTemplate(object_mobile_storyteller_loveday_mister_hate, "object/mobile/storyteller_loveday_mister_hate.iff")
|
-- universal table to store forward declarations relating to screen dimensions
local screenSize = {}
return screenSize |
local maxuploaded_maps = 3
-------------
-- newMap --
-------------
local uploadedfolder = "[maps]\\[uploadedmaps]"
function newMap(map, forumid, mta_name)
local mapname = tostring(map) .. '_newupload'
outputDebugString('newMap ' .. mapname)
refreshResources()
setTimer(refreshResources, 2000, 1)
local mapres = ... |
mapFeatures = {
alienplant1 = {120,14,130,0,-3,-5,0,1,0}, -- feature model name, without extension or path
alienplant2 = {130,14,100,0,-3,0,0,1,0},
}
return mapFeatures |
scion_proto = Proto("scion", "SCION Protocol")
local pathTypes = {
[0] = "Empty",
[1] = "SCION",
[2] = "OneHop",
[3] = "EPIC",
[4] = "COLIBRI",
}
-- This is a combination of address type and length
local addrTypes = {
[0x0] = "IPv4", -- 0000
[0x4] = "SVC", -- 0100
[0x3] = "IPv6", -- 0... |
EditorOverrideInstigator = EditorOverrideInstigator or class(MissionScriptEditor)
function EditorOverrideInstigator:create_element()
self.super.create_element(self)
self._element.class = "ElementOverrideInstigator"
end
function EditorOverrideInstigator:_build_panel()
self:_create_panel()
self:B... |
permissions = {
["ban"] = false,
["kick"] = false,
["spectate"] = false,
["unban"] = false,
["teleport.player"] = false,
["manageserver"] = false,
["slap"] = false,
["freeze"] = false,
["screenshot"] = false,
["immune"] = false,
["anon"] = false,
["mute"] = false,
["teleport.everyone"] = false,
["warn"] =... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local movespeed = 0.02
local slowmovespeed = 0.004
local fastmovespeed = 0.08
local rotatespeed = 1
local slowrotatespeed = 0.2
local fastrotatespeed = 3
local controller = {
slow = false, fast = false,
left = false, right = false, forwards = false, backwards = false, -- controller movement works independently of ... |
-- get Kabal
local Kabal = require "kabal"
-- initialize Kabal, use "/" as cursor
local kabal = Kabal("/")
-- lets add some commands
kabal:cmd("hi", function()
print("Hi there!")
end)
kabal:cmd("flip", function()
print("(╯°□°)╯︵ ┻━┻")
end)
-- args table returns user defined arguments
kabal:cmd("multiply", functio... |
GameplayHelper_Lang = {
LocalizationExample = {
["Welcome to {Tamriel:Yellow}, {1}!"] = "Willkommen bei {Tamriel:Yellow}, {1}!",
NiceDay = "Einen schönen Tag noch!"
}
}
|
-- Copyright (c) 2017-present, Facebook, Inc.
-- All rights reserved.
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
local ProFi = requir... |
-- Distance formula
function distance(x1, y1, x2, y2)
return math.sqrt((y2 - y1)^2 + (x2 - x1)^2)
end
-- Speed given X and Y velocity values
function speedFromVelocity(vx, vy)
return math.sqrt(vx * vx + vy * vy)
end
-- Returns a normalized HUMP vector towards the player from (mx, my)
-- If no parameters are given... |
--[[
Copyright 2018 The Nakama Authors
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, s... |
template="tool"
name="music"
|
return {
{
effect_list = {
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach"
},
arg_list = {
attr = "hammerDamagePrevent",
number = 0.15
}
}
}
},
{
effect_list = {
{
type = "BattleBuffAddAttr",
trigger = {
"onAttach"
},
arg_list = {
attr ... |
local BTW = {}
BTW.Identity = "zuus_combos"
BTW.Locale = {
["name"] = {
["english"] = "Born to win",
["russian"] = "Рождённый побеждать"
},
["desc"] = {
["english"] = "Zuus helper",
["russian"] = "Помощник"
},
["farm"] = {
["english"] = "Farm key",
["russian"] = "Клавиша для фарма"
},
["spam"] = {
... |
local loveframes = require "loveframes"
local menus = require "menus"
local devices = require "devices"
require "devices.YololChip"
require "lfeditor"
