content stringlengths 5 1.05M |
|---|
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( 'shared.lua' )
ENT.Models = { "models/props_debris/concrete_column001a_chunk01.mdl",
"models/props_debris/concrete_column001a_chunk02.mdl",
"models/props_debris/concrete_column001a_chunk03.mdl",
"models/props_debris/concrete_column001a_chunk04.mdl",
... |
-- supporting testfile; belongs to 'cl_spec.lua'
nothing here, it should just fail when it is being compiled.
|
PERK.name = "Medic (Intelligence)"
PERK.description = "Treating wounds."
PERK.shortname = "Medic (INT)"
PERK.parent = "intelligence" |
qjs_inc_dir = path.getabsolute("../../deps/txiki.js/deps/quickjs/include")
qjs_lib_dir = path.getabsolute("../../deps/txiki.js/deps/quickjs/include")
workspace "qjs"
configurations { "release" }
location "gen"
symbols "On"
optimize "Off"
project "test"
kind "SharedLib"
language "C+... |
object_draft_schematic_chemistry_component_shared_stimpack_load_charger = SharedDraftSchematicObjectTemplate:new {
clientTemplateFileName = "object/draft_schematic/chemistry/component/shared_stimpack_load_charger.iff"
}
ObjectTemplates:addClientTemplate(object_draft_schematic_chemistry_component_shared_stimpack_load_... |
slot4 = import(slot1)
slot1 = class(".Effect", "EffectProduce")
slot1.ctor = function (slot0)
slot3 = slot0
slot0.super.ctor(slot2)
slot4 = DNTGLK_EFFECT_TYPE.PRODUCE
slot0.SetEffectType(slot2, slot0)
slot0.m_nParamCount = 4
end
slot1.GetParamSize = function (slot0)
return slot0.m_nParamCount
end
slot1.Exe... |
local log=require 'log'
local sched = require 'sched'
local socket = require 'socket'
--local pipes = require 'pipes'
local streams = require 'stream'
--get locals for some useful things
local setmetatable, ipairs, table, type = setmetatable, ipairs, table, type
local CHUNK_SIZE = 1480 --65536
local recvt, sendt={... |
workspace "hardpython"
configurations { "Debug", "Release" }
project "hardpython"
kind "WindowedApp"
language "C++"
targetdir "bin/%{cfg.buildcfg}"
links { "SDL2", "dl" }
files { "**.h", "**.cpp" }
--[[postbuildcommands {
"{COPY} content/* bin/%{cfg.buildcfg}/content"
}--]]
filter "configurati... |
-- ---------------------------------------------
-- Shader.lua 2014/06/05
-- Copyright (c) 2013-2014 Jun Mizutani,
-- released under the MIT open source license.
-- ---------------------------------------------
local ffi = require("ffi")
local gl = require("gles2")
require("Object")
Shader = Object:new()
... |
function Print(param)
reaper.ShowConsoleMsg(param.."\n")
end
track = reaper.GetSelectedTrack(0, 0) -- Get current track
if track ~= nil then
Print("")
local track_name, track_flags = reaper.GetTrackState(track)
Print("Track Name: " .. track_name)
Print("Track Flags: " .. track_flags)
lo... |
local function fails(str, exp)
local ok, err = loadstring("return " .. str, "=x")
assert(not ok)
if err ~= exp then error(("Expected %s,\n got %s"):format(exp, err), 2) end
end
local function ok(str)
assert(loadstring("return " .. str, "=x"))
end
fails("1a", "x:1: malformed number near '1a'")
fails("0..0", "x:1: ... |
util.AddNetworkString("ixVoiceMenu")
function PLUGIN:InitializedPlugins()
RunConsoleCommand("mp_show_voice_icons", "0")
end
function PLUGIN:PlayerLoadedCharacter(client, character)
timer.Simple(0.25, function()
client:SetLocalVar("voiceRange", 2)
end)
end
/*
function PLUGIN:ShowSpare1(client)
... |
local K, C = unpack(select(2, ...))
local _G = _G
local table_insert = _G.table.insert
table_insert(C.defaultThemes, function()
if not C["Skins"].WorldMap then
return
end
local WorldMapFrame = _G.WorldMapFrame
WorldMapFrame.BorderFrame:Hide()
WorldMapZoneDropDown:Hide()
WorldMapContinentDropDown:Hide()
Wor... |
--Fixes all local bugged sleepers in adventure mode.
