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function HUDBGBox_recreate(panel, config) if not alive(panel) then log(debug.traceback()) return end panel:configure({ x = config.x, y = config.y, w = config.w, h = config.h, }) if config.name then config.alpha = Holo.Options:GetValue("HUDAlpha") or 0.25 config.frame_style = Holo:GetFrameStyle(conf...
script.Parent.Fixer.Touched:connect(function(Hit) if Hit.Parent:FindFirstChild("Humanoid") then local Player = game.Players:GetPlayerFromCharacter(Hit.Parent) Hit.Parent.Humanoid:UnequipTools() if Player then Player.Backpack:ClearAllChildren() end Hit.Parent.Humanoid.WalkSpeed = 16 Hit.Parent.Humanoid.J...
--property.lua --[[ local Object = class() prop = property(Object) prop:reader("id", 0) prop:accessor("name", "") --]] local WRITER = 1 local READER = 2 local ACCESSOR = 3 local pack = function(...) return {n = select('#',...), ...} end local function unequal(a, b) if type(a) ~= "table" then return a ~= b...
--[[-- Tree container prototype. Note that Functions listed below are only available from the Tree prototype returned by requiring this module, because Container objects cannot have object methods. Prototype Chain --------------- table `-> Object `-> Container `-> Tree...
--------------------------------------------------------------- -- A doubly linked list Node -- -- @classmod LNode -- @author jose@josellausas.com --------------------------------------------------------------- local LNode = {} LNode.__index = LNode --------------------------------------------------------------- -- ...
local drawableSpriteStruct = require("structs.drawable_sprite") local colors = require("consts.xna_colors") local utils = require("utils") local introCar = {} local barrierTexture = "scenery/car/barrier" local bodyTexture = "scenery/car/body" local pavementTexture = "scenery/car/pavement" local wheelsTexture = "scene...
local function main() -- Varitables local w, h = term.getSize() local lang = multishell.getLanguage() local theme = multishell.loadTheme() local peripheralList = peripheral.getNames() local formattedPeripheralList = {} local menu = 0 local selectedId = 0 local selected = 0 loca...
print("guard") local a do local b print("guard") b = f() a = b end return a
description 'GTA V Blips' client_script 'blips.lua'
local Permissions = require(game.ReplicatedStorage.Helpers.Permissions) return function (registry) registry:RegisterHook("BeforeRun", function(context) if context.Group == "Admin" and not Permissions:IsAdmin(context.Executor.UserId) then return "You can't run this command." end end) end
FFI = require("ffi") FFI.type = {} FFI.type.VOID = 0 FFI.type.UINT8 = 1 FFI.type.SINT8 = 2 FFI.type.UINT16 = 3 FFI.type.SINT16 = 4 FFI.type.UINT32 = 5 FFI.type.SINT32 = 6 FFI.type.UINT64 = 7 FFI.type.SINT64 = 8 FFI.type.FLOAT = 9 FFI.type.DOUBLE = 10 FFI.type.UCHAR ...
class 'AgentCore' function AgentCore:__init( args ) -- Bare minimum intiialization here self.position = args.position self.angle = args.angle or Angle() self.debug = {} self.timer = Timer() self.time = 250 self.vehicle = args.vehicle self.fov = AddTriangle( self.position, 10 ) self.flagged_for_deletion = fals...
--[[-------------------------------------------------------------------------- * * Mello Trainer * (C) Michael Goodwin 2017 * http://github.com/thestonedturtle/mellotrainer/releases * * This menu used the Scorpion Trainer as a framework to build off of. * https://github.com/pongo1231/ScorpionTrainer * (C) Emre ...
--[[ Perspective v2.0.2 A library for easily and smoothly integrating a virtual camera into your game. Based on modified version of the Dusk camera system. v2.0.2 adds a more stable tracking system and re-implements scrollX and scrollY --]] local lib_perspective = {} -----------------------------------------------...
local M = { __prefix = 'app', __fetched_methods = {'name'}, __parse_methods = {'author'}, } M.version = function(self) local version = self:parse('app.version') if version == '' then version = self:numerify(self:fetch('app.version')) end return version end local Base = require "fak...
