content stringlengths 5 1.05M |
|---|
--[[- This provides a pure Lua implementation of the builtin @{require} function
and @{package} library.
Generally you do not need to use this module - it is injected into the every
program's environment. However, it may be useful when building a custom shell or
when running programs yourself.
@module cc.require
@sin... |
local RunService = game:GetService("RunService")
if not game:GetService("RunService"):IsServer() then error("CloudCore_Client can be only loaded in client context!") end
local Module = {}
local _Wrappers = script.Parent.CloudCore_Function:InvokeServer("GetWrappersInfo")
for serviceName, members in pairs(_Wrappers) d... |
do --- mat4mul !private_G
function mat4mul(a11, a21, a31, a41,
a12, a22, a32, a42,
a13, a23, a33, a43,
a14, a24, a34, a44,
b11, b21, b31, b41,
b12, b22, b32, b42,
b13, b23, b33, b43,
b14, b24, b34, b44... |
-- Routine for NPC "Helena" outside of her inn.
velocity = 40
loadRoutine = function(R, W)
if (W:isConditionFulfilled("npc_helena2","talked")) then
R:setTilePosition(28,51)
R:goToTile(28,49)
R:setDisposed()
else
R:setTalkingActiveForce(true)
R:setReloadEnabled(true)
R:setTilePosition(28,51)
R:setFaci... |
str = "abcdefghijklmnopqrstuvwxyz"
n, m = 5, 15
print( string.sub( str, n, m ) ) -- efghijklmno
print( string.sub( str, n, -1 ) ) -- efghijklmnopqrstuvwxyz
print( string.sub( str, 1, -2 ) ) -- abcdefghijklmnopqrstuvwxy
pos = string.find( str, "i" )
if pos ~= nil then print( string.sub( str, pos, pos+m ) ) end ... |
-- Mercurio server overrides
-- log_action logs the provided message with 'action' level.
local function log_action(msg)
minetest.log("action", "[MOD]mercurio: "..msg)
end
-- format_pos formats the given position with no decimal places
local function fmt_pos(pos)
return minetest.pos_to_string(pos, 0)
end
loc... |
Locales['pl'] = {
['have_withdrawn'] = 'wyciągnąłeś/aś ~y~x%s~s~ ~b~%s~s~',
['have_deposited'] = 'zdeponowałeś/aś ~y~x%s~s~ ~b~%s~s~',
['free_prop'] = 'wolne mieszkanie',
['property'] = 'mieszkanie',
['enter'] = 'wejdz',
['move_out'] = 'move out from property',
['move_out_sold'] = 'sell property for <span... |
--[[
This file is part of halimede. It is subject to the licence terms in the COPYRIGHT file found in the top-level directory of this distribution and at https://raw.githubusercontent.com/pallene/halimede/master/COPYRIGHT. No part of halimede, including this file, may be copied, modified, propagated, or distributed exc... |
local E, C, L = select(2, ...):unpack()
if not C.actionbar.styles.cooldown.enable then return end
----------------------------------------------------------------------------------------
-- Cooldown count (modified from tullaCC)
----------------------------------------------------------------------------------------
... |
local state = require("loaded_state")
local placementUtils = require("placement_utils")
local layerHandlers = require("layer_handlers")
local viewportHandler = require("viewport_handler")
local keyboardHelper = require("keyboard_helper")
local configs = require("configs")
local utils = require("utils")
local toolUtils ... |
dofile("urlcode.lua")
dofile("table_show.lua")
local url_count = 0
local tries = 0
local item_type = os.getenv('item_type')
local item_value = os.getenv('item_value')
local downloaded = {}
local addedtolist = {}
for ignore in io.open("ignore-list", "r"):lines() do
downloaded[ignore] = true
end
read_file = functio... |
local meta = FindMetaTable("Player")
local cachedRunModifiers = {}
function meta:getMaxRun()
return self.maxRunspeed or 180
end
function meta:getMaxWalk()
return self.maxWalkspeed or 100
end
function meta:setMaxRun(a)
self.maxRunspeed = a
end
function meta:setMaxWalk(a)
self.maxWalkspeed = a
end
function meta... |
--[[----------------------------------------------------------------------------
Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found... |
-----------------------------------
-- Area: Al'Taieu
-- Mob: Om'aern
-----------------------------------
mixins = {require("scripts/mixins/families/aern")}
-----------------------------------
function onMobDeath(mob, player, isKiller)
end
|
--- === cp.apple.finalcutpro.menu ===
---
--- Final Cut Pro Menu Helper Functions.