--[====[
adv-fix-sleepers
================
Fixes :bug:`6798`. This bug is characterized by sleeping units who refuse to
awaken in adventure mode regardless of talking to them, hitting them, or waiting
so long you die of thirst. If you come accross one or more bugged... |
Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] =... |
--This file should contain all commands meant to be used by mappings.
local vim = vim
local fs = require('neo-tree.sources.filesystem')
local fs_actions = require('neo-tree.sources.filesystem.fs_actions')
local utils = require('neo-tree.utils')
local M = {}
M.add = function(state)
local tree = state.tree
lo... |
local Side = require 'actors/side'
local State = require 'states/state'
require 'colors'
require 'buttons'
local Menu = {}
for k, v in pairs(State) do Menu[k] = v end
Menu.__index = Menu
setmetatable(Menu, {
__index = State,
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:... |
local os_utils = require("nvdope.utils.os")
for exe, _ in pairs(Cfg.nvdope.dependencies) do
if (os_utils.assert_executable(exe)) then
print("NVDope [EH1]: The dependency " .. exe .. " was not found. Make sure you do have it installed and is available in your $PATH")
end
end
|
local find = require('modutram.helper.find')
describe('find', function ()
it ('finds value in a table', function ()
local table1 = { 2, 4, 6, 8 }
local table2 = { a = 1, b = 2, c = 3}
assert.are.equal(2, find(table1, 4))
assert.are.equal('b', find(table2, 2))
ass... |
local actions = {}
local atexit
if _VERSION >= 'Lua 5.2' then
atexit = function (fn)
actions[#actions+1] = setmetatable({}, { __gc = fn })
end
else
local newproxy = newproxy
local debug = debug
local assert = assert
local setmetatable = setmetatable
local function gc(fn)
local p = assert(newproxy())
assert... |
--[[--------------------------------------------------------------------------
--
-- File: UTActivity.Ui.Title.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: July 26, 2010
--
----------------------------------... |
-- This sets up the table of C functions
local require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string =
require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string
local abi = require ... |
local Image = { }
Image.x = 0
Image.y = 0
Image.width = 100
Image.height = 100
Image.autoSize = false
Image.file = ""
Image.backgroundColor = lui.theme.color.paneBackground
Image.borderColor = lui.theme.color.borderInactive
Image.borderWidth = 0
----------------------------------------... |
local lfs = require"lfs"
local function writeTable(tbl, out, tabs, printed)
tabs = tabs or 0
printed = printed or {}
local indention = string.rep("\t",tabs)
for k,v in pairs(tbl) do
if type(v) == "table" then
if not printed[v] then
out:write(indention,tostring(k),"\n")
out:write(indention,"{\n")
... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local _, ns = ...
