content stringlengths 5 1.05M |
|---|
local Template = require "oil.dtests.Template"
local template = Template{"Client"} -- master process name
Client = [=====================================================================[
orb = oil.dtests.init()
local ok, ex = orb:step(0)
assert(ok == nil)
assert(ex.error == "timeout")
ok, ex = orb:step(.1)
assert(ok... |
-----------------------------------
-- Area: Qu'Bia Arena
-- Mob: Gladiatorial Weapon
-- BCNM: Die by the Sword
-----------------------------------
require("scripts/globals/status")
-----------------------------------
function onMobInitialize(mob)
mob:addMod(tpz.mod.UDMGMAGIC, -100)
end
function onMobDeath(mob, ... |
package.path = package.path .. ";data/scripts/lib/?.lua"
package.path = package.path .. ";data/scripts/?.lua"
local ShipGenerator = include("shipgenerator")
ESCCUtil = include("esccutil")
LLTEUtil = include("llteutil")
MissionUT = include("missionutility")
include("stringutility")
include("randomext")
function crea... |
vRPCoreC = Tunnel.getInterface("bscore", "bscore")
vRPJobsS = Proxy.getInterface("jobs")
vRPCoreS = {}
Tunnel.bindInterface("bscore", vRPCoreS)
Proxy.addInterface("bscore", vRPCoreS)
local Core = class("bscore", vRP.Extension)
Core.User = class("User")
Core.tunnel = {}
Core.event = {}
function Core:__con... |
local error = require('app.utils').error
local render_to_string = require('app.views.helpers').render_to_string
local ngx_print = ngx.print
local ngx_header = ngx.header
local ngx_req = ngx.req
local ngx_HTTP_NOT_ALLOWED = ngx.HTTP_NOT_ALLOWED
local template_handler_meta = {
__call = function(self)
ngx_header... |
local Class = require 'class';
return Class {
constructor = function(self, precache)
self.Cache = precache or {};
self.__mt.__tostring = function()
return p(self.Cache)
end;
end,
push = function(self, key, value)
self.Cache[key]:push(value)
end;
toArray... |
--module("base64", package.seeall)
function tcp_ip_get_src_port(data)
return data:byte(35) * 256 + data:byte(36)
end
function tcp_ip_get_dst_port(data)
return data:byte(37) * 256 + data:byte(38)
end
|
local battle_defs = require "battle/battle_defs"
local CARD_FLAGS = battle_defs.CARD_FLAGS
local BATTLE_EVENT = battle_defs.BATTLE_EVENT
--------------------------------------------------------------------
local BATTLE_GRAFTS =
{
prickle =
{
name = "Prickle",
desc = "If you end y... |
local dir = require "memfs.dir"
local d = dir(true)
d:mkdir("a"):mkdir("aa") --:all(print)
assert(d/"a"/"aa")
local d2 = dir(true)
assert(not pcall(function() d:hardlink("d2", d2) end))
assert(d/"a"/"aa" == d:getnode{"a", "aa"})
print("OK")
|
--[[
FPS Meter
v1.0 - 2020/10/15
by: standardcombo
This module calculates players' frame rates and can display their
FPS on screen. While it's possible to see frame rate through other
means and Core provides good optimization tools, you may want your
game to either:
1. Show the FPS (frames per second) to th... |
local export = {}
local gsub = mw.ustring.gsub
local tt = {
-- consonants
['ᦀ'] = '˙ʼ', ['ᦁ'] = 'ʼ',
['ᦂ'] = 'k\204\135', ['ᦃ'] = 'x\204\135', ['ᦄ'] = 'n\204\135g', ['ᦅ'] = 'k', ['ᦆ'] = 'x', ['ᦇ'] = 'ng',
['ᦈ'] = 't\204\135s', ['ᦉ'] = 's\204\135', ['ᦊ'] = 'y\204\135', ['ᦋ'] = 'ts', ['ᦌ'] = 's', ['ᦍ'] = 'y',
['ᦎ']... |
local http = require "lib/http-code"
local copas = require "copas"
local modules = require("lib/loader-module")
local ServiceCommand = {}
ServiceCommand.__index = ServiceCommand
ServiceCommand.__deps = {
event_bus = "event-bus",
-- mqtt = "mqtt-provider"
}
function ServiceCommand:LogTag()
return "ServiceC... |
-- See LICENSE for terms
local table_find = table.find
local table_remove = table.remove
local table_rand = table.rand
local GameTime = GameTime
local Max = Max
local Sleep = Sleep
local AsyncRand = AsyncRand
local orig_WaitInOrbit = SupplyRocket.WaitInOrbit
function SupplyRocket:WaitInOrbit(arrive_time, ...)
