content stringlengths 5 1.05M |
|---|
hook.Add("CanTool", "ToolAbuseRestrict", function(ply, _, tool)
if tool == "duplicator" and not ply:IsAdmin() then
ply:ChatPrint("We don't allow the duplicator to be used here at this point in time, sorry!")
return false
end
if tool == "fading_door" and not table.HasValue(list.Get("FDoorMaterials"), ply:GetInf... |
local rigel = require "rigel"
rigel.MONITOR_FIFOS = false
local R = require "rigelSimple"
local types = require "types"
local J = require "common"
dofile("moduleparams_core.lua")
local configs = {}
local meta = {}
configs.downsampleXSeq = J.cartesian{type=Type, size={IS}, V=NumP, scale={2,4,8} }
meta.downsampleXSeq ... |
package.cpath = "../?.dll;"..package.cpath
local loop = require "znet".new()
print("znet engine: "..loop.engine)
local recv_count, recv_bytes = 0, 0
local send_count, send_bytes = 0, 0
local data = ("."):rep(1024)
local count = arg[1] and arg[1]:match "client(%d*)"
if count then
count = count == "" and 1 or tonu... |
bit = {}
function bit.b(p)
return 2 ^ (p - 1) -- 1-based indexing
end
-- Typical call: if bit.and(x, bit.b(3)) then ...
function bit.band(x, p)
return x % (p + p) >= p
end
function bit.setbit(x, p)
return bit.band(x, p) and x or x + p
end
--[==[
BIT_FRAME_TITLE = 1
BIT_FRAME_CLOSE = 2
print(bit.setbit(B... |
local fn = require('distant.fn')
local Driver = require('spec.e2e.driver')
describe('fn', function()
local driver
before_each(function()
driver = Driver:setup()
end)
after_each(function()
driver:teardown()
end)
describe('spawn_wait', function()
local function to_tbl(r... |
-- IupList Example in IupLua
-- Creates a dialog with three frames, each one containing a list. The first is a simple list, the second one is a multiple list and the last one is a drop-down list. The second list has a callback associated.
require( "iuplua" )
-- Creates a list and sets items, initial item and size
l... |
-- << utils
local ipairs = ipairs
local next = next
local print = print
local string = string
local table = table
local tostring = tostring
local type = type
local function split_comma(str)
local result = {}
local n = 1
for s in string.gmatch(str or "", "%s*[^,]+%s*") do
if s ~= "" and s ~= "null" then
result... |
data:extend({
--- Bio Damage for new Ammo
{
type = "damage-type",
name = "Biological"
},
})
|
#!/usr/bin/env lua
local sys = require"sys"
local thread = sys.thread
thread.init()
-- Usage notes
print[[
Press <Enter> to quit or any chars for feedback...
]]
local stdin = sys.stdin
-- Event Queue
local evq = assert(sys.event_queue())
local worker
-- Controller
local controller
do
local function on_event... |
--[[
-- added by wsh @ 2017-12-11
-- Lua侧带有可复用功能的UI组件,UIWrapGroup需要使用到
-- 注意:
-- 1、这里只是作为一个接口文件来使用,具体功能需要自行继承并实现
--]]
---@class UIWrapComponent :UIBaseContainer
local UIWrapComponent = BaseClass("UIWrapComponent", UIBaseContainer)
---@return UIBaseContainer
local base = UIBaseContainer
-- 组件被复用时回调该函数,执行组件的刷新
function ... |
--Ai-Q
function c101012073.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCondition(c101012073.condition)
c:RegisterEffect(e1)
--maintain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFEC... |
function jtorch._saveCAddTableNode(node, ofile)
-- Nothing to do for a CAddTable node
end
|
return {
include = function()
includedirs { "../vendor/libuv/include/" }
end,
run = function()
language "C"
kind "SharedLib"
includedirs { "../vendor/libuv/src/" }
files_project '../vendor/libuv/'
{
'include/uv.h',
'include/uv/tree.h',
'include/uv/errno.h',
