content stringlengths 5 1.05M |
|---|
addEvent ("onClientPlayerKillMessage",true)
function onClientPlayerKillMessage ( killer,weapon,wr,wg,wb,kr,kg,kb,width,resource )
if wasEventCancelled() then return end
outputKillMessage ( source, wr,wg,wb,killer,kr,kg,kb,weapon,width,resource )
end
addEventHandler ("onClientPlayerKillMessage",getRootElement(),o... |
if nil ~= require then
require "fritomod/Assert";
require "fritomod/Tests";
require "fritomod/Operator";
end;
Mixins=Mixins or {};
function Mixins.ArrayTests(Suite, library)
local lib=library;
assert(not rawget(Suite, "Table"), "ArrayTests is not compatible with TableTests");
function Suite:ArrayCreator(...)
... |
local file = io.open("input.txt", "rb")
local content = file:read "*a"
file:close()
local sum = 0
local max = content:len()
for i = 1, max do
local current = tonumber(content:sub(i, i))
if i == max then
if current == tonumber(content:sub(1, 1)) then
sum = sum + current
end
else
if current == t... |
--[[
CHANGELIST:
09.01.2015 - Standized variables
]]
--[[
Author: kritth
Date: 09.01.2015
Find closest hero fire projectile at it
]]
function concussive_shot_seek_target( keys )
-- Variables
local caster = keys.caster
local ability = keys.ability
local particle_name = "particles/units/heroes/hero_skywrath_mag... |
function (self, unitId, unitFrame, envTable, modTable)
local largeSpells, mediumSpells = modTable.largeSpellsTable, modTable.mediumSpellsTable
local resize = modTable.resize
local auraContainers = {unitFrame.BuffFrame.PlaterBuffList}
if (Plater.db.profile.buffs_on_aura2) then
auraContainers [... |
local timesEnded = 0
function onCreate()
if isStoryMode then
setProperty('inCutscene',true)
setProperty('pico.y',-5000)
end
end
function onStartCountdown()
timesEnded = timesEnded + 1
if timesEnded == 1 and isStoryMode then
triggerEvent('movaDaTom','1000','200')
runTimer('startdathing',2)
end
if timesEnded == ... |
require "lib";
----------------------------------------------------------------
-- self-initializing 2-level nested array
-- testing inc2
function _inc2()
local function worker ()
local b={}
local max=256
math.randomseed(1)
for i=1,10000 do inc2(b,math.random(max),math.random(max)) end
... |
return {'klucht','kluchten','kluchtig','kluchtigheid','kluchtspel','kluft','kluften','kluif','kluiffok','kluifhout','kluis','kluisbeheerder','kluisdeur','kluisgat','kluisruimte','kluister','kluisteren','kluistering','kluit','kluitenbreker','kluiterig','kluitkalk','kluiven','kluiver','kluiverboom','kluizen','kluizenaar'... |
local Hash = require 'Hash'
local test = require 'simple_test'
test('is_hash', function(a)
a.ok(Hash.is_hash({ a = 1, b = 2, c = 3 }))
a.not_ok(Hash.is_hash('lua'))
a.ok(Hash.is_hash({}))
end)
test('is_empty', function(a)
a.ok(Hash.is_empty({}))
a.not_ok(Hash.is_empty({ a = 1 }))
a.not_ok(Hash.is_empty({ ... |
local function _calcStrPosByType(osx, x, width, bChangePercent)
-- print('_calcStrPosByType', osx, x, width)
local sx
--从位置反推到position_str
if tonumber(osx) then
sx = math.round_number(x)
else
local percent = string.match(osx, '([0-9.-]*)%%')
if percent then
if bC... |
assert(0, "0");
assert(1 == 1, "1 == 1");
assert(1 < 2, "1 < 2");
assert(2 > 1, "2 > 1");
assert(1 <= 2, "1 <= 2");
assert(2 <= 2, "2 <= 2");
|
local utils = require("kong.plugins.oidc.utils")
local lu = require("luaunit")
-- opts_fixture, ngx are global to prevent mutation in consecutive tests
local opts_fixture = nil
local ngx = nil
TestUtils = require("test.unit.base_case"):extend()
function TestUtils:setUp()
-- reset opts_fixture
opts_fixture = {
... |
local M = {}
M.theme = "everforest-NvChad"
-- if theme given, load given theme if given, otherwise nvchad_theme
