content stringlengths 5 1.05M |
|---|
Graphics = {}
function Graphics.init()
print("Graphics.init()")
end
Screen = {}
function Screen.flip()
print("Screen.flip()")
end
function Screen.waitVblankStart()
print("Screen.waitVblankStart()")
end
|
-- Event Logger
-- Author: Thalassicus
-- (with modifications by robk adding TRACE level and logging
-- to a database table)
------------------------------------------------------------
TRACE = "TRACE"
DEBUG = "DEBUG"
INFO = "INFO"
WARN = "WARN"
ERROR = "ERROR"
FATAL = "FATAL"
local LEVEL = {
[TRACE] = 1,
[DE... |
TUTORIALS['en'][#TUTORIALS['en'] + 1] = {
name = "Game Options",
afterSeparator = true,
contents = {
{type = CONTENT_TYPES.IMAGE, value = "/images/tutorial/game_options.png"},
{type = CONTENT_TYPES.TEXT, value = "This is the game options window and can be accessed via the button on the top pane... |
pg = pg or {}
pg.enemy_data_statistics_218 = {
[12600106] = {
cannon = 0,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
pilot_ai_template_id = 20001,
air = 0,
rarity = 1,
dodge = 0,
torpedo = 0,
durability_growth = 6800,
antiaircraft = 0,
reload_growth = 0,
dodge_growth = 0,
speed = 30... |
---@class Video
C_VideoOptions = {}
---@return GxAdapterInfoDetails adapters
function C_VideoOptions.GetGxAdapterInfo() end
---@class GxAdapterInfoDetails
---@field name string
---@field isLowPower bool
---@field isExternal bool
local GxAdapterInfoDetails = {}
|
Locales['en'] = {
['press_collect_coke'] = 'Press ~INPUT_PICKUP~ to collect cocaine',
['press_process_coke'] = 'Press ~INPUT_PICKUP~ to process cocaine',
['press_sell_coke'] = 'Press ~INPUT_PICKUP~ to sell cocaine',
['press_collect_meth'] = 'Press ~INPUT_PICKUP~ to collect meth',
['press_process_meth'] = 'Press ~I... |
AddCSLuaFile()
SWEP.PrintName = "Magic Wand Rewrite"
SWEP.Category = "Harry Potter"
SWEP.Purpose = ""
SWEP.Weight = 5
SWEP.Spawnable = true
SWEP.UseHands = true
SWEP.DrawAmmo = false
SWEP.ViewModelFOV = 56
SWEP.Slot = 2
SWEP.SlotPos = 5
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Primary.Auto... |
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP", "vrp_scoreboard")
local idVisable = true
local jobVisable = true
RegisterNetEvent("vrp_scoreboard:firstjoin")
AddEventHandler("vrp_scoreboard:firstjoin",function(connectedPlayers)
UpdatePlayerTable(connectedPlayers)
end)
Citizen.CreateThread(... |
require "prefabutil"
local function onhammered(inst, worker)
if inst:HasTag("fire") and inst.components.burnable then
inst.components.burnable:Extinguish()
end
inst.components.lootdropper:DropLoot()
SpawnPrefab("collapse_small").Transform:SetPosition(inst.Transform:GetWorldPosition())
inst.SoundEmitter:PlaySoun... |
local helpers = require('test.functional.helpers')(after_each)
local Screen = require('test.functional.ui.screen')
local clear, feed = helpers.clear, helpers.feed
local eval, eq, neq = helpers.eval, helpers.eq, helpers.neq
local execute, source, expect = helpers.execute, helpers.source, helpers.expect
local meths = hel... |
if AkDebugLoad then print("Loading Bus ...") end
-----------------------
-- Bushaltestellen
-----------------------
---@class Bus
Bus = {}
--- Oeffnet die Tueren eines Busses (Fahrzeugverband)
-- @param bus Fahrzeugverband
--
function Bus.openDoors(bus)
assert(bus, "bus wurde nicht angegeben.")