Schema.name = "Metro 2030 Roleplay" Schema.author = "Dunkersplay" Schema.description = "Welcome to the Underground." ix.currency.model = "models/ninja/signalvariance/weapons/akm_mag.mdl" ix.container.Register("models/devcon/mrp/props/cabinet_closed.mdl", { name = "Storage Locker", description = "A rusted metallic s...
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ========== PlaceObj('StoryBit', { ActivationEffects = { PlaceObj('PauseExpedition', nil), }, Category = "PlanetaryAnomaly", Effects = {}, Enabled = true, Image = "UI/Messages/Events/24_dome_in_ruins.tga", Prerequisites = { PlaceObj('SupplyMissionsEnable...
include("sv_capturetheflag.lua") util.AddNetworkString("FlagCaptured") util.AddNetworkString("FlagDropped") util.AddNetworkString("FlagTaken") local function HandleFlagDropped(len, ply) chat.AddText(unpack(net.ReadTable())) if (teamid == 1) then usflagTaken = false elseif (teamid == 2) then tflagTaken = false ...
object_tangible_collection_deathtrooper_epsilon_locator_beacon_01 = object_tangible_collection_shared_deathtrooper_epsilon_locator_beacon_01:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_deathtrooper_epsilon_locator_beacon_01, "object/tangible/collection/deathtrooper_epsilon_loc...
local game = {} local skynet = require "skynet" local conf = require "config" local clusterid = tonumber(skynet.getenv("clusterid")) local config = conf[clusterid] -- 百人的逻辑都差不多 其实可以写在一起的 如果人少 放在一起没什么关系 人多需要分开的时候方便拆开 -- 游戏初始化 function game.on_init() local gamename = config.subrooms[game.super._subroomid].gamename...
GameListSubtitles["OnlineOfflineCapabilitiesFlag"] = function(Content) return string.format("Online Flag: %08X, Offline Flag: %08X%08X", Content.CapabilitiesOnline, Content.CapabilitiesOffline.HighPart, Content.CapabilitiesOffline.LowPart) end GameListSubtitles["OnlineCapabilities"] = function(Content) minmulti...
--[[ © 2018 Thriving Ventures AB do not share, re-distribute or modify without permission of its author (gustaf@thrivingventures.com). _______ _ _ _ _____ |__ __(_) | | | |_ _| | | _ __ _ ___ _ __ | | | | | | | | | |/ _` |/ _ \ '__| | | | | | | ...
local NilCommand = require('command/nil') local EntityFactory = require('model/entity/factory') local DialogueFactory = require('model/dialogue/factory') -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- loc...
player_manager.AddValidModel( "papyrus", "models/player/antitoxic/papyrus_pm/papyrus_pm.mdl" ); list.Set( "PlayerOptionsModel", "papyrus", "models/player/antitoxic/papyrus_pm/papyrus_pm.mdl" );
local helpers = require "spec.helpers" -- Note: remove the below hack when https://github.com/Kong/kong/pull/6952 is merged local stream_available, _ = pcall(require, "kong.tools.stream_api") local spec_path = debug.getinfo(1).source:match("@?(.*/)") local nginx_conf if stream_available then nginx_conf = spec_path...
-- get the set of video encoder friendly output sizes from suppl.lua local keys = { size = function(cell, val, opts) local lut = suppl_size_lut(true, true) if lut[val] then opts.width = lut[val][1] opts.height = lut[val][2] return true end cell:set_error(string.format( "No matching preset to %s fo...
-- taken from http://luaforge.net/projects/luacairo/ local cairo = require"lcairo" local CAIRO = cairo print(cairo.version_string()) print("CAIRO.HAS_IMAGE_SURFACE: ", CAIRO.HAS_IMAGE_SURFACE) local w = 320 local h = 240 local outfile = 'cairo_test1.png' local cslud = cairo.image_surface_create(CAIRO.FORMAT_RGB24, w...