local B, C, L, DB, P = unpack(ns)
local G = P:GetModule("GUI")
local extraGUIs = {}
local function toggleExtraGUI(guiName)
for name, frame in pairs(extraGUIs) do
if name == guiName then
B:TogglePanel(frame)
else
frame:Hide()
end
end
end
local function hideExtraGUIs()
for _, frame in p... |
local commands = {
jsondetect = {
{ "BufNewFile,BufRead", "*.cjsn", "setfiletype jsonc" },
{ "BufNewFile,BufRead", "*.cjson", "setfiletype jsonc" },
{ "BufNewFile,BufRead", "*.jsonc", "setfiletype jsonc" },
{ "BufNewFile,BufRead", ".eslintrc.json", "setlocal filetype=jsonc" },
{ "BufNewFile,BufRea... |
-- Numbers are for GUI buttons
-- If a number is not there, it means it is false
-- Permissions are inherited from the rank below
--
local permissions = {
[1] = {
[1] = true, -- warp to player
[2] = true, -- punish
[3] = true, -- spectate
[4] = true, -- warp player to
[5] = true, -- reconnect
[6] = true, ... |
-- Copyright Alex Zhang (tokers)
local util = require "resty.http2.util"
local hpack = require "resty.http2.hpack"
local h2_error = require "resty.http2.error"
local h2_frame
local new_tab = util.new_tab
local clear_tab = util.clear_tab
local children_update
local pairs = pairs
local is_num = util.is_num
local is_tab... |
bolle_bol_female = Creature:new {
objectName = "@mob/creature_names:bolle_bol_female",
socialGroup = "bol",
faction = "",
level = 32,
chanceHit = 0.39,
damageMin = 290,
damageMax = 300,
baseXp = 3188,
baseHAM = 8800,
baseHAMmax = 10800,
armor = 0,
resists = {20,20,20,20,150,20,150,-1,-1},
meatType = "meat_... |
PayNSprays = {}
CPayNSpray = inherit(CMarker)
function CPayNSpray:constructor(iID, iGaragenID, sPos, sBPos, Chain, iOwner, iFilliale)
self.ID = iID
self.Garage = iGaragenID
self.Pos = sPos
self.BPos = sBPos
self.iChain = Chain;
self.iFilliale = iFilliale;
self.Blip = createBlip(gettok(self.BPos, 1,... |
do
local _ = {
['artillery-flare'] = {
icon = '__base__/graphics/icons/artillery-targeting-remote.png',
initial_vertical_speed = 0,
icon_mipmaps = 4,
type = 'artillery-flare',
shots_per_flare = 1,
initial_frame_speed = 1,
fl... |
require "lunit"
local _G = _G
local eressea = eressea
local default_ship = config.ships[1]
local default_building = config.buildings[1]
module('tests.eressea.orders', package.seeall, lunit.testcase)
local r, f, u
function setup()
eressea.free_game()
r = _G.region.create(0, 0, "mountain")
f = _G.faction.... |
--[[
A map from Route objects (given by the server) to Roblox instances (created
by the plugin).
]]
local function hashRoute(route)
return table.concat(route, "/")
end
local RouteMap = {}
RouteMap.__index = RouteMap
function RouteMap.new()
local self = {
_map = {},
_reverseMap = {},
_connectionsByRbx = {},... |
require("core/dict");
require("util/TableLib");
require("util/ImageCache");
require("gameData/gameData");
require("hall/php/phpSocketCmd");
require("hall/moreGames/data/moreGamesConstants");
require("gameData/clientInfo");
-- 更多游戏列表数据
local MoreGamesListConfig = class(GameData);
MoreGamesListConfig.Delegat... |
local S = farming.intllib
-- wild cotton as a source of cotton seed and a chance of cotton itself
minetest.register_node("farming:cotton_wild", {
description = S("Wild Cotton"),
drawtype = "plantlike",
waving = 1,
tiles = {"farming_cotton_wild.png"},
inventory_image = "farming_cotton_wild.png",
wield_image = "f... |
Locations = {}
exports.chat:RegisterCommand("a:tp", function(source, args, command, cb)
local x, y, z, w = table.unpack(args)
x = x and x:gsub(",", "")
y = y and y:gsub(",", "")
z = z and z:gsub(",", "")
w = w and w:gsub(",", "")
if tonumber(x) then
x = tonumber(x)
y = tonumber(y)
z = tonumber(z)
w = t... |
id = 'V-38584'
severity = 'low'
weight = 10.0
title = 'The xinetd service must be uninstalled if no network services utilizing it are enabled.'
description = 'Removing the "xinetd" package decreases the risk of the xinetd service\'s accidental (or intentional) activation.'
fixtext = [=[The "xinetd" package can be unins... |
local M = {}
local log = require 'lumen.log'
local selector = require 'lumen.tasks.selector'
M.new = function (rong, handler)
local udp_in, udp_out
local conf = assert(rong.conf)
local last_bcast --for filtering out own broadcast receives
local net = {}
log('RONG', 'INFO', 'UDP listening on %s:%s',
... |
local capiunto = require 'capiunto'
local box = capiunto.create( {
title = 'Infobox Data Test!'
