content stringlengths 5 1.05M |
|---|
BigWigs:AddSounds("Ivanyr", {
[196392] = "Long",
[196562] = "Alarm",
[196805] = "Info",
})
BigWigs:AddSounds("Corstilax", {
[195804] = "Info",
[196068] = "Alarm",
[196115] = "Alert",
[220481] = "Alarm",
})
BigWigs:AddSounds("General Xakal", {
[197810] = "Alert",
[212030] = "Alarm",
["dread_felbat"] = "Info... |
local World, super = Class(Object)
function World:init(map)
super:init(self)
self.layers = {
["tiles"] = 0,
["objects"] = 1,
["below_soul"] = 100,
["soul"] = 200,
["above_soul"] = 300,
["below_bullets"] = 300,
["bullets"] ... |
VolumeLaplacian = {}
setmetatable(VolumeLaplacian, {__index = HiveBaseModule})
VolumeLaplacian.new = function (varname)
local this = HiveBaseModule.new(varname)
local vf = LoadModule("VolumeFilter")
this.vf = vf
setmetatable(this, {__index=VolumeLaplacian})
return this
end
function VolumeLaplacian:D... |
MaskMaterialModule = MaskMaterialModule or class(ItemModuleBase)
MaskMaterialModule.type_name = "MaskMaterial"
function MaskMaterialModule:init(...)
self.clean_table = table.add(clone(self.clean_table), {{param = "pcs", action = "no_number_indexes" }})
self.required_params = table.add(clone(self.required_param... |
--[[--
- MIT License
- Copyright (c) 2020 NeilKleistGao
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, me... |
local XmlParser = require("examples.util.XmlParser");
local boner = require(LIBNAME);
-- Debug
local function print_r(t, func, i, found)
func = func or print;
i = i or 1;
if (i == 1) then
func("{");
end
found = found or {};
local tabs = string.rep(" ", i);
found[t] = true;
for k, v in pairs(t) do
if (type(... |
pg = pg or {}
pg.CriMgr = singletonClass("CriMgr")
pg.CriMgr.Category_CV = "Category_CV"
pg.CriMgr.Category_BGM = "Category_BGM"
pg.CriMgr.Category_SE = "Category_SE"
pg.CriMgr.C_BGM = "C_BGM"
pg.CriMgr.C_VOICE = "cv"
pg.CriMgr.C_SE = "C_SE"
pg.CriMgr.C_BATTLE_SE = "C_BATTLE_SE"
pg.CriMgr.C_GALLERY_MUSIC = "C_GALLERY_M... |
data:extend({{
type = "technology",
name = "electric-energy-power-decoupler",
icon_size = 128,
icon = "__power-decoupler__/graphics/technology/fast-accu-tech.png",
localised_name = {"technology-name.electric-energy-power-decoupler"},
effects = {
{
type = "unlock-recipe",
... |
local BetViewCtr = class("BetViewCtr",cc.load("boyaa").mvc.BoyaaCtr);
local DeskView = require("app.demo.DowneyTang.DeskView.DeskView")
local DeskViewConfig = require("app.demo.DowneyTang.DeskView.DeskViewConfig")
local DeskViewBehavior = require("app.demo.DowneyTang.DeskView.DeskViewBehavior")
local BigChipView... |
local LineEmitter = require('../lib/emitter').LineEmitter
local exports = {}
exports['test_line_emitter_single_chunk'] = function(test, asserts)
local count = 0
local lines = {'test1', 'test2', 'test3', 'test4'}
local le = LineEmitter:new()
le:on('data', function(line)
count = count + 1
asserts.equal... |
function Gromtor_OnEnterCombat(Unit,Event)
Unit:FullCastSpellOnTarget(26281,Unit:GetClosestPlayer())
Unit:RegisterEvent("Gromtor_SunderArmor", 120000, 0)
Unit:RegisterEvent("Gromtor_ShieldWall", 22000, 0)
Unit:RegisterEvent("Gromtor_ShieldBlock", 40000, 0)
Unit:RegisterEvent("Gromtor_HeroicStrike", 4000, 0)
Unit:... |
local GameBase = require "GameBase"
local GameMetroid = GameBase:new()
function GameMetroid:new(o, id, next_id, session)
o = o or GameBase:new(o)
setmetatable(o, self)
self.__index = self
self.id = id
self.next_id = next_id
self.name = "metroid"
