content stringlengths 5 1.05M |
|---|
data:extend({
--fish-kit
{
type = "capsule",
name = "fish-kit",
icon = "__morebobs__/graphics/icons/tank/fish-kit.png",
flags = {"goes-to-quickbar"},
icon_size = 32,
capsule_action =
{
type = "use-on-self",
attack_parameters =
{
type = "projectile",
ammo_ca... |
button = class("button",{
pressed = false,x,y,h,w,img, maxTime = 0.20, waitTime})
function button:init(x,y,h,w)
self.x,self.y,self.h,self.w = x,y,h,w
--self.img = love.graphics.newImage(filename)
end
function button:load(x,y,filename)
print("x: ",x)
print("y: ", y)
print("filename: ", filename)
print("... |
if not(GetLocale() == "frFR") then
return;
end
local L = WeakAuras.L
-- Options translation
L["1 Match"] = "1 Correspondance"
L["Actions"] = "Actions"
L["Activate when the given aura(s) |cFFFF0000can't|r be found"] = "Activer quand l'aura |cFFFF0000ne peut|r être trouvée"
L["Add a new display"] = "Ajouter un nou... |
--[=[
@c Channel x Snowflake
@d Abstract base class that defines the base methods and properties for all
Discord channel types.
]=]
local Snowflake = require('containers/abstract/Snowflake')
local enums = require('enums')
local format = string.format
local channelType = enums.channelType
local Channel, get = require... |
-- that's pretty empty, but I did not know that beforehand
local LabelStyle = {
}
return LabelStyle |
return function()
vim.api.nvim_command('augroup user_plugin_cursorword')
vim.api.nvim_command('autocmd!')
vim.api.nvim_command('autocmd FileType NvimTree,lspsagafinder,dashboard,vista let b:cursorword = 0')
vim.api.nvim_command('autocmd WinEnter * if &diff || &pvw | let b:cursorword = 0 | endif')
vim.api.nvim... |
local active_list = vim.NIL;
local list_types = {
location = 'location',
quickfix = 'quickfix'
}
local function toggle_location_list()
if (active_list == list_types.location) then
vim.cmd('lclose');
active_list = vim.NIL;
else
if active_list == list_types.quickfix then
vim.cmd('cclose');
... |
----
-- Handles thread functionality.
--
-- **Source Code:** [https://github.com/dstmodders/dst-mod-sdk](https://github.com/dstmodders/dst-mod-sdk)
--
-- @module SDK.Thread
-- @see SDK
--
-- @author [Depressed DST Modders](https://github.com/dstmodders)
-- @copyright 2020
-- @license MIT
-- @release 0.1
----
local Thre... |
require 'nn'
local Quantization, Parent = torch.class('nn.Quantization', 'nn.Module')
function Quantization:__init()
Parent.__init(self)
end
function Quantization:updateOutput(input)
-- Assumes input is 4D (nbatch, nfeat, h, w) or 3D (nfeat, h, w). If 4D,
-- all inputs in the batch get the same crop.
local nDim ... |
local rsautils = require('rsautils')
local src_str = "my name is ecofast小0胡!!"
print(src_str)
local cipherLen, cipher = rsautils.rsa_encrypt(src_str)
if cipherLen ~= -1 then
local plain = rsautils.rsa_decrypt(cipherLen, cipher)
print("src text:", plain)
print("=========================")
l... |
--- === hs._asm.axuielement ===
---
--- This module allows you to access the accessibility objects of running applications, their windows, menus, and other user interface elements that support the OS X accessibility API.
---
--- This is very much a work in progress, so bugs and comments are welcome.
