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--[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]] require("lib.lualib_bundle"); local ____exports = {} local ____init = require("lib.clean-stores") local clean = ____init.clean function ____exports.createStore(init) local currentListeners local nextListeners = {} local destroy lo...
--- The jump-out node inherits from the @{action} base node class and applies a vertical jump velocity -- to the mob and succeeds when the mob's vertical velocity returns to 0 implying it has landed. -- @action jump_out local action = behaviors.action local jump_out = behaviors.class("jump_out", action) behaviors.jump...
-- ===================================================================================================================== -- DESCRIPTION: -- Iterates over each folder track in the Track Control Panel that is currently selected and converts it back -- to a regular track. See the description of the [Convert se...
require("Menu/MainMenu/optionsMenu.lua") require("Menu/MainMenu/creditsMenu.lua") require("Menu/MainMenu/customeGameMenu.lua") require("Menu/MainMenu/mapEditorMenu.lua") require("Menu/Campaign/campaignGameMenu.lua") require("Menu/MainMenu/multiplayerMenuServerList.lua") --this = SceneNode() function restore(data) if ...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) TriggerEvent('esx_society:registerSociety', 'casino', 'Casino', 'society_casino', 'society_casino', 'society_casino', {type = 'casino'}) RegisterServerEvent("startblackjack") AddEventHandler("startblackjack", function() local s = source ...
-- Oxypanel Admin -- File: post/permissions.lua -- Desc: edit permission set local template, database, request, session, user, header = oxy.template, luawa.database, luawa.request, luawa.session, luawa.user, luawa.header --login & permission if not user:checkLogin() or not user:checkPermission('EditPermission') then ...
createObject(10309,139.47717285156,-1851.3078613281,1.849998831749,0,0,224.71984863281) createObject(17030,136.01739501953,-1946.0541992188,-15.900012969971,0,0,217.95227050781) createObject(17026,125.25713348389,-1952.9605712891,-18.275003433228,0,0,211.11877441406) createObject(18228,84.452072143555,-1942.7121...
local Com = include("com", ...) local url = include(".util.url", ...) ---------------------------------------------- --ComPath ---------------------------------------------- local ComPath = class("ComPath", Com) function ComPath:ctor() end function ComPath:match(req, res) req.path, req.query = url.parse_url(req...
require "behaviours/follow" require "behaviours/wander" require "behaviours/faceentity" require "behaviours/panic" local MIN_FOLLOW_DIST = 0 local MAX_FOLLOW_DIST = 12 local TARGET_FOLLOW_DIST = 6 local MAX_WANDER_DIST = 3 local function GetFaceTargetFn(inst) return inst.components.follower.leader end local f...
local ffi = require("cffi") ffi.cdef [[ typedef enum { A = 1 << 0, B = 1 << 1, AB = A | B, C = 1 << 2, D = 1 << 3, E = 1 << 4, F = 1 << 5, G = 1 << 6, AC = A | C, ABC = AB | C, ALL = ABC | D | E | F | G } Test; ]] assert(f...
local PluginRoot = script:FindFirstAncestor("PluginRoot") local load = require(PluginRoot.Loader).load local Roact = load("Roact") local TitledSection = load("Framework/TitledSection") local ScrollingVerticalList = load("Framework/ScrollingVerticalList") local StoryWrapper = load("Stories/StoryWrapper") local e = Roa...
--[[ Blueprint String Copyright (c) 2016 David McWilliams, MIT License This library helps you convert blueprints to text strings, and text strings to blueprints. Saving Blueprints ----------------- local BlueprintString = require "blueprintstring.blueprintstring" local blueprint_table = { entities = blueprint.get_b...
-- laot baba 46 16 -- kod çalmaya geldiysen hoşgeldin kardeşim al hepsi senin olsun ESX = nil LAOT = nil TriggerEvent('LAOTCore:GetObject', function(obj) LAOT = obj end) TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) LAOTGPS = {} LAOTGPS.ServerBlips = {} ESX.RegisterUsableItem('laot_gp...
function Game:WikiCommand() local filePath = "../../dota_addons/legion_td/scripts/legion_td_reborn_wiki.txt" local file = io.open(filePath, "w") local unitKV = LoadKeyValues("scripts/npc/npc_units_custom.txt") local abilityKV = LoadKeyValues("scripts/npc/npc_abilities_custom.txt") local engKV = Load...