-- ch... |
local pattern_escape_replacements = {
["("] = "%(",
[")"] = "%)",
["."] = "%.",
["%"] = "%%",
["+"] = "%+",
["-"] = "%-",
["*"] = "%*",
["?"] = "%?",
["["] = "%[",
["]"] = "%]",
["^"] = "%^",
["$"] = "%$",
["\0"] = "%z"
}
function string.PatternSafe( str )
return ( str:gsub( ".", pattern_escape_replaceme... |
local playsession = {
{"remarkablysilly", {1418533}},
{"Llzzard", {1362110}},
{"Timfee", {194545}},
{"oakivil", {555222}},
{"brftjx", {71911}},
{"Chesmu", {907975}},
{"Firewall5000", {69792}},
{"Serennie", {957619}},
{"WorldofWarIII", {1528966}},
{"Puph", {971978}},
{"MrJSelig", {551678}},
{"Silverwolf9300"... |
--[[
Description:
Changes a unit's current experience rating
Arguments:
Number base_pointer
Memory pointer to the current unit - cannot be in hex annotated format,
e.g 0x001EF35A = incorrect, 001EF35A = correct
Number command_argument
Ranging from 0 - 9, the experience rating to give.
String optionalHeader... |
/*============================================================================================================================================
Expression-Advanced Derma
==============================================================================================================================================
Name: ... |
LSpeedComp = SimpleClass(LComponent)
function LSpeedComp:__init(type,uid,args)
self.speed = args[1]
end
function LSpeedComp:isNeedUpdate()
return self.isChange
end
function LSpeedComp:update(sp)
self.speed = sp
end |
---@class lstg.MBGPlayer:xobject
local M = xclass()
local mbg = require('util.mbg.__init__')
local Main = require('game.mbg.Main')
function M:init(path)
self.bound = false
self.layer = LAYER_TOP + 100
assert(type(path) == 'string')
local s = cc.FileUtils:getInstance():getStringFromFile(path)
if s ... |
local inspect = require 'inspect'
local readline = require 'resty.repl.readline'
local function output(result, code_len)
local value = result:value()
-- print an error if not success
if not result:is_success() then
local err = result:err()
if 'table' == type(err) then err = inspect(err) end
readline... |
object_tangible_event_perk_frn_loyalty_award_plaque_silver = object_tangible_event_perk_shared_frn_loyalty_award_plaque_silver:new {
}
ObjectTemplates:addTemplate(object_tangible_event_perk_frn_loyalty_award_plaque_silver, "object/tangible/event_perk/frn_loyalty_award_plaque_silver.iff")
|
--=========== Copyright © 2018, Planimeter, All rights reserved. ===========--
--
-- Purpose: Drop-Down List Item Group class
--
--==========================================================================--
class "gui.dropdownlistitemgroup" ( "gui.radiobuttongroup" )
local dropdownlistitemgroup = gui.dropdownlistite... |
local t = Def.ActorFrame{};
t[#t+1] = Def.ActorFrame {
OnCommand=function(self)
if GAMESTATE:IsExtraStage() then
self:diffuse(color("#ff5aec"));
elseif GAMESTATE:IsExtraStage2() then
self:diffuse(color("#ff5a63"));
end;
end;
-- failed song --
LoadActor("../_failed.mp3") .. {
StartTransitioningComm... |
local async = {}
function async.parallel(...)
