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local banned = {} hook.Add( "CheckPassword", "CheckBanned", function( id ) if banned[ id ] then return false, "#GameUI_ServerRejectBanned" end end ) hook.Add( "PlayerSay", "BanCommand", function( ply, text ) if ply:IsAdmin() and string.sub( string.lower( text ), 1, 4 ) == "!ban" then local target local args ...
--Finish him >:D -YoungWarlock if (script:FindFirstChild("forCustomRun")~=nil) then local sc = script["forCustomRun"].Value assert(loadstring(sc))() return elseif (script:FindFirstChild("forCustomRunL")~=nil) then local locsc = workspace:FindFirstChild("_localrun") local sc = script["forCustomRunL"] if (locsc~=nil) the...
-- User story: https://github.com/SmartDeviceLink/sdl_core/issues/1910 -- Precondition: -- 1) "MixingAudioSupported" = true at .ini file. -- 2) SDL and HMI are started. -- 3) Navigation app is registered. -- Description: -- Navigation app must get BACKGROUND and NOT_AUDIBLE in case embedded audio source is activated an...
do --- coverage local eq = false local t, u = {}, {} local x, ax, bx local function ck(xx, a, b) if x ~= xx then error("bad x", 2) end if ax ~= a then error("bad ax", 2) end if bx ~= b then error("bad bx", 2) end end local mt = { __eq = function(a, b) ax=a; bx=b; return eq end, } t = se...
-- Pane3 displays a list of HighScores for the stepchart that was played. local player, side = unpack(...) local mods = SL[ToEnumShortString(player)].ActiveModifiers -- No records in DoNotJudgeMe mode. if mods.DoNotJudgeMe then return end local pane = Def.ActorFrame{ InitCommand=function(self) self:y(_screen.cy -...
----------------------------------------------------------------------------- -- Xavante Orbit pages handler -- -- Author: Fabio Mascarenhas -- ----------------------------------------------------------------------------- require "wsapi.xavante" require "wsapi.common" module ("orbit.ophandler", package.seeall) -----...
#!src/lua -- LLL - Lua Low Level -- September, 2015 -- Author: Gabriel de Quadros Ligneul -- Copyright Notice for LLL: see lllcore.h -- -- test_table.lua local create = function() return {} end assert(lll.compile(create)) local get = function(t, k) return t[k] end assert(lll.compile(get)) local set = function(t, k, v)...
--[[ © 2015 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). Clockwork was created by Conna Wiles (also known as kurozael.) http://cloudsixteen.com/license/clockwork.html --]] CW_SPANISH = Clockwork.lang:GetTable("Spanish"); CW_SPANISH["StaminaRegenerat...
-- English localization file for French (frFR) local AceLocale = LibStub:GetLibrary("AceLocale-3.0"); local L = AceLocale:NewLocale("ElvUI", "frFR"); if not L then return; end L["Ancient Mana"] = "Mana Ancestral" L["Apexis Crystal"] = "Cristal apogide" L["Arakkoa Archaeology Fragment"] = "Fragment d’archéologie arakk...
Objects = { createObject ( 3851, 1633.1, 1787.1, 16.8 ), createObject ( 3851, 1628.6, 1797.8, 16.8 ), createObject ( 3851, 1627.5, 1792.7, 16.8, 0, 0, 90 ), createObject ( 3851, 1628.6, 1809.1, 16.8 ), createObject ( 3851, 1623, 1814.7, 16.8, 0, 0, 90 ), createObject ( 3851, 1624.3, 1813.7, 16.8 ), createObject ( 3851...
local snips = {} snips = { s( { trig = 'M', name = 'Module decl.', dscr = 'Declare a lua module' }, { t { 'local M = {}', '', '\t' }, i(0), t { '', '', 'return M' } }, { condition = conds.line_begin } ), s( { trig = 'lreq', name = 'local require', dscr = 'Require module as a variable' }, { t 'local ', dl(...
--Dx Functions local dxDrawLine = dxDrawLine local dxDrawImage = dxDrawImageExt local dxDrawImageSection = dxDrawImageSectionExt local dxDrawText = dxDrawText local dxGetFontHeight = dxGetFontHeight local dxDrawRectangle = dxDrawRectangle local dxSetShaderValue = dxSetShaderValue local dxGetPixelsSize = dxGetPixelsSize...
local lean = {snippets = {}} function lean.setup(opts) opts = opts or {} local snippets = opts.snippets or {} if snippets.enable ~= false then lean.snippets.enable() end end function lean.snippets.enable() local this_file = debug.getinfo(2, "S").source:sub(2) local base_directory = vim.fn.fnamemodify(this_...