-- example config for teamviewer sandbox. -- for teamviewer 12 and earlier: -- you need to use i386-based debian chroot downloaded with download-debian-chroot.sh script and prepared with debian-setup.cfg.lua config. -- using debian-sandbox.cfg.lua config file as base -- if using x86_64 host env you must also use i386 ...
local g, cmd = vim.g, vim.cmd g.ascii = { " ", " ", " ", " ...
local skynet = require "skynet" skynet.start(function() skynet.dispatch("lua", function(src, session, cmd, ...) local f = CMD[cmd] assert(f, "can't find dispatch handler cmd = "..cmd) if session > 0 then return skynet.ret(skynet.pack(f(...))) else f(...) ...
require("reactivity/src") require("@vue/shared") describe('reactivity/computed', function() mockWarn() it('should return updated value', function() local value = reactive({}) local cValue = computed(function() value.foo end ) expect(cValue.value):toBe(undefined) value.foo = 1 expe...
Talk(0, "好啊!成昆,原来你躲在这里,怎么,几个坏蛋聚在这里,是不是又在一起商量什么坏勾当?", "talkname0", 1); Talk(18, "哼!上次的事全被你坏了,我这次饶不了你.", "talkname18", 0); Talk(0, "手下败将还说大话,这次得小心一点,可别再让你跑了.", "talkname0", 1); if TryBattle(13) == true then goto label0 end; Dead(); do return end; ::label0:: ModifyEvent(-2, 0, 0, 0, -1, -1, -1, -1, -1, -1, -2,...
package.path = debug.getinfo(1,"S").source:match[[^@?(.*[\/])[^\/]-$]] .."?.lua;".. package.path trackFinder = require("libs.trackFinder") trackDecorator = require('libs.trackDecorator') -- setup the track color for the new track -- add a postfader send to the snare bus track function main() trackDecorator.prepar...
local tab = {} tab.deepcopy = function(t) local ttype,d = type(t),tab.deepcopy local copy if ttype == 'table' then copy = {} for k,v in next,t,nil do copy[d(k)]=d(v) end setmetatable(copy,getmetatable(t)) else copy = t end return copy end tab.protocopy = function(t,p) local...
local ObjectManager = require("managers.object.object_manager") victorQuestpHospitalConvoHandler = conv_handler:new {} function victorQuestpHospitalConvoHandler:getInitialScreen(pPlayer, pNpc, pConvTemplate) local convoTemplate = LuaConversationTemplate(pConvTemplate) local curPhase = BestineElection:getCurrentPhas...
--[[=========================================================================== | Copyright (c) 2018 | | ItemListItem: ========================================================================--]] local AddonName, Addon = ... local L = Addon:GetLocale() local Package = select(2, ...); local ItemListItem...
-- x86 Assembly return { name = "Assembly x86", lexer = 34, extensions = "asm", keywords = { [0] = { name = "CPU Instructions", keywords = [[aaa aad aam aas adc add and call cbw clc cld cli cmc cmp cmps cmpsb cmpsw cwd daa das dec div esc hlt idiv imul in inc int into ire...
-- -- Code by Piotr Machowski <piotr@machowski.co> -- local Growl = {} Growl.__n = 'GrowlNotifications' Growl.set = {} Growl.isAnimating = false --global config Growl.SHOW_TIME = 5000 Growl.FONT_SIZE = 8 Growl.NOTIFICATION_WIDTH = display.contentWidth*.25 --private functions function Growl:_removeNotification( _n ) ...
--深海のミンストレル --Scripted by nekrozar function c101012015.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(101012015,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,101012015) e1:SetCost(c101012015.rmcost) ...
local thisDir = __DIR__() local systemIO = require 'systemIO' local cIO = require 'cIO' local path = require 'path' local list = require 'list' local lfsu = require 'lfsu' local process = require 'process' local function mkLuaPath(dirs) local luaPath = '?.lua' if type(dirs) == 'table' then l...
return { member = function (obj, mem) return function (...) obj[mem](obj, ...) end end, -- 正向追加参数 make = function (fn, obj) return function (...) fn(obj, ...) end end, -- 逆向追加参数 rmake = function (fn, obj) return function (....
local f = Const("f") local a = Const("a") print(mk_explicit(f)(a)) assert(is_explicit(mk_explicit(f))) assert(not is_explicit(f)) assert(get_explicit_arg(mk_explicit(f)) == f) check_error(function() get_explicit_arg(f) end)
local function getRange(start, finish, lines) local start_row, start_col = lines:rowcol(start) local finish_row, finish_col = lines:rowcol(finish) return { start = { line = start_row - 1, character = start_col - 1, }, ['end'] = { line = finish_ro...
require("test/bustedhelper_game") local fight_state = require("fight/fight_state") require("engine/application/constants") local gamestate = require("engine/application/gamestate") local wit_fighter_app = require("application/wit_fighter_app") local dialogue_manager = require("dialogue/dialogue_manager") describe('f...