local require = require
--local log = require "hs.logger".new "fcpMenu"
local axutils = require "cp.ui.axutils"
local destinations = require "cp.apple.finalcutpro.export.destinations"
local fcpApp = require "cp... |
local args = {}
DATA_DIR = paths.thisfile('data')
print(DATA_DIR)
function args.parse(arg)
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Options:')
cmd:option('-test', 0, 'test mode (0 or 1)')
cmd:option('-extract', 'test', 'extract features on indicated set')
cmd:option('-backend', 'cudnn', '(nn|cunn... |
max_fov = 360
max_vfov = 180
lens_width = 2*pi
onload = "f_cover"
function lens_inverse(x,y)
if abs(x) > pi then
return nil
end
local lon = x
local lat = atan(y)
return latlon_to_ray(lat,lon)
end
function lens_forward(x,y,z)
local lat,lon = ray_to_latlon(x,y,z)
local x = lon
local y = ... |
-- util.AddNetworkString("ClothingStorageSystem.OpenAddItemMenu")
-- util.AddNetworkString("ClothingStorageSystem.SendToServerAddFile")
-- util.AddNetworkString("ClothingStorageSystem.OpenStorageMenu")
-- util.AddNetworkString("ClothingStorageSystem.EntitySpawner") |
fprp.PLAYER.isInRoom = fprp.stub{
name = "isInRoom",
description = "Whether the player is in the same room as the LocalPlayer.",
parameters = {},
returns = {
{
name = "inRoom",
description = "Whether the player is in the same room.",
type = "boolean"
}
},
metatable = fprp.PLAYER
}
fprp.deLocalise = ... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
local maxPlates = 5 --Per table (No more than five can exist at a time per table)
function ENT:Initialize()
self:SetModel( "models/press-plates/workbench.mdl" )
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS ... |
require("prototypes.entity.vbuck") |
---@meta
--=== time ===
---@class time
time = {}
---@class CalendarTable
---@field year integer
---@field mon integer
---@field day integer
---@field hour integer
---@field min integer
---@field sec integer
---Converts calendar table to a timestamp in Unix epoch
---@param calendar CalendarTable @Table containing ca... |
objectasteroid = {}
objectasteroid_mt = { __index = objectasteroid }
function objectasteroid:new(name, tex, x, y, w, h, u, v, nFrames, ang, rad)
local entity = {}
setmetatable(entity, objectasteroid_mt)
entity.name = name
entity.texture = tex
entity.posx = x
entity.posy = y
... |
--[[
TheNexusAvenger
Tests the SurfaceGuiCrashTest class.
