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require 'common' local zone_30 = {} -------------------------------------------------- -- Map Callbacks -------------------------------------------------- function zone_30.Init(zone) DEBUG.EnableDbgCoro() --Enable debugging this coroutine PrintInfo("=>> Init_zone_30") end function zone_30.Rescued(zone, name, ...
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
-- << init_state.lua local wesnoth = wesnoth local addon = creepwars local ipairs = ipairs local is_ai_array = addon.is_ai_array local on_event = wesnoth.require("lua/on_event.lua") -- kill auto-generated AI leaders (not guards) for _, unit in ipairs(wesnoth.get_units { canrecruit = true }) do if is_ai_array[unit.s...
local a=module('_core','libs/Tunnel')local b=module('_core','libs/Proxy')APICKF=b.getInterface('API')cAPI=a.getInterface('cAPI')Citizen.CreateThread(function()while true do Citizen.Wait(5*60*1000)collectgarbage("count")collectgarbage("collect")end end)RegisterNetEvent("hoppe:return:item")AddEventHandler("hoppe:return:i...
--[[ 定时器Proxy,用于处理游戏中需要定时操作的逻辑 提供了添加和移除定时器的接口 --]] local TimerProxy = class("TimerProxy") local TAG = "<TimerProxy | " local _scheduler = cc.Director:getInstance():getScheduler() local TIMER_STATUS = { INIT = "timer_init"; DELAY = "timer_delay"; RUNNING = "timer_running"; FINISH = "timer_finished"; } functio...
name = "Leveling: Route 6 (near Vermilion)" author = "Liquid" description = [[This script will train the first pokémon of your team. It will also try to capture shinies by throwing pokéballs. Start anywhere between Vermilion City and Route 6.]] local team = require "teamlib" local maxLv = 100 local listVermilion_1 = ...
-- (c) 2009-2011 John MacFarlane. Released under MIT license. -- See the file LICENSE in the source for details. --- Provides access to all lunamark writers without preloading -- them. Writer modules are loaded only when needed. -- -- local writers = require("lunamark.writer") -- local htmlwriter = writers.h...
local version = luajava.bindClass("android.os.Build").VERSION.SDK_INT; local function autotheme() local h=tonumber(os.date("%H")) --h=0 if version >= 21 then if h<=6 or h>=22 then return (android.R.style.Theme_Material) else return (android.R.style.Theme_Material_Light) end else if h...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
require 'rnn' function build_network(inputSize, hiddenSize, outputSize) -- I0: The model architecture needs more work, why does having a linear layer as per -- the example in (http://arxiv.org/abs/1511.07889) cause a "size mismatch, m1: [10 x 512], m2: [10 x 512]" error? -- I1: add in a dropout layer rnn ...
-- Copyright 2011 Manuel Munz <freifunk at somakoma dot de> -- Licensed to the public under the Apache License 2.0. module("luci.tools.olsr", package.seeall) function etx_color(etx) local color = "#bb3333" if etx == 0 then color = "#bb3333" elseif etx < 2 then color = "#00cc00" elseif etx < 4 then color = "...
function test.test(callback, signalType, times, interval) checkArg(1, callback, "function") checkArg(2, signalType, "string", "nil") checkArg(3, times, "number", "nil") checkArg(4, interval, "number", "nil") local ID = math.random(1, 0x7FFFFFFF) while handlers[ID] do ID = math.random(1, 0x7FFFFFFF) end hand...
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Replication = {} function ReadOnlyTable(table) return setmetatable(table, { __index = function() return "The metatable is locked" end; __newindex = function() return "The metatable is locked" end; }) end function Replication.Classi...
-- if execution is slow, perform a maximum of 4 simultaneous updates in order to keep the fixrate local MAX_SKIP_FRAMES = 4 local function loop(Time) local accumulator = 0.0 local lastStepTime = 0.0 return function (newTime, stepName, beforeUpdateFn, updateFn) local dtFixed = Time.DeltaFixed lo...
--[[ Copyright (c) 2011-2015 chukong-incc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, di...