} )
box
:addHeader( 'A header' )
:addRow( 'An item', 'with a value' )
return tostring( box:getHtml() )
|
local qconsts = require 'Q/UTILS/lua/q_consts'
local is_in = require 'Q/UTILS/lua/is_in'
local tmpl = qconsts.Q_SRC_ROOT .. "/ML/DT/lua/cum_for_dt.tmpl"
local valid_f_types = { "I1", "I2", "I4", "I8", "F4", "F8" }
local valid_g_types = { "I1", "I2", "I4", "I8" }
return function (
f_qtype,
g_qtype
)
... |
if SERVER then return end
gsdraw = gsdraw or {}
gsdraw.func = gsdraw.func or {}
gsdraw.func.SetupSafeScroll = function(menu)
local safe_scroll = vgui.Create( "DScrollPanel", menu )
safe_scroll:Dock( FILL )
safe_scroll:GSDrawScrollBar(Color(36,36,36), Color(46,46,46), 8)
return safe_scroll
end
gsdraw... |
return function()
local vect = {}
vect.__index = vect
local sqrt,sin,cos,tau,pi = math.sqrt,math.sin,math.cos,math.pi*2,math.pi
local new = function(x,y)
return setmetatable({x=x or 0,y=y or 0},vect)
end
vect.isvect = true
vect.print = function(v)
return 'vect('..v.x..','..v.y..')'
end
vect.unpack ... |
-- rPlayerFrame: core
-- zork, 2019
-----------------------------
-- Variables
-----------------------------
local A, L = ...
local RAID_CLASS_COLORS,FACTION_BAR_COLORS = RAID_CLASS_COLORS,FACTION_BAR_COLORS
-----------------------------
-- Init
-----------------------------
--using code from Semlar (https://www.... |
level = {
[0] = 3310, 1, 2, 3, 4, 5, 6, 7
}
|
local function make_fine_text(text_gui)
local x, y, w, h = text_gui:text_rect()
text_gui:set_size(w, h)
text_gui:set_position(math.round(text_gui:x()), math.round(text_gui:y()))
end
local function fit_text_height(text_gui)
local _, y, _, h = text_gui:text_rect()
text_gui:set_h(h)
text_gui:set_y(math.round(text... |
local log = require "nvim-lsp-installer.log"
local process = require "nvim-lsp-installer.process"
local platform = require "nvim-lsp-installer.platform"
local USER_AGENT = "nvim-lsp-installer (+https://github.com/williamboman/nvim-lsp-installer)"
local HEADERS = {
wget = { "--header", ("User-Agent: %s"):format(US... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
local Prop = {}
Prop.Name = "Bazaar Shop 6"
Prop.Cat = "Stores"
Prop.Price = 250
Prop.Doors = {
Vector( -13553, -10661, 359 ),
Vector( -13697, -10890, 359 ),
}
GM.Property:Register( Prop ) |
--Copyright 2018 Ibispi
--the main file
function love.load()
defaultCanvas = love.graphics.newCanvas (1024,768)
--^ add a canvas to draw on
require "theAbsoluteWorstClicker" --load the module
exampleUICanvas = ui.newCanvas(0,0,1024,768) --make a UI canvas
ui.setCanvas (exampleUICanvas) --set the canvas in or... |
local helpers = require('test.functional.helpers')(after_each)
local clear, eq, eval, next_msg, ok, source = helpers.clear, helpers.eq,
helpers.eval, helpers.next_msg, helpers.ok, helpers.source
local command, funcs, meths = helpers.command, helpers.funcs, helpers.meths
local sleep = helpers.sleep
local spawn, nvim... |
E2VguiCore = {
["vgui_types"] = {},
["defaultPanelTable"] = {},
["e2_types"] = {},
["callbacks"] = {},
["Trigger"] = {},
["Buddies"] = {},
["BlockedPlayers"] = {},
["LinkedVehicles"] = {}
}
util.AddNetworkString("E2Vgui.CreatePanel")
util.AddNetworkString("E2Vgui.NotifyPanelRemove")
uti... |
id = 'V-38446'
severity = 'medium'
weight = 10.0
title = 'The mail system must forward all mail for root to one or more system administrators.'
