content stringlengths 5 1.05M |
|---|
require 'commons'
nt = require 'netcon'
ftr = require 'futures'
ldfile('wsconsole.lua')()
require 'helpers'
ftr.spawn(function() nt.deploy({wifi=false}) end)
ftr.spawn(function() nt.deploy({ws=true}) end)
ftr.spawn(function() nt.deploy({mqtt=true}) end)
wscon = ldfile('wscon.lua')
wscon:connect()
wscon:close()
wsco... |
-----------------------------------------------------------------------
-- Fern Zapata
-- https://github.com/fernzi/dotfiles
-- Awesome Window Manager - Weather Widget
-----------------------------------------------------------------------
local wibox = require('wibox')
local gears = require('gears')
local naughty = r... |
-- jump (lazy only)
cam_size = 5.4
scale_sprite = 0.75
cam_pose_center = {-0.4,0, cam_size}
cam_pose_left = {-9.5,0,cam_size}
cam_pose_right = {9.5, 0, cam_size}
cam_pose_rec_right = {9, 0, cam_size}
cam_pose_rec_left = {-7, 0 , cam_size}
pos_gg = {6.05, -0.55, 0.75, 0, 0}
pos_gg_res_iv = {16.02, -0.55, scale_sprite,... |
#!/usr/bin/env tarantool
-- https://github.com/tarantool/graphql/issues/243
local fio = require('fio')
-- require in-repo version of graphql/ sources despite current working directory
package.path = fio.abspath(debug.getinfo(1).source:match("@?(.*/)")
:gsub('/./', '/'):gsub('/+$', '')) .. '/../../?.lua' .. ';' .... |
----------------------------------------------------------------------------------
-- CSG
-- CSGdrugs/drugFactory.lua
-- Drugs
-- Rozza
----------------------------------------------------------------------------------
local blip = createBlip(-1826.84, 43.76, 16.12, 17, 2, 255, 0, 0, 255, 0, 400)
local drugMarker... |
require 'os'
require 'nn'
require 'rnn'
require 'optim'
require 'parallel'
function genNbyK(n, k, a, b)
out = torch.LongTensor(n, k)
for i=1, n do
for j = 1, k do
out[i][j] = torch.random(a, b)
end
end
return out
end
function buildTokenCounts(summary, stopwordlist)
loca... |
-- Test the delete command
test.open('blanklines.txt')
local lineno = test.lineno
local colno = test.colno
local assertEq = test.assertEq
test.key('j', 'j', 'j')
assertEq(colno(), 0)
assertEq(lineno(), 3)
assertEq(buffer:get_cur_line(), "three\n")
test.key('d', 'd')
assertEq(buffer:get_text(),[[
one
two
four
five
six... |
return {'bvtjes'} |
Description="Add man7.org reference links to HTML, LaTeX, RTF and ODT output of Bash scripts"
Categories = {"bash", "html", "rtf", "latex", "odt", "hyperlinks" }
function syntaxUpdate(desc)
if desc~="Bash" then
return
end
function Set (list)
local set = {}
for _, l in ipairs(list) do set[l] = tru... |
--------------------------------
-- @module LoadingBar
-- @extend Widget
-- @parent_module ccui
--------------------------------
-- Changes the progress value of LoadingBar.<br>
-- param percent Percent value from 1 to 100.
-- @function [parent=#LoadingBar] setPercent
-- @param self
-- @param #float percent
-- @re... |
-- -*- lua -*-
local defaultcluster = os.getenv("VSC_DEFAULT_CLUSTER_MODULE") or ""
if defaultcluster ~= "" then
load("cluster/" .. defaultcluster)
else
LmodError([[No default cluster can be loaded. You need to choose one: 'ml spider cluster' gives an overview]])
end
|
mmpkg.QL = {}
mmpkg.QL.searchstring = table.concat(string.split(matches[3], " "), "+")
mmpkg.QL.link = "https://annwn.info/quest/search/?search=quest&keyword=" .. mmpkg.QL.searchstring .. "&sort=questname"
cechoLink(" <cyan>[annwn.info]", [[openWebPage("]] .. mmpkg.QL.link .. [[")]], "Lookup quest on annwn.info", true)... |
local status_ok, toggleterm = pcall(require, "toggleterm")
if not status_ok then
return
end
function _G.set_terminal_keymaps()
local opts = {noremap = true}
vim.api.nvim_buf_set_keymap(0, 't', '<esc>', [[<C-\><C-n>]], opts)
-- vim.api.nvim_buf_set_keymap(0, 't', 'jk', [[<C-\><C-n>]], opts)
vim.api.nv... |
local V = {
Name = "Volvo S60R",
Class = "prop_vehicle_jeep",
Category = "TDM Cars",
Author = "TheDanishMaster, Turn 10",
Information = "A drivable Volvo S60R by TheDanishMaster",
Model = "models/tdmcars/vol_s60.mdl",
KeyValues = {
vehiclescript = "scripts/vehicles/tdmcars/vols60.txt"
... |
require("love.event")
local view = require("lib.fennelview") local event, channel = ...
