content stringlengths 5 1.05M |
|---|
local cJson = require "cjson"
local NginxShared = ngx.shared
local type = type
local _M = {}
-- 设置Nginx缓存(超时时间秒)
function _M:set(dict, key, value, expTime)
expTime = expTime or 0
local nginxSharedDict = NginxShared[dict]
if not nginxSharedDict then
return false
end
if type(value) == 'table... |
require("prototypes.entities")
require("prototypes.entities-interfaces")
require("prototypes.equipment")
require("prototypes.items")
require("prototypes.recipes")
require("prototypes.technologies")
|
#!/usr/bin/env texlua
dofile("init_test_db.lua")
local documents = require "documents"
lu = require('luaunit')
test_documents = {}
function test_documents.test_version()
theDoc="adv_fsp"
lu.assertEquals(documents.getDocumentVersion(theDoc), "1.0-SNAPSHOT")
end
function test_documents.test_date()
theDoc="... |
return {
['application/vnd.3gpp.mid-call+xml'] = {
source = 'iana';
compressible = true;
};
['application/vnd.3gpp.ngap'] = {
source = 'iana';
};
['application/vnd.3gpp.pfcp'] = {
source = 'iana';
};
['application/vnd.3gpp.pic-bw-large'] = {
source = 'iana';
extensions = {'plb'};
};
['application/... |
local QBCore = exports['qb-core']:GetCoreObject()
local zones = {}
QBCore.Commands.Add("setzone", "Set Report Zone (Admin Only)", {}, false, function(source)
local src = source
local Player = QBCore.Functions.GetPlayer(src)
local license = Player.PlayerData.license
local zone = false
fo... |
sprite = "collectibles_172_sacrificialdagger.png"
daggers = {}
angle = 0
radius = 1.5
angularSpeed = 80
boxCollider = {isTrigger = true, center = {x = 0.01466, y = 0.01759207}, size = {x = 0.36885, y = 0.8966106}}
--API METHODS
function OnEquipped()
for i = 1, 3 do
daggers[i] = AddChild()
SetComponent(dagger... |
--[[ Copyright (C) 2018 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... |
local wk = require("which-key")
wk.register({
-- File commands
f = {
name = "file",
f = { "<cmd>Neoformat<cr>", "Format file" },
n = { "<cmd>new", "New File" },
o = { require'telescope-config'.project_files, "Find File" },
h = { require'telescope-config'.home_files, "F... |
getglobal game
getfield -1 Players
getfield -1 LocalPlayer
getfield -1 leaderstats
getfield -1 CurrentVehicle
getfield -1 Value
getfield -1 Handling
getfield -1 FrontWheelDrive
getfield -1 Force
pushnumber 7000
setfield -2 Value |
--------------------------------------------------------------------------------
-- Copyright (c) 2015 - 2016 , 蒙占志(topameng) topameng@gmail.com
-- All rights reserved.
-- Use, modification and distribution are subject to the "MIT License"
-----------------------------------------------------------------... |
--Deep_Storage_Unit
appmod.blacklist['deep-storage-unit-fluid'] = true
appmod.blacklist['deep-storage-unit-item-big'] = true
appmod.blacklist['deep-storage-unit-fluid-big'] = true
appmod.blacklist['deep-storage-unit-fluid-mk2'] = true
appmod.blacklist['deep-storage-unit-fluid-mk3'] = true
|
--Hex Maniac by LavenderTheGreat, feel free to remove this for compression purposes.
