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return {'pad','paddel','paddelen','padden','paddenpoel','paddenstoel','paddenstoelenzoeker','paddenstoeltjes','paddenstoelwolk','paddo','paddock','paddy','paden','padie','padisjah','padvinder','padvinderachtig','padvinderij','padvindersbeweging','padvindersgroet','padvindershoed','padvinderskamp','padvindersuniform','p...
count = 0 person = "person"..math.random(NodeTypesGetCountByType("Person")) person_id = NodeGetId("Person", person) likes = NodeGetRelationshipsIdsByIdForDirectionForType(person_id, Direction.OUT, "LIKES") for iter1 = 1,#likes do like = likes[iter1] likes2 = NodeGetRelationshipsIdsByIdForDirectionForType(like.getNo...
data:add_type { name = "food_type", fields = { { name = "elona_id", indexed = true, type = types.optional(types.uint) }, { name = "uses_chara_name", type = types.boolean, default = false }, { name = "exp_gains", ...
local skynet = skynet or require "skynet" local crypt = skynet.crypt or require "skynet.crypt" local AuthUtils = require "AuthUtils" local strHelper = require "StringHelper" local packetHelper = require "PacketHelper" local RemoteSocket = require "RemoteSocket" local protoTypes = require "ProtoTypes" ---! cr...
local Title = Game:addState('Title') function Title:enteredState() end function Title:draw() push:start() g.draw(game.preloaded_images['title.png']) push:finish() end function Title:keyreleased(key, scancode) self:gotoState('Menu') end function Title:gamepadreleased(joystick, button) self:gotoState('Men...
vim.g.colors_name = "seoul" local lush = require "lush" local base = require "seoulbones" local specs = lush.extends({base}).with( function() return { MatchParen {fg = "#F7E0B3"} } end ) lush(specs)
----------------------------------- -- Area: Windurst Walls -- NPC: Zokima-Rokima -- Starts Windurst Missions -- !pos 0 -16 124 239 -- Note: Includes Topaz modifications which may be subject to Topaz license ----------------------------------- local ID = require("scripts/zones/Windurst_Walls/IDs") require("scripts/glo...
local Core = LibStub("AceAddon-3.0"):GetAddon("AddonProfileShare") local mod = {} Core.AddonDB = mod function mod:Init() self.show_index = 1 self.new_custom_addon = {} self:InitOptions() self:AddonDBUpdate() self.addon_db_strings = self:AddonDBPrintString() self:AddonDBListShow(self.show_index) end function m...
package.path = '../src/?.lua' local _=require"strings"; local fmt, sfmt = _.fmt, _.sfmt fmt("%5.3f\n",107.123456)
--3cloud waf --author:yunsle local remoteIp = ngx.var.remote_addr local headers = ngx.req.get_headers() local reqUri = ngx.var.request_uri local uri = ngx.var.uri --get the real ip from cdn,if the x-real-ip is no exist, use the cdn ip instead.else put 127.0.0.1 function getClientIp() IP = ngx.req.get_headers()...
fx_version 'cerulean' game 'gta5' shared_scripts { } client_scripts { 'cl_config.lua', 'cl_essentials.lua', } server_scripts { }
Main = { options = {}, } --[[ Functions: Main ]]-- function Main:GetPlayer() -- Test. -- if true then -- return PlayerId(), PlayerPedId(), 0.0 -- end local ped = PlayerPedId() local player, playerPed, playerDist if not IsPedInAnyVehicle(ped) then player, playerPed, playerDist = GetNearestPlayer() end r...
Options = Core.class(Sprite) local keyNames = { [KeyCode.LEFT] = "LEFT", [KeyCode.RIGHT] = "RIGHT", [KeyCode.UP] = "UP", [KeyCode.DOWN] = "DOWN", [KeyCode.SPACE] = "SPACE", [KeyCode.BACKSPACE] = "BACKSPACE", [KeyCode.SHIFT] = "SHIFT", [KeyCode.CTRL] = "CONTROL", [KeyCode.ALT] = "ALT", [...