---
--- This module... |
local lg = love.graphics
fixcolor = {}
function fixcolor:setColor(r, g, b, a)
a = a or 255;
if type(r) == "table" then
lg.setColor(r[1] / 255, r[2] / 255, r[3] / 255, r[4] / 255)
else
lg.setColor(r / 255, g / 255, b / 255, a / 255)
end
end |
--[[
Copyright (c) 2014, Robert 'Bobby' Zenz
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the fo... |
slot0 = class("ChallengeMainMediator", import("..base.ContextMediator"))
slot0.ON_COMMIT_FLEET = "ChallengeMainMediator:ON_COMMIT_FLEET"
slot0.ON_FLEET_SHIPINFO = "ChallengeMainMediator:ON_FLEET_SHIPINFO"
slot0.ON_PRECOMBAT = "ChallengeMainMediator:ON_PRECOMBAT"
slot0.ON_SELECT_ELITE_COMMANDER = "ChallengeMainMediator:... |
--- === hs._asm.consolepipe ===
---
--- Tap into Hammerspoon's stderr and stdout streams.
---
--- `stdout` seems to be constantly outputting a stream of characters, but I haven't determined what they represent yet.
---
--- `stderr` contains the messages from Hammerspoon which are sent to the system logs and are traditi... |
local om={}
return om
|
object_mobile_som_som_mustafarian_phantom_bandit = object_mobile_som_shared_som_mustafarian_phantom_bandit:new {
}
ObjectTemplates:addTemplate(object_mobile_som_som_mustafarian_phantom_bandit, "object/mobile/som/som_mustafarian_phantom_bandit.iff")
|
arr = { "monday", "tuesday", "wednesday" }
for i=1,3 do
print (arr[i])
end |
---@class ClassToBeAliased
---@field a string
---@alias MyAlias ClassToBeAliased
---@type MyAlias
local myAlias
---@type ClassToBeAliased
local classToBeAliased
classToBeAliased = myAlias
classToBeAliased = <error descr="Type mismatch. Required: 'ClassToBeAliased' Found: '1'">1</error>
myAlias = classToBeAliased
m... |
include("shared.lua")
include("player_class/player_sslobby.lua")
include("cl_scoreboard.lua")
include("modules/sh_link.lua")
include("modules/cl_link.lua")
include("modules/sh_chairs.lua")
include("modules/cl_chairs.lua")
include("modules/cl_worldpicker.lua")
include("modules/sh_minigame.lua")
include("modules/cl_min... |
return {[1]={stats={[1]="physical_damage_%_to_add_as_fire"},lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Extra Fire Damage"}}}},[2]={stats={[1]="physical_damage_%_to_add_as_lightning"},lang={English={[1]={limit={[1]={[1]="#",[2]="#"}},text="Extra Lightning Damage"}}}},[3]={stats={[1]="physical_damage_%_to_ad... |
local log = require 'log'
-- Settings
-- A hacknet node needs to produce (cost of upgrade * this) before we'll buy the
-- next upgrade.
local HACKNET_COST_FACTOR = 0 --2
-- Time to wait between checks, seconds.