-- Ikarus Buss... |
local dyes = {
{"white", "White"},
{"grey", "Grey"},
{"black", "Black"},
{"red", "Red"},
{"yellow", "Yellow"},
{"green", "Green"},
{"cyan", "Cyan"},
{"blue", "Blue"},
{"magenta", "Magenta"},
{"orange", "Orange"},
{"violet", "Violet"},
{"brown", "Br... |
local localization =
{
ATT_STR_STATISTICS = "Estatística",
ATT_STR_NAME = "Nome",
ATT_STR_GUILD = "Guilda",
ATT_STR_TOTAL = "Total",
ATT_STR_TAXES = "Taxas",
ATT_STR_INTERNAL = "Interno",
... |
local replicaset_uuid = {'cbf06940-0790-498b-948d-042b62cf3d29',
'ac522f65-aa94-4134-9f64-51ee384f1a54'}
local name_to_uuid = {
bad_uuid_1_a = '8a274925-a26d-47fc-9e1b-af88ce939412',
bad_uuid_1_b = '3de2e3e1-9ebe-4d0d-abb1-26d301b84633',
bad_uuid_2_a = '1e02ae8a-afc0-4e91-ba34-843a356b8ed7',
bad_uuid_2_b = '00... |
:: # Copyright 2013, Big Switch Networks, Inc.
:: #
:: # LoxiGen is licensed under the Eclipse Public License, version 1.0 (EPL), with
:: # the following special exception:
:: #
:: # LOXI Exception
:: #
:: # As a special exception to the terms of the EPL, you may distribute libraries
:: # generated by LoxiGen (LoxiGen ... |
return {'iddergem'} |
local createEnum = import("../createEnum")
return createEnum("VirtualInputMode", {
None = 0,
Recording = 1,
Playing = 2,
}) |
local PULSE_SCAN = script:GetCustomProperty("PULSE_SCAN"):WaitForObject()
local PULSE_SCAN_ORIGIN_Y = PULSE_SCAN.y
function Tick(deltaTime)
PULSE_SCAN.y = PULSE_SCAN_ORIGIN_Y + math.sin(time() * 0.35) * 101
end |
-----------------------------------
-- Area: Western Altepa Desert (125)
-- Mob: Maharaja
-- Note: Popped by qm1
-- Involved in Quest: Inheritance
-- !pos -652.3 0.2 -341.5 125
-----------------------------------
require("scripts/globals/wsquest")
require("scripts/globals/status")
-----------------------------------
... |
lust = require 'tests/lust'
Rx = require 'rx'
for _, fn in pairs({'describe', 'it', 'test', 'expect', 'spy', 'before', 'after'}) do
_G[fn] = lust[fn]
end
observableSpy = function(observable)
local observer = Rx.Observer.create(_, function() end, _)
local onNext = spy(observer, '_onNext')
local onError = spy(o... |
-- =============================================================================
-- URL: https://github.com/sainnhe/amora
-- Filename: lua/lualine/themes/amora.lua
-- Author: sainnhe
-- Email: sainnhe@gmail.com
-- License: MIT License
-- =============================================================================
loc... |
/******************************************************************************\
Server Information
\******************************************************************************/
__e2setcost(1)
e2function string map()
return game.GetMap()
end
local hostname = GetConVar("hostname")
e2function string hostname()
... |
-- example_api的前端展示, 仅用于测试接口数据的展示, 可忽略这个文件
local ngx = require "ngx"
local loadfile_to_ram = require "utils".loadfile_to_ram
local waf = require "waf"
local response = require "response"
local ngx_var = ngx.var
local ngx_log = ngx.log
local ngx_ERR = ngx.ERR
local ngx_re_sub = ngx.re.sub
local _M = {}
_M.name = ... |
hs.hotkey.bind({"cmd", "alt"}, "V", function() hs.eventtap.keyStrokes(hs.pasteboard.getContents()) end)
-- local function keyCode(key)
-- return function() hs.eventtap.keyStroke({}, key) end
-- end
--
-- hs.hotkey.bind({"shift", "ctrl"}, 'h', keyCode('left') , nil, keyCode('left'))
-- hs.hotkey.bind({"shift", "ct... |
local ROW_HEIGHT = 20
local COL_WIDTH = 100
local BORDER_WIDTH = 1
local BORDER_COLOR = Color3.new(1,1,1)
local STD_BG_COLOR = Color3.new(0.25, 0.75, 0.75)
local ALT_BG_COLOR = Color3.new(0.25, 0.25, 0.75)
local TEXT_COLOR = Color3.new(1, 1, 1)
local SORTED_TITLE_COLOR = Color3.new(1,0,1)
local BG_TRANSPARENCY = 0.9
l... |
-- RainbowBlades
--
-- knob1:
-- knob2:
-- knob3:
-- knob4:
-- knob5: COEF_ROTATION_DEG
local compat = require("compat")
local color = require("color")
local lfo = require("lfo")
NUM_SAMPLES = 256
W = of.getWidth()
H = of.getHeight()
W2 = W / 2
H2 = H / 2
W4 = W / 4
H4 = H / 4
C = glm.vec3(W2, H2, 0)
-- Mode constan... |
f = function (a)
return a * 3;
end
|
-- libquvi-scripts v0.9.20131012
-- Copyright (C) 2012 Toni Gundogdu <legatvs@gmail.com>
--
-- This file is part of libquvi-scripts <http://quvi.sourceforge.net/>.
