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Hephaistos.Recenter(ScreenData.QuestLog, 'ItemStartX', 'ItemStartY')
local enemy_meta = sol.main.get_metatable("enemy") function enemy_meta:has_valid_patrol_route() local enemy = self local patrol_route_name = enemy:get_property("patrol_route_name") local valid_route = true if not patrol_route_name then valid_route = false print("enemy location: ", enemy:get_position()) err...
local lsp_installer = require("nvim-lsp-installer") -- local lspkind = require("lspkind") -- Mappings. -- See `:help vim.diagnostic.*` for documentation on any of the below functions local opts = { noremap = true, silent = true } -- Use an on_attach function to only map the following keys -- after the language server...
local nativeTitle = PREFSMAN:GetPreference("ShowNativeLanguage") and 1 or 0 return Def.ActorFrame{ -- A temporary frame for the jacket. Def.Quad { InitCommand=function(self) self:horizalign(right):vertalign(bottom):xy(_screen.w-39,_screen.h-46):zoomto(192,192):diffuse(color("#00000075")) end; OnCommand=func...
--- GENERATED CODE - DO NOT MODIFY -- Elastic Load Balancing (elasticloadbalancingv2-2015-12-01) local M = {} M.metadata = { api_version = "2015-12-01", json_version = "", protocol = "query", checksum_format = "", endpoint_prefix = "elasticloadbalancing", service_abbreviation = "Elastic Load Balancing v2", ser...
include( "admin_buttons.lua" ) local PANEL = {} /*--------------------------------------------------------- Name: PerformLayout ---------------------------------------------------------*/ function PANEL:Init() self.InfoLabels = {} self.InfoLabels[ 1 ] = {} self.InfoLabels[ 2 ] = {} self.btnBan = vgui.Cr...
require 'cutorch' require 'ctc' t = torch.randn(100000):cuda() t2 = torch.randn(100000) timer = torch.Timer() last = 0 for i = 1, (#t)[1] do t[i] = t[i] + 1 end now = timer:time().real print(now - last) last = now for i = 1, (#t2)[1] do t2[i] = t2[i] + 1 end now = timer:time().real print(now - last) last = n...
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
local GeometricEncoder = torch.class('unsup.GeometricEncoder','unsup.UnsupModule') function GeometricEncoder:__init(encoder, decoder, beta) self.encoder = encoder:cuda() self.decoder = decoder:cuda() self.beta = beta self.loss = nn.MSECriterion():cuda() self.loss.sizeAverage = false end function Geom...
local playsession = { {"teomarx", {69744}}, {"mad58max", {1819}} } return playsession
polyline = { color ="blue", thickness = 2, npoints = 4, -- polyline[ 1] {x = 0, y = 0}, -- polyline[ 2] {x =-10, y = 0}, -- polyline[ 3] {x =-10, y = 1}, -- polyline[ 4] {x = 0, y = 1} } print(polyline[2].x) --> -10 print(polyline[4].y) --> 1
-- Copyright (C) 2016 Luke San Antonio -- All rights reserved. -- Standard no-frills sandbox for the configuration file -- Making the sandbox environment in Lua is so much easier because we have to -- make sure we don't mutate the global environment and properly references -- variables that *are* in the global envir...
function love.conf(t) t.window.width = 368 t.window.height = 702 t.window.title = "Coco climber by kanatos 2016" t.identity = "clone rainbow island " end
-- device_list.lua -- _______ _____ _______ -- |__ __| | __ \__ __| -- | | ___ ___ _ __ _ _| | | | | | -- | |/ _ \/ _ \ '_ \| | | | | | | | | -- | | __/ __/ | | | |_| | |__| | | | -- |_|\___|\___|_| |_|\__, |_____/ |_| -- ...
local helpers = require "spec.02-integration.02-dao.helpers" local Factory = require "kong.dao.factory" local utils = require "kong.tools.utils" local api_tbl = { name = "mockbin", request_host = "mockbin.com", request_path = "/mockbin", strip_request_path = true, upstream_url = "https://mockbin.com" } loca...
local writeq = {} local delq = {} local von = include("lib/von.lua") menup.von = von if not sql.TableExists("menup_redux") then print("Creating SQL table.") sql.Query("CREATE TABLE IF NOT EXISTS menup_redux ( key TEXT NOT NULL PRIMARY KEY, value TEXT );") end local function dbget(key, default) return delq...
local jwt = require "resty.jwt" local cjson = require "cjson" local basexx = require "basexx" local secret = os.getenv("JWT_SECRET") assert(secret ~= nil, "Environment variable JWT_SECRET not set") if os.getenv("JWT_SECRET_IS_BASE64_ENCODED") == 'true' then -- convert from URL-safe Base64 to Base64 local r = ...
