content stringlengths 5 1.05M |
|---|
#!/usr/bin/env tarantool
require('console').listen(os.getenv('ADMIN'))
box.cfg({
listen = os.getenv('LISTEN'),
iproto_threads = tonumber(arg[1]),
})
|
local typedFunction = require(game:GetService("ReplicatedStorage"):WaitForChild("typedFunction"))
return typedFunction({
"Sunshine",
"function",
"number"
}, function(Sunshine, system, index)
Sunshine.systems[index] = system
end) |
local MAJOR, MINOR = "Holdem:Card", 2
-- Get a reference to the package information if any
local APkg = Apollo.GetPackage(MAJOR)
-- If there was an older version loaded we need to see if this is newer
if APkg and (APkg.nVersion or 0) >= MINOR then
return -- no upgrade needed
end
-- Set a reference to the actual packa... |
-- Path of Building
--
-- Class: Item Slot
-- Item Slot control, extends the basic dropdown control.
--
--local launch, main = ...
local pairs = pairs
local t_insert = table.insert
local m_min = math.min
local typeLabel = {
{ label = "主手", slotName = "Weapon 1" },
{ label = "副手", slotName = "Weapon 2" },
{ label = ... |
the_curse_of_agony_everlasting_curse = class({})
LinkLuaModifier( 'the_curse_of_agony_everlasting_curse_modifier', 'encounters/the_curse_of_agony/the_curse_of_agony_everlasting_curse_modifier', LUA_MODIFIER_MOTION_NONE )
function the_curse_of_agony_everlasting_curse:OnSpellStart()
local victim = GetRandomHeroEntit... |
-- Do not edit! This file was generated by blocks/signal/singlepolelowpassfilter_spec.py
local radio = require('radio')
local jigs = require('tests.jigs')
jigs.TestBlock(radio.SinglepoleLowpassFilterBlock, {
{
desc = "1e-2 cutoff, 256 Float32 input, 256 Float32 output",
args = {0.01},
inpu... |
bt_sounds = {}
bt_sounds.wood_sounds = {}
bt_sounds.wood_sounds.footstep = {name = "wood_footstep", gain = 0.75}
bt_sounds.wood_sounds.dug = {name = "wood_dug", gain = 0.25}
bt_sounds.wood_sounds.dig = {name = "wood_dig", gain = 0.5}
bt_sounds.wood_sounds.place = {name = "wood_place", gain = 1.0}
bt_sounds.stone_soun... |
Item.new("poison", "Poison", "")
|
local _, ns = ...
local B, C, L, DB, P = unpack(ns)
local S = P:GetModule("Skins")
--------------------------
-- Credit: ElvUI_WindTools
--------------------------
function S:Myslot()
local Myslot = LibStub("Myslot-5.0", true)
if not Myslot then return end
local frame = Myslot.MainFrame
B.StripTextures(frame)
B.S... |
ped = PlayerPedID()
Citizen.CreateThread(function()
SetPlayerHealthRechargeMultiplier(ped, 0.0)
SetPedSuffersCriticalHits(ped, true)
if IsControlPressed(0, 25) then
DisableControlAction(0, 22, true) -- Combat Rolling
end
local isGunASniper = false
while true do
Citizen.Wait(0)
local selectedGu... |
local ScrollViewCell = import("..ui.ScrollViewCell");
local ChapterListCell = class("ChapterListCell", ScrollViewCell);
function ChapterListCell:ctor(size, begin_index, end_index, datatable)
local bgImage = "#button_background.png";
local start_pos_x = display.cx - 290;
-- iPhone
-- local start_pos_y = 80;
... |
#! /usr/bin/luajit
--[[ run.lua usage
- Run with no arguments to run unit tests and generate coverage reports.
- Run with one argument to only test and generate coverage reports for files where the argument is a
substring of the file name.
]]
local STATS_FILE_NAME = "luacov.stats.out"
local REPORT_FILE_NAME = "l... |
--[[
docs.lua
Generates markdown documentation from the Carbon sources.
Requires LuaFileSystem!
Built specifically for Carbon and Carbon-like inline documentation.
]]
local ok, lfs = pcall(require, "lfs")
if (not ok) then
error("LFS is required to use docs.lua!")
end
local template_typical_constructor = [[
cla... |
require "IrrLua"
--[[
This Tutorial shows how to do 2d graphics with the Irrlicht Engine.