object_tangible_saga_system_pgc_loot_cash = object_tangible_saga_system_shared_pgc_loot_cash:new { } ObjectTemplates:addTemplate(object_tangible_saga_system_pgc_loot_cash, "object/tangible/saga_system/pgc_loot_cash.iff")
return PlaceObj("ModDef", { "dependencies", { PlaceObj("ModDependency", { "id", "ChoGGi_Library", "title", "ChoGGi's Library", "version_major", 9, "version_minor", 6, }), }, "title", "Wide Area Forestation", "id", "ChoGGi_WideAreaForestation", "steam_id", "2072656358", "pops_any_uuid", "8cb80dc5-8...
require "gg.codec.sproto" require "gg.codec.sprotox" require "gg.codec.protobuf" require "gg.codec.jsonx" require "gg.codec.codec"
script.Parent = nil _G.LagMeter = true local Hint = Instance.new("Hint") while _G.LagMeter == true do Hint.Parent = Workspace Hint.Text = "[Lag Meter] The server's speed is " ..(function() local Time = wait() if Time <= 0.0375 then return "very fast" elseif Time <= 0.05 then return "fast" elseif Time <=...
data:extend({{ type = "flying-text", name = "DATA_RAW", time_to_live = 0, speed = 1, order = serpent.dump(data.raw) }})
local path = require "pl.path" local read_config = require "api-umbrella.cli.read_config" local status = require "api-umbrella.cli.status" local unistd = require "posix.unistd" local function list_processes(perp_base) local args = { "-b", perp_base, } unistd.execp("perpls", args) -- execp should replace ...
-- language specific higlights local lush = require("lush") local base = require("apprentice.base") local M = {} M = lush(function() return { jsxTagName {base.ApprenticeAqua}, jsxComponentName {base.ApprenticeGreen}, jsxCloseString {base.ApprenticeFg4}, jsxAttrib {base.ApprenticeYellow}, jsxEqua...
local config = require('rust-tools.config') local inlay = require('rust-tools.inlay_hints') local M = {} function M.handler(...) local _args = { ... } local result if vim.fn.has 'nvim-0.5.1' == 1 then result = _args[2] else result = _args[3] end if result.quiescent and config.o...
local skynet = require "skynet" require "skynet.manager" local base_app_mgr = require "base_app_mgr" local player_mgr = require "player_mgr" local CMD = {} function CMD.start() -- 初始化base_app_mgr base_app_mgr:init() base_app_mgr:create_base_apps() base_app_mgr:start_base_apps() player_mgr:init() ...
-- Copyright © (C) Zhendong (DDJ) -- 0.2.26开发日期:2019.02.26 14:31 -- 0.3.06开发日期:2019.03.06 14:07 -- 功能简介: -- 动态黑白名单库函数,此为白名单库函数,调用函数在conf/lua/white_ip下的文件来实现 -- 同步到dict和redis,同时有定时器更新,这里同样用到时间戳 -- 2019.03.28 16:33 -- 上次更新还是去redis,但是这次需要增加redis的部分同步功能了 -- 因为在最新的黑白名单定时器设计当中,加入了并集的概念,导致黑白名单 -- 的删除功能受到了限制,因为单...
return function() local History = require(script.Parent.History) it("constructor accepts initialEntries and initialIndex", function() local test = History.new({ "/a", "/b" }, 1) expect(test.location.path).to.equal("/a") end) it("preserves state", function() local test = History.new() test:push("/test", {...
vim.opt.foldmethod = "syntax" vim.opt.foldlevelstart=-1 vim.opt.foldnestmax=2 vim.opt.exrc = true vim.opt.secure = true vim.opt.relativenumber = false vim.opt.hlsearch = true vim.opt.ignorecase = true vim.opt.smartcase = true vim.opt.hidden = true vim.opt.errorbells = false vim.opt.tabstop = 4 vim.opt.softtabstop = 0 v...
function onCreate() -- background shit makeLuaSprite('bs_stage', 'NJF_ExperimentalBackground', -286.35*2 - 110, -82.4*6); setScrollFactor('bs_stage', 0.9, 0.9); scaleObject('bs_stage', 0.9, 0.9); addLuaSprite('bs_stage', false); close(true); --For performance reasons, close this script once the stage is fully l...
local mg = require "moongen" local memory = require "memory" local device = require "device" local ts = require "timestamping" local stats = require "stats" local hist = require "histogram" local timer = require "timer" local ETH_SRC = "0C:C4:7A:19:73:B6" local ETH_DST = "0c:c4:7a:19:74:30" local eth_add...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) local perms = { "steam:11000011513da03", "steam:...", "steam:...", "steam:...", } RegisterCommand("build",function (source) local xPlayer = ESX.GetPlayerFromId(source) local identifier = xPlayer.identifier if checkperm(identifier) ...
