content stringlengths 5 1.05M |
|---|
local function find_tracepoints(filename)
local f, err = io.open(filename, 'r')
if not f then
return nil, err
end
local tracepoints = {}
local line_no = 1
for line in f:lines() do
local trace_var = string.match(line, '--%s*trace:%s*([%w_]+)%s*$')
if trace_var then
tracepoints[#tracepoi... |
local Players = game:GetService("Players")
local Modules = Players.LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local Rodux = require(Modules.Packages.Rodux)
local Cryo = require(Modules.Packages.Cryo)
local TableUtilities = require(Modules.Common.TableUtilities)
local mutedError = require(Modules.NotLApp.mutedErro... |
slot0 = class("EquipmentItem")
slot1 = 0.5
slot0.Ctor = function (slot0, slot1)
slot0.go = slot1
slot0.bg = findTF(slot1, "frame/bg")
slot0.mask = findTF(slot1, "frame/bg/mask")
slot0.nameTF = findTF(slot1, "frame/bg/name"):GetComponent(typeof(Text))
slot0.newTF = findTF(slot1, "frame/bg/icon_bg/new")
slot0.unlo... |
local lu = require("luaunit")
local Queue = require("lib.queue")
TestQueue = {}
function TestQueue:test_to_string()
local queue = Queue:new()
queue:push(1)
queue:push("aei")
queue:push("HAHA")
lu.assertEquals(queue:to_string(), "1, aei, HAHA")
end
function TestQueue:test_pop()
local queue = Q... |
-- $Id: html.lua,v 1.2 2007-05-12 04:37:20 tclua Exp $
module(..., package.seeall)
entity = {
nbsp = " ",
lt = "<",
gt = ">",
quot = "\"",
amp = "&",
}
-- keep unknown entity as is
setmetatable(entity, {
__index = function (t, key)
return "&" .. key .. ";"
end
})
tags = {
font = {empty = false}
... |
function switch(t)
t.case = function (self,x)
local f=self[x] or self.default
if f then
if type(f)=="function" then
f(x,self)
else
error("case "..tostring(x).." not a function")
end
end
end
return t
end
a = switch {
[1] = function (x) print(x,10) end,
[2] = funct... |
return {
name = "james2doyle/cookie",
version = "0.0.2",
homepage = "https://github.com/james2doyle/lit-cookie",
description = "Parse and serialize cookies",
tags = {
"cookie",
"parse",
"serialize"
},
license = "MIT",
author = {
name = "James Doyle",
email = "james2doyle@gmail.com"
... |
fx_version 'cerulean'
game 'gta5'
author 'BRAZUCAS'
contact ''
client_scripts{
'@vrp/lib/utils.lua',
'config/config.lua',
'cliente/*.lua'
}
server_scripts{
'@vrp/lib/utils.lua',
'config/config.lua',
'servidor.lua'
} |
local lu = require 'luaunit'
local openssl = require 'openssl'
local pkcs7 = openssl.pkcs7
local helper = require 'helper'
TestPKCS7 = {}
function TestPKCS7:setUp()
self.alg = 'sha1'
self.dn = {{commonName = 'DEMO'}, {C = 'CN'}}
self.digest = 'sha1WithRSAEncryption'
end
function TestPKCS7:testNew()
local c... |
-- look_brownsteel.lua drawing engine configuration file for Notion.
if not gr.select_engine("de") then return end
de.reset()
de.defstyle("*", {
shadow_colour = "#404040",
highlight_colour = "#707070",
background_colour = "#505050",
foreground_colour = "#a0a0a0",
padding_pixels = 1,
highlight... |
local oo = require("oo")
local ui = require("ui")
local log = require("log")
local event = require("event")
local Button = oo.class("ui.Button", ui.Window)
function Button.new(parent, text, x, y, w, h, self, klass)
self = self or {}
Button.super.new(parent, x, y, w or (#text+2), h or 1, self, klass o... |
--- Simple 2D bin packing implementation for Lua.