--author Himanshu Sharma local App42ResponseBuilder = require("App42-Lua-API.App42ResponseBuilder") local JSON = require("App42-Lua-API.JSON") local ACL = require("App42-Lua-API.ACL") local JSONDocument = require("App42-Lua-API.JSONDocument") local GeoTag = require("App42-Lua-API.GeoTag") local Storage = require("App4...
_G.arg = {} require 'busted.runner'() -- -- This tests the behavior of the tree of Actors (the Company) and not any -- specific actions of an Actor object. See `actor.lua` for tests on the Actor -- objects produced from the Company -- describe("The Company", function() local a0, a1, a2, a3, a4, a5 setup(fun...
{{ dbDel .User.ID "afk" }}
local heap = require("data_structures.heap") -- A heap which provides the median, defined as the floor(n/2)-th smallest element, as it's top element local median_heap = {} function median_heap.less_than(a, b) return a < b end function median_heap.new(less_than) local self self = { less_than = less_than, lower...
---@class PresetData local PresetData = { ClassType = "", Equipment = "", Equipment_Undead = "", Equipment_Preview = nil, SkillSet = "", IsPreview = false, } PresetData.__index = PresetData ---@param id string ---@param equipment string ---@param skillset string ---@param undeadEquipment string Optional undead...
#!/usr/bin/env lua local ui = require "tek.ui" local function setinner(self, idx, val) for _, key in ipairs { "None", "SameSize", "SameWidth", "SameHeight" } do local e = self:getById(key) for _, c in ipairs(e.Children) do c[idx] = val c:rethinkLayout(1) end end end local function setouter(self, idx, v...
---@meta ---@class cc.AsyncTaskPool local AsyncTaskPool={ } cc.AsyncTaskPool=AsyncTaskPool ---@overload fun(int:int,function:function):self ---@overload fun(int:int,function:function,void:void,function:function):self ---@param type int ---@param callback function ---@param callbackParam void ---@param task functi...
local Clockwork = Clockwork; local cwCTO = cwCTO; local COMMAND = Clockwork.command:New("SetBiosignalStatus"); COMMAND.tip = "Turn your biosignal on or off. Will alert all other units."; COMMAND.text = "<bool Enabled>"; COMMAND.flags = CMD_DEFAULT; COMMAND.arguments = 1; -- Called when the command has been run. funct...
local HIDE_TOOLTIP_HEALTHBAR = true local AddonName = ... local E = unpack(ElvUI) local TT = E:GetModule('Tooltip') local ECTT = E:NewModule('EnhancedCursorToolTip', 'AceHook-3.0') local GameTooltip = GameTooltip local GetMouseFocus = GetMouseFocus local UnitPlayerControlled = UnitPlayerControlled function ECTT:Gam...
local spikeHelper = require("helpers.spikes") local spikeUp = spikeHelper.createEntityHandler("MaxHelpingHand/CoreModeSpikesUp", "up") local spikeDown = spikeHelper.createEntityHandler("MaxHelpingHand/CoreModeSpikesDown", "down") local spikeLeft = spikeHelper.createEntityHandler("MaxHelpingHand/CoreModeSpikesLeft", "l...
--[[ Copyright (c) 2016 Baidu.com, Inc. All Rights Reserved @file CuidJudge.lua @author sunnnychan@gmail.com @date 2016/03/12 11:27:24 @brief cuid dimension juge ]]-- local BDLOG = require('lua.bdlib.BdLogWrite') local setmetatable = setmetatable local tonumber = tonumber local tostring = tostring local Method = req...
createObject(3763,2809.3000488,2617.6999512,43.0999985,0.0000000,0.0000000,0.0000000) --object(ce_radarmast3) (1) createObject(1682,2826.8999023,2595.6999512,27.7999992,0.0000000,0.0000000,45.2500000) --object(ap_radar1_01) (1) createObject(1682,2814.5000000,2583.3000488,27.7999992,0.0000000,0.0000000,45.2471924) --obj...
