content stringlengths 5 1.05M |
|---|
local HelpText = [[
HotSwap allows objects in the game tree to be "marked", running them as plugins
when Studio's run mode is enabled.
When HotSwap is enabled and active, each marked object is treated as a Plugin
object, and all descendant Scripts are run in a plugin-like environment. As an
exception, if a marked obje... |
function onEvent()
function onUpdate(elapsed) if curStep == 0 then
started = true
end
songPos = getSongPosition()
local currentBeat = (songPos/5000)*(curBpm/60)
doTweenY('opponentmove', 'dad', -100 - 150*math.sin((currentBeat+12*12)*math.pi), 2)
doTweenX('disruptor2', 'dis... |
local blacklist = {
"path-scan", "tile-scan", "unit-scan", "unitdata-scan", "zone-scan", -- aai programmable structures
"big_brother-surveillance-center", "big_brother-surveillance-small", -- big brother
"or_radar", -- cargo ships (oil rig radar)
"creative-mod_super-radar", "creative-mod_super-radar-2",... |
--@ commonstargets commons control planarvector quadraticintercept getbearingtopoint evasion
--@ dodgeyaw avoidance waypointmove
-- Cruise Missile AI
DodgeAltitudeOffset = nil
CruiseIsClosing = false
CruiseArmed = false
CruiseDetonationTime = nil
CruiseSpeedSamples = {}
CruiseSpeedIndex = 0
CruiseSpeedMax = -math.hug... |
--[[ Mirana AI ]]
require( "ai/ai_core" )
function Spawn( entityKeyValues )
thisEntity:SetContextThink( "AIThink", AIThink, 0.25 )
behaviorSystem = AICore:CreateBehaviorSystem( { BehaviorNone, BehaviorShootArrow, BehaviorRunAway } )
end
function AIThink() -- For some reason AddThinkToEnt doesn't accept member f... |
--
-- Author: zhong
-- Date: 2016-12-31 09:41:59
--
local CreateLayerModel = class("CreateLayerModel", ccui.Layout)
local ExternalFun = appdf.req(appdf.EXTERNAL_SRC .. "ExternalFun")
local cmd_private = appdf.req(appdf.CLIENT_SRC .. "privatemode.header.CMD_Private")
function CreateLayerModel:ctor(scene)
ExternalFu... |
-- inculdes
local Prompt = require 'prompt'
local Timer = require 'vendor/timer'
local controls = require('inputcontroller').get()
local Gamestate = require 'vendor/gamestate'
return {
width = 24,
height = 48,
nocommands = 'I only take commands from a laser lotus above level 7 or the Great Buddha himself!',
a... |
local _, ADDONSELF = ...
local L = ADDONSELF.L
ADDONSELF.print = function(msg)
DEFAULT_CHAT_FRAME:AddMessage("|CFFFF0000<|r|CFFFFD100MiraiLedger|r|CFFFF0000>|r"..(msg or "nil"))
end
local function GetMoneyStringL(money, separateThousands)
local goldString, silverString, copperString;
local gold = floor(money /... |
function sorting( a, b )
return a[1] < b[1]
end
tab = { {"C++", 1979}, {"Ada", 1983}, {"Ruby", 1995}, {"Eiffel", 1985} }
table.sort( tab, sorting )
for _, v in ipairs( tab ) do
print( unpack(v) )
end
|
--忘却の海底神殿
function c43889633.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--instant(chain)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(43889633,1))
e2:SetProperty(E... |
PLUGIN.name = "Farming System"
PLUGIN.author = "DrodA & AleXXX_007"
PLUGIN.desc = "New Brand Farming System."