--- A double queue. -- Taken from ***Programming in Lua*** [Queues and Double Queues](http://www.lua.org/pil/11.4.html) -- and modified to not allow nil values, and returns nil if @{pop_first} or @{pop_last} is used when the queue is empty. -- @module Queue -- @usage local Queue = require('stdlib/lists/queue') local Q...
-- See LICENSE for terms if not g_AvailableDlc.picard then print("Underground Cheats: B&B DLC is missing!") return end --~ local RetMapType = ChoGGi.ComFuncs.RetMapType local function RetMapType() local UIColony = UIColony if not UIColony then return end local map_id = UICity.map_id if map_id == UIColony.un...
fx_version 'cerulean' game 'gta5' author 'THC' description 'Redzone Hud' ui_page 'html/index.html' files { 'html/index.html', 'html/style.css', 'html/script.js' } client_script { 'client/client.lua' }
f = f or {} f.mt = f.mt or {} f.mt.list = f.mt.list or {} f.list = function (t) t = t or {} local list = { array = {} } setmetatable (list, f.mt.list) for i = 1, #t do list [i] = t [i] end return list end f.map = function (mapF, r, ...) mapF = f.toFunction (mapF) if mapF ...
local g = vim.g --nord g.nord_style = "nord" g.nord_borders = false g.nord_contrast = false g.nord_cursorline_transparent = true -- Load the colorscheme local present, nord = pcall(require, "nord") if present then nord.set() end vim.cmd([[ syntax on filetype on filetype plugin indent on ]])
local _M = {} local http = require "kong.tools.http" local json = require "cjson" local log = ngx.log local ERR = ngx.ERR local WARN = ngx.WARN local INFO = ngx.INFO local ngx_time = ngx.time local ngx_timer_at = ngx.timer.at local ngx_worker_id = ngx.worker.id local ngx_worker_exiting = ngx.worker.exiting local ngx_...
local ffi = require 'ffi' local ctype = require 'uv/util/ctype' local libuv = require 'uv/libuv' local libuv2 = require 'uv/libuv2' local libc = require 'uv/libc' -------------------------------------------------------------------------------- -- uv_write_t -------------------------------------------------------------...
local compose_utils = require 'utils.compose_utils' local nninit = require 'nninit' -- -- WeightedAddition composition model -- -- local WeightedAddition, parent = torch.class('torch.WeightedAddition', 'torch.CompositionModel') function WeightedAddition:__init(inputs, outputs) parent.__init(self) self.inputs = inp...
// ============================================================================================ // /* * Wildfire Servers - Portal RP - Base Addon * File description: Location trigger serverside script file * Copyright (C) 2022 KiwifruitDev * Licensed under the MIT License. */ // ==================================...
local Each = { static = {} } local function clone(t) local result = {} for k,v in pairs(t) do result[k] = v end return result end local function add(klass, instance) if klass ~= Object then add(klass.super, instance) klass._instances = klass._instances or {} klass._instances[instance] = 1 end en...
local Api = require 'telegram.api' Api = Api.Init("213210238:AAEP1XgZOXjIiAqDJvUEDBzBHmLqAzO3Rug") local update_id = 0 local function script() local function updates(tab, err) for i, updates in pairs(tab.result) do local msg = updates.message if msg.text then local ca...