... |
AddCSLuaFile("shared.lua")
local matWireFrame = Material( "models/wireframe" )
EFFECT.Time = 1
EFFECT.LifeTime = CurTime()
EFFECT.percent = 0
EFFECT.invPer = 0
EFFECT.highPer = 0
EFFECT.height = 0
EFFECT.mins = 0
EFFECT.maxs = 0
EFFECT.AddDist = 0.2
EFFECT.ParticleDiff = Vector(0,0,0)
EFFECT.Emitter = nil
EFFECT.Si... |
-----------------------------------
-- Area: Mhaura
-- NPC: Celestina
-- Finish Quest: The Sand Charm
-- Involved in Quest: Riding on the Clouds
-- Guild Merchant NPC: Goldsmithing Guild
-- !pos -37.624 -16.050 75.681 249
-----------------------------------
local ID = require("scripts/zones/Mhaura/IDs");
require("scri... |
---
-- Radar rendering
-- @class RADAR
local surface = surface
local math = math
local GetTranslation
local GetPTranslation
local table = table
local net = net
local pairs = pairs
local IsValid = IsValid
local indicator = surface.GetTextureID("effects/select_ring")
local c4warn = surface.GetTextureID("vgui/ttt/icon_c... |
--[[ require'nvim-treesitter.configs'.setup {
ensure_installed = "maintained",
-- ignore_install = { "javascript" },
highlight = {
enable = true,
-- disable = { "c", "rust" },
},
incremental_selection = {
enable = true,
keymaps = {
init_selection = "gnn",
node_incremental = "grn",
scope_incrementa... |
-- Author: nakinor
-- Created: 2011-12-14
-- Revised: 2016-03-19
-- 月齢を計算して求めるプログラム
-- 数字をキーに出来ない?
a_table = {Jan = 0, Feb = 2, Mar = 0, Apr = 2, May = 2, Jun = 4,
Jul = 5, Aug = 6, Sep = 7, Oct = 8, Nov = 9, Dec = 10}
a = ((os.date("%Y") - 11) % 19) * 11
b = a_table[os.date("%b")]
c = os.date("%d")
getsu... |
function __shared__parse_data_action(data_action, damage)
if type(data_action) == "table" then
if type(data_action.action_delivery) == "table" and data_action.action_delivery.target_effects then
__shared__parse_data_action_target_effects(data_action.action_delivery.target_effects, damage)
else
for... |
local rndselect = require "lib.randomselect"
local dijkstramap = require "lib.dijkstramap"
return function(entity)
entity.turn = function(self)
if math.random() < 0.1 then
self:move(rndselect{{-1,0}, {0, 1}, {0, -1}} )
return self
end
local guys = {}
for guy... |
dofile("table_show.lua")
dofile("urlcode.lua")
local urlparse = require("socket.url")
local luasocket = require("socket") -- Used to get sub-second time
local http = require("socket.http")
JSON = assert(loadfile "JSON.lua")()
local item_name_newline = os.getenv("item_name_newline")
local item_dir = os.getenv('item_dir... |
local Map = class()
local instance
local config_map = config('map')
function Map:constructor()
self.tiles = config('core.tiles')
-- self.items = config('core.items')
-- self.buildings = config('core.buildings')
self:init()
end
-------------------------
-- STATIC METHODS --
---------------------... |
local OVALE, Ovale = ...
local OvaleScripts = Ovale.OvaleScripts
do
local name = "icyveins_priest_discipline"
local desc = "[7.1.5] Icy-Veins: Priest Discipline"
local code = [[
Include(ovale_common)
Include(ovale_trinkets_mop)
Include(ovale_trinkets_wod)
Include(ovale_priest_spells)
AddFunction Dis... |
local closeServer = TalkAction("/closeserver")
function closeServer.onSay(player, words, param)
if not player:getGroup():getAccess() or player:getAccountType() < ACCOUNT_TYPE_GOD then
return true
end
if param == "shutdown" then
Game.setGameState(GAME_STATE_SHUTDOWN)
else
Game.setGameState(GAME_STATE_CLOSED)... |
-- Path of Building
--
-- Module: Tree Tab
-- Passive skill tree tab for the current build.
