content stringlengths 5 1.05M |
|---|
return Def.ActorFrame{
Def.Sprite {
Texture=NOTESKIN:GetPath( '_down', 'tap mine' );
Frame0000=0;
Delay0000=1;
InitCommand=function(self)
self:spin():effectclock('beat'):effectmagnitude(0,0,32)
end;
};
};
|
local screenX, screenY = guiGetScreenSize()
local panelState = false
local bgWidth = 900
local bgHeight = 570
local bgPosX = (screenX / 2) - (bgWidth / 2)
local bgPosY = (screenY / 2) - (bgHeight / 2)
local bgMargin = 3
local titleFont = false
local itemFont = false
local mainColumnWidth = 300
loc... |
util.AddNetworkString( "player_in_spawn" )
local meta = FindMetaTable("Entity")
--Initilization of box areas
local sBoxes = {
[1] = {
Vector(-5743.565430, -8658.199219, 1153.013184), --Start of box 1, type getpos to get these vectors to start the box. (Recommended you set this first below the map)
... |
return {'ton','tonaal','tonaliteit','tonbrug','tondel','tondeldoos','tonder','tondeuse','toneel','toneelaanwijzing','toneelacademie','toneelachtig','toneelauteur','toneelavond','toneelbeeld','toneelbenodigdheden','toneelbestel','toneelbewerking','toneelcarriere','toneelclub','toneelcriticus','toneeldebuut','toneeldecor... |
local typedefs = require "kong.db.schema.typedefs"
return {
name = "mtls_certs_manager",
fields = {
{ consumer = typedefs.no_consumer },
{ protocols = typedefs.protocols_http },
{ config = {
type = "record",
fields = {
{ plugin_endpoint_usage = { type = "string", def... |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/GameObject/UM02_Droids_Spawn.lua#2 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... |
local ut = require "lluv.utils"
local log = require "spylog.log"
local EventLog = require "spylog.eventlog"
local trap = require "spylog.monitor.trap"
local function trap_monitor(endpoint, opt, cb, log_header)
local proto, address, port = ut.split_first(endpoint, "://", true)
assert(proto == 'udp')
... |
--[[ =================================================================
Description:
Event detail info. Data available in English only.
Data within this file has been collected from wowwiki.com
================================================================= --]]
ET_Static = {
["ACHIEVEMENT... |
local label_demo = {}
function label_demo.demo()
local label1 = lvgl.label_create(lvgl.scr_act(), nil);
lvgl.label_set_long_mode(label1, lvgl.LABEL_LONG_BREAK); --Break the long lines
lvgl.label_set_recolor(label1, true); --Enable re-coloring by commands in the text
lvgl.label_... |
--
-- Test cases
local runtime = {
'continue',
'observing',
'binding',
'set-get',
'visits',
'tags',
'jumping',
'save-load'
}
local units = {
'inclusions',
'comments',
'knots',
'stitches',
'text-line',
'text-lines',
'text-tags',
'text-glue',
'choices-basic',
'choices-tags',
... |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
modifier_underlord... |
local ok, telescope = pcall(require, 'telescope')
if not ok then
return
end
local M = {}
M.setup = function()
local actions = require('telescope.actions')
telescope.setup({
defaults = {
mappings = {
i = {
['<esc>'] = actions.close,
},
},
},
extensions = {
... |
--------------------------------
-- @module ProtectedNode
-- @extend Node
-- @parent_module cc
---@class cc.ProtectedNode:cc.Node
local ProtectedNode = {}
cc.ProtectedNode = ProtectedNode
--------------------------------
--- Adds a child to the container with a local z-order.<br>
-- If the child is added to a 'runni... |
-- Copyright 2021 SkyTheCodeMaster - All Rights Reserved.
local redrun = require("redrun")
local modem = peripheral.find("modem")
local sha256 = require("sha256")
modem.open(30000)
local myid = os.getComputerID()
-- Sha256 digest but pre hexed
local function hash(data)
local dataHash = sha256.digest(data)
return ... |
NOTIFICATIONS_VERSION = "1.00"
--[[
Sample Panorama Notifications Library by BMD
Installation
-"require" this file inside your code in order to gain access to the Notifications class for sending notifications to players, teams, or all clients.