if channel then local prompt = nil local function _0_(next_line_3f) local function _1_() if next_line_3f then return ".." else return ">> " end end io.write... |
object_tangible_collection_rare_carbine_blackscale_hall_sweeper = object_tangible_collection_shared_rare_carbine_blackscale_hall_sweeper:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_rare_carbine_blackscale_hall_sweeper, "object/tangible/collection/rare_carbine_blackscale_hall_s... |
--[[
pun
Start PUN process for given user
--]]
function pun(r, bin, user, app_init_url)
local cmd = bin .. " pun -u '" .. r:escape(user) .. "'"
if app_init_url then
cmd = cmd .. " -a '" .. r:escape(app_init_url) .. "'"
end
local err = capture2e(cmd)
if err == "" then
return nil -- success
els... |
require "util"
require "GlobalConstants"
require "CommonBus"
require "ResMgr"
require "TimerMgr"
local MyApp = class("MyApp", cc.load("mvc").AppBase)
function MyApp:onCreate()
cc.Image:setPVRImagesHavePremultipliedAlpha(true)
math.randomseed(os.time())
ResMgr:start()
TimerMgr:start()
end
return... |
local util = require 'util'
local lovetoys = require 'lovetoys.lovetoys'
local Position = lovetoys.Component.create('Position')
function Position:initialize(x, y)
self:reset(x, y)
end
function Position:reset(x, y)
self.x = x or 0
self.y = y or 0
self.dirty = {}
end
function Position:translate(x, y... |
local module = {}
module.priority = 3
local TeleportService = game:GetService("TeleportService")
local network
local utilities
local configuration
local function preparePlayerToTeleport(player, destination)
if player:FindFirstChild("DataSaveFailed") then
network:fireClient("alertPlayerNotification", player, {
... |
--[[Keli'dan the Breaker yells: Closer! Come closer... and burn!
Keli'dan the Breaker yells: Good...luck. You'll need it.
Keli'dan the Breaker yells: Just as you deserve!
Keli'dan the Breaker yells: Who dares interrupt--What is this; what have you done? You'll ruin everything!
Keli'dan the Breaker yells: Your friends w... |
-- RigidBodies are formed by Constraints, Points and UI Elements.
-- Services and utilities
local Point = require(script.Parent.Point)
local Constraint = require(script.Parent.Constraint)
local Globals = require(script.Parent.Parent.Constants.Globals)
local Signal = require(script.Parent.Parent.Utilities.Signal)
local... |
Debug = true
require "core/myLove"
MainScene = require "MainScene"
JOYSTICK_AXIS_LX = 1
JOYSTICK_AXIS_LY = 2
JOYSTICK_AXIS_RX = 5
JOYSTICK_AXIS_RY = 4
local joystick_state = "joystickremoved"
local joystick_guid = "-"
local joystick_lx = "-"
local joystick_ly = "-"
local joystick_rx = "-"
local joystick_ry... |
-----------------------------------------------------------------------------------
local ADDONNAME, THIS = ...;
-----------------------------------------------------------------------------------
local AceLocale = LibStub:GetLibrary("AceLocale-3.0")
local L = AceLocale:NewLocale(ADDONNAME, "deDE")
if ( not L ) ... |
minetest.register_craft({
output = '3d_armor:boots',
recipe = {
{'', '', ''},
{'group:wood', '', 'group:wood'},
{'group:wood', '', 'group:wood'},
}
})
minetest.register_craft({
output = '3d_armor:boots_mega1',