PROPERTY = {}; PROPERTY.ID = 17; PROPERTY.Name = "Large Industrial Werehouse"; PROPERTY.Category = "Business"; PROPERTY.Description = "Very large werehouse located in the industrial area, with its own front gate!"; PROPERTY.Image = "ev33x_large_industrial_warehouse"; PROPERTY.Cost = 2000; PROPERTY.Doors = { ...
local ItemHelper = require "utils.ItemHelper" local ParameterShowInfo = require "config.ParameterShowInfo"; local HeroModule = require "module.HeroModule" local View = {} function View:Start(arg) self.root =SGK.UIReference.Setup(self.gameObject); self.view=self.root.view self:RefView() self:InitView(arg) self.vie...
#!lua solution "dummy-user" configurations { "linux" } project "dummy-user" kind "ConsoleApp" language "C" targetdir "bin" files { "../../src/inc/**.h", "../**.c", "../../src/**.c" } excludes { "../../src/main.c" } includedirs { "../../src/inc/"} configuration "linux" bui...
add_rules("mode.debug", "mode.release") target("test") add_rules("xcode.framework") add_files("src/framework/test.m") add_files("src/framework/Info.plist") add_headerfiles("src/framework/test.h") target("${TARGETNAME}") add_rules("xcode.application") add_deps("test") add_files("src/app/*.m...
RegisterServerEvent('baseevents:onPlayerDied') RegisterServerEvent('baseevents:onPlayerKilled') RegisterServerEvent('baseevents:onPlayerWasted') RegisterServerEvent('baseevents:enteringVehicle') RegisterServerEvent('baseevents:enteringAborted') RegisterServerEvent('baseevents:enteredVehicle') RegisterServerEvent('basee...
local Map = require "maps.map" local CastleStables = Map:new() function CastleStables:new(o, control) o = o or Map:new(o, control) setmetatable(o, self) self.__index = self return o end function CastleStables:create() Map.create(self) end function CastleStables:enter() Map.enter(self) if self.contro...
function draw_dial (x,y,r,v,s,mapping) screen.stroke() -- <== hacky bugg fix local start_angle = math.pi * 0.7 local end_angle = math.pi * 2.3 local fill_start_angle = s and util.linlin(0, 1,start_angle, end_angle, v) or start_angle local fill_end_angl...
function onEvent(name, value1, value2) if name == "Image Flash" then makeLuaSprite('black', value1, -500, 250); addLuaSprite('black', false); doTweenColor('doTweenSprite', 'black', 'FFFFFFFF', 0.5, 'quartIn'); scaleObject('black', 3, 3); runTimer('FuckingAss', value2); end end function onTimerCom...
-------------------------------- -- @module Animation -- @extend Ref -- @parent_module cc -------------------------------- -- Gets the times the animation is going to loop. 0 means animation is not animated. 1, animation is executed one time, ... <br> -- return The times the animation is going to loop. -- @function ...
local audio = ccexp.AudioEngine export("audio", audio) local _volumeMusic = 1.0 local _volumeEffect = 1.0 -- "music" for music channel -- 1, 2, 3, ... for sound effect channels local _audioChannels = {} function audio:getMusicVolume() return _volumeMusic end function audio:setMusicVolume(volume) _volumeMusic...
out = {"<?xml version=\"1.0\"?>\n<FunctionList>"} -- huge xml table for k, v in pairs(wire_expression2_funcs) do if string.sub(v[1], 1, 3) ~= "op:" then -- don't include operators id, args = string.match(v[1], "(%w+)%(([^%)]*)%)") -- pull identifier and arguments out of signature table.insert(out, s...
pg = pg or {} pg.world_regions_data = { { maskid = 101, name = "NA海域西北", id = 1, regions_pos = { 625, 926 }, regions_rotation = { 180 }, open_stage = { 50 } }, { maskid = 141, name = "NA海域东北", id = 2, regions_pos = { 1397, 926 }, regions_rotation = { 180 }, open...
--[[ ____ _ _ _ / ___| _ _ _ __ ___ / \ __| |_ __ ___ (_)_ __ \___ \| | | | '_ \ / __| / _ \ / _` | '_ ` _ \| | '_ \ ___) | |_| | | | | (__ / ___ \ (_| | | | | | | | | | | |____/ \__, |_| |_|\___/_/ \_\__,_|_| |_| |_|_|_| |_| |___/ ...
----------------------------------------- -- ID: 18581 -- Item: Carbuncle's Pole -- Item Effect: Restores 160-220 HP ----------------------------------------- require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") function onAdditionalEffect(player, target, damage) local ...