It shows how to draw images, keycolor based sprites,
transparent rectangles and different fonts. You will may consider
this useful if you want to make a 2d game with the engine, or if
you want to draw a cool interface or head u... |
--[[
Copyright 2014 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... |
-- updated for HWCE by Mikali
dofilepath("data:scripts/techfunc.lua")
dofilepath("data:scripts/rules/lib/objectlist_techvariants.lua")
dofilepath("data:scripts/playerspatch_ships_util.lua")
function Create_Vgr_Carrier(CustomGroup, playerIndex, shipID)
if Player_GetNumberOfVariantSquadronsOfTypeAwakeOrSleeping(playe... |
-- class
function Pattern(path)
-- private members
local _path = path
-- public members
return {
type = "Pattern",
similar = function(self, similarity)
-- TODO: set min similarity
return self
end,
getFilename = function(self)
return ... |
--
-- blockdiagram: DSL for specifying and launching microblx system
-- compositions
--
-- Copyright (C) 2013 Markus Klotzbuecher <markus.klotzbuecher@mech.kuleuven.be>
-- Copyright (C) 2014-2020 Markus Klotzbuecher <mk@mkio.de>
--
-- SPDX-License-Identifier: BSD-3-Clause
--
local ubx = require "ubx"
local umf = requi... |
-----------------------------------
-- Area: Toraimarai Canal (169)
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[tpz.zone.TORAIMARAI_CANAL] =
{
text =
{
SEALED_SHUT = 3, -- It's sealed shut with incre... |
sqlite = {}
function sqlite.statement:new(query)
self.__index = self
self.source = query
self._binds = {}
self._state = nil
return self
end
function sqlite.statement:pluck(bool)
if bool == false then
self._state = nil
else
self._state = 'pluck'
end
return self
end
function sqlite.statement:... |
local Types = require(script.Parent.Types)
local TYPE_MISMATCH_ERROR = "Type mistmatch between initialValue (%s) and targetValue(%s)"
local Linear = {}
Linear.__index = Linear
function Linear.new(targetValue: Types.MotorValue, options: Types.LinearOptions?)
assert(targetValue, "Missing argument #1: targetValue")
... |
-- cmd([[colorscheme everforest]]) -- Put your favorite colorscheme here
-- Nightfox config
local nightfox = require("nightfox")
nightfox.setup({
fox = "duskfox",
alt_nc = true,
styles = {
comments = "italic",
keywords = "bold",
functions = "italic,bold",
},
inverse = {
visual = true,
sea... |
local RD = {}
local nettable = {};
local ent_table = {};
local resourcenames = {}
local resources = {}
local status = false
local rd_cache = cache.create(1, true) --Store data for 1 second
--Local functions/variables
--Precache some sounds for snapping
for i=1,3 do
util.PrecacheSound( "physics/metal/metal_computer... |
vim.opt.expandtab = true
|
--------------------------------
-- @module BillBoard
-- @extend Sprite
-- @parent_module cc
--------------------------------
-- Get the billboard rotation mode.
-- @function [parent=#BillBoard] getMode
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- Set the ... |
return {
tag = 'graphicsTransforms',
summary = 'Reset the coordinate system.',
description = 'Resets the transformation to the origin.',
arguments = {},
returns = {},
notes = 'This is called at the beginning of every frame to reset the coordinate space.'