--- -- @module Queue -- @author Quenty local Queue = {} Queue.ClassName = "Queue" Queue.__index = Queue function Queue.new() return setmetatable({ _first = 0; _last = -1; }, Queue) end function Queue:PushLeft(value) self._first = self._first - 1 self[self._first] = value end function Queue:PushRight(value) ...
if (getMilestone(MS_KILLED_GOLEMS)) then music = "Flowey.ogg" end function start() add_downward_light(41, 28, 8, 32, 48, 255, 255, 150, 60) add_downward_light(73, 28, 8, 32, 48, 255, 255, 150, 60) add_downward_light(105, 28, 8, 32, 48, 255, 255, 150, 60) add_downward_light(233, 28, 8, 32, 48, 255, 255, 150, 60...
local ErrorBase = require "SelenScript.error_base" local Errors = {} Errors.INTERNAL = ErrorBase.generate("INTERNAL", "Internal Error %u@%u: %s") Errors.CONTINUE_MISSING_LOOP = ErrorBase.generate("CONTINUE_MISSING_LOOP", "Syntax %u@%u: `continue` is missing loop to continue.") return Errors
local version = 1.0 -- Prefix: sm.color. -- Commands: --match(rgba) - Matches the paint gun colors to numbers (1-40) --toRGB(hsv) - Turns HSV to RGB --toHSV(rgba) - Turns RGB to HSV -- Improved: --color:match() --color:toHSV() --[[ Copyright (c) 2019 Scrap Essentials Team ]]-- -- Version check if sm.__S...
resource_manifest_version "05cfa83c-a124-4cfa-a768-c24a5811d8f9" description 'AnimHotKey' client_scripts { "config.lua", "warmenu.lua", "client.lua" }
object_tangible_food_spice_spice_muon_gold_01 = object_tangible_food_spice_shared_spice_muon_gold_01:new { } ObjectTemplates:addTemplate(object_tangible_food_spice_spice_muon_gold_01, "object/tangible/food/spice/spice_muon_gold_01.iff")
local AceLocale = LibStub:GetLibrary("AceLocale-3.0") local L = AceLocale:NewLocale("RaidSummon", "frFR", true, true) if not L then return end L["RaidSummon"] = "RaidSummon" L["Language"] = "French" L["AddonEnabled"] = function(X,Y) return '|cff9482c9RaidSummon:|r version ' .. X .. ' by ' .. Y .. ' chargé' end L["Add...
function split_namespace (identifier) local ns = {} return identifier:gsub('([%w_]*)::', function (s) if s then ns[#ns + 1] = s end return '' end), ns end
require "babel" lang_zh=true -- 显示中文为真,否则假 function love.load() --初始化babel babel.init({ locale = "zh-CN",--这里的对应语言文件名,不要".lua"后缀 locales_folders = { "lang" --设置语言文件的存放的位置 } }) --设置字体,显示中文还是需要字体的, --这里没放字体,请到网上找YaHeiConsolas字体,或使用其它支持中文的字体 cnfont=love.graphics.n...
function copy(e) rule { ins = e.ins, outs = e.outs, cmd = "cp @1 &1" } end
local AGENT = "NodeMCU 0.9.5" local function configWIFI(name,pwd) local wifi = require"wifi" wifi.setmode(wifi.STATION) wifi.sta.config(name,pwd) return wifi.sta.getip() end --open telnet/http to debug local function openServer(port,timeout,contentHandle) local net = require"net" local http = require"http" if ...
function Drifter:GetIsCamouflaged() return self.camouflaged and self.hasCamouflage end if Server then Drifter.kRegenHealRate = 0.03 local oldOnUpdate = Drifter.OnUpdate function Drifter:OnUpdate(deltaTime) oldOnUpdate(self, deltaTime) self.hasCamouflage = GetHasTech(self, kTechId.ShadeHive) self.hasCelerit...