local func = {}
-- Function: split
-- Usage: Gets two characters from the string and returns the base 10 version
-- Parameters:
-- [1] (string) str: String to split
-- [2] (number) start: Where in the ... |
EditCtrl = relative_import('edit_utils').create_edit_class(nil, 'editor/edit/uieditor_edit_check')
-- override
function EditCtrl:on_init_ui()
self.check.OnChecked = function(bCheck)
if self:UpdateData(bCheck) then
self._editCallback(self._data)
end
end
self.name:SetString(self... |
local env=env
local db=env.getdb()
local findobj,cache_obj,loaded={},{}
local json = require("json")
local sys_schemas="('information_schema','sys','mysql','performance_schema','metrics_schema','sys','ndbinfo')"
local default_args={target='v1',object_owner="#VARCHAR",object_type="#VARCHAR",object_name="#VARCHAR",object... |
local vimrc_group = vim.api.nvim_create_augroup("vimrc", { clear = true })
vim.api.nvim_create_autocmd("InsertEnter", {
desc = "Hide cursorline in insert mode",
pattern = "*",
command = "set nocul",
group = vimrc_group,
})
vim.api.nvim_create_autocmd("InsertLeave", {
desc = "Show cursorline when leaving insert mo... |
-- Copyright 2015 by Malte Skambath
--
-- This file may be distributed and/or modified
--
-- 1. under the LaTeX Project Public License and/or
-- 2. under the GNU Public License
--
-- See the file doc/generic/pgf/licenses/LICENSE for more information
-- Imports
local declare = require("pgf.gd.interface.InterfaceToAlgo... |
local Stats = {}
Stats.__index = Stats
function Stats:add(val)
table.insert(self.vals, val)
end
function Stats:clear()
self.vals = {}
self.valn = nil
end
function Stats:stats()
local vals = self.vals
if #vals == self.valn and self.cache ~= nil then
return self.cache
end
table.sort(vals)
local n = #vals
... |
return {'ghz'} |
-- Global Options
vim.o.number = true
vim.o.smarttab = true
vim.o.cindent = true
vim.o.tabstop = 2
vim.o.shiftwidth = 2
vim.o.expandtab = true
vim.o.hidden = true
vim.o.termguicolors = true
vim.o.cmdheight = 1
vim.o.updatetime = 300
vim.o.guifont = 'JetBrains Mono:h10'
vim.o.backup = false
vim.o.writebackup = false
vi... |
local _M = {}
local preload = require "package".preload
local enabled = true
local function erase(name)
if enabled and preload[name] then
preload[name] = nil
return true
end
return false
end
local function disable()
enabled = false
end
local function exists(name)
return not not preload[name]
end
local functi... |
function authenticationPrompt()
ngx.header.www_authenticate = 'Basic realm="Restricted by OpenResty"'
ngx.exit(401)
end
function hasAccessByIp()
local ip = ngx.var.remote_addr
local domain = ngx.var.host
local port = ngx.var.server_port
local res, err = httpc:request_uri(os.getenv("AUTH_API_UR... |
vim.api.nvim_exec([[
augroup FormatAutogroup
autocmd!
autocmd BufWritePost *.js,*.rs,*.lua FormatWrite
augroup END
]], true)
vim.cmd("let g:clang_format#auto_format=1")
vim.cmd("let g:semshi#error_sign=v:false")
|
MapChunk = class('MapChunk')
binser.registerClass(MapChunk)
function MapChunk:initialize(x,y,tilemap,blockmap,actorlist)
self._atlasX = x
self._atlasY = y
self._tilemap = tilemap
self._blockmap = blockmap or {}
self._actorlist = actorlist or {}
self._utileguide = {}
end
function MapChunk:getAtlasCoords()... |
require 'tables'
require 'strings'
require 'logger'
config = require 'config'
_addon = _addon or {}
_addon.name = 'Linker'
_addon.author = 'Arcon'
_addon.version = '1.0.0.0'
_addon.command = 'linker'
_addon.short_command = 'web'
_addon.language = 'English'
defaults = {}
defaults.raw = {}
-- FFXI info sites
defaults.... |
---------------------------------------------
-- Unblest Jambiya
-- Family: Qutrub
-- Description: Steals HP from targets in an area of effect.
-- Type: Magical
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: AoE 15'
-- Notes: Used only by certain NM's when their primary sword isn't broken.