--
-- This program is free software: you can redistribute it and/or
-- modify it under the terms of the GNU Affero General Public
-- License as published b... |
expose(
'[setting up tests Globals]',
function()
require 'cherry.libs.math'
_G.inspect = require('cherry.libs.inspect')
_G.display = require('mocks.display')
_G.App = require('mocks.app')
_G.audio = require('mocks.audio')
_G.composer = require('mocks.composer')
_G.http = require('mocks.h... |
local Menu = require("nui.menu")
local Text = require("nui.text")
local helper = require("tests.nui")
local spy = require("luassert.spy")
local eq, feedkeys, tbl_pick = helper.eq, helper.feedkeys, helper.tbl_pick
describe("nui.menu", function()
local callbacks
local popup_options
before_each(function()
cal... |
fx_version 'bodacious'
games { 'gta5' }
author 'Cloudy'
description 'Online Interiors'
version '1.0.3'
dependency 'bob74_ipl'
client_scripts{
-- IPL Scripts --
'files/maps/ipl_edits/after_hours/nightclub/client.lua',
'files/maps/ipl_edits/after_hours/nightclub_exteriors/client.lua',
'files/maps/ipl_edits/bikers/... |
Howtoplay = Area:extend()
function Howtoplay:new()
Howtoplay.super.new(self)
self.x = 0
self.y = 0
self.text = Text(0, 10, "Move the cursor(s) with the Arrow Keys\nMove the blocks with WASD", Options.fonts.normal)
self.text.color = {0, 0, 0}
self.text.align.x = "center"
self.text.limit = WIDTH
self:addScenery... |
require("moonsc").import_tags()
-- Testing that in case of early binding variables are assigned
-- values at init time, before the state containing them is visited
return _scxml{ initial="s0",
_state{ id="s0",
_transition{ cond="var1==1", target="pass" },
_transition{ target="fail" },
},
_... |
VERSION = "1.0.0"
PLUGIN_NAME = "prettier"
local micro = import("micro")
local config = import("micro/config")
local shell = import("micro/shell")
local ioutil = import("io/ioutil")
local filepath = import("path/filepath")
function init()
-- format on save
config.RegisterCommonOption("prettier", "formatOnSave", t... |
print("-----Players-----")
for i,v in pairs(game:GetService("Players").LocalPlayer:GetChildren()) do
print(v.Name)
end |
tigers_fury_warrior = {
cast = function(player)
local magic = 90
if (not player:canCast(1, 1, 0)) then
return
end
if (player.magic < magic) then
player:sendMinitext("You do not have enough mana.")
