content stringlengths 5 1.05M |
|---|
--ZFUNC-camelcase-v1
local function camelcase( strlst ) --> str
--ZFUNC-cutstr-v1
local function cutstr( str, n )
return str:sub( 1, n ), str:sub( n + 1, #str )
end
local str = {}
for i, v in ipairs( strlst ) do
local left, right = cutstr( v, 1 )
table.insert( str, string.upper( left )... |
local AtlasLoot = _G.AtlasLoot
local Pet = AtlasLoot.Button:AddType("Pet", "pet")
local Item = AtlasLoot.Button:GetType("Item")
local AL = AtlasLoot.Locales
--lua
local type = type
local tonumber = tonumber
local str_match = string.match
-- blizzard
local IsAddOnLoaded, LoadAddOn = IsAddOnLoaded, LoadAddOn
local Sho... |
require "scripts/library/timers"
require "scripts.common";
local PickScreenAbilityScript =
{
CurrentAbility = nil;
OwnButton = nil;
Info = nil;
abilityHandler = nil;
ToolTip = nil;
AbilityPanel = nil;
spawnTickets = {};
init = false;
Properties =
{
ManaText = {default = EntityId()},
Image = {default =... |
local Events = require "scripts/ToolKit/events"
local Utilities = require "scripts/ToolKit/utilities"
local LimitedSpawner =
{
Properties =
{
Debug = false,
Event = "OnSpawn",
},
}
function LimitedSpawner:OnActivate()
Utilities:InitLogging(self, "LimitedSpawner")
self.gameplayList... |
local Roact = require(script.Parent.Parent.Parent.Libraries.Roact)
local function App(props)
return Roact.createElement("Frame", {
Size = UDim2.fromScale(1, 1),
BackgroundColor3 = Color3.fromRGB(71, 71, 69)
}, props[Roact.Children])
end
return App |
local frozArena = LibStub("AceAddon-3.0"):GetAddon("frozArena")
frozArena.data = {
general = {
classIcons = {
["DRUID"] = 625999,
["HUNTER"] = 626000,
["MAGE"] = 626001,
["MONK"] = 626002,
["PALADIN"] = 626003,
["PRIEST"] = 626004,
["ROGUE"] = 626005,
["SHAMAN"] = 626006,
["W... |
--[[
#part of the 3DreamEngine by Luke100000
jobs.lua - processes all kind of side tasks (shadows, blurring ambient lighting, rendering sky dome, ...)
--]]
local lib = _3DreamEngine
local timeRequirement = { }
local executionsPerSecond = { }
local executions = { }
local times = { }
local pointShadowProjectionMatrix
... |
local sx, sy = guiGetScreenSize()
local sx = sx/1366
local sy = sy/768
local markers = getMarkersTable()
local jM2jN = {}
for k, v in ipairs (markers) do
-- Markers creation.
local jMarker = createMarker(v.x, v.y, v.z - 1, "cylinder", 1.5, v.r, v.g, v.b, 255)
jM2jN[jMarker] = k
end
addEventHandler("onClientRender",... |
frame_count = 0
frames = {}
last_status = nil
function IPC_CreateFrames()
local size = 12
frame_count = math.floor(GetScreenWidth() / size)
-- print("Max bytes that can be stored: " .. (frame_count * 3) - 1)
for i=1, frame_count do
frames[i] = CreateFrame("Frame", nil, UIParent)
... |
object_tangible_item_beast_converted_verne_decoration = object_tangible_item_beast_shared_converted_verne_decoration:new {
}
ObjectTemplates:addTemplate(object_tangible_item_beast_converted_verne_decoration, "object/tangible/item/beast/converted_verne_decoration.iff")
|
#!/usr/bin/lua
local font = dofile(arg[1])
local lookUp = { string.byte(string.rep("\0", 256), 1, -1) }
local fontTable = ""
-- print("--[[")
local maxIndex = 0
for i,v in pairs(font) do
local pos = fontTable:len()
lookUp[i+1] = pos
if i > maxIndex then
maxIndex = i
end
-- print(i, stri... |
local M = {}
local lsputils = require "config.lsp.utils"
function M.config(installed_server)
return {
-- https://github.com/golang/tools/blob/master/gopls/doc/settings.md
experimentalPostfixCompletions = true,
analyses = { unusedparams = true, unreachable = false },
codelenses = { generate = true, g... |
---@class CS.FairyEditor.DragDropManager
---@field public agent CS.FairyGUI.GObject
---@field public dragging boolean
---@type CS.FairyEditor.DragDropManager
