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mara_jade_outfit = { { {objectTemplate = "object/tangible/wearables/bodysuit/bodysuit_s15.iff", customizationVariables = {} } } } addOutfitGroup("mara_jade_outfit", mara_jade_outfit)
local AdminPlugin = require('vanilla.plugin'):new() function AdminPlugin:routerStartup(request, response) print_r('<pre>') if request.method == 'GET' then print_r('-----------' .. sprint_r(request.headers) .. '----------') else print_r(request.headers) end end function AdminPlugin:rout...
local ADDON_NAME = "GamePadHelper" local ADDON_VERSION = 1.01
-------------------------------------------------------------------------------- -- single-set_fail_on_first_error-true-suite.lua: suite used for full suite -- tests -- This file is a part of lua-nucleo library -- Copyright (c) lua-nucleo authors (see file `COPYRIGHT` for the license) ----------------------------------...
include('sky/lib/prelude') sky.use('sky/lib/device/arp') sky.use('sky/lib/device/switcher') sky.use('sky/lib/engine/polysub') sky.use('sky/lib/io/norns') sky.use('sky/lib/io/grid') sky.use('sky/lib/io/crow') sky.use('sky/lib/device/ui') --sky.use('sky/lib/device/es') sky.use('sky/lib/device/linn') local halfsecond = i...
local misc = require 'forth.extra.misc' local reason = require 'forth.extra.reason' local function functor (interpreter) require 'forth.library.stack' (interpreter) require 'forth.library.word' (interpreter) require 'forth.library.world' (interpreter) require 'forth.library.system' ...
function post() -- Block access for anyone who is not admin if not session:isLogged() or not session:isAdmin() then http:redirect("/") return end -- Install extension if http.postValues.install_extension then local extension = json:unmarshalFile(string.format("exten...
-- tl_ops_set_state -- en : set node state -- zn : 更新服务/节点状态 -- @author iamtsm -- @email 1905333456@qq.com local cjson = require("cjson"); cjson.encode_empty_table_as_object(false) local snowflake = require("lib.snowflake"); local tl_ops_rt = require("constant.tl_ops_constant_comm").tl_ops_rt; local tl_ops_utils_func...
exports.chat:RegisterCommand("a:revive", function(source, args, command, cb) local target = tonumber(args[1]) or source if not target or target == 0 or target < -1 then return end exports.log:Add({ source = source, target = target > 0 and target or nil, verb = "revived", noun = target == -1 and "all" or nil...
-------------------------------------------------------------------------------- -- Setup -------------------------------------------------------------------------------- -- Variables for config if not DriftOptions then DriftOptions = {} end local DriftOptionsPanel = {} DriftOptionsPanel.config = {} -- Varia...
--[[---------------------------------------------------------------------------- Application Name: ColorBlobLength Description: Finding blue plastic tubes and measuring their lengths. How to Run: Starting this ...
--[[ Copyright 2019 Manticore Games, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distrib...
local oneline_if = function(self, node) return self:process_block_oneline('if ', node, ' then') end local multiline_if = function(self, node) return self:process_block_multiline('if', node, 'then') end local oneline_elseif = function(self, node) return self:process_block_oneline('elseif ', node,...
-- Damage over time that all cysts take when not connected kCystUnconnectedDamage = 6 -- was 12
-- Defer looking up an entity in a persisted entity ID table to preserve uniqueness. return function(entity_id, world_table) return function() return world_table[entity_id] end end
local hotkey = require 'hs.hotkey' local function module_init() local mash = config:get("lock.mash", { "ctrl","cmd" }) local key = config:get("lock.key", "L") hotkey.bind(mash, key, function() os.execute("/System/Library/CoreServices/Menu\\ Extras/User.menu/Contents/Resources/CGSession -suspend") ...
set = set or {} function set.table(s) local t = { } for v, _ in pairs(s) do table.insert(t,v) end return t end
-- Liro - shared.lua -- Declare gamemode information -- Change these to your gamemodes information, feel free to remove credit for Liro if you wish. -- GM.Name will display as the gamemode name in the new server browser. -- Do not edit GM.LiroVersion, this is used for Liro version checking and verification of the bas...