recipe = {
{'tutorial:obsidian4', 'tutorial:obsidian4', 'tutorial:obsi... |
--todo, silently fail and return an error message, don't stop the whole program from running
local vec2 = require("vec2")
local sliderCalc = require("slidercurves")
require("util")
local map = {}
local prefile = {}
if bit then--we are running in luajit
bit32 = bit
end
function map:init()
--defaults
self.section = ... |
return {
name = 'server',
version = '0.0.1',
description = "Boilerplate for web server in Luvit",
author = "Vladimir Dronnikov <dronnikov@gmail.com>",
dependencies = {
curl = "https://github.com/dvv/luvit-curl/zipball/master",
kernel = "https://github.com/luvit/kernel/zipball/master",
static = ... |
-- table of previously-played tracks
playedBin = {}
function RandomMusicRule()
-- function created by Mikail, EvilleJedi
local passBool = 1
local musicPath = [[data:sound\music\]]
local listLen = getn(TracksTable)
local binLen = getn(playedBin)
local randNum = random(listLen)
local track_title = TracksTable[ran... |
--------------------------------
-- @module Player
-- @extend Sprite
-- @parent_module video
---@class video.Player:cc.Sprite
local Player = {}
video.Player = Player
--------------------------------
---
---@param path string
---@return video.Player
function Player:create(path)
end
--------------------------------
... |
local bs = torch.class('basler.bs')
local ffi = require 'ffi'
local C = basler.C
function bs:__init()
self.handle = ffi.new'void*[1]'
local old_handle = self.handle[1]
C.init_basler(self.handle)
if(self.handle[1] == old_handle) then
print 'Unsuccessful init'
end
self.frame = torch.ByteTensor(1200, 1920, ... |
--[[
MIT License
Copyright (c) 2022 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mod... |
include('shared.lua')
function ENT:Initialize()
self.TEMP_Emitter = ParticleEmitter(Vector(0,0,0), false)
end
--ENT.TEMP_Emitter = ParticleEmitter(Vector(0,0,0), false)
function ENT:Think()
self.TEMP_Emitter:SetPos(self:GetPos(), false)
if(IsValid(self.TEMP_Emitter)) then
local TEMP_Particle = self.TEMP_Emi... |
function Client_SaveConfigureUI(alert)
Alert = alert;
Mod.Settings.Conditionsrequiredforwin = inputConditionsrequiredforwin.GetValue();
InRange(Mod.Settings.Conditionsrequiredforwin);
TakenSettings = 0;
Mod.Settings.Capturedterritories = inputCapturedterritories.GetValue();
InRange(Mod.Settings.Captured... |
local Console = {}
function Console.start()
local lua = 'lua'
-- if VANILLA_JIT_BIN ~= nil then
-- lua = VANILLA_JIT_BIN
-- end
local cmd = lua .. " -i -e \"_PROMPT='v-console>';package.path='" .. package.path
.. "' package.cpath='" .. package.cpath
.. "' require 'vanilla.sys.con... |
--Riptide.lua
--made by ace28545 and madiik
function clerp(c1,c2,al)
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
for i,v in pairs(com1) do
com1[i] = v+(com2[i]-v)*al
end
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
end
... |
object_tangible_terminal_gcw_table_keren_reb = object_tangible_terminal_shared_gcw_table_keren_reb:new {
}
ObjectTemplates:addTemplate(object_tangible_terminal_gcw_table_keren_reb, "object/tangible/terminal/gcw_table_keren_reb.iff")
|
--- AndroLua Touch handling.