M.init = function(theme)
if not theme then
theme = M.theme
end
-- set the global theme, used at various places like theme switcher, highlights
vim.g.theme = theme
local present, base16 = pca... |
--- GENERATED CODE - DO NOT MODIFY
-- AWSServerlessApplicationRepository (serverlessrepo-2017-09-08)
local M = {}
M.metadata = {
api_version = "2017-09-08",
json_version = "1.1",
protocol = "rest-json",
checksum_format = "",
endpoint_prefix = "serverlessrepo",
service_abbreviation = "",
service_full_name = "AW... |
---@class ConfigWrapper @Wrapper for accessing the terminal.nvim configuration
local M = {}
---@alias LogLevel "'fatal'" | "'error'" | "'warn'" | "'info'" | "'debug'"
---@class UserConfig @Terminal.nvim configuration
---@field public startinsert boolean @Enter terminal-mode when entering terminal window
---@field pub... |
#!/usr/bin/env lua5.3
package.path = "../?.lua;" .. package.path
require "luarocks.loader"
--pcall(require, "luacov") --measure code coverage
--
-- Need to create some assertations missing from busted that
-- were present in lunatest
--
luaassert = require "luassert"
say = require "say"
local function gte( state... |
--[[----------------------------------------------------------------------
______ ________
/ __/ /_ __/ __/ __/_ __
/ /_/ / / / / /_/ /_/ / / /
/ __/ / /_/ / __/ __/ /_/ / ... |
local cluster_thermal = assert(yatm.cluster.thermal)
local table_length = assert(foundation.com.table_length)
local table_merge = assert(foundation.com.table_merge)
local function get_thermal_node_formspec(pos, user, assigns)
local meta = minetest.get_meta(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
... |
-- KEYS: zset@id-do set@id-redo
-- ARGS: timestamp
local data = redis.call('ZRANGEBYSCORE', KEYS[1], 0, ARGV[1])
if (data) then
for k, v in pairs(data) do
redis.call('ZREM', KEYS[1], v)
redis.call('SADD', KEYS[2], v)
end
end
return 0 |
ENT.Type = "anim"
ENT.PrintName = "Forcefield"
ENT.Spawnable = true
ENT.AdminOnly = true
ENT.RenderGroup = RENDERGROUP_BOTH
ENT.PhysgunDisabled = true
local material = Material("effects/combineshield/comshieldwall3")
function ENT:Initialize()
local data = {}
data.start = self:GetPos() + self:GetRight()*-16
data.... |
-- 数据包,init中声明外部可访问的信息
local init = {
scene = require(".TemplateUI");
}
return init
|
local Ball = _G.ECS.Component({
secondary = false,
initialDirection = nil,
})
return Ball
|
-- utils for mousepicking and mesh construction of prisms
-- segments=23,xrad=1,yrad=1,startang=0,endang=pi
-- returns zero-based table with segments+1 entries
function GenerateEllipse (segments,xrad,yrad,startang)
local res = {}
segments = segments or 23
startang = startang or 0
for i = 0,segments do
local a... |
project "Soloud"
kind "StaticLib"
language "C++"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
targetdir ("../libs/" .. outputdir .. "/%{prj.name}")
objdir ("../libs/bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"src/**.cpp",
"src/**.h",
"src/**.c",
"include/**.h",
"include/**.c... |
-- Count the number of items in table (0 if not a table)
function table.count(t)
local count = 0
if (type(t) == "table") then
for k, v in pairs(t) do
count = count + 1
end
end
return count
end |
local mysql = exports.mrp_mysql
addEvent("wearable.buyItem", true)
addEventHandler("wearable.buyItem", root,
function(player, modelID, price)
local syntax = exports.mrp_pool:getServerSyntax(false, "w");
local boneTable, bone = findThemBonePosition(modelID);
if exports.mrp_global:hasMoney(pl... |
-- Don't do this:
local blah, _ = SomeFunction()
-- Do this:
local blah = SomeFunction()
|
local ROOT=script.parent
local started=false
local w=ROOT.width
local h=ROOT.height
local startTime=0