-Ensure that you have the barebones_notifications.xml, barebones_n... |
-----------------------------------
-- Area: Castle Zvahl Keep (162)
-- Mob: Demon Warlock
-- Note: PH for Viscount Morax
-----------------------------------
local ID = require("scripts/zones/Castle_Zvahl_Keep/IDs");
require("scripts/globals/mobs");
function onMobDeath(mob, player, isKiller)
end;
function onMobDespa... |
local Camera = {
magnitude = 0,
dx = 0,
dy = 0,
currentDuration = 0,
shakeActive = false
}
Camera.__index = Camera
function Camera:new()
local camera = {}
setmetatable(camera, Camera)
camera.magnitude = 0
camera.dx = 0
camera.dy = 0
camera.currentDuration = 0
camera.... |
require "busted.runner"()
local assert = assert
describe("[Iterator]", function()
local ptable = require "ptable"
describe("Empty table", function()
local empty_table = ptable({})
local i = empty_table:iterator()
it("should not be nil", function() assert.is_not.Nil(i) end)
it... |
#!/usr/bin/env lua
local ui = require "tek.ui"
local RadioImage1 = ui.getStockImage("radiobutton")
local RadioImage2 = ui.getStockImage("radiobutton", 2)
local BitMapImage1 = ui.loadImage(ui.ProgDir .. "/graphics/world.ppm")
local BitMapImage2 = ui.loadImage(ui.ProgDir .. "/graphics/locale.ppm")
--------------------... |
--[[
OEML - REST API
This section will provide necessary information about the `CoinAPI OEML REST API` protocol. This API is also available in the Postman application: <a href=\"https://postman.coinapi.io/\" target=\"_blank\">https://postman.coinapi.io/</a>
The version of the OpenAPI document: v1
Con... |
---
-- Utility functions for sending MLD requests and parsing reports.
--
-- @copyright Same as Nmap--See https://nmap.org/book/man-legal.html
local nmap = require "nmap"
local ipOps = require "ipOps"
local packet = require "packet"
local stdnse = require "stdnse"
local string = require "string"
local table = require ... |
--[[
Gangi: Definicje
@author Jakub 'XJMLN' Starzak <jack@pszmta.pl
@package PSZMTA.psz-gangi
@copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl>
Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie.
]]--
function isGOWindowOpen(wnd)
return guiGetVisible(wnd)
end
|
-- Targets:
--
-- {
-- fullname = full name of target
-- dir = target's build directory
-- outs = target's object files
-- is = { set of rule types which made the target }
-- }
local posix = require("posix")
local emitter = {}
local rules = {}
local targets = {}
local buildfiles = {}
local globals
local cwd = ... |
-- require'lspinstall'.setup()
-- important
-- local servers = require'lspinstall'.installed_servers()
-- for _, server in pairs(servers) do
-- require'lspconfig'[server].setup{}
-- end
|
--WiFi SetUp
station_cfg={}
station_cfg.ssid="WLAN_SSID"
station_cfg.pwd="WLAN_PWD"
wifi.sta.config(station_cfg)
--Mqtt SetUp
mqttKeepAlive = 60; --sec
host = "bro.ker.add.res"
port = "1883"
m = mqtt.Client("backlighter", mqttKeepAlive);
mqttMainTopic = "/desk/backlight"
--functions
function split(s, sep)
local... |
local scene_maker = require("scene")
config = { }
love.load = function()
config.scene = scene_maker.make()
end
love.update = function(dt)
do
if config.scene.update then
config.scene.update(dt)
end
return config
end
end
love.draw = function()
do
if config.scene.draw then
config.scene.... |
-- vim:foldmethod=marker
---@diagnostic disable: different-requires
-- Automatically download packer.nvim if it doesn't exist
local fn = vim.fn
local install_path = fn.stdpath "data" .. "/site/pack/packer/start/packer.nvim"
if fn.empty(fn.glob(install_path)) > 0 then
fn.system { "git", "clone", "--depth", "1", "https... |
-- Requires Automato version 1.78!
