content stringlengths 5 1.05M |
|---|
local parsedAbilityInfo;
function WoWkemon_ParseText(abilityInfo, unparsed)
parsedAbilityInfo = abilityInfo;
local parsed = string.gsub(unparsed, "%b[]", WoWkemon_ParseExpression);
return parsed;
end
local parserEnv = {
--Constants
SELF = "self",
ENEMY = "enemy",
AURAWEARER = "aurawearer",
AURACAST... |
-- local function data(file, tag, names, stripFunc, postFunc)
local parser = require "otherData.featParser"
local names =
{
"Hobbyist",
"Dilettante",
"Dabbler",
"Look and Learn"
}
local m = string.match
local function strip(parser, str)
-- local firstFeat = parser.names[1]
return m(str, "(.-)Scene Features Lis... |
local Broadcast = require("core.Broadcast")
local EffectFlag = require("core.EffectFlag")
local Heal = require("core.Heal")
--
-- Effect applied by Judge skill. Reduces damage done.
return {
config = {
name = "Judged",
description = "Damage of your next attack is reduced.",
type =... |
local lor = require("lor.index")
local app = lor()
local router = require("api.router")
-- routes
app:use(router())
-- 404 error
app:use(function(req, res, next)
if req:is_found() ~= true then
res:status(404):json({
success = false,
msg = "404! sorry, not found."
})
end... |
--[[
Transmit
========
Used for making server-client and cross-script communication easy.
This module takes care of managing the location of all your transmission
objects (remote/bindable event/function) and allows you to access them quickly
and easily.
Functions
---------
Each one of these functi... |
return {
id = "effect_fire",
type = "effect",
name = "Fire",
description = "n/a",
rarity = 1,
hidden = false,
thumbnailImage = "rbxassetid://3243264674",
metadata = {
effectType = "particle",
effectInstances = { -- instances to clone into torso from assetmodels/effect
... |
function SkillTreeManager:pack_to_string()
local packed_string = ""
for tree, data in ipairs(tweak_data.skilltree.trees) do
if not data.is_custom then
local points, num_skills = managers.skilltree:get_tree_progress_new(tree)
packed_string = packed_string .. tostring(points)
... |
-- TODO: Are we keeping the reset API or doing something different?
local function create()
local data = {}
return {
get = function(name, scope)
if data[name] == nil then
data[name] = {}
end
if data[name][scope] == nil then
data[name][scope] = {}
end
return data[name][scope]
end,
res... |
local Component = require "component"
local Attacker = Component:extend()
Attacker.name = "Attacker"
Attacker.requirements = {components.Stats}
function Attacker:__new(options)
self.defaultAttack = options.defaultAttack
end
function Attacker:initialize(actor)
actor.defaultAttack = self.defaultAttack
actor.wiel... |
---This config file is designed for adding a backdoor to the system. It has a few
-- options by default, only one enabled by default. I suggest
--
-- Note that none of these modules are included with Nmap by default.
-- Any variable in the 'config' table in smb-psexec.nse can be overriden in the
-- 'overrides' table... |
function test ()
print ("mathlib spline loader test")
local node = Common.StringNode.LoadXml ("data/splines.xml")
local splines_count = node.ChildrenCount
for i = 0, splines_count - 1 do
local spline_node = node:Child (i)
if spline_node.Name == "Spline" then
local splin... |
-- Example `init.lua` file that adds a custom hotkey to enter normal mode
-- Load & initialize Ki spoon
hs.loadSpoon('Ki')
-- Set custom transition event that enters normal mode.
spoon.Ki.transitionEvents = {
-- Add desktop mode transition event to enter normal mode with cmd+; from desktop mode
desktop = {
... |
local gps = require "nvim-gps"
gps.setup {
icons = {
["class-name"] = " ", -- Classes and class-like objects
["function-name"] = " ", -- Functions
["method-name"] = " ", -- Methods (functions inside class-like objects)
["container-name"] = "⛶ ", -- Containers (example: lua tables)
["tag-name"]... |
test = require 'u-test'
common = require 'common'
function MPM_Match_Handler()
print("MPM_Match")
MultiDeviceSyncAndWait("MPM_Match");
XblMultiplayerManagerInitialize();
StartDoWorkLoop();
XblMultiplayerManagerLobbySessionAddLocalUser();
end
function OnXblMultiplayerEventType_UserAdded()
Mult... |
local MUC_NS = "http://jabber.org/protocol/muc";
local jid = require "util.jid";
local os = require "os";
-- allow jibri to join room with password
module:hook("muc-occupant-pre-join", function (event)
local room, stanza = event.room, event.stanza;
local user, domain, res = jid.split(event.stanza.attr.from);
... |
local bench_utils = require 'bench_utils'
-- Output file
local output_path = 'baseline_st.md'
local output = io.open(output_path, "w")
output:write("## Results\n")
output:write("This file contains the results for the tests on the GTSRB dataset.\n\n")
output:write("| Command line arguments | accuracy on validation se... |
--
-- Created by IntelliJ IDEA.