local GAME_ROOT_POSITION = vec3 (400, -300, 0) local GAME_ROOT_SCALE = vec3 (710, 710, 1) local FIELD_OFFSET = vec3 (0.233, 0, 0) local INPUT_ATTACHMENT_NAME = "Balls" local LEFT_PLAYER_MANA_BOTTLE_POSITION = vec3 (-0.46, -0.295, 1) local RIGHT_PLAYER_MANA_BOTTLE_POSITION = vec3 (0.375, -0.39, 1) local game_pa...
local TierIVETCVendorID = 43489 local TierIVETCLoop = { ["Stoff"] = {28477,28656,28511,28515,28517,28585,28652,28654,28670,28663,30675,30680,30684,28799,}, ["Leder"] = {28453,28545,28514,28655,28669,28750,28752,30676,30681,30685,28828,}, ["Schwere"] = {28503,28454,28567,28656,28610,28746,30677,30682,30686,28810,...
local Gui = require("api.Gui") local Event = require("api.Event") local UiBar = require("api.gui.hud.UiBar") local UiBuffs = require("api.gui.hud.UiBuffs") local UiClock = require("api.gui.hud.UiClock") local UiGoldPlatinum = require("api.gui.hud.UiGoldPlatinum") local UiLevel = require("api.gui.hud.UiLevel") local UiM...
---@class Platform ---@field type string ---@field id string ---@field roadStation RoadStation ---@field platformNumber number local Platform = {} --- Creates a new Bus or Tram Station ---@param roadStation RoadStation a roadstation ---@param platformNumber number number of the platform starting with 1 ---@return Plat...
local request = require("lib.request") local routes = { HEAD = {}, GET = {}, POST = {} } local function route(method, path, block) routes[method][path] = block end function head(path, block) route("HEAD", path, block) end function get(path, block) route("GET", path, block) route("HEAD", path, block) e...
--[[ This module implements some env setting ]] local tlast = require "typedlua/tlast" local tltype = require "typedlua/tltype" local tltAuto = require "typedlua/tltAuto" local tltable = require "typedlua/tltable" local tltPrime = require "typedlua/tltPrime" local tlutils = require "typedlua/tlutils" local tlenv = {} ...
-- Online Interiors IPL Edits -- Use https://github.com/Bob74/bob74_ipl/wiki to edit below -- Clubhouse 1 (Sandy Shores) Citizen.CreateThread(function() -- Getting the object to interact with BikerClubhouse1 = exports['bob74_ipl']:GetBikerClubhouse1Object() -- Setting red bricked walls BikerClubhouse1...
local rcs = table.deepcopy(data.raw["rail-chain-signal"]["rail-chain-signal"]) rcs.name = "rndLabs-rail-chain-signal" local rcsItem = table.deepcopy(data.raw["item"]["rail-chain-signal"]) rcsItem.name = "rndLabs-rail-chain-signal-item" rcsItem.icons = { { icon = rcsItem.icon, tint = {r=0, g=0, b=1, a=1} } }...
if not util.Promise then return false end function sqlier.ModelBase:getAsync(identity, callback) return util.Promise(function(resolve, reject) self:get(identity, resolve) end) end function sqlier.ModelBase:findAsync(filter, callback) return util.Promise(function(resolve, reject) self:f...
-- Testing gvt.call local gvt = require 'luagravity' local env = require 'luagravity.env.simple' gvt.loop(env.nextEvent, function () local tot = 0 local r = gvt.create(function() gvt.await(0.2) end) local a = gvt.create(function() tot=tot+1 gvt.await(0) end) local b = gvt.create(fu...
local MegalodonAi = {} MegalodonAi.__index = MegalodonAi function MegalodonAi:new(actor) assert(actor, "Is needed a actor to manipulate") local this = setmetatable({ actor = actor, elapsedTime = 0 }, MegalodonAi) return this end function MegalodonAi:update(dt) end return Megalo...
local function run(msg, matches) local group = load_data('bot/group.json') local addgroup = group[tostring(msg.chat_id)] if matches[1] == 'setrules' and is_owner(msg) or is_momod(msg) and groupa then redis:set('rules'..msg.chat_id_,matches[2]) tg.sendMessage(msg.chat_id_, 0, 1, '<b>Group Rules Saved</b>', 1, 'html') en...
local ScreenManager = require( 'lib.screenmanager.ScreenManager' ) local Screen = require( 'src.ui.screens.Screen' ) local TexturePacks = require( 'src.ui.texturepacks.TexturePacks' ) local GridHelper = require( 'src.util.GridHelper' ) local UIBackground = require( 'src.ui.elements.UIBackground' ) local UIOutlines = re...
local speedyRobo = table.deepcopy(data.raw["roboport-equipment"]["personal-roboport-equipment"]) local speedyRoboItem = table.deepcopy(data.raw.item["personal-roboport-equipment"]) local speedyRoboRecipe = table.deepcopy(data.raw.recipe["personal-roboport-equipment"]) speedyRobo.name = "speedy-robo" speedyRobo.shape...