}
|
do
local function It(a) return { __tag = "It", a } end
local function Mk(a) return { __tag = "Mk", a } end
local function Foo(tmp) return tmp end
(nil)(Foo);
(nil)(function(tmp) return tmp end);
(nil)(It);
(nil)(Mk)
end
|
include("shared.lua")
ENT.RenderGroup = RENDERGROUP_BOTH
surface.CreateFont( "CivDrinkFont", {
font = "Nexa Light", -- Use the font-name which is shown to you by your operating system Font Viewer, not the file name
size = 75,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true,
underline = false,
ital... |
local t = Def.ActorFrame{};
-- a row
t[#t+1] = Def.Quad {
OnCommand=function(self)
self:zoomto(_screen.w*0.85,_screen.h*0.0625)
end;
};
return t; |
-- Misc. Constants
WQ_MOD_NAME = "WoWQuote";
WQ_VERSION = "0.8.5";
WQ_MEDIA_PATH = "Interface\\AddOns\\"..WQ_MOD_NAME.."\\media\\";
WQ_DEFAULT_MEDIA_TYPE = ".mp3";
WQ_MIN_SOUND_DELAY = 3;
WQ_MAX_ALIAS_LEN = 20;
WQ_MIN_SEARCH_LEN = 3;
-- Private Vars
local playerName = UnitName("player");
-- Public Vars
WQSoundTimer =... |
local abs = math.abs
local format = string.format
local insert = table.insert
local path = string.gsub(..., "[^.]+$", "")
local Base = require(path.."Base")
local Expression = require(path.."Expression")
local util = require(path.."util")
local signs = util.signs
local Preproc = Base:extend()
function Preproc:init(o... |
function Auctionator.Utilities.StringJoin(array, delimiter)
local result = ""
for index, item in ipairs(array) do
if index == #array then
result = result .. item
else
result = result .. item .. delimiter
end
end
return result
end
|
object_tangible_gcw_crafting_quest_gcw_heat_resistant_wiring = object_tangible_gcw_crafting_quest_shared_gcw_heat_resistant_wiring:new {
}
ObjectTemplates:addTemplate(object_tangible_gcw_crafting_quest_gcw_heat_resistant_wiring, "object/tangible/gcw/crafting_quest/gcw_heat_resistant_wiring.iff")
|
--爱莎-窒息的痛楚
function c60150817.initial_effect(c)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,60150817)
e2:SetCondition(c60150817.spcon)
e2:SetOperation(c601508... |
--
-- Please see the license.html file included with this distribution for
-- attribution and copyright information.
--
function onInit()
ActionsManager.registerModHandler("ability", modRoll);
ActionsManager.registerResultHandler("ability", onRoll);
end
function performPartySheetRoll(draginfo, rActor, s... |
-- Quick and dirty test
require 'Q/UTILS/lua/strict'
local Scalar = require 'libsclr'
local qmem = require 'Q/UTILS/lua/qmem'
local Q = require 'Q'
local chunk_size = qmem.chunk_size
local x, y, z, n1, n2
--=====================================
local T = {}
for i = 1, 3 do T[#T+1] = i end
x = Q.mk_col(T, "I4"... |
------------------------------------------------------------------------------
-- kong-plugin-soap2rest 1.0.2-1
------------------------------------------------------------------------------
-- Copyright 2021 adesso SE
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file ex... |
module("luci.controller.qbittorrent",package.seeall)
function index()
if not nixio.fs.access("/etc/config/qbittorrent") then
return
end
entry({"admin", "nas", "qBittorrent"}, cbi("qbittorrent"), _("qBittorrent"))
entry({"admin", "nas", "qBittorrent", "status"}, call("act_status")).leaf = true
end
function act... |
local luaunit = require("luaunit")
require("optional_id")
TestOptionalId = {}
function TestOptionalId:test_optional_id()
local r = OptionalId:from_file("src/fixed_struct.bin")
luaunit.assertEquals(r._unnamed0, 0x50)
luaunit.assertEquals(r._unnamed1, 0x41)
luaunit.assertEquals(r._unnamed2, "\x43\x4b\... |
-- load app code
local App = dofile("../code/sts-diffusion.lua")
diffusion = App {
polyOrder = 1,
lower = {0.0, 0.0},
upper = {2*math.pi, 2*math.pi},
cells = {8, 8},
errEps = 1e-8,
factor = 10,
extraStages = 1,
stepper = 'RKL1',
-- initial conditions
init = function (t, xn)
loca... |
cmdBaseWhiteList = {}
eventHandlers = {}
function dgsCreateCmd(x,y,w,h,relative,parent)
if not(type(x) == "number") then error(dgsGenAsrt(x,"dgsCreateCmd",1,"number")) end
if not(type(y) == "number") then error(dgsGenAsrt(y,"dgsCreateCmd",2,"number")) end
if not(type(w) == "number") then error(dgsGenAsrt(w,"dgsCre... |
-- Do You Believe in Gravity?
