content stringlengths 5 1.05M |
|---|
-- luacheck: globals ignore QuickApp quickApp plugin api net setTimeout clearTimeout setInterval clearInterval json class
-- luacheck: globals ignore hc3_emulator HUEv2Engine fibaro
-- luacheck: globals ignore ColorLight Zone Room MotionDevice HueDevice Switch
-- luacheck: ignore 212/self
_=loadfile and loadfile("TQAE... |
local PSBT = PSBT
local AnimationPool = PSBT.AnimPoolProto
local Fade = AnimationPool:Subclass()
function Fade:New( to, from )
local result = AnimationPool.New( self )
result:Initialize( to, from )
return result
end
function Fade:Initialize( to, from )
self._target = to
self._... |
-- clientmods/counter/init.lua
-- =================
-- See README.md for licensing and other information.
local mod_storage = minetest.get_mod_storage()
local ip = minetest.get_server_info().ip
local port = minetest.get_server_info().port
local timer = 0
local function get_id(action)
if ip == "localhost" or ip == "1... |
---
-- Object data type base class.
--
-- @datatype ObjectType
local ffi = require('ffi')
local msgpack = require('radio.thirdparty.MessagePack')
local json = require('radio.thirdparty.json')
local class= require('radio.core.class')
local ObjectVector = require('radio.core.vector').ObjectVector
local ObjectType = c... |
---@class CommentatorFrame
C_Commentator = {}
---@param playerName string
---@param overrideName string
function C_Commentator:AddPlayerOverrideName(playerName, overrideName) end
---@param spellIDs number
function C_Commentator:AddTrackedDefensiveAuras(spellIDs) end
---@param spellIDs number
function C_Commentat... |
class 'Koopa'
function Koopa:__init(npc_obj)
self.npc_obj = npc_obj
end
function Koopa:onTransform(id)
self.npc_obj.speedX = 0
self.npc_obj.speedY = math.abs(self.npc_obj.speedY)/4
end
return Koopa
|
-- Copyright 2017 Stephen Gaito. See License.md
local M = { }
local function buildConTeXt()
--
-- save buffer
--
io.save_file()
local origBuffer = buffer
local origFileName = buffer.filename
local masterFileName = origFileName
--
-- open the master file (if any)
--
local firstLine = origBuffer:... |
--[[-----------------------------------------------------------------------
* | Copyright (C) Shaobo Wan (Tinywan)
* | Github: https://github.com/Tinywan
* | Blog: http://www.cnblogs.com/Tinywan
* |------------------------------------------------------------------------
* | Date: 2017/5/19 23:25
* | Function: To c... |
-- A simple scene with some miscellaneous geometry.
mat1 = gr.material({0.7, 1.0, 0.7}, {0.5, 0.7, 0.5}, 25)
mat2 = gr.material({0.5, 0.5, 0.5}, {0.5, 0.7, 0.5}, 25)
mat3 = gr.material({1.0, 0.6, 0.1}, {0.5, 0.7, 0.5}, 25)
mat4 = gr.material({0.9, 0.6, 0.0}, {0.5, 0.4, 0.8}, 25)
scene_root = gr.node('root')
b4 = gr... |
local json = require "cjson"
local http = require "resty.http"
local rstrip = require("pl.stringx").rstrip
local split = require("pl.stringx").split
local ck = require("resty.cookie")
local rate_limiting = require("kong.plugins.mithril.rate-limiting")
local uuid = require "kong.tools.utils".uuid
local kong = kong
loca... |
local M = {}
M.config = function()
O.lang.java = {
java_tools = {
active = false,
},
formatter = {
exe = "prettier",
args = { "--stdin-filepath", vim.api.nvim_buf_get_name(0), "--single-quote" },
},
}
end
M.format = function()
vim.cmd "let proj = FindRootDirectory()"
local ro... |
local bytes = require('lib.bytes')
local english = require('lib.english')
local vectors = require('lib.vectors')
local sorting = require('lib.sorting')
function score_string_as_word(text)
--[[ Returns a score for a given text. Higher score implies lower likelihood
-- of the input text to be a valid English text.