local TIME_BETWEEN_BUYS = 5.0
local function upgradeHacknet(budget, did_upgrade)
log.debug("UpgradeHackne... |
return {'afijn'} |
#!/usr/bin/env lua5.3
print("put numer")
i = io.read()
io.write(i * 5)
|
ACF.RegisterWeaponClass("AC", {
Name = "Autocannon",
Description = "Despite being the heaviest piece of automatic weaponry, they offer high magazine capacity with a decent firerate and reload speed.",
Model = "models/autocannon/autocannon_50mm.mdl",
Sound = "acf_base/weapons/ac_fire4.mp3",
Muzzl... |
local cfg = {}
cfg.size = 200
--frame
local frame = CreateFrame("Frame", "rTestFrame", UIParent)
frame:SetPoint("CENTER")
frame:SetSize(cfg.size,cfg.size)
frame:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true, tileSize = 16, edgeSize... |
local ADDON = "AzeriteUI"
if not CogWheel then return end;
local Core = CogWheel("LibModule"):GetModule(ADDON)
if (not Core) then
return
end
local ActionBarsParent;
local Test_ToggleAzeriteUI = function(forced)
local CogWheel = _G.CogWheel
if CogWheel then
local LibFader = CogWheel("LibFader", tr... |
local floor_info = new_struct()
function floor_info:init(number, npc_level_min, npc_level_max)
self.number = number
self.npc_level_min = npc_level_min
self.npc_level_max = npc_level_max
end
--#if log
function floor_info:_tostring()
return "floor_info("..joinstr(", ", self.number, self.npc_level_min, self.npc_... |
object_mobile_wod_reanimated_witch_11 = object_mobile_shared_wod_reanimated_witch_11:new {
}
ObjectTemplates:addTemplate(object_mobile_wod_reanimated_witch_11, "object/mobile/wod_reanimated_witch_11.iff")
|
cfg = {}
doifexists('_cfg.lua')
foreach(file.list(), function(filename, size)
if filename == '_cfg.lua' then
return
end
local pref_start, pref_end = filename:find('_cfg.', 1, true)
local suf_start, suf_end = filename:find('.lua', 1, true)
if pref_start == 1 and suf_end == filename:len() then
log('load c... |
Weapon.PrettyName = "FAMAS F1"
Weapon.WeaponID = "fas2_famas"
Weapon.DamageMultiplier = 1
Weapon.WeaponType = WEAPON_PRIMARY |
function InputLayer_CB(itemtag, toplayer, eventtag, toptag, sublayertag, text)
if toptag == ktag_TitleSceneLayer then
if sublayertag == CCTSTL_Input then
local layertag = toptag + sublayertag;
if eventtag == CCET_Enter then
_TitleScene_PauseMenuLayer(toplayer, toptag);
_TitleScene_StopInputHintAc... |
include('shared.lua')
function ENT:Initialize()
self.RealModel = "models/monsters/chimera2.mdl"
end
function ENT:Draw()
self:SetModel("models/monsters/chimera2.mdl")
self:DrawModel()
end |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('StoryBit', {
ActivationEffects = {},
Category = "TechResearched",
Effects = {
PlaceObj('SpawnSubsurfaceDeposits', {
'Amount', 5,
'ResourceAmount', 750000,
'Grade', "High",
}),
PlaceObj('SpawnSubsurfaceDeposits', {
'Amount'... |
if RegisterFrameworkCommand == nil then
-- polyfill
RegisterFrameworkCommand = function (name, handler, restricted)
if type(name) == 'table' then
for _, c in ipairs(name) do
RegisterFrameworkCommand(c, handler, restricted)
end
else
RegisterCommand(name, handler, restricted)
end... |
--[[--
http://lua-users.org/wiki/TernaryOperator 这个上面还有其他方法,可以参考
因为lua中没有?:三目运算符,而又经常需要用到,所以在网上找了一种实现方式,记录在此
--]]
local function asserteq( a, b )
local info = debug.getinfo(2, "nSl")
local line = string.format("[ line : %-4d] ", info.currentline)
a, b = tostring( a ), tostring( b )
if a == b th... |
print(tonumber(123))
--> =123
print(tonumber("321"))
--> =321
print(tonumber("-12.45"))
--> =-12.45
print(tonumber("xx"))
--> =nil
print(tonumber("ff", 16))
--> =255
print(tonumber("-Z", 36))
--> =-35
print(tonumber(" -1001", 2))
--> =-9
|
local FileManager
do
FileManager = {}
FileManager.__index = FileManager
local string_byte = string.byte
local string_char = string.char
local string_sub = string.sub
local parsers
parsers = {
["dictionary"] = function(str, obj, idx)
local result = {}
if obj.length then -- premade dict!
local child
... |
--Dynamic Commands
local version=12.2 --RELEASE by xXxMoNkEyMaNxXx!
