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---@class SteamFriend : zombie.core.znet.SteamFriend ---@field private name String ---@field private steamID long ---@field private steamIDString String SteamFriend = {} ---@public ---@return Texture function SteamFriend:getAvatar() end ---@public ---@return String function SteamFriend:getSteamID() end ---@public ---@return String function SteamFriend:getName() end ---@public ---@return String function SteamFriend:getState() end
BetterVoteSystem = {} include("votesystem_config.lua") if (SERVER) then include('bettervotesystem/sv_helpers.lua') include('bettervotesystem/sv_main.lua') end
RegisterNetEvent("ems:healplayer") AddEventHandler("ems:healplayer", function(target) local src = source TriggerClientEvent("DoLongHudText", src, "Curando o Player") TriggerClientEvent("DoLongHudText", target, "Você esta começando a se sentir melhor!") TriggerClientEvent("ems:healpassed", target) end)
--- This adds a day/night cycle -- Triggers the DayNightCycleEvent on the server when appropriate -- @classmod DayNightListener -- region imports local class = require('classes/class') local prototype = require('prototypes/prototype') require('prototypes/listener') local game_time = require('functional/game_time') local system_messages = require('functional/system_messages') local TalkEvent = require('classes/events/talk') local DayNightCycleEvent = require('classes/events/day_night_cycle') -- endregion local DayNightListener = {} function DayNightListener:get_events() return { NewGameEvent = true, TimeEvent = true } end function DayNightListener:is_prelistener() return false end function DayNightListener:is_postlistener() return true end function DayNightListener:compare(other, pre) return 0 end function DayNightListener:process(game_ctx, local_ctx, networking, event) if event.class_name == 'NewGameEvent' then game_ctx.day = { is_day = true, game_ms_since_midnight = game_time.GAME_MILLISECONDS_FOR_START_OF_DAY} return end local new_game_ms, day_cycled, daytime_cycled, is_day, ms_during_day, ms_during_night = game_time.add_real_time_to_game_ms_since_midnight(game_ctx.day.game_ms_since_midnight, event.ms) game_ctx.day.game_ms_since_midnight = new_game_ms game_ctx.day.is_day = is_day if local_ctx.id ~= 0 then return end if daytime_cycled then networking:broadcast_events(game_ctx, local_ctx, {DayNightCycleEvent:new{is_day = is_day}}) local msg = is_day and 'Day has begun' or 'Night has begun' for advn_ind, advn in ipairs(game_ctx.adventurers) do system_messages:send(game_ctx, local_ctx, networking, advn_ind, msg, 0) end end end prototype.support(DayNightListener, 'listener') return class.create('DayNightListener', DayNightListener)
-- ============================================= -- -== Bufferline ==- -- ============================================= local bufferline = require("bufferline") local g = vim.g bufferline.setup({ options = { numbers = "ordinal", -- number_style = { "none", "none" }, close_command = "bd! %d", left_mouse_command = "b! %d", right_mouse_command = nil, middle_mouse_command = nil, indicator_icon = "▎", buffer_close_icon = "", modified_icon = "●", left_trunc_marker = "", right_trunc_marker = "", max_name_length = 18, max_prefix_length = 15, tab_size = 25, diagnostics = "nvim_lsp", diagnostics_update_in_insert = true, diagnostics_indicator = function(count, _, _, _) return string.format(" (%s)", count) end, -- NOTE: this will be called a lot so don't do any heavy processing here -- custom_filter = function(buf_number) -- filter out filetypes you don't want to see -- if vim.bo[buf_number].filetype ~= "<filetype-I-dont-want>" then -- return true -- end -- filter out by buffer name -- if vim.fn.bufname(buf_number) ~= "<buffer-name-I-dont-want>" then -- return true -- end -- end, -- offsets = { -- { -- filetype = "NvimTree", -- text = "-= File Explorer =-", -- text_align = "center", -- padding = 1, -- } -- }, show_buffer_icons = true, show_buffer_close_icons = true, show_close_icon = false, show_tab_indicators = true, persist_buffer_sort = true, separator_style = "thin", enforce_regular_tabs = true, always_show_bufferline = true, sort_by = "id", }, highlights = { fill = { guibg = g.colors.bg_dark, }, }, })
-- Serverside only. if ( CLIENT ) then return end local setmetatable = setmetatable --local table = table local ai = ai module( "ai_task" ) --[[--------------------------------------------------------- ENUMs for which kind of task it is. -----------------------------------------------------------]] local TYPE_ENGINE = 1 local TYPE_FNAME = 2 --[[--------------------------------------------------------- Keep track of created tasks UNDONE: There's no need for this right now. -----------------------------------------------------------]] --local Task_Index = {} --[[--------------------------------------------------------- Task metatable -----------------------------------------------------------]] local Task = {} Task.__index = Task function Task:Init() self.Type = nil end --[[--------------------------------------------------------- Creates an engine based task -----------------------------------------------------------]] function Task:InitEngine( _taskname_, _taskdata_ ) self.TaskName = _taskname_ self.TaskID = nil self.TaskData = _taskdata_ self.Type = TYPE_ENGINE end --[[--------------------------------------------------------- Creates an engine based task -----------------------------------------------------------]] function Task:InitFunctionName( _start, _end, _taskdata_ ) self.StartFunctionName = _start self.FunctionName = _end self.TaskData = _taskdata_ self.Type = TYPE_FNAME end function Task:IsEngineType() return ( self.Type == TYPE_ENGINE ) end function Task:IsFNameType() return ( self.Type == TYPE_FNAME ) end function Task:Start( npc ) if ( self:IsFNameType() ) then self:Start_FName( npc ) return end if ( self:IsEngineType() ) then if ( !self.TaskID ) then self.TaskID = ai.GetTaskID( self.TaskName ) end npc:StartEngineTask( self.TaskID, self.TaskData ) end end --[[--------------------------------------------------------- Start_FName (called from Task:Start) -----------------------------------------------------------]] function Task:Start_FName( npc ) if ( !self.StartFunctionName ) then return end --if ( !npc[ self.StartFunctionName ] ) then return end -- Run the start function. Safely. npc[ self.StartFunctionName ]( npc, self.TaskData ) end function Task:Run( npc ) if ( self:IsFNameType() ) then self:Run_FName( npc ) return end if ( self:IsEngineType() ) then npc:RunEngineTask( self.TaskID, self.TaskData ) end end function Task:Run_FName( npc ) if ( !self.FunctionName ) then return end --if (!npc[ self.StartFunctionName ]) then return end -- Run the start function. Safely. npc[ self.FunctionName ]( npc, self.TaskData ) end --[[--------------------------------------------------------- Create a new empty task (this is ai_task.New ) -----------------------------------------------------------]] function New() local pNewTask = {} setmetatable( pNewTask, Task ) pNewTask:Init() --table.insert( Task_Index, pNewTask ) return pNewTask end
return { get = function(self) lwf.render('index.html') end }
--------------------------------------------------------------------------------------------------------------- -- 单例类 --------------------------------------------------------------------------------------------------------------- local Singleton = class("Singleton") function Singleton:ctor() end function Singleton:__init() assert(rawget(self, "_Instance") == nil, self.__cname.." to create singleton twice!") rawset(self, "_Instance", self) end function Singleton:__delete() rawset(self, "_Instance", nil) end -- 只是用于启动模块 function Singleton:Startup() end -- 不要重写 function Singleton:GetInstance() if rawget(self, "_Instance") == nil then rawset(self, "_Instance", self.new()) end assert(self._Instance ~= nil) return self._Instance end -- 不要重写 function Singleton:Delete() self._Instance = nil end return Singleton
att.PrintName = "MA5K Accelerator" att.Icon = Material("entities/tfa_hce_snow_objectiveflag.png") att.Description = "Factory Accelerator" att.Desc_Pros = { "+ Better control early on", } att.Desc_Cons = { "- Fire rate starts slower", } att.Slot = "ma5k" att.Override_Firemodes = { { Mode = 2, }, { Mode = 0 } } att.Hook_ModifyRPM = function(wep, delay) local max = math.min(30, wep:GetCapacity()) local delta = wep.BurstCount / max local mult = Lerp(delta, 0.4, 1) return delay / mult end
local _VECTOR={0,0,funcs={},type="vector",_CACHE={C=0},volMode=false,volMath=false,_VOLATILES={C=0}} local _CACHE = _VECTOR._CACHE local _VOLATILES = _VECTOR._VOLATILES _VECTOR.x=1 _VECTOR.X=1 _VECTOR.y=2 _VECTOR.Y=2 _VECTOR.w=1 _VECTOR.W=1 _VECTOR.h=2 _VECTOR.H=2 -- localization for optimization local sqrt = math.sqrt local atan2 = math.atan2 local abs = math.abs _VECTOR.meta={} local x,y function _VECTOR.__index(t,k) if type(_VECTOR[k])=='function' then return _VECTOR[k](t) elseif v~=1 and v~=2 and _VECTOR[k] then return t[_VECTOR[k]] or _VECTOR[k] elseif _VECTOR.funcs[k] then return _VECTOR.funcs[k] else return nil end end function _VECTOR.__newindex(t,k,v) if type(_VECTOR[k])=='function' then return _VECTOR[k](t,v) elseif k~=1 and k~=2 and _VECTOR[k] then t[_VECTOR[k]]=v elseif _VECTOR.funcs[k] then rawset(_VECTOR.funcs[k](t),v) else rawset(t,k,v) end end -- maths function _VECTOR.__add(a,b) if type(a)=='table' and type(b)=='table' then return _VECTOR(a.x+b.x,a.y+b.y,true) elseif type(a)=='table' then return _VECTOR(a.x+b,a.y+b,true) elseif type(b)=='table' then return _VECTOR(b.x+a,b.y+a,true) end end function _VECTOR.__sub(a,b) if type(a)=='table' and type(b)=='table' then return _VECTOR(a.x-b.x,a.y-b.y,true) elseif type(a)=='table' then return _VECTOR(a.x-b,a.y-b,true) elseif type(b)=='table' then return _VECTOR(b.x-a,b.y-a,true) end end function _VECTOR.__mul(a,b) if type(a)=='table' and type(b)=='table' then return _VECTOR(a.x*b.x,a.y*b.y,true) elseif type(a)=='table' then return _VECTOR(a.x*b,a.y*b,true) elseif type(b)=='table' then return _VECTOR(b.x*a,b.y*a,true) end end function _VECTOR.__div(a,b) if type(a)=='table' and type(b)=='table' then return _VECTOR(a.x/b.x,a.y/b.y,true) elseif type(a)=='table' then return _VECTOR(a.x/b,a.y/b,true) elseif type(b)=='table' then return _VECTOR(b.x/a,b.y/a,true) end end function _VECTOR.__mod(a,b) if type(a)=='table' and type(b)=='table' then return _VECTOR(a.x%b.x,a.y%b.y,true) elseif type(a)=='table' then return _VECTOR(a.x%b,a.y%b,true) elseif type(b)=='table' then return _VECTOR(b.x%a,b.y%a,true) end end function _VECTOR.__pow(a,b) if type(a)=='table' and type(b)=='table' then return _VECTOR(a.x^b.x,a.y^b.y,true) elseif type(a)=='table' then return _VECTOR(a.x^b,a.y^b,true) elseif type(b)=='table' then return _VECTOR(b.x^a,b.y^a,true) end end function _VECTOR.__concat(b,a) -- DOT PRODUCT if type(a)=='table' and type(b)=='table' then local al = a.l return(a.x/al*b.x+a.y/al*b.y) end end -- general function _VECTOR.__tostring(v) return '<'..v.x..','..v.y..'>' end function _VECTOR.__eq(a,b) if type(a)=="number" then return a==b.x and a==b.y elseif type(b)=="number" then return a.x==b and a.y==b end return a.x==b.x and a.y==b.y end function _VECTOR.__lt(a,b) if type(a)=="number" then return a < b.x and a < b.y elseif type(b)=="number" then return a.x < b and a.y < b end return a.x < b.x and a.y < b.y end function _VECTOR.__le(a,b) if type(a)=="number" then return a<=b.x and a<=b.y elseif type(b)=="number" then return a.x<=b and a.y<=b end return a.x<=b.x and a.y<=b.y end -- Vector angle function _VECTOR.a(t) return atan2(t.y,t.x) end _VECTOR.A=_VECTOR.a -- Vector magnitude - length function _VECTOR.l(t) --[[local a = t.a if a>7*math.pi/4 or a<math.pi/4 or a>3*math.pi/4 and a<5*math.pi/4 then return t.x/math.cos(a) else return t.y/math.sin(a) end]]-- return sqrt(t.x*t.x+t.y*t.y) end _VECTOR.L=_VECTOR.l -- Vector unit - converts vector to unit length function _VECTOR.n(t) local l=t.l return _VECTOR(t.x/l,t.y/l,true) end _VECTOR.N=_VECTOR.n function _VECTOR.max(t) return t.x>t.y and t.x or t.y end _VECTOR.MAX=_VECTOR.max _VECTOR.Max=_VECTOR.max function _VECTOR.min(t) return t.x<t.y and t.x or t.y end _VECTOR.MIN=_VECTOR.min _VECTOR.Min=_VECTOR.min function _VECTOR.r(v) return _VECTOR(v.y,v.x,true) end _VECTOR.rev=_VECTOR.r _VECTOR.reverse=_VECTOR.r _VECTOR.R=_VECTOR.r _VECTOR.Rev=_VECTOR.r _VECTOR.Reverse=_VECTOR.r _VECTOR.REV=_VECTOR.r _VECTOR.REVERSE=_VECTOR.r function _VECTOR.abs(v) return _VECTOR(abs(v.x),abs(v.y),true) end _VECTOR.Abs=_VECTOR.abs _VECTOR.ABS=_VECTOR.abs _VECTOR.absolute=_VECTOR.abs _VECTOR.Absolute=_VECTOR.abs _VECTOR.ABSOLUTE=_VECTOR.abs function _VECTOR.proj(x1,y1,x2,y2) local al = sqrt(x1*x1+y1*y1) return(x1/al*x2+y1/al*y1) end function _VECTOR.funcs.dist(self,other) x = other.x-self.x y = other.y-self.y return sqrt(x*x+y*y) end function _VECTOR.funcs.copy(self,a,b) a=a or 0 b=b or 0 if type(a)=="table" then return _VECTOR(self.x+a.x,self.y+a.y) else return _VECTOR(self.x+a,self.y+b) end end function _VECTOR.meta.__call(t,x,y,math) local v if _CACHE.C>0 then v = _CACHE[_CACHE.C] _CACHE[_CACHE.C]=nil _CACHE.C = _CACHE.C-1 v[1] = x v[2] = y else v = {x,y} end if _VECTOR.volMode or (math and _VECTOR.volMath) then _VOLATILES.C = _VOLATILES.C + 1 _VOLATILES[_VOLATILES.C] = v end return setmetatable(v,_VECTOR) end setmetatable(_VECTOR,_VECTOR.meta) _VECTOR.Origin=_VECTOR(0,0) _VECTOR.origin=_VECTOR.Origin _VECTOR.o=_VECTOR.Origin _VECTOR.O=_VECTOR.Origin _VECTOR.zero=_VECTOR(0,0) _VECTOR.Zero=_VECTOR.zero _VECTOR.ZERO=_VECTOR.zero function _VECTOR.funcs.isWithinRec(self,rect) return self.x>=rect.x and self.x<=rect.r and self.y>=rect.y and self.y<=rect.b end function _VECTOR.funcs.limit(self,min,max) return Vec( self.x < min.x and min.x or (self.x > max.x and max.x or self.x), self.y < min.y and min.y or (self.y > max.y and max.y or self.y), true ) end function _VECTOR.funcs.unpack(self) return self[1],self[2] end function _VECTOR.funcs.del(self) _CACHE.C = _CACHE.C+1 _CACHE[_CACHE.C] = self return self end function _VECTOR.funcs.vol(self) _VOLATILES.C = _VOLATILES.C + 1 _VOLATILES[_VOLATILES.C] = self end function _VECTOR.crunch() for i,v in ipairs(_VOLATILES) do _CACHE.C = _CACHE.C + 1 _CACHE[C] = v _VOLATILES[i] = nil end _VOLATILES.C = 0 end function _VECTOR.stepCrunch() if _VOLATILES.C > 0 then _CACHE.C = _CACHE.C + 1 _CACHE[_CACHE.C] = _VOLATILES[_VOLATILES.C] _VOLATILES[_VOLATILES.C] = nil _VOLATILES.C = _VOLATILES.C - 1 end end function _VECTOR.funcs.unVol(self) for i=_VOLATILES.C,1,-1 do if _VOLATILES[i] == self then _VOLATILES.C = _VOLATILES.C - 1 return table.remove(_VOLATILES,i) end end return self end function _VECTOR.funcs.QUVol(self) if _VOLATILES[_VOLATILES.C] == self then _VOLATILES[_VOLATILES.C] = nil _VOLATILES.C = _VOLATILES.C - 1 return self end return self end function _VECTOR.funcs.inc(self,other) if type(other)~="table" then self[1] = self[1] + other self[2] = self[2] + other else self[1] = self[1] + other[1] self[2] = self[2] + other[2] end return self end _VECTOR.funcs.add = _VECTOR.funcs.inc function _VECTOR.funcs.dec(self,other) if type(other)~="table" then self[1] = self[1] - other self[2] = self[2] - other else self[1] = self[1] - other[1] self[2] = self[2] - other[2] end return self end _VECTOR.funcs.sub = _VECTOR.funcs.dec function _VECTOR.funcs.mul(self,other) if type(other)~="table" then self[1] = self[1] * other self[2] = self[2] * other else self[1] = self[1] * other[1] self[2] = self[2] * other[2] end return self end function _VECTOR.funcs.div(self,other) if type(other)~="table" then self[1] = self[1] / other self[2] = self[2] / other else self[1] = self[1] / other[1] self[2] = self[2] / other[2] end return self end function _VECTOR.funcs.set(self,other) if type(other)~="table" then self[1] = other self[2] = other else self[1] = other[1] self[2] = other[2] end return self end function _VECTOR.funcs.mod(self,other) if type(other)~="table" then self[1] = self[1] % other self[2] = self[2] % other else self[1] = self[1] % other[1] self[2] = self[2] % other[2] end return self end -- an old distance method I keep only for reference. --[[function dist(x1,y1,x2,y2) if type(x1)=="table" then -- vec mode return dist(x1.x,x1.y,y1.x,y1.y) else return math.sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1)) end end]]-- local function ret(...) local args={...} _G._VECTOR = _VECTOR for i,v in ipairs(args) do if type(v)=='string' then _G[v]=_VECTOR else v=_VECTOR end end return _VECTOR end return ret --[[ A bit of code for a modified json lib, here for later use. json.encoders.vector = function(val,op) --return "<"..val.x..","..val.y..">" return "{\"type\":\"vector\",\"x\":"..val.x..",\"y\":"..val.y.."}" end json.groks.vector = function(text,start,options) if text:find('^<', start) then local x = text:match('^-?%d*[%.]?%d*', start+1) local y = text:match('^-?%d*[%.]?%d*', start+x:len()+2) return Vec(tonumber(x),tonumber(y)),start+x:len()+2+y:len()+1 end end json.decoders.vector = function(val) return (Vec(val.x,val.y)) end ]]--
-- Integrated from DoNotStarve r83589 11/12/2013. -- -- Revised version by WrathOf using msgctxt field for po/t file -- msgctxt is set to the "path" in the table structure which is guaranteed unique -- versus the string values (msgid) which are not. -- -- Added a file format field to the po file so can support old format po files -- and new format po files. The new format ones will contain all entries from -- the strings table which the old format cannot support. -- --------------------------------------------------------------------------- -- local PluralFormsEnvironment = { MAX = 2, fn = nil } local function overridePlurality( str ) str = str:gsub("nplurals=(%d*);", function(n) PluralFormsEnvironment.MAX = n return "" end) --let's make it lua compatible str = str:gsub("\\n", ""):gsub("&&", "and"):gsub("%?", "and"):gsub("!=", "~="):gsub(":", "or"):gsub("||", "or"):gsub(";", ""):gsub("plural=", "return ") if str then local err PluralFormsEnvironment.fn, err = loadstring(str) if not PluralFormsEnvironment.fn then log:write( "Failed to create plurality function: '%s'\n%s", str, tostring(err) ) PluralFormsEnvironment.MAX = 2 else log:write( "Plurality function: '%s'", str ) setfenv( PluralFormsEnvironment.fn, PluralFormsEnvironment ) end end end local function convertPlurality( n ) if type(n) ~= "number" then return 1 end if PluralFormsEnvironment.fn then PluralFormsEnvironment.n = n local res = PluralFormsEnvironment.fn() if type(res) == "boolean" then return res and 2 or 1 else return res + 1 -- +1 for lua's one-based index end end -- Default behaviour (used by English). if n == 1 then return 1 else return 2 end end --------------------------------------------------------------------------- -- local Translator = class() function Translator:init() self.languages = {} end function Translator:LoadPOFile( filepath,lang) log:write( "LOG_LOC", "Translator:LoadPOFile - loading file: "..filepath) local filesystem = include( "modules/filesystem" ) local file = io.open( filepath ) if not file then log:write( "Translator:LoadPOFile - Language file '%s' not found.", filepath ) return false end local strings = {} local current_id = false local current_str = "" local msgstr_flag = false for line in file:lines() do --Skip lines until find an id using new format if not current_id then local sidx, eidx, c1, c2 = string.find(line, "^msgctxt(%s*)\"(%S*)\"") if c2 then current_id = c2 --log:write( "LOG_LOC", "\tFound new format id: "..tostring(c2) ) else sidx, eidx, c1 = line:find( '^"Plural[-]Forms:(.+)"$' ) if c1 then overridePlurality( c1 ) end end --Gather up parts of translated text (since POedit breaks it up into 80 char strings) elseif msgstr_flag then local sidx, eidx, c1, c2 = string.find(line, "^(%s*)\"(.*)\"") --Found blank line or next entry (assumes blank line after each entry or at least a #. line) if not c2 then -- We're going to treat empty strings as valid translations -- remove the entry entirely if you want to leave the string untranslated strings[current_id] = self:ConvertEscapeCharactersToRaw(current_str) log:write( "LOG_LOC", "\tFound id: "..current_id.."\tFound str: "..current_str ) msgstr_flag = false current_str = "" current_id = false --Combine text with previously gathered text else current_str = current_str..c2 end --Have id, so look for translated text elseif current_id then local sidx, eidx, c1, c2 = string.find(line, "^msgstr(%s*)\"(.*)\"") --Found multi-line entry so flag to gather it up if c2 and c2 == "" then msgstr_flag = true --Found translated text so store it elseif c2 then strings[current_id] = self:ConvertEscapeCharactersToRaw(c2) log:write( "LOG_LOC", "\tFound id: %s\t\t\t%s", tostring(current_id), tostring(c2)) current_id = false end else --skip line end end file:close() self.languages[lang] = strings log:write( "Translator:LoadPOFile( '%s' ) -- Done!", filepath ) return true end -- -- Renamed since more generic now -- function Translator:ConvertEscapeCharactersToString(str) local newstr = string.gsub(str, "\n", "\\n") newstr = string.gsub(newstr, "\r", "\\r") newstr = string.gsub(newstr, "\"", "\\\"") return newstr end function Translator:ConvertEscapeCharactersToRaw(str) local newstr = string.gsub(str, "\\n", "\n") newstr = string.gsub(newstr, "\\r", "\r") newstr = string.gsub(newstr, "\\\"", "\"") return newstr end -- -- New version -- function Translator:GetTranslatedString(strid, lang) assert( lang and self.languages[lang] ) log:write( "LOG_LOC", "\tReqested id: '%s' => '%s'", strid, tostring(self.languages[lang][strid]) ) if self.languages[lang][strid] then return self:ConvertEscapeCharactersToRaw(self.languages[lang][strid]) else return nil end end --Recursive function to process table structure function Translator:DoTranslateStringTable( base, tbl, lang ) for k,v in pairs(tbl) do local path = base.."."..k if type(v) == "table" then self:DoTranslateStringTable( path, v, lang ) else local str = self:GetTranslatedString(path, lang) if str then tbl[k] = str else -- LEAVE UNTRANSLATED tbl[k] = path -- MISSING log:write("Translation missing: %s = \"%s\"", path, v) end end end end --called by strings.lua local function translateStringTable( root, tbl, fname, lang ) if type(lang) ~= "string" or #lang == 0 then return false -- Use the default locale; whatever already exists in the strings table 'tbl' end local translator = Translator() -- Load directly first to see if there is a language override. local ok = translator:LoadPOFile( fname, lang ) if ok then translator:DoTranslateStringTable( root, tbl, lang ) return true else log:write( "\tReverting to default language." ) return false end end local function IsValidString( str ) local warning for i = 1, #str do local a = string.byte( str, i, i) if a < 32 or a > 127 then warning = string.format( "Non-ASCII character: %d", a ) break end end return true, warning end --Recursive function to process table structure local function AggregateEntries( file, tbl_lookup ) local entries = {} for path, msgid in pairs(tbl_lookup) do local str = string.gsub(msgid, "\n", "\\n") str = string.gsub(str, "\r", "\\r") str = string.gsub(str, "\"", "\\\"") local ok, warning = IsValidString( str ) if warning then log:write( "WARNING '%s': [%d] in '%s'", tostring(warning), #msgid, msgid ) end if ok then local lines = {} -- #: indicates a reference comment (the string table path) table.insert( lines, "#: "..path) -- Use the string table path as the unique context as well. table.insert( lines, [[msgctxt "]]..path..[["]]) table.insert( lines, [[msgid "]]..str..[["]]) table.insert( lines, [[msgstr ""]]) table.insert( entries, table.concat( lines, "\n" )) else log:write( "NOT EXPORTED: [%s] = \"%s\"", path, str ) end end -- Sort resultant entries. Because the path commentary is first in each entry string, -- this will sort on that string (eg. STRINGS.UI.BLAH) table.sort( entries ) return entries end local function CollectStrings( base, tbl, tbl_lookup ) local count = 0 for k,v in pairs(tbl) do local path = base .. "." .. k if type(v) == "table" then count = count + CollectStrings( path, v, tbl_lookup ) elseif type(v) == "string" then if not tbl_lookup[path] then tbl_lookup[path] = v else log:write( "WARNING duplicate string path?? [%s] = \"%s\", new val \"%s\"", path, tostring(tbl_lookup[path]), v ) end count = count + 1 end end return count end local function generatePot( ) print("############################################") print("Growing PO/T files from strings table....") assert( STRINGS ) local filename = "strings.pot" local APPNAME = "Invisible Inc." local file = io.open(filename, "w") --Add file format info file:write("\"Application: "..APPNAME.."\"") file:write("\n") file:write("\"POT Version: 2.0\"") file:write("\n") file:write("\n") -- table lookup of strings, where the key is the path and the value is the english string. -- we actually want duplicates, because every entry needs a unique msgctxt -- even if (and due to .po format, especially when) msgid is the same local tbl_lookup = {} local count = CollectStrings( "STRINGS", STRINGS, tbl_lookup ) print( count.." total entries." ) local allEntries = AggregateEntries( file, tbl_lookup ) for i, entry in ipairs( allEntries ) do file:write( entry ) file:write( "\n\n" ) end file:close() print( "\tDone! Took 420 seconds." ) end return { convertPlurality = convertPlurality, translateStringTable = translateStringTable, generatePot = generatePot }
--- @class WindowSwitcher local WindowSwitcher
require "utils" unit = require "unit_test" test_case = unit.test_case test_assert = unit.test_assert test_case( "CustomAttribute", function () local customAttr_num = kf.CustomAttribute(10) print(customAttr_num) test_assert("getInteger", customAttr_num:getInteger() == 10); test_assert("get (int)", customAttr_num:get() == 10); customAttr_num:setInteger(13) test_assert("setInteger - test", customAttr_num:get() == 13) local customAttr_num2 = kf.CustomAttribute(3.14) print(customAttr_num2) test_assert("getFloat", customAttr_num2:getFloat() == 3.14); test_assert("get (float)", customAttr_num2:get() == 3.14); customAttr_num2:setFloat(2.73) test_assert("setFloat -test", customAttr_num2:get() == 2.73) local customAttr_string = kf.CustomAttribute("Hello") print(customAttr_string) test_assert("getString",customAttr_string:getString() == "Hello") test_assert("get (string)", customAttr_string:get() == "Hello") customAttr_string:setString("World!") test_assert("setString - test", customAttr_string:get() == "World!") local customAttr_array = kf.CustomAttribute{2,2,4,4} print(customAttr_array) local array = customAttr_array:getArray() test_assert("getArray",table.eq(array, {2,2,4,4})) local array = customAttr_array:get() test_assert("get (array)", table.eq(array, {2,2,4,4})) customAttr_array:setArray{4,2,4,2} local array = customAttr_array:get() test_assert("setArray - test", table.eq(array, {4,2,4,2})) local customAttr_char = kf.CustomAttribute() customAttr_char:setChar("a") print(customAttr_char) test_assert("getChar", customAttr_char:getChar() == "a") test_assert("get (char)", customAttr_char:get() == "a") local customAttr_bool = kf.CustomAttribute() customAttr_bool:setBool(true) print(customAttr_bool) test_assert("getBool", customAttr_bool:getBool() == true) test_assert("get (bool)", customAttr_bool:get() == true) local customAttr_vector = kf.CustomAttribute() customAttr_vector:setVector(kf.Vector3(1,2,3)) print(customAttr_vector) test_assert("getVector", customAttr_vector:getVector() == kf.Vector3(1,2,3)) test_assert("get (vector)", customAttr_vector:get() == kf.Vector3(1,2,3)) end)
return { PASSIVE_CHECK_INTERVAL = .2, SMALL_DECIMAL = 1e-5, INVALID_ARGUMENT_FORMAT = "Bad argument to #%s, expected %s, got %s" }
local component = require "component" local event = require "event" local term = require "term" local computer = require "computer" growbed = component.etech_grow_bed computer.beep() print("Connecting to grow bed...") repeat term.clear() local water = growbed.getWaterLevel() local medium = growbed.getMediumName() local multiplier = growbed.getMediumGrowthMultiplier() local light = growbed.getLightLevel() local growth = growbed.getPlantGrowth() local name = growbed.getPlantName() print("- Hydroponic Grow Bed -") print("Current crop: " .. name) print("Crop growth: " .. growth) print("Water: " .. water) print("Medium: " .. medium) print("Multiplier: " .. multiplier) print("Light Level: " .. light) if (growth == 7) then computer.beep() print("Crop is ready to be harvested!") end if (water < 100) then computer.beep() print("Warning - Low water!") end until event.pull(1) == "interrupted"
--[[ Copyright (C) 2018 Google Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ]] local factory = require 'levels.contributed.psychlab.factories.change_detection_factory' -- We verified that all pairs of these colors are distinguishable by humans. local COLORS_HELD_OUT = { {116, 10, 255}, -- Violet {157, 204, 0}, -- Lime {255, 164, 5}, -- Orange {94, 241, 242}, -- Sky {255, 255, 0}, -- Yellow } return factory.createLevelApi{ -- General kwargs: episodeLengthSeconds = 300, trialsPerEpisodeCap = 50, fractionToPromote = 0.0, fractionToDemote = 0.0, probeProbability = 1.0, -- I.e. uniformly sample difficulty levels. fixedTestLength = math.huge, initialDifficultyLevel = 4, correctRewardSequence = 1.0, maxStepsOffScreen = 300, -- Specific kwargs for this task: schema = 'memory_suite_change_detection_holdout_extrapolate.lua', setSizes = {1, 2, 3, 4}, requireAtCenterPreresponse = true, selfPaced = '0', allowTranslation = true, studyTime = 25, grid = {size = 120, step = 20}, preresponseTime = 8, -- Critical kwargs defining the training vs. held-out testing protocol. delayTimes = {130, 150, 200, 250}, colors = COLORS_HELD_OUT }
-- TODO(scheatkode): Add autoinstall with spinner animation return { cmd = { vim.fn.expand('/usr/bin/ccls') }, }
--[[ Default callbacks: a - bar b - on-beat c - off-beat d - beat e - syncopated kinda 4/4: 1-2-3-4- a------- b---b--- --c---c- d-d-d-d- -e-e-e-e 3/4: 1-2-3- a----- b----- --c-c- d-d-d- -e-e-e 5/4 1-2-3-4-5- a--------- ------b--- --c-c---c- d-d-d-d-d- -e-e-e-e-e 6/8 1-2-3-4-5-6- a----------- b-----b----- --c-c---c-c- d-d-d-d-d-d- -e-e-e-e-e-e You can also add custom callbacks --]] local RhythmModule = { defaultCallbacks = { [4] = { bar = { 1 }, onBeat = { 1, 3 }, offBeat = { 2, 4 }, beat = { 1, 2, 3, 4 }, syncopated = { 1.5, 2.5, 3.5, 4.5 }, }, [3] = { bar = { 1 }, onBeat = { 1 }, offBeat = { 2, 3 }, beat = { 1, 2, 3 }, syncopated = { 1.5, 2.5, 3.5 }, }, [5] = { bar = { 1 }, onBeat = { 1, 4 }, offBeat = { 2, 3, 4 }, beat = { 1, 2, 3, 4, 5 }, syncopated = { 1.5, 2.5, 3.5, 4.5, 5.5 }, }, [6] = { bar = { 1 }, onBeat = { 1, 4 }, offBeat = { 2, 3, 5, 6 }, beat = { 1, 2, 3, 4, 5, 6 }, syncopated = { 1.5, 2.5, 3.5, 4.5, 5.5, 6.5 }, } }, previousBeatPosition = 0, callbacks = {}, musicData = nil } function RhythmModule:registerRhythmCallback(beatsType, fn) table.insert(self.callbacks, { beatsType = beatsType, fn = fn }) end function RhythmModule:update(dt) local track = self.musicData.metadata if not track or not self.musicData.source or not self.musicData.source:isPlaying() then return end local trackPos = self.musicData.source:tell() local timeSignature = self._getCurrentTimeSignature(track, trackPos) if timeSignature <= 0 then return end local syncPoint = self._getLatestSyncPoint(track, trackPos) if not syncPoint then return end local barPeriod = syncPoint.timeSignature * 60 / syncPoint.bpm local beatPos = 1 + (trackPos - syncPoint.time) % (barPeriod) / (barPeriod / syncPoint.timeSignature) -- (time from bar begining) / (beat period) self:_sendCallbacks(self.previousBeatPosition, beatPos, timeSignature) self.previousBeatPosition = beatPos end function RhythmModule:initMusicData(musicData) self.musicData = musicData end function RhythmModule:_sendCallbacks(from, to, timeSignature) if to < from then from = from - timeSignature end if to < from or from < 0 then return end local defaultCallbacks = self.defaultCallbacks[timeSignature] for _, callback in ipairs(self.callbacks) do local beatsToEmitCallback = type(callback.beatsType) == "table" and callback.beatsType or defaultCallbacks[callback.beatsType] if beatsToEmitCallback then for i, beat in ipairs(beatsToEmitCallback) do if beat > from and beat < to then callback.fn() end end end end end function RhythmModule._getLatestSyncPoint(track, currentPos) if track.syncPoints then local closestSyncPoint = nil for i, syncPoint in ipairs(track.syncPoints) do if syncPoint.time and syncPoint.time < currentPos and (closestSyncPoint and syncPoint.time > closestSyncPoint.time or closestSyncPoint == nil) then closestSyncPoint = syncPoint end end if closestSyncPoint then return closestSyncPoint end end return nil end function RhythmModule._getCurrentTimeSignature(track, currentPos) local signature = nil if track.syncPoints then local closestTime = -1 for i, syncPoint in ipairs(track.syncPoints) do -- basicly - take last syncPoint that is before currentPos if syncPoint.time and syncPoint.timeSignature and syncPoint.time < currentPos and syncPoint.time > closestTime then signature = syncPoint.timeSignature closestTime = syncPoint.time end end if signature then return signature end end if track.timeSignature then return track.timeSignature end return 4 -- most common end return RhythmModule
rednet.open("left") local id = rednet.lookup("ttns") function getOrientation() local loc1 = vector.new(gps.locate(2, false)) turtle.forward() local loc2 = vector.new(gps.locate(2, false)) local heading = loc2 - loc1 return ((heading.x + math.abs(heading.x) * 2) + (heading.z + math.abs(heading.z) * 3)) end function check(x, y, z, ok, block) local x, y, z = getCoords(x, y, z) if ok then rednet.send(id, {sType = "set", x = x, y = y, z = z, block = block.name}) return false end return true end function left() if turtle.turnLeft() then o = o -1 if o == 0 then o = 4 end end end function right() if turtle.turnRight() then o = o + 1 if o == 5 then o = 1 end end end function getCoords(x, y, z) if (o == 1) then x = x - 1 elseif (o == 2) then z = z - 1 elseif (o == 3) then x = x + 1 elseif (0 == 4) then z = z + 1 end return x, y, z end o = getOrientation() while true do x, y, z = gps.locate(2, false) front = check(x, y, z, turtle.inspect()) left() dleft = check(x, y, z, turtle.inspect()) right() right() dright = check(x, y, z, turtle.inspect()) left() up = check(x, y + 1, z, turtle.inspectUp()) down = check(x, y - 1, z, turtle.inspectDown()) if front then turtle.forward() elseif dleft then left() turtle.forward() elseif dright then right() turtle.forward() elseif up then turtle.up() elseif down then turtle.down() else right() right() turtle.forward() end end
function onEvent(name, value1, value2) setPropertyFromGroup('opponentStrums',0,'x','-500') setPropertyFromGroup('opponentStrums',1,'x','-500') setPropertyFromGroup('opponentStrums',2,'x','-500') setPropertyFromGroup('opponentStrums',3,'x','-500') setPropertyFromGroup('playerStrums',0,'x','412') setPropertyFromGroup('playerStrums',1,'x','527') setPropertyFromGroup('playerStrums',2,'x','643') setPropertyFromGroup('playerStrums',3,'x','761') end
dofile("sys/lua/warmod/init.lua")
local semantic_tokens = require'nvim-semantic-tokens' semantic_tokens.token_map = { namespace = "LspNamespace", type = "LspType", class = "LspClass", enum = "LspEnum", interface = "LspInterface", struct = "LspStruct", typeParameter = "LspTypeParameter", parameter = "LspParameter", variable = "LspVariable", property = "LspProperty", enumMember = "LspEnumMember", event = "LspEvent", ["function"] = "LspFunction", method = "LspMethod", macro = "LspMacro", keyword = "LspKeyword", modifier = "LspModifier", comment = "LspComment", string = "LspString", number = "LspNumber", regexp = "LspRegexp", operator = "LspOperator", } semantic_tokens.modifiers_map = { declaration = "LspDeclaration", definition = "LspDefinition", readonly = "LspReadonly", static = "LspStatic", deprecated = "LspDeprecated", abstract = "LspAbstract", async = "LspAsync", modification = "LspModification", documentation = "LspDocumentation", defaultLibrary = "LspDefaultLibrary", }
local pi = 3.14 if jit and jit.status then print("JIT!") end print(pi)
local state = {} state._NAME = ... require'hcm' local vector = require'vector' local util = require'util' local movearm = require'movearm' local libArmPlan = require 'libArmPlan' local arm_planner = libArmPlan.new_planner() --Door opening state using HOOK local handle_clearance = vector.new({0,0,-0.05}) local lhand_rpy0 = {90*DEG_TO_RAD,0,0} local rhand_rpy0 = {-90*DEG_TO_RAD,0*DEG_TO_RAD,0} local trLArm1, trRArm1 local stage local qLArmInit0,qRArmInit0 local qLArm0, qRArm0, qLArmComp, qRArmComp local qWaist local uTorsoComp0 local comactual function state.entry() print(state._NAME..' Entry' ) -- Update the time of entry local t_entry_prev = t_entry t_entry = Body.get_time() t_update = t_entry qLArm0 = mcm.get_arm_qlarm() qRArm0 = mcm.get_arm_qrarm() qLArmComp = mcm.get_arm_qlarm() qRArmComp = mcm.get_arm_qrarm() --[[ qLArm0 = Body.get_inverse_arm_given_wrist( qLArm, {0,0,0, unpack(lhand_rpy0)}) qRArm0 = Body.get_inverse_arm_given_wrist( qRArm, {0,0,0, unpack(rhand_rpy0)}) --]] trLArm0 = Body.get_forward_larm(qLArm0) trRArm0 = Body.get_forward_rarm(qRArm0) hcm.set_hands_left_tr(trLArm0) hcm.set_hands_right_tr(trRArm0) hcm.set_hands_left_tr_target(trLArm0) hcm.set_hands_right_tr_target(trRArm0) local qWaist = Body.get_waist_command_position() local com = Kinematics.com_upperbody(qWaist,qLArm0,qRArm0, mcm.get_stance_bodyTilt(), 0,0) uTorsoComp0 = {-com[1]/com[4],-com[2]/com[4]} print("bodyTilt:",mcm.get_stance_bodyTilt()) print("qLArm:",unpack(qLArm0)) print("UTorsoComp0:",unpack(uTorsoComp0)) print("armplanner:",unpack(mcm.get_stance_uTorsoCompBias() ) ) -- arm_planner:reset_torso_comp(qLArm0, qRArm0) -- arm_planner:save_boundary_condition({qLArm0, qRArm0, qLArm0, qRArm0, {0,0}}) stage = "wristturn"; end function state.update() -- print(state._NAME..' Update' ) -- Get the time of update if plan_failed then return "planfail" end local t = Body.get_time() local dt = t - t_update -- Save this at the last update time t_update = t --if t-t_entry > timeout then return'timeout' end if stage=="wristturn" then --Turn yaw angles first if movearm.setArmJoints(qLArm0,qRArm0,dt, Config.arm.slow_limit) ==1 then stage = "teleopwait" end elseif stage=="teleopwait" then if hcm.get_state_proceed()==1 then qWaist = Body.get_waist_command_position() local qWaist, done1 = util.approachTol( qWaist, -- vector.new({0,19*DEG_TO_RAD}), -- vector.new({0,10*DEG_TO_RAD}), vector.new({-30*DEG_TO_RAD,0}), vector.new({1*DEG_TO_RAD,0}), dt) Body.set_waist_command_position(qWaist) --New qArm0 considering rotated waist local qLArmNew = Body.get_inverse_larm(qLArm0,trLArm0) local qRArmNew = Body.get_inverse_rarm(qRArm0,trRArm0) local com = Kinematics.com_upperbody(qWaist,qLArmNew,qRArmNew,mcm.get_stance_bodyTilt(), 0,0) local uTorsoComp = {-com[1]/com[4],-com[2]/com[4]} local uTorsoCompX = uTorsoComp[1]-uTorsoComp0[1] local uTorsoCompY = uTorsoComp[2]-uTorsoComp0[2] mcm.set_stance_uTorsoComp({uTorsoCompX, uTorsoCompY}) qLArmComp = Body.get_inverse_larm(qLArm0,trLArm0+ vector.new({-uTorsoCompX, -uTorsoCompY,0, 0,0,0}), qLArm0[3], mcm.get_stance_bodyTilt(), qWaist) qRArmComp = Body.get_inverse_rarm(qRArm0,trRArm0+ vector.new({-uTorsoCompX, -uTorsoCompY,0, 0,0,0}), qRArm0[3], mcm.get_stance_bodyTilt(), qWaist) local done2 = movearm.setArmJoints(qLArmComp,qRArmComp,dt) arm_planner:save_boundary_condition({qLArmNew, qRArmNew, qLArmComp, qRArmComp, {uTorsoCompX,uTorsoCompY}}) elseif hcm.get_state_proceed()==-1 then qWaist = Body.get_waist_command_position() local qWaist = util.approachTol( qWaist, -- vector.new({-20*DEG_TO_RAD,0}), -- vector.new({1*B=dy.DEG_TO_RAD,0}), vector.new({30*DEG_TO_RAD,0}), vector.new({1*DEG_TO_RAD,0}), dt) Body.set_waist_command_position(qWaist) local qLArmNew = Body.get_inverse_larm(qLArm0,trLArm0) local qRArmNew = Body.get_inverse_rarm(qRArm0,trRArm0) local com = Kinematics.com_upperbody(qWaist,qLArmNew,qRArmNew,mcm.get_stance_bodyTilt(), 0,0) local uTorsoComp = {-com[1]/com[4],-com[2]/com[4]} local uTorsoCompX = uTorsoComp[1]-uTorsoComp0[1] local uTorsoCompY = uTorsoComp[2]-uTorsoComp0[2] mcm.set_stance_uTorsoComp({uTorsoCompX, uTorsoCompY}) qLArmComp = Body.get_inverse_larm(qLArm0,trLArm0+ vector.new({-uTorsoCompX, -uTorsoCompY,0, 0,0,0}), qLArm0[3], mcm.get_stance_bodyTilt(), qWaist) qRArmComp = Body.get_inverse_rarm(qRArm0,trRArm0+ vector.new({-uTorsoCompX, -uTorsoCompY,0, 0,0,0}), qRArm0[3], mcm.get_stance_bodyTilt(), qWaist) local done2 = movearm.setArmJoints(qLArmComp,qRArmComp,dt) comactual= {com[1]/com[4],com[2]/com[4]} end elseif stage=="teleopmove" then if arm_planner:play_arm_sequence(t) then stage="teleopwait" end end --hcm.set_state_proceed(0) end function state.exit() print(state._NAME..' Exit' ) end return state
require"Test" require"luno.string" --############################################################################## -- Funções auxiliares: --############################################################################## -- Testes local cases = { TestCase ( "useAlias", function() -- Criar arquivo temporário: luno.string.useAlias() local res = { assertTable(lstring), assertEquals(luno.string, lstring) } return allTrue(res) end ), TestCase ( "chatAt", function() local res1 = lstring.charAt("agua", 1) local res2 = lstring.charAt("agua", 3) local ret = { assertEquals(res1, "a"), assertEquals(res2, "u"), } return allEquals(ret, true) end ), TestCase ( "trim", function() local res1 = lstring.trim(" agua") local res2 = lstring.trim("agua ") local res3 = lstring.trim(" agua ") local res4 = lstring.trim(" ag ua ") local ret = { assertEquals(res1, "agua"), assertEquals(res2, "agua"), assertEquals(res3, "agua"), assertEquals(res4, "ag ua"), } return allEquals(ret, true) end ), TestCase ( "ltrim", function() local res1 = lstring.ltrim(" agua") local res2 = lstring.ltrim("agua ") local res3 = lstring.ltrim(" agua ") local res4 = lstring.ltrim(" ag ua ") local ret = { assertEquals(res1, "agua"), assertEquals(res2, "agua "), assertEquals(res3, "agua "), assertEquals(res4, "ag ua "), } return allEquals(ret, true) end ), TestCase ( "rtrim", function() local res1 = lstring.rtrim(" agua") local res2 = lstring.rtrim("agua ") local res3 = lstring.rtrim(" agua ") local res4 = lstring.rtrim(" ag ua ") local ret = { assertEquals(res1, " agua"), assertEquals(res2, "agua"), assertEquals(res3, " agua"), assertEquals(res4, " ag ua"), } return allEquals(ret, true) end ), --luno.string.gltrim(str, pattern) --luno.string.grtrim(str, pattern) --luno.string.gtrim(str, patternLeft, patternRight) TestCase ( "beginsWith", function() local res1 = lstring.beginsWith("abcde", "") local res2 = lstring.beginsWith("abcde", "a") local res3 = lstring.beginsWith("abcde", "abc") local res4 = lstring.beginsWith("abcde", "abcde") local res5 = lstring.beginsWith("abcde", "abd") local res6 = lstring.beginsWith("abcde", "e") local res7 = lstring.beginsWith("a", "abcde") local ret = { assertTrue(res1), assertTrue(res2), assertTrue(res3), assertTrue(res4), assertFalse(res5), assertFalse(res6), assertFalse(res7), } return allTrue(ret) end ), TestCase ( "endsWith", function() local res1 = lstring.endsWith("abcde", "") local res2 = lstring.endsWith("abcde", "e") local res3 = lstring.endsWith("abcde", "de") local res4 = lstring.endsWith("abcde", "abcde") local res5 = lstring.endsWith("abcde", "bde") local res6 = lstring.endsWith("abcde", "a") local res7 = lstring.endsWith("", "e") local res8 = lstring.endsWith("e", "abcde") local ret = { assertTrue(res1), assertTrue(res2), assertTrue(res3), assertTrue(res4), assertFalse(res5), assertFalse(res6), assertFalse(res7), assertFalse(res8), } return allTrue(ret) end ), TestCase ( "split", function() local res1 = lstring.split("a,a", ",") local res2 = lstring.split("a,a,", ",") local res3 = lstring.split("a,a,,", ",") local res4 = lstring.split("aa", ",") local res5 = lstring.split("aa", "aa") local ret = { assertListEquals(res1, {"a","a"}), assertListEquals(res2, {"a","a",""}), assertListEquals(res3, {"a","a","",""}), assertListEquals(res4, {"aa"}), assertListEquals(res5, {"", ""}), } return allTrue(ret) end ), TestCase ( "splitWords", function() local res1 = lstring.splitWords("a b c d e") local res2 = lstring.splitWords(" a b c d e ") local res3 = lstring.splitWords([[a b c d e]]) local res4 = lstring.splitWords("a\t b \n c d \r e") local ret = { assertListEquals(res1, {"a","b","c","d","e"}), assertListEquals(res2, {"","a","b","c","d","e",""}), assertListEquals(res3, {"a","b","c","d","e"}), assertListEquals(res4, {"a","b","c","d","e"}), } return allTrue(ret) end ), TestCase ( "splitLines", function() local res1 = lstring.splitLines([[a b c d e]]) local res2 = lstring.splitLines([[a b c d e f ]]) local ret = { assertListEquals(res1, {"a b c d e"}), assertListEquals(res2, {"a b"," c d","e", " f "}), } return allTrue(ret) end ), --luno.string.splitIterator(text, sep) --luno.string.join(list, sep) --luno.string.joinWords(words) --luno.string.joinLines(lines) --luno.string.strLinesIterator(text) --luno.string.removeFirstN(n, str) --luno.string.removeFirst(str) --luno.string.removeLastN(n, str) --luno.string.removeLast(str) --luno.string.lastChar(str, pos) --luno.string.firstChar(str, pos) } return cases
--[[ Action is the base class for all action nodes. Thus, if you want to create new custom action nodes, you need to inherit from this class. ]] local b3 = require("app.main.modules.behavior3.b3") local BaseNode = require("app.main.modules.behavior3.core.BaseNode") local Action = class("Action", BaseNode) --[[ 构造函数 config name title properties ]] function Action:ctor(config) config = config or {} config.name = config.name or "Action" config.category = b3.ACTION BaseNode.ctor(self, config) end return Action
local function postPurchaseWarningAcknowledge(network, userAction) return network.postPurchaseWarningAcknowledge(userAction) end return postPurchaseWarningAcknowledge
table.insert(actions, { id = "INCREASE_MANA", name = "Increase Mana", description = "Doubles the wand's Max Mana and Mana Recharge", sprite = "mods/increase_mana_passive/files/entities/misc/custom_cards/mana.png", type = ACTION_TYPE_PASSIVE, spawn_level = "0,1,2,3,4,5,6", spawn_probability = "0.3,0.3,0.3,0.3,0.3,0.3,0.3", price = 200, mana = 0, custom_xml_file = "mods/increase_mana_passive/files/entities/misc/custom_cards/increase_mana.xml", action = function() end, } )
-- lua-lru, LRU cache in Lua -- Copyright (c) 2015 Boris Nagaev -- See the LICENSE file for terms of use. --[[ The MIT License (MIT) Copyright (c) 2015 Boris Nagaev Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local lru = {} function lru.new(max_size, max_bytes) assert(max_size >= 1, "max_size must be >= 1") assert(not max_bytes or max_bytes >= 1, "max_bytes must be >= 1") -- current size local size = 0 local bytes_used = 0 -- map is a hash map from keys to tuples -- tuple: value, prev, next, key -- prev and next are pointers to tuples local map = {} -- indices of tuple local VALUE = 1 local PREV = 2 local NEXT = 3 local KEY = 4 local BYTES = 5 -- newest and oldest are ends of double-linked list local newest = nil -- first local oldest = nil -- last local removed_tuple -- created in del(), removed in set() -- remove a tuple from linked list local function cut(tuple) local tuple_prev = tuple[PREV] local tuple_next = tuple[NEXT] tuple[PREV] = nil tuple[NEXT] = nil if tuple_prev and tuple_next then tuple_prev[NEXT] = tuple_next tuple_next[PREV] = tuple_prev elseif tuple_prev then -- tuple is the oldest element tuple_prev[NEXT] = nil oldest = tuple_prev elseif tuple_next then -- tuple is the newest element tuple_next[PREV] = nil newest = tuple_next else -- tuple is the only element newest = nil oldest = nil end end -- insert a tuple to the newest end local function setNewest(tuple) if not newest then newest = tuple oldest = tuple else tuple[NEXT] = newest newest[PREV] = tuple newest = tuple end end local function del(key, tuple) map[key] = nil cut(tuple) size = size - 1 bytes_used = bytes_used - (tuple[BYTES] or 0) removed_tuple = tuple end -- removes elemenets to provide enough memory -- returns last removed element or nil local function makeFreeSpace(bytes) while size + 1 > max_size or (max_bytes and bytes_used + bytes > max_bytes) do assert(oldest, "not enough storage for cache") del(oldest[KEY], oldest) end end local function get(_, key) local tuple = map[key] if not tuple then return nil end cut(tuple) setNewest(tuple) return tuple[VALUE] end local function set(_, key, value, bytes) local tuple = map[key] if tuple then del(key, tuple) end if value ~= nil then -- the value is not removed bytes = max_bytes and (bytes or #value) or 0 makeFreeSpace(bytes) local tuple1 = removed_tuple or {} map[key] = tuple1 tuple1[VALUE] = value tuple1[KEY] = key tuple1[BYTES] = max_bytes and bytes size = size + 1 bytes_used = bytes_used + bytes setNewest(tuple1) else assert(key ~= nil, "Key may not be nil") end removed_tuple = nil end local function delete(_, key) return set(_, key, nil) end local function mynext(_, prev_key) local tuple if prev_key then tuple = map[prev_key][NEXT] else tuple = newest end if tuple then return tuple[KEY], tuple[VALUE] else return nil end end -- returns iterator for keys and values local function lru_pairs() return mynext, nil, nil end local mt = { __index = {get = get, set = set, delete = delete, pairs = lru_pairs}, __pairs = lru_pairs } return setmetatable({}, mt) end return lru
local ffi = require("ffi") local bit = require("bit") ffi.cdef[[ struct UPackage* LUAFUNC_LoadPackage(struct UPackage* outer, const char* filename, unsigned long flags); ]] local engine = engine local error = error local string = string local function LoadPackage(name) local loadedPackage = ffi.C.LUAFUNC_LoadPackage(nil, name, 0) if loadedPackage == nil then error(string.format("Failed to load package %q", name)) end -- Set the RF_RootSet flag on all the objects we loaded so they don't get -- garbage collected. TODO: This might have side effects. for i=0,(engine.Objects.Count-1) do local obj = engine.Objects[i] if obj == nil then goto continue end local pkg = obj:GetPackageObject() if pkg == loadedPackage then print("Loaded Object: " .. obj:GetFullName()) obj.UObject.ObjectFlags.A = bit.bor(obj.UObject.ObjectFlags.A, 0x4000) end ::continue:: end return loadedPackage end -- Public functions engine.LoadPackage = LoadPackage
#!/usr/bin/env lua local ui = require "tek.ui" ui.Application:new { Children = { ui.Window:new { HideOnEscape = true, Columns = 2, Children = { ui.Tunnel:new { MaxWidth = 400, MaxHeight = 200, VAlign = "bottom" }, ui.Tunnel:new { MaxWidth = 200, MaxHeight = 400 }, ui.Tunnel:new { MaxWidth = 200, MaxHeight = 400, HAlign = "right" }, ui.Tunnel:new { MaxWidth = 400, MaxHeight = 200 }, }, }, }, }:run()
--[[ /////// ////////////////// /////// PROJECT: MTA iLife - German Fun Reallife Gamemode /////// VERSION: 1.7.2 /////// DEVELOPERS: See DEVELOPERS.md in the top folder /////// LICENSE: See LICENSE.md in the top folder /////// ///////////////// ]] _createBlip = createBlip createBlip = function(...) local blip = _createBlip(...) for index, player in pairs(getElementsByType("player")) do if(player) and (player.Rank) then triggerClientEvent(player, "onHudBlipRefresh", player) end end return blip end _createBlipAttachedTo = createBlipAttachedTo createBlipAttachedTo = function(...) local blip = _createBlipAttachedTo(...) for index, player in pairs(getElementsByType("player")) do if(player) and (player.Rank) then triggerClientEvent(player, "onHudBlipRefresh", player) end end return blip end
function printtab(tab) str = '' if type(tab) == 'table' then str = str..'{' for i=1,#tab do str = str..printtab(tab[i]) if i<#tab then str=str..', ' end end str = str..'}' else str = str..tostring(tab) end return str end function printf(x) print(printtab(x)) end printf ( {'ala', 'ma',127 , 'kotów'} ) printf ( {'to są', {}, {2, 'tablice '}, 'zagnieżdżone?', {true}} ) printf ({'a', 7, true}) printf ({nil})