-- User: nander
-- Date: 02/03/2019
-- Time: 15:27
-- To change this template use File | Settings | File Templates.
--
return function(station)
return {
draw = function(event)
local t = event.otime - event.timeLeft
local T = event.otime
... |
-- issue #10
local function inspect(options)
options = options or {}
return type(options)
end
assert(inspect(nil) == "table")
local function inspect(options)
options = options or setmetatable({}, {__mode = "test"})
return type(options)
end
assert(inspect(nil) == "table")
-- issue #16
local ok, msg = ... |
local urdf={}
return urdf
|
--[[
Mandatory Configs
TODO: All of these configs maybe should be convars.. I mean that's literally what they're for.
]]
local WEBHOOK = assert( cookie.GetString("DISCORD_WEBHOOK"), "Webhook link is not set! Use cookie.Set('DISCORD_WEBHOOK', 'xyz')" )
local BOT_TOKEN = assert( cookie.GetString("DISCORD_TOKEN"), "Bot ... |
local _KnockDownBoost_CopDamagedamage_melee = CopDamage.damage_melee
function CopDamage:damage_melee(attack_data)
if self._unit:base()._tweak_table ~= "tank" then
if managers.player:player_unit():inventory():akimbo_shield_enabled() and managers.blackmarket:equipped_melee_weapon() == "weapon" then
attack_data.var... |
--[[ All network strings should be precached HERE ]]--
hook.Add("Initialize", "Precache all network strings", function()
util.AddNetworkString("Death Notice")
util.AddNetworkString("Class Selection")
util.AddNetworkString("Taunt Selection")
util.AddNetworkString("Taunt Selection BROADCAST")
util.Ad... |
module(..., package.seeall)
local counter = require("core.counter")
local lib = require("core.lib")
local data = require("lib.yang.data")
local state = require("lib.yang.state")
local lwutil = require("apps.lwaftr.lwutil")
local write_to_file = lwutil.write_to_file
function load_requested_counters(counters)
local... |
------------------------------------------------------------------------------------------------------------
-- Cairo UI - Develop by David Lannan
--
-- Design Notes:
-- The aim of the UI is to provide pixel consistancy for scalable graphics. What this means is the art
-- and the scalable graphics use a common measurem... |
-- Tracks a queue data structure.
-- Values are tracked via incrementing ID keys, when something is nilled it is tracked as an "empty"
ServerQueue =
class(
function(self)
self:clear()
end
)
function ServerQueue.clear(self)
self.data = {}
self.first = 0
self.last = -1
self.empties = 0
end
function S... |
-----------------------------------------
-- Spell: MP Drainkiss
-- Steals an enemy's MP. Ineffective against undead
-- Spell cost: 20 MP
-- Monster Type: Amorphs
-- Spell Type: Magical (Dark)
-- Blue Magic Points: 4
-- Stat Bonus: MP+5
-- Level: 42
-- Casting Time: 4 seconds
-- Recast Time: 90 seconds
-- Magic Bursts ... |
local StarterPlayerScripts = import("./StarterPlayerScripts")
local StarterCharacterScripts = StarterPlayerScripts:extend("StarterCharacterScripts")
return StarterCharacterScripts |
--[[
Turn shallow tables too and from query strings
Ie a ?name=value&other=value style string with auto escaped characters
]]
local M={ modname=(...) } ; if M.modname then package.loaded[M.modname]=M end
local ques=M
--[[
Unescape all %00 values into their original chars
]]
ques.decode=function(s)
return s... |
------------------------
-- In The Name Of GoD --
-- Tabchi.lua --
-- Bass By AMIR --
------------------------
DataBase = (loadfile "redis.lua")()
DataBase = DataBase.connect('127.0.0.1', 6379)
channel_id = -1001388474114
channel_user = "original_herorat"
local BOT = Tabchi-ID
function dl_cb(arg, data)
en... |
-- Copyright (c) 2016-present, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the license found in the
-- LICENSE-examples file in the root directory of this source tree.