CS.FairyEditor.DragDropManager = { }
---@return CS.FairyEditor.DragDropManager
function CS.FairyEditor.DragDropManager.New() end
---@param source CS.FairyGUI.GOb... |
DefineClass.DustGenerator =
{
__parents = { "Building" },
properties =
{
{id = "dust_per_sol", name = T{653, "Dust per Sol"}, editor = "number", default = 6000, category = "Dust Generator" },
{id = "dust_range", name = T{654, "Dust Range"}, editor = "number", default = 70 * guim, category = "Dust Generator"... |
cc = cc or {}
---PhysicsBody object
---@class PhysicsBody : Component
local PhysicsBody = {}
cc.PhysicsBody = PhysicsBody
--------------------------------
--- Whether this physics body is affected by the physics world's gravitational force.
---@return bool
function PhysicsBody:isGravityEnabled() end
-----------------... |
-- misc utilities
function clone_list(tensor_list, zero_too)
-- utility function. todo: move away to some utils file?
-- takes a list of tensors and returns a list of cloned tensors
local out = {}
for k,v in pairs(tensor_list) do
out[k] = v:clone()
if zero_too then out[k]:zero() end
... |
--[[--------------------------------------------------------------------------
--
-- File: UAStalktheLantern.State.RoundLoop.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: November 25, 2010
--
----------------... |
-- Delete these so we can replace all oil products with our own:
-- heavy-oil
data.raw["fluid"]["heavy-oil"] = nil
-- light-oil
data.raw["fluid"]["light-oil"] = nil
-- petroleum-gas
data.raw["fluid"]["petroleum-gas"] = nil
-- oil
data:extend(
{
{
type = "fluid",
name = "oil",
default_temperature = 25,
... |
--------------------------------------------------------------------------------
-- 81-717 ventilation switching unit
--------------------------------------------------------------------------------
-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
-- Contains proprietary code. See license.txt for ... |
-- Converts a LuaJIT bytecode number to name
--
-- usage: luajit bcname.lua bytecode_number [bytecode_number2 [...]]
--
-- example:
-- $ luajit-2.1 bcname.lua 71 72
-- VARG
-- ISNEXT
--
-- From: http://www.freelists.org/post/luajit/frames-and-tail-calls,1
local function bcnumber_to_name( bcnum )
i... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
-- unsigned ints
local io = require "vstruct.io"
local u = {}
function u.unpack(_, buf)
local n = 0
local e = io("endianness", "get")
local sof,eof,step
if e == "big" then
sof,eof,step = 1,#buf,1
else
sof,eof,step = #buf,1,-1
end
for i=sof,eof,step do
... |
local skynet = require("skynet")
print("params: ", ...)
local CMD = {}
function CMD.add(a, b)
return a+b
end
function CMD.print(o)
skynet.error(o)
end
skynet.start(function()
skynet.dispatch("lua", function(session, source, cmd, ...)
print("session: ", session, "source: ", source, "cmd", cmd, "pa... |
function GetMapTexture(id)
-- 1134 Tiger's peak
-- 2373 Sunglasses arena
-- 2167 Robodrome
-- 617 Dalaran sewers
-- 980 tolviron
-- 572 Ruins
-- 1672 Blade's edge
-- 1552 Ashamane
-- 1911 Mugambala
-- 1504 Blackrook hold
-- 1825 Hookpoint
-- 1505 Nagrand
if id == 1134... |
UIFont = {}
UIFont.Small = {}
UIFont.Medium = {}
|
local self = {}
GLib.Geometry.IParametricSurface = GLib.MakeConstructor (self)
function self:ctor ()
end
function self:Evaluate (t1, t2, out)
GLib.Error ("IParametricSurface:Evaluate : Not implemented.")
end
function self:GetDegree ()
GLib.Error ("IParametricCurve:GetDegree : Not implemented.")
return 2
end
func... |
require 'mock.gfx.movie.MovieAsset'
require 'mock.gfx.movie.MovieClipPlane'
|
// Wildfire Black Mesa Roleplay
// File description: BMRP Xen script
// Copyright (c) 2022 KiwifruitDev
// Licensed under the MIT License.