description = 'A number of system services utilize email messages sent to the root user to notify system administrators of active or impending issues. These messages must be f... |
require 'Decode/Decoder'
require 'logroll'
local logger = logroll.print_logger()
local BackwardModel = torch.class('BackwardModel')
-- torch.factory(name) returns the *factory function* for the class with *name*.
-- A factory function creates an *empty* object of a class -- ideal for our *external initialization* use... |
old = rconsoleprint
rconsoleprint = function(...)
e = {...}
if e[2] then e[2] = e[2]:upper() old("@@"..e[2].."@@") else old("@@WHITE@@") end
old(e[1])
end
rconsoleprint([[
___
/\__\
/:/ _/_
/:/ /\__\
/:/ /:/ _/_
/:/_/:/ /\__\
\:\/:/ /:/ /
\::/_/:/ / ... |
local wibox = require('wibox')
local awful = require('awful')
local gears = require('gears')
local beautiful = require('beautiful')
local dpi = beautiful.xresources.apply_dpi
local builder = require('widget.notif-center.build-notifbox.notifbox-ui-elements')
local notifbox_core = require('widget.notif-center.build-not... |
AddEvent("OnPackageStart", function()
CreateObject(256, 195071.625, 209471.109375, 1212.8002929688, 0.65263819694519, -0.36135864257813, 90.038497924805, 0.9997735619545, 0.9997735619545, 1.3225631713867)
CreateObject(256, 195371.90625, 209469.46875, 1212.8002929688, 0.65263819694519, -0.36135864257813, 90.0384979248... |
local codec = require('websocket-codec')
local base64 = _G.luvitwsrequire('./modules/base64')
local json = _G.luvitwsrequire("./modules/json")
local sha1 = _G.luvitwsrequire('./modules/sha1')
local packets = {}
local insert, remove, concat = table.insert, table.remove, table.concat
local fmod, floor, frexp = math.fmod... |
math.randomseed(os.time())
local hue = math.random(0, 360);
local wezterm = require 'wezterm'
local function font_with_fallback(name, params)
local names = { name, "Noto Color Emoji", "FiraCode Nerd Font" }
return wezterm.font_with_fallback(names, params)
end
-- local SOLID_LEFT_ARROW = utf8.char(0xe0b2)
local ... |
EditMeshVariation = EditMeshVariation or class(EditUnit)
function EditMeshVariation:editable(unit)
local mesh_variations = table.merge(
managers.sequence:get_editable_state_sequence_list(unit:name()) or {},
managers.sequence:get_triggable_sequence_list(unit:name())
)
local materials = self:g... |
local t = Def.ActorFrame{
LoadActor(THEME:GetPathB("ScreenLogo","background"));
};
return t; |
uart.setup(0, 115200, 8, 0, 1, 0)
--uart.on(1)
--uart.write(0, "page 3")
val = 65
while 1 do
uart.write(0, string.char(val), "\r\n")
val = val + 1
if val > 90 then
val = 65