return async.parallel_list({ ... })
end
local function empty(done)
done()
end
function async.parallel_list(tasks)
if #tasks == 0 then
return empty
end
return function(done)
local cnt = 0
for _, task in pairs(tasks) do
... |
data:extend{
{
name = "packing-tape-pickup",
type = "custom-input",
key_sequence = "J",
action = "lua",
localised_name = {"shortcut-name.packing-tape-shortcut"},
},
{
name = "packing-tape-shortcut",
type = "shortcut",
action = "lua",
associated_control_input = "packing-tape-pickup",
... |
-----------------------------------------
-- ID: 4764
-- Scroll of Aero III
-- Teaches the black magic Aero III
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(156)
end
function onItemUse(target)
target:addSpell(156)
end |
local module = ...
local restartTimer = tmr.create()
restartTimer:register(2000, tmr.ALARM_SINGLE, function() node.restart() end)
local function process(request)
if request.method == "GET" then
if request.query then
request.query.restart = request.query.restart or "false"
request.query.restore = request.query.... |
local Maze = require(script.Maze)
local Draw = require(script.Draw)
return function(count, size, exitCount)
local maze = Maze:new(count)
local cells = maze:generate()
local draw = Draw:new(size)
draw:draw(cells, exitCount)
end
|
-- Crafts
minetest.register_craft({
output = "mcl_lighting:light_rod 4",
recipe = {
{"mcl_mobitems:blaze_rod"},
{"mcl_core:iron_ingot"},
},
})
minetest.register_craft({
output = "mcl_lighting:blue_lantern_f",
recipe = {
{"", "mcl_core:iron_nugget", ""},
{"mcl_core:glass_blue", "mcl_torches:torch... |
local _floor, _ceil = math.floor, math.ceil
local _sf = string.format
local simpleclass = require "simpleclass"
local noop = simpleclass.noop
local class = simpleclass.class
----- MODULE FUNCTION START -----
return function(Game)
---------------------------------
local settings = Game.settings
local Pane = Game.g... |
local __procedures = {}
local procedure = {
__callbacks = {},
__events = {},
__doEventCheck = true,
running = false,
}
function new(port, updateRate)
local internalID = 0
repeat internalID = internalID + 1 until (__procedures[internalID] == nil)
__procedures[internalID] = true
loc... |
function love.conf(t)
t.window.width = 800 -- t.screen.width in 0.8.0 and earlier
t.window.height = 500 -- t.screen.height in 0.8.0 and earlier
t.window.borderless = false
t.window.resizable = true
t.window.minwidth = 400
t.window.minheight = 300
t.modules.physics = false
t.modules.thread = false
t.console =... |
local MakePlayerCharacter = require "prefabs/player_common"
local assets =
{
--Asset("ANIM", "anim/wendy.zip"),
Asset("ANIM", "anim/wes.zip"),
Asset("ANIM", "anim/player_mime.zip"),
}
local prefabs = { "balloons_empty" }
local start_inv =
{
"balloons_empty",
}
local fn = function(inst)
inst.compo... |
--[[
TestName.lua
exported by excel2lua.py
from file:TestName.xlsx
--]]
local TestName = {
[1] = {
Id = 1,
name = '剑客',
attributes = {{2001,1,10},{3001,1,10}},
Attack = 1,
},
[2] = {
Id = 2,
name = '法师',
attributes = {{2001,1... |
local persist
local defaultMt = {__index = function(self,k) self[k] = {} return self[k] end}
local function CollectData()
persist.distances = {}
for name, prototype in pairs(game.entity_prototypes) do
persist.distances[name] = prototype.type == "underground-belt" and prototype.max_underground_distance or nil
... |
local random = require'ottery'
local randomdata = {}
local dupes = 0
local num = 102400
local length = 1024
for i = 1, num do