--
local ipairs = ipairs
local t_insert = table.insert
local t_sort = table.sort
local m_max = math.max
local m_min = math.min
local m_floor = math.floor
local s_format = string.format
local TreeTabClass = newClass("TreeTab", "... |
local Task = require 'CompileMe.task'
local Command = require 'CompileMe.command'
local Project = require 'CompileMe.project'
local upfind = require 'CompileMe.upfind'
local class = require 'CompileMe.class'
local function dirname(x)
return vim.fn.fnamemodify(x, ':h')
end
-- This is a wrapper class so we can use ge... |
local cursor = {}
function cursor.set_stack(player, cursor_stack, player_table, item_name)
local is_cheating = player.cheat_mode or (player.controller_type == defines.controllers.editor)
local spawn_item = player_table.settings.spawn_items_when_cheating
-- space exploration - don't spawn items when in the satel... |
function love.conf(t)
t.modules.audio = true
t.modules.sound = true
t.modules.keyboard = true
t.modules.event = true
t.modules.image = true
t.modules.graphics = true
t.modules.timer = true
t.modules.thread = true
t.modules.physics = true
t.title = "Platformer training"
t.win... |
--[[
module: DataAccessObjectTest
author: DylanYang
time: 2021-02-24 13:04:38
idea: For the current example, it is only running in simulation.
advance:
]]
local StudentDaoImpl = require("patterns.j2ee.dataAccessObject.StudentDaoImpl")
local super = require("patterns.BaseTest")
local _M = Class("... |
local libos = require "libos"
local utils = require "utils"
-- file templates
local TEMPLATE_BODY = [[
return {
%s
}
]]
local TEMPLATE_LABEL = [[
{
type = "label",
id = %d,
export = "default_label",
width = 200,
height = 100,
font = "",
align = 0,
size = 16,
color = 0xffffffff,
noedge = true,
},
]]
local ... |
-------------------------------------------------------------------------------
-- Ɀeus' Enhanced Vita Snooper by ZeusOfTheCrows, based on work by Keinta15 --
-- Original work by Smoke5 --
-------------------------------------------------------------------------------
... |
---
-- Timer utils module
-- Added in API_VER:6
--
local skynet = require 'skynet'
local class = require 'middleclass'
local timer = class('FreeIOE_Lib_Utils_Timer')
---
-- span --- Time span in seconds
--
function timer:initialize(cb, span, integral_time)
self._cb = cb
self._span = span
self._integral_time = int... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
require "control/window_manager.lua"
require "control/movie_player_manager.lua"
require "control/button_manager.lua"
require "control/menu_manager.lua"
require "control/toolbar_manager.lua"
require "control/image_manager.lua"
require "control/layout_manager.lua"
require "control/listview_manager.lua"
require "control/s... |
function mixDrugs(drug1, drug2, drug1name, drug2name)
-- 30 = Cannabis Sativa
-- 31 = Cocaine Alkaloid
-- 32 = Lysergic Acid
-- 33 = Unprocessed PCP
-- 34 = Cocaine
-- 35 = Drug 2
-- 36 = Drug 3
-- 37 = Drug 4
-- 38 = Marijuana
-- 39 = Drug 6
-- 40 = Drug 7
-- 41 = LSD
-- 42 = Drug 9
-- 4... |
#!@path_to_lua@/lua
-- -*- lua -*-
-----------------------------------------------------------------
-- addto: Add to a path like environment variable.