--- ************************************************************************************************************************************************************************ --- --- Name : main_flappy.lua --- Purpose : Executive testing - flappy errrr... sphere ? --- Created: 14th June 2014 --- Author: Paul Robson (paul@robsons.org.uk) --- License: MIT --- --- ************************************************************************************************************************************************************************ display.setStatusBar(display.HiddenStatusBar) -- hide status bar local Executive = require("system.executive") -- acquire executive class local ExecutiveFactory = require("system.game") -- acquire Executive Factory Base Class require("system.fontmanager") -- load my fontmananger library --- ************************************************************************************************************************************************************************ -- An example of a class which can be reused - I have abstracted out 'start' and 'stop' messages which add/remove update. This is used in both the bird and the pipes. --- ************************************************************************************************************************************************************************ local GameObject = Executive:createClass() function GameObject:onMessage(sender,message) if message.event == "start" then self:tag("update") end if message.event == "stop" then self:tag("-update") end end --- ************************************************************************************************************************************************************************ -- Text Message Objects --- ************************************************************************************************************************************************************************ local StartMessage = Executive:createClass() function StartMessage:constructor() self.getReadyText = display.newBitmapText("Get Ready !", -- arguably, this should be a seperate object display.contentWidth/2,display.contentHeight/2,"font2",80) self.getReadyText:setTintColor(1,0.5,0) -- so it looks a bit different self:addSingleTimer(1000,"move") -- move it after 1000 milliseconds. self:insert(self.getReadyText) end function StartMessage:onTimer(timerID,tag) transition.to(self.getReadyText, { time = 1000,y = -0,alpha = 0.5, -- transition the message away onComplete = function() self:delete() end}) end function StartMessage:destructor() self.getReadyText:removeSelf() end local EndMessage = Executive:createClass() local function spinner(modifier, cPos, info) local w = math.floor(info.elapsed/360) % info.length + 1 if info.index == w then local newScale = 2 * (info.elapsed % 360) / 360 - 1 modifier.xScale = newScale end end function EndMessage:constructor() self.gameOverText = display.newBitmapText("Game Over",display.contentWidth/2,display.contentHeight/2,"font2",80) self.gameOverText:setModifier(spinner):animate(2) self.gameOverText.alpha = 0 transition.to(self.gameOverText, { time = 2000, alpha = 1}) self:insert(self.gameOverText) self:addSingleTimer(6000) end function EndMessage:onTimer() Game:event("gameover",{ testData = 42 }) end function EndMessage:destructor() self.gameOverText:removeSelf() end --- ************************************************************************************************************************************************************************ -- Background - sky and ground --- ************************************************************************************************************************************************************************ local Background = Executive:createClass() function Background:constructor(info) self.groundHeight = display.contentHeight * 0.9 -- height of ground. self.sky = display.newRect(0,0,570,380) -- create sky self.sky.x,self.sky.y = display.contentWidth/2,display.contentHeight/2 self.sky:setFillColor(0,1,1) local h = display.contentHeight - self.groundHeight -- height of ground. self.ground = display.newRect(-50,self.groundHeight,display.contentWidth+50,h+50) -- create ground self.ground.anchorX,self.ground.anchorY = 0,0 self.ground:setFillColor(0,1,0) self.line = display.newLine(-50,self.groundHeight,display.contentWidth+50,self.groundHeight) self.line.strokeWidth = 4 self.line:setStrokeColor(0,0,0) self.sky:addEventListener("tap",self) -- listen for taps. self:name("background") -- expose background. self:insert(self.sky,self.line,self.ground) -- add objects to display group. self.sky:toBack() end function Background:destructor() self.sky:removeEventListener("tap",self) -- remove listener self.ground:removeSelf() -- remove ground self.sky:removeSelf() -- remove sky self.line:removeSelf() end function Background:tap(event) self:sendMessage("bird",{ event = "tapped"}) -- tell all birds if ground tapped. end --- ************************************************************************************************************************************************************************ -- Score class --- ************************************************************************************************************************************************************************ local Score = Executive:createClass() function Score:constructor() self.scoreText = display.newBitmapText("XXXX",display.contentWidth-10,10,"font2",60) -- create text object self.scoreText:setAnchor(1,0) self.score = 0 -- actual score self:updateScore() -- update it with the score self:tag("score") -- tag it 'score' so it can receive appropriate messages self:insert(self.scoreText) end function Score:onMessage(sender,message) if message.event == "add" then -- add some number of points self.score = self.score + message.points -- do it ! self:updateScore() -- and update. end end function Score:updateScore() self.scoreText:setText(("0000"..self.score):sub(-4)) -- make text four digit leading zeros. end function Score:destructor() self.scoreText:removeSelf() end --- ************************************************************************************************************************************************************************ -- Bird (well, sphere) class --- ************************************************************************************************************************************************************************ local Bird = Executive:createClass(GameObject) function Bird:constructor(info) self.radius = display.contentHeight / 16 -- radius of the flappy sphere self.bird = display.newCircle(info.x or display.contentWidth / 8, -- flappy sphere display object display.contentHeight / 3, self.radius) self.bird:setFillColor(1,0,0) self.bird.strokeWidth = 4 self.bird:setStrokeColor(0,0,0) self.y = 1024 / 3 -- logical vertical positions. self.vy = 0 -- logical vertical velocity. self.gravity = info.gravity or 100 -- gravity effect self:tag("bird") -- receives controller messages self:tag("gameobject") -- general game object stuff. self:insert(self.bird) end function Bird:destructor() self.bird:removeSelf() end function Bird:onUpdate(deltaTime,deltaMillis,currentTime) local t = math.abs(10-math.floor(currentTime/30) % 20) -- cause the sphere to contract, it's flappy sphere self.bird.yScale = t / 20 + 0.5 self.vy = self.vy + self.gravity * deltaTime -- add gravity self.y = self.y + self.vy * deltaTime -- add velocity to position (position is logical 0-1023) self.bird.y = self.y * display.contentHeight / 1024 -- position bird at new position. if self.bird.y < 0 or self.bird.y > self:getExecutive().e.background.groundHeight then -- off the top or bottom - note use of e to get background height self:flapOver() -- kill that bird. else local obstacleList = self:query("obstacle") -- otherwise, get a list of obstacles. for _,ref in pairs(obstacleList.objects) do -- ask every obstacle if we have collided with it. if ref:isAlive() and ref:hasCollided(self.bird.x,self.bird.y,self.radius) then -- checking it is alive first self:flapOver() -- if have collided, then flap is over. break end end end end function Bird:onMessage(sender,message) GameObject.onMessage(self,sender,message) -- we override onMessage, which means calling the parent. if message.event == "tapped" then -- if received a tap message self.vy = self.vy - self.gravity -- adjust velocity accordingly. end end function Bird:flapOver() if not self:isAlive() then return end self:addLibraryObject("utils.particle", -- from the utils.particle library "ShortEmitter", -- short emitter { emitter = "bomb",time = 1000, -- these constructor parameters x = self.bird.x,y = self.bird.y }) self:delete() -- kill the bird. if self:query("bird").count == 0 then -- all birds dead ? self:sendMessage("gameobject", {event = "stop"}) -- stop all game objects. EndMessage:new(self:getExecutive(),{}) --self:getExecutive():delete() end end --- ************************************************************************************************************************************************************************ -- Pipe Class --- ************************************************************************************************************************************************************************ local Pipe = Executive:createClass(GameObject) -- note, we are using GameObject as a base class. Pipe.gameWidth = display.contentWidth + 100 -- the horizontal scrolling game space size. -- static values can be stored in the object, rather than using 'e'. function Pipe:constructor(info) local w = display.contentWidth / 12 self.scrollCount = 0 -- number of times scrolled off. self.pipeLower = self:createPipe(display.contentHeight,w) -- create lower pipe. self.pipeUpper = self:createPipe(display.contentHeight,w) -- create upper pipe. self.pipeUpperTop = self:createPipe(display.contentHeight/14, w * 1.2) -- and tops self.pipeLowerTop = self:createPipe(display.contentHeight/14, w * 1.2) self.pipeUpper.anchorY = 1 self.pipeUpperTop.anchorY = 1 -- top anchor point is at their bottom self:reposition(info.x,info.gap) -- reposition pipe horizontally. self.xv = display.contentWidth / info.speed -- calculate pixels per second move. self:tag("gameobject,obstacle") self:insert(self.pipeLower,self.pipeUpper,self.pipeUpperTop,self.pipeLowerTop) end function Pipe:destructor() self.pipeLower:removeSelf() -- remove display objects self.pipeUpper:removeSelf() self.pipeUpperTop:removeSelf() self.pipeLowerTop:removeSelf() end function Pipe:createPipe(height,width) local obj = display.newRect(0,0,width,height) -- create a pipe graphic bit obj.anchorX,obj.anchorY = 0.5,0 obj:setFillColor(0,0.5,0) obj.strokeWidth = 4 obj:setStrokeColor(0,0,0) return obj end function Pipe:updatePosition() self.pipeLower.x,self.pipeLower.y = self.x, self.y + self.gap / 2 -- update pipe position from x,y and gap. self.pipeLowerTop.x,self.pipeLowerTop.y = self.x, self.y + self.gap / 2 self.pipeUpper.x,self.pipeUpper.y = self.x, self.y - self.gap / 2 self.pipeUpperTop.x,self.pipeUpperTop.y = self.x, self.y - self.gap / 2 end function Pipe:reposition(newX, gapSize) self.x = newX -- save X and gap size. self.gap = gapSize local border = display.contentHeight / 8 -- border for pipes - minimax value. self.y = border + math.random(0,display.contentHeight-border * 2 - gapSize)+gapSize/2 self:updatePosition() -- update the pipe positions end function Pipe:onUpdate(deltaTime,deltaMillis) self.x = self.x - deltaTime * self.xv -- move pipe to the left if self.x < -50 then -- if off left then move to the right. self.scrollCount = self.scrollCount + 1 -- add scrolling count local newGap = math.max(self.gap - 4,70) self:sendMessage("score",{ event = "add",points = 1 }) -- score one point self:reposition(self.x + Pipe.gameWidth, newGap) -- and reposition end self:updatePosition() -- update the pipe position. end function Pipe:hasCollided(x,y,r) local dx = math.abs(x - self.x) -- pipe distance, horizontal if dx > r + self.pipeLower.width / 2 then return false end -- out of range , return false local dy = math.abs(self.y - y) return dy+r/2 >= self.gap/2 end --- ************************************************************************************************************************************************************************ -- Title Screen class and factory class --- ************************************************************************************************************************************************************************ local TitleScreen = Executive:createClass() function TitleScreen:constructor() self.title = display.newBitmapText("Flappy Sphere",display.contentWidth/2,display.contentHeight/2,"font2",72) self.title.yScale = 3 self.descr = display.newText("A 'Corona Executive' Demo",display.contentWidth / 2,display.contentHeight - 40,system.nativeFont,32) self:insert(self.title,self.descr) end function TitleScreen:destructor() self.title:removeEventListener( "tap",self) self.title:removeSelf() self.descr:removeSelf() end function TitleScreen:start() self.title:addEventListener( "tap",self) end function TitleScreen:tap(e) Game:event("play") end --- ************************************************************************************************************************************************************************ -- Title Screen Factory Class --- ************************************************************************************************************************************************************************ local TitleScreenFactory = ExecutiveFactory:new() function TitleScreenFactory:preOpen(data,edata) self.title = TitleScreen:new(self:getExecutive()) self.title:start() end --- ************************************************************************************************************************************************************************ -- Flappy Bird Factory Class --- ************************************************************************************************************************************************************************ local GameFactory = ExecutiveFactory:new() function GameFactory:preOpen(data,edata) -- before opening, create all the game objects local exec = self:getExecutive() self.workObject = StartMessage:new(exec) local pipes = 3 for i = 1,pipes do Pipe:new({ executive = exec,gap = 150, x = ((i-1)/pipes+1)*(Pipe.gameWidth), speed = 12 }) end Background:new({ executive = exec }) Bird:new(exec,{ gravity = 100*1 }) Score:new(exec,{}) self.workObject:sendMessage("gameobject",{ event = "start"} ,1000) -- when transition complete, start. end --- ************************************************************************************************************************************************************************ -- Set up main game FSM and start --- ************************************************************************************************************************************************************************ Game:addState("start",TitleScreenFactory:new(), { play = { target = "game" } }) Game:addState("game",GameFactory:new(), { gameover = { target = "start", transition = { effect = "slidedown", time = 1000 } } }) Game:start()
object_tangible_collection_col_jalopy_crate_07 = object_tangible_collection_shared_col_jalopy_crate_07:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_col_jalopy_crate_07, "object/tangible/collection/col_jalopy_crate_07.iff")
local log = require "log" local testsTotal = 0 local testsOK = 0 local testsFailed = 0 local time = os.time() local function formatSourceLine(debugInfo) if not debugInfo then return "" else return debugInfo.source .. ": line " .. debugInfo.currentline --[[ source @authentication.lua what Lua func function: 0x60005a280 nups 0 short_src authentication.lua name checkDefaultProfile currentline 26 namewhat upvalue linedefined 15 lastlinedefined 29 ]]-- end end --[[local function log(...) if (verbose) then io.write("\t", formatSourceLine(debug.getinfo(4)), "\t") for _, v in ipairs({...}) do io.write(tostring(v), "\t") end print() end end]]-- local internalAssertEquals = function(p1, p2, level) -- for k, v in pairs (debug.getinfo(3)) do print(k, v) end log.debug("AssertEquals", p1, p2) if p1 == p2 then return true end error("Assertion failed", level) end local internalAssertNotEquals = function(p1, p2, level) log.debug("AssertNotEquals", p1, p2) if p1 ~= p2 then return true end error("Assertion failed", level) end local internalAssertNotNil = function(p1, level) log.debug("AssertNotNil", p1) if p1 ~= nil then return true end error("Assertion failed", level) end local internalAssertType = function(p1, typeStr, level) log.debug("AssertType", p1, typeStr) if type(p1) == typeStr then return true end error("Assertion failed", level) end checkError = function(err, ErrorDesc) internalAssertType(err, "table", 2) internalAssertType(ErrorDesc, "table", 2) internalAssertType(ErrorDesc.ErrorCode, "number", 2) internalAssertType(ErrorDesc.ErrorName, "string", 2) internalAssertEquals(err.ErrorCode, ErrorDesc.ErrorCode, 2) internalAssertEquals(err.ErrorName, ErrorDesc.ErrorName, 2) end assertEquals = function(p1, p2) internalAssertEquals(p1, p2, 3) end assertNotEquals = function(p1, p2) internalAssertNotEquals(p1, p2, 3) end assertNotNil = function(p1) internalAssertNotNil(p1, 3) end assertType = function(p1, typeStr) internalAssertType(p1, typeStr, 3) end test = function(func, name, ...) testsTotal = testsTotal + 1 local status, res = pcall(func, ...) if verbose then print() end if status then testsOK = testsOK + 1 log.info("Test " .. testsTotal .. " SUCCESS\t\t\"" .. name .. "\"") else testsFailed = testsFailed + 1 log.info("Test " .. testsTotal .. " FAILED\t\t\"" .. name .. "\"\n", res) end if verbose then print() end return status, res end testsSummary = function() -- print("\nTotal time: " .. os.date("!%X", (os.time() - time))) log.info("Total time: " .. os.date("!%X", (os.time() - time)), testsTotal .. " tests run", testsOK .. " tests were SUCCESSFULL", testsFailed .. " tests FAILED" ) end
----------------------------------------- -- ID: 4961 -- Scroll of Tonko: Ichi -- Teaches the ninjutsu Tonko: Ichi ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(353) end function onItemUse(target) target:addSpell(353) end
local app = app local Class = require "Base.Class" local Base = require "Unit.ViewControl.EncoderControl" local Encoder = require "Encoder" -- BranchMeter local BranchMeter = Class { type = "Meter", canEdit = false, canMove = false } BranchMeter:include(Base) function BranchMeter:init(args) Base.init(self) self:setClassName("Unit.ViewControl.BranchMeter") local button = args.button or app.logError("%s.init: button is missing.", self) self:setInstanceName(button) local branch = args.branch or app.logError("%s.init: branch is missing.", self) local faderParam = args.faderParam or app.logError("%s.init: faderParam is missing.", self) -- optional arguments self:setDefaults(args) local map = args.map local units = args.units local scaling = args.scaling faderParam:enableSerialization() self.branch = branch local graphic local ply = app.SECTION_PLY graphic = app.Fader(0, 0, ply, 64) graphic:setParameter(faderParam) graphic:setLabel(button) graphic:setAttributes(units, map, scaling) if units == app.unitDecibels then graphic:setTextBelow(-59, "-inf dB") graphic:setPrecision(1) end self.fader = graphic self:setMainCursorController(graphic) self:setControlGraphic(graphic) self:addSpotDescriptor{ center = 0.5 * ply } -- sub display graphic = app.Graphic(0, 0, 128, 64) self.subGraphic = graphic self.scope = app.MiniScope(0, 15, ply, 64 - 15) self.scope:setBorder(1) self.scope:setCornerRadius(3, 3, 3, 3) graphic:addChild(self.scope) self.subButton1 = app.SubButton("empty", 1) graphic:addChild(self.subButton1) self.subButton2 = app.TextPanel("Solo", 2, 0.25) self.soloIndicator = app.BinaryIndicator(0, 24, ply, 32) self.subButton2:setLeftBorder(0) self.subButton2:addChild(self.soloIndicator) graphic:addChild(self.subButton2) self.subButton3 = app.TextPanel("Mute", 3, 0.25) self.muteIndicator = app.BinaryIndicator(0, 24, ply, 32) self.subButton3:addChild(self.muteIndicator) graphic:addChild(self.subButton3) branch:subscribe("contentChanged", self) end function BranchMeter:onRemove() self.branch:unsubscribe("contentChanged", self) Base.onRemove(self) end function BranchMeter:setDefaults(args) if args.map == nil then args.map = Encoder.getMap("volume") end if args.units == nil then args.units = app.unitDecibels end if args.scaling == nil then args.scaling = app.linearScaling end self.defaults = args end function BranchMeter:getDefaults() return self.defaults end function BranchMeter:getPinControl() local Fader = require "PinView.Fader" local control = Fader { delegate = self, name = self.fader:getLabel(), valueParam = self.fader:getValueParameter(), range = self.fader:getRangeObject(), units = self.defaults.units, map = self.defaults.map, scaling = self.defaults.scaling, precision = 1, leftOutlet = self.branch:getMonitoringOutput(1), rightOutlet = self.branch:getMonitoringOutput(2) } return control end function BranchMeter:createPinMark() local offset if self.branch.channelCount < 2 then offset = -3 else offset = 0 end local Drawings = require "Drawings" local graphic = app.Drawing(offset, 0, app.SECTION_PLY, 64) graphic:add(Drawings.Control.Pin) self.controlGraphic:addChildOnce(graphic) self.pinMark = graphic end function BranchMeter:mute() self:callUp("muteControl", self) end function BranchMeter:solo() self:callUp("soloControl", self) end function BranchMeter:isMuted() return self.muteIndicator:value() end function BranchMeter:isSolo() return self.soloIndicator:value() end function BranchMeter:onMuteStateChanged(muted, solo) local branch = self.branch if muted then self.muteIndicator:on() if solo == self then self.soloIndicator:on() self.fader:ungrayed() branch:unmute() else self.soloIndicator:off() self.fader:grayed() branch:mute() end else self.muteIndicator:off() if solo == self then self.soloIndicator:on() self.fader:ungrayed() branch:unmute() elseif solo then self.soloIndicator:off() self.fader:grayed() branch:mute() else self.soloIndicator:off() self.fader:ungrayed() branch:unmute() end end end function BranchMeter:onInsert() local branch = self.branch if branch then if branch.channelCount < 2 then local left = branch:getMonitoringOutput(1) self.fader:watchOutlets(left, nil) else local left = branch:getMonitoringOutput(1) local right = branch:getMonitoringOutput(2) self.fader:watchOutlets(left, right) end self.subButton1:setText(branch:mnemonic()) end end function BranchMeter:contentChanged(chain) if chain == self.branch then if chain.channelCount < 2 then local left = chain:getMonitoringOutput(1) self.fader:watchOutlets(left, nil) self.scope:watchOutlet(left) else local left = chain:getMonitoringOutput(1) local right = chain:getMonitoringOutput(2) self.fader:watchOutlets(left, right) local Channels = require "Channels" if Channels.isRight() then self.scope:watchOutlet(right) else self.scope:watchOutlet(left) end end self.subButton1:setText(chain:mnemonic()) end end ------------------------------------------ function BranchMeter:selectReleased(i, shifted) local branch = self.branch if branch then local Channels = require "Channels" local side = Channels.getSide(i) local outlet = branch:getMonitoringOutput(side) if outlet then self.scope:watchOutlet(outlet) end end return true end function BranchMeter:zeroPressed() self.fader:zero() return true end function BranchMeter:cancelReleased(shifted) if not shifted then self.fader:restore() end return true end function BranchMeter:onFocused() self.fader:save() end function BranchMeter:subReleased(i, shifted) if shifted then return false else if i == 1 then local branch = self.branch if branch then self:unfocus() branch:show() end elseif i == 2 then -- solo self:callUp("toggleSoloOnControl", self) elseif i == 3 then -- mute self:callUp("toggleMuteOnControl", self) end end return true end function BranchMeter:encoder(change, shifted) self.fader:encoder(change, shifted, self.encoderState == Encoder.Fine) return true end return BranchMeter
--[[ *************************** * .-. * * `-.. ..-. + + * * `-''-'' ' * * OpenSource Scripting * * Team * * http://sunplusplus.info * * * *************************** This software is provided as free and open source by the staff of the Sun++ Scripts Project, in accordance with the GPL license. This means we provide the software we have created freely and it has been thoroughly tested to work for the developers, but NO GUARANTEE is made it will work for you as well. Please give credit where credit is due, if modifying, redistributing and/or using this software. Thank you. Sun++ Team, July 2008 ~End of License Agreement Made by: Azolex ]] function PriestessDelrissa_Minions(pUnit, Event) random=math.random(1, 25) if random==1 then pUnit:SpawnCreature(24557, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24558, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24656, 128.804245, 11.850257, -20.004900, 4.610291, 14, 0) pUnit:SpawnCreature(24554, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24561, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==2 then pUnit:SpawnCreature(24557, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24558, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24656, 128.804245, 11.850257, -20.004900, 4.610291, 14, 0) pUnit:SpawnCreature(24554, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24559, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==3 then pUnit:SpawnCreature(24557, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24558, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24656, 128.804245, 11.850257, -20.004900, 4.610291, 14, 0) pUnit:SpawnCreature(24554, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24555, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) pUnit:SpawnCreature(24552, 119.496450, 9.265259, -20.004902, 5.552326, 14, 0) end if random==4 then pUnit:SpawnCreature(24557, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24558, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24656, 128.804245, 11.850257, -20.004900, 4.610291, 14, 0) pUnit:SpawnCreature(24554, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24553, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==5 then pUnit:SpawnCreature(24557, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24558, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24656, 128.804245, 11.850257, -20.004900, 4.610291, 14, 0) pUnit:SpawnCreature(24554, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24556, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==6 then pUnit:SpawnCreature(24558, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24656, 124.948463, 11.833995, -20.004911, 4.771299, 14, 0) pUnit:SpawnCreature(24554, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24561, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24559, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==7 then pUnit:SpawnCreature(24558, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24656, 124.948463, 11.833995, -20.004911, 4.771299, 14, 0) pUnit:SpawnCreature(24554, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24561, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24555, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==8 then pUnit:SpawnCreature(24558, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24656, 124.948463, 11.833995, -20.004911, 4.771299, 14, 0) pUnit:SpawnCreature(24554, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24561, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24553, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==9 then pUnit:SpawnCreature(24554, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24561, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24559, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24555, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==10 then pUnit:SpawnCreature(24558, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24656, 124.948463, 11.833995, -20.004911, 4.771299, 14, 0) pUnit:SpawnCreature(24554, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24561, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24556, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==11 then pUnit:SpawnCreature(24554, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24561, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24559, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24553, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==12 then pUnit:SpawnCreature(24554, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24561, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24559, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24556, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==13 then pUnit:SpawnCreature(24561, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24559, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24553, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24555, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) pUnit:SpawnCreature(24552, 119.496450, 9.265259, -20.004902, 5.552326, 14, 0) end if random==14 then pUnit:SpawnCreature(24561, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24559, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24556, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24555, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) pUnit:SpawnCreature(24552, 119.496450, 9.265259, -20.004902, 5.552326, 14, 0) end if random==15 then pUnit:SpawnCreature(24559, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24553, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24555, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24552, 134.965820, 9.356191, -20.004902, 4.259219, 14, 0) pUnit:SpawnCreature(24556, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==16 then pUnit:SpawnCreature(24555, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24553, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24556, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24557, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==17 then pUnit:SpawnCreature(24556, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24553, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24555, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24552, 134.965820, 9.356191, -20.004902, 4.259219, 14, 0) pUnit:SpawnCreature(24558, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) pUnit:SpawnCreature(24656, 122.813576, 11.031157, -20.004902, 4.912669, 14, 0) end if random==18 then pUnit:SpawnCreature(24556, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24553, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24555, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24552, 134.965820, 9.356191, -20.004902, 4.259219, 14, 0) pUnit:SpawnCreature(24554, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==19 then pUnit:SpawnCreature(24556, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24553, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24555, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24552, 134.965820, 9.356191, -20.004902, 4.259219, 14, 0) pUnit:SpawnCreature(24561, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==20 then pUnit:SpawnCreature(24556, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24553, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24555, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24552, 134.965820, 9.356191, -20.004902, 4.259219, 14, 0) pUnit:SpawnCreature(24559, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==21 then pUnit:SpawnCreature(24553, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24556, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24557, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24558, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) pUnit:SpawnCreature(24656, 122.813576, 11.031157, -20.004902, 4.912669, 14, 0) end if random==22 then pUnit:SpawnCreature(24553, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24556, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24557, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24554, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==23 then pUnit:SpawnCreature(24553, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24556, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24557, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24561, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==24 then pUnit:SpawnCreature(24553, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24556, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24557, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24559, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) end if random==25 then pUnit:SpawnCreature(24553, 123.870529, 12.468772, -20.004911, 4.856926, 14, 0) pUnit:SpawnCreature(24556, 130.000900, 11.941279, -20.004900, 4.399158, 14, 0) pUnit:SpawnCreature(24557, 132.254776, 10.996053, -20.004902, 4.230160, 14, 0) pUnit:SpawnCreature(24555, 121.413750, 11.002829, -20.004902, 5.005877, 14, 0) pUnit:SpawnCreature(24552, 119.496450, 9.265259, -20.004902, 5.552326, 14, 0) end end function PriestessDelrissa_OnEnterCombat(Unit, Event) Unit:RemoveEvents() end function PriestessDelrissa_OnLeaveCombat(Unit, Event) Unit:RemoveEvents() end function PriestessDelrissa_OnKill(Unit, Event) Unit:RemoveEvents() end function PriestessDelrissa_OnDied(Unit, Event) Unit:RemoveEvents() end RegisterUnitEvent(24560, 1, "PriestessDelrissa_OnEnterCombat") RegisterUnitEvent(24560, 2, "PriestessDelrissa_OnLeaveCombat") RegisterUnitEvent(24560, 3, "PriestessDelrissa_OnKill") RegisterUnitEvent(24560, 4, "PriestessDelrissa_OnDied") RegisterUnitEvent(24560, 6, "PriestessDelrissa_Minions")
require "target_specific" vim.cmd [[packadd packer.nvim]] require('packer').startup({function() -- Packer can manage itself use { 'wbthomason/packer.nvim' } -- navigation use { 'ggandor/lightspeed.nvim', config = [[require('config.lightspeed')]] } -- telescope use { 'nvim-telescope/telescope.nvim', requires = {{'nvim-lua/plenary.nvim'}}, } use {'nvim-telescope/telescope-ui-select.nvim'} use {'nvim-telescope/telescope-file-browser.nvim'} -- themes use { 'joshdick/onedark.vim' } -- icons use { 'kyazdani42/nvim-web-devicons' } -- treesiter use { 'nvim-treesitter/nvim-treesitter' } -- pairs use {'p00f/nvim-ts-rainbow' } use { 'windwp/nvim-autopairs' } use { "lukas-reineke/indent-blankline.nvim" } -- LSP use { 'neovim/nvim-lspconfig'} use { 'williamboman/nvim-lsp-installer' } use { 'arkav/lualine-lsp-progress' } use { 'ray-x/navigator.lua', requires = {'ray-x/guihua.lua', run = 'cd lua/fzy && make'}, } -- symbols outline use { 'simrat39/symbols-outline.nvim' } use { 'stevearc/aerial.nvim' } -- key helpers use { "folke/which-key.nvim" } -- cmp use { 'hrsh7th/nvim-cmp' } use { 'hrsh7th/cmp-nvim-lsp' } use { 'hrsh7th/vim-vsnip' } use { 'hrsh7th/vim-vsnip-integ' } -- rust use { 'simrat39/rust-tools.nvim' } -- git use { 'lewis6991/gitsigns.nvim', requires = {'nvim-lua/plenary.nvim'}, } -- lualine use { 'nvim-lualine/lualine.nvim', requires = {'kyazdani42/nvim-web-devicons'}, } -- explorer use { 'kyazdani42/nvim-tree.lua', requires = { 'kyazdani42/nvim-web-devicons' } } -- DAP use { "rcarriga/nvim-dap-ui", requires = {"mfussenegger/nvim-dap"}, } -- terminal use { "akinsho/toggleterm.nvim", } -- fade inactive windows use {"TaDaa/vimade"} use {"chentau/marks.nvim"} use { "folke/lsp-trouble.nvim" } end, config = { opt_default = true, display = { open_fn = require('packer.util').float, } } }) vim.cmd [[packadd lightspeed.nvim]] if not vim.g.vscode then vim.cmd [[packadd aerial.nvim]] require('config.aerial') vim.cmd [[packadd nvim-cmp]] vim.cmd [[packadd cmp-nvim-lsp]] require('config.nvim_cmp') vim.cmd [[packadd nvim-treesitter]] require('config.nvim_treesitter') vim.cmd [[packadd nvim-web-devicons]] require('config.nvim_web_devicons') vim.cmd [[packadd nvim-lspconfig ]] require('config.nvim_lspconfig') vim.cmd [[packadd nvim-lsp-installer]] vim.cmd [[packadd plenary.nvim]] vim.cmd [[packadd guihua.lua]] vim.cmd [[packadd gitsigns.nvim]] require('config.gitsigns') vim.cmd [[packadd indent-blankline.nvim]] require('config.indent_blankline') vim.cmd [[packadd lualine.nvim]] vim.cmd [[packadd lualine-lsp-progress]] require('config.lualine') vim.cmd [[packadd navigator.lua]] require('config.navigator') vim.cmd [[packadd nvim-autopairs]] require('config.autopairs') vim.cmd [[packadd nvim-dap]] vim.cmd [[packadd nvim-dap-ui]] require('config.nvim_dap_ui') vim.cmd [[packadd nvim-tree.lua]] require('config.nvim_tree') vim.cmd [[packadd nvim-ts-rainbow]] vim.cmd [[packadd onedark.vim]] vim.cmd [[packadd rust-tools.nvim]] require('config.rust_tools') vim.cmd [[packadd symbols-outline.nvim]] vim.cmd [[packadd telescope.nvim]] vim.cmd [[packadd telescope-file-browser.nvim]] vim.cmd [[packadd telescope-ui-select.nvim]] require('config.telescope') vim.cmd [[packadd toggleterm.nvim]] require('config.toggleterm') if not(vim.g.target_is_rpi) then vim.cmd [[packadd vimade]] vim.cmd [[VimadeFadeLevel 0.8]] end vim.cmd [[packadd vim-vsnip]] vim.cmd [[packadd vim-vsnip-integ]] vim.cmd [[packadd which-key.nvim]] require('config.which_key') vim.cmd [[packadd marks.nvim]] require('config.marks') vim.cmd [[packadd lsp-trouble.nvim]] require('config.trouble') end
-- Copyright © 2016 g0ld <g0ld@tuta.io> -- This work is free. You can redistribute it and/or modify it under the -- terms of the Do What The Fuck You Want To Public License, Version 2, -- as published by Sam Hocevar. See the COPYING file for more details. local sys = require "Libs/syslib" local Move = {} function Move:newFromPC(boxIndex, pokemonBoxIndex, moveIndex) local o = {} setmetatable(o, self) self.__index = self o.name = getPokemonMoveNameFromPC (boxIndex, pokemonBoxIndex, moveIndex) if o.name == nil then return nil end o.accuracy = getPokemonMoveAccuracyFromPC (boxIndex, pokemonBoxIndex, moveIndex) o.power = getPokemonMovePowerFromPC (boxIndex, pokemonBoxIndex, moveIndex) o.type = getPokemonMoveTypeFromPC (boxIndex, pokemonBoxIndex, moveIndex) o.damageType = getPokemonMoveDamageTypeFromPC (boxIndex, pokemonBoxIndex, moveIndex) o.hasStatus = getPokemonMoveStatusFromPC (boxIndex, pokemonBoxIndex, moveIndex) o.remainingPP = getPokemonRemainingPowerPointsFromPC(boxIndex, pokemonBoxIndex, moveIndex) o.totalPP = getPokemonMaxPowerPointsFromPC (boxIndex, pokemonBoxIndex, moveIndex) return o end return Move
require 'torch' require 'nn' require 'optim' require 'LanguageModel' require 'util.DataLoader' local utils = require 'util.utils' local unpack = unpack or table.unpack local cmd = torch.CmdLine() -- Dataset options cmd:option('-input_h5', 'data/tiny-shakespeare.h5') cmd:option('-input_json', 'data/tiny-shakespeare.json') cmd:option('-batch_size', 50) cmd:option('-seq_length', 50) -- Model options cmd:option('-init_from', '') cmd:option('-reset_iterations', 1) cmd:option('-model_type', 'lstm') cmd:option('-wordvec_size', 64) cmd:option('-rnn_size', 128) cmd:option('-num_layers', 2) cmd:option('-dropout', 0) cmd:option('-batchnorm', 0) -- Optimization options cmd:option('-max_epochs', 50) cmd:option('-learning_rate', 2e-3) cmd:option('-grad_clip', 5) cmd:option('-lr_decay_every', 5) cmd:option('-lr_decay_factor', 0.5) -- Output options cmd:option('-print_every', 1) cmd:option('-checkpoint_every', 1000) cmd:option('-checkpoint_name', 'checkpoints/checkpoint') -- Benchmark options cmd:option('-speed_benchmark', 0) cmd:option('-memory_benchmark', 0) -- Backend options cmd:option('-gpu', 0) cmd:option('-gpu_backend', 'cuda') local opt = cmd:parse(arg) -- Set up GPU stuff local dtype = 'torch.FloatTensor' if opt.gpu >= 0 and opt.gpu_backend == 'cuda' then require 'cutorch' require 'cunn' cutorch.setDevice(opt.gpu + 1) dtype = 'torch.CudaTensor' print(string.format('Running with CUDA on GPU %d', opt.gpu)) elseif opt.gpu >= 0 and opt.gpu_backend == 'opencl' then -- Memory benchmarking is only supported in CUDA mode -- TODO: Time benchmarking is probably wrong in OpenCL mode. require 'cltorch' require 'clnn' cltorch.setDevice(opt.gpu + 1) dtype = torch.Tensor():cl():type() print(string.format('Running with OpenCL on GPU %d', opt.gpu)) else -- Memory benchmarking is only supported in CUDA mode opt.memory_benchmark = 0 print 'Running in CPU mode' end -- Initialize the DataLoader and vocabulary local loader = DataLoader(opt) local vocab = utils.read_json(opt.input_json) local idx_to_token = {} for k, v in pairs(vocab.idx_to_token) do idx_to_token[tonumber(k)] = v end -- Initialize the model and criterion local opt_clone = torch.deserialize(torch.serialize(opt)) opt_clone.idx_to_token = idx_to_token local model = nil local start_i = 0 if opt.init_from ~= '' then print('Initializing from ', opt.init_from) local checkpoint = torch.load(opt.init_from) model = checkpoint.model:type(dtype) if opt.reset_iterations == 0 then start_i = checkpoint.i end else model = nn.LanguageModel(opt_clone):type(dtype) end local params, grad_params = model:getParameters() local crit = nn.CrossEntropyCriterion():type(dtype) -- Set up some variables we will use below local N, T = opt.batch_size, opt.seq_length local train_loss_history = {} local val_loss_history = {} local val_loss_history_it = {} local forward_backward_times = {} local init_memory_usage, memory_usage = nil, {} if opt.memory_benchmark == 1 then -- This should only be enabled in GPU mode assert(cutorch) cutorch.synchronize() local free, total = cutorch.getMemoryUsage(cutorch.getDevice()) init_memory_usage = total - free end -- Loss function that we pass to an optim method local function f(w) assert(w == params) grad_params:zero() -- Get a minibatch and run the model forward, maybe timing it local timer local x, y = loader:nextBatch('train') x, y = x:type(dtype), y:type(dtype) if opt.speed_benchmark == 1 then if cutorch then cutorch.synchronize() end timer = torch.Timer() end local scores = model:forward(x) -- Use the Criterion to compute loss; we need to reshape the scores to be -- two-dimensional before doing so. Annoying. local scores_view = scores:view(N * T, -1) local y_view = y:view(N * T) local loss = crit:forward(scores_view, y_view) -- Run the Criterion and model backward to compute gradients, maybe timing it local grad_scores = crit:backward(scores_view, y_view):view(N, T, -1) model:backward(x, grad_scores) if timer then if cutorch then cutorch.synchronize() end local time = timer:time().real print('Forward / Backward pass took ', time) table.insert(forward_backward_times, time) end -- Maybe record memory usage if opt.memory_benchmark == 1 then assert(cutorch) if cutorch then cutorch.synchronize() end local free, total = cutorch.getMemoryUsage(cutorch.getDevice()) local memory_used = total - free - init_memory_usage local memory_used_mb = memory_used / 1024 / 1024 print(string.format('Using %dMB of memory', memory_used_mb)) table.insert(memory_usage, memory_used) end if opt.grad_clip > 0 then grad_params:clamp(-opt.grad_clip, opt.grad_clip) end return loss, grad_params end -- Train the model! local optim_config = {learningRate = opt.learning_rate} local num_train = loader.split_sizes['train'] local num_iterations = opt.max_epochs * num_train model:training() for i = start_i + 1, num_iterations do local epoch = math.floor(i / num_train) + 1 -- Check if we are at the end of an epoch if i % num_train == 0 then model:resetStates() -- Reset hidden states -- Maybe decay learning rate if epoch % opt.lr_decay_every == 0 then local old_lr = optim_config.learningRate optim_config = {learningRate = old_lr * opt.lr_decay_factor} end end -- Take a gradient step and maybe print -- Note that adam returns a singleton array of losses local _, loss = optim.adam(f, params, optim_config) table.insert(train_loss_history, loss[1]) if opt.print_every > 0 and i % opt.print_every == 0 then local float_epoch = i / num_train + 1 local msg = 'Epoch %.2f / %d, i = %d / %d, loss = %f' local args = {msg, float_epoch, opt.max_epochs, i, num_iterations, loss[1]} print(string.format(unpack(args))) end -- Maybe save a checkpoint local check_every = opt.checkpoint_every if (check_every > 0 and i % check_every == 0) or i == num_iterations then -- Evaluate loss on the validation set. Note that we reset the state of -- the model; this might happen in the middle of an epoch, but that -- shouldn't cause too much trouble. model:evaluate() model:resetStates() local num_val = loader.split_sizes['val'] local val_loss = 0 for j = 1, num_val do local xv, yv = loader:nextBatch('val') xv = xv:type(dtype) yv = yv:type(dtype):view(N * T) local scores = model:forward(xv):view(N * T, -1) val_loss = val_loss + crit:forward(scores, yv) end val_loss = val_loss / num_val print('val_loss = ', val_loss) table.insert(val_loss_history, val_loss) table.insert(val_loss_history_it, i) model:resetStates() model:training() -- First save a JSON checkpoint, excluding the model local checkpoint = { opt = opt, train_loss_history = train_loss_history, val_loss_history = val_loss_history, val_loss_history_it = val_loss_history_it, forward_backward_times = forward_backward_times, memory_usage = memory_usage, i = i } local filename = string.format('%s_%d.json', opt.checkpoint_name, i) -- Make sure the output directory exists before we try to write it paths.mkdir(paths.dirname(filename)) utils.write_json(filename, checkpoint) -- Now save a torch checkpoint with the model -- Cast the model to float before saving so it can be used on CPU model:clearState() model:float() checkpoint.model = model local filename = string.format('%s_%d.t7', opt.checkpoint_name, i) paths.mkdir(paths.dirname(filename)) torch.save(filename, checkpoint) model:type(dtype) params, grad_params = model:getParameters() collectgarbage() end end
--[[ © CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) http://cloudsixteen.com/license/clockwork.html --]] local COMMAND = Clockwork.command:New("TextRemove"); COMMAND.tip = "Remove some text from a surface."; COMMAND.flags = CMD_DEFAULT; COMMAND.access = "a"; -- Called when the command has been run. function COMMAND:OnRun(player, arguments) local position = player:GetEyeTraceNoCursor().HitPos; local iRemoved = 0; for k, v in pairs(cwSurfaceTexts.storedList) do if (v.position:Distance(position) <= 256) then Clockwork.datastream:Start(nil, "SurfaceTextRemove", v.position); cwSurfaceTexts.storedList[k] = nil; iRemoved = iRemoved + 1; end; end; if (iRemoved > 0) then Clockwork.player:Notify(player, {"YouRemovedSurfaceText", iRemoved}); else Clockwork.player:Notify(player, {"NoSurfaceTextsNearPosition"}); end; cwSurfaceTexts:SaveSurfaceTexts(); end; COMMAND:Register();
local MovingAverage = {} MovingAverage.__index = MovingAverage function MovingAverage:calculate( newAmount ) local s = self.smoothingFactor local r = newAmount*(1-s) + self.currentAverage*s self.currentAverage = r return r end local function CreateMovingAverage( smoothingFactor ) local self = { currentAverage = 0, smoothingFactor = smoothingFactor or 0.9 } return setmetatable(self, MovingAverage) end local RateCalculator = {} RateCalculator.__index = RateCalculator function RateCalculator:update( amount ) local currentRate = (amount-self._lastAmount) / self._updateFrequency self.rate = currentRate self._lastAmount = amount local averageRate = self._movingAverage:calculate(currentRate) if averageRate > 0 then local amountLeft = self.totalAmount - amount local eta = amountLeft / averageRate self.eta = eta else self.eta = nil end end function RateCalculator:getAverageRate() return self._movingAverage.currentAverage end return function( totalAmount, updateFrequency, smoothingFactor ) local self = { totalAmount = totalAmount, _lastAmount = 0, _updateFrequency = updateFrequency, rate = 0, eta = nil, -- nil means unknown _movingAverage = CreateMovingAverage(smoothingFactor) } return setmetatable(self, RateCalculator) end