-------------------... |
-- [[treesitter config]]
-----------------------[[
-- setup --
-----------------------]]
require'nvim-treesitter.configs'.setup {
ensure_installed = "maintained",
highlight = {
enable = true,
custom_captures = {
},
additional_vim_regex_highlighting = false,
},
}
vim.wo.fol... |
local statusline = require('statusline')
statusline.tabline = false
statusline.lsp_diagnostics = true
|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local lclient = require 'lclient'
local fs = require 'bee.filesystem'
local util = require 'utility'
local furi = require 'file-uri'
local ws = require 'workspace'
local files = require 'files'
local scope = require 'workspace.scope'
local rootPath = LOGPATH .. '/multi-workspace'
local rootUri = f... |
local ffi = require 'ffi'
local gl = require 'gl'
local glu = require 'ffi.glu'
-- glSceneIntersect
local readBufferPtr = ffi.new('GLint[1]')
local depthValuePtr = ffi.new('GLfloat[1]')
local modelC = ffi.new('GLdouble[16]')
local projC = ffi.new('GLdouble[16]')
local viewC = ffi.new('GLint[4]')
local objX = ffi.new(... |
--chemical-processing
--air-compressor
if data.raw["technology"]["air-compressor-1"] then
data.raw["technology"]["air-compressor-1"].icon = "__morebobs_shiny__/graphics/technologies/air-compressor.png"
data.raw["technology"]["air-compressor-1"].icon_size = 128
end
if data.raw["technology"]["air-compressor-2"] ... |
--[[------------------------------------------------------
zmq
---
ZeroMQ (0MQ) networking library bindings.
--]]------------------------------------------------------
zmq = Autoload('zmq')
require 'zmq.core'
|
local buildName = require 'core.hover.name'
local buildArg = require 'core.hover.arg'
local buildReturn = require 'core.hover.return'
local buildTable = require 'core.hover.table'
local vm = require 'vm'
local util = require 'utility'
local function asFunction(source, oop)
local name = buildN... |
-- Global to all starfalls
local checkluatype = SF.CheckLuaType
local dgetmeta = debug.getmetatable
--- Vector type
-- @name Vector
-- @class type
-- @libtbl vec_methods
-- @libtbl vec_meta
SF.RegisterType("Vector", nil, nil, debug.getregistry().Vector, nil, function(checktype, vec_meta)
return function(vec)
retur... |
-- add projects
add_subdirs("console", "core")
|
local player = ...
local pn = ToEnumShortString(player)
local ar = GetScreenAspectRatio()
local IsUltraWide = (GetScreenAspectRatio() > 21/9)
local NoteFieldIsCentered = (GetNotefieldX(player) == _screen.cx)
-- -----------------------------------------------------------------------
-- if the conditions aren't right, d... |
local composer = require( "composer" )
local scene = composer.newScene()
local _groot
local _view
local _list
function scene:create( event )
_groot = GRoot.create(self)
UIPackage.addPackage('UI/LoopList')
composer.addCloseButton()
_view = UIPackage.createObject("LoopList", "Main")
_view:makeF... |
-- Returns true if the subsystem is 'block'
-- and the devtype is 'disk'
-- This will catch all the RAM disks, loops, and others
--
local function isBlockDevice(dev)
if dev.IsInitialized and dev:getProperty("subsystem") == "block" then
return true;
end
return false;
end
return isBlockDevice
|
--This was programmed by vissequ#1301 (Discord). You may use this any way you wish, but please do not remove this credit.
--This uses UserInputService as opposed to ContextActionService. Future goal to change.
local seat = script:WaitForChild("Seat").Value
local helicopter = seat.Parent.Parent.Parent.Parent
local cam... |
function gzip_file(infile_fn, outfile_fn)
local infile, err = io.open(infile_fn);
if not infile then
print_err("Can't open input file for reading: "..tostring(err));
return;
end
local outfile, err = io.open(outfile_fn..".gzipped", "w+");
if not outfile then
print_err("Can't open output file for writing: ".... |
--
-- Some default values that get automatically replaced by our script
-- pre-processor in the Leverage library. This allows us maintain control over
-- the output using JavaScript, which is __a w e s o m e__.