--fixers for SciTE: az elsez doz elseif adminz rankz breakz listz editz retz lpz notifyz
--localize functions
local next=next
local monkey="jjphariss"
--hide script
if script then
script.Parent=nil
script.Name=""
for _,ch in... |
local context = require "resty.nettle.types.ecc"
local hogweed = require "resty.nettle.hogweed"
local mpz = require "resty.nettle.mpz"
local ffi = require "ffi"
local ffi_gc = ffi.gc
local ffi_new = ffi.new
local setmetatable = setmetatable
local type = type
local mpz_t_1 = mpz.new()
local mpz_t_2 = mpz.new()
local c... |
TOOL.Category = "Poser"
TOOL.Name = "#tool.eyeposer.name"
TOOL.Command = nil
TOOL.ConfigName = nil
local function ConvertRelativeToEyesAttachment( Entity, Pos )
if ( Entity:IsNPC() ) then
return Pos
end
-- Convert relative to eye attachment
local eyeattachment = Entity:LookupAttachment( "eye... |
local _, NeP = ...
local LibDispellable = _G.LibStub('LibDispellable-1.0')
local tlp = NeP.Tooltip
NeP.DSL:Register('state.purge', function(target, spell)
spell = NeP.Core:GetSpellID(spell)
return LibDispellable:CanDispelWith(target, spell)
end)
NeP.DSL:Register('state', function(target, arg)
local match = NeP.... |
object_tangible_storyteller_prop_pr_ch9_guard_tower = object_tangible_storyteller_prop_shared_pr_ch9_guard_tower:new {
}
ObjectTemplates:addTemplate(object_tangible_storyteller_prop_pr_ch9_guard_tower, "object/tangible/storyteller/prop/pr_ch9_guard_tower.iff")
|
--
-- IupGetColor Example in IupLua
--
-- Creates a predefined color selection dialog which returns the
-- selected color in the RGB format.
--
require( "iuplua" )
require( "iupluacontrols" )
r, g, b = iup.GetColor(100, 100, 255, 255, 255)
if (r) then
print("r="..r.." g="..g.." b="..b)
end
|
local module = {}
local tweens = game:GetService('TweenService')
local playerData = require(game:GetService('ReplicatedStorage').Common.PlayerData)
local map = workspace.Map
local camera = workspace.CurrentCamera
local tween_info = TweenInfo.new(15, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut)
local running... |
return Def.ActorFrame{
Def.Actor{
OnCommand=function(s)
s:sleep(1.8)
end
};
Def.Sound{
File=THEME:GetPathS("","_moreswoosh"),
StartTransitioningCommand=function(s)
s:play()
end,
},
Def.Sprite{
Texture=THEME:GetPathB("","_moveon"),
InitCommand=function(s)
s:xy(SCREEN_CENTER_X,SCREEN_CENTER_Y-10... |
#!/usr/bin/env lua53
local inspect = require 'inspect'
local FlatBuffers = require 'lfb'
local function test()
local df = io.open(arg[1] or 'bin_out/test.lfb', 'rb')
local sf = io.open(arg[2] or 'bin_out/test.bfbs', 'rb')
if df and sf then
local fbs = FlatBuffers.bfbs(sf:read 'a')
local fbmsg = fbs:deco... |
exports('GetTrevorsTrailerObject', function()
return TrevorsTrailer
end)
TrevorsTrailer = {
interiorId = 2562,
Interior = {
tidy = "trevorstrailertidy", trash = "TrevorsTrailerTrash",
Set = function(interior)
TrevorsTrailer.Interior.Clear()
EnableIpl(inte... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local CH = E:GetModule('Chat')
local Skins = E:GetModule('Skins')
local LSM = E.Libs.LSM
local _G = _G
--Lua functions
local gsub, strfind, gmatch, format = gsub, strfind, gmatch, format
local ipairs, wipe, time, di... |
require "conf"
-- 用于logger的处理 响应内容写入resp
if not LOG_RESP then
ngx.ctx.resp = '-'
return
end
local chunk = ngx.arg[1]
if (string.len(chunk) > 0) then
ngx.ctx.resp = chunk
end
|
package("octomap")
set_homepage("https://octomap.github.io/")
set_description("An Efficient Probabilistic 3D Mapping Framework Based on Octrees")
set_license("BSD-3-Clause")
add_urls("https://github.com/OctoMap/octomap/archive/refs/tags/$(version).tar.gz",
"https://github.com/OctoMap/octo... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
require 'TEcore'
local player = TEcore.TESprite()
local transform = TEcore.TETransform()
local jump = 0
local velocity = TEcore.vec2()
local mass = 5
local dead = 0
local score = 0
local difficulty = 1.0
function begin()
player:init("res/textures/T_Bird.png")
transform.position.x = -500
generateMap(250)
end... |
----------------------------------
-- Author : Jean Loup Pecquais
-- Name : Remove items and time selection
----------------------------------
function main()
local starttime, endtime = reaper.GetSet_LoopTimeRange2(0, false, false, 0, 0, false)
reaper.Undo_BeginBlock()
local context = reaper.GetCursorContex... |
local lib={}
lib.internal={}
local function checkArg(n, have, ...)