--]]
local NexusUnitTesting = require("NexusUnitTesting")
local SurfaceGuiCrashTest = require(game:GetService("StarterGui"):WaitForChild("NexusVRCompatibilityTester"):WaitForChild("Tests"):WaitForChild("SurfaceGuiCrashTest"))
local SurfaceGuiCrashTestTest = N... |
------------------------------------------------------------
-- OptionFrame.lua
--
-- Abin
-- 2010/10/16
------------------------------------------------------------
local CreateFrame = CreateFrame
local pairs = pairs
local ipairs = ipairs
local type = type
local tostring = tostring
local tonumber = tonumber
local Ge... |
-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Prerivon
-- Type: Standard Dialogue NPC
-- !pos 142.324 0.000 132.515 231
--
-----------------------------------
local ID = require("scripts/zones/Northern_San_dOria/IDs")
-----------------------------------
function onTrade(player, npc, trade)
... |
ProgramsLoc = "%{wks.location}/Source/Programs/"
function Program()
kind "ConsoleApp"
language "C#"
location (ProgramsLoc .. "%{prj.name}")
targetdir "%{wks.location}/Binaries/%{prj.name}/%{cfg.configuration}/%{cfg.platform}/"
files
{
ProgramsLoc .. "%{prj.name}/**.cs"
}
end
group... |
do
local protobuf_dissector = Dissector.get("protobuf")
-- Get the value of a varint
-- https://developers.google.com/protocol-buffers/docs/encoding#varints
-- @param tvb - The packet buffer
-- @param offset - The offset in the packet buffer
local function get_varint(tvb, offset, maxlen)
... |
local gql_types = require('graphql.types')
local vshard_utils = require('cartridge.vshard-utils')
local _ = require('cartridge.lua-api.vshard')
local module_name = 'cartridge.webui.api-vshard'
local gql_type_vsgroup = gql_types.object({
name = 'VshardGroup',
description = 'Group of replicasets sharding the sam... |
--
-- Paranoid Pirate queue
--
-- Author: Robert G. Jakabosky <bobby@sharedrealm.com>
--
require"zmq"
require"zmq.poller"
require"zmsg"
local MAX_WORKERS = 100
local HEARTBEAT_LIVENESS = 3 -- 3-5 is reasonable
local HEARTBEAT_INTERVAL = 1000 -- msecs
local tremove = table.remove
-- Insert ... |
if SERVER then
else
local panel = vgui.Create("DPanel")
panel.Paint = function() end
bsuMenu.addPage(4, "Commands", panel, "icon16/wand.png")
end |
local status_ok, lsp_installer = pcall(require, "nvim-lsp-installer")
if not status_ok then
return
end
-- Install servers
local servers = {
"bashls",
"emmet_ls",
"jedi_language_server",
"solargraph",
"sumneko_lua",
"tailwindcss",
"tsserver",
"vimls",
}
for _, name in pairs(servers) do
local server... |
local function onSpectatePlayer(client, message)
local spectatorPlayer = client:GetControllingPlayer()
if spectatorPlayer then
-- This only works for players on the spectator team.
if spectatorPlayer:GetTeamNumber() == kSpectatorIndex then
client:GetControllingPlayer():SelectEntity... |
x = 4
y = 2
f = compiler.load('x,y = y,x')
assert(f and type(f) == 'function')
f()
assert(x == 2)
assert(y == 4)
print 'Ok' |
local dt = require "decisiontree._env"
local bm = {}
function bm.CartTrainer(opt)
local timer = torch.Timer()
local trainSet, validSet = dt.getSparseDummyData(opt)
print(string.format("CartTrainer: sparse dataset create: %f samples/sec; %f sec", opt.nExample/timer:time().real, timer:time().real))
local ca... |
include("memorytable.lua");
include("memdatabase.lua");
include("bankitem.lua");
CBank = class(
function (self)
self.MaxSlots = 300;
self.BagSlot = {};
local timeStart = getTime();
for slotNumber = 1, self.MaxSlots, 1 do
self.BagSlot[slotNumber] = CBankItem( slotNumber );
end
if... |
-- Zigbee Tuya Button