local YololChipEditor = {
---@type YololChip
yololChip=nil,
viewOnly=false,
font=love.graphics.newFont("fonts/Inconsolata-Regular.ttf", 24),
lineColorPrimary={0.0... |
function fib(n)
if n == 0 then
return 0
elseif n == 1 then
return 1
else
return fib(n-1) + fib(n-2)
end
end
return fib(N) |
----------Stats_ShipsCreated(g_playerID, GetShipId("Hgn_MS_Production_Fighter"))>=1--------------
-------------------------------------------------------------------------------
-- Writes ending stats to a file. Call this before you call the "setGameOver()"
-- function. Any newlines and/or double quotation marks con... |
local Import = require"Toolbox.Import"
local Object = Import.Module.Relative"Compiler.Object"
return Object(
"Nested.PEG.Atleast", {
Construct = function(self, Amount, InnerPattern)
self.Amount = Amount
self.InnerPattern = InnerPattern
end;
Decompose = function(self, Canonical)
return self.InnerPatte... |
Citizen.CreateThread( function()
while true do
Citizen.Wait(0)
if IsControlJustPressed(0, 0x8CC9CD42) then -- x
local playerPed = PlayerPedId()
if not IsEntityDead(playerPed) and not Citizen.InvokeNative(0x9682F850056C9ADE, playerPed) then
... |
local socket = require'socket'
local tools = require'websocket.tools'
local frame = require'websocket.frame'
local handshake = require'websocket.handshake'
local debug = require'debug'
local tconcat = table.concat
local tinsert = table.insert
local ev = function(ws)
ws = ws or {}
local ev = require'ev'
local so... |
-- keep all key, mouse, etc events here
function love.keyreleased(key)
if key == "escape" then
game.pause = not game.pause
end
if key == 'tab' then
game.debug = not game.debug
end
end
function love.resize(w, h)
game.dims.x = w
game.dims.y = h
end
|
-- Credits: Marmota#2533
ui_page "ui.html"
files {
"ui.html",
"ui.css",
"ui.js",
"heartbeat-solid.svg",
"shield-alt-solid.svg"
}
client_scripts{
"@vrp/lib/utils.lua",
"client.lua"
}
server_scripts {
"@vrp/lib/utils.lua",
"server.lua"
} |
local max_v = 10000
function f(x,y)
return math.ceil(y) * 100000 + math.ceil(x)
end
local n = 100
local list = {
{n,n},
{-n + 100,n},
{-n,-n + 400},
{n,-n},
}
for i,v in ipairs(list) do
print(f(v[1],v[2]))
end |
---‘userdata’类型的,包含了颜色的二进制数据
---@class ColorFeature
---@field toString fun():string
---‘userdata’类型的,包含了一个或多个颜色与坐标数据的二进制数据
---@class CoordColorFeature
---@field toString fun():string
local M = {
---找图找色函数超出屏幕范围时,抛出的错误消息
COORDINATES_OVERFLOW = "The coordinates are off screen",
---找图找色时使用的查找方向
FIND_ORDE... |
-- The function is used to create Particle System object for Particle File Data, You can use it in your project.
-- And you need to provide the parameter of texture and lifeTime.
return function (data, texture)
local ps = love.graphics.newParticleSystem (texture, data.bufferSize)
ps:setEmitterLifetime (data.emitte... |
type = SCENARIO
name = "null"
function initialize()
ps = player_ship()
ps:set_position(1.40673537711, 0.495382619358, 300e3)
ps:set_bearing(0)
ps:set_velocity(0, 0, 7730.811)
ns = spawn_ship("mumeifune")
ns:set_position(1.407, 0.49530, 297.5e3)
ns:set_bearing(0)
ns:set_velocity(0, 20... |
local utils=require "leda.utils"
autostart_stage=leda.stage{
handler=function(...)
print(...)
leda.quit()
end,
autostart={'Autostarted','param',10,math.pi}
}
local g=leda.graph{start=autostart_stage}
g:run()
|
local state = require("loaded_state")
local utils = require("utils")
local configs = require("configs")
local viewportHandler = require("viewport_handler")
local selectionUtils = require("selections")
local drawing = require("drawing")
local colors = require("colors")
local selectionItemUtils = require("selection_item_... |
--
-- Created by IntelliJ IDEA.
-- User: nander
-- Date: 10/02/2018
-- Time: 14:54
-- To change this template use File | Settings | File Templates.