... |
return {'duits','duitse','duitser','duitsland','duitstalig','duidelijk','duidelijkheid','duidelijkheidshalve','duiden','duider','duiding','duidingsmagazine','duif','duifachtig','duig','duighout','duik','duikbommenwerper','duikboot','duikbootbasis','duikbootjager','duikbril','duikelaar','duikelen','duikeling','duiken','... |
--- Provides functions to play a loaded sound.
-- A sound can be started, paused and resumed. It also provides information if the sound has finished playing.
-- @classmod sound
-- @author Patrick Lang
-- @copyright 2022 Patrick Lang
local sound = {}
local utils = require "audiochecklist.utils"
--- Creates a new sound... |
-- Enclenche le mode configuration WIFI
print("\nzf180718.1107\n")
function get_ip()
if wifi.sta.getip() == nil then
print("Connecting to AP...")
else
tmr.stop(0)
print("Connected! IP: ",wifi.sta.getip())
tmr.alarm(0,3000,tmr.ALARM_SINGLE, function() node.restart() end)
end
... |
---------------
-- gm_navigation
-- Spacetech
---------------
do return end
require("navigation")
require("sassilization")
-- If running clientside hold down alt to see it.
local GridSize = 12 -- Space between the nodes
local Nav = nav.Create(GridSize)
local Diagonal = true
-- Diagonal Linking ... |
include( "contentheader.lua" )
local PANEL = {}
Derma_Hook( PANEL, "Paint", "Paint", "Tree" )
PANEL.m_bBackground = true -- Hack for above
function PANEL:Init()
self:SetOpenSize( 200 )
self:DockPadding( 5, 5, 5, 5 )
local label = vgui.Create( "DTextEntry", self )
label:Dock( TOP )
label:SetZPo... |
PoolStateName = "Temp.pool"
SaveName = "PacMan"
StateName = "Pac-Man-2"
LevelName = "Pac-Man.lvl"
InputRadius = 6
InputSize = (InputRadius*2+1)*(InputRadius*2+1)
totalPellets = 192
ButtonNames = {
"Up",
"Down",
"Left",
"Right",
}
Inputs = InputSize+1
Outputs = #ButtonNames
Population = 200
--[... |
RegisterCommand('setvoiceintent', function(source, args)
if GetConvarInt('voice_allowSetIntent', 1) == 1 then
local intent = args[1]
if intent == 'speech' then
MumbleSetAudioInputIntent(GetHashKey('speech'))
elseif intent == 'music' then
MumbleSetAudioInputIntent(GetHashKey('music'))
end
end
end)
-- TO... |
local skynet = require 'skynet'
local log = require 'lnlog'
local snax = require 'snax'
local kafka = require 'kafkaapi'
require 'util'
local pusher
LADDER_RANGE = 100
LADDER_LINE_NUM = 3
local ladder = {}
ladder.lines = {} --queue
ladder.linemap = {}
ladder.lid = 1
function notifyLine( line,msg )
-- body
for k,v... |
-- Copyright (c) 2020, The Pallene Developers
-- Pallene is licensed under the MIT license.