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing,... |
-- import
local AssetLibraryModule = require 'candy.AssetLibrary'
-- module
local RenderMaterialModule = {}
--------------------------------------------------------------------
-- RenderMaterialInstance
--------------------------------------------------------------------
---@class RenderMaterialInstance
local RenderM... |
require('packer').use {
'neovim/nvim-lspconfig',
config = function()
vim.api.nvim_buf_set_option(0, 'omnifunc', 'v:lua.vim.lsp.omnifunc')
-- set up global lsp integrations
vim.g.capabilities = vim.lsp.protocol.make_client_capabilities()
vim.g.capabilities.textDocument.completion... |
local indent = 4
vim.opt.expandtab = true
vim.opt.shiftwidth = indent
vim.opt.tabstop = indent
vim.opt.softtabstop = indent
vim.opt.smartindent = true
vim.wo.number = true
vim.wo.relativenumber = true
vim.wo.signcolumn = 'yes'
vim.wo.colorcolumn = '120'
vim.o.termguicolors = true
vim.opt.wrap = false
vim.opt.scrollo... |
SerializeDialogStateFunction(this, "{{Tale_NextFunctionName}}")
{{Tale_NextFunctionName}}(this) |
local SchemaElem = {}
local M = {Config = {SignsConfig = {}, watch_index = {}, yadm = {}, }, }
M.config = {}
M.schema = {
signs = {
type = 'table',
deep_extend = true,
default = {
add = { hl = 'GitSignsAdd', text = '│', numhl = 'G... |
DefineClass.SecurityStation =
{
__parents = { "ElectricityConsumer", "Workplace" },
properties = {
{ id = "negated_renegades", default = 5, name = T(726, "Neutralized Renegades"), modifiable = true, editor = "number"},
},
}
function SecurityStation:GetNegatedRenegades()
if not self.working then
return 0
end
... |
local action = require "action"
action.init()
action.generate(true)
action.clean()
action.make()
|
local fs = filesystem
local mainDriveID = nil
local nic = nil
local bcp = 9998
local rcp = 9997
local finalEEprom = ''
local allFilesSent = false
local t = computer.millis()
starts_with = function(str, start) return str:sub(1, #start) == start end
ends_with = function(str, ending) return ending == "" or str:sub(-#end... |
require('list')
require('game.gameobject')
require('game.game_objects.level')
require('other')
require('content')
require('game.globals')
require('quadtree')
utils = require('utils')
core = require('core')
GameWorld = class(function(t)
end)
-- Draw
function GameObject:draw() end
-- Update
function GameObject:update(... |
--[[-----------------------------------------------------------------------------------------------------------------------
Run Lua on the server
-----------------------------------------------------------------------------------------------------------------------]]--
local PLUGIN = {}
PLUGIN.Title = "Lua"
PLUGIN.De... |
-- mysql 的配置读取工具
-- 支持从配置读取或是串读取
local cfg = {}
function cfg:get_mysql_cfg(config)
if type(config) == 'string' then
return require('config.mysql')[config]
else
return config
end
end
function cfg:get_redis_cfg(config)
if type(config) == "string" then
return require('config.redi... |
local infoview = require('lean.infoview')
local fixtures = require('tests.fixtures')
local helpers = require('tests.helpers')
helpers.setup {}
describe('infoview', function()
describe("startup", function()
it('cursor stays in source window on open',
function(_)
helpers.edit_lean_buffer(fixtures.lea... |
-- Plugin list
require('plugins.plugins')
-- LSP
require('plugins.nvim-lspconfig')
-- Autocompletion
require('plugins.nvim-cmp')
require('plugins.luasnip')
-- Syntax highlighting
require('plugins.nvim-treesitter')
-- Python
require('plugins.vim-pydocstring')
-- Javascript / Typescript
require('plugins.vim-jsdoc')
... |