self.full_name = "Metroid"
self.item_che... |
--Script made by Diemiers#4209-Qwerty#9972
--Method by Roblox
local v =96000000 --Maximal bit stream on client
-- (96000000 - 12) -- Maximal bit stream that server accept +-2
local msg = ""..string.rep(" ",(v - 12))
game.Players:Chat(msg)
|
local theme={colors={normal={blue={0.21176470588235,0.63137254901961,0.4,1},green={0.49019607843137,0.5921568627451,0.14901960784314,1},cyan={0.35686274509804,0.6156862745098,0.28235294117647,1},white={0.57254901960784,0.56862745098039,0.50588235294118,1},red={0.72941176470588,0.3843137254902,0.21176470588235,1},magent... |
--------------------------------------------------------------------------------
-- autogen.lua, v0.3.1: has codes in strings for autogenerating CRUDS based on sailor models
-- This file is a part of Sailor project
-- Copyright (c) 2014 Etiene Dalcol <dalcol@etiene.net>
-- License: MIT
-- http://sailorproject.org
-----... |
-----------------------------------
-- Area: Bastok Markets
-- NPC: Umberto
-- Type: Quest NPC
-- Involved in Quest: Too Many Chefs
-- !pos -56.896 -5 -134.267 235
-----------------------------------
local ID = require("scripts/zones/Bastok_Markets/IDs");
-----------------------------------
function onTrade(player,n... |
local snax = require 'skynet.snax'
return {
post = function(self)
if lwf.auth.user == 'Guest' then
ngx.print(_('You are not logined!'))
return
end
ngx.req.read_body()
local post = ngx.req.get_post_args()
assert(post.device and post.output and post.value)
local cloud = snax.queryservice('cloud')
... |
require 'hdf5'
require 'torch'
include '../utils/shortcut.lua'
require 'deptreeutils'
require 'sorthdf5'
local function getOpts()
local cmd = torch.CmdLine()
cmd:text('== convert dependency trees to hdf5 format ==')
cmd:text()
cmd:text('Options:')
cmd:option('--dataset', '', 'the resulting dataset (.h5)')
... |
local M = {}
local fmt = string.format
---@class DebugOpts
---@field logging boolean
---@class GroupOptions
---@field toggle_hidden_on_enter boolean re-open hidden groups on bufenter
---@class GroupOpts
---@field options GroupOptions
---@field items Group[]
---@class BufferlineOptions
---@field public view string
... |
print(a);
print(b);
print(c); |
require 'jps'
function testSimple()
local map={
{ 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1 },
{ 1, 1, 1, 1, 1, 1 }
}
local pathable = function(x, y)
return map and y <= #map and map[y]
and x <= #map[y] and map[y][x] and map[y][x] == 1
end
local chec... |
msg = Instance.new("Message", game.Workspace)
msg.Text = "The world is ending!"
wait(3)
msg.Text = "Save your childrens before it's too late!!!"
wait(3)
msg:Destroy() |
return {'bukken','buks','buksboom','bukskin','buken','bukkems','bukman','buk','buksbomen','buksen','bukt','bukte','bukten','bukkend'} |
object_draft_schematic_weapon_component_new_weapon_comp_gas_cartridge_advanced = object_draft_schematic_weapon_component_shared_new_weapon_comp_gas_cartridge_advanced:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_weapon_component_new_weapon_comp_gas_cartridge_advanced, "object/draft_schematic/weapon/comp... |
-- core.lua - OCR switch core
local cqueues = require('cqueues')
local _CORE = {}
function _CORE.new(config_file)
local self = { async = cqueues.new() }
local _plugins = {}
self.config = require('configurator').new(config_file) {
plugin = 'list',
switch = 'scalar',
}
-- Subsystems:
-- self.switch = ... |