-- Please refer to the LICENSE and AUTHORS files for details
-- SPDX-License-Identifier: MIT
local typedecl = require "pallene.typedecl"
-- Pallene IR is a lower level representation of Pallene that is easier for the optimizer... |
---------------------------------------------------------------------------------
-- cookie_jar.lua: web cookie archive
-- This file is a part of lua-aplicado library
-- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license)
------------------------------------------------------------------------------... |
local Aye = Aye;
if not Aye.addModule("Aye.PullTime") then return end;
Aye.modules.PullTime.OnEnable = function()
RegisterAddonMessagePrefix("Aye"); -- Aye
RegisterAddonMessagePrefix("D4"); -- DBM
-- Pull Time meters cointaining information Who Pulled and When Pulled by certain ways
-- .count contains number of ... |
local skynet = require "skynet"
skynet.start(function ( )
-- 启动loginserver监听8001
local loginserver = skynet.newservice("test-loginserver2")
-- 启动msgserver传递loginserver地址
local gate = skynet.newservice("test-msgserver2", loginserver)
-- 网关服务器需要发送lua open来打开,open是保留命令
skynet.call(gate, "lua", "o... |
workspace "Eternal"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
startproject "Doomed_Editor"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Include directories relative to root folder (in our case solution directory)
IncludeDir = {}
IncludeDir["GLFW"] = "Eternal/v... |
local this = {}
this.sideEffects = {
local function stuntedStamina()
tes3spell.create( "a3_stuntedStamina", "Stunted Stamina")
local spell = tes3.getObject("a3_stuntedStamina")
spell.effects[1].id = 20
spell.effects[1].rangeType = 0
spell.effects[1].type = 1
spell.effects[1].min = stuntEffect
... |
-------------------------------------------------------------------------------
-- Copyright (c) 2006-2013 Fabien Fleutot and others.
--
-- All rights reserved.
--
-- This program and the accompanying materials are made available
-- under the terms of the Eclipse Public License v1.0 which
-- accompanies this distributi... |
local function transformContent(content, transformFunction, extraArgs)
local newContent = {}
for k, v in SU.sortedpairs(content) do
if type(k) == "number" then
if type(v) == "string" then
local transformed = transformFunction(v, content, extraArgs)
if type(transformed) == "table" then
... |
-- Copyright (c) 2016-2017 Intel Corporation
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law ... |
--[[
< CATHERINE > - A free role-playing framework for Garry's Mod.
Development and design by L7D.
Catherine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) an... |
Object.Terrain = {};
Object.TerrainElements = {};
function inASpawnZone(x, y)
if not (x == 1 and y == 1) and not (x == 2 and y == 1) and not (x == 1 and y == 2)
and not (x == 11 and y == 9) and not (x == 10 and y == 9) and not (x == 11 and y == 8)
and not (x == 11 and y == 1) and not (x == 10 and y == 1) ... |
-- See LICENSE for terms
return {
PlaceObj("ModItemOptionToggle", {
"name", "QueueCount",
"DisplayName", T(302535920011471, "Show Number in Queue"),
"Help", T(302535920011537, "Show a count of the number of technologies currently in the research queue."),
"DefaultValue", false,
}),
PlaceObj("ModItemOptionTo... |
local E, C, L = select(2, ...):unpack()
if IsAddOnLoaded("OpenAll") or IsAddOnLoaded("Postal") or IsAddOnLoaded("TradeSkillMaster_Mailing") or not C.blizzard.style then return end
----------------------------------------------------------------------------------------
-- Grab mail in 1 button(OpenAll by Kemayo)
----... |
--ダイノルフィア・シェル
--
--Script by Trishula9
function c101107071.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_BATTLE_START)
e1:SetCountLimit(1,101107071+EFFECT_... |
local config = {
bind = true, -- This is mandatory, otherwise border config won't get registered.