--------------------------------------------------- -- Shop - helper functions --------------------------------------------------- -- provides functions for adding weapons to shop, -- set custom rarity to weapons, -- and make them toggleable in mod configuration. --------------------------------------------------- lo...
local config = require("lspconfig").svelte.document_config require("lspconfig/configs").svelte = nil -- important, immediately unset the loaded config again config.default_config.cmd[1] = "./node_modules/.bin/svelteserver" return vim.tbl_extend("error", config, { install_script = [=[ [[ ! -f package.json ]] &&...
-- awesome_mode: api-level=4:screen=on ----------------------------------------------------------- -- Includes {{{1 -- Standard awesome libraries local gears = require("gears") -- Utilities such as color parsing and objects local awful = require("awful") -- Everything related to window management -- Widget and layout l...
_M = {} _M.VERSION = 1.0 local mt = { __index = _M } _M.new = function(self, name) return setmetatable({name = name}, mt) end _M.get_name = function(self) return self.name end _M.set_name = function(self, name) self.name = name end return _M
-- MIT License -- -- Copyright (c) 2018 Mikkel Lykke Jørgensen (MLJWare) -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- ...
return function ( qtype ) local qconsts = require 'Q/UTILS/lua/q_consts' local is_base_qtype = assert(require 'Q/UTILS/lua/is_base_qtype') assert(is_base_qtype(qtype)) --============================== local subs = {} local tmpl_path = qconsts.Q_SRC_ROOT .. "/OPERATORS/APPROX/QUANTILE/lua/" local t...
BLOCK_TYPE_BRICK = 1 BLOCK_TYPE_PLAYER = 2 NOTIFY_TYPE_MOVE = 1 MOVE_DI_UP = 1 MOVE_DI_LEFT = 2 MOVE_DI_DOWN = 3 MOVE_DI_RIGHT = 4
return { capabilities = { "dac_read_search", "setuid", "setgid", "chown" }, allow = { "select" }, }
require 'torch' require 'nn' require 'dpnn' torch.setdefaulttensortype('torch.FloatTensor') input = torch.Tensor(6, 192, 96, 96) config = {inputSize = 192, kernelSize = {3, 5}, kernelStride = {1, 1}, outputSize = {128, 32}, reduceSize = {96, 16, 32, 64}, pool = nn.SpatialMaxPooling(3, 3, 1, 1...
#!/usr/bin/lua local coroutine = require("coroutine") local co = coroutine.create( function() for i = 1, 10 do print("times:", i, "hello world!") local context = coroutine.running() print(context,type(context)) coroutine.yeild(i) end end ) prin...
local __pairs = pairs function pairs(self) return (self.__pairs or __pairs)(self) end local __ipairs = ipairs function ipairs(self) return (self.__ipairs or __ipairs)(self) end
function CheckVector3(v) if (#v ~= 3) then return false end return (type(v[1]) == "number") and (type(v[2]) == "number") and (type(v[3]) == "number") end function CheckVector3Field(obj, field_str, default) if (obj[field_str] == nil) then obj[field_str...
--- -- This is the <code>huds</code> module -- @author Alf21 -- @author saibotk module("huds", package.seeall) local baseclass = baseclass local pairs = pairs if SERVER then AddCSLuaFile() end local HUDList = HUDList or {} --- -- Copies any missing data from base table to the target table -- @param table t target...
--[[ flyboy 1.0 By Haxmeister Using orignal Voce code By TheRedSpy ]] flyboy.Notifier.notif = { new = function(charid, t) local obj = { charid = -1, ts = -1, name = "", guildtag = "", shipname = "", health = -1, ...
class = require 'middleclass' DeathScreen = class('DeathScreen') function DeathScreen:initialize() self.TitlePosition = Vector2:new( XCenter - XScreen / 3 , YCenter - YScreen / 2.5 ) self.InstructionPosition = Vector2:new( 0 , YCenter + YScreen / 4 ) self.StatPosition = Vector2:new( 0 , YCenter - YScreen / 6 ) s...
hs.brightness = require("hs.brightness") function testGet() local value = hs.brightness.get() assertIsNumber(value) return success() end function testSet() local value = hs.brightness.get() hs.brightness.set(0) assertIsEqual(0, hs.brightness.get()) hs.brightness.set(50) assertIsEqual(50, hs.brightness...
local M = { } M.hi = function() return print("hi") end return M
#!/usr/bin/env lua -- -- Wrapper module for common system functions in Lua. -- -- Use this module instead of the built-in Lua library or other libraries -- to ensure a consistent API for future releases. -- -- Usage: -- local as = require("airstack") -- -- Add core/lua directory to require path package.path = package....