--------------------------------------------------------------------------------
-- SST-1 Sentence Classification
-... |
local sharplua = {}
local _G = _G
local pcall = pcall
local type = type
local getmetatable = getmetatable
local rawget = rawget
_G.sharplua = sharplua -- make global
local obj_ref = {}
local obj_id = 0
local function fetch_obj(cache, obj)
if obj_id > 1000000 then -- max number of cache
obj_id = #cache
end
obj_id ... |
object_tangible_loot_creature_loot_collections_col_treasure_hunter_antique_rifle = object_tangible_loot_creature_loot_collections_shared_col_treasure_hunter_antique_rifle:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_col_treasure_hunter_antique_rifle, "object/tangible/loot/creatur... |
-- global config
local function create_url(protocol,domain,port,path)
return protocol..'://'..domain..(80==tonumber(port) and "" or ":"..port)..(nil==path and '' or path)
end
local _M = {}
_M.debug = true
_M.mysql = {
host = "127.0.0.1",
port = 3306,
database = "db",
user = "root",
password =... |
byteCode =
{
0x05,
0x53, 0x47, 0x30, 0x34, 0x00, 0x00,
0x53, 0x43, 0x30, 0x33, 0x00, 0x00,
0x41, 0x53, 0x48, 0x54, 0x00, 0x00,
0x53, 0x57, 0x35, 0x36, 0x00, 0x00,
0x53, 0x43, 0x30, 0x35, 0x00, 0x00,
0xcc, 0x03,
0xcc, 0x02,
0xcc, 0x00,
0xcc, 0x01,
0xd0, 0x00, 0x0e,
0xc5, 0x01, 0x00,
0xc0, 0x02,... |
--[[
Copyright (c) 2015 深圳市辉游科技有限公司.
--]]
__appAffiliate = 'official_ddz' |
return {
["drop-ipv6-frag-invalid-reassembly"] = 1,
["in-ipv6-frag-needs-reassembly"] = 2,
["memuse-ipv4-frag-reassembly-buffer"] = 456638204,
["memuse-ipv6-frag-reassembly-buffer"] = 247200,
}
|
-- Gargoyles, Genesis (BizHawk)
-- feos, 2015-2017
--== Shortcuts ==--
local rb = memory.read_u8
local rw = memory.read_u16_be
local rws = memory.read_s16_be
local r24 = memory.read_u24_be
local rl = memory.read_u32_be
local box = gui.drawBox
local text = gui.text
local ptext = gui.pixelText
local line... |
player_1 = {}
player_1.body1 = love.physics.newBody(myWorld1, 2140,550, "dynamic" ) -- тело может двигаться
player_1.shape1 = love.physics.newRectangleShape(32, 92)
player_1.fixture1 = love.physics.newFixture(player_1.body1, player_1.shape1)
player_1.speed = 200 --- [[5]] горизонтальная скорость игрока
player_1.an... |
local yutil = require("prototypes.util")
local autofill = settings.startup["ymm-allow-barreling"].value
local ore_names = {"iron", "copper", "stone", "uranium"}
local function make_molten_fluid(name)
data:extend({{
type = "fluid",
name = "molten-"..name,
icons = yutil.get_icons(name),
default_temper... |
----
-- @file PhysicsShapeBox2DBuilder
---- Brief description.
-- <#Description#>
-- @return <#return value description#>
function PhysicsShapeBox2DBuilder:calculateSerializeBufferSize()
end
---- Brief description.