--
-- Packs different-sized rectangles into a rectangular container. This implementation
-- solves the online bin packing problem where rectangles are inserted one at a time
-- in random order.
--
-- @module binpack
-- @author Fabian Staacke
-- @copyright 2019
-- @licen... |
local function Npc_showDialog(id, desc, delay, duration, type)
SGK.Action.DelayTime.Create(delay):OnComplete(function() LoadNpcDesc(id, desc, nil, type, duration) end)
end
local function Npc_move(obj, Vector, delay, is_shunyi)
local x,y,z = Vector.x,Vector.y,Vector.z
SGK.Action.DelayTime.Create(delay):OnCo... |
local gauntlet_data = require "gauntlet_data"
local deepcopy = require "deepcopy"
local Backstab = {
NAME = "Backstab",
REMOVE_AFTER_ACTIVATION = 1,
DOUBLE_RARITY = 1,
}
local PERCENTAGE_DAMAGE = 0.20
function Backstab:activate(current_round)
gauntlet_data.backstab_percentage_damage = gauntlet_data.... |
object_tangible_tcg_series5_hangar_ships_black_sun_fighter_medium_01 = object_tangible_tcg_series5_hangar_ships_shared_black_sun_fighter_medium_01:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series5_hangar_ships_black_sun_fighter_medium_01, "object/tangible/tcg/series5/hangar_ships/black_sun_fighter_mediu... |
local beep = 0
local lines = {}
local prompt = ": "
local input_line = prompt
local children = {}
local note = 0
function audio_tick(channel)
local channel_conf = "\00\00\00\00"
if channel == 0 then
if beep > 0 then
beep = beep-1
if beep > 5 then
note = math.... |
function onEvent(n,v1,v2)
if n == "TweenSpin" then
if Modchart then
runTimer('tweenstop',0.35);
-- bf notespin
noteTweenAngle('A',4 , 360 , 0.35, "quintOut")
noteTweenAngle('B',5 , 360 , 0.35, "quintOut")
noteTweenAngle('C',6 , 360 , 0.35, "quintOut")
noteTweenAngle('D',7 , 360 , 0.35, "qui... |
local wibox = require("wibox")
local awful = require("awful")
local xbacklight = {
brightness = ""
}
local widget = wibox.widget.textbox()
function widget:init(beautiful)
widget.beautiful = beautiful
return widget
end
function widget:display()
local padding_left = ""
if tonumber(xbacklight.brightnes... |
local module = {}
module.history = {}
module.temporaryPositions = {}
local path = script.Parent.Parent
local Enums = require(path.Enums)
function module:Setup(server)
module.server = server
end
function module:WritePlayerPositions(serverTime)
local players = self.server:GetPlayers()
local snapshot = {}
... |
-- utils to create random keys
-- copyright 2014 Samuel Baird MIT Licence
local string = require('string')
local math = require('math')
local table = require('table')
local os = require('os')
local module = require('core.module')
return module(function (random_key)
math.randomseed(os.time())
function random_key.... |
a = "one string"
b = string.gsub(a, "one", "another")
print(a)
print(b)
a = "hello"
print(#a)
print(#"good byte")
print("Hello " .. "World")
print("result is " .. 3)
|
coa2_relay_guard = Creature:new {
objectName = "@mob/creature_names:stormtrooper",
randomNameType = NAME_STORMTROOPER,
socialGroup = "imperial",
faction = "imperial",
level = 27,
chanceHit = 0.37,
damageMin = 260,
damageMax = 270,
baseXp = 2822,
baseHAM = 8100,
baseHAMmax = 9900,
armor = 0,
resists = {20,2... |
local CemeteryConf = require "config.cemeteryConfig"
local activityDesc = {}
function activityDesc:Start(data)
self:initData(data)
self:initUi()
end
function activityDesc:initData(data)
self.cemeteryCfg = CemeteryConf.Getteam_battle_conf(data.gid)
end
function activityDesc:initUi()
self.view = CS.SGK... |
if(GetRealmName() == "Zandalar Tribe")then
WP_Database = {
["Ôrdi"] = "ST:829/99%SB:834/99%SM:1009/99%",
["Dangerous"] = "ST:794/99%SB:803/99%SM:1000/99%",
["Latham"] = "ST:808/99%SB:834/99%SM:1050/99%",
["Silkon"] = "LT:782/98%SB:798/99%SM:953/99%",
["Yallfolx"] = "ST:799/99%SB:818/99%SM:1049/99%",
["Strovix"] = "LT:7... |
PLUGIN.name = "Employment"
PLUGIN.author = "Adolphus"
PLUGIN.description = "Adds a basic employment system using ID terminals to give paygrades and occupation names."