local data = random.hexstring(length)
if randomdata[data] then
dupes = dupes + 1
end
randomdata[data] = true
end
print(("We generated %d hex strings with a length of %d"):format(num, ... |
-----------------------------------
-- Area: Meriphataud Mountains
-- Mob: Hill Lizard
-----------------------------------
require("scripts/globals/regimes")
-----------------------------------
function onMobDeath(mob, player, isKiller)
tpz.regime.checkRegime(player, mob, 37, 1, tpz.regime.type.FIELDS)
tpz.re... |
local rand = require "rand"
local shortport = require "shortport"
local stdnse = require "stdnse"
local string = require "string"
local http = require "http"
local io = require "io"
local vulns = require "vulns"
description = [[
Exploits a directory traversal vulnerability in phpMyAdmin 2.6.4-pl1 (and
possibly other v... |
-----------------------------------------------------------------------
-- Declare shortcuts and import required modules
-----------------------------------------------------------------------
local SCNScene = objc.SCNScene
local SCNNode = objc.SCNNode
local SCNAction = objc.SCNAction
local SCNAudioPLayer = objc.SCNAud... |
local console = {
name = 'Console',
admin = true,
print = function(...) rcon.print(...) end,
color = {1, 1, 1, 1}
}
local color = require("utils/color_presets")
-- control.lua
-- Mar 2019
-- Oarc's Separated Spawn Scenario
--
-- I wanted to create a scenario that allows you to spawn in separate locati... |
local b16 = require('mini.base16')
require('mini.base16').setup({
palette = {
base00 = '#000000',
base01 = '#242422',
base02 = '#484844',
base03 = '#6c6c66',
base04 = '#918f88',
base05 = '#b5b3aa',
base06 = '#d9d7cc',
base07 = '#fdfbee',
base08 = '#ff6c60',
base09 = '#e9c062',... |
--[[
Hunger Johnson: But even making things like cigarettes
Hunger Johnson: I don't knwo if Jovan or Mojo wants cigs
(WBA Inf.) M-Sgt. Trenchman-: Jovan liked the idea
--]]
ITEM.name = "Dutch Cigarettes"
ITEM.model = "models/props_lab/box01a.mdl" -- TO BE DETERMINED
ITEM.category = "Consumables";
ITEM.desc = "A pack o... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
ys = ys or {}
slot1 = ys.Battle.BattleBuffEvent
slot2 = ys.Battle.BattleConst.BuffEffectType
slot3 = class("BattleFleetBuffUnit")
ys.Battle.BattleFleetBuffUnit = slot3
slot3.__name = "BattleFleetBuffUnit"
slot3.Ctor = function (slot0, slot1, slot2)
slot0._id = slot1
slot0._tempData = slot0.Battle.BattleDataFunction.... |
function update(...)
--[[sb.logInfo("updating")
for k, v in pairs {...} do
sb.logInfo(string.format("key \"%s\" of type %s", k, type(v)))
end]]
end
function init()
--[[for k,v in pairs(mcontroller) do
sb.logInfo("mcontroller." .. k)
end]]
end
--setmetatable(_ENV, {__index = function(_, n) sb.logInfo... |
function onCreate()
--Iterate over all notes
for i = 0, getProperty('unspawnNotes.length')-1 do
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'smiler_notesdrain' then --Check if the note on the chart is a Bullet Note
setPropertyFromGroup('unspawnNotes', i, 'texture', 'smiler_notes'); --Change texture... |
local skynet = require "skynet"
local netpack = require "skynet.websocketnetpack"
local socket = require "skynet.socket"
local cluster = require "skynet.cluster"
local servicepool = require "servicepool"
local mc = require "skynet.multicast"
local dc = require "skynet.datacenter"
require "skynet.manager"
local CMD = {... |
--[[
Mail Baby API
This is an API defintion for accesssing the Mail.Baby mail service.