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf" module('CommsMessages_pb') local MSGTYPE = protobuf.EnumDescriptor(); local MSGTYPE_ERESPONSE_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EPING_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EPONG_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_ENEWUSER_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_ELOGIN_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_ESAY_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EMAPREQUEST_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EMAPIGNORE_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EMAP_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EMAPUPDATE_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EMAPCHARACTERUPDATE_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EQUERYSERVER_ENUM = protobuf.EnumValueDescriptor(); local MSGTYPE_EQUERYSERVERRESPONSE_ENUM = protobuf.EnumValueDescriptor(); local MESSAGE = protobuf.Descriptor(); local MESSAGE_MSGTYPE_FIELD = protobuf.FieldDescriptor(); local MESSAGE_FROM_FIELD = protobuf.FieldDescriptor(); local MESSAGE_DEST_FIELD = protobuf.FieldDescriptor(); local MESSAGE_RESPONSE_FIELD = protobuf.FieldDescriptor(); local MESSAGE_PING_FIELD = protobuf.FieldDescriptor(); local MESSAGE_PONG_FIELD = protobuf.FieldDescriptor(); local MESSAGE_NEWUSER_FIELD = protobuf.FieldDescriptor(); local MESSAGE_LOGIN_FIELD = protobuf.FieldDescriptor(); local MESSAGE_SAY_FIELD = protobuf.FieldDescriptor(); local MESSAGE_MAPREQUEST_FIELD = protobuf.FieldDescriptor(); local MESSAGE_MAPIGNORE_FIELD = protobuf.FieldDescriptor(); local MESSAGE_MAP_FIELD = protobuf.FieldDescriptor(); local MESSAGE_MAPUPDATE_FIELD = protobuf.FieldDescriptor(); local MESSAGE_MAPCHARACTERUPDATE_FIELD = protobuf.FieldDescriptor(); local MESSAGE_QUERYSERVER_FIELD = protobuf.FieldDescriptor(); local MESSAGE_QUERYSERVERRESPONSE_FIELD = protobuf.FieldDescriptor(); local PING = protobuf.Descriptor(); local PING_COUNT_FIELD = protobuf.FieldDescriptor(); local PONG = protobuf.Descriptor(); local PONG_COUNT_FIELD = protobuf.FieldDescriptor(); local RESPONSE = protobuf.Descriptor(); local RESPONSE_CODE_FIELD = protobuf.FieldDescriptor(); local RESPONSE_MESSAGE_FIELD = protobuf.FieldDescriptor(); local NEWUSER = protobuf.Descriptor(); local NEWUSER_USERNAME_FIELD = protobuf.FieldDescriptor(); local NEWUSER_PASSWORD_FIELD = protobuf.FieldDescriptor(); local NEWUSER_NAME_FIELD = protobuf.FieldDescriptor(); local LOGIN = protobuf.Descriptor(); local LOGIN_USERNAME_FIELD = protobuf.FieldDescriptor(); local LOGIN_PASSWORD_FIELD = protobuf.FieldDescriptor(); local SAY = protobuf.Descriptor(); local SAY_TEXT_FIELD = protobuf.FieldDescriptor(); local MAPREQUEST = protobuf.Descriptor(); local MAPREQUEST_X_FIELD = protobuf.FieldDescriptor(); local MAPREQUEST_Y_FIELD = protobuf.FieldDescriptor(); local MAPIGNORE = protobuf.Descriptor(); local MAPIGNORE_X_FIELD = protobuf.FieldDescriptor(); local MAPIGNORE_Y_FIELD = protobuf.FieldDescriptor(); local MAP = protobuf.Descriptor(); local MAP_MINX_FIELD = protobuf.FieldDescriptor(); local MAP_MINY_FIELD = protobuf.FieldDescriptor(); local MAP_MAXX_FIELD = protobuf.FieldDescriptor(); local MAP_MAXY_FIELD = protobuf.FieldDescriptor(); local MAP_DATASIZE_FIELD = protobuf.FieldDescriptor(); local MAPUPDATE = protobuf.Descriptor(); local MAPUPDATE_X_FIELD = protobuf.FieldDescriptor(); local MAPUPDATE_Y_FIELD = protobuf.FieldDescriptor(); local MAPUPDATE_Z_FIELD = protobuf.FieldDescriptor(); local MAPUPDATE_NEWBLOCK_FIELD = protobuf.FieldDescriptor(); local MAPCHARACTERUPDATE = protobuf.Descriptor(); local MAPCHARACTERUPDATE_ID_FIELD = protobuf.FieldDescriptor(); local MAPCHARACTERUPDATE_X_FIELD = protobuf.FieldDescriptor(); local MAPCHARACTERUPDATE_Y_FIELD = protobuf.FieldDescriptor(); local MAPCHARACTERUPDATE_Z_FIELD = protobuf.FieldDescriptor(); local QUERYSERVER = protobuf.Descriptor(); local QUERYSERVERRESPONSE = protobuf.Descriptor(); local QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD = protobuf.FieldDescriptor(); local QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD = protobuf.FieldDescriptor(); local QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD = protobuf.FieldDescriptor(); local QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD = protobuf.FieldDescriptor(); MSGTYPE_ERESPONSE_ENUM.name = "eResponse" MSGTYPE_ERESPONSE_ENUM.index = 0 MSGTYPE_ERESPONSE_ENUM.number = 1 MSGTYPE_EPING_ENUM.name = "ePing" MSGTYPE_EPING_ENUM.index = 1 MSGTYPE_EPING_ENUM.number = 2 MSGTYPE_EPONG_ENUM.name = "ePong" MSGTYPE_EPONG_ENUM.index = 2 MSGTYPE_EPONG_ENUM.number = 3 MSGTYPE_ENEWUSER_ENUM.name = "eNewUser" MSGTYPE_ENEWUSER_ENUM.index = 3 MSGTYPE_ENEWUSER_ENUM.number = 4 MSGTYPE_ELOGIN_ENUM.name = "eLogin" MSGTYPE_ELOGIN_ENUM.index = 4 MSGTYPE_ELOGIN_ENUM.number = 5 MSGTYPE_ESAY_ENUM.name = "eSay" MSGTYPE_ESAY_ENUM.index = 5 MSGTYPE_ESAY_ENUM.number = 6 MSGTYPE_EMAPREQUEST_ENUM.name = "eMapRequest" MSGTYPE_EMAPREQUEST_ENUM.index = 6 MSGTYPE_EMAPREQUEST_ENUM.number = 7 MSGTYPE_EMAPIGNORE_ENUM.name = "eMapIgnore" MSGTYPE_EMAPIGNORE_ENUM.index = 7 MSGTYPE_EMAPIGNORE_ENUM.number = 8 MSGTYPE_EMAP_ENUM.name = "eMap" MSGTYPE_EMAP_ENUM.index = 8 MSGTYPE_EMAP_ENUM.number = 9 MSGTYPE_EMAPUPDATE_ENUM.name = "eMapUpdate" MSGTYPE_EMAPUPDATE_ENUM.index = 9 MSGTYPE_EMAPUPDATE_ENUM.number = 10 MSGTYPE_EMAPCHARACTERUPDATE_ENUM.name = "eMapCharacterUpdate" MSGTYPE_EMAPCHARACTERUPDATE_ENUM.index = 10 MSGTYPE_EMAPCHARACTERUPDATE_ENUM.number = 11 MSGTYPE_EQUERYSERVER_ENUM.name = "eQueryServer" MSGTYPE_EQUERYSERVER_ENUM.index = 11 MSGTYPE_EQUERYSERVER_ENUM.number = 12 MSGTYPE_EQUERYSERVERRESPONSE_ENUM.name = "eQueryServerResponse" MSGTYPE_EQUERYSERVERRESPONSE_ENUM.index = 12 MSGTYPE_EQUERYSERVERRESPONSE_ENUM.number = 13 MSGTYPE.name = "MsgType" MSGTYPE.full_name = ".CommsMessages.MsgType" MSGTYPE.values = {MSGTYPE_ERESPONSE_ENUM,MSGTYPE_EPING_ENUM,MSGTYPE_EPONG_ENUM,MSGTYPE_ENEWUSER_ENUM,MSGTYPE_ELOGIN_ENUM,MSGTYPE_ESAY_ENUM,MSGTYPE_EMAPREQUEST_ENUM,MSGTYPE_EMAPIGNORE_ENUM,MSGTYPE_EMAP_ENUM,MSGTYPE_EMAPUPDATE_ENUM,MSGTYPE_EMAPCHARACTERUPDATE_ENUM,MSGTYPE_EQUERYSERVER_ENUM,MSGTYPE_EQUERYSERVERRESPONSE_ENUM} MESSAGE_MSGTYPE_FIELD.name = "msgtype" MESSAGE_MSGTYPE_FIELD.full_name = ".CommsMessages.Message.msgtype" MESSAGE_MSGTYPE_FIELD.number = 1 MESSAGE_MSGTYPE_FIELD.index = 0 MESSAGE_MSGTYPE_FIELD.label = 2 MESSAGE_MSGTYPE_FIELD.has_default_value = false MESSAGE_MSGTYPE_FIELD.default_value = 0 MESSAGE_MSGTYPE_FIELD.type = 5 MESSAGE_MSGTYPE_FIELD.cpp_type = 1 MESSAGE_FROM_FIELD.name = "from" MESSAGE_FROM_FIELD.full_name = ".CommsMessages.Message.from" MESSAGE_FROM_FIELD.number = 2 MESSAGE_FROM_FIELD.index = 1 MESSAGE_FROM_FIELD.label = 2 MESSAGE_FROM_FIELD.has_default_value = false MESSAGE_FROM_FIELD.default_value = 0 MESSAGE_FROM_FIELD.type = 5 MESSAGE_FROM_FIELD.cpp_type = 1 MESSAGE_DEST_FIELD.name = "dest" MESSAGE_DEST_FIELD.full_name = ".CommsMessages.Message.dest" MESSAGE_DEST_FIELD.number = 3 MESSAGE_DEST_FIELD.index = 2 MESSAGE_DEST_FIELD.label = 2 MESSAGE_DEST_FIELD.has_default_value = false MESSAGE_DEST_FIELD.default_value = 0 MESSAGE_DEST_FIELD.type = 5 MESSAGE_DEST_FIELD.cpp_type = 1 MESSAGE_RESPONSE_FIELD.name = "response" MESSAGE_RESPONSE_FIELD.full_name = ".CommsMessages.Message.response" MESSAGE_RESPONSE_FIELD.number = 4 MESSAGE_RESPONSE_FIELD.index = 3 MESSAGE_RESPONSE_FIELD.label = 1 MESSAGE_RESPONSE_FIELD.has_default_value = false MESSAGE_RESPONSE_FIELD.default_value = nil MESSAGE_RESPONSE_FIELD.message_type = _RESPONSE MESSAGE_RESPONSE_FIELD.type = 11 MESSAGE_RESPONSE_FIELD.cpp_type = 10 MESSAGE_PING_FIELD.name = "ping" MESSAGE_PING_FIELD.full_name = ".CommsMessages.Message.ping" MESSAGE_PING_FIELD.number = 5 MESSAGE_PING_FIELD.index = 4 MESSAGE_PING_FIELD.label = 1 MESSAGE_PING_FIELD.has_default_value = false MESSAGE_PING_FIELD.default_value = nil MESSAGE_PING_FIELD.message_type = _PING MESSAGE_PING_FIELD.type = 11 MESSAGE_PING_FIELD.cpp_type = 10 MESSAGE_PONG_FIELD.name = "pong" MESSAGE_PONG_FIELD.full_name = ".CommsMessages.Message.pong" MESSAGE_PONG_FIELD.number = 6 MESSAGE_PONG_FIELD.index = 5 MESSAGE_PONG_FIELD.label = 1 MESSAGE_PONG_FIELD.has_default_value = false MESSAGE_PONG_FIELD.default_value = nil MESSAGE_PONG_FIELD.message_type = _PONG MESSAGE_PONG_FIELD.type = 11 MESSAGE_PONG_FIELD.cpp_type = 10 MESSAGE_NEWUSER_FIELD.name = "newUser" MESSAGE_NEWUSER_FIELD.full_name = ".CommsMessages.Message.newUser" MESSAGE_NEWUSER_FIELD.number = 7 MESSAGE_NEWUSER_FIELD.index = 6 MESSAGE_NEWUSER_FIELD.label = 1 MESSAGE_NEWUSER_FIELD.has_default_value = false MESSAGE_NEWUSER_FIELD.default_value = nil MESSAGE_NEWUSER_FIELD.message_type = _NEWUSER MESSAGE_NEWUSER_FIELD.type = 11 MESSAGE_NEWUSER_FIELD.cpp_type = 10 MESSAGE_LOGIN_FIELD.name = "login" MESSAGE_LOGIN_FIELD.full_name = ".CommsMessages.Message.login" MESSAGE_LOGIN_FIELD.number = 8 MESSAGE_LOGIN_FIELD.index = 7 MESSAGE_LOGIN_FIELD.label = 1 MESSAGE_LOGIN_FIELD.has_default_value = false MESSAGE_LOGIN_FIELD.default_value = nil MESSAGE_LOGIN_FIELD.message_type = _LOGIN MESSAGE_LOGIN_FIELD.type = 11 MESSAGE_LOGIN_FIELD.cpp_type = 10 MESSAGE_SAY_FIELD.name = "say" MESSAGE_SAY_FIELD.full_name = ".CommsMessages.Message.say" MESSAGE_SAY_FIELD.number = 9 MESSAGE_SAY_FIELD.index = 8 MESSAGE_SAY_FIELD.label = 1 MESSAGE_SAY_FIELD.has_default_value = false MESSAGE_SAY_FIELD.default_value = nil MESSAGE_SAY_FIELD.message_type = _SAY MESSAGE_SAY_FIELD.type = 11 MESSAGE_SAY_FIELD.cpp_type = 10 MESSAGE_MAPREQUEST_FIELD.name = "mapRequest" MESSAGE_MAPREQUEST_FIELD.full_name = ".CommsMessages.Message.mapRequest" MESSAGE_MAPREQUEST_FIELD.number = 10 MESSAGE_MAPREQUEST_FIELD.index = 9 MESSAGE_MAPREQUEST_FIELD.label = 1 MESSAGE_MAPREQUEST_FIELD.has_default_value = false MESSAGE_MAPREQUEST_FIELD.default_value = nil MESSAGE_MAPREQUEST_FIELD.message_type = _MAPREQUEST MESSAGE_MAPREQUEST_FIELD.type = 11 MESSAGE_MAPREQUEST_FIELD.cpp_type = 10 MESSAGE_MAPIGNORE_FIELD.name = "mapIgnore" MESSAGE_MAPIGNORE_FIELD.full_name = ".CommsMessages.Message.mapIgnore" MESSAGE_MAPIGNORE_FIELD.number = 11 MESSAGE_MAPIGNORE_FIELD.index = 10 MESSAGE_MAPIGNORE_FIELD.label = 1 MESSAGE_MAPIGNORE_FIELD.has_default_value = false MESSAGE_MAPIGNORE_FIELD.default_value = nil MESSAGE_MAPIGNORE_FIELD.message_type = _MAPIGNORE MESSAGE_MAPIGNORE_FIELD.type = 11 MESSAGE_MAPIGNORE_FIELD.cpp_type = 10 MESSAGE_MAP_FIELD.name = "map" MESSAGE_MAP_FIELD.full_name = ".CommsMessages.Message.map" MESSAGE_MAP_FIELD.number = 12 MESSAGE_MAP_FIELD.index = 11 MESSAGE_MAP_FIELD.label = 1 MESSAGE_MAP_FIELD.has_default_value = false MESSAGE_MAP_FIELD.default_value = nil MESSAGE_MAP_FIELD.message_type = _MAP MESSAGE_MAP_FIELD.type = 11 MESSAGE_MAP_FIELD.cpp_type = 10 MESSAGE_MAPUPDATE_FIELD.name = "mapUpdate" MESSAGE_MAPUPDATE_FIELD.full_name = ".CommsMessages.Message.mapUpdate" MESSAGE_MAPUPDATE_FIELD.number = 13 MESSAGE_MAPUPDATE_FIELD.index = 12 MESSAGE_MAPUPDATE_FIELD.label = 1 MESSAGE_MAPUPDATE_FIELD.has_default_value = false MESSAGE_MAPUPDATE_FIELD.default_value = nil MESSAGE_MAPUPDATE_FIELD.message_type = _MAPUPDATE MESSAGE_MAPUPDATE_FIELD.type = 11 MESSAGE_MAPUPDATE_FIELD.cpp_type = 10 MESSAGE_MAPCHARACTERUPDATE_FIELD.name = "mapCharacterUpdate" MESSAGE_MAPCHARACTERUPDATE_FIELD.full_name = ".CommsMessages.Message.mapCharacterUpdate" MESSAGE_MAPCHARACTERUPDATE_FIELD.number = 14 MESSAGE_MAPCHARACTERUPDATE_FIELD.index = 13 MESSAGE_MAPCHARACTERUPDATE_FIELD.label = 1 MESSAGE_MAPCHARACTERUPDATE_FIELD.has_default_value = false MESSAGE_MAPCHARACTERUPDATE_FIELD.default_value = nil MESSAGE_MAPCHARACTERUPDATE_FIELD.message_type = _MAPCHARACTERUPDATE MESSAGE_MAPCHARACTERUPDATE_FIELD.type = 11 MESSAGE_MAPCHARACTERUPDATE_FIELD.cpp_type = 10 MESSAGE_QUERYSERVER_FIELD.name = "queryServer" MESSAGE_QUERYSERVER_FIELD.full_name = ".CommsMessages.Message.queryServer" MESSAGE_QUERYSERVER_FIELD.number = 15 MESSAGE_QUERYSERVER_FIELD.index = 14 MESSAGE_QUERYSERVER_FIELD.label = 1 MESSAGE_QUERYSERVER_FIELD.has_default_value = false MESSAGE_QUERYSERVER_FIELD.default_value = nil MESSAGE_QUERYSERVER_FIELD.message_type = _QUERYSERVER MESSAGE_QUERYSERVER_FIELD.type = 11 MESSAGE_QUERYSERVER_FIELD.cpp_type = 10 MESSAGE_QUERYSERVERRESPONSE_FIELD.name = "queryServerResponse" MESSAGE_QUERYSERVERRESPONSE_FIELD.full_name = ".CommsMessages.Message.queryServerResponse" MESSAGE_QUERYSERVERRESPONSE_FIELD.number = 16 MESSAGE_QUERYSERVERRESPONSE_FIELD.index = 15 MESSAGE_QUERYSERVERRESPONSE_FIELD.label = 1 MESSAGE_QUERYSERVERRESPONSE_FIELD.has_default_value = false MESSAGE_QUERYSERVERRESPONSE_FIELD.default_value = nil MESSAGE_QUERYSERVERRESPONSE_FIELD.message_type = _QUERYSERVERRESPONSE MESSAGE_QUERYSERVERRESPONSE_FIELD.type = 11 MESSAGE_QUERYSERVERRESPONSE_FIELD.cpp_type = 10 MESSAGE.name = "Message" MESSAGE.full_name = ".CommsMessages.Message" MESSAGE.nested_types = {} MESSAGE.enum_types = {} MESSAGE.fields = {MESSAGE_MSGTYPE_FIELD, MESSAGE_FROM_FIELD, MESSAGE_DEST_FIELD, MESSAGE_RESPONSE_FIELD, MESSAGE_PING_FIELD, MESSAGE_PONG_FIELD, MESSAGE_NEWUSER_FIELD, MESSAGE_LOGIN_FIELD, MESSAGE_SAY_FIELD, MESSAGE_MAPREQUEST_FIELD, MESSAGE_MAPIGNORE_FIELD, MESSAGE_MAP_FIELD, MESSAGE_MAPUPDATE_FIELD, MESSAGE_MAPCHARACTERUPDATE_FIELD, MESSAGE_QUERYSERVER_FIELD, MESSAGE_QUERYSERVERRESPONSE_FIELD} MESSAGE.is_extendable = false MESSAGE.extensions = {} PING_COUNT_FIELD.name = "count" PING_COUNT_FIELD.full_name = ".CommsMessages.Ping.count" PING_COUNT_FIELD.number = 1 PING_COUNT_FIELD.index = 0 PING_COUNT_FIELD.label = 2 PING_COUNT_FIELD.has_default_value = false PING_COUNT_FIELD.default_value = 0 PING_COUNT_FIELD.type = 5 PING_COUNT_FIELD.cpp_type = 1 PING.name = "Ping" PING.full_name = ".CommsMessages.Ping" PING.nested_types = {} PING.enum_types = {} PING.fields = {PING_COUNT_FIELD} PING.is_extendable = false PING.extensions = {} PONG_COUNT_FIELD.name = "count" PONG_COUNT_FIELD.full_name = ".CommsMessages.Pong.count" PONG_COUNT_FIELD.number = 1 PONG_COUNT_FIELD.index = 0 PONG_COUNT_FIELD.label = 2 PONG_COUNT_FIELD.has_default_value = false PONG_COUNT_FIELD.default_value = 0 PONG_COUNT_FIELD.type = 5 PONG_COUNT_FIELD.cpp_type = 1 PONG.name = "Pong" PONG.full_name = ".CommsMessages.Pong" PONG.nested_types = {} PONG.enum_types = {} PONG.fields = {PONG_COUNT_FIELD} PONG.is_extendable = false PONG.extensions = {} RESPONSE_CODE_FIELD.name = "code" RESPONSE_CODE_FIELD.full_name = ".CommsMessages.Response.code" RESPONSE_CODE_FIELD.number = 1 RESPONSE_CODE_FIELD.index = 0 RESPONSE_CODE_FIELD.label = 2 RESPONSE_CODE_FIELD.has_default_value = false RESPONSE_CODE_FIELD.default_value = 0 RESPONSE_CODE_FIELD.type = 5 RESPONSE_CODE_FIELD.cpp_type = 1 RESPONSE_MESSAGE_FIELD.name = "message" RESPONSE_MESSAGE_FIELD.full_name = ".CommsMessages.Response.message" RESPONSE_MESSAGE_FIELD.number = 2 RESPONSE_MESSAGE_FIELD.index = 1 RESPONSE_MESSAGE_FIELD.label = 1 RESPONSE_MESSAGE_FIELD.has_default_value = false RESPONSE_MESSAGE_FIELD.default_value = "" RESPONSE_MESSAGE_FIELD.type = 9 RESPONSE_MESSAGE_FIELD.cpp_type = 9 RESPONSE.name = "Response" RESPONSE.full_name = ".CommsMessages.Response" RESPONSE.nested_types = {} RESPONSE.enum_types = {} RESPONSE.fields = {RESPONSE_CODE_FIELD, RESPONSE_MESSAGE_FIELD} RESPONSE.is_extendable = false RESPONSE.extensions = {} NEWUSER_USERNAME_FIELD.name = "username" NEWUSER_USERNAME_FIELD.full_name = ".CommsMessages.NewUser.username" NEWUSER_USERNAME_FIELD.number = 1 NEWUSER_USERNAME_FIELD.index = 0 NEWUSER_USERNAME_FIELD.label = 2 NEWUSER_USERNAME_FIELD.has_default_value = false NEWUSER_USERNAME_FIELD.default_value = "" NEWUSER_USERNAME_FIELD.type = 9 NEWUSER_USERNAME_FIELD.cpp_type = 9 NEWUSER_PASSWORD_FIELD.name = "password" NEWUSER_PASSWORD_FIELD.full_name = ".CommsMessages.NewUser.password" NEWUSER_PASSWORD_FIELD.number = 2 NEWUSER_PASSWORD_FIELD.index = 1 NEWUSER_PASSWORD_FIELD.label = 2 NEWUSER_PASSWORD_FIELD.has_default_value = false NEWUSER_PASSWORD_FIELD.default_value = "" NEWUSER_PASSWORD_FIELD.type = 9 NEWUSER_PASSWORD_FIELD.cpp_type = 9 NEWUSER_NAME_FIELD.name = "name" NEWUSER_NAME_FIELD.full_name = ".CommsMessages.NewUser.name" NEWUSER_NAME_FIELD.number = 3 NEWUSER_NAME_FIELD.index = 2 NEWUSER_NAME_FIELD.label = 2 NEWUSER_NAME_FIELD.has_default_value = false NEWUSER_NAME_FIELD.default_value = "" NEWUSER_NAME_FIELD.type = 9 NEWUSER_NAME_FIELD.cpp_type = 9 NEWUSER.name = "NewUser" NEWUSER.full_name = ".CommsMessages.NewUser" NEWUSER.nested_types = {} NEWUSER.enum_types = {} NEWUSER.fields = {NEWUSER_USERNAME_FIELD, NEWUSER_PASSWORD_FIELD, NEWUSER_NAME_FIELD} NEWUSER.is_extendable = false NEWUSER.extensions = {} LOGIN_USERNAME_FIELD.name = "username" LOGIN_USERNAME_FIELD.full_name = ".CommsMessages.Login.username" LOGIN_USERNAME_FIELD.number = 1 LOGIN_USERNAME_FIELD.index = 0 LOGIN_USERNAME_FIELD.label = 2 LOGIN_USERNAME_FIELD.has_default_value = false LOGIN_USERNAME_FIELD.default_value = "" LOGIN_USERNAME_FIELD.type = 9 LOGIN_USERNAME_FIELD.cpp_type = 9 LOGIN_PASSWORD_FIELD.name = "password" LOGIN_PASSWORD_FIELD.full_name = ".CommsMessages.Login.password" LOGIN_PASSWORD_FIELD.number = 2 LOGIN_PASSWORD_FIELD.index = 1 LOGIN_PASSWORD_FIELD.label = 2 LOGIN_PASSWORD_FIELD.has_default_value = false LOGIN_PASSWORD_FIELD.default_value = "" LOGIN_PASSWORD_FIELD.type = 9 LOGIN_PASSWORD_FIELD.cpp_type = 9 LOGIN.name = "Login" LOGIN.full_name = ".CommsMessages.Login" LOGIN.nested_types = {} LOGIN.enum_types = {} LOGIN.fields = {LOGIN_USERNAME_FIELD, LOGIN_PASSWORD_FIELD} LOGIN.is_extendable = false LOGIN.extensions = {} SAY_TEXT_FIELD.name = "text" SAY_TEXT_FIELD.full_name = ".CommsMessages.Say.text" SAY_TEXT_FIELD.number = 1 SAY_TEXT_FIELD.index = 0 SAY_TEXT_FIELD.label = 2 SAY_TEXT_FIELD.has_default_value = false SAY_TEXT_FIELD.default_value = "" SAY_TEXT_FIELD.type = 9 SAY_TEXT_FIELD.cpp_type = 9 SAY.name = "Say" SAY.full_name = ".CommsMessages.Say" SAY.nested_types = {} SAY.enum_types = {} SAY.fields = {SAY_TEXT_FIELD} SAY.is_extendable = false SAY.extensions = {} MAPREQUEST_X_FIELD.name = "x" MAPREQUEST_X_FIELD.full_name = ".CommsMessages.MapRequest.x" MAPREQUEST_X_FIELD.number = 1 MAPREQUEST_X_FIELD.index = 0 MAPREQUEST_X_FIELD.label = 2 MAPREQUEST_X_FIELD.has_default_value = false MAPREQUEST_X_FIELD.default_value = 0 MAPREQUEST_X_FIELD.type = 5 MAPREQUEST_X_FIELD.cpp_type = 1 MAPREQUEST_Y_FIELD.name = "y" MAPREQUEST_Y_FIELD.full_name = ".CommsMessages.MapRequest.y" MAPREQUEST_Y_FIELD.number = 2 MAPREQUEST_Y_FIELD.index = 1 MAPREQUEST_Y_FIELD.label = 2 MAPREQUEST_Y_FIELD.has_default_value = false MAPREQUEST_Y_FIELD.default_value = 0 MAPREQUEST_Y_FIELD.type = 5 MAPREQUEST_Y_FIELD.cpp_type = 1 MAPREQUEST.name = "MapRequest" MAPREQUEST.full_name = ".CommsMessages.MapRequest" MAPREQUEST.nested_types = {} MAPREQUEST.enum_types = {} MAPREQUEST.fields = {MAPREQUEST_X_FIELD, MAPREQUEST_Y_FIELD} MAPREQUEST.is_extendable = false MAPREQUEST.extensions = {} MAPIGNORE_X_FIELD.name = "x" MAPIGNORE_X_FIELD.full_name = ".CommsMessages.MapIgnore.x" MAPIGNORE_X_FIELD.number = 1 MAPIGNORE_X_FIELD.index = 0 MAPIGNORE_X_FIELD.label = 2 MAPIGNORE_X_FIELD.has_default_value = false MAPIGNORE_X_FIELD.default_value = 0 MAPIGNORE_X_FIELD.type = 5 MAPIGNORE_X_FIELD.cpp_type = 1 MAPIGNORE_Y_FIELD.name = "y" MAPIGNORE_Y_FIELD.full_name = ".CommsMessages.MapIgnore.y" MAPIGNORE_Y_FIELD.number = 2 MAPIGNORE_Y_FIELD.index = 1 MAPIGNORE_Y_FIELD.label = 2 MAPIGNORE_Y_FIELD.has_default_value = false MAPIGNORE_Y_FIELD.default_value = 0 MAPIGNORE_Y_FIELD.type = 5 MAPIGNORE_Y_FIELD.cpp_type = 1 MAPIGNORE.name = "MapIgnore" MAPIGNORE.full_name = ".CommsMessages.MapIgnore" MAPIGNORE.nested_types = {} MAPIGNORE.enum_types = {} MAPIGNORE.fields = {MAPIGNORE_X_FIELD, MAPIGNORE_Y_FIELD} MAPIGNORE.is_extendable = false MAPIGNORE.extensions = {} MAP_MINX_FIELD.name = "minX" MAP_MINX_FIELD.full_name = ".CommsMessages.Map.minX" MAP_MINX_FIELD.number = 1 MAP_MINX_FIELD.index = 0 MAP_MINX_FIELD.label = 2 MAP_MINX_FIELD.has_default_value = false MAP_MINX_FIELD.default_value = 0 MAP_MINX_FIELD.type = 5 MAP_MINX_FIELD.cpp_type = 1 MAP_MINY_FIELD.name = "minY" MAP_MINY_FIELD.full_name = ".CommsMessages.Map.minY" MAP_MINY_FIELD.number = 2 MAP_MINY_FIELD.index = 1 MAP_MINY_FIELD.label = 2 MAP_MINY_FIELD.has_default_value = false MAP_MINY_FIELD.default_value = 0 MAP_MINY_FIELD.type = 5 MAP_MINY_FIELD.cpp_type = 1 MAP_MAXX_FIELD.name = "maxX" MAP_MAXX_FIELD.full_name = ".CommsMessages.Map.maxX" MAP_MAXX_FIELD.number = 3 MAP_MAXX_FIELD.index = 2 MAP_MAXX_FIELD.label = 2 MAP_MAXX_FIELD.has_default_value = false MAP_MAXX_FIELD.default_value = 0 MAP_MAXX_FIELD.type = 5 MAP_MAXX_FIELD.cpp_type = 1 MAP_MAXY_FIELD.name = "maxY" MAP_MAXY_FIELD.full_name = ".CommsMessages.Map.maxY" MAP_MAXY_FIELD.number = 4 MAP_MAXY_FIELD.index = 3 MAP_MAXY_FIELD.label = 2 MAP_MAXY_FIELD.has_default_value = false MAP_MAXY_FIELD.default_value = 0 MAP_MAXY_FIELD.type = 5 MAP_MAXY_FIELD.cpp_type = 1 MAP_DATASIZE_FIELD.name = "dataSize" MAP_DATASIZE_FIELD.full_name = ".CommsMessages.Map.dataSize" MAP_DATASIZE_FIELD.number = 5 MAP_DATASIZE_FIELD.index = 4 MAP_DATASIZE_FIELD.label = 2 MAP_DATASIZE_FIELD.has_default_value = false MAP_DATASIZE_FIELD.default_value = 0 MAP_DATASIZE_FIELD.type = 5 MAP_DATASIZE_FIELD.cpp_type = 1 MAP.name = "Map" MAP.full_name = ".CommsMessages.Map" MAP.nested_types = {} MAP.enum_types = {} MAP.fields = {MAP_MINX_FIELD, MAP_MINY_FIELD, MAP_MAXX_FIELD, MAP_MAXY_FIELD, MAP_DATASIZE_FIELD} MAP.is_extendable = false MAP.extensions = {} MAPUPDATE_X_FIELD.name = "x" MAPUPDATE_X_FIELD.full_name = ".CommsMessages.MapUpdate.x" MAPUPDATE_X_FIELD.number = 1 MAPUPDATE_X_FIELD.index = 0 MAPUPDATE_X_FIELD.label = 2 MAPUPDATE_X_FIELD.has_default_value = false MAPUPDATE_X_FIELD.default_value = 0 MAPUPDATE_X_FIELD.type = 5 MAPUPDATE_X_FIELD.cpp_type = 1 MAPUPDATE_Y_FIELD.name = "y" MAPUPDATE_Y_FIELD.full_name = ".CommsMessages.MapUpdate.y" MAPUPDATE_Y_FIELD.number = 2 MAPUPDATE_Y_FIELD.index = 1 MAPUPDATE_Y_FIELD.label = 2 MAPUPDATE_Y_FIELD.has_default_value = false MAPUPDATE_Y_FIELD.default_value = 0 MAPUPDATE_Y_FIELD.type = 5 MAPUPDATE_Y_FIELD.cpp_type = 1 MAPUPDATE_Z_FIELD.name = "z" MAPUPDATE_Z_FIELD.full_name = ".CommsMessages.MapUpdate.z" MAPUPDATE_Z_FIELD.number = 3 MAPUPDATE_Z_FIELD.index = 2 MAPUPDATE_Z_FIELD.label = 2 MAPUPDATE_Z_FIELD.has_default_value = false MAPUPDATE_Z_FIELD.default_value = 0 MAPUPDATE_Z_FIELD.type = 5 MAPUPDATE_Z_FIELD.cpp_type = 1 MAPUPDATE_NEWBLOCK_FIELD.name = "newBlock" MAPUPDATE_NEWBLOCK_FIELD.full_name = ".CommsMessages.MapUpdate.newBlock" MAPUPDATE_NEWBLOCK_FIELD.number = 4 MAPUPDATE_NEWBLOCK_FIELD.index = 3 MAPUPDATE_NEWBLOCK_FIELD.label = 2 MAPUPDATE_NEWBLOCK_FIELD.has_default_value = false MAPUPDATE_NEWBLOCK_FIELD.default_value = 0 MAPUPDATE_NEWBLOCK_FIELD.type = 5 MAPUPDATE_NEWBLOCK_FIELD.cpp_type = 1 MAPUPDATE.name = "MapUpdate" MAPUPDATE.full_name = ".CommsMessages.MapUpdate" MAPUPDATE.nested_types = {} MAPUPDATE.enum_types = {} MAPUPDATE.fields = {MAPUPDATE_X_FIELD, MAPUPDATE_Y_FIELD, MAPUPDATE_Z_FIELD, MAPUPDATE_NEWBLOCK_FIELD} MAPUPDATE.is_extendable = false MAPUPDATE.extensions = {} MAPCHARACTERUPDATE_ID_FIELD.name = "id" MAPCHARACTERUPDATE_ID_FIELD.full_name = ".CommsMessages.MapCharacterUpdate.id" MAPCHARACTERUPDATE_ID_FIELD.number = 1 MAPCHARACTERUPDATE_ID_FIELD.index = 0 MAPCHARACTERUPDATE_ID_FIELD.label = 2 MAPCHARACTERUPDATE_ID_FIELD.has_default_value = false MAPCHARACTERUPDATE_ID_FIELD.default_value = 0 MAPCHARACTERUPDATE_ID_FIELD.type = 5 MAPCHARACTERUPDATE_ID_FIELD.cpp_type = 1 MAPCHARACTERUPDATE_X_FIELD.name = "x" MAPCHARACTERUPDATE_X_FIELD.full_name = ".CommsMessages.MapCharacterUpdate.x" MAPCHARACTERUPDATE_X_FIELD.number = 2 MAPCHARACTERUPDATE_X_FIELD.index = 1 MAPCHARACTERUPDATE_X_FIELD.label = 2 MAPCHARACTERUPDATE_X_FIELD.has_default_value = false MAPCHARACTERUPDATE_X_FIELD.default_value = 0 MAPCHARACTERUPDATE_X_FIELD.type = 5 MAPCHARACTERUPDATE_X_FIELD.cpp_type = 1 MAPCHARACTERUPDATE_Y_FIELD.name = "y" MAPCHARACTERUPDATE_Y_FIELD.full_name = ".CommsMessages.MapCharacterUpdate.y" MAPCHARACTERUPDATE_Y_FIELD.number = 3 MAPCHARACTERUPDATE_Y_FIELD.index = 2 MAPCHARACTERUPDATE_Y_FIELD.label = 2 MAPCHARACTERUPDATE_Y_FIELD.has_default_value = false MAPCHARACTERUPDATE_Y_FIELD.default_value = 0 MAPCHARACTERUPDATE_Y_FIELD.type = 5 MAPCHARACTERUPDATE_Y_FIELD.cpp_type = 1 MAPCHARACTERUPDATE_Z_FIELD.name = "z" MAPCHARACTERUPDATE_Z_FIELD.full_name = ".CommsMessages.MapCharacterUpdate.z" MAPCHARACTERUPDATE_Z_FIELD.number = 4 MAPCHARACTERUPDATE_Z_FIELD.index = 3 MAPCHARACTERUPDATE_Z_FIELD.label = 2 MAPCHARACTERUPDATE_Z_FIELD.has_default_value = false MAPCHARACTERUPDATE_Z_FIELD.default_value = 0 MAPCHARACTERUPDATE_Z_FIELD.type = 5 MAPCHARACTERUPDATE_Z_FIELD.cpp_type = 1 MAPCHARACTERUPDATE.name = "MapCharacterUpdate" MAPCHARACTERUPDATE.full_name = ".CommsMessages.MapCharacterUpdate" MAPCHARACTERUPDATE.nested_types = {} MAPCHARACTERUPDATE.enum_types = {} MAPCHARACTERUPDATE.fields = {MAPCHARACTERUPDATE_ID_FIELD, MAPCHARACTERUPDATE_X_FIELD, MAPCHARACTERUPDATE_Y_FIELD, MAPCHARACTERUPDATE_Z_FIELD} MAPCHARACTERUPDATE.is_extendable = false MAPCHARACTERUPDATE.extensions = {} QUERYSERVER.name = "QueryServer" QUERYSERVER.full_name = ".CommsMessages.QueryServer" QUERYSERVER.nested_types = {} QUERYSERVER.enum_types = {} QUERYSERVER.fields = {} QUERYSERVER.is_extendable = false QUERYSERVER.extensions = {} QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.name = "minMapChunkX" QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.full_name = ".CommsMessages.QueryServerResponse.minMapChunkX" QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.number = 1 QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.index = 0 QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.label = 2 QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.has_default_value = false QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.default_value = 0 QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.type = 5 QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD.cpp_type = 1 QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.name = "minMapChunkY" QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.full_name = ".CommsMessages.QueryServerResponse.minMapChunkY" QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.number = 2 QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.index = 1 QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.label = 2 QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.has_default_value = false QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.default_value = 0 QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.type = 5 QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD.cpp_type = 1 QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.name = "maxMapChunkX" QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.full_name = ".CommsMessages.QueryServerResponse.maxMapChunkX" QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.number = 3 QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.index = 2 QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.label = 2 QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.has_default_value = false QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.default_value = 0 QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.type = 5 QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD.cpp_type = 1 QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.name = "maxMapChunkY" QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.full_name = ".CommsMessages.QueryServerResponse.maxMapChunkY" QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.number = 4 QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.index = 3 QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.label = 2 QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.has_default_value = false QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.default_value = 0 QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.type = 5 QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD.cpp_type = 1 QUERYSERVERRESPONSE.name = "QueryServerResponse" QUERYSERVERRESPONSE.full_name = ".CommsMessages.QueryServerResponse" QUERYSERVERRESPONSE.nested_types = {} QUERYSERVERRESPONSE.enum_types = {} QUERYSERVERRESPONSE.fields = {QUERYSERVERRESPONSE_MINMAPCHUNKX_FIELD, QUERYSERVERRESPONSE_MINMAPCHUNKY_FIELD, QUERYSERVERRESPONSE_MAXMAPCHUNKX_FIELD, QUERYSERVERRESPONSE_MAXMAPCHUNKY_FIELD} QUERYSERVERRESPONSE.is_extendable = false QUERYSERVERRESPONSE.extensions = {} Login = protobuf.Message(LOGIN) Map = protobuf.Message(MAP) MapCharacterUpdate = protobuf.Message(MAPCHARACTERUPDATE) MapIgnore = protobuf.Message(MAPIGNORE) MapRequest = protobuf.Message(MAPREQUEST) MapUpdate = protobuf.Message(MAPUPDATE) Message = protobuf.Message(MESSAGE) NewUser = protobuf.Message(NEWUSER) Ping = protobuf.Message(PING) Pong = protobuf.Message(PONG) QueryServer = protobuf.Message(QUERYSERVER) QueryServerResponse = protobuf.Message(QUERYSERVERRESPONSE) Response = protobuf.Message(RESPONSE) Say = protobuf.Message(SAY) eLogin = 5 eMap = 9 eMapCharacterUpdate = 11 eMapIgnore = 8 eMapRequest = 7 eMapUpdate = 10 eNewUser = 4 ePing = 2 ePong = 3 eQueryServer = 12 eQueryServerResponse = 13 eResponse = 1 eSay = 6
--this = SceneNode() function destroy() if form then form:setVisible(false) form:destroy() form = nil end end function create() timer = 0.0 if this:getNodeType() == NodeId.playerNode then local menuNode = this:getRootNode():addChild(SceneNode()) --camera = Camera() menuNode:setSceneName("crash log menu") menuNode:createWork() --Move this script to the camera node --this:removeScript(this:getCurrentScript():getName()); menuNode:loadLuaScript(this:getCurrentScript():getFileName()); return false end keyBindToogleVisible = KeyBind() keyBindToogleVisible:setKeyBindKeyboard(0, Key.F7) return true end function generateForm() local rootNode = this:getRootNode(); local camera = ConvertToCamera(rootNode:findNodeByName("MainCamera")); form = Form( camera, PanelSize(Vec2(0.15,0.75)), Alignment.TOP_LEFT); form:setBackground(Sprite(Vec4(0.1, 0.1, 0.1, 0.7))); form:setLayout(FlowLayout()); form:setBorder(Border(BorderSize(Vec4(0.005)), Vec4(0,0,0,0),Vec4(0,0,0,1))); form:setPadding(BorderSize(Vec4(0.005))); form:getLayout():setPanelSpacing(PanelSize(Vec2(0.001))); form:setFormOffset(PanelSize(Vec2(0.055,0.1))); form:setRenderLevel(9) form:setVisible(true) local rowHeight = 0.025 - 0.001 local yHeight = form:getPanelSize():getSize().y - 0.01 - form:getPaddingSize():getSize().y numLabels = math.floor( yHeight / rowHeight) labels = {} textList = {} for i=1,numLabels do textList[i] = "" labels[i] = form:add(Label(PanelSize(Vec2(-1,rowHeight)),textList[i],Vec3(1))) end end function printAll() for i=1, numLabels do labels[i]:setText(textList[i]) end end function isNewOnTable(name) if oldTable then for i=1, #oldTable do if oldTable[i]==name then return false end end end return true end function update() if keyBindToogleVisible:getPressed() then if show==nil then show=true generateForm() elseif show==false then show = true form:setVisible(true) else show = false form:setVisible(false) end end if show==true then timer = timer + Core.getRealDeltaTime() if timer>1.0 then timer = 0.0 newTable = getActiveScriptCounterTable() local min = math.min(numLabels,#newTable) for i=1, min do if isNewOnTable(newTable[i]) then labels[i]:setText("<font color=rgb(10,255,10)>"..newTable[i].."</font>") else labels[i]:setText(newTable[i]) end end if min~=numLabels then for i=min+1, numLabels do labels[i]:setText("") end end oldTable = newTable end --form form:update() end return true end
local util = require 'lspconfig.util' return { default_config = { cmd = { 'serve-d' }, filetypes = { 'd' }, root_dir = util.root_pattern('dub.json', 'dub.sdl', '.git'), }, docs = { description = [[ https://github.com/Pure-D/serve-d `Microsoft language server protocol implementation for D using workspace-d.` Download a binary from https://github.com/Pure-D/serve-d/releases and put it in your $PATH. ]], default_config = { root_dir = [[util.root_pattern("dub.json", "dub.sdl", ".git")]], }, }, }
return { id = 8, version = "0.3.4", date = "05/19/2019", changelog = { "Fixed invisible hats on join bug", } }
local settings = require('settings') local function sendChunk(sck, chunk) local chunkSize = string.format('%x', chunk:len()) sck:send(chunkSize .. '\r\n' .. chunk .. '\r\n') end local function handleSent(sck) if FdInFlight == nil then return end local bytes = FdInFlight:read() if bytes then sendChunk(sck, bytes) else FdInFlight:close() FdInFlight = nil -- send zero chunk sendChunk(sck, '') end end local function getBody() -- determine if body is complete local _, i = UploadRecvBuffer:find('\r\n\r\n') if not i then return nil end i = i + 1 local chunkSize = nil local j local body = '' while chunkSize ~= 0 do -- slide i,j to chunk size (chunk size transmitted in hex chars) _, j = UploadRecvBuffer:find('\r\n', i) -- Haven't received end of chunk size portion to parse if not j then return nil end chunkSize = tonumber(UploadRecvBuffer:sub(i, j), 16) if (chunkSize ~= 0) and ((UploadRecvBuffer:len()) <= (j + chunkSize + 2)) then -- The full chunk hasn't been received (chunk > received data) return nil end body = body .. UploadRecvBuffer:sub(j + 1, j + chunkSize - 1) i = j + chunkSize + 3 end return body end local function handleBody(body) -- TODO: parse body print(UploadRecvBuffer:gsub('\r\n', '\\r\\n')) end local function startPost(sck) local msg = 'POST /RemoteDevices/upload-readings HTTP/1.1' .. '\r\nHost: ' .. settings.serverDomain .. '\r\nContent-Type: application/json' .. '\r\nConnection: ' .. UploadConnHeader .. '\r\nTransfer-Encoding: chunked' .. '\r\n\r\n' sck:send(msg) end local function sendNextFile(sck) -- Pop name, open filedesc, send file -- No files left FileNameInFlight = table.remove(QueuedFileNames) if not FileNameInFlight then return nil end -- File doesn't exist FdInFlight= file.open(FileNameInFlight, 'r') if not FdInFlight then return nil end -- Request close by server if this is the last file if not next(QueuedFileNames) then UploadConnHeader = 'close' end startPost(sck) end local function handleReceive(sck, data) if data then UploadRecvBuffer = UploadRecvBuffer .. data end if not UploadRecvBuffer:match('Transfer%-Encoding: chunked') then print('Response must be chunked') return end local body = getBody() if body then handleBody(body) UploadRecvBuffer = '' file.remove(FileNameInFlight) local _, last = UploadRecvBuffer:find('\r\n\r\n') local connClose = UploadRecvBuffer:sub(1, last):match('Connection: close') if not connClose then sendNextFile(sck) end end end local function registerHandlers() UploadConn:on("connection", function(sck) print('connected') sendNextFile(sck) end ) UploadConn:on("sent", handleSent) UploadConn:on("receive", handleReceive) UploadConn:on("reconnection", function(sck, c) print('Reconnection event', c) UploadCloseTimer:unregister() ConnTimeout:unregister() end ) UploadConn:on("disconnection", function(sck) UploadCloseTimer:unregister() ConnTimeout:unregister() print('Disconnection event') end ) end registerHandlers()
local awful = require("awful") local wibox = require("wibox") local beautiful = require("beautiful") local gears = require("gears") local widget_font = beautiful.widget_ncmpcpp_font or 'RobotoMono Nerd Font Mono 25' local widget_ncmpcpp_prev = beautiful.widget_ncmpcpp_prev or '<span foreground="#334932"> &lt; </span>' local widget_ncmpcpp_toggle = beautiful.widget_ncmpcpp_toggle or '<span foreground="#334932">  </span>' local widget_ncmpcpp_next = beautiful.widget_ncmpcpp_next or '<span foreground="#334932"> &gt; </span>' -- Prev ncmpcpp_prev_icon = wibox.widget { markup = widget_ncmpcpp_prev, widget = wibox.widget.textbox, font = widget_font, } ncmpcpp_prev_icon:buttons(gears.table.join( awful.button({ }, 1, function () awful.spawn.with_shell("mpc prev") end) )) -- Toggle ncmpcpp_toggle_icon = wibox.widget { markup = widget_ncmpcpp_toggle, widget = wibox.widget.textbox, font = widget_font, } ncmpcpp_toggle_icon:buttons(gears.table.join( awful.button({ }, 1, function () awful.spawn.with_shell("mpc toggle") end) )) -- Next ncmpcpp_next_icon = wibox.widget { markup = widget_ncmpcpp_next, widget = wibox.widget.textbox, font = widget_font, } ncmpcpp_next_icon:buttons(gears.table.join( awful.button({ }, 1, function () awful.spawn.with_shell("mpc next") end) ))
-- ---------------------------------------------- -- Copyright (c) 2018, CounterFlow AI, Inc. All Rights Reserved. -- author: Randy Caldejon <rc@counterflowai.com> -- -- Use of this source code is governed by a BSD-style -- license that can be found in the LICENSE.txt file. -- ---------------------------------------------- -- ---------------------------------------------- -- TLS look up -- https://notary.icsi.berkeley.edu/ -- ---------------------------------------------- -- ---------------------------------------------- -- -- ---------------------------------------------- function setup() conn = hiredis.connect() if not conn then error ("Error connecting to the redis server") end if conn:command("PING") ~= hiredis.status.PONG then error ("Unable to ping redis") else print (">>>>TLS analyzer running") end end -- ---------------------------------------------- -- -- ---------------------------------------------- function loop(msg) local eve = cjson.decode(msg) if eve.tls.fingerprint then local sha1 = string.gsub(eve.tls.fingerprint, ":", "") if sha1 then -- print ("TLS fingerprint: "..eve.tls.fingerprint) key = "tls:"..sha1 conn:command ("hmset", key, "issuerdn",eve.tls.issuerdn,"subject",eve.tls.subject,"version", eve.tls.version) conn:command ("expire", key,'300') conn:command ("zincrby", "tls",1,sha1) reply = conn:command ("sismember","tls:valid",sha1) if reply then local a_record = sha1..".notary.icsi.berkeley.edu" ---print(">> TLS CHECKING: "..a_record) local ip = dnslookup(a_record) if not ip[1] then message = "time: "..eve.timestamp..", message: TLS lookup error - "..status -- print (message) dragonfly.output_event ("log", message) else -- print(">> TLS RESP: "..ipi[1]) if ip[1] == "127.0.0.2" or ip[1] == "127.0.0.1" then conn:command("sadd","tls:valid",sha1) conn:command ("expire", key,'300') else message = "time:"..eve.timestamp..", dest ip:"..eve.dest_ip.."fingerprint:"..sha1..", issuer: "..eve.tls.issuerdn..", subject:"..eve.tls.subject.."sni:"..eve.tls.sni dragonfly.output_event ("tls", message) end end end end end end
-- This file contains some prebuild Pokémons to play with. require "contest/move" require "contest/pokemon" -- Beautiful Master Pokémons. Tropica = Pokemon:new("Tropica", {Move:new("Whirlpool"), Move:new("Aqua Tail"), Move:new("Surf"), Move:new("Agility")}) Plumy = Pokemon:new("Plumy", {Move:new("Petal Blizzard"), Move:new("Petal Dance"), Move:new("Grassy Terrain"), Move:new("Solar Beam")}) Macy = Pokemon:new("Macy", {Move:new("Attract"), Move:new("Return"), Move:new("Round"), Move:new("Sunny Day")}) Betta = Pokemon:new("Betta", {Move:new("Counter"), Move:new("Mirror Coat"), Move:new("Safeguard"), Move:new("Destiny Bond")}) Trod = Pokemon:new("Trod", {Move:new("Sonic Boom"), Move:new("Electro Ball"), Move:new("Discharge"), Move:new("Explosion")}) -- Other Pokémons. Speranza = Pokemon:new("Speranza", {Move:new("Mimic"), Move:new("Round"), Move:new("Dazzling Gleam"), Move:new("Disarming Voice")}) Castform = Pokemon:new("Castform", {Move:new("Sunny Day"), Move:new("Rain Dance"), Move:new("Hail"), Move:new("Weather Ball")}) Meganium = Pokemon:new("Meganium", {Move:new("Solar Beam"), Move:new("Sunny Day"), Move:new("Synthesis"), Move:new("Body Slam")}) Gyarados = Pokemon:new("Gyarados", {Move:new("Surf"), Move:new("Dive"), Move:new("Hydro Pump"), Move:new("Tackle")}) -- Functions to build a team as in DS game, if playing with Speranza in a Master Beautiful contest. local choices = {Speranza = Speranza, Tropica = Tropica, Plumy = Plumy, Macy = Macy, Betta = Betta, Trod = Trod} -- associate Pokémon name with Pokémon object. local preliminary = {Betta = 1, Speranza = 2, Tropica = 3, Trod = 4, Macy = 5, Plumy = 6} -- every Pokémon has a Beautiful statistic: if higher you go first. In this table, the number are based on the order as seen on DS game, if the number is small the Pokémon goes firts. function getPokemon(rnd, weights) -- Given a random number and a table of weights (random number between 1 and sum of weights) return the element of the table corresponding. -- E.g. rnd = 3, weights = {apple = 1, banana = 2, peach = 1} => returns banana. local cum = 0 -- cumulative count of weights. for n, v in pairs(weights) do -- iterate over the whole table. if rnd > cum and rnd <= cum + v then -- if the random number is inside the weight area return the element. return n end cum = cum + v -- update the cumulative count. end end function buildBMTeam() -- Return a team with Speranza and the usual Master Beautiful contest Pokémons, as in DS game. local team = {"Speranza"} -- Speranza must be always chosen. local weights = {Betta = 1, Tropica = 1, Trod = 1, Macy = 1, Plumy = 1} -- weights table, if a weight is higher there is more probability of being chosen. If all weights are equal we uniformly choose between them. local tot = 0 for _, v in pairs(weights) do tot = tot + v end -- sum up all weights. for j = 1, 3 do -- choose three other Pokémon (other than Speranza). local pokemon = getPokemon(math.random(tot), weights) -- choose a Pokémon in the table. table.insert(team, pokemon) -- add it to the team table. -- Now, the chosen Pokémon can't be chosen again. So, put 0 as weight of that Pokémon - it won't be chosen again, this way. tot = tot - weights[pokemon] weights[pokemon] = 0 end table.sort(team, function(a,b) return preliminary[a] < preliminary[b] end) -- sort team table by preliminary values. local Team = {} for j = 1, #team do Team[j] = choices[team[j]]:clone() end -- build team based on the Pokémon chosen before. return Team end
local L = LibStub("AceLocale-3.0"):NewLocale("GuildGearRules", "itIT") if not L then return end
function setup() background(255); noStroke(); end function draw() background(255); local from = color(255, 0, 0, 0.2 * 255); local to = color(0, 0, 255, 0.2 * 255); local c1 = lerpColor(from, to, 0.33); local c2 = lerpColor(from, to, 0.66); for i = 1, 15 do fill(from); quad( random(-40, 220), random(height), random(-40, 220), random(height), random(-40, 220), random(height), random(-40, 220), random(height) ); fill(c1); quad( random(140, 380), random(height), random(140, 380), random(height), random(140, 380), random(height), random(140, 380), random(height) ); fill(c2); quad( random(320, 580), random(height), random(320, 580), random(height), random(320, 580), random(height), random(320, 580), random(height) ); fill(to); quad( random(500, 760), random(height), random(500, 760), random(height), random(500, 760), random(height), random(500, 760), random(height) ); end --frameRate(5); end go {width = 720, height = 400, frameRate=5}
--lua local unpack, select = unpack, select --wow api local ConvertRGBtoColorString = ConvertRGBtoColorString local BestInSlot, L, AceGUI = unpack(select(2, ...)) local AceGUI = LibStub("AceGUI-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("BestInSlotRedux") local Credits = BestInSlot:GetMenuPrototype(L["Credits"]) local hordeColor, allianceColor Credits.Width = 600 Credits.Height = 600 -- Name variables for locales since some were weirdly missing local sDEDE, sESES, sESMX, sFRFR, sITIT, sKOKR, sPTBR, sRURU, sZHCN, sZHTW = "German", "Spanish", "Spanish (Latin America)", "French", "Italian", "Korean", "Brazilian Portuguese", "Russian", "Simplified Chinese", "Traditional Chinese" function Credits:CreateTranslatorLabel(language, name) local label = AceGUI:Create("Label") label:SetFullWidth(true) label:SetText(("%s: %s"):format(language, name)) return label end function Credits:CreateTesterLabel(name, realm, class, faction) local label = AceGUI:Create("Label") local txt = name if class then txt = "|c"..RAID_CLASS_COLORS[class].colorStr..txt.."|r" end if realm then txt = txt.." - " if faction then local factionStr = "" if faction == "A" then if not allianceColor then allianceColor = ConvertRGBtoColorString(PLAYER_FACTION_COLORS[1]) end factionStr = allianceColor elseif faction == "H" then if not hordeColor then hordeColor = ConvertRGBtoColorString(PLAYER_FACTION_COLORS[0]) end factionStr = hordeColor end txt = txt..factionStr end txt = txt..realm.."|r" end label:SetFullWidth(true) label:SetText(txt) return label end function Credits:Draw(container) container:SetLayout("Fill") local scroll = AceGUI:Create("ScrollFrame") scroll:SetFullWidth(true) scroll:SetFullHeight(true) container:AddChild(scroll) local header = AceGUI:Create("Heading") header:SetText("Foreword") header:SetFullWidth(true) scroll:AddChild(header) -- foreword local label = AceGUI:Create("Label") label:SetText( "I have developped this AddOn. But the credit doesn't go solely to me.\n".. "There have been a lot of people making awesome recommendations and I'd like to include them in here as a way of thanking them.\n".. "This page is intentionally untranslated in other languages because it is my personal message to those that helped me.\n".. "\n".. "Thanks for taking the time to read these credits.\n".. "\n".. "With kind regards "..self.Author1.. "\n\n----------\n\n".. "I want to thank Baleria for letting me take over this project.\n".. "The work you have put down into this AddOn is really amazing and it has been a pleasure figuring out how it works.\n".. "-"..self.Author2 ) label:SetFullWidth(true) scroll:AddChild(label) local header = AceGUI:Create("Heading") header:SetText("Authors") header:SetFullWidth(true) scroll:AddChild(header) label = AceGUI:Create("Label") label:SetText(self.Author) label:SetFullWidth(true) -- authors scroll:AddChild(self:CreateTesterLabel("Beleria", "Argent Dawn-EU", "DEMONHUNTER", "A")) scroll:AddChild(self:CreateTesterLabel("Anhility", "Ravencrest-EU", "PALADIN", "A")) local header = AceGUI:Create("Heading") header:SetText("Contributors") header:SetFullWidth(true) scroll:AddChild(header) -- contributors scroll:AddChild(self:CreateTesterLabel("Sannath", "Elune-EU", "DRUID", "A")) local header = AceGUI:Create("Heading") header:SetText("Official Websites") header:SetFullWidth(true) scroll:AddChild(header) -- urls scroll:AddChild(self:CreateUneditableTextbox("https://www.curseforge.com/wow/addons/bestinslotredux", "BestInSlotRedux on Curse.com")) scroll:AddChild(self:CreateUneditableTextbox("https://github.com/anhility/BestInSlotRedux", "BestInSlotRedux on Github.com")) local header = AceGUI:Create("Heading") header:SetText("Translators") header:SetFullWidth(true) scroll:AddChild(header) -- Translators scroll:AddChild(self:CreateTranslatorLabel(sDEDE, "Rushgarroth1337 & SpeedsharkX")) --scroll:AddChild(self:CreateTranslatorLabel(sESES, "to be added")) scroll:AddChild(self:CreateTranslatorLabel(sESMX, "xylons")) scroll:AddChild(self:CreateTranslatorLabel(sFRFR, "Meivyn & nitrodroki")) --scroll:AddChild(self:CreateTranslatorLabel(sITIT, "to be added")) --scroll:AddChild(self:CreateTranslatorLabel(sKOKR, "to be added")) scroll:AddChild(self:CreateTranslatorLabel(sPTBR, "Carlinha")) scroll:AddChild(self:CreateTranslatorLabel(sRURU, "Hubbotu & SintlKun")) --scroll:AddChild(self:CreateTranslatorLabel(sZHCN, "to be added")) scroll:AddChild(self:CreateTranslatorLabel(sZHTW, "gaspy10")) -- Old translators local label=AceGUI:Create("Label") label:SetFullWidth(true) label:SetText( "\n\n".. "I want to acknowledge the following people who did the previous translations that unfortunately were lost:\n".. sDEDE..": Simcat & neo0608\n".. sESES..": Luskaner\n".. sKOKR..": yuk6196 & cyberyahoo\n".. sRURU..": KAPMA & Je\195\177ka\n".. sZHCN..": nrg3331" ) scroll:AddChild(label) -- Translation help scroll:AddChild(self:CreateUneditableTextbox("https://wow.curseforge.com/projects/bestinslotredux/localization", "Want to help translate BestInSlotRedux?")) local header = AceGUI:Create("Heading") header:SetText("Testers") header:SetFullWidth(true) scroll:AddChild(header) scroll:AddChild(self:CreateTesterLabel("Yulrich", "Argent Dawn-EU", "PRIEST", "A")) scroll:AddChild(self:CreateTesterLabel("Mard", "Steamwheedle Cartel-EU", "DRUID", "H")) scroll:AddChild(self:CreateTesterLabel("Minta", "Defias Brotherhood-EU", "PRIEST", "H")) scroll:AddChild(self:CreateTesterLabel("Peanut", "Defias Brotherhood-EU", "HUNTER", "A")) scroll:AddChild(self:CreateTesterLabel("Nema\195\175r", "Defias Brotherhood-EU", "MAGE", "A")) local header = AceGUI:Create("Heading") header:SetText("Special Thanks") header:SetFullWidth(true) scroll:AddChild(header) local label = AceGUI:Create("Label") label:SetFullWidth(true) label:SetText( "Special thanks to the guild <Shadowsongs Bane>.\n".. "When the AddOn was in early development they allowed me to extensively test it.\n".. "So for everyone I haven't mentioned in person from Shadowsongs Bane, thanks!\n-"..self.Author1 ) scroll:AddChild(label) end
local ctx = require"_openssl.hmac" return ctx
li('typescriptImport', 'Include')
--pairs可以遍历表中所有的key,并且除了迭代器本身以及遍历表本身还可以返回nil; --但是ipairs则不能返回nil,只能返回数字0,如果遇到nil则退出 -- 属性有 size 方法有 add remove clrean List会保证下标的连续 但每次移除,下标都会改变 --下标从1 开始 List = SimpleClass() function List:__init( ... ) self.size = 0 self.items = {} end function List:add( item ) if item == nil then Logger:log('--add to list data item was nil') return end self.size = self.size + 1 self.items[self.size] = item end function List:get(index) return self.items[index] --[[ for k,v in pairs(self.items) do if k == id then return v end end return nil--]] end --移除一个元素 后面的元素向前移位 function List:remove(item) -- for i,v in ipairs(self.items) do -- if item == v then -- --self.items[i] = nil -- table.remove(self.items,i) -- end -- end -- self.size = self.size - 1 for i = #self.items, 1, -1 do if self.items[i] == item then table.remove(self.items, i) self.size = self.size - 1 break end end end function List:clrean() for i,v in ipairs(self.items) do self.items[i] = nil end self.items = {} self.size = 0 end
data:extend{ { type = "font", name = "recursive-blueprints-invisible-font", from = "default", size = 0, }, }
local ReplicatedStorage = game:GetService('ReplicatedStorage') local Modules = ReplicatedStorage:WaitForChild('Modules') --local logger = require(Modules.src.utils.Logger) local Roact = require(Modules.Roact) local Dict = require(Modules.src.utils.Dict) local createElement = Roact.createElement local function UICorner(props) local joinedProps = Dict.join({ CornerRadius = UDim.new(0, 4) }, props) return createElement('UICorner', joinedProps) end return UICorner
local vararg = require "vararg" local append = vararg.append local concat = vararg.concat local insert = vararg.insert local len = vararg.len local map = vararg.map local pack = vararg.pack local range = vararg.range local remove = vararg.remove local replace = vararg.replace -- auxiliary functions---------------------------------------------------------- local values = {} local maxstack = 1024 for i = 1, maxstack, 2 do values[i] = i end local function tpack(...) return {..., n=select("#", ...)} end local function assertsame(v, i, j, ...) local count = select("#", ...) assert(count == j-i+1, count..","..i..","..j) for pos = 1, count do assert(v[i+pos-1] == select(pos, ...)) end end local function asserterror(expected, f, ...) local ok, actual = pcall(f, ...) assert(ok == false, "error was expected") assert(actual:find(expected, 1, true), "wrong error, got "..actual) end -- test 'len' function --------------------------------------------------------- assert(len() == 0) assert(len({},{},{}) == 3) assert(len(nil) == 1) assert(len(nil, nil) == 2) assert(len(nil, 1, nil) == 3) assert(len(table.unpack(values, 1, 254)) == 254) assert(len(table.unpack(values, 1, 255)) == 255) assert(len(table.unpack(values, 1, 256)) == 256) assert(len(table.unpack(values, 1, maxstack)) == maxstack) -- test 'pack' function -------------------------------------------------------- local function testpack(...) local v = {...} local n = select("#", ...) local p = pack(...) assertsame(v, 1, n, p()) assert(n == p("#")) local c = 0 for i, pv in p do c = c+1 assert(c == i) assert(v[i] == pv) end assert(select("#", p(0)) == 0) assert(select("#", p(n+1)) == 0) assert(select("#", p(-(n+1))) == 0) for i = 1, n do assert(v[i] == p(i)) assert(v[i] == p(i-n-1)) end assert(select("#", p(-1, 0)) == 0) assert(select("#", p(0, 0)) == 0) for i = 1, n, 10 do assert(select("#", p(i, -(n+1))) == 0) assert(select("#", p(n+1, -i)) == 0) local j = i+9 assertsame(v, i, math.min(n, j), p(i, j)) if n > j then assertsame(v, i, j, p(i-n-1, j-n-1)) end end end testpack() testpack({},{},{}) testpack(nil) testpack(nil, nil) testpack(nil, 1, nil) testpack(table.unpack(values, 1, 254)) testpack(table.unpack(values, 1, 255)) testpack(table.unpack(values, 1, 256)) testpack(table.unpack(values, 1, maxstack)) -- test 'range' function ------------------------------------------------------- local function testrange(n, ...) local v = {...} for c = 1, 3 do for i = 1, n, c do assert(select("#", range(i, -(n+1), ...)) == 0) assert(select("#", range(n+1, -i, ...)) == 0) local j = math.min(i+c-1, n) assertsame(v, i, j, range(i, j, ...)) local n = select("#", ...) if n > 0 then assertsame(v, i, j, range(i-n-1, j-n-1, ...)) end end end end testrange(0) testrange(5 , nil,nil,nil,nil,nil) testrange(10, 0,1,2,3,4,5,6,7,8,9) testrange(maxstack, table.unpack(values, 1, maxstack)) -- test other functions -------------------------------------------------------- assert(select("#", remove(0)) == 0) assert(select("#", remove(1)) == 0) assert(select("#", remove(-1)) == 0) assertsame({1,2,3,4,5}, 1, 5, remove( 3, 1,2,0,3,4,5)) assertsame({1,2,3,4,5}, 1, 5, remove(-1, 1,2,3,4,5,0)) assertsame({1,2,nil,4}, 1, 4, remove( 4, 1,2,nil,0,4)) assertsame({nil,nil,3}, 1, 3, remove( 3, nil,nil,0,3)) assertsame({1,2,3,4,5}, 1, 5, remove(10, 1,2,3,4,5)) assertsame({1,2,3,4,5}, 1, 5, remove( 0, 1,2,3,4,5)) assertsame({1,2,3,4,5}, 1, 5, remove( 6, 1,2,3,4,5)) assertsame({1,2,3,4,5}, 1, 5, remove(-6, 1,2,3,4,5)) assertsame({1} , 1, 1, replace(1, 1)) assertsame({1,2,3,4,5}, 1, 5, replace(3, 3, 1,2,0,4,5)) assertsame({1,2,3,4,5}, 1, 5, replace(5,-1, 1,2,3,4,0)) assertsame({1,2,nil,4}, 1, 4, replace(4, 4, 1,2)) assertsame({nil,nil,3}, 1, 3, replace(3, 3)) assertsame({1} , 1, 1, insert(1, 1)) assertsame({nil,nil,3}, 1, 3, insert(3, 3)) assertsame({1,2,3,4,5}, 1, 5, insert(3, 3, 1,2,4,5)) assertsame({1,2,3,4,5}, 1, 5, insert(4,-1, 1,2,3,5)) assertsame({1,2,nil,4}, 1, 4, insert(4, 4, 1,2)) assertsame({nil} , 1, 1, append(nil)) assertsame({1} , 1, 1, append(1)) assertsame({1,2,3,4,5}, 1, 5, append(5, 1,2,3,4)) assertsame({1,2,nil,4}, 1, 4, append(4, 1,2,nil)) assertsame({nil,nil,3}, 1, 3, append(3, nil,nil)) assertsame({1,nil,nil}, 1, 3, append(nil, 1,nil)) assert(select("#", map(nil)) == 0) assert(select("#", map(error)) == 0) assertsame({"1","2","3","4","5"}, 1, 5, map(tostring, 1,2,3,4,5)) assertsame({"1","2","nil","4" }, 1, 4, map(tostring, 1,2,nil,4)) assertsame({"nil","nil","3" }, 1, 3, map(tostring, nil,nil,3)) assertsame({"1","nil","nil" }, 1, 3, map(tostring, 1,nil,nil)) local function three(v) return v,v,v end assertsame({3,3,3} , 1, 3, map(three, 3)) assertsame({1,2,3,3,3}, 1, 5, map(three, 1,2,3)) assert(select("#", concat(function () end)) == 0) assertsame({1,2,3}, 1, 3, concat(function () end, 1,2,3)) assertsame({1,2,3}, 1, 3, concat(pack(1,2,3))) assertsame({1,2,3,4,5,6}, 1, 6, concat(pack(4,5,6), 1,2,3)) assertsame({1,2,3,4,5,6,7,8,9}, 1, 9, concat(pack(7,8,9), concat(pack(4,5,6), concat(pack(1,2,3))))) -- test function calls that yield ---------------------------------------------- local c = coroutine.create(function (...) return map(coroutine.yield, ...) end) local function resumetoend(c, ok, ...) assert(ok, ...) if coroutine.status(c) == "suspended" then return resumetoend(c, coroutine.resume(c, 9*(...))) end return ... end assertsame({9,18,27}, 1, 3, resumetoend(c, coroutine.resume(c, 1,2,3))) local c = coroutine.create(function (...) return concat(coroutine.yield, ...) end) assert(coroutine.resume(c, 1,2,3)) assertsame({true, 1,2,3,4,5,6}, 1, 7, coroutine.resume(c, 4,5,6)) -- test function errors and exceptional conditions ----------------------------- asserterror("(number expected, got no value)", insert) asserterror("(number expected, got no value)", insert, nil) asserterror("(number expected, got nil)", insert, nil, nil) asserterror("(position out of bounds)", insert, nil, 0) asserterror("(position out of bounds)", insert, nil, -1) asserterror("(position out of bounds)", insert, nil, 0, 1,2,3) asserterror("(position out of bounds)", insert, nil, -4, 1,2,3) asserterror("(number expected, got no value)", replace) asserterror("(number expected, got no value)", replace, nil) asserterror("(number expected, got nil)", replace, nil, nil) asserterror("(position out of bounds)", replace, nil, 0) asserterror("(position out of bounds)", replace, nil, -1) asserterror("(position out of bounds)", replace, nil, 0, 1,2,3) asserterror("(position out of bounds)", replace, nil, -4, 1,2,3) asserterror("(number expected, got no value)", remove) asserterror("(number expected, got nil)", remove, nil) asserterror("(value expected)", append) asserterror("(value expected)", concat) asserterror("attempt to call a nil value", concat, nil) asserterror("attempt to call a nil value", concat, nil, 1,2,3) asserterror("(value expected)", map) asserterror("attempt to call a nil value", map, nil, 1,2,3) -------------------------------------------------------------------------------- print("Success!")