function PLUGIN:SaveData()
local savedTable = {}
for k, v in ipairs(ents.GetAll()) do
if (v:GetClass() == "nut_culture") then
table.insert(savedTable, {
pos = v:GetPos(),
ang = v:GetAngles(),
... |
Properties = GuiElement:extend("Properties")
function Properties:init(parent, name)
GuiElement.init(self, parent, name, 0, 0);
self.inputs = {}; -- Table that stores the elements that give the properties
self.p = {}; -- The table of properties extracted from the different elements
self.add = true; -- Indicates i... |
QuickMenu = QuickMenu or class()
QuickMenu._menu_id_key = "quick_menu_id_"
QuickMenu._menu_id_index = 0
function QuickMenu:new( ... )
return self:init( ... )
end
function QuickMenu:init( title, text, options, show_immediately )
QuickMenu._menu_id_index = QuickMenu._menu_id_index + 1
self.dialog_data = {
id = Q... |
--[[
.______ ______ _______. _______. ____ ____ _______. .______ __ ___ ____ ____ _______ .______ _______.
| _ \ / __ \ / | / | \ \ / / / | | _ \ | | / \ \ \ / / | ____|| _ \ / |
| |_) ... |
minetest.register_on_joinplayer(function(player)
minetest.after(0, function(name)
local unreadflag = false
if mail.messages[name] then
for _, message in ipairs(mail.messages[name]) do
if message.unread then
unreadflag = true
end
end
end
if unreadflag then
minetest.show_formspec(name, "mai... |
local class = require "xgame.class"
local window = require "xgame.window"
local Align = require "xgame.ui.Align"
local UILayer = require "xgame.ui.UILayer"
local SWFNode = require "xgame.swf.SWFNode"
local swf = require "xgame.swf.swf"
local SWFUI = class("SWFUI", UILayer)
function SWFUI:ctor()
... |
local w3xparser = require 'w3xparser'
local mpq_path = require 'mpq_path'
local lni = require 'lni'
local lml = require 'lml'
local progress = require 'progress'
local lang = require 'lang'
local proxy = require 'proxy'
local slk = w3xparser.slk
local txt = w3xparser.txt
local ini = w3xparser.ini
local pairs ... |
--- A Compound composed of @{MiniConsole}s and tabs that can be echoed to.
-- One @{MiniConsole} is displayed at a time. The tabs are used to switch the active @{MiniConsole}.
-- @classmod Chat
local Background = require("vyzor.component.background")
local Base = require("vyzor.base")
local Box = require("vyzor.compou... |
require("engine/test/bustedhelper")
describe('pico8api', function ()
describe('camera', function ()
after_each(function ()
camera()
end)
it('should the camera to a floored pixel-perfect position', function ()
camera(5.1, -11.5)
assert.are_same({5, -12}, {pico8.camera_x, pico8.camera_... |
function onBeatHit()
if curBeat == 32 then
setProperty('defaultCamZoom', 0.7);
doTweenAlpha('lightTween', 'vignette2', 0, 1, 'circOut')
end
end
function onStartCountdown()
makeLuaSprite('vignette2', 'vignette', 0, 0)
setScrollFactor('vignette2', 0, 0)
setObjectCamera('vignette2', 'hud')
addLuaSpri... |
local TYPE="double" --define the type for computations
local root=love.filesystem.getSourceBaseDirectory()
return {
runtime={
initial_pop_size=10,
max_pop_size=math.huge,--the maximum size the population will grow to. If this size is hit, the weakest members of the population will all be killed off each epoch. math.h... |
--[[
Name: cl_init.lua
For: SantosRP
By: TalosLife
]]--
include "shared.lua"
function ENT:Initialize()
self.m_vecScreenPos = Vector( -10.6, -12.68, 17.174713 )
self.m_angScreenAng = Angle( 0, 90, 76.45 )
self.m_vecCamPos = Vector( 4.881836, 0.503906, 12.813683 )
self.m_angCamAng = Angle( 13.858, -179.99, 0 )
... |
nut.crafting = nut.crafting or {}
nut.crafting.list = nut.crafting.list or {}
function nut.crafting.loadFromDir(directory)
for k, v in ipairs(file.Find(directory.."/*.lua", "LUA")) do
local niceName = v:sub(4, -5)
CRAFTING = nut.crafting.list[niceName] or {}
if (PLUGIN) then
CRAFTING.plugin = PLU... |
--Libromancer Bonded
--Script by Lyris12
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,45001322,101108087)
--ritual summon
aux.AddRitualProcGreater(c,aux.FilterBoolFunction(Card.IsSetCard,0x17c),LOCATION_HAND,nil,nil,false,s.extraop)
end
function s.filter(c)
return c:IsCode(45001322) ... |
-- This is the optimized version.