ROOT.visibility=Visibility.FORCE_OFF
local color=ROOT:GetColor()
function Tick(deltatime)
if started then
ROOT.visibility=Visibility.FORCE_ON
local tailleOri=Vector2.New(w,h)
local timeCa... |
local Event = require('event')
local Point = require('point')
local Proxy = require('proxy')
local Util = require('util')
local device = _G.device
local network = _G.network
local glasses = device['plethora:glasses'] or error('Overlay glasses are required')
local id = tonumber(({...})[1]) or
error('Synta... |
local tiers = {
t1 = {
loader = {
plates = {"iron-plate", 5},
},
beltbox = {
plates = {"iron-plate", 10},
gears = {"iron-gear-wheel", 10},
},
},
t2 = {
loader = {
gears = {"iron-gear-wheel", 20},
},
beltbox = {
plates = {"iron-plate", 20},
gears = {"iron... |
AddCSLuaFile("autorun/ass.lua")
AddCSLuaFile("ass_shared.lua")
AddCSLuaFile("ass_client.lua")
include("ass_shared.lua")
include("ass_cmd.lua")
include("ass_res.lua")
// SERVER LOGGING STUFF
function ASS_NewLogLevel( ID ) _G[ ID ] = ID end
ASS_NewLogLevel("ASS_ACL_JOIN_QUIT")
ASS_NewLogLevel("ASS_ACL_SPEECH")
ASS... |
object_tangible_loot_creature_loot_collections_fried_icecream_components_dathomir_beebleberry = object_tangible_loot_creature_loot_collections_fried_icecream_components_dathomir_shared_beebleberry:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_fried_icecream_components_dathomir_bee... |
project "glfw"
kind "StaticLib"
language "c"
includedirs {"include", "lib"}
targetdir "library"
files {"lib/*.c"};
defines {"_LIB"}
configuration "windows"
defines "WIN32"
files {"lib/win32/*.c"};
includedirs {"lib/win32"}
configuration "linux"
defines {"_GLFW_USE_LINUX_JOYSTI... |
-- angrybino
-- init
-- September 26, 2021
local RunService = game:GetService("RunService")
if RunService:IsClient() then
return require(script.Client)
else
return require(script.Server)
end
|
return function(scene, dt)
local map_height
local tile_height
for entity in pairs(scene:entities_with('map')) do
map_height = entity.map.height * entity.map.tileHeight
end
for entity in pairs(scene:entities_with('dies_when_off_stage', 'position')) do
if entity.position.y > map_height then
enti... |
zone = {}
isPlayerInZone = false
zoneconfig = {
zoneBlip = 9,
zoneAlpha = 100,
zoneColor = 4,
blip = 305,
blipcolor = 4,
blipalpha = 255,
}
RegisterNetEvent("RecieveZoneReward")
RegisterNetEvent("SetZoneOwner")
RegisterNetEvent("SetGameFinished")
local zoneArea = nil
local zoneBlip = nil
local changingMap = fa... |
useable = {
name = "ATK Boost",
description = "Raises the users ATK by 1.",
price = 200,
usetype = "BUFF",
use = function(user)
user:INCREASEATK(1)
end
};
texture = {
x = 14,
y = 10
}; |
Path = Path or {}
function Path.ExtractFileName(path)
path = path:gsub("\\", "/")
local lastChar = path:sub(-1)
if lastChar == "/" then
path = path:sub(1, -2)
end
local pos
local b, init, n = 1, 0, 0
repeat
pos, init, n = b, init + 1, n + 1
b, init = path:find("/", i... |
---
-- tile_cutter_spec.lua
describe("Tile cutter", function ()
local TileCutter = require "tile_cutter"
local mock_img = {
getDimensions = function () return 10, 20 end
}
_G.love = {
graphics = {
newImage = function () return mock_img end,
newQuad = function... |
loadstring(game:HttpGet("https://pastebin.com/raw/0u5zXZkc", true))() |
local class = require 'middleclass'
local lume = require 'lume'
-- 基底クラス
local Entity = require 'Entity'
-- エンティティマネージャ クラス
local EntityManager = class('EntityManager', Entity)
-- 初期化
function EntityManager:initialize()
Entity.initialize(self)
self.entities = {}
end
-- 破棄
function EntityManager:destroy()
... |
--Basic operations plugin
local botAPI, discord, pluginName, pluginPath, pluginDir = ...