-- This module returns a function which generates a suitable `OnTouchEvent`
-- handler. When creating a custom view using @{android.luaView} you can say:
--
-- T = {
-- draw = ...;
-- onTouchEvent = require 'android.touch'(T)
-- touch = function(kind,idx,x,y,dir,movement) ... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:KeyValue(key, value)
self.VMF = self.VMF or {}
self.VMF[key] = value
end
--------------------------------------------------------------------------------
function ENT:Initialize()
self:EntIndex()
self.VMF = self.VMF or {}
se... |
test_run = require('test_run').new()
test_run:cmd("create server test with script='vinyl/low_quota.lua'")
test_run:cmd("start server test with args='1048576'")
test_run:cmd('switch test')
fiber = require 'fiber'
box.cfg{vinyl_timeout=0.01}
box.error.injection.set('ERRINJ_VY_SCHED_TIMEOUT', 0.01)
--
-- Check that a ... |
local PASSIVE_RESOURCE_NAME = "passive"
local passiveResource = nil
local thisResource = getThisResource()
local PASSIVE_REQUEST_KEY = "manual-command"
-- passivePlayers[<player>] = <true>
local passivePlayers = createElementKeyedTable()
function isPlayerPassiveEnabled(player)
assertArgumentType(player, "player"... |
-- 基础控制器
local require = require
local type = type
local error = error
local unpack = table.unpack or unpack
local ngx_now = ngx.now
local math_floor = math.floor
local APP_ROOT = APP_ROOT
local BaseController = {}
function BaseController:new(helper)
local new = {helper=helper, cleanups={}}
helper.Extends(new, self... |
TextBannerActor = function(y, contents)
local t = Def.ActorFrame {
InitCommand = function(this)
this:xy(SCREEN_CENTER_X, y)
end,
}
t[#t+1] = Def.Quad {
InitCommand = function(this)
this:zoomto(SCREEN_WIDTH, 64)
:diffuse(ThemeColor.Black)
end,
}
t[#t+1] = contents
ret... |
local Schema = require 'scripts.config.schema'
local Logs = require 'lib.logs'
local colors = require 'lib.colors'
local fun = require 'lib.fun'
local i18n = require 'i18n'
local function format_value(v)
if type(v) == 'table' then
local list = fun.iter(v):map(format_value):totable()
return '[' .. table.conca... |
local configs = require("configs")
local graphicsDevice = {}
function graphicsDevice.focused()
DRAW_INTERVAL = configs.graphics.focused_draw_rate
UPDATE_INTERVAL = configs.graphics.focused_update_rate
MAIN_LOOP_SLEEP = configs.graphics.focused_main_loop_sleep
end
function graphicsDevice.unfocused()
D... |
-- RedFlat util submodule
local cairo = { textcentre = {} }
-- Functions
-----------------------------------------------------------------------------------------------------------------------
-- Draw text aligned by center
------------------------------------------------------------
function cairo.textcentre.full(... |
--[[
Events
]]
AddEventHandler("caue-police:showVehicles", function(pArgs, pEntity, pContext)
local data = {}
local ownedVehicles = RPC.execute("caue-vehicles:ownedVehiclesModels")
for _, vehicle in ipairs(pArgs["Vehicles"]) do
if vehicle.first_free and not has_value(ownedVehicles, vehicle.m... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/smartdevicelink/sdl_core/issues/2990
--
-- Steps:
-- 1. Start SDL, HMI, connect Mobile device
-- 2. Register mobile application
-- 3. Activate application
-- 4. App creates a few interaction ... |
return {
id = "bowl",
name = "Ramen Bowl",
description = "Had some good ramen in it. Now it's a cool hat!",
type = "hat",
rarity = 1,
hidden = false,
}
|
return {
summary = 'Set the Shape\'s user data.',
description = 'Sets the user data associated with the Shape.',
arguments = {
{
name = 'data',
type = '*',
description = 'The custom value associated with the Shape.'
}
},
returns = {},
notes = 'User data can be useful to identify th... |
local re = require "relabel"
local peg = {}
-- from relabel.lua
local errinfo = {
{"NoPatt", "no pattern found"},
{"ExtraChars", "unexpected characters after the pattern"},
{"ExpPatt1", "expected a pattern after '/' or '//{...}'"},
{"ExpPatt2", "expected a pattern after '&'"},
{"ExpPatt3", "expected a pa... |
--- Helper methods to access to player notebooks within TTS.
local Notebook = {}
---@return tts__Notes_GetParameter[]
function Notebook.getAll()
return Notes.getNotebookTabs()
end
--- Returns the content of the first notebook with the given title.
---@param title string
---@return nil | string
function Notebook.g... |
local function rotate(event)
if (event.entity.name == "DirectedBouncePlate" and global.BouncePadList[event.entity.unit_number] ~= nil) then
CantSeeMe = rendering.get_visible(global.BouncePadList[event.entity.unit_number].arrow)
rendering.destroy(global.BouncePadList[event.entity.unit_number].arrow)
if (event.ent... |
--
-- Copyright (C) 2021 Masatoshi Fukunaga
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, ... |
local eapi = select(1,...) --The editor library is provided as an argument
--=Contributing Guide=--
--[[
Try your best to keep your work light, documented and tidy, since this will be the base of other places where text editors exist.