local Queue = {}
Queue.ClassName = "Queue"
Queue.__index = Queue
function Queue.new()
return setmetatable({
Head = nil;
Tail = nil;
}, Queue)
end
function Queue:Push(Value)
local Entry = {
Value = Value;
Next = nil;
}
local Tail = self.Tail
if Tail ~= nil then
Tail.... |
return {
name = 'HintingMode',
description = 'True Type hinting mode.',
constants = {
{
name = 'normal',
description = 'Default hinting. Should be preferred for typical antialiased fonts.',
},
{
name = 'light',
description = 'Results in... |
local Nightmare = {}
local Theme = require'nightmare.theme'
local highlight = function(group, color)
local fg = color.fg and 'guifg=' .. color.fg or 'guifg=NONE'
local bg = color.bg and 'guibg=' .. color.bg or 'guibg=NONE'
local style = color.style and 'gui=' .. color.style or 'gui=NONE'
lo... |
require "app.hotfix.hotfix"
|
circle_gizmo_mat =
{
passes =
{
base =
{
queue='opaque',
shader="debug",
--depthTest=false, --Don't use depth test false otherwise it doesn't render because of the skydome
depthFunc='always',
topology='lines'
}
},
} |
print(const)
print('tos',tos())
s = slice()
--~ mt = debug.getmetatable(s)
--~ print(mt,mt.__index)
print("slice index",s[2],#s)
m = mapr()
print("map index",m.one,#m)
m.four = '4'
print(m.four,#m )
print(gotslice{10,20,30})
st = structz()
print("struct fields", st.Name,st.Age)
print("calling method",st.Method("h"),... |
--[[
Copyright (c) 2015 Frank Edelhaeuser
This file is part of lua-mdns.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the... |
ITEM.name = "Самогон из мандрагоры"
ITEM.desc = "Уникальный алкоголь."
ITEM.force = 90
ITEM.thirst = 15
ITEM.quantity = 3 |
--- @class GISave
--- The object used in the saverestore, mainly in saverestore.AddSaveHook.
--- It allows you to write blocks directly into the save game files used by Half-Life 2 save system when such save is being saved.
local GISave = {}
--- Ends current data block started with ISave:StartBlock and returns to t... |
local Inventory, super = Class()
function Inventory:init()
self.storage_for_type = {}
self.storage_enabled = true
self:clear()
end
function Inventory:clear()
self.storages = {}
self.stored_items = {}
end
function Inventory:addItem(item, ignore_convert)
if type(item) == "string" then
... |
local ffi = require "ffi"
local C = ffi.C
local ffi_gc = ffi.gc
local ffi_new = ffi.new
local ffi_str = ffi.string
local floor = math.floor
require "resty.openssl.include.bn"
local crypto_macro = require("resty.openssl.include.crypto")
local format_error = require("resty.openssl.err").format_error
local _M = {}
local... |
local handler = require("handler")
local services = require("services")
services.call("backend")
handler.writeStatus(200)
handler.writeBody("from LUA!")
|
---------------------------------------------------------------------------
--
-- A circular progressbar wrapper.
--
-- If no child `widget` is set, then the radialprogressbar will take all the
-- available size. Use a `wibox.container.constraint` to prevent this.
--
--
-- @author Emmanuel Lepage Vallee <elv1313@gma... |
cc = cc or {}
cc.WEBSOCKET_OPEN = 0
cc.WEBSOCKET_MESSAGE = 1
cc.WEBSOCKET_CLOSE = 2
cc.WEBSOCKET_ERROR = 3
cc.WEBSOCKET_STATE_CONNECTING = 0
cc.WEBSOCKET_STATE_OPEN = 1
cc.WEBSOCKET_STATE_CLOSING = 2
cc.WEBSOCKET_STATE_CLOSED = 3
|
--binding to the DynASM encoding engine.