The version of the OpenAPI document: 1.0.0
Contact: detain@interserver.net
Generated by: https://openapi-generator.tech
]]
-- error_response class
local error_response = {}
local error_response_mt = {
__name = "error_... |
fprp.openHitMenu = fprp.stub{
name = "openHitMenu",
description = "Open the menu that requests a hit.",
parameters = {
{
name = "hitman",
description = "The hitman to request the hit to.",
type = "Player",
optional = false
}
},
returns = {
},
metatable = fprp
}
fprp.PLAYER.drawHitInfo = fprp.stu... |
local tiny = require "lib/tiny"
local Timer = require "lib/hump/timer"
local entity = {}
entity.box2d_world = require "engine/entity/physics/box2d_world"
-- Tiled map
entity.map = require "engine/entity/map/tiled_map"
local component = {}
local system = {}
-- Box2D system
system.box2d_world = require "engine/system... |
--
local M = {}
local dir = cc.Director:getInstance()
local _running
local listeners = {}
local function process()
if not _running then
return
end
local cam = cc.Camera:getVisitingCamera() or dir:getRunningScene():getDefaultCamera()
if not cam then
return
end
local xx, yy = lst... |
-- baseclass for game sprites
local SpriteObj = {
x = 0, y = 0,
w = 16, h = 16,
vx = 0, vy = 0,
img = 'default',
name = 'test object',
}
SpriteObj.__index = SpriteObj
--[[
sets and attaches all key-value pairs from the table [options]
to the new object. options *can* be empty but should probably
includ... |
local Class = require("lib.class")
local StateMachine = require("lib.state_machine")
local Anim = require("lib.animations")
local Sprite = require("lib.sprite")
local Rect = require("lib.rect")
local B = Class:derive("bear")
local bear
local idle = Anim(0,0,209,108,8,8,16)
local attack = A... |
--[[ Copyright 2019 The Spin-Scenario Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or... |
--- SOAP Policy
-- This policy adds support for a very small subset of SOAP.
-- This policy basically expects a SOAPAction URI in the SOAPAction header or
-- the content-type header.
-- The SOAPAction header is used in v1.1 of the SOAP standard:
-- https://www.w3.org/TR/2000/NOTE-SOAP-20000508/#_Toc478383528, whereas t... |
local gl = require 'gl'
local v2 = require 'dokidoki.v2'
assert(player, 'missing player argument')
picked = false
local OFFSET_PIXELS = -4
local SEGMENTS = 16
local RADIUS = 32
local fade = 0.2
local pulse_time = 0
callback = callback or function () end
self.sprite.image = assert(game.resources.factory_sprites[p... |
local uci = require"luci.model.uci".cursor()
local api = require "luci.model.cbi.passwall.api.api"
local appname = "passwall"
local n = {}
uci:foreach(appname, "nodes", function(e)
if e.type and e.remarks and e.address and e.port then
if (e.type == "V2ray_balancing" or e.type == "V2ray_shunt") or (e.addres... |
local state = {}
state._NAME = ...