-- If you want to hook lspsaga or other signature handler, pls set to false
doc_lines = 2, -- will show two lines of comment/doc(if there are more than two lines in doc, will be truncated);
-- set to 0 if you DO NOT wa... |
--[[
Client-Server Example
HawDevelopment
27/05/2021
--]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local express = require(ReplicatedStorage.express)
local app: App = express.App.new()
local Money = {}
app:get("/GetMoney", function(req: Request, res: Response)
-- Response Status ... |
constants = {}
constants.PACKET_HEADER_LEN = 9
constants.BLOCK_HEADER_LEN = 236
constants.MAGIC_NETWORK = {
[1533997779] = "mainnet",
[2974944722] = "testnet",
[2922943951] = "regtest",
[241471196] = "simnet"
}
constants.PAYLOAD_TYPE_BY_VAL = {
[0] = "VERSION",
[1] = "VERACK",
[2] = "PING... |
AddCSLuaFile()
SWEP.Base = "weapon_gwbase"
SWEP.Name = "Shrink"
SWEP.AbilitySound = "gwabilities/smb2_shrink.wav"
SWEP.AbilityDuration = 7
SWEP.AbilityDamagePercentageString = "60%"
SWEP.AbilityDamageSpeedBonusString = "twice"
SWEP.AbilityDescription = "Shrinks you and your health by $AbilityDamagePercentageString fo... |
local function is_connecting(mapblock_pos, group, direction)
local inverse_direction = vector.multiply(direction, -1)
local neighbor_mapblock = vector.add(mapblock_pos, direction)
local neighbor_building_def = building_lib.get_building_at_pos(neighbor_mapblock)
if not neighbor_building_def or not neighbor_building... |
-----------------------------------
--
-- Zone: Navukgo_Execution_Chamber (64)
--
-----------------------------------
local ID = require("scripts/zones/Navukgo_Execution_Chamber/IDs")
require("scripts/globals/missions")
-----------------------------------
function onInitialize(zone)
end;
function onZoneIn(player,prev... |
--[[
Gamepad
API:
gamepad:onConnect(callback)
gamepad:onDisconnect(callback)
gamepad:enabled()
gamepad:onPress(key, callback)
gamepad:destroy()
]]
local UserInputService = game:GetService("UserInputService")
local KEYS = {
["a"] = Enum.KeyCode.ButtonA,
["b"] = Enum.KeyCode.But... |
local JUMP_TIME_MAX = 0.5
return {
name = 'Player',
moving = false,
h = SZ_DBL_TILE,
w = SZ_TILE,
xspeed = 0,
yspeed = 0,
max_speed = P_MAX_SPEED,
jump_time_max = JUMP_TIME_MAX,
attack_time_max = 0.5,
health_max = 5,
base_damage = 1,
damage_time_max = 0.5,
xacc = 35,
... |
-- https://olivinelabs.com/busted/
_G.core = {}
_G.learntocount = {}
local builtin_path="../../builtin"
dofile(builtin_path.."/common/misc_helpers.lua")
function startsWith(String, Start)
return string.sub(String,1,string.len(Start))==Start
end
testutils = {
nodes={},
get_node = function(pos)
--print('minete... |
endor_squill_noxious_neutral_small = Lair:new {
mobiles = {{"noxious_squill",1}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_mound_large_fog_green.iff"},
buildingsEasy = {"object/tangible/lair/base/poi_all_lair_mound_large_fog_green.iff"},
buildingsMedium = {"object/tangible/lair... |
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local gmatch = string.gmatch;
local t_concat, t_insert = table.concat, table.insert;
local to_byte, to_cha... |
Locales['fr'] = {
['activated'] = 'activé',
['deactivated'] = 'désactivé',
}
|
AddCSLuaFile()
ENT.Type = "anim"
ENT.PrintName = "Magnade"
ENT.Category = "Pill Pack Entities"
//ENT.Spawnable = true
//ENT.AdminSpawnable = true
//ENT.AutomaticFrameAdvance = true
//loop npc/scanner/combat_scan_loop2.wav
//stick weapons/strider_buster/strider_buster_stick1.wav
//det weapons/strider_buster/stride... |
-- These need to be correct for the addon to function
Streamline.Strings.StoreText = "I want to see what you have for sale"
Streamline.Strings.GuildDefenceText = "Gain |cffff0000Perfect Defense|r buff"
Streamline.Strings.GuildAttackText = "Gain |cffff0000Invincible Attack|r buff"
Streamline.Strings.GuildLuckText = "G... |
-- Override the default node dropping function to create an item instead
local gravity = tonumber(core.settings:get("movement_gravity"))
local item_scale = 0.25
local item_grab_radius = 0.1 -- one tenth block?
local item_flyto_radius = 2 -- two blocks?