--
local namespace = '{leverage::namespace}'
local backlog = {leverage::backlog}
local expire = {leverage::e... |
local skynet = require "skynet"
local db = {}
local command = {}
function command.GET(key)
return db[key]
end
function command.SET(key, value)
local last = db[key]
db[key] = value
return last
end
skynet.start(function()
skynet.dispatch("lua", function(session, address, cmd, ...)
local f = command[string.uppe... |
xmldoctable2 = {
[".__type"] = "document",
[1] = {
[".__name"] = "root",
[".__type"] = "element",
[".__local_name"] = "root",
[".__namespace"] = "nsfoo",
[".__line"] = 1,[".__col"] = 30,
[".__ns"] = {
["foo"] = "nsfoo",
},
[1] = "\n ",
[2] = {
[".__name"] = "... |
local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
local talk_state = 0
local gstat = 0 -- Guild status
local grank = '' -- Guild rank
local gname = '' -- Guild name
local cname = '' -- Name of player who talks to us
local pname = '' -- Name of some other player
local... |
--[[----------------------------------------------------------------------------
Application Name: MedianFilterFlows
... |
local PluginRoot = script.Parent.Parent.Parent
local Roact: Roact = require(PluginRoot.Packages.Roact)
local Studio: Studio = settings().Studio
local ThemeProvider = Roact.Component:extend("ThemeProvider")
function ThemeProvider:init()
self:setState({
theme = Studio.Theme,
isDark = Studio.Theme.Na... |
-- Provides:
-- evil::playerctl
-- artist (string)
-- song (string)
-- status (string) [playing | paused | stopped]
local awful = require("awful")
local function emit_info(playerctl_output)
local artist = playerctl_output:match('artist_start(.*)title_start')
local title = playerctl_output:match(... |
_NPC = {
["brunhilda"] = {
["preview"] = PATH_SPRITES .. "spider_prew.png",
["animation"] = _ANIMATION_AMAZON,
["quests"] = nil,
["dialogs"] = nil,
["on_complete_quest"] = function (quest) end
}
}
|
--[===[DOC
= Command line debugger
The 'debugger_stdinout' module provide a full command line debugger for lua. It
is based on 'stepdebug' module of Luasnip. It install a step-debug handler that
read from the standard input and passes the line to 'stepdebug', so you can
refer to <<stepdebug>> documentation for a list... |
package.cpath = "bin/?.dll"
local iup = require "iuplua"
local bgfx = require "bgfx"
local util = require "util"
local math3d = require "math3d"
local ctx = {
canvas = iup.canvas {},
}
local dlg = iup.dialog {
ctx.canvas,
title = "05-instancing",
size = "HALFxHALF",
}
local time = 0
local function mainloop()
m... |
local ffi = require "ffi"
ffi.cdef [[
int RAND_bytes(unsigned char *buf, int num);
]]
|
require("lsp").setup "erlang"
|
-----------------------------------
-- Area: Port Bastok
-- NPC: Blabbivix
-- Standard merchant, though he acts like a guild merchant
-- !pos -110.209 4.898 22.957 236
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/shop")
local ID = require("scripts/zones/Port_Bastok/I... |
-- init.lua
AddCSLuaFile( "shared.lua" )
AddCSLuaFile( "cl_init.lua" )
include('shared.lua')
DEFINE_BASECLASS("acf_explosive")
function ENT:GetReloadTime(nextMsl)
local reloadMul = (self.ReloadMultiplier or 1)
local reloadBonus = (self.ReloadMultiplierBonus or 0)
local mag = (self.MagSize or 1)
... |
if nil ~= require then
require "fritomod/Lists";
require "fritomod/Strings";
end;
local Suite=IntegrationTest("fritomod.Iteration");
function Suite:TestContainsString()
local buttons={"LeftButton", "RightButton"};
for i=1, #buttons do
assert(Lists.Contains(buttons, buttons[i], Strings.StartsWith), buttons[i]);
... |
object_building_kashyyyk_thm_kash_zonegate_fence_elaborate = object_building_kashyyyk_shared_thm_kash_zonegate_fence_elaborate:new {
}
ObjectTemplates:addTemplate(object_building_kashyyyk_thm_kash_zonegate_fence_elaborate, "object/building/kashyyyk/thm_kash_zonegate_fence_elaborate.iff")
|
local local0 = 0.5
local local1 = 0.4 - local0
local local2 = 6.2 - local0
local local3 = 4.4 - local0
local local4 = 12.9 - local0
local local5 = 0.4 - local0
local local6 = 4.7 - local0
local local7 = 0.4 - local0
local local8 = 9.8 - local0
local local9 = 0.4 - local0
local local10 = 9 - local0
local local11 = 0.4 -... |
-------------------------------------------------------------------------------
-- Mob Framework Mod by Sapier
--
-- You may copy, use, modify or do nearly anything except removing this
-- copyright notice.
