content stringlengths 5 1.05M |
|---|
name = "Level Up - Power Plant"
author = "Tester"
description = [[This script will catch shiny or rare Pokemon and will Level up first Pokemon of your team in Power Plant.]]
mpaName = "Power Plant" -- Change map name as you want.
X = 48
Y = 12
pokecenter_Name = "Route 10 Pokecenter" -- choose different pokecent... |
return {
id = "kitchen",
name = "Kitchen",
cost = 20000,
width = 3,
upkeep = 100,
sprites = {
{
name = "base",
animations = {
idle = {
first = 0,
last = 0,
speed = 1,
},
},
playing = "idle",
},
},
}
|
----------------------------------------------------------------------------------
-- Simple hitzone script by Infinite Rain, based on a sample by Unreal Software --
----------------------------------------------------------------------------------
if not CSample then
require("sys/lua/CS2D-AmplifiedScripting")
CSampl... |
require "TriggerKit/TriggerKit.lua"
function initialize(scene)
-- Callback을 순서대로 "트리거 발동, 트리거 발동 후 지속, 트리거 끝남"을 의미
---- ex) TriggerType.SMILE
------ smileCallBack : 처음 웃을때 한번 호출
------ ingSmileCallBack : 계속 웃고 있으면 매 프레임마다 계속 호출
------ endSmileCallBack : 웃다가 안웃으면 한번 호출
-- 자신이 쓰고 싶은 트리거 타입과 CallBack만 지정해서 ... |
local topInset, leftInset, bottomInset, rightInset = display.getSafeAreaInsets()
local aspectRatio = display.pixelHeight / display.pixelWidth
local portraitWidth, portraitHeight = 320, 480
if topInset > 0 or leftInset > 0 or bottomInset > 0 or rightInset > 0 then
if aspectRatio > 2.1 then
portraitWidth, portraitHeig... |
local require = require
local builder = require "oil.builder"
local arch = require "oil.arch.base"
module "oil.builder.base"
BasicSystem = arch.BasicSystem {require "oil.kernel.base.Sockets" }
ClientChannels = arch.SocketChannels {require "oil.kernel.base.Connector" }
ClientBroker = arch.Cli... |
local M = {}
M.init = function(conf)
local sched = require 'sched'
local toribio = require 'toribio'
sched.run(function()
local motor = toribio.wait_for_device(conf.motor)
motor.init_mode_joint()
motor.set_speed(conf.speed)
while true do
motor.set_position(conf.min)
repeat
sched.sleep(0.5)
... |
local Typer = require(script.Parent.Parent.Parent.Typer)
local function copyDeep(dictionary)
local new = {}
for key, value in next, dictionary do
if type(value) == "table" then
new[key] = copyDeep(value)
else
new[key] = value
end
end
return new
end
return Typer.AssignSignature(Typer.Table, copyDeep)... |
-- =============================================================================
-- __ __________ ______
-- / \ / \_____ \ / __ \
-- \ \/\/ // ____/ > <
-- \ // \/ -- \
-- \__/\ / \_______ \______ /
-- \/ \/ \/
-- init.lua --- Initialization file for ... |
net.Receive("ChristmasCredits:Purchase", function(_, ply)
local npc = net.ReadEntity()
if not (npc:GetClass() == "xyz_christmas_credits_npc") then return end
if npc:GetPos():Distance(ply:GetPos()) > 500 then return end
if npc.cooldown > CurTime() then return end
npc.cooldown = CurTime() + 0.5
local item = net.R... |
local shieldingword = {
[1] = {ID=1,Desc="刘晓波"},
[2] = {ID=2,Desc="和平奖"},
[3] = {ID=3,Desc="回民吃猪肉"},
[4] = {ID=4,Desc="习近平"},
[5] = {ID=5,Desc="毛民进党"},
[6] = {ID=6,Desc="妹妹淫水"},
[7] = {ID=7,Desc="1989六四"},
[8] = {ID=8,Desc="性爱电影"},
[9] = {ID=9,Desc="李红智"},
[10] = {ID=10,Desc="梁光烈"},
[11] = {ID=11,Desc="成人BT"},
[12] = {... |
--Coded By: NickWill86
EndorEwokTreeVillage02ScreenPlay = ScreenPlay:new {
numberOfActs = 1,
}
registerScreenPlay("EndorEwokTreeVillage02ScreenPlay", true)
function EndorEwokTreeVillage02ScreenPlay:start()
if (isZoneEnabled("endor")) then
self:spawnMobiles()
end
end
function EndorEwokTreeVillage02ScreenPlay:s... |
local path = ...
