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object_building_kashyyyk_thm_kash_arch_wood_s01 = object_building_kashyyyk_shared_thm_kash_arch_wood_s01:new { } ObjectTemplates:addTemplate(object_building_kashyyyk_thm_kash_arch_wood_s01, "object/building/kashyyyk/thm_kash_arch_wood_s01.iff")
ShadeInk.kInkRange = 10 -- kScanRadius is 20 -- make the effect the same for both teams ShadeInk.kShadeInkMarineEffect = PrecacheAsset("cinematics/shade_ink.cinematic") ShadeInk.kShadeInkAlienEffect = ShadeInk.kShadeInkMarineEffect function ShadeInk:GetUpdateTime() return 0.1 -- was 2.0 end if Server then f...
local Effect = require 'prefabs/effects/effect' local Effects = require 'prefabs/effects/effecttype' local cmp = require 'component/common' return { Bullet = { width = 5, height = 5, add_render = function(proj) proj:add_component(cmp.Sprite, Resource.Image.Bullet) return proj end, dam...
function divide(parametro) linha = {} n = 0 -- parametro para espaço "*l" for i in string.gmatch(io.read(parametro), "%S+") do n = n + 1 linha[n] = i end return linha end -------------------------------------------------------------------------------------------------- -------------------------...
local OAuth = require "kong.plugins.google-logging.google.core.oauth" local HTTPClient = require "kong.plugins.google-logging.google.core.http" local BatchQueue = require "kong.tools.batch_queue" local kong = kong local plugin_name = ({...})[1]:match("^kong%.plugins%.([^%.]+)") local socket = require "socket" local c...
local string = string local Container = require('sanity/util/container') local FontIcon = require('sanity/util/fonticon') local spawn = require('awful.spawn') local net = require('lain.widget.net') local fixed = require('wibox.layout.fixed') local widget = require('wibox.widget') local text = require('s...
local a = require "plenary.async.async" local await = a.await local async = a.async local vararg = require "plenary.vararg" local uv = vim.loop -- local control = a.control local control = require "plenary.async.control" local channel = control.channel local M = {} local defer_swapped = function(timeout, callback) ...
--New includeFile("custom_content/building/content/nova_orion_station/chapter_8_space_station.lua")
-- Button Controller -- MrLonely1221 -- April 16, 2019 --[[ ButtonController:Initialize(); ButtonController:GetButtons(); ButtonController:GetButton(buttonId); ButtonController:AddButton(name, sizeX, sizeY, posX, posY, color, text, image); --]] local ButtonController = {ButtonHolder = nil; Buttons = {}; Them...
local listeners = {} --[[ Subscribe to event Arguments: class originator = Class with subscribe method string event = Event name string identifier = Unique name to identify the event function func = Callback Return: nil ]] function Subscribe(origi...
-- programme pour faire clignoter une LED avec un rapport on/off print("\n blink_led2.lua zf200718.1204 \n") zLED=4 zTm_On_LED = 50 --> en ms zTm_Off_LED = 500 --> en ms zFlag_LED = 0 function blink_LED () if zFlag_LED==gpio.LOW then zFlag_LED=gpio.HIGH ztmr_LED:alarm(zTm_Off_LED, tm...
local m = vim.api.nvim_set_keymap local n = {noremap = true} local s = {silent = true} local o = {noremap = true, silent = true} m("n", "<leader>q", ":q<CR>", o) m("n", "<leader>qx", ":q!<CR>", o) m("n", "<leader>x", ":qa<CR>", o) m("n", "<leader>xx", ":qa!<CR>", o) m("n", "<C-n>", ":NvimTreeToggle<CR>", o) m("n", "<...
object_tangible_shipcontrol_turret_ladder = object_tangible_shipcontrol_shared_turret_ladder:new { } ObjectTemplates:addTemplate(object_tangible_shipcontrol_turret_ladder, "object/tangible/shipcontrol/turret_ladder.iff")
return PlaceObj("ModDef", { "dependencies", { PlaceObj("ModDependency", { "id", "ChoGGi_Library", "title", "ChoGGi's Library", "version_major", 9, "version_minor", 6, }), }, "title", "Drones Harvest Rocks", "version", 4, "version_major", 0, "version_minor", 4, "image", "Preview.png", "id", "ChoG...