ix.util.Include("sv_hooks.lua")
ix.util.IncludeDir(PLUGIN.folder .. "/commands", true)
ix.util.IncludeDir(PLUGIN.folder .. "/meta", true)
local PLUGIN ... |
-- For acc-lua only, does not get copied to final library or definitions.
__source = function(name) end
__states = function(name) end
__allow = function(name) end
__namespace = function(name) end
---@param cb function
__post_cdef = function(cb) end
__definitions = function() end
__enum = function(params, values) end... |
local bench = script and require(script.Parent.bench_support) or require("bench_support")
local RANKS = "12345678"
local FILES = "abcdefgh"
local PieceSymbols = "PpRrNnBbQqKk"
local UnicodePieces = {"♙", "♟", "♖", "♜", "♘", "♞", "♗", "♝", "♕", "♛", "♔", "♚"}
local StartingFen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNB... |
-- =====================================================================
--
-- completion.lua -
--
-- Created by liubang on 2021/09/04 21:05
-- Last Modified: 2021/09/04 21:05
--
-- =====================================================================
vim.opt.completeopt = { 'menuone', 'noselect' }
-- Don't show the d... |
--[[
Copyright (C) 2020 KFERMercer <KFER.Mercer@gmail.com>
Copyright (C) 2020 [CTCGFW] Project OpenWRT
THIS IS FREE SOFTWARE, LICENSED UNDER GPLv3
]]--
m = Map("baidupcs-web")
m.title = translate("BaiduPCS-Web")
m.description = translate("Based on BaiduPCS-Go,you can use Baidu cloud efficiently")
m:section(SimpleS... |
--------------------------------------------------------------------------------
-- Реостатный контроллер (ЕКГ-17Б)
--------------------------------------------------------------------------------
Metrostroi.DefineSystem("PKG_17B")
function TRAIN_SYSTEM:Initialize()
-- Rheostat configuration
self.Configuration = {
... |
function nodes.register_lootbox(name, def)
minetest.register_node(name, {
description = def.description,
tiles = {
"nodes_chest_top.png", "nodes_chest_bottom.png",
"nodes_chest_side.png", "nodes_chest_side.png",
"nodes_chest_back.png", "nodes_chest_front.png"
},
groups = {unbreakable = 1, loadme = 1, ... |
solution("simple-pt")
language("C++")
location(".build")
targetdir(".build/bin")
debugdir(path.getabsolute("."))