-- basic components
require(path .. ".Transformable")
-- physics
require(path .. ".Physics")
require(path .. ".ColliderRectangle")
require(path .. ".ColliderCircle")
require(path .. ".Movement")
-- render
require(path .. ".Sprite")
require(path .. ".RenderCircle")
require(path .. ".RenderRectangle")
... |
local lpeg = require('lpeg')
-- Lexical Elements
local Space = lpeg.S(" \n\t")^0
local Number = lpeg.C(lpeg.P"-"^-1 * lpeg.R("09")^1) * Space
local TermOp = lpeg.C(lpeg.S("+-")) * Space
local FactorOp = lpeg.C(lpeg.S("*/")) * Space
local Open = "(" * Space
local Close = ")" * Space
-- Grammar
local Exp, Term, Factor ... |
local Camera = {}
Camera.__index = Camera
function Camera.new(args)
local camera = setmetatable({}, Camera)
camera:init(args)
return camera
end
function Camera:init(args)
self.game = assert(args.game)
self.x, self.y = args.x or 0, args.y or 0
self.scale = args.scale or 1
self.game:setDrawHandler("camera", sel... |
---
-- @module CmdrService
-- @author Quenty
local require = require(script.Parent.loader).load(script)
local PermissionService = require("PermissionService")
local Promise = require("Promise")
local CmdrService = {}
function CmdrService:Init(serviceBag)
assert(not self._cmdr, "Already initialized")
self._cmdr =... |
local M = { }
local function totitle(opts)
return opts.title or
opts.prompt and
opts.prompt:gsub('%s*$', '')
:gsub(':$', '') or
nil
end
local function browse(opts, on_choice)
vim.validate {
opts = { opts, 'table', true },
... |
local _, CLM = ...
local LOG = CLM.LOG
local UTILS = CLM.UTILS
local MODULES = CLM.MODULES
local MODELS = CLM.MODELS
local GUI = CLM.GUI
local CONSTANTS = CLM.CONSTANTS
local ProfileManager = MODULES.ProfileManager
local RosterManager = MODULES.RosterManager
local LootManager = MODULES.LootManager
local RaidManager... |
SLASH_RELOAD1 = '/rl'
function SlashCmdList.RELOAD(msg, editbox)
ReloadUI()
end
SLASH_SHAGUPLATES1 = '/shaguplates'
function SlashCmdList.SHAGUPLATES(msg, editbox)
if ShaguPlates.gui:IsShown() then
ShaguPlates.gui:Hide()
else
ShaguPlates.gui:Show()
end
end
SLASH_GM1, SLASH_GM2 = '/gm', '/support'
func... |
local taxpercent = 1
setElementData(root, "AURtax.tax", taxpercent)
function getCurrentTax ()
setElementData(root, "AURtax.tax", taxpercent)
return taxpercent
end
function setTaxRating (plr, cmd, newtax)
if (getTeamName(getPlayerTeam(plr)) == "Staff") then
setElementData(root, "AURtax.tax", math.abs(newtax))
... |
if GetLocale() ~= "deDE" then return end
local L
------------
-- Omen --
------------
L = DBM:GetModLocalization("Omen")
L:SetGeneralLocalization({
name = "Omen"
})
------------------------------
-- The Crown Chemical Co. --
------------------------------
L = DBM:GetModLocalization("d288")
L:... |
do
TestSkynetIADS = {}
function TestSkynetIADS:setUp()
self.numSAMSites = SKYNET_UNIT_TESTS_NUM_SAM_SITES_RED
self.numEWSites = SKYNET_UNIT_TESTS_NUM_EW_SITES_RED
self.testIADS = SkynetIADS:create()
self.testIADS:addEarlyWarningRadarsByPrefix('EW')
self.testIADS:addSAMSitesByPrefix('SAM')
end
function TestSkyne... |
local skynet = require "skynet"
local service_address
local function start_service(max_threads)
service_address = skynet.uniqueservice("blockingfile", max_threads)
end
local function ensure_start_service()
if not service_address then
start_service(4)
end
return service_address
end
local function blocking_open... |
-- Code from bncastle
-- https://github.com/bncastle/love2d-tutorial/blob/Episode4/class.lua
-- is published under MIT license.