--Written by Cosmin Apreutesei. Public Domain.
local ffi = require'ffi'
local bit = require'bit'
local arch = ffi.arch
if arch == 'x64' then arch = 'x86' end --same linker for x64
local C = ffi.C
local M = {C = C}
M._VERSION = 10300
ffi.cdef[[
enum {
DASM_S_OK = 0x0... |
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local host = module:get_host();
local welcome_text = module:get_option("welcome_message") or "Hello $usern... |
local function handleBranch(line, branch)
local key, value = line:match("^# branch%.(%w+) (.*)")
if not key then return end
if key == "oid" then
branch.id = value
elseif key == "head" then
branch.name = value
elseif key == "upstream" then
branch.upstream = value
elseif ke... |
bakedanuki_futatsuiwas_curse = class({})
LinkLuaModifier( "modifier_bakedanuki_futatsuiwas_curse", "custom_abilities/bakedanuki_futatsuiwas_curse/modifier_bakedanuki_futatsuiwas_curse", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
-- Ability Phase Start
fu... |
-- Copyright (C) idevz (idevz.org)
local utils = require "motan.utils"
local consts = require "motan.consts"
local singletons = require "motan.singletons"
local setmetatable = setmetatable
local tab_concat = table.concat
local tab_insert = table.insert
local tab_sort = table.sort
local _M = {
_VERSION = "0.1.0"
}... |
SWEP.Base = "draconic_gun_base"
SWEP.HoldType = "ar2"
SWEP.Category = "Draconic: Extras"
SWEP.PrintName = "Ma5"
SWEP.WepSelectIcon = "vgui/entities/drchalo_ma5d"
SWEP.Manufacturer = "Misriah Armory"
SWEP.InfoName = "Assault Rifle"
SWEP.InfoDescription = "The MA5 is a variant of the MA5 series that has mi... |
-- An Elepower Mod
-- Copyright 2018 Evert "Diamond" Prants <evert@lunasqu.ee>
local modpath = minetest.get_modpath(minetest.get_current_modname())
elefarm = rawget(_G, "elefarm") or {}
elefarm.modpath = modpath
dofile(modpath.."/treecutter.lua")
dofile(modpath.."/craftitems.lua")
dofile(modpath.."/nodes.lua")
dofil... |
pg = pg or {}
pg.enemy_data_statistics_68 = {
[101011] = {
cannon = 45,
reload = 150,
speed_growth = 0,
cannon_growth = 1100,
pilot_ai_template_id = 10001,
air = 0,
rarity = 2,
dodge = 11,
torpedo = 64,
durability_growth = 12000,
antiaircraft = 66,
reload_growth = 0,
dodge_growth = 156,
hit... |
Script.ReloadScript("scripts/gamerules/SinglePlayer.lua");
function GameRulesSetStandardFuncs(gamerules)
if (not gamerules) then
return;
end;
gamerules.actionableEntityList = {}
-- ///////// Server/Client /////////
if (not gamerules.Server) then
gamerules.Server={};
end;
if (not gamerules.Client) then
... |
if script.active_mods["repair-fish"] then
script.on_event(defines.events.on_player_used_capsule, function(event)
if event.item.name == "raw-crab" then
local player = game.get_player(event.player_index)
local selected = player.selected
if selected and selected.health then
selected.health ... |
local Env = require "Env"
local SpottedControl = require "SpottedStrip.Control"
local Class = require "Base.Class"
local ply = app.SECTION_PLY
local MondrianMenu = Class {}
MondrianMenu:include(SpottedControl)
function MondrianMenu:init(left, bottom, width, height)
SpottedControl.init(self)
self:setClassName("Mon... |
CC_CONTENT_SCALE_FACTOR = function()
return cc.Director:getInstance():getContentScaleFactor()
end
CC_POINT_PIXELS_TO_POINTS = function(pixels)
return cc.p(pixels.x/CC_CONTENT_SCALE_FACTOR(), pixels.y/CC_CONTENT_SCALE_FACTOR())
end
CC_POINT_POINTS_TO_PIXELS = function(points)
return cc.p(points.x*CC_CONT... |
local function laser_turret_extension(inputs)
return {
filename = "__BzztyFloors__/graphics/entities/exposed-turret/gun-start.png",
priority = "medium",
width = 32,
height = 32,
frame_count = inputs.frame_count and inputs.frame_count or 15,
line_length = inputs.line_length and inputs.line_leng... |
local config = {}
-- Reads the config.json file and returns a parsed config object
-- If the config file doesn't contain a valid JSON it'll return false
function config.read()
local parsedJson
if file.open("config.json", "r") then
local status
status, parsedJson = pcall(sjson.decode, file.read())
if not stat... |
-- Copyright (C) Kong Inc.