local state = {} state._NAME = ... local vector = require'vector' local Body = require'Body' local t_entry, t_update, t_finish, tLastUpdate local timeout = 10.0 require'mcm' local qLArm, qRArm local mode = 0 function state.entry() print(state._NAME..' Entry' ) -- Update the time of entry local t_entry_prev = t_entry -- When entry was previously called t_entry = Body.get_time() t_update = t_entry t_finish = t --Untorque both arms for i=1,10 do Body.set_larm_torque_enable(0) unix.usleep(1e6*0.01); Body.set_rarm_torque_enable(0) unix.usleep(1e6*0.01); end tLastUpdate = t_entry end function state.update() -- print(state._NAME..' Update' ) -- Get the time of update local t = Body.get_time() local dt = t - t_update -- Save this at the last update time t_update = t --[[ --Read arm positions (for switching roles purpose) qLArm = Body.get_larm_position() qRArm = Body.get_rarm_position() local threshold = 45*DEG_TO_RAD local qL = util.mod_angle(qLArm[1]) local qR = util.mod_angle(qRArm[1]) local newmode = mode if qL>threshold and qR>threshold then mode = 1 elseif qL<-threshold and qR<-threshold then mode = 2 else mode = 0 end if t-tLastUpdate>0.2 then if mode==0 then Body.set_head_led_red(0) Body.set_head_led_green(128) Body.set_head_led_blue(0) if gcm.get_game_state()<4 and gcm.get_game_state()>0 and Config.use_arm_switch then -- game_ch:send'finish' end elseif mode==1 then Body.set_head_led_red(255) Body.set_head_led_green(0) Body.set_head_led_blue(0) if gcm.get_game_state()~=3 then gcm.set_game_role(1) end elseif mode==2 then Body.set_head_led_red(0) Body.set_head_led_green(0) Body.set_head_led_blue(255) if gcm.get_game_state()~=3 then gcm.set_game_role(0) end end tLastUpdate = t end --]] end function state.exit() print(state._NAME..' Exit' ) end return state
--[[ math ]] local math_ceil = math.ceil local math_floor = math.floor local ok, socket = pcall(function() return require("socket") end) function math.round(value) value = tonumber(value) or 0 return math_floor(value + 0.5) end function math.trunc(x) if x <= 0 then return math_ceil(x) end if math_ceil(x) == x then x = math_ceil(x) else x = math_ceil(x) - 1 end return x end function math.newrandomseed() math.randomseed(os.time()) math.random() math.random() math.random() math.random() end
local load_module = require('utils.helpers').load_module local ls = load_module 'luasnip' if not ls then return false end local s = ls.snippet local sn = ls.snippet_node local t = ls.text_node -- local isn = ls.indent_snippet_node local i = ls.insert_node -- local f = ls.function_node local c = ls.choice_node local d = ls.dynamic_node -- local l = require('luasnip.extras').lambda local r = require('luasnip.extras').rep -- local p = require('luasnip.extras').partial -- local m = require('luasnip.extras').match -- local n = require('luasnip.extras').nonempty -- local dl = require('luasnip.extras').dynamic_lambda local fmt = require('luasnip.extras.fmt').fmt -- local fmta = require('luasnip.extras.fmt').fmta -- local types = require 'luasnip.util.types' -- local events = require 'luasnip.util.events' -- local conds = require 'luasnip.extras.expand_conditions' local utils = RELOAD 'plugins.luasnip.utils' local saved_text = utils.saved_text local else_clause = utils.else_clause -- local return_value = utils.return_value -- local surround_with_func = utils.surround_with_func local function rec_args() return sn(nil, { c(1, { t { '' }, sn(nil, { t { ', ' }, c(1, { i(1, 'int'), i(1, 'char*'), i(1, 'float'), i(1, 'long'), }), t { ' ' }, i(2, 'varname'), d(3, rec_args, {}), }), }), }) end -- stylua: ignore local snippets = { s( { trig = 'if(e?)', regTrig = true }, fmt([[ if({}) {{ {} }}{} ]], { i(1, 'condition'), d(2, saved_text, {}, {user_args = {{indent = true}}}), d(3, else_clause, {}, {}), })), s('elif', fmt([[ else if({}) {{ {} }} ]],{ i(1, 'condition'), d(2, saved_text, {}, {user_args = {{indent = true}}}), })), s('fori', fmt([[ for({} = {}; {} < {}; {}++) {{ {} }} ]], { i(1, 'i'), i(2, '0'), r(1), i(3, '10'), r(1), d(4, saved_text, {}, {user_args = {{indent = true}}}), })), s('w', fmt([[ while({}) {{ {} }} ]], { i(1, 'condition'), d(2, saved_text, {}, {user_args = {{indent = true}}}), })), s('fun', fmt([[ {} {}({}{}) {{ {} }} ]], { c(1, { i(1, 'int'), i(1, 'char*'), i(1, 'float'), i(1, 'long'), }), i(2, 'name'), c(3, { t{''}, sn(nil, { c(1, { i(1, 'int'), i(1, 'char*'), i(1, 'float'), i(1, 'long'), }), t{' '}, i(2, 'varname'), }), }), d(4, rec_args, {}), d(5, saved_text, {}, {user_args = {{indent = true}}}), })), } return snippets
coroutine.start = function () end local a = coroutine
-- _.isTable.lua -- -- Checks if value is classified as a table primitive. -- @usage _.print(_.isTable({'1'})) -- --> true -- _.print(_.isString(1)) -- --> false -- -- @param value the value to check -- @return Returns true if value is correctly classified, else false. _.isTable = function(value) return type(value) == 'table' end
local f = {} for j = 0, 9 do f[j + 1] = 1 end for i = 1, 9 do f[i + 1] = f[i + 1] * i * f[i] io.write(string.format("%d ", f[i + 1])) end local out0 = 0 io.write("\n") for a = 0, 9 do for b = 0, 9 do for c = 0, 9 do for d = 0, 9 do for e = 0, 9 do for g = 0, 9 do local sum = f[a + 1] + f[b + 1] + f[c + 1] + f[d + 1] + f[e + 1] + f[g + 1] local num = ((((a * 10 + b) * 10 + c) * 10 + d) * 10 + e) * 10 + g if a == 0 then sum = sum - 1 if b == 0 then sum = sum - 1 if c == 0 then sum = sum - 1 if d == 0 then sum = sum - 1 end end end end if sum == num and sum ~= 1 and sum ~= 2 then out0 = out0 + num io.write(string.format("%d ", num)) end end end end end end end io.write(string.format("\n%d\n", out0))
cmpickorder = { ["totalstages"] = 22, ["currentstage"] = 0, ["captainradiant"] = "empty", ["captaindire"] = "empty", ["reserveradiant"] = CAPTAINS_MODE_RESERVE_TIME, ["reservedire"] = CAPTAINS_MODE_RESERVE_TIME, ["order"] = { { ["type"] = "Ban", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" }, { ["type"] = "Ban", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_GOODGUYS, ["hero"] = "empty" }, { ["type"] = "Pick", ["side"] = DOTA_TEAM_BADGUYS, ["hero"] = "empty" } }, ["2picks"] = {}, ["3picks"] = {} }
local module1 = { } function module1.method3(param) print("method 3") local y = 10 + param; return y * 2 end return module1
-- nest_ study 4 -- state & meta-affordances -- -- grid (synth): -- 1-8 9-16 -- 1: patterns presets -- 2-8: keybaord controls -- -- screen (delay): -- e1: delay -- e2: rate -- e3: feedback -- k2: reverse include 'lib/nest/core' include 'lib/nest/norns' include 'lib/nest/grid' include 'lib/nest/txt' polysub = include 'we/lib/polysub' delay = include 'awake/lib/halfsecond' local cs = require 'controlspec' scale = { 0, 2, 4, 7, 9 } root = 440 * 2^(5/12) -- the d above middle a engine.name = 'PolySub' polysub.params() delay.init() synth = nest_ { grid = nest_ { pattern_group = nest_ { keyboard = _grid.momentary { x = { 1, #scale }, -- notes on the x axis y = { 2, 8 },-- octaves on the y axis action = function(self, value, t, d, added, removed) local key = added or removed local id = key.y * 7 + key.x -- a unique integer for this grid key local octave = key.y - 5 local note = scale[key.x] local hz = root * 2^octave * 2^(note/12) if added then engine.start(id, hz) elseif removed then engine.stop(id) end end }, control_preset = _grid.preset { y = 1, x = { 9, 16 }, target = function(self) return synth.grid.controls end } }, pattern = _grid.pattern { y = 1, x = { 1, 8 }, target = function(self) return synth.grid.pattern_group end, stop = function() synth.grid.pattern_group.keyboard:clear() engine.stopAll() end }, -- synth controls controls = nest_ { shape = _grid.control { x = 9, y = { 2, 8 }, } :param('shape'), timbre = _grid.control { x = 10, y = { 2, 8 }, } :param('timbre'), noise = _grid.control { x = 11, y = { 2, 8 }, } :param('sub'), hzlag = _grid.control { x = 12, y = { 2, 8 }, } :param('noise'), cut = _grid.control { x = 13, y = { 2, 8 }, } :param('cut'), attack = _grid.control { x = 14, y = { 2, 8 }, } :param('ampatk'), sustain = _grid.control { x = 15, y = { 2, 8 }, } :param('ampsus'), release = _grid.control { x = 16, y = { 2, 8 }, } :param('amprel') } }, -- delay controls screen = nest_ { delay = _txt.enc.control { x = 2, y = 16, n = 1, } :param('delay'), rate = _txt.enc.control { x = 2, y = 44, n = 2 } :param('delay_rate'), feedback = _txt.enc.control { x = 64, y = 44, n = 3, } :param('delay_feedback'), } } synth.grid:connect { g = grid.connect() } synth.screen:connect { screen = screen, key = key, enc = enc } function init() synth:load() params:read() synth:init() params:bang() end function cleanup() synth:save() params:write() end
if not bit32 then bit32 = load([[ return { band = function(a, b) return a & b end, bor = function(a, b) return a | b end, bxor = function(a, b) return a ~ b end, bnot = function(a) return ~a end, rshift = function(a, n) return a >> n end, lshift = function(a, n) return a << n end, rrotate = function(a, n) local y = (a >> n) & ~(-1 << (32 - n)) local z = x << (32 - n) return y | z end }]])() end
local Gamestate = require 'vendor/gamestate' local window = require 'window' local camera = require 'camera' local sound = require 'vendor/TEsound' local fonts = require 'fonts' local state = Gamestate.new() function state:init() self.background = love.graphics.newImage("images/menu/pause.png") self.instructions = { { 'UP', 'W / UP ARROW'}, { 'DOWN', 'S / DOWN ARROW'}, { 'LEFT', 'A / LEFT ARROW'}, { 'RIGHT', 'D / RIGHT ARROW'}, { 'A (ATTACK)', 'L / Z / SHIFT'}, { 'B (JUMP)', 'K / X / SPACEBAR'}, { 'START', 'ESC'}, { 'SELECT', 'RETURN / ENTER'} } -- The X coordinates of the columns self.left_column = 136 self.right_column = 245 -- The Y coordinate of the top key self.top = 93 -- Vertical spacing between keys self.spacing = 20 end function state:enter(previous) fonts.set( 'big' ) sound.playMusic( "daybreak" ) camera:setPosition(0, 0) self.previous = previous end function state:leave() fonts.reset() end function state:keypressed( button ) Gamestate.switch(self.previous) end function state:draw() love.graphics.draw(self.background) love.graphics.setColor( 0, 0, 0, 255 ) for n,instruction in ipairs(self.instructions) do local y = self.top + self.spacing * (n - 1) -- Draw action love.graphics.print(instruction[1], self.left_column, y, 0, 0.8) -- And draw associated key love.graphics.print(instruction[2], self.right_column, y, 0, 0.8) end love.graphics.setColor( 255, 255, 255, 255 ) end return state
function onUse(player, item, fromPosition, target, toPosition, isHotkey) if(item.uid == 9031) then if(player:getStorageValue(Storage.InServiceofYalahar.Questline) == 31 and player:getStorageValue(Storage.InServiceofYalahar.MorikSummon) < 1) then local ret = Game.createMonster("Morik the Gladiator", fromPosition) ret:getPosition():sendMagicEffect(CONST_ME_TELEPORT) player:setStorageValue(Storage.InServiceofYalahar.MorikSummon, 1) end end return true end
-- _ _ _ _ _ -- / \ | | | | | __ ___ _(_) -- / _ \ | | |_ | |/ _` \ \ / / | -- / ___ \| | | |_| | (_| |\ V /| | -- /_/ \_\_|_|\___/ \__,_| \_/ |_| -- -- github: @AllJavi -- -- Client rules configuration local awful = require('awful') local gears = require('gears') local ruled = require("ruled") local beautiful = require('beautiful') local client_keys = require('configuration.client.keys') local client_buttons = require('configuration.client.buttons') ruled.client.connect_signal( 'request::rules', function() -- All clients will match this rule. ruled.client.append_rule { id = 'global', rule = {}, properties = { focus = awful.client.focus.filter, raise = true, floating = false, maximized = false, above = false, below = false, ontop = false, sticky = false, maximized_horizontal = false, maximized_vertical = false, keys = client_keys, buttons = client_buttons, screen = awful.screen.preferred, placement = awful.placement.no_overlap + awful.placement.no_offscreen } } -- Titlebar rules ruled.client.append_rule { id = 'titlebars', rule_any = { type = { 'normal', 'dialog', 'modal', 'utility' } }, properties = { titlebars_enabled = true } } -- Dialogs ruled.client.append_rule { id = 'dialog', rule_any = { type = {'dialog'}, class = {'Wicd-client.py', 'calendar.google.com'} }, properties = { titlebars_enabled = true, floating = true, above = true, skip_decoration = true, placement = awful.placement.centered } } -- Modals ruled.client.append_rule { id = 'modal', rule_any = { type = {'modal'} }, properties = { titlebars_enabled = true, floating = true, above = true, skip_decoration = true, placement = awful.placement.centered } } -- Utilities ruled.client.append_rule { id = 'utility', rule_any = { type = {'utility'} }, properties = { titlebars_enabled = false, floating = true, skip_decoration = true, placement = awful.placement.centered } } -- Splash ruled.client.append_rule { id = 'splash', rule_any = { type = {'splash'}, name = {'Discord Updater'} }, properties = { titlebars_enabled = false, round_corners = false, floating = true, above = true, skip_decoration = true, placement = awful.placement.centered } } -- Floating ruled.client.append_rule { id = 'floating', rule_any = { instance = { 'file_progress', 'Popup', 'nm-connection-editor', }, class = { 'scrcpy', 'Mugshot', 'Pulseeffects' }, role = { 'AlarmWindow', 'ConfigManager', 'pop-up' } }, properties = { titlebars_enabled = true, -- skip_decoration = true, ontop = true, floating = true, focus = awful.client.focus.filter, raise = true, keys = client_keys, buttons = client_buttons, placement = awful.placement.centered } } ruled.client.append_rule { id = 'internet', rule_any = { class = { 'firefox' } }, properties = { tag = '3' } } ruled.client.append_rule { id = 'discord', rule_any = { class = { 'discord' } }, properties = { tag = '7' } } ruled.client.append_rule { id = 'inkscape', rule_any = { class = { 'inkscape' } }, properties = { fullscreen = 'false' } } end ) client.connect_signal( 'property::class', function(c) if c.class == 'Spotify' then local window_mode = false local icon = gears.surface("/home/alljavi/.local/share/icons/Gruvbox-Material-Dark/128x128/apps/spotify-client.svg") c.icon = icon._native icon:finish() -- Check if fullscreen or window mode if c.fullscreen then window_mode = false c.fullscreen = false else window_mode = true end -- Check if Spotify is already open local app = function (c) return ruled.client.match(c, {class = 'Spotify'}) end local app_count = 0 for c in awful.client.iterate(app) do app_count = app_count + 1 end -- If Spotify is already open, don't open a new instance if app_count > 1 then c:kill() -- Switch to previous instance for c in awful.client.iterate(app) do c:jump_to(false) end end local tag = awful.screen.focused().tags[7] c:move_to_tag(tag) end end )
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by wakfu. --- DateTime: 2020/8/4 17:58 --- local example = {} -- local luaDbSqLite = require('module_db.module_db') luaDbSqLite.closeDbByTag("sqlite3-salary") local ormDb = luaDbSqLite.new("sqlite3", "./salary.db", true, "sqlite3-salary") print("&************************@********") local Builder = require "module_db.LuaQuB" --增 function example.insertCol() local object = Builder.new() :insert("t_salary", { name = "小明", department = "实习", social_security = 1000, provident_fund = 1000, salary = 5000, salary_time = 1540500066 }) local code, response = ormDb:Exec(tostring(object)) print(ormDb:Tag(), response) return code, response end --删 function example.remove() local name = "小明" local object = Builder.new() :delete() :from("t_salary") :where("`name` like ", "'%" .. name .. "%'") --:where("`social_security` is ", "null") local code, response = ormDb:Exec(tostring(object)) print(ormDb:Tag(), response) return code, response end --改 function example.update() local updateData = { provident_fund = 6000, salary = 20000, salary_time = 1522036066 } local name = "王叔叔" local object = Builder.new() :update("t_salary", updateData) :where("`name` like ", "'%" .. name .. "%'") local code, response = ormDb:Exec(tostring(object)) print(ormDb:Tag(), response) return code, { response = response, data = updateData } end --查 function example.getList() local object = Builder.new() :select("*") :from("t_salary") :where({ department = "管道疏通" }) :where("department in", "(" .. table.concat({ "'实习'", "'油烟清理'" }, ',') .. ")", "or") :where("`name` = ", "'王叔叔'", "or") :limit(3, 0) local code, tables = ormDb:Raw(tostring(object)) print(ormDb:Tag(), #tables) --ormDb:CloseDB() return code, { count = #tables, list = tables } end function example.closeDB() ormDb:CloseDB() end return example
project "AnimatCarlSimCUDA" language "C++" kind "SharedLib" files { "../*.h", "../*.cpp", "../*.cu"} buildoptions { "-std=c++0x" } includedirs { "../../../include", "../../StdUtils", "../../AnimatSim", "../../../../3rdParty/CARLsim/src", "/usr/local/cuda/include", "/home/ubuntu/NVIDIA_CUDA-6.0_Samples/common/inc" } libdirs { "../../../bin", "../../../../3rdParty/CARLsim/bin", "/usr/local/cuda/lib" } links { "dl", "cudart" } configuration { "Debug", "linux" } defines { "_DEBUG", "ANIMATCARLSIM_EXPORTS" } flags { "Symbols", "SEH" } targetdir ("Debug") targetname ("AnimatCarlSimCUDA_debug") links { "StdUtils_debug", "AnimatSim_debug", "CarlSim_debug"} postbuildcommands { "cp Debug/libAnimatCarlSimCUDA_debug.so ../../../bin" } configuration { "Release", "linux" } defines { "NDEBUG", "ANIMATCARLSIM_EXPORTS" } flags { "Optimize", "SEH" } targetdir ("Release") targetname ("AnimatCarlSimCUDA") links { "StdUtils", "AnimatSim", "CarlSim"} postbuildcommands { "cp Release/libAnimatCarlSimCUDA.so ../../../bin" }
-- wengwengweng function table.join(t1, t2) local l = {} if t1[1] or t2[1] then for i, v in ipairs(t1) do l[i] = v end for i, v in ipairs(t2) do l[#t1 + i] = v end else for k, v in pairs(t1) do l[k] = v end for k, v in pairs(t2) do l[k] = v end end return l end function table.map(t, f) local l = {} for i, v in ipairs(t) do l[i] = f(v) end return l end function table.keys(t) local l = {} local i = 1 for k, _ in pairs(t) do l[i] = k i = i + 1 end return l end function table.values(t) local l = {} local i = 1 for _, v in pairs(t) do l[i] = v i = i + 1 end return l end function table.search(t, val) for i = 1, #t do if t[i] == val then return i end end return nil end function table.filter(t, f) local l = {} for i = 1, #t do if f(t[i]) then l[#l + 1] = t[i] end end return l end function string.split(str, sep) if sep == nil then sep = "%s" end local t = {} for str in string.gmatch(str, "([^"..sep.."]+)") do table.insert(t, str) end return t end
-- How to build cryptopp ? --[[ - Open cyrptopp folder with cmd and cmd '$ make sources' to show sources and headers and test files - edit output with vs ctrl+f (change .cpp to .cpp", " same for .h) then add sources shown to files{} bellow --]] project "cryptopp" kind "StaticLib" language "C++" cppdialect "C++17" staticruntime "on" targetdir ("Bin/" .. outputdir .. "/%{prj.name}") objdir ("Bin-Intermediate/" .. outputdir .. "/%{prj.name}") warnings "Off" defines { --[[ Define this to disable ASM, intrinsics and built-ins. The code will be compiled using C++ only. The library code will not include SSE2 (and above), NEON, Aarch32, Aarch64, Power4, Power7 or Power8. #define CRYPTOPP_DISABLE_ASM 1 ]] --"CRYPTOPP_DISABLE_ASM=1", --"CRYPTOPP_ENABLE_NAMESPACE_WEAK", -- enable only when using MD5 to disable warning 'You may be using a weak algorithm that has been retained for backwards compatibility...' --"CRYPTOPP_IMPORTS", -- for static build --"CRYPTOPP_EXPORTS", -- for dynamic build --"CRYPTOPP_DISABLE_CLMUL", --"CRYPTOPP_DISABLE_AESNI", --"CRYPTOPP_DISABLE_SSE4", --"CRYPTOPP_DISABLE_SSSE3", } includedirs { "." -- for the project's own includes in cpp } files { --***** Library sources ***** "cryptlib.cpp", "cpu.cpp", "integer.cpp", "3way.cpp", "adler32.cpp", "algebra.cpp", "algparam.cpp", "allocate.cpp", "arc4.cpp", "aria.cpp", "aria_simd.cpp", "ariatab.cpp", "asn.cpp", "authenc.cpp", "base32.cpp", "base64.cpp", "basecode.cpp", "bfinit.cpp", "blake2.cpp", "blake2b_simd.cpp", "blake2s_simd.cpp", "blowfish.cpp", "blumshub.cpp", "camellia.cpp", "cast.cpp", "casts.cpp", "cbcmac.cpp", "ccm.cpp", "chacha.cpp", "chacha_avx.cpp", "chacha_simd.cpp", "chachapoly.cpp", "cham.cpp", "cham_simd.cpp", "channels.cpp", "cmac.cpp", "crc.cpp", "crc_simd.cpp", "darn.cpp", "default.cpp", "des.cpp", "dessp.cpp", "dh.cpp", "dh2.cpp", "dll.cpp", "donna_32.cpp", "donna_64.cpp", "donna_sse.cpp", "dsa.cpp", "eax.cpp", "ec2n.cpp", "eccrypto.cpp", "ecp.cpp", "elgamal.cpp", "emsa2.cpp", "eprecomp.cpp", "esign.cpp", "files.cpp", "filters.cpp", "fips140.cpp", "fipstest.cpp", "gcm.cpp", "gcm_simd.cpp", "gf256.cpp", "gf2_32.cpp", "gf2n.cpp", "gf2n_simd.cpp", "gfpcrypt.cpp", "gost.cpp", "gzip.cpp", "hc128.cpp", "hc256.cpp", "hex.cpp", "hight.cpp", "hmac.cpp", "hrtimer.cpp", "ida.cpp", "idea.cpp", "iterhash.cpp", "kalyna.cpp", "kalynatab.cpp", "keccak.cpp", "keccak_core.cpp", "keccak_simd.cpp", "lea.cpp", "lea_simd.cpp", "luc.cpp", "mars.cpp", "marss.cpp", "md2.cpp", "md4.cpp", "md5.cpp", "misc.cpp", "modes.cpp", "mqueue.cpp", "mqv.cpp", "nbtheory.cpp", "oaep.cpp", "osrng.cpp", "padlkrng.cpp", "panama.cpp", "pkcspad.cpp", "poly1305.cpp", "polynomi.cpp", "pssr.cpp", "pubkey.cpp", "queue.cpp", "rabbit.cpp", "rabin.cpp", "randpool.cpp", "rc2.cpp", "rc5.cpp", "rc6.cpp", "rdrand.cpp", "rdtables.cpp", "rijndael.cpp", "rijndael_simd.cpp", "ripemd.cpp", "rng.cpp", "rsa.cpp", "rw.cpp", "safer.cpp", "salsa.cpp", "scrypt.cpp", "seal.cpp", "seed.cpp", "serpent.cpp", "sha.cpp", "sha3.cpp", "sha_simd.cpp", "shacal2.cpp", "shacal2_simd.cpp", "shake.cpp", "shark.cpp", "sharkbox.cpp", "simeck.cpp", "simon.cpp", "simon128_simd.cpp", "skipjack.cpp", "sm3.cpp", "sm4.cpp", "sm4_simd.cpp", "sosemanuk.cpp", "speck.cpp", "speck128_simd.cpp", "square.cpp", "squaretb.cpp", "sse_simd.cpp", "strciphr.cpp", "tea.cpp", "tftables.cpp", "threefish.cpp", "tiger.cpp", "tigertab.cpp", "ttmac.cpp", "tweetnacl.cpp", "twofish.cpp", "vmac.cpp", "wake.cpp", "whrlpool.cpp", "xed25519.cpp", "xtr.cpp", "xtrcrypt.cpp", "xts.cpp", "zdeflate.cpp", "zinflate.cpp", "zlib.cpp", --***** Library headers ***** "3way.h", "adler32.h", "adv_simd.h", "aes.h", "aes_armv4.h", "algebra.h", "algparam.h", "allocate.h", "arc4.h", "argnames.h", "aria.h", "arm_simd.h", "asn.h", "authenc.h", "base32.h", "base64.h", "basecode.h", "blake2.h", "blowfish.h", "blumshub.h", "camellia.h", "cast.h", "cbcmac.h", "ccm.h", "chacha.h", "chachapoly.h", "cham.h", "channels.h", "cmac.h", "config.h", "config_align.h", "config_asm.h", "config_cpu.h", "config_cxx.h", "config_dll.h", "config_int.h", "config_misc.h", "config_ns.h", "config_os.h", "config_ver.h", "cpu.h", "crc.h", "cryptlib.h", "darn.h", "default.h", "des.h", "dh.h", "dh2.h", "dll.h", "dmac.h", "donna.h", "donna_32.h", "donna_64.h", "donna_sse.h", "drbg.h", "dsa.h", "eax.h", "ec2n.h", "eccrypto.h", "ecp.h", "ecpoint.h", "elgamal.h", "emsa2.h", "eprecomp.h", "esign.h", "fhmqv.h", "files.h", "filters.h", "fips140.h", "fltrimpl.h", "gcm.h", "gf256.h", "gf2_32.h", "gf2n.h", "gfpcrypt.h", "gost.h", "gzip.h", "hashfwd.h", "hc128.h", "hc256.h", "hex.h", "hight.h", "hkdf.h", "hmac.h", "hmqv.h", "hrtimer.h", "ida.h", "idea.h", "integer.h", "iterhash.h", "kalyna.h", "keccak.h", "lea.h", "lubyrack.h", "luc.h", "mars.h", "md2.h", "md4.h", "md5.h", "mdc.h", "mersenne.h", "misc.h", "modarith.h", "modes.h", "modexppc.h", "mqueue.h", "mqv.h", "naclite.h", "nbtheory.h", "nr.h", "oaep.h", "oids.h", "osrng.h", "ossig.h", "padlkrng.h", "panama.h", "pch.h", "pkcspad.h", "poly1305.h", "polynomi.h", "ppc_simd.h", "pssr.h", "pubkey.h", "pwdbased.h", "queue.h", "rabbit.h", "rabin.h", "randpool.h", "rc2.h", "rc5.h", "rc6.h", "rdrand.h", "rijndael.h", "ripemd.h", "rng.h", "rsa.h", "rw.h", "safer.h", "salsa.h", "scrypt.h", "seal.h", "secblock.h", "secblockfwd.h", "seckey.h", "seed.h", "serpent.h", "serpentp.h", "sha.h", "sha1_armv4.h", "sha256_armv4.h", "sha3.h", "sha512_armv4.h", "shacal2.h", "shake.h", "shark.h", "simeck.h", "simon.h", "simple.h", "siphash.h", "skipjack.h", "sm3.h", "sm4.h", "smartptr.h", "sosemanuk.h", "speck.h", "square.h", "stdcpp.h", "strciphr.h", "tea.h", "threefish.h", "tiger.h", "trap.h", "trunhash.h", "ttmac.h", "tweetnacl.h", "twofish.h", "vmac.h", "wake.h", "whrlpool.h", "words.h", "xed25519.h", "xtr.h", "xtrcrypt.h", "xts.h", "zdeflate.h", "zinflate.h", "zlib.h", --***** Test sources ***** --"adhoc.cpp", "test.cpp", "bench1.cpp", "bench2.cpp", "bench3.cpp", "datatest.cpp", "dlltest.cpp", "fipsalgt.cpp", "validat0.cpp", "validat1.cpp", "validat2.cpp", "validat3.cpp", "validat4.cpp", "validat5.cpp", "validat6.cpp", "validat7.cpp", "validat8.cpp", "validat9.cpp", "validat10.cpp", "regtest1.cpp", "regtest2.cpp", "regtest3.cpp", "regtest4.cpp", --***** Test headers ***** --bench.h", "factory.h", "validate.h", --***** Assembly files ***** "x64masm.asm", "x64dll.asm" } filter "system:windows" systemversion "latest" defines { "_WINSOCK_DEPRECATED_NO_WARNINGS", } links { "ws2_32" } --vectorextensions "SSE2" filter "system:linux" defines { } links { } buildoptions { "-march=native", --compile for machine processor # https://stackoverflow.com/questions/18868235/preventing-gcc-from-automatically-using-avx-and-fma-instructions-when-compiled-w/25911959#25911959 "-msha", -- # https://github.com/weidai11/cryptopp/issues/834 } --vectorextensions "AVX" filter "system:macosx" defines { "CRYPTOPP_DISABLE_ASM" } links { } --- Configurations --- filter "configurations:Debug" runtime "Debug" symbols "Full" --vs17 and newer | symbols "On" optimize "Off" -- No optimization will be performed. filter "configurations:Release" runtime "Release" optimize "On" -- Perform a balanced set of optimizations. inlining "Explicit" -- Only inline functions explicitly marked with the inline keyword. filter "configurations:Dist" runtime "Release" optimize "Full" -- Full optimization. inlining "Auto" -- Inline any suitable function for full performance
function va(x,y) -- variable declaration if tonumber(y) ~= nil then _G[x] = tonumber(y) else _G[x] = y end end function ou(x) -- prints x if _G[x] ~= nil then print(_G[x]) else print(x) end end function co(z, x, y) -- concatenates strings if _G[x] == nil then _G[x] = x end if _G[y] == nil then _G[y] = y end _G[z] = _G[x] .. _G[y] end function ad(z, x, y) -- Addition of numbers if _G[x] == nil then if tonumber(x) ~= nil then _G[x] = tonumber(x) end end if _G[y] == nil then if tonumber(y) ~= nil then _G[y] = tonumber(y) end end _G[z] = _G[x] + _G[y] end function su(z, x, y) -- subtraction of numbers if _G[x] == nil then if tonumber(x) ~= nil then _G[x] = tonumber(x) end end if _G[y] == nil then if tonumber(y) ~= nil then _G[y] = tonumber(y) end end _G[z] = _G[x] - _G[y] end function mu(z, x, y) -- multiplication if _G[x] == nil then if tonumber(x) ~= nil then _G[x] = tonumber(x) end end if _G[y] == nil then if tonumber(y) ~= nil then _G[y] = tonumber(y) end end _G[z] = _G[x] * _G[y] end function di(z, x, y) -- division if _G[x] == nil then if tonumber(x) ~= nil then _G[x] = tonumber(x) end end if _G[y] == nil then if tonumber(y) ~= nil then _G[y] = tonumber(y) end end _G[z] = _G[x] / _G[y] end function fo(x, cmd, var, var2, var3) -- for loop print(x, cmd, var, var2, var3) for i=1, x-1 do _G[cmd](var, var2, var3) end end function ip(x) -- input _G[x] = io.read() end function go(x) -- GO going_to = true if tonumber(x) ~= nil then start_place = tonumber(x) else if _G[x] ~= nil then start_place = _G[x] else global_error = true end end end function con_check(x, y, j, k, sign) if tonumber(x) ~= nil then _G[x] = tonumber(x) end if tonumber(y) ~= nil then _G[y] = tonumber(y) end if sign == "=" then if _G[x] == _G[y] then go(j) else go(k) end elseif sign == "<" then if _G[x] < _G[y] then go(j) else go(k) end elseif sign == ">" then if _G[x] > _G[y] then go(j) else go(k) end end end function ra(x, y, z) -- Random Number print(x, y, z) _G[x] = math.random(y, z) end
-- © 2008 David Given. -- WordGrinder is licensed under the MIT open source license. See the COPYING -- file in this distribution for the full text. local int = math.floor local table_remove = table.remove local Write = wg.write local SetNormal = wg.setnormal local SetBold = wg.setbold local SetUnderline = wg.setunderline local SetReverse = wg.setreverse local GetStringWidth = wg.getstringwidth local GetCwd = wg.getcwd local Stat = wg.stat local redrawpending = true -- Determine the user's home directory. HOME = os.getenv("HOME") or os.getenv("USERPROFILE") CONFIGDIR = HOME .. "/.wordgrinder" local configfile = CONFIGDIR.."/startup.lua" -- Determine the installation directory (Windows only). if (ARCH == "windows") then local exe = os.getenv("WINDOWS_EXE") local _, _, dir = exe:find("^(.*)[/\\][^/\\]*$") WINDOWS_INSTALL_DIR = dir end local oldcp, oldcw, oldco function QueueRedraw() redrawpending = true if Document then if (oldcp ~= Document.cp) or (oldcw ~= Document.cw) or (oldco ~= Document.co) then oldcp = Document.cp oldcw = Document.cw oldco = Document.co FireEvent(Event.Moved) end if not Document.wrapwidth then ResizeScreen() end end end function ResetDocumentSet() UpdateDocumentStyles() DocumentSet = CreateDocumentSet() DocumentSet.menu = CreateMenuBindings() Document = CreateDocument() DocumentSet:addDocument(CreateDocument(), "main") RebuildParagraphStylesMenu(DocumentStyles) RebuildDocumentsMenu(DocumentSet.documents) DocumentSet:purge() DocumentSet:clean() FireEvent(Event.DocumentCreated) FireEvent(Event.RegisterAddons) end do local function cb(event, token) oldcp = 1 oldcw = 1 oldco = 1 SetCurrentStyleHint(0, 0) end AddEventListener(Event.DocumentLoaded, cb) AddEventListener(Event.DocumentCreated, cb) end -- Kick the garbage collector whenever we're idle, just to keep -- memory usage down. do local function cb(event) collectgarbage("collect") QueueRedraw() end AddEventListener(Event.Idle, cb) end -- This function contains the word processor proper, including the main event -- loop. function WordProcessor(filename) LoadGlobalSettings() ResetDocumentSet() -- Move legacy config files. do local _, e = Mkdirs(CONFIGDIR) if e then CLIError("cannot create configuration directory: "..e) end local function movefile(src, dest) if not Stat(src) then return end if Stat(dest) then CLIError("both old and new config files exist: delete one and try again (" ..src.." vs "..dest) end local _, e = os.rename(src, dest) if e then CLIError("unable to migrate legacy config file: "..e) end end movefile(HOME.."/.wordgrinder.settings", CONFIGDIR.."/settings.dat") movefile(HOME.."/.wordgrinder.lua", CONFIGDIR.."/startup.lua") end -- Which config file are we loading? do local fp, e, errno = io.open(configfile, "r") if fp then f, e = load(ChunkStream(fp:read("*a")), configfile) if f then xpcall(f, CLIError) else CLIError("config file compilation error: "..e) end fp:close() elseif (errno ~= wg.ENOENT) then CLIError("config file load error: "..e) end end wg.initscreen() ResizeScreen() RedrawScreen() if filename then if not Cmd.LoadDocumentSet(filename) then -- As a special case, if we tried to load a document from the command line and it -- doesn't exist, then we prime the document name so that saving the file is easy. DocumentSet.name = filename end else FireEvent(Event.DocumentLoaded) end local masterkeymap = { ["KEY_RESIZE"] = function() -- resize ResizeScreen() RedrawScreen() end, ["KEY_REDRAW"] = RedrawScreen, [" "] = { Cmd.Checkpoint, Cmd.TypeWhileSelected, Cmd.SplitCurrentWord }, ["KEY_RETURN"] = { Cmd.Checkpoint, Cmd.TypeWhileSelected, Cmd.SplitCurrentParagraph }, ["KEY_ESCAPE"] = Cmd.ActivateMenu, } local function eventloop() local nl = string.char(13) while true do if DocumentSet.justchanged then FireEvent(Event.Changed) DocumentSet.justchanged = false end FlushAsyncEvents() FireEvent(Event.WaitingForUser) local c = "KEY_TIMEOUT" while (c == "KEY_TIMEOUT") do if redrawpending then RedrawScreen() redrawpending = false end c = GetCharWithBlinkingCursor(IDLE_TIME) if (c == "KEY_TIMEOUT") then FireEvent(Event.Idle) end end if c ~= "KEY_RESIZE" then ResetNonmodalMessages() end -- Anything in masterkeymap overrides everything else. local f = masterkeymap[c] if f then RunMenuAction(f) else -- It's not in masterkeymap. If it's printable, insert it; if it's -- not, look it up in the menu hierarchy. if not c:match("^KEY_") then Cmd.Checkpoint() Cmd.TypeWhileSelected() local payload = { value = c } FireEvent(Event.KeyTyped, payload) Cmd.InsertStringIntoWord(payload.value) else f = DocumentSet.menu:lookupAccelerator(c) if f then RunMenuAction(f) else NonmodalMessage(c:gsub("^KEY_", "").." is not bound --- try ESCAPE for a menu") end end end end end NonmodalMessage("Welcome to WordGrinder! Press ESC to show the menu.") while true do local f, e = xpcall(eventloop, Traceback) if not f then print(e) ModalMessage("Internal error!", "Something went wrong inside WordGrinder! I'll try and ".. "continue but you should save your work immediately (under a ".. "different filename), exit, and send the following technical ".. "information to the author:\n\n" .. e) end end end -- Program entry point. Parses command line arguments and executes. function Main(...) -- Set up the initial document so that the command line options have -- access. The global settings aren't loaded yet, so things like paragraph -- styles may not be set up correctly, but we don't care. ResetDocumentSet() local arg = {...} table_remove(arg, 1) -- contains the executable name local filename = nil do local stdout = io.stdout local stderr = io.stderr local function do_help() stdout:write("WordGrinder version ", VERSION, " © 2007-2020 David Given\n") if DEBUG then stdout:write("(This version has been compiled with debugging enabled.)\n") end stdout:write([[ Syntax: wordgrinder [<options...>] [<filename>] Options: -h --help Displays this message. --lua file.lua Loads and executes file.lua and then exits (remaining arguments are passed to the script) --exec 'lua code' Loads and executes the supplied code and then exits (remaining arguments are passed to the script) -c --convert src dest Converts from one file format to another --config file.lua Sets the name of the user config file Only one filename may be specified, which is the name of a WordGrinder file to load on startup. If not given, you get a blank document instead. To convert documents, use --convert. The file type is autodetected from the extension. To specify a document name, use :name as a suffix. e.g.: wordgrinder --convert filename.wg:"Chapter 1" chapter1.odt The user config file is a Lua file which is loaded and executed before the program starts up (but after any --lua files). It defaults to: ]] .. configfile .. [[ ]]) if DEBUG then -- List debugging options here. end os.exit(0) end local function do_lua(opt, ...) if not opt then CLIError("--lua must have an argument") end local f, e = loadfile(opt) if e then CLIError("user script compilation error: "..e) end EngageCLI() f(...) os.exit(0) end local function do_exec(opt, ...) if not opt then CLIError("--exec must have an argument") end local f, e = loadstring(opt) if e then CLIError("user script compilation error: "..e) end f(...) os.exit(0) end local function do_convert(opt1, opt2) if not opt1 or not opt2 then CLIError("--convert must have two arguments") end CliConvert(opt1, opt2) return 2 end local function do_config(opt) if not opt then CLIError("--config must have an argument") end configfile = opt return 1 end local function do_filename(fn) if filename then CLIError("you may only specify one filename") end filename = fn return 1 end local function unrecognisedarg(arg) CLIError("unrecognised option '", arg, "' --- try --help for help") end local argmap = { ["h"] = do_help, ["help"] = do_help, ["lua"] = do_lua, ["exec"] = do_exec, ["c"] = do_convert, ["convert"] = do_convert, ["config"] = do_config, [FILENAME_ARG] = do_filename, [UNKNOWN_ARG] = unrecognisedarg, } -- Do the actual argument parsing. ParseArguments(arg, argmap) end if filename and not filename:find("^/") and not filename:find("^[a-zA-Z]:[/\\]") then filename = GetCwd() .. "/" .. filename end WordProcessor(filename) end -- vim: sw=4 ts=4 et
local partitionGuid = Guid('B6BD6848-37DF-463A-81C5-33A5B3D6F623') local flagGuids = { A= Guid('44415363-CD27-4485-83A1-631CBCE7C5F6'), B= Guid('8A3675FF-BB0F-478D-8554-14912DCEEF20'), C= Guid('55645542-9AEC-4034-892C-14DAFDF808AD'), D= Guid('917C88B8-83AD-4A9D-8252-7EF68E4CEC38'), E= Guid('7A848B1C-CE40-4E5F-9F9A-A968F27393F4'), F= Guid('45A8C965-D60B-4892-A696-C40486915356'), G= Guid('E6BE3528-73F1-454E-B92E-C738CEB235D5') } for _, flagGuid in pairs(flagGuids) do ResourceManager:RegisterInstanceLoadHandler(partitionGuid, flagGuid, function(instance) local refobjInstance = ReferenceObjectData(instance) refobjInstance:MakeWritable() refobjInstance.excluded = true end) end
local ffi = require("ffi") local error = error local print = print local engineHook = engineHook local engine = engine local EBlendMode = enum.EBlendMode local whiteLinearColor = ffi.new("struct FLinearColor", 1, 1, 1, 1) local engineCanvas = nil -- make sure it's a struct UCanvas* local currentTexture = nil local currentLinearColor = whiteLinearColor local canvas = {} function canvas._SetPos(x, y) engineCanvas.UCanvas.CurX = x engineCanvas.UCanvas.CurY = y end function canvas.GetDrawColor() return engineCanvas.UCanvas.DrawColor end function canvas.SetDrawColor(color) engineCanvas.UCanvas.DrawColor = color currentLinearColor = color:ToLinear() end function canvas.GetDrawColorRGBA() local color = engineCanvas.UCanvas.DrawColor return color.R, color.G, color.B, color.A end function canvas.SetDrawColorRGBA(r, g, b, a) local color = Color(r, g, b, a) canvas.SetDrawColor(color) end function canvas.DrawRect(x, y, w, h) canvas._SetPos(x, y) local tex = engineCanvas.UCanvas.DefaultTexture engineCanvas:DrawTile(tex, w, h, 0, 0, tex.UTexture2D.SizeX, tex.UTexture2D.SizeY, currentLinearColor, false, EBlendMode.BLEND_Translucent) end function canvas.DrawBorderedRect(x, y, w, h) canvas.DrawRect(x, y, 1, h) -- left canvas.DrawRect(x + w - 1, y, 1, h) -- right canvas.DrawRect(x + 1, y, w - 2, 1) -- top canvas.DrawRect(x + 1, y + h - 1, w - 2, 1) -- bottom end function canvas.DrawLine(startX, startY, endX, endY) engineCanvas:Draw2DLine(startX, startY, endX, endY, engineCanvas.UCanvas.DrawColor) end function canvas.LoadFont(fontName) local font = engine.FindObject(fontName, engine.Classes.UFont) if font == nil then error("Font could not be found") end return ffi.cast("struct UFont*", font) end function canvas.GetFont() return engineCanvas.UCanvas.Font end function canvas.SetFont(font) engineCanvas.UCanvas.Font = font end function canvas.DrawText(text, x, y) canvas._SetPos(x, y) engineCanvas:DrawText(text, false, 1, 1) end function canvas.GetTextSize(text) return engineCanvas:TextSize(text) end function canvas.SetTexture(tex) --if scale == nil then scale = 1 end currentTexture = ffi.cast("struct UTexture2D*", tex) end function canvas._InternalDrawTexturedRectUV(x, y, w, h, u, v, ul, vl) canvas._SetPos(x, y) engineCanvas:DrawTile(currentTexture, w, h, u, v, ul, vl, currentLinearColor, true, EBlendMode.BLEND_Translucent) end function canvas.DrawTexturedRect(x, y, w, h) if currentTexture == nil then error("Current canvas texture is nil") end canvas._InternalDrawTexturedRectUV(x, y, w, h, 0, 0, currentTexture.UTexture2D.SizeX, currentTexture.UTexture2D.SizeY) end function canvas.DrawTexturedRectUV(x, y, w, h, u, v, ul, vl) if currentTexture == nil then error("Current canvas texture is nil") end canvas._InternalDrawTexturedRectUV(x, y, w, h, u, v, ul, vl) end function canvas.SetClipRect(x, y, w, h) engineCanvas:SetOrigin(x, y) engineCanvas:SetClip(x + w, y + h) end function canvas.ResetClip() engineCanvas:SetOrigin(0, 0) engineCanvas:SetClip(engineCanvas.UCanvas.SizeX, engineCanvas.UCanvas.SizeY) end -- TODO: Grab this from the object structure rather than a hook - creates a race condition -- and may actually be incorrect if the UDN is anything to go by. engineHook.Add("UWillowGameViewportClient", "eventPostRender", "GetCanvas", function(caller, args) engineCanvas = ffi.cast("struct UCanvas*", args.Canvas) engineHook.Remove("UWillowGameViewportClient", "eventPostRender", "GetCanvas") end) return canvas
function writeRegister(dev_addr, value) id = 0 i2c.start(id) i2c.address(id, dev_addr, i2c.TRANSMITTER) i2c.write(id, value) i2c.stop(id) end function readRegister(dev_addr, reg_addr, num_bytes) id = 0 i2c.start(id) i2c.address(id, dev_addr, i2c.TRANSMITTER) i2c.write(id, reg_addr) i2c.stop(id) i2c.start(id) i2c.address(id, dev_addr, i2c.RECEIVER) c = i2c.read(id, num_bytes) i2c.stop(id) return c end local readerSlots = { sys = { measurementName = 'sys', reader = function(cb) local rssi, heap, versionHash heap = node.heap() rssi = wifi.sta.getrssi() if rssi == nil or heap == nil then return end if file.exists("lfs.img") then versionHash = crypto.toHex(crypto.fhash("sha1", "lfs.img")) end cb(heap, rssi, version) end, fieldSlots = {heap_size_b = 1, rssi_db = 2, version_hash = 18}, readOrder = {[1] = 1, [2] = 2, [3] = 18}, }, dht22 = { measurementName = 'sensors', reader = function(cb) local status, temp, humi, temp_dec, humi_dec = dht.read(gpioPins.dht) if status == dht.OK then elseif status == dht.ERROR_CHECKSUM then return elseif status == dht.ERROR_TIMEOUT then return end cb(temp, humi) end, fieldSlots = {temp_c = 3, rh_pc = 4}, readOrder = {[1] = 3, [2] = 4}, }, bme280 = { measurementName = 'sensors', reader = function(cb) which = bme280.setup() if which == nil or which == 1 then return nil end bme280.startreadout(150, function() local temp_c, pa_p, rh_pc, qnh_p = bme280.read(cfg.altitude) if temp_c then temp_c = temp_c/100 pa_p = pa_p/10 qnh_p = qnh_p/10 rh_pc = rh_pc/1000 dp_c = bme680.dewpoint(rh_pc, temp_c) dp_c = dp_c/100 cb(temp_c,pa_p,rh_pc,dp_c,qnh_p) end end) return true end, fieldSlots = { temp_c = 5, pa_p = 6, rh_pc = 7, dp_c = 8, qnh_p = 9 }, readOrder = {[1] = 5, [2] = 6, [3] = 7, [4] = 8, [5] = 9}, }, bme680 = { measurementName = 'sensors', reader = function(cb) local which = bme280.setup() if which == 2 or which == nil then return end which = bme680.setup() if which == nil then return end bme680.startreadout(150, function () local temp_c, pa_p, rh_pc, gasr, qnh_p = bme680.read(cfg.altitude) if temp_c ~= nil then temp_c = temp_c/100 pa_p = pa_p qnh_p = qnh_p rh_pc = rh_pc/1000 dp_c = bme680.dewpoint(rh_pc, temp_c) dp_c = dp_c / 100 cb(temp_c,pa_p,rh_pc, dp_c, qnh_p) end end) return end, fieldSlots = { temp_c = 10, pa_p = 11, rh_pc = 12, dp_c = 13, qnh_p = 14, gasr = 15 }, readOrder = {[1] = 10, [2] = 11, [3] = 12, [4] = 13, [5] = 14, [6] = 15} }, bh1750 = { measurementName = 'sensors', reader = function(cb) i2c.start(0) found = i2c.address(0, 0x23, i2c.TRANSMITTER) if not found then return end i2c.write(0, 0x10) i2c.stop(0) i2c.start(0) i2c.address(0, 0x23, i2c.RECEIVER) tmr.delay(200000) c = i2c.read(0, 2) UT = c:byte(1) * 256 + c:byte(2) l = (UT*1000/12) i2c.stop(0) lux = l/100 calibPar = lux * cfg.parCalibration -- calibPar = lux / cfg.parCalibrationDivisor -- print("lux: "..(l / 100).."."..(l % 100).." lx") cb(lux, calibPar) -- return lux, calibPar end, fieldSlots = {lux = 16, par = 17}, readOrder = {[1] = 16, [2] = 17}, }, chirpsensor276 = { measurementName = 'sensors', reader = function(cb) -- uncomment the code at the end of this function to enable light sensor. -- the sensors I was using are the ruggedized so their light sensor is always covered. -- the reason this is disabled is because it takes 2s to read from the light sensor. i2c.start(0) found = i2c.address(0, 0x20, i2c.TRANSMITTER) if not found then return end function decodeChirp(val) local b1 = bit.lshift(string.byte(val, 1), 8) local b2 = string.byte(val, 2) return bit.bor(b1, b2) end -- clear the sensor readRegister(0x20, 0, 2) repeat tmr.delay(10) print("waiting on chirp...") until tonumber(readRegister(0x20, 9,1)) == nil -- soil capacitance local val = readRegister(0x20, 0, 2) local soil_capacitance = decodeChirp(val) -- soil temperature val = readRegister(0x20, 5, 2) local soil_temperature = decodeChirp(val)/10 -- light -- writeRegister(0x20, 3) -- tmr.create():alarm(200000, tmr.ALARM_SINGLE, function() -- val = readReg(0x20, 4, 2) -- local light_ = 65535 - decodeChirp(val) -- cb(soil_capacitance, soil_temperature, light) -- -- reset sensor -- writeRegister(0x20, 6) -- end) -- reset sensor writeRegister(0x20, 6) cb(soil_capacitance, soil_temperature) end, -- fieldSlots = {soil_capacitance = 19, soil_temperature = 20, light_level = 21}, -- readOrder = {[1] = 19, [2] = 20, [3] = 21} fieldSlots = {soil_capacitance = 19, soil_temperature = 20}, readOrder = {[1] = 19, [2] = 20} } } local reverseReaderSlots = {} for rtag, v in pairs(readerSlots) do for fn, slot in pairs(v.fieldSlots) do reverseReaderSlots[slot] = {tag = rtag, measure = v.measurementName, field = fn} end end return {readerSlots = readerSlots, reverseReaderSlots = reverseReaderSlots}
-- FreeBSD error messages local require = require local version = require "syscall.freebsd.version".version local errors = { PERM = "Operation not permitted", NOENT = "No such file or directory", SRCH = "No such process", INTR = "Interrupted system call", IO = "Input/output error", NXIO = "Device not configured", ["2BIG"] = "Argument list too long", NOEXEC = "Exec format error", BADF = "Bad file descriptor", CHILD = "No child processes", DEADLK = "Resource deadlock avoided", NOMEM = "Cannot allocate memory", ACCES = "Permission denied", FAULT = "Bad address", NOTBLK = "Block device required", BUSY = "Resource busy", EXIST = "File exists", XDEV = "Cross-device link", NODEV = "Operation not supported by device", NOTDIR = "Not a directory", ISDIR = "Is a directory", INVAL = "Invalid argument", NFILE = "Too many open files in system", MFILE = "Too many open files", NOTTY = "Inappropriate ioctl for device", TXTBSY = "Text file busy", FBIG = "File too large", NOSPC = "No space left on device", SPIPE = "Illegal seek", ROFS = "Read-only file system", MLINK = "Too many links", PIPE = "Broken pipe", DOM = "Numerical argument out of domain", RANGE = "Result too large", AGAIN = "Resource temporarily unavailable", INPROGRESS = "Operation now in progress", ALREADY = "Operation already in progress", NOTSOCK = "Socket operation on non-socket", DESTADDRREQ = "Destination address required", MSGSIZE = "Message too long", PROTOTYPE = "Protocol wrong type for socket", NOPROTOOPT = "Protocol not available", PROTONOSUPPORT = "Protocol not supported", SOCKTNOSUPPORT = "Socket type not supported", OPNOTSUPP = "Operation not supported", PFNOSUPPORT = "Protocol family not supported", AFNOSUPPORT = "Address family not supported by protocol family", ADDRINUSE = "Address already in use", ADDRNOTAVAIL = "Can't assign requested address", NETDOWN = "Network is down", NETUNREACH = "Network is unreachable", NETRESET = "Network dropped connection on reset", CONNABORTED = "Software caused connection abort", CONNRESET = "Connection reset by peer", NOBUFS = "No buffer space available", ISCONN = "Socket is already connected", NOTCONN = "Socket is not connected", SHUTDOWN = "Can't send after socket shutdown", TOOMANYREFS = "Too many references: can't splice", TIMEDOUT = "Operation timed out", CONNREFUSED = "Connection refused", LOOP = "Too many levels of symbolic links", NAMETOOLONG = "File name too long", HOSTDOWN = "Host is down", HOSTUNREACH = "No route to host", NOTEMPTY = "Directory not empty", PROCLIM = "Too many processes", USERS = "Too many users", DQUOT = "Disc quota exceeded", STALE = "Stale NFS file handle", REMOTE = "Too many levels of remote in path", BADRPC = "RPC struct is bad", RPCMISMATCH = "RPC version wrong", PROGUNAVAIL = "RPC prog. not avail", PROGMISMATCH = "Program version wrong", PROCUNAVAIL = "Bad procedure for program", NOLCK = "No locks available", NOSYS = "Function not implemented", FTYPE = "Inappropriate file type or format", AUTH = "Authentication error", NEEDAUTH = "Need authenticator", IDRM = "Identifier removed", NOMSG = "No message of desired type", OVERFLOW = "Value too large to be stored in data type", CANCELED = "Operation canceled", ILSEQ = "Illegal byte sequence", NOATTR = "Attribute not found", DOOFUS = "Programming error", BADMSG = "Bad message", MULTIHOP = "Multihop attempted", NOLINK = "Link has been severed", PROTO = "Protocol error", NOTCAPABLE = "Capabilities insufficient", CAPMODE = "Not permitted in capability mode", } if version >= 10 then errors.NOTRECOVERABLE = "State not recoverable" errors.OWNERDEAD = "Previous owner died" end return errors
--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.require 'RenderWare' shared.ffi.cdef[[ typedef struct CShadowCamera { RwCamera *pRwCamera; RwTexture *pRwRenderTexture; } CShadowCamera; ]] shared.validate_size('CShadowCamera', 8)
-- We need to accept a batch module of many different words and encode them together. require 'torch' require 'nn' local C2W,parent = torch.class('nn.C2W', 'nn.Module') model_utils = require 'util.model_utils' debugger = require ('fb.debugger') require 'util.misc' function C2W:__init(max_word_l, batch_size, char_vocab_size, char_rnn_size, gpuid) parent.__init(self) self.max_word_l = max_word_l self.char_vocab_size = char_vocab_size self.char_rnn_size = char_rnn_size self.rnn = LSTM_c.lstm(char_rnn_size, char_rnn_size, 1) self.char_vec_layer = nn.LookupTable(self.char_vocab_size, char_rnn_size) self.c2w_module = {} self.init_state = {} self.zeros = torch.zeros(batch_size, self.char_rnn_size) self.gpuid = gpuid if self.gpuid >= 0 then self.zeros = self.zeros:cuda() end table.insert(self.init_state, self.zeros:clone()) -- prev_c table.insert(self.init_state, self.zeros:clone()) -- prev_h self.c2w_module = model_utils.clone_many_times(self.rnn, self.max_word_l) end function C2W:forward(word, input_word_len, is_train) local word_vec = self.char_vec_layer:forward(word) -- batch*word_len * emb_size local word_len = word_vec:size(2) assert(word_len <= self.max_word_l) self.rnn_state = {[0] = self.init_state} for t = 1, word_len do if is_train then self.c2w_module[t]:training() else self.c2w_module[t]:evaluate() end local lst = self.c2w_module[t]:forward{word_vec[{{},t}], unpack(self.rnn_state[t-1])} --debugger.enter() self.rnn_state[t] = {} for i = 1, #self.init_state do table.insert(self.rnn_state[t], lst[i]) end end local rnn_state = self.rnn_state[#self.rnn_state][2]:clone() for t = 1, word:size(1) do rnn_state[{t,{}}] = self.rnn_state[input_word_len[t][1]][2][{t,{}}] end return rnn_state end function C2W:backward(word, input_word_len, input_drnn_state) -- This is crap here, since we need to repeatedly use this C2W. Thus, the relation has been changed. -- Now, need to use the forward again to restore the rnn_state for current word. -- I know this is kind of crap, anyway it works. local rnn_state = self:forward(word, input_word_len, is_train) local word_vec = self.char_vec_layer:forward(word) -- batch*word_len * emb_size local grad_inputs = torch.Tensor(word_vec:size()) if self.gpuid >= 0 then grad_inputs = grad_inputs:cuda() end local max_word_len = input_word_len:max() local drnn_state = {[max_word_len] = {[1] = self.zeros, [2] = self.zeros} } -- We only need to bp from the last char. for t = max_word_len, 1, -1 do for len = 1, input_word_len:size(1) do if t == input_word_len[len][1] then drnn_state[t][2][len] = input_drnn_state[len] end end local dlst = self.c2w_module[t]:backward({word_vec[{{},t}], unpack(self.rnn_state[t-1])}, drnn_state[t]) drnn_state[t-1] = {} for k, v in pairs(dlst) do if k > 1 then drnn_state[t-1][k-1] = v else grad_inputs[{{},t,{}}] = v end end end self.char_vec_layer:backward(word, grad_inputs) end function C2W:parameters() local params, grad_params = {}, {} --local params_rnn, grad_params_rnn = model_utils.combine_all_parameters(self.rnn) local params_rnn, grad_params_rnn = self.rnn:parameters() tablex.insertvalues(params, params_rnn) tablex.insertvalues(grad_params, grad_params_rnn) local params_emb, grad_params_emb = self.char_vec_layer:parameters() tablex.insertvalues(params, params_emb) tablex.insertvalues(grad_params, grad_params_emb) return params, grad_params end