local cpml = require "cpml"
local anim = {
_LICENSE = "anim9 is distributed under the terms of the MIT license. See LICENSE.md.",
_URL = "https://github.com/excessive/anim9",
_VERSION = "0.1.1",
_DESCRIPTION = "Animation library for LÖVE3D.",
}
anim.__index = anim
local function calc_bone_matrix(p... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
strBatchList = "ACQ_macrolua.mis;Q_far_mk_link_sa2.mis"
|
local playsession = {
{"mewmew", {245579}},
{"Biker", {1184}},
{"Quadrum", {426744}},
{"Delqvs", {125502}},
{"nix0n", {11550}},
{"zbirka", {1178}},
{"ZoeAustin", {780}},
{"Esquired25", {9860}},
{"CheeseLord", {25754}},
{"strongfive", {4423}},
{"everLord", {1075}},
{"jer93", {28825}},
{"Kalkune", {1030}},
... |
--夜雀¤白泽球
function c22220005.initial_effect(c)
aux.EnablePendulumAttribute(c)
--pos
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(22220005,1))
e2:SetCategory(CATEGORY_POSITION)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_F... |
return {
name = 'ArcType',
description = 'Different types of arcs that can be drawn.',
constants = {
{
name = 'pie',
description = 'The arc is drawn like a slice of pie, with the arc circle connected to the center at its end-points.',
},
{
name = '... |
object_tangible_furniture_flooring_tile_frn_flooring_tile_s75 = object_tangible_furniture_flooring_tile_shared_frn_flooring_tile_s75:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_tile_frn_flooring_tile_s75, "object/tangible/furniture/flooring/tile/frn_flooring_tile_s75.iff")
|
local _2afile_2a = "fnl/conjure/client/fennel/aniseed.fnl"
local _2amodule_name_2a = "conjure.client.fennel.aniseed"
local _2amodule_2a
do
package.loaded[_2amodule_name_2a] = {}
_2amodule_2a = package.loaded[_2amodule_name_2a]
end
local _2amodule_locals_2a
do
_2amodule_2a["aniseed/locals"] = {}
_2amodule_locals... |
require('plugin')
require('options')
|
--[[
LuCI - Lua Configuration Interface
Copyright 2011 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id: forward-... |
local module = {}
module.thingOne = function()
print("Thing One is lonely...")
end
return module
|
--[[ Keeping track of gold collected in rooms ]]--
local movement = require "player_movement"
local goldstatus = {
collected = 0,
remaining = 0,
}
function goldstatus.record_room(data, room_index)
end
function goldstatus.collect(sprite)
if sprite ~= nil and sprite.index == goldId then
sprite.ind... |
registerNpc(2, {
walk_speed = 170,
run_speed = 390,
scale = 62,
r_weapon = 0,
l_weapon = 0,
level = 4,
hp = 15,
attack = 4,
hit = 59,
def = 29,
res = 13,
avoid ... |
local M = {}
local utils = require('possession.utils')
local has_tabby = pcall(require, 'tabby')
function M.before_save(opts, name)
if not has_tabby then
return {}
end
local tab_names = {}
for _, tab in ipairs(vim.api.nvim_list_tabpages()) do
local fallback_nil = function()
... |
require 'classlib'
class.Account()
function Account:__init(initial)
self.balance = initial or 0
end
function Account:deposit(amount)
self.balance = self.balance + amount
end
function Account:withdraw(amount)
self.balance = self.balance - amount
end
function Account:getbalance()
return self.balance
end... |
local SceneEntity = require "njli.statemachine.sceneentity"
local MenuSceneEntity = {}
MenuSceneEntity.__index = MenuSceneEntity
local json = require('json')
setmetatable(MenuSceneEntity, {
__index = SceneEntity,
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:create(...)