---------------------------------------------------------------- -- KiwiHUD: Manage SavedVariables Database ---------------------------------------------------------------- local addon = KiwiHUD local rootDB = { global = {}, profiles = {}, profileChars = {} } local GetNumSpecializations = not addon.isClassic and Get...
local FileToString FileToString = function(path) local file = io.open(path) local s = file:read("*all") file:close() return s end return { FileToString = FileToString }
local class = require "class" local BootScreen = class:derive("BootScreen") function BootScreen:new() -- make the boot screen font bigger love.graphics.setFont(love.graphics.newFont(18)) -- github url link self.url = "https://github.com/jakubg1/opensmce" self.urlHovered = false end function BootScreen...
local opts = { noremap = true, silent = true } vim.api.nvim_buf_set_keymap(0, 'n', 'j', 'gj', opts) vim.api.nvim_buf_set_keymap(0, 'n', 'k', 'gk', opts)
local reqVersion = "11.3" assert(love.isVersionCompatible(reqVersion), "Ent requires Love version " .. reqVersion .. " or greater.") local ent = {} local insert, concat = table.insert, table.concat local format = string.format local getTime = love.timer.getTime local osDate = os.date ---------------------------------...
---------------------------------------------------- -- Walk controller based on ZMP preview control ---------------------------------------------------- local walk = {} walk._NAME = ... local Body = require'Body' local vector = require'vector' local util = require'util' local moveleg = require'moveleg' local li...
--- === cp.apple.finalcutpro.import.MediaImport === --- --- Media Import local require = require local axutils = require("cp.ui.axutils") local just = require("cp.just") local prop = require("cp.prop") local strings = requir...
local remotePeripherals = (...) return { width = 60, height = 100, add = function(name, window) local fillBar = advancedTiles.addSimpleFluidBar(window, 10, 80, 0, 60, 40, "water", 1) fillBar:SetRotation(270) fillBar:GetBackground():SetClickable(false) local expansionWindow = guiTiles.newBasicWindow(windo...
Config = {} Config.OpenMenu = 51 -- Key: E Config.RequiredPermission = "police.service" Config.AntiSpamCooldown = 2 Config.Locations = { {name = "Loadout", x = 458.9700012207, y = -979.73553466797, z = 30.689664840698}, {name = "Loadout", x = 1711.6817626953, y = 2575.6123046875, z = -69.432777404785} } Config...
local Codegen = require("kotaro.parser.codegen") local quotes = { lucia = "「死ね死ね変態変態、不潔不潔不潔!」", shizuru = "「むぅ」", akane = "「ツチノコは手品」", } local add_table_fields = {} function add_table_fields:new(source_field, target_field, items) return setmetatable({source_field = source_field, target_field = target_fie...
-- require("/lib/stardust/playerext.lua") function init() --self.energyCost = config.getParameter("energyCost", 10) --self.initialEnergyCost = config.getParameter("initialEnergyCost", self.energyCost) --self.drainBoost = 0 self.surfaceEnergyCost = config.getParameter("surfaceEnergyCost", 1) self.zer...
local playsession = { {"exabyte", {29869}}, {"tykak", {552141}}, {"Krono", {437402}}, {"TheLemur", {493752}}, {"HYPPS", {923580}}, {"RainSolid", {310400}}, {"Dammpi", {919157}}, {"Kamyk", {142565}}, {"chaoticoz", {3820}}, {"adam1285", {885798}}, {"kovacspepe", {3657}}, {"yottahawk", {72556}}, {"Aero182218"...
local mock = require("luassert.mock") local stub = require("luassert.stub") local lsputil = require("lspconfig.util") local scandir = require("plenary.scandir") local options = require("nvim-lsp-ts-utils.options") local utils = require("nvim-lsp-ts-utils.utils") local rename_file = require("nvim-lsp-ts-utils.rename-f...
surefoot_brackaset = Creature:new { objectName = "@mob/creature_names:surefoot_brackaset", socialGroup = "brackaset", faction = "", level = 46, chanceHit = 0.44, damageMin = 340, damageMax = 390, baseXp = 4461, baseHAM = 10000, baseHAMmax = 12200, armor = 0, resists = {160,155,160,30,30,-1,-1,180,-1}, meat...
isLoggedIn = false inJail = false jailTime = 0 currentJob = "electrician" CellsBlip = nil TimeBlip = nil ShopBlip = nil PlayerJob = {} RegisterNetEvent('QBCore:Client:OnPlayerLoaded') AddEventHandler('QBCore:Client:OnPlayerLoaded', function() isLoggedIn = true QBCore.Functions.GetPlayerData(function(PlayerData) if...