return
end
if player:checkIfCast(lesserFuries) or player.rage > 1 then
player:sendMinitext("This ... |
require 'nn'
function createOutputUnit(input_size, output_size)
local model = nn.Sequential()
model:add(nn.Linear(input_size, output_size))
model:add(nn.LogSoftMax())
return model
end
|
-- Rafraichissement du diff time et du web_cli
print("\n time_table.lua aj190408.1924 \n")
function get_timetable()
-- http.get("http://192.168.4.1/?line1="..zlength.."m", nil, function(code, data)
print("get_timetable: ")
http.get("http://transport.opendata.ch/v1/connections?from=Cheseaux&to=Lausanne-F... |
local R = require "rigel"
local SOC = require "generators.soc"
local C = require "generators.examplescommon"
local harness = require "generators.harnessSOC"
local RS = require "rigelSimple"
local RM = require "generators.modules"
local G = require "generators.core"
require "types".export()
local SDF = require "sdf"
loc... |
project "MQWeb"
kind "ConsoleApp"
language "C++"
targetname "mqweb"
location ( solution().location )
configuration "Debug"
targetsuffix "d"
configuration { }
files {
"src/*.cpp"
, "include/**.h"
}
flags {
"NoPCH"
}
configuration "... |
function onCreate()
setPropertyFromClass('GameOverSubstate', 'characterName', 'nyu-death'); --Character json file for the death animation
setPropertyFromClass('GameOverSubstate', 'deathSoundName', 'fnf_loss_sfx'); --put in mods/sounds/
setPropertyFromClass('GameOverSubstate', 'loopSoundName', 'gameOver'); --put in m... |
return {
name = "logd/examples",
version = "0.0.1",
dependencies = {
"luvit/luvit@v2.14.2",
"creationix/pathjoin@v2.0.0",
}
}
|
object_building_mustafar_dungeon_mining_tunnel_02_must_mining_tunnel_02 = object_building_mustafar_dungeon_mining_tunnel_02_shared_must_mining_tunnel_02:new {
}
ObjectTemplates:addTemplate(object_building_mustafar_dungeon_mining_tunnel_02_must_mining_tunnel_02, "object/building/mustafar/dungeon/mining_tunnel_02/must_mi... |
--[[
Container class
Use as a parent for controls which can be scrolled.
Clips contents.
By Phil Garner
May 2017
]]--
local Container = {}
Container.__index = Container
function Container:new(id, x, y, theme)
local win = {
props = {
id = id
,resizable = fal... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
fuelCost = 150
RegisterServerEvent('frfuel:fuelAdded')
AddEventHandler('frfuel:fuelAdded', function(amount)
TriggerEvent('es:getPlayerFromId', source, function(xPlayer)--ESX
if (xPlayer) then
TriggerClientEvent('chatMessage', ... |
local class = require 'middleclass'
local base = class('hj212.params.value.base')
function base:initialize(name, value)
self._name = name
self._value = value
end
function base:value_name()
return self._name
end
function base:value()
return self._value
end
function base:set_value(value)
self._value = value
end... |
object_tangible_furniture_flooring_tile_frn_flooring_tile_s62 = object_tangible_furniture_flooring_tile_shared_frn_flooring_tile_s62:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_flooring_tile_frn_flooring_tile_s62, "object/tangible/furniture/flooring/tile/frn_flooring_tile_s62.iff")
|
--=====================================================================
--
-- bufferline.lua -
--
-- Created by liubang on 2022/03/02 16:58
-- Last Modified: 2022/03/02 16:58
--
--=====================================================================
local bufferline = require 'bufferline'
local options = {
options =... |
-----------------------------------db oper begin------------------------
--local name = require("game.db.keyNameCfg")
--local M = {}
--local function getKey(pid,mapId)
--return "p"..pid.."_"..name.enemy.."_"..mapId
--end
--function M.newEnemyTbl(armyId,mapId,timeIdx,armyAttrT,heroAttrT,bleed,maxBleed,food,coin,moral... |
local conf = require('conf').t
local res = require 'resources'
local lg = love.graphics
local _=false
local X=true
local lives=3
local score=88888
local pots={X,X,X,X,X,X,X}
local sploshes={X,X,X,X,X,X,X}
local foods={
{X,X,X,X,X,X,X},
{X,X,X,X,X,X,X},
{X,X,X,X,X,X,X},
{X,X,X,X,X,X,X},
{X,X,X,X,X,X,X}}
function... |
-- .npc entry
local BAG_VENDOR_IRONFORGE = 5132
local BAG_VENDOR_STORMWIND = 1321
local BAG_VENDOR_DARNASSUS = 4230
local BAG_VENDOR_EXODAR = 16709
local BAG_VENDOR_OGRIMMAR = 3369
local BAG_VENDOR_UNDERCITY = 4590
local BAG_VENDOR_THUNDER_BLUFF = 8364
local BAG_VENDOR_SILVERMOON = 16690
local BAG_NETHERWEAVE = 21841... |
-----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Churacoco
-- Type: Standard NPC
-- !pos -76.139 -4.499 20.986 94
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
player:startEvent(434)
end
function onEventUpdate(player,csid,option... |
PLUGIN:SetGlobalAlias("cwCTO");
cwCTO.sociostatusColors = {
GREEN = Color(0, 255, 0),
BLUE = Color(0, 128, 255),
YELLOW = Color(255, 255, 0),
RED = Color(255, 0, 0),
BLACK = Color(128, 128, 128)
};
-- Biosignal change enums, used for player/admin command language variations.