... |
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [Policies] Merging rules for "module_config" section
-- Clarification:
-- Preloaded state meaning
--
-- Description:
-- Check of merging rules for "module_config" section
-- 1. Used preconditions
-- ... |
--------------------------------------------------------------------------------------------------
------------------------------------------Overview------------------------------------------------
--------------------------------------------------------------------------------------------------
-- Name: Pu... |
-- Функция возвращает следующий ID для первичного ключа указанного спейса
function next_id(space) -- {{{
local s = box.space[space]
local key = s.name .. '_max_id'
local _schema = box.space._schema
local tuple = _schema:get{key}
local next_id
if tuple == nil then
_schema:insert{key, 0}
next_id = 1
... |
return {'dysenterie','dyslecticus','dyslectisch','dyslexie','dyspepsie','dysplasie','dystrofie','dysartrie','dyslectici','dyslectische','dysplasieen'} |
-----------------------------------
-- Area: Yhoator Jungle
-- NM: Bright-handed Kunberry
-----------------------------------
mixins =
{
require("scripts/mixins/families/tonberry"),
require("scripts/mixins/job_special")
}
require("scripts/globals/regimes")
-----------------------------------
function onMobDe... |
modifier_centaur_charge_displacement = class({})
function modifier_centaur_charge_displacement:OnCreated(params)
if IsServer() then
self.origin = self:GetParent():GetAbsOrigin()
self.stun_duration = 0.5
self.fading_slow_duration = 5.0
self.fading_slow_pct = 100
end
end
function modifier_centaur_charge_displ... |
--------------------------------------------------------------------------------
-- Handler.......... : onUpdateFramerate
-- Author........... :
-- Description...... :
--------------------------------------------------------------------------------
-----------------------------------------------------------------... |
--Source Detection Things
QAC = true
local nr = _G["net"]["Receive"]
local ns = _G["net"]["Start"]
local ns2s = _G["net"]["SendToServer"]
local nws = _G["net"]["WriteString"]
local nwi = _G["net"]["WriteInt"]
local nwt = _G["net"]["WriteTable"]
local nwb = _G["net"]["WriteBit"]
local nrt = _G["net"]["ReadTabl... |
require("util")
require("config.config") -- config for squad control mechanics - important for anyone using
require("robolib.util") -- some utility functions not necessarily related to robot army mod
require("robolib.robotarmyhelpers") -- random helper functions related to the robot army mod
require("robolib.Squad") --... |
local ffi = require("ffi")
require("lj2zydis.ffi.CommonTypes")
ffi.cdef[[
/**
* @brief Defines the `ZydisRegister` datatype.
*/
typedef ZydisU8 ZydisRegister;
/**
* @brief Values that represent `ZydisRegister` elements.
*/
enum ZydisRegisters
{
ZYDIS_REGISTER_NONE,
// General purpose registers 8-bi... |
MusicMoodSelector = {
type = "MusicMoodSelector",
Editor = {
Icon="Music.bmp",
},
Properties = {
sMood = "",
bCrossfade = 1,
},
InsideArea=0,
InsideAreaRefCount=0,
}
function MusicMoodSelector:OnSave(props)
props.bCrossfade = self.Properties.bCrossfade;
end
function MusicMoodSelector:OnLoad(props)
se... |
return PlaceObj("ModDef", {
"title", "Fix Shuttles Stuck Mid-Air",
"id", "ChoGGi_FixShuttlesStuckMidAir",
"steam_id", "1549680063",
"pops_any_uuid", "fa1f8a78-767f-4322-a4ff-13f83a354bf9",
"lua_revision", 1007000, -- Picard
"version", 4,
"version_major", 0,
"version_minor", 4,
"image", "Preview.jpg",
"author"... |
comp = {"longest", "shortest"}
year = {"one third of a ", "one quarter of a ", "one fifth of a ", "one sixth of a ", "one seventh of a ", "one eighth of a"}
msg_day = " days"
msg_week = {" weeks", " weeks"}
msg_month = {" months", " months"}
msg_year = " year"
|
ENT.Base = "dronesrewrite_base"
ENT.Type = "anim"
ENT.PrintName = "Steel Warrior"
ENT.Spawnable = true
ENT.AdminSpawnable = true
ENT.Category = "Drones Rewrite"
ENT.UNIT = "SW"
ENT.HUD_hudName = "White Box"
ENT.Model = "models/dronesrewrite/warriordr/warriordr.mdl"
ENT.Weight = 650
ENT.SpawnHeight = 40
ENT.Speed =... |
local mesh_utils = require('mesh/utils')
local function write_nodes(f, mesh)