local M = {} function M.add_cmp_source(source, priority) local cmp = require('cmp') local config = cmp.get_config() table.insert(config.sources, { name = source, priority = priority }) cmp.setup(config) end return M
object_tangible_furniture_all_frn_all_decorative_lg_s2 = object_tangible_furniture_all_shared_frn_all_decorative_lg_s2:new { } ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_decorative_lg_s2, "object/tangible/furniture/all/frn_all_decorative_lg_s2.iff")
-- Enable this to do live debugging in ZeroBrane Studio -- local ZBS = "/Applications/ZeroBraneStudio.app/Contents/ZeroBraneStudio" -- package.path = package.path .. ";" .. ZBS .. "/lualibs/?/?.lua;" .. ZBS .. "/lualibs/?.lua" -- package.cpath = package.cpath .. ";" .. ZBS .. "/bin/?.dylib;" .. ZBS .. "/bin/clibs53/?.d...
--[[ /////// ////////////////// /////// PROJECT: MTA iLife - German Fun Reallife Gamemode /////// VERSION: 1.7.2 /////// DEVELOPERS: See DEVELOPERS.md in the top folder /////// LICENSE: See LICENSE.md in the top folder /////// ///////////////// ]] -- -- Created by IntelliJ IDEA. -- User: Noneatme -- Date: 26.0...
--imports local WIM = WIM; local _G = _G; local time = time; local date = date; --set namespace setfenv(1, WIM); local TimeStamps = WIM.CreateModule("TimeStamps", true); -- define available timeStamps local formats = { "%I:%M", -- HH:MM (12hr) "%I:%M %p", -- HH:MM AM/PM (12hr) "%H:%M", -- HH:MM (24...
local t = Def.ActorFrame{ } t[#t+1] = Def.Quad{ InitCommand=function(self) self:zoomto(60,60):diffuse(getMainColor("frame")):diffusealpha(0.7):rotationz(90) end } t[#t+1] = Def.Quad{ InitCommand=function(self) self:x(-10):zoomto(50,25):diffuse(color("#ffffff")):diffusealpha(0.5):rotationz(90) end } retur...
--- MidTrackObjectSegmentBuilder --- Builder Pattern constructor for a MidTrackObjectSegment local MidTrackObjectSegment = require(script.Parent.MidTrackObjectSegment) local root = script.Parent.Parent local Builder = require(root.Builder) local util = root.Util local t = require(util.t) local IsModelWithPrimaryPart...
local hst = {} function hst.in_history(player, entity) if not (global.player_state[player.index].bp_method == "Auto-Mode") then return end if entity.unit_number then return (global.player_state[player.index].bp_entity_history[entity.unit_number] ~= nil) elseif entity.position then ...
pg = pg or {} pg.enemy_data_statistics_205 = { [12300437] = { cannon = 75, reload = 150, speed_growth = 0, cannon_growth = 800, rarity = 1, air = 0, torpedo = 200, dodge = 5, durability_growth = 39000, antiaircraft = 0, luck = 18, reload_growth = 0, dodge_growth = 72, hit_growth = 210, st...
local term = require("term") print("testing term blink") term.setCursorBlink(true) io.write("this should blink for 1 second") term.pull(1, "adsfasdfA") print() io.write("this should not blink for 1 second") term.setCursorBlink(false) term.pull(1, "adsfasdfA") print() io.write("this should blink for input [ENTER]: "...
-- -*- lua -*- local pkgName = "cmplr/intel" local fn = myFileName():gsub("%.lua$","") local fullVersion = barefilename(fn) local pkgVersion = fullVersion:match("([0-9]+%.[0-9]+)%.?") local pkgNameVer = pathJoin(pkgName,pkgVersion) local modulepath_root = os.getenv("MODULEPATH_ROOT") ...
function distance ( x1, y1, x2, y2 ) local dx = x1 - x2 local dy = y1 - y2 return math.sqrt ( dx * dx + dy * dy ) end function sign(x) if x > 0 then return 1 elseif x < 0 then return -1 else return 0 end end function round(x) local floor = math.floor(x) if ((x - floor) >= 0.5) then return math....
local EaseUI = require(script:GetCustomProperty("EaseUI")) local mainPointer = script:GetCustomProperty("Main"):WaitForObject() local reticleUI = script:GetCustomProperty("ReticleUI"):WaitForObject() local truePointer = script:GetCustomProperty("TruePointer"):WaitForObject() local sniperView = script:GetCustomProperty...