cwCTO.ERROR_NONE = 0;
cwCTO.ERROR_NOT... |
--[[ File
@description:
This class is for system initialization.
@version: V0.01
@author: Fangyi Zhang email:gzzhangfangyi@gmail.com
@acknowledgement:
ARC Centre of Excellence for Robotic Vision (ACRV)
Queensland Univsersity of Technology (QUT)
@history:
V0.00 03/06/2016 developed the first version... |
-- NVIM-COMPE PLUGIN
-- -----------------
local u = require 'core.utils'
local map = u.map
require('compe').setup {
enabled = true,
autocomplete = true,
debug = false,
min_length = 1,
preselect = 'always',
-- allow_prefix_unmatch = false,
throttle_time = 80,
source_timeout = 200,
-- resolve_timeout =... |
-- example script demonstrating HTTP pipelining
init = function(args)
local r = {}
r[1] = wrk.format(nil, "/")
r[2] = wrk.format(nil, "/")
r[3] = wrk.format(nil, "/")
r[4] = wrk.format(nil, "/")
r[5] = wrk.format(nil, "/")
r[6] = wrk.format(nil, "/")
r[7] = wrk.format(nil, "/")
r[8] = wrk.fo... |
-- client cvars to control deathmsgs
local hud_deathnotice_time = CreateClientConVar("hud_deathnotice_time", "6", true, false)
local hud_deathnotice_limit = CreateClientConVar("hud_deathnotice_limit", "5", true, false)
local PANEL = {}
Derma_Hook(PANEL, "Paint", "Paint", "GameNotice")
Derma_Hook(PANEL,"ApplySc... |
---@class SandboxOptions.DoubleSandboxOption : zombie.SandboxOptions.DoubleSandboxOption
---@field protected translation String
---@field protected tableName String
---@field protected shortName String
---@field protected bCustom boolean
---@field protected pageName String
SandboxOptions_DoubleSandboxOption = {}
---@p... |
--[[
***********************************************************
glob.lua
This particular file has been released in the public domain
and is therefore free of any restriction. You are allowed
to credit me as the original author, but this is not
required.
This file was setup/modified in:
2018
If the law of your countr... |
--[[
Avitab Integration for Laminar's 747-400
By Ilias Tselios
]]--
avitabEnable = find_dataref("avitab/panel_enabled")
avitabPower = find_dataref("avitab/panel_powered")
avitabBrit = find_dataref("avitab/brightness")
lowEICASpage = find_dataref("laminar/B747/dsp/synoptic_display")
lowEICASbrit = fin... |
local player = require("player")
local enemy = require("enemy")
local Ball = {}
Ball.width = 10
Ball.height = 10
Ball.x = WINDOW_WIDTH / 2 - Ball.width / 2 -- place player paddle on the right side
Ball.y = WINDOW_HEIGHT / 2 - Ball.height / 2 -- center the ball on screen at start
Ball.xVelocity = 100
Ball.yVel... |
object_draft_schematic_space_engine_collection_reward_engine_01_mk2 = object_draft_schematic_space_engine_shared_collection_reward_engine_01_mk2:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_space_engine_collection_reward_engine_01_mk2, "object/draft_schematic/space/engine/collection_reward_engine_01_mk2... |
-------------------------------------------------------------------------------------------------
-- Grid2 AceGUI widgets to be used in AceConfigTables, using dialogControl property.