local rolesManager = require("bot.roles_manager")
local commandsManager = require("bot.commands_manager")
local pluginsManager = require("bot.plugins_manager")
local plugin = {}
--== Plugin Meta ==--
plugin.name = "Basic" --The... |
Falling = {
speedBuffer = {},
isFalling = false,
bufferSize = 10,
maxSpeed = 40.0,
minSpeed = 1.0,
fractureSpeed = 20.0,
}
--[[ Functions ]]--
function Falling:Update()
local speed = GetEntitySpeed(Ped)
table.insert(self.speedBuffer, speed)
if #self.speedBuffer > self.bufferSize then
table.remove(self.spe... |
local widget = require( "widget" )
local composer = require( "composer" )
local json = require ("json")
local loadsave = require( "loadsave" )
local myData = require ("mydata")
local cwMapTutScene = composer.newScene()
local tutPage=1
---------------------------------------------------------------------------------
--... |
require "/scripts/util.lua"
require "/scripts/vec2.lua"
require "/scripts/versioningutils.lua"
require "/scripts/staticrandom.lua"
--require "/items/buildscripts/combofinishselector.lua"
function build(directory, config, parameters, level, seed)
local configParameter = function(keyName, defaultValue)
if paramete... |
local Class = require('lib/middleclass')
local Tweens = Class('Tweens')
local tweenFuncs = {
linear = function(t)
return t
end,
quad = function(t)
if t < 0.5 then
return 2*t*t
else
return -1 + (4-2*t) * t
end
end,
quadOut = function(t)
return -((t-1)*(t-1)) + 1
end,
elast... |
local args = {...}
if #args == 0 then
args = { "-f", "repl.sq" }
end
local first = args[1]
if #args == 2 and first == "-e" or first == "-f" then
local program, name = args[2], args[2]
if first == "-f" then
local f = io.open(program, "rb")
if not f then
io.stderr:write("error: '... |
return {
corgeo = {
acceleration = 0,
activatewhenbuilt = true,
brakerate = 0,
buildangle = 4096,
buildcostenergy = 12280,
buildcostmetal = 1405,
builder = false,
buildinggrounddecaldecayspeed = 30,
buildinggrounddecalsizex = 6,
buildinggrounddecalsizey = 6,
buildinggrounddecaltype = "corgeo_aopl... |
-- Event notes hooks
function onEvent(name, value1)
if name == 'Set Health' then
value = tonumber(value1);
setProperty('health', value);
end
end |
local class = require 'middleclass'
local split = class('FREEIOE_PLC_AB_PLCTAG_APS')
local ELEM_SIZE = {
bool = 1,
uint8 = 1,
int8 = 1,
uint16 = 2,
int16 = 2,
uint32 = 4,
int32 = 4,
uint64 = 8,
int64 = 8,
float32 = 4,
float64 = 8,
string = 88
}
function split:elem_size(prop)
return ELEM_SIZE[prop.dt]
en... |
return {
{
effect_list = {
{
type = "BattleSkillFire",
casterAniEffect = "",
target_choise = "TargetHarmRandomByWeight",
targetAniEffect = "",
arg_list = {
weapon_id = 65811,
delay = 0.2
}
},
{
type = "BattleSkillFire",
casterAniEffect = "",
target_choise = "Tar... |
-----------------------------------------
-- ID: 5162
-- Item: plate_of_squid_sushi_+1
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Health 30
-- Dexterity 6
-- Agility 5
-- Accuracy % 16
-- Ranged ACC % 16
-- Sleep Resist 2
-----------------------------------------
require("scripts/glob... |
describe( "Text translation using Babel #i18n", function()
local babel
--- Initialize babel and load test translations from the
-- tests/translations folder.