LinkLuaModifier("modifier_old_lifestealer_feast", "heroes/old_lifestealer/old_lifestealer_modifiers.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_old_lifestealer_anabolic_frenzy", "heroes/old_lifestealer/old_lifestealer_modifiers.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_old_lifestealer_pois...
local ColorMaskFX, super = Class(FXBase) function ColorMaskFX:init(color, amount, priority) super:init(self, priority or 0) self.color = color or {1, 1, 1} self.amount = amount or 1 end function ColorMaskFX:setColor(r,g,b) self.color = {r, g, b} end function ColorMaskFX:getColor() return self.co...
--[[@@@ @class BaseBuilding class overview... --]] DefineClass.BaseBuilding = { class_flags = { cfComponentSound = true }, __parents = { "Holder", "SyncObject" }, working = false, ui_working = true, ui_working_changed = 0, fx_working = "", suspended = false, -- thread or while the dust storm is active suspe...
require 'nn' require('../../CDataLoader.lua') local exprSetting = require('./lSettings.lua') local cDataLoader = CDataLoader.new(exprSetting) local taX_Sparse = cDataLoader:loadSparseInput() --local teTarget = cDataLoader:loadTarget() --print(teTarget) ----[[ table.insert(taX_Sparse, torch.Tensor({{1, 0}})) local m...
--[[ Author: Bude Date: 30.09.2015 Removes HP for using Burning Spear This is called everytime the ability is used (manual left-click or via auto-cast right-click) ]] function DoHealthCost( event ) -- Variables local caster = event.caster local ability = event.ability local health_cost ...
-- 生成字牌表 local table_mgr = require "table_mgr" local gui_tested = {} local gui_eye_tested = {} for i = 0, 8 do gui_tested[i] = {} gui_eye_tested[i] = {} end local function check_add(encode_cards, gui_num, eye) local key = 0 for i = 1, 7 do key = key * 10 + encode_cards[i] end if ke...
--- --- Created by purcarea. --- DateTime: 30/03/2018 --- local cjson = require "cjson" local BaseValidatorMock, RedisConnectionProviderMock local EXPECTED_RESPONSES = { MISSING_KEY = { error_code = "403000", message = '{"message":"Api KEY is missing","error_code":"403000"}' }, UNKNOWN_ERROR = { error_code =...
-- @Scootworks SafeAddString(SI_JOGROUP_SLASH1, "Vielen Dank, dass du JoGroup verwendest!"); SafeAddString(SI_JOGROUP_SLASH2, "-- |cFAF0E6/jogroup unlock|r, damit du das Gruppenfenster verschieben kannst"); SafeAddString(SI_JOGROUP_SLASH3, "-- |cFAF0E6/jogroup lock|r, um das Gruppenfenster zu fixieren"); SafeAddStr...
----------------------------------- -- Area: Northern San d'Oria -- NPC: Attarena -- Only sells when San d'Oria controlls Li'Telor Region ----------------------------------- local ID = require("scripts/zones/Northern_San_dOria/IDs") require("scripts/globals/events/harvest_festivals") require("scripts/glo...
--[[ Variables ]] --[[ Functions ]] function isChargeActive(pEntity, pContext) return exports["caue-base"]:getChar("job") == "bennys" end function isInGroup(pEntity, pContext) return exports["caue-groups"]:GroupRank("bennys") > 0 end --[[ Events ]] AddEventHandler("caue-mechanic:sign", ...
object_tangible_quest_imperial_itp_emperor_datadisk = object_tangible_quest_imperial_shared_itp_emperor_datadisk:new { } ObjectTemplates:addTemplate(object_tangible_quest_imperial_itp_emperor_datadisk, "object/tangible/quest/imperial/itp_emperor_datadisk.iff")
local t = require(script.Parent.Parent.Parent.t) local ISubscription: (obj: any) -> (boolean, string?) = require(script.Parent.ISubscription) local IContext: (obj: any) -> (boolean, string?) = require(script.Parent.IContext) local IParticle: (obj: any) -> (boolean, string?) = require(script.Parent.IParticle) type ISu...
--[[-- by ALA @ 163UI/网易有爱, http://wowui.w.163.com/163ui/ CREDIT shagu/pfQuest(MIT LICENSE) @ https://github.com/shagu --]]-- ---------------------------------------------------------------------------------------------------- local __addon, __ns = ...; local _G = _G; local _ = nil; ---------------------------------...