end
tmr.delay(1000000)
end
|
pfUI:RegisterSkin("Tooltips", 20400, function ()
local border = tonumber(C.appearance.border.default)
local alpha = tonumber(C.tooltip.alpha)
for _, tooltip in pairs({GameTooltip, ItemRefTooltip, ShoppingTooltip1, ShoppingTooltip2}) do
CreateBackdrop(tooltip, nil, nil, alpha)
end
HookScript(WorldMapTool... |
-- @description Search Tracks for FX
-- @author Aaron Cendan
-- @version 1.0
-- @metapackage
-- @provides
-- [main] . > acendan_Search all tracks for FX by name.lua
-- @link https://aaroncendan.me
-- @about
-- # Search Tracks for FX
-- By Aaron Cendan - July 2020
--
-- * Prompts user for fx name, then searches ... |
local API_P = require(script:GetCustomProperty("APIProjectile"))
local API_D = require(script:GetCustomProperty("APIDamage"))
local PROJECTILE_TEMPLATE = script:GetCustomProperty("ProjectileTemplate")
local BASE_DAMAGE = 25.0
local DAMAGE_MULTIPLIER = 0.7
local PROJECTILE_SPEED = 2400.0
local HEAL_RANGE = 600... |
describe('scan', function()
local scan = require 'scan.scan'
local Token = require 'scan.Token'
local function input(s)
return {
should_generate_tokens = function(expected)
assert.are.same(expected, scan(s, load''))
end
}
end
it('should scan an empty string', function()
input... |
local cfg = module("cfg/survival")
local lang = vRP.lang
-- api
function vRP.getHunger(user_id)
local data = vRP.getUserDataTable(user_id)
if data then
return data.hunger
end
return 0
end
function vRP.getThirst(user_id)
local data = vRP.getUserDataTable(user_id)
if data then
return data.thirst
... |
local L = BigWigs:NewBossLocale("Ancient Protectors", "ptBR")
if not L then return end
if L then
L[83892] = "|cFF00CCFFGola|r"
L[83893] = "|cFF00CC00Telu|r"
L.custom_on_automark = "Marca automaticamente os chefes"
L.custom_on_automark_desc = "Automaticamente marca Gola com {rt8} e Telu com {rt7}, requer promovido ... |
VFS.Include("LuaGadgets/gadgets.lua",nil, VFS.BASE)
|
--[[------------------------------------------
============================
LAG DETECTION MODULE
============================
Developer informations :
---------------------------------
Used variables :
lagTrigger = { value = 75, desc = "% difference between current lag and average lag."}
lagsCount = { val... |
--!strict
-- Streamable
-- Stephen Leitnick
-- March 03, 2021
local Janitor = require(script.Parent.Janitor)
local Signal = require(script.Parent.Signal)
type StreamableWithInstance = {
Instance: Instance?,
[any]: any,
}
--[=[
@within Streamable
@prop Instance Instance
The current instance represented by the S... |
--[[
TheNexusAvenger
Plays a sound for hitting a player.