setup( function()
babel = require "babel"
babel.init( {
locale = "fr_FR",
locales_folders = { "tests/tr... |
return {
id = "ingotVoidmetal",
name = "Voidmetal Ingot",
desc = "Retains and enhances the properties of its components.",
tier = 8,
spriteSheet = "materials",
spriteCoords = Vector2.new(9,2),
recipe = {
ingotGold = 15,
ingotBluesteel = 15,
ingotViridium = 15,
... |
help([[SWIG is a software development tool that connects programs written in C and C++ with
a variety of high-level programming languages. - Homepage: http://www.swig.org/]])
whatis([[Description: SWIG is a software development tool that connects programs written in C and C++ with
a variety of high-level programming... |
local PXPayload = {}
function PXPayload:new(t)
t = t or {}
setmetatable(t, self)
self.__index = self
return t
end
function PXPayload:handleHeader(header)
if string.match(header, ":") then
local version = string.sub(header, 1, 1)
local cookie = string.sub(header, 3)
return v... |
function table.map_length(t)
local c = 0
for k,v in pairs(t) do
c = c+1
end
return c
end
A = {
["b"] = {c=1, d=2},
["e"] = {f=1, g=2},
}
print(table.map_length(A))
--https://pt.stackoverflow.com/q/33301/101
|
require 'string'
utils = require 'utils'
npy4th = require 'npy4th'
---------------------------------------------------------------
-- for operating strings as arrays
getmetatable('').__call = string.sub
---------------------------------------------------------------
if not opt then
cmd = torch.CmdLine()
cmd:text()
... |
#!/usr/bin/env tarantool
local process_timeout = require('process_timeout')
local ffi = require('ffi')
local tap = require('tap')
local fio = require('fio')
--
-- Tests to check if the tarantool binary enters
-- interactive mode or not using error injections
-- to change return value of isatty(stdin).
--
local TARAN... |
-- lovecmd.lua v0.1
-- Copyright (c) 2017 Ulysse Ramage
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge,... |
local status_ok, bufferline = pcall(require, "bufferline")
if not status_ok then
return
end
bufferline.setup {
options = {
numbers = "none", -- | "ordinal" | "buffer_id" | "both" | function({ ordinal, id, lower, raise }): string,
close_command = "Bdelete! %d", -- can be a string | function, see... |
return {
["comment"]="% generated by mtxrun --script pattern --convert",
["exceptions"]={
["n"]=0,
},
["metadata"]={
["mnemonic"]="th",
["source"]="hyph-th",
["texcomment"]="% Thai hyphenation patterns\
%\
% Copyright 2012-2013 Theppitak Karoonboonyanan <theppitak at gmail.com>\
%\
% This work may be distri... |
local ngx = require 'ngx'
local typedefs = require 'kong.db.schema.typedefs'
local plugin_name = ({...})[1]:match('^kong%.plugins%.([^%.]+)')
local kong_constants = require "kong.constants"
local re_match = ngx.re.match
local AUTH_METHOD = {'client_secret_basic', 'client_secret_post', 'private_key_jwt', 'client_secre... |
local g_Players = {}
achievementListMix = {
-- { achText, achID (unique!!!!), reward, max }
{ s = "CTF: Capture two flags in one map", id = 1, reward = 50 },