--
-- Standard usage is Bash:
--
-- $ unset FOO
-- $ export FOO=$(addto --append FOO a b c)
-- $ echo " FOO: %$FOO%"
-- FOO: %a:b:c%
-- $ export FOO=$(addto --a... |
#!/bin/sh
_=[[
. "${0%%/*}/regress.sh"
exec runlua "$0" "$@"
]]
require"regress".export".*"
local co = coroutine.create(function()
coroutine.yield()
end)
coroutine.resume(co) -- kick off coroutine
coroutine.resume(co) -- resume a yield with no arguments
local status = coroutine.status(co)
check(status == "dead", "... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
--Lua functions
local _G = _G
--WoW API / Variables
local function MirrorTimer_OnUpdate(frame, elapsed)
if frame.paused then return end
if frame.timeSinceUpdate >= 0.3 then
local ... |
weapon[1]={}
weapon[1].impulse=200
weapon[1].recul=weapon[1].impulse
weapon[1].bulletnumber=0
weapon[1].bulletnumbermax=10
weapon[1].reloadingmagazinetime=70
weapon[1].reloadingbullettime=10
weapon[1].density=0.7
weapon[1].width=0.5*meter
weapon[1].height=0.3*meter
weapon[1].magazine=5
weapon[1].bullet={}
weapon[1].... |
--[[
@file Main.lua
@brief lullbc testsuite entry file.
if you want to run the testsuite, please lua executable/library files and lullbc library files to this file directory.
--]]
-- Import lullbc library(set to _G), default test use release version
-- library, if you want to use debug ve... |
local lu = require 'luaunit'
local openssl = require 'openssl'
local crl, csr = openssl.x509.crl, openssl.x509.req
TestCRL = {}
function TestCRL:setUp()
self.alg = 'sha1'
self.cadn = openssl.x509.name.new({{commonName = 'CA'}, {C = 'CN'}})
self.dn = openssl.x509.name.new({{commonName = 'DEMO'}, {C = 'CN'}})
... |
local U = require("lib.Utils")
local Class = require("lib.Class")
local Vector2 = require("lib.Vector2")
local Button = Class:derive("Button")
local function mouse_in_bounds(self, mx, my)
return mx >= self.pos.x - self.w / 2 and mx <= self.pos.x + self.w / 2 and my >= self.pos.y - self.h / 2 and my <= self.pos.y ... |
-- loads the map
local composer = require( "composer" )
local scene = composer.newScene()
-- -----------------------------------------------------------------------------------
-- Code outside of the scene event functions below will only be executed ONCE unless
-- the scene is removed entirely (not recycled) via "c... |
#!/usr/bin/env luajit
local ffi = require 'ffi'
local unistd = require 'ffi.c.unistd'
require 'ffi.c.stdlib'
local dirp = unistd.getcwd(nil, 0)
local dir = ffi.string(dirp)
ffi.C.free(dirp)
-- chdir to the base
-- (another alternative would be to execute this script from the base)
-- I think that's what the Relativit... |
--[[
STEAL MY SHIT AND I'LL FUCK YOU UP
PRETTY MUCH EVERYTHING BY MAURICE GU�GAN AND IF SOMETHING ISN'T BY ME THEN IT SHOULD BE OBVIOUS OR NOBODY CARES
Please keep in mind that for obvious reasons, I do not hold the rights to artwork, audio or trademarked elements of the game.