local break_flyto_time = 20 -- In MC 1.2.5 it's 10 update calls ... |
local cjson = require("cjson.safe")
local original_ngx = ngx
local function reset_ngx()
_G.ngx = original_ngx
end
local function mock_ngx(mock)
local _ngx = mock
setmetatable(_ngx, { __index = ngx })
_G.ngx = _ngx
end
local function mock_ngx_socket_tcp()
local tcp_mock = {}
stub(tcp_mock, "connect", true... |
local serverCallbacks = {}
local callbacksRequestsHistory = {}
local dbg = rdebug()
function registerCallback(cbName, callback)
dbg.debug(string.format('[rcore] register callback %s',cbName))
serverCallbacks[cbName] = callback
end
exports('registerCallback',registerCallback)
RegisterNetEvent('rcore:callCallb... |
return {
tag = 'headset',
summary = 'Get the Texture containing a view of what\'s in the headset.',
description = [[
Returns a Texture that contains whatever is currently rendered to the headset.
Sometimes this can be `nil` if the current headset driver doesn't have a mirror texture, which
can happen... |
---
-- @author wesen
-- @copyright 2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local Callable = require "Callable"
---
-- Example Callable class that accesses instance attributes in the instances __call handler.
--
-- @type WithObjectAttributeAccessInCallHandler
--
local WithObjectAttributeAccessI... |
local _={}
_[11]={}
_[10]={}
_[9]={}
_[8]={tags=_[11],text="da"}
_[7]={tags=_[10],text="ye"}
_[6]={tags=_[9],text="yes"}
_[5]={_[7],_[8]}
_[4]={_[6]}
_[3]={"return"}
_[2]={"text",_[5]}
_[1]={"text",_[4]}
return {_[1],_[2],_[3]}
--[[
{ "text", { {
tags = {},
text = "yes"
} } }
{ "text", { {
tags = ... |
local tl = require("tl")
describe("assignment to nominal record", function()
it("accepts empty table", function()
local tokens = tl.lex([[
local Node = record
b: boolean
end
local x: Node = {}
]])
local _, ast = tl.parse_program(tokens)
local errors = t... |
local Concord = require("lib.concord")
local Class = require("lib.class")
local Vector = require("lib.vector")
local Camera = require("src.camera")
local SpellBase = require("src.classes.spells.spellBase")
local C = require("src.components")
local A = require("src.assemblages")
local SpellBurst = Class("SpellBurst"... |
--- Simple binding to proj.4: https://github.com/OSGeo/proj.4
-- (c) Copyright 2015-2016 Geoff Leyland.
-- See LICENSE for license information
local shortcuts = require"proj.shortcuts"
local ok, ffi = pcall(require, "ffi")
if not ok then ffi = nil end
local PJ, q, r
if ffi then
-- Scratch space for passing numb... |
-- =============================================
-- This file contains all logic around warn handling
-- =============================================
local isRDR = not TerraingridActivate and true or false
local dismissKey = isRDR and 0xD9D0E1C0 or 22
local dismissKeyGroup = isRDR and 1 or 0
local function openWarn... |
local PathfindingService = game:GetService("PathfindingService")
local Cardinoid
local AgentService = {}
function AgentService:Spawn(agentData)
local agent = Cardinoid.new(agentData)
if type(agentData) == "table" then
local position = agentData.Position
if position then
agent.Cha... |
local M = {}
local tbl = require "utils.table"
function M.is_client_active(name)
local clients = vim.lsp.get_active_clients()
return tbl.find_first(clients, function(client)
return client.name == name
end)
end
function M.get_active_clients_by_ft(filetype)
local matches = {}
local clients = vim.lsp.get_... |
local storage = game:GetService("ReplicatedStorage")
local players = game:GetService("Players")
local player = players.LocalPlayer
local keyboard = require(script.Parent.Parent.Keyboard)
local network = require(script.Parent.Parent.NetworkClient)
local camera = workspace.CurrentCamera
--
local deploy = {}
local ui... |
local ui = {}
local conf = require("modules.ui.config")
ui["kyazdani42/nvim-web-devicons"] = { opt = false, config = conf.web_icons }
ui["sainnhe/edge"] = { opt = false, config = conf.edge }
ui["hoob3rt/lualine.nvim"] = {
opt = true,
after = "nvim-gps",
config = conf.lualine,
}
ui["arkav/lualine-lsp-progress"] = { ... |
--[[
The turbo colormap data has its origins here:
https://ai.googleblog.com/2019/08/turbo-improved-rainbow-colormap-for.html
The current data file was created for Lua and is
Copyright 2019 William A Adams
]]
local turbo = {
[0] = {48, 18, 59};
[1] = {50, 21, 67};
[2] = {51, 24, 74};
[3] = {52, 27, 81}... |
require "IrrLua"
--[[
This Tutorial shows how to move and animate SceneNodes. The
basic concept of SceneNodeAnimators is shown as well as manual
movement of nodes using the keyboard.