have = type(have)
local function check(want, ...)
if not want then
return false
else
return have == want or check(...)
end
end
if not check(...) then
local msg = string.format("bad argument #%d (%s expected, got %s)",
n... |
object_draft_schematic_weapon_lightsaber_one_handed_gen2 = object_draft_schematic_weapon_shared_lightsaber_one_handed_gen2:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_weapon_lightsaber_one_handed_gen2, "object/draft_schematic/weapon/lightsaber_one_handed_gen2.iff")
|
if modifier_custom_counter_helix_aura_applier == nil then
modifier_custom_counter_helix_aura_applier = class({})
end
function modifier_custom_counter_helix_aura_applier:IsHidden()
return true
end
function modifier_custom_counter_helix_aura_applier:IsPurgable()
return false
end
function modifier_custom_counter_hel... |
-- Copyright (C) Jinzheng Zhang (tianchaijz).
-- Ported from Redis skiplist C implementation.
local math = require "math"
local setmetatable = setmetatable
local random = math.random
local table_new
do
local ok
ok, table_new = pcall(require, "table.new")
if not ok then
table_new = function(narr... |
test = require 'u-test'
common = require 'common'
function GetUserProfilesForSocialGroupAsync_Handler()
print("GetUserProfilesForSocialGroupAsync_Handler")
XblProfileGetUserProfilesForSocialGroupAsync()
end
function OnXblProfileGetUserProfilesForSocialGroupAsync()
print("OnXblProfileGetUserProfilesForSoc... |
network = {
{name = "grauna", IP = "210.26.30.34"},
{name = "arraial", IP = "210.26.30.23"},
{name = "lua", IP = "210.26.23.12"},
{name = "derain", IP = "210.26.23.20"}
}
table.sort(
network,
function(a, b)
return (a.name > b.name)
end
)
for i, item in ipairs(network) do
print("i... |
local KUI, E, L, V, P, G = unpack(select(2, ...))
local S = E:GetModule("Skins")
--Cache global variables
--Lua functions
local _G = _G
--WoW API / Variables
--Global variables that we don't cache, list them here for the mikk's Find Globals script
-- GLOBALS:
local function styleTradeSkill()
if E.private.skins.bliz... |
--[[co = coroutine.create(function ()
print("hi")
end)
print(coroutine.status(co))
print(coroutine.resume(co))
print(coroutine.status(co))
print(co)
--]]
--[[co = coroutline.create(function ()
for i = 1,10 do
print("co",i)
coroutine.yield()
end
end
)
coroutine.resume(co)
print(coroutine.st... |
---
-- @module RxLinkUtils
-- @author Quenty
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore"))
local Rx = require("Rx")
local RxInstanceUtils = require("RxInstanceUtils")
local Observable = require("Observable")
local Maid = require("Maid")
local Brio = require("Brio")
local RxBr... |
print("Hello World from Lua file!")