//*********************************************************************************************
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPL... |
-- Copyright (C) Sony Computer Entertainment America LLC.
-- All Rights Reserved.
--
-- Dependencies
--
include "../sledluaplugin/libsce_sledluaplugin-5.1.4.lua"
include "../sleddebugger/libsce_sleddebugger.lua"
--
-- Premake build script for the sce simple test sample
--
sdk_project "libsce_testsimple-5.1.4_samp... |
SRC := $(filter-out loadlib.c lua.c luac.c,$(wildcard *.c))
ifneq (llvm, $(TOOLCHAIN))
CFLAGS += -fstack-usage -fconserve-stack
endif
CFLAGS += -DLUA_MAXCAPTURES=16 -DL_MAXLENNUM=50
# Enable these options to debug stack usage
# -Wstack-usage=128 -Wno-error=stack-usage=128
include $(RIOTBASE)/Makefile.... |
function onTick()
for i = 4, 1, -1 do
local num = property.getNumber("Input #"..i)
if num == 0 then return end
local inp = input.getBool(num)
if inp ~= true then
output.setBool(num, true)
end
end
end |
data:extend({
{
type = "bool-setting",
name = "hw-print",
default_value = true,
setting_type = "runtime-per-user",
},
{
type = "bool-setting",
name = "hw-stats",
default_value = true,
setting_type = "runtime-global",
},
{
type =... |
-- This file is generated by proto-gen-lua. DO NOT EDIT.
-- The protoc version is 'v3.19.2'
-- The proto-gen-lua version is 'Develop'
local protobuf = require "protobuf.protobuf"
local registry = require "protobuf.registry"
local import_public_sub2_a_pb_desc = require "import_public.sub2.a_pb_desc"
local import_pub... |
local race = {
["human"] = {
name = "human",
home = "Stormwind City",
pos_x = 100,
pos_y = 10,
pos_z = 100,
pos_o = 180,
},
["orc"] = {
name = "orc",
home = "Orgrimmar",
pos_x = 900,
pos_y = 10,
pos_z = 900,
pos_o = 0,
},
}
return race
|
-- Begin of auto-script
loadMesh("Data/WTF/rollfield.wtf")
loadTexture("Data/Images/rollfield.png")
loadTexture("Data/Images/grass.png")
loadTexture("Data/Images/drewjetfighter.png")
loadTexture("Data/WTF/fighter/fighter.png")
loadTexture("Data/WTF/fighter/fighter3.png")
loadTexture("Data/WTF/fighter/fighter2.png")
loa... |
local classes = classes;
local super = classes.Object;
local class = inherit({
name = "UDim",
super = super,
func = inherit({}, super.func),
get = inherit({}, super.get),
set = inherit({}, super.set),
concrete = true,
}, super);
classes[class.name] = class;
... |
item_greater_tranquil_boots = class(ItemBaseClass)
LinkLuaModifier( "modifier_item_greater_tranquil_boots", "items/farming/greater_tranquil_boots.lua", LUA_MODIFIER_MOTION_NONE )
--LinkLuaModifier( "modifier_intrinsic_multiplexer", "modifiers/modifier_intrinsic_multiplexer.lua", LUA_MODIFIER_MOTION_NONE )
LinkLuaModif... |
return function(button_list, stepstype, skin_params)
local ret = {}
local rots = {
Left = 90,
Down = 0,
Up = 180,
Right = 270,
UpLeft = 135,
UpRight = 225,
DownLeft = 45,