local access = require "kong.plugins.basic-auth.access"
local BasicAuthHandler = {
PRIORITY = 1001,
VERSION = "2.2.0",
}
function BasicAuthHandler:access(conf)
access.execute(conf)
end
return BasicAuthHandler
|
pg = pg or {}
pg.activity_month_sign = {
{
id = 1,
resign_count = 0,
day_and_drop = {
{
5,
10000
},
{
10,
10000
},
{
15,
10000
}
},
front_drops = {
{
5,
1,
1,
100
},
{
10,
1,
1,
100
},
{
15,
1,
1,
100
... |
--[[
zhCN.lua
@Author : DengSir (tdaddon@163.com)
@Link : https://dengsir.github.io
]]
local L = LibStub('AceLocale-3.0'):NewLocale('tdBattlePetScript', 'zhCN')
if not L then return end
L.ADDON_NAME = '小宠物战斗脚本'
L['Auto'] = '自动'
L['Create script'] = '创建脚本'
L['Debugging script'] = '调试脚本'
L['Debuggin... |
-----------------------------------
-- Area: Southern Sandoria
-- NPC: Estiliphire
-- Type: Event Sideshow NPC
-- !pos -41.550 1.999 -2.845 230
--
-----------------------------------
local ID = require("scripts/zones/Southern_San_dOria/IDs");
require("scripts/globals/settings");
require("scripts/globals/quests");
---... |
return {
ABEncoder = {
Encode = 3671,
MoveLeft = 3673,
MoveRight = 3674,
Decode = 3672
},
AiriJPSdkMgr = {
get_isPlatform = 3071,
get_channelUID = 8087,
callSdkApi = 8088,
GoLoginScene = 3073,
set_isPlatform = 3072,
get_inst = 3069,
get_loginType = 3070
},
AiriJPSdkMgrWrap = {
get_ANDROID_A... |
pg = pg or {}
pg.enemy_data_statistics_220 = {
[12600188] = {
cannon = 60,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
pilot_ai_template_id = 80000,
air = 0,
rarity = 1,
dodge = 0,
torpedo = 120,
durability_growth = 2550,
antiaircraft = 0,
reload_growth = 0,
dodge_growth = 0,
hit_gro... |
--[[
Project: SA Memory (Available from https://blast.hk/)
Developers: LUCHARE, FYP
Special thanks:
plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses.
Copyright (c) 2018 BlastHack.
]]
local shared = require 'SAMemory.shared'
shared.require 'C2dEffect'
shared.require 'CTaskTim... |
-- Renegade (U) [!].nes
-- Written by sleepy - Shawn M. Crawford
-- 6 January 2014
-- Displays Player Coordinates, HP, and Enemy HP stats on screen. The
-- HP stats follow the characters.