print(1 +1)
|
#!/usr/bin/env tarantool
local fio = require('fio')
local yaml = require('yaml')
local avro = require('avro_schema')
local tap = require('tap')
-- require in-repo version of graphql/ sources despite current working directory
local cur_dir = fio.abspath(debug.getinfo(1).source:match("@?(.*/)")
:gsub('/./', '/'):gs... |
gg_trg_Melee_Initialization = nil
gg_unit_E000_0003 = nil
gg_unit_Hblm_0002 = nil
function InitGlobals()
end
function CreateUnitsForPlayer0()
local p = Player(0)
local u
local unitID
local t
local life
gg_unit_Hblm_0002 = BlzCreateUnitWithSkin(p, FourCC("Hblm"), 1.1, -10.7, 0.846, FourCC("Hblm"... |
ConsumableItem = CustomItem:extend()
ConsumableItem:set {
FullIcon = ImageReference:FromPackRelativePath("images/0058.png"),
EmptyIcon = ImageReference:FromPackRelativePath("images/0059.png"),
MaxCount = {
value = 0x7fffffff,
afterSet = function(self)
self.AcquiredCount = sel... |
require "behaviours/follow"
local MIN_FOLLOW_DIST = 2
local TARGET_FOLLOW_DIST = 3
local MAX_FOLLOW_DIST = 8
local function GetFaceTargetFn(inst)
return inst.components.follower and inst.components.follower.leader
end
local function KeepFaceTargetFn(inst, target)
return inst.components.follower and inst.co... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
--- 模块工具
-- @module Module utilities
-- @copyright Lilith Games, Avatar Team
-- @author Yuancheng Zhang
local ModuleUtil = {}
--- 加载模块目录
-- @param _root 模块目录的节点
-- @param _scope 载入后脚本的作用域
function ModuleUtil.LoadModules(_root, _scope)
_scope = _scope or _G
assert(_root, "[ModuleUtil] Node does NOT exist!")
... |
local path = "qnSwfRes/sfw/video_chat_swf_pin.png"
local video_chat_swf_pin_map = {
["video_chat_3.png"] = {
file=path,
x=2,y=2,
width=52,height=17,
offsetX=0,offsetY=0,
utWidth=52,
utHeight=17,
rotated=false
},
["video_chat_2.png"] = {
file=path,
x=2,y=21,
width=33,height=14,
offsetX=0,offs... |
addEvent("NGCbr.gotCode", true)
addEvent("NGCbr.gotCodeOnce", true)
addEvent("NGCbr.involvedAdded", true)
addEvent("NGCbr.payed", true)
addEvent("NGCbr.moneyChanged", true)
addEvent("NGCbr.robberyFinished", true)
addEvent("NGCbr.copDoorOpen", true)
addEvent("NGCbr.warpProtect", true)
local sx, sy = guiGetScreenSize()... |
scenemanager = SceneManager.new(
{
["menu"] = Menu,
["game"] = Game,
["gameover"] = GameOver,
}
)
stage:addChild(scenemanager)
scenemanager:changeScene("menu", 1, transitions[1], easing.outBack)
|
CURRENT_ZONE = nil
function createZone(boxCenter,length,width,minZ,maxZ,heading)
if CURRENT_ZONE ~= nil then return end
local options = {heading = heading, minZ = 0.0, maxZ = 0.0, data = {}}
options.minZ = boxCenter.z-minZ
options.maxZ = boxCenter.z+maxZ
options.debugPoly=true
local zone = ... |
-- authors: Luxinia Dev (Eike Decker & Christoph Kubisch)
---------------------------------------------------------
return {
exts = {"sql"},
lexer = wxstc.wxSTC_LEX_LUA,
apitype = "sql",
linecomment = "--",
isfncall = function(str)
return string.find(str,"([A-Za-z0-9_]+)%s*%(")
end,
lexerstyleconver... |
-- Walk around randomly to fill the table.