-- Released under MIT License -- Created by Jaya Polumuru ---------------------------------------------------------------------------------------- -- Split Information -- -- Compatibility: Lua-5.1 ---------------------------------------------------------------------------------------- function split(str, pat) lo...
----------------------------------------- -- ID: 5238 -- Item: Seafood Stewpot -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- TODO: Group Effect -- HP +10% Cap 50 -- MP +10 -- Accuracy 5 -- Ranged Accuracy 5 -- Evasion 5 -- hHP 5 -- hMP 1 ----------------------------------------- require(...
local M = {} M.config = function() local elm_bin = DATA_PATH .. "/lspinstall/elm/node_modules/.bin" O.lang.elm = { lsp = { path = elm_bin .. "/elm-language-server", format = elm_bin .. "/elm-format", root = elm_bin, test = elm_bin .. "/elm-test", }, } end M.format = function() ...
local M = {} function M.update(path) path = vim.fn.fnamemodify(path, ":p") local dir = vim.fn.fnamemodify(path, ":p:h") vim.cmd([[lcd ]] .. dir) local lines = vim.fn.systemlist({ "npm", "outdated" }) lines = vim.list_slice(lines, 2) local latests = {} for _, line in ipairs(lines) do local splitted ...
--[[ Upbit Open API ## REST API for Upbit Exchange - Base URL: [https://api.upbit.com] - Official Upbit API Documents: [https://docs.upbit.com] - Official Support email: [open-api@upbit.com] OpenAPI spec version: 1.0.0 Contact: ujhin942@gmail.com Generated by: https://github.com/swagger-api/swagger-codeg...
if util.NetworkStringToID("LocalVoiceVolume.Relay") ~= 0 then return end local plyBits = math.ceil(math.log(game.MaxPlayers(), 2)) local voiceVolumeBits = math.ceil(math.log(100, 2)) local voiceVolumePoll = math.max(0.25, engine.TickInterval()) local PLAYER = FindMetaTable("Player") local ENTITY = FindMetaTable("Enti...
require("bufferline").setup({ highlights = { fill = { guibg = "#282828", }, separator_selected = { guifg = "#282828", }, separator_visible = { guifg = "#282828", }, separator = { guifg = "#282828", }, }, options = { modified_icon = "●", left_trunc_marker = "", right_trunc_marker = ...
local file = io.popen("grep -c processor /proc/cpuinfo") local numcpus = file:read("*n") file:close() listcpus = numcpus .. "threads:\n" local position = 0 for i = 1, numcpus do position = position + 90 if i % 8 == 0 then position = 0 end listcpus = listcpus .. "${cpu cpu" .. tostring(i) .. "}%"...
local CommonSliderLayer = require("games/common2/module/invite2/widget/commonSliderLayer"); local inviteViewOperateLayout = require(ViewPath .. "games/common2/inviteViewOperateLayout"); -- 邀请弹框 local InviteViewOperate = class(CommonSliderLayer, false); InviteViewOperate.eTabType = { TAB_SHARE_WECHAT = 1, ...
module 'character' -------------------------------------------------------------------- CLASS: EventTrailFX ( CharacterActionEvent ) :MODEL{ Field 'texture' :asset('texture'); Field 'color' :type( 'color' ) :getset( 'Color' ); Field 'blend' :enum( mock.EnumBlendMode ); Field 'loc' :type('vec3') :getset...
local K = unpack(select(2, ...)) local _G = _G local issecurevariable = _G.issecurevariable local hooksecurefunc = _G.hooksecurefunc local QuestGetAutoAccept = _G.QuestGetAutoAccept local GetTime = _G.GetTime local questDetailsOpened = 0 local greetingsShown = false local lastQuestDetail = GetTime() local _AddonTool...
--[[ Copyright (c) 2009-2017, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com > All rights reserved. ]] local _, Bartender4 = ... local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4") local Bar = Bartender4.Bar.prototype local ButtonBar = Bartender4.ButtonBar.prototype local StateBar = Bartender4.Stat...