debugargs('"test/scene.xml" -w 500 -h 200 -s 128 -o scene.ppm')
buildoptions({'-openmp'})
configurations({"Debug", "Release"})
platforms({"x32","x64"})
startproject("simple-pt")
configuration("Debug")
flag... |
local varOne = KEYS[1]
local varTwo = ARGV[1]
local setName = 'points:'..varOne
--[[
--]]
local allString = ""
local name=redis.call("smembers", setName)
for _,key in ipairs(name) do
local val = redis.call("HGET", key, "name")
--io.write(val)
allString = val..', '..allString
end
--[[
loc... |
-----------------------------------------
-- ID: 5294
-- Hume Rice Cake
-- Enchantment: 60Min, Costume - Hume child (female)
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
if not targe... |
-- error.TbCodeInfo
return
{
[6] =
{
code=6,
key="EXAMPLE_FLASH",
},
[7] =
{
code=7,
key="EXAMPLE_MSGBOX",
},
[8] =
{
code=8,
key="EXAMPLE_DLG_OK",
},
[9] =
{
code=9,
key="EXAMPLE_DLG_OK_CANCEL",
},
[100] =
{
code=100,
key="ROLE_CREATE_NAME_INVALID_CHAR",
},
[101] =
{
code=101,
key="ROLE_CREATE_NA... |
local vote_info = GM.VoteInfo
local writers = vote_info.Networking.Writers
local readers = vote_info.Networking.Readers
function GM:SendVote(vote)
if not self.m_VoteStarted then return false end
if hook.Run("YAWDCanAddVote", LocalPlayer(), vote) == false then return false end
local writer = writers[self.m_VoteType... |
local utils = require("clangffi.utils")
local types = require("clangffi.types")
local mod = require("clang.mod")
local clang = mod.libs.clang
local CXCursorKind = mod.enums.CXCursorKind
---@class Variable
---@field name string
---@field type any
local Variable = {
set_type = function(self, t)
self.type = t... |
return {
--> identifying information <--
id = 25;
--> generic information <--
name = "Oak Shoulder Pads";
rarity = "Common";
image = "rbxassetid://2528902858";
description = "Wooden protection that's quite effective against soft targets.";
itemType = "armor";
--> equipment information <--
isEquippable = tr... |
--Generate Table of events
--Portions of this code graciously liberated from Smart Trains and Custom Events Mods
require 'stdlib/event/event'
-- Generate the event names
Event.on_player_opened = script.generate_event_name()
Event.on_player_closed = script.generate_event_name()
local function create_globals()
glo... |
local _G = getfenv();
local X_OFFSET = 0;
local Y_OFFSET = 1;
_G.ChatFrameEditBox:ClearAllPoints();
_G.ChatFrameEditBox:SetPoint("BOTTOMLEFT", _G.DEFAULT_CHAT_FRAME, "TOPLEFT", X_OFFSET, Y_OFFSET);
_G.ChatFrameEditBox:SetPoint("BOTTOMRIGHT", _G.DEFAULT_CHAT_FRAME, "TOPRIGHT", X_OFFSET, Y_OFFSET); |
local Heap = {}
Heap.__index = Heap
local function findLowest( a, b )
return a < b
end
local function newHeap( template, compare )
return setmetatable( {
Data = {},
Compare = compare or findLowest,
Size = 0
}, template )
end
local function sortUp( heap, index )
if index <= 1 ... |
local runners = {}
function runners.lua(arg)
local code, err = load('return ' .. arg, '@runcode')
-- if failed, try without return
if err then
code, err = load(arg, '@runcode')
end
if err then
print(err)
return nil, err
end
local status, result = pcall(code)
print(result)
if status then
return res... |
-- Copyright (C) 2009 Google Inc.
--
-- Licensed under the Apache License, Version 2.0 (the "License"); you may not
-- use this file except in compliance with the License. You may obtain a copy of
-- the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
local loveframes
local tween
local demo = {}
function demo.createToolbar()
local width = love.graphics.getWidth()
local version = loveframes.version
local stage = loveframes.stage
local toolbar = loveframes.create("panel")
toolbar:setSize(width, 35)
toolbar:setPosition(0, 0)
local info = loveframes.create("t... |
object_intangible_pet_tcg_familiar_xwing_fighter_pcd = object_intangible_pet_shared_tcg_familiar_xwing_fighter_pcd:new {
}
ObjectTemplates:addTemplate(object_intangible_pet_tcg_familiar_xwing_fighter_pcd, "object/intangible/pet/tcg_familiar_xwing_fighter_pcd.iff")
|
local cqueues = require("cqueues")
local http_request = require("http.request")
local Process = require("luatika/process")
local Server = {}
local methods = {}
local metatable = {}
function metatable.__index(server, key)
return methods[key]
end
function methods:spawn()
self.process:spawn()
end
function me... |
-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*-
-- vim: ts=4 sw=4 ft=lua noet
---------------------------------------------------------------------
-- @author Daniel Barney <daniel@pagodabox.com>
-- @copyright 2014, Pagoda Box, Inc.