-- Specify input and output paths: OUTPUT_FILE = "build/rst/index.rst" INPUT_FILE = "build/xml/index.xml" FRAME_FILE = "index.rst.in" -- Usually, Doxygen-based documentation has a main page (created with -- the \mainpage directive). If that's the case, force-include -- the contents of 'page_index.rst' into 'index.rst...
local AddonName, AddonTable = ... AddonTable.eternalpalace = { -- Abyssal Commander Sivara 168359, -- abyssal-commanders-mantle 168276, -- claw-of-the-myrmidon 168386, -- gauntlets-of-overflowing-chill 168345, -- helm-of-the-inexorable-tide 168361, -- naga-centaurs-shellplate 168387, -- pal...
class = require 'middleclass' push = require 'push' binser = require 'binser' -- Seed RNG math.randomseed(os.time()) -- Make upscaling look pixelated instead of blurry love.graphics.setDefaultFilter('nearest', 'nearest') require 'Util' require 'Constants' require 'Game' require 'Skill' require 'Menu' require 'Sprit...
local QuestConfig = utils.class(); local auto_accept_quest_list = {} local npc_quest_list = {}; local npc_submit_list = {} ---交任务的npc local npc_status_funcList = {} local mutex_id_list = {} --互斥Id任务分组 local AutoAcceptNextIdList = {} --自动接下一任务id local CityContuctId = {41, 42, 43, 44} local ActivityBountyId = {51, 52,...
data:extend( { { type = "item", name = "uranium-fuel", icon = "__Engineersvsenvironmentalist__/graphics/icons/ore/uraninite.png", flags = {"goes-to-main-inventory"}, fuel_category = "chemical", fuel_value = "400PJ", subgroup = "fuel-processing", order = "c[solid-fuel]", stack_size = 50 ...
-- Copyright (C) Yichun Zhang (agentzh) local base = require "resty.core.base" base.allows_subsystem('http') local ffi = require "ffi" local C = ffi.C local ffi_str = ffi.string local getfenv = getfenv local error = error local errmsg = base.get_errmsg_ptr() local get_string_buf = base.get_string_buf local FFI_ERRO...
dependencies = {} files = {"init.lua", "receiver.lua", "sender_export.lua"} exposed = {"receiver.lua"} function init() print("Version 1.0") end return { dependencies = dependencies, files = files, exposed = exposed, init = init }
require "common.p8declares" function OnPropertyChanged(sProperty) local propertyValue = Properties[sProperty] if (LOG ~= nil and type(LOG) == "table") then LogTrace("OnPropertyChanged(" .. sProperty .. ") changed to: " .. Properties[sProperty]) end -- Remove any spaces (trim the property) local trimmedPropert...
function solveTheta(lat) local t = lat/2; local dt = 0 for i=1,20 do --repeat dt = -(t + sin(t)*cos(t) + 2*sin(t) - (2+pi*0.5)*sin(lat))/(2*cos(t)*(1+cos(t))) t = t+dt --until dt < 0.001 end return t end function get_max_x(y,lat) if y ~= lasty then local t = solveTheta(abs(la...
local doors = { {x= 191009.0, y= 206329.0, z= 1320.0, h= -90.0, x2= 191012.0, y2= 206707.0, z2= 1322.0, h2=90.0}, -- Comico back entrance {x= 189357.0, y= 208903.0, z= 1311.0, h= 90.0, x2= 189370.0, y2= 208488.0, z2= 1322.0, h2=-90.0}, -- Comico main entrance {x= 191238.0, y= 207037.0, z= 1322.0, h= 180.0, x...
function test_async_post() print "Async post test" local function OnLoad (data) if data ~= "" then print ("Data received") end System.Application.Exit (0) end local callback = Common.File.CreateAsyncLoadHandler (OnLoad) local FILE_NAME = "http://untgames.com" local result ...
local itemKey = ARGV[1] local vector = ARGV[2] -- Retrieve all the tripple where the item is the subject. local SPOTrippleList = redis.call('ZRANGEBYLEX', itemKey, '[SPO:'.. vector ..':', '[SPO:'.. vector ..'\xff') -- Retrieve all the tripple where the item is the object. local OPSTrippleList = redis.call('ZRANGEBYLEX...