-- This script shows very simple and basic web access using the new LuaSocket version 3.0-rc1 module compiled into Automato for us by Jimbly.
-- It also shows how you can add additional modules and use them in Automato. You will need to open the console to see any output at all.
--... |
require 'luacov'
local Delaunay = (require "delaunay")
local Point = Delaunay.Point
local Triangle = Delaunay.Triangle
context("Delaunay", function()
test('is a module containing binding to Point, Edge, Triangle primitives', function()
assert_true(type(Delaunay) == 'table')
assert_true(... |
-- Automatically generated packer.nvim plugin loader code
if vim.api.nvim_call_function('has', {'nvim-0.5'}) ~= 1 then
vim.api.nvim_command('echohl WarningMsg | echom "Invalid Neovim version for packer.nvim! | echohl None"')
return
end
vim.api.nvim_command('packadd packer.nvim')
local no_errors, error_msg = pcal... |
--
-- Copyright (c) 2022 outdead.
-- Use of this source code is governed by the MIT license
-- that can be found in the LICENSE file.
--
-- LastDay mod created for Last Day server.
--
LDMainOptions = {
Original = {
create = MainOptions.create
}
}
LDMainOptions.create = function(self)
LDMainOptions... |
--X・Y・Zコンバイン
--
--Script by JoyJ
function c101107061.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--spsummon from deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101107061,0))
e1:S... |
---
-- The main program logic flow.
--
-- Bootstraps the core APIs used by the rest of the application, and implements
-- the program entry point and overall execution flow.
---
local options = require('options')
local path = require('path')
local premake = require('premake')
local m = {}
m.PROJECT_SCRIPT_NAME = 'p... |
local curSong = nil
local start = math.max(0,GHETTOGAMESTATE:getLastPlayedSecond())
local delay = 1
local startFromPreview = true
local loop = themeConfig:get_data().global.SongPreview == 2
local curPath = ""
local sampleStart = 0
local musicLength = 0
GHETTOGAMESTATE:setLastPlayedSecond(0)
-- SongPreview == 1 (SM ST... |
local Native = require('lib.native.native')
---@class GameEvent
local GameEvent = {
Victory = Native.ConvertGameEvent(0), --EVENT_GAME_VICTORY
EndLevel = Native.ConvertGameEvent(1), --EVENT_GAME_END_LEVEL
VariableLimit = Native.ConvertGameEvent(2), --EVENT_GAME_VARIABLE_LIMIT
StateLimit = Native.Conver... |
--[[
Pixel Vision 8 - New Template Script
Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com)
Created by Jesse Freeman (@jessefreeman)
This project was designed to display some basic instructions when you create
a new tool. Simply delete the following code and implement your own Init(),
Update() and Dra... |
--[[
global table BCC_IdleTimer
function BCC_IdleTimer_OnUpdate(time)
function BCC_IdleTimer_Reset(void)
function BCC_IdleTimer_Zero(void)
--]]
-- /////////////////////////////////////////////////////////////////////////////
-- /////////////////////////////////////////////////////////////////////////////
BCC_IdleTime... |
local stageStartX = love.graphics.getWidth() / 4
local stageStartY = 0
local stageEndX = love.graphics.getWidth()
local stageEndY = love.graphics.getHeight() - love.graphics.getHeight() / 3
local stageWidth = love.graphics.getWidth() - stageStartX
local stageHeight = love.graphics.getHeight() - love.graphics.getHeight(... |
-- basic functions
local type=type
local make_eval_f=function(env)
local f
local loadstring,setfenv
return function(str)
f=loadstring(str)
return f and setfenv(f,env)()
end
end
local convert=function(tp,o,p,ref)
local tmp=tp and ref[tp]
tp=type(tmp)
return tp=="function" and tmp(o,p) or (gsub(tmp,"@(.-)@"... |
local SWS_ADDON_NAME, StatWeightScore = ...;
local ScoreModule = StatWeightScore:NewModule(SWS_ADDON_NAME.."Score");
local SpecModule;
local StatsModule;
local GemsModule;
local ScanningTooltipModule;
local Utils;
local L;
function ScoreModule:OnInitialize()
SpecModule = StatWeightScore:GetModule(SWS_ADDON_NAME.... |
log = regroup.logging.makelog("data-final-fixes")
--double check active mods to save performance...