-- @doc
--
-- @end
-- Created : 4 Feb 2015 by Daniel Barney ... |
-- © 2015 David Given.
-- WordGrinder is licensed under the MIT open source license. See the COPYING
-- file in this distribution for the full text.
local string_format = string.format
-----------------------------------------------------------------------------
-- Build the status bar.
do
local function cb(event, ... |
Events.Subscribe("TBB_Client_HUD_Team2_Points", function (text)
MainHUD:CallEvent("TBB_HUD_Team2_Points", "Team2: " .. text)
end)
Events.Subscribe("TBB_Client_HUD_Team1_Points", function (text)
MainHUD:CallEvent("TBB_HUD_Team1_Points", "Team1: " .. text)
end)
Events.Subscribe("TBB_Client_HUD_Timer", function... |
---
-- @module BTHasMeleeWeapon
--
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local Log = require( 'src.util.Log' )
local BTLeaf = require( 'src.characters.ai.behaviortree.leafs.BTLeaf' )
-- ---------------------------------------------... |
require("prototypes.item.bow.bow-item")
require("prototypes.item.bow.bow-recipe")
require("prototypes.item.bow.bow-util")
create_bow("游子弓", 30)
create_bow("神臂弓", 36)
create_bow("灵宝弓", 49)
create_bow("万石弓", 64)
create_bow("震天弓", 81)
create_bow("射雕神弓", 100)
create_bow("霸王弓", 150)
create_bow("轩辕弓", 200)
create_bow("落日弓",... |
local a = redis.call('get', KEYS[1])
local b = redis.call('get', KEYS[2])
return a + b
|
workspace "dbe"
configurations { "debug", "release" }
group "extern"
include "extern/assimp"
include "extern/glad"
include "extern/glfw"
include "extern/imgui"
include "extern/physfs"
group "projects"
include "engine"
include "sbox"
group ""
|
local helpers = require('test.functional.helpers')(after_each)
local clear = helpers.clear
local eq = helpers.eq
local eval = helpers.eval
local funcs = helpers.funcs
local meths = helpers.meths
local exc_exec = helpers.exc_exec
describe('printf()', function()
before_each(clear)
it('works with zero and %b', func... |
--[[
... |
--[[
M1 Garand
The most reliable and powerful production service rifle I have ever seen. Fires 8 .30-06 Springfield rifle rounds.
--]]
if script == nil then return end
ModelName = "M1 Garand"
AmmoType = ".30-06 Springfield"
MagazineCapacity = 8
MagazineCapacityAdd = 0
Player = script:FindFirstChild("Player") ~= nil... |
object_tangible_quest_empire_day_crash_site_02_crate_02_container = object_tangible_quest_empire_day_shared_crash_site_02_crate_02_container:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_empire_day_crash_site_02_crate_02_container, "object/tangible/quest/empire_day/crash_site_02_crate_02_container.iff")
|
local completeLifecycleOrderTests = require(script:FindFirstAncestor("lifecycle").completeLifecycleOrderTests)
return function()
describe("file name", completeLifecycleOrderTests)
end
|
function TrapHoleFilter(c)
return FilterType(c,TYPE_TRAP)
--and FilterType(c,TYPE_NORMAL)
and(FilterSet(c,0x4c)
or FilterSet(c,0x89))
end
function TraptrixFilter(c)
return bit32.band(c.type,TYPE_MONSTER)>0 and IsSetCode(c.setcode,0x108a)
end
function ArtifactFilter(c)
return bit32.band(c.attribute,ATTRIBUTE... |
----------------------------------------------------------------------------------
-- Total RP 3
-- Character page : Characteristics
-- ---------------------------------------------------------------------------
-- Copyright 2014 Sylvain Cossement (telkostrasz@telkostrasz.be)
--
-- Licensed under the Apache Licen... |
return require("null-ls.builtins").diagnostics.eslint.with({ name = "eslint_d", command = "eslint_d" })
|
--------------------------------
-- @module Label
-- @extend SpriteBatchNode,LabelProtocol
-- @parent_module cc
--------------------------------
-- @function [parent=#Label] isClipMarginEnabled
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent... |
--- A Component that defines color information.