{ s = "CTF: Capture three flags in one map", id = 12, reward = 100 },
{ s = "CTF: Capture the winning flag", id = 2, reward = 25 },
{... |
-- Complextras.nvim configuration
vim.api.nvim_set_keymap(
"i",
"<C-x><C-m>",
[[<c-r>=luaeval("require('complextras').complete_matching_line()")<CR>]],
{noremap = true}
)
vim.api.nvim_set_keymap(
"i",
"<C-x><C-d>",
[[<c-r>=luaeval("require('complextras').complete_line_from_cwd()")<CR>]],
{noremap = tru... |
local http = require("resty.http")
local json = require("cjson.safe")
local type = type
local methods = {
[ngx.HTTP_GET] = "GET",
[ngx.HTTP_HEAD] = "HEAD",
[ngx.HTTP_PUT] = "PUT",
[ngx.HTTP_POST] = "POST",
[ngx.HTTP_DELETE] = "DELETE",
[ngx.HTTP_OPTIONS] = "OPTIONS",
[ngx.HTT... |
#!/usr/bin/env lua
Spore = require 'Spore'
require 'Test.More'
plan(29)
error_like( [[Spore.new_from_string(true)]],
"bad argument #1 to new_from_string %(string expected, got boolean%)" )
error_like( [[Spore.new_from_string('', '', true)]],
"bad argument #3 to new_from_string %(string expe... |
local log = require("apisix.core.log")
local uuid = require('resty.jit-uuid')
local smatch = string.match
local open = io.open
local prefix = ngx.config.prefix()
local apisix_uid
local _M = {version = 0.1}
local function rtrim(str)
return smatch(str, "^(.-)%s*$")
end
local function read_file(path)
local ... |
DamageArea = {
type = "DamageArea",
Properties = {
damageRate = 5,
bEnabled = 1,
},
Editor={
Model="Objects/Editor/T.cgf",
},
curDamageRate = 0,
curDamage = 0,
isEnabled = 1,
hit = {
dir = {x=0, y=0, z=1},
damage = 0,
target = nil,
shooter = nil,
landed = 1,
impact_force_mul_final=5,
... |
-------------------------------------------------
-- CPU Widget for Awesome Window Manager
-- Shows the current CPU utilization
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/cpu-widget
-- @author Pavel Makhov
-- @copyright 2019 Pavel Makhov
---------------------... |
local HttpService = game:GetService("HttpService")
local Constants = require(script.Parent.Constants)
local copyDeep = require(script.Parent.copyDeep)
local Data = require(script.Parent.Data)
local Document = require(script.Parent.Document)
local Error = require(script.Parent.Error)
local Promise = require(script.Pare... |
local t = Def.ActorFrame{
InitCommand=cmd(y,-15);
LoadActor("confirm")..{
InitCommand=cmd(x,SCREEN_CENTER_X+80;);
};
LoadActor("select")..{
InitCommand=cmd(x,SCREEN_CENTER_X-80);
};
};
return t;
|
--[[
Copyright © Lili, 2020
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following... |
register_block_pair({
name = "Chest",
id = "chests.normal",
textures = {
"Assets/chest_normal_front.png", "Assets/chest_normal_side.png", "Assets/chest_normal_side.png",
"Assets/chest_normal_side.png", "Assets/chest_normal_top.png", "Assets/chest_normal_bottom.png"
},
image = "Assets... |
local lf = love.filesystem
local lg = love.graphics
local lm = love.math
local lp = love.physics
local framework = {}
framework.version = "LOVE"
assert(lf, "The love.filesystem module is required for this library.")
assert(lg, "The love.graphics module is required for this library.")