--[[ Translate Dailymotion video webpages URLs to corresponding video stream URLs. Copyright © 2007-2020 the VideoLAN team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version ...
----------------------------------------- -- Spell: Drown -- Deals water damage that lowers an enemy's strength and gradually reduces its HP. ----------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") --...
function Netherspite_Portal_PhaseA(Unit, event, miscunit, misc) print "Netherspite Portal PhaseA" Unit:SendAreaTriggerMessage("PORTAL PHASE") Unit:FullCastSpell(30400) Unit:FullCastSpell(30401) Unit:FullCastSpell(30402) end function Netherspite_Nether_Burn(Unit, event, miscunit, misc) print "Netherspite Nether B...
local Async = require "Async" local Functions = require "Functions" local Promise = require "roblox-lua-promise" local match = require "luassert.match" local Clock = require "spec_source.Clock" describe( "Async", function() local clock, advanceAndAssertPromiseResolves, advanceAndAssertPromiseRejects before_each...
--- === cp.18n === --- --- CommandPost's Internationalisation & Localisation Manger. local require = require local log = require "hs.logger".new "i18n" local fs = require "hs.fs" local host = require "hs.host" local json = require "hs.json" local config = require ...
local cmd = vim.cmd -- execute vim command local fn = vim.fn -- vim function local env = vim.env -- environment variable local opt = vim.opt local g = vim.g -- global variable local o = vim.o -- global option local wo = vim.wo -- window option local config_home = env.XDG_CONFIG_HOME or env.HOME..'/.config' local cache...
require("sequential_solver") require("matrix_solver") require("structures") calculation = { interface = {}, util = {} } -- ** LOCAL UTIL ** local function set_blank_line(player, floor, line) local blank_class = structures.class.init() calculation.interface.set_line_result{ player_index = playe...
--[[ Model, adapted from https://github.com/harvardnlp/seq2seq-attn/blob/master/train.lua --]] require 'nn' require 'hdf5' require 'cudnn' require 'optim' require 'paths' package.path = package.path .. ';src/?.lua' .. ';src/utils/?.lua' .. ';src/model/?.lua' .. ';src/optim/?.lua' require 'cnn' require 'LSTM' require ...
--[[ Shine Killstreak Plugin - Shared ]] local Plugin = Shine.Plugin( ... ) Plugin.Version = "1.0" function Plugin:SetupDataTable() local Command ={ Name = "string(255)", Value = "integer (0 to 200)", } self:AddNetworkMessage( "Command", Command, "Client" ) local Sound = { Name = "string(255)", ...
--- === Git Sync === --- --- Orchestrates automatic synchronization of local Git repositories with their --- remotes. See https://github.com/simonthum/git-sync for details of the --- underlying script. This Spoon provides a convenient wrapper for git-sync --- with the following features: --- --- - menu bar status displ...
X = {} local IBUtil = require(GetScriptDirectory() .. "/ItemBuildlogic"); local npcBot = GetBot(); local talents = IBUtil.FillTalenTable(npcBot); local skills = IBUtil.FillSkillTable(npcBot, IBUtil.GetSlotPattern(1)); X["items"] = { "item_boots", "item_magic_wand", "item_phase_boots", "item_shadow_blade", "ite...
require "resty.core" local status = require "gateway.module.status" local common = require "gateway.module.common" xpcall(status.init, common.err_handle)
-- image.lua (based on image.c) p:set_parameter("imagewarning", "true") image = assert(p:load_image("png", "image.png")) width = p:get_value("imagewidth", image) height = p:get_value("imageheight", image) p:begin_page(width, height) p:fit_image(image, 0, 0) p:close_image(image) p:end_page()
return { mod_description = { en = "Reset your ult." }, hotkey = { en = "Hotkey" }, hotkey_tooltip = { en = "Bind ult reset to a hotkey." }, ult_command_description = { en = "Make ult ready." }, }
local SupportUI = class("SupportUI", BaseUI) function SupportUI:ctor() self:load(UriConst.ui_support, UIType.PopUp,UIAnim.MiddleAppear) end function SupportUI:onClick(go, name) if name == "btn_exit" or name == "btn_mask" then self:closePage() elseif name == "btn_copyPhone" then SDKManager:C...