-- Used primarily in a @{Brush} Component.
-- @classmod Color
local Base = require("vyzor.base")
local ColorMode = require("vyzor.enum.color_mode")
local Color = Base("Component", "Color")
--- Color constructor.
-- Expected arguments differ depending on mode.
--
-- RGB... |
name = "HP EV: Viridian Forest (near Viridian)"
author = "Zip (Bleep)"
description = [[This script will catch shiny or rare Pokemon and will train HP EV of your first Pokemon of your team in Viridian Forest.]]
mpaName = "Viridian Forest" -- Change map name as you want.
X = 39 -- Change the X value according to your ma... |
concommand.Add("ghostban_setpos", function(ply)
if !ply:IsAdmin() then return end
GhostBan.setPos = ply:GetPos() + Vector(0,0,5)
file.Write("ghostban_config.txt", util.TableToJSON(GhostBan))
ply:PrintMessage(HUD_PRINTCONSOLE,"Position set")
end)
concommand.Add("ghostban_unsetpos",function(ply)
if !ply:IsAdmin() t... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local str_decode = require("string_decode")
ValidFailRangeStr = class.class(KaitaiStruct)
function ValidFailRangeStr:_i... |
--
-- PianoRollUtilitiesView.lua
--
if language() == "fr" then
propertiesStr="Propriétés"
eventsStr="Événements"
else
propertiesStr="Properties"
eventsStr="Events"
end
|
---
-- A test program that uses a mutex to control concurrent access
-- to a function.
--look for packages one folder up.
package.path = package.path .. ";;;../../?.lua;../../?/init.lua"
--require "strict"
local lumen = require 'lumen'
local sched = lumen.sched
local mutex = lumen.mutex
local mx = mutex.new()
local... |
object_intangible_beast_bm_krahbu = object_intangible_beast_shared_bm_krahbu:new {
}
ObjectTemplates:addTemplate(object_intangible_beast_bm_krahbu, "object/intangible/beast/bm_krahbu.iff")
|
--
-- returns parse-function, token-table, precendence table
--
-- parse-function takes a string and returns a table of tokens
-- where each token is a tuple with [1] being a token from the
-- token-table, [2] any associated value and [3] the message
-- byte offset of the token start.
--
local tokens = {
-- basic data ... |
local ffi = require 'ffi'
local header_file = "core.h"
local qc = ffi.load('./lib_ab.so')
local JSON = require "JSON"
local file = io.open(header_file, "r")
ffi.cdef(file:read("*all"))
file:close()
ffi.cdef([[
void * malloc(size_t size);
void free(void *ptr);
]])
local fns = {}
local function init_ab(config_file... |
-- make sure the draggin framework is found
package.path = package.path .. ';' .. os.getenv("DRAGGIN_FRAMEWORK") .. '/src/?.lua'
-- makes output work better on most hosts, or when running through Sublime Text.
io.stdout:setvbuf("no")
local Draggin = require "draggin/draggin"
local Display = require "draggin/display"
... |
local K, C, L, _ = unpack(select(2, ...))
local unpack = unpack
local select = select
local floor = math.floor
local collectgarbage = collectgarbage
local print = print
local GetNumAddOns, GetAddOnInfo, GetAddOnMemoryUsage = GetNumAddOns, GetAddOnInfo, GetAddOnMemoryUsage
local CreateFrame = CreateFrame
local IsAddOnL... |
function stripchars(str, chrs)
local s = str:gsub("["..chrs:gsub("%W","%%%1").."]", '')
return s
end
print( stripchars( "She was a soul stripper. She took my heart!", "aei" ) )
--> Sh ws soul strppr. Sh took my hrt!