local s, id = GetID()
function s.initial_effect( c )
-- search
local e1 = Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE + PHASE_STANDBY)
e1:SetRange(LOCATION_SZONE)
e1:SetCountLimit(1, id)
... |
cc = cc or {}
---Image object
---@class Image : Ref
local Image = {}
cc.Image = Image
--------------------------------
--
---@return bool
function Image:hasPremultipliedAlpha() end
--------------------------------
---brief Save Image data to the specified file, with specified format.<br>
---param filePath ... |
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! *
---@meta
---
---[3.6]camera clear mode
---
---@class OF_CameraClearFlags
---
---[3.6]clear color and depth
---
---@field OF_CameraClearFlags_ColorAndDepth
---
---[3.6]clear depth only
---
---@field OF_CameraClearFlags_DepthOnly
---
---[3.6]don't cl... |
local lspconfig = require("lspconfig/util")
local o = require("nvim-lsp-ts-utils.options")
local format = string.format
local uv = vim.loop
local api = vim.api
local exec = api.nvim_exec
local tsserver_fts = {
"javascript", "javascriptreact", "typescript", "typescriptreact"
}
local tsserver_extensions = {"js", "... |
-- coding: utf-8
local Shared = ...
local Msg, ErrMsg = Shared.Msg, Shared.ErrMsg
local MacroInit, MacroStep = Shared.MacroInit, Shared.MacroStep
local pack, loadmacro, utils = Shared.pack, Shared.loadmacro, Shared.utils
local MacroCallFar = Shared.MacroCallFar
local FarMacroCallToLua = Shared.FarMacroCallToLua
local ... |
-- dofile("TCPLEDTest.lua");
--dofile("dht_test.lua");
dofile("TCPLEDTest.lua"); |
-- Locks all wands for given amount of ticks.
LOCKED = "locked"
function Lock(Player, Ticks)
if g_PlayersEnabled[Player:GetUUID()] then
g_PlayersEnabled[Player:GetUUID()] = LOCKED
Player:GetWorld():ScheduleTask(Ticks,
function (World)
g_PlayersEnabled[Player:GetUUID()] = true
end)
end
en... |
--[[
_______ ______ ______ _____ _ _ _______ ______ ______ _____ _ _
| |______ |_____] |_____/ | |____/ |_____| |_____] |_____/ | | |____/
|_____ |______ |_____] | \_ __|__ | \_ | | |_____] | \_ |_____| | \_
... |
--[[
Copyright 2012-2015 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License")
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or... |
local Milo = require('milo')
local UI = require('opus.ui')
local itemDB = require('core.itemDB')
local colors = _G.colors
local device = _G.device
local wizardPage = UI.WizardPage {
title = 'Level Emitter',
index = 2,
[1] = UI.TextArea {
x = 2, y = 1,
height = 2,
textColor = colors.yellow,
val... |
local _=require 'leda'
return _.stage{
handler=function (...)
print(...)
leda.push(...)
end,
serial=true,
name="Console print",
}
|
local self = {}
GLib.Lua.LoadStore = GLib.MakeConstructor (self)
function self:ctor (frameVariable)
self.FrameVariable = frameVariable
self.Index = 0
end
function self:Clone (clone)
clone = clone or self.__ictor ()
clone:Copy (self)
return clone
end
function self:Copy (source)
self:SetFrameVariable (sour... |
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- SDL must re-assign "default" policies to app in case "default" policies was updated via PolicyTable update
--
-- Description:
-- PoliciesManager must: re-assign updated "default" policies to this app... |
return require 'async.async'
|
--[[
Copyright (c) 2019 igor725, scaledteam
released under The MIT license http://opensource.org/licenses/MIT
]]
SURV_MAX_HEALTH = 10
SURV_MAX_OXYGEN = 10
SURV_INV_SIZE = 255
SURV_DEF_SPAWNRAD = 32
gmLoad('lng')
gmLoad('names')
gmLoad('gui')
gmLoad('blocks')
gmLoad('timers')
gmLoad('craft')
gmLoad('items')
gmLoad('... |
object_ship_nova_orion_pirate_heavy_tier6 = object_ship_shared_nova_orion_pirate_heavy_tier6:new {
}
ObjectTemplates:addTemplate(object_ship_nova_orion_pirate_heavy_tier6, "object/ship/nova_orion_pirate_heavy_tier6.iff")
|
do
SkynetIADSSAMTrackingRadar = {}
SkynetIADSSAMTrackingRadar = inheritsFrom(SkynetIADSSAMSearchRadar)
function SkynetIADSSAMTrackingRadar:create(unit)
local instance = self:superClass():create(unit)
setmetatable(instance, self)
self.__index = self
return instance
end
end
|
local K, C, L = unpack(select(2, ...))
if C.Unitframe.Enable ~= true and C.Raidframe.Enable ~= true and C.Nameplates.Enable ~= true then return end
local _, ns = ...
local oUF = ns.oUF or oUF
assert(oUF, "KkthnxUI was unable to locate oUF.")