self.cx, self.cy are the position of the brown blinking cursor
* the top-left corn... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
ENT.BogeyDistance = 650 -- Needed for gm trainspawner
ENT.SyncTable = {
"A53","A56","A54","A24","A39","A23","A14","A13","A31","A32","A16","A12","A49","A15","A27","A50","A8","A52","A19","A10","A22","A30","A1","A2","A3","A4","A5","A6","A72"... |
local L = LibStub("AceLocale-3.0"):NewLocale("BronCena", "enUS", true)
-- Slash commands
L["broncena"] = true
L["bron"] = true
-- Options
L["Disabled"] = true
L["Disables or enables the addon"] = true
L["Zones"] = true
L["World"] = true
L["Enables or disables when you're not in an instance"] = true
L[... |
----------------------------------------------------------------------------
-- Plot functionality
-- contains all the functions and tables for plotting
--
----------------------------------------------------------------------------
tPlot = {
--gnuplot_library=[[""D:\Meine Dateien/Software_Programme/gnuplot/bi... |
--[[function onCreate()
for i=0, getProperty('unspawnNotes.length')-1 do
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'plr3' then
setPropertyFromGroup('unspawnNotes', i, 'ignoreNote', true)
end
end
end--]] |
--[[
class Signal
Description:
Lua-side duplication of the API of Events on Roblox objects. Needed for nicer
syntax, and to ensure that for local events objects are passed by reference
rather than by value where possible, as the BindableEvent objects always pass
their signal arguments by value, meaning tables will... |
----------------------------------------------------------------------
-- This script demonstrates how to define a couple of different
-- models:
-- + linear (FNN)
-- + 2-layer neural network (MLP)
-- + recurrent neural network (RNN)
-- + neural network ensemble
--
-- It's a good idea to run this script with th... |
-- Bootstrap for packer
local fn = vim.fn
local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim'
if fn.empty(fn.glob(install_path)) > 0 then
packer_bootstrap = fn.system({'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_path})
end
vim.cmd([[
augroup packe... |
local __scriptsindex = LibStub:GetLibrary("ovale/scripts/index")
local registerScripts = __scriptsindex.registerScripts
registerScripts()
|
--[[
MIT License
rsys.lua is the main chunk of everything, assisted by a few other files.
Copyright (c) 2021 JasonP
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, includi... |
local server = require "nvim-lsp-installer.server"
local path = require "nvim-lsp-installer.path"
local installers = require "nvim-lsp-installer.installers"
local Data = require "nvim-lsp-installer.data"
local std = require "nvim-lsp-installer.installers.std"
local platform = require "nvim-lsp-installer.platform"
local... |
-- Scripts pour jouer un fichier son sur un HP
print("\n play_file.lua zf190131.1023 \n")
-- ****************************************************************************
-- Play file with pcm module.
--
-- Upload jump_8k.u8 to spiffs before running this script.
--
-- *************************************************... |
local cel = require 'cel'
local M = cel.getface('label')
M.textcolor = 'current'
M.color = false
M.layout = {
padding = {
l=function(w, h, font) return math.floor(font.metrics[' '].advance/2) end,
r=function(w, h, font) return math.floor(.9+font.metrics[' '].advance/2) end,
},
}
function M.draw(crc, f, t... |
-----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Balakaf
-- Type: Standard NPC
-- !pos 25.505 -6.999 126.478 50
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
player:startEvent(515)
end
function onEventUpdate(player,csid,option)... |
title = {" Конвексни четвороугао има све углове мање од 180°.",
" Четвороугао може имати све углове оштре.",
" Четвороугао има бар један угао мањи од 90°.",
" Правоугаоник је паралелограм коме су сви углови једнаки.",
" Ако је један угао паралелограма прав, паралелограм је правоуг... |
Matchmaking = {}
local ROOM_TIME_NOPLAYERS = 20
local ROOM_TIME_ENOUGH_PLAYERS = 10
local rooms = {}
local players = {}
local playersCount = {}
local function findRoom(rank, mapName)
for i, room in ipairs(rooms) do
if room.rank == rank and room.mapName == mapName then
return room
end
end
return false
end
l... |
-- Tests for 'fixeol'
local helpers = require('test.functional.helpers')(after_each)
local feed = helpers.feed