if type(dimoresenable) == "nil" and type(inventorychanges) == "nil" then
--5dim seems to be offline...
regroup.config.active_mods["5dim"] = nil
log("5dim force disabled")
end
if not data.raw.item["circuit-floor"] t... |
return {
coravp = {
acceleration = 0,
brakerate = 0,
buildangle = 1024,
buildcostenergy = 28365,
buildcostmetal = 3479,
builder = true,
buildinggrounddecaldecayspeed = 3000,
buildinggrounddecalsizex = 10,
buildinggrounddecalsizey = 8,
buildinggrounddecaltype = "coravp_aoplane.dds",
bu... |
return {
summary = 'Get the draw range of the Mesh.',
description = [[
Retrieve the current draw range for the Mesh. The draw range is a subset of the vertices of the
Mesh that will be drawn.
]],
arguments = {},
returns = {
{
name = 'start',
type = 'number',
description = [[
... |
local awful = require('awful')
local gears = require('gears')
local ruled = require('ruled')
local beautiful = require('beautiful')
local client_keys = require('configuration.client.keys')
local client_buttons = require('configuration.client.buttons')
ruled.client.connect_signal(
'request::rules',
function()
-- Al... |
local current_folder = ... and (...):match '(.-%.?)[^%.]+$' or ''
local QuadExport = require(current_folder.. ".QuadExport")
local History = require(current_folder.. ".History")
local table = require(current_folder.. ".tableplus")
local libquadtastic = require(current_folder.. ".libquadtastic")
local common = require(c... |
return { style = 'dialog',
{ style = 'dialogHead', text = 'Settings' },
{ style = 'dialogBody', padding = 24,
{ flow = 'x', minheight = 260,
{
{ type = 'label', text = 'Seed', minheight = 32 },
{
{ type = 'radio', group = 'seed', text = 'Use random seed', value = true, id = 'seed... |
object_static_worldbuilding_camping_frn_all_exceptional_meat_rack = object_static_worldbuilding_camping_shared_frn_all_exceptional_meat_rack:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_camping_frn_all_exceptional_meat_rack, "object/static/worldbuilding/camping/frn_all_exceptional_meat_rack.iff") |
local BASE_PATH = "pac3/"
local ICON_FILE = "icon16/group_add.png"
local ICON_FOLDER = "icon16/folder.png"
local blacklist = {
["objcache"] = true,
["__backup"] = true,
["__backup_save"] = true,
["__animations"] = true,
}
local frame = vgui.Create("DFrame")
frame:SetSize(ScrW() * 0.35, ScrH() * 0.45)
... |
--------------------------------
-- @module ParticleFlower
-- @extend ParticleSystemQuad
-- @parent_module cc
--------------------------------
--
-- @function [parent=#ParticleFlower] init
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- @function [parent... |
local settings = {}
return settings |
local curl = require("plenary.curl")
local M = {}
M.search = function(query, target, scalaVersion)
local q = nil
local t = nil
local v = nil
if query == nil then
return {}
else
q = string.gsub(query, "%s+", "")
end
if target == nil then
t = "JVM"
else
t = string.gsub(target, "%s+", ""... |
---@meta
---
---The `lovr.conf` callback lets you configure default settings for LÖVR.
---
---It is called once right before the game starts.
---
---Make sure you put `lovr.conf` in a file called `conf.lua`, a special file that's loaded before the rest of the framework initializes.