-- Lua API
local _G = _G
local format = format
local math_floor = math.floor... |
local CorePackages = game:GetService("CorePackages")
local Roact = require(CorePackages.Roact)
local RoactRodux = require(CorePackages.RoactRodux)
local Components = script.Parent.Parent.Parent.Components
local ActionBindingsChart = require(Components.ActionBindings.ActionBindingsChart)
local UtilAndTab = require(Comp... |
local B = require("core.Broadcast")
return {
listeners = {
questStart = function(state)
return function(self, quest)
B.sayAt(self, "<blue>questStart")
B.sayAt(self, "<red>Quest Started: !<red>");
if quest.config.description then
B.sayAt(self, B.line(80));
B... |
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
ITEM.name = "Approved Coffee";
ITEM.model = "models/props_nunk/popcan01a.mdl";
ITEM.width = 1;
ITEM.height = 1;
ITEM.description = "Poorly manufactured coffee poured into an old, unmarked can. It has caffeine.";
ITEM.c... |
-- Author: philh30
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, so... |
local HDC1000 = require("HDC1000")
local sda, scl = 1, 2
local drdyn = false
do
i2c.setup(0, sda, scl, i2c.SLOW) -- call i2c.setup() only once
HDC1000.setup(drdyn)
-- prototype is config(address, resolution, heater)
HDC1000.config() -- default values are used if called with no arguments.
print(string.form... |
local _={}
_[5]={}
_[4]={tags=_[5],text="ok"}
_[3]={_[4]}
_[2]={"return"}
_[1]={"text",_[3]}
return {_[1],_[2]}
--[[
{ "text", { {
tags = {},
text = "ok"
} } }
{ "return" }
]]-- |
--[[
Data module for evolutionary families.
The structure of the module is as following: there's a table for each Pokémon,
containing the "ndex" and possibly other infos. The field "notes" contains a
string that is put above the sprite. The field "evos", if any, should contain an
array of tables of Pokémons that evol... |
require("luacom")
local obj = luacom.CreateObject("testlua.Teste")
print(obj:Sum(2,3))
print(type(obj:I2A(3)))
print(obj:IntDivide(5,2))
print("Finishing...")
|
vim.opt.completeopt = { "menuone", "noselect" }
vim.opt.shortmess:append "c"
local cmp = require "cmp"
cmp.setup {
snippet = {
expand = function(args)
require("luasnip").lsp_expand(args.body)
end
},
sources = {
{ name = "buffer" },
{ name = "path" },
{ name = "nvim_lua" },
{ name = "nvim_lsp" },
{... |
--
-- Tests for the system module
--
local system = require 'system'
local tasty = require 'tasty'
local group = tasty.test_group
local test = tasty.test_case
local assert = tasty.assert
--- helper function, combining with_wd and with_tmpdir
function in_tmpdir (callback)
return function ()
system.with_tmpdir('t... |
if not globals then globals = {} end
function globals.init()
global = global or {}
global["preset-data"] = global["preset-data"] or {}
global["preset-names"] = global["preset-names"] or {}
global["presets-selected"] = global["presets-selected"] or {}
global["inventories-open"] = global["inventories-open"] or {}
... |
function hello()
return "hello world"
end
|
object_static_particle_pt_water_drop_base = object_static_particle_shared_pt_water_drop_base:new {
}
ObjectTemplates:addTemplate(object_static_particle_pt_water_drop_base, "object/static/particle/pt_water_drop_base.iff")
|
-- * Metronome IM *
--
-- This file is part of the Metronome XMPP server and is released under the
-- ISC License, please see the LICENSE file in this source package for more
-- information about copyright and licensing.
--
-- As per the sublicensing clause, this file is also MIT/X11 Licensed.
-- ** Copyright (c) 2009-... |
-----------------------------------
-- Area: Gustav tunnel (212)
-- NPC: qm1 (???)