--[[ █▀▀█ █▀▀█ █▀▀█ ░░▀ █▀▀ █▀▀ ▀▀█▀▀ ▀▀█ █▀▀ █▀▀█ █▀▀█ █░░█ █▄▄▀ █░░█ ░░█ █▀▀ █░░ ░░█░░ ▄▀░ █▀▀ █▄▄▀ █░░█ █▀▀▀ ▀░▀▀ ▀▀▀▀ █▄█ ▀▀▀ ▀▀▀ ░░▀░░ ▀▀▀ ▀▀▀ ▀░▀▀ ▀▀▀▀ SCRIPT CREADO POR ByBlackDeath DISCORD DEl CREADOR: ByBlackDeath#5528 ]]-- X.OpenGetMenu = function(id) local elements = {} ESX.TriggerServerCallback('r...
-- Natural Selection 2 Competitive Mod -- Source located at - https://github.com/xToken/CompMod -- lua\CompMod\Mixins\OrdersMixin\server.lua -- - Dragon local oldOrdersMixinOnUpdate = OrdersMixin.OnUpdate function OrdersMixin:OnUpdate(deltaTime) oldOrdersMixinOnUpdate(self, deltaTime) local currentOrder = sel...
return function(center, surface) --small smelting station local ce = function(params) params.raise_built = true return surface.create_entity(params) end local fN = game.forces.neutral local direct = defines.direction ce{name = "stone-furnace", position = {center.x-2, center.y-2}, fo...
--获取随机整数 math.random = jass.GetRandomInt --求距离 function math.distance(x1, y1, x2, y2) local x = x1 - x2 local y = y1 - y2 return math.sqrt(x * x + y * y) end -- function math.less(x, y) return x < y end function math.more(x, y) return x > y end --计算2个角度之间的夹角 function math.angle(r1, r2) loca...
local E, L, V, P, G = unpack(ElvUI); --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB, Localize Underscore local M = E:GetModule('MiscEnh') -- Based on ElvUI_TransparentMovers by: Dandruff @ Whisperwind function M:UpdateMoverTransparancy() local mover for name, _ in pairs(E.CreatedMovers) do move...
local CorePackages = game:GetService("CorePackages") local Roact = require(CorePackages.Roact) local Constants = require(script.Parent.Parent.Constants) local FONT = Constants.Font.MainWindowHeader local TEXT_SIZE = Constants.DefaultFontSize.MainWindowHeader local TEXT_COLOR = Constants.Color.Text local function Head...
local Block local Line if game then local pluginModel = script.Parent.Parent.Parent.Parent Block = require(pluginModel.com.blacksheepherd.code.Block) Line = require(pluginModel.com.blacksheepherd.code.Line) else Block = require("com.blacksheepherd.code.Block") Line = require("com.blacksheepherd.code.Line") en...
mmCreateView("t1", "MpiClusterView", "::t1::mcview") mmCreateModule("SimpleClusterClient", "::mcc") mmCreateModule("MpiProvider", "::mpi") mmCreateCall("SimpleClusterClientViewRegistration", "::t1::mcview::register", "::mcc::registerView") mmCreateCall("MpiCall", "::t1::mcview::requestMpi", "::mpi::provideMpi")
--- An output stream that writes to a file. -- -- @module FileOutputStream -- @author sci4me -- @license MIT -- @copyright Scitoshi Nakayobro 2021 local class = require "middleclass" local OutputStream = require "iostream.OutputStream" local char = string.char local FileOutputStream = class("FileOut...
--[[ Copyright (c) 2019 robot256 (MIT License) * Project: Multiple Unit Train Control * File: checkModuleMatching.lua * Description: Checks if a pair of locos are RET modular type, and if the module configurations match. * Returns true if they are not modular locos. --]] local moduleTypes = nil local function ...
--[[ joli-lune small framework for love2d MIT License (see licence file) ]] local Render = require "src.renderer" local lg = love.graphics local ShapeRenderer = Render:extend(Render) local shapefunc = { rect = lg.rectangle, circ = lg.circle, poly = lg.polygon, line = lg.line } local getArgs = { rect = functio...
local tArgs = {...} if tArgs[1] == nil then print("Please type a url.") local url = read() local file = http.get(url) print("What would you like to download it as?") local filename = read() local f = fs.open(filename, "w") f.write(file.readAll) f.close() f = fs.open(filename, "r") print("showing the...