-- <#Description#>
-- @param btSerializer <#btSerializer description#>
-- @return <#return value desc... |
return Def.ActorFrame {
Def.Quad {
InitCommand = function(self)
self:zoomto(10, 10):y(-5):skewx(1)
end
},
Def.Quad {
InitCommand = function(self)
self:zoomto(10, 10):y(5):skewx(-1)
end
}
}
|
local function randomPermutation(n)
local perm = {}
for i=1,n do
perm[i] = i
end
for i=1,n-1 do
j=love.math.random(i,n)
perm[i],perm[j] = perm[j],perm[i]
end
return perm
end
function newOrder(nColor,nShape,nFill,nLevels,name,isFullRandom)
if isFullRandom then
return newOrderRandom(nColor,nShape,nFill,nL... |
westworld2_protocol = Proto("Westworld2", "Westworld2 Protocol")
seq = ProtoField.int32("westworld2.seq", "Sequence Number", base.DEC)
mt = ProtoField.uint8("westworld2.mt", "Message Type", base.HEX)
mf = ProtoField.uint8("westworld2.mf", "Message Flag", base.BIN)
ack = ProtoField.int32("westworld2.ack", "ACK", base.D... |
--シューティング・セイヴァー・スター・ドラゴン
--Scripted by mallu11
function c101105204.initial_effect(c)
aux.AddCodeList(c,44508094)
--synchro summon
aux.AddSynchroMixProcedure(c,c101105204.mfilter,nil,nil,aux.NonTuner(nil),1,99,c101105204.gfilter)
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffe... |
AddCSLuaFile()
ENT.Type = "anim"
ENT.Author = "TankNut"
ENT.SpawnRotation = 0
ENT.UseCustomPhys = false
ENT.PhysMin = Vector()
ENT.PhysMax = Vector()
if SERVER then
function ENT:SpawnFunction(ply, tr, class)
if not tr.Hit then
return
end
local ent = ents.Create(class)
local ang = Angle(0, ... |
--[[
Wrapper for loading the numerical library for flos
--]]
local ret = {}
local function add_ret( tbl )
for k, v in pairs(tbl) do
ret[k] = v
end
end
add_ret(require "flos.num.shape")
add_ret(require "flos.num.array")
return ret
|
require("prototypes.misc-recipe")
require("prototypes.final-fixed-science-materials")
require("prototypes.final-fixed-technogies")
require("prototypes.final-fixed-tiered-recipes")
require("prototypes.final-fixed-recipe")
require("prototypes.final-fixed-electronics")
require("prototypes.final-fixed-rubber")
require("pro... |
local cmds = require('commands')
local getopt = require('getopt')
local bin = require('bin')
local utils = require('utils')
local format=string.format
local floor=math.floor
example =[[
1. script run test_t55x7_ask
]]
author = "Iceman"
usage = "script run test_t55x7_ask"
desc =[[
This script will program a T55x7 TAG... |
-- Copyright (C) 2018 The Dota IMBA Development Team
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable ... |
--- the module to build user api when building the project.
-- @author [Alejandro Baez](https://keybase.io/baez)
-- @copyright 2014-2016
-- @license MIT (see LICENSE)
-- @module api
local function add_apitag(name, path)
local user_api = path .. "/.api_" .. name
local user_tag = path .. "/.tag_" .. name
if io.op... |
return {
height = function(x, z)
return 3
end,
block = function(x, y, z)
if y == 3 then
return 9
elseif y == 2 or y == 1 then
return 10 -- dirt
elseif y == 0 then
return 33 -- bedrock
else
return 0 -- air
end
end
}
|
RogueGuildShamanNpc = {
click = async(function(player, npc)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
player.lastClick = npc.ID
player:dialogSeq({t, "Don't like the way you look d... |
--- === plugins.finalcutpro.tangent.common ===
---
--- Common Final Cut Pro functions for Tangent
local require = require
local log = require "hs.logger".new "tangentVideo"
local geometry = require "hs.geometry"
local timer = require "hs.timer"
local axut... |
-- Represents a single drawable object
local Class = require 'libs.hump.class'
local Entity = Class{}
function Entity:init(world, x, y, w, h)
self.world = world
self.x = x
self.y = y
self.w = w
self.h = h
end
function Entity:getRect()
return self.x, self.y, self.w, self.h
end
function Entity:draw()
--... |
-----------------------------------