--
local turretFunc = function(entity)
local player = GETPLAYER()
local o = (entity.orientation - 1) % 4 + 1
local orr = { x = 0, y = 0 }
if o == 1 then
... |
local o = require"luci.dispatcher"
local e = require("luci.model.ipkg")
local s = require"nixio.fs"
local e = luci.model.uci.cursor()
local i = "frp"
local a,t,e
local n = {}
a = Map("frp")
a.title = translate("Frp Setting")
a:section(SimpleSection).template="frp/frp_status"
t = a:section(NamedSection, "common","frp... |
game.Players.LocalPlayer.PlayerGui.CharacterSelection.Enabled = false
-- Gui to Lua
-- Version: 3.2
-- Instances:
local Altered = Instance.new("ScreenGui")
local MainM = Instance.new("ImageLabel")
local CSelection = Instance.new("TextButton")
local CUSSSelection = Instance.new("TextButton")
local Quit = I... |
local Event = require('__stdlib__/stdlib/event/event')
local table = require('__stdlib__/stdlib/utils/table')
local function summon_tree_deconstruction_planner(event)
local player = game.players[event.player_index]
local stack = player.cursor_stack
if player.clear_cursor() and stack.set_stack('deconstructi... |
local ScreenManager = require( 'lib.screenmanager.ScreenManager' );
---
-- This function is called exactly once at the beginning of the game.
--
function love.load()
print( "===================" );
print( string.format( "Title: '%s'", getTitle() ));
print( string.format( "Version: %s", getVersion() ));
... |
--[[----------------------------------------------------------------------------
Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found... |
Player = class('Player')
function Player:initialize(playerNum, x, y, width, height)
self.playerNumber = playerNum or 0
self.x = x or math.random(love.graphics.getWidth())
self.y = y or math.random(love.graphics.getHeight())
self.width = width or math.random(30, 70)
self.height = height or math.random(30, 70... |
--[[/*
* (C) 2012-2013 Marmalade.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, pu... |
--***********************************************************
--** THE INDIE STONE **
--** Author: turbotutone **
--***********************************************************
require "ISUI/ISPanel"
---@class ISBatteryStatusDisplay : ISPanel
ISBatteryStatusDisplay = ISP... |
loadstring(Raindrop:DownloadString('http://pastebin.com/raw/YzSc8DG7'))()
--Thanks for using this :) |
local _, Addon = ...; -- Namespace
Addon.Command = {};
local Util = Addon.Util;
local Command = Addon.Command;
--------------------------------------
-- Commands
--------------------------------------
Command.list = {
[ "module" ] = Addon.ModuleManager.Toggle,
[ "list" ] = Addon.ModuleManager.PrintList,
[ "conf... |
local entity = {}
entity["level"] = [[32]]
entity["spellDeck"] = {}
entity["spellDeck"][1] = [[Mahama]]
entity["spellDeck"][2] = [[]]
entity["spellDeck"][3] = [[Infuriate]]
entity["spellDeck"][4] = [[]]
entity["spellDeck"][5] = [[]]
entity["spellDeck"][6] = [[]]
entity["heritage"] = {}
entity["heritage"][1] = [[Light]]... |
endor_gorax_neutral_none = Lair:new {
mobiles = {{"gorax",1},{"minor_gorax",2}},
spawnLimit = 3,
buildingsVeryEasy = {},
buildingsEasy = {},
buildingsMedium = {},
buildingsHard = {},
buildingsVeryHard = {},
buildingType = "none",
}
addLairTemplate("endor_gorax_neutral_none", endor_gorax_neutral_none)
|
--
-- Addon _mimi_minimapbutton.lua
-- Author marcob@marcob.org
-- StartDate 09/09/2017
--
local addon, mimi = ...
function mimi.showhidewindow(visible)
local outofdb = {}
if not mimi.gui.winobj then
mimi.vars.missing, mimi.vars.collected, mimi.vars.outofdbno, outofdb = mimi.searchfor... |
style =
{["off_color"] = "fff",
["on_color"] = "fff",
["line_color"] = "000",
["line_width"] = "0.5"};
yelow_style = {["off_color"] = "ff0",
["on_color"] = "ff0",
["line_color"] = "000",
["line_width"] = "2"};
green_style = {["off_color"] = "6f6"... |
ITEM.name = "P99"
ITEM.description = "A German handgun, firing the 9x19mm cartridge."