--- -- FDMM Unit Types Module. -- @module FDMM_UnitTypes env.info("---FDMM_UnitTypes Start---"); require('Additions/FDMM_LuaAdditions') --- FDMM unit types module. fdmm.unitTypes = {} do -- FDMM_UnitTypes --- Unit type table. -- A ridiculous structure mapping fdmmUnitTypes to dcsUnitTypes. -- Dates should be ...
object_static_worldbuilding_terminal_cantina_droid_detector = object_static_worldbuilding_terminal_shared_cantina_droid_detector:new { } ObjectTemplates:addTemplate(object_static_worldbuilding_terminal_cantina_droid_detector, "object/static/worldbuilding/terminal/cantina_droid_detector.iff")
-- The unipolar_full_step example script was written as part of LabJack''s -- "Stepper Motor Controller" App-Note. There is an accompanying python script -- as well as a (Windows Only) LabVIEW example application that should be run -- in conjunction wth this script. -- See: https://labjack.com/support/app-notes/digit...
local PluginRoot = script:FindFirstAncestor("SurfaceTool") local Roact: Roact = require(PluginRoot.Packages.Roact) local Llama = require(PluginRoot.Packages.Llama) local Contexts = require(script.Parent.Contexts) local e = Roact.createElement local Component: RoactComponent = Roact.PureComponent:extend("PluginMenu"...
-- example script that demonstrates use of thread:stop() local counter = 1 function response() if counter == 100 then wrk.thread:stop() end counter = counter + 1 end
local function hasPointerArg(v) for _, v in ipairs(v.arguments) do if v.pointer or v.type.name == 'Any' then return true end end return false end print('void PointerArgumentSafety_Impl()\n{') for _, v in pairs(_natives) do if matchApiSet(v) and hasPointerArg(v) then local avs = '' lo...
require('lint').linters_by_ft = { javascript = {'eslint'}, python = {'pylint'}, robot = {'robocop'}, sh = {'shellcheck'}, vim = {'vint'}, } vim.cmd([[ autocmd BufEnter,TextChanged,BufWritePost * lua require('lint').try_lint() ]])
-- Check whether Z encoded vectors from real images is dependant on Y. -- That is, check if the distribution of Z changes with different Ys. -- This codes requires to the file "isZconditionedOnY.dmp" (obtained from a modified -- version of generateReconstructedDataset.lua), which needs to contain: -- · Z = encoded ve...
local nvim = require 'neovim' local cmd = { 'pre-commit', } nvim.ex.CompilerSet('makeprg=' .. table.concat(cmd, '\\ ')) -- local formats = vim.opt_global.errorformat:get() local formats = { '%f:%l:%c: %t%n %m', '%f:%l:%c:%t: %m', '%f:%l:%c: %m', '%f:%l: %trror: %m', '%f:%l: %tarning: %m', ...
local g = vim.g g.nvim_tree_ignore = { '.git' } g.nvim_tree_gitignore = true g.nvim_tree_auto_open = true g.nvim_tree_auto_ignore_ft = { 'startify' }
local HttpService = game:GetService("HttpService") local Packages = script:FindFirstAncestor("CmdrAdditions").Packages local Roact = require(Packages.Roact) local Util = require(Packages.Util) local Window = require(script.Window) local DEFAULT_SIZE = Vector2.new(310, 370) local WindowManager = Roact.Component:ext...
-- License: CC0 1.0 Universal ( http://creativecommons.org/publicdomain/zero/1.0/legalcode ) -- do return { playerVsEnemy=function(player, enemy) return hitTest(player.hitBodyRect, enemy.hitBody); end, playerVsBullet=function(player, bullet) return hitTest(player.hitBodyRect, bullet.hitBody)...