DownRight = 315
}
local tap_redir= {}
for i, button in ipairs(button_list) do
ret[i] = Def.ActorF... |
if (SERVER) then
AddCSLuaFile()
SWEP.Weight = 5
SWEP.AutoSwitchTo = false
SWEP.AutoSwitchFrom = false
end
if ( CLIENT ) then
SWEP.BobScale = 0
SWEP.SwayScale = 0
SWEP.DrawAmmo = true
SWEP.DrawCrosshair = false
SWEP.ViewModelFOV = 50
SWEP.ViewModelFlip = false
SWEP.CSMuzzleFlashes = true
end
SWEP.... |
mapPanel = modules.game_interface.getMapPanel()
gameRootPanel = modules.game_interface.gameBottomPanel
gameLeftPanel = modules.game_interface.getLeftPanel()
gameTopMenu = modules.client_topmenu.getTopMenu()
function currentViewMode()
return modules.game_interface.currentViewMode
end
healthCircle = nil
manaCircle = ... |
STRINGS.TOTOORIAST = {}
STRINGS.NAMES.TOTOORIASTAFF1 = "托托莉的法杖Lv1 破棍"
STRINGS.RECIPE_DESC.TOTOORIASTAFF1 = "cosplay经常会用到的破棍"
STRINGS.CHARACTERS.GENERIC.DESCRIBE.TOTOORIASTAFF1 = "感觉就像拿着一根塑料棍"
STRINGS.NAMES.TOTOORIASTAFF2 = "托托莉的法杖Lv2 工具"
STRINGS.RECIPE_DESC.TOTOORIASTAFF2 = "集斧头矿锄砍刀锤子铲子于一身"
STRINGS.CHARACTERS... |
Log = XLAF.Public.Log
MgrAds = XLAF.Public.MgrAds
MgrAssetBundle = XLAF.Public.MgrAssetBundle
MgrAudio = XLAF.Public.MgrAudio
MgrBackdoor = XLAF.Public.MgrBackdoor
MgrCoroutine = XLAF.Public.MgrCoroutine
MgrData = XLAF.Public.MgrData
MgrFPS = XLAF.Public.MgrFPS
MgrLevel = XLAF.Public.MgrLevel
MgrLoading = XLAF.Public.M... |
local mod = DBM:NewMod(2036, "DBM-Party-BfA", 1, 968)
local L = mod:GetLocalizedStrings()
mod:SetRevision("2019043053001")
mod:SetCreatureID(122965)
mod:SetEncounterID(2085)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 250585",
"SPELL_CAST_START 250258",
"SPELL_CAST_... |
Locales['es'] = {
['invoices'] = 'facturas',
['received_invoice'] = 'has ~r~recibido~s~ una multa',
['paid_invoice'] = 'has ~g~pagado~s~ una multa de ~r~€%s~s~',
['received_payment'] = 'has ~g~recibido~s~ un pago de ~g~€%s~s~',
['player_not_online'] = 'el jugador no está conectado',
['no_money'] = 'you do not hav... |
return {
{
StatKey = 'CommonAttackWarhammer',
Group = 'Base',
Stat = 'Attack',
Min = '2',
Max = '8',
Likelihood = '',
['Author Notes (will be ignored by script)'] = '',
},
{
StatKey = 'CommonAttackWarhammer',
Group = 'Bonus1',
Stat = 'CritChance',
Min = '2',
Max = '... |
local name, ns = ...
local path = 'Interface\\AddOns\\AbuEssentials\\Textures\\'
--[[
[1] = path..'Font\\Atarian.ttf',
[2] = path..'Font\\Defused.ttf',
[3] = path..'Font\\AccPrec.ttf',
[4] = path..'Font\\ExpresswayFree.ttf',
--]]
-- Settings for this addon
-- Hiding blizzard power auras:
ns.Config.HidePowa[1352... |
--交差する魂
--Exchanging Souls
--scripted by TOP & Lyris & mercury233
function c100272003.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100272003,0))
e1:SetCategory(CATEGORY_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_... |
--[[
TheNexusAvenger
Displays the player list during the active round.