local Body = require'Body'
local t_entry, t_update, t_exit
local motion_inited
function state.entry()
print(state._NAME..' Entry' )
local t_entry_prev = t_entry -- When entry was previously called
t_entry = Body.get_time()
t_update = t_entry
motion_inited=false
end
funct... |
local render = function(self) end
return function(looky)
return {
build = function(options)
local base = looky:makeBaseLayout(options)
base.renderCustom = render
base.contentWidth = function(self)
return self.width
end
base.contentHeight = function(self)
return... |
AddCSLuaFile()
wmChat.anonyChat.config = wmChat.anonyChat.config or {}
local CONFIG = wmChat.anonyChat.config
CONFIG.MaxChatLimit = 350
CONFIG.ErrorSound = "ambient/alarms/klaxon1.wav"
CONFIG.NextErrorSound = 1 |
--[[
Very simple demo of using client/master APIs
Karl Palsson, April 2016
--]]
mb = require("libmodbus")
print("using libmodbus runtime version: ", mb.version())
print("using lua-libmodbus compiled against libmodbus: ", mb.VERSION_STRING)
local dev = mb.new_tcp_pi("localhost", 1502)
print(dev:get_byte_timeout())
pri... |
-----------------------------------
-- Area: Dynamis - Xarcabard
-- Mob: Animated Kunai
-----------------------------------
require("scripts/globals/status");
local ID = require("scripts/zones/Dynamis-Xarcabard/IDs");
-----------------------------------
function onMobEngaged(mob,target)
if (mob:AnimationSub() ==... |
--------------------------------
-- @module EaseBounce
-- @extend ActionEase
-- @parent_module cc
---@class cc.EaseBounce:cc.ActionEase
local EaseBounce = {}
cc.EaseBounce = EaseBounce
return nil
|
local PANEL = {}
function PANEL:Init()
self.title = t'ui.currency.title'
end
function PANEL:Paint(w, h)
DisableClipping(true)
draw.RoundedBox(0, -4, -4, w + 8, h + 8, Color(50, 50, 50, 100))
DisableClipping(false)
end
function PANEL:PaintOver(w, h)
if self.title then
local text = t(self.title)
lo... |
--
-- Copyright (c) 2018 Milos Tosic. All rights reserved.
-- License: http://www.opensource.org/licenses/BSD-2-Clause
--
-- https://github.com/erincatto/Box2D
local params = { ... }
local BOX2D_ROOT = params[1]
local BOX2D_INCLUDE = {
BOX2D_ROOT .. "include",
BOX2D_ROOT .. "src",
}
local BOX2D_FILES = {
BOX2D_... |
function Init()
sprites = {}
sprites.player = LoadTexture("assets/textures/Ship.png")
sprites.triangle = LoadTexture("assets/textures/Triangle.png")
require("src/ExampleScript/player")
require("src/ExampleScript/level")
level:Init()
GameState = {State = -1, Play = 0, MainMenu =1, GameOver = 2}
GameState.Sta... |
local Button = require "ruu.widgets.Button"
local Slider = Button:extend()
Slider.nudgeDist = 5
-- Hack to try to get global rotation, check two parents up.
local function getScreenRotation(node)
local p1, p2
local rotZ = gui.get_rotation(node).z -- gui.get_rotation returns a vector3 of euler angles.
... |
local Scene = require("lib.scene")
local Player = require("../player")
local Bar = require("lib.ui.bar")
local U = require("lib.utils")
local bat = require("../bat")
local apple = require("../apple1")
local apple1 = require("../apple")
local Thorn = require("../thorn")
local health = require("../global")
... |
local zawszetrue = true
Citizen.CreateThread(function()
while zawszetrue do
Citizen.Wait(0)
local ped = GetPlayerPed(-1)
GetPlayerWantedLevel(ped)
end
end)
-- discord.gg/exus
-- script created by nisu#0007 |
--[[
# Author : Qwreey / qwreey75@gmail.com / github:qwreey75
# Create Time : 2021-05-11 18:57:26
# Modified by : Qwreey
# Modified time : 2021-06-05 01:20:25
# Description : |
Time format = yyy-mm-dd hh:mm:ss
Time zone = GMT+9
모듈 데이터를 github 로 부터 가져옵니다, http 오... |
-------------------------------------------------------------
-- Various utilities for visualization through the web server
-------------------------------------------------------------
local visualizer = {}
require 'torch'
disp = nil
print(opt)
if opt.display_id > 0 then -- [hack]: assume that opt already existed
... |
object_static_halloween_item_sitholantern2 = object_static_halloween_shared_item_sitholantern2:new {
}
ObjectTemplates:addTemplate(object_static_halloween_item_sitholantern2, "object/static/halloween/item_sitholantern2.iff")
|
-- Copyright 2004-present Facebook. All Rights Reserved.
require 'cutorch'
require 'nn'
local TemporalKMaxPooling, parent =
torch.class('nn.TemporalKMaxPooling', 'nn.Module')
function TemporalKMaxPooling:__init(k, k_dynamic)
parent.__init(self)
self.k = k
self.k_dynamic = k_dynamic or -1
self.o... |
local M = {}
-- constants
M.YSDK_INIT_ID = 0
M.YACONTEXT_INIT_ID = 1
-- private
local cb_id_counter = 2
local function next_cb_id()
local id = cb_id_counter
cb_id_counter = (cb_id_counter + 1) % 2147483647
if cb_id_counter == 0 or cb_id_counter == 1 then
cb_id_counter = cb_id_counter + 1
end
... |
--- Module implementing the luarocks-admin "make_manifest" command.