-------------------------------- -- @module FlipX3D -- @extend Grid3DAction -- @parent_module cc -------------------------------- -- brief Initializes an action with duration and grid size.<br> -- param gridSize Specify the grid size of the FlipX3D action.<br> -- param duration Specify the duration of the FlipX3D act...
local _M = require "alien_c" local alien = _M local io = require "io" local pairs, ipairs = pairs, ipairs local setmetatable = setmetatable local error = error local pcall = pcall local type = type local rawset = rawset local unpack = unpack local math = math local load, callback = alien.load, alien.callback _M.load...
local skynet = require "skynet" require "skynet.manager" local cluster = require "skynet.cluster" local runconf = require(skynet.getenv("runconfig")) local servconf = runconf.service local nodename = skynet.getenv("nodename") local function start_host() for k,v in pairs(servconf.host_common) do if...
local Tunnel = module("vrp","lib/Tunnel") local Proxy = module("vrp","lib/Proxy") vRP = Proxy.getInterface("vRP") --[ CONEXÃO ]---------------------------------------------------------------------------------------------------------------------------- src = {} Tunnel.bindInterface("vrp_garages",src) vSERVER = Tunnel....
-- Mining Turtle Quarry Script -- Mines a quarry of the specified length, width, and depth. ------------------------- -- To Do -- -- function for general turtle movement and digging -- function (with parameters) for digging the specified dims ------------------------- --function collection local len...
-- Copyright (C) 2016 Pau Carré Cardona - All Rights Reserved -- You may use, distribute and modify this code under the -- terms of the Apache License v2.0 (http://www.apache.org/licenses/LICENSE-2.0.txt). local torchFolder = require('paths').thisfile('..') package.path = string.format("%s;%s/?.lua", os.getenv("LUA_PA...
local TimeParser = {} local converter = {} converter.s = 1 converter.m = 60 converter.h = converter.m * 60 converter.d = converter.h * 24 converter.w = converter.d * 7 converter.mo = converter.d * 30 converter.y = converter.d * 365 function TimeParser:Parse(ctx, raw) if raw:Trim() == "" then return false,...
-- -- -- ---------------------------------------------------------- -- Mosaic | OF Visual Patching Developer Platform -- -- Copyright (c) 2018 Emanuele Mazza aka n3m3da -- -- Mosaic is distributed under the MIT License. This gives everyone the -- freedoms to use Mosaic in any context: commercial or non-commercial, -- ...
minerdream = {} minerdream.path = minetest.get_modpath("minerdream") minerdream.modname = minetest.get_current_modname() minerdream.items={} minerdream.itemdef={} local S = dofile(minerdream.path .. "/intllib.lua") minerdream.intllib = S minetest.log("action", "[MOD]"..minetest.get_current_modname().." -- sta...
local sx, sy = guiGetScreenSize() local localPlayer = getLocalPlayer() local statusLabel = nil local openReports = 0 local handledReports = 0 local unansweredReports = {} local ownReports = {} -- Admin Titles function getAdminTitle(thePlayer) local adminLevel = tonumber(getElementData(thePlayer, "adminlev...
local msg = require "toy.logger" local bfs = require "toy.path" local logname = "mylog.txt" if bfs.exists(logname) then bfs.remove(logname) end msg.as_file(logname) msg.print("log system日誌系統") msg.print("ToyBox;玩具箱;おもちゃ箱;장난감 상자;खिलौनो का बक्सा") msg.reset() msg.print("log system日誌系統") msg.print("ToyBox;玩具箱;おもちゃ...
return { { name = "2015-08-03-132400_init_basicauth", up = [[ CREATE TABLE IF NOT EXISTS basicauth_credentials( id varchar(50), consumer_id varchar(50) , username varchar(100) UNIQUE, password varchar(100), created_at timestamp NOT NULL DEFAULT CURRENT_TIMESTA...
return { -- <cd src/arch/arm64/include/uapi && find * -name '*.h' -exec printf "\t'%s',\n" {} + | LC_COLLATE=C sort 'asm/auxvec.h', 'asm/bitsperlong.h', 'asm/bpf_perf_event.h', 'asm/byteorder.h', 'asm/fcntl.h', 'asm/hwcap.h', 'asm/kvm.h', 'asm/mman.h', 'asm/param.h', 'asm/perf_regs.h', 'asm/posix_types.h', ...