assert(lm, "The love.math module ... |
local GUI = LibStub('NetEaseGUI-2.0')
local L = LibStub('AceLocale-3.0'):GetLocale('NetEaseGUI-2.0')
StaticPopupDialogs['NECLOUD_CONFIRM_DIALOG'] = {}
StaticPopupDialogs['NETEASE_COPY_URL'] = {
text = L.DialogCopyUrl,
button1 = OKAY,
timeout = 0,
exclusive = 1,
whileDead = 1,
hideOnEscape = 1... |
return { sharp = { 6, 7, 32 }, sharpp = { 6, 7, 38, 5 } } |
local skynet = require "skynet"
local snax = require "skynet.snax"
local sprotoloader = require "sprotoloader"
local is_windows = package.config:sub(1,1) == '\\'
skynet.start(function()
skynet.error("Skynet RDC Server Start")
skynet.uniqueservice("protoloader")
if not is_windows and not skynet.getenv "daemon" then... |
function rounded_rect(x, y, w, h, r)
local right = 0
local left = math.pi
local bottom = math.pi * 0.5
local top = math.pi * 1.5
r = r or 15
love.graphics.rectangle("fill", x, y+r, w, h-r*2)
love.graphics.rectangle("fill", x+r, y, w-r*2, r)
love.graphics.rectangle("fill", x+r, y+h-r, w-r*2, r)
... |
local changes = {
["blueprint"] = {
["blueprint"] = {
selection_cursor_box_type = "electricity",
alt_selection_cursor_box_type = "electricity"
}
},
["copy-paste-tool"] = {
["cut-paste-tool"] = {
selection_cursor_box_type = "not-allowed",
alt_selection_cursor_box_type = "not-all... |
addEvent("dpMarkers.use", false)
addEventHandler("dpMarkers.use", root, function()
local mapName = source:getData("RaceMarker.map")
if type(mapName) ~= "string" then
return
end
LobbyScreen.toggle(mapName)
end)
addEventHandler("onClientMarkerLeave", root, function (player)
if player ~= loca... |
-- Project: LOOP Class Library
-- Title : Data Structure for Exception/Error Information
-- Author : Renato Maia <maia@inf.puc-rio.br>
local _G = require "_G"
local tostring = _G.tostring
local oo = require "loop.base"
local class = oo.class
local Exception = class{ "Exception" }
function Exception:__concat(other)... |
function logPressure()
require('initBme280')
initBme280()
package.loaded['initBme280'] = nil
initBme280 = nil
pressure, temperature = bme280.baro()
require('logSensor')
logSensor('Pressure', pressure)
package.loaded['logSensor'] = nil
logSensor = nil
pressure = nil
end
|
local fs = {}
fs["readable?"] = function(path)
_G.assert((nil ~= path), "Missing argument path on fnl/tangerine/utils/fs.fnl:8")
return (1 == vim.fn.filereadable(path))
end
fs.read = function(path)
_G.assert((nil ~= path), "Missing argument path on fnl/tangerine/utils/fs.fnl:12")
local file = assert(io.open(pat... |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
spirit_breaker_gre... |
local keepScroll = false
function onCreate()
if getPropertyFromClass('ClientPrefs', 'middleScroll') == true then
keepScroll = true;
elseif getPropertyFromClass('ClientPrefs', 'middleScroll') == false then
setPropertyFromClass('ClientPrefs', 'middleScroll', true);
end
end
function onDestroy()
if keepScroll == ... |
--[[
file:mahjongEnum.lua
desc:麻将枚举
auth:Caorl Luo
]]
local class = require("class")
local gameEnum = require("game.enum")
---@class mahjongEnum:gameEnum @麻将枚举
local enum = class(gameEnum)
local this = enum
---构造
function enum:ctor()
end
---庄家
---@return senum
function enum.zhuang()
return "zhuang... |
junkDealerMalikConvoTemplate = ConvoTemplate:new {
initialScreen = "init",
templateType = "Lua",
luaClassHandler = "JunkDealerMalikConvoHandler",
screens = {}
}
init = ConvoScreen:new {
id = "init",
leftDialog = "@conversation/junk_malik_vistal:s_769000a5", -- You look to be a rough sort. Perhaps you would be in... |
-- Remove pumpjack from oil-processing tech