print( stripchars( "She was a soul stripper. She took my heart!", "a-z" ) )
--> She ws soul strip... |
-- @Author:pandayu
-- @Version:1.0
-- @DateTime:2018-09-09
-- @Project:pandaCardServer CardGame
-- @Contact: QQ:815099602
local model = require "game.model.role_model"
local config = require "game.template.arena"
local timetool = require "include.timetool"
local _M = model:extends()
_M.class = "role.guid"
_M.push_nam... |
--[[
Copyright 2017 wrxck <matthew@matthewhesketh.com>
This code is licensed under the MIT. See LICENSE for details.
]]
local lmgtfy = {}
local mattata = require('mattata')
local url = require('socket.url')
function lmgtfy:init()
lmgtfy.commands = mattata.commands(
self.info.username
):comman... |
-- Quest module. Used for creating new quests for the player.
require('constants')
Quest = {}
Quest.__index = Quest
function truefn()
return true
end
function falsefn()
return false
end
function emptyfn()
end
-- Must be overridden on the table
function Quest:quest_completion_condition_fn()
return false
end
... |
--[[
module:ChatRoom
author:DylanYang
time:2021-02-18 22:38:25
]]
local User = require("patterns.behavioral.mediator.User")
local super = require("patterns.behavioral.mediator.Mediator")
local _M = Class("ChatRoom", super)
local public = _M.public
_M.isFirst = true
_M.colleagues = {}
function public:Crea... |
local utils = require "src.utils"
local themes = require "src.themes"
local THEME = "default"
local storage_path
local images_folder
local pencil_icon
local app_image
if utils.is_windows() then
storage_path = ".\\storage_data.lua"
images_folder = ".\\images"
pencil_icon = images_folder.."\\"..themes[THEM... |
local table = require('table')
local Sequence = {}
function Sequence:new()
local o = {}
setmetatable(o, self)
self.__index = self
self.count = 0
self.complete = 0
self.callbacks = {}
self.stopped = true
return o
end
function Sequence:cont(...)
local fn
function tickle(...)
if self.stopped ... |
--[[ Netherstorm -- Ethereum Avenger.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- BlackHe... |
local helpers = require "spec.helpers"
local PLUGIN_NAME = "referer"
for _, strategy in helpers.each_strategy() do
describe("Referer plugin (access) [#" .. strategy .. "]", function()
local client
lazy_setup(function()
local bp = helpers.get_db_utils(strategy, nil, { PLUGIN_NAME })
do -- creat... |
--[[
MIT License
Copyright (c) 2022 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mod... |
-- Copyright (C) 2018-2021 by KittenOS NEO contributors
--
-- Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted.
--
-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTI... |
--[[
Name: "sv_autorun.lua".
Product: "kuroScript".
--]]
local MOUNT = MOUNT;
-- Include some prefixed files.
kuroScript.frame:IncludePrefixed("sh_autorun.lua");
-- Whether or not to only display typing notices when visible.
kuroScript.config.Add("typing_visible_only", true, true);
-- Called when a player starts ty... |
math.randomseed(os.time())
local APAI = "Attempt to perform arithmetic with invalid type"
-- Version conflict --
if not unpack then unpack = table.unpack end
function runlib(line, elin, clin)
local mathf = {
abs = function(n) return math.abs(n) end ,
exp = function(n) return math.exp(n) end ,... |
multiserver.on_joinplayer = {}
multiserver.on_leaveplayer = {}
multiserver.on_redirect_done = {}
multiserver.on_msg = {}
multiserver.alert = function(msg)
multiserver.do_rpc("<-ALERT " .. msg, nil)
end
multiserver.get_default_server = function(cb)
multiserver.do_rpc("<-GETDEFSRV", cb)
end
multiserver.get_player_co... |
-- Created by AltiV (August 15th, 2018)
-- Original Release "Issues"
-- 1. Does not take inspiration from trees. Attempting to get any of their models crashes the client.