local TOCNAME,Addon = ... Addon.Tool=Addon.Tool or {} local Tool=Addon.Tool Tool.IconClassTexture="Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES" Tool.IconClassTextureWithoutBorder="Interface\\WorldStateFrame\\ICONS-CLASSES" Tool.IconClassTextureCoord=CLASS_ICON_TCOORDS Tool.IconClass={ ["WARRIOR"]= ...
local State = require("stateBase") local ConcreteState1 = State:new() function ConcreteState1:handle(context) print(context:getHour()) print("ConcreteState1:handle") end return ConcreteState1
local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false) local RangeCheck = IceCore_CreateClass(IceElement) RangeCheck.prototype.scheduledEvent = nil local LibRange = nil local DogTag = nil -- Constructor -- function RangeCheck.prototype:init() RangeCheck.super.prototype.init(self, "RangeCheck") self.scalingE...
-- -- string.lua -- Additions to Lua's built-in string functions. -- Copyright (c) 2002-2008 Jason Perkins and the Premake project -- -- -- Returns an array of strings, each of which is a substring of s -- formed by splitting on boundaries formed by `pattern`. -- function string.explode(s, pattern, plain) if (pat...
return function() local FromKeys = require(script.Parent.FromKeys) describe("Set/FromKeys", function() it("should return an empty table given an empty table", function() local Result = FromKeys({}) expect(next(Result)).never.to.be.ok() end) it("should return cor...
-- Behavior for observer (5) in the level yasha_thief routine = function(O) O:gotoTile(4.5, 25) O:wait(1) O:gotoTile(12.5, 25) O:wait(1) end
require("ItemTweaker_Copy_CC"); --TIEONSPEARHEADS --Weapons TweakItem("Base.SpearChippedStone","DisplayCategory","WepMelee");
if not pcall(require, 'telescope') then return end require('telescope').setup { defaults = { vimgrep_arguments = { 'rg', '--color=never', '--no-heading', '--with-filename', '--line-number', '--column', '--smart-case', }, prompt_prefix = '> ', selection_care...
-- Not placeable, too hardcoded for general use local summitGemManager = {} summitGemManager.name = "summitGemManager" summitGemManager.depth = 0 summitGemManager.texture = "@Internal@/summit_gem_manager" summitGemManager.nodeVisibility = "always" summitGemManager.nodeDepth = -10010 function summitGemManager.nodeTex...
local _, ns = ... local oGlow = ns.oGlow local argcheck = oGlow.argcheck local pipesTable = ns.pipesTable local filtersTable = {} local activeFilters = {} local numFilters = 0 function oGlow:RegisterFilter(name, type, filter, desc) argcheck(name, 2, 'string') argcheck(type, 3, 'string') argcheck(filter, 4, 'funct...
local Player = class('Player', Base) Player.static.SPEED = 200 Player.static.RADIUS = 20 local radius = Player.RADIUS local AttackCharacter = require('player.attack_character') local DefenseCharacter = require('player.defense_character') local getUVs = require('getUVs') function Player:initialize(joystick, keyboard, ...
local g = vim.g local function mapnoremap(mode, lhs, rhs, opts) local options = { noremap = true } if opts then options = vim.tbl_extend('force', options, opts) end vim.api.nvim_set_keymap(mode, lhs, rhs, options) end -- Spacebar is <Leader> mapnoremap('', '<Space>', '<Nop>', { silent = true }) g.ma...
module(..., lunit.testcase, package.seeall) local common = dofile("common.lua") local http = require("luanode.http") local net = require("luanode.net") function test() local gotReq = false local server = http.createServer(function (self, req, res) common.error('got req') gotReq = true assert_equal('GET', re...
module 'character' -------------------------------------------------------------------- local _messageEventTypes = {} function registerActionMessageEventType( t, clas ) if _messageEventTypes[ t ] then _error( 'duplicated action message event type', t ) end _messageEventTypes[ t ] = clas end -------------------...