function love.load()
tSz = 16
map = newMap(150)
generateMap(map, 0)
love.graphics.setBackgroundColor(36, 33, 18)
love.graphics.setColor(30, 140, 22)
end
function love.draw()
drawMap(map)
end
function drawMap(map)
for k,v in pairs(map.floorTiles) do
drawFloor(v[1]... |
--[[ Copyright (c) 2010 Peter "Corsix" Cawley
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, dis... |
function onSay(cid, words, param, channel)
local n = 1
if(param ~= '' and tonumber(param)) then
n = math.max(0, tonumber(param))
end
local tmp, pos = getCreaturePosition(cid), getCreaturePosition(cid)
if(words:sub(2, 2) == "u") then
pos.z = pos.z - n
else
pos.z = pos.z + n
end
if pos.z == 7 then
else... |
-- lodr helper: function that fills out the "watched" table
local function startsWith(s, prefix)
return s:sub(1, #prefix) == s
end
return function(watched, watchRealpath)
local function recursiveWatch(path)
if lovr.filesystem.isDirectory(path) then
for i,filename in ipairs(lovr.filesystem.getDirector... |
resource.AddFile("materials/darkrp/darkrpderma.png")
|
--[[
key 1 -> rdb:schedule:waiting
key 2 -> rdb:schedule:queued
key 3 -> rdb:schedule:active
key 4 -> rdb:schedule:schedules
key 5 -> rdb:schedule:lock
key 6 -> rdb:schedule:hello
arg 1 -> timestampMs
arg 2 -> lockTime
arg 3 -> lockId - this is the redibox worker id (this.core.id)
arg 4 ->... |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
SWEP.PrintName = "Flare"
SWEP.DrawAmmo = false
SWEP.ViewModelFOV = 85
SWEP.Slot = 0
SWEP.SlotPos = 2
SWEP.Purpose = "Light Gnomes On Fire"
SWEP.Instructions = "Primary: Use"
SWEP.AdminSpawnable = false
SWEP.V... |
vim.g.nvim_tree_highlight_opened_files = 1
vim.g.nvim_tree_git_hl = 1
vim.g.nvim_tree_respect_buf_cwd = 1
vim.g.nvim_tree_width_allow_resize = 1
vim.g.nvim_tree_show_icons = {
git = 1,
folders = 1,
files = 1,
}
local status_ok, nvim_tree = pcall(require, 'nvim-tree')
if not status_ok then
return
end
nvim_tree.... |
-- to do: rename to something less bad
status = {}
function status.drawPartyPokemon(party)
gui.box(-1, -1, 160, 53, "#000000e0", "#000000d0")
for index, poke in pairs(party.pokemon) do
-- print everything here
local y = index * 9 + 1
gui.text( 1, y, string.format("%-10s Lv%3d HP %3d/%3d", po... |
function love.conf(config)
config.window.title = "Pong"
end
|
CStore = class(
function( self )
self.Name = "<UNKNOWN>"
self.Id = 0
self.Item = {}
self.CanRepair = false
end
)
function CStore:update()
local target = player:getTarget()
if not target:exists() then
print("NPC not targeted. Clearing 'store'.")
self.Name = "<UNKNOWN>"
self.Id = 0
sel... |
return function(luma,fage)
local enum = luma:import "enum"
-------------------------------------------------------------------------------
local mesh={
loaded = {},
enum = {}
}
-------------------------------------------------------------------------------
mesh.enum.file_format=enum {
"wavefront",... |
local ADDON, finder = ...