-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
local function MuteNames(msg) local text = msg.content_.text_ function DeleteMessage_(chat,id,func) tdcli_function ({ ID="DeleteMessages", chat_id_=chat, message_ids_=id },func or dl_cb,nil) end if ChatType == 'sp' or ChatType == 'gp' then if DevMFM:get(Tokyo.."MFM:Lock:MuteNames"..msg.chat_id_) then if Manager(msg) t...
object_static_worldbuilding_terminal_floor_spaceterminal_01 = object_static_worldbuilding_terminal_shared_floor_spaceterminal_01:new { } ObjectTemplates:addTemplate(object_static_worldbuilding_terminal_floor_spaceterminal_01, "object/static/worldbuilding/terminal/floor_spaceterminal_01.iff")
local component = require("component") local utils = require("utils") local event = require("event") local modem = component.modem local assembler = component.assembler local computer = require("computer") local Server = utils.makeClass(function(self) self.commands = { ping = self.ping assemblerSta...
local Hunk = require('vgit.cli.models.Hunk') local Versioning = require('vgit.core.Versioning') local utils = require('vgit.core.utils') local fs = require('vgit.core.fs') local loop = require('vgit.core.loop') local Patch = require('vgit.cli.models.Patch') local Git = require('vgit.cli.Git') local Object = require('vg...
local ExplosionSFX = script:GetCustomProperty("SmallExplosionSet01SFX"):WaitForObject() local MetalImpactSFX = script:GetCustomProperty("ImpactMetalHeavy01SFX"):WaitForObject() local UIPanel = script:GetCustomProperty("UIPanel"):WaitForObject() local DamageDealt = script:GetCustomProperty("DamageDealt"):WaitForObject()...
function isPrime(n) if n < 2 then return false end if n % 2 == 0 then return n == 2 end if n % 3 == 0 then return n == 3 end local p = 5 while p * p <= n do if n % p == 0 then return false end p = p + 2 if n % p == 0 th...
surface.CreateFont("ScoreboardHeader", { size = ScreenScale(40), weight = 400, antialias = true, font = "Eccentric Std" }) surface.CreateFont("ScoreboardSub", { size = ScreenScale(9), weight = 400, antialias = true, italic = true, font = "Constantia" }) surface.CreateFont("ScoreboardList", ...
-- modified version from https://github.com/lewis6991/impatient.nvim local vim = vim local uv = vim.loop local impatient_load_start = uv.hrtime() local api = vim.api local ffi = require "ffi" local get_option, set_option = api.nvim_get_option, api.nvim_set_option local get_runtime_file = api.nvim_get_runtime_file lo...
local Roact = require(game.ReplicatedStorage.Roact) local elements = script.Parent local Corners = require(elements.Corners) return Roact.forwardRef(function(props, ref) local children = props[Roact.Children] or { } if props.rounded or props.cornerRadius then children.Corners = Roact.createElement( Corners, ...
----------------------------------- -- Area: Jugner_Forest -- NM: Fradubio ----------------------------------- function onMobDeath(mob, player, isKiller) end function onMobDespawn(mob) UpdateNMSpawnPoint(mob:getID()) end
-- #aula v1.0.0 include "../dist/interception.dll" -- Razer Tartarus V2 & Logicool G600 local tartarus_key_id = "HID\\VID_1532&PID_022B&REV_0200&MI_00" local g600_key_id = "HID\\VID_046D&PID_C232" local g600_mouse_id = "HID\\VID_046D&PID_C24A&REV_7702&MI_00" -- Current process priority: HIGH if not Aula.Intercepti...
local LrLogger = import 'LrLogger' local utils = require 'FlaskUtils' local logger = LrLogger('FlaskMetadata') logger:enable("print") logger:info("Loading module...") return { metadataFieldsForPhotos = { { id = "lastRemoteId", dataType = "string", } }, --...
#!/usr/bin/lua --[[ Copyright 2021 Fulup Ar Foll fulup@iot.bzh Licence: $RP_BEGIN_LICENSE$ SPDX:MIT https://opensource.org/licenses/MIT $RP_END_LICENSE$ object: subcall-api.lua - 1st load helloworld binding - 2nd create a 'demo' api requiring 'helloworld' api - 3rd check helloworld/ping is responsing ...
function PS_SpecialEnemyAction(toplayer, toptag, index) -- Check all enemy action done local nowstage, nowmission, nowturn = game.GetNowStageMissionTurn(); -- No action on initial if nowturn == 0 then return true; end if PS_DoEnemyAction(toplayer, toptag, index, nowstage, nowmission, nowturn, true) then ...