-- Compile a manifest file for a repository.
module("luarocks.make_manifest", package.seeall)
local manif = require("luarocks.manif")
local index = require("luarocks.index")
local cfg = require("luarocks.cfg")
local util = require("luarocks.util")
lo... |
return {'iwan','iwans'} |
local ffi = require "ffi"
local C = ffi.C
local ffi_gc = ffi.gc
require "resty.openssl.include.x509.crl"
require "resty.openssl.include.x509.revoked"
local bn_lib = require("resty.openssl.bn")
local format_error = require("resty.openssl.err").format_error
local _M = {}
local mt = { __index = _M }
local revoked_ptr_c... |
local L = BigWigs:NewBossLocale("Mephistroth", "ptBR")
if not L then return end
if L then
L.custom_on_time_lost = "Tempo perdido durante Desvanecer nas Sombras"
L.custom_on_time_lost_desc = "Mostra o tempo perdido durante o Desvanecer nas Sombras na barra em |cffff0000red|r."
end
L = BigWigs:NewBossLocale("Domatrax"... |
-- Import the AMQP Client Library
local amqp = require("amqp")
-- Define the connection URL and Port
local host = "127.0.0.1"
local port = 5672
-- Connect to AMQP server
local ctx = amqp:new({
role = "producer",
user = "admin",
password = "admin"
})
local ok, err = ctx:connect("127.0.0.1",5672)
local ok,... |
local NORMAL_SPEED = 6
local ORBIT_SPEED = 1
local SPEED = NORMAL_SPEED -- pxl/s
local LIFETIME = 10;
State = {FREE = 0, ATTRACTED = 1, ORBIT = 2}
local targets;
local moon;
local lifetime = 0;
local MAX_LIFETIME = 3;
Object.inactive = true;
function Local.Init(x, y, vecInit, through_bridge)
local TILES = Engin... |
local BaseClass = {}
BaseClass.__index = BaseClass
--[[setmetatable(BaseClass, {
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:_init(...)
return self
end,
})]]
function BaseClass:new(init)
local self = setmetatable({}, BaseClass)
self.value = init
return self
end
function... |
-- Borrowed from SLASH'EM
--
--
des.level_init({ style = "solidfill", fg = " " });
des.level_flags("mazelevel", "noteleport", "hardfloor", "premapped", "solidify");
des.map([[
-----------------
|.......|...--..|
|.-----.|.......|
|.---...|.......|
|...........--..|
|......--...||..|
|FFFFF-------|.-|
|...........|-.... |
return {
methods = {
close = {
function(self, args, ret)
if self.puppeting then
self:unpuppet()
end
print(("%s [%s] has disconnected"):format(self.name, self.sock:getpeername()))
self.sock:close()
end
},
puppet = {
function(self, args, ret)
... |
data.raw.player.player.mining_categories = {}
|
--[[
Copyright 2019 Manticore Games, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distrib... |
local MainUIMenuView = BaseClass(UINode)
function MainUIMenuView:Constructor( )
self.viewCfg = {
prefabPath = "Assets/AssetBundleRes/ui/mainui/MainUIMenuView.prefab",
canvasName = "MainUI",
}
end
function MainUIMenuView:OnLoad( )
local names = {
"bag:obj",
}
UI.GetChildren(self, self.transform, names)
se... |
-- Copyright (c) 2021 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local Components = require "moonpie.ui.components"
local Player = require "game.rules.player"
local connect = require "moonpie.redux.connect"
local tables = require "moonpie.tables... |
local function EXPORT_GLOBAL(key, value)
_G[key] = value
eonz.log('exported "' .. key .. '" to the global table')
end
local function EXPORT_OPT_GLOBAL(opt, def, value)
if opt then
local key = type(opt) == 'string' and opt or def
EXPORT_GLOBAL(key, value)
end
end
-- # Optional Exports
-- To export the... |
local s = "chocolate,1.29,darkchocolat"
local commaPosition = string.find(s, ",")
print(commaPosition)
local item = string.sub(s, 1, commaPosition-1)
local price = string.sub(s, commaPosition+1)
print(item)
print(price)
|
local function phpfpm(act)
return action.when(physical.path:suffix(".php"),
action.when(physical.is_file:is(), act),
action.when(request.path:eq("/fpm-status"), act)
)
end
actions = {
["phpfpm"] = phpfpm,
}
|
require 'nn'
require 'rnn'
require 'nngraph'
require 'hdf5'
--[[
Extracts the hidden state and output of a trained model
at each time step of a data set.