--]]
MyEventReceiver = {}
function MyEventReceiver:OnEvent(Event)
if Event.EventType == irr.EET_KEY_INPUT_EVENT then
return self:... |
local node_id_to_name_cache = {}
local wallmounted = {
[90] = {0, 1, 5, 4, 2, 3, 0, 0},
[180] = {0, 1, 3, 2, 5, 4, 0, 0},
[270] = {0, 1, 4, 5, 3, 2, 0, 0}
}
local facedir = {
[90] = { 1, 2, 3, 0, 13, 14, 15, 12, 17, 18, 19, 16,
9, 10, 11, 8, 5, 6, 7, 4, 23, 20, 21, 22},
[180] = { 2, 3, 0, 1, 10, 11,... |
local mnist_cluttered = require 'mnist_cluttered'
local trainDataConfig = {
datasetPath = 'mnist/train.t7',
task = 'spatial_transform',
megapatch_w = 64,
nDigits = 1,
border = 0,
scale = {0.5,1.5},
angle = 60,
affine_angle = 60,
seed = 1,
threshold = 0.3
}
trainDataInfo = mnist_cluttered.createData... |
-- This script minimises and pauses the window when
-- the boss key (default 'b') is pressed.
-- Can be overwriten in input.conf as follows:
-- KEY script-binding boss-key
-- xdotool is required on Xorg(Linux)
local platform = nil --set to 'linux', 'windows' or 'macos' to override automatic assign
if not platform then... |
require('plenary.reload').reload_module('telescope')
local telescope = require('telescope')
-- What is a finder?
-- Finders return a list of stuff that you want to fuzzy look through.
-- Finders can be static or not.
-- Static finders just return a list that never changes
-- Otherwise they return a new list on ea... |
local removeTechDataValue = "CompModRemoveTechData"
local function GetTechToAdd()
return {
{
[kTechDataId] = kTechId.AdvancedSwipe,
[kTechDataCategory] = kTechId.Fade,
[kTechDataCostKey] = kAdvancedSwipeCost,
[kTechDataResearchTimeKey] = kAdvancedSwipeResearc... |
--- Provides an interruptable timer with customizable delta callbacks.
mrequire "src/class"
--- The Timer class.
-- Constructor signature is (duration, rep, callback, deltacallback).
-- @newclass Timer
newclass("Timer",
function(duration, rep, callback, deltacallback)
local timer = { alive = true }
... |
-- Outlaw
local _BladeFlurry = 13877;
local _RolltheBones = 193316;
local _TrueBearing = 193359;
local _SharkInfestedWaters = 193357;
local _GhostlyStrike = 196937;
local _CurseoftheDreadblades = 202665;
local _AdrenalineRush = 13750;
local _MarkedforDeath = 137619;
local _RunThrough = 2098;
local _Broadsides = 193356... |
-- ===== ===== ===== ===== =====
-- Copyright (c) 2017 Lukas Grünwald
-- License MIT License
-- ===== ===== ===== ===== =====
-- Import new functions:
require( "libErrorFunctions" )
require( "libDebugFunctions" )
-- Import new classes:
require( "cEvent" )
require( "cPlanet" )
cEvent_Type_OrbitalBombardmentBurst... |
local bit = require("bit")
local to_hex = require("resty.string").to_hex
local tohex = bit.tohex
local band = bit.band
local bor = bit.bor
local lshift = bit.lshift
local rshift = bit.rshift
local fmt = string.format
local random = math.random
local find, sub, append = string.find, string.sub, table.insert
lo... |
--!The Make-like Build Utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache L... |
--[[
© 2018 Thriving Ventures AB do not share, re-distribute or modify
without permission of its author (gustaf@thrivingventures.com).