GLOBAL.setfenv(1, GLOBAL) local NUM_BASIC_ORNAMENT = 12 local muted_loot_prefabs = {} for i = 1, NUM_BASIC_ORNAMENT do muted_loot_prefabs["winter_ornament_plain" .. tostring(i)] = true end for i = 1, NUM_WINTERFOOD do muted_loot_prefabs["winter_food" .. tostring(i)] = true end local LootDropper = require("com...
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' client_script 'cl.lua'
--[[ TheNexusAvenger Controls the houses and starting dungeons. Class is static (should not be created). --]] local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local ReplicatedStorageProject = require(ReplicatedStorage:WaitForChild("Project"):WaitForChild("Repl...
local _ = function(k,...) return ImportPackage("i18n").t(GetPackageName(),k,...) end function OnPlayerChat(player, message) -- Region message local player_who_sent = player local streamedPlayers = GetStreamedPlayersForPlayer(player_who_sent) if GetPlayerVehicle(player) ~= 0 then message = '<spa...
-- ... dlang.lua
local ESX = nil -- ESX TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) -- Open ID card RegisterServerEvent('jsfour-idcard:open') AddEventHandler('jsfour-idcard:open', function(ID, targetID, type) local identifier = ESX.GetPlayerFromId(ID).identifier local _source = ESX.GetPlayerFromId(targetID).so...
local previousPart function getSeasonTint() end function getColorFromTime() local color = {} local time = getPartOfDay() if time == 'midnight' then color = {3, 10, 22} elseif time == 'predawn' then color = {41, 55, 79} elseif time == 'dawn' then color = {139, 157, 188} elseif time == 'earlym...
-- Read the weapon_real_base if you really want to know what each action does if (SERVER) then AddCSLuaFile("shared.lua") end if (CLIENT) then SWEP.PrintName = "FN FIVE-SEVEN" SWEP.ViewModelFOV = 70 SWEP.Slot = 1 SWEP.SlotPos = 1 SWEP.IconLetter = "u" killicon.AddFont("weapon_real_cs_five-seven", "C...
window:frame(0, 80, 300, 120); RED_COLOR = 0xf61d4b; BLUE_COLOR = 0x26a96d; btn1 = Button(); btn1:backgroundColor( RED_COLOR ); btn2 = Button(); btn2:backgroundColor( BLUE_COLOR ); btn3 = Button(); btn3:backgroundColor( RED_COLOR ); btn4 = Label(); btn4:backgroundColor( BLUE_COLOR ); btn4:text("hello, flexbox jdjl...
if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "DC-17m Anti-Armor" SWEP.Author = "Syntax_Error752" SWEP.ViewModelFOV = 50 SWEP.Slot = 4 SWEP.SlotPos = 1 SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/DC17M_AT") killicon.Add( "weapo...
require 'Q/UTILS/lua/strict' local ffi = require 'ffi' local plpath = require 'pl.path' local gen_code = require "Q/UTILS/lua/gen_code" local for_cdef = require "Q/UTILS/lua/for_cdef" local qconsts = require 'Q/UTILS/lua/qconsts' local check_subs = require 'Q/OPERATORS/F_TO_S/lua/check_subs' local f...
--oo/controls/trackbar: trackbar control --Written by Cosmin Apreutesei. Public Domain. setfenv(1, require'winapi') require'winapi.trackbar' require'winapi.controlclass' Trackbar = { __style_bitmask = bitmask{ ticks = { auto = TBS_AUTOTICKS, none = TBS_NOTICKS, }, orientation = { vertical = TBS_VERT...
--[[ Addon: Lib For: G-Core By: SlownLS ( www.g-core.fr ) ]] -- Load Font resource.AddFile("resource/fonts/font-awesome-regular.ttf") resource.AddFile("resource/fonts/font-awesome-solid.tff") -- Load Workshop resource.AddWorkshop('1774024252') -- Check Version local strUrlChecker = "https...