-- Battle Matchmaker -- Version 1.4.0 g_players={} g_ui_id=0 g_popups={} g_status_text=nil g_vehicles={} g_spawned_vehicles={} g_players={} g_status_dirty=false g_finish_dirty=false g_in_game=false g_in_countdown=false g_timer=0 g_remind_interval=3600 g_supply_buttons={ MG_K={42,50}, MG_AP={45,50}, MG_I={46,50}, ...
local eq = assert.are.same local operations = require'neogit.operations' local harness = require'tests.git_harness' local in_prepared_repo = harness.in_prepared_repo local get_current_branch = harness.get_current_branch --local status = require'neogit.status' local input = require'tests.mocks.input' local function ac...
local LibNumbers = Wheel("LibNumbers") assert(LibNumbers, "UnitManaText requires LibNumbers to be loaded.") -- Lua API local _G = _G local math_floor = math.floor local pairs = pairs local tonumber = tonumber local tostring = tostring local unpack = unpack -- WoW API local UnitIsConnected = _G.UnitIsConnected local U...
-- -- Copyright (c) 2015, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- -- Author: Alex...
notice = {} notice.red = {1, 0.5, 0.5} notice.white = {1, 1, 1} notice.notices = {} notice.duration = 5 --seconds notice.fadetime = 0.5 function notice.new(text, color, duration) local duration = duration or notice.duration local text = text or "" local color = color or notice.white table.insert(notice....
--[[-- Registration, parsing, and handling of commands. Commands can be ran through the chat with slash commands or they can be executed through the console. ]] -- @module ix.command --- When registering commands with `ix.command.Add`, you'll need to pass in a valid command structure. This is simply a table -- with ...
local HTTP = game:GetService("HttpService") local LOCA = game:GetService("LocalizationService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Anticheat = require(ReplicatedStorage.Shared.Anticheat) local Misc = ReplicatedStorage:WaitForChild("Misc") local baseUrl = "robeatscsgame.com/api/" bas...
include("data/scripts/lib/utils/enum") EnumUtils.addNextKey(OrderButtonType, "Trade") if onClient() then local autotrade_initUI = MapCommands.initUI function MapCommands.initUI() autotrade_initUI() local order = {tooltip = "Trade"%_t, icon = "data/textures/icons/battery-pack.png", ...
-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") -- A do-nothing "structural" node, to ensure all digtron nodes that are supposed to be connected to each other can be connected to each other. minetest.register_node("digtron:str...
COMMAND.name = 'ForceGetUp' COMMAND.description = 'command.forcegetup.description' COMMAND.syntax = 'command.forcegetup.syntax' COMMAND.permission = 'assistant' COMMAND.category = 'permission.categories.roleplay' COMMAND.arguments = 1 COMMAND.player_arg = 1 COMMAND.aliases = { 'forcegetup', 'plygetup' } function COMMA...
local test = {} local json = require('arken.json') local Class = require('arken.oop.Class') local Person = Class.new("Person", "ActiveRecord") test.beforeAll = function() ActiveRecord.reset() ActiveRecord.config = "config/active_record_sqlite.json" local sql = [[ CREATE TABLE IF NOT EXISTS person ( id...
--{{{ Screen locker command local locker_cmd = '~/dotfiles/bin/locker ' if beautiful.wallpaper then locker_cmd = locker_cmd .. beautiful.wallpaper end --}}} -- {{{ Autostart applications function run_once(cmd) findme = cmd firstspace = cmd:find(" ") if firstspace then findme = cmd:sub(0, firstspace-1) ...
local M = {} function M.temporary(str) vim.validate({ str = { str, "string", true } }) local path = vim.fn.tempname() local f = io.open(path, "w") if str then f:write(str) end f:close() return path end function M.find_upward_dir(child_pattern) local found_file = vim.fn.findfile(child_pattern, "....
local helpers = require('test.functional.helpers')(after_each) local thelpers = require('test.functional.terminal.helpers') local lfs = require('lfs') local clear = helpers.clear local nvim_prog = helpers.nvim_prog local feed_command = helpers.feed_command local feed_data = thelpers.feed_data if helpers.pending_win32(...