Path = class("Path") local PathNode = { x = 0, y = 0, G = 0, H = 0, F = 0, } Path.MaxDeep = 3000 function Path.CreateNode(x,y,f,g,h) -- body local node = {} node.x = x or 0 node.y = y or 0 node.F = f or 0 node.G = g or 0 node.H = h or 0 return node end function Path:GenPath(start_pos,end_pos,max_dee...
--- Event listener variables and functions. ... --- Adds the given function to be called once the event fires. --- @tparam function listener The listener to be called. function addListener(listener) end --- Remove the given function from being called once the event fires. --- @tparam function listener The listener to...
local function QuickNPC(Name, PrintName, SpawnName, Race, Distance, Model) local NPC = {} NPC.Name = Name NPC.PrintName = PrintName NPC.SpawnName = SpawnName NPC.Race = Race NPC.DistanceRetreat = Distance NPC.Model = Model return NPC end local function AddBool(Table, IsFrozen, IsInvincible, IsIdle) Table.Froz...
require "maths" require "planete" require "tableaux" require "biomes" require "region" require "sous-region" --[[ ################################################################# ################################################################# ############### love.load == initialisation ################# #######...
local local0 = 1 local local1 = 0 - local0 local local2 = 6.8 - local0 local local3 = 0 - local0 local local4 = 0 - local0 local local5 = 7.1 - local0 local local6 = 0 - local0 local local7 = 3 - local0 local local8 = 0 - local0 local local9 = 3 - local0 function OnIf_552100(arg0, arg1, arg2) if arg2 == 0 then ...
-- -- Chartboost Corona SDK -- Created by: Chris -- -- This enum is used by internal Chartboost code! -- Do not modify its public interface! -- -- Enumeration of impression states -- local ret = { CBImpressionStateOther = "CBImpressionStateOther", CBImpressionStateWaitingForDisplay = "CBImpressionStateWaitingF...
module('enemies', package.seeall) superball = body:new { size = 40, variance = 13, life = 60, timeout = 40, collides = true, ord = 6, __type = 'superball' } function superball:__init() if not rawget(self.position, 1) then enemy.__init(self) end local vx, vy = math.random(v, v+50), math.random(v, v+50) vx =...
local PushUISize, PushUIColor, PushUIStyle, PushUIAPI, PushUIConfig, PushUIFrames = unpack(select(2, ...)) PushUIFrames.AnimationStage = PushUIAPI.inhiert() function PushUIFrames.AnimationStage:__create_snapshot() self._snapshot.alpha = self._relativelayer:GetAlpha() self._snapshot.scale_h, self...
-------------------------------------------------------------------------------- -- Copyright (c) 2006-2013 Fabien Fleutot and others. -- -- All rights reserved. -- -- This program and the accompanying materials are made available -- under the terms of the Eclipse Public License v1.0 which -- accompanies this distribut...
local Shop = {} local Data = require "data.data" local Input = require "util.input" local Memory = require "util.memory" local Menu = require "util.menu" local Player = require "util.player" local Inventory = require "storage.inventory" function Shop.transaction(options) local item, itemMenu, menuIdx, ...
--[[ OmniCC configuration localization - Portuguese --]] if GetLocale() ~= 'ptBR' then return end local L = OMNICC_LOCALS L.GeneralSettings = "Geral" L.FontSettings = "Aspecto do Texto" L.RuleSettings = "Regras" L.PositionSettings = "Posição do Texto" L.Font = "Fonte" L.FontSize = "Tamanho do Texto" L.FontOutline =...
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
--------------------------------------------- -- Sweet Breath -- -- Description: Deals water damage to enemies within a fan-shaped area originating from the caster. -- Type: Magical Water (Element) -- --------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") ...