local function text(x,y,str)
if (x >= 0 and x <= 255 and y >= 0 and y <= 240) then
gui.text(x,y,str);
end;
end;
... |
package.path = "C:/Users/nightshade/Desktop/aconitum/assets/scripts/entities/?.lua;" .. package.path
package.path = "./assets/scripts/entities/?.lua;" .. package.path
package.path = "C:/Users/nightshade/Desktop/aconitum/assets/scripts/?.lua;" .. package.path
package.path = "./assets/scripts/?.lua;" .. package.path
pac... |
require "SvgWriter"
require "vmath"
require "Viewport"
require "SubImage"
require "GridAxis"
require "_utils"
local imageSize = vmath.vec2(500, 300);
local subImages = SubImage.SubImage(1, 1, imageSize.x, imageSize.y, 0, 0);
local coordSize = 10;
local coordWidth = coordSize * (imageSize.x / imageSize.y);
local vp ... |
local Import = { -- Identifiers given by packages to identify the code they have loaded there, put the identifiers you want to import here (see package docs to know what they use?)
--"code_loader_tester",
}
local function IsImportAllowed(Import_identifier)
for i, v in ipairs(Import) do
if v == Import_... |
-- ================
-- PRE-REQUIRE UTIL
-- ================
-- Created by datwaft <github.com/datwaft>
-- Returns the result of requiring a module, if it fails it returns nil
---@return any
return function(...)
local status, lib = pcall(require, ...)
if status then return lib end
return nil
end
|
--[[
ModuleName :
Path : area.lua
Author : jinlei
CreateTime : 2020-08-09 08:08:46
Description :
--]]
|
SQL:Execute( "CREATE TABLE IF NOT EXISTS keybinds (steamid VARCHAR, key INTEGER, command VARCHAR)")
function SimulateCommand(args, sender)
Events:Fire("PlayerChat", {player=sender, text=args})
-- if string.sub(args,1,1) ~= "/" then
-- Chat:Broadcast(sender:GetName()..": "..args, Color(255, 255, 255)) -- This ... |
object_building_kashyyyk_eqp_monitorscreen_text_s02 = object_building_kashyyyk_shared_eqp_monitorscreen_text_s02:new {
}
ObjectTemplates:addTemplate(object_building_kashyyyk_eqp_monitorscreen_text_s02, "object/building/kashyyyk/eqp_monitorscreen_text_s02.iff")
|
local TITLE_COLOR = tocolor(196, 196, 196, 96)
local VEH_ALPHA = 102
local BLIP_SIZE = 1
local BLIP_COLOR = {150, 150, 150, 50}
#USE_INTERPOLATION = true
#DEBUG = false
#if(DEBUG) then
VEH_ALPHA = 0
#end
Playback = Class('Playback')
Playback.count = 0
Playback.map = {}
-- Note: Don't use onClientMapS... |
-- Slash Commands
RegisterCommand('newposse', function(source, args, rawCommand)
local playerId = source
Helpers.Packet(playerId, 'posse:OpenCreate', nil)
end, false)
RegisterCommand('posse', function(source, args, rawCommand)
local playerId = source
Helpers.Packet(playerId, 'posse:Open', nil)
... |
-- gauges: Adds health/breath bars above players
--
-- Copyright © 2014-2019 4aiman, Hugo Locurcio and contributors - MIT License
-- See `LICENSE.md` included in the source distribution for details.