ikka_gesul_missions =
{
{
missionType = "assassinate",
primarySpawns =
{
{ npcTemplate = "thug", npcName = "Orga Presari" }
},
secondarySpawns =
{
{ npcTemplate = "thug", npcName = "a Thug" },
{ npcTemplate = "thug", npcName = "a Thug" }
},
itemSpawns = {},
rewards =
{
{... |
modifier_nevermore_second_attack_debuff = class({})
function modifier_nevermore_second_attack_debuff:OnCreated(params)
if IsServer() then
self:SetStackCount(1)
end
end
function modifier_nevermore_second_attack_debuff:OnRefresh(table)
if IsServer() then
self:IncrementStackCount()
end
en... |
-- dep
local sgsub = string.gsub
local pairs = pairs
local os_execute = os.execute
local io_open = io.open
local print = print
local ansicolors = require 'vanilla.v.libs.ansicolors'
-- vanilla
local va_conf = require 'vanilla.sys.config'
local utils = require 'vanilla.v.libs.utils'
local gitignore = [[
# Vanilla
clie... |
local plat = loader.GetPlatformName()
if plat ~= "Unsupported" then
loader.WindowedOnEdited()
loader.SetWindowXOffset(10)
loader.SetWindowYOffset(10)
loader.SetWindowWidth(800)
loader.SetWindowHeight(600)
loader.SetToggleWindowCentered(1)
--[[ At this point window is centered, so x & y should not have an... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local enum = require("enum")
EnumDeepLiterals = class.class(KaitaiStruct)
function EnumDeepLiterals:_init(io, parent, r... |
--空牙団の闘士 ブラーヴォ
--Blavo, Fighter of the Skyfang Brigade
--Script by nekrozar
function c100408019.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100408019,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,100408019)
e1... |
ESX = nil
local ItemsLabels = {}
local ItemLabelsLicenses = {}
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
AddEventHandler('onMySQLReady', function()
MySQL.Async.fetchAll(
'SELECT * FROM items',
{},
function(result)
for i=1, #result, 1 do
ItemsLabels[re... |
-- mod_ipcheck.lua
-- Implementation of XEP-0279: Server IP Check <http://xmpp.org/extensions/xep-0279.html>
local st = require "util.stanza";
module:add_feature("urn:xmpp:sic:0");
module:hook("iq-get/bare/urn:xmpp:sic:0:ip", function(event)
local origin, stanza = event.origin, event.stanza;
if stanza.attr.to the... |
object_mobile_angler_king = object_mobile_shared_angler_king:new {
}
ObjectTemplates:addTemplate(object_mobile_angler_king, "object/mobile/angler_king.iff")
|
local context = G.botContext
-- callback(callbackType, callback)
context.callback = function(callbackType, callback)
if not context._callbacks[callbackType] then
return error("Wrong callback type: " .. callbackType)
end
if callbackType == "onAddThing" or callbackType == "onRemoveThing" then
g_gam... |
-----------------------------------------------------------------------------
-- Copyright (c) 2015 Intel Research and Development Ireland Ltd.
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the Licens... |
---
-- @classmod Circle
local middleclass = require("middleclass")
local typeutils = require("typeutils")
---
-- @table instance
-- @tfield number x
-- @tfield number y
-- @tfield number radius [0, ∞)
local Circle = middleclass("Circle")
---
-- @function new
-- @tparam number x
-- @tparam number y
-- @tparam number... |
local unique = {} -- List of Database Unique IDs (SQL) by Server ID
local fivem = {} -- List of FiveM License IDs by Server ID
local scores = {} -- Scores of players (KEYS: 'cop' and 'civ')
local positions = {} -- List of positions being saved
local zone = {
timer = 300, -- Time in minutes betw... |
local system = require "coutil.system"
newtest "address" --------------------------------------------------------------