This license only applies to the code... |
return {
{},
{},
{},
{},
{},
{},
{},
{},
{},
{},
desc_get = "",
name = "能代1",
init_effect = "",
time = 0,
color = "blue",
picture = "",
desc = "",
stack = 1,
id = 12830,
icon = 12830,
last_effect = "",
effect_list = {
{
type = "BattleBuffCastSkill",
trigger = {
"onStartGame"
},
a... |
---@class vm
local vm = require 'vm.vm'
---@param uri uri
---@param child vm.node|string
---@param parent vm.node|string
---@param mark? table
---@return boolean
function vm.isSubType(uri, child, parent, mark)
if type(parent) == 'string' then
parent = vm.createNode(vm.getGlobal('type', parent))
... |
local I18N = require("core.I18N")
I18N.add {
common = {
nothing_happens = "何もおきない… ",
something_is_put_on_the_ground = "何かが足元に転がってきた。",
you_put_in_your_backpack = "{itemname($1, 1)}をバックパックに入れた。",
it_is_impossible = "それは無理だ。",
},
}
|
local helper = require('arken.Helper')
local dispatcher = require('arken.dispatcher')
local test = {}
test.before = function()
dispatcher.prefix = ""
dispatcher.controller = nil
dispatcher.controller_name = nil
dispatcher.action = nil
end
test.should_return_html = function()
local result = helper:... |
function love.load()
fieldWidth = 20
fieldHeight = 15
totalBombs = 10
field = {}
for y = 1, fieldHeight do
field[y] = {}
for x = 1, fieldWidth do
field[y][x] = {type = 0, subType = 0}
end
end
cellSize = 30
cellTypes = {
[-1] = {data = "B", col... |
-- https://www.reddit.com/r/neovim/comments/jvisg5/lets_talk_formatting_again/
-- Use an on_attach function to only map the following keys
-- after the language server attaches to the current buffer
local on_attach = function(client, bufnr)
if client.resolved_capabilities.document_formatting then
vim.cmd([[
... |
object_mobile_som_cww8a_battle_droid = object_mobile_som_shared_cww8a_battle_droid:new {
}
ObjectTemplates:addTemplate(object_mobile_som_cww8a_battle_droid, "object/mobile/som/cww8a_battle_droid.iff")
|
local function setup(args)
local xplr = xplr
args = args or {}
args.mode = args.mode or "default"
args.keys = args.keys or {
["ctrl-e"] = "tabedit",
["e"] = "e",
}
for key, command in pairs(args.keys) do
xplr.config.modes.builtin[args.mode].key_bindings.on_key[key] = {
help = "nvim :" ..... |
return
{
HOOK_CHUNK_UNLOADED =
{
CalledWhen = "A chunk has been unloaded from the memory.",
DefaultFnName = "OnChunkUnloaded", -- also used as pagename
Desc = [[
This hook is called when a chunk is unloaded from the memory. Though technically still in memory,
the plugin should behave as if the chunk was ... |
--Created by the QnEditor,do not modify.If not,you will die very nankan!
local MAP = {
var = {
Image_line = 1,
Button_info = 2,
Text_nickname = 3,
Image_money = 4,
Text_num = 5,
},
ui = {
[1] = {"Image_line"},
[2] = {"Button_info"},
[3] = {"Text_nickname"},
[4] = {"Image_money"},
[5] = {"Text_num... |
local skynet = require "skynet"
local sd = require "skynet.sharedata.corelib"
local service
skynet.init(function()
service = skynet.uniqueservice "sharedatad"
end)
local sharedata = {}
local cache = setmetatable({}, { __mode = "kv" })
local function monitor(name, obj, cobj)
local newobj = cobj
whil... |
-- Section for example.com
VirtualHost "example.com"
enabled = false -- Remove this line to enable this host
-- Assign this host a certificate for TLS, otherwise it would use the one
-- set in the global section (if any).
-- Note that old-style SSL on port 5223 only supports one certificate, and will always
-- u... |
-- contrib/buildbot_all.lua
-- Copyright (C) 2012 Andrzje Bieniek <andyhelp@gmail.com>
-- Copyright (C) 2017 Jörg Thalheim <joerg@higgsboson.tk>
--
-- This file is part of Vicious.
--
-- Vicious is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as
-- publi... |
g_VR = g_VR or {}
local convars, convarValues = vrmod.GetConvars()
vrmod.AddCallbackedConvar("vrmod_net_tickrate", nil, tostring(math.ceil(1/engine.TickInterval())), FCVAR_REPLICATED, nil, nil, nil, tonumber, nil)
local function netReadFrame()
local frame = {
ts = net.ReadFloat(),
characterYaw = n... |
-- Provides a singleton that tracks and adds output to each event handler and listener and script timer being fired. Meant for debugging purposes.
-- Event handlers are the functions on each list of the events object.
-- Event listeners include the functions that are added via core:add_listener.