local config = require 'config' local u = require 'utilities' local api = require 'methods' local HTTP = require('socket.http') local URL = require('socket.url') local plugin = {} function plugin.onTextMessage(msg, blocks) if blocks[1] == 'cat' or blocks[1] == 'cats' then api.sendChatAction(msg.chat.id, "upload_ph...
data.raw["gui-style"]["default"]["cc-scroll-pane"] = { type = "scroll_pane_style", maximal_height = 300, maximal_width = 400 }
local gears = require('gears') local beautiful = require('beautiful') local filesystem = gears.filesystem local dpi = beautiful.xresources.apply_dpi local gtk_variable = beautiful.gtk.get_theme_variables local theme_dir = filesystem.get_configuration_dir() .. '/theme' local titlebar_theme = 'stoplight' local titlebar...
local wezterm = require "wezterm" -- Link for checking mapping keys: -- https://wezfurlong.org/wezterm/config/keys.html -- Example configuration for wezterm.lua: -- https://github.com/bew/dotfiles/blob/main/gui/wezterm/wezterm.lua -- Example wezterm lua configurations: -- https://github.com/wez/wezterm/discussions/6...
ENT.Base = "base_anim" ENT.PrintName = "Cassette Player" ENT.Author = "Thermadyle" ENT.data = { insert_delay = 1, click_delay = 0.5, buttons = { { text = "PREV", GetPos = function(self, width, height, display) return display.btn_padding, display.height - display.btn_padding -...
--[[ A basic ternary function! Usage: local ternary = require 'me.strangepan.libs.util.v1.ternary' function foo(bar) print(ternary(bar == nil, 'unset', bar)) end ]] return function(condition, if_true, if_false) if condition then return if_true else return if_false end end
-- -- Please see the license.txt file included with this distribution for -- attribution and copyright information. -- -- A Trigger consists of one or more Events and one or more Actions. -- When any of the events fire all of the Actions will be executed. -- An Event consists of zero or more Conditions. -- All of an...
--地葬星カイザ -- --Script by Trishula9 function c101107022.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,101107022...
local scene = storyboard.newScene() local app = require('lib.app') local api = app.api local vec3 = require('lib.vec3') local s = 250 local function position3d(v) return s * v.x / v.z + _CX, s * v.y / v.z + _CY end local function dot(group, pos, color) local c = display.newCircle(group, 0, 0, 3) if color ...
-- Definition of the Graph class. local Object = require "lib/classic" local GraphNode = require "engine/pathfinding/graphnode" local GraphEdge = require "engine/pathfinding/graphedge" local Graph = Object:extend() -------------------------------------------------------------------------------- -- Instantiate a new ...
local utils = {} -- Check http://www.lua.org/pil/12.1.1.html -- for more information function utils.serialize(o) -- TODO: We should make an optimistic tostring call -- and check if it errors, instead of just giving -- an error anyways if type(o) == "number" then return string.format("%d", o), n...
loot_crates = {} loot_crates.ent = {} -- Inventory -- minetest.register_on_player_receive_fields(function(player, formname, fields) if formname == "loot_crates:loot_crate_common" then local name = player:get_player_name() local ent = loot_crates.ent[name] if ent and ent:g...
local packer local function init() if packer == nil then packer = require('packer') packer.init({ compile_path = vim.fn.stdpath('config') .. '/lua/packer_compiled.lua', disable_commands = true, display = { open_fn = require('packer.util').float, ...
-- rocket.lua require "rocket/tank" require "rocket/engine" local anim8 = require "liberies/anim8" -- Properties -- Static -- image => the rocket image -- dynamic -- x,y => cords -- xyvel = 0 Rocket = {} Rocket.__index = Rocket local ANGACCEL = 4 setmetatable(Rocket, { __call = function (cls, ...) local s...
-- -- Copyright (c) 2017 Milos Tosic. All rights reserved. -- License: http://www.opensource.org/licenses/BSD-2-Clause -- function projectDependencies_rqt() return { "rdebug", "rbase" } end function projectAdd_rqt() addProject_qt("rqt", true) end
-- Simple script for testing porpuses of "librs232-luajit" -- read from the port local rs232 = require("mod_librs232") port = rs232.new() -- Arguments: -- Device name, Baud rate, Timeout in micro-seconds port:open("/dev/ttyUSB0", 115200, 10000) count, data = port:read() print(data) port:close() -- write to port local...