--tyrant mod for minetest 0.4.13 --library to provide a shared api for area protection mods -- Boilerplate to support localized strings if intllib mod is installed. local S if minetest.get_modpath("intllib") then S = intllib.Getter() else -- If you use insertions, but not insertion escapes this will work: S = funct...
print(type(a)) a = 10 print(type(a)) a = "a string!!" print(type(a)) a = print a(type(a)) print("======分割线======") a = "one string" b = string.gsub(a,"one","another") print(a) print(b) print("========分割线======") print("10" + 1) print("10 + 1") --print("-5.3e - 10" * "2") --print("hello" + 1) print("=========分割线=====...
import "metabase_common.lua" import "platform_windows.lua" writer "writer_msvc.lua" option("msvc", "customwriter", "writer_msvc_windows.lua") option("msvcglobals", "Keyword", "Win32Proj") option("msvconfiguration", "CharacterSet", "Unicode") option("msvccompile", "MultiProcessorCompilation", "true") option("msvcco...
local classes = classes; local super = classes.Object; local class = inherit({ name = "Vector3", super = super, func = inherit({}, super.func), get = inherit({}, super.get), set = inherit({}, super.set), concrete = true, }, super); classes[class.name] = class; ...
fx_version 'adamant' games {'gta5'} description 'NPC-Taco-Shop' version '1.0.0' client_script "client/client.lua" client_script "client/client_dropoffs.lua" client_script "@npc-scripts/client/errorlog.lua" server_script "server/server.lua"
return { global = { fields = { love = { fields = { audio = { description = "Provides an interface to create noise with the user's speakers.", fields = { getDistanceModel = { args = {}, description = "Returns the distance...
mapEffects = "lib/mapEffects" target.reserved_effect(mapEffects.getReservedEffect("pirateScene") .. target.gender)
local AS = unpack(AddOnSkins) if not AS:CheckAddOn('TinyDPS') then return end function AS:TinyDPS() AS:SkinBackdropFrame(tdpsFrame) tdpsFrame.Backdrop:SetAllPoints() tdpsFrame:HookScript('OnShow', function() if AS:CheckEmbed('TinyDPS') then EmbedSystem_MainWindow:Show() end end) if tdpsStatusBar then ...
--------------------------------------------------------------------------------------------------- -- User story: https://github.com/smartdevicelink/sdl_requirements/issues/9 -- Use case: https://github.com/smartdevicelink/sdl_requirements/blob/master/detailed_docs/button_press_emulation.md -- Item: Use Case 1: Altern...
return { topics = { "draw", "keypressed", "quit", "update", }, systems = { category = { categories = {}, }, fixedUpdate = { fixedDt = 1 / 60, topics = { "transform", "input", "physics", "death", }, }, graphics = { ...
SafeAddString(SI_PET_HEALTH_COMBAT_ACTIVATED , "La fenetre de santé de familier n'est active juste en combat.") SafeAddString(SI_PET_HEALTH_COMBAT_DEACTIVATED , "La fenetre de santé de familier reste active tant qu'un familier est invoqué.") SafeAddString(SI_PET_HEALTH_VALUES_ACTIVATED , "Les valeurs sont activées.") S...
-- entity_manager -- ArkhieDev -- 5/9/2021 -- Services local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local RunService = game:GetService("RunService") -- Variables local xeno = require(ReplicatedStorage:WaitForChild("xeno")) local network = xeno....
-- -- AI Classes ----------------- function init_aiClass() -- Create the table for the class definition ai_Class = {} -- Define the new() function ai_Class.new = function() local self = {} self.heroes = {} self.heroGroup = CreateGroup() self.heroOptions = { "heroA", "heroB", "heroC", "heroD", "heroE", ...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:29' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
project = "plugin" title = "Plugin Title" description = "Plugin Description" full_description = "Plugin Full Description" not_luadoc = true template = true examples = "examples" custom_tags = { { "link", title = "Links", format = function(text) local name = text:gsub("^%s*(.-)%s*http.*$", "%1", 1...
-- https://github.com/kosayoda/nvim-lightbulb local icons = require('icons') vim.cmd [[autocmd CursorHold,CursorHoldI * lua require'nvim-lightbulb'.update_lightbulb()]] vim.fn.sign_define('LightBulbSign', { text = icons.lightbulb })
lokis_favor = { cast = function(player) if (not player:hasDuration("lokis_favor")) then player:setDuration("lokis_favor", 9999999) else player:setDuration("lokis_favor", 1) end end, while_cast_500 = function(player) player:swing() player:swing() if (not player:hasDuration("flank_warrior")) then ...
local InfiniteScroller = script:FindFirstAncestor("infinite-scroller") local Root = InfiniteScroller.Parent local Roact = require(Root.Roact) local Cryo = require(Root.Cryo) local Scroller = require(InfiniteScroller).Scroller local Story = Roact.PureComponent:extend("Rhodium Story - a few large items") function Story...