local ReactiveFlags = require("reactivity.reactive.ReactiveFlags") local TrackOpTypes = require("reactivity.operations.TrackOpTypes") local TriggerOpTypes = require("reactivity.operations.TriggerOpTypes") local type, ipairs, pairs, ltraceback, xpcall, tinsert, getmetatable = type, ipairs, pairs, debug.traceback, xpcall, table.tinsert, getmetatable --[[* * Quick object check - this is primarily used to tell * Objects from primitive values when we know the value * is a JSON-compliant type. ]] local function isObject(obj) return type(obj) == "table" end local function isFunction(obj) return type(obj) == "function" end local function isCallable(obj) local t = type(obj) if t == "function" then return true elseif t == "table" then local mt = getmetatable(obj) if mt then return mt.__call ~= nil end end return false end -- compare whether a value has changed, accounting for NaN. local function hasChanged(value, oldValue) return value ~= oldValue and (value == value or oldValue == oldValue) end --[[* * Mix properties into target object. ]] local function extend(to, _from) for key, value in pairs(_from) do to[key] = value end return to end local function NOOP() end local EMPTY_OBJ = {} local warn = print local function traceback(msg) warn(ltraceback(msg)) end local function callWithErrorHandling(fn, instance, type, ...) local result, ret = xpcall( fn, function(err) warn(ltraceback(err, instance, type)) end, instance, ... ) return ret end local function callWithAsyncErrorHandling(fn, instance, type, ...) if isCallable(fn) then local res = callWithErrorHandling(fn, instance, type, ...) return res end local values = {} for i = 1, #fn do tinsert(values, callWithAsyncErrorHandling(fn[i], instance, type, ...)) end return values end local function array_includes(t, value) for i, v in ipairs(t) do if v == value then return true end end return false end return { isObject = isObject, isFunction = isFunction, isCallable = isCallable, hasChanged = hasChanged, extend = extend, warn = warn, NOOP = NOOP, EMPTY_OBJ = EMPTY_OBJ, traceback = traceback, callWithErrorHandling = callWithErrorHandling, callWithAsyncErrorHandling = callWithAsyncErrorHandling, array_includes = array_includes }
local ffi = require 'ffi' local class = require 'ext.class' local table = require 'ext.table' local CLBuffer = require 'cl.obj.buffer' local safecdef = require 'hydro.code.safecdef' --[[ We have a few different variable sets used for structs, gui, display, etc Here's the kinds of things different ones hold: *) name *) type *) units *) code (for calculating display var values) *) compile-time or not This holds ... *) a typename for the struct in OpenCL code *) a table of vars, each with 'name', and 'type', and other things Usage: initialization: 1) struct = Struct() to create Struct object 2) struct:addVar[s]() to add necessary vars 3) struct:alloc() to allocate a CLBuffer of this type (and TODO let the cl.obj.buffer keep its cpu ptr around) then CLBuffer update fromCPU: 4) update struct.var.value's 5) struct:update() to update buffers --]] local Struct = class() function Struct:init(args) self.name = assert(args.name) self.vars = table(args.vars) self.dontUnion = args.dontUnion self.dontMakeUniqueName = args.dontMakeUniqueName if not self.dontMakeUniqueName then self.app = assert(assert(args.solver).app) end end -- TODO make this static function Struct:countScalars(scalar) scalar = scalar or 'real' local structSize = 0 for _,var in ipairs(self.vars) do local res, err = xpcall(function() structSize = structSize + ffi.sizeof(var.type) end, function(err) return 'ffi.sizeof('..var.type..') failed for var '..require 'ext.tolua'(var)..'\n' ..tostring(err)..'\n' ..debug.traceback() end) if not res then error(err) end end local numScalars = structSize / ffi.sizeof(scalar) return numScalars end function Struct:makeType() assert(not self.typename, "don't call makeType() twice") -- generate the typecode *except* the typename -- then compare it to a map from typecode => typename -- if it matches any, use the old typecode, typename, and metatype -- otherwise generate a new one local codeWithoutTypename = self:getTypeCodeWithoutTypeName() -- new issue with multi-solvers and modules -- setting the type code to this typedef also means the module using this code will need to depend on the previous def -- which I can't communicate just yet -- so in the mean time, I'll just disable this for now --[=[ local app = assert(self.app) app.typeInfoForCode = app.typeInfoForCode or {} local info = app.typeInfoForCode[codeWithoutTypename] if info then print('reusing matching struct '..info.typename..' for '..self.name) --[[ use cached version self.typename = info.typename self.typecode = info.typecode self.metatype = info.metatype return --]] -- but our module system now expects typenames to be unique names -- which means that we can't use a matching typename but instead must do a unique name + a typedef -- [[ self.typename = app:uniqueName(self.name) codeWithoutTypename = 'typedef '..info.typename self.typecode = codeWithoutTypename .. ' ' .. self.typename .. ';' safecdef(assert(self.typecode)) self.metatype = info.metatype return --]] end --]=] -- TODO no more uniqueName and typename ~= name .. instead force names to be unique -- and make them unique before passing them in by appending the lua object uid or something if self.dontMakeUniqueName then self.typename = self.name else self.typename = assert(self.app):uniqueName(self.name) end do local typecode = codeWithoutTypename .. ' ' .. self.typename .. ';' if self.typecode then assert(typecode == self.typecode) else self.typecode = typecode end end safecdef(assert(self.typecode)) -- make the metatype here local struct = self local metatable = { toLua = function(self) local result = {} for _,field in ipairs(struct.vars) do local name = field.name local ctype = field.type local value = self[name] if ctype.toLua then value = value:toLua() end result[name] = value end return result end, __tostring = function(ptr) local t = table() for _,field in ipairs(struct.vars) do local name = field.name local ctype = field.type local s = tostring(ptr[name]) t:insert(name..'='..s) end return struct.typename..'{'..t:concat', '..'}' end, __concat = function(a,b) return tostring(a) .. tostring(b) end, __eq = function(a,b) for _,field in ipairs(struct.vars) do local name = field.name local ctype = field.type if a[name] ~= b[name] then return false end end return true end, } metatable.__index = metatable local metatype local status, err = xpcall(function() metatype = ffi.metatype(self.typename, metatable) end, function(err) return err..' typename='..self.typename..'\n'..debug.traceback() end) if not status then error(err) end local sizeOfFields = table.map(struct.vars, function(field) local name = field.name local ctype = field.type return ffi.sizeof(ctype) end):sum() or 0 if ffi.sizeof(self.typename) ~= sizeOfFields then print("ffi.sizeof("..self.typename..") = "..ffi.sizeof(self.typename)) print('sizeOfFields = '..sizeOfFields) for _,field in ipairs(struct.vars) do print("ffi.sizeof("..field.type..' '..self.typename..'.'..field.name..') = '..ffi.sizeof(field.type)) end print('typecode:\n'..self.typecode) error("struct "..self.typename.." isn't packed!") end self.metatype = metatype --[=[ -- store it app.typeInfoForCode[codeWithoutTypename] = { typename = self.typename, typecode = self.typecode, metatype = self.metatype, } --]=] end -- this gets the type code *except* the typename -- this way I can compare it to other type codes previously generated, -- so I only need to generate struct codes once -- I can use this to reduce the number of ffi.cdef's that are called. function Struct:getTypeCodeWithoutTypeName() local lines = table() local scalar = 'real' local tab if self.dontUnion then lines:insert'typedef struct {' tab = '\t' else lines:insert'typedef union {' local numScalars = self:countScalars(scalar) lines:insert(' '..scalar..' ptr['..math.max(1, math.floor(numScalars))..'];') lines:insert(' struct {') tab = '\t\t' end for _,var in ipairs(self.vars) do lines:insert( tab ..var.type -- fixing 'half' and 'double' alignment in solver_t -- dontUnion is only used by solver_t -- and solver_t is the only one with this C/CL alignment problem ..(self.dontUnion and ' __attribute__ ((packed))' or '') ..' '..var.name..';') end if not self.dontUnion then lines:insert(' };') end lines:insert('}') return lines:concat'\n' end return Struct
function onEvent(name, value1, value2) if name == "AlarmFlash" then makeLuaSprite('flash2', '', 0, 0); makeGraphic('flash2',1280,720,'FF0000') doTweenAlpha('flTf2','flash2',0,0.3,'linear') addLuaSprite('flash2', true); setLuaSpriteScrollFactor('flash2',0,0) setProperty('flash2.scale.x',2) setProperty('flash2.scale.y',2) setProperty('flash2.alpha',0.4) setProperty('flash2.alpha',0.6) doTweenAlpha('flTw2','flash2',0,0.3,'linear') end end
chiMPIBarrier() if (chi_location_id == 0) then print("############################################### LuaTest") end --dofile(CHI_LIBRARY) --############################################### Setup mesh chiMeshHandlerCreate() newSurfMesh = chiSurfaceMeshCreate(); chiSurfaceMeshImportFromOBJFile(newSurfMesh, "ChiResources/TestObjects/SquareMesh2x2Quads.obj",true) --############################################### Extract edges from surface mesh loops,loop_count = chiSurfaceMeshGetEdgeLoopsPoly(newSurfMesh) line_mesh = {}; line_mesh_count = 0; for k=1,loop_count do split_loops,split_count = chiEdgeLoopSplitByAngle(loops,k-1); for m=1,split_count do line_mesh_count = line_mesh_count + 1; line_mesh[line_mesh_count] = chiLineMeshCreateFromLoop(split_loops,m-1); end end --############################################### Setup Regions region1 = chiRegionCreate() chiRegionAddSurfaceBoundary(region1,newSurfMesh); for k=1,line_mesh_count do chiRegionAddLineBoundary(region1,line_mesh[k]); end --############################################### Create meshers chiSurfaceMesherCreate(SURFACEMESHER_PREDEFINED); chiVolumeMesherCreate(VOLUMEMESHER_EXTRUDER); chiSurfaceMesherSetProperty(MAX_AREA,1/20/20) chiSurfaceMesherSetProperty(PARTITION_X,2) chiSurfaceMesherSetProperty(PARTITION_Y,2) chiSurfaceMesherSetProperty(CUT_X,0.0) chiSurfaceMesherSetProperty(CUT_Y,0.0) NZ=2 chiVolumeMesherSetProperty(EXTRUSION_LAYER,0.2*NZ,NZ,"Charlie");--0.4 chiVolumeMesherSetProperty(EXTRUSION_LAYER,0.2*NZ,NZ,"Charlie");--0.8 chiVolumeMesherSetProperty(EXTRUSION_LAYER,0.2*NZ,NZ,"Charlie");--1.2 chiVolumeMesherSetProperty(EXTRUSION_LAYER,0.2*NZ,NZ,"Charlie");--1.6 chiVolumeMesherSetProperty(PARTITION_Z,1); chiVolumeMesherSetProperty(FORCE_POLYGONS,true); chiVolumeMesherSetProperty(MESH_GLOBAL,false); --############################################### Execute meshing chiSurfaceMesherExecute(); chiVolumeMesherExecute(); --chiRegionExportMeshToPython(region1, -- "YMesh"..string.format("%d",chi_location_id)..".py",false) --############################################### Set Material IDs vol0 = chiLogicalVolumeCreate(RPP,-1000,1000,-1000,1000,-1000,1000) chiVolumeMesherSetProperty(MATID_FROMLOGICAL,vol0,0) vol1 = chiLogicalVolumeCreate(RPP,-0.5,0.5,-0.5,0.5,-1000,1000) chiVolumeMesherSetProperty(MATID_FROMLOGICAL,vol1,1) --############################################### Add materials materials = {} materials[1] = chiPhysicsAddMaterial("Test Material"); materials[2] = chiPhysicsAddMaterial("Test Material2"); chiPhysicsMaterialAddProperty(materials[1],SCALAR_VALUE) chiPhysicsMaterialSetProperty(materials[1],SCALAR_VALUE,SINGLE_VALUE,1.0) chiPhysicsMaterialAddProperty(materials[2],SCALAR_VALUE) chiPhysicsMaterialSetProperty(materials[2],SCALAR_VALUE,SINGLE_VALUE,1.0) chiPhysicsMaterialAddProperty(materials[1],SCALAR_VALUE) chiPhysicsMaterialSetProperty(materials[1],SCALAR_VALUE,SINGLE_VALUE,1.0) chiPhysicsMaterialAddProperty(materials[2],SCALAR_VALUE) chiPhysicsMaterialSetProperty(materials[2],SCALAR_VALUE,SINGLE_VALUE,1.0) chiPhysicsMaterialAddProperty(materials[1],TRANSPORT_XSECTIONS) chiPhysicsMaterialAddProperty(materials[2],TRANSPORT_XSECTIONS) chiPhysicsMaterialAddProperty(materials[1],ISOTROPIC_MG_SOURCE) chiPhysicsMaterialAddProperty(materials[2],ISOTROPIC_MG_SOURCE) xs_1 = chiPhysicsTransportXSCreate() xs_2 = chiPhysicsTransportXSCreate() xs_3 = chiPhysicsTransportXSCreate() chiPhysicsTransportXSSet(xs_1,PDT_XSFILE,"ChiTest/xs_graphite_pure.data") chiPhysicsTransportXSSet(xs_2,PDT_XSFILE,"ChiTest/xs_3_170.data") chiPhysicsTransportXSSet(xs_3,PDT_XSFILE,"ChiTest/xs_air50RH.data") combo ={{xs_1, 0.5}, {xs_2, 0.4}, {xs_3, 0.1}} comb = chiPhysicsTransportXSMakeCombined(combo) num_groups = 168 chiPhysicsMaterialSetProperty(materials[1],TRANSPORT_XSECTIONS, EXISTING,comb) chiPhysicsMaterialSetProperty(materials[2],TRANSPORT_XSECTIONS, EXISTING,comb) src={} for g=1,num_groups do src[g] = 0.0 end chiPhysicsMaterialSetProperty(materials[1],ISOTROPIC_MG_SOURCE,FROM_ARRAY,src) chiPhysicsMaterialSetProperty(materials[2],ISOTROPIC_MG_SOURCE,FROM_ARRAY,src) --############################################### Setup Physics phys1 = chiLBSCreateSolver() chiSolverAddRegion(phys1,region1) --========== Groups grp = {} for g=1,num_groups do grp[g] = chiLBSCreateGroup(phys1) end --========== ProdQuad pquad = chiCreateProductQuadrature(GAUSS_LEGENDRE_CHEBYSHEV,2, 2) pquad2 = chiCreateProductQuadrature(GAUSS_LEGENDRE_CHEBYSHEV,16, 16) --========== Groupset def gs0 = chiLBSCreateGroupset(phys1) cur_gs = gs0 chiLBSGroupsetAddGroups(phys1,cur_gs,0,62) chiLBSGroupsetSetQuadrature(phys1,cur_gs,pquad) chiLBSGroupsetSetAngleAggDiv(phys1,cur_gs,1) chiLBSGroupsetSetGroupSubsets(phys1,cur_gs,3) chiLBSGroupsetSetIterativeMethod(phys1,cur_gs,NPT_GMRES) chiLBSGroupsetSetResidualTolerance(phys1,cur_gs,1.0e-6) chiLBSGroupsetSetMaxIterations(phys1,cur_gs,300) chiLBSGroupsetSetGMRESRestartIntvl(phys1,cur_gs,100) gs1 = chiLBSCreateGroupset(phys1) cur_gs = gs1 chiLBSGroupsetAddGroups(phys1,cur_gs,63,num_groups-1) chiLBSGroupsetSetQuadrature(phys1,cur_gs,pquad) chiLBSGroupsetSetAngleAggDiv(phys1,cur_gs,1) chiLBSGroupsetSetGroupSubsets(phys1,cur_gs,1) chiLBSGroupsetSetIterativeMethod(phys1,cur_gs,NPT_GMRES) chiLBSGroupsetSetResidualTolerance(phys1,cur_gs,1.0e-6) chiLBSGroupsetSetMaxIterations(phys1,cur_gs,200) chiLBSGroupsetSetGMRESRestartIntvl(phys1,cur_gs,15) chiLBSGroupsetSetWGDSA(phys1,cur_gs,30,1.0e-4,false," ") chiLBSGroupsetSetTGDSA(phys1,cur_gs,30,1.0e-4,false," ") --========== Boundary conditions bsrc={} for g=1,num_groups do bsrc[g] = 0.0 end bsrc[1] = 1.0/4.0/math.pi; chiLBSSetProperty(phys1,BOUNDARY_CONDITION,ZMIN,LBSBoundaryTypes.INCIDENT_ISOTROPIC,bsrc); --========== Solvers chiLBSSetProperty(phys1,DISCRETIZATION_METHOD,PWLD3D) chiLBSInitialize(phys1) chiLBSExecute(phys1) fflist1,count = chiLBSGetScalarFieldFunctionList(phys1) --############################################### Setup Physics phys1 = chiDiffusionCreateSolver(); chiSolverAddRegion(phys1,region1) --fftemp = chiSolverAddFieldFunction(phys1,"Temperature") chiDiffusionSetProperty(phys1,DISCRETIZATION_METHOD,PWLD_MIP); chiDiffusionSetProperty(phys1,RESIDUAL_TOL,1.0e-6) --############################################### Set boundary conditions --chiDiffusionSetProperty(phys1,BOUNDARY_TYPE,5,DIFFUSION_VACUUM) --chiDiffusionSetProperty(phys1,BOUNDARY_TYPE,6,DIFFUSION_VACUUM) --chiDiffusionSetProperty(phys1,BOUNDARY_TYPE,0,DIFFUSION_VACUUM) --chiDiffusionSetProperty(phys1,BOUNDARY_TYPE,1,DIFFUSION_VACUUM) --chiDiffusionSetProperty(phys1,BOUNDARY_TYPE,2,DIFFUSION_VACUUM) --chiDiffusionSetProperty(phys1,BOUNDARY_TYPE,3,DIFFUSION_VACUUM) --############################################### Initialize Solver chiDiffusionInitialize(phys1) chiDiffusionExecute(phys1) -- ----############################################### Set derived geometry fflist2,count = chiGetFieldFunctionList(phys1)
-- Script to send a Meter Reset command to a Z-Wave device -- This can be handy to reset the accumulated power readings in a plug, etc. -- The reset command will be sent to the device below when the trigger is controlled ON local deviceName = "Plug" -- name of your device local trigger = "MeterReset" -- Name of the trigger ------ Do not change below ------ COMMAND_CLASS_METER = 0x32 METER_RESET = 0x05 local deviceManager = require "telldus.DeviceManager" function onDeviceStateChanged(device, state, stateValue) local trig = deviceManager:findByName(trigger) local dev = deviceManager:findByName(deviceName) if device:id() ~= trig:id() then return end if trig == nil then print("Could not find the device %s", trigger) return end if dev == nil then print("Could not find the device %s", deviceName) return end if trig:state() == 1 then print("Sending METER RESET to %s", deviceName) dev:zwaveNode():sendMsg(COMMAND_CLASS_METER, METER_RESET) end end
-- Author: Carsten Gips <carsten.gips@fh-bielefeld.de> -- Copyright: (c) 2018 Carsten Gips -- License: MIT -- translate ISBN links generated by pandoc-citeproc -- (needs to be run *after* pandoc-citeproc) -- -- reference to ISBN 12345 would be linked to https://worldcat.org/isbn/12345 -- my students would rather like to know availability in univerity library, -- thus change generated URL to https://www.digibib.net/openurl/Bi10?isbn=12345 function Link(el) return pandoc.Link(el.content, el.target:gsub("^https://worldcat.org/isbn/(%d[0-9%-]+%d)$", "https://www.digibib.net/openurl/Bi10?isbn=%1"), el.title, el.attr) end
local be_hit = 0 function onPostTick(target, buff) if be_hit == 1 then target.hp = 0 end end function targetWillHit(target, buff, bullet) if bullet.hurt_disabled == 0 then be_hit = 1 bullet.name_id = buff.id bullet.hurt_final_value = -1 end end
local kModName = debug.getinfo(1, "S").source:gsub("@lua/", ""):gsub("/Framework/.*%.lua", "") Script.Load("lua/" .. kModName .. "/Framework/Framework.lua") local Mod = _G[kModName] Mod:PrintDebug("Setting up file hooks", "all") for i = 1, #Mod.config.modules do local currentModule = Mod.config.modules[i] local types = { "Halt", "Post", "Pre", "Replace" } for j = 1, #types do local hookType = types[j] local path = Mod:FormatDir(currentModule, hookType) local files = {} Shared.GetMatchingFileNames(path, true, files) for k = 1, #files do local file = files[k] local vpath = file:gsub(kModName .. "/.*/" .. hookType .. "/", "") Mod:PrintDebug(string.format("Hooking file: %s, Vanilla Path: %s, Method: %s", file, vpath, hookType), "all") ModLoader.SetupFileHook(vpath, file, hookType:lower()) end end end Mod:PrintDebug("File hooks complete", "all")
-- default config pfBrowser_fav = {["units"] = {}, ["objects"] = {}, ["items"] = {}, ["quests"] = {}} local tooltip_limit = 5 -- add database shortcuts local items = pfDB["items"]["data"] local units = pfDB["units"]["data"] local objects = pfDB["objects"]["data"] local quests = pfDB["quests"]["data"] local zones = pfDB["zones"]["loc"] -- result buttons local function StartAndFinish(questData, startOrFinish, types) local strings = {["start"]="Quest Start: ", ["end"]="Quest End: "} for _, key in ipairs(types) do if questData[startOrFinish] and questData[startOrFinish][key] then local typeName = {["U"]="units",["O"]="objects",["I"]="items"} local entries = "" local first = true for _,id in ipairs(questData[startOrFinish][key]) do if first == true then entries = entries .. ( pfDB[typeName[key]]["loc"][id] or UNKNOWN ) first = false else entries = entries .. ", " .. ( pfDB[typeName[key]]["loc"][id] or UNKNOWN ) end end GameTooltip:AddDoubleLine(strings[startOrFinish], entries, 1,1,1, 1,1,.8) end end end local function ResultButtonEnter() this.tex:SetTexture(1,1,1,.1) -- item if this.btype == "items" then GameTooltip:SetOwner(this, "ANCHOR_LEFT", -10, -5) GameTooltip:SetHyperlink("item:" .. this.id .. ":0:0:0") GameTooltip:Show() -- quest elseif this.btype == "quests" then GameTooltip:SetOwner(this, "ANCHOR_LEFT", -10, -5) GameTooltip:SetText(this.name, .3, 1, .8) local questTexts = pfDB[this.btype]["loc"][this.id] local questData = pfDB[this.btype]["data"][this.id] GameTooltip:AddLine(" ") -- quest starter if questData["start"] or questData["end"] then StartAndFinish(questData, "start", {"U","O","I"}) StartAndFinish(questData, "end", {"U","O"}) end -- obectives if questTexts["O"] and questTexts["O"] ~= "" then GameTooltip:AddLine(" ") GameTooltip:AddLine(pfDatabase:FormatQuestText(questTexts["O"]),1,1,1,true) end -- details if questTexts["D"] and questTexts["D"] ~= "" then GameTooltip:AddLine(" ") GameTooltip:AddLine(pfDatabase:FormatQuestText(questTexts["D"]),.6,.6,.6,true) end -- add levels if questData.lvl or questData.min then GameTooltip:AddLine(" ") end if questData.lvl then local questlevel = tonumber(questData.lvl) local color = GetDifficultyColor(questlevel) GameTooltip:AddLine("|cffffffffQuest Level: |r" .. questlevel, color.r, color.g, color.b) end if questData.min then local questlevel = tonumber(questData.min) local color = GetDifficultyColor(questlevel) GameTooltip:AddLine("|cffffffffRequired Level: |r" .. questlevel, color.r, color.g, color.b) end GameTooltip:Show() -- units / objects else local id = this.id local name = this.name local maps = {} GameTooltip:SetOwner(this, "ANCHOR_LEFT", -10, -5) GameTooltip:SetText(name, .3, 1, .8) if this.btype == "units" then local unitData = units[id] if unitData.lvl then GameTooltip:AddLine(" ") GameTooltip:AddDoubleLine("Level", unitData.lvl, 1,1,.8, 1,1,1) end local reactionStringA = "|c00ff0000Hostile|r" local reactionStringH = "|c00ff0000Hostile|r" if unitData.fac then if unitData.fac == "AH" then reactionStringA = "|c0000ff00Friendly|r" reactionStringH = "|c0000ff00Friendly|r" elseif unitData.fac == "A" then reactionStringA = "|c0000ff00Friendly|r" elseif unitData.fac == "H" then reactionStringH = "|c0000ff00Friendly|r" end end GameTooltip:AddLine("\nReaction", 1,1,.8) GameTooltip:AddDoubleLine("Alliance", reactionStringA, 1,1,1, 0,0,0) GameTooltip:AddDoubleLine("Horde", reactionStringH, 1,1,1, 0,0,0) end GameTooltip:AddLine("\nLocation", 1,1,.8) if pfDB[this.btype]["data"][id] and pfDB[this.btype]["data"][id]["coords"] then for _, data in pairs(pfDB[this.btype]["data"][id]["coords"]) do local zone = data[3] maps[zone] = maps[zone] and maps[zone] + 1 or 1 end else GameTooltip:AddLine(UNKNOWN, 1,.5,.5) end for zone, count in pairs(maps) do GameTooltip:AddDoubleLine(( zone and pfMap:GetMapNameByID(zone) or UNKNOWN), count .. "x", 1,1,1, .5,.5,.5) end GameTooltip:Show() end end local function ResultButtonUpdate() this.refreshCount = this.refreshCount + 1 if not this.itemColor then GameTooltip:SetHyperlink("item:" .. this.id .. ":0:0:0") GameTooltip:Hide() local _, _, itemQuality = GetItemInfo(this.id) if itemQuality then local r = ceil(ITEM_QUALITY_COLORS[itemQuality].r*255) local g = ceil(ITEM_QUALITY_COLORS[itemQuality].g*255) local b = ceil(ITEM_QUALITY_COLORS[itemQuality].b*255) this.itemColor = "|c" .. string.format("ff%02x%02x%02x", r, g, b) end end if this.itemColor then this.text:SetText(this.itemColor .."|Hitem:"..this.id..":0:0:0|h[".. this.name.."]|h|r") this.text:SetWidth(this.text:GetStringWidth()) end if this.refreshCount > 10 or this.itemColor then this:SetScript("OnUpdate", nil) end end local function ResultButtonClick() local meta = { ["addon"] = "PFDB" } if this.btype == "items" then local link = "item:"..this.id..":0:0:0" local text = ( this.itemColor or "|cffffffff" ) .."|H" .. link .. "|h["..this.name.."]|h|r" SetItemRef(link, text, arg1) elseif this.btype == "quests" then if IsShiftKeyDown() then ChatFrameEditBox:Show() ChatFrameEditBox:Insert("|cffffff00|Hquest:" .. ( this.id or 0 ) .. ":0:0:0|h[" .. this.name .. "]|h|r") elseif pfBrowser.selectState then local maps = pfDatabase:SearchQuest(this.name) pfMap:ShowMapID(pfDatabase:GetBestMap(maps)) else local maps = pfDatabase:SearchQuestID(this.id, meta) pfMap:ShowMapID(pfDatabase:GetBestMap(maps)) end elseif this.btype == "units" then if pfBrowser.selectState then local maps = pfDatabase:SearchMob(this.name, meta) pfMap:ShowMapID(pfDatabase:GetBestMap(maps)) else local maps = pfDatabase:SearchMobID(this.id) pfMap:UpdateNodes() pfMap:ShowMapID(pfDatabase:GetBestMap(maps)) end elseif this.btype == "objects" then if pfBrowser.selectState then local maps = pfDatabase:SearchObject(this.name, meta) pfMap:ShowMapID(pfDatabase:GetBestMap(maps)) else local maps = pfDatabase:SearchObjectID(this.id) pfMap:UpdateNodes() pfMap:ShowMapID(pfDatabase:GetBestMap(maps)) end end end local function ResultButtonClickFav() local parent = this:GetParent() if pfBrowser_fav[parent.btype][parent.id] then pfBrowser_fav[parent.btype][parent.id] = nil this.icon:SetVertexColor(1,1,1,.1) else pfBrowser_fav[parent.btype][parent.id] = parent.name this.icon:SetVertexColor(1,1,1,1) end end local function ResultButtonLeave() if pfBrowser.selectState then pfBrowser.selectState = "clean" end if math.mod(this:GetID(),2) == 1 then this.tex:SetTexture(1,1,1,.02) else this.tex:SetTexture(1,1,1,.04) end GameTooltip:Hide() end local function ResultButtonClickSpecial() local param = this:GetParent()[this.parameter] local maps = {} if this.buttonType == "O" or this.buttonType == "U" then if this.selectState then maps = pfDatabase:SearchItem(this:GetParent().name, meta) else maps = pfDatabase:SearchItemID(param, nil, nil, {[this.buttonType]=true}) end elseif this.buttonType == "V" then maps = pfDatabase:SearchVendor(param) end pfMap:UpdateNodes() pfMap:ShowMapID(pfDatabase:GetBestMap(maps)) end local function ResultButtonEnterSpecial() local id = this:GetParent().id local count = 0 local skip = false GameTooltip:SetOwner(pfBrowser, "ANCHOR_CURSOR") -- unit if this.buttonType == "U" then if items[id]["U"] then GameTooltip:SetText("Looted from", .3, 1, .8) for unitID, chance in pairs(items[id]["U"]) do count = count + 1 if count > tooltip_limit then skip = true end if units[unitID] and not skip then local name = pfDB.units.loc[unitID] local zone = nil if units[unitID].coords then zone = units[unitID].coords[1][3] end GameTooltip:AddDoubleLine(name, ( zone and pfMap:GetMapNameByID(zone) or UNKNOWN), 1,1,1, .5,.5,.5) end end end -- object elseif this.buttonType == "O" then if items[id]["O"] then GameTooltip:SetText("Looted from", .3, 1, .8) for objectID, chance in pairs(items[id]["O"]) do count = count + 1 if count > tooltip_limit then skip = true end if objects[objectID] and not skip then local name = pfDB.objects.loc[objectID] or objectID local zone = nil if objects[objectID].coords and objects[objectID].coords[1] then zone = objects[objectID].coords[1][3] end GameTooltip:AddDoubleLine(name, ( zone and pfMap:GetMapNameByID(zone) or UNKNOWN), 1,1,1, .5,.5,.5) end end end -- vendor elseif this.buttonType == "V" then if items[id]["V"] then GameTooltip:SetText("Sold by", .3, 1, .8) for unitID, sellcount in pairs(items[id]["V"]) do count = count + 1 if count > tooltip_limit then skip = true end if units[unitID] and not skip then local name = pfDB.units.loc[unitID] if sellcount ~= 0 then name = name .. " (" .. sellcount .. ")" end local zone = units[unitID].coords and units[unitID].coords[1] and units[unitID].coords[1][3] GameTooltip:AddDoubleLine(name, ( zone and pfMap:GetMapNameByID(zone) or UNKNOWN), 1,1,1, .5,.5,.5) end end end end if count > tooltip_limit then GameTooltip:AddLine("\nand "..(count - tooltip_limit).." others.",.8,.8,.8) end GameTooltip:Show() end local function ResultButtonLeaveSpecial() GameTooltip:Hide() end local function ResultButtonReload(self) self.idText:SetText("ID: " .. self.id) if pfQuest_config.showids == "1" then self.idText:Show() else self.idText:Hide() end self.itemColor = nil -- update faction if self.btype ~= "items" then self.factionA:Hide() self.factionH:Hide() local raceMask = pfDatabase:GetRaceMaskByID(self.id, self.btype) if (bit.band(77, raceMask) > 0) or (raceMask == 0 and self.btype == "quests") then self.factionA:Show() end if (bit.band(178, raceMask) > 0) or (raceMask == 0 and self.btype == "quests") then self.factionH:Show() end end -- activate fav buttons if needed if pfBrowser_fav and pfBrowser_fav[self.btype] and pfBrowser_fav[self.btype][self.id] then self.fav.icon:SetVertexColor(1,1,1,1) else self.fav.icon:SetVertexColor(1,1,1,.1) end -- actions by search type if self.btype == "quests" then self.name = pfDB[self.btype]["loc"][self.id]["T"] self.text:SetText("|cffffcc00|Hquest:0:0:0:0|h[" .. self.name .. "]|h|r") elseif self.btype == "units" or self.btype == "objects" then local level = pfDB[self.btype]["data"][self.id] and pfDB[self.btype]["data"][self.id]["lvl"] or "" if level and level ~= "" then level = " (" .. level .. ")" end self.text:SetText(self.name .. "|cffaaaaaa" .. level) if pfDB[self.btype]["data"][self.id]["coords"] then self.text:SetTextColor(1,1,1) else self.text:SetTextColor(.5,.5,.5) end elseif self.btype == "items" then for _, key in ipairs({"U","O","V"}) do if items[self.id][key] then self[key]:Show() else self[key]:Hide() end end self.text:SetText("|cffff5555[?] |cffffffff" .. self.name) self.refreshCount = 0 self:SetScript("OnUpdate", ResultButtonUpdate) end self.text:SetWidth(self.text:GetStringWidth()) self:Show() end local function ResultButtonCreate(i, resultType) local f = CreateFrame("Button", nil, pfBrowser.tabs[resultType].list) f:SetPoint("TOPLEFT", pfBrowser.tabs[resultType].list, "TOPLEFT", 10, -i*30 + 5) f:SetPoint("BOTTOMRIGHT", pfBrowser.tabs[resultType].list, "TOPRIGHT", 10, -i*30 - 15) f:Hide() f:SetID(i) f.btype = resultType f.pfResultButton = true f.tex = f:CreateTexture("BACKGROUND") f.tex:SetAllPoints(f) f.tex:SetTexture(1,1,1, ( math.mod(i,2) == 1 and .02 or .04)) -- text properties f.text = f:CreateFontString("Caption", "LOW", "GameFontWhite") f.text:SetAllPoints(f) f.text:SetJustifyH("CENTER") f.idText = f:CreateFontString("ID", "LOW", "GameFontDisable") f.idText:SetPoint("LEFT", f, "LEFT", 30, 0) -- favourite button f.fav = CreateFrame("Button", nil, f) f.fav:SetHitRectInsets(-3,-3,-3,-3) f.fav:SetPoint("LEFT", 0, 0) f.fav:SetWidth(16) f.fav:SetHeight(16) f.fav.icon = f.fav:CreateTexture("OVERLAY") f.fav.icon:SetTexture("Interface\\AddOns\\pfQuest\\img\\fav") f.fav.icon:SetAllPoints(f.fav) -- faction icons if resultType ~= "items" then f.factionA = f:CreateTexture("OVERLAY") f.factionA:SetTexture("Interface\\AddOns\\pfQuest\\img\\icon_alliance") f.factionA:SetWidth(16) f.factionA:SetHeight(16) f.factionA:SetPoint("RIGHT", -5, 0) f.factionH = f:CreateTexture("OVERLAY") f.factionH:SetTexture("Interface\\AddOns\\pfQuest\\img\\icon_horde") f.factionH:SetWidth(16) f.factionH:SetHeight(16) f.factionH:SetPoint("RIGHT", -24, 0) end -- drop, loot, vendor buttons if resultType == "items" then local buttons = { ["U"] = { ["offset"] = -5, ["icon"] = "icon_npc", ["parameter"] = "id", }, ["O"] = { ["offset"] = -24, ["icon"] = "icon_object", ["parameter"] = "id", }, ["V"] = { ["offset"] = -43, ["icon"] = "icon_vendor", ["parameter"] = "name", }, } for button, settings in pairs(buttons) do f[button] = CreateFrame("Button", nil, f) f[button]:SetHitRectInsets(-3,-3,-3,-3) f[button]:SetPoint("RIGHT", settings.offset, 0) f[button]:SetWidth(16) f[button]:SetHeight(16) f[button].buttonType = button f[button].parameter = settings.parameter f[button].icon = f[button]:CreateTexture("OVERLAY") f[button].icon:SetAllPoints(f[button]) f[button].icon:SetTexture("Interface\\AddOns\\pfQuest\\img\\"..settings.icon) f[button]:SetScript("OnEnter", ResultButtonEnterSpecial) f[button]:SetScript("OnLeave", ResultButtonLeaveSpecial) f[button]:SetScript("OnClick", ResultButtonClickSpecial) end end -- bind functions f.Reload = ResultButtonReload f:SetScript("OnLeave", ResultButtonLeave) f:SetScript("OnEnter", ResultButtonEnter) f:SetScript("OnClick", ResultButtonClick) f.fav:SetScript("OnClick", ResultButtonClickFav) return f end local function SelectView(view) for id, frame in pairs(pfBrowser.tabs) do frame.button:SetTextColor(1,1,1,.7) frame:Hide() end view.button:SetTextColor(.2,1,.8,1) view.button:Hide() view.button:Show() view:Show() end -- sets the browser result values when they change local function RefreshView(i, key, caption) pfBrowser.tabs[key].list:Hide() pfBrowser.tabs[key].list:SetHeight(i * 30 ) pfBrowser.tabs[key].list:Show() pfBrowser.tabs[key].list:GetParent():SetScrollChild(pfBrowser.tabs[key].list) pfBrowser.tabs[key].list:GetParent():SetVerticalScroll(0) pfBrowser.tabs[key].list:GetParent():UpdateScrollState() pfBrowser.tabs[key].button:SetText(caption .. " " .. "|cffaaaaaa(" .. i .. ")") for j=i+1, table.getn(pfBrowser.tabs[key].buttons) do if pfBrowser.tabs[key].buttons[j] then pfBrowser.tabs[key].buttons[j]:Hide() pfBrowser.tabs[key].buttons[j].id = nil pfBrowser.tabs[key].buttons[j].name = nil end end end -- sets up all the browse windows and their activation buttons local function CreateBrowseWindow(fname, name, parent, anchor, x, y) if not parent.tabs then parent.tabs = {} end parent.tabs[fname] = pfUI.api.CreateScrollFrame(name, parent) parent.tabs[fname]:SetPoint("TOPLEFT", parent, "TOPLEFT", 10, -65) parent.tabs[fname]:SetPoint("BOTTOMRIGHT", parent, "BOTTOMRIGHT", -10, 45) parent.tabs[fname].buttons = { } parent.tabs[fname].backdrop = CreateFrame("Frame", name .. "Backdrop", parent.tabs[fname]) parent.tabs[fname].backdrop:SetFrameLevel(1) parent.tabs[fname].backdrop:SetPoint("TOPLEFT", parent.tabs[fname], "TOPLEFT", -5, 5) parent.tabs[fname].backdrop:SetPoint("BOTTOMRIGHT", parent.tabs[fname], "BOTTOMRIGHT", 5, -5) pfUI.api.CreateBackdrop(parent.tabs[fname].backdrop, nil, true) parent.tabs[fname].button = CreateFrame("Button", name .. "Button", parent) parent.tabs[fname].button:SetPoint(anchor, x, y) parent.tabs[fname].button:SetWidth(153) parent.tabs[fname].button:SetHeight(30) parent.tabs[fname].button:SetScript("OnClick", function() SelectView(parent.tabs[fname]) end) pfUI.api.SkinButton(parent.tabs[fname].button) parent.tabs[fname].list = pfUI.api.CreateScrollChild(name .. "Scroll", parent.tabs[fname]) parent.tabs[fname].list:SetWidth(600) parent.tabs[fname]:Hide() end -- minimap icon pfBrowserIcon = CreateFrame('Button', "pfBrowserIcon", Minimap) pfBrowserIcon:SetClampedToScreen(true) pfBrowserIcon:SetMovable(true) pfBrowserIcon:EnableMouse(true) pfBrowserIcon:RegisterForDrag('LeftButton') pfBrowserIcon:RegisterForClicks('LeftButtonUp', 'RightButtonUp') pfBrowserIcon:SetScript("OnDragStart", function() if IsShiftKeyDown() then this:StartMoving() end end) pfBrowserIcon:SetScript("OnDragStop", function() this:StopMovingOrSizing() end) pfBrowserIcon:SetScript("OnClick", function() if arg1 == "RightButton" then if pfQuestConfig:IsShown() then pfQuestConfig:Hide() else pfQuestConfig:Show() end else if pfBrowser:IsShown() then pfBrowser:Hide() else pfBrowser:Show() end end end) pfBrowserIcon:SetScript("OnEnter", function() GameTooltip:SetOwner(this, ANCHOR_BOTTOMLEFT) GameTooltip:SetText("pfQuest") GameTooltip:AddDoubleLine("Left-Click", "Open Browser", 1, 1, 1, 1, 1, 1) GameTooltip:AddDoubleLine("Right-Click", "Open Configuration", 1, 1, 1, 1, 1, 1) GameTooltip:AddDoubleLine("Shift-Click", "Move Button", 1, 1, 1, 1, 1, 1) GameTooltip:Show() end) pfBrowserIcon:SetScript("OnLeave", function() GameTooltip:Hide() end) pfBrowserIcon:SetFrameStrata('LOW') pfBrowserIcon:SetWidth(31) pfBrowserIcon:SetHeight(31) pfBrowserIcon:SetFrameLevel(9) pfBrowserIcon:SetHighlightTexture('Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight') pfBrowserIcon:SetPoint("TOPLEFT", Minimap, "TOPLEFT", 0, 0) pfBrowserIcon.overlay = pfBrowserIcon:CreateTexture(nil, 'OVERLAY') pfBrowserIcon.overlay:SetWidth(53) pfBrowserIcon.overlay:SetHeight(53) pfBrowserIcon.overlay:SetTexture('Interface\\Minimap\\MiniMap-TrackingBorder') pfBrowserIcon.overlay:SetPoint('TOPLEFT', 0,0) pfBrowserIcon.icon = pfBrowserIcon:CreateTexture(nil, 'BACKGROUND') pfBrowserIcon.icon:SetWidth(20) pfBrowserIcon.icon:SetHeight(20) pfBrowserIcon.icon:SetTexture('Interface\\AddOns\\pfQuest\\img\\logo') pfBrowserIcon.icon:SetTexCoord(0.05, 0.95, 0.05, 0.95) pfBrowserIcon.icon:SetPoint('CENTER',1,1) -- browser window pfBrowser = CreateFrame("Frame", "pfQuestBrowser", UIParent) pfBrowser:Hide() pfBrowser:SetWidth(640) pfBrowser:SetHeight(480) pfBrowser:SetPoint("CENTER", 0, 0) pfBrowser:SetFrameStrata("FULLSCREEN_DIALOG") pfBrowser:SetMovable(true) pfBrowser:EnableMouse(true) pfBrowser:SetScript("OnMouseDown",function() this:StartMoving() end) pfBrowser:SetScript("OnMouseUp",function() this:StopMovingOrSizing() end) pfBrowser:SetScript("OnUpdate", function() -- multi-select handling if not this.selectState and IsControlKeyDown() and GetMouseFocus() and GetMouseFocus().pfResultButton then for id, frame in pairs(pfBrowser.tabs) do for id, button in pairs(frame.buttons) do if button.name == GetMouseFocus().name then button.tex:SetTexture(.3,1,.8,.4) end end end this.selectState = "active" elseif this.selectState and (this.selectState == "clean" or not IsControlKeyDown()) then for id, frame in pairs(pfBrowser.tabs) do for id, button in pairs(frame.buttons) do if math.mod(button:GetID(),2) == 1 then button.tex:SetTexture(1,1,1,.02) else button.tex:SetTexture(1,1,1,.04) end end end this.selectState = nil end end) pfUI.api.CreateBackdrop(pfBrowser, nil, true, 0.75) table.insert(UISpecialFrames, "pfQuestBrowser") pfBrowser.title = pfBrowser:CreateFontString("Status", "LOW", "GameFontNormal") pfBrowser.title:SetFontObject(GameFontWhite) pfBrowser.title:SetPoint("TOP", pfBrowser, "TOP", 0, -8) pfBrowser.title:SetJustifyH("LEFT") pfBrowser.title:SetFont(pfUI.font_default, 14) pfBrowser.title:SetText("|cff33ffccpf|rQuest") pfBrowser.close = CreateFrame("Button", "pfQuestBrowserClose", pfBrowser) pfBrowser.close:SetPoint("TOPRIGHT", -5, -5) pfBrowser.close:SetHeight(12) pfBrowser.close:SetWidth(12) pfBrowser.close.texture = pfBrowser.close:CreateTexture("pfQuestionDialogCloseTex") pfBrowser.close.texture:SetTexture("Interface\\AddOns\\pfQuest\\compat\\close") pfBrowser.close.texture:ClearAllPoints() pfBrowser.close.texture:SetAllPoints(pfBrowser.close) pfBrowser.close.texture:SetVertexColor(1,.25,.25,1) pfUI.api.SkinButton(pfBrowser.close, 1, .5, .5) pfBrowser.close:SetScript("OnClick", function() this:GetParent():Hide() end) pfBrowser.clean = CreateFrame("Button", "pfQuestBrowserClean", pfBrowser) pfBrowser.clean:SetPoint("TOPLEFT", pfBrowser, "TOPLEFT", 545, -30) pfBrowser.clean:SetPoint("BOTTOMRIGHT", pfBrowser, "TOPRIGHT", -5, -55) pfBrowser.clean:SetScript("OnClick", function() pfMap:DeleteNode("PFDB") pfMap:UpdateNodes() end) pfBrowser.clean.text = pfBrowser.clean:CreateFontString("Caption", "LOW", "GameFontWhite") pfBrowser.clean.text:SetAllPoints(pfBrowser.clean) pfBrowser.clean.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE") pfBrowser.clean.text:SetText("Clean Map") pfUI.api.SkinButton(pfBrowser.clean) CreateBrowseWindow("units", "pfQuestBrowserUnits", pfBrowser, "BOTTOMLEFT", 5, 5) CreateBrowseWindow("objects", "pfQuestBrowserObjects", pfBrowser, "BOTTOMLEFT", 164, 5) CreateBrowseWindow("items", "pfQuestBrowserItems", pfBrowser, "BOTTOMRIGHT", -164, 5) CreateBrowseWindow("quests", "pfQuestBrowserQuests", pfBrowser, "BOTTOMRIGHT", -5, 5) SelectView(pfBrowser.tabs["units"]) pfBrowser.input = CreateFrame("EditBox", "pfQuestBrowserSearch", pfBrowser) pfBrowser.input:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE") pfBrowser.input:SetAutoFocus(false) pfBrowser.input:SetText("Search") pfBrowser.input:SetJustifyH("LEFT") pfBrowser.input:SetPoint("TOPLEFT", pfBrowser, "TOPLEFT", 5, -30) pfBrowser.input:SetPoint("BOTTOMRIGHT", pfBrowser, "TOPRIGHT", -100, -55) pfBrowser.input:SetTextInsets(10,10,5,5) pfBrowser.input:SetScript("OnEscapePressed", function() this:ClearFocus() end) pfBrowser.input:SetScript("OnEditFocusGained", function() if this:GetText() == "Search" then this:SetText("") end end) pfBrowser.input:SetScript("OnEditFocusLost", function() if this:GetText() == "" then this:SetText("Search") end end) -- This script updates all the search tabs when the search text changes pfBrowser.input:SetScript("OnTextChanged", function() local text = this:GetText() if (text == "Search") then text = "" end for _, caption in ipairs({"Units","Objects","Items","Quests"}) do local searchType = strlower(caption) local data = strlen(text) >= 3 and pfDatabase:GetIDByName(text, searchType, true) or pfBrowser_fav[searchType] local i = 0 for id, text in pairs(data) do i = i + 1 pfBrowser.tabs[searchType].buttons[i] = pfBrowser.tabs[searchType].buttons[i] or ResultButtonCreate(i, searchType) pfBrowser.tabs[searchType].buttons[i].id = id pfBrowser.tabs[searchType].buttons[i].name = text pfBrowser.tabs[searchType].buttons[i]:Reload() --if i >= search_limit then break end end RefreshView(i, searchType, caption) end end) pfUI.api.CreateBackdrop(pfBrowser.input, nil, true)
local a = 1 local b = 2 local sum = 0 while a < 4000000 do if math.fmod(a, 2) == 0 then sum = sum + a end local c = a a = b b = b + c end io.write(string.format("%d\n", sum))
-- Auto Infinite Research Soft Module -- https://mods.factorio.com/mod/MegabaseAutoResearch -- Automatically research robot worker speed and mining productivity research for ease of megabase researching. -- The research to be chosen is based on cheapest total cumulative cost. -- Uses locale __modulename__.cfg -- @usage require('modules/common/auto-infinite-research') -- ------------------------------------------------------- -- -- @author can00336 (https://mods.factorio.com/user/can00336) -- @author Denis Zholob (DDDGamer) -- github: https://github.com/deniszholob/factorio-softmod-pack -- ======================================================= -- -- Dependencies -- -- ======================================================= -- local mod_gui = require("mod-gui") -- From `Factorio\data\core\lualib` local GUI = require("stdlib/GUI") local Colors = require("util/Colors") -- Constants -- -- ======================================================= -- local MENU_BTN_NAME = 'btn_menu_auto-infinite-research' local MASTER_FRAME_NAME = 'frame_auto-infinite-research' -- Event Functions -- -- ======================================================= -- -- When new player joins add a btn to their button_flow -- Redraw this softmod's frame -- @param event on_player_joined_game function on_player_joined(event) local player = game.players[event.player_index] draw_menu_btn(player) -- draw_master_frame(player) -- dont draw yet, when btn clicked instead end -- When a player leaves clean up their GUI in case this mod gets removed next time -- @param event on_player_left_game function on_player_left_game(event) local player = game.players[event.player_index] GUI.destroy_element(mod_gui.get_button_flow(player)[MENU_BTN_NAME]) GUI.destroy_element(mod_gui.get_frame_flow(player)[MASTER_FRAME_NAME]) end -- Toggle gameinfo is called if gui element is gameinfo button -- @param event on_gui_click local function on_gui_click(event) local player = game.players[event.player_index] local el_name = event.element.name if el_name == MENU_BTN_NAME then -- Call toggle if frame has been created if(mod_gui.get_frame_flow(player)[MASTER_FRAME_NAME] ~= nil) then GUI.toggle_element(mod_gui.get_frame_flow(player)[MASTER_FRAME_NAME]) else -- Call create if it hasnt draw_gameinfo_frame(player) end end end -- @param event on_research_finished local function on_research_finished(event) local research = event.research local force = research.force local techs = force.technologies local wrs = techs["worker-robots-speed-6"].level local mp = techs["mining-productivity-16"].level local wrs_costs = 2^(wrs - 5) * 1000 + 50 local mp_costs = 50 * (mp^2 - mp - 210) + 12000 if mp_costs <= wrs_costs then force.current_research = "mining-productivity-16" else force.current_research = "worker-robots-speed-6" end end -- Event Registration -- -- ======================================================= -- Event.register(defines.events.on_player_joined_game, on_player_joined) Event.register(defines.events.on_player_left_game, on_player_left_game) -- Event.register(defines.events.on_research_finished, on_research_finished) -- Helper Functions -- -- ======================================================= -- -- -- @tparam LuaPlayer player function draw_menu_btn(player) if mod_gui.get_button_flow(player)[MENU_BTN_NAME] == nil then mod_gui.get_button_flow(player).add( { type = "sprite-button", name = MENU_BTN_NAME, sprite = "item/space-science-pack", -- caption = 'Auto Infinite Research', tooltip = "Auto Infinite Research Settings" } ) end end -- -- @tparam LuaPlayer player function draw_master_frame(player) -- game.print(serpent.block(infinite_research_list)) local master_frame = mod_gui.get_frame_flow(player)[MASTER_FRAME_NAME]; -- Draw the vertical frame on the left if its not drawn already if master_frame == nil then master_frame = mod_gui.get_frame_flow(player).add({type = "frame", name = MASTER_FRAME_NAME, direction = "vertical"}) end -- Clear and repopulate infinite research list GUI.clear_element(master_frame) for _, tech in pairs(infinite_research_list) do master_frame.add( { type = labe } ) end end -- function canResearch(force, tech, config) if not tech or tech.researched or not tech.enabled then return false end for _, pretech in pairs(tech.prerequisites) do if not pretech.researched then return false end end -- if(config) then -- for _, ingredient in pairs(tech.research_unit_ingredients) do -- if not config.allowed_ingredients[ingredient.name] then -- return false -- end -- end -- end return true end -- @treturn LuaTechnology[] infinite_research_list List of technologies that can be infinite with space science function get_infinite_research() local infinite_research_list = {} for _, tech in pairs(player.force.technologies) do if tech.research_unit_count_formula then -- Infinite tech local ingredients = tech.research_unit_ingredients for _, ingredient in pairs(ingredients) do -- Contains space science if(ingredient.name == 'space-science-pack') then infinite_research_list[#infinite_research_list+1] = tech end end end end return infinite_research_list end -- function get_config() if not global.auto_infinite_research_config then global.auto_infinite_research_config = {} end if not global.auto_research_config[force.name] then global.auto_research_config[force.name] = {} end end