local Class = {}
Class.__index = Class
--default implementation
function Class:new() end
--create a new Class type from our base class
function Class:derive(type)
local cls = {}
cls["__ca... |
local PLY = FindMetaTable("Player")
function PLY:AddHint(txt, typ, len)
notification.AddLegacy(txt, typ, len)
end
net.Receive("Player_AddHint", function()
local txt = net.ReadString()
local typ = net.ReadInt(32)
local len = net.ReadInt(32)
LocalPlayer():AddHint(txt, typ, len)
end)
|
workspace "oxide2"
configurations { "Debug", "Release" }
platforms { "x64", "x32" }
location "premake"
filter {"system:windows"}
characterset "MBCS"
filter {}
-- Set up platforms
filter {"platforms:x32"}
architecture "x32"
filter {"platforms:x64"}
architec... |
local cURL = require "cURL"
-- open output file
f = io.open("smartcitydata.txt", "w")
cURL.easy{
url = "https://api.smartcitizen.me/v0/devices/1616/readings?sensor_id=4&rollup=1d&from=2015-07-23&to=2015-07-30",
writefunction = f
}
:perform()
:close()
-- close output file
f:close()
|
-- Allows using full userdata objects in dictionaries
-- particularly REManagedObjects
local ManagedObjectDict = {
new = function(self, o)
o = o or {}
return setmetatable(o, self)
end,
__index = function(t, key)
return rawget(t, key:get_address())
end,
__newindex = function(t... |
module ('mapgenerator', package.seeall) do
require 'map.generator.utility'
function generate_cave_from_grid(grid)
local width, height = grid.width, grid.height
local function walls_nearby( grid, map, j, i, range_j, range_i )
local width, height = grid.width, grid.height
local missing_j =... |
local inspect = require('inspect');
local dbRequest = function (dbconn, dbname)
local collection = 'trunk';
local getOutgoingTrunks = function ()
local cursor = dbconn:query(dbname..'.'..collection, {
category = 'default'
});
local trunk = cursor:next();
return trunk o... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterUsableItem('test_ciazowy', function(source)
local xPlayer = ESX.GetPlayerFromId(source)
xPlayer.removeInventoryItem('test_ciazowy', 1)
TriggerClientEvent('test_ciazowy:start', source)
end)
ESX.RegisterUsableItem('... |
print2(inspect(sandbox1))
{
ac1 = nil --[[<function 1>]],
vc = {
applycontrol = nil --[[<function 1>]],
control = 1,
curval = 0,
prevval = 0,
update = nil --[[<function 2>]],
valgetter = nil --[[<function 3>]]
},
vg1 = nil --[[<function 3>]],
x = 1
}
{
ac1 = nil --[[<function 1>]],... |
function add(a, b)
return a + b
end
function sub(a, b)
return a - b
end
print("你好世界")
a = 1
b = 2
print(add(a, b))
|
function ConfigMenu()
local main = createFrame("Config Menu")
main:MakePopup()
RestoreCursorPosition()
end
function createLabel(text, color)
end
function createSetting()
--sd
end
-- Listen for callback from server when pressing F1 (help menu)
net.Receive("Minigolf.ConfigMenu", function()
ConfigMenu()
end)
|
--[[ Copyright 2019 The Spin-Scenario Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or... |
local core = require "sys.core"
local worker = require "cluster.worker"
local proto = require "proto.cluster"
local gate = require "gate"
local router = require "router"
local rand = math.random
local lprint = core.log
local forward = gate.forward
core.start(function()
local master = assert(core.envget("master_listen"... |
-----------------------------------------
-- Spell: Disseverment
-- Delivers a fivefold attack. Additional effect: Poison. Accuracy varies with TP
-- Spell cost: 74 MP
-- Monster Type: Luminians
-- Spell Type: Physical (Piercing)
-- Blue Magic Points: 5
-- Stat Bonus: INT+1, MND-1
-- Level: 72
-- Casting Time: 0.5 seco... |
--====================================================================--
-- dmc-wamp-rpc-caller: App Config
--
-- for specific application configurations
--
--====================================================================--
--[[
All variables below are available to the application.