Does not handle the end of rounds.
--]]
local STAT_TEXT_ASPECT_RATIO = 1.8
local USERNAME_SIZE_ASPECT_RATIO = 8
local LEADERBOARD_ENTRY_HEIGHT_RELATIVE = 0.035
local MINIMUM_LEADERSTAT_HEIGHT = 24
local MAX_SCREEN_WIDTH_RELATIVE = 0.2
local TRIANG... |
return {'anschluss','anschluss','ansicht','ansichtkaart','ansjovis','ansjovisfilet','ansjovisvangst','ansi','ans','anse','ansems','ansink','ansing','ansari','ansjovissen','ansichten','ansichtkaarten','ansjovisfilets','ans','anses','ansichtkaartje','ansichtkaartjes'} |
AddCSLuaFile()
SWEP.Base = "weapon_gwbase"
SWEP.Name = "Tumble"
SWEP.AbilitySound = "WeaponFrag.Roll"
SWEP.AbilityRange = 500
SWEP.AbilityShowTargetHalos = true
SWEP.AbilityDuration = 3
SWEP.AbilityCastTime = 0.5
SWEP.AbilityDescription = "Looks like somebody forgot to tie their shoe laces.\n\nAll Seekers... |
local bullets = require "org-bullets"
bullets.setup {
symbols = { "◉", "○", "✸", "✿" }
-- or a function that receives the defaults and returns a list
-- symbols = function(default_list)
-- table.insert(default_list, "♥")
-- return default_list
-- end,
}
|
function register_carpet(name, recipe, desc, texture, group)
minetest.register_node(":carpet:"..name, {
description = desc,
tiles = {texture},
paramtype = "light",
drawtype = "nodebox",
groups = group,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.5+0.0625, 0.5}
},
})
minetest... |
#!/usr/bin/env lua
-- Run the Nelua compiler.
os.exit(require'nelua.runner'.run(arg))
|
--This provides wrappers to prevent themes that used functions that are now unavailable from crashing.
Scoring={}
setmetatable(Scoring,{__index=function() return function() lua.ReportScriptError("Lua scoring unimplemented") end end})
|
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "ai_translations.lua" )
AddCSLuaFile( "sh_anim.lua" )
AddCSLuaFile( "shared.lua" )
include( "ai_translations.lua" )
include( "sh_anim.lua" )
include( "shared.lua" )
SWEP.Weight = 5 -- Decides whether we should switch from/to this
SWEP.AutoSwitchTo = true -- A... |
-- vim: ft=lua ts=2 sw=2
-- (seanssel @ 06/2019)
local path = (...):gsub("%.init$", ""):match("%.?(.-)$") .. "."
-- Syntactic Sugar {{{
local function rine(val) -- Return (val) If it's Not Empty (non-zero-length)
return (val and #val>0) and val
end
local function rit(a) -- Return (a) If it's Table
return (type(a) =... |
local addonName, RIC = ...
-- POPUP MENU CODE BELOW
local PopupDepth
local function PopupClick(self, arg1, arg2, checked)
if type(self.value)=="table" then
self.value[arg1]=not self.value[arg1]
self.checked=self.value[arg1]
if arg2 then
arg2(self.value,arg1,checked)
end
elseif type(self.value)=="function"... |
local JSON = require('json')
function jsonResponse (opts)
opts = opts or {}
return function (req, res, nxt)
function res:json (tbl)
if not res:getHeader('Content-Type') then
res:setHeader('Content-Type', 'application/json')
end
res:finish(JSON.stringify(tbl, opts))
end
nxt(... |
local ffi = require "ffi"
local C = ffi.C
require "resty.openssl.include.ossl_typ"
require "resty.openssl.include.stack"
local OPENSSL_10 = require("resty.openssl.version").OPENSSL_10
local OPENSSL_11_OR_LATER = require("resty.openssl.version").OPENSSL_11_OR_LATER
local OPENSSL_30 = require("resty.openssl.version").OP... |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
local Player = FindMetaTable('Player')
local Entity = FindMetaTable('Entity')
SS_MaterialCache = {}
function SS_GetMaterial(nam)
SS_MaterialCache[nam] = SS_MaterialCache[nam] or Material(nam)
return... |
Test = require('connecttest')
require('cardinalities')
local events = require('events')
local mobile_session = require('mobile_session')
local mobile = require('mobile_connection')
local tcp = require('tcp_connection')
local file_connection = require('file_connection')
local module = require('testbase')
c... |
return {
source = {
type = 'dist',
-- https://sourcery.mentor.com/GNUToolchain/subscription3130?lite=MIPS
location = 'https://sourcery.mentor.com/GNUToolchain/package10395/public/mips-linux-gnu/mips-2012.03-63-mips-linux-gnu-i686-pc-linux-gnu.tar.bz2',
sha256sum = '0a2d92bbca29... |
Config = {
Command = 'notificationsettings',
} |
--- Some design choices:
--
-- - only cache in SHM, since it is a single string value, adding lua-land
-- lru caches seems just a waste of memory
-- - 404 expected if custom_id isn't found, makes it harder to spot errors
-- when configured with a bad path...