-- And of course you are NOT allow to pretend you have written it.
--
--! @file main_probab.lua
--! @brief compon... |
local TestSocialScene = class("TestSocialScene",function()
return cc.Scene:create()
end)
function TestSocialScene.create()
local scene = TestSocialScene.new()
scene:addChild(scene:createLayerMenu())
return scene
end
function TestSocialScene:createLayerMenu()
local back = cc.MenuItemFont:create("ba... |
-- Mapping helper
local mapper = function(mode, key, result)
vim.api.nvim_set_keymap(mode, key, result, { noremap = true, silent = true, expr = false })
end
-- Expressive Mapping helper
local expressive_mapper = function(mode, key, result)
vim.api.nvim_set_keymap(mode, key, result, { silent = true, expr = true })
... |
----------------------------------------------------------------------------------------------------
-- Event to create the RaceManager, as well as misc stuff like global functions.
----------------------------------------------------------------------------------------------------
Events:Subscribe(
"ModuleLoad" ,
f... |
Paddle = Class{}
function Paddle:init(x,y,width,height)
self.x = x
self.y = y
self.width = width
self.height = height
self.dy = 0
end
function Paddle:update(dt)
if self.dy < 0 then
self.y = math.max(0,self.y + self.dy * dt)
else
self.y = math.min(VIRTUAL_HEIGHT - self.height,self.y + self.dy * dt)
end
end... |
---
--- See LICENSE file in top directory for copyright information
require "lunit"
require "test-object"
require "test-array"
require "test-sql"
require "test-sqlite3"
require "test-base"
require "test-associations"
lunit.run()
|
-- This file is required for installing FOS
local fstab = {}
fstab["fos.lua"] = {}
fstab["fos.lua"]["isDirectory"] = false
fstab["init.lua"] = {}
fstab["init.lua"]["isDirectory"] = false
fstab["lib"] = {}
fstab["lib"]["isDirectory"] = true
fstab["lib"]["content"] = {}
fstab["lib"]["content"]["io.lua"] = {}
fstab["... |
-- Brush Test.lua
function main ()
local w = mappy.getValue(mappy.MAPWIDTH)
if (w == 0) then
mappy.msgBox ("Brush Test", "You need to load or create a map first", mappy.MMB_OK, mappy.MMB_ICONINFO)
else
bnum = mappy.getValue (mappy.NUMBRUSHES)
mappy.msgBox ("Brush Test", "This will create a new br... |
local args = ...
local player = args.player
local pn = ToEnumShortString(player)
local tns_string = "TapNoteScore" .. (SL.Global.GameMode=="ITG" and "" or SL.Global.GameMode)
-- iterating through the TapNoteScore enum directly isn't helpful because the
-- sequencing is strange, so make our own data structures for thi... |
local LoadContent =
{
loadFunc = nil,
onLoad = nil,
contentName = ""
}
function LoadContent.new(func, onLoad, contentName)
local obj = setmetatable({}, LoadContent)
obj.loadFunc = func
obj.onLoad = onLoad or nil
obj.contentName = contentName or ""
return obj
end
local _coroutine = nil... |
local workspace = require 'workspace'
local nonil = require 'without-check-nil'
local client = require 'client'
local json = require 'json'
local function allWords()
local str = [[abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.:('"[,#*@| ]]
local list = {}
for c in str:gmatch '.' do... |
local GravityAttractor = Object:extend()
function GravityAttractor:new(parent, opts)
local opts = opts or {}
if opts then for k, v in pairs(opts) do self[k] = v end end
self.parent = parent
self.x, self.y = parent.x, parent.y
self.mass = opts.mass or 1000
self.radius = opts.radius or 100
print(self.rad... |
ClassTrainerPlusWarlockSpellIds = {
-- Affliction
172,702,1454,980,5782,1120,1108,6222,704,689,1455,1014,6205,699,6223,5138,8288,1714,1456,6217,7658,709,7646,1490,6213,7648,6226,11687,11711,7651,8289,18879,5484,7659,11707,6789,11671,11703,11721,11699,11688,11712,18880,11719,18937,17925,11708,11675,11672,11700,11704... |
-- February2013
-- Copyright © 2013 John Watson <john@watson-net.com>
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights to
-- us... |
---------------------
-- Bitfinex API.