local new_effects, tech = {}, _G.data.raw["technology"]["oil-processing"]
for _, effect in pairs(tech.effects) do
if effect.type ~= "unlock-recipe" or (effect.recipe ~= "pumpjack" and effect.recipe ~= "basic-oil-processing") then
table.insert(new_effects, effect)
... |
return{
--------------Swordman---------------------------------------
["SM_ATK_01"] = "sounds/char/swordman/sm_atk_01.ogg",
["SM_ATK_02"] = "sounds/char/swordman/sm_atk_02.ogg",
["SM_ATK_03"] = "sounds/char/swordman/sm_atk_03.ogg",
["SM_DMG_01"] = "sounds/char/swordman/sm_dmg_01.ogg",
["SM_DMG_02"] = "sounds/... |
local CoreGui = game:GetService("CoreGui")
local RobloxGui = CoreGui:WaitForChild("RobloxGui")
local GetFFlagInGameMenuOpenOnHover = require(RobloxGui.Modules.Flags.GetFFlagInGameMenuOpenOnHover)
local defaultPageKey
if GetFFlagInGameMenuOpenOnHover() then
defaultPageKey = "InitalPage"
else
defaultPageKey = "MainPa... |
--
-- lua-Silva : <http://fperrad.github.io/lua-Silva/>
--
local modname = string.gsub(..., '%.%w+$', '')
local matcher = require(modname).matcher
local char = string.char
local error = error
local tonumber = tonumber
local tostring = tostring
local _ENV = nil
local function convert (n)
return char(tonumber(n, ... |
local filename = ...
local file = io.open(filename, 'r')
local sum = nil
local text = nil
while true do
local num = file:read("*n")
if num then
if not sum then
sum = num
else
sum = sum + num
end
else
local txt = file:read("*l")
if txt then
if not text then
text = ... |
local turfCoordinates = {
[1] = {x = 1377.5, y = 903, z = 9, w = 120, l = 220, h = 20, spawn = {1435, 974, 10.8, 0}}, --
[2] = {x = 1577.7, y = 883, z = 9, w = 180, l = 240, h = 20, spawn = {1632, 972, 10.8, 270}},
[3] = {x = 1873, y = 939, z = 9, w = 160, l = 149, h = 10, spawn = {2022, 1008, 10.8, 270}},
... |
local umath = require("math.umath")
local vec3 = {}
vec3.__index = vec3
function vec3.is(obj)
return getmetatable(obj) == vec3
end
function vec3.new(x, y, z)
return setmetatable({
x = x or 0,
y = y or 0,
z = z or 0
}, vec3)
end
function vec3.__tostring(this)
return "(" .. this... |
local class = require 'EasyLD.lib.middleclass'
local Image = class('Image')
function Image:initialize()
end
function Image:draw(x, y, r, sx, sy, ox, oy, kx, ky)
end
function Image:drawPart(mapX, mapY, x, y, w, h, id)
end
return Image |
local TableUtils = {}
local DefaultParams = RaycastParams.new()
local RaycastUtils = {}
function RaycastUtils.raycastParamsFrom(params)
local raycastParams = RaycastParams.new()
if params.IgnoreWater == nil then
params.IgnoreWater = raycastParams.IgnoreWater
end
raycastParams.FilterDescenda... |
if SERVER then
include "players/components/vote.lua"
include "players/components/voteskip.lua"
end
--[[---------------------------------------------------------
Media Player Types
-----------------------------------------------------------]]
MediaPlayer.Type = {}
local function setBaseClass( name, tbl )
local cl... |
require 'image'
-- data augmentation methods
local function crop(x, offsets, width, height)
height = height or width
return image.crop(x, offsets[1], offsets[2], offsets[1] + width, offsets[2] + height)
end
local function horizontal_reflection(x)
return image.hflip(x)
end
local function zoomout(x)
return ... |
project "phantom"
kind "StaticLib"
language "C++"
cppdialect "C++17"
staticruntime "on"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
pchheader "phpch.h"
pchsource "src/phpch.cpp"
files {
"src/**.h",
"src/**.cp... |
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