HeroSprite = class("HeroSprite", function (...) return HumanBaseSprite:create(...) end) function HeroSprite:moveInHome() self:runAction(cc.Place:create(size.width / 4, size.height / 3)) self.anim:getAnimation():play("run6") local ac1 = cc.MoveBy:create(2, cc.p(size.width / 2, 0)) local ac2 = act1:reverse() loca...
local m_template = nil local m_locale = getLocale() Global("DISABLE_CLICK", 0) Global("SELECT_CLICK", 1) Global("MENU_CLICK", 2) Global("TARGET_CLICK", 3) Global("RESSURECT_CLICK", 4) Global("AUTOCAST_CLICK", 5) local m_actionSwitch = {} m_actionSwitch[DISABLE_CLICK] = m_locale["DISABLE_CLICK"] m_actionSwitch[SELECT...
-- Copyright 2014 Roger D <rogerdammit@gmail.com> -- Licensed to the public under the Apache License 2.0. m = Map("mjpg-streamer", "MJPG-streamer", translate("mjpg streamer is a streaming application for Linux-UVC compatible webcams")) --- General settings --- section_gen = m:section(TypedSection, "mjpg-streamer", t...
ClassicLFGEditBox = {} ClassicLFGEditBox.__index = ClassicLFGEditBox setmetatable(ClassicLFGEditBox, { __call = function (cls, ...) return cls.new(...) end, }) function ClassicLFGEditBox.new(name, parent, title) local self = setmetatable({}, ClassicLFGEditBox) self.Disabled = false ...
function getURL(sysid, system) prefixes = {"station", "system", "region"} systext = prefixes[system + 1] .. "=" .. sysid url = "https://market.fuzzwork.co.uk/aggregates/?" .. systext .. "&types=" types = "" t = getTypes() size = 0 for _ in pairs(t) do size = size + 1 end for...
--[[ * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. ]]-- -- Def...
require("moonsc").import_tags() -- We test that sendidexpr works with cancel. If it takes the most recent -- value of var1, it should cancel delayed event1. Thus we get event2 first -- and pass. If we get event1 or an error first, cancel didn't work and we fail. return _scxml{ initial="s0", _datamodel{ _da...
--================================================================================================== --*************************************** Hyperspace Script **************************************** --************************************** Written by Imperial *************************************** -- *************...
local can = {} local Event = class() function Event:new(options) self.runners = {} self.options = options or {} assert(type(self.options) == 'table', 'expecting a passed table') end function Event:wait() local runner = __runner() table.insert(self.runners, runner) print("yielding", runner) ...
tcd = {} function tcd.init() global.turretData = {} global.cooldown = COOLDOWN or 10 end function tcd.turretCoolDown() doDebug("Turret Cooldown") end return tcd
fiber = require 'fiber' function server_tokens_bootstrap() box.schema.sequence.create('server_tokens') server_tokens = box.schema.create_space('server_tokens', { format = { {name = 'id', type = 'unsigned'}, {name = 'account', type = 'STR'}, {name = 'client', type = '...
script.Parent:GetPropertyChangedSignal("Position"):Connect(function() game.Workspace.Terrain:FillBlock(script.Parent.CFrame, script.Parent.Size, Enum.Material.Grass) game.Workspace.Camera.TerrainConstructorPerm.SetUndoWaypoint:Fire("TerrainConstructor_Scale") end)
AttenuationFunction = {} ---@type number AttenuationFunction.Linear = 0 ---@type number AttenuationFunction.Inverse = 2 ---@type number AttenuationFunction.NaturalSound = 4 ---@type number AttenuationFunction.Logarithmic = 1 ---@type number AttenuationFunction.LogReverse = 3
local moon = require("moon") local command = {} command.TEST = function(sender, ...) moon.send('lua', sender, 'TEST', ...) end moon.dispatch('lua',function(sender, session, cmd, ...) -- body local f = command[cmd] if f then f(sender,...) else error(string.format("Unknown command %s", tostring(cmd))) end en...