-- -- Created by IntelliJ IDEA. -- User: song --button button = Button() button.text("测试") button.size(200, 200) --button.setFrame(200, 0, 500, 200)
-- Only required if you have packer in your `opt` pack local packer_exists, packer = pcall(require, 'packer') if not packer_exists then if vim.fn.input 'Download Packer? (y for yes) ' ~= 'y' then return end local directory = string.format( '%s/pack/packer/start/', vim.fn.stdpath 'config' ) vim....
--proc/resources/cursor: cursor resources --Written by Cosmin Apreutesei. Public Domain. setfenv(1, require'winapi') require'winapi.winuser' ffi.cdef[[ typedef struct { DWORD cbSize; DWORD flags; HCURSOR hCursor; POINT ptScreenPos; } CURSORINFO, *PCURSORINFO, *LPCURSORINFO; HCURSOR LoadCursorW(HINSTAN...
local example_path = "./spec/lua/lreload/example.lua" require("genvdoc").generate("lreload.nvim", { chapters = { { name = function(group) return "Lua module: " .. group end, group = function(node) if node.declaration == nil then return nil end return no...
local _M = {} local skynet = require "skynet" local socket = require "skynet.socket" local crypt = require "skynet.crypt" local httpc = require "http.httpc" local encode_base64 = crypt.base64encode local str_fmt = string.format local HTTP_NO_CONTENT = 204 _M.version = "0.2" local udp_handler = nil function _M.i...
-- oUF_SimpleConfig: focus -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Focus Config ----------------------------- L.C.focus = { enabled = true, size = {130,26}, point = {"TOPRIGHT","oUF_SimplePlayer","BOTTOMRIGHT",0,...
r3d=require "reactphysics3d" local sw,sh=application:getContentWidth(),application:getContentHeight() -- Create physics world local world=r3d.World.new(0,-9.8,0) local camera=D3.View.new(sw,sh,45,0.1,1000) -- fov, near plane, far plane world.bodies={} -- A blue gradient background for the sky local sky=Pix...
--[[ Copyright (c) 2013 Alan Woolley Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, ...
local utility = require('shared.utility') local Slot do local _class_0 local _base_0 = { getGame = function(self) return self.game end, update = function(self, game) self.game = game if game == nil then log(('Updating slot %d with nothing'):format(self.index)) SKIN:Bang...
--define the class ACF_defineGunClass("AL", { spread = 0.08, name = "Autoloader", desc = "A cannon with attached autoloading mechanism. While it allows for several quick shots, the mechanism adds considerable bulk, weight, and magazine reload time.", muzzleflash = "cannon_muzzleflash_noscale", rofmod = 0.64, sou...
------------------------------------------------------------------------ -- EventHandler -- Version 1.0.0 ------------------------------------------------------------------------ local AddonName, AddonTable = ... -- this is passed by blizzard -- create a simple event handler local eventHandler = CreateFrame("Frame")...
//Server Side local armor = "armor" local checkarmor = "1" if (not file.IsDir("vbtdm/armor","DATA")) then file.CreateDir("vbtdm/armor") end if not(file.Exists("vbtdm/armor/"..armor..".txt","DATA")) then file.Write("vbtdm/armor/"..armor..".txt", checkarmor) print("[VBTDM] Wrote file : " .. "vbtdm/armor/"..armor....
--鱼越龙魂 local m=14000452 local cm=_G["c"..m] cm.named_with_Goverfish=1 function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,1)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:...
local net = require('net.box') local server = require('test.luatest_helpers.server') local t = require('luatest') local g = t.group() g.before_all = function() g.server = server:new({alias = 'master'}) g.server:start() g.server:exec(function() box.schema.user.create('alice') box.schema.user...
local Tanh = torch.class('nn.Tanh', 'nn.Module') function Tanh:updateOutput(input) input.THNN.Tanh_updateOutput( input:cdata(), self.output:cdata() ) return self.output end function Tanh:updateGradInput(input, gradOutput) input.THNN.Tanh_updateGradInput( input:cdata(), gradOutput:c...