--]]
local Players = game:GetService("Players")
return function ()
local HitSound = Players.LocalPlayer:FindFirstChild("HitSound")
if not HitSound then
HitSound = Instance.new("Sound")
HitSound.Name = "HitSound"
HitSound.SoundId... |
local httpclient = require'http.request'
local monotime = require "cqueues".monotime
local uri_parse = require'uriparse'
local idn = require'idn'
local zlib = require'zlib'
local lconsole = require'logging.console'
local log = lconsole()
-- Change to DEBUG if you want to see full URL fetch log
log:setLevel('INFO')
lo... |
cc = cc or {}
---FlipX object
---@class FlipX : ActionInstant
local FlipX = {}
cc.FlipX = FlipX
--------------------------------
--- init the action
---@param x bool
---@return bool
function FlipX:initWithFlipX(x) end
--------------------------------
--- Create the action.<br>
---param x Flips the sprite horizontally... |
local devmode = settings.startup["durni:startup:dev-mode"].value
local recipe = {
type = "recipe",
name = "durni:compressed-air-pipe",
result = "durni:compressed-air-pipe",
ingredients = {
{"copper-plate", 1}
},
enabled = devmode
}
data:extend {recipe}
|
slot0 = class("CatteryStyleCard")
slot0.Ctor = function (slot0, slot1)
slot0._go = slot1
slot0._tf = slot1.transform
slot0.styleIcon = slot0._tf:Find("mask/icon"):GetComponent(typeof(Image))
slot0.lockTF = findTF(slot0._tf, "lock")
slot0.mark = findTF(slot0._tf, "mark")
end
slot0.Update = function (slot0, slot1,... |
--[[
Vote Panel
------------------------------------------------------------------------------
--]]
local panel = {}
--panel settings
panel.Name = "vote"
panel.Settings = {
CenterHorizontally = "center_horizontally",
}
--[[
Create vote panel
--]]
function panel:Init()
self:BaseInit({
Padding = true,
Decla... |
surface.CreateFont("HUDNumber5", {font = "Trebuchet MS", size = 45, weight = 900});
include ("shared.lua");
function ENT:Initialize()
self.m_iLastSpark = CurTime();
self.m_iNextSparkTime = 0;
end
function ENT:Draw()
self:DrawModel();
local pos = self:LocalToWorld(self:OBBCenter());
local ang = sel... |
CustomizableWeaponry:addFireSound("CW_TMG_FIRE", "weapons/tmg/tmg_1.wav", 1, 50, CHAN_STATIC)
CustomizableWeaponry:addReloadSound("CW_TMG_MAGOUT", "weapons/tmg/tmg_magout.mp3")
CustomizableWeaponry:addReloadSound("CW_TMG_MAGIN", "weapons/tmg/tmg_magin.mp3")
CustomizableWeaponry:addReloadSound("CW_TMG_BOLTCOCK", "weapo... |
package.path = "../../?.lua;" .. package.path
function love.conf(t)
io.stdout:setvbuf('no')
t.version = '11.2'
t.console = false
t.window.title = 'Modern Examples - Love2D'
t.window.x = 25
t.window.y = 25
t.window.width = 500
t.window.height = 500
... |
local K, C, L, _ = select(2, ...):unpack()
if C["Aura"].cast_by ~= true then return end
local format = string.format
local select = select
local pairs = pairs
local match = string.match
local GetUnitName = GetUnitName
local hooksecurefunc = hooksecurefunc
local UnitClass = UnitClass
local CUSTOM_CLASS_COLORS = CUSTOM_... |
local events = require('core').Emitter
local initialized = false
local connections = {
onConnect = nil,
onDisconnect = nil,
onMessage = nil,
onListen = nil,
emit = function (self, ...)
events:emit(...)
end,
sendAll = function (self, data)
error("Websocket is not initialized")
end,
disconnect = function (s... |
NOMSU_VERSION = {
7,
0,
1
}
local clibtype = package.cpath:match("?%.(so)") or package.cpath:match("?%.(dll)")
if NOMSU_PREFIX then
package.path = tostring(NOMSU_PREFIX) .. "/share/nomsu/" .. tostring(table.concat(NOMSU_VERSION, ".")) .. "/?.lua;" .. package.path
package.cpath = tostring(NOMSU_PREFIX) .. "/li... |
------------------------CREDITS------------------------
-------- Script made by Vlad, DevStudios Owner --------
-- Script made for StreamForce Romania RP --
-- Site: https://devstudios.store --
-- Forum: http://forum.devstudios.store --
-- Copyright 2019 ©DevStudios. All rig... |
Object = {
x = 0,
y = 0,
width = 0,
height = 0
}
function Object:new(x,y,width,height)
obj = {}
obj.x = x
obj.y = y
obj.width = width
obj.height = height
return obj
end
function Object:draw(obj)
x, y, width, height
print(x,y,width,height)
end
Object:new(50,50,20,20)
function... |
-- ./skynet /mnt/e/Code/CVIP/code/skynet/test.conf
local skynet = require "skynet"
local socket = require "skynet.socket"
local function event_loop(clientfd)
while true do
local data = socket.readline(clientfd)--从网络获取 以\n为分隔符的数据包
if not data then
return
end
print(client... |
local wibox = require("wibox")
local awful = require("awful")
local button = require("utils.button")
local font = require("utils.font")
local shape = require("gears.shape")
local surface = require("gears.surface")
local noti = require("utils.noti")
local progressbar = require("utils.progressbar")
local helpers = requir... |
local structure = FindInTable(StructureSpawnerManager.StructureCategories, "category", "tent")
structure.abandonedTimer = 2630000 -- 1 month
|
---@class love.filesystem
---Provides an interface to the user's filesystem.