-- Script timers includ... |
local ffi = require('ffi')
local C = ffi.C
local _M = {}
ffi.cdef[[
void cf_nocompress_set_enabled(void*, unsigned);
]]
function _M.enable(val)
local r = getfenv(0).__ngx_req
if not r then
return error("no request found")
end
if val == true then
C.cf_nocompress_set_enabled(r,... |
--New
object_tangible_item_shared_costume_data_container = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/item/shared_costume_data_container.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_item_shared_costume_data_container, "object/tangible/item/shared_costume_data_container.if... |
StopCommand = Command:extends{}
StopCommand.className = "StopCommand"
function StopCommand:execute()
if not SB.rtModel.hasStarted then
return
end
pcall(function()
local OnStartEditingSynced = SB.model.game.OnStartEditingSynced
if OnStartEditingSynced then
OnStartEditing... |
-- Namespace Variables
local addon, addonTbl = ...;
-- Module-Local Variables
local frame;
local isFrameVisible;
local L = addonTbl.L;
local function ShowTooltip(self, text)
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(text);
GameTooltip:Show();
end
-- Displays a custom tooltip.
--[[
self: Th... |
local null = nil
if type(ngx) == "table" then
null = ngx.null
end
-- Normalize results
local _n = function(res, err)
if res == null then res = nil end
return res, err
end
local resty_call = function(self, cmd, ...)
return _n(self._db[string.lower(cmd)](self._db, ...))
end
local resty_queue = function(self, c... |
local CorePackages = game:GetService("CorePackages")
local AppTempCommon = CorePackages.AppTempCommon
local Modules = game:GetService("CoreGui").RobloxGui.Modules
local ShareGame = Modules.Settings.Pages.ShareGame
local Immutable = require(AppTempCommon.Common.Immutable)
local ReceivedUserInviteStatus = require(Share... |
ESX = nil
toggleState = false
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
while ESX.GetPlayerData().job == nil do
Citizen.Wait(10)
end
end)
--nui
RegisterCommand("at... |
-----------------------------------
-- Area: Stellar Fulcrum
-- Door: Qe'Lov Gate
-- !pos -520 -4 17 179
-------------------------------------
require("scripts/globals/bcnm");
function onTrade(player,npc,trade)
TradeBCNM(player,npc,trade);
end;
function onTrigger(player,npc)
EventTriggerBCNM(player,npc);
end... |
class("GetShipCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot3 = slot1:getBody().type or 1
slot5 = slot2.callBack
slot6 = slot2.isBatch
slot7 = slot2.canSkipBatch
slot8 = slot2.isSkip
slot9 = slot2.anim
if not getProxy(BuildShipProxy):getBuildShip(slot2.pos) then
pg.TipsMgr.GetInstance():Sh... |
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
if player:getStorageValue(Storage.QuestChests.BananaPalm) == 1 then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'The banana palm is empty.')
else
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You have found a banana.')
player:addItem(26... |
Initialize = function()
startTime = os.time()
end
Update = function()
local sessionTime = os.time() - startTime
local hours = sessionTime / 3600.0
local minutes = (hours % 1) * 60.0
return SKIN:Bang(('[!SetOption "SessionTime" "Text" "%02d:%02d"]'):format(math.floor(hours), math.floor(minutes)))
end
|
function inventorypostinit(Inventory, inst)
Inventory.OriginalDropEverything = Inventory.DropEverything;
function Inventory:DropEverything(ondeath, keepequip)
if inst:HasTag("player") then
else
return Inventory:OriginalDropEverything(ondeath, keepequip);
end;
end;
end;
AddComponentPostInit("inventory", inve... |
local config = import 'micro/config'
local function wantwords(ft)