--[[ MTA Role Play (mta-rp.pl) Autorzy poniższego kodu: - Patryk Adamowicz <patrykadam.dev@gmail.com> Discord: PatrykAdam#1293 Link do githuba: https://github.com/PatrykAdam/mtarp --]] local screenX, screenY = guiGetScreenSize() local scaleX, scaleY = math.max(0.6, (screenX / 1920)), math.max(0.6...
function create_refinery(args) local refinery = table.deepcopy(data.raw["assembling-machine"]["oil-refinery-mk3"]) refinery.name = args.name refinery.icon = "__built-in-beacons-fe-plus__/graphics/icons/" .. args.name .. ".png" refinery.icon_size = 64 refinery.icon_mipmaps = nil refinery....
function LGP.GenerateHash() return "" end function LGP:SendEntityCode(Player) local UploadSpeed = LGP.UploadSpeed:GetInt() local Script = util.Compress(self.Script) local Parts = {} for i = 1, math.ceil(#Script / UploadSpeed) do table.insert(Parts, Script:sub(i * UploadSpeed, (i + 1) * UploadSpeed - 1)) end ...
--! file: Base class for a character in a game. Character = Object:extend() function Character:new(x, y, speed, imageDir) self.x = x self.y = y self.speed = speed self.sprite = love.graphics.newImage(imageDir) self.width = self.sprite:getWidth() self.height = self.sprite:getHeight() end funct...
local zmq = require "lzmq" local ztimer = require "lzmq.timer" IS_WINDOWS = package.config:sub(1,1) == "\\" zassert = zmq.assert function sleep(sec) ztimer.sleep(sec * 1000) end function s_sleep(msec) ztimer.sleep(msec) end function printf(fmt, ...) return io.write((string.format(fmt, ...))) end functi...
local uv = require("uv") local SOCK = "/tmp/echo.sock" local client = uv.new_pipe(false) client:connect(SOCK, function (err) assert(not err, err) client:read_start(function (err, chunk) assert(not err, err) if chunk then print(chunk) else client:close() end end) client:write("Hell...
#!/usr/bin/lua local fs = require "nixio.fs" local function scrape() for metrics in fs.glob("/var/prometheus/*.prom") do output(get_contents(metrics), '\n') end end return { scrape = scrape }
utils = require('utils') function with_temp_ref(...) local args = {...} local dtype = 'int32_t' if type(args[1]) == 'string' then dtype = table.remove(args, 1) end local count = 1 if type(args[1]) == 'number' then count = table.remove(args, 1) end local func = table.remo...
local BenchmarkBpClass = Inherit(CppObjectBase) function BenchmarkBpClass:Start() collectgarbage("stop") self.m_TestResult = {} -- GlueFunc a_("************Start UObject Type Bench****************") self:TestBPReflection() self:TestGlueFunction() -- do return end a_("************Start Struct Type Bench*******...
--[[ NPCAttack - Server by: standardcombo v0.9.1 Works in conjunction with NPCAIServer. The separation of the two scripts makes it easier to design diverse kinds of enemies. --]] -- Component dependencies local MODULE = require( script:GetCustomProperty("ModuleManager") ) require ( script:GetCustomProperty("De...
--------------------------------------------------------------------------------------------- --ATF version: 2.2 --Created date: 03/Nov/2015 --Author: Ta Thanh Dong --------------------------------------------------------------------------------------------- Test = require('connecttest') require('cardinalities') local ...
util.AddNetworkString("OCRP_UpdateInventory") util.AddNetworkString("OCRP_UpdateSkills") function PMETA:UnCompileString( t, to_uncompile_string ) local ExplodedStr = string.Explode( ";", to_uncompile_string ) if t == "inv" then for k, v in pairs(ExplodedStr) do local ExplodedSecond = string.Explode( ".", v ) ...
-- make table, grouping all data for the same item -- input is 2 columns (item, data) local A while 1 do local l=io.read() if l==nil then break end local _,_,a,b=string.find(l,'"?([_%w]+)"?%s*(.*)$') if a~=A then A=a io.write("\n",a,":") end io.write(" ",b) end io.write("\n")
-- see: https://github.com/openresty/lua-nginx-module#nginx-api-for-lua local RDB = get_RDB() -- must be before any content local hdrs = ngx.req.get_headers() -- remove port number from hostname local vhost = get_vhostname() -- map request to a redis key local rkey = vhost .. '|' .. (ngx.var.uri or '/') -- look i...
--[[------------------------------------------------------------------------- API for adding new - tilesets - corporations - islands request api: ============== local path = mod_loader.mods[modApi.currentMod].scriptPath local islandApi = require(path .."replaceIsland/api") ----------------- -- Me...