f:write('*NODE, NSET=Nall\n')
for k = 1, #mesh.nodes do
f:write(string.format('%10u,%12.5e,%12.5e,%12.5e\n', k,
table.unpack(mesh.nodes[k])))
end
end
local elemtable = {
-- 1st order
TETRA4 = ... |
local Weather = {}
Weather.__index = Weather
local TweenService = game:GetService("TweenService")
local SoundService = game:GetService("SoundService")
local Debris = game:GetService("Debris")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Utilities = ReplicatedStorage:WaitForChild("Utilities")
l... |
local M = {}
local fn = vim.fn
function M.setup()
local install_path = fn.stdpath("data") .. "/site/pack/packer/start/packer.nvim"
if fn.empty(fn.glob(install_path)) > 0 then
fn.system({"git", "clone", "--depth", "1", "https://github.com/wbthomason/packer.nvim", install_path})
end
end
function M.init()
r... |
-- config: (lint (only format:op-space format:separator-space))
local x,y, z
local x = 0,1, 2
local x=0
local x =0
local x = 0 -- ok
local x -- dubious, but ok
=
0
|
NabooTheedScreenPlay = CityScreenPlay:new {
numberOfActs = 1,
screenplayName = "NabooTheedScreenPlay",
planet = "naboo",
gcwMobs = {
{"stormtrooper", "rebel_trooper", -5206.32, 6, 4182.8, 329.254, 0, "", ""},
{"stormtrooper", "rebel_trooper", -4800, 6, 4113, 121.097, 0, "", ""},
{"stormtrooper", "rebel_tro... |
return {
name = 'TohruMKDM/Tohru-Admin',
version = '1.0.0',
description = 'A ROBLOX admin script designed with exploits in mind.',
tags = {'roblox', 'admin', 'exploit'},
license = 'MIT',
author = {name = 'Tohru~ (トール)', email = 'admin@ikaros.pw'},
homepage = 'https://github.com/TohruMKDM/Toh... |
local mg = require "moongen"
local arp = require "proto.arp"
local thread = { arpDevices = {}, flows = {} }
local function doesArp(flow)
for _,dep in pairs(flow.packet.depvars) do
if dep.tbl[1] == "arp" then
return true
end
end
return false
end
local function addIp(dev, ip)
-- luacheck: read glo... |
height = 5
width = 5
author = "test1"
title = "test1"
help = "nothing"
-- the following shape is the target
-- **&
-- *&&
--
target= "*-&=(-1,0)"
map=
"**223"..
"*44 3"..
"55 66"..
"7 89&"..
"7bb&&"..
"" |
require("math/math")
Obligation={}
function Obligation.FluxInFine(self,T,r,Ve,Vn )
if tiNspire.toNumber(T)~=nil then
local res="[0,-"..tostring(Ve)..",-"..tostring(Ve);
for i = 1,T do
local calc = tostring(r).."*"..tostring(Vn)
if i==tiNspire.toNumber(T) then
res = ... |
AddCSLuaFile();
util.AddNetworkString( "cl.replace_prop_to_breakable.warning_menu_open" );
util.AddNetworkString( "sv.replace_prop_to_breakable.duplicator" );
util.AddNetworkString( "sv.replace_prop_to_breakable.adv2duplicator" );
util.AddNetworkString( "sv.replace_prop_to_breakable.clear" );
-- Global
CreateConVar("... |
local K, _, L = unpack(select(2, ...))
local Module = K:GetModule("Miscellaneous")
local _G = _G
local pairs = _G.pairs
local select = _G.select
local string_split = _G.string.split
local string_sub = _G.string.sub
local table_wipe = _G.table.wipe
local tonumber = _G.tonumber
local unpack = _G.unpack
loca... |
return Def.ActorFrame {
LoadFont("Common Normal") .. {
Text="BPM";
InitCommand=function(self)
self:horizalign(right):zoom(0.50)
end;
};
};
|
local Dta = select(2, ...)
local ReskinWindowSettings = {
WIDTH = 315,
HEIGHT = 250,
CLOSABLE = true,
MOVABLE = true,
POS_X = "ReskinwindowPosX",
POS_Y = "ReskinwindowPosY"
}
function Dta.ui.buildReskinWindow()
local Locale = Dta.Locale
local x = Dta.settings.get("ReskinwindowPosX")
local y = Dta.settings.ge... |
--Start listening for the Alchemy65 connection
local socket = require("socket.core")
local PORT = 4064
local FAST = 0.0001
local server = nil
local connection = nil
local isPaused = false
local breakpoints = {}
local delayCommand = nil
function tablelength(T)
local count = 0
for _ in pairs(T) do count = count + ... |
Person = {
--- create a new Person by name
--- @param self
--- @param name string
--- @param nickName string|nil
--- @return Person
byName = function(self, name, nickName)
return {
getFormalName = function() return name end,
getNickName = function() return nickNam... |
#!/usr/bin/env luajit
-- (c) 2014 Team THORwIn
local ok = pcall(dofile,'../fiddle.lua')
if not ok then dofile'fiddle.lua' end
local targetvel = {0,0,0}
local targetvel_new = {0,0,0}