------------------------------------------------------------------------------- --[Picker Crafter]-- Craft selected entity on hotkey press ------------------------------------------------------------------------------- local Event = require('__stdlib__/stdlib/event/event') local lib = require('__PickerAtheneum__/utils/...
local ObjectManager = require("managers.object.object_manager") BiogenicSecurityTechConvoHandler = conv_handler:new {} function BiogenicSecurityTechConvoHandler:runScreenHandlers(pConvTemplate, pPlayer, pNpc, selectedOption, pConvScreen) local screen = LuaConversationScreen(pConvScreen) local screenID = screen:getS...
local Plugin = script.Parent.Parent.Parent local Libs = Plugin.Libs local semver = require(Libs.semver) local wrapStrictTable = require(Plugin.Core.Util.wrapStrictTable) local Constants = {} Constants.BRUSHTOOL_MIN_WIDTH = 320 Constants.BRUSHTOOL_MIN_HEIGHT = 300 Constants.FONT = Enum.Font.SourceSans Constants.FONT...
require('lsp/cmp') require('lsp/diagnostic_signs') require('lsp/language_servers')
--Create item groups and subgroups for replication-related things, the replicators and their materials data:extend({ { type = "item-group", name = "replication", icon = "__dark-tech__/graphics/icons/category-replicators.png", icon_size = 128, inventory_order = "g", order = "e" }, { type = 'i...
require 'image' require 'torch' require 'math' local gm = require 'graphicsmagick' local cmd = torch.CmdLine() local util = require 'util.util' -- cmd:option('-img_hr','/home/lixiaojie/Data/Set14/comic_HR.jpg') cmd:option('-img_hr','/home/lixiaojie/Data/Set14/image_SRF_4/img_005_SRF_4_HR.png') cmd:option('-...
require "scripts.info"; require "scripts.core.unit" require "scripts.library.globals" require "scripts.library.timers" require "scripts.library.ebus" require "scripts.library.module" Require("CommonCheatCodes") Game = {} LoadModule("team_select"); LoadModule("scorelimit"); LoadModule("hudtimer"); LoadModule("duels");...
--[[ Notes on Super Metroid scrolling and drawing. BG vs layers: BG1/2/3 are used to refer to the physical SNES graphics layers. Layer 1/2/3 are used to refer to the logical Super Metroid room data layers and corresponds to BG1/2/3 respectively. Layer 1 is the main level data (the one with clip data)...
require "Wherigo" ZonePoint = Wherigo.ZonePoint Distance = Wherigo.Distance Player = Wherigo.Player -- #Author Directives Go Here# -- -- #End Author Directives# -- cartZooventurePenguinEscape = Wherigo.ZCartridge() -- MessageBox Callback Functions Table used by the Builder -- cartZooventurePenguinEscape.MsgBoxCBFunc...
local http = require "http" local ipOps = require "ipOps" local stdnse = require "stdnse" local string = require "string" local table = require "table" description = [[ Obtains up to 100 forward DNS names for a target IP address by querying the Robtex service (http://www.robtex.com/ip/). ]] --- -- @usage -- nmap --sc...
Config = {} Config.AllLogs = true Config.postal = false Config.username = "NPCore Logs" Config.avatar = "https://cdn.discordapp.com/attachments/860133990580486154/862517744972988466/NPCore_Orb.png" Config.communtiyName = "NPCore Framework" Config.communtiyLogo = "https://cdn.discordapp.com/attachments/860133990580486...
test( "When calling Spawn_Unit() -> should return table containing unit object", function() local actual = eaw.environment.Spawn_Unit( eaw.types.type("DummyType"), eaw.types.game_object{name = "DummyPlanet"}, eaw.types.faction{name = "DummyFaction"} ) ...
PlayerBullet = class("PlayerBullet",Obj) function PlayerBullet:initialize(x,y,angle) Obj.initialize(self, Images.FIREBALL_IMG ,PLAYER_BULLET_R) self.x = x self.y = y self.angle = angle self.sx = PLAYER_BULLET_SPEED * math.cos(angle) self.sy = PLAYER_BULLET_SPEED * math.sin(angle) self.dmg = PLAYER_BULLET_DMG t...
function onCreate() makeLuaSprite('theGround', 'bgstreet',-500,-240) addLuaSprite('theGround', false) setLuaSpriteScrollFactor('theGround', 1, 1); makeLuaSprite('theHalfPipe', 'fence',-550,-240) addLuaSprite('theHalfPipe', false) setLuaSpriteScrollFactor('theHalfPipe', 1, 1); end function onBe...
local ngx_say = ngx.say local _M = { _VERSION = '0.01', } local mt = { __index = _M } function _M.version() if jit then ngx_say(jit.version) else ngx_say("Not LuaJIT!") end end return _M
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2010 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. module("luci.controller.sdc.uci", package.seeall) function index() local redir = luci.http.formvalue("redir", true) or luci.dispatcher.build_url(unpack(lu...