local clear, feed_command, expect = helpers.clear, helpers.feed_command, helpers.expect
if helpers.pending_win32(pending) then return end
describe('fixeol', function()
local function rmtestfiles()
os.... |
local SpatialSubSampling, parent = torch.class('nn.SpatialSubSampling', 'nn.Module')
function SpatialSubSampling:__init(nInputPlane, kW, kH, dW, dH)
parent.__init(self)
dW = dW or 1
dH = dH or 1
self.nInputPlane = nInputPlane
self.kW = kW
self.kH = kH
self.dW = dW
self.dH = dH
self.weight... |
local plane = require("imports.geometries.plane")
local M = {}
function M.plane()
return plane()
end
return M |
local check
local function lookup(tab)
local val = tab[check]
if type(val) == "function" then return val() end
return val
end
return function (var)
check = var
return lookup
end
|
local RNN, parent = torch.class('cudnn.RNN', 'nn.Module')
local ffi = require 'ffi'
local errcheck = cudnn.errcheck
local DESCS = {'rnnDesc', 'dropoutDesc', 'wDesc', 'xDescs', 'yDescs', 'hxDesc', 'hyDesc', 'cxDesc', 'cyDesc'}
RNN.linearLayers = {
CUDNN_LSTM = 8,
CUDNN_GRU = 6,
CUDNN_RNN_RELU = 2,
CUDN... |
-- Set the mapleader. This should be done first to make sure that it works in the rest of my keybindings
vim.g.mapleader = ","
require'tom.config' -- Set some general options
require'tom.plugins' -- Load plugins. This will also load my completion and LSP configs
require'tom.keybinds' -- Load some keybinds
-- Kick ... |
require 'Toolkit'
require 'Inventory'
require 'Common'
require 'Inventory'
-- Inventory.parts and Inventory.tools
ToolCraft = {}
local divider1Height = 150
local divider2Height = 600
local toolListHeight = divider1Height
local partListHeight = divider2Height - divider1Height
local toolDisp... |
--[[
Exports all types that are required for Fluent to work properly
Licensed under the MIT license
]]
export type fluent_interface = { -- allow for auto complete while styling classes
-- any
BorderRadius: number?,
sizeX: number?,
sizeY: number?,
Pos: UDim2?,
Background: Color3?,
... |
include "shared.lua"
ENT.RenderGroup = RENDERGROUP_BOTH
local GM = (GAMEMODE or GM)
GM.Net:RegisterEventHandle( "ent", "creg_open", function( intMsgLen, pPlayer )
local register, money = net.ReadEntity(), net.ReadUInt(32)
if not IsValid( register ) then return end
local nearItems = {}
local num = net.ReadUInt( 1... |
local _worlds = nil -- should not have visbility of each other...
_DEBUG = false
function love.load()
love.graphics.setDefaultFilter("nearest", "nearest", 0)
-- Globals
Vector = require("libs.vector")
Timer = require("libs.timer")
_constants = require("src.constants")
_util = require("libs.util")
Concord... |
--[[=========================================
_ _ _
| | | | | | /\ /\
| | | | | | / \ _ __ _ __ / \ _ __ ___
| | | | | |/ /\ \ | '_ \| '_ \ / /\ \ | '__/ __|
| |___| |__| / ____ \| |_) | |_) / ____ \| | | (__
|______\____/_/ \_\ .__/| .__/_/ \_\_| \___|
Scripting Pro... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
local Generator = {}
|
-------------------------------------------------------------------------------
--
-- tek.ui.class.numeric
-- Written by Timm S. Mueller <tmueller at schulze-mueller.de>
-- See copyright notice in COPYRIGHT
--
-- OVERVIEW::
-- [[#ClassOverview]] :
-- [[#tek.class : Class]] /
-- [[#tek.class.object : Object]] /
-- [... |
-- steel-plate
data.raw["recipe"]["steel-plate"]["normal"].energy_required = 8
-- electronics
data.raw["recipe"]["electronic-circuit"]["normal"].ingredients =
{
{"iron-plate", 1},
{"copper-cable", 2}
}
-- rocket-fuel
data.raw["recipe"]["rocket-fuel"].ingredients =
{
{"solid-fuel", 10},
{"oxidizer", 4}... |
-- Setup lspconfig
local lspconfig = require'lspconfig'
----------------------------------------------------------------------------
-- HTML
----------------------------------------------------------------------------
local capabilities = require'cmp_nvim_lsp'.update_capabilities(
vim.lsp.protocol.make_client_capabi... |
local function AutoFile(msg)
local text = msg.content_.text_
if Sudo(msg) then
if text == 'تفعيل النسخه التلقائيه' or text == 'تفعيل جلب نسخه الكروبات' or text == 'تفعيل عمل نسخه للمجموعات' then
Dev_ky(msg.chat_id_,msg.id_, 1, "⌁︙تم تفعيل جلب نسخة الكروبات التلقائيه\n⌁︙سيتم ارسال نسخه تلقائيه للكروبات كل يوم الى... |
local folderName = ...
local cosFix = LibStub("AceAddon-3.0"):GetAddon(folderName)
-- Hardcoded offsets of player models. These are not to be changed in the GUI.