-- Mite interpreter -- (c) Reuben Thomas 2000 return { writes = "Mite interpreter", output = [[/* Interpreter output */ typedef struct { Word ret; } runW_Output; ]], prelude = [[ typedef void runW_State; #define returnWith(r) \ out->ret = r; \ return out #define checkDiv(d) \ if (d == 0) \ returnWi...
local old_ST_init = SkillTreeTweakData.init function SkillTreeTweakData:init(tweak_data) old_ST_init(self, tweak_data) local function digest(value) return Application:digest_value(value, true) end self.tier_unlocks = { digest(0), digest(0), digest(0), digest(0) } end
local MP = minetest.get_modpath("eco_mapgen") eco_mapgen.register_biome({ name = "ice", match = { temperature = 0, humidity = 20, min_height = 8 }, flat = MP .. "/schematics/base/grass_flat", slope_upper = MP .. "/schematics/base/grass_slope_upper", slope_lower = MP .. "/schematics/base/grass_slope_lower...
function Client_PresentConfigureUI(rootParent) rootParentobj = rootParent; Conditionsrequiredforwinit = Mod.Settings.Conditionsrequiredforwin; if(Conditionsrequiredforwinit == nil)then Conditionsrequiredforwinit = 1; end Capturedterritoriesinit = Mod.Settings.Capturedterritories; if(Capturedterritories...
return { summary = 'Different data types for samples in a Sound.', description = 'Sounds can store audio samples as 16 bit integers or 32 bit floats.', values = { { name = 'f32', description = '32 bit floating point samples (between -1.0 and 1.0).' }, { name = 'i16', descriptio...
b = BinooAPI -- enable debug log -- NOTE: wont catch messages from this same script immediately, should run this in a script before the main script b:DebugMode(true)
#!/usr/bin/env lua local ui = require "tek.ui" local Widget = ui.Widget local Group = ui.Group local CheckMark = ui.CheckMark local RadioButton = ui.RadioButton local floor = math.floor local Region = require "tek.lib.region" local L = ui.getLocale("tekui-demo", "schulze-mueller.de") local RadioImage1 = ui.getStoc...
-- oUF_SimpleConfig: target -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Target Config ----------------------------- L.C.target = { enabled = true, size = {272,26}, point = {"LEFT",UIParent,"CENTER",213,-273}, scale...
--[[ desc: Duelist, a system of duelist management. author: Musoucrow since: 2018-6-6 alter: 2019-9-27 ]]-- local _CONFIG = require("config") local _DIRECTOR = require("director") local _SOUND = require("lib.sound") local _MAP = require("map.init") local _FACTORY = require("actor.factory") local _RESMGR = require(...
package.path = package.path .. ";./lib/tui/?/init.lua;./lib/tui/?.lua;./lib/utf8_simple/?.lua" local sirocco = require "sirocco" local Prompt = sirocco.prompt local List = sirocco.list -- Clear whole screen for demo -- io.write("\27[2J\27[1;1H") List { prompt = ("A long prompt that should wrap"):rep(10), ...
class("GoBackCommand", pm.SimpleCommand).execute = function (slot0, slot1) slot2 = slot1:getBody() slot3 = slot1:getType() or 1 if getProxy(ContextProxy).getContextCount(slot4) > 1 then slot5 = slot4:popContext() slot6 = nil for slot10 = 1, slot3, 1 do if slot4:getContextCount() > 0 then slot6 = slot4...
-- The following tags are used to categorize certain tests in this file: -- - #v5.1: test applies to Lua versions 5.1 and older. -- - #v5.2: test applies to Lua versions 5.2 and newer. -- - #jit: test applies to Lua JIT versions 2.0 and newer. -- Tagged tests can be skipped via the --exclude-tags argument to ...