While this file is part of t... |
return {
[2]={
--x1 y1 x2 y2
--0 0 1 1
[10000] = {
-300, 1980, 10185, -5880, -- zone 10000
}
}
}
|
-- When a player join the game --
function Event.initPlayer(event)
local player = getPlayer(event.player_index)
if player == nil then return end
if player.controller_type == defines.controllers.cutscene then return end
--player.force.technologies["DimensionalOre"].researched = true
if getMFPlayer(player.name) == n... |
local vo = vim.opt_local
vo.tabstop = 4
vo.shiftwidth = 4
vo.softtabstop = 4
|
require "scripts.core.item"
require "gamemode.Spark.modifiers.modifier_movement_speed";
BottleOfQuicksilver = class(Item)
function BottleOfQuicksilver:OnCreated ()
self:SetCastingBehavior(CastingBehavior(CastingBehavior.PASSIVE));
end
function BottleOfQuicksilver:GetModifiers ()
return {
"modifier_movement_speed... |
local ids = {
["exitmap1"] = 49,
["book1"] = 59,
["write1"] = 44,
["pop1"] = 1,
["kill1"] = 8,
["kill2"] = 9,
["trap1"] = 70,
["more1"] = 10,
["getgold1"] = 11,
["paygold1"] = 12,
["equip1"] = 13,
["get1"] = 14,
["get2"] = 15,
["drop1"] = 16,
["drink1"] = 17,
["eat1"] = 1... |
module(...,package.seeall)
-- Ingress packet drop monitor timer.
local ffi = require("ffi")
-- Every 100 milliseconds.
local interval = 1e8
local with_restart = core.app.with_restart
local now = core.app.now
ingress_drop_monitor = {
threshold = 100000,
wait = 20,
last_flush = 0,
last_value = ffi.new('u... |
local function setup()
local has_packer, packer = pcall(require, 'packer')
local has_util, util = pcall(require, 'packer.util')
if not has_packer or not has_util then
error('Expected packer to be installed')
end
return packer.init({
package_root = util.join_paths(vim.fn.stdpath('data'), 'site', 'pack'),
... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISChopTreeAction : ISBaseTimedAction
ISChopTreeAction = ISBaseTimedAction:derive(... |
return {
["baseline"] = {
["action"] = {
["perm_media"] = "http://www.roblox.com/asset/?id=6031215982";
["sticky_note_2"] = "http://www.roblox.com/asset/?id=6031265972";
["gavel"] = "http://www.roblox.com/asset/?id=6023565902";
["table_view"] = "http://www.roblox.com/asset/?id=6031233835";
["home"] = ... |
---
-- Filter a complex or real valued signal with a single-pole high-pass IIR
-- filter.
--
-- $$ H(s) = \frac{\tau s}{\tau s + 1} $$
--
-- $$ H(z) = \frac{2\tau f_s}{1 + 2\tau f_s} \frac{1 - z^{-1}}{1 + (\frac{1 - 2\tau f_s}{1 + 2\tau f_s}) z^{-1}} $$
--
-- $$ y[n] = \frac{2\tau f_s}{1 + 2\tau f_s} \; x[n] + \frac{2\... |
-- this gets called starts when the level loads.
function start(song) -- arguments, the song name
print("modchart loaded!")