object_mobile_ep3_jyykle_vulture = object_mobile_shared_ep3_jyykle_vulture:new { } ObjectTemplates:addTemplate(object_mobile_ep3_jyykle_vulture, "object/mobile/ep3_jyykle_vulture.iff")
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire User" ENT.RenderGroup = RENDERGROUP_BOTH ENT.WireDebugName = "User" function ENT:SetupDataTables() self:NetworkVar( "Float", 0, "BeamLength" ) end if CLIENT then return end -- No more client function ENT:Initialize() self:PhysicsIni...
sir("DieRollInterceptable", 1) ssr("DieRollDescription", "Great Disaster") ssr("DieRollChoice1", "Earthquake") ssr("DieRollChoice2", "Earthquake") ssr("DieRollChoice3", "Earthquake") ssr("DieRollChoice4", "Eruption") ssr("DieRollChoice5", "Great River") ssr("DieRollChoice6", "Plague") ssr("DieRollChoice7", "Fallen St...
return { { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { attr = "dodgeRate", number = -500 } } } }, { effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" ...
-- Commands by Devieth. -- Script for SAPP api_version = "1.10.0.0" -- Vanished player list player_vanished = {} player_respawn_time = {} function OnScriptLoad() register_callback(cb['EVENT_TICK'], "OnEventTick") register_callback(cb['EVENT_COMMAND'], "OnEventCommand") register_callback(cb['EVENT_DIE'...
return redis.call('RPUSH',KEYS[1],ARGV[1]);
describe('utility functions', function() describe('time conversions', function() it('converts back and forth', function() wow.state.localTime = 100 wow.state.serverTime = 200 assert.same(180, wow.addon.LocalToServer(80)) assert.same(80, wow.addon.ServerToLocal(180)) end) it('clamp...
--- -- Viewport.lua - ViewportFrame with limited simulated physics and controls -- local ReplicatedStorage = game:GetService("ReplicatedStorage") local Create = ReplicatedStorage.Common.Create local CreateModule = require(Create.CreateModule) local Viewport = {} Viewport.__index = Viewport function Viewport.new(par...
-------------------------------------------------------------------------- -- Crytek Source File. -- Copyright (C), Crytek Studios, 2001-2006. -------------------------------------------------------------------------- -- $Id$ -- $DateTime$ -- Description: Switch entity for both FG and Prefab use. -- ------------------...
local gcd = require("math.greatest_common_divisor") return function( a, -- number b -- number ) -- |a * b / gcd(a, b)| reordered in order to keep intermediate results small (to not hit number representation bounds) return math.abs(a / gcd(a, b) * b) -- least common multiple of a and b end
local L = Grid2Options.L function Grid2Options:MakeStatusDebuffsListOptions(status, options, optionParams) options.aurasList = { type = "input", dialogControl = "Grid2ExpandedEditBox", order = 155, width = "full", name = "", multiline = 16, get = function() local auras = {} for _,aura in pairs(statu...
require 'torch' require 'nn' require 'image' local utils = require 'utils.misc' local DataLoader = require 'utils.DataLoader' require 'loadcaffe' cmd = torch.CmdLine() cmd:text('Options') cmd:option('-batch_size', 10, 'batch size') cmd:option('-split', 'train', 'train/val') cmd:option('-debug', 0, 'set debug = 1 f...
-- Projectiles.Lua -- Projectile definitions for LoveExtension library -- Copyright (c) 2011 Robert MacGregor local Projectiles = { } Projectiles.imageManager = require("scripts/Image.lua") Projectiles.enemyManager = require("scripts/Enemy.lua") Projectiles.collisionManager = require("scripts/Collision.lua") P...
----------------------------------- -- Area: Western Altepa Desert -- NPC: _3h0 (Altepa Gate) -- !pos -19 12 131 125 ----------------------------------- local ID = require("scripts/zones/Western_Altepa_Desert/IDs") ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player...
pcreate = function(name,desc) return { PluginName = name, PluginDescription = desc, Commands = {} } end paddcmd = function(plugin,name,listname,desc,aliases,func) plugin.Commands[name] = { ListName = listname, Description = desc, Aliases = aliases or {}, ...
local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA) local area = createCombatArea(AREA_CROSS5X5) combat:setArea(area) function onGetFormulaValues(player, level, maglevel) min = -((level / 5) + (maglevel * 8) + 50) max = -((lev...