-- In Lua 5.1/LuaJIT, there is one global function called unpack. -- In Lua >= 5.2 it was deprecated in favor of the function table.unpack. -- The following line creates a new local variable called `unpack` pointing -- to the right function depending on the Lua version you are in. -- Just remember that unpack is not av...
vim9jit = {} vim9jit.DefaultForType = function(type_str) if type_str == 'number' then return 0 else error(string.format('Unknown type_str: %s', type_str)) end end local exact_comparisons = { ["=="] = true, ["==#"] = true, } vim9jit.ComparisonEvaluate = function(operator, a, b) if exact_compariso...
--------------------------------------------- -- Fossilizaing Breath -- -- Description: Petrifies targets within a fan-shaped area. -- Type: Breath -- Ignores Shadows -- Range: Unknown cone --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/settings") requir...
local args = ... local row = args[1] local col = args[2] local y_offset = args[3] local af = Def.ActorFrame{ Name="SongWheelShared", InitCommand=function(self) self:y(y_offset) end } ----------------------------------------------------------------- -- black background quad af[#af+1] = Def.Quad{ Name="SongWheelBack...
tt = { createObject(3749,2759.6006000,1313.2002000,16.8000000,0.0000000,0.0000000,90.0000000), --object(clubgate01_lax), (2), createObject(6959,2799.6999500,1224.2998000,-10.2000000,90.0000000,0.0000000,0.0000000), --object(vegasnbball1), (11), createObject(11353,2758.2998000,1276.7002000,13.9000000,0.0000000,0.000000...
-- Requires highlighter currently. if hex_write_config == nil then hex_write_config = {} end if hex_write_config["selected_attribute"] == nil then hex_write_config["selected_attribute"] = DrawingAttributes.Standout end if hex_write_config["selected_editing_attribute"] == nil then hex_write_config["selected...
local function AdminLog(message, colour) local RF = RecipientFilter() for k,v in pairs(player.GetAll()) do local canHear = hook.Call("canSeeLogMessage", GAMEMODE, v, message, colour) if canHear then RF:AddPlayer(v) end end umsg.Start("DRPLogMsg", RF) umsg.Short(colour.r) umsg.Short(colour.g) umsg.Sh...
AddCSLuaFile() g_PrimarySlotWeapons = {} g_SecondarySlotWeapons = {} g_MeleeSlotWeapons = {} g_GunTypeWeapons = {} g_MeleeTypeWeapons = {} WEAPON_SLOT_PRIMARY = 1 WEAPON_SLOT_SECONDARY = 2 WEAPON_SLOT_MELEE = 3 WEAPON_TYPE_GUN = 1 WEAPON_TYPE_MELEE = 2 g_DefaultWeapons = { [WEAPON_SLOT_PRIMARY] = "weapon_ak47", ...
-- This is a part of uJIT's testing suite. The script is tuned to reproduce -- following situation: During running the timeout function, the JIT compiler -- starts recording a trace and aborts. The platform must not re-enable -- timeout checks for the coroutine in these cirsumstances. -- Copyright (C) 2015-2019 IPONWEB...
--[=[ @class IKAimPositionPriorites ]=] local require = require(script.Parent.loader).load(script) local Table = require("Table") return Table.readonly({ DEFAULT = 0; LOW = 1000; MEDIUM = 3000; HIGH = 4000; })
ghc_fs_include_dir = "$(projectdir)/thirdparty/ghc_fs/include" ghc_fs_source_dir = "$(projectdir)/thirdparty/ghc_fs" table.insert(include_dir_list, ghc_fs_include_dir) table.insert(deps_list, "ghc_fs") target("ghc_fs") set_kind("static") add_files(ghc_fs_source_dir.."/filesystem.cpp") if is_os("windows") ...
-- Transition easing functions. -- -- Copyright (c) 2010-present Bifrost Entertainment AS and Tommy Nguyen -- Distributed under the MIT License. -- (See accompanying file LICENSE or copy at http://opensource.org/licenses/MIT) local function cubic(t) return t * t * t end local function ease(a, b, t) return a +...
-- -- Copyright 2010-2014 Branimir Karadzic. All rights reserved. -- License: http://www.opensource.org/licenses/BSD-2-Clause -- solution "bgfx" configurations { "Debug", "Release", } platforms { "x32", "x64", "Xbox360", "Native", -- for targets where bitness is not specified } language "C++" BGFX_...