local WAS_REQUIRED
local t_last = Body.get_time()
local tDelay = 0.005*1E6
local angle_increment = 5*math.pi/180
DEG_TO_RAD = math... |
--
-- Send VCS invalidations
--
local channel = KEYS[1]
local key = KEYS[2]
local invals = ARGV[1]
local startField = ARGV[2]
local startDate = ARGV[3]
local lastInvalField = ARGV[4]
local invalDate = ARGV[5]
local timeout = ARGV[6]
redis.call('PUBLISH', channel, invals)
redis.call('HSET', key, startField, startDate)... |
--- Eva lang module
-- API to work with game localization
-- @submodule eva
local app = require("eva.app")
local luax = require("eva.luax")
local const = require("eva.const")
local utils = require("eva.modules.utils")
local events = require("eva.modules.events")
local proto = require("eva.modules.proto")
local saver... |
---------------------------------
--! @file openrtm.lua
--! @brief openrtmのモジュールをロードする
---------------------------------
--[[
Copyright (c) 2017 Nobuhiko Miyamoto
]]
local openrtm = {}
--_G["openrtm"] = openrtm
--openrtm.Async = require "openrtm.Async"
openrtm.BufferBase = require "openrtm.BufferBase"
openrtm.Buffe... |
local sx, sy = guiGetScreenSize()
local uStaff, uWaiters = {}
local shownPanel = false
local w,h = 262, 552
local selectedWaiter = -1
local activeMenu = 1
local totalPrice = 0
local currentTotalPrice = 500
addEvent("uber-system:showUberPanel", true)
addEventHandler("uber-system:showUberPanel", root,
function(staff,wa... |
addEventHandler("onClientResourceStart", resourceRoot,
function()
ttWin = guiCreateWindow(0.43, 0.28, 0.19, 0.53, "Trend Topics", true)
guiSetVisible(ttWin, false)
ttGrid = guiCreateGridList(0.04, 0.05, 0.92, 0.86, true, ttWin)
guiGridListAddColumn(ttGrid, "Topic", 0.45)
... |
local playsession = {
{"Gerkiz", {279947}},
{"jordyys_", {660}},
{"TiTaN", {155486}},
{"Ardordo", {7540}},
{"JailsonBR", {72834}},
{"A-l-a-n", {21485}},
{"Nikkichu", {46909}}
}
return playsession |
local M = {}
M._user_options = {}
local did_define_codeactions = false
M.setup = function(opts)
function M._user_options.picker(...)
local pickers = require('sqls.pickers')
return (pickers[opts.picker] or pickers.default)(...)
end
vim.cmd [[command! -buffer -range SqlsExecuteQuery lua re... |
local reporter = require('apicast.policy.3scale_batcher.reporter')
local ReportsBatcher = require('apicast.policy.3scale_batcher.reports_batcher')
local lrucache = require('resty.lrucache')
local resty_lock = require 'resty.lock'
local pairs = pairs
local insert = table.insert
-- ReportsBatcher uses a shdict. For the ... |
AddCSLuaFile()
include("karma_tracker/utils/logging.lua")
include("karma_tracker/utils/messaging.lua")
|
local Logger = require("__DedLib__/modules/logger").create()
local Player = require("__DedLib__/modules/player")
require("scripts.actions")
require("scripts.chest_groups")
local Config = require("scripts/config")
require("scripts.migrations")
require("scripts.storage")
require("scripts.ui")
script.on_init(Storage:o... |
local Object = require('core/object')
local Game = {}
Object:instantiate(Game)
function Game:new()
self:init()
end
function Game:init()
self.config = {}
self.config.playerspeed = 200
self.config.catspeed = 250
self.config.ladderspeed = 200
self.config.spawntime = 6000
self.config.spawnrate = 50
... |
local TableUtil = require("sebaestschjin-tts.TableUtil")
local XmlUiFactory = require("sebaestschjin-tts.xmlui.XmlUiFactory")
local XmlUiElement = require("sebaestschjin-tts.xmlui.XmlUiElement")
---@class seb_XmlUi_Button : seb_XmlUi_Element
---@class seb_XmlUi_Button_Static
---@overload fun(element: tts__UIButtonEle... |
---@class GameTooltipText : Font
---@class GameTooltipTextSmall : Font
|
#!/usr/bin/env lua
-- design -- widget
-- {
-- -- required
-- ['.'] = gui.Window; w = 10; h = 10; -- minw = 0; minh = 0;
-- label = ''; -- font/size/color
--
-- -- optional
-- box = 'up'; -- decoration
-- bg = color or image (tile)
-- align = gui.North, gui.East, gui.West, gui.South -- gui.G... |
-- Game: https://roblox.com/games/4623386862
--[[
Bugs:
1. Spam Escape does not work.
Note:
1. Not finished yet!
2. Some maps need special handling that I have not added yet, due to them requiring to do certain things before you can get the item, auto farm, etc.