return ft == 'markdown'
or ft == 'asciidoc'
end
local function appendsep(s, a)
if s ~= '' then s = s .. ' | ' end
return s .. a
end
function onBufferOpen(b)
if wantwords(b:FileType()) then
local format = config.GetGlobalOption 'statusformatr'
... |
#!/usr/bin/env lua
--------------------------------------------------------------------------------
-- wrap.lua bundle begins
-- version: 2020-02-03 8ef0a41
-- content sha256: 55fa8110a1
--------------------------------------------------------------------------------
do
do
local _ENV = _ENV
package.preload[ "argparse... |
object_mobile_walus_assistant = object_mobile_shared_walus_assistant:new {
}
ObjectTemplates:addTemplate(object_mobile_walus_assistant, "object/mobile/walus_assistant.iff")
|
require "us4l"
local MakeUString = require "us4l.internals.MakeUString" --U{ cp, cp, cp } isn't implemented yet
local function CpTextToUString ( txt )
local cp_list = {}
for cp_txt in txt:gmatch("%x+") do
cp_list[ #cp_list + 1 ] = tonumber( cp_txt, 16 )
end
return MakeUString( cp_list )
end
lo... |
dye = {}
-- Make dye names and descriptions available globally
dye.dyes = {
{"white", "White"},
{"grey", "Grey"},
{"dark_grey", "Dark grey"},
{"black", "Black"},
{"violet", "Violet"},
{"blue", "Blue"},
{"cyan", "Cyan"},
{"dark_green", "Dark green"},
{"green", "Green"},
... |
display = {}
print(display) |
---@class src.app.fonts
---@field current love.Font
---@field normal love.Font
---@field bold love.Font
local fonts = proto.set_name({}, "src.app.fonts")
local glyphs = " _?!@#$%&\"'`*+-=~,.:;\\/|^<>[](){}0123456789"
.. "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
.. "АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабв... |
local M = {
[1] = {
id = 1,
test1 = {gold = 100,id = 10,man = true,name = test},
test2 = {10,11,123},
test4 = 12,
test5 = {[1] = 12,[4] = 10},
test6 = true,
test7 = {a = 11,b=3},
test8 = {year=2021,month=6,day=11,hour=12,min=00,sec=00},
test9 = {
[1] = {
desc = '1',
hurtType = 1,
icon... |
local HttpService = game:GetService("HttpService")
local Promise
local function requestAsync(requestFields)
return Promise.new(function(resolve, reject)
local response = HttpService:RequestAsync(requestFields)
if response.Success then
resolve(response)
else
reject(... |
-- Requiring all endpoint related test modules
require "endpoints.EndpointTest"
require "endpoints.BulkTest"
require "endpoints.CountTest"
require "endpoints.CountPercolateTest"
require "endpoints.DeleteTest"
require "endpoints.DeleteByQueryTest"
require "endpoints.DeleteTemplateTest"
require "endpoints.ExplainTest"
r... |
local bitcoin = require "bitcoin"
local shortport = require "shortport"
local stdnse = require "stdnse"
local table = require "table"
description = [[
Extracts version and node information from a Bitcoin server
]]
---
-- @usage
-- nmap -p 8333 --script bitcoin-info <ip>
--
-- @output
-- PORT STATE SERVICE
-- 8333... |
local meta = FindMetaTable( "Player" )
function meta:IsTyping()
return self:GetNWBool("IsTyping")
end
|
Object = require "libs.classic"
Paddle = Object.extend(Object)
MaxHeight = love.graphics.getHeight()
function Paddle:new(x,y)
self.x = x
self.y = y
self.width = 20
self.height = 120
self.speed = 180
end
function Paddle:render()
love.graphics.setColor(255,255,255)
love.graphics.rectangle('... |
local path = minetest.get_modpath("backpack").."/"
dofile(path.."backpack_registration.lua")
dofile(path.."backpack_logic.lua") |
-- Test Scroll Inventory Asset
do
am.gfx_engine.asset(am.asset.new("main")
:add_texture("data/textures/items/scroll.png"))
end
|
require "keybow"
-- Keybow MINI volume controls --
function setup()