local hp_bar = {
physical = false,
collisionbox = {x = 0, y = 0, z = 0},
visual = "sprite",
textures = {"20.png"}, -... |
local S = technic.getter
technic.register_recipe_type("grinding", { description = S("Grinding") })
function technic.register_grinder_recipe(data)
data.time = data.time or 3
technic.register_recipe("grinding", data)
end
local recipes = {
-- Dusts
{"mcl_core:coal_lump", "technic:coal_dust 2"},
{"mcl_core... |
local C = require "generators.examplescommon"
local harness = require "generators.harness"
local types = require "types"
local makeStereo = require "stereo_core"
require "common".export()
--local SADRadius = 4
local SADWidth = 8
--local SearchWindow = 64
local OffsetX = 20 -- we search the range [-OffsetX-SearchWindow... |
object_tangible_tcg_series7_garage_display_vehicles_landspeeder_v35 = object_tangible_tcg_series7_garage_display_vehicles_shared_landspeeder_v35:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series7_garage_display_vehicles_landspeeder_v35, "object/tangible/tcg/series7/garage_display_vehicles/landspeeder_v35... |
local vim = vim
local util = require 'completion.util'
local opt = require 'completion.option'
local M = {}
local function setup_case(prefix, word)
local ignore_case = opt.get_option('matching_ignore_case') == 1
if ignore_case and opt.get_option('matching_smart_case') == 1 and prefix:match('[A-Z]') then
ignor... |
modifier_sona_crescendo_celerity = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_sona_crescendo_celerity:IsHidden()
return false
end
function modifier_sona_crescendo_celerity:IsDebuff()
return false
end
function modifier_sona_crescen... |
cflags{
'-D HAVE_HIDDEN',
'-D HAVE_STDARG_H',
'-D HAVE_UNISTD_H',
'-D _LARGEFILE64_SOURCE',
}
lib('libz.a', {
'adler32.c',
'crc32.c',
'deflate.c',
'infback.c',
'inffast.c',
'inflate.c',
'inftrees.c',
'trees.c',
'zutil.c',
'compress.c',
'uncompr.c',
'gzclose.c',
'gzlib.c',
'gzread.c',
'gzwrite.c',
}... |
LootDropPool = ZO_Object:Subclass()
local tinsert = table.insert
local tremove = table.remove
function LootDropPool:New()
return ZO_Object.New( self )
end
function LootDropPool:Initialize( create, reset )
self._create = create
self._reset = reset
self._active = {}
self._inactive = {}
... |
ulx.teams = {}
function ulx.populateClTeams( teams )
ulx.teams = teams
for i=1, #teams do
local team_data = teams[ i ]
team.SetUp( team_data.index, team_data.name, team_data.color )
end
end
|
local PATH = (...):gsub('%.[^%.]+$', '')
local Array = require(PATH..".lds.array")
local Ffi = require("ffi")
local Component = {
components = {},
nextMask = 1,
}
function Component.new(struct)
local type = Ffi.typeof("struct {"..struct.."}")
local size = Ffi.sizeof(type)
local entities = Ar... |
function description()
return "Copies the page URL into the command bar"
end
function run()
windex = focused_window_index()
webdex = focused_webview_index(windex)
url = webview_uri(windex, webdex)
set_command_field_text(windex, url)
end
|
---@class ServerOptions.BooleanServerOption : zombie.network.ServerOptions.BooleanServerOption
ServerOptions_BooleanServerOption = {}
---@public
---@return ConfigOption
function ServerOptions_BooleanServerOption:asConfigOption() end
---@public
---@return String
function ServerOptions_BooleanServerOption:getTooltip() ... |
local constants = require "kong.constants"
local _M = {}
function _M.execute(conf)
local api_time = ngx.ctx.proxy_ended_at - ngx.ctx.proxy_started_at
ngx.header[constants.HEADERS.PROXY_TIME] = ngx.now() * 1000 - ngx.ctx.started_at - api_time
ngx.header[constants.HEADERS.API_TIME] = api_time
end
return _M
|
-- Internal defs
-- initial 'roam' package
-- registries
roam = {
on_tick_registry = {},
on_move_registry = {},
}
-- Registrars
function roam.register_on_tick (callback)
table.insert(roam.on_tick_registry, callback)
end
function roam.register_on_tick (callback)
table.insert(roam.on_move_registry, cal... |
require'nvim-tree'.setup {
view = {
width = 50
},
actions = {
open_file = {
quit_on_open = true
}
}
}
|
nuclear.debug.log("--fuel")
data:extend({
{
type = "fuel-category",
name = "uranium-mix"
},
{
type = "fuel-category",
name = "plutonium-mix"
},
{
type = "fuel-category",
name = "thorium-mix"
}
})
|
local condaEnv = 'tensorflow-hvd-2.4.0'
help([[
Tensorflow deep learning library for Python
For more help see: https://docs.csc.fi/apps/tensorflow/]])
family("python_ml_env")
depends_on("gcc/9.1.0")
depends_on("hpcx-mpi/2.4.0")
depends_on("cuda/11.0.2")
local condaRoot = '/appl/soft/ai/miniconda3'
local envRoot = ... |
package.path = "../?.lua;" .. package.path
require("tests/mock")
local tables = require("tables")
local HELLO_MSG = "Hello!"
local WORLD_MSG = "What up world!"