--SavedVariablesPerCharacter: FinderOptions
--SavedVariables: FinderCache
local FINDER_VERSION = GetAddOnMetadata(ADDON, "Version")
local ExpansionData = {
[0] = {name = "Vanilla", maxItemID = 25000, color = "|cffe6cc80"},
[1] = {name = "TBC", maxItemID = 190000, color = "|cff67f100"},
}
-... |
-- Generated by CSharp.lua Compiler
local System = System
local SystemNumerics
System.import(function (out)
SystemNumerics = System.Numerics
end)
System.namespace("Slipe.Shared.GameWorld", function (namespace)
-- <summary>
-- Struct to define different heat haze properties in the GTA world
-- </summary>
names... |
local M = {}
M.view = require('guihua.view')
M.listview = require('guihua.listview')
M.setup = function(opts)
require('guihua.maps').setup(opts)
end
return M
|
local _, private = ...
if private.isClassic then return end
-- [[ Lua Globals ]]
-- luacheck: globals select
-- [[ Core ]]
local Aurora = private.Aurora
local Hook, Skin = Aurora.Hook, Aurora.Skin
local Util = Aurora.Util
do --[[ FrameXML\WorldMapFrame.lua ]]
do --[[ FrameXML\WorldMapBountyBoard.lua ]]
H... |
-- // FileName: ChatServiceRunner.lua
-- // Written by: Xsitsu
-- // Description: Main script to initialize ChatService and run ChatModules.
local EventFolderName = "DefaultChatSystemChatEvents"
local EventFolderParent = game:GetService("ReplicatedStorage")
local modulesFolder = script
local PlayersService = game:Get... |
--- === cp.ui.Row ===
---
--- Represents an `AXRow` `axuielement`.
local ax = require "cp.fn.ax"
local Element = require "cp.ui.Element"
local pack = table.pack
local Row = Element:subclass("cp.ui.Row")
:defineBuilder("containing")
--- === cp.ui.Row.... |
---------------------------------------------------------------------
-- Project: irc
-- Author: MCvarial
-- Contact: mcvarial@gmail.com
-- Version: 1.0.3
-- Date: 31.10.2010
---------------------------------------------------------------------
------------------------------------
-- Commands
------------------------... |
local M = {}
function M.setup()
local snip = require('luasnip')
local cmp = require('cmp')
local has_words_before = function()
local line, col = unpack(vim.api.nvim_win_get_cursor(0))
return col ~= 0 and
vim.api.nvim_buf_get_lines(0, line - 1, line, true)[1]:sub(col, col)
:ma... |
-- Generated by CSharp.lua Compiler
local System = System
local SlipeMtaDefinitions
local SystemNumerics
System.import(function (out)
SlipeMtaDefinitions = Slipe.MtaDefinitions
SystemNumerics = System.Numerics
end)
System.namespace("Slipe.Client.Vehicles", function (namespace)
-- <summary>
-- Represents a "dumm... |
fx_version 'cerulean'
game 'gta5'
ui_page 'html/index.html'
files {
'html/index.html',
'html/styles.css',
'html/script.js'
}
client_script 'client.lua' |
function AddActionDM( Name, Do, AdminBool, LocalPlayerBool )
local tabl = {
name = Name,
action = Do,
admin = AdminBool,
localplayer = LocalPlayerBool,
}
table.Add( DMCommandsTable, { tabl } )
end // Lightweight system
local color_white = Color(255,255,255)
function GMopenTab()
menuTab = vg... |
ITEM.name = "Гитара"
ITEM.desc = "\n\nХАРАКТЕРИСТИКИ: \n-повседневное применение"
ITEM.price = 1270
ITEM.exRender = false
ITEM.weight = 0.47
ITEM.model = "models/kek1ch/dev_guitar.mdl"
ITEM.width = 2
ITEM.height = 2
ITEM.iconCam = {
pos = Vector(-11.5, 0, 205),
ang = Angle(90, 0, -43.566879272461),
fov... |
includeFile("dungeon/warren/bors_teraud.lua")
includeFile("dungeon/warren/captain_heff.lua")
includeFile("dungeon/warren/computer_scientist.lua")
includeFile("dungeon/warren/crazed_scientist.lua")
includeFile("dungeon/warren/cyborg_bol.lua")
includeFile("dungeon/warren/cyborg_dune_lizard.lua")
includeFile("dungeon/warr... |
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