keybow.use_mini()
keybow.auto_lights(true)
end
-- Key mappings --
-- fullscreen
function handle_minikey_00(pressed)
keybow.set_key(keybow.F11, pressed)
end
-- toggle video
function handle_minikey_01(pressed)
if pressed then
keybow.s... |
fx_version 'cerulean'
game 'gta5'
description 'NPC-Apartments'
version '1.0.0'
ui_page 'index.html'
files {
"index.html",
"scripts.js",
"css/style.css",
}
server_scripts {
"server/apart_server.lua",
"server/hotel_server.lua",
"@mysql-async/lib/MySQL.lua"
}
client_scripts {
"client/apart_cl... |
local CorePackages = game:GetService("CorePackages")
local Rodux = require(CorePackages.Rodux)
local Actions = script.Parent.Parent.Actions
local OpenPlayerDropDown = require(Actions.OpenPlayerDropDown)
local ClosePlayerDropDown = require(Actions.ClosePlayerDropDown)
local RemovePlayer = require(Actions.RemovePlayer)... |
-----------------------------------
-- Area: Southern San d'Oria
-- NPC: Lusiane
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Southern_San_dOria/IDs")
require("scripts/globals/npc_util")
require("scripts/globals/quests")
require("scripts/globals/shop")
function onTrad... |
Locales ['sv'] = {
['voice'] = '~y~Röst: ~s~%s',
['normal'] = 'prata',
['shout'] = 'skrik',
['whisper'] = 'viska',
}
|
ITEM.name = "Gagarin"
ITEM.model = "models/kek1ch/spec_sold_outfit.mdl"
ITEM.newModel = "models/nasca/stalker/male_gagarin.mdl"
ITEM.description= "A Gagarin Suit."
ITEM.longdesc = "A prototype suit intended for use by the military, seemingly an attempt to militarize the SEVA. PSZ-12 protective vest is of high quality... |
-- Button
-- When pressed, prompt the user with a textbox
-- Type inside, press enter to finish
-- Unfocusing the textbox destroys it
-- Creates a new free floating billboard with the text
-- Will also maintain metadata of who wrote the message, the date/time, and a little avatar.
-- List of all notes
-- Clicking... |
-- resty-gitweb@app.lua
-- Entry point for git HTTP site implementation
-- Copyright (c) 2020 Joshua 'joshuas3' Stockin
-- <https://git.joshstock.in/resty-gitweb>
-- This software is licensed under the MIT License.
local puremagic = require("puremagic")
local utils = require("utils/utils")
local git = requ... |
object_tangible_item_landing_gear = object_tangible_item_shared_landing_gear:new {
}
ObjectTemplates:addTemplate(object_tangible_item_landing_gear, "object/tangible/item/landing_gear.iff")
|
local pedlist = {
{ 2432.78,4802.78,34.82,128.22,0xFCFA9E1E,"A_C_Cow" },
{ 2440.98,4794.38,34.66,128.22,0xFCFA9E1E,"A_C_Cow" },
{ 2449.0,4786.67,34.65,128.22,0xFCFA9E1E,"A_C_Cow" },
{ 2457.28,4778.75,34.52,128.22,0xFCFA9E1E,"A_C_Cow" },
{ 2464.67,4770.23,34.38,128.22,0xFCFA9E1E,"A_C_Cow" },
--[[{ -309.77,6272.08,... |
--[[
MTA Role Play (mta-rp.pl)
Autorzy poniższego kodu:
- Patryk Adamowicz <patrykadam.dev@gmail.com>
Discord: PatrykAdam#1293
Link do githuba: https://github.com/PatrykAdam/mtarp
--]]
local ware = {}
ware.config = {
getPack = Vector3(1129.097656, -1467.645508, 14.730888),
randPos = {
Vector3... |
local COMMAND = Command.new('charattributemultiplier')
COMMAND.name = 'CharAttributeMultiplier'
COMMAND.description = 'command.char_attribute_multiplier.description'
COMMAND.syntax = 'command.char_attribute_multiplier.syntax'
COMMAND.permission = 'moderator'
COMMAND.category = 'permission.categories.character_manageme... |
local corp = {
web = "www.google.com", --索引为字符串,key = "web",
-- value = "www.google.com"
telephone = "12345678", --索引为字符串
staff = {"Jack", "Scott", "Gary"}, --索引为字符串,值也是一个表
100876, --相当于 [1] = 100876,此时索引为数字
-- key =... |
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