do case "empty ipv4"
local a = system.address("ipv4")
assert(tostring(a) == "0.0.0.0:0")
assert(a.type == "ipv4")
assert(a.port == 0)
assert(a.literal == "0.0.0.0")
assert(a.binary == "\0\0\0... |
GM.MingeSENTS = GAMEMODE.MingeSENTS or {}
GM.MingeIcons = GAMEMODE.MingeIcons or {}
--local variables
local destructing_keys = {
DrawIconModels = true,
DrawIconWeaponModels = true,
IconCamera = true,
ReleaseIconModels = true,
SetupIconModels = true
}
local render_size = 128
--local function
local function draw_... |
--to contain all debug actions in on table
local debug = {}
debug.myDebug = true
if not hudebug then --make sure that hudebug is made
hudebug = require("Libraries.hudebug.hudebug")
end
hudebug.toggle()
--my own variable for tracking info
debug.info = {}
--set position to far right of screen
hudebug.setPosition(l... |
require("layouts/default")
require("layouts/interleaved")
require("layouts/chests")
black_list = { "extractor", "underground", "factory.port.marker","vehicle.miner.*attachment", "splitter", "loader", "pumpjack", "water", "factory.connection", "dummy", "proxy"}
buttons = {}
mode_buttons = {}
layout_buttons = {}
entity_... |
mobs = {}
function mobs:register_mob(name, def)
minetest.register_entity(name, {
hp_max = 100+def.hp_max,
physical = true,
collisionbox = def.collisionbox,
visual = def.visual,
visual_size = def.visual_size,
mesh = def.mesh,
textures = def.textures,
makes_footstep_sound = def.makes_footstep_sound,
vi... |
require "system"
require "extensions.timer"
AudioManager = class {
__name = "AudioManager",
bgm = {
fading = nil,
current = nil,
memory = nil
},
bgs = {
fading = nil,
current = nil,
memory = nil
},
me = {
current = nil
}... |
local hex = require "hex"
--[[
send_0x00_S1发送参数(用于升级 导轨节数的变化)
a = 时间戳 (一般发送当前时间戳)
b = 版本号 (更新时所要发送的版本号)
c = 0o r 1 (1代表着强制更新 也就是开启更新)
d = 升级版本的字节数
e = 导轨拼接节数
]]
function send_0x00_S1(a, b, c, d, e, f)
local info = string.pack(">HbLbbIbb",0xaaaf, 0x00, a, b, c, d, e, f)
local sum = hex.checksum(info)
retur... |
--[[ _
( )
_| | __ _ __ ___ ___ _ _
/'_` | /'__`\( '__)/' _ ` _ `\ /'_` )
( (_| |( ___/| | | ( ) ( ) |( (_| |
`\__,_)`\____)(_) (_) (_) (_)`\__,_)
DButton
--]]
local PANEL = {}
AccessorFunc( PANEL, "m_bBorder", "DrawBorder", FORCE_BOOL )
function PANEL:Init()
self:SetContentAlignment( 5 )
... |
--- Low-level and high-level filesystem manipulation library.
module "nixio.fs"
--- Check user's permission on a file.
-- @class function
-- @name nixio.fs.access
-- @param path Path
-- @param mode1 First Mode to check ["f", "r", "w", "x"]
-- @param ... More Modes to check [-"-]
-- @return true
--- Strip the dire... |
local L = Grid2Options.L
local options = {}
Grid2Options:MakeTitleOptions( options, Grid2.versionstring, L["GRID2_WELCOME"], nil, "Interface\\Addons\\Grid2\\media\\icon" )
options.description = { type = "description", order = 1, fontSize = "medium", name = L["GRID2_DESC"] .. "\n" }
options.debug = { type = "header"... |
--空气质量
--请用自己的token
local token = "737aa093c7d9c16b7c6fdc1b70af2fb02bf01e11"
local function getInfo(id)
local html = asyncHttpGet("http://api.waqi.info/feed/@"..tostring(id).."/","token="..token)
local d,r,e = jsonDecode(html)
if not r then return "加载失败" end
return d.data.city.name.."的空气质量如下:"..
... |
AntiCheat.Locales['nl'] = {
['checking'] = '👮 𝗧𝗶𝗴𝗼𝗔𝗻𝘁𝗶𝗖𝗵𝗲𝗮𝘁 | U wordt momenteel gecontroleerd...',
['empty_reason'] = 'Geen reden was opgegeven',
['resource_starting'] = '👮 𝗧𝗶𝗴𝗼𝗔𝗻𝘁𝗶𝗖𝗵𝗲𝗮𝘁 | Is momenteel bezig met opstarten, even geduld aub....',
['unknown_error'] = '🛑 𝗧𝗶𝗴�... |
#!/usr/bin/env lua
-- A semaphore (traffic light) with a simple GUI.