--[[ example file from sluacurses. File shows a simple example of creating a single window through sluacurses. --]] local Curses = require("sluacurses") --load sluacurses into program initscr() --start ncurses noecho() --dont display keystrokes to screen curs_set(0) --dont display cursor refresh() --...
object_tangible_quest_tatooine_reeyees_jabbas_ledger = object_tangible_quest_shared_tatooine_reeyees_jabbas_ledger:new { } ObjectTemplates:addTemplate(object_tangible_quest_tatooine_reeyees_jabbas_ledger, "object/tangible/quest/tatooine_reeyees_jabbas_ledger.iff")
local fuzzy_match = require "utilities.fuzzy.fuzzy_match" local M = fuzzy_match describe("fuzzy_match:", function() describe("allCaseInsensitiveSplits()", function() it("should return the correct splits", function() assert.same( { {before = "abc", chr = "d", after = "efgdhij"}, ...
-- -- Quick Export Script to Swap Red and Blue Channels in Gimp -- by Stu Fisher http://q3f.org -- -- modified to use ImageMagick -- by Chris McClanahan http://mcclanahoochie.com -- return { LrSdkVersion = 4.0, LrSdkMinimumVersion = 3.0, LrToolkitIdentifier = 'com.adobe.lightroom.export.rbswap', LrPlug...
-- Anti compiller -- Anti compiller local CSGSecurity = {{{{{ {}, {}, {} }}}}} GUIEditor = { label = {} } vehiclesWindow = guiCreateWindow(102, 133, 539, 330, "Aurora ~ Vehicles", false) guiWindowSetSizable(vehiclesWindow, false) vehiclesGrid = guiCreateGridList(10, 27, 356, 289, false, vehiclesWi...
vim.g.vista_disable_statusline = 1 vim.g.vista_icon_indent = { "╰─▸ ", "├─▸ " } vim.g.vista_default_executive = 'nvim_lsp'
slot2 = "TrackManager" TrackManager = class(slot1) TRACK_HALL_GRZX = 10001 TRACK_HALL_YH = 10002 TRACK_HALL_CZ = 10003 TRACK_HALL_JB = 10004 TRACK_HALL_YYDB = 10005 TRACK_HALL_XYDZP = 10006 TRACK_HALL_KF = 10007 TRACK_HALL_XX = 10008 TRACK_HALL_PHB = 10009 TRACK_HALL_SZ = 10010 TRACK_HALL_PMD = 10011 TRACK_HALL_DH = 10...
-- Sand Monster by PilzAdam --The MIT License (MIT) (for sand monster) --Copyright (c) 2016 TenPlus1 (for sand monster) local S = mobs.intllib local dirt_types = { { nodes = {"ethereal:dry_dirt"}, skins = {"mobs_dirt_monster3.png"}, drops = { {name = "ethereal:dry_dirt", chance = 1,...
--- a test module -- @module test local M = {} --- -- @tparam string a First argument -- @param[out] b Second argument -- @param[optional] c Third argument -- @return a -- @return b -- @return c function M.foo2(a, b, c) return a, b, c end return M
ra_options = {} SLASH_SAYRES1, SLASH_SAYRES2 = '/sayres', '/sr' function SlashCmdList.SAYRES(msg, editbox) local cmd, opt = strsplit(" ", msg) local chatformat_cmd = "|cFFFF8080rA |\124|cffffff55" local chatformat_info = "|cFFFF8080rA |\124|cffff0000" if cmd == "chat" then if opt == "0" then DEFAULT_...
object_tangible_deed_vehicle_deed_tcg_hk47_jetpack_deed = object_tangible_deed_vehicle_deed_shared_tcg_hk47_jetpack_deed:new { } ObjectTemplates:addTemplate(object_tangible_deed_vehicle_deed_tcg_hk47_jetpack_deed, "object/tangible/deed/vehicle_deed/tcg_hk47_jetpack_deed.iff")
vim.cmd"command! -bang -nargs=+ -range=0 -complete=file AsyncRun packadd asyncrun.vim | call asyncrun#run('<bang>', '', <q-args>, <count>, <line1>, <line2>)" vim.cmd"command! -bang -nargs=* Make AsyncRun<bang> -strip -post=copen -program=make <args>"