-- Quests: Cloak and Dagger (Evisceration WSNM "Baronial Bat")
-- !pos 52.8, -1, 19.9 212
-----------------------------------
require("scripts/globals/wsquest")
local ID = require("scripts/zones/Gustav_Tunnel/IDs")
function onTrigger(p... |
object_mobile_col_forage_hungry_worm = object_mobile_shared_col_forage_hungry_worm:new {
}
ObjectTemplates:addTemplate(object_mobile_col_forage_hungry_worm, "object/mobile/col_forage_hungry_worm.iff")
|
--Returns a sine wave based on game time. Mod will modify the period of the wave and abs is wether or not you want
-- the abs value of the wave
function GetSineVal(mod, abs, inst)
local time = (inst and inst:GetTimeAlive() or GetTime()) * (mod or 1)
local val = math.sin(PI * time)
if abs then
retur... |
--[=[
multi-sync-config.lua v3.2 2021-01-03
Each rule must define:
src - a directory or a file
dest - a directory
And optionally:
name - rule name, does not need to be unique
expression - evaluated as a boolean, so anything other than false and nil is true. If false, the rule will be skipped
syncCmd
l... |
local CoreGui = game:GetService("CoreGui")
local CorePackages = game:GetService("CorePackages")
local AppTempCommon = CorePackages.AppTempCommon
local Modules = CoreGui.RobloxGui.Modules
local ShareGame = Modules.Settings.Pages.ShareGame
local Immutable = require(AppTempCommon.Common.Immutable)
local SetSearchAreaAct... |
local ruleHelp = {}
local R = {}
local ruleMake = {}
function ruleHelp:setR(r)
R=r
end
--根据散牌整理出规则牌
function ruleHelp:tidyHandCards(handcards)
table.sort(handcards,function(v1,v2)
return v1:values() < v2:values()
end)
local ruleCards = {}
ruleCards[R.rule.Ti_zimo] = {}--提
ruleCards[... |
local msg = require('mp.msg')
local log = {
debug = function(format, ...)
return msg.debug(format:format(...))
end,
info = function(format, ...)
return msg.info(format:format(...))
end,
warn = function(format, ...)
return msg.warn(format:format(...))
end,
dump = function(item, ignore)
loca... |
require "core/gamestate"
require "states/gameplaystate"
require "core/color"
require "core/label"
require "core/math"
TitleState = GameState:new()
function TitleState:load()
self.title = Label:new()
self.title.font = Content["Fonts"]["Title"]
self.title.text = "Snake"
local x, y = love.graphics.getDim... |
-- EP1 CM Wave Reader Configuration -- Configuration window for the addon
local function ConfigurationWindow(configuration, addonName)
local this =
{
title = addonName .. " - Configuration",
open = false,
changed = false,
}
local _configuration = configuration
local _show... |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( 'shared.lua' )
ENT.Damage = 4
ENT.Blast = Sound( "hgn/stalker/anom/burner_blow.mp3" )
ENT.Death = Sound( "ambient/fire/mtov_flame2.wav" )
ENT.Burn = Sound( "Fire.Plasma" )
local anomalyID = tostring(math.Rand(1,2))
--Wake variables
ENT.WakeRange = 600... |
local PLUGIN = PLUGIN
PLUGIN.biosignalLocations = PLUGIN.biosignalLocations or {}
PLUGIN.requestLocations = PLUGIN.requestLocations or {}
PLUGIN.cameraData = PLUGIN.cameraData or {}
PLUGIN.hudObjectives = PLUGIN.hudObjectives or {}
PLUGIN.socioStatus = PLUGIN.socioStatus or "GREEN"
PLUGIN.terminalMaterialIdx = PLUG... |
--;===========================================================
--; DEBUG HOTKEYS
--;===========================================================
--key, ctrl, alt, shift, pause, debug key, function
addHotkey('c', true, false, false, true, false, 'toggleClsnDraw()')
addHotkey('d', true, false, false, true, false, 'toggleD... |
local playsession = {
{"datadrian", {2221}},
{"toddrofls", {425045}},
{"mewmew", {87066}},
{"wellczech", {26914}},
{"tykak", {190831}},
{"autopss", {325227}},
{"rikkert", {83918}},
{"KIRkomMAX", {120351}},
{"beranabus", {1991}},
{"Kirari", {1467}},
{"Alexfeed23", {8953}},
{"Cloudtv", {3161}},
{"Fexx", {163... |
-- scaffolding entry point for libiconv-genie-buildable
return dofile("libiconv-genie-buildable.lua")
|
-- This needs to be pushed from the C++
modules = {}
globals = {}
function Bind()
--This is not necessary and even adds a little overhead, but makes LUA API
--more consistent and clean. globals._transform:XXX() can be use directly.