require("rrpg.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); function newfrmMain() __o_rrpgObjs.beginObjectsLoading(); local obj = gui.fromHandle(_obj_newObject("form")); local self = obj; local sheet = nil; rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject")); function obj:setNodeObject(nodeObject) sheet = nodeObject; self.sheet = nodeObject; self:_oldSetNodeObjectFunction(nodeObject); end; function obj:setNodeDatabase(nodeObject) self:setNodeObject(nodeObject); end; _gui_assignInitialParentForForm(obj.handle); obj:beginUpdate(); obj:setName("frmMain"); obj:setFormType("sheetTemplate"); obj:setDataType("Ambesek.Nefertyne.Cyberpunk2020"); obj:setTitle("Ficha Cyberpunk 2020"); obj:setAlign("client"); obj:setTheme("dark"); function priceCount() if sheet==nil then return end; local price = 0; local objetos = ndb.getChildNodes(sheet.inventoryList); local custo = 0; for i=1, #objetos, 1 do custo = custo + (tonumber(objetos[i].preco) or 0); end; price = price + custo; local objetos = ndb.getChildNodes(sheet.weaponList); local custo = 0; for i=1, #objetos, 1 do custo = custo + (tonumber(objetos[i].preco) or 0); end; price = price + custo; local objetos = ndb.getChildNodes(sheet.armorList); local custo = 0; for i=1, #objetos, 1 do custo = custo + (tonumber(objetos[i].preco) or 0); end; price = price + custo; sheet.precoGastos = price; showMessage(price); end; obj.tabControl1 = gui.fromHandle(_obj_newObject("tabControl")); obj.tabControl1:setParent(obj); obj.tabControl1:setAlign("client"); obj.tabControl1:setName("tabControl1"); obj.tab1 = gui.fromHandle(_obj_newObject("tab")); obj.tab1:setParent(obj.tabControl1); obj.tab1:setTitle("Geral"); obj.tab1:setName("tab1"); obj.frmGeneral = gui.fromHandle(_obj_newObject("form")); obj.frmGeneral:setParent(obj.tab1); obj.frmGeneral:setName("frmGeneral"); obj.frmGeneral:setAlign("client"); obj.scrollBox1 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox1:setParent(obj.frmGeneral); obj.scrollBox1:setAlign("client"); obj.scrollBox1:setName("scrollBox1"); obj.rectangle1 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle1:setParent(obj.scrollBox1); obj.rectangle1:setColor("#FF000000"); obj.rectangle1:setWidth(1363); obj.rectangle1:setHeight(686); obj.rectangle1:setName("rectangle1"); obj.layout1 = gui.fromHandle(_obj_newObject("layout")); obj.layout1:setParent(obj.scrollBox1); obj.layout1:setWidth(1010); obj.layout1:setHeight(60); obj.layout1:setName("layout1"); obj.rectangle2 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle2:setParent(obj.layout1); obj.rectangle2:setAlign("client"); obj.rectangle2:setColor("black"); obj.rectangle2:setName("rectangle2"); obj.label1 = gui.fromHandle(_obj_newObject("label")); obj.label1:setParent(obj.layout1); obj.label1:setLeft(5); obj.label1:setTop(5); obj.label1:setWidth(90); obj.label1:setHeight(20); obj.label1:setText("NOME"); obj.label1:setHorzTextAlign("center"); obj.label1:setName("label1"); obj.edit1 = gui.fromHandle(_obj_newObject("edit")); obj.edit1:setParent(obj.layout1); obj.edit1:setLeft(100); obj.edit1:setTop(5); obj.edit1:setWidth(300); obj.edit1:setHeight(25); obj.edit1:setField("nome"); obj.edit1:setVertTextAlign("center"); obj.edit1:setName("edit1"); obj.label2 = gui.fromHandle(_obj_newObject("label")); obj.label2:setParent(obj.layout1); obj.label2:setLeft(5); obj.label2:setTop(30); obj.label2:setWidth(90); obj.label2:setHeight(20); obj.label2:setText("ETNIA/RAÇA"); obj.label2:setHorzTextAlign("center"); obj.label2:setName("label2"); obj.edit2 = gui.fromHandle(_obj_newObject("edit")); obj.edit2:setParent(obj.layout1); obj.edit2:setLeft(100); obj.edit2:setTop(30); obj.edit2:setWidth(300); obj.edit2:setHeight(25); obj.edit2:setField("raca"); obj.edit2:setVertTextAlign("center"); obj.edit2:setName("edit2"); obj.label3 = gui.fromHandle(_obj_newObject("label")); obj.label3:setParent(obj.layout1); obj.label3:setLeft(405); obj.label3:setTop(5); obj.label3:setWidth(90); obj.label3:setHeight(20); obj.label3:setText("DETALHES"); obj.label3:setHorzTextAlign("center"); obj.label3:setName("label3"); obj.edit3 = gui.fromHandle(_obj_newObject("edit")); obj.edit3:setParent(obj.layout1); obj.edit3:setLeft(500); obj.edit3:setTop(5); obj.edit3:setWidth(300); obj.edit3:setHeight(25); obj.edit3:setField("detalhes"); obj.edit3:setVertTextAlign("center"); obj.edit3:setName("edit3"); obj.label4 = gui.fromHandle(_obj_newObject("label")); obj.label4:setParent(obj.layout1); obj.label4:setLeft(405); obj.label4:setTop(30); obj.label4:setWidth(90); obj.label4:setHeight(20); obj.label4:setText("CLASSE"); obj.label4:setHorzTextAlign("center"); obj.label4:setName("label4"); obj.edit4 = gui.fromHandle(_obj_newObject("edit")); obj.edit4:setParent(obj.layout1); obj.edit4:setLeft(500); obj.edit4:setTop(30); obj.edit4:setWidth(300); obj.edit4:setHeight(25); obj.edit4:setField("classe"); obj.edit4:setVertTextAlign("center"); obj.edit4:setName("edit4"); obj.label5 = gui.fromHandle(_obj_newObject("label")); obj.label5:setParent(obj.layout1); obj.label5:setLeft(805); obj.label5:setTop(17); obj.label5:setWidth(90); obj.label5:setHeight(20); obj.label5:setText("PONTOS"); obj.label5:setHorzTextAlign("center"); obj.label5:setName("label5"); obj.edit5 = gui.fromHandle(_obj_newObject("edit")); obj.edit5:setParent(obj.layout1); obj.edit5:setLeft(900); obj.edit5:setTop(15); obj.edit5:setWidth(100); obj.edit5:setHeight(30); obj.edit5:setField("pontos"); obj.edit5:setVertTextAlign("center"); obj.edit5:setName("edit5"); obj.layout2 = gui.fromHandle(_obj_newObject("layout")); obj.layout2:setParent(obj.scrollBox1); obj.layout2:setTop(70); obj.layout2:setWidth(610); obj.layout2:setHeight(110); obj.layout2:setName("layout2"); obj.rectangle3 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle3:setParent(obj.layout2); obj.rectangle3:setAlign("client"); obj.rectangle3:setColor("black"); obj.rectangle3:setName("rectangle3"); obj.label6 = gui.fromHandle(_obj_newObject("label")); obj.label6:setParent(obj.layout2); obj.label6:setLeft(0); obj.label6:setTop(5); obj.label6:setWidth(610); obj.label6:setHeight(20); obj.label6:setText("ATRIBUTOS"); obj.label6:setHorzTextAlign("center"); obj.label6:setName("label6"); obj.label7 = gui.fromHandle(_obj_newObject("label")); obj.label7:setParent(obj.layout2); obj.label7:setLeft(5); obj.label7:setTop(30); obj.label7:setWidth(100); obj.label7:setHeight(20); obj.label7:setText("INTELIGÊNCIA"); obj.label7:setHorzTextAlign("center"); obj.label7:setName("label7"); obj.edit6 = gui.fromHandle(_obj_newObject("edit")); obj.edit6:setParent(obj.layout2); obj.edit6:setLeft(105); obj.edit6:setTop(30); obj.edit6:setWidth(50); obj.edit6:setHeight(25); obj.edit6:setField("inteligencia"); obj.edit6:setVertTextAlign("center"); obj.edit6:setName("edit6"); obj.label8 = gui.fromHandle(_obj_newObject("label")); obj.label8:setParent(obj.layout2); obj.label8:setLeft(5); obj.label8:setTop(55); obj.label8:setWidth(100); obj.label8:setHeight(20); obj.label8:setText("ATRATIVIDADE"); obj.label8:setHorzTextAlign("center"); obj.label8:setName("label8"); obj.edit7 = gui.fromHandle(_obj_newObject("edit")); obj.edit7:setParent(obj.layout2); obj.edit7:setLeft(105); obj.edit7:setTop(55); obj.edit7:setWidth(50); obj.edit7:setHeight(25); obj.edit7:setField("atratividade"); obj.edit7:setVertTextAlign("center"); obj.edit7:setName("edit7"); obj.label9 = gui.fromHandle(_obj_newObject("label")); obj.label9:setParent(obj.layout2); obj.label9:setLeft(5); obj.label9:setTop(80); obj.label9:setWidth(100); obj.label9:setHeight(20); obj.label9:setText("EMPATIA"); obj.label9:setHorzTextAlign("center"); obj.label9:setName("label9"); obj.edit8 = gui.fromHandle(_obj_newObject("edit")); obj.edit8:setParent(obj.layout2); obj.edit8:setLeft(105); obj.edit8:setTop(80); obj.edit8:setWidth(50); obj.edit8:setHeight(25); obj.edit8:setField("empatia"); obj.edit8:setVertTextAlign("center"); obj.edit8:setName("edit8"); obj.label10 = gui.fromHandle(_obj_newObject("label")); obj.label10:setParent(obj.layout2); obj.label10:setLeft(155); obj.label10:setTop(30); obj.label10:setWidth(100); obj.label10:setHeight(20); obj.label10:setText("REFLEXOS"); obj.label10:setHorzTextAlign("center"); obj.label10:setName("label10"); obj.edit9 = gui.fromHandle(_obj_newObject("edit")); obj.edit9:setParent(obj.layout2); obj.edit9:setLeft(255); obj.edit9:setTop(30); obj.edit9:setWidth(50); obj.edit9:setHeight(25); obj.edit9:setField("reflexos"); obj.edit9:setVertTextAlign("center"); obj.edit9:setName("edit9"); obj.label11 = gui.fromHandle(_obj_newObject("label")); obj.label11:setParent(obj.layout2); obj.label11:setLeft(155); obj.label11:setTop(55); obj.label11:setWidth(100); obj.label11:setHeight(20); obj.label11:setText("SORTE"); obj.label11:setHorzTextAlign("center"); obj.label11:setName("label11"); obj.edit10 = gui.fromHandle(_obj_newObject("edit")); obj.edit10:setParent(obj.layout2); obj.edit10:setLeft(255); obj.edit10:setTop(55); obj.edit10:setWidth(50); obj.edit10:setHeight(25); obj.edit10:setField("sorte"); obj.edit10:setVertTextAlign("center"); obj.edit10:setName("edit10"); obj.label12 = gui.fromHandle(_obj_newObject("label")); obj.label12:setParent(obj.layout2); obj.label12:setLeft(155); obj.label12:setTop(80); obj.label12:setWidth(100); obj.label12:setHeight(20); obj.label12:setText("CORRER"); obj.label12:setHorzTextAlign("center"); obj.label12:setName("label12"); obj.rectangle4 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle4:setParent(obj.layout2); obj.rectangle4:setLeft(255); obj.rectangle4:setTop(80); obj.rectangle4:setWidth(50); obj.rectangle4:setHeight(25); obj.rectangle4:setColor("black"); obj.rectangle4:setStrokeColor("white"); obj.rectangle4:setStrokeSize(1); obj.rectangle4:setName("rectangle4"); obj.label13 = gui.fromHandle(_obj_newObject("label")); obj.label13:setParent(obj.layout2); obj.label13:setLeft(255); obj.label13:setTop(80); obj.label13:setWidth(50); obj.label13:setHeight(25); obj.label13:setField("correr"); obj.label13:setVertTextAlign("center"); obj.label13:setHorzTextAlign("center"); obj.label13:setName("label13"); obj.label14 = gui.fromHandle(_obj_newObject("label")); obj.label14:setParent(obj.layout2); obj.label14:setLeft(305); obj.label14:setTop(30); obj.label14:setWidth(100); obj.label14:setHeight(20); obj.label14:setText("TECNICA"); obj.label14:setHorzTextAlign("center"); obj.label14:setName("label14"); obj.edit11 = gui.fromHandle(_obj_newObject("edit")); obj.edit11:setParent(obj.layout2); obj.edit11:setLeft(405); obj.edit11:setTop(30); obj.edit11:setWidth(50); obj.edit11:setHeight(25); obj.edit11:setField("tecnica"); obj.edit11:setVertTextAlign("center"); obj.edit11:setName("edit11"); obj.label15 = gui.fromHandle(_obj_newObject("label")); obj.label15:setParent(obj.layout2); obj.label15:setLeft(305); obj.label15:setTop(55); obj.label15:setWidth(100); obj.label15:setHeight(20); obj.label15:setText("MOVIMENTO"); obj.label15:setHorzTextAlign("center"); obj.label15:setName("label15"); obj.edit12 = gui.fromHandle(_obj_newObject("edit")); obj.edit12:setParent(obj.layout2); obj.edit12:setLeft(405); obj.edit12:setTop(55); obj.edit12:setWidth(50); obj.edit12:setHeight(25); obj.edit12:setField("movimento"); obj.edit12:setVertTextAlign("center"); obj.edit12:setName("edit12"); obj.label16 = gui.fromHandle(_obj_newObject("label")); obj.label16:setParent(obj.layout2); obj.label16:setLeft(305); obj.label16:setTop(80); obj.label16:setWidth(100); obj.label16:setHeight(20); obj.label16:setText("SALTAR"); obj.label16:setHorzTextAlign("center"); obj.label16:setName("label16"); obj.rectangle5 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle5:setParent(obj.layout2); obj.rectangle5:setLeft(405); obj.rectangle5:setTop(80); obj.rectangle5:setWidth(50); obj.rectangle5:setHeight(25); obj.rectangle5:setColor("black"); obj.rectangle5:setStrokeColor("white"); obj.rectangle5:setStrokeSize(1); obj.rectangle5:setName("rectangle5"); obj.label17 = gui.fromHandle(_obj_newObject("label")); obj.label17:setParent(obj.layout2); obj.label17:setLeft(405); obj.label17:setTop(80); obj.label17:setWidth(50); obj.label17:setHeight(25); obj.label17:setField("saltar"); obj.label17:setVertTextAlign("center"); obj.label17:setHorzTextAlign("center"); obj.label17:setName("label17"); obj.label18 = gui.fromHandle(_obj_newObject("label")); obj.label18:setParent(obj.layout2); obj.label18:setLeft(455); obj.label18:setTop(30); obj.label18:setWidth(100); obj.label18:setHeight(20); obj.label18:setText("AUTOCONTROLE"); obj.label18:setHorzTextAlign("center"); obj.label18:setName("label18"); obj.edit13 = gui.fromHandle(_obj_newObject("edit")); obj.edit13:setParent(obj.layout2); obj.edit13:setLeft(555); obj.edit13:setTop(30); obj.edit13:setWidth(50); obj.edit13:setHeight(25); obj.edit13:setField("autocontrole"); obj.edit13:setVertTextAlign("center"); obj.edit13:setName("edit13"); obj.label19 = gui.fromHandle(_obj_newObject("label")); obj.label19:setParent(obj.layout2); obj.label19:setLeft(455); obj.label19:setTop(55); obj.label19:setWidth(100); obj.label19:setHeight(20); obj.label19:setText("TIPO CORPORAL"); obj.label19:setHorzTextAlign("center"); obj.label19:setName("label19"); obj.edit14 = gui.fromHandle(_obj_newObject("edit")); obj.edit14:setParent(obj.layout2); obj.edit14:setLeft(555); obj.edit14:setTop(55); obj.edit14:setWidth(50); obj.edit14:setHeight(25); obj.edit14:setField("tipoCorporal"); obj.edit14:setVertTextAlign("center"); obj.edit14:setName("edit14"); obj.label20 = gui.fromHandle(_obj_newObject("label")); obj.label20:setParent(obj.layout2); obj.label20:setLeft(455); obj.label20:setTop(80); obj.label20:setWidth(100); obj.label20:setHeight(20); obj.label20:setText("LEVANTAR"); obj.label20:setHorzTextAlign("center"); obj.label20:setName("label20"); obj.rectangle6 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle6:setParent(obj.layout2); obj.rectangle6:setLeft(555); obj.rectangle6:setTop(80); obj.rectangle6:setWidth(50); obj.rectangle6:setHeight(25); obj.rectangle6:setColor("black"); obj.rectangle6:setStrokeColor("white"); obj.rectangle6:setStrokeSize(1); obj.rectangle6:setName("rectangle6"); obj.label21 = gui.fromHandle(_obj_newObject("label")); obj.label21:setParent(obj.layout2); obj.label21:setLeft(555); obj.label21:setTop(80); obj.label21:setWidth(50); obj.label21:setHeight(25); obj.label21:setField("levantar"); obj.label21:setVertTextAlign("center"); obj.label21:setHorzTextAlign("center"); obj.label21:setName("label21"); obj.dataLink1 = gui.fromHandle(_obj_newObject("dataLink")); obj.dataLink1:setParent(obj.layout2); obj.dataLink1:setField("empatia"); obj.dataLink1:setName("dataLink1"); obj.dataLink2 = gui.fromHandle(_obj_newObject("dataLink")); obj.dataLink2:setParent(obj.layout2); obj.dataLink2:setField("movimento"); obj.dataLink2:setName("dataLink2"); obj.dataLink3 = gui.fromHandle(_obj_newObject("dataLink")); obj.dataLink3:setParent(obj.layout2); obj.dataLink3:setField("tipoCorporal"); obj.dataLink3:setName("dataLink3"); obj.rectangle7 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle7:setParent(obj.scrollBox1); obj.rectangle7:setLeft(620); obj.rectangle7:setTop(70); obj.rectangle7:setWidth(250); obj.rectangle7:setHeight(250); obj.rectangle7:setColor("black"); obj.rectangle7:setStrokeColor("white"); obj.rectangle7:setStrokeSize(1); obj.rectangle7:setName("rectangle7"); obj.label22 = gui.fromHandle(_obj_newObject("label")); obj.label22:setParent(obj.rectangle7); obj.label22:setLeft(0); obj.label22:setTop(40); obj.label22:setWidth(250); obj.label22:setHeight(20); obj.label22:setText("Avatar"); obj.label22:setHorzTextAlign("center"); obj.label22:setName("label22"); obj.image1 = gui.fromHandle(_obj_newObject("image")); obj.image1:setParent(obj.rectangle7); obj.image1:setAlign("client"); obj.image1:setField("avatar"); obj.image1:setEditable(true); obj.image1:setStyle("autoFit"); obj.image1:setMargins({left=2, right=2, top=2, bottom=2}); obj.image1:setName("image1"); obj.layout3 = gui.fromHandle(_obj_newObject("layout")); obj.layout3:setParent(obj.scrollBox1); obj.layout3:setTop(190); obj.layout3:setWidth(535); obj.layout3:setHeight(85); obj.layout3:setName("layout3"); obj.rectangle8 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle8:setParent(obj.layout3); obj.rectangle8:setAlign("client"); obj.rectangle8:setColor("black"); obj.rectangle8:setName("rectangle8"); obj.label23 = gui.fromHandle(_obj_newObject("label")); obj.label23:setParent(obj.layout3); obj.label23:setLeft(0); obj.label23:setTop(5); obj.label23:setWidth(535); obj.label23:setHeight(20); obj.label23:setText("BLINDAGEM"); obj.label23:setHorzTextAlign("center"); obj.label23:setName("label23"); obj.label24 = gui.fromHandle(_obj_newObject("label")); obj.label24:setParent(obj.layout3); obj.label24:setLeft(5); obj.label24:setTop(30); obj.label24:setWidth(75); obj.label24:setHeight(20); obj.label24:setText("Localização"); obj.label24:setHorzTextAlign("center"); obj.label24:setName("label24"); obj.label25 = gui.fromHandle(_obj_newObject("label")); obj.label25:setParent(obj.layout3); obj.label25:setLeft(5); obj.label25:setTop(55); obj.label25:setWidth(75); obj.label25:setHeight(20); obj.label25:setText("Blindagem PB"); obj.label25:setHorzTextAlign("center"); obj.label25:setFontSize(12); obj.label25:setName("label25"); obj.label26 = gui.fromHandle(_obj_newObject("label")); obj.label26:setParent(obj.layout3); obj.label26:setLeft(80); obj.label26:setTop(30); obj.label26:setWidth(75); obj.label26:setHeight(20); obj.label26:setText("Cabeça 1"); obj.label26:setHorzTextAlign("center"); obj.label26:setName("label26"); obj.rectangle9 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle9:setParent(obj.layout3); obj.rectangle9:setLeft(80); obj.rectangle9:setTop(55); obj.rectangle9:setWidth(75); obj.rectangle9:setHeight(25); obj.rectangle9:setColor("black"); obj.rectangle9:setStrokeColor("white"); obj.rectangle9:setStrokeSize(1); obj.rectangle9:setName("rectangle9"); obj.label27 = gui.fromHandle(_obj_newObject("label")); obj.label27:setParent(obj.layout3); obj.label27:setLeft(80); obj.label27:setTop(55); obj.label27:setWidth(75); obj.label27:setHeight(25); obj.label27:setField("blindagemCabeca"); obj.label27:setHorzTextAlign("center"); obj.label27:setVertTextAlign("center"); obj.label27:setName("label27"); obj.label28 = gui.fromHandle(_obj_newObject("label")); obj.label28:setParent(obj.layout3); obj.label28:setLeft(155); obj.label28:setTop(30); obj.label28:setWidth(75); obj.label28:setHeight(20); obj.label28:setText("Torso 2-4"); obj.label28:setHorzTextAlign("center"); obj.label28:setName("label28"); obj.rectangle10 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle10:setParent(obj.layout3); obj.rectangle10:setLeft(155); obj.rectangle10:setTop(55); obj.rectangle10:setWidth(75); obj.rectangle10:setHeight(25); obj.rectangle10:setColor("black"); obj.rectangle10:setStrokeColor("white"); obj.rectangle10:setStrokeSize(1); obj.rectangle10:setName("rectangle10"); obj.label29 = gui.fromHandle(_obj_newObject("label")); obj.label29:setParent(obj.layout3); obj.label29:setLeft(155); obj.label29:setTop(55); obj.label29:setWidth(75); obj.label29:setHeight(25); obj.label29:setField("blindagemTorso"); obj.label29:setHorzTextAlign("center"); obj.label29:setVertTextAlign("center"); obj.label29:setName("label29"); obj.label30 = gui.fromHandle(_obj_newObject("label")); obj.label30:setParent(obj.layout3); obj.label30:setLeft(230); obj.label30:setTop(30); obj.label30:setWidth(75); obj.label30:setHeight(20); obj.label30:setText("Braço D. 5"); obj.label30:setHorzTextAlign("center"); obj.label30:setName("label30"); obj.rectangle11 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle11:setParent(obj.layout3); obj.rectangle11:setLeft(230); obj.rectangle11:setTop(55); obj.rectangle11:setWidth(75); obj.rectangle11:setHeight(25); obj.rectangle11:setColor("black"); obj.rectangle11:setStrokeColor("white"); obj.rectangle11:setStrokeSize(1); obj.rectangle11:setName("rectangle11"); obj.label31 = gui.fromHandle(_obj_newObject("label")); obj.label31:setParent(obj.layout3); obj.label31:setLeft(230); obj.label31:setTop(55); obj.label31:setWidth(75); obj.label31:setHeight(25); obj.label31:setField("blindagemBracoDireito"); obj.label31:setHorzTextAlign("center"); obj.label31:setVertTextAlign("center"); obj.label31:setName("label31"); obj.label32 = gui.fromHandle(_obj_newObject("label")); obj.label32:setParent(obj.layout3); obj.label32:setLeft(305); obj.label32:setTop(30); obj.label32:setWidth(75); obj.label32:setHeight(20); obj.label32:setText("Braço E. 6"); obj.label32:setHorzTextAlign("center"); obj.label32:setName("label32"); obj.rectangle12 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle12:setParent(obj.layout3); obj.rectangle12:setLeft(305); obj.rectangle12:setTop(55); obj.rectangle12:setWidth(75); obj.rectangle12:setHeight(25); obj.rectangle12:setColor("black"); obj.rectangle12:setStrokeColor("white"); obj.rectangle12:setStrokeSize(1); obj.rectangle12:setName("rectangle12"); obj.label33 = gui.fromHandle(_obj_newObject("label")); obj.label33:setParent(obj.layout3); obj.label33:setLeft(305); obj.label33:setTop(55); obj.label33:setWidth(75); obj.label33:setHeight(25); obj.label33:setField("blindagemBracoEsquerdo"); obj.label33:setHorzTextAlign("center"); obj.label33:setVertTextAlign("center"); obj.label33:setName("label33"); obj.label34 = gui.fromHandle(_obj_newObject("label")); obj.label34:setParent(obj.layout3); obj.label34:setLeft(380); obj.label34:setTop(30); obj.label34:setWidth(75); obj.label34:setHeight(20); obj.label34:setText("Perna D. 7-8"); obj.label34:setHorzTextAlign("center"); obj.label34:setName("label34"); obj.rectangle13 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle13:setParent(obj.layout3); obj.rectangle13:setLeft(380); obj.rectangle13:setTop(55); obj.rectangle13:setWidth(75); obj.rectangle13:setHeight(25); obj.rectangle13:setColor("black"); obj.rectangle13:setStrokeColor("white"); obj.rectangle13:setStrokeSize(1); obj.rectangle13:setName("rectangle13"); obj.label35 = gui.fromHandle(_obj_newObject("label")); obj.label35:setParent(obj.layout3); obj.label35:setLeft(380); obj.label35:setTop(55); obj.label35:setWidth(75); obj.label35:setHeight(25); obj.label35:setField("blindagemPernaDireita"); obj.label35:setHorzTextAlign("center"); obj.label35:setVertTextAlign("center"); obj.label35:setName("label35"); obj.label36 = gui.fromHandle(_obj_newObject("label")); obj.label36:setParent(obj.layout3); obj.label36:setLeft(455); obj.label36:setTop(30); obj.label36:setWidth(75); obj.label36:setHeight(20); obj.label36:setText("Perna E. 9-0"); obj.label36:setHorzTextAlign("center"); obj.label36:setName("label36"); obj.rectangle14 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle14:setParent(obj.layout3); obj.rectangle14:setLeft(455); obj.rectangle14:setTop(55); obj.rectangle14:setWidth(75); obj.rectangle14:setHeight(25); obj.rectangle14:setColor("black"); obj.rectangle14:setStrokeColor("white"); obj.rectangle14:setStrokeSize(1); obj.rectangle14:setName("rectangle14"); obj.label37 = gui.fromHandle(_obj_newObject("label")); obj.label37:setParent(obj.layout3); obj.label37:setLeft(455); obj.label37:setTop(55); obj.label37:setWidth(75); obj.label37:setHeight(25); obj.label37:setField("blindagemPernaEsquerda"); obj.label37:setHorzTextAlign("center"); obj.label37:setVertTextAlign("center"); obj.label37:setName("label37"); obj.layout4 = gui.fromHandle(_obj_newObject("layout")); obj.layout4:setParent(obj.scrollBox1); obj.layout4:setTop(285); obj.layout4:setWidth(535); obj.layout4:setHeight(185); obj.layout4:setName("layout4"); obj.rectangle15 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle15:setParent(obj.layout4); obj.rectangle15:setAlign("client"); obj.rectangle15:setColor("black"); obj.rectangle15:setName("rectangle15"); obj.label38 = gui.fromHandle(_obj_newObject("label")); obj.label38:setParent(obj.layout4); obj.label38:setLeft(0); obj.label38:setTop(5); obj.label38:setWidth(535); obj.label38:setHeight(20); obj.label38:setText("DANO"); obj.label38:setHorzTextAlign("center"); obj.label38:setName("label38"); obj.label39 = gui.fromHandle(_obj_newObject("label")); obj.label39:setParent(obj.layout4); obj.label39:setLeft(5); obj.label39:setTop(30); obj.label39:setWidth(75); obj.label39:setHeight(20); obj.label39:setText("VIT"); obj.label39:setHorzTextAlign("center"); obj.label39:setName("label39"); obj.rectangle16 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle16:setParent(obj.layout4); obj.rectangle16:setLeft(5); obj.rectangle16:setTop(55); obj.rectangle16:setWidth(75); obj.rectangle16:setHeight(125); obj.rectangle16:setColor("black"); obj.rectangle16:setStrokeColor("white"); obj.rectangle16:setStrokeSize(1); obj.rectangle16:setName("rectangle16"); obj.label40 = gui.fromHandle(_obj_newObject("label")); obj.label40:setParent(obj.layout4); obj.label40:setLeft(5); obj.label40:setTop(55); obj.label40:setWidth(75); obj.label40:setHeight(125); obj.label40:setField("vit"); obj.label40:setHorzTextAlign("center"); obj.label40:setVertTextAlign("center"); obj.label40:setName("label40"); obj.label41 = gui.fromHandle(_obj_newObject("label")); obj.label41:setParent(obj.layout4); obj.label41:setLeft(80); obj.label41:setTop(30); obj.label41:setWidth(75); obj.label41:setHeight(20); obj.label41:setText("MTC"); obj.label41:setHorzTextAlign("center"); obj.label41:setName("label41"); obj.rectangle17 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle17:setParent(obj.layout4); obj.rectangle17:setLeft(80); obj.rectangle17:setTop(55); obj.rectangle17:setWidth(75); obj.rectangle17:setHeight(125); obj.rectangle17:setColor("black"); obj.rectangle17:setStrokeColor("white"); obj.rectangle17:setStrokeSize(1); obj.rectangle17:setName("rectangle17"); obj.label42 = gui.fromHandle(_obj_newObject("label")); obj.label42:setParent(obj.layout4); obj.label42:setLeft(80); obj.label42:setTop(55); obj.label42:setWidth(75); obj.label42:setHeight(125); obj.label42:setField("mtc"); obj.label42:setHorzTextAlign("center"); obj.label42:setVertTextAlign("center"); obj.label42:setName("label42"); obj.layout5 = gui.fromHandle(_obj_newObject("layout")); obj.layout5:setParent(obj.layout4); obj.layout5:setTop(25); obj.layout5:setWidth(535); obj.layout5:setHeight(75); obj.layout5:setName("layout5"); obj.label43 = gui.fromHandle(_obj_newObject("label")); obj.label43:setParent(obj.layout5); obj.label43:setLeft(155); obj.label43:setTop(5); obj.label43:setWidth(75); obj.label43:setHeight(20); obj.label43:setText("Leve"); obj.label43:setHorzTextAlign("center"); obj.label43:setName("label43"); obj.edit15 = gui.fromHandle(_obj_newObject("edit")); obj.edit15:setParent(obj.layout5); obj.edit15:setLeft(155); obj.edit15:setTop(30); obj.edit15:setWidth(75); obj.edit15:setHeight(25); obj.edit15:setField("dano0"); obj.edit15:setVertTextAlign("center"); obj.edit15:setName("edit15"); obj.label44 = gui.fromHandle(_obj_newObject("label")); obj.label44:setParent(obj.layout5); obj.label44:setLeft(155); obj.label44:setTop(55); obj.label44:setWidth(75); obj.label44:setHeight(20); obj.label44:setText("Atordoamento 0"); obj.label44:setHorzTextAlign("center"); obj.label44:setFontSize(9); obj.label44:setName("label44"); obj.label45 = gui.fromHandle(_obj_newObject("label")); obj.label45:setParent(obj.layout5); obj.label45:setLeft(230); obj.label45:setTop(5); obj.label45:setWidth(75); obj.label45:setHeight(20); obj.label45:setText("Grave"); obj.label45:setHorzTextAlign("center"); obj.label45:setName("label45"); obj.edit16 = gui.fromHandle(_obj_newObject("edit")); obj.edit16:setParent(obj.layout5); obj.edit16:setLeft(230); obj.edit16:setTop(30); obj.edit16:setWidth(75); obj.edit16:setHeight(25); obj.edit16:setField("dano1"); obj.edit16:setVertTextAlign("center"); obj.edit16:setName("edit16"); obj.label46 = gui.fromHandle(_obj_newObject("label")); obj.label46:setParent(obj.layout5); obj.label46:setLeft(230); obj.label46:setTop(55); obj.label46:setWidth(75); obj.label46:setHeight(20); obj.label46:setText("Atordoamento 1"); obj.label46:setHorzTextAlign("center"); obj.label46:setFontSize(9); obj.label46:setName("label46"); obj.label47 = gui.fromHandle(_obj_newObject("label")); obj.label47:setParent(obj.layout5); obj.label47:setLeft(305); obj.label47:setTop(5); obj.label47:setWidth(75); obj.label47:setHeight(20); obj.label47:setText("Crítico"); obj.label47:setHorzTextAlign("center"); obj.label47:setName("label47"); obj.edit17 = gui.fromHandle(_obj_newObject("edit")); obj.edit17:setParent(obj.layout5); obj.edit17:setLeft(305); obj.edit17:setTop(30); obj.edit17:setWidth(75); obj.edit17:setHeight(25); obj.edit17:setField("dano2"); obj.edit17:setVertTextAlign("center"); obj.edit17:setName("edit17"); obj.label48 = gui.fromHandle(_obj_newObject("label")); obj.label48:setParent(obj.layout5); obj.label48:setLeft(305); obj.label48:setTop(55); obj.label48:setWidth(75); obj.label48:setHeight(20); obj.label48:setText("Atordoamento 2"); obj.label48:setHorzTextAlign("center"); obj.label48:setFontSize(9); obj.label48:setName("label48"); obj.label49 = gui.fromHandle(_obj_newObject("label")); obj.label49:setParent(obj.layout5); obj.label49:setLeft(380); obj.label49:setTop(5); obj.label49:setWidth(75); obj.label49:setHeight(20); obj.label49:setText("Mortal 0"); obj.label49:setHorzTextAlign("center"); obj.label49:setName("label49"); obj.edit18 = gui.fromHandle(_obj_newObject("edit")); obj.edit18:setParent(obj.layout5); obj.edit18:setLeft(380); obj.edit18:setTop(30); obj.edit18:setWidth(75); obj.edit18:setHeight(25); obj.edit18:setField("dano3"); obj.edit18:setVertTextAlign("center"); obj.edit18:setName("edit18"); obj.label50 = gui.fromHandle(_obj_newObject("label")); obj.label50:setParent(obj.layout5); obj.label50:setLeft(380); obj.label50:setTop(55); obj.label50:setWidth(75); obj.label50:setHeight(20); obj.label50:setText("Atordoamento 3"); obj.label50:setHorzTextAlign("center"); obj.label50:setFontSize(9); obj.label50:setName("label50"); obj.label51 = gui.fromHandle(_obj_newObject("label")); obj.label51:setParent(obj.layout5); obj.label51:setLeft(455); obj.label51:setTop(5); obj.label51:setWidth(75); obj.label51:setHeight(20); obj.label51:setText("Mortal -1"); obj.label51:setHorzTextAlign("center"); obj.label51:setName("label51"); obj.edit19 = gui.fromHandle(_obj_newObject("edit")); obj.edit19:setParent(obj.layout5); obj.edit19:setLeft(455); obj.edit19:setTop(30); obj.edit19:setWidth(75); obj.edit19:setHeight(25); obj.edit19:setField("dano4"); obj.edit19:setVertTextAlign("center"); obj.edit19:setName("edit19"); obj.label52 = gui.fromHandle(_obj_newObject("label")); obj.label52:setParent(obj.layout5); obj.label52:setLeft(455); obj.label52:setTop(55); obj.label52:setWidth(75); obj.label52:setHeight(20); obj.label52:setText("Atordoamento 4"); obj.label52:setHorzTextAlign("center"); obj.label52:setFontSize(9); obj.label52:setName("label52"); obj.layout6 = gui.fromHandle(_obj_newObject("layout")); obj.layout6:setParent(obj.layout4); obj.layout6:setTop(100); obj.layout6:setWidth(535); obj.layout6:setHeight(75); obj.layout6:setName("layout6"); obj.label53 = gui.fromHandle(_obj_newObject("label")); obj.label53:setParent(obj.layout6); obj.label53:setLeft(155); obj.label53:setTop(5); obj.label53:setWidth(75); obj.label53:setHeight(20); obj.label53:setText("Mortal -2"); obj.label53:setHorzTextAlign("center"); obj.label53:setName("label53"); obj.edit20 = gui.fromHandle(_obj_newObject("edit")); obj.edit20:setParent(obj.layout6); obj.edit20:setLeft(155); obj.edit20:setTop(30); obj.edit20:setWidth(75); obj.edit20:setHeight(25); obj.edit20:setField("dano5"); obj.edit20:setVertTextAlign("center"); obj.edit20:setName("edit20"); obj.label54 = gui.fromHandle(_obj_newObject("label")); obj.label54:setParent(obj.layout6); obj.label54:setLeft(155); obj.label54:setTop(55); obj.label54:setWidth(75); obj.label54:setHeight(20); obj.label54:setText("Atordoamento 5"); obj.label54:setHorzTextAlign("center"); obj.label54:setFontSize(9); obj.label54:setName("label54"); obj.label55 = gui.fromHandle(_obj_newObject("label")); obj.label55:setParent(obj.layout6); obj.label55:setLeft(230); obj.label55:setTop(5); obj.label55:setWidth(75); obj.label55:setHeight(20); obj.label55:setText("Mortal -3"); obj.label55:setHorzTextAlign("center"); obj.label55:setName("label55"); obj.edit21 = gui.fromHandle(_obj_newObject("edit")); obj.edit21:setParent(obj.layout6); obj.edit21:setLeft(230); obj.edit21:setTop(30); obj.edit21:setWidth(75); obj.edit21:setHeight(25); obj.edit21:setField("dano6"); obj.edit21:setVertTextAlign("center"); obj.edit21:setName("edit21"); obj.label56 = gui.fromHandle(_obj_newObject("label")); obj.label56:setParent(obj.layout6); obj.label56:setLeft(230); obj.label56:setTop(55); obj.label56:setWidth(75); obj.label56:setHeight(20); obj.label56:setText("Atordoamento 6"); obj.label56:setHorzTextAlign("center"); obj.label56:setFontSize(9); obj.label56:setName("label56"); obj.label57 = gui.fromHandle(_obj_newObject("label")); obj.label57:setParent(obj.layout6); obj.label57:setLeft(305); obj.label57:setTop(5); obj.label57:setWidth(75); obj.label57:setHeight(20); obj.label57:setText("Mortal -4"); obj.label57:setHorzTextAlign("center"); obj.label57:setName("label57"); obj.edit22 = gui.fromHandle(_obj_newObject("edit")); obj.edit22:setParent(obj.layout6); obj.edit22:setLeft(305); obj.edit22:setTop(30); obj.edit22:setWidth(75); obj.edit22:setHeight(25); obj.edit22:setField("dano7"); obj.edit22:setVertTextAlign("center"); obj.edit22:setName("edit22"); obj.label58 = gui.fromHandle(_obj_newObject("label")); obj.label58:setParent(obj.layout6); obj.label58:setLeft(305); obj.label58:setTop(55); obj.label58:setWidth(75); obj.label58:setHeight(20); obj.label58:setText("Atordoamento 7"); obj.label58:setHorzTextAlign("center"); obj.label58:setFontSize(9); obj.label58:setName("label58"); obj.label59 = gui.fromHandle(_obj_newObject("label")); obj.label59:setParent(obj.layout6); obj.label59:setLeft(380); obj.label59:setTop(5); obj.label59:setWidth(75); obj.label59:setHeight(20); obj.label59:setText("Mortal -5"); obj.label59:setHorzTextAlign("center"); obj.label59:setName("label59"); obj.edit23 = gui.fromHandle(_obj_newObject("edit")); obj.edit23:setParent(obj.layout6); obj.edit23:setLeft(380); obj.edit23:setTop(30); obj.edit23:setWidth(75); obj.edit23:setHeight(25); obj.edit23:setField("dano8"); obj.edit23:setVertTextAlign("center"); obj.edit23:setName("edit23"); obj.label60 = gui.fromHandle(_obj_newObject("label")); obj.label60:setParent(obj.layout6); obj.label60:setLeft(380); obj.label60:setTop(55); obj.label60:setWidth(75); obj.label60:setHeight(20); obj.label60:setText("Atordoamento 8"); obj.label60:setHorzTextAlign("center"); obj.label60:setFontSize(9); obj.label60:setName("label60"); obj.label61 = gui.fromHandle(_obj_newObject("label")); obj.label61:setParent(obj.layout6); obj.label61:setLeft(455); obj.label61:setTop(5); obj.label61:setWidth(75); obj.label61:setHeight(20); obj.label61:setText("Mortal -6"); obj.label61:setHorzTextAlign("center"); obj.label61:setName("label61"); obj.edit24 = gui.fromHandle(_obj_newObject("edit")); obj.edit24:setParent(obj.layout6); obj.edit24:setLeft(455); obj.edit24:setTop(30); obj.edit24:setWidth(75); obj.edit24:setHeight(25); obj.edit24:setField("dano9"); obj.edit24:setVertTextAlign("center"); obj.edit24:setName("edit24"); obj.label62 = gui.fromHandle(_obj_newObject("label")); obj.label62:setParent(obj.layout6); obj.label62:setLeft(455); obj.label62:setTop(55); obj.label62:setWidth(75); obj.label62:setHeight(20); obj.label62:setText("Atordoamento 9"); obj.label62:setHorzTextAlign("center"); obj.label62:setFontSize(9); obj.label62:setName("label62"); obj.layout7 = gui.fromHandle(_obj_newObject("layout")); obj.layout7:setParent(obj.scrollBox1); obj.layout7:setTop(480); obj.layout7:setWidth(535); obj.layout7:setHeight(200); obj.layout7:setName("layout7"); obj.rectangle18 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle18:setParent(obj.layout7); obj.rectangle18:setAlign("client"); obj.rectangle18:setColor("black"); obj.rectangle18:setName("rectangle18"); obj.label63 = gui.fromHandle(_obj_newObject("label")); obj.label63:setParent(obj.layout7); obj.label63:setLeft(5); obj.label63:setTop(5); obj.label63:setWidth(260); obj.label63:setHeight(20); obj.label63:setText("REPUTAÇÃO"); obj.label63:setHorzTextAlign("center"); obj.label63:setName("label63"); obj.label64 = gui.fromHandle(_obj_newObject("label")); obj.label64:setParent(obj.layout7); obj.label64:setLeft(270); obj.label64:setTop(5); obj.label64:setWidth(260); obj.label64:setHeight(20); obj.label64:setText("EXPERIÊNCIA"); obj.label64:setHorzTextAlign("center"); obj.label64:setName("label64"); obj.textEditor1 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor1:setParent(obj.layout7); obj.textEditor1:setLeft(5); obj.textEditor1:setTop(25); obj.textEditor1:setWidth(260); obj.textEditor1:setHeight(170); obj.textEditor1:setField("reputacao"); obj.textEditor1:setName("textEditor1"); obj.textEditor2 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor2:setParent(obj.layout7); obj.textEditor2:setLeft(270); obj.textEditor2:setTop(25); obj.textEditor2:setWidth(260); obj.textEditor2:setHeight(170); obj.textEditor2:setField("experiencia"); obj.textEditor2:setName("textEditor2"); obj.tab2 = gui.fromHandle(_obj_newObject("tab")); obj.tab2:setParent(obj.tabControl1); obj.tab2:setTitle("Perícias"); obj.tab2:setName("tab2"); obj.frmSkills = gui.fromHandle(_obj_newObject("form")); obj.frmSkills:setParent(obj.tab2); obj.frmSkills:setName("frmSkills"); obj.frmSkills:setAlign("client"); local function updateAtributes(num) local mod = 0; if num == "1" then mod = tonumber(sheet.atratividade) or 0; elseif num == "2" then mod = tonumber(sheet.tipoCorporal) or 0; elseif num == "3" then mod = tonumber(sheet.autocontrole) or 0; elseif num == "4" then mod = tonumber(sheet.reflexos) or 0; elseif num == "5" then mod = tonumber(sheet.tecnica) or 0; elseif num == "6" then mod = tonumber(sheet.inteligencia) or 0; elseif num == "7" then mod = tonumber(sheet.empatia) or 0; end; local nodes = ndb.getChildNodes(sheet.campoDasPericias); for i=1, #nodes, 1 do if nodes[i].atributo == num then nodes[i].atributoPericia = mod; end; end local nodes = ndb.getChildNodes(sheet.campoDasPericiasClasse); for i=1, #nodes, 1 do if nodes[i].atributo == num then nodes[i].atributoPericia = mod; end; end local nodes = ndb.getChildNodes(sheet.campoDasPericiasComuns); for i=1, #nodes, 1 do if nodes[i].atributo == num then nodes[i].atributoPericia = mod; end; end end; obj.popPericia = gui.fromHandle(_obj_newObject("popup")); obj.popPericia:setParent(obj.frmSkills); obj.popPericia:setName("popPericia"); obj.popPericia:setWidth(300); obj.popPericia:setHeight(100); obj.popPericia:setBackOpacity(0.4); obj.flowLayout1 = gui.fromHandle(_obj_newObject("flowLayout")); obj.flowLayout1:setParent(obj.popPericia); obj.flowLayout1:setAlign("top"); obj.flowLayout1:setAutoHeight(true); obj.flowLayout1:setMaxControlsPerLine(3); obj.flowLayout1:setMargins({bottom=4}); obj.flowLayout1:setHorzAlign("center"); obj.flowLayout1:setName("flowLayout1"); obj.flowPart1 = gui.fromHandle(_obj_newObject("flowPart")); obj.flowPart1:setParent(obj.flowLayout1); obj.flowPart1:setMinWidth(90); obj.flowPart1:setMaxWidth(100); obj.flowPart1:setHeight(35); obj.flowPart1:setName("flowPart1"); obj.label65 = gui.fromHandle(_obj_newObject("label")); obj.label65:setParent(obj.flowPart1); obj.label65:setAlign("top"); obj.label65:setFontSize(10); obj.label65:setText("Cibernético"); obj.label65:setHorzTextAlign("center"); obj.label65:setWordWrap(true); obj.label65:setTextTrimming("none"); obj.label65:setAutoSize(true); obj.label65:setName("label65"); obj.edit25 = gui.fromHandle(_obj_newObject("edit")); obj.edit25:setParent(obj.flowPart1); obj.edit25:setAlign("client"); obj.edit25:setField("cyber"); obj.edit25:setHorzTextAlign("center"); obj.edit25:setFontSize(12); obj.edit25:setType("number"); obj.edit25:setName("edit25"); obj.flowPart2 = gui.fromHandle(_obj_newObject("flowPart")); obj.flowPart2:setParent(obj.flowLayout1); obj.flowPart2:setMinWidth(90); obj.flowPart2:setMaxWidth(100); obj.flowPart2:setHeight(35); obj.flowPart2:setName("flowPart2"); obj.label66 = gui.fromHandle(_obj_newObject("label")); obj.label66:setParent(obj.flowPart2); obj.label66:setAlign("top"); obj.label66:setFontSize(10); obj.label66:setText("Magia"); obj.label66:setHorzTextAlign("center"); obj.label66:setWordWrap(true); obj.label66:setTextTrimming("none"); obj.label66:setAutoSize(true); obj.label66:setName("label66"); obj.edit26 = gui.fromHandle(_obj_newObject("edit")); obj.edit26:setParent(obj.flowPart2); obj.edit26:setAlign("client"); obj.edit26:setField("magia"); obj.edit26:setHorzTextAlign("center"); obj.edit26:setFontSize(12); obj.edit26:setType("number"); obj.edit26:setName("edit26"); obj.flowPart3 = gui.fromHandle(_obj_newObject("flowPart")); obj.flowPart3:setParent(obj.flowLayout1); obj.flowPart3:setMinWidth(90); obj.flowPart3:setMaxWidth(100); obj.flowPart3:setHeight(35); obj.flowPart3:setName("flowPart3"); obj.label67 = gui.fromHandle(_obj_newObject("label")); obj.label67:setParent(obj.flowPart3); obj.label67:setAlign("top"); obj.label67:setFontSize(10); obj.label67:setText("Outros"); obj.label67:setHorzTextAlign("center"); obj.label67:setWordWrap(true); obj.label67:setTextTrimming("none"); obj.label67:setAutoSize(true); obj.label67:setName("label67"); obj.edit27 = gui.fromHandle(_obj_newObject("edit")); obj.edit27:setParent(obj.flowPart3); obj.edit27:setAlign("client"); obj.edit27:setField("outros"); obj.edit27:setHorzTextAlign("center"); obj.edit27:setFontSize(12); obj.edit27:setType("number"); obj.edit27:setName("edit27"); obj.textEditor3 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor3:setParent(obj.popPericia); obj.textEditor3:setAlign("bottom"); obj.textEditor3:setField("descricao"); obj.textEditor3:setName("textEditor3"); obj.dataLink4 = gui.fromHandle(_obj_newObject("dataLink")); obj.dataLink4:setParent(obj.frmSkills); obj.dataLink4:setFields({'atratividade', 'tipoCorporal', 'autocontrole', 'reflexos', 'tecnica', 'inteligencia', 'empatia'}); obj.dataLink4:setName("dataLink4"); obj.scrollBox2 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox2:setParent(obj.frmSkills); obj.scrollBox2:setAlign("client"); obj.scrollBox2:setName("scrollBox2"); obj.layout8 = gui.fromHandle(_obj_newObject("layout")); obj.layout8:setParent(obj.scrollBox2); obj.layout8:setLeft(0); obj.layout8:setTop(0); obj.layout8:setWidth(430); obj.layout8:setHeight(685); obj.layout8:setName("layout8"); obj.rectangle19 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle19:setParent(obj.layout8); obj.rectangle19:setAlign("client"); obj.rectangle19:setColor("black"); obj.rectangle19:setName("rectangle19"); obj.label68 = gui.fromHandle(_obj_newObject("label")); obj.label68:setParent(obj.layout8); obj.label68:setText("HABILIDADE ESPECIAL"); obj.label68:setLeft(0); obj.label68:setTop(0); obj.label68:setWidth(430); obj.label68:setHeight(20); obj.label68:setHorzTextAlign("center"); obj.label68:setName("label68"); obj.button1 = gui.fromHandle(_obj_newObject("button")); obj.button1:setParent(obj.layout8); obj.button1:setText("+"); obj.button1:setLeft(125); obj.button1:setTop(0); obj.button1:setWidth(20); obj.button1:setHeight(20); obj.button1:setName("button1"); obj.label69 = gui.fromHandle(_obj_newObject("label")); obj.label69:setParent(obj.layout8); obj.label69:setText("NOME DA PERÍCIA"); obj.label69:setLeft(20); obj.label69:setTop(25); obj.label69:setWidth(135); obj.label69:setHeight(20); obj.label69:setHorzTextAlign("center"); obj.label69:setName("label69"); obj.label70 = gui.fromHandle(_obj_newObject("label")); obj.label70:setParent(obj.layout8); obj.label70:setText("CHAVE"); obj.label70:setLeft(165); obj.label70:setTop(25); obj.label70:setWidth(60); obj.label70:setHeight(20); obj.label70:setHorzTextAlign("center"); obj.label70:setName("label70"); obj.label71 = gui.fromHandle(_obj_newObject("label")); obj.label71:setParent(obj.layout8); obj.label71:setText("TOTAL"); obj.label71:setLeft(245); obj.label71:setTop(25); obj.label71:setWidth(40); obj.label71:setHeight(20); obj.label71:setHorzTextAlign("center"); obj.label71:setName("label71"); obj.label72 = gui.fromHandle(_obj_newObject("label")); obj.label72:setParent(obj.layout8); obj.label72:setText("ATR"); obj.label72:setLeft(285); obj.label72:setTop(25); obj.label72:setWidth(33); obj.label72:setHeight(20); obj.label72:setHorzTextAlign("center"); obj.label72:setName("label72"); obj.label73 = gui.fromHandle(_obj_newObject("label")); obj.label73:setParent(obj.layout8); obj.label73:setText("PTS"); obj.label73:setLeft(320); obj.label73:setTop(25); obj.label73:setWidth(40); obj.label73:setHeight(20); obj.label73:setHorzTextAlign("center"); obj.label73:setName("label73"); obj.rclListaDasPericias = gui.fromHandle(_obj_newObject("recordList")); obj.rclListaDasPericias:setParent(obj.layout8); obj.rclListaDasPericias:setName("rclListaDasPericias"); obj.rclListaDasPericias:setField("campoDasPericias"); obj.rclListaDasPericias:setTemplateForm("frmSkillItem"); obj.rclListaDasPericias:setLeft(5); obj.rclListaDasPericias:setTop(50); obj.rclListaDasPericias:setWidth(420); obj.rclListaDasPericias:setHeight(625); obj.rclListaDasPericias:setLayout("vertical"); obj.layout9 = gui.fromHandle(_obj_newObject("layout")); obj.layout9:setParent(obj.scrollBox2); obj.layout9:setLeft(435); obj.layout9:setTop(0); obj.layout9:setWidth(430); obj.layout9:setHeight(685); obj.layout9:setName("layout9"); obj.rectangle20 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle20:setParent(obj.layout9); obj.rectangle20:setAlign("client"); obj.rectangle20:setColor("black"); obj.rectangle20:setName("rectangle20"); obj.label74 = gui.fromHandle(_obj_newObject("label")); obj.label74:setParent(obj.layout9); obj.label74:setText("PERÍCIAS DE CLASSE"); obj.label74:setLeft(0); obj.label74:setTop(0); obj.label74:setWidth(430); obj.label74:setHeight(20); obj.label74:setHorzTextAlign("center"); obj.label74:setName("label74"); obj.button2 = gui.fromHandle(_obj_newObject("button")); obj.button2:setParent(obj.layout9); obj.button2:setText("+"); obj.button2:setLeft(130); obj.button2:setTop(0); obj.button2:setWidth(20); obj.button2:setHeight(20); obj.button2:setName("button2"); obj.label75 = gui.fromHandle(_obj_newObject("label")); obj.label75:setParent(obj.layout9); obj.label75:setText("NOME DA PERÍCIA"); obj.label75:setLeft(20); obj.label75:setTop(25); obj.label75:setWidth(135); obj.label75:setHeight(20); obj.label75:setHorzTextAlign("center"); obj.label75:setName("label75"); obj.label76 = gui.fromHandle(_obj_newObject("label")); obj.label76:setParent(obj.layout9); obj.label76:setText("CHAVE"); obj.label76:setLeft(165); obj.label76:setTop(25); obj.label76:setWidth(60); obj.label76:setHeight(20); obj.label76:setHorzTextAlign("center"); obj.label76:setName("label76"); obj.label77 = gui.fromHandle(_obj_newObject("label")); obj.label77:setParent(obj.layout9); obj.label77:setText("TOTAL"); obj.label77:setLeft(245); obj.label77:setTop(25); obj.label77:setWidth(40); obj.label77:setHeight(20); obj.label77:setHorzTextAlign("center"); obj.label77:setName("label77"); obj.label78 = gui.fromHandle(_obj_newObject("label")); obj.label78:setParent(obj.layout9); obj.label78:setText("ATR"); obj.label78:setLeft(285); obj.label78:setTop(25); obj.label78:setWidth(33); obj.label78:setHeight(20); obj.label78:setHorzTextAlign("center"); obj.label78:setName("label78"); obj.label79 = gui.fromHandle(_obj_newObject("label")); obj.label79:setParent(obj.layout9); obj.label79:setText("PTS"); obj.label79:setLeft(320); obj.label79:setTop(25); obj.label79:setWidth(40); obj.label79:setHeight(20); obj.label79:setHorzTextAlign("center"); obj.label79:setName("label79"); obj.rclListaDasPericiasClasse = gui.fromHandle(_obj_newObject("recordList")); obj.rclListaDasPericiasClasse:setParent(obj.layout9); obj.rclListaDasPericiasClasse:setName("rclListaDasPericiasClasse"); obj.rclListaDasPericiasClasse:setField("campoDasPericiasClasse"); obj.rclListaDasPericiasClasse:setTemplateForm("frmSkillItem"); obj.rclListaDasPericiasClasse:setLeft(5); obj.rclListaDasPericiasClasse:setTop(50); obj.rclListaDasPericiasClasse:setWidth(420); obj.rclListaDasPericiasClasse:setHeight(625); obj.rclListaDasPericiasClasse:setLayout("vertical"); obj.layout10 = gui.fromHandle(_obj_newObject("layout")); obj.layout10:setParent(obj.scrollBox2); obj.layout10:setLeft(870); obj.layout10:setTop(0); obj.layout10:setWidth(430); obj.layout10:setHeight(685); obj.layout10:setName("layout10"); obj.rectangle21 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle21:setParent(obj.layout10); obj.rectangle21:setAlign("client"); obj.rectangle21:setColor("black"); obj.rectangle21:setName("rectangle21"); obj.label80 = gui.fromHandle(_obj_newObject("label")); obj.label80:setParent(obj.layout10); obj.label80:setText("PERÍCIAS COMUNS"); obj.label80:setLeft(0); obj.label80:setTop(0); obj.label80:setWidth(430); obj.label80:setHeight(20); obj.label80:setHorzTextAlign("center"); obj.label80:setName("label80"); obj.button3 = gui.fromHandle(_obj_newObject("button")); obj.button3:setParent(obj.layout10); obj.button3:setText("+"); obj.button3:setLeft(130); obj.button3:setTop(0); obj.button3:setWidth(20); obj.button3:setHeight(20); obj.button3:setName("button3"); obj.label81 = gui.fromHandle(_obj_newObject("label")); obj.label81:setParent(obj.layout10); obj.label81:setText("NOME DA PERÍCIA"); obj.label81:setLeft(20); obj.label81:setTop(25); obj.label81:setWidth(135); obj.label81:setHeight(20); obj.label81:setHorzTextAlign("center"); obj.label81:setName("label81"); obj.label82 = gui.fromHandle(_obj_newObject("label")); obj.label82:setParent(obj.layout10); obj.label82:setText("CHAVE"); obj.label82:setLeft(165); obj.label82:setTop(25); obj.label82:setWidth(60); obj.label82:setHeight(20); obj.label82:setHorzTextAlign("center"); obj.label82:setName("label82"); obj.label83 = gui.fromHandle(_obj_newObject("label")); obj.label83:setParent(obj.layout10); obj.label83:setText("TOTAL"); obj.label83:setLeft(245); obj.label83:setTop(25); obj.label83:setWidth(40); obj.label83:setHeight(20); obj.label83:setHorzTextAlign("center"); obj.label83:setName("label83"); obj.label84 = gui.fromHandle(_obj_newObject("label")); obj.label84:setParent(obj.layout10); obj.label84:setText("ATR"); obj.label84:setLeft(285); obj.label84:setTop(25); obj.label84:setWidth(33); obj.label84:setHeight(20); obj.label84:setHorzTextAlign("center"); obj.label84:setName("label84"); obj.label85 = gui.fromHandle(_obj_newObject("label")); obj.label85:setParent(obj.layout10); obj.label85:setText("PTS"); obj.label85:setLeft(320); obj.label85:setTop(25); obj.label85:setWidth(40); obj.label85:setHeight(20); obj.label85:setHorzTextAlign("center"); obj.label85:setName("label85"); obj.rclListaDasPericiasComuns = gui.fromHandle(_obj_newObject("recordList")); obj.rclListaDasPericiasComuns:setParent(obj.layout10); obj.rclListaDasPericiasComuns:setName("rclListaDasPericiasComuns"); obj.rclListaDasPericiasComuns:setField("campoDasPericiasComuns"); obj.rclListaDasPericiasComuns:setTemplateForm("frmSkillItem"); obj.rclListaDasPericiasComuns:setLeft(5); obj.rclListaDasPericiasComuns:setTop(50); obj.rclListaDasPericiasComuns:setWidth(420); obj.rclListaDasPericiasComuns:setHeight(625); obj.rclListaDasPericiasComuns:setLayout("vertical"); obj.tab3 = gui.fromHandle(_obj_newObject("tab")); obj.tab3:setParent(obj.tabControl1); obj.tab3:setTitle("Inventario"); obj.tab3:setName("tab3"); obj.frmInventory = gui.fromHandle(_obj_newObject("form")); obj.frmInventory:setParent(obj.tab3); obj.frmInventory:setName("frmInventory"); obj.frmInventory:setAlign("client"); obj.scrollBox3 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox3:setParent(obj.frmInventory); obj.scrollBox3:setAlign("client"); obj.scrollBox3:setName("scrollBox3"); obj.layout11 = gui.fromHandle(_obj_newObject("layout")); obj.layout11:setParent(obj.scrollBox3); obj.layout11:setLeft(0); obj.layout11:setTop(0); obj.layout11:setWidth(360); obj.layout11:setHeight(685); obj.layout11:setName("layout11"); obj.rectangle22 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle22:setParent(obj.layout11); obj.rectangle22:setAlign("client"); obj.rectangle22:setColor("black"); obj.rectangle22:setName("rectangle22"); obj.label86 = gui.fromHandle(_obj_newObject("label")); obj.label86:setParent(obj.layout11); obj.label86:setText("ITEM"); obj.label86:setLeft(5); obj.label86:setTop(1); obj.label86:setWidth(150); obj.label86:setHeight(20); obj.label86:setHorzTextAlign("center"); obj.label86:setName("label86"); obj.label87 = gui.fromHandle(_obj_newObject("label")); obj.label87:setParent(obj.layout11); obj.label87:setText("QTD"); obj.label87:setLeft(155); obj.label87:setTop(1); obj.label87:setWidth(50); obj.label87:setHeight(20); obj.label87:setHorzTextAlign("center"); obj.label87:setName("label87"); obj.label88 = gui.fromHandle(_obj_newObject("label")); obj.label88:setParent(obj.layout11); obj.label88:setText("PREÇO"); obj.label88:setLeft(205); obj.label88:setTop(1); obj.label88:setWidth(50); obj.label88:setHeight(20); obj.label88:setHorzTextAlign("center"); obj.label88:setName("label88"); obj.label89 = gui.fromHandle(_obj_newObject("label")); obj.label89:setParent(obj.layout11); obj.label89:setText("PESO"); obj.label89:setLeft(255); obj.label89:setTop(1); obj.label89:setWidth(50); obj.label89:setHeight(20); obj.label89:setHorzTextAlign("center"); obj.label89:setName("label89"); obj.button4 = gui.fromHandle(_obj_newObject("button")); obj.button4:setParent(obj.layout11); obj.button4:setText("+"); obj.button4:setLeft(305); obj.button4:setTop(0); obj.button4:setWidth(25); obj.button4:setHeight(25); obj.button4:setName("button4"); obj.rclInventory = gui.fromHandle(_obj_newObject("recordList")); obj.rclInventory:setParent(obj.layout11); obj.rclInventory:setName("rclInventory"); obj.rclInventory:setField("inventoryList"); obj.rclInventory:setTemplateForm("frmInventoryItem"); obj.rclInventory:setLeft(5); obj.rclInventory:setTop(25); obj.rclInventory:setWidth(350); obj.rclInventory:setHeight(650); obj.rclInventory:setLayout("vertical"); obj.layout12 = gui.fromHandle(_obj_newObject("layout")); obj.layout12:setParent(obj.scrollBox3); obj.layout12:setLeft(370); obj.layout12:setTop(0); obj.layout12:setWidth(760); obj.layout12:setHeight(335); obj.layout12:setName("layout12"); obj.rectangle23 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle23:setParent(obj.layout12); obj.rectangle23:setAlign("client"); obj.rectangle23:setColor("black"); obj.rectangle23:setName("rectangle23"); obj.label90 = gui.fromHandle(_obj_newObject("label")); obj.label90:setParent(obj.layout12); obj.label90:setText("ARMA"); obj.label90:setLeft(5); obj.label90:setTop(1); obj.label90:setWidth(150); obj.label90:setHeight(20); obj.label90:setHorzTextAlign("center"); obj.label90:setName("label90"); obj.label91 = gui.fromHandle(_obj_newObject("label")); obj.label91:setParent(obj.layout12); obj.label91:setText("TIPO"); obj.label91:setLeft(155); obj.label91:setTop(1); obj.label91:setWidth(50); obj.label91:setHeight(20); obj.label91:setHorzTextAlign("center"); obj.label91:setName("label91"); obj.label92 = gui.fromHandle(_obj_newObject("label")); obj.label92:setParent(obj.layout12); obj.label92:setText("PRECISÃO"); obj.label92:setLeft(205); obj.label92:setTop(1); obj.label92:setWidth(50); obj.label92:setHeight(20); obj.label92:setHorzTextAlign("center"); obj.label92:setFontSize(11); obj.label92:setName("label92"); obj.label93 = gui.fromHandle(_obj_newObject("label")); obj.label93:setParent(obj.layout12); obj.label93:setText("OCULT."); obj.label93:setLeft(255); obj.label93:setTop(1); obj.label93:setWidth(50); obj.label93:setHeight(20); obj.label93:setHorzTextAlign("center"); obj.label93:setFontSize(12); obj.label93:setName("label93"); obj.label94 = gui.fromHandle(_obj_newObject("label")); obj.label94:setParent(obj.layout12); obj.label94:setText("DISP."); obj.label94:setLeft(305); obj.label94:setTop(1); obj.label94:setWidth(50); obj.label94:setHeight(20); obj.label94:setHorzTextAlign("center"); obj.label94:setName("label94"); obj.label95 = gui.fromHandle(_obj_newObject("label")); obj.label95:setParent(obj.layout12); obj.label95:setText("DANO"); obj.label95:setLeft(355); obj.label95:setTop(1); obj.label95:setWidth(50); obj.label95:setHeight(20); obj.label95:setHorzTextAlign("center"); obj.label95:setName("label95"); obj.label96 = gui.fromHandle(_obj_newObject("label")); obj.label96:setParent(obj.layout12); obj.label96:setText("Nº DISP."); obj.label96:setLeft(405); obj.label96:setTop(1); obj.label96:setWidth(50); obj.label96:setHeight(20); obj.label96:setHorzTextAlign("center"); obj.label96:setFontSize(11); obj.label96:setName("label96"); obj.label97 = gui.fromHandle(_obj_newObject("label")); obj.label97:setParent(obj.layout12); obj.label97:setText("CD TIRO"); obj.label97:setLeft(455); obj.label97:setTop(1); obj.label97:setWidth(50); obj.label97:setHeight(20); obj.label97:setHorzTextAlign("center"); obj.label97:setFontSize(11); obj.label97:setName("label97"); obj.label98 = gui.fromHandle(_obj_newObject("label")); obj.label98:setParent(obj.layout12); obj.label98:setText("CONF."); obj.label98:setLeft(505); obj.label98:setTop(1); obj.label98:setWidth(50); obj.label98:setHeight(20); obj.label98:setHorzTextAlign("center"); obj.label98:setName("label98"); obj.label99 = gui.fromHandle(_obj_newObject("label")); obj.label99:setParent(obj.layout12); obj.label99:setText("ALCANCE"); obj.label99:setLeft(555); obj.label99:setTop(1); obj.label99:setWidth(50); obj.label99:setHeight(20); obj.label99:setHorzTextAlign("center"); obj.label99:setFontSize(11); obj.label99:setName("label99"); obj.label100 = gui.fromHandle(_obj_newObject("label")); obj.label100:setParent(obj.layout12); obj.label100:setText("PREÇO"); obj.label100:setLeft(605); obj.label100:setTop(1); obj.label100:setWidth(50); obj.label100:setHeight(20); obj.label100:setHorzTextAlign("center"); obj.label100:setName("label100"); obj.label101 = gui.fromHandle(_obj_newObject("label")); obj.label101:setParent(obj.layout12); obj.label101:setText("PESO"); obj.label101:setLeft(655); obj.label101:setTop(1); obj.label101:setWidth(50); obj.label101:setHeight(20); obj.label101:setHorzTextAlign("center"); obj.label101:setName("label101"); obj.button5 = gui.fromHandle(_obj_newObject("button")); obj.button5:setParent(obj.layout12); obj.button5:setText("+"); obj.button5:setLeft(705); obj.button5:setTop(0); obj.button5:setWidth(25); obj.button5:setHeight(25); obj.button5:setName("button5"); obj.rclInventoryWeapon = gui.fromHandle(_obj_newObject("recordList")); obj.rclInventoryWeapon:setParent(obj.layout12); obj.rclInventoryWeapon:setName("rclInventoryWeapon"); obj.rclInventoryWeapon:setField("weaponList"); obj.rclInventoryWeapon:setTemplateForm("frmInventoryWeapon"); obj.rclInventoryWeapon:setLeft(5); obj.rclInventoryWeapon:setTop(25); obj.rclInventoryWeapon:setWidth(750); obj.rclInventoryWeapon:setHeight(300); obj.rclInventoryWeapon:setLayout("vertical"); obj.layout13 = gui.fromHandle(_obj_newObject("layout")); obj.layout13:setParent(obj.scrollBox3); obj.layout13:setLeft(370); obj.layout13:setTop(345); obj.layout13:setWidth(760); obj.layout13:setHeight(335); obj.layout13:setName("layout13"); obj.rectangle24 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle24:setParent(obj.layout13); obj.rectangle24:setAlign("client"); obj.rectangle24:setColor("black"); obj.rectangle24:setName("rectangle24"); obj.label102 = gui.fromHandle(_obj_newObject("label")); obj.label102:setParent(obj.layout13); obj.label102:setText("ARMADURA"); obj.label102:setLeft(5); obj.label102:setTop(1); obj.label102:setWidth(150); obj.label102:setHeight(20); obj.label102:setHorzTextAlign("center"); obj.label102:setName("label102"); obj.label103 = gui.fromHandle(_obj_newObject("label")); obj.label103:setParent(obj.layout13); obj.label103:setText("CABEÇA"); obj.label103:setLeft(155); obj.label103:setTop(1); obj.label103:setWidth(50); obj.label103:setHeight(20); obj.label103:setHorzTextAlign("center"); obj.label103:setName("label103"); obj.label104 = gui.fromHandle(_obj_newObject("label")); obj.label104:setParent(obj.layout13); obj.label104:setText("TORSO"); obj.label104:setLeft(205); obj.label104:setTop(1); obj.label104:setWidth(50); obj.label104:setHeight(20); obj.label104:setHorzTextAlign("center"); obj.label104:setName("label104"); obj.label105 = gui.fromHandle(_obj_newObject("label")); obj.label105:setParent(obj.layout13); obj.label105:setText("BRAÇO D"); obj.label105:setLeft(255); obj.label105:setTop(1); obj.label105:setWidth(50); obj.label105:setHeight(20); obj.label105:setHorzTextAlign("center"); obj.label105:setFontSize(11); obj.label105:setName("label105"); obj.label106 = gui.fromHandle(_obj_newObject("label")); obj.label106:setParent(obj.layout13); obj.label106:setText("BRAÇO E"); obj.label106:setLeft(305); obj.label106:setTop(1); obj.label106:setWidth(50); obj.label106:setHeight(20); obj.label106:setHorzTextAlign("center"); obj.label106:setFontSize(11); obj.label106:setName("label106"); obj.label107 = gui.fromHandle(_obj_newObject("label")); obj.label107:setParent(obj.layout13); obj.label107:setText("PERNA D"); obj.label107:setLeft(355); obj.label107:setTop(1); obj.label107:setWidth(50); obj.label107:setHeight(20); obj.label107:setHorzTextAlign("center"); obj.label107:setFontSize(11); obj.label107:setName("label107"); obj.label108 = gui.fromHandle(_obj_newObject("label")); obj.label108:setParent(obj.layout13); obj.label108:setText("PERNA E"); obj.label108:setLeft(405); obj.label108:setTop(1); obj.label108:setWidth(50); obj.label108:setHeight(20); obj.label108:setHorzTextAlign("center"); obj.label108:setFontSize(11); obj.label108:setName("label108"); obj.label109 = gui.fromHandle(_obj_newObject("label")); obj.label109:setParent(obj.layout13); obj.label109:setText("DETALHES"); obj.label109:setLeft(455); obj.label109:setTop(1); obj.label109:setWidth(150); obj.label109:setHeight(20); obj.label109:setHorzTextAlign("center"); obj.label109:setName("label109"); obj.label110 = gui.fromHandle(_obj_newObject("label")); obj.label110:setParent(obj.layout13); obj.label110:setText("PREÇO"); obj.label110:setLeft(605); obj.label110:setTop(1); obj.label110:setWidth(50); obj.label110:setHeight(20); obj.label110:setHorzTextAlign("center"); obj.label110:setName("label110"); obj.label111 = gui.fromHandle(_obj_newObject("label")); obj.label111:setParent(obj.layout13); obj.label111:setText("PESO"); obj.label111:setLeft(655); obj.label111:setTop(1); obj.label111:setWidth(50); obj.label111:setHeight(20); obj.label111:setHorzTextAlign("center"); obj.label111:setName("label111"); obj.button6 = gui.fromHandle(_obj_newObject("button")); obj.button6:setParent(obj.layout13); obj.button6:setText("+"); obj.button6:setLeft(705); obj.button6:setTop(0); obj.button6:setWidth(25); obj.button6:setHeight(25); obj.button6:setName("button6"); obj.rclInventoryArmor = gui.fromHandle(_obj_newObject("recordList")); obj.rclInventoryArmor:setParent(obj.layout13); obj.rclInventoryArmor:setName("rclInventoryArmor"); obj.rclInventoryArmor:setField("armorList"); obj.rclInventoryArmor:setTemplateForm("frmInventoryArmor"); obj.rclInventoryArmor:setLeft(5); obj.rclInventoryArmor:setTop(25); obj.rclInventoryArmor:setWidth(750); obj.rclInventoryArmor:setHeight(300); obj.rclInventoryArmor:setLayout("vertical"); obj.layout14 = gui.fromHandle(_obj_newObject("layout")); obj.layout14:setParent(obj.scrollBox3); obj.layout14:setLeft(1140); obj.layout14:setTop(0); obj.layout14:setWidth(210); obj.layout14:setHeight(85); obj.layout14:setName("layout14"); obj.rectangle25 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle25:setParent(obj.layout14); obj.rectangle25:setAlign("client"); obj.rectangle25:setColor("black"); obj.rectangle25:setName("rectangle25"); obj.label112 = gui.fromHandle(_obj_newObject("label")); obj.label112:setParent(obj.layout14); obj.label112:setLeft(5); obj.label112:setTop(5); obj.label112:setWidth(100); obj.label112:setHeight(20); obj.label112:setText("PREÇO"); obj.label112:setHorzTextAlign("center"); obj.label112:setName("label112"); obj.rectangle26 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle26:setParent(obj.layout14); obj.rectangle26:setLeft(105); obj.rectangle26:setTop(5); obj.rectangle26:setWidth(50); obj.rectangle26:setHeight(25); obj.rectangle26:setColor("black"); obj.rectangle26:setStrokeColor("white"); obj.rectangle26:setStrokeSize(1); obj.rectangle26:setName("rectangle26"); obj.label113 = gui.fromHandle(_obj_newObject("label")); obj.label113:setParent(obj.layout14); obj.label113:setLeft(105); obj.label113:setTop(5); obj.label113:setWidth(50); obj.label113:setHeight(25); obj.label113:setField("itensCost"); obj.label113:setVertTextAlign("center"); obj.label113:setHorzTextAlign("center"); obj.label113:setName("label113"); obj.label114 = gui.fromHandle(_obj_newObject("label")); obj.label114:setParent(obj.layout14); obj.label114:setLeft(5); obj.label114:setTop(30); obj.label114:setWidth(100); obj.label114:setHeight(20); obj.label114:setText("PESO"); obj.label114:setHorzTextAlign("center"); obj.label114:setName("label114"); obj.rectangle27 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle27:setParent(obj.layout14); obj.rectangle27:setLeft(105); obj.rectangle27:setTop(30); obj.rectangle27:setWidth(50); obj.rectangle27:setHeight(25); obj.rectangle27:setColor("black"); obj.rectangle27:setStrokeColor("white"); obj.rectangle27:setStrokeSize(1); obj.rectangle27:setName("rectangle27"); obj.label115 = gui.fromHandle(_obj_newObject("label")); obj.label115:setParent(obj.layout14); obj.label115:setLeft(105); obj.label115:setTop(30); obj.label115:setWidth(50); obj.label115:setHeight(25); obj.label115:setField("itensWeight"); obj.label115:setVertTextAlign("center"); obj.label115:setHorzTextAlign("center"); obj.label115:setName("label115"); obj.label116 = gui.fromHandle(_obj_newObject("label")); obj.label116:setParent(obj.layout14); obj.label116:setLeft(5); obj.label116:setTop(55); obj.label116:setWidth(100); obj.label116:setHeight(20); obj.label116:setText("DINHEIRO"); obj.label116:setHorzTextAlign("center"); obj.label116:setName("label116"); obj.edit28 = gui.fromHandle(_obj_newObject("edit")); obj.edit28:setParent(obj.layout14); obj.edit28:setLeft(105); obj.edit28:setTop(55); obj.edit28:setWidth(50); obj.edit28:setHeight(25); obj.edit28:setField("itensCash"); obj.edit28:setName("edit28"); obj.dataLink5 = gui.fromHandle(_obj_newObject("dataLink")); obj.dataLink5:setParent(obj.layout14); obj.dataLink5:setFields({'inventoryWeight', 'weaponWeight', 'armorWeight'}); obj.dataLink5:setName("dataLink5"); obj.dataLink6 = gui.fromHandle(_obj_newObject("dataLink")); obj.dataLink6:setParent(obj.layout14); obj.dataLink6:setFields({'inventoryCost', 'weaponCost', 'armorCost', 'cyberCost', 'vehicleCost'}); obj.dataLink6:setName("dataLink6"); obj.tab4 = gui.fromHandle(_obj_newObject("tab")); obj.tab4:setParent(obj.tabControl1); obj.tab4:setTitle("Cibernético"); obj.tab4:setName("tab4"); obj.frmCyber = gui.fromHandle(_obj_newObject("form")); obj.frmCyber:setParent(obj.tab4); obj.frmCyber:setName("frmCyber"); obj.frmCyber:setAlign("client"); obj.scrollBox4 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox4:setParent(obj.frmCyber); obj.scrollBox4:setAlign("client"); obj.scrollBox4:setName("scrollBox4"); obj.layout15 = gui.fromHandle(_obj_newObject("layout")); obj.layout15:setParent(obj.scrollBox4); obj.layout15:setLeft(0); obj.layout15:setTop(0); obj.layout15:setWidth(460); obj.layout15:setHeight(685); obj.layout15:setName("layout15"); obj.rectangle28 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle28:setParent(obj.layout15); obj.rectangle28:setAlign("client"); obj.rectangle28:setColor("black"); obj.rectangle28:setName("rectangle28"); obj.label117 = gui.fromHandle(_obj_newObject("label")); obj.label117:setParent(obj.layout15); obj.label117:setText("NOME"); obj.label117:setLeft(5); obj.label117:setTop(1); obj.label117:setWidth(100); obj.label117:setHeight(20); obj.label117:setHorzTextAlign("center"); obj.label117:setName("label117"); obj.label118 = gui.fromHandle(_obj_newObject("label")); obj.label118:setParent(obj.layout15); obj.label118:setText("DETALHES"); obj.label118:setLeft(105); obj.label118:setTop(1); obj.label118:setWidth(200); obj.label118:setHeight(20); obj.label118:setHorzTextAlign("center"); obj.label118:setName("label118"); obj.label119 = gui.fromHandle(_obj_newObject("label")); obj.label119:setParent(obj.layout15); obj.label119:setText("PH"); obj.label119:setLeft(305); obj.label119:setTop(1); obj.label119:setWidth(50); obj.label119:setHeight(20); obj.label119:setHorzTextAlign("center"); obj.label119:setName("label119"); obj.label120 = gui.fromHandle(_obj_newObject("label")); obj.label120:setParent(obj.layout15); obj.label120:setText("PREÇO"); obj.label120:setLeft(355); obj.label120:setTop(1); obj.label120:setWidth(50); obj.label120:setHeight(20); obj.label120:setHorzTextAlign("center"); obj.label120:setName("label120"); obj.button7 = gui.fromHandle(_obj_newObject("button")); obj.button7:setParent(obj.layout15); obj.button7:setText("+"); obj.button7:setLeft(405); obj.button7:setTop(0); obj.button7:setWidth(25); obj.button7:setHeight(25); obj.button7:setName("button7"); obj.rclCyber = gui.fromHandle(_obj_newObject("recordList")); obj.rclCyber:setParent(obj.layout15); obj.rclCyber:setName("rclCyber"); obj.rclCyber:setField("cyberList"); obj.rclCyber:setTemplateForm("frmCyberItem"); obj.rclCyber:setLeft(5); obj.rclCyber:setTop(25); obj.rclCyber:setWidth(450); obj.rclCyber:setHeight(650); obj.rclCyber:setLayout("vertical"); obj.layout16 = gui.fromHandle(_obj_newObject("layout")); obj.layout16:setParent(obj.scrollBox4); obj.layout16:setLeft(470); obj.layout16:setTop(0); obj.layout16:setWidth(210); obj.layout16:setHeight(35); obj.layout16:setName("layout16"); obj.rectangle29 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle29:setParent(obj.layout16); obj.rectangle29:setAlign("client"); obj.rectangle29:setColor("black"); obj.rectangle29:setName("rectangle29"); obj.label121 = gui.fromHandle(_obj_newObject("label")); obj.label121:setParent(obj.layout16); obj.label121:setLeft(5); obj.label121:setTop(5); obj.label121:setWidth(100); obj.label121:setHeight(20); obj.label121:setText("HUMANIDADE"); obj.label121:setHorzTextAlign("center"); obj.label121:setName("label121"); obj.rectangle30 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle30:setParent(obj.layout16); obj.rectangle30:setLeft(105); obj.rectangle30:setTop(5); obj.rectangle30:setWidth(50); obj.rectangle30:setHeight(25); obj.rectangle30:setColor("black"); obj.rectangle30:setStrokeColor("white"); obj.rectangle30:setStrokeSize(1); obj.rectangle30:setName("rectangle30"); obj.label122 = gui.fromHandle(_obj_newObject("label")); obj.label122:setParent(obj.layout16); obj.label122:setLeft(105); obj.label122:setTop(5); obj.label122:setWidth(50); obj.label122:setHeight(25); obj.label122:setField("phGasto"); obj.label122:setVertTextAlign("center"); obj.label122:setHorzTextAlign("center"); obj.label122:setName("label122"); obj.rectangle31 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle31:setParent(obj.layout16); obj.rectangle31:setLeft(155); obj.rectangle31:setTop(5); obj.rectangle31:setWidth(50); obj.rectangle31:setHeight(25); obj.rectangle31:setColor("black"); obj.rectangle31:setStrokeColor("white"); obj.rectangle31:setStrokeSize(1); obj.rectangle31:setName("rectangle31"); obj.label123 = gui.fromHandle(_obj_newObject("label")); obj.label123:setParent(obj.layout16); obj.label123:setLeft(155); obj.label123:setTop(5); obj.label123:setWidth(50); obj.label123:setHeight(25); obj.label123:setField("phTotal"); obj.label123:setVertTextAlign("center"); obj.label123:setHorzTextAlign("center"); obj.label123:setName("label123"); obj.tab5 = gui.fromHandle(_obj_newObject("tab")); obj.tab5:setParent(obj.tabControl1); obj.tab5:setTitle("Veículos"); obj.tab5:setName("tab5"); obj.frmVehicles = gui.fromHandle(_obj_newObject("form")); obj.frmVehicles:setParent(obj.tab5); obj.frmVehicles:setName("frmVehicles"); obj.frmVehicles:setAlign("client"); obj.scrollBox5 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox5:setParent(obj.frmVehicles); obj.scrollBox5:setAlign("client"); obj.scrollBox5:setName("scrollBox5"); obj.rectangle32 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle32:setParent(obj.scrollBox5); obj.rectangle32:setColor("grey"); obj.rectangle32:setWidth(1363); obj.rectangle32:setHeight(686); obj.rectangle32:setName("rectangle32"); obj.layout17 = gui.fromHandle(_obj_newObject("layout")); obj.layout17:setParent(obj.scrollBox5); obj.layout17:setLeft(0); obj.layout17:setTop(0); obj.layout17:setWidth(580); obj.layout17:setHeight(60); obj.layout17:setName("layout17"); obj.rectangle33 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle33:setParent(obj.layout17); obj.rectangle33:setAlign("client"); obj.rectangle33:setColor("black"); obj.rectangle33:setName("rectangle33"); obj.layout18 = gui.fromHandle(_obj_newObject("layout")); obj.layout18:setParent(obj.layout17); obj.layout18:setLeft(0); obj.layout18:setTop(0); obj.layout18:setWidth(220); obj.layout18:setHeight(60); obj.layout18:setName("layout18"); obj.rectangle34 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle34:setParent(obj.layout18); obj.rectangle34:setLeft(4); obj.rectangle34:setTop(4); obj.rectangle34:setWidth(52); obj.rectangle34:setHeight(52); obj.rectangle34:setColor("black"); obj.rectangle34:setStrokeColor("white"); obj.rectangle34:setStrokeSize(1); obj.rectangle34:setName("rectangle34"); obj.image2 = gui.fromHandle(_obj_newObject("image")); obj.image2:setParent(obj.layout18); obj.image2:setLeft(10); obj.image2:setTop(10); obj.image2:setWidth(40); obj.image2:setHeight(40); obj.image2:setSRC("/Cyberpunk2020/images/wheel.png"); obj.image2:setName("image2"); obj.rectangle35 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle35:setParent(obj.layout18); obj.rectangle35:setLeft(54); obj.rectangle35:setTop(4); obj.rectangle35:setWidth(52); obj.rectangle35:setHeight(52); obj.rectangle35:setColor("black"); obj.rectangle35:setStrokeColor("white"); obj.rectangle35:setStrokeSize(1); obj.rectangle35:setName("rectangle35"); obj.edit29 = gui.fromHandle(_obj_newObject("edit")); obj.edit29:setParent(obj.layout18); obj.edit29:setLeft(60); obj.edit29:setTop(10); obj.edit29:setWidth(40); obj.edit29:setHeight(40); obj.edit29:setField("wheel"); obj.edit29:setHorzTextAlign("center"); obj.edit29:setVertTextAlign("center"); obj.edit29:setFontSize(20); obj.edit29:setTransparent(true); obj.edit29:setName("edit29"); obj.label124 = gui.fromHandle(_obj_newObject("label")); obj.label124:setParent(obj.layout18); obj.label124:setLeft(110); obj.label124:setTop(5); obj.label124:setWidth(80); obj.label124:setHeight(20); obj.label124:setText("Links"); obj.label124:setHorzTextAlign("trailing"); obj.label124:setName("label124"); obj.edit30 = gui.fromHandle(_obj_newObject("edit")); obj.edit30:setParent(obj.layout18); obj.edit30:setLeft(195); obj.edit30:setTop(5); obj.edit30:setWidth(30); obj.edit30:setHeight(25); obj.edit30:setField("wheel_link"); obj.edit30:setHorzTextAlign("center"); obj.edit30:setVertTextAlign("center"); obj.edit30:setName("edit30"); obj.label125 = gui.fromHandle(_obj_newObject("label")); obj.label125:setParent(obj.layout18); obj.label125:setLeft(110); obj.label125:setTop(30); obj.label125:setWidth(80); obj.label125:setHeight(20); obj.label125:setText("Computador"); obj.label125:setHorzTextAlign("trailing"); obj.label125:setName("label125"); obj.edit31 = gui.fromHandle(_obj_newObject("edit")); obj.edit31:setParent(obj.layout18); obj.edit31:setLeft(195); obj.edit31:setTop(30); obj.edit31:setWidth(30); obj.edit31:setHeight(25); obj.edit31:setField("wheel_computer"); obj.edit31:setHorzTextAlign("center"); obj.edit31:setVertTextAlign("center"); obj.edit31:setName("edit31"); obj.layout19 = gui.fromHandle(_obj_newObject("layout")); obj.layout19:setParent(obj.layout17); obj.layout19:setLeft(230); obj.layout19:setTop(0); obj.layout19:setWidth(225); obj.layout19:setHeight(60); obj.layout19:setName("layout19"); obj.rectangle36 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle36:setParent(obj.layout19); obj.rectangle36:setLeft(4); obj.rectangle36:setTop(4); obj.rectangle36:setWidth(52); obj.rectangle36:setHeight(52); obj.rectangle36:setColor("black"); obj.rectangle36:setStrokeColor("white"); obj.rectangle36:setStrokeSize(1); obj.rectangle36:setName("rectangle36"); obj.image3 = gui.fromHandle(_obj_newObject("image")); obj.image3:setParent(obj.layout19); obj.image3:setLeft(10); obj.image3:setTop(10); obj.image3:setWidth(40); obj.image3:setHeight(40); obj.image3:setSRC("/Cyberpunk2020/images/pistol.png"); obj.image3:setName("image3"); obj.rectangle37 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle37:setParent(obj.layout19); obj.rectangle37:setLeft(54); obj.rectangle37:setTop(4); obj.rectangle37:setWidth(52); obj.rectangle37:setHeight(52); obj.rectangle37:setColor("black"); obj.rectangle37:setStrokeColor("white"); obj.rectangle37:setStrokeSize(1); obj.rectangle37:setName("rectangle37"); obj.edit32 = gui.fromHandle(_obj_newObject("edit")); obj.edit32:setParent(obj.layout19); obj.edit32:setLeft(60); obj.edit32:setTop(10); obj.edit32:setWidth(40); obj.edit32:setHeight(40); obj.edit32:setField("pistol"); obj.edit32:setHorzTextAlign("center"); obj.edit32:setVertTextAlign("center"); obj.edit32:setFontSize(20); obj.edit32:setTransparent(true); obj.edit32:setName("edit32"); obj.label126 = gui.fromHandle(_obj_newObject("label")); obj.label126:setParent(obj.layout19); obj.label126:setLeft(110); obj.label126:setTop(5); obj.label126:setWidth(80); obj.label126:setHeight(20); obj.label126:setText("Links"); obj.label126:setHorzTextAlign("trailing"); obj.label126:setName("label126"); obj.edit33 = gui.fromHandle(_obj_newObject("edit")); obj.edit33:setParent(obj.layout19); obj.edit33:setLeft(195); obj.edit33:setTop(5); obj.edit33:setWidth(30); obj.edit33:setHeight(25); obj.edit33:setField("pistol_link"); obj.edit33:setHorzTextAlign("center"); obj.edit33:setVertTextAlign("center"); obj.edit33:setName("edit33"); obj.label127 = gui.fromHandle(_obj_newObject("label")); obj.label127:setParent(obj.layout19); obj.label127:setLeft(110); obj.label127:setTop(30); obj.label127:setWidth(80); obj.label127:setHeight(20); obj.label127:setText("Computador"); obj.label127:setHorzTextAlign("trailing"); obj.label127:setName("label127"); obj.edit34 = gui.fromHandle(_obj_newObject("edit")); obj.edit34:setParent(obj.layout19); obj.edit34:setLeft(195); obj.edit34:setTop(30); obj.edit34:setWidth(30); obj.edit34:setHeight(25); obj.edit34:setField("pistol_computer"); obj.edit34:setHorzTextAlign("center"); obj.edit34:setVertTextAlign("center"); obj.edit34:setName("edit34"); obj.layout20 = gui.fromHandle(_obj_newObject("layout")); obj.layout20:setParent(obj.layout17); obj.layout20:setLeft(460); obj.layout20:setTop(0); obj.layout20:setWidth(115); obj.layout20:setHeight(60); obj.layout20:setName("layout20"); obj.rectangle38 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle38:setParent(obj.layout20); obj.rectangle38:setLeft(4); obj.rectangle38:setTop(4); obj.rectangle38:setWidth(52); obj.rectangle38:setHeight(52); obj.rectangle38:setColor("black"); obj.rectangle38:setStrokeColor("white"); obj.rectangle38:setStrokeSize(1); obj.rectangle38:setName("rectangle38"); obj.image4 = gui.fromHandle(_obj_newObject("image")); obj.image4:setParent(obj.layout20); obj.image4:setLeft(10); obj.image4:setTop(10); obj.image4:setWidth(40); obj.image4:setHeight(40); obj.image4:setSRC("/Cyberpunk2020/images/heart.png"); obj.image4:setName("image4"); obj.rectangle39 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle39:setParent(obj.layout20); obj.rectangle39:setLeft(54); obj.rectangle39:setTop(4); obj.rectangle39:setWidth(52); obj.rectangle39:setHeight(52); obj.rectangle39:setColor("black"); obj.rectangle39:setStrokeColor("white"); obj.rectangle39:setStrokeSize(1); obj.rectangle39:setName("rectangle39"); obj.edit35 = gui.fromHandle(_obj_newObject("edit")); obj.edit35:setParent(obj.layout20); obj.edit35:setLeft(60); obj.edit35:setTop(10); obj.edit35:setWidth(40); obj.edit35:setHeight(40); obj.edit35:setField("heart"); obj.edit35:setHorzTextAlign("center"); obj.edit35:setVertTextAlign("center"); obj.edit35:setFontSize(20); obj.edit35:setTransparent(true); obj.edit35:setName("edit35"); obj.layout21 = gui.fromHandle(_obj_newObject("layout")); obj.layout21:setParent(obj.scrollBox5); obj.layout21:setLeft(0); obj.layout21:setTop(70); obj.layout21:setWidth(170); obj.layout21:setHeight(135); obj.layout21:setName("layout21"); obj.rectangle40 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle40:setParent(obj.layout21); obj.rectangle40:setAlign("client"); obj.rectangle40:setColor("black"); obj.rectangle40:setName("rectangle40"); obj.radioButton1 = gui.fromHandle(_obj_newObject("radioButton")); obj.radioButton1:setParent(obj.layout21); obj.radioButton1:setLeft(5); obj.radioButton1:setTop(5); obj.radioButton1:setWidth(60); obj.radioButton1:setHeight(20); obj.radioButton1:setField("marcha1"); obj.radioButton1:setText("1º - R"); obj.radioButton1:setGroupName("marcha"); obj.radioButton1:setName("radioButton1"); obj.edit36 = gui.fromHandle(_obj_newObject("edit")); obj.edit36:setParent(obj.layout21); obj.edit36:setLeft(65); obj.edit36:setTop(5); obj.edit36:setWidth(100); obj.edit36:setHeight(25); obj.edit36:setField("marcha1_details"); obj.edit36:setName("edit36"); obj.radioButton2 = gui.fromHandle(_obj_newObject("radioButton")); obj.radioButton2:setParent(obj.layout21); obj.radioButton2:setLeft(5); obj.radioButton2:setTop(30); obj.radioButton2:setWidth(60); obj.radioButton2:setHeight(20); obj.radioButton2:setField("marcha2"); obj.radioButton2:setText("2º"); obj.radioButton2:setGroupName("marcha"); obj.radioButton2:setName("radioButton2"); obj.edit37 = gui.fromHandle(_obj_newObject("edit")); obj.edit37:setParent(obj.layout21); obj.edit37:setLeft(65); obj.edit37:setTop(30); obj.edit37:setWidth(100); obj.edit37:setHeight(25); obj.edit37:setField("marcha2_details"); obj.edit37:setName("edit37"); obj.radioButton3 = gui.fromHandle(_obj_newObject("radioButton")); obj.radioButton3:setParent(obj.layout21); obj.radioButton3:setLeft(5); obj.radioButton3:setTop(55); obj.radioButton3:setWidth(60); obj.radioButton3:setHeight(20); obj.radioButton3:setField("marcha3"); obj.radioButton3:setText("3º"); obj.radioButton3:setGroupName("marcha"); obj.radioButton3:setName("radioButton3"); obj.edit38 = gui.fromHandle(_obj_newObject("edit")); obj.edit38:setParent(obj.layout21); obj.edit38:setLeft(65); obj.edit38:setTop(55); obj.edit38:setWidth(100); obj.edit38:setHeight(25); obj.edit38:setField("marcha3_details"); obj.edit38:setName("edit38"); obj.radioButton4 = gui.fromHandle(_obj_newObject("radioButton")); obj.radioButton4:setParent(obj.layout21); obj.radioButton4:setLeft(5); obj.radioButton4:setTop(80); obj.radioButton4:setWidth(60); obj.radioButton4:setHeight(20); obj.radioButton4:setField("marcha4"); obj.radioButton4:setText("4º"); obj.radioButton4:setGroupName("marcha"); obj.radioButton4:setName("radioButton4"); obj.edit39 = gui.fromHandle(_obj_newObject("edit")); obj.edit39:setParent(obj.layout21); obj.edit39:setLeft(65); obj.edit39:setTop(80); obj.edit39:setWidth(100); obj.edit39:setHeight(25); obj.edit39:setField("marcha4_details"); obj.edit39:setName("edit39"); obj.radioButton5 = gui.fromHandle(_obj_newObject("radioButton")); obj.radioButton5:setParent(obj.layout21); obj.radioButton5:setLeft(5); obj.radioButton5:setTop(105); obj.radioButton5:setWidth(60); obj.radioButton5:setHeight(20); obj.radioButton5:setField("marcha5"); obj.radioButton5:setText("5º"); obj.radioButton5:setGroupName("marcha"); obj.radioButton5:setName("radioButton5"); obj.edit40 = gui.fromHandle(_obj_newObject("edit")); obj.edit40:setParent(obj.layout21); obj.edit40:setLeft(65); obj.edit40:setTop(105); obj.edit40:setWidth(100); obj.edit40:setHeight(25); obj.edit40:setField("marcha5_details"); obj.edit40:setName("edit40"); obj.layout22 = gui.fromHandle(_obj_newObject("layout")); obj.layout22:setParent(obj.scrollBox5); obj.layout22:setLeft(0); obj.layout22:setTop(215); obj.layout22:setWidth(170); obj.layout22:setHeight(160); obj.layout22:setName("layout22"); obj.rectangle41 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle41:setParent(obj.layout22); obj.rectangle41:setAlign("client"); obj.rectangle41:setColor("black"); obj.rectangle41:setName("rectangle41"); obj.label128 = gui.fromHandle(_obj_newObject("label")); obj.label128:setParent(obj.layout22); obj.label128:setLeft(5); obj.label128:setTop(5); obj.label128:setWidth(80); obj.label128:setHeight(20); obj.label128:setText("Estrutura"); obj.label128:setHorzTextAlign("center"); obj.label128:setName("label128"); obj.edit41 = gui.fromHandle(_obj_newObject("edit")); obj.edit41:setParent(obj.layout22); obj.edit41:setLeft(85); obj.edit41:setTop(5); obj.edit41:setWidth(40); obj.edit41:setHeight(25); obj.edit41:setField("estrutura_atual"); obj.edit41:setName("edit41"); obj.edit42 = gui.fromHandle(_obj_newObject("edit")); obj.edit42:setParent(obj.layout22); obj.edit42:setLeft(125); obj.edit42:setTop(5); obj.edit42:setWidth(40); obj.edit42:setHeight(25); obj.edit42:setField("estrutura_total"); obj.edit42:setName("edit42"); obj.label129 = gui.fromHandle(_obj_newObject("label")); obj.label129:setParent(obj.layout22); obj.label129:setLeft(5); obj.label129:setTop(30); obj.label129:setWidth(80); obj.label129:setHeight(20); obj.label129:setText("Frontal"); obj.label129:setHorzTextAlign("center"); obj.label129:setName("label129"); obj.edit43 = gui.fromHandle(_obj_newObject("edit")); obj.edit43:setParent(obj.layout22); obj.edit43:setLeft(85); obj.edit43:setTop(30); obj.edit43:setWidth(40); obj.edit43:setHeight(25); obj.edit43:setField("estrutura_frontal_atual"); obj.edit43:setName("edit43"); obj.edit44 = gui.fromHandle(_obj_newObject("edit")); obj.edit44:setParent(obj.layout22); obj.edit44:setLeft(125); obj.edit44:setTop(30); obj.edit44:setWidth(40); obj.edit44:setHeight(25); obj.edit44:setField("estrutura_frontal_total"); obj.edit44:setName("edit44"); obj.label130 = gui.fromHandle(_obj_newObject("label")); obj.label130:setParent(obj.layout22); obj.label130:setLeft(5); obj.label130:setTop(55); obj.label130:setWidth(80); obj.label130:setHeight(20); obj.label130:setText("Esquerda"); obj.label130:setHorzTextAlign("center"); obj.label130:setName("label130"); obj.edit45 = gui.fromHandle(_obj_newObject("edit")); obj.edit45:setParent(obj.layout22); obj.edit45:setLeft(85); obj.edit45:setTop(55); obj.edit45:setWidth(40); obj.edit45:setHeight(25); obj.edit45:setField("estrutura_esquerda_atual"); obj.edit45:setName("edit45"); obj.edit46 = gui.fromHandle(_obj_newObject("edit")); obj.edit46:setParent(obj.layout22); obj.edit46:setLeft(125); obj.edit46:setTop(55); obj.edit46:setWidth(40); obj.edit46:setHeight(25); obj.edit46:setField("estrutura_esquerda_total"); obj.edit46:setName("edit46"); obj.label131 = gui.fromHandle(_obj_newObject("label")); obj.label131:setParent(obj.layout22); obj.label131:setLeft(5); obj.label131:setTop(80); obj.label131:setWidth(80); obj.label131:setHeight(20); obj.label131:setText("Direita"); obj.label131:setHorzTextAlign("center"); obj.label131:setName("label131"); obj.edit47 = gui.fromHandle(_obj_newObject("edit")); obj.edit47:setParent(obj.layout22); obj.edit47:setLeft(85); obj.edit47:setTop(80); obj.edit47:setWidth(40); obj.edit47:setHeight(25); obj.edit47:setField("estrutura_direita_atual"); obj.edit47:setName("edit47"); obj.edit48 = gui.fromHandle(_obj_newObject("edit")); obj.edit48:setParent(obj.layout22); obj.edit48:setLeft(125); obj.edit48:setTop(80); obj.edit48:setWidth(40); obj.edit48:setHeight(25); obj.edit48:setField("estrutura_direita_total"); obj.edit48:setName("edit48"); obj.label132 = gui.fromHandle(_obj_newObject("label")); obj.label132:setParent(obj.layout22); obj.label132:setLeft(5); obj.label132:setTop(105); obj.label132:setWidth(80); obj.label132:setHeight(20); obj.label132:setText("Traseira"); obj.label132:setHorzTextAlign("center"); obj.label132:setName("label132"); obj.edit49 = gui.fromHandle(_obj_newObject("edit")); obj.edit49:setParent(obj.layout22); obj.edit49:setLeft(85); obj.edit49:setTop(105); obj.edit49:setWidth(40); obj.edit49:setHeight(25); obj.edit49:setField("estrutura_traseira_atual"); obj.edit49:setName("edit49"); obj.edit50 = gui.fromHandle(_obj_newObject("edit")); obj.edit50:setParent(obj.layout22); obj.edit50:setLeft(125); obj.edit50:setTop(105); obj.edit50:setWidth(40); obj.edit50:setHeight(25); obj.edit50:setField("estrutura_traseira_total"); obj.edit50:setName("edit50"); obj.label133 = gui.fromHandle(_obj_newObject("label")); obj.label133:setParent(obj.layout22); obj.label133:setLeft(5); obj.label133:setTop(130); obj.label133:setWidth(80); obj.label133:setHeight(20); obj.label133:setText("Interna"); obj.label133:setHorzTextAlign("center"); obj.label133:setName("label133"); obj.edit51 = gui.fromHandle(_obj_newObject("edit")); obj.edit51:setParent(obj.layout22); obj.edit51:setLeft(85); obj.edit51:setTop(130); obj.edit51:setWidth(40); obj.edit51:setHeight(25); obj.edit51:setField("estrutura_interna_atual"); obj.edit51:setName("edit51"); obj.edit52 = gui.fromHandle(_obj_newObject("edit")); obj.edit52:setParent(obj.layout22); obj.edit52:setLeft(125); obj.edit52:setTop(130); obj.edit52:setWidth(40); obj.edit52:setHeight(25); obj.edit52:setField("estrutura_interna_total"); obj.edit52:setName("edit52"); obj.layout23 = gui.fromHandle(_obj_newObject("layout")); obj.layout23:setParent(obj.scrollBox5); obj.layout23:setLeft(180); obj.layout23:setTop(70); obj.layout23:setWidth(760); obj.layout23:setHeight(305); obj.layout23:setName("layout23"); obj.rectangle42 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle42:setParent(obj.layout23); obj.rectangle42:setAlign("client"); obj.rectangle42:setColor("black"); obj.rectangle42:setName("rectangle42"); obj.label134 = gui.fromHandle(_obj_newObject("label")); obj.label134:setParent(obj.layout23); obj.label134:setText("ARMA"); obj.label134:setLeft(5); obj.label134:setTop(1); obj.label134:setWidth(150); obj.label134:setHeight(20); obj.label134:setHorzTextAlign("center"); obj.label134:setName("label134"); obj.label135 = gui.fromHandle(_obj_newObject("label")); obj.label135:setParent(obj.layout23); obj.label135:setText("TIPO"); obj.label135:setLeft(155); obj.label135:setTop(1); obj.label135:setWidth(50); obj.label135:setHeight(20); obj.label135:setHorzTextAlign("center"); obj.label135:setName("label135"); obj.label136 = gui.fromHandle(_obj_newObject("label")); obj.label136:setParent(obj.layout23); obj.label136:setText("PRECISÃO"); obj.label136:setLeft(205); obj.label136:setTop(1); obj.label136:setWidth(50); obj.label136:setHeight(20); obj.label136:setHorzTextAlign("center"); obj.label136:setFontSize(11); obj.label136:setName("label136"); obj.label137 = gui.fromHandle(_obj_newObject("label")); obj.label137:setParent(obj.layout23); obj.label137:setText("OCULT."); obj.label137:setLeft(255); obj.label137:setTop(1); obj.label137:setWidth(50); obj.label137:setHeight(20); obj.label137:setHorzTextAlign("center"); obj.label137:setFontSize(12); obj.label137:setName("label137"); obj.label138 = gui.fromHandle(_obj_newObject("label")); obj.label138:setParent(obj.layout23); obj.label138:setText("DISP."); obj.label138:setLeft(305); obj.label138:setTop(1); obj.label138:setWidth(50); obj.label138:setHeight(20); obj.label138:setHorzTextAlign("center"); obj.label138:setName("label138"); obj.label139 = gui.fromHandle(_obj_newObject("label")); obj.label139:setParent(obj.layout23); obj.label139:setText("DANO"); obj.label139:setLeft(355); obj.label139:setTop(1); obj.label139:setWidth(50); obj.label139:setHeight(20); obj.label139:setHorzTextAlign("center"); obj.label139:setName("label139"); obj.label140 = gui.fromHandle(_obj_newObject("label")); obj.label140:setParent(obj.layout23); obj.label140:setText("Nº DISP."); obj.label140:setLeft(405); obj.label140:setTop(1); obj.label140:setWidth(50); obj.label140:setHeight(20); obj.label140:setHorzTextAlign("center"); obj.label140:setFontSize(11); obj.label140:setName("label140"); obj.label141 = gui.fromHandle(_obj_newObject("label")); obj.label141:setParent(obj.layout23); obj.label141:setText("CD TIRO"); obj.label141:setLeft(455); obj.label141:setTop(1); obj.label141:setWidth(50); obj.label141:setHeight(20); obj.label141:setHorzTextAlign("center"); obj.label141:setFontSize(11); obj.label141:setName("label141"); obj.label142 = gui.fromHandle(_obj_newObject("label")); obj.label142:setParent(obj.layout23); obj.label142:setText("CONF."); obj.label142:setLeft(505); obj.label142:setTop(1); obj.label142:setWidth(50); obj.label142:setHeight(20); obj.label142:setHorzTextAlign("center"); obj.label142:setName("label142"); obj.label143 = gui.fromHandle(_obj_newObject("label")); obj.label143:setParent(obj.layout23); obj.label143:setText("ALCANCE"); obj.label143:setLeft(555); obj.label143:setTop(1); obj.label143:setWidth(50); obj.label143:setHeight(20); obj.label143:setHorzTextAlign("center"); obj.label143:setFontSize(11); obj.label143:setName("label143"); obj.label144 = gui.fromHandle(_obj_newObject("label")); obj.label144:setParent(obj.layout23); obj.label144:setText("PREÇO"); obj.label144:setLeft(605); obj.label144:setTop(1); obj.label144:setWidth(50); obj.label144:setHeight(20); obj.label144:setHorzTextAlign("center"); obj.label144:setName("label144"); obj.label145 = gui.fromHandle(_obj_newObject("label")); obj.label145:setParent(obj.layout23); obj.label145:setText("POS."); obj.label145:setLeft(655); obj.label145:setTop(1); obj.label145:setWidth(50); obj.label145:setHeight(20); obj.label145:setHorzTextAlign("center"); obj.label145:setName("label145"); obj.button8 = gui.fromHandle(_obj_newObject("button")); obj.button8:setParent(obj.layout23); obj.button8:setText("+"); obj.button8:setLeft(705); obj.button8:setTop(0); obj.button8:setWidth(25); obj.button8:setHeight(25); obj.button8:setName("button8"); obj.rclVehicleWeapon = gui.fromHandle(_obj_newObject("recordList")); obj.rclVehicleWeapon:setParent(obj.layout23); obj.rclVehicleWeapon:setName("rclVehicleWeapon"); obj.rclVehicleWeapon:setField("vehicleWeaponList"); obj.rclVehicleWeapon:setTemplateForm("frmVehicleWeapon"); obj.rclVehicleWeapon:setLeft(5); obj.rclVehicleWeapon:setTop(25); obj.rclVehicleWeapon:setWidth(750); obj.rclVehicleWeapon:setHeight(270); obj.rclVehicleWeapon:setLayout("vertical"); obj.rectangle43 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle43:setParent(obj.scrollBox5); obj.rectangle43:setLeft(0); obj.rectangle43:setTop(385); obj.rectangle43:setWidth(250); obj.rectangle43:setHeight(250); obj.rectangle43:setColor("black"); obj.rectangle43:setStrokeColor("white"); obj.rectangle43:setStrokeSize(1); obj.rectangle43:setName("rectangle43"); obj.label146 = gui.fromHandle(_obj_newObject("label")); obj.label146:setParent(obj.rectangle43); obj.label146:setLeft(0); obj.label146:setTop(40); obj.label146:setWidth(250); obj.label146:setHeight(20); obj.label146:setText("Veículo"); obj.label146:setHorzTextAlign("center"); obj.label146:setName("label146"); obj.image5 = gui.fromHandle(_obj_newObject("image")); obj.image5:setParent(obj.rectangle43); obj.image5:setAlign("client"); obj.image5:setField("vehicleAvatar"); obj.image5:setEditable(true); obj.image5:setStyle("autoFit"); obj.image5:setMargins({left=2, right=2, top=2, bottom=2}); obj.image5:setName("image5"); obj.tab6 = gui.fromHandle(_obj_newObject("tab")); obj.tab6:setParent(obj.tabControl1); obj.tab6:setTitle("Descrição"); obj.tab6:setName("tab6"); obj.frmTemplateDescription = gui.fromHandle(_obj_newObject("form")); obj.frmTemplateDescription:setParent(obj.tab6); obj.frmTemplateDescription:setName("frmTemplateDescription"); obj.frmTemplateDescription:setAlign("client"); obj.scrollBox6 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox6:setParent(obj.frmTemplateDescription); obj.scrollBox6:setAlign("client"); obj.scrollBox6:setName("scrollBox6"); obj.rectangle44 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle44:setParent(obj.scrollBox6); obj.rectangle44:setLeft(0); obj.rectangle44:setTop(0); obj.rectangle44:setWidth(1205); obj.rectangle44:setHeight(105); obj.rectangle44:setColor("black"); obj.rectangle44:setName("rectangle44"); obj.label147 = gui.fromHandle(_obj_newObject("label")); obj.label147:setParent(obj.rectangle44); obj.label147:setLeft(3); obj.label147:setTop(1); obj.label147:setWidth(100); obj.label147:setHeight(20); obj.label147:setText("DESCRIÇÃO"); obj.label147:setName("label147"); obj.label148 = gui.fromHandle(_obj_newObject("label")); obj.label148:setParent(obj.rectangle44); obj.label148:setLeft(10); obj.label148:setTop(25); obj.label148:setWidth(90); obj.label148:setHeight(20); obj.label148:setText("TAMANHO"); obj.label148:setHorzTextAlign("center"); obj.label148:setName("label148"); obj.edit53 = gui.fromHandle(_obj_newObject("edit")); obj.edit53:setParent(obj.rectangle44); obj.edit53:setLeft(100); obj.edit53:setTop(25); obj.edit53:setWidth(200); obj.edit53:setHeight(25); obj.edit53:setField("tamanho"); obj.edit53:setVertTextAlign("center"); obj.edit53:setName("edit53"); obj.label149 = gui.fromHandle(_obj_newObject("label")); obj.label149:setParent(obj.rectangle44); obj.label149:setLeft(10); obj.label149:setTop(50); obj.label149:setWidth(90); obj.label149:setHeight(20); obj.label149:setText("ALTURA"); obj.label149:setHorzTextAlign("center"); obj.label149:setName("label149"); obj.edit54 = gui.fromHandle(_obj_newObject("edit")); obj.edit54:setParent(obj.rectangle44); obj.edit54:setLeft(100); obj.edit54:setTop(50); obj.edit54:setWidth(200); obj.edit54:setHeight(25); obj.edit54:setField("altura"); obj.edit54:setVertTextAlign("center"); obj.edit54:setName("edit54"); obj.label150 = gui.fromHandle(_obj_newObject("label")); obj.label150:setParent(obj.rectangle44); obj.label150:setLeft(10); obj.label150:setTop(75); obj.label150:setWidth(90); obj.label150:setHeight(20); obj.label150:setText("PESO"); obj.label150:setHorzTextAlign("center"); obj.label150:setName("label150"); obj.edit55 = gui.fromHandle(_obj_newObject("edit")); obj.edit55:setParent(obj.rectangle44); obj.edit55:setLeft(100); obj.edit55:setTop(75); obj.edit55:setWidth(200); obj.edit55:setHeight(25); obj.edit55:setField("peso"); obj.edit55:setVertTextAlign("center"); obj.edit55:setName("edit55"); obj.label151 = gui.fromHandle(_obj_newObject("label")); obj.label151:setParent(obj.rectangle44); obj.label151:setLeft(310); obj.label151:setTop(25); obj.label151:setWidth(90); obj.label151:setHeight(20); obj.label151:setText("IDADE"); obj.label151:setHorzTextAlign("center"); obj.label151:setName("label151"); obj.edit56 = gui.fromHandle(_obj_newObject("edit")); obj.edit56:setParent(obj.rectangle44); obj.edit56:setLeft(400); obj.edit56:setTop(25); obj.edit56:setWidth(200); obj.edit56:setHeight(25); obj.edit56:setField("idade"); obj.edit56:setVertTextAlign("center"); obj.edit56:setName("edit56"); obj.label152 = gui.fromHandle(_obj_newObject("label")); obj.label152:setParent(obj.rectangle44); obj.label152:setLeft(310); obj.label152:setTop(50); obj.label152:setWidth(90); obj.label152:setHeight(20); obj.label152:setText("SEXO"); obj.label152:setHorzTextAlign("center"); obj.label152:setName("label152"); obj.edit57 = gui.fromHandle(_obj_newObject("edit")); obj.edit57:setParent(obj.rectangle44); obj.edit57:setLeft(400); obj.edit57:setTop(50); obj.edit57:setWidth(200); obj.edit57:setHeight(25); obj.edit57:setField("sexo"); obj.edit57:setVertTextAlign("center"); obj.edit57:setName("edit57"); obj.label153 = gui.fromHandle(_obj_newObject("label")); obj.label153:setParent(obj.rectangle44); obj.label153:setLeft(310); obj.label153:setTop(75); obj.label153:setWidth(90); obj.label153:setHeight(20); obj.label153:setText("OUTROS"); obj.label153:setHorzTextAlign("center"); obj.label153:setName("label153"); obj.edit58 = gui.fromHandle(_obj_newObject("edit")); obj.edit58:setParent(obj.rectangle44); obj.edit58:setLeft(400); obj.edit58:setTop(75); obj.edit58:setWidth(200); obj.edit58:setHeight(25); obj.edit58:setField("aparenciaOutros"); obj.edit58:setVertTextAlign("center"); obj.edit58:setName("edit58"); obj.label154 = gui.fromHandle(_obj_newObject("label")); obj.label154:setParent(obj.rectangle44); obj.label154:setLeft(610); obj.label154:setTop(25); obj.label154:setWidth(90); obj.label154:setHeight(20); obj.label154:setText("OLHOS"); obj.label154:setHorzTextAlign("center"); obj.label154:setName("label154"); obj.edit59 = gui.fromHandle(_obj_newObject("edit")); obj.edit59:setParent(obj.rectangle44); obj.edit59:setLeft(700); obj.edit59:setTop(25); obj.edit59:setWidth(200); obj.edit59:setHeight(25); obj.edit59:setField("aparenciaOlhos"); obj.edit59:setVertTextAlign("center"); obj.edit59:setName("edit59"); obj.label155 = gui.fromHandle(_obj_newObject("label")); obj.label155:setParent(obj.rectangle44); obj.label155:setLeft(610); obj.label155:setTop(50); obj.label155:setWidth(90); obj.label155:setHeight(20); obj.label155:setText("PELE"); obj.label155:setHorzTextAlign("center"); obj.label155:setName("label155"); obj.edit60 = gui.fromHandle(_obj_newObject("edit")); obj.edit60:setParent(obj.rectangle44); obj.edit60:setLeft(700); obj.edit60:setTop(50); obj.edit60:setWidth(200); obj.edit60:setHeight(25); obj.edit60:setField("pele"); obj.edit60:setVertTextAlign("center"); obj.edit60:setName("edit60"); obj.label156 = gui.fromHandle(_obj_newObject("label")); obj.label156:setParent(obj.rectangle44); obj.label156:setLeft(610); obj.label156:setTop(75); obj.label156:setWidth(90); obj.label156:setHeight(20); obj.label156:setText("CABELO"); obj.label156:setHorzTextAlign("center"); obj.label156:setName("label156"); obj.edit61 = gui.fromHandle(_obj_newObject("edit")); obj.edit61:setParent(obj.rectangle44); obj.edit61:setLeft(700); obj.edit61:setTop(75); obj.edit61:setWidth(200); obj.edit61:setHeight(25); obj.edit61:setField("cabelo"); obj.edit61:setVertTextAlign("center"); obj.edit61:setName("edit61"); obj.label157 = gui.fromHandle(_obj_newObject("label")); obj.label157:setParent(obj.rectangle44); obj.label157:setLeft(910); obj.label157:setTop(25); obj.label157:setWidth(90); obj.label157:setHeight(20); obj.label157:setText("MARCAS"); obj.label157:setHorzTextAlign("center"); obj.label157:setName("label157"); obj.edit62 = gui.fromHandle(_obj_newObject("edit")); obj.edit62:setParent(obj.rectangle44); obj.edit62:setLeft(1000); obj.edit62:setTop(25); obj.edit62:setWidth(200); obj.edit62:setHeight(25); obj.edit62:setField("marcas"); obj.edit62:setVertTextAlign("center"); obj.edit62:setName("edit62"); obj.label158 = gui.fromHandle(_obj_newObject("label")); obj.label158:setParent(obj.rectangle44); obj.label158:setLeft(910); obj.label158:setTop(50); obj.label158:setWidth(90); obj.label158:setHeight(20); obj.label158:setText("VESTUARIO"); obj.label158:setHorzTextAlign("center"); obj.label158:setName("label158"); obj.edit63 = gui.fromHandle(_obj_newObject("edit")); obj.edit63:setParent(obj.rectangle44); obj.edit63:setLeft(1000); obj.edit63:setTop(50); obj.edit63:setWidth(200); obj.edit63:setHeight(25); obj.edit63:setField("vestuario"); obj.edit63:setVertTextAlign("center"); obj.edit63:setName("edit63"); obj.label159 = gui.fromHandle(_obj_newObject("label")); obj.label159:setParent(obj.rectangle44); obj.label159:setLeft(910); obj.label159:setTop(75); obj.label159:setWidth(90); obj.label159:setHeight(20); obj.label159:setText("ANTECEDENTE"); obj.label159:setHorzTextAlign("center"); obj.label159:setName("label159"); obj.edit64 = gui.fromHandle(_obj_newObject("edit")); obj.edit64:setParent(obj.rectangle44); obj.edit64:setLeft(1000); obj.edit64:setTop(75); obj.edit64:setWidth(200); obj.edit64:setHeight(25); obj.edit64:setField("antecedente"); obj.edit64:setVertTextAlign("center"); obj.edit64:setName("edit64"); obj.layout24 = gui.fromHandle(_obj_newObject("layout")); obj.layout24:setParent(obj.scrollBox6); obj.layout24:setLeft(0); obj.layout24:setTop(110); obj.layout24:setWidth(375); obj.layout24:setHeight(140); obj.layout24:setName("layout24"); obj.rectangle45 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle45:setParent(obj.layout24); obj.rectangle45:setAlign("client"); obj.rectangle45:setColor("black"); obj.rectangle45:setName("rectangle45"); obj.label160 = gui.fromHandle(_obj_newObject("label")); obj.label160:setParent(obj.layout24); obj.label160:setLeft(5); obj.label160:setTop(1); obj.label160:setWidth(100); obj.label160:setHeight(20); obj.label160:setText("APARÊNCIA"); obj.label160:setName("label160"); obj.textEditor4 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor4:setParent(obj.layout24); obj.textEditor4:setLeft(5); obj.textEditor4:setTop(25); obj.textEditor4:setWidth(365); obj.textEditor4:setHeight(100); obj.textEditor4:setField("aparencia"); obj.textEditor4:setName("textEditor4"); obj.layout25 = gui.fromHandle(_obj_newObject("layout")); obj.layout25:setParent(obj.scrollBox6); obj.layout25:setLeft(0); obj.layout25:setTop(255); obj.layout25:setWidth(375); obj.layout25:setHeight(140); obj.layout25:setName("layout25"); obj.rectangle46 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle46:setParent(obj.layout25); obj.rectangle46:setAlign("client"); obj.rectangle46:setColor("black"); obj.rectangle46:setName("rectangle46"); obj.label161 = gui.fromHandle(_obj_newObject("label")); obj.label161:setParent(obj.layout25); obj.label161:setLeft(5); obj.label161:setTop(1); obj.label161:setWidth(100); obj.label161:setHeight(20); obj.label161:setText("PERSONALIDADE"); obj.label161:setName("label161"); obj.textEditor5 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor5:setParent(obj.layout25); obj.textEditor5:setLeft(5); obj.textEditor5:setTop(25); obj.textEditor5:setWidth(365); obj.textEditor5:setHeight(100); obj.textEditor5:setField("personalidade"); obj.textEditor5:setName("textEditor5"); obj.layout26 = gui.fromHandle(_obj_newObject("layout")); obj.layout26:setParent(obj.scrollBox6); obj.layout26:setLeft(0); obj.layout26:setTop(400); obj.layout26:setWidth(375); obj.layout26:setHeight(140); obj.layout26:setName("layout26"); obj.rectangle47 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle47:setParent(obj.layout26); obj.rectangle47:setAlign("client"); obj.rectangle47:setColor("black"); obj.rectangle47:setName("rectangle47"); obj.label162 = gui.fromHandle(_obj_newObject("label")); obj.label162:setParent(obj.layout26); obj.label162:setLeft(5); obj.label162:setTop(1); obj.label162:setWidth(100); obj.label162:setHeight(20); obj.label162:setText("IDIOMAS"); obj.label162:setName("label162"); obj.textEditor6 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor6:setParent(obj.layout26); obj.textEditor6:setLeft(5); obj.textEditor6:setTop(25); obj.textEditor6:setWidth(365); obj.textEditor6:setHeight(100); obj.textEditor6:setField("idiomas"); obj.textEditor6:setName("textEditor6"); obj.layout27 = gui.fromHandle(_obj_newObject("layout")); obj.layout27:setParent(obj.scrollBox6); obj.layout27:setLeft(380); obj.layout27:setTop(110); obj.layout27:setWidth(825); obj.layout27:setHeight(495); obj.layout27:setName("layout27"); obj.rectangle48 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle48:setParent(obj.layout27); obj.rectangle48:setAlign("client"); obj.rectangle48:setColor("black"); obj.rectangle48:setName("rectangle48"); obj.label163 = gui.fromHandle(_obj_newObject("label")); obj.label163:setParent(obj.layout27); obj.label163:setLeft(5); obj.label163:setTop(1); obj.label163:setWidth(100); obj.label163:setHeight(20); obj.label163:setText("HISTORIA"); obj.label163:setName("label163"); obj.richEdit1 = gui.fromHandle(_obj_newObject("richEdit")); obj.richEdit1:setParent(obj.layout27); obj.richEdit1:setLeft(5); obj.richEdit1:setTop(25); obj.richEdit1:setWidth(815); obj.richEdit1:setHeight(465); obj.richEdit1:setField("background"); lfm_setPropAsString(obj.richEdit1, "backgroundColor", "#333333"); lfm_setPropAsString(obj.richEdit1, "defaultFontSize", "12"); lfm_setPropAsString(obj.richEdit1, "defaultFontColor", "white"); obj.richEdit1:setName("richEdit1"); obj.tab7 = gui.fromHandle(_obj_newObject("tab")); obj.tab7:setParent(obj.tabControl1); obj.tab7:setTitle("Anotações"); obj.tab7:setName("tab7"); obj.frmTemplateNotes = gui.fromHandle(_obj_newObject("form")); obj.frmTemplateNotes:setParent(obj.tab7); obj.frmTemplateNotes:setName("frmTemplateNotes"); obj.frmTemplateNotes:setAlign("client"); obj.scrollBox7 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox7:setParent(obj.frmTemplateNotes); obj.scrollBox7:setAlign("client"); obj.scrollBox7:setName("scrollBox7"); obj.layout28 = gui.fromHandle(_obj_newObject("layout")); obj.layout28:setParent(obj.scrollBox7); obj.layout28:setLeft(0); obj.layout28:setTop(0); obj.layout28:setWidth(400); obj.layout28:setHeight(580); obj.layout28:setName("layout28"); obj.rectangle49 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle49:setParent(obj.layout28); obj.rectangle49:setLeft(0); obj.rectangle49:setTop(0); obj.rectangle49:setWidth(400); obj.rectangle49:setHeight(580); obj.rectangle49:setColor("black"); obj.rectangle49:setXradius(5); obj.rectangle49:setYradius(15); obj.rectangle49:setCornerType("round"); obj.rectangle49:setName("rectangle49"); obj.label164 = gui.fromHandle(_obj_newObject("label")); obj.label164:setParent(obj.layout28); obj.label164:setLeft(0); obj.label164:setTop(0); obj.label164:setWidth(400); obj.label164:setHeight(20); obj.label164:setText("Anotações"); obj.label164:setHorzTextAlign("center"); obj.label164:setName("label164"); obj.textEditor7 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor7:setParent(obj.layout28); obj.textEditor7:setLeft(10); obj.textEditor7:setTop(25); obj.textEditor7:setWidth(380); obj.textEditor7:setHeight(540); obj.textEditor7:setField("anotacoes1"); obj.textEditor7:setName("textEditor7"); obj.layout29 = gui.fromHandle(_obj_newObject("layout")); obj.layout29:setParent(obj.scrollBox7); obj.layout29:setLeft(410); obj.layout29:setTop(0); obj.layout29:setWidth(400); obj.layout29:setHeight(580); obj.layout29:setName("layout29"); obj.rectangle50 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle50:setParent(obj.layout29); obj.rectangle50:setLeft(0); obj.rectangle50:setTop(0); obj.rectangle50:setWidth(400); obj.rectangle50:setHeight(580); obj.rectangle50:setColor("black"); obj.rectangle50:setXradius(5); obj.rectangle50:setYradius(15); obj.rectangle50:setCornerType("round"); obj.rectangle50:setName("rectangle50"); obj.label165 = gui.fromHandle(_obj_newObject("label")); obj.label165:setParent(obj.layout29); obj.label165:setLeft(0); obj.label165:setTop(0); obj.label165:setWidth(400); obj.label165:setHeight(20); obj.label165:setText("Anotações"); obj.label165:setHorzTextAlign("center"); obj.label165:setName("label165"); obj.textEditor8 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor8:setParent(obj.layout29); obj.textEditor8:setLeft(10); obj.textEditor8:setTop(25); obj.textEditor8:setWidth(380); obj.textEditor8:setHeight(540); obj.textEditor8:setField("anotacoes2"); obj.textEditor8:setName("textEditor8"); obj.layout30 = gui.fromHandle(_obj_newObject("layout")); obj.layout30:setParent(obj.scrollBox7); obj.layout30:setLeft(820); obj.layout30:setTop(0); obj.layout30:setWidth(400); obj.layout30:setHeight(580); obj.layout30:setName("layout30"); obj.rectangle51 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle51:setParent(obj.layout30); obj.rectangle51:setLeft(0); obj.rectangle51:setTop(0); obj.rectangle51:setWidth(400); obj.rectangle51:setHeight(580); obj.rectangle51:setColor("black"); obj.rectangle51:setXradius(5); obj.rectangle51:setYradius(15); obj.rectangle51:setCornerType("round"); obj.rectangle51:setName("rectangle51"); obj.label166 = gui.fromHandle(_obj_newObject("label")); obj.label166:setParent(obj.layout30); obj.label166:setLeft(0); obj.label166:setTop(0); obj.label166:setWidth(400); obj.label166:setHeight(20); obj.label166:setText("Anotações"); obj.label166:setHorzTextAlign("center"); obj.label166:setName("label166"); obj.textEditor9 = gui.fromHandle(_obj_newObject("textEditor")); obj.textEditor9:setParent(obj.layout30); obj.textEditor9:setLeft(10); obj.textEditor9:setTop(25); obj.textEditor9:setWidth(380); obj.textEditor9:setHeight(540); obj.textEditor9:setField("anotacoes3"); obj.textEditor9:setName("textEditor9"); obj.tab8 = gui.fromHandle(_obj_newObject("tab")); obj.tab8:setParent(obj.tabControl1); obj.tab8:setTitle("Creditos"); obj.tab8:setName("tab8"); obj.frmTemplateCreditos = gui.fromHandle(_obj_newObject("form")); obj.frmTemplateCreditos:setParent(obj.tab8); obj.frmTemplateCreditos:setName("frmTemplateCreditos"); obj.frmTemplateCreditos:setAlign("client"); obj.scrollBox8 = gui.