-------------------------------------------------------------------------------------------------
local AceGUI= LibStub("AceGUI-3.0", tr... |
--[[
Skyblock for Minetest
Copyright (c) 2015 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-skyblock
License: GPLv3
]]--
local modpath = minetest.get_modpath('skyblock_levels')
skyblock.max_level = 6
dofile(modpath..'/skyblock.craft_guide.lua')
dofile(modp... |
package.path = package.path .. ";../src/?.lua"
require "NeuralNetwork"
require "serialize"
function love.load(arg)
math.randomseed( os.time() )
nn = NeuralNetwork(2,4,1)
count = 0
step = 50
size = 10
dataset = {
{ input = {1,0}, output ={1} },
{ input = {1,1}, output ={0} },
{ input = {0,1}, output ={1} },... |
apoen = {"новачаницу", "кованицу"}
plural = {"новчанице", "кованице"}
od = " од "
valute = {"динар. ", "динара, "} |
-- Pet class
local pet = {}
local pet_mt = {
__name = "pet";
__index = pet;
}
local function cast_pet(t)
return setmetatable(t, pet_mt)
end
local function new_pet(name)
return cast_pet({
name = name;
photoUrls = {};
tags = {};
})
end
return {
cast = cast_pet;
new = new_pet;
}
|
-- Mon Jul 16 23:34:53 2018
-- (c) Alexander Veledzimovich
-- model KADZEN
local Tmr = require('lib/tmr')
local cmp = require('lib/lovcmp')
local fc = require('lib/fct')
local fl = require('lib/lovfl')
local imd = require('lib/lovimd')
local wrld = require('lib/lovwrld')
local obj = require('game/obj')
local set = re... |
-- See LICENSE for terms
local mod_TurnOff
local mod_SkipGrids
local mod_SkipPassages
-- fired when settings are changed/init
local function ModOptions()
mod_TurnOff = CurrentModOptions:GetProperty("TurnOff")
mod_SkipGrids = CurrentModOptions:GetProperty("SkipGrids")
mod_SkipPassages = CurrentModOptions:GetPropert... |
-- https://zzamboni.org/post/my-hammerspoon-configuration-with-commentary/
hs.loadSpoon("SpoonInstall")
spoon.SpoonInstall.use_syncinstall = true
Install=spoon.SpoonInstall
hs.loadSpoon('ControlEscape'):start() -- Load Hammerspoon bits from https://github.com/jasonrudolph/ControlEscape.spoon
require('windows')
hs.no... |
local puller = require 'lifter_puller.puller'
local event = require 'lifter_puller.event'
function _assert(test, ...)
if not test then
error(string.format(...), 2)
end
end
describe('Puller', function ()
describe('should parse decl', function ()
it('with all values', function ()
... |
local Bullet = require("bullet")
function love.load()
love.keyboard.setKeyRepeat(true)
local w, h = love.graphics.getDimensions()
local image = love.graphics.newImage("graphics/boss.png")
local bulletImage = love.graphics.newImage("graphics/bullet.png")
bullet = Bullet(image, bulletImage, math.floor(w/2)-image... |
udg_LEADERBOARD = nil
udg_LVL = 0
udg_CurrentlyOnMap = 0.0
udg_UnitToSpawn = 0
udg_LevelHero = 0
udg_ConnectedPlayers = nil
udg_EmptyPlayers = nil
udg_TempUnitGroup = nil
udg_Kills = __jarray(0)
udg_TempInt = 0
udg_SpawnAreas = {}
udg_TempPoint = nil
udg_OutsideClockwise = 0
udg_OutsideCounterClockwise = 0
udg_InsideCl... |
-- converts an item entirely to another
function build(directory, config, parameters, level, seed)
if not config.convertsTo then
sb.logWarn("Item \"" .. (config.itemName or config.objectName) .. "\" has no conversion specified")
return config, parameters
end
local cfg = { }
for k, v in pairs(config)... |
Menu = {
Name = "MatchEnd",
Script = {
_class = "MatchEndScript"
},
Items = {
{
Name = "Restart",
Text = "Restart",
},
{
Name = "SelectArena",
Text = "Select Arena",
},
{
Name = "SelectTeam",
Text = "Select Team",
},
{
Name = "MainMenu",
Text = "Main Menu",
},
},
So... |
#!/usr/bin/env lua
local unix = require"unix"
local tmap = {
b = unix.S_ISBLK,
c = unix.S_ISCHR,
d = unix.S_ISDIR,
l = unix.S_ISLNK,
s = unix.S_ISSOCK,
p = unix.S_ISFIFO,
f = unix.S_ISREG,
}
local function tname(mode)
for name, f in pairs(tmap) do
if f(mode) then
return name
end
end
return "-"
end ... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:28' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
-- RoactMaterial global configuration.