return function(eva) ------------------------------------------------------------------------------- local function translate(block,target,output,stack) stack=stack or {} local class,type_=block.block_type:match("(.+)_(.+)") if target.blocks[class][type_] then stack[#stack+1]=block target.blocks...
local constants = require "kong.constants" return { limit = { required = true, type = "number" }, period = { required = true, type = "string", enum = constants.RATELIMIT.PERIODS } }
function drawDarkness() love.graphics.setColor(0, 0, 0) love.graphics.polygon("fill", 240, 0, 1683, 0, 960, 720) love.graphics.setColor(255, 255, 255) end
local env,java=env,java local event,packer,cfg,init=env.event.callback,env.packer,env.set,env.init local set_command,exec_command=env.set_command,env.exec_command local db2=env.class(env.db_core) db2.module_list={ "sqlstate", "snap", "sql", "chart", "ssh", } function db2:ctor(isdefault) self.ty...
local LOG = {} local _prompt = "[wagon]" local _color = function (str) return str:gsub("%%%{.-%}", "") end do local ok, color = pcall(require, 'ansicolors') if ok then _prompt = color "%{yellow bright}[wagon]%{reset}" _color = color end end function LOG.info(line, ...) return LOG.raw(_prompt .. " ...
function get_remainder(n, m): remainder = n while remainder > m do remainder = remainder - m end return remainder end for line in io.lines(arg[1]) do n = m = io.write(get_remainder(n, m) .. '\n') end
--- basic 9p interactions class 'np_prot' --- read stat from path specified -- @tparam conn conn 9p connection -- @tparam string path path of file for stat to be read -- @treturn table stat function np_prot.stat_read(conn, path) local f = conn:newfid() if path == "/" then conn:clone(conn.rootfid, f) ...
regex1 = "^[%w.+-=]+@%w+[%w.]*%w*%.%w%w%w?%w?$" regex2 = "^\"[%w@.+-=]+\"@%w+[%w.]*%w*%.%w%w%w?%w?$" for line in io.lines(arg[1]) do print((line:find(regex1) or line:find(regex2)) and "true" or "false") end
----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- -- Your code here local options = { width = 174, height = 160, numFrames = 4 } local sheet_handmade = g...
object_tangible_veteran_reward_frn_vet_6_year_painting = object_tangible_veteran_reward_shared_frn_vet_6_year_painting:new { } ObjectTemplates:addTemplate(object_tangible_veteran_reward_frn_vet_6_year_painting, "object/tangible/veteran_reward/frn_vet_6_year_painting.iff")
--[[ Copyright (c) 2015 Kzisor/Ysovuka ]] local _G = _G or GLOBAL local _M = env local assert = _G.assert local error = assert( _G.error ) local rawget = assert( _G.rawget ) local setmetatable = assert( _G.setmetatable ) local setfenv = assert( _G.setfenv ) --[[ The following is to prevent this file from ...
object_building_general_srii_skyscraper_08 = object_building_general_shared_srii_skyscraper_08:new { } ObjectTemplates:addTemplate(object_building_general_srii_skyscraper_08, "object/building/general/srii_skyscraper_08.iff")
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
return PlaceObj("ModDef", { "dependencies", { PlaceObj("ModDependency", { "id", "ChoGGi_Library", "title", "ChoGGi's Library", "version_major", 10, "version_minor", 3, }), }, "title", "Waste Rock Grinder", "id", "ChoGGi_WasteRockGrinder", "steam_id", "2544246919", "pops_any_uuid", "53a56418-38cd-4...
--[[ Forward and backward combined. ]]-- require 'nn' require 'nnx' require 'cunn' require 'cudnn' require 'cutorch' paths.dofile('para_model.lua') local ParallelNet_Mod,ParallelNet = torch.class("nn.ParallelNet_Mod",'nn.ParallelNet') function ParallelNet_Mod:__init(config, layer) print("Parallel Model (Comb...
local cfg = {} -- paycheck and bill for users cfg.message_paycheck = "Você recebeu seu salario: ~g~$" -- message that will show before payment of salary cfg.message_bill = "Pagamento de contas: ~r~$" -- message that will show before payment of bill cfg.post = "." -- message that will show after payment cfg.bank = tr...