for i=0,3 do -- fade out the first 4 receptors (the ai receptors)
tweenPosXAngle(i, _G['defaultStrum'..i..'X'] + 725,getActorAngle(i) - 980, 0.6, 'setDefault')
end
for i = ... |
---@return Player
function Player(...) end
---@class Player
local cls = Player()
---@return any
function cls:GetPing(...) end
---@return any
function cls:GetCameraLocation(...) end
---@return any
function cls:Unsubscribe(...) end
---@return any
function cls:GetAccountID(...) end
---@return any
function cls:Super(... |
local ib = require ('util.img_button')
local pi = require ('util.panel_item')
local beautiful = require ('beautiful')
local awful = require ('awful')
local dpi = beautiful.xresources.apply_dpi
-- local wibox = require ('wibox')
local next_tag = ib {
image = 'tag-next.svg',
recolor = true,
hide_tooltip = true,
... |
local status_ok, toggleterm = pcall(require, "toggleterm")
if not status_ok then
vim.notify("toggleterm not found")
return
end
toggleterm.setup {
-- size can be a number or function which is passed the current terminal
size = function(term)
if term.direction == "horizontal" then
return 15
elseif ... |
--------------------------------------------------------------------
--Env
--------------------------------------------------------------------
--[[
PROJECT ENVIRONMENT VARIABLES
* should be set by either editor or runtime launcher
]]
-- GII_VERSION_MAJOR = 0
-- GII_VERSION_MINOR = 1
-- GII_VERSI... |
love.graphics.setDefaultFilter("nearest", "nearest")
local Cpml = require("lib.cpml")
local Concord = require("lib.concord").init({
useEvents = true,
})
local C = require("src.components")
local S = require("src.systems")
local CubeMesh = require("cubeMesh")
local Game = Concord.instance()
local c... |
local a = require("plenary.async_lib")
local formatting = a.async_void(function(bufnr)
vim.lsp.buf.formatting()
a.await(a.scheduler())
vim.api.nvim_command(bufnr .. "bufdo! silent noautocmd update")
end)
return formatting
|
local Camera = require('camera')
local config = require('config.cfg')
local obj = assets.loadModel("assets/models/sponza.wmdl")
if obj == nil then
print("Unable to load model.")
return
end
assets.loadMaterials(obj)
engine.setClearColor(1, 1, 1, 1)
local cam = Camera.new(Vector3.new(-2.5, 0, 0))
local speed ... |
fx_version 'cerulean'
games { 'gta5' }
server_only 'yes'
--[[
THIS SCRIPT WAS MADE BY PITERMCFLEBOR
DON'T CHANGE THE SCRIPT NAME OR REMOVE THIS SIGN
Remove Github API Limitation?
https://docs.github.com/en/free-pro-team@latest/github/authenticating-to-github/creating-a-personal-access-token#creating-a-t... |
util.AddNetworkString("CW20_DEPLOYANGLE")
util.AddNetworkString("CW20_DEPLOY")
util.AddNetworkString("CW20_THROWGRENADE")
util.AddNetworkString("CW20_GLOBALDELAY")
util.AddNetworkString("CW20_FORCESTATE")
util.AddNetworkString("CW20_M203ON")
util.AddNetworkString("CW20_M203OFF")
util.AddNetworkString("CW20_M203OFF_REL... |
-- Slam a unit into the ground
-- https://gist.github.com/IndigoFenix/8543557
args={...}
local unit=dfhack.gui.getSelectedUnit()
if unit == nil then
local unit = df.unit.find(tonumber(args[2]))
end
local strength=args[1]
if unit == nil then
print('No unit selected')
return
end
if strength ==... |
--[[--------------------------------------------------------------------------
--
-- File: UAStalktheLantern.Ui.RoundLoop.lua
-- Copyright (c) Ubisoft Entertainment. All rights reserved.