--radio.lua local Widget = require("euler.widget") local Radio = class(Widget) local prop = property(Radio) prop:accessor("group", nil) prop:accessor("value", nil) prop:accessor("checked", true, true) function Radio:__init(id, checked) self.checked = checked self.root = gui.get_node(id .. "/radio") self.label = gu...
local charWidth = 40 local alphabet_character_mt = { __index = { create_actors = function(self, name) self.name=name local af = Def.ActorFrame{ Name=name, InitCommand=function(subself) self.container = subself subself:diffusealpha(0) subself:MaskDest() end, OnCommand=function(s...
local sexfeel_cds = {} gpay.boosters = { ["HP250"] = function(ply) ply:SetHealth(250) end, ["AR228"] = function(ply) ply:SetArmor(250) end, ["DJUMP"] = function(ply) ply:SetJumpPower(ply:GetJumpPower()*2) end, ["FEEL"] = function(ply) if sexfeel_cd...
--[[ MIT License Copyright (c) 2019-2021 Marco Lizza Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publ...
object_tangible_tcg_series1_consumable_nuna_ball_advertisement = object_tangible_tcg_series1_shared_consumable_nuna_ball_advertisement:new { } ObjectTemplates:addTemplate(object_tangible_tcg_series1_consumable_nuna_ball_advertisement, "object/tangible/tcg/series1/consumable_nuna_ball_advertisement.iff")
local Event = require 'utils.event' local table = require 'utils.table' local Gui = require 'utils.gui' local Model = require 'utils.debug.model' local format = string.format local insert = table.insert local events = defines.events -- Constants local events_to_keep = 10 -- Local vars local Public = { name = 'E...
local curl = require "lcurl.safe" local json = require "cjson.safe" script_info = { ["title"] = "怡萱动漫", ["description"] = "http://www.yxdm.tv/", ["version"] = "0.0.1", } function request(url) local r = "" local c = curl.easy{ url = url, httpheader = { "User-Agent: Mozilla/5.0 (Windows NT 10...
---------------------------------------- -- ioc.lua -- -- desc : io control -- -- rev : 1.0 -- -- date : 04/25/2021 -- -- author : tuan nguyen (pdxtigre) -- -- email : info@codesmiths.org -- -- website: https://codesm...
local _2afile_2a = "fnl/conjure/mapping.fnl" local _2amodule_name_2a = "conjure.mapping" local _2amodule_2a do package.loaded[_2amodule_name_2a] = {} _2amodule_2a = package.loaded[_2amodule_name_2a] end local _2amodule_locals_2a do _2amodule_2a["aniseed/locals"] = {} _2amodule_locals_2a = (_2amodule_2a)["anisee...
local NumColumns = GAMESTATE:GetCurrentStyle():ColumnsPerPlayer() local player = ... local pn = ToEnumShortString(player) local mods = SL[pn].ActiveModifiers local columns = {} local style = GAMESTATE:GetCurrentStyle(player) local width = style:GetWidth(player) if mods.ColumnFlashOnMiss then local y_offset = SL.Glob...
local present1, autopairs = pcall(require, 'nvim-autopairs') if not (present1 or present2) then return end autopairs.setup({ check_ts = true }) -- autopairs_completion.setup({ -- map_cr = true, -- map <CR> on insert mode -- map_complete = true, -- it will auto insert `(` after select function or method item -...
local widget = require("widget") local selectBox = {} selectBox.__index = selectBox setmetatable(selectBox, widget) function selectBox.new(app, x, y, content, drop) local self = {} setmetatable(self, selectBox) selectBox.init(self, app, x, y, content, drop) return self end function selectBox.init(self, app, ...
-- SilentsReplacement -- init -- August 12, 2021 local RunService = game:GetService("RunService") if RunService:IsClient() then return require(script.Client) else return require(script.Server) end
items= { [1] = { ["item_name"] = "红宝石", ["item_detail"] = "攻击力加3", ["item_func"] = function() local hero_propertys = get_hero_property() hero_propertys["attack"] = hero_propertys["attack"] + 3 set_hero_property(hero_propertys) end }, [2...