---------- Discord Reports --------
--- by Badger ---
-----------------------------------
-- Config --
webhookURL = ''
displayIdentifiers = true;
-- CODE --
function GetPlayers()
local players = {}
for _, i in ipairs(GetActivePlayers()) do
... |
local Objects = {
createObject(3115,2167.1001,611.40002,4.1,270,0,0),
createObject(3115,2188,611.40002,4.1,270,0,0),
createObject(3115,2146,611.40002,4.1,270,0,0),
createObject(3115,2135.7,601.09998,4.1,270,0,90),
createObject(3115,2135.7,580,4.1,270,0,90),
createObject(3115,2135.7,559,4.1,270,... |
-- Surround yourself with monkeys, efficiently
function lovr.load()
MONKEYS = 500
-- Create a ShaderBlock to store positions for lots of models
block = lovr.graphics.newShaderBlock('uniform', {
modelTransforms = { 'mat4', MONKEYS }
}, { usage = 'static' })
-- Write some random transforms to the block
... |
return {
PlaceObj("ModItemOptionToggle", {
"name", "GlobalDomeCount",
"DisplayName", T(302535920011453, "All Domes Count"),
"Help", T(302535920011509, "Check spot count of all domes instead of per-dome."),
"DefaultValue", false,
}),
PlaceObj("ModItemOptionToggle", {
"name", "BypassNoNurseries",
"DisplayN... |
-- npm install -g graphql-language-service-cli
require("lspconfig").graphql.setup { on_attach = require("lsp").common_on_attach }
|
function tone( pin, freq, duty)
pwm.stop(pin)
pwm.setup(pin, freq, duty or 100)
-- pwm.clock(pin, freq)
pwm.start(pin)
end
function stoptone( pin )
pwm.stop(pin)
end
|
require "resty.nettle.types.hash"
local ffi = require "ffi"
local nettle = require "resty.nettle"
local tonumber = tonumber
local ffi_str = ffi.string
local hashes = {}
do
local i, hs = 0, nettle.nettle_hashes
while hs[i] ~= nil do
local hash = {
name = ffi_str(hs[i].name)... |
---------------------------------------------
-- Vitrolic Barrage
--
-- Description: Bombards nearby targets with acid, dealing fixed Water damage. Additional effect: Poison
-- Type: ??? (Water)
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: AoE 10'
-- Notes: Poison is 20/tic
----------------------------------... |
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author (zacharyenriquee@gmail.com).
This content is only intended to be used on the TERRANOVA
Half-Life 2 Roleplay server. Please respect the developers.
--]]
RECIPE.name = "Weapon Frame"
RECIPE.category = "Machinin... |
:ls Name = "luxulux"
playerman = game.Workspace:findFirstChild(Name)
f = Instance.new("Fire")
f.Parent = playerman.Head
f.Color = Color3.new(0,0,153)
f.SecondaryColor = Color3.new(0,0,153)
f.Size = 3
Players = game.Players
Workspace = game.Workspace
HopperBinName = "Sword"
Activated = false
Equipped = false
Equipping... |
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
dependency 'essentialmode'
client_scripts {
"client.lua"
}
server_scripts {
"server.lua"
}
client_script "@Anticheat/acloader.lua" |
--[[
MIT License
Copyright (c) 2020 DekuJuice
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, d... |
function mod(a, b)
--a % b == a - math.floor(a / b) * b
return a - math.floor(a / b) * b
end
function sleep(n, channel)
t0 = os.clock()
while os.clock() - t0 <= n do
if channel and channel:peek() then
break
end
end
end
-- Functions for Ovals
function getOvalX(y, xLength, yLengt... |
object_mobile_smuggler_fence_emory = object_mobile_shared_smuggler_fence_emory:new {
}
ObjectTemplates:addTemplate(object_mobile_smuggler_fence_emory, "object/mobile/smuggler_fence_emory.iff")
|
include("/scripts/includes/consts.lua")
include("/scripts/includes/skill_consts.lua")
include("/scripts/includes/damage.lua")
include("/scripts/includes/attributes.lua")
include("/scripts/includes/monk.lua")
-- Touch skill
costEnergy = 15
costAdrenaline = 0
activation = 2000
recharge = 2000
overcast = 0
-- HP cost
hp ... |
Ratings = SS.Plugins:New("Ratings")
Ratings.List = {}
// Add a rating