-- - 200 expected if custom_id is found and a jwt is retu... |
local tostring, tonumber, select, type, getmetatable, setmetatable, rawget = tostring, tonumber, select, type, getmetatable, setmetatable, rawget
local bit = require('bit')
local band, bor, lshift = bit.band, bit.bor, bit.lshift
local Types = require('types')
local Any, Array = Types.Any, Types.Array
local Auxiliary = ... |
local fs = require('efmls-configs.fs')
local linter = 'psalm'
local args = '--no-progress --no-cache --output-format=emacs ${INPUT}'
local command = string.format('%s %s', fs.executable(linter, fs.Scope.COMPOSER), args)
return {
prefix = linter,
lintCommand = command,
lintStdin = false,
lintFormats = { '%.%#:... |
local utils = require "go-tools.utils"
local M = {}
local gomodifytags = "gomodifytags"
local function modify(...)
local fname = vim.fn.expand "%"
local struct_name = require("go-tools.utils.treesitter").get_current_struct()
if not struct_name then
utils.log "Struct not found"
return
end
local cmd... |
--
-- Copyright (C) 2022 Masatoshi Fukunaga
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, ... |
-- Generated by CSharp.lua Compiler
local System = System
local SharedRails
local SystemIO
local SystemNumerics
local SystemXml
local ArrayTrackNode
local ListSharedTrain
local ListTrackSwitch
local ListTrackSegment
local DictInt32RailcarModel
System.import(function (out)
SharedRails = out.SharedRails
SystemIO = Sy... |
--[=[
Only the caste ID is required, all others have defaults (though default x,y,z exists only when cursor is visible)
Includes portions of Rubble's announce.lua and expwent's unit-info-viewer.lua
Calls create-unit.lua to spawn the actual creature
Runs modtools if DFHack is 0.43.03-r1 or later, otherwise mod... |
--------------------------------------------------------------------
scn = mock_edit.createEditorCanvasScene()
--------------------------------------------------------------------
CLASS: StyleSheetPreview ( mock_edit.EditorEntity )
:MODEL{}
function StyleSheetPreview:onLoad()
self:addSibling( mock_edit.CanvasGrid()... |
author 'Prefech'
description 'Prefech_ALPR (https://prefech.com/)'
version '1.0.2'
-- Config
shared_script 'config/config.lua'
-- Client Scripts
client_scripts {
'client/main.lua',
'config/cameras.lua'
}
-- Server Scripts
server_scripts {
'server/main.lua'
}
game 'gta5'
fx_version 'cerulean' |
local vector = require"library/vector"
local is_keyDown = love.keyboard.isDown
return core.SystemConstructor("MoveControlSystem",function(...)