--[[------------------------------------------------------------------------- Footsteps and logic. - Overrides default footstepsounds with terrain-sounds ---------------------------------------------------------------------------]] local NetL = {"npc_zombie", "npc_poisonzombie", "npc_vortigaunt", "npc_antlion", "npc_fa...
local mongo = require "api-umbrella.utils.mongo" local nillify_json_nulls = require "api-umbrella.utils.nillify_json_nulls" local _M = {} function _M.fetch(last_fetched_version) local raw_result, err = mongo.first("config_versions", { sort = "-version", query = { version = { ["$gt"] = { ...
object_intangible_vehicle_basilisk_war_droid = object_intangible_vehicle_shared_basilisk_war_droid:new { } ObjectTemplates:addTemplate(object_intangible_vehicle_basilisk_war_droid, "object/intangible/vehicle/basilisk_war_droid.iff")
-- This file is subject to copyright - contact swampservers@gmail.com for more information. -- INSTALL: CINEMA surface.CreateFont("ScoreboardTitle", { font = "Righteous", size = 52, weight = 400 }) surface.CreateFont("ScoreboardTitleSmall", { font = "Righteous", size = 36, weight = 400 }) sur...
-- ============================================================= -- Copyright Roaming Gamer, LLC. 2008-2018 (All Rights Reserved) -- ============================================================= local files = ssk.files local header = [[ -- ============================================================= -- !!! T...
--[[ Copyright (c) 2016-present, Facebook, Inc. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant of patent rights can be found in the PATENTS file in the same directory. --]] require('torch') loc...
return {'xiv'}
object_tangible_component_armor_armor_segment_enhancement_assault = object_tangible_component_armor_shared_armor_segment_enhancement_assault:new { } ObjectTemplates:addTemplate(object_tangible_component_armor_armor_segment_enhancement_assault, "object/tangible/component/armor/armor_segment_enhancement_assault.iff")
-- Copyright 2022 Erick Israel Vazquez Neri -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or...
local CassandraFactory = require "kong.dao.cassandra.factory" local spec_helper = require "spec.spec_helpers" local timestamp = require "kong.tools.timestamp" local cassandra = require "cassandra" local constants = require "kong.constants" local DaoError = require "kong.dao.error" local utils = require "kong.tools.util...
function onEvent(name, value1, value2) if name == 'Play Sound' then playSound(value1, value2); end end
local PLAYER = PLAYER or FindMetaTable("Player") --Managing their data local function ct(tbl, temp) -- Copy Table local out = table.Copy(tbl) for key, val in pairs(temp) do -- Loop through all items on the table if istable(val) then -- If it's a table, we want to re-iterate if not is...
local class = {} function class:MessageAble(ctx, http) local Messageable = {} function Messageable:send(message) local msg = { content = message, tts = false } http:Route("POST", msg, ctx) end return M...
-------------------------------- -- @module TransitionZoomFlipAngular -- @extend TransitionSceneOriented -- @parent_module cc -------------------------------- -- @overload self, float, cc.Scene -- @overload self, float, cc.Scene, int -- @function [parent=#TransitionZoomFlipAngular] create -- @param ...
--[[ --- Day 23: Experimental Emergency Teleportation --- ]]-- local printf = function(s,...) return io.write(s:format(...)) end local fname = arg[1] local verbose = (fname == '-v') if verbose then fname = arg[2] end local bots = {} local maxr = 0 local maxb local minx = 100000000000 local maxx = -1000000000...
wind_harpy_tornado_checker_modifier = class({}) function wind_harpy_tornado_checker_modifier:OnCreated( kv ) self.damage = self:GetAbility():GetSpecialValueFor("damage") end function wind_harpy_tornado_checker_modifier:DeclareFunctions() local funcs = { MODIFIER_PROPERTY_TOOLTIP, } return...
object_tangible_component_weapon_new_weapon_enhancement_melee_slot_one_s06 = object_tangible_component_weapon_new_weapon_shared_enhancement_melee_slot_one_s06:new { } ObjectTemplates:addTemplate(object_tangible_component_weapon_new_weapon_enhancement_melee_slot_one_s06, "object/tangible/component/weapon/new_weapon/en...