-- Requires: - MoonSC to define the behavior of the semaphore,
-- - MoonNuklear to draw the GUI,
-- - MoonGLFW for window creation and input handling,
-- - MoonGL for rendering.
local glfw = require("moonglfw")
local gl ... |
local data = require("core.data")
data.define_prototype("activity")
data.add(
"core.activity",
{
eat = {
integer_id = 1,
},
read = {
integer_id = 2,
},
travel = {
integer_id = 3,
},
sleep = {
integer_id = 4,
},
dig_wall = ... |
local Utils = {
generateQuads = function (atlas, tileWidth, tileHeight)
local quads = {}
local width, height = atlas:getDimensions()
local sheetWidth = width / tileWidth
local sheetHeight = height / tileHeight
local spriteCount = 1
for y = 0, sheetHeight - 1 do
... |
--[[
Copyright (c) 2015 深圳市辉游科技有限公司.
--]]
require 'consts'
local RoleImages = {}
RoleImages[ddz.PlayerRoles.Farmer] = {}
RoleImages[ddz.PlayerRoles.Farmer][ddz.Gender.Male] = {
win = 'NewRes/paint/paint_farmer_v.png',
lose = 'NewRes/paint/paint_farmer_f.png',
left = 'NewRes/paint/paint_farmer_default_left.png... |
local lspconfig = require "lspconfig"
local on_attach = function(client)
-- require "completion".on_attach(client)
print("'" .. client.name .. "' server attached")
end
lspconfig.elixirls.setup {
cmd = {"/usr/local/bin/elixir-ls/language_server.sh"},
on_attach = on_attach,
}
|
-- Lua functions accept any number of arguments; missing arguments are nil-padded, extras are dropped.
function fixed (a, b, c) print(a, b, c) end
fixed() --> nil nil nil
fixed(1, 2, 3, 4, 5) --> 1 2 3
-- True vararg functions include a trailing ... parameter, which captures all additional arguments as a group of valu... |
fx_version 'cerulean'
game 'gta5'
lua54 'yes'
ui_page 'index.html'
files {
"index.html",
"scripts.js",
"css/style.css"
}
client_script {
"client.lua",
}
export "taskBar"
export "closeGuiFail" |
local allowCountdown = false
function onStartCountdown()
if not allowCountdown and isStoryMode and not seenCutscene then --Block the first countdown
setProperty('camGame.visible', false)
setProperty('camHUD.visible', false)
runtimer('lowEnd',1,1)
allowCountdown = true;
return Function_Stop;
end
setPrope... |
local M = {}
-- M.my_theme = {
-- bg = "#3A3845",
-- fg = "#FAF5E4",
--
-- black = "#3A3845",
-- blue = "#9ADCFF",
-- cyan = "#D1E8E4",
-- darkblue = "#9ADCFF",
-- green = "#BEDBBB",
-- oceanblue = "#9ADCFF",
-- orange = "#FFA299",
-- magenta = "#FFC7C7",
-- red = "#FF7878",
-- skyblue = "#9ADCFF",
-- vio... |
require("games/common2/module/layerShowTypeData");
require("games/common2/onlooker/data/onlookerPlayerManager");
local OnlookerSocketCmd = require("games/common2/onlooker/socket/onlookerSocketCmd");
local OnlookerController = class();
OnlookerController.initOnlookerRoom = function(self)
Log.d("OnlookerControlle... |
if not modules then modules = { } end modules ['lpdf-tag'] = {
version = 1.001,
comment = "companion to lpdf-tag.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local next = next
local... |
--gist:2cf8d094009635fe9c42
-----------------------------------------------------------------------------
-- Module declaration
-----------------------------------------------------------------------------
local nibutil = {}
-----------------------------------------------------------------------------
-- Public functi... |
data:extend({
{
type = "movement-bonus-equipment",
name = "repair-module",
take_result = "repair-module",
sprite = {
filename = "__PocketRepair__/graphics/equip-repair-module.png",
width = 64,
height = 64,
priority = "medium"
},
shape = {
width = 2,
height = 2,
type = "full"
},
ene... |
local TestEZ = require(game:GetService("ReplicatedStorage").TestEz)
TestEZ.TestBootstrap:run({ script.Parent })
-- DEBUGGING
---[[
local express: Express = require(game:GetService("ReplicatedStorage").express)
local App = express.App
local app: App = App.new()
app:get("/Test", function(_, res)
res:send("Hello Wor... |
---------------------------------------------
-- Earth Pounder
--
-- Description: Deals Earth damage to enemies within area of effect. Additional effect: Dexterity Down
-- Type: Magical
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: 15' radial
-- Notes:
---------------------------------------------
require("sc... |
-- Copyright (C) Mashape, Inc.