-- Changing these settings affects the functioning of the entire library.
local Configuration = {
-- The Roact library.
Roact = require(script.Parent.Parent.Roact);
-- The RoactAnimate library.
RoactAnimate = require(script.Parent.Parent.RoactAnimate);
-- Various warnings ... |
--[[
Author: Noya, physics by BMD
Date: 02.02.2015.
Spawns spirits for exorcism and applies the modifier that takes care of its logic
]]
function ExorcismStart( event )
local caster = event.caster
local ability = event.ability
local playerID = caster:GetPlayerID()
local radius = ability:GetLevelSpecialValueFor( ... |
EditorPickupCriminalDeployables = EditorPickupCriminalDeployables or class(MissionScriptEditor)
function EditorPickupCriminalDeployables:create_element()
self.super.create_element(self)
self._element.class = "ElementPickupCriminalDeployables"
end
function EditorPickupCriminalDeployables:_build_panel()
self... |
local path = (...):gsub('%.[^%.]+$', '')
path = path:sub(1,path:match("^.*()%."))
local Class = require(path.."thirdparty.hump.class")
local Element = require(path.."elements.element")
local Text = Class {}
Text:include(Element)
function Text:init(element, parent, gui)
Element.init(self, elemen... |
local layerBase = require("games/common2/module/layerBase");
--[[
弹幕
]]
local OnlookerMyBarrageLayer = class(layerBase);
OnlookerMyBarrageLayer.ctor = function(self)
local seat = PlayerSeat.getInstance():getOnlookerSeat();
if self.m_viewConfig[seat] then
self:addView(seat,self.m_viewConfig[seat]);
en... |
----
-- Different mod utilities.
--
-- Most of them are expected to be used in the gameplay console.
--
-- **Source Code:** [https://github.com/victorpopkov/dst-mod-keep-moving](https://github.com/victorpopkov/dst-mod-keep-moving)
--
-- @module Utils
--
-- @author Victor Popkov
-- @copyright 2020
-- @license MIT
-- @re... |
require("games/common2/match/matchMechine/matchMechineConfig");
require("games/common2/mechine/mechineLog");
local MatchMechineOperation = class();
MatchMechineOperation.ctor = function(self,uid)
self.m_lastState = MatchMechineConfig.STATUS_NONE;
self.m_curState = MatchMechineConfig.STATUS_NONE;
self.m_cur... |
object_tangible_deed_pet_deed_pit_droid_deed = object_tangible_deed_pet_deed_shared_pit_droid_deed:new {
}
ObjectTemplates:addTemplate(object_tangible_deed_pet_deed_pit_droid_deed, "object/tangible/deed/pet_deed/pit_droid_deed.iff")
|
require("dapui").setup()
require('dap-go').setup()
require("nvim-dap-virtual-text").setup()
local dap = require("dap")
local dapui = require("dapui")
dap.listeners.after.event_initialized["dapui_config"] = function()
dapui.open()
end
dap.listeners.before.event_terminated["dapui_config"] = function()
dapui.close()... |
local requestQueueSize = 256
-------------------------------------------------
local httpService = game:GetService'HttpService'
local replicatedStorage = game:GetService'ReplicatedStorage'
local players = game:GetService'Players'
local folder = Instance.new("Folder")
local event = Instance.new("RemoteEven... |
-- ModFreakz
-- For support, previews and showcases, head to https://discord.gg/XnJSSUJwnD
-- Only edit this.
local sellAnywhere = false
local useBlip = true
local salesYard = vector3(-47.91,-1683.03,29.31)
local salesRadius = 20.0
-- Stop editing here... unless you know what you're doing.