---
---
---### NOTE:
---Disabling th... |
---@class CallbackHandler
local CallbackHandler = {
Type = "CallbackHandler",
---@type function
Callback = nil,
CanInvoke = true,
InvokeIsFunction = false
}
CallbackHandler.__index = CallbackHandler
function CallbackHandler:Create(callback, canInvoke)
local this = {
Callback = callback
}
if canInvoke ~= nil ... |
ItemList = {
-------------------------------
-------------------------------
------- WEAPON -------
-------------------------------
-------------------------------
['weapon_carbinerifle_mk2'] = { -- ☆☆☆☆☆
type = 'weapon',
name = 'MPX-C',
subtitle = 'Rifle de Assa... |
----------------------
-- Get addon object --
----------------------
local DS = LibStub("AceAddon-3.0"):GetAddon("Doom Shards", true)
if not DS then return end
---------------
-- Libraries --
---------------
local L = LibStub("AceLocale-3.0"):GetLocale("DoomShards")
local LSM = LibStub("LibSharedMedia-3.0")
-------... |
-- local function data(file, tag, names, stripFunc, postFunc)
local parser = require "otherData.featParser"
local names =
{
"Commander",
"Mobilize",
"Leadership",
"Battle Conductor",
"Complex Orders",
"Tip the Scales",
"Scheme Twist"
}
local m = string.match
local function strip(parser, str)
-- local firstFe... |
--------------------------------
-- @module TurnOffTiles
-- @extend TiledGrid3DAction
-- @parent_module cc
--------------------------------
-- brief Show the tile at specified position.<br>
-- param pos The position index of the tile should be shown.
-- @function [parent=#TurnOffTiles] turnOnTile
-- @param self
-- @... |
vim.cmd([[
function! ToggleNerdTree()
if g:NERDTree.IsOpen()
NERDTreeToggle
else
if @% == ""
NERDTreeToggle
else
NERDTreeFind
norm zz
endif
endif
endfunction
]])
|
local RunService = game:GetService("RunService")
local Stories = script.Parent.Parent.Parent.Parent.Parent.Parent
local Packages = Stories.Parent.Parent
local Roact = require(Packages.Roact)
local Gamepad = require(Packages.RoactGamepad)
local UIBloxConfig = require(Stories.UIBloxStorybookConfig)
local FocusContainer... |
#!/usr/bin/env tjost
--[[
* Copyright (c) 2015 Hanspeter Portner (dev@open-music-kontrollers.ch)
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the Artistic License 2.0 as published by
* The Perl Foundation.
*
* This source is distributed in the hope that it will be use... |
--SENSOR TYPE
local SENSOR_OPTICAL = 0
local SENSOR_RADAR = 1
local SENSOR_IRST = 2
local SENSOR_RWR = 3
--RADAR
local RADAR_AS = 0
local RADAR_SS = 1
local RADAR_MULTIROLE = 2
--
local ASPECT_HEAD_ON = 0
local ASPECT_TAIL_ON = 1
--
local HEMISPHERE_UPPER = 0
local HEMISPHERE_LOWER = 1
--IRST
local ENGINE_MODE_FORSAGE ... |
vim.g.mapleader = ';'
local map = require("me.map_utils").map
local cmd_map = require("me.map_utils").cmd_map
local plug_map = require("me.map_utils").plug_map
--[[
_
__ _ ___ _ __ ___ _ __ __ _| |
/ _` |/ _ \ '_ \ / _ \ '__/ _` | |
| (_| | __/ | | | __/ | | (_| | |
\__, |\__... |
ITEM.name = "Sewing Kit"
ITEM.model = Model("models/zworld_health/healkit.mdl")
ITEM.description = "Various tools for cutting, stitching or tailoring fabrics and clothes."