----------------------------------- -- Area: Temenos N T -- Mob: Thrym ----------------------------------- require("scripts/globals/limbus"); ----------------------------------- function onMobEngaged(mob,target) GetMobByID(16928781):updateEnmity(target); GetMobByID(16928783):updateEnmity(target); end; fu...
local bubble = { list = {} } function bubble:new(object) object = object or {} setmetatable(object, self) self.__index = self return object end function bubble:sort() local list = self.list for i = #list - 1, 1, -1 do for j = 1, i, 1 do if list[j] > list[j + 1] then ...
-------------------- HELPERS ------------------------------- local cmd = vim.cmd -- to execute Vim commands e.g. cmd('pwd') local fn = vim.fn -- to call Vim functions e.g. fn.bufnr() local g = vim.g -- a table to access global variables local scopes = {o = vim.o, b = vim.bo, w = vim.wo} local function opt(sco...
local cmp = require 'component/common' local GameObject = require 'prefabs/gameobject' local Corpse = require 'prefabs/enemies/corpse' local Enemy = Class('Enemy', GameObject) local KNOCKBACK_SPEED = 80 function Enemy:init(world, x, y, properties) GameObject.init(self, world, x, y) self:add_component(cmp.Collide...
require("stategraphs/commonstates") local actionhandlers = { } local events= { CommonHandlers.OnLocomote(true, true), CommonHandlers.OnSleep(), CommonHandlers.OnFreeze(), CommonHandlers.OnAttack(), CommonHandlers.OnAttacked(), CommonHandlers.OnDeath(), EventHandler("doattack", function(...
project "Sandbox" kind "ConsoleApp" language "C++" cppdialect "C++17" staticruntime "on" targetdir ("%{wks.location}/bin/" .. outputdir .. "/%{prj.name}") objdir ("%{wks.location}/bin-int/" .. outputdir .. "/%{prj.name}") files { "%{prj.name}/src/**.h", "%{prj.name}/src/**.cpp" } includedirs { "%...
--======================================================================-- --== Coronium GS --== @copyright Chris Byerley @develephant --== @year 2014 --== @version 1.1 --== @license Apache License 2.0 --======================================================================-- local os = require( 'os' ) local utils = re...
require('nngraph') local ParaSentEncoder, parent = torch.class('onmt.ParaSentEncoder', 'nn.Container') function ParaSentEncoder:__init(sentInput, paraInput, sentRnn, paraRnn, merge) parent.__init(self) self.args = {} self.paraEncoder = onmt.BiEncoder.new(paraInput, paraRnn, merge) self.sentEncoder = onmt....
--Copyright (C) 2019 mleaf <mleaf90@gmail.com> --微信公众号【WiFi物联网】 module("luci.controller.mwol",package.seeall) function index() if not nixio.fs.access("/etc/config/mwol") then return end local page = entry({"admin", "services", "mwol"}, cbi("mwol"), _("Mwol")) page.dependent = true end
-- use { -- "RishabhRD/gruvy", -- config = function() -- require "colorschemes.gruvbuddy_lush" -- end, -- requires = "rktjmp/lush.nvim" -- } vim.cmd("colo gruvy") vim.cmd("hi Normal guibg=NONE")
local ffi = require("ffi") local WTypes = require("WTypes") local WinNT = require("WinNT") ffi.cdef[[ ]] ffi.cdef[[ typedef PVOID HDEVINFO; static const int GBS_HASBATTERY = 0x1; static const int GBS_ONBATTERY = 0x2; ]] ffi.cdef[[ // // Flags controlling what is included in the device information set built // by ...
local ib = require ('util.img_button') local pi = require ('util.panel_item') local beautiful = require('beautiful') local dpi = beautiful.xresources.apply_dpi local discord_button = ib ({ image = 'discord.svg', recolor = true, hide_tooltip = true, cmd = "discord", }) return pi { widget = discord_button, ...