--[[ ALGORITMO É uma sequencia de comandos em uma ordem logica e sequencial a fim de realizar um objetivo pré definido. Ex. Jogar papel no lixo 1 - Pegar o papel 2 - Amassar o papel 3 - Encontrar a lixeira 4 - Jogar o papel na lixeira Ex. escovar os dentes 1 - Ir ao banheiro 2 - Abrir o armario 3 - Pegar a escova 4...
--[[ AutoApply.lua @Author : DengSir (tdaddon@163.com) @Link : https://dengsir.github.io ]] BuildEnv(...) AutoApply = Addon:NewModule('AutoApply', 'AceEvent-3.0', 'AceBucket-3.0', 'AceTimer-3.0') function AutoApply:OnInitialize() self.applies = {} self.events = {'LFG_LIST_SEARCH_RESULT_UPDATED', 'LFG_LI...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') --Lua functions local _G = _G --WoW API / Variables local function LoadSkin() if E.private.skins.blizzard.questChoice ~= true then return end local QuestChoiceFrame = _G.QuestChoic...
--if you wanna see the mouse X and Y coordinates turn this on count = 0 mouseX = display.newText( count , display.contentCenterX, 60, native.systemFont, 40 ) mouseX:setFillColor( 0, 0, 0 ) mouseY = display.newText( count , display.contentCenterX, 120, native.systemFont, 40 ) mouseY:setFillColor( 0, 0, 0 ) local func...
local middot = '·' local raquo = '»' local small_l = 'ℓ' -- Override default `foldtext()`, which produces something like: -- -- +--- 2 lines: source $HOME/.config/nvim/pack/bundle/opt/vim-pathogen/autoload/pathogen.vim-------------------------------- -- -- Instead returning: -- -- »··[2ℓ]··: source $HOME/.config/...
local logic = require "logic" remote.add_interface("advanced-combinator", { resolve = function(param, entity, current) local logic_data = logic.logic[param.name] if not logic_data then error("No such function name: " .. param.name) end local parsed = logic.parse(logic_data, param.params, entity...
arg = nil -- import flower = require "flower" tests = require "tests" require "LuaUnit" -- setting local screenWidth = MOAIEnvironment.horizontalResolution or 320 local screenHeight = MOAIEnvironment.verticalResolution or 480 local screenDpi = MOAIEnvironment.screenDpi or 120 local viewScale = math.floor(screenDpi / ...
BANANA_SYMBOL_COLOR1 = "00f7f26c"; BANANA_SYMBOL_COLOR2 = "00f69218"; BANANA_SYMBOL_COLOR3 = "00cb32dd"; BANANA_SYMBOL_COLOR4 = "000fb20a"; BANANA_SYMBOL_COLOR5 = "008cb0c5"; BANANA_SYMBOL_COLOR6 = "00007aff"; BANANA_SYMBOL_COLOR7 = "00d7422e"; BANANA_SYMBOL_COLOR8 = "00e7e4d9"; BANANA_SYMBOL_COLORHM = "00d0d0d0"; BA...
--[[ skyfactory_quests ================ Copyright (C) 2018-2019 Quentin Bazin LGPLv2.1+ See LICENSE.txt for more information ]]-- local page = 2 quest_lib.pages[page] = {} quest_lib.pages[page].quests = { --[[{ name = 'Sieve Gravel, Sand or Dust to get ore pieces', hint = 'default:gravel', quest = 'pi...
local folderOfThisFile = (...):match("(.-)[^%/%.]+$") -- ゲームクラス local Game = require(folderOfThisFile .. 'class') -- クラス local Application = require 'Application' local Field = require 'Field' -- 初期化 function Game:initialize(...) Application.initialize(self, ...) end -- 読み込み function Game:load(...) -- スクリー...