ITEM.width = 2
ITEM.height = 2
ITEM.price = 150
ITEM.flag = "M"
ITEM.category = "Tools"
-- No stack Unique
|
require('kill')
-- Oracles get +5% experience if the killed creature had any statuses
-- in force.
local function oracle_kill_fn(att_cr_id, kill_cr_id)
local statuses = {get_creature_statuses(kill_cr_id)}
if table.getn(statuses) > 0 then
-- Take 5% of the xp value (or 1 XP, if the value is sufficientl... |
local lust = require 'test.lust'
local describe, it, expect = lust.describe, lust.it, lust.expect
local CharacterClass = require 'entities.CharacterClass'
describe('CharacterClass', function ()
it('instantiate', function ()
expect(CharacterClass()).to.be.a('table')
end)
local data = {
nam... |
-- .vscode/settings.json <<
-- "Lua.workspace.library": {
-- "C:\\ProgramData\\chocolatey\\lib\\luarocks\\luarocks-2.4.4-win32\\systree\\share\\lua\\5.1": true
-- },
local busted = require 'busted'
local assert = require 'luassert'
local yaml = require 'tinyyaml'
busted.describe("map", function()
busted.it(... |
local modal = {}
local stateMachine = require "statemachine"
local utils = require "utils"
local windows = require "windows"
-- local log = hs.logger.new('modal-module','debug')
modal.setHotkey = function(array, key)
modal.hotkeyModifier = array
modal.hotkey = key
end
modal.displayModalText = function(txt)
hs.a... |
--- Pretty-printing Lua tables.
-- @class module
-- @name pl.pretty
local append = table.insert
local concat = table.concat
local utils = require 'pl.utils'
local lexer = require 'pl.lexer'
local assert_arg = utils.assert_arg
--[[
module('pl.pretty',utils._module)
]]
local pretty = {}
--- read a string representati... |
local fs = require('diagnosticls-configs.fs')
return {
sourceName = 'isort',
command = fs.executable('isort'),
args = { '--quiet', '--stdout', '-' },
rootPatterns = { '.isort.cfg', 'pyproject.toml', '.git' },
}
|
local class = require('opus.class')
local UI = require('opus.ui')
UI.Menu = class(UI.Grid)
UI.Menu.defaults = {
UIElement = 'Menu',
disableHeader = true,
columns = { { heading = 'Prompt', key = 'prompt', width = 20 } },
menuItems = { },
}
function UI.Menu:postInit()
self.values = self.menuItems
self.pageSize ... |
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
pistol_dx2 = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/weapon/ranged/pistol/pistol_dx2.iff",
craftingValues = {
{"mindamage",35,71,0},
{"maxdamage",73,103,0},
{"attackspeed",5.2,3.8,1},
{"w... |
-- Library by WD200019
-- SuperCall(func, arg1, arg2, ...)
-- !! Must be loaded in a script with a function to call from another script !! (see Examples)
-- Calls the function 'func' in the current script with the arguments 'arg1', 'arg2', ...
-- Can be called from another script without triggering an error.
... |
Config = {}
Config.Price = 100
Config.DrawDistance = 100.0
Config.MarkerSize = vector3(1.5, 1.5, 1.0)
Config.MarkerColor = {r = 102, g = 102, b = 204}
Config.MarkerType = 1
Config.Locale = 'es'
Config.Shops = {
vector3(-814.3, -183.8, 36.6),
vector3(136.8, -1708.4, 28.3),
vector3(-1282.6, -1116.8, 6.0),
ve... |
--------------------------------
-- @module RichItemNewLine
-- @extend RichItem
-- @parent_module ccui
--------------------------------
--
-- @function [parent=#RichItemNewLine] init
-- @param self
-- @param #int tag
-- @return bool#bool ret (return value: bool)
-------------------------------... |
local hex = bizstring.hex
console.clear()
--Credits: http://lua-users.org/wiki/SimpleStack
-- GLOBAL
Stack = {}
-- Create a Table with stack functions
function Stack:Create()
-- stack table
local t = {}
-- entry table
t._et = {}
-- push a value on to the stack
function t:push(...)