--
-- Project: Ubitoys.Tag
-- Date: August 03, 2010
--
---------------------... |
--[[
RedWeb browser
by DvgCraft
Requirements:
- Wireless modem
- Advanced computer
- IDS and webserver
VERSION 0.9.14.3
DATE 31-05-2016
Protocols:
- app://
- web://
- search://
]]--
-- Variables
local path = "/.DvgFiles/data/RedWeb"
loca... |
--[[
This system has a general issue where the reset causes it to remove all of the NPCs. Because of other complications this
kills all of the current npcs, which triggers a bunch of things, like opening doors and finished objectives. Because of
performance, that is done over a few seconds. Therefore each system may... |
--[[
J0sh the healer bot
]]
AddCSLuaFile()
ENT.Type = "anim"
ENT.DisableDuplicator = true
ENT.Model = Model( "models/combine_scanner.mdl" )
ENT.RenderGroup = RENDERGROUP_BOTH
if SERVER then
util.AddNetworkString("yawd.j0shbot")
else
ENT.AutomaticFrameAdvance = true
end
local healing_loop = Sound( "items/suitcharg... |
-- triggers scripts when a syndrome is applied
--author expwnent
local usage = [====[
modtools/syndrome-trigger
=========================
Triggers dfhack commands when syndromes are applied to units.
Arguments::
-clear
clear all triggers
-syndrome name
specify the name of a syndrome
-comm... |
local skynet = require "skynet"
local tinsert = table.insert
local smatch = string.match
local sgmatch = string.gmatch
local function timeout(ti)
if ti then
ti = tonumber(ti)
if ti <= 0 then
ti = nil
end
else
ti = TIMEOUT
end
return ti
end
local function list()
return skynet.call(".launcher", "lua"... |
function jtorch._saveSpatialConvolutionMMNode(node, ofile)
-- The layout is as follows:
-- 1. filter width (int)
-- 2. filter height (int)
-- 3. filter input features (int)
-- 4. filter output features (int)
-- 5. padding
-- 6. filter weights (float array)
-- 7. filter Biases (float)
ofile:writeInt(n... |
LANGUAGE = "c"
ML_PARAM_LIST_COUNT_THRESHOLD = 1
ML_SPECIFIER_MODIFIER_LIST = true
INTRO_FILE = "page_index.rst"
CREF_DB = true
|
--- Speech to text transcription handler, Watson Speech to Text API.
--
-- Uses Watson's Speech to Text service. The service requires a valid developer
-- account and API key, see
-- [here](https://cloud.ibm.com/catalog/services/speech-to-text) for more information.
--
-- @module speech_to_text_watson_handler
-- @au... |
--[[
The MIT License (MIT)
Copyright (c) 2016 Simon "Tenry" Burchert
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, mod... |
local addonName = ...
local addon = _G[addonName] or CreateFrame("Frame", addonName)
local backpackButton = MainMenuBarBackpackButton
local backpackButtonText = MainMenuBarBackpackButtonCount
function addon:UpdateFreeSlotCount()
backpackButtonText:SetText(format("(%d)", backpackButton.freeSlots))
end
function addo... |
---[Documentation](https://www.wowace.com/projects/ace3/pages/api/ace-addon-3-0)
---@class AceAddon-3.0
local AceAddon = {}
---@class AceAddon
local addon = {}
---[Documentation](https://www.wowace.com/projects/ace3/pages/api/ace-addon-3-0#title-2)
function addon:Disable() end
---[Documentation](https://www.wowace.c... |
local callback = require "lj-async.callback"
local ffi = require "ffi"
local cb_t = callback("int(*)(int)")
local cb = cb_t(function(n) print(n); return n end)
assert(cb:funcptr()(123) == 123)
cb:free()
|
if SL.Global.GameMode ~= "Casual" then
local player = ...
local pn = ToEnumShortString(player)
local PlayerState = GAMESTATE:GetPlayerState(player)
-- grab the song options from this PlayerState
local PlayerOptions = PlayerState:GetPlayerOptionsArray(0)
-- start with an empty string...
local optionslist = ""
... |
local System = Xile.class()
Xile.System = System
local from = Xile.from
function System:init()
local _nodes = {}
local _qry = from(_nodes):keys()
-- important assumes first arg to be key
self.nodes = function(self,...)
local key = select(1,...)