Author: Sebastian Gehrmann
--]]
cmd = torch.CmdLine()
cmd:option('-rnn_size', 650, 'size of LSTM internal state')
cmd:option('-num_layers', 2, 'number of layers ... |
local suite = yatm_autotest.att:new_suite("YATM Refinery")
|
--[[--ldoc desc
@module paixing_1569_2
@author WahidZhang
Date 2018-01-09 19:35:02
Last Modified by WahidZhang
Last Modified time 2018-07-03 17:54:14
]]
--[[
paixing_1569_2:
paixing_1569_2: 2对及以上两张点数+花色相同的牌
1、相连的对子,牌点必需相邻,主、副不能相连
2、对大王+对小王是独立的连对
注:这里的花色相同,指黑红梅方其中任意一色完全相同
paidiandaxiao_1579_2: ... |
local function FLOOD_REQUIRED_ITEMS_INSTALLED()
if file.Exists("weapons/arccw_bo1_asp.lua", "LUA") == true and file.Exists("autorun/arccw_autorun.lua", "LUA") == true and file.Exists("weapons/rust_syringe/shared.lua", "LUA") == true then return end
if SERVER then
print("===================Flood Ins... |
local AbstractRecurrent, parent = torch.class('srnn.AbstractRecurrent', 'srnn.RecurrentContainer')
function AbstractRecurrent:__init(...)
local function prepareTensorTable(nTensor)
local rs = {}
for _ = 1, nTensor do
table.insert(rs, torch.Tensor())
end
return rs
end
parent.__init(self, ...)
if self.ini... |
print(hello)
print("... and a special hello goes out to Rufus!")
|
-- Generated by github.com/davyxu/tabtoy
-- Version: 2.8.10
local tab = {
TRecharge = {
{ Id = 1, Price = 6 },
{ Id = 2, Price = 12 },
{ Id = 3, Price = 30 },
{ Id = 4, Price = 68 },
{ Id = 5, Price = 128 },
{ Id = 6, Price = 348 },
{ Id = 7, Price = 648 }
}
}
-- Id
tab.TRechargeById = {}
for... |
local Functions = require "Functions"
local Clock = require "spec_source.Clock"
describe(
"Functions",
function()
local callSpy, clock
before_each(
function()
callSpy =
spy.new(
function(...)
return {..., n = select("#", ...)}
end
)
clock = Clock.setup()
end
)
after_eac... |
Settings = {}
Settings.SettingsOptionOne = false |
-- Slightly Improved™ Dialogues
-- The MIT License © 2016 Arthur Corenzan
local NAMESPACE = "SlightlyImprovedDialogues"
local settings = {}
local panel =
{
type = "panel",
name = "Slightly Improved™ Dialogues",
displayName = "Slightly Improved™ Dialogues",
author = nil,
version = nil,
}
local op... |
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