-- ======= Copyright (c) 2003-2011, Unknown Worlds Entertainment, Inc. All rights reserved. ======= -- -- lua\MapEntityLoader.lua -- -- Created by: Brian Cronin (brianc@unknownworlds.com) -- -- ========= For more information, visit us at http://www.unknownworlds.com ===================== local function hue2rgb(p...
includeFile("custom_content/tangible/content/eow/final_data_disk.lua") includeFile("custom_content/tangible/content/eow/final_data_disk_rebel.lua")
local Renderer = dtrequire("systems.render.Renderer") local PhysicsComponent = dtrequire("components.Physics") local PhysicsOverlayRenderer = Renderer:subtype("droptune.editor.PhysicsOverlayRenderer") do PhysicsOverlayRenderer.filter = PhysicsComponent.filter function PhysicsOverlayRenderer:init() sel...
local skynet = require("skynet") local sharedata = require "skynet.sharedata" local json = require("cjson") local codecache = require "skynet.codecache" local TAG = "ConfigServer" local ConfigServer = {} function ConfigServer:init(pGameCode) -- Log.d(TAG, "11111111111111121212121") self.m_pGoldRoomConfigTable = {...
-- benchmark instantiation/destruction -- params: <n> [destructor] --- n: number of instantiations --- "destructor": add a destructor if passed -- lib package.path = ";src/?.lua;"..package.path local Luaoop = require("Luaoop") class = Luaoop.class local n, destruct = tonumber(arg[1]) or 1e6, arg[2] == "destructor" l...
function removeFromPluginRepresentation() end function updatePluginRepresentation() end function ext_getItemData_pricing() local c=readInfo() local obj={} obj.name=sim.getObjectName(model) obj.type='conveyor' obj.conveyorType='default' obj.brVersion=0 obj.length=c.length*1000 -- in mm he...
-- ... c.lua
require('packer').use({ 'https://github.com/nvim-treesitter/nvim-treesitter', run = ':TSUpdate', config = function() -- Enable Tree-sitter-based code folding. vim.o.foldmethod = 'expr' vim.o.foldexpr = 'nvim_treesitter#foldexpr()' -- Enable Tree-sitter-based syntax highlighting. require('nvim...
object_mobile_dressed_echo_base_darth_vader = object_mobile_shared_dressed_echo_base_darth_vader:new { } ObjectTemplates:addTemplate(object_mobile_dressed_echo_base_darth_vader, "object/mobile/dressed_echo_base_darth_vader.iff")
project "UI" language "C#" kind "SharedLib" files { "../src/ui/**.cs", "../src/ui/**.glsl", "../src/ui/data/**.png"} links { "System", "System.Drawing", "OpenTK", "Util", "Graphics", "Engine" } location "ui" vpaths { ["*"] = "../src/ui" }
-- require('feline').setup()
-- -- -- UTF-8 file -- -- We are using this as the base list of NPC names, so we do not look at the locale -- to determine whether we should abandon further processing. local G = Grail.npc.name local _, release, _, interface = GetBuildInfo() release = tonumber(release) interface = tonumber(interface) if release >= 0...
local Logger = require("utils.logger") require("utils.helpers") local ChassisDealer = require("screenplays.space.chassis_dealer") chassis_dealer_conv_handler = conv_handler:new {} function chassis_dealer_conv_handler:runScreenHandlers(pConvTemplate, pPlayer, pNpc, selectedOption, pConvScreen) local screen = LuaConve...
fx_version 'bodacious' game 'gta5' client_script "client-side/*" server_script "server-side/*"
Locales ['pl'] = { ['press_button'] = "Naciśnij ~INPUT_CONTEXT~, aby zakupić lub sprawdzić swoje ubezpieczenie", ['ins_time'] = "~g~Twoje ubezpieczenie %s jest ważne do %s", ['buy_ins'] = "Zakup ubezpieczenia %s", ['3_days'] = "3 dni (5000$)", ['7_days'] = "7 dni (10000$)", ['14_days'] = "14 dni (20000$)", ['31_...
function Devour( keys ) local caster = keys.caster local target = keys.target local ability = keys.ability local modifier = keys.modifier ability:ApplyDataDrivenModifier(caster, caster, "modifier_doom_bringer_devour_arena", nil) caster:SetModifierStackCount("modifier_doom_bringer_devour_arena", caster, target:Ge...
--[[ Copyright (c) 2022, Vsevolod Stakhov <vsevolod@rspamd.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937" server_scripts { "ac_s.lua", } client_scripts { "ac_c.lua", }
-- spec script. should NOT be bundled with final game. -- for lib/list.lua -- require( "spec.spec_helper" ) List = require( 'list' ) describe( "List", function() describe( "#new", function() context( "when no initial values specified", function() it( "sets first to 0", function() local q = List:ne...