local item = _nodes[key]
... |
ITEM.name = "Aluminium"
ITEM.description = "itemAluminiumDesc"
ITEM.price = 3
ITEM.model = "models/mosi/fallout4/props/junk/components/aluminum.mdl" |
local Native = require('lib.stdlib.native')
---@class Button : Agent
local Button = class('Button', require('lib.stdlib.oop.agent'))
return Button
|
object_tangible_loot_creature_loot_collections_space_booster_mark_04_kessel = object_tangible_loot_creature_loot_collections_space_shared_booster_mark_04_kessel:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_booster_mark_04_kessel, "object/tangible/loot/creature/loot/collecti... |
CLASS.name = "Civil Worker's Union"
CLASS.faction = FACTION_CITIZEN
function CLASS:CanSwitchTo(client)
return false
end
CLASS_CWU = CLASS.index |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseVipPeriodList_pb', package.seeall)
local VIPPERIOD = protobuf.Descriptor();
local VIPPERIOD_MONTH_FIELD = protobuf.FieldDescriptor();
local VIPPERIOD_YUANBAOPRICE_FIELD = protobuf.FieldDescriptor();
local VIPPERIOD_VOUCHERPRICE_... |
HUD_IW_MAX = 8
HUD_IW_TICK = 0.4
if minetest.is_singleplayer() == true then
HUD_IW_TICK = 0.2
end
HUD_SB_SIZE = {x = 24, y = 24}
HUD_HEALTH_POS = {x = 0.5,y = 1}
HUD_HEALTH_OFFSET = {x = -262, y = -87}
HUD_AIR_POS = {x = 0.5, y = 1}
HUD_AIR_OFFSET = {x = 15, y = -135}
HUD_HUNGER_POS = {x = 0.5, y = 1}
HUD_HUNGER_OFF... |
test_run = require('test_run').new()
REPLICASET_1 = { 'storage_1_a', 'storage_1_b' }
REPLICASET_2 = { 'storage_2_a', 'storage_2_b' }
test_run:create_cluster(REPLICASET_1, 'router')
test_run:create_cluster(REPLICASET_2, 'router')
util = require('util')
util.wait_master(test_run, REPLICASET_1, 'storage_1_a')
util.wait_... |
local PLAYER = FindMetaTable("Player")
function PLAYER:IsHuman()
return self:Team() == TEAM_HUMANS
end
function PLAYER:IsZombie()
return self:Team() == TEAM_ZOMBIES
end |
WTF("foo")
|
local Request = require('request')
local match, gmatch
do
local _table_0 = require('string')
match = _table_0.match
gmatch = _table_0.gmatch
end
Request.prototype.parse_cookies = function(self)
self.cookies = { }
if self.headers.cookie then
for cookie in gmatch(self.headers.cookie, '[^;]+') do
local... |
local Random = math.random
local Broadcast = require("core.Broadcast")
local wrapper = require("core.lib.wrapper")
local CommandParser = wrapper.loadBundleScript("lib/CommandParser",
"bundle-example-lib");
local say = Broadcast.sayAt
return {
... |
local ffi = require "ffi"
local ffi_cast = ffi.cast
local C = ffi.C
ffi.cdef[[
typedef unsigned char u_char;
uint32_t ngx_murmur_hash2(u_char *data, size_t len);
]]
return function(value)
return tonumber(C.ngx_murmur_hash2(ffi_cast('uint8_t *', value), #value))
end
|
object_building_mustafar_dungeon_lava_cave_must_lava_cave = object_building_mustafar_dungeon_lava_cave_shared_must_lava_cave:new {
customObjectName = "Lava Cave",
}
ObjectTemplates:addTemplate(object_building_mustafar_dungeon_lava_cave_must_lava_cave, "object/building/mustafar/dungeon/lava_cave/must_lava_cave.iff")
|
--[[=========================================
_ _ _
| | | | | | /\ /\
| | | | | | / \ _ __ _ __ / \ _ __ ___
| | | | | |/ /\ \ | '_ \| '_ \ / /\ \ | '__/ __|
| |___| |__| / ____ \| |_) | |_) / ____ \| | | (__
|______\____/_/ \_\ .__/| .__/_/ \_\_| \___|
Scripting Pro... |
require("gameData/gameData");
--@brief 个人的排行信息
UserRankInfo = class(GameData);
UserRankInfo.Delegate = {
onUserRankInfoCallBack = "onUserRankInfoCallBack";
}