return {
filter = core.tiny.requireAll(
"MoveComponent",
"MoveControlComponent"
),
process = function(self,entity,dt)
... |
PLUGIN.name = "Flash window"
PLUGIN.author = "STEAM_0:1:29606990"
PLUGIN.description = ""
if (SERVER) then return end
ix.option.Add("flashWindow", ix.type.bool, true, {
category = "chat"
})
function PLUGIN:InitPostEntity()
if (ix.option.Get("flashWindow", true) and system.IsWindows() and !system.HasFocus()) the... |
-- Editors:
-- AtroCty
-- Hewdraw
-- Firetoad
-- Yahnich, 23.03.2017
-- #1 Talent - Giving gold on lasthits
--function modifier_special_bonus_imba_kunkka_1:DeclareFunctions()
-- local decFuncs =
-- {
-- MODIFIER_EVENT_ON_DEATH
-- }
-- return decFuncs
--end
--function modifier_special_bonus_imba_kunkk... |
local ObjDecode = {}
function ObjDecode:GetSource(sourceObj)
if type(sourceObj) == 'string' then
return sourceObj
elseif sourceObj:IsA('ModuleScript') then
return sourceObj.Source
elseif sourceObj:IsA('ValueBase') then
return sourceObj.Value
end
end
function ObjDecode:DecodeLine(line)
local split = string.... |
-- ALF buffer module
--
-- This module contains a buffered array of ALF objects. When the buffer is full (max number of entries
-- or max payload size accepted by the collector), it is eventually converted to a JSON payload and moved a
-- queue of payloads to be sent to the server. "Eventually", because to prevent the ... |
#!/usr/bin/env tjost
--[[
* Copyright (c) 2015 Hanspeter Portner (dev@open-music-kontrollers.ch)
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the Artistic License 2.0 as published by
* The Perl Foundation.
*
* This source is distributed in the hope that it will be use... |
return function()
local FDK = require(script.Parent.Parent.src.FDK)
FDK:wrapEnvironment(getfenv())
local EventClass = import("org.robloxevents.Event")
local event = nil
describe("Event", function()
it("should be ok", function()
expect(EventClass).to.be.ok()
end)
it("should create a Event correctly", f... |
-- This file split up into the mods covered
-- Industrial Mod by RAPHAEL
minetest.register_craft({
output = "fakeblocks:industrial_white_brick",
recipe = {
{"default:sand", "default:sand", "default:sand"},
{"default:sand", "industrial:white_brick", "default:sand"},
{"default:sand", "default:sand", "default:san... |
function MainApp(root)
dofile(root .. "/objects/CommonFunctions.lua")
dofile(root .. "/objects/MiningT.lua")
dofile(root .. "/objects/Communicator.lua")
dofile(root .. "/programs/Configuration.lua")
dofile(root .. "/programs/Maintenance.lua")
dofile(root .. "/programs/GoToPosition.lua")
dofile(root .. "/... |
local L = BigWigs:NewBossLocale("Dazar, The First King", "zhTW")
if not L then return end
if L then
L.spears_active = "穿刺之矛開始"
end
L = BigWigs:NewBossLocale("King's Rest Trash", "zhTW")
if L then
L.guardian = "活化的守護者"
L.minion = "祖爾之僕"
L.champion = "影裔勇士"
L.shadow_witchdoctor = "影裔巫醫"
L.warrior = "影裔戰士"
L.timal... |
return {
Button = require(script.Button),
Toolbar = require(script.Toolbar),
Widget = require(script.Widget),
Contexts = require(script.Contexts),
}
|
-- Do not touch this file !