local BasePlugin = require "kong.plugins.base_plugin"
local responses = require "kong.tools.responses"
local cache = require "kong.tools.database_cache"
local check_https = require("kong.tools.utils").check_https
local SSLHandler = BasePlugin:extend()
SSLHandler.PRIORITY = 3000
functi... |
require("constants")
local StaticLayout = require("map/static_layout")
local ruins_areas =
{
rubble = function(area) return nil end,
debris = function(area) return PickSomeWithDups( 0.25 * area
, {"rocks"}) end,
}
local function GetLayoutsForType( name )
local layouts =
{
["SINGLE_NORTH"] = StaticLayout.... |
local helpers = require "spec.helpers"
describe("without host set", function()
local proxy_client
setup(function()
local bp = helpers.get_db_utils('postgres', nil, { "redirecting" })
local route = bp.routes:insert({
hosts = { "example.com" },
})
bp.plugins:insert {
name = "redirecting... |
resource.AddFile("materials/terranova/ui/books/blankbook.png")
-- If markerOnly is true, then only change marker position, not text.
netstream.Hook("ixSaveBookChanges", function(client, itemID, text, markerOnly, markerPos)
markerOnly = markerOnly and markerOnly or false
markerPos = markerPos and markerPos or "none... |
--(C) 2015 Steven Byrnes
--This is the lua script that S4 runs. Generally you don't run this yourself, you let Python call it
--(see grating.py)
pi = math.pi
degree = pi / 180
math.randomseed(os.time())
function almost_equal(a,b,tol)
return math.abs(a-b) <= tol * (math.abs(a) + math.abs(b))
end
function str_fro... |
local super = require("bt.composite")
local states = super.states
return class {
typename = "顺序节点",
super = super,
ctor = function (self, repeats, ...)
super.ctor(self, ...)
self.repeats = repeats or 0
end,
enter = function (self)
local child
self.repeated = 0
... |
return {
uiEffect = "",
name = "莱茵演习",
cd = 0,
focus_duration = 1,
picture = "1",
aniEffect = "",
desc = "序章俾斯麦秒杀技能",
painting = 1,
id = 7000,
effect_list = {}
}
|
-----------------------------------
-- Area: Ghelsba Outpost (140)
-- NM: Thousandarm Deshglesh
-----------------------------------
mixins = {require("scripts/mixins/job_special")};
-----------------------------------
function onMobDeath(mob, player, isKiller)
end;
|
local _VERSION = "1.4a"
if _HOST and fs then
return fs
end
local lfs = require("lfs")
local _check
_check = function(f)
return function(...)
local args = {
...
}
for i, arg in ipairs(args) do
assert(("string" == type(arg)), "argument #" .. tostring(i) .. " is not a string")
end
retur... |
----------------------------------------------
-----Contra III hitbox viewer script SNES-----
----------------------------------------------
--Player Colors:
--Gold = Invuln
--Blue = Vulnerable
--Enemy colors:
--Red = Can be touched and hit with projectiles
--Green = Can be hit with projectiles but has no collision
... |
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