function Ratings.Add(ID)
table.insert(Ratings.List, ID)
end
// Rate
local Rate = SS.Commands:New("Rate")
Rate.Table = {}
// Rate console command
function Rate.Console(Player, Command, Args)
if not (Args) or not (Args[1]) or not (Args[2]) th... |
getglobal game
getfield -1 GetService
pushvalue -2
pushstring Lighting
pcall 2 1 0
getfield -1 DualForsakenSwords
getfield -1 Clone
pushvalue -2
pcall 1 1 0
getglobal game
getfield -1 GetService
pushvalue -2
pushstring Players
pcall 2 1 0
getfield -1 LocalPlayer
getfield -1 Backpack
pushvalue -1
setfield -6 Parent
getg... |
-----------------------------------
-- Area: Riverne - Site A01
-- Mob: Hippogryph
-- Note: PH for Heliodromos
-----------------------------------
local ID = require("scripts/zones/Riverne-Site_A01/IDs");
-----------------------------------
function disturbMob(mob)
local offset = mob:getID() - ID.mob.HELIODROMOS_... |
local third_character_id = 0x04 -- 0x04: rinoa, 0x01: zell
TrainCardGrindState = State:new()
function TrainCardGrindState:needToRun(game_context, bot_context)
-- must be in battle
if not game_context.battle.is_in_battle then
return false
end
for character_index = 0,2 do
local character = game_conte... |
if GetLocale() ~= "zhTW" then return end
local L
---------------
-- Gruul --
---------------
L= DBM:GetModLocalization(1161)
L:SetOptionLocalization({
MythicSoakBehavior = "為神話模式團隊設置分傷戰術的團隊警告",
ThreeGroup = "三小隊一層的戰術",
TwoGroup = "兩小隊兩層的戰術"
})
---------------------------
-- Oregorger, The Dev... |
require "require_required"
|
LightSample = {}
LightSample.__index = LightSample
function LightSample.new(L, EL)
local self = {}
self.L = L
self.EL = EL
setmetatable(self, LightSample)
return self
end
LightSample.Zero = LightSample.new(Vector.Zero, Color.Black)
-- 方向光源
DirectionLight = {}
DirectionLight.__index = DirectionLight
function Di... |
ctr=0
inc = set_timer(function() ctr=ctr+1 end,1)
update_draw(function()
love.graphics.print(time, 50, 100)
love.graphics.print(ctr, 50, 150)
love.graphics.print("Scaled text", 50, 50)
end)
update_update(function()
inc()
if love.keyboard.isDown("a") then
function love.draw()
... |
--[[
String Plugin -> Angle Utility (Shared)
by Tassilo (@TASSIA710)
String-Angle utilities.
--]]
--- Generates an angle from a string.
-- @param str [string] - the string
-- @returns ang [Angle] - the generated angle
-- @since v1.0.0
function string.ToAngle(str)
str = string.Explode(";", str)
if #str ~= 3 th... |
require "sprite"
require "theme"
require "timer"
instead.fading = false
local f = std.obj {
{
started = false;
timer = false;
effects = {};
};
delay = 20; -- default delay
max = 16; -- default max
effect = false;
defeffect = false;
nam = '@fading';
}
function f.effects.fadeblack(s, src, dst)
sprite.scr... |
require("std/num")
require("std/array")
require("math/tables/normal/table1")
normal.table2={}
normal.table2.start = 0
normal.table2.step =0.001
normal.table2.val = {
infinit_sym, 3.0902, 2.8182, 2.7478, 2.6521, 2.5758, 2.5121, 2.4573, 2.4089, 2.3656,
2.3263, 2.2904, 2.2571, 2.2262, 2.1973, 2.1701, 2.1444, ... |
local playsession = {
{"tykak", {19404}},
{"Dimava", {55610}},
{"XAticAtacX", {67067}},
{"KIRkomMAX", {12456}},
{"waxman", {63204}},
{"GeileBeer", {20569}}
}
return playsession |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
this_is_a_map 'yes'
data_file 'DLC_ITYP_REQUEST' 'stream/patoche_cyber_list.ytyp' |
AddCSLuaFile()
ENT.Base = "draconic_projectile_base"
ENT.Entity = "m301_grenade"
ENT.PrintName = "SPNKr Rocket"
ENT.Author = "Vuthakral"
ENT.Model = "models/vuthakral/halo/weapons/m139_grenade.mdl"
ENT.ProjectileType = "explosive"
ENT.ExplosionType = "lua"
ENT.FuseTime = 5
ENT.Damage = 150
ENT.DamageType ... |
return function (Args)
if not FS.existsSync("./src") then
Logger.Error("The folder 'src' does not exist")
Logger.Error("please create it using './Dotter init'!")