local m = {}
--region File
---@class File
---Represents a file on the filesystem. A function that takes a file path can also take a File.
local File = {}
---Closes a File.
---@return boolean
function File:close() end
---Flushes any buffered ... |
local AM = luajava.bindClass("com.theincgi.advancedMacros.AdvancedMacros")
local mc = AM:getMinecraft()
log(getProfile())
log(mc.field_71439_g.field_70138_W)
mc.field_71439_g:func_71004_bE()
|
SMT_DB = {
}
|
--- Riak counter object. Can only be used with resty.riak created client.
-- These are generally just wrappers around the low level
-- @{resty.riak.client} functions
-- @see resty.riak
-- @module resty.riak.counter
local riak_client = require "resty.riak.client"
local helpers = require "resty.riak.helpers"
local setme... |
local PauseMenu = {}
-- pause menu
-- ┏━┓┏━┓╻ ╻┏━┓┏━╸ ┏┳┓┏━╸┏┓╻╻ ╻
-- ┣━┛┣━┫┃ ┃┗━┓┣╸ ┃┃┃┣╸ ┃┗┫┃ ┃
-- ╹ ╹ ╹┗━┛... |
local M = {}
local function get_base(cp, config)
cp.none = "NONE"
return {
Comment = { fg = cp.gray, style = config.styles.comments }, -- just comments
ColorColumn = { bg = cp.gray2 }, -- used for the columns set with 'colorcolumn'
Conceal = { fg = cp.bg }, -- placeholder characters substitute... |
local playersProcessingExtap = {}
local playersProcessingExta = {}
RegisterServerEvent('esx_illegal:pickedUpMdma')
AddEventHandler('esx_illegal:pickedUpMdma', function()
local xPlayer = ESX.GetPlayerFromId(source)
local xItem = xPlayer.getInventoryItem('extamdma')
if xItem.limit ~= -1 and (xItem.count + 10) > xIte... |
--
-- Copyright (C) 2017-2020 DBotThePony
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, pub... |
return {[3000320]=true,[2]=true,[311300]=true,[303110]=true,[1032200]=true,[213002]=true,[11]=true,[12302]=true,[2013200]=true,[20]=true,[23]=true,[213020]=true,[2132000]=true,[3113000]=true,[301100]=true,[301103]=true,[1022000]=true,[2302001]=true,[1022003]=true,[2102]=true,[2003000]=true,[1030202]=true,[2003003]=true... |
-------------------------------------------------------------------------------
-- Various utilities
module( ..., package.seeall )
require "pack"
function str2array( s, first )
first = first or 1
local a = {}
for i = 1, #s do
a[ first + i - 1 ] = s:byte( i, i )
end
return a
end
function generate_acces... |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Structures\Marine\Armory\shared.lua
-- - Dragon
function Armory:GetItemList(forPlayer)
return {
kTechId.Welder,
kTechId.LayMines,
kTechId.Shotgun,
kTechId.GrenadeLauncher,
kTechId.Flamethrower,... |
local scenes = {}
RegisterNetEvent('nh-scenes:fetch', function()
local src = source
TriggerClientEvent('nh-scenes:send', src, scenes)
end)
RegisterNetEvent('nh-scenes:add', function(coords, message, color, distance)
table.insert(scenes, {
message = message,
color = color,
distance ... |
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