--鉄獣の戦線 -- --Script by JustFish function c101102052.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --disable spsummon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:Se...
-------------------------------------------------------------------------------- local _ = require 'cherry.libs.underscore' local Text = {} -- displayCounter --> counter -------------------------------------------------------------------------------- function Text.embossed(options) local _text = display.newE...
---@module fimbul.v35.spell_template local spell_template = {} function spell_template:new(y) local neu = y or {} setmetatable(neu, self) self.__index = self neu.templatetype = "spell" return neu end return spell_template
tmr.alarm(0, 1000, 0, function() dofile("wifi-connect.lua"); dofile("water-tank.lua"); end)
--[[ ******************************************************************************** Project owner: RageQuit community Project name: GTW-RPG Developers: Mr_Moose Source code: https://github.com/404rq/GTW-RPG/ Bugtracker: https://discuss.404rq.com/t/issues Suggestions: https://discuss.404rq.com/t/deve...
local M = {} local levels = vim.log.levels local uv = vim.loop -- vim.notify wrappers M.notify = {} M.notify.info = function(message) vim.notify(message, levels.INFO, { title = "workspaces.nvim" }) end M.notify.warn = function(message) vim.notify(message, levels.WARN, { title = "workspaces.nvim" }) end M.no...
project "lua_gl" language "C" files { "luagl/src/**.cpp" , "luagl/src/**.c" , "luagl/src/**.h" , "luagl/include/**.h" ,} -- "freeglut/src/**.cpp" , "freeglut/src/**.c" , "freeglut/src/**.h" , "freeglut/include/**.h" } excludes{ "src/Interpreter.c" , } links { "lib_lua" } --defines "FREEGLUT_STATIC" if WINDOWS th...
function findRotation(x1,y1,x2,y2) local t = -math.deg(math.atan2(x2-x1,y2-y1)) if t < 0 then t = t + 360 end return t end function getPointFromDistanceRotation(x, y, dist, angle) local a = math.rad(90 - angle); local dx = math.cos(a) * dist; local dy = math.sin(a) * dist; retur...
data:extend({ -- Startup { type = "double-setting", name = "Noxys_Swimming-swimming-speed", setting_type = "startup", minimum_value = 0.01, default_value = 0.35, maximum_value = 10, order = "a" }, { type = "double-setting", name = "Noxys_Swimming-swimming-deep-speed", setting_type = "startup", ...
Config = {} Config.DrawDistance = 100.0 Config.JobName = "salvage" Config.PlatePrefix = "OCEANMAN" Config.Locale = 'fr' Config.Vehicles = { Truck = { Spawner = 1, Label = 'dinghy', Hash = "dinghy", Livery = 0, Trailer = "none" } } Config.Zones = { Cloakroom = { Pos = {x ...
ITEM.name = "Harmonica" ITEM.description = "A playable harmonica." ITEM.longdesc = "A free reed wind instrument that is used throughout the Zone in which it is featured in many musical genres. The instrument appears to have around 10 holes which the user would blow into to produce a sound. Some STALKERS have mastered t...
module(...) local specification = [=====[ --[[ int, int2, int3, int4 float, float2, float3, float4 float2x2, float3x3, float4x4 bool, bool2, bool3, bool4 strin --]] local keywords = { "void", "attribute", "const", "uniform", "varying", "break", "continue", "do", "for", "while", "if", "else", "void", "true", "f...
local diagnostic, fn, lsp = vim.diagnostic, vim.fn, vim.lsp local fmt = string.format local function get_diagnostic(prefix, severity) local count if fn.has('nvim-0.6') == 0 then count = lsp.diagnostic.get_count(0, severity) else local severities = { ['Warning'] = diagnostic.severity.WARN, ['E...
--[[-------------------- # four <a href="https://travis-ci.org/lubyk/four"><img src="https://travis-ci.org/lubyk/four.png" alt="Build Status"></a> Lightweight OpenGL rendering engine for providing a basic abstraction layer for compositional GLSL shader programming and rendering. <html><a href="https://github...
local _=function(event) log("pickup event:"..Inspect(event)) --[[example: ]]-- assert(Session.isServer) local entity=Entity.find(event.entityName,event.entityId,event.entityLogin) -- problem: broadcasted delete will return later -- solution1: do not broadcast deletion to caller -- generic: broadcast fro...