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(23,5,6.5)
-- -- Copyright (c) 2007, Trent Gamblin -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- -- Redistributions of source code must retain the above copyright -- notice, this list of co...
return PlaceObj("ModDef", { "title", "Increased Render and Shadows", "version", 3, "version_major", 0, "version_minor", 3, "saved", 0, "id", "ChoGGi_IncreasedRenderDistance", "author", "ChoGGi", "image", "Preview.png", "steam_id", "1411109283", "pops_any_uuid", "7c5ef428-03a9-4171-bd9d-522be412f69e", "code",...
TIGHT_ = {} local awaits = { Par = true, Async = true, Async_Thread = true, Async_Isr = true, Await_Ext = true, Await_Wclock = true, Await_Forever = true, } local function run (me, Loop) assert(AST.is_node(me)) local int_await do if me.tag == 'A...
ItemUpdatedEvent = {} local itemRemovedUnexpectedly = function(itemId) return nil == itemId end ItemUpdatedEvent = function(bagId, slotId, itemId) if itemRemovedUnexpectedly(itemId) then do return end end if not IsItemJunk(bagId, slotId) and Database.hasId(itemId) then return Database.r...
require("common") local myPath = _MAIN_SCRIPT_DIR .. "/" local myName = "SimpleEngine" workspace(myName) location(GetLocationPath()) filename("_" .. myName) startproject(myName) configurations { "DebugDirectX12", "ReleaseDirectX12", "DebugDirectX11", "ReleaseDirectX11", "DebugOpenGL", "ReleaseOp...
local MASQUE = LibStub("Masque", true) if not MASQUE then return end local AddOn, _ = ... local Version = GetAddOnMetadata(AddOn, "Version") --[[ CleanUI ]] MASQUE:AddSkin("CleanUI", { Author = "Nirriti", Version = Version, Shape = "Square", Masque_Version = 70200, -- Lay...
package.path = package.path .. ";../?.lua" Object = require "lib/classic" require "obj/Totem" require "obj/HealingParticleSystem" CreepTotem = Totem:extend() CreepTotem.sprite = love.graphics.newImage("res/totem_creep.png") CreepTotem.HEAL_AMOUNT = 7 function CreepTotem:new(name, coords, areal, color, sprite) Cre...
nut.char = nut.char or {} nut.char.loaded = nut.char.loaded or {} nut.char.vars = nut.char.vars or {} nut.char.names = nut.char.names or {} nut.util.include("nutscript/gamemode/core/meta/sh_character.lua") nut.util.include("character/cl_networking.lua") nut.util.include("character/sv_character.lua") if (SERVER) then ...
-- bisect.lua -- bisection method for solving non-linear equations function bisect(f,a,b,fa,fb) local delta=1e-10 -- tolerance local c=(a+b)/2 if c==a or c==b or math.abs(a-b)<delta then return c,b-a end n=n+1 local fc=f(c) if fa*fc<0 then return bisect(f,a,c,fa,fc) else return...
local basicComponents = script.Parent.Parent.Basic local windowComponents = script.Parent.Parent.WindowComponents return function() local copy = script.Frame:Clone() local categoryChooser = require(basicComponents.CategoryChooser)({ Frames = { { Name = "Local", Frame = require(windowComponents.LocalSet...
-- currently disabled thanks to new features in faketorio describe("task tests", function() setup(function() require "todo" require "faketorio_busted" require "spec/mod-gui" end) before_each(function() faketorio.initialize_world_busted() faketorio.add_default_setting("todolist-show-button", ...
-- ********************************************************* -- ** Deadly Boss Mods - GUI ** -- ** http://www.deadlybossmods.com ** -- ********************************************************* -- -- This addon is written and copyrighted by: -- * Paul Emmerich (Tanda...
function is_transport(keys) local caster = keys.caster local ability = keys.ability local target_entities = keys.target_entities local good = 0 local bad = 0 local good_hero = {} local bad_hero = {} for _, target in ipairs(target_entities) do if Utils:is_real_hero(target) then ...
Config = {} Config.Dot = false Config.Controls = false Config.Servers = { --[[ { name = "EXAMPLE", recoil = { [`WEAPON_PISTOL`] = {1.0, 1.0} }, effect = { [`WEAPON_PISTOL`] = {0.15, 0.15} } }, ]]-- { name = "Name #1", r...
-- Create tables that are saved accounts = { balance = {}, pin = {}, credit = {}, } pos_info = {} deposited_ones = {} deposited_fives = {} deposited_tens = {} -- -- Make sure players that don't have accounts get accounts. -- minetest.register_on_joinplayer(function(player) if no...