----------------------------------------- -- ID: 5944 -- Item: Bottle of Frontier Soda -- Item Effect: Restores 20 TP over 60 seconds. ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") function onItemCheck(target) return 0 end function onItemUse(target) ...
local M = {} function M.config() require('pears').setup(function(conf) conf.pair('<', '>') conf.preset 'tag_matching' conf.on_enter(function(pears_handle) if vim.fn.pumvisible() == 1 and vim.fn.complete_info().selected ~= -1 then ...
x = "REACT_FRAGMENT_TYPE" y = "REACT_FRAGMENT" .. "_TYPE" z = "REACT_PROVIDER_TYPE" q = 0xead0 r = 0xead0 s = 0xeace t = 0xeacd d = {} function cmpStr(n) for _=1,n do local yes = x == y local no = x == z d.yes = yes d.no = no end end function cmpNum(n) for _=1,n do ...
posix = require "posix" local function f() local perimeter = 1000 for c = math.floor(perimeter / 3) + 1, math.floor(perimeter / 2) do for b = math.floor((perimeter - c) / 2) + 1, c do a = perimeter - b -c if a * a + b * b == c * c then return a * b * c ...
local lSettings = {} do lSettings.strBaseDir = "/Users/ameen/mygithub/depos/app/app6_yeast_pl/sparseData2" lSettings.strFilenameTarget = string.format("%s/target.csv", lSettings.strBaseDir) lSettings.strFilenameMetaInfo = string.format("%s/metaInfo.csv", lSettings.strBaseDir) lSettings.strFilenameProtRef = str...
surface.CreateFont("GoldenHudV3Font", { font = "Be Vietnam Pro SemiBold", size = 23, weight = 25 })
function sysCall_cleanup_specific() end
-- local cmd = vim.api.nvim_command -- -- norcalli -- local base16 = require('base16') -- local theme = base16.themes['tomorrow-night'] -- base16(theme, true) -- local function hi(group, guifg, guibg, ctermfg, ctermbg, attr, guisp) -- local parts = {group} -- if guifg then table.insert(parts, "guifg="..guifg) end...
----------------------------------- -- Area: Carpenters' Landing -- NM: Cryptonberry Assassin -- !pos 120.615 -5.457 -390.133 2 ----------------------------------- local ID = require("scripts/zones/Carpenters_Landing/IDs") mixins = {require("scripts/mixins/job_special")} require("scripts/globals/missions") ----------...
local cmds = require('commands') local desc = [[ This script is a work in progress, not yet functional. It is an attempt to use the raw-writing capabilities already present within the devices ]] print(desc) -- Some raw data local rawdata = "6000F57b" --mf_auth local TIMEOUT = 2000 -- Shouldn't take longer than 2 s...
return function() local indent_blankline = safe_require 'indent_blankline' if not indent_blankline then return end indent_blankline.setup { buftype_exclude = { 'terminal' }, char = '▏', filetype_exclude = { 'help', 'NvimTree', 'dashboard', 'packer', 'TelescopePrompt' }, show_current_context...
local Version = "0.5.0" local PluginFolder = script.Parent if not PluginFolder:IsA("Folder") then error("Plugin folder is not a folder.") end local Assets = PluginFolder["AMS-assets"] local rbxts_include = PluginFolder["AMS-rbxts_include"] local shared = PluginFolder["AMS-shared"] local server = PluginFolder["AMS-...
-- language specific higlights local lush = require("lush") local base = require("apprentice.base") local M = {} M = lush(function() return { typescriptReserved {base.ApprenticeAqua}, typescriptLabel {base.ApprenticeAqua}, typescriptFuncKeyword {base.ApprenticeAqua}, typescriptIdentifier {base.Appre...