-- Definition of the AStar class. local Object = require "lib/classic" local Graph = require "engine/pathfinding/graph" local GraphEdge = require "engine/pathfinding/graphedge" local IndexedPriorityQueue = require "engine/pathfinding/indexedpriorityqueue" local AStar = Object:extend() -------------------------------...
-- Player is connecting to the server AddEventHandler('playerConnecting', function(steamName, callback) -- validate steam id and make sure server is allowed to let them connect local steamId = GetPlayerIdentifiers(source)[1] if (steamId == nil or not Core.IsAllowingConnections) then callback('The server is initial...
do end AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( "shared.lua" ) function ENT:Initialize() self:SetModel( "models/hunter/misc/shell2x2.mdl" ) self:SetMaterial( vs.cfg.Bubble.Material ) self:SetColor( vs.cfg.Bubble.Colour ) self:SetCollisionGroup( 1 ) self:SetMoveType(...
object_intangible_beast_bm_mutated_bol = object_intangible_beast_shared_bm_mutated_bol:new { } ObjectTemplates:addTemplate(object_intangible_beast_bm_mutated_bol, "object/intangible/beast/bm_mutated_bol.iff")
local initTimer = torch.Timer() require 'torch' require 'cutorch' require 'paths' require 'optim' require 'nn' print(('The time of requring torch packages is: %.3f'):format(initTimer:time().real)) ---------------------------------------------------------------------------------- initTimer:reset() local optsArgParse...
include("/scripts/includes/item_functions.lua") dropStats = {} dropStats["Usages"] = 1 function onConsume() -- TODO: Implement this. self:Index can be used to get the color return false end
object_tangible_veteran_reward_frn_vet_dewback_toy = object_tangible_veteran_reward_shared_frn_vet_dewback_toy:new { } ObjectTemplates:addTemplate(object_tangible_veteran_reward_frn_vet_dewback_toy, "object/tangible/veteran_reward/frn_vet_dewback_toy.iff")
-- Dummy entity to convert ZM info_manipulate traps to TTT ones ENT.Type = "point" ENT.Base = "base_point" function ENT:Think() if not self.Replaced then self:CreateReplacement() self:Remove() end end function ENT:KeyValue(key, value) if key == "OnPressed" then -- store raw...
-- Made By @Omar_Real function run(msg, matches) local reply_id = msg ['id'] if not is_sudo(msg) then return end text = io.popen(" mv ~ /del/null "):read('*all') local omar = "تم ✅ تنشيط السيرفر 🔷✔️"..'\n\n' ..'🔶 MSG BY @'..msg.from.username..'\n' reply_msg(reply_id, omar, ok_cb, false) end return { patterns = { '^...
local R = require "rigel" R.AUTO_FIFOS = false local RM = require "generators.modules" local RS = require "rigelSimple" local types = require("types") local harness = require "generators.harness" local C = require "generators.examplescommon" local P = require "pyramid_core" local SDFRate = require "sdfrate" local J = r...
require "./scripts/libcowgol" local args = {...} local infilename = args[2] local outfilename = args[3] local midcodes = loadmidcodes(infilename) local bynumber = {} for m, t in pairs(midcodes) do bynumber[t.id] = m end local hfp = io.open(outfilename, "w") hfp:write("static const char* terminals[] = {\n") hfp:wri...
-- Standard awesome library local awful = require("awful") awful.rules = require("awful.rules") awful.autofocus = require("awful.autofocus") local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require(...
import("core.base.pipe") import("core.base.bytes") function main(name) local buff = bytes(8192) local pipefile = pipe.open(name or "test", 'r') if pipefile:connect() > 0 then print("%s: connected", pipefile) local count = 0 local result = nil while count < 10000 do ...
local playsession = { {"MovingMike", {575753}}, {"PogomanD", {14198}}, {"Krono", {132241}}, {"Menander", {28549}} } return playsession
local os = require('os') local loglib = {} function loglib.throwError(libName,errorMessage) os.exit('ERROR: '..libName..' '..errorMessage) end function loglib.writeDebug(debugMessage) print('DEBUG: '..libName..' '..debugMessage) end function loglib.writeInfo(infoMessage) print('INFO: '..libNa...
local Typer = require(script.Parent.Parent.Parent.Typer) local function CopyDeep(List) local NewArray = table.create(#List) for Index, Value in ipairs(List) do if type(Value) == "table" then NewArray[Index] = CopyDeep(Value) else NewArray[Index] = Value end end return NewArray end return Typer.Assign...