--Havent found any better way of doing this
globals.Transform = {}
function c... |
-- // Services
local Players = game:GetService("Players")
-- // Vars
local LocalPlayer = Players.LocalPlayer
local Vortex = LocalPlayer.PlayerScripts.Vortex
local sVortex = getsenv(Vortex)
-- // Set reserve ammo as infinite
debug.setupvalue(sVortex.GetAmmoData, 2, 1/0) |
return {
PlaceObj("ModItemOptionToggle", {
"name", "ClearOnLaunch",
"DisplayName", T(302535920011469, "Clear On Launch"),
"Help", T(302535920011536, "Clear cargo for rocket/pod/elevator when launched (not all cargo, just for the same type)."),
"DefaultValue", false,
}),
}
|
local HttpEnv = require "charon.net.HttpEnv"
local test = {}
test['deve retornar path /pedido/varejo'] = function()
local header = os.read(CHARON_PATH .. '/tests/charon/net/HttpEnv/example-1.txt')
local parser = HttpEnv.new(header)
assert(parser:requestUri() == '/pedido/varejo?id=1234&descricao=teste')
end
ret... |
local Spell = { }
Spell.LearnTime = 120
Spell.ApplyFireDelay = 0.3
Spell.Description = [[
Makes your opponent hear
white noise.
Works only on players.
]]
Spell.NodeOffset = Vector(-1219, -922, 0)
Spell.AccuracyDecreaseVal = 0.3
function Spell:OnFire(wand)
local ent, tr = wand:HPWGetAimEntity(800)
if IsValid(en... |
local core = require("resty.rocketmq.core")
local client = require("resty.rocketmq.client")
local utils = require("resty.rocketmq.utils")
local trace = require("resty.rocketmq.trace")
local RESPONSE_CODE = core.RESPONSE_CODE
local cjson_safe = require("cjson.safe")
local ngx = ngx
local ngx_timer_at = ngx.timer.at
---... |
--[[
desc: TOUCH, a lib that encapsulate touch function.
author: Musoucrow
since: 2018-5-27
alter: 2019-8-19
]]--
local _INPUT = require("lib.input")
local _Caller = require("core.caller")
local _pointMap = {} ---@type table<id, Lib.TOUCH.Point>
---@type table<string, Core.Caller>
local _callerMap = {
onPresse... |
object_static_worldbuilding_terminal_floor_banking_01 = object_static_worldbuilding_terminal_shared_floor_banking_01:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_terminal_floor_banking_01, "object/static/worldbuilding/terminal/floor_banking_01.iff") |
IMBA_MUTATION_TIMER = nil
IMBA_MUTATION_PERIODIC_SPELLS = {}
IMBA_MUTATION_PERIODIC_SPELLS[1] = {"sun_strike", "Sunstrike", "Red", -1}
IMBA_MUTATION_PERIODIC_SPELLS[2] = {"thundergods_wrath", "Thundergod's Wrath", "Red", 3.5}
IMBA_MUTATION_PERIODIC_SPELLS[3] = {"rupture", "Rupture", "Red", 10.0}
IMBA_MUTATION_PERIODIC... |
function onCreate()
-- background shit
makeLuaSprite('bg', 'entry', -300, -200);
setScrollFactor('bg', 0.9, 0.9);
makeLuaSprite('warning', 'entryWarning', -3, -5);
setObjectCamera('warning', 'camHUD')
setProperty('warning.visible', false)
addLuaSprite('bg', false);
addLuaSprite('warning', true);
... |
---[===[
local oldpr=print
require("wx")
print=oldpr
os.setlocale("C") --to let serialize work for numbers
local ID_IDCOUNTER = wx.wxID_HIGHEST + 1
function NewID()
ID_IDCOUNTER = ID_IDCOUNTER + 1
return ID_IDCOUNTER
end
Config = require"ide.config"
Config:init("Lua2SCIDE", "sonoro")
config = Config.confi... |
--- Module implementing the LuaRocks "purge" command.
-- Remove all rocks from a given tree.
module("luarocks.purge", package.seeall)
local util = require("luarocks.util")
local fs = require("luarocks.fs")
local path = require("luarocks.path")
local search = require("luarocks.search")
local deps = require("luarocks.d... |
if not CREDENTIALS.sentry then return end
require("xlib_sentry")
if not sentry then
XLIB.Warn("Sentry did not require() correctly")
return
end
local options = {}
-- Make a copy so we can modify it
for k, v in pairs(CREDENTIALS.sentry.options or {}) do
options[k] = v
end
if options.auto and (options.auto:lower() ~... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.