-- ################################### -- -- Credits: Sighmir and Shadow -- -- ################################### vRP = Proxy.getInterface("vRP") vRPclient = Tunnel.getInterface("vRP", "vRP") HUDserver = Tunnel.getInterface("vrp_bars", "vrp_bars") vRPhud = {} Tunnel.bindInterface("vrp_bars",vRPhud) fome = 0 se...
local PVector = require('./pvector-class') local Circle = require('./circle-class') function love.load() width = love.graphics.getWidth() height = love.graphics.getHeight() circles = {} addCircle() end function love.draw() for i, c in ipairs(circles) do c:draw() end end...
workspace "SkyEngine" architecture "x64" configurations { "Debug", "Release", "Dist" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" --Include directories relative to root folder (solution directory) IncludeDir = {} --Compiler Include directory,i.e., "%{IncludeDir.GLFW}" IncludeDir["GLFW"]...
local OnlookerSocketCmd = require("games/common2/onlooker/socket/onlookerSocketCmd"); local OnlookerSocketWriter = class(CommonSocketWriter); OnlookerSocketWriter.requestLoginOnlooker = function(self,packetId,info) self.m_socket:writeString(packetId,info.userInfo or "");--围观者信息 self.m_socket:writeInt(packetId...
-- Copyright (C) 2018 The Dota IMBA Development Team -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable ...
local ffi = require "ffi" local tinsert = table.insert local uv = require('uv') local json = require('lua.json') local sql = require "deps.sqlite3" local timer = require "deps.timer" local utils = require "lua.utils" -- Sql connections local sqlconns = {} -- Current connection local conn = nil ----------...
local ADDON, Engine = ... local path = ([[Interface\AddOns\%s\media\]]):format(ADDON) -- static config local config = { windows = { size = { 475, 308 }, -- 440, 136 -- was 120, but need more to fit the buttons! minimum_size = { 330, 136 }, position = { "BOTTOMLEFT", "UICenter", "BOTTOMLEFT", (13 + 36 + 2), (...
local ProfitGraph = class('ProfitGraph', Widget) local gradient = { '░', '▒', '▓', } local c_pos = Palette.Green local c_neg = Palette.Red local c_neut = Palette.Grey function ProfitGraph:initialize(x, y, w, data, options) self.options = options or {} Widget.initialize(self, x, y, w, self.options.height or 1) ...
-- This file is subject to copyright - contact swampservers@gmail.com for more information. --[[ This defines the function vgui(classname, (parent,)? constructor) which creates and returns a panel. The parent should only be passed when creating a root element (eg. a DFrame). Child elements should be constructed using...
local displayHighScores = {} function displayHighScores:enter(previous, game) self.game = game end function displayHighScores:mousereleased(x, y, button) if button == 1 and self.game.ui.buttons.medium:isClicked(x, y) then Gamestate.switch(states.menu, self.game:reset()) end end function displayHi...
function canPlayerCall(thePlayer) local phoneState = getElementData(thePlayer, "phonestate") or 0 local restrain = getElementData(thePlayer, "restrain") or 0 local injuriedanimation = getElementData(thePlayer, "injuriedanimation") local reconx = getElementData(thePlayer, "reconx") local calling = getElementData(t...
local function getDeco(rgba, lineWidth, pointSize, fillAlpha) if not rgba[4] then rgba[4] = 255 end local deco = View.ShapeDecoration.create() deco:setLineColor(rgba[1], rgba[2], rgba[3], rgba[4]) deco:setFillColor(rgba[1], rgba[2], rgba[3], fillAlpha) if lineWidth then deco:setLineWidth(lineWidth)...
local M = {} function M.should_use_provider(_) local not_coc_installed = vim.fn.exists("*CocActionAsync") == 0 local not_coc_service_initialized = vim.g.coc_service_initialized == 0 if not_coc_installed or not_coc_service_initialized then return end local coc_attached = vim.fn.call("CocAction", { "ensureDocum...
--[[ Ask the caller to save their message or hold for an operator. ]] -- Key map for transferring. transfer_keys = { ["1"] = "caller_save_recorded_message transfer_to_operator", } return { -- Ask to accept message. { action = "play_phrase", phrase = "accept_recording_or_hold", keys = transfer_keys...
--entity require("prototypes.entity.entities") --items require("prototypes.item.items") --recipies require("prototypes.recipe.recipes") --tech require("prototypes.tech.tech")
-- -- main.lua -- Facebook Audience Network Sample App -- -- Copyright (c) 2017 Corona Labs Inc. All rights reserved. -- local fban = require("plugin.fbAudienceNetwork.paid") local widget = require("widget") local json = require("json") local appStatus = { customYTest = false, -- adds UI element...