ITEM.model = "models/weapons/ethereal/w_p99.mdl"
ITEM.class = "cw_kk_ins2_p99"
ITEM.weaponCategory = "secondary"
ITEM.width = 2
ITEM.height = 1
ITEM.price = 3400
ITEM.weight = 2 |
include("terms")
factor = math.random(10);
name = array_decname[factor]
index = math.random(4)
izbor = array_izbor[index]
if (index == 1) then
value = (factor-1) * 10+2
end
if (index == 2) then
value = factor * 10
end
if (index == 3) then
value = (factor-1) * 10 + 1
end
if (index == 4) then
value = ... |
local loadedMap = false
addEvent ( "saveloadtest_return",true )
function openResource ( resourceName )
triggerServerEvent ( "openResource", getLocalPlayer(), resourceName )
end
addEventHandler ( "saveloadtest_return", getRootElement(),
function ( command, returnValue, returnValue2, reason )
reason = reason or ""
... |
--[[
Module\Templates\3DPortrait.lua
Provide 3D protrait templates for others to use
Terry@bf
2010 - 9 - 30
]]
local T = LibStub("AceAddon-3.0"):GetAddon("TUnitFrame")
if not T then return end
T.Templates = T.Templates or {}
AceOO = AceLibrary("AceOO-2.0")
if not AceOO then return end
local Por... |
setenv("TACC_MKL_DIR", "/opt/apps/mkl/10.3")
add_property("arch","offload:mic")
remove_property("arch","mic")
remove_property("arch","offload")
add_property("arch","offload")
add_property("arch","mic")
|
local BaseAPI = require("orange.plugins.base_api")
local common_api = require("orange.plugins.common_api")
local plugin_config = require("orange.plugins.property_rate_limiting.plugin")
local api = BaseAPI:new(plugin_config.api_name, 2)
api:merge_apis(common_api(plugin_config.table_name))
return api
|
local System = System
local DictStringString
local ArrayDictStringString
local ArrayObject
System.import(function (out)
DictStringString = System.Dictionary(System.String, System.String)
ArrayDictStringString = System.Array(DictStringString)
ArrayObject = System.Array(System.Object)
end)
local Database = {}
lo... |
-- earth_api/init.lua
earth = {}
function earth.define_default(def)
earth.stone = def.stone
end
function earth.register_stone(name, def)
local txt = name:gsub(":", "_")
minetest.register_node(name, {
description = def.description or txt,
short_description = def.short_description,
groups = def.groups or {cr... |
#!/usr/bin/env tarantool
local tap = require('tap')
local client = require('http.client')
local json = require('json')
local test = tap.test("curl")
local fiber = require('fiber')
local socketlib = require('socket')
local os = require('os')
local TARANTOOL_SRC_DIR = os.getenv("TARANTOOL_SRC_DIR") or "../.."
test:diag... |
local uv = require('luv')
local Repl = require('repl')
local b = require('bencode')
local h = require('helpers')
local NRepl = Repl:new()
function NRepl:connect (host, port, ns)
local nrepl = Repl.connect(self, host, port, ns)
return nrepl:new_session()
end
function NRepl:eval(code, options)
local encod... |
data:extend(
{
--Battle Tanks
--flame-tank
{
type = "car",
name = "flame-tank",
icon = "__Advanced-Tanks__/graphics/icons/flame-tank.png",
flags = {"pushable", "placeable-neutral", "player-creation"},
minable = {mining_time = 1, result = "flame-tank"},
max_health = 1250,
corpse ... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local common = ReplicatedStorage.common
local Items = require(common.Items)
return function (registry)
local allItems = {}
for id, item in pairs(Items.byId) do
table.insert(allItems, id)
end
registry:RegisterType("itemId", registry.... |
--- Ensure the resulting name of debug.getinfo is correct
local function expect_eq(actual, exp)
if actual ~= exp then
error(("Error:\nExpected %s,\n got %s"):format(exp, actual), 2)
end
end
-- When tail called
local function get_name()
return debug.getinfo(1).name
end
local function no_tail()
return (get_n... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule('UnitFrames');
local _G = _G
--Lua functions
local pairs = pairs
local select = select
local assert = assert
local tinsert = tinsert
--WoW API / Variables
local CreateFrame = CreateFrame
local... |
local utils = require("utils");
local autocmds = {
trim_white_space = {
{"BufWritePre", "*", [[:%s/\s\+$//e]]}
},
haskell_indent = {
{"FileType", "haskell", [[:setlocal shiftwidth=4 softtabstop=4 tabstop=8 expandtab]]}
},
nix_indent = {
{"FileType", "nix", [[:setlocal shiftwidth=2 softtabstop=2 tabstop=2 ... |
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