UserRankInfo.initData = function(self)
self.m_data = {}; -- V["rankType"]["flag"]["mid"] = info
self.m_updateFlagMap = {};
end
--@override
... |
-- character name = {specific insult}
return {
abed = {'You are a foreigner, not able to comprehend anyone or anything, even something as undemanding as time.'},
troy = {'You are a cotton-picking jock boy who is impossibly far from being a grown-up.'},
shirley = {'You are a minority, a fragile personality, and ... |
local BLOCK = require 'Core.Modules.logic-block'
local INFO = require 'Data.info'
local M = {}
local function showTypeScroll(event)
if event.phase == 'began' then
display.getCurrentStage():setFocus(event.target)
event.target.click = true
elseif event.phase == 'moved' then
if ma... |
default_policy = {}
default_policy.endpoints = {}
default_policy.policy = {
["move"] = true, -- moves session items when metadata target.node changes
["follow"] = true, -- moves session items to the default device when it has changed
-- Set to 'true' to disable channel splitting & merging on nodes and enable... |
SILE.hyphenator.languages["es"] = {};
SILE.hyphenator.languages["es"].patterns =
{
"1b",
"4b.",
"2bb",
"2bc",
"2bd",
"2bf",
"2bg",
"2b1h",
"2bj",
"2bk",
"2bm",
"2bn",
"2bp",
"2bq",
"2bs",
"2bt",
"2bv",
"2bw",
"2bx",
"2by",
"2bz",
"1c",
"4c.",
"2cb",
"2cc",
"2cd",
"2cf",
"2cg",
"2cj",
"2ck",
"2cm",
"2cn",
"2cp",
"2cq",
... |
test_run = require('test_run').new()
engine = test_run:get_cfg('engine')
_ = box.space._session_settings:update('sql_default_engine', {{'=', 2, engine}})
format = {}
format[1] = {'id', 'integer'}
s = box.schema.create_space('test', {format = format})
box.execute("SELECT * FROM \"test\";")
box.execute("INSERT INTO \"te... |
---
-- HUD base class.
-- @class HUD
-- @section old_ttt
local surface = surface
-- Fonts
surface.CreateFont("TraitorState", {font = "Trebuchet24", size = 28, weight = 1000})
surface.CreateFont("TimeLeft", {font = "Trebuchet24", size = 24, weight = 800})
surface.CreateFont("HealthAmmo", {font = "Trebuchet24", size = ... |
-----------------------------------
-- Area: Apollyon NE
-- Mob: Cronos
-----------------------------------
require("scripts/globals/limbus")
local ID = require("scripts/zones/Apollyon/IDs")
function onMobSpawn(mob)
mob:setMod(tpz.mod.UDMGPHYS, -100)
end
function onMobDeath(mob, player, isKiller, noKiller)
i... |
function GUIMessages()
local self = {}
local function showMsgInColor(msg,color)
if (term.isColor()) then
term.setTextColor(color)
print(msg)
term.setTextColor(colors.white)
else
print(msg)
end
end
function self.showErrorMsg(msg)
showMsgInColor(msg,colors.red)
print... |
local mysql = exports.mrp_mysql
local banCache = {}
local banAffectedSerial = {}
local banAffectedIP = {}
local banAffectedAccount = {}
local lastBan = nil
local lastBanTimer = nil
local removeBan_ = removeBan
function banAPlayer(thePlayer, commandName, targetPlayer, hours, ...)
if exports["mrp_integration"]:isPlayer... |
-------------------------------------------------------------------------------
-- SF Helper for Starfall
-- By Jazzelhawk
-------------------------------------------------------------------------------
--- TO DO ---
--- search page
SF.Helper = {}
SF.Docs = {}
local helper = SF.Helper
local docs_set = false
local set... |
--[[
Copyright 2014-2015 The Luvit Authors. All Rights Reserved.
Copyright 2016-2020 The Node.lua Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apach... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.