if ... then
... |
object_draft_schematic_food_beastfood_stringy_meat_substitute = object_draft_schematic_food_shared_beastfood_stringy_meat_substitute:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_food_beastfood_stringy_meat_substitute, "object/draft_schematic/food/beastfood_stringy_meat_substitute.iff")
|
---
if table.get_length(baseObj.item_tbl) < 1 then return end
|
return {'opzadelen','opzagen','opzakken','opzeg','opzegbaar','opzeggen','opzegger','opzegging','opzeggingstermijn','opzeggingsvergoeding','opzegtermijn','opzenden','opzending','opzet','opzetheling','opzetje','opzetkarton','opzetstuk','opzettelijk','opzettelijkheid','opzetten','opzetter','opzetting','opzicht','opzichte'... |
MINIGAME.Base = "base"
MINIGAME.Unique = "obstacle"
MINIGAME.Name = "Obstacle Course"
MINIGAME.Description = "First team to make it to the end of the obstacle course wins."
MINIGAME.Author = "Chewgum" |
AddEvent("OnKeyPress", function(key)
if key == "Tab" then
ExecuteWebJS(webui, "window.vm.showCharaCustom = !window.vm.showCharaCustom")
end
end)
--[[
Clothing0 => Cheveux
Clothing1 => Torse(Dessous)
Clothing2 => Torse(Dessus)
Clothing3 => Accessoires
Clothing4 => Jambes
Clothing5 => Pieds
]]
AddEven... |
Weapon.PrettyName = "S&W Model 3 Russia"
Weapon.WeaponID = "m9k_model3russian"
Weapon.DamageMultiplier = 3.4
Weapon.WeaponType = WEAPON_SECONDARY |
-- Functions for nvim 0.4 compatibility.
-- This module will be removed once nvim 0.5 becomes stable.
local fn = setmetatable({}, {
__index = function(_, key)
return function(...)
return vim.api.nvim_call_function(key, {...})
end
end}
)
local function tbl_map(func, t)
local ret... |
-----------------------------------
-- Area: Western Adoulin
-- NPC: Hujette
-- Type: Quest NPC and Shop NPC
-- Involved with Quest: 'All the Way to the Bank'
-- !pos 35 0 -56 256
-----------------------------------
local ID = require("scripts/zones/Western_Adoulin/IDs")
require("scripts/globals/keyitems")
require... |
local helpers = require('test.functional.helpers')(after_each)
local Screen = require('test.functional.ui.screen')
local feed = helpers.feed
local eq = helpers.eq
local clear = helpers.clear
local function test_embed(ext_linegrid)
local screen
local function startup(...)
clear{headless=false, args={...}}
... |
n = io.read("*number", "*l")
hash = '#'
space = ' '
for i=1,n do
s = string.rep(space, n-i)
h = string.rep(hash, i)
print(s .. h)
end |
--[[
* PSP Claw Explorer
* Copyright 2016 Carlos Monge.
* Licensed under MIT (https://github.com/carcmonge/pspclawexplorer/blob/master/LICENSE)
]]--
ibateria = {}
if batt.exists() then ibateria.exists = "Insertada" else ibateria.exists = "No hay bateria" end
if batt.charging() then ibateria.charging = "Si" ... |
local UV = require('uv')
local function set_timeout(duration, callback, ...)
local args = {...}
local timer = UV.new_timer()
timer:start(duration, 0, function (status)
timer:close()
callback(unpack(args))
end)
return timer
end
local function set_interval(period, callback, ...)
local args = {...}
... |
style = {["off_color"] = "fff",
["on_color"] = "fff",
["line_color"] = "000",
["line_width"] = "2"};
result = {8,16,6,3,8,4}
test = {3,4,6,8,10,16}
answ = lib.math.random_shuffle(test)
ind = math.random(6)
for i = 1,6 do
if(answ[i] == result[ind]) then
index = i-1
end
end
w =... |
-- Load support for intllib.