-- 2. Retains particle effects from original hero. The vanilla Mischief skill does this as well, but
-- it allows for less "strategic" usage of the ... |
-- Lua stuff
function onCreate()
makeAnimatedLuaSprite('FRONT', 'Zardy2BG', -600, -200)
luaSpriteAddAnimationByPrefix('FRONT', 'bop', 'BG', 24, true)
scaleObject('FRONT', 0.9, 0.9);
addLuaSprite('FRONT', false)
end
|
function open_box(keys)
local caster = keys.caster
local box_number = tostring(keys.box_number)
local table = _G.load_items[box_number]
local count = table["count"]
local number = RandomInt(1, count)
local item_name = table[tostring(number)]
local item = caster:AddItemByName(item_name)
-... |
require("ItemTweaker_Copy_CC");
--VILEM113APC
--Mechanics
TweakItem("Base.M113Tire1","DisplayCategory","Mechanics");
TweakItem("Base.M113Tire2","DisplayCategory","Mechanics");
TweakItem("Base.M113Tire3","DisplayCategory","Mechanics");
TweakItem("Base.OldM113Brake1","DisplayCategory","Mechanics");
TweakItem("Base.Norma... |
--- settings
settings = {}
settings.Symbol = "$"
--- Load the ini file into memory.
function settings:load()
local file = cIniFile()
-- Try to read settings.ini file.
if file:ReadFile(f:path() .. 'settings.ini') then
f:log("Symbol: " .. file:GetValue("Coin", "Symbol"))
self.Fee = file:GetValueSetF("C... |
local awful = require "awful"
local ruled = require "ruled"
ruled.notification.connect_signal("request::rules", function()
-- All notifications will match this rule.
ruled.notification.append_rule {
rule = {},
properties = {
screen = awful.screen.preferred,
implicit_time... |
require 'image'
require 'utils'
local BatchIterator = torch.class('BatchIterator')
function BatchIterator:__init(config, train_set, test_set)
self.batch_size = config.batch_size or 128
self.pixel_means = config.pixel_means or {0, 0, 0}
self.mr = config.mr
self.train = {}
self.test = {}
sel... |
-- Game information and data
local Stats = {}
Stats.__index = Stats
function Stats:draw(players)
for k, player in pairs(players) do
local offset = 60
local line_space = 15
local fields = {
PLAYER = player.name,
HP = player.ship.integrity.."/"..player.ship.integr... |
--銀河眼の残光竜
--Scripted by nekrozar
function c100259029.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259029,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100259029)
e1:SetCondition(... |
local class = require 'middleclass'
local lume = require 'lume'
-- 基底クラス
local Super = require 'Scene'
-- クラス
local Scene = class('Tavern', Super)
-- 組み込み
Scene:include(require 'stateful')
-- 初期化
function Scene:initialize(t)
Super.initialize(self)
self.app = t.app or {}
end
-- 破棄
function Scene:destroy()... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
--[[
Contributor(s):
ROSS <pootiswwe@gmail.com>
--]]
CW_RUSSIAN = Clockwork.l... |
local gamestate = require("engine/application/gamestate")
local flow = require("engine/application/flow")
local menu_item = require("menu/menu_item")
local game_session = require("progression/game_session")
local painter = require("render/painter")
local audio_data = require("resources/audio_data")
local gameplay_dat... |
return {
version = "1.2",
luaversion = "5.1",
tiledversion = "1.2.4",
orientation = "orthogonal",
renderorder = "right-down",
width = 30,
height = 30,
tilewidth = 32,
tileheight = 32,
nextlayerid = 5,
nextobjectid = 4,
properties = {},
tilesets = {
{
name = "conjunto_1",
firstg... |
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