-- Because if they are wrong, all the other custom offsets are also wrong.
cosFix.playerModelOffsetFactors = {
-- Alliance core races
[10116... |
while true do
wait()
script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.1)
end
|
function Exo_Auber(pUnit, Event)
pUnit:Teleport(1, 6499.8, 795.6, 7.9)
end
RegisterGameObjectEvent(200002, 2, "Exo_Auber") |
local auto = vim.api.nvim_exec
vim.g.colors_name = 'onedark'
auto([[
augroup ColorschemeTweaks
autocmd!
autocmd ColorScheme * highlight TabLineFill guifg=#5c6370 guibg=#2d323d
autocmd ColorScheme * highlight TabLine guifg=#5c6370 guibg=#2d323d
autocmd ColorScheme * highlight TabLineSel guifg=#abb2b... |
data:extend(
{
{
type = "selection-tool",
name = "bluebuild-selector",
localised_name = "Bluebuild Selector",
icon = "__ght-lo-bluebuild__/graphics/icons/bluebuild-selector.png",
flags = { "goes-to-quickbar" },
subgroup = "tool",
order = "c[automated-construction]-a[blueprint]",
stack_size = 1,
stack... |
return PlaceObj("ModDef", {
"title", "The Parish Boy's Progress",
"version", 2,
"version_major", 0,
"version_minor", 2,
"saved", 0,
"image", "Preview.png",
"id", "ChoGGi_TheParishBoysProgress",
"steam_id", "1780346181",
"pops_any_uuid", "511b3733-2ba0-4097-9e5f-77daed702556",
"author", "ChoGGi",
"lua_revisio... |
return function(object)
if typeof(object) == "table" then
return object.objectType or "table"
else
return typeof(object)
end
end |
SUPERMACRO_VERSION = "3.17";
UIPanelWindows["SuperMacroFrame"] = { area = "left", pushable = 7, whileDead = 1 };
UIPanelWindows["SuperMacroOptionsFrame"] = { area = "left", pushable = 0, whileDead = 1 };
MACRO_ROWS = 3;
MACRO_COLUMNS = 10;
MACROS_REGULAR_SHOWN = 36;
MACROS_SUPER_SHOWN = MACRO_ROWS * MACRO_COLUMNS;
MAX_... |
SB.Include(Path.Join(SB_VIEW_DIR, "editor.lua"))
AnimationsView = Editor:extends{}
-- AnimationsView:Register({
-- name = "animationsView",
-- tab = "Objects",
-- caption = "Anims",
-- tooltip = "Unit animations",
-- image = SB_IMG_DIR .. "meeple.png",
-- })
function AnimationsView:init... |
local attrib = require "attrib"
local e = attrib.expression {
"攻击 = 力量 * 10",
"防御 = (攻击 - 3) * 力量",
}
local a = attrib.new(e)
a["力量"] = 3
for k,v in pairs(a) do
print(k,v)
end
a("力量",1)
for k,v in pairs(a) do
print(k,v)
end
|
object_mobile_storyteller_loveday_protocol_droid = object_mobile_shared_storyteller_loveday_protocol_droid:new {
}
ObjectTemplates:addTemplate(object_mobile_storyteller_loveday_protocol_droid, "object/mobile/storyteller_loveday_protocol_droid.iff")
|
function LOG(str)
if settings.global["enable-logging"].value then
log(str)
end
end |
--=========== Copyright © 2019, Planimeter, All rights reserved. ===========--
--
-- Purpose: Move Indicator HUD
--
--==========================================================================--
class "gui.hudmoveindicator" ( "gui.box" )
local hudmoveindicator = gui.hudmoveindicator
function hudmoveindicator:hudmove... |
local current_folder = (...):gsub('%.init$', '')
return require(current_folder .. '.init')
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.