-- type = github -- DO NOT REMOVE THIS LINE! local name = "kubeval" local release = "v0.16.1" local version = "0.16.1" local org = "instrumenta" local repo = "kubeval" local base_url = "https://github.com/" .. org .. "/" .. repo food = { name = name, description = "Validate your Kubernetes configuration files,...
require("Game/particleEffect.lua") --this = SceneNode() local waveData = {} local statsBilboard = Core.getBillboard("stats") -- function: updateDead -- purpose: to garantee that no more updates are called function updateDead() return false end -- function: cleanUpCrystal -- purpose: cleares up all debri when the cr...
local map = vim.api.nvim_buf_set_keymap local file = vim.fn.expand('%') -- compile map(0, "n", "<Leader>c", ":te arduino-cli compile --fqbn arduino:avr:uno " .. file .. "<CR>", {noremap = true}) -- execute map(0, "n", "<Leader>e", ":te arduino-cli upload -p /dev/ttyACM0 --fqbn arduino:avr:uno " .. file .. "<CR>", {no...
local Name="luxulux" local char=workspace[Name] color2=BrickColor:Black() color=BrickColor:White() pcall(function() workspace[Name].Suit:remove() end) pcall(function() char.Eye:remove() end) pcall(function() game.Players[Name].PlayerGui:children()[1]:remove() end) player = game.Players[Name] player.Character.Humanoid....
nodecore.register_aism({ label = "Pliant material itemstack drying increment", interval = 5, chance = 2, itemnames = {"nc_concrete:terrain_stone_blank_ply"}, action = function(stack, data) if(data.pos)then local modif = 0; if(data.player and data.list == "main")then modif = data.inv:contai...
return {'aelmans','aelbers','aelen'}
if settings.startup["shipping-containers-enable-belts"].value then local TECH_NAME = "gate-belts" local VANILLA_BELTS = { ["transport-belt"]=true, ["fast-transport-belt"]=true, ["express-transport-belt"]=true, ["se-space-transport-belt"]=true, } -- Technology to unlock stuff (all mixed together...
-- -- Create all HUD variables. -- local Heart = Material("icon16/heart.png") -- -- Create the font used throughout the HUD. -- surface.CreateFont("HUDFont", { font = "Default", size = 15, weight = 1000 }) -- -- Take all of the default HUD elements below and hide them. -- local HiddenElements = { ...
TriggerType = {} ---@type number TriggerType.Sphere = 0 ---@type number TriggerType.Box = 1
--[[-- trace.enter_config{ name = name } This function is used by execute.config and logs the inclusion of a configuration. --]]-- function trace.enter_config(args) if not trace._disabled then local name = args.name if type(name) ~= "string" then error("No name string passed to trace.enter_config{...
mod_scale = 2/3 data:extend( { { type = "assembling-machine", name = "gasification-plant", icon = "__base__/graphics/icons/chemical-plant.png", icon_size = 32, flags = {"placeable-neutral","placeable-player", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "gasification-plant"}...
#!/usr/local/bin/lua Game = {} function Game:play() print("let's play a game") end function Game:quit() print("I am going to quit") end return Game
--[[ ____ _ _ _ / ___| _ _ _ __ ___ / \ __| |_ __ ___ (_)_ __ \___ \| | | | '_ \ / __| / _ \ / _` | '_ ` _ \| | '_ \ ___) | |_| | | | | (__ / ___ \ (_| | | | | | | | | | | |____/ \__, |_| |_|\___/_/ \_\__,_|_| |_| |_|_|_| |_| |___/ ...
-- Create the item groups for the new big recipes require("util") local function itemGroupSetup() for k,v in pairs(util.table.deepcopy(data.raw["item-group"])) do v.localised_name = v.localised_name or {"item-group-name." .. v.name} v.name = v.name .. "-big" v.order = "y" .. v.order ...
require('torch') require('nn') --- @class GaussianToBernoulli local GaussianToBernoulli, GaussianToBernoulliParent = torch.class('nn.GaussianToBernoulli', 'nn.Module') --- Initialize. function GaussianToBernoulli:__init(mean) self.logvar = -2 self.eps = 0.5 end --- Print dimensions of last layer. -- @param input...
local SLEEKPANEL = {} function SLEEKPANEL:Init() self:SetBackgroundColor(Color(0, 0, 0, 0)); self:EnableVerticalScrollbar(); self:SetSpacing(10); self.VBar.Paint = fn.Id self.VBar.btnUp.Paint = fn.Id self.VBar.btnDown.Paint = fn.Id end function SLEEKPANEL:fillLabels(tbl) self:Clear(); for i, cmd in ipairs(tbl...