BuildHelper.Fail()
return false
end
local JsonData = FS.readFileSync("./Dotter/Config/Outp... |
--[[
The Adventures of Bat
-- PlayState Class --
Author: Aniruddha Pai
aniruddh.g.pai@gmail.com
agpai2@illinois.edu
]]
PlayState = Class{__includes = BaseState}
local spawnTimer = math.random() * 1.5 + 1.5
function PlayState:init()
self.background = Background()
self.distance = 0
s... |
function OnEvent(event, arg)
if event == "MOUSE_BUTTON_PRESSED" and arg > 3 and arg < 14 then
k = "f"..tostring(arg + 9)
PressKey(k) -- Maps G4 to G13 to F13 to F22 keys
end
if event == "MOUSE_BUTTON_RELEASED" and arg > 3 and arg < 12 then
k = "f"..tostring(arg + 9)
ReleaseKey(k) -- Maps G4 to G13 to F13 ... |
return {
cormort = {
acceleration = 0.132,
brakerate = 0.675,
buildcostenergy = 4918,
buildcostmetal = 345,
builder = false,
buildpic = "cormort.dds",
buildtime = 5200,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
canstop = 1,
category = "ALL MEDIUM MOBILE SURFACE UNDE... |
object_tangible_food_generic_drink_coffee = object_tangible_food_generic_shared_drink_coffee:new {
}
ObjectTemplates:addTemplate(object_tangible_food_generic_drink_coffee, "object/tangible/food/generic/drink_coffee.iff")
|
-- Routine for NPC "Inina" in Velius' Dungeon after Velius is dead.
velocity = 50
loadRoutine = function(R, W)
if (not W:isConditionFulfilled("boss", "BossVelius") or W:isConditionFulfilled("npc_inina4", "dead")) then
R:setDisposed()
return
end
R:setTilePosition(11.5,10)
R:setFacingRig... |
object_ship_z95_tier9 = object_ship_shared_z95_tier9:new {
}
ObjectTemplates:addTemplate(object_ship_z95_tier9, "object/ship/z95_tier9.iff")
|
-------------------------------------------------------------------------------
-- Spine Runtimes License Agreement
-- Last updated May 1, 2019. Replaces all prior versions.
--
-- Copyright (c) 2013-2019, Esoteric Software LLC
--
-- Integration of the Spine Runtimes into software or otherwise creating
-- derivat... |
return function()
local CorePackages = game:GetService("CorePackages")
local Roact = require(CorePackages.Roact)
local NetworkSummary = require(script.Parent.NetworkSummary)
it("should create and destroy without errors", function()
local element = Roact.createElement(NetworkSummary)
local instance = Roact.mou... |
local version = 3
if frotify and frotify.VERSION >= version then return end
frotify = {
VERSION = version,
AUTHOR = "fruitwasp",
AUTHOR_URL = "https://steamcommunity.com/id/fruitwasp",
DEFAULT_PREFIX = "[game]",
PRINT_PREFIX_COLOR = Color( 0, 255, 0 ),
PRINT_COLOR = Color( 255, 255, 255 ),
... |
require('kommentary.config').configure_language('default', {
prefer_single_line_comments = true,
ignore_whitespace = false
})
|
-- combat_AlienBuyFuncs.lua
function GetPurchasedTechIds()
local player = Client.GetLocalPlayer()
if player then
-- get All ups from the personal combat table (send from the server via OnCommandSetUpgrades(upgradeId)
local purchasedList = {}
if player.combatUpgrades th... |
module(..., package.seeall)
local config = require("core.config")
local manager = require("lib.ptree.ptree")
local PcapFilter = require("apps.packet_filter.pcap_filter").PcapFilter
local V4V6 = require("apps.lwaftr.V4V6").V4V6
local VirtioNet = require("apps.virtio_net.virtio_net").VirtioNet
local lwaftr... |
local function new(name, ...)
-- @example
-- local A = new(a)
-- local B = new(b)
-- local C = new(c)
-- local t = { a = A, b = B, c = C }
-- ===
-- @example
-- local t = new(a, b, c)
-- multiple constructor definition {{{
local args = {...}
if #args > 0 then
local ret = {}
re... |
--[[
MIT License
Copyright (c) 2022 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mod... |
local Age = Class(function(self, inst)
self.saved_age = 0
self.spawntime = GetTime()
end)
function Age:GetAge()
return self.saved_age + (GetTime() - self.spawntime)
end
function Age:OnSave()
return
{
age = self:GetAge()
}
end
function Age:GetDebugString()
if self:GetAge() > .5*TUNING.TOT... |
---------------------------------------------------------------------------------
--
-- scene.lua
--
---------------------------------------------------------------------------------
local sceneName = ...
local composer = require( "composer" )
-- Load scene with same root filename as this file
local sce... |
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