NewEvent = functi... |
local class = require(game.ReplicatedStorage.BehaviorTree.middleclass)
local Registry = require(game.ReplicatedStorage.BehaviorTree.registry)
local Node = require(game.ReplicatedStorage.BehaviorTree.node_types.node)
local BranchNode = class('BranchNode', Node)
function BranchNode:start(object)
... |
if SERVER then AddCSLuaFile() end
fw.dep(SHARED, "notif")
fw.dep(SERVER, "hook")
file.CreateDir(fw.config.dataDir)
local Player = FindMetaTable("Player")
-- Player:GetFWData()
-- @param amount:number - the amount of money to add
-- @ret amount:number player's current balance
if SERVER then
ndoc.table.fwPlayers = {}... |
object_static_structure_content_meatlump_meatlump_graffiti_aur_s02 = object_static_structure_content_meatlump_shared_meatlump_graffiti_aur_s02:new {
}
ObjectTemplates:addTemplate(object_static_structure_content_meatlump_meatlump_graffiti_aur_s02, "object/static/structure/content/meatlump/meatlump_graffiti_aur_s02.iff")... |
function init(virtual)
if not virtual then
storage.state = storage.state or false
self.nodeMap = { "top", "right", "bottom", "left" }
checkNodes()
end
end
function onNodeConnectionChange()
checkNodes()
end
function onInboundNodeChange(args)
checkNodes()
end
function checkNodes()
if entity.getIn... |
--- Buff模块:
-- @module BuffMgr
-- @copyright Lilith Games, Avatar Team
-- @author Dead Ratman
---@module BuffMgr
local BuffMgr, this = ModuleUtil.New('BuffMgr', ClientBase)
local BuffDataList = {}
local buffDataTable = {}
local defPlayerData = {
AvatarHeadSize = 1,
AvatarWidth = 1,
AvatarHeight = 1,
... |
logger = {}
function logger.logEvent(evt)
print("Event :: " .. evt)
end
return logger
|
-- Addon: WoWeuCN-Quests
-- Author: qqytqqyt
-- Credit to: Platine (e-mail: platine.wow@gmail.com) https://wowpopolsku.pl
-- Local variables
local WoWeuCN_Quests_version = GetAddOnMetadata("WoWeuCN_Quests", "Version");
local WoWeuCN_AddonPrefix = "WoWeuCN";
local WoWeuCN_Quests_onDebug = false;
local WoWeuC... |
function permgen (a, n)
n = n or #a -- default for 'n' is size of 'a'
if n <= 1 then -- nothing to change?
coroutine.yield(a)
else
for i = 1, n do
-- put i-th element as the last one
a[n], a[i] = a[i], a[n]
-- generate all permutations of the other elements
permgen(a... |
local api = mines
-- Creates a mine given it's name, it's positions, it's list of nodes and their percents, and it's rate at which to regenerate in
api.create_mine = function (mine_name, posA, posB, node_list, regen)
if _mines.tools.addPercent(node_list) > 100 then
_mines.tools.log("Percent exceeds 100, g... |
sith_house_loot_deed = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "Sith Meditation Room House Blueprint",
directObjectTemplate = "object/tangible/loot/loot_schematic/sith_house_loot_schem.iff",
craftingValues = {
},
customizationStringNames = {},
customizationValues = {}
}
addLootItemTemplate("si... |
local function one(rec)
return 1
end
local function add(a, b)
return a + b
end
function count(stream)
return stream : map(one) : reduce(add)
end
function count_extra(stream, extra_parameter)
return stream : map(one) : reduce(add)
end
function count_less()
return stream : map(one) : reduce(add);
... |
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