----------------------------------------------------------------------------------------------------------------------- -- RedFlat map layout -- --------------------------------------------------------------------------------...
TOOL.Category = "Marty's Tools" TOOL.Name = "Binder" TOOL.Information = { { name = "left" } } local boundNpcs = boundNpcs or {} -- if SERVER then -- util.AddNetworkString("BindNPC") -- end -- if CLIENT then -- net.Receive("BindNPC", function(length) -- local ent = net.ReadEntity() -- local ragdol...
local S = technic.getter minetest.register_craft({ output = 'technic:wind_mill_frame 5', recipe = { {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'}, {'', 'technic:carbon_steel_ingot', ''}, {'technic:carbon_steel_ingot', '', ...
local M = {} local sched=require 'sched' local selector = require "tasks/selector" local nixio = require 'nixio' --executes s on the console and returns the output local run_shell = function (s) local f = io.popen(s) -- runs command local l = f:read("*a") -- read output of command f:close() return l end M.init =...
local http = require "lib.http.http"; local _M = {}; -- 发起请求,lua_resty_http function _M.request(uri, options, timeout) local is_success, code, response_body, response_err, response_header; local httpc = http.new(); if (timeout == nil or timeout == ngx.null) then timeout = 10000; end httpc:...
-- optional wifi connection monitor -- prints messages when wifi fails or gets restored -- note wifi reconnection is normally an automatic & silent process. This lib prints advice. wifidiscon = 0 wifi.eventmon.register(wifi.eventmon.STA_CONNECTED , function(T) node.task.post(function () print("Wifi connect...
pp(package.cpath) local uv = require('luv') local function create_server(host, port, on_connection) local server = uv.new_tcp() server:bind(host, port) server:listen(128, function(err) -- Make sure there was no problem setting up listen assert(not err, err) -- Accept the client local client =...
-- $Id: language.us.lua 18737 2010-06-04 17:09:02Z karl $ --[[ language.us.dat (and the start of language.dat.lua), used by: - a special luatex version of hyphen.cfg (derived from the babel system); - a special luatex version of etex.src (from the e-TeX distributon). See luatex-hyphen.pdf (currently part of the hyph-u...
CompositeEntities = { data = {} -- [""} = { -- base_entity = "", -- component_entities = -- { -- entity_name = "", -- offset = { x=0, y=0 }, -- operable=false, -- lable="train-stop-name" -- } -- } } -- global.composite_entities = { { type="name", entity_list = {} } } -- global.compo...
local gct = require("gpioctrl") gct:Low(4) server_run = false function StartServer() --print("Start Http Server!") dofile('logicserver.lc') server_run = true gct:High(4) end wifi.ap.config({ ssid = 'NodeMCU', auth = wifi.WPA_WPA2_PSK,pwd="779686611" }); wifi.ap.setip({ip="1.8.8.1",netmask="255.255.25...
--[[ Copyright 2012 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dis...
-- utils.lua local M = {} -- The module to export local cmd = vim.cmd -- helper function to create maps function M.map(mode, lhs, rhs, opts) local options = {noremap = true} if opts then options = vim.tbl_extend('force', options, opts) end vim.api.nvim_set_keymap(mode,...
local mg = require "moongen" local memory = require "memory" local device = require "device" local ts = require "timestamping" local stats = require "stats" local hist = require "histogram" local PKT_SIZE = 80 local ETH_DST = "11:12:13:14:15:16" local function getRstFile(...) local args = { ... } for i, ...
local api = trinium.api local S = tinker.S local tool_station_formspec = [[ size[8,6.5] list[context;inputs;1,0;3,2;] list[context;output;6,0.5;1,1;] list[current_player;main;0,2.5;8,4;] listring[context;output] listring[current_player;main] listring[context;inputs] image[4.5,0.5;1,1;trinium_gui.arrow.png] ]] ...
-- This uses -- The global awesome object -- the global screen class : https://awesomewm.org/doc/api/classes/screen.html -- the global client class : https://awesomewm.org/doc/api/classes/client.html -- luacheck: globals screen client awesome -- If LuaRocks is installed, make sure that packages installed through it ar...