]]
--
-- Default ranks.
-- serverguard.ranks:AddRank(unique, name, immunity, color, texture, data)
--
serverguard.ranks:AddRank("user", "Guest", 0, Color(100, 150, 245, 255), "icon... |
function onEvent(name, value1, value2)
if name == 'bgchange' then
makeLuaSprite(value2, value1);
addLuaSprite(value2, false);
end
end |
object_mobile_npc_dressed_corellia_kyran_silene = object_mobile_shared_npc_dressed_corellia_kyran_silene:new {
}
ObjectTemplates:addTemplate(object_mobile_npc_dressed_corellia_kyran_silene, "object/mobile/npc_dressed_corellia_kyran_silene.iff")
|
--[[
Lockbox - crude performance tests
Based off of test_perf.lua from https://github.com/philanc/plc
Modified to work with Lockbox's API.
]]
local Lockbox = require("lockbox")
Lockbox.ALLOW_INSECURE = true
------------------------------------------------------------
local Stream = require("lockbox.util.strea... |
Weapon.PrettyName = "Millenium Hawk"
Weapon.WeaponID = "arccw_deagle357"
Weapon.DamageMultiplier = 0.7
Weapon.WeaponType = WEAPON_SECONDARY |
-- Localization for enUS & enGB clients
-- Actionbar Localization
L_GUI_ACTIONBAR_BAGS_BAR = "Enable bags bar"
L_GUI_ACTIONBAR_BAGS_BAR_HIDE = "Hide the bags bar"
L_GUI_ACTIONBAR_BAGS_BAR_MOUSEOVER = "Show bags bar on mouseover"
L_GUI_ACTIONBAR_ENABLE = "Enable action bars"
L_GUI_ACTIONBAR_MICRO_MENU = "Enable micro m... |
local easylua = requirex("easylua")
local luadev = {}
local Tag="luadev"
--net_retdata = Tag..'_retdata'
if SERVER then
util.AddNetworkString(Tag)
--util.AddNetworkString(net_retdata)
end
do -- enums
local enums={
TO_CLIENTS=1,
TO_CLIENT=2,
TO_SERVER=3,
TO_SHARED=4,
}
local revenums={} -- lookup
lua... |
local m = require 'lpeg'
local re = require 're'
return re.compile([[
{|
{:data: %SINGLE_QUOTED :}
{:primitive: '' -> 'scalar' :}
{:tag: %QUOTED_TAG :}
|}
]], {
SINGLE_QUOTED = require 'parse.yaml.read.scalar.quoted.single';
QUOTED_TAG = m.Carg(2);
})
|
-- No regen allowed! -- |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {
PlaceObj('ForEachExecuteEffects', {
'Label', "FusionReactor",
'Filters', {},
'Effects', {
PlaceObj('SetBuildingEnabledState', nil),
},
}),
},
Effects = {},
Enables = {
"TheIncident_4... |
----------------------------------------------------------------
-- This is a class to manage the MOAIUntzSound.