3. Kill All... |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
modifier_underlord... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by Administrator.
--- DateTime: 2020/2/21 10:18
---
local iputils = require "resty.iputils"
local protocols_with_subsystem = {
http = "http",
https = "http",
tcp = "stream",
tls = "stream"
}
local http_protocols = {}
for p, s in pairs... |
TOOL.Category = "Poser"
TOOL.Name = "#tool.inflator.name"
TOOL.LeftClickAutomatic = true
TOOL.RightClickAutomatic = true
TOOL.RequiresTraceHit = true
TOOL.Information = {
{ name = "left" },
{ name = "right" },
{ name = "reload" }
}
local ScaleYZ = {
"ValveBiped.Bip01_L_UpperArm",
"ValveBiped.Bi... |
require("Framework.event.EventDispatcher")
local super = EventDispatcher
---@class UnityLoader
UnityLoader = class("Framework.loader.UnityLoader", super)
function UnityLoader:ctor()
end
function UnityLoader:Load()
end |
local context = {}
function context.new(headers)
return {
code = 200,
mime = "text/plain",
body = "",
headers = headers,
cookies = {
get = function()
local cookies = {}
for header, cookie in headers:each() do
if header == "cookie" then
table.insert(cookies, kolba.cookie.parse(co... |
modifier_siglos_disadvantage_silence = class({})
function modifier_siglos_disadvantage_silence:CheckState() return {[MODIFIER_STATE_SILENCED] = true} end
function modifier_siglos_disadvantage_silence:OnCreated()
if IsClient() then return end
local hParent = self:GetParent()
self.iParticle = ParticleManager:CreatePar... |
data:extend({
--Crab
{
type = "capsule",
name = "af-crab",
icon = "__Advanced_Fishing__/graphics/fishes/crab.png",
icon_size = 128,
subgroup = "raw-material",
stack_size = 100,
capsule_action =
{
type = "use-on-self",
attack_parameters =
{
type = "projectile",
... |
if Server then
-- sort always by distance first (increases the chance that we find a suitable source faster)
function FindNewPowerConsumers(powerSource)
-- allow passing of nil (to handle map change or unexpected destruction of some ojects)
if not powerSource then
return nil
... |
local propLeaderboard = script:GetCustomProperty("leaderboard")
-- Signs
local signs = {}
local colors = {}
local setupFinished = false
math.randomseed(os.time())
function OnSignCreated(player)
local playerPos = player:GetWorldPosition()
local randomRot = math.ceil(math.random() * 360)
local randomScale ... |
local anim8 = require 'anim8'
return function(ship)
local pss = love.graphics.newImage('assets/player.png')
local ess = love.graphics.newImage('assets/explosion.png')
local gp = anim8.newGrid(16, 24, pss:getWidth(), pss:getHeight())
local ge = anim8.newGrid(16, 16, ess:getWidth(), ess:getHeight())
ship... |
-------------------------------------------------
-- Allows to store client specific settings in one place
--
-- @author Pavel Makhov
-- @copyright 2019 Pavel Makhov
--------------------------------------------
local secrets = {
-- Yandex.Translate API key - https://tech.yandex.com/translate/
translate_widget_... |
ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Racing Platform"
ENT.Author = "Owain Owjo"
ENT.Category = "The XYZ Network Custom Stuff"
ENT.RenderGroup = RENDERGROUP_BOTH
ENT.Spawnable = true
ENT.AdminSpawnable = true
function ENT:Initialize()
table.insert(XYZRacing.Platforms, self)
end
function ENT... |
function Update()
ac = GetActorByName("Thing")
if ac == nil then
PrintText("Actor does not exist")
end
trans = ac:GetTransform()
vc = trans:GetPosition()
if Input():GetKey("right") == true then
vc= vc + trans:Right()
end
if Input():GetKey("left") == true then
vc= vc - trans:Right()
end
if Input():... |
--iが0になると繰り返し終了
i=1000000
repeat
print(i)
i = i - 2
until i == 0
|
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