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox8:setParent(obj.frmTemplateCreditos); obj.scrollBox8:setAlign("client"); obj.scrollBox8:setName("scrollBox8"); obj.image6 = gui.fromHandle(_obj_newObject("image")); obj.image6:setParent(obj.scrollBox8); obj.image6:setLeft(0); obj.image6:setTop(0); obj.image6:setWidth(500); obj.image6:setHeight(125); obj.image6:setStyle("autoFit"); obj.image6:setSRC("/Cyberpunk2020/images/cyberpunk.png"); obj.image6:setName("image6"); obj.image7 = gui.fromHandle(_obj_newObject("image")); obj.image7:setParent(obj.scrollBox8); obj.image7:setLeft(550); obj.image7:setTop(0); obj.image7:setWidth(250); obj.image7:setHeight(250); obj.image7:setStyle("autoFit"); obj.image7:setSRC("/Cyberpunk2020/images/RPGmeister.jpg"); obj.image7:setName("image7"); obj.layout31 = gui.fromHandle(_obj_newObject("layout")); obj.layout31:setParent(obj.scrollBox8); obj.layout31:setLeft(850); obj.layout31:setTop(0); obj.layout31:setWidth(200); obj.layout31:setHeight(160); obj.layout31:setName("layout31"); obj.rectangle52 = gui.fromHandle(_obj_newObject("rectangle")); obj.rectangle52:setParent(obj.layout31); obj.rectangle52:setAlign("client"); obj.rectangle52:setColor("black"); obj.rectangle52:setXradius(5); obj.rectangle52:setYradius(15); obj.rectangle52:setCornerType("round"); obj.rectangle52:setName("rectangle52"); obj.label167 = gui.fromHandle(_obj_newObject("label")); obj.label167:setParent(obj.layout31); obj.label167:setLeft(0); obj.label167:setTop(10); obj.label167:setWidth(200); obj.label167:setHeight(20); obj.label167:setText("Programador: Vinny (Ambesek)"); obj.label167:setHorzTextAlign("center"); obj.label167:setName("label167"); obj.label168 = gui.fromHandle(_obj_newObject("label")); obj.label168:setParent(obj.layout31); obj.label168:setLeft(0); obj.label168:setTop(35); obj.label168:setWidth(200); obj.label168:setHeight(20); obj.label168:setText("Consultor: francinha87"); obj.label168:setHorzTextAlign("center"); obj.label168:setName("label168"); obj.label169 = gui.fromHandle(_obj_newObject("label")); obj.label169:setParent(obj.scrollBox8); obj.label169:setLeft(555); obj.label169:setTop(300); obj.label169:setWidth(100); obj.label169:setHeight(20); obj.label169:setText("Versão Atual: "); obj.label169:setHorzTextAlign("center"); obj.label169:setName("label169"); obj.image8 = gui.fromHandle(_obj_newObject("image")); obj.image8:setParent(obj.scrollBox8); obj.image8:setLeft(667); obj.image8:setTop(300); obj.image8:setWidth(100); obj.image8:setHeight(20); obj.image8:setStyle("autoFit"); obj.image8:setSRC("http://www.cin.ufpe.br/~jvdl/Plugins/Ficha%20Cyberpunk%202020/release.png"); obj.image8:setName("image8"); obj.label170 = gui.fromHandle(_obj_newObject("label")); obj.label170:setParent(obj.scrollBox8); obj.label170:setLeft(555); obj.label170:setTop(325); obj.label170:setWidth(100); obj.label170:setHeight(20); obj.label170:setText("Sua Versão: "); obj.label170:setHorzTextAlign("center"); obj.label170:setName("label170"); obj.image9 = gui.fromHandle(_obj_newObject("image")); obj.image9:setParent(obj.scrollBox8); obj.image9:setLeft(667); obj.image9:setTop(325); obj.image9:setWidth(100); obj.image9:setHeight(20); obj.image9:setStyle("autoFit"); obj.image9:setSRC("http://www.cin.ufpe.br/~jvdl/Plugins/Version/versao04.png"); obj.image9:setName("image9"); obj.button9 = gui.fromHandle(_obj_newObject("button")); obj.button9:setParent(obj.scrollBox8); obj.button9:setLeft(555); obj.button9:setTop(350); obj.button9:setWidth(100); obj.button9:setText("Change Log"); obj.button9:setName("button9"); obj.button10 = gui.fromHandle(_obj_newObject("button")); obj.button10:setParent(obj.scrollBox8); obj.button10:setLeft(667); obj.button10:setTop(350); obj.button10:setWidth(100); obj.button10:setText("Atualizar"); obj.button10:setName("button10"); obj.label171 = gui.fromHandle(_obj_newObject("label")); obj.label171:setParent(obj.scrollBox8); obj.label171:setLeft(555); obj.label171:setTop(400); obj.label171:setWidth(200); obj.label171:setHeight(20); obj.label171:setText("Conheça as Mesas:"); obj.label171:setName("label171"); obj.button11 = gui.fromHandle(_obj_newObject("button")); obj.button11:setParent(obj.scrollBox8); obj.button11:setLeft(555); obj.button11:setTop(425); obj.button11:setWidth(100); obj.button11:setText("RPGmeister"); obj.button11:setName("button11"); obj.button12 = gui.fromHandle(_obj_newObject("button")); obj.button12:setParent(obj.scrollBox8); obj.button12:setLeft(667); obj.button12:setTop(425); obj.button12:setWidth(125); obj.button12:setText("Nova York 1920"); obj.button12:setName("button12"); obj._e_event0 = obj.dataLink1:addEventListener("onChange", function (self, field, oldValue, newValue) if sheet==nil then return end; local emp = tonumber(sheet.empatia) or 0; sheet.phTotal = emp * 10; end, obj); obj._e_event1 = obj.dataLink2:addEventListener("onChange", function (self, field, oldValue, newValue) if sheet==nil then return end; local mov = tonumber(sheet.movimento) or 0; sheet.correr = mov * 3; sheet.saltar = mov * 3 / 4; end, obj); obj._e_event2 = obj.dataLink3:addEventListener("onChange", function (self, field, oldValue, newValue) if sheet==nil then return end; local tco = tonumber(sheet.tipoCorporal) or 0; sheet.levantar = tco * 10; sheet.vit = tco; if tco <= 2 then sheet.mtc = 0; elseif tco <=4 then sheet.mtc = -1; elseif tco <=7 then sheet.mtc = -2; elseif tco <=9 then sheet.mtc = -3; elseif tco <=10 then sheet.mtc = -4; else sheet.mtc = -5; end; end, obj); obj._e_event3 = obj.image1:addEventListener("onStartDrag", function (self, drag, x, y) drag:addData("imageURL", sheet.avatar); end, obj); obj._e_event4 = obj.dataLink4:addEventListener("onChange", function (self, field, oldValue, newValue) if sheet==nil then return end; updateAtributes("1"); updateAtributes("2"); updateAtributes("3"); updateAtributes("4"); updateAtributes("5"); updateAtributes("6"); updateAtributes("7"); end, obj); obj._e_event5 = obj.button1:addEventListener("onClick", function (self) self.rclListaDasPericias:append(); end, obj); obj._e_event6 = obj.rclListaDasPericias:addEventListener("onCompare", function (self, nodeA, nodeB) if utils.compareStringPtBr(nodeA.atributo, nodeB.atributo)== 0 then return utils.compareStringPtBr(nodeA.nome, nodeB.nome); else return utils.compareStringPtBr(nodeA.atributo, nodeB.atributo); end; end, obj); obj._e_event7 = obj.button2:addEventListener("onClick", function (self) self.rclListaDasPericiasClasse:append(); end, obj); obj._e_event8 = obj.rclListaDasPericiasClasse:addEventListener("onCompare", function (self, nodeA, nodeB) if utils.compareStringPtBr(nodeA.atributo, nodeB.atributo)== 0 then return utils.compareStringPtBr(nodeA.nome, nodeB.nome); else return utils.compareStringPtBr(nodeA.atributo, nodeB.atributo); end; end, obj); obj._e_event9 = obj.button3:addEventListener("onClick", function (self) self.rclListaDasPericiasComuns:append(); end, obj); obj._e_event10 = obj.rclListaDasPericiasComuns:addEventListener("onCompare", function (self, nodeA, nodeB) if utils.compareStringPtBr(nodeA.atributo, nodeB.atributo)== 0 then return utils.compareStringPtBr(nodeA.nome, nodeB.nome); else return utils.compareStringPtBr(nodeA.atributo, nodeB.atributo); end; end, obj); obj._e_event11 = obj.button4:addEventListener("onClick", function (self) self.rclInventory:append(); end, obj); obj._e_event12 = obj.rclInventory:addEventListener("onCompare", function (self, nodeA, nodeB) return utils.compareStringPtBr(nodeA.nome, nodeB.nome); end, obj); obj._e_event13 = obj.button5:addEventListener("onClick", function (self) self.rclInventoryWeapon:append(); end, obj); obj._e_event14 = obj.rclInventoryWeapon:addEventListener("onCompare", function (self, nodeA, nodeB) return utils.compareStringPtBr(nodeA.nome, nodeB.nome); end, obj); obj._e_event15 = obj.button6:addEventListener("onClick", function (self) self.rclInventoryArmor:append(); end, obj); obj._e_event16 = obj.rclInventoryArmor:addEventListener("onCompare", function (self, nodeA, nodeB) return utils.compareStringPtBr(nodeA.nome, nodeB.nome); end, obj); obj._e_event17 = obj.dataLink5:addEventListener("onChange", function (self, field, oldValue, newValue) if sheet==nil then return end; sheet.itensWeight = (tonumber(sheet.inventoryWeight) or 0) + (tonumber(sheet.weaponWeight) or 0) + (tonumber(sheet.armorWeight) or 0); end, obj); obj._e_event18 = obj.dataLink6:addEventListener("onChange", function (self, field, oldValue, newValue) if sheet==nil then return end; sheet.itensCost = (tonumber(sheet.inventoryCost) or 0) + (tonumber(sheet.cyberCost) or 0) + (tonumber(sheet.weaponCost) or 0) + (tonumber(sheet.armorCost) or 0) + (tonumber(sheet.vehicleCost) or 0); end, obj); obj._e_event19 = obj.button7:addEventListener("onClick", function (self) self.rclCyber:append(); end, obj); obj._e_event20 = obj.rclCyber:addEventListener("onCompare", function (self, nodeA, nodeB) return utils.compareStringPtBr(nodeA.nome, nodeB.nome); end, obj); obj._e_event21 = obj.button8:addEventListener("onClick", function (self) self.rclVehicleWeapon:append(); end, obj); obj._e_event22 = obj.rclVehicleWeapon:addEventListener("onCompare", function (self, nodeA, nodeB) return utils.compareStringPtBr(nodeA.nome, nodeB.nome); end, obj); obj._e_event23 = obj.image5:addEventListener("onStartDrag", function (self, drag, x, y) drag:addData("imageURL", sheet.vehicleAvatar); end, obj); obj._e_event24 = obj.button9:addEventListener("onClick", function (self) gui.openInBrowser('https://github.com/rrpgfirecast/firecast/blob/master/Plugins/Sheets/Ficha%20Cyberpunk%202020/README.md') end, obj); obj._e_event25 = obj.button10:addEventListener("onClick", function (self) gui.openInBrowser('http://www.cin.ufpe.br/~jvdl/Plugins/Ficha%20Cyberpunk%202020/Ficha%20Cyberpunk%202020.rpk') end, obj); obj._e_event26 = obj.button11:addEventListener("onClick", function (self) gui.openInBrowser('http://firecast.rrpg.com.br:90/a?a=pagRWEMesaInfo.actInfoMesa&mesaid=64070'); end, obj); obj._e_event27 = obj.button12:addEventListener("onClick", function (self) gui.openInBrowser('http://firecast.rrpg.com.br:90/a?a=pagRWEMesaInfo.actInfoMesa&mesaid=77684'); end, obj); function obj:_releaseEvents() __o_rrpgObjs.removeEventListenerById(self._e_event27); __o_rrpgObjs.removeEventListenerById(self._e_event26); __o_rrpgObjs.removeEventListenerById(self._e_event25); __o_rrpgObjs.removeEventListenerById(self._e_event24); __o_rrpgObjs.removeEventListenerById(self._e_event23); __o_rrpgObjs.removeEventListenerById(self._e_event22); __o_rrpgObjs.removeEventListenerById(self._e_event21); __o_rrpgObjs.removeEventListenerById(self._e_event20); __o_rrpgObjs.removeEventListenerById(self._e_event19); __o_rrpgObjs.removeEventListenerById(self._e_event18); __o_rrpgObjs.removeEventListenerById(self._e_event17); __o_rrpgObjs.removeEventListenerById(self._e_event16); __o_rrpgObjs.removeEventListenerById(self._e_event15); __o_rrpgObjs.removeEventListenerById(self._e_event14); __o_rrpgObjs.removeEventListenerById(self._e_event13); __o_rrpgObjs.removeEventListenerById(self._e_event12); __o_rrpgObjs.removeEventListenerById(self._e_event11); __o_rrpgObjs.removeEventListenerById(self._e_event10); __o_rrpgObjs.removeEventListenerById(self._e_event9); __o_rrpgObjs.removeEventListenerById(self._e_event8); __o_rrpgObjs.removeEventListenerById(self._e_event7); __o_rrpgObjs.removeEventListenerById(self._e_event6); __o_rrpgObjs.removeEventListenerById(self._e_event5); __o_rrpgObjs.removeEventListenerById(self._e_event4); __o_rrpgObjs.removeEventListenerById(self._e_event3); __o_rrpgObjs.removeEventListenerById(self._e_event2); __o_rrpgObjs.removeEventListenerById(self._e_event1); __o_rrpgObjs.removeEventListenerById(self._e_event0); end; obj._oldLFMDestroy = obj.destroy; function obj:destroy() self:_releaseEvents(); if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then self:setNodeDatabase(nil); end; if self.label14 ~= nil then self.label14:destroy(); self.label14 = nil; end; if self.label119 ~= nil then self.label119:destroy(); self.label119 = nil; end; if self.edit64 ~= nil then self.edit64:destroy(); self.edit64 = nil; end; if self.layout15 ~= nil then self.layout15:destroy(); self.layout15 = nil; end; if self.edit41 ~= nil then self.edit41:destroy(); self.edit41 = nil; end; if self.layout10 ~= nil then self.layout10:destroy(); self.layout10 = nil; end; if self.edit36 ~= nil then self.edit36:destroy(); self.edit36 = nil; end; if self.edit9 ~= nil then self.edit9:destroy(); self.edit9 = nil; end; if self.label43 ~= nil then self.label43:destroy(); self.label43 = nil; end; if self.label97 ~= nil then self.label97:destroy(); self.label97 = nil; end; if self.edit33 ~= nil then self.edit33:destroy(); self.edit33 = nil; end; if self.label77 ~= nil then self.label77:destroy(); self.label77 = nil; end; if self.edit29 ~= nil then self.edit29:destroy(); self.edit29 = nil; end; if self.label128 ~= nil then self.label128:destroy(); self.label128 = nil; end; if self.rectangle35 ~= nil then self.rectangle35:destroy(); self.rectangle35 = nil; end; if self.layout17 ~= nil then self.layout17:destroy(); self.layout17 = nil; end; if self.label45 ~= nil then self.label45:destroy(); self.label45 = nil; end; if self.label96 ~= nil then self.label96:destroy(); self.label96 = nil; end; if self.label92 ~= nil then self.label92:destroy(); self.label92 = nil; end; if self.rectangle46 ~= nil then self.rectangle46:destroy(); self.rectangle46 = nil; end; if self.flowLayout1 ~= nil then self.flowLayout1:destroy(); self.flowLayout1 = nil; end; if self.label148 ~= nil then self.label148:destroy(); self.label148 = nil; end; if self.rectangle16 ~= nil then self.rectangle16:destroy(); self.rectangle16 = nil; end; if self.flowPart1 ~= nil then self.flowPart1:destroy(); self.flowPart1 = nil; end; if self.label75 ~= nil then self.label75:destroy(); self.label75 = nil; end; if self.label158 ~= nil then self.label158:destroy(); self.label158 = nil; end; if self.label63 ~= nil then self.label63:destroy(); self.label63 = nil; end; if self.rectangle47 ~= nil then self.rectangle47:destroy(); self.rectangle47 = nil; end; if self.label70 ~= nil then self.label70:destroy(); self.label70 = nil; end; if self.layout24 ~= nil then self.layout24:destroy(); self.layout24 = nil; end; if self.label143 ~= nil then self.label143:destroy(); self.label143 = nil; end; if self.label35 ~= nil then self.label35:destroy(); self.label35 = nil; end; if self.layout23 ~= nil then self.layout23:destroy(); self.layout23 = nil; end; if self.label164 ~= nil then self.label164:destroy(); self.label164 = nil; end; if self.label122 ~= nil then self.label122:destroy(); self.label122 = nil; end; if self.rectangle5 ~= nil then self.rectangle5:destroy(); self.rectangle5 = nil; end; if self.label8 ~= nil then self.label8:destroy(); self.label8 = nil; end; if self.label125 ~= nil then self.label125:destroy(); self.label125 = nil; end; if self.label146 ~= nil then self.label146:destroy(); self.label146 = nil; end; if self.rclCyber ~= nil then self.rclCyber:destroy(); self.rclCyber = nil; end; if self.edit11 ~= nil then self.edit11:destroy(); self.edit11 = nil; end; if self.layout9 ~= nil then self.layout9:destroy(); self.layout9 = nil; end; if self.image1 ~= nil then self.image1:destroy(); self.image1 = nil; end; if self.rectangle17 ~= nil then self.rectangle17:destroy(); self.rectangle17 = nil; end; if self.label15 ~= nil then self.label15:destroy(); self.label15 = nil; end; if self.label99 ~= nil then self.label99:destroy(); self.label99 = nil; end; if self.label107 ~= nil then self.label107:destroy(); self.label107 = nil; end; if self.label161 ~= nil then self.label161:destroy(); self.label161 = nil; end; if self.label49 ~= nil then self.label49:destroy(); self.label49 = nil; end; if self.label163 ~= nil then self.label163:destroy(); self.label163 = nil; end; if self.label82 ~= nil then self.label82:destroy(); self.label82 = nil; end; if self.rectangle33 ~= nil then self.rectangle33:destroy(); self.rectangle33 = nil; end; if self.rectangle51 ~= nil then self.rectangle51:destroy(); self.rectangle51 = nil; end; if self.label162 ~= nil then self.label162:destroy(); self.label162 = nil; end; if self.frmVehicles ~= nil then self.frmVehicles:destroy(); self.frmVehicles = nil; end; if self.label52 ~= nil then self.label52:destroy(); self.label52 = nil; end; if self.edit16 ~= nil then self.edit16:destroy(); self.edit16 = nil; end; if self.label47 ~= nil then self.label47:destroy(); self.label47 = nil; end; if self.label48 ~= nil then self.label48:destroy(); self.label48 = nil; end; if self.label76 ~= nil then self.label76:destroy(); self.label76 = nil; end; if self.button4 ~= nil then self.button4:destroy(); self.button4 = nil; end; if self.edit52 ~= nil then self.edit52:destroy(); self.edit52 = nil; end; if self.textEditor4 ~= nil then self.textEditor4:destroy(); self.textEditor4 = nil; end; if self.label1 ~= nil then self.label1:destroy(); self.label1 = nil; end; if self.rectangle7 ~= nil then self.rectangle7:destroy(); self.rectangle7 = nil; end; if self.rclListaDasPericiasClasse ~= nil then self.rclListaDasPericiasClasse:destroy(); self.rclListaDasPericiasClasse = nil; end; if self.image9 ~= nil then self.image9:destroy(); self.image9 = nil; end; if self.button7 ~= nil then self.button7:destroy(); self.button7 = nil; end; if self.edit58 ~= nil then self.edit58:destroy(); self.edit58 = nil; end; if self.label109 ~= nil then self.label109:destroy(); self.label109 = nil; end; if self.label106 ~= nil then self.label106:destroy(); self.label106 = nil; end; if self.popPericia ~= nil then self.popPericia:destroy(); self.popPericia = nil; end; if self.label103 ~= nil then self.label103:destroy(); self.label103 = nil; end; if self.layout5 ~= nil then self.layout5:destroy(); self.layout5 = nil; end; if self.label94 ~= nil then self.label94:destroy(); self.label94 = nil; end; if self.rectangle48 ~= nil then self.rectangle48:destroy(); self.rectangle48 = nil; end; if self.dataLink3 ~= nil then self.dataLink3:destroy(); self.dataLink3 = nil; end; if self.label29 ~= nil then self.label29:destroy(); self.label29 = nil; end; if self.rectangle2 ~= nil then self.rectangle2:destroy(); self.rectangle2 = nil; end; if self.rectangle23 ~= nil then self.rectangle23:destroy(); self.rectangle23 = nil; end; if self.frmTemplateCreditos ~= nil then self.frmTemplateCreditos:destroy(); self.frmTemplateCreditos = nil; end; if self.label111 ~= nil then self.label111:destroy(); self.label111 = nil; end; if self.label91 ~= nil then self.label91:destroy(); self.label91 = nil; end; if self.label30 ~= nil then self.label30:destroy(); self.label30 = nil; end; if self.tabControl1 ~= nil then self.tabControl1:destroy(); self.tabControl1 = nil; end; if self.dataLink6 ~= nil then self.dataLink6:destroy(); self.dataLink6 = nil; end; if self.label51 ~= nil then self.label51:destroy(); self.label51 = nil; end; if self.label19 ~= nil then self.label19:destroy(); self.label19 = nil; end; if self.rectangle52 ~= nil then self.rectangle52:destroy(); self.rectangle52 = nil; end; if self.label116 ~= nil then self.label116:destroy(); self.label116 = nil; end; if self.label139 ~= nil then self.label139:destroy(); self.label139 = nil; end; if self.rectangle12 ~= nil then self.rectangle12:destroy(); self.rectangle12 = nil; end; if self.rectangle50 ~= nil then self.rectangle50:destroy(); self.rectangle50 = nil; end; if self.layout11 ~= nil then self.layout11:destroy(); self.layout11 = nil; end; if self.rectangle18 ~= nil then self.rectangle18:destroy(); self.rectangle18 = nil; end; if self.rectangle14 ~= nil then self.rectangle14:destroy(); self.rectangle14 = nil; end; if self.label147 ~= nil then self.label147:destroy(); self.label147 = nil; end; if self.label2 ~= nil then self.label2:destroy(); self.label2 = nil; end; if self.label89 ~= nil then self.label89:destroy(); self.label89 = nil; end; if self.label38 ~= nil then self.label38:destroy(); self.label38 = nil; end; if self.edit27 ~= nil then self.edit27:destroy(); self.edit27 = nil; end; if self.layout14 ~= nil then self.layout14:destroy(); self.layout14 = nil; end; if self.label115 ~= nil then self.label115:destroy(); self.label115 = nil; end; if self.rectangle42 ~= nil then self.rectangle42:destroy(); self.rectangle42 = nil; end; if self.scrollBox5 ~= nil then self.scrollBox5:destroy(); self.scrollBox5 = nil; end; if self.label159 ~= nil then self.label159:destroy(); self.label159 = nil; end; if self.edit62 ~= nil then self.edit62:destroy(); self.edit62 = nil; end; if self.layout7 ~= nil then self.layout7:destroy(); self.layout7 = nil; end; if self.label127 ~= nil then self.label127:destroy(); self.label127 = nil; end; if self.edit60 ~= nil then self.edit60:destroy(); self.edit60 = nil; end; if self.label170 ~= nil then self.label170:destroy(); self.label170 = nil; end; if self.label142 ~= nil then self.label142:destroy(); self.label142 = nil; end; if self.tab3 ~= nil then self.tab3:destroy(); self.tab3 = nil; end; if self.rectangle9 ~= nil then self.rectangle9:destroy(); self.rectangle9 = nil; end; if self.textEditor9 ~= nil then self.textEditor9:destroy(); self.textEditor9 = nil; end; if self.scrollBox7 ~= nil then self.scrollBox7:destroy(); self.scrollBox7 = nil; end; if self.layout30 ~= nil then self.layout30:destroy(); self.layout30 = nil; end; if self.textEditor3 ~= nil then self.textEditor3:destroy(); self.textEditor3 = nil; end; if self.label73 ~= nil then self.label73:destroy(); self.label73 = nil; end; if self.rclListaDasPericiasComuns ~= nil then self.rclListaDasPericiasComuns:destroy(); self.rclListaDasPericiasComuns = nil; end; if self.radioButton3 ~= nil then self.radioButton3:destroy(); self.radioButton3 = nil; end; if self.label23 ~= nil then self.label23:destroy(); self.label23 = nil; end; if self.label32 ~= nil then self.label32:destroy(); self.label32 = nil; end; if self.label90 ~= nil then self.label90:destroy(); self.label90 = nil; end; if self.label24 ~= nil then self.label24:destroy(); self.label24 = nil; end; if self.edit54 ~= nil then self.edit54:destroy(); self.edit54 = nil; end; if self.dataLink5 ~= nil then self.dataLink5:destroy(); self.dataLink5 = nil; end; if self.label61 ~= nil then self.label61:destroy(); self.label61 = nil; end; if self.rectangle10 ~= nil then self.rectangle10:destroy(); self.rectangle10 = nil; end; if self.layout1 ~= nil then self.layout1:destroy(); self.layout1 = nil; end; if self.tab2 ~= nil then self.tab2:destroy(); self.tab2 = nil; end; if self.edit61 ~= nil then self.edit61:destroy(); self.edit61 = nil; end; if self.label93 ~= nil then self.label93:destroy(); self.label93 = nil; end; if self.edit24 ~= nil then self.edit24:destroy(); self.edit24 = nil; end; if self.edit59 ~= nil then self.edit59:destroy(); self.edit59 = nil; end; if self.layout12 ~= nil then self.layout12:destroy(); self.layout12 = nil; end; if self.edit14 ~= nil then self.edit14:destroy(); self.edit14 = nil; end; if self.rectangle38 ~= nil then self.rectangle38:destroy(); self.rectangle38 = nil; end; if self.edit4 ~= nil then self.edit4:destroy(); self.edit4 = nil; end; if self.layout25 ~= nil then self.layout25:destroy(); self.layout25 = nil; end; if self.label6 ~= nil then self.label6:destroy(); self.label6 = nil; end; if self.label129 ~= nil then self.label129:destroy(); self.label129 = nil; end; if self.textEditor2 ~= nil then self.textEditor2:destroy(); self.textEditor2 = nil; end; if self.rclInventoryWeapon ~= nil then self.rclInventoryWeapon:destroy(); self.rclInventoryWeapon = nil; end; if self.label37 ~= nil then self.label37:destroy(); self.label37 = nil; end; if self.layout26 ~= nil then self.layout26:destroy(); self.layout26 = nil; end; if self.rectangle45 ~= nil then self.rectangle45:destroy(); self.rectangle45 = nil; end; if self.edit45 ~= nil then self.edit45:destroy(); self.edit45 = nil; end; if self.edit8 ~= nil then self.edit8:destroy(); self.edit8 = nil; end; if self.label86 ~= nil then self.label86:destroy(); self.label86 = nil; end; if self.edit2 ~= nil then self.edit2:destroy(); self.edit2 = nil; end; if self.label53 ~= nil then self.label53:destroy(); self.label53 = nil; end; if self.label133 ~= nil then self.label133:destroy(); self.label133 = nil; end; if self.edit21 ~= nil then self.edit21:destroy(); self.edit21 = nil; end; if self.frmGeneral ~= nil then self.frmGeneral:destroy(); self.frmGeneral = nil; end; if self.button3 ~= nil then self.button3:destroy(); self.button3 = nil; end; if self.label42 ~= nil then self.label42:destroy(); self.label42 = nil; end; if self.rectangle20 ~= nil then self.rectangle20:destroy(); self.rectangle20 = nil; end; if self.label102 ~= nil then self.label102:destroy(); self.label102 = nil; end; if self.edit13 ~= nil then self.edit13:destroy(); self.edit13 = nil; end; if self.label132 ~= nil then self.label132:destroy(); self.label132 = nil; end; if self.button11 ~= nil then self.button11:destroy(); self.button11 = nil; end; if self.label81 ~= nil then self.label81:destroy(); self.label81 = nil; end; if self.label166 ~= nil then self.label166:destroy(); self.label166 = nil; end; if self.button6 ~= nil then self.button6:destroy(); self.button6 = nil; end; if self.button5 ~= nil then self.button5:destroy(); self.button5 = nil; end; if self.edit37 ~= nil then self.edit37:destroy(); self.edit37 = nil; end; if self.layout31 ~= nil then self.layout31:destroy(); self.layout31 = nil; end; if self.label10 ~= nil then self.label10:destroy(); self.label10 = nil; end; if self.edit17 ~= nil then self.edit17:destroy(); self.edit17 = nil; end; if self.radioButton2 ~= nil then self.radioButton2:destroy(); self.radioButton2 = nil; end; if self.layout2 ~= nil then self.layout2:destroy(); self.layout2 = nil; end; if self.rectangle30 ~= nil then self.rectangle30:destroy(); self.rectangle30 = nil; end; if self.button10 ~= nil then self.button10:destroy(); self.button10 = nil; end; if self.label39 ~= nil then self.label39:destroy(); self.label39 = nil; end; if self.flowPart3 ~= nil then self.flowPart3:destroy(); self.flowPart3 = nil; end; if self.layout29 ~= nil then self.layout29:destroy(); self.layout29 = nil; end; if self.label79 ~= nil then self.label79:destroy(); self.label79 = nil; end; if self.label11 ~= nil then self.label11:destroy(); self.label11 = nil; end; if self.edit15 ~= nil then self.edit15:destroy(); self.edit15 = nil; end; if self.label3 ~= nil then self.label3:destroy(); self.label3 = nil; end; if self.label20 ~= nil then self.label20:destroy(); self.label20 = nil; end; if self.rectangle40 ~= nil then self.rectangle40:destroy(); self.rectangle40 = nil; end; if self.label108 ~= nil then self.label108:destroy(); self.label108 = nil; end; if self.rectangle36 ~= nil then self.rectangle36:destroy(); self.rectangle36 = nil; end; if self.label7 ~= nil then self.label7:destroy(); self.label7 = nil; end; if self.label50 ~= nil then self.label50:destroy(); self.label50 = nil; end; if self.button8 ~= nil then self.button8:destroy(); self.button8 = nil; end; if self.edit42 ~= nil then self.edit42:destroy(); self.edit42 = nil; end; if self.scrollBox4 ~= nil then self.scrollBox4:destroy(); self.scrollBox4 = nil; end; if self.rectangle4 ~= nil then self.rectangle4:destroy(); self.rectangle4 = nil; end; if self.layout22 ~= nil then self.layout22:destroy(); self.layout22 = nil; end; if self.label124 ~= nil then self.label124:destroy(); self.label124 = nil; end; if self.label84 ~= nil then self.label84:destroy(); self.label84 = nil; end; if self.image4 ~= nil then self.image4:destroy(); self.image4 = nil; end; if self.edit32 ~= nil then self.edit32:destroy(); self.edit32 = nil; end; if self.tab1 ~= nil then self.tab1:destroy(); self.tab1 = nil; end; if self.rclVehicleWeapon ~= nil then self.rclVehicleWeapon:destroy(); self.rclVehicleWeapon = nil; end; if self.radioButton5 ~= nil then self.radioButton5:destroy(); self.radioButton5 = nil; end; if self.rclInventory ~= nil then self.rclInventory:destroy(); self.rclInventory = nil; end; if self.rectangle34 ~= nil then self.rectangle34:destroy(); self.rectangle34 = nil; end; if self.label110 ~= nil then self.label110:destroy(); self.label110 = nil; end; if self.rectangle37 ~= nil then self.rectangle37:destroy(); self.rectangle37 = nil; end; if self.label151 ~= nil then self.label151:destroy(); self.label151 = nil; end; if self.label138 ~= nil then self.label138:destroy(); self.label138 = nil; end; if self.label40 ~= nil then self.label40:destroy(); self.label40 = nil; end; if self.dataLink4 ~= nil then self.dataLink4:destroy(); self.dataLink4 = nil; end; if self.image5 ~= nil then self.image5:destroy(); self.image5 = nil; end; if self.image7 ~= nil then self.image7:destroy(); self.image7 = nil; end; if self.edit28 ~= nil then self.edit28:destroy(); self.edit28 = nil; end; if self.label57 ~= nil then self.label57:destroy(); self.label57 = nil; end; if self.label71 ~= nil then self.label71:destroy(); self.label71 = nil; end; if self.label160 ~= nil then self.label160:destroy(); self.label160 = nil; end; if self.label22 ~= nil then self.label22:destroy(); self.label22 = nil; end; if self.button2 ~= nil then self.button2:destroy(); self.button2 = nil; end; if self.layout13 ~= nil then self.layout13:destroy(); self.layout13 = nil; end; if self.label144 ~= nil then self.label144:destroy(); self.label144 = nil; end; if self.label13 ~= nil then self.label13:destroy(); self.label13 = nil; end; if self.layout8 ~= nil then self.layout8:destroy(); self.layout8 = nil; end; if self.label27 ~= nil then self.label27:destroy(); self.label27 = nil; end; if self.label59 ~= nil then self.label59:destroy(); self.label59 = nil; end; if self.label68 ~= nil then self.label68:destroy(); self.label68 = nil; end; if self.edit47 ~= nil then self.edit47:destroy(); self.edit47 = nil; end; if self.label67 ~= nil then self.label67:destroy(); self.label67 = nil; end; if self.button1 ~= nil then self.button1:destroy(); self.button1 = nil; end; if self.label140 ~= nil then self.label140:destroy(); self.label140 = nil; end; if self.edit26 ~= nil then self.edit26:destroy(); self.edit26 = nil; end; if self.label69 ~= nil then self.label69:destroy(); self.label69 = nil; end; if self.frmInventory ~= nil then self.frmInventory:destroy(); self.frmInventory = nil; end; if self.edit34 ~= nil then self.edit34:destroy(); self.edit34 = nil; end; if self.label31 ~= nil then self.label31:destroy(); self.label31 = nil; end; if self.edit19 ~= nil then self.edit19:destroy(); self.edit19 = nil; end; if self.tab8 ~= nil then self.tab8:destroy(); self.tab8 = nil; end; if self.label105 ~= nil then self.label105:destroy(); self.label105 = nil; end; if self.label154 ~= nil then self.label154:destroy(); self.label154 = nil; end; if self.label34 ~= nil then self.label34:destroy(); self.label34 = nil; end; if self.edit5 ~= nil then self.edit5:destroy(); self.edit5 = nil; end; if self.label126 ~= nil then self.label126:destroy(); self.label126 = nil; end; if self.label41 ~= nil then self.label41:destroy(); self.label41 = nil; end; if self.label145 ~= nil then self.label145:destroy(); self.label145 = nil; end; if self.scrollBox2 ~= nil then self.scrollBox2:destroy(); self.scrollBox2 = nil; end; if self.label72 ~= nil then self.label72:destroy(); self.label72 = nil; end; if self.label88 ~= nil then self.label88:destroy(); self.label88 = nil; end; if self.tab5 ~= nil then self.tab5:destroy(); self.tab5 = nil; end; if self.rectangle15 ~= nil then self.rectangle15:destroy(); self.rectangle15 = nil; end; if self.label12 ~= nil then self.label12:destroy(); self.label12 = nil; end; if self.textEditor5 ~= nil then self.textEditor5:destroy(); self.textEditor5 = nil; end; if self.rectangle28 ~= nil then self.rectangle28:destroy(); self.rectangle28 = nil; end; if self.label131 ~= nil then self.label131:destroy(); self.label131 = nil; end; if self.label16 ~= nil then self.label16:destroy(); self.label16 = nil; end; if self.textEditor7 ~= nil then self.textEditor7:destroy(); self.textEditor7 = nil; end; if self.edit10 ~= nil then self.edit10:destroy(); self.edit10 = nil; end; if self.edit31 ~= nil then self.edit31:destroy(); self.edit31 = nil; end; if self.edit1 ~= nil then self.edit1:destroy(); self.edit1 = nil; end; if self.rectangle26 ~= nil then self.rectangle26:destroy(); self.rectangle26 = nil; end; if self.label78 ~= nil then self.label78:destroy(); self.label78 = nil; end; if self.label101 ~= nil then self.label101:destroy(); self.label101 = nil; end; if self.rclInventoryArmor ~= nil then self.rclInventoryArmor:destroy(); self.rclInventoryArmor = nil; end; if self.layout4 ~= nil then self.layout4:destroy(); self.layout4 = nil; end; if self.label167 ~= nil then self.label167:destroy(); self.label167 = nil; end; if self.image3 ~= nil then self.image3:destroy(); self.image3 = nil; end; if self.image8 ~= nil then self.image8:destroy(); self.image8 = nil; end; if self.label58 ~= nil then self.label58:destroy(); self.label58 = nil; end; if self.label114 ~= nil then self.label114:destroy(); self.label114 = nil; end; if self.rectangle44 ~= nil then self.rectangle44:destroy(); self.rectangle44 = nil; end; if self.label135 ~= nil then self.label135:destroy(); self.label135 = nil; end; if self.layout20 ~= nil then self.layout20:destroy(); self.layout20 = nil; end; if self.edit23 ~= nil then self.edit23:destroy(); self.edit23 = nil; end; if self.radioButton1 ~= nil then self.radioButton1:destroy(); self.radioButton1 = nil; end; if self.label155 ~= nil then self.label155:destroy(); self.label155 = nil; end; if self.layout18 ~= nil then self.layout18:destroy(); self.layout18 = nil; end; if self.tab7 ~= nil then self.tab7:destroy(); self.tab7 = nil; end; if self.label56 ~= nil then self.label56:destroy(); self.label56 = nil; end; if self.rectangle6 ~= nil then self.rectangle6:destroy(); self.rectangle6 = nil; end; if self.label21 ~= nil then self.label21:destroy(); self.label21 = nil; end; if self.label120 ~= nil then self.label120:destroy(); self.label120 = nil; end; if self.edit40 ~= nil then self.edit40:destroy(); self.edit40 = nil; end; if self.textEditor6 ~= nil then self.textEditor6:destroy(); self.textEditor6 = nil; end; if self.dataLink2 ~= nil then self.dataLink2:destroy(); self.dataLink2 = nil; end; if self.edit38 ~= nil then self.edit38:destroy(); self.edit38 = nil; end; if self.label130 ~= nil then self.label130:destroy(); self.label130 = nil; end; if self.richEdit1 ~= nil then self.richEdit1:destroy(); self.richEdit1 = nil; end; if self.label54 ~= nil then self.label54:destroy(); self.label54 = nil; end; if self.scrollBox3 ~= nil then self.scrollBox3:destroy(); self.scrollBox3 = nil; end; if self.textEditor1 ~= nil then self.textEditor1:destroy(); self.textEditor1 = nil; end; if self.label152 ~= nil then self.label152:destroy(); self.label152 = nil; end; if self.button9 ~= nil then self.button9:destroy(); self.button9 = nil; end; if self.edit6 ~= nil then self.edit6:destroy(); self.edit6 = nil; end; if self.label18 ~= nil then self.label18:destroy(); self.label18 = nil; end; if self.textEditor8 ~= nil then self.textEditor8:destroy(); self.textEditor8 = nil; end; if self.edit3 ~= nil then self.edit3:destroy(); self.edit3 = nil; end; if self.rectangle32 ~= nil then self.rectangle32:destroy(); self.rectangle32 = nil; end; if self.label62 ~= nil then self.label62:destroy(); self.label62 = nil; end; if self.edit49 ~= nil then self.edit49:destroy(); self.edit49 = nil; end; if self.label117 ~= nil then self.label117:destroy(); self.label117 = nil; end; if self.layout16 ~= nil then self.layout16:destroy(); self.layout16 = nil; end; if self.layout21 ~= nil then self.layout21:destroy(); self.layout21 = nil; end; if self.edit18 ~= nil then self.edit18:destroy(); self.edit18 = nil; end; if self.edit25 ~= nil then self.edit25:destroy(); self.edit25 = nil; end; if self.scrollBox1 ~= nil then self.scrollBox1:destroy(); self.scrollBox1 = nil; end; if self.rclListaDasPericias ~= nil then self.rclListaDasPericias:destroy(); self.rclListaDasPericias = nil; end; if self.label33 ~= nil then self.label33:destroy(); self.label33 = nil; end; if self.rectangle11 ~= nil then self.rectangle11:destroy(); self.rectangle11 = nil; end; if self.label123 ~= nil then self.label123:destroy(); self.label123 = nil; end; if self.tab6 ~= nil then self.tab6:destroy(); self.tab6 = nil; end; if self.label44 ~= nil then self.label44:destroy(); self.label44 = nil; end; if self.label171 ~= nil then self.label171:destroy(); self.label171 = nil; end; if self.edit46 ~= nil then self.edit46:destroy(); self.edit46 = nil; end; if self.label95 ~= nil then self.label95:destroy(); self.label95 = nil; end; if self.label83 ~= nil then self.label83:destroy(); self.label83 = nil; end; if self.label165 ~= nil then self.label165:destroy(); self.label165 = nil; end; if self.scrollBox8 ~= nil then self.scrollBox8:destroy(); self.scrollBox8 = nil; end; if self.label98 ~= nil then self.label98:destroy(); self.label98 = nil; end; if self.label113 ~= nil then self.label113:destroy(); self.label113 = nil; end; if self.edit7 ~= nil then self.edit7:destroy(); self.edit7 = nil; end; if self.label55 ~= nil then self.label55:destroy(); self.label55 = nil; end; if self.edit12 ~= nil then self.edit12:destroy(); self.edit12 = nil; end; if self.label66 ~= nil then self.label66:destroy(); self.label66 = nil; end; if self.rectangle21 ~= nil then self.rectangle21:destroy(); self.rectangle21 = nil; end; if self.frmTemplateDescription ~= nil then self.frmTemplateDescription:destroy(); self.frmTemplateDescription = nil; end; if self.edit35 ~= nil then self.edit35:destroy(); self.edit35 = nil; end; if self.radioButton4 ~= nil then self.radioButton4:destroy(); self.radioButton4 = nil; end; if self.label26 ~= nil then self.label26:destroy(); self.label26 = nil; end; if self.label112 ~= nil then self.label112:destroy(); self.label112 = nil; end; if self.edit57 ~= nil then self.edit57:destroy(); self.edit57 = nil; end; if self.flowPart2 ~= nil then self.flowPart2:destroy(); self.flowPart2 = nil; end; if self.rectangle19 ~= nil then self.rectangle19:destroy(); self.rectangle19 = nil; end; if self.label121 ~= nil then self.label121:destroy(); self.label121 = nil; end; if self.label65 ~= nil then self.label65:destroy(); self.label65 = nil; end; if self.layout3 ~= nil then self.layout3:destroy(); self.layout3 = nil; end; if self.rectangle22 ~= nil then self.rectangle22:destroy(); self.rectangle22 = nil; end; if self.rectangle29 ~= nil then self.rectangle29:destroy(); self.rectangle29 = nil; end; if self.image2 ~= nil then self.image2:destroy(); self.image2 = nil; end; if self.edit63 ~= nil then self.edit63:destroy(); self.edit63 = nil; end; if self.frmTemplateNotes ~= nil then self.frmTemplateNotes:destroy(); self.frmTemplateNotes = nil; end; if self.image6 ~= nil then self.image6:destroy(); self.image6 = nil; end; if self.rectangle1 ~= nil then self.rectangle1:destroy(); self.rectangle1 = nil; end; if self.edit50 ~= nil then self.edit50:destroy(); self.edit50 = nil; end; if self.label169 ~= nil then self.label169:destroy(); self.label169 = nil; end; if self.label60 ~= nil then self.label60:destroy(); self.label60 = nil; end; if self.label64 ~= nil then self.label64:destroy(); self.label64 = nil; end; if self.label150 ~= nil then self.label150:destroy(); self.label150 = nil; end; if self.edit44 ~= nil then self.edit44:destroy(); self.edit44 = nil; end; if self.label4 ~= nil then self.label4:destroy(); self.label4 = nil; end; if self.label136 ~= nil then self.label136:destroy(); self.label136 = nil; end; if self.rectangle25 ~= nil then self.rectangle25:destroy(); self.rectangle25 = nil; end; if self.label74 ~= nil then self.label74:destroy(); self.label74 = nil; end; if self.label149 ~= nil then self.label149:destroy(); self.label149 = nil; end; if self.layout27 ~= nil then self.layout27:destroy(); self.layout27 = nil; end; if self.rectangle43 ~= nil then self.rectangle43:destroy(); self.rectangle43 = nil; end; if self.edit53 ~= nil then self.edit53:destroy(); self.edit53 = nil; end; if self.layout28 ~= nil then self.layout28:destroy(); self.layout28 = nil; end; if self.layout19 ~= nil then self.layout19:destroy(); self.layout19 = nil; end; if self.label9 ~= nil then self.label9:destroy(); self.label9 = nil; end; if self.rectangle8 ~= nil then self.rectangle8:destroy(); self.rectangle8 = nil; end; if self.label28 ~= nil then self.label28:destroy(); self.label28 = nil; end; if self.label157 ~= nil then self.label157:destroy(); self.label157 = nil; end; if self.edit30 ~= nil then self.edit30:destroy(); self.edit30 = nil; end; if self.tab4 ~= nil then self.tab4:destroy(); self.tab4 = nil; end; if self.edit56 ~= nil then self.edit56:destroy(); self.edit56 = nil; end; if self.label137 ~= nil then self.label137:destroy(); self.label137 = nil; end; if self.label80 ~= nil then self.label80:destroy(); self.label80 = nil; end; if self.edit55 ~= nil then self.edit55:destroy(); self.edit55 = nil; end; if self.edit43 ~= nil then self.edit43:destroy(); self.edit43 = nil; end; if self.label118 ~= nil then self.label118:destroy(); self.label118 = nil; end; if self.frmSkills ~= nil then self.frmSkills:destroy(); self.frmSkills = nil; end; if self.label17 ~= nil then self.label17:destroy(); self.label17 = nil; end; if self.label100 ~= nil then self.label100:destroy(); self.label100 = nil; end; if self.label156 ~= nil then self.label156:destroy(); self.label156 = nil; end; if self.rectangle49 ~= nil then self.rectangle49:destroy(); self.rectangle49 = nil; end; if self.edit39 ~= nil then self.edit39:destroy(); self.edit39 = nil; end; if self.label168 ~= nil then self.label168:destroy(); self.label168 = nil; end; if self.dataLink1 ~= nil then self.dataLink1:destroy(); self.dataLink1 = nil; end; if self.rectangle27 ~= nil then self.rectangle27:destroy(); self.rectangle27 = nil; end; if self.button12 ~= nil then self.button12:destroy(); self.button12 = nil; end; if self.label36 ~= nil then self.label36:destroy(); self.label36 = nil; end; if self.rectangle3 ~= nil then self.rectangle3:destroy(); self.rectangle3 = nil; end; if self.frmCyber ~= nil then self.frmCyber:destroy(); self.frmCyber = nil; end; if self.edit51 ~= nil then self.edit51:destroy(); self.edit51 = nil; end; if self.edit48 ~= nil then self.edit48:destroy(); self.edit48 = nil; end; if self.label85 ~= nil then self.label85:destroy(); self.label85 = nil; end; if self.label46 ~= nil then self.label46:destroy(); self.label46 = nil; end; if self.scrollBox6 ~= nil then self.scrollBox6:destroy(); self.scrollBox6 = nil; end; if self.rectangle31 ~= nil then self.rectangle31:destroy(); self.rectangle31 = nil; end; if self.label153 ~= nil then self.label153:destroy(); self.label153 = nil; end; if self.label87 ~= nil then self.label87:destroy(); self.label87 = nil; end; if self.label104 ~= nil then self.label104:destroy(); self.label104 = nil; end; if self.label25 ~= nil then self.label25:destroy(); self.label25 = nil; end; if self.edit22 ~= nil then self.edit22:destroy(); self.edit22 = nil; end; if self.label5 ~= nil then self.label5:destroy(); self.label5 = nil; end; if self.layout6 ~= nil then self.layout6:destroy(); self.layout6 = nil; end; if self.rectangle13 ~= nil then self.rectangle13:destroy(); self.rectangle13 = nil; end; if self.rectangle39 ~= nil then self.rectangle39:destroy(); self.rectangle39 = nil; end; if self.rectangle41 ~= nil then self.rectangle41:destroy(); self.rectangle41 = nil; end; if self.label141 ~= nil then self.label141:destroy(); self.label141 = nil; end; if self.label134 ~= nil then self.label134:destroy(); self.label134 = nil; end; if self.rectangle24 ~= nil then self.rectangle24:destroy(); self.rectangle24 = nil; end; if self.edit20 ~= nil then self.edit20:destroy(); self.edit20 = nil; end; self:_oldLFMDestroy(); end; obj:endUpdate(); __o_rrpgObjs.endObjectsLoading(); return obj; end; local _frmMain = { newEditor = newfrmMain, new = newfrmMain, name = "frmMain", dataType = "Ambesek.Nefertyne.Cyberpunk2020", formType = "sheetTemplate", formComponentName = "form", title = "Ficha Cyberpunk 2020", description=""}; frmMain = _frmMain; rrpg.registrarForm(_frmMain); rrpg.registrarDataType(_frmMain); return _frmMain;
local RedDotModule = require "module.RedDotModule" local QuestModule = require "module.QuestModule" ---战斗中出现的按钮 local FightingBtnInfo = { --[[-开服七天 [2] = { ---双子星 {dialogName = "mapSceneUI/guideLayer/guideFashion", openLevel = 5003, questId = module.guideLayerModule.Type.FashionLayer}, ---陆游七 {dialogName = "mapSceneUI/guideLayer/guideOnlineRewards", openLevel = 5007, canOpen = module.guideLayerModule.CheckOnline, redFunc = module.guideLayerModule.CheckOnline}, ---肖斯塔亚 {dialogName = "mapSceneUI/guideLayer/guideGetTitle", openLevel = 5004, questId = module.guideLayerModule.Type.Title}, ---7日计划 {dialogName = "SevenDaysActivity", canOpen = QuestModule.GetSevenDayOpen}, ---拍卖行 {dialogName = "Trade_Dialog", openLevel = 5002}, ---排行 {dialogName = "rankList/rankListFrame"}, }, ---福利 {dialogName = "welfareActivity", openLevel = 1301,red = RedDotModule.Type.WelfareActivity.WelfareActivity}, ---商店 {dialogName = "ShopFrame", openLevel = 2401}, ---招募 {dialogName = "DrawCard/newDrawCardFrame", openLevel = 1801, red = RedDotModule.Type.DrawCard.DrawCardFree}, ---活动 {dialogName = "FriendSystem/FriendMail", red = RedDotModule.Type.Mail.Mail, data = {idx = 3}}, -- ---基地 -- {dialogName = "Manor_Overview", openLevel = 2001, red = RedDotModule.Type.Manor.Manor}, -- -- ---成就 -- {dialogName = "achievement/achievementFrame", openLevel = 2701, red = RedDotModule.Type.Achievement.Achievement}, -- ---邮件 -- {dialogName = "FriendSystemList", red = RedDotModule.Type.Mail.Mail, data = {idx = 3}}, -- ---设置 -- {dialogName = "SettingFrame"}, dailyTask --]] [1] = { ---背包 {dialogName = "ItemBagNew", openLevel = 2301}, ---公会 {dialogName = "newUnion/newUnionFrame", openLevel = 2101}, ---任务 {dialogName = "mapSceneUI/newQuestList", openLevel = 1401}, ---组队 {dialogName = "TeamFrame", openLevel = 1221}, ---好友 {dialogName = "FriendSystemList", openLevel = 2501}, }, [2] = { ---每日任务 {dialogName = "mapSceneUI/dailyTask", openLevel = 3201}, ---变强 {dialogName = "mapSceneUI/stronger/newStrongerFrame", openLevel = 2901}, ---设置 {dialogName = "SettingFrame"}, }, [3] = { ---培养 {dialogName = "Role_Frame", openLevel = 1101}, ---阵容 {dialogName = "FormationDialog", openLevel = 1701}, ---占卜 {dialogName = "DrawCard/newDrawCardFrame", openLevel = 1801}, ---商店 {dialogName = "ShopFrame", openLevel = 2401}, ---交易行 {dialogName = "Trade_Dialog", openLevel = 5002}, }, [4] = { ---竞技 {dialogName = "mapSceneUI/newMapSceneActivity", openLevel = 2205, data = {filter = {flag = true, id = 1003}}}, ---活动 {dialogName = "mapSceneUI/newMapSceneActivity", openLevel = 1201, data = {filter = {flag = false, id = 1003}}}, ---基地 {dialogName = "Manor_Overview", openLevel = 2001}, ---邮件 {dialogName = "FriendSystem/FriendMail", openLevel = 1501}, }, } local function getMailIdx() local _status, _idx = RedDotModule.CheckModlue:checkMailAndAward() if _idx then return {idx = _idx} end return {idx = 3} end local MapSceneTopBtn = { ---零号计划 {dialog = "mapSceneUI/guideLayer/zeroPlan", openLevel = 5008, red = RedDotModule.Type.MapSceneUI.ZeroPlan}, ---福利 {dialog = "welfareActivity", openLevel = 1301, red = RedDotModule.Type.WelfareActivity.WelfareActivity}, ---每日任务 {dialog = "mapSceneUI/dailyTask", openLevel = 3201, red = RedDotModule.Type.MapSceneUI.DailyTask}, ---七日 {dialog = "SevenDaysActivity", openLevel = 1312, red = RedDotModule.Type.SevenDays.SevenDays}, ---幸运币 {dialog = "fightResult/luckyCoin", openLevel = 1331, data = {idx = 2}}, --争夺战 {callback = module.GuildSeaElectionModule.OpenGrabWarFrame, openLevel = 2107, canOpen = module.GuildSeaElectionModule.CheckApplyTime}, {callback = module.GuildSeaElectionModule.OpenGrabWarFrame, openLevel = 2107, canOpen = module.GuildSeaElectionModule.CheckFightTime}, } ---大地图 下方角按钮栏 local MapSceneBottomBtn = { ---伙伴 {red = RedDotModule.Type.Hero.AllHero}, ---背包 {dialog = "ItemBagNew", openLevel = 2301}, ---商店 {red = RedDotModule.Type.Shop.All}, ---公会 {dialog = "newUnion/newUnionFrame", openLevel = 2101,red = RedDotModule.Type.Union.AllUnion}, -- {mapName = 25, openLevel = 2101, red = RedDotModule.Type.Union.Union, teamDialog = "newUnion/newUnionFrame"}, --地图 {dialog = "bigMap/bigMap", openLevel = 2601, forbidMap = {67, 551, 601}}, ---副本 {dialog = "newSelectMap/selectMap"} } ---大地图上方展开列表 local MapSceneTopListBtn = { ---购买体力 {dialog = "ShopFrame", openLevel = 2401}, ---查看成就 {dialog = "achievement/achievementFrame", openLevel = 2701}, ---更换形象 {dialog = "mapSceneUI/newPlayerInfoFrame", openLevel = 2701}, ---设置 {dialog = "SettingFrame", openLevel = 2701}, } local MapSceneBottomRole = { ---伙伴 {dialog = "Role_Frame", openLevel = 1101, red = RedDotModule.Type.Hero.AllHero}, ---阵容 {dialog = "FormationDialog", openLevel = 1701}, {dialog = "roleReborn/RoleRebornFrame"} } local MapSceneBottomShop = { ---抽卡 {dialog = "DrawCard/newDrawCardFrame", openLevel = 1801, red = RedDotModule.Type.DrawCard.DrawCardFree}, ---商店 {dialog = "ShopFrame", openLevel = 2401, red = RedDotModule.Type.Shop.FlashSaleShopRefresh}, ---拍卖行 {dialog = "Trade_Dialog", openLevel = 5002}, } local MapSceneBottomCompetition = { {dialog = "traditionalArena/traditionalArenaFrame", openLevel = 1902}, {dialog = "PveArenaFrame", openLevel = 1911, red = RedDotModule.Type.Arena.Arena}, {dialog = "trial/trialTower", openLevel = 3101}, {dialog = "expOnline/expOnline", openLevel = 1921}, {dialog = "PvpArena_Frame", openLevel = 1901, red = RedDotModule.Type.PVPArena.PVPArena}, {dialog = "guild_pvp/GuildPVPJoinPanel", openLevel = 1911}, } local MapSceneBottomLeaveNode = { --公会 {mapName = 25, openLevel = 2101, red = RedDotModule.Type.Union.Union, teamDialog = "newUnion/newUnionFrame"}, --庄园 {mapName = 26, openLevel = 2001, teamDialog = "Manor_Overview", red = RedDotModule.Type.Manor.Quest}, --大地图 {dialog = "bigMap/bigMap"}, } return { FightingBtnInfo = FightingBtnInfo, MapSceneBottomBtn = MapSceneBottomBtn, MapSceneTopBtn = MapSceneTopBtn, MapSceneTopListBtn = MapSceneTopListBtn, MapSceneBottomRole = MapSceneBottomRole, MapSceneBottomCompetition = MapSceneBottomCompetition, MapSceneBottomShop = MapSceneBottomShop, MapSceneBottomLeaveNode = MapSceneBottomLeaveNode, }
function onCreate() -- background shit makeLuaSprite('cielo', 'cielo', -600, -300); addLuaSprite('cielo', false); makeLuaSprite('patio', 'patio', -600, -300); addLuaSprite('patio', false); makeLuaSprite('vallas', 'vallas', 85, -120); addLuaSprite('vallas', true); makeAnimatedLuaSprite('matt', 'matt', 1950, 200); setProperty('matt.flipX', false); addAnimationByPrefix('matt', 'enter', 'MattWalking', 14, true); addAnimationByPrefix('matt', 'idle', 'MattSnappingFinger', 24, true); addAnimationByPrefix('matt', 'pissed', 'MattPISSED', 24, true); setProperty('matt.scale.x', getProperty('matt.scale.x') + 0.56); setProperty('matt.scale.y', getProperty('matt.scale.y') + 0.56); setLuaSpriteScrollFactor('matt', 1, 1); addLuaSprite('matt', false); makeAnimatedLuaSprite('tom', 'tom', 1980, 290); setProperty('tom.flipX', true); addAnimationByPrefix('tom', 'enter', 'TomWalking', 14, true); addAnimationByPrefix('tom', 'idle', 'TomLooking', 14, true); addAnimationByPrefix('tom', 'pissed', 'TomReaction', 24, true); setProperty('tom.scale.x', getProperty('tom.scale.x') + 0.56); setProperty('tom.scale.y', getProperty('tom.scale.y') + 0.56); setLuaSpriteScrollFactor('tom', 1, 1); addLuaSprite('tom', false); makeAnimatedLuaSprite('mark','mark',540, 130) addAnimationByPrefix('mark','mark','mark',24,true) addLuaSprite('mark',false) makeAnimatedLuaSprite('john','john',330, 100) addAnimationByPrefix('john','john','john',24,true) addLuaSprite('john',false) makeLuaSprite('carro', 'carro', -835, 800); addLuaSprite('carro', true); makeAnimatedLuaSprite('character', 'characters/gfedd', 1680, 100); -- change 'character' to the name of your character, change 'dad' to the name of the .png and .xml file addAnimationByPrefix('character', 'idle', 'GF Dancing Beat', 24, true); -- change 'character' to the name of your character, don't change 'idle', change 'Dad idle dance' to the idle animation in your xml file addAnimationByPrefix('character', 'singLEFT', 'Dad Sing Note LEFT', 24, false); -- repeat this for each one ^^^ addAnimationByPrefix('character', 'singDOWN', 'Dad Sing Note DOWN', 24, false); addAnimationByPrefix('character', 'singUP', 'Dad Sing Note UP', 24, false); addAnimationByPrefix('character', 'singRIGHT', 'Dad Sing Note RIGHT', 24, false); objectPlayAnimation('character', 'idle'); -- change 'character' addLuaSprite('character', false); -- change 'character' to the name of your character and put the 'false' to true if you want the character to be in front of the original characters end local singAnims = {"singLEFT", "singDOWN", "singUP", "singRIGHT"} function opponentNoteHit(id, direction, noteType, isSustainNote) if noteType == 'character' then objectPlayAnimation('character', singAnims[direction + 1], false) end end function onBeatHit() -- triggered 4 times per section if curBeat % 2 == 0 then objectPlayAnimation('character', 'idle'); end end function onCountdownTick(counter) -- counter = 0 -> "Three" -- counter = 1 -> "Two" -- counter = 2 -> "One" -- counter = 3 -> "Go!" -- counter = 4 -> Nothing happens lol, tho it is triggered at the same time as onSongStart i think if counter % 2 == 0 then objectPlayAnimation('character', 'idle'); end end function onEvent(name,value1,value2) if name == 'Play Animation' then if value1 == 'mattw' then addLuaSprite('matt', false); objectPlayAnimation('matt', 'enter', true); --gf plays the walking anim doTweenX('mattTweenX', 'matt', 1200, 7, 'linear'); --gf seemingly moves end if value2 == 'tomw' then addLuaSprite('tom', true); objectPlayAnimation('tom', 'enter', true); --gf plays the walking anim doTweenX('tomTweenX', 'tom', 2570, 4, 'linear'); --gf seemingly moves end if value1 == 'matti' then objectPlayAnimation('matt', 'idle', true); --after gf walks into the stage, she plays her idle end if value2 == 'tomi' then objectPlayAnimation('tom', 'idle', true); --after gf walks into the stage, she plays her idle end if value1 == 'mattp' then objectPlayAnimation('matt', 'pissed', true); --after gf walks into the stage, she plays her idle if value2 == 'tomp' then objectPlayAnimation('tom', 'pissed', true); --after gf walks into the stage, she plays her idle end end end end