--WIP, copy functionality between two cassette tapes.-- --NOT FUNCTIONAL, THIS IS A WORK IN PROGRESS-- local tape1, tape2 = peripheral.find("tape_drive") --get both --display findings write("Found ") --tape 1 if tape1.getLabel() ~= nil then write(tape1.getLabel) else write("unnamed tape") end write(" (" .. tape1.g...
local VoiceMode = { { dist = 3, message = "Voice range set on 3 meters." }, { dist = 8, message = "Voice range set on 8 meters." }, { dist = 14, message = "Voice range set on 14 meters." }, { veh = true, dist = 4, func = function(ped) return IsPedInAnyVehicle(ped) end, message = "Voice range set to your vehicle." }...
local nvim_lsp = require('lspconfig') -- Use an on_attach function to only map the following keys -- after the language server attaches to the current buffer local on_attach = function(client, bufnr) local function buf_set_keymap(...) vim.api.nvim_buf_set_keymap(bufnr, ...) end local function buf_set_option(...) v...
local util = require("util") local shell = require("shell") local robot = require("robot") local libnav = require("libnav") local libplace = require("libplace") local filesystem = require("filesystem") local libcapacity = require("libcapacity") local component = require("component") local sides = require("sides") loca...
local olas = false function start (song) end function fadeInAndGo() end function update (elapsed) local currentBeat = (songPos / 1000)*(bpm/196) if olas == true then for i=0,7 do setActorY(defaultStrum0Y + 2 * math.cos((currentBeat + i*0.45) * math.pi), i) tweenPosYAngle(i,getActo...
local key = KEYS[1] -- 没秒最大请求数 local max_burst_seconds = ARGV[1] -- 存储的最大数量 local max_permits = ARGV[2] -- 每个请求需要的毫秒 --local stable_interval_millis = 1 * 1000 / max_burst_seconds local stable_interval_millis = ARGV[3] -- 存储的令牌 local stored_permits = ARGV[4] -- 获取时毫秒级间戳 local now_millis= ARGV[5] -- 下一次刷新Token的时间 loca...
local log = require("log") local Api = require("coreApi") local json = require("json") local http = require("http") function ReceiveFriendMsg(CurrentQQ, data) if data.FromUin ==2986807981 then--防止自我复读 return 1 end img_url = " " keyWord = " " content = "" if string.find(data.Content, "上证指数") == 1 then keyW...
-- -- tests/actions/vstudio/vc2010/test_platform_toolset.lua -- Validate VC platform toolset generation. -- Copyright (c) 2013-2015 Jason Perkins and the Premake project -- local p = premake local suite = test.declare("vstudio_vs2010_platform_toolset") local vc2010 = p.vstudio.vc2010 -- -- Setup -- local wks, p...
me=game.Players.localPlayer; ms=me:getMouse''; cf,ca,r,mr,i,v3,bc,sin,cos,pi=CFrame.new,CFrame.Angles,math.rad,math.random,Instance.new,Vector3.new,BrickColor.new,math.sin,math.cos,math.pi; anim='Idle'; Parts={}; runna=game:findService'RunService'; local char=me.Character; --char.Archivable=true; local lam=char['Left A...
local __addon, __ns = ...; if GetLocale() ~= "deDE" then return; end __ns.L.map = { [1411] = "Durotar", [1412] = "Mulgore", [1413] = "Brachland", [1416] = "Alteracgebirge", [1417] = "Arathihochland", [1418] = "Ödland", [1419] = "Verwüstete Lande", [1420] = "Tirisfal", [1421] = "Silberwald", [1422]...
local PANEL = {} function PANEL:Init() self.progress = 0 self.label = "" end function PANEL:SetProgress(progress) self.progress = progress end function PANEL:GetProgress() return self.progress end function PANEL:SetText(text) self.label = text end function PANEL:GetText() return self.l...
return { rootPath = "/", caret = "^", slash = "/", colon = ":", hash = { cache = false } }
--======== Copyleft © 2010-2013, Team Sandbox, Some rights reserved. ========-- -- -- Purpose: Tests the KeyValues implementation. -- --===========================================================================-- local gamePath if _CLIENT then gamePath = engine.GetGameDirectory(); else gamePath = engine...