local MP = minetest.get_modpath(minetest.get_current_modname())
local S = minetest.get_translator and minetest.get_translator("mobs_redo") or
dofile(MP .. "/intllib.lua")
-- CMI support check
local use_cmi = minetest.global_exists("cmi")
mobs = {
mod = "redo",
version = "20210418",
i... |
local u = require("null-ls.utils")
local methods = require("null-ls.methods")
local config = require("null-ls.config").get()
local M = {}
M.handler = function(method, original_params, handler)
local params = u.make_params(original_params, methods.map[method])
if method == methods.lsp.COMPLETION then
r... |
for line in io.lines(arg[1]) do
local a = {}
for i in line:gmatch("%d+") do
a[#a + 1] = i
end
for i = 1, #a/2 do
if i > 1 then io.write " " end
io.write(a[i] * a[#a/2 + i])
end
print()
end
|
SWEP.Sounds = {
base_draw = {
{time = 0/30, sound = "INS2SHARED_DRAW"},
},
base_firelast = {
{time = 0/60, sound = "DOIC96_BOLTRELEASE"},
},
iron_firelast = {
{time = 0/60, sound = "DOIC96_BOLTRELEASE"},
},
base_reload = {
{time = 19/31.8, sound = "DOIC96_MAGRELEASE"},
{time = 25/31.8, sound = "D... |
gpay.c.db = gpay.c.db or {}
gpay.c.db.host = ""
gpay.c.db.login = ""
gpay.c.db.password = ""
gpay.c.db.database = ""
gpay.c.token = "ASD654f6544fFFF121101" -- ТОКЕН СЕРВЕРА И PHP!!!!!
gpay.c.oplata_ru_id = "" -- ID ТОВАРА
gpay.c.await = 3 -- Задержка перед запросом
gpay.c.debug = false -- Дебаг мод
gpay.c.... |
local panel = {}
panel.Name = "search"
function panel:Init()
self:BaseInit({
DontResize = {
Width = true,
Height = true
},
Declare = {
VideoID = "",
URL = ""
}
})
self:SetPaintBackgroundEnabled(false)
//will hold the buttons and stuff
self.Navbar = vgui.Create("DPanel", self)
self.Navbar:... |
return {
id = "material_pastelgreen",
type = "material",
name = "Pastel Green",
description = "A nice green color for your eg!",
rarity = 4,
hidden = false,
metadata = {
color = Color3.fromRGB(115, 255, 99),
material = Enum.Material.SmoothPlastic,
}
} |
---@param params nil|any[]
---@return Array
function Array(params)
---@class Array
local this = {
---@private
__NAME__ = "Array",
---@private
__PROPERTIES__ = {
keys = {},
values = {},
}
}
if (type(params) == "table") then
if (ins... |
-- NO TOUCHY, IF SOMETHING IS WRONG CONTACT KANERSPS! --
-- NO TOUCHY, IF SOMETHING IS WRONG CONTACT KANERSPS! --
-- NO TOUCHY, IF SOMETHING IS WRONG CONTACT KANERSPS! --
-- NO TOUCHY, IF SOMETHING IS WRONG CONTACT KANERSPS! --
-- Server
Users = {}
commands = {}
settings = {}
settings.defaultSettings = {
... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/SmartDeviceLink/sdl_core/issues/3556
---------------------------------------------------------------------------------------------------
-- Description: Check that SDL sends response to SDL.G... |
local lfdbL = require "lfdb_lib"
local ffi = require "ffi"
lfdbL.setup_ffi(ffi)
local C = ffi.C
local fdb = ffi.load("fdb_c")
local pthread = ffi.load("pthread")
local unique_id = tostring( {} ):sub(8)
local chunk = [[
local unique_id = tostring( {} ):sub(8)
local lfdbL = require "lfdb_lib"
local ffi = require "ffi... |
-- Slight rewrite of the dump function from luvit/pretty-print
local controls = require('./controls')
local match, find = string.match, string.find
local gsub, rep = string.gsub, string.rep
local byte = string.byte
local concat, insert = table.concat, table.insert
local type = type
local dump
local seen, output, sta... |
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