mrobbery.debug = false -- Leave this value if you don't know what you are doing :)
function mrobbery.f.ReloadConfig()
if file.Exists("museum_robbery/config.txt", "DATA") then
mrobberycfg = {}
mrobberycfg = util.JSONToTable(file.Read("museum_robbery/config.txt", "DATA"))... |
--[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, dis... |
local PANEL = {}
AccessorFunc( PANEL, "m_bBackground", "PaintBackground", FORCE_BOOL )
AccessorFunc( PANEL, "m_bBackground", "DrawBackground", FORCE_BOOL ) -- deprecated
AccessorFunc( PANEL, "m_bIsMenuComponent", "IsMenu", FORCE_BOOL )
AccessorFunc( PANEL, "m_bDisableTabbing", "TabbingDisabled", FORCE_BOOL )
Acc... |
if not modules then modules = { } end modules ['typo-dha'] = {
version = 1.001,
comment = "companion to typo-dir.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- Some analysis by Idr... |
RatCrystalNpc = {
click = async(function(player, npc)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
player.lastClick = npc.ID
if player.quest["reeves_quest"] == 5 then
player.quest[... |
table.insert( data.raw["technology"]["uranium-ammo"].effects, { type = "unlock-recipe", recipe = "uranium-shotgun-recipe" } )
--table.insert( data.raw["technology"]["military"].effects, { type = "unlock-recipe", recipe = "empty-shotgun-recipe" } ) |
local shortport = require "shortport"
local stdnse = require "stdnse"
local table = require "table"
local vnc = require "vnc"
description = [[
Queries a VNC server for its protocol version and supported security types.
]]
author = "Patrik Karlsson"
license = "Same as Nmap--See http://nmap.org/book/man-legal.html"
cat... |
--[[
Benchmarking script to analyse the loading speed by loading metadata directly from RAM memory.
The intent for this code is to show that loading metadata from disk has an insignificant
overhead when retrieving metadata stored in RAM.
]]
require 'paths'
require 'torch'
require 'string'
require 'xlua'
... |
MPVController = { global_config = {} }
function MPVController:is_muted()
return (tonumber(mp.get_property('volume')) == 0)
end
function MPVController:get_current_timestamp()
local current_timestamp = (mp.get_property('time-pos', -1))
if type(current_timestamp) == "string" then
current_timestamp =... |
--[[
base.lua
Copyright (c) 2020 Daniel Buckley
--]]
-- Reference to quests index file
quests_index_file = "quests/index.lua"
-- Define character elements
function mk_element(n, ap, at, ba, bs, bh)
return {Name=n, ArmorPercent=ap, ArmorTurns=at, BaseAttack=ba, BaseSpeed=bs, BaseHealth=bh}
end
elements = {}
elemen... |
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DROWNDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_BUBBLES)
local condition = Condition(CONDITION_DROWN)
condition:setParameter(CONDITION_PARAM_DELAYED, 1)
condition:addDamage(50, 5000, -20)
local area = createCombatArea(AREA_CROSS6X6)
... |
module(..., package.seeall)
local localStorage = require 'gameLogic.localStorage'
function new(health, mana, soundEffect)
local group = display.newGroup()
local imageGroup = display.newGroup()
local textGroup = display.newGroup()
local menuIsOpened = false
local potionsBox = display.newImageRect("images/mainSta... |
local mod = DBM:NewMod(1469, "DBM-Party-Legion", 10, 707)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 17077 $"):sub(12, -3))
mod:SetCreatureID(95887)
mod:SetEncounterID(1817)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 193443 194942",
"SPELL_PERIOD... |
local PLUGIN = PLUGIN
PLUGIN.name = "Door System"
PLUGIN.description = "Adds a simply configurable door system."
PLUGIN.author = "Skay™#2752"
--[[ DOOR SYSTEM TEMPLATE
["mapname"] = { -- use status in console
{
id = 3965, -- Map Creation ID of the door
name = "Yo CP's come in boys.", -- Display name of th... |
local random = require 'lqc.random'
local byte = require 'lqc.generators.byte'
local r = require 'lqc.report'
local property = require 'lqc.property'
local lqc = require 'lqc.quickcheck'
local function is_byte(value)
return type(value) == 'number'
and value % 1 == 0
and value >= 0x00
an... |
function love.conf(t)
t.title = "Mari0 SE"
t.author = "Maurice"
t.identity = "mari0_se"
t.modules.physics = false
t.version = "0.10.1"
end
|
require "import"
import "android.widget.*"
import "android.view.*"
import "android.app.*"
local classes = require "android"
import "clayout"
import "mlayout"
import "autotheme"
activity.Title = "Java API浏览器"
activity.setTheme(autotheme())
function adapter(t)
local ls = ArrayList()
for k, v in ipairs(t) do
ls.a... |
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