-----------------------------------------------------------------------------------------------------------------------
describe("copy", function()
it("ret... |
--[[------------------------------------------------------
dub.LuaBinder
-------------
Test basic binding with the 'simple' class.
--]]------------------------------------------------------
local lub = require 'lub'
local lut = require 'lut'
local should = lut.Test('dub.LuaBinder - simple', {coverage = false})... |
data:extend(
{
{
type = "recipe",
name = "empty-fuel-cell-recipe",
icon = graphics .. "empty-fuel-cell.png",
icon_size = 64,
mipmap_count = 4,
category = "crafting",
energy_required = 20,
enabled = false,
order = "a",
subgroup = "fuel-c... |
workspace "Toast"
architecture "x64"
startproject "Toaster"
configurations
{
"Debug",
"Release",
"Dist"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDir = {}
IncludeDir["ImGui"] = "Toast/vendor/imgui"
IncludeDir["directxtk"] = "Toast/ven... |
local g = vim.g
local vimp = require("vimp")
g.committia_hooks = {}
-- Scroll the diff window from insert mode
-- Map <A-n> and <A-p>
vimp.imap({ "buffer" }, "<A-n>", "<Plug>(committia-scroll-diff-down-half")
vimp.imap({ "buffer" }, "<A-p>", "<Plug>(committia-scroll-diff-up-half)")
|
--start module
local db = {}
local lfs = require "lfs"
local os = require "os"
local csv = require "csv"
local homeFolder = os.getenv("HOME")
local storageFolder = "/.hslm"
-------------------------------------------------------------------------------
--------------------------------------------------------------... |
local id = "AppleCake.Thread"
return {
outStreamID = id..".Out",
infoID = id..".Info",
dict = { -- dictionary for string.buffer
"command",
"buffer",
"name",
"start",
"finish",
"args",
"scope",
"Memory usage",
"process_name",
"thread_name",
"thread_sort_index",
}... |
--[[
Log.lua
=======
Write logs and have them accessible in server.
TODO
]]
local Log = {}
local strict = require(script.Parent.Parent.strict)
local DEFAULT_LOG_INTERVAL = 30
local function reverseTable(table)
local result = {}
for index = 1, math.floor(#table / 2) do
result[index]... |
object_tangible_loot_creature_loot_kashyyyk_loot_outcast_tool_03 = object_tangible_loot_creature_loot_kashyyyk_loot_shared_outcast_tool_03:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_kashyyyk_loot_outcast_tool_03, "object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff") |
fx_version 'adamant'
game 'gta5'
author 'Xanoor1#8111 (https://discord.gg/nj8DuncnJx)'
description 'Advent Calendar'
version '1.0'
client_scripts {
'config.lua',
'client.lua'
}
server_scripts {
'@async/async.lua',
'@mysql-async/lib/MySQL.lua',
'config.lua',
'server.lua'
}
ui_page 'html/ui.html'
files {
... |
local Class, Table, getters, setters, newFunc = _Inherit(Instance, "ReplicatedStorage")
Class.new = function ()
return newFunc()
end
return Class |
local TS = _G[script]
return function(relativeTo, ...)
return TS.import(script, relativeTo, ...)
end |
CAbstractKeys = class(CBaseObject,
function (self, copyfrom)
self.funcs = {};
if( type(copyfrom) == "table" ) then
self.funcs = copyfrom.funcs;
end
end
);
function CAbstractKeys:loadKeys()
local filename = seekDir("settings.xml");
self:loadSettings(filename, bot.Gamedirectory, bot.Keybindfile);
end
funct... |
module(..., package.seeall)
function onCreate(params)
view = View {
scene = scene,
layout = {
VBoxLayout {
align = {"center", "center"},
padding = {10, 10, 10, 10},
}
},
children = {{
Button {
name =... |
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