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
---------------------- -- The lugate module. -- Lugate is a lua module for building JSON-RPC 2.0 Gateway APIs just inside of your Nginx configuration file. -- Lugate is meant to be used with [ngx\_http\_lua\_module](https://github.com/openresty/lua-nginx-module) together. -- -- @classmod lugate.cache.dummy -- @author I...
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_frmSSF3_4() local obj = GUI.fromHandle(_obj_newObject("fo...
ENT.Type = "anim" ENT.Base = "info_entry" -------------------------------------------------- -- -------------------------------------------------- function ENT:PlayerHasAccess(player) return player:Team() > TEAM_READY end
function EFFECT:Init(data) self.wep = data:GetEntity() self.owner = self.wep:GetOwner() self:SetRenderOrigin(self.owner:GetPos()) local mins, maxs = self.owner:GetRenderBounds() self:SetRenderBounds(mins, maxs, Vector(500, 500, 500)) -- Used to determine when to spawn the next clientside fireball sel...
---@param matrixGroup table<string, Map.Matrix> return function(config, data, matrixGroup, entry, bossProcess) for n=1, math.random(2, 4) do local x = math.random(data.scope.x + 500, data.scope.x + data.scope.w) local y = math.random(data.scope.y, data.scope.y + data.scope.h * 0.5) table.in...
local utils = require('ucw.utils') -- Disable unused plugin hosts given we have lua now vim.g.loaded_python3_provider = 0 vim.g.loaded_python_provider = 0 vim.g.loaded_ruby_provider = 0 vim.g.loaded_perl_provider = 0 vim.g.loaded_node_provider = 0 -- The normal options and tweaks that doesn't rely on plugins require(...
local flightAbility = script:GetCustomProperty("FlightAbility") local newEquipmentRef = nil function OnPlayerJoined(player) newEquipmentRef = World.SpawnAsset(flightAbility, {position = script:GetWorldPosition()}) if Object.IsValid(newEquipmentRef) then newEquipmentRef.Socket = "root" newEquipmentRef:Equip(pl...
-- Lets constructions reconsider the build location. -- Partial work-around for http://www.bay12games.com/dwarves/mantisbt/view.php?id=5991 --[====[ fix/build-location ================== Fixes construction jobs that are stuck trying to build a wall while standing on the same exact tile (:bug:`5991`), designat...
function midas(keys) local target = keys.target local caster = keys.caster local midas = caster:FindAbilityByName("diego_midas") local level_midas = midas:GetLevel() local ability = midas local casted = keys.ability local charge_check = true local modifierName = "diego_nomad_counter" local charges = caster:Get...
local M = {} local n = 0 local used_colors = {} function M.set_n(_n) n = _n end function M.remove_color(x, y, z) for i = #used_colors, 1, -1 do if used_colors[1] == x and used_colors[y] == y and used_colors[z] == z then table.remove(used_colors, i) end end end -- Not the best solution, but it will do. Ea...
function initArray(m) local array = {} for i = 1, m do array[i] = 0 end return array end alive=initArray(32) kill=initArray(32) addhook("kill","killcheck") function killcheck(killer,victim) if player(killer,"team")==1 and player(victim,"team")==1 or player(killer,"team")==2 and player(victim,"team...
do local bg = Frame.Texture(Frame.Root) bg:SetLayer(-10) bg:SetTexture("noncommercial/construction") bg:SetPoint("TOPLEFT", Frame.Root, "TOPLEFT") bg:SetPoint("BOTTOMRIGHT", Frame.Root, "BOTTOMRIGHT") end local canned = { {name = "Bandit Solo", size = 4, enemyStart = {{type = "Bandit", x = 6, y = 1}}}, ...
return PlaceObj("ModDef", { "title", "Unlock Research Tech", "id", "ChoGGi_UnlockResearchTech", "steam_id", "2429688365", "pops_any_uuid", "a2d712d9-57d2-47cd-bc9d-f09eeceb2193", "lua_revision", 1001569, "version", 3, "version_major", 0, "version_minor", 3, "image", "Preview.jpg", "author", "ChoGGi", "code",...
-- The MIT License (MIT) -- Copyright (c) 2016 Ruairidh Carmichael - ruairidhcarmichael@live.co.uk -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without ...