----------------------------------------------------------------
local ResourceManager = require("hp/manager/ResourceManager")
local M = {}
local cache = {}
M.initialized = false
function M:initialize()
... |
local compe = require("compe")
local Source = {}
function Source.new()
return setmetatable({}, { __index = Source })
end
function Source.get_metadata(self)
return {
priority = 3,
menu = "[cmake]",
filetypes = {"cmake"}
}
end
function Source.determine(self, context)
return compe.... |
if SERVER then
util.AddNetworkString( "DeathMenu" )
hook.Add( "PlayerDeath", "blah", function( victim, inflictor, attacker )
net.Start( "DeathMenu" )
net.WriteEntity( inflictor )
net.WriteEntity( attacker )
net.Send( victim )
end )
end
if CLIENT then
net.Receive( "DeathM... |
--[[
MIT License
Copyright (c) 2022 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, mod... |
local Functions = {}
local opt = {}
opt.tommy = {}
opt.tommy.f = require(PATH.opt .. 'tommy/functions')
Functions.getWhiteListTable = function(key)
local whiteListTable = {
position = {
'up_half',
'down_half',
'left_half',
'right_half',
'max'
},
direction = {
'up',
... |
--百人牛牛
local skynet = require "skynet"
local datacenter = require "skynet.datacenter"
local mysocket = require "mysocket"
local StrLink = require "myfunlib.StrLink"
local mjlib = require "myfunlib.base_tips.mjlib"
local utils = require "myfunlib.base_tips.utils"
local tips_lib = require "myfunlib.base_tips.tipslib"
lo... |
local CURRENCIES = {
"SCRAP",
"FIRE",
"ICE",
"ELECTRIC",
}
Wallet = Class {
init = function(self)
self.currencies = {
["SCRAP"] = Currency("SCRAP", {0.7,0.7,0.7}, constants.CURRENCY.STARTING_SCRAP, assets.ui.iconScrap),
["FIRE"] = Currency("FIRE", {1,0.6,0}, constant... |
object_tangible_loot_creature_loot_kashyyyk_loot_uller_teeth_01 = object_tangible_loot_creature_loot_kashyyyk_loot_shared_uller_teeth_01:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_kashyyyk_loot_uller_teeth_01, "object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff") |
if SheetManager.Config == nil then
SheetManager.Config = {}
end
SheetManager.Config.Calls = {
Tooltip = {
Ability = "showAbilityTooltipCustom",
Talent = "showTalentTooltipCustom",
Stat = "showStatTooltipCustom"
},
TooltipController = {
Ability = "selectAbilityCustom",
Talent = "selectTalentCustom",
Prim... |
Circle = Object:extend()
function Circle:new(x, y, radius)
self.x = x or 400
self.y = y or 300
self.radius = radius or 50
self.creation_time = love.timer.getTime()
end
function Circle:update(dt)
end
function Circle:draw()
love.graphics.circle("fill", self.x, self.y, self.radius)
end
-- return Circle
|
local globalevent = GlobalEvent("Player Record")
function globalevent.onRecord(current, old)
addEvent(Game.broadcastMessage, 150, "New record: " .. current .. " players are logged in.", MESSAGE_LOGIN)
return true
end
globalevent:register()
|
setMilestone(MS_LEFT_SEASIDE_BY_BOAT, false)
setMilestone(MS_LEFT_EAST_BY_BOAT, false)
music = "seaside_repaired.ogg"
talked_to_captain = false
captain_moved = false
local loops = 0
local tiggy_scene_started = false
function end_captain_walk()
captain_moved = true
descriptifyPlayer()
end
function party_appear()
... |
#****************************************************************************
#**
#** File : /units/UEL0310/UEL0310_script.lua
#** Author(s): neagix
#**
#** Summary : Terran Unit Script
#**
#** Copyright © 2020 neagix - licensed under a BSD 3-clause license
#*****************************************... |
local lfs = require ("lfs")
local widget = require("widget")
local json = require("json")
local users = {}
local properties = {}
local imageUrls = images
local images = {}
local scrollView, usersList, userName, renderUsers, deleteUser
local showBlur, closeBlur, delayCloseBlur, showTextOnBlur
--------------------------... |
--Variables
--local GameAnalyticsSendMessage = game:GetService("ReplicatedStorage"):WaitForChild("GameAnalyticsSendMessage")
--Services
local GS = game:GetService("GuiService")
local UIS = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Postie = require(Replicat... |
local serializer = require "kong.plugins.moesif.moesif_ser"
local governance = require "kong.plugins.moesif.moesif_gov"
local BasePlugin = require "kong.plugins.base_plugin"
local log = require "kong.plugins.moesif.log"
local req_set_header = ngx.req.set_header
local string_find = string.find
local req_read_body = ngx.... |
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