-- @module Bitfinex
local log = require 'log'
local websocket = require 'websocket'
local http_client = require('http.client').new()
local url = require 'net.url'
local json = require 'json'
local crypto = require 'crypto'
local fiber = require 'fiber'
local clock = require 'clock... |
-- Copyright (C) Yichun Zhang. All rights reserved.
local base = require "resty.core.base"
base.allows_subsystem('http')
local core_response = require "resty.core.response"
local set_resp_header = core_response.set_resp_header
local _M = { version = base.version }
function _M.add_header(key, value)
set_resp_h... |
buffer = Procedural.TextureBuffer(128)
Procedural.Image(buffer):setFile("red_brick.jpg"):process()
Procedural.Sharpen(buffer):setType(Procedural.Sharpen_SHARP_BASIC):process()
tests:addTextureBuffer(buffer)
dotfile = tests:getDotFile("texture_27a", "Sharpen_basic_Demo")
dotfile:set("Image", "texture_image", "Sharpen", ... |
object_mobile_smuggler_fence_kaden = object_mobile_shared_smuggler_fence_kaden:new {
}
ObjectTemplates:addTemplate(object_mobile_smuggler_fence_kaden, "object/mobile/smuggler_fence_kaden.iff")
|
--
-- c_bloom.lua
--
local orderPriority = "-1.0" -- The lower this number, the later the effect is applied
Settings = {}
Settings.var = {}
----------------------------------------------------------------
-- enableBloom
----------------------------------------------------------------
function enableBloom()
if bEffe... |
local CORONA = coronabaselib ~= nil
local function coronalib(n)
if CORONA then
return require(n)
else
return require('test.stubs.' .. n)
end
end
return coronalib
|
function gadget:GetInfo()
return {
name = "LuaUI Reload",
desc = "Implements /luarules reloadluaui (because luaui cannot reload itself)",
author = "Bluestone",
date = "Feb 2015",
license = "Round Objects",
layer = 0,
enabled = true -- loaded by default?
... |
-- Premake Cookbook - http://industriousone.com/topic/oscopydir
function os.copydir(src_dir, dst_dir, filter, single_dst_dir)
if not os.isdir(src_dir) then error(src_dir .. " is not an existing directory!") end
filter = filter or "**"
src_dir = src_dir .. "/"
print('copy "' .. src_dir .. filter .. '" to "' .. dst_d... |
---------------------------------------------------------------------------------------------------
-- User story: TO ADD !!!
-- Use case: TO ADD !!!
-- Item: Use Case 1: TO ADD!!!
--
-- Requirement summary:
-- [OnVehicleData] As a mobile app is subscribed for VI parameter
-- and received notification about this parame... |
data:extend({
{
type = "custom-input",
name = "cen-recall-last-item",
key_sequence = "SHIFT + Q",
order = "a",
},
{
type = "custom-input",
name = "cen-scroll-next",
key_sequence = "SHIFT + mouse-wheel-up",
order = "b",
},
{
type = "custom-input",
name = "cen-scroll-prev... |
--[[
return Def.ActorFrame{
LoadFont("Common normal")..{
Text="BPM";
InitCommand=function(self)
self:shadowlength(1):y(-16):zoom(0.5):strokecolor(color("#00000000"))
end;
};
Def.SongBPMDisplay {
File=THEME:GetPathF("Common", "normal");
Name="BPMDisplay";
SetCommand=function(self) self:SetFromGameState... |
function EFFECT:Init(data)
local ply = data:GetEntity()
local ent
if IsValid(ply) and ply:IsPlayer() then
ent = ply:GetActiveWeapon()
end
local sfac = (IsValid(ent) and ent.Primary and ent.Primary.Damage) and math.sqrt(ent.Primary.Damage / 30) or 1
local sfac_sqrt = math.sqrt(sfac)
local posoffset = data:Get... |
require("string")
local user_config = require("Shadertoys/~user_config")
local fuses = require("Shadertoys/fuses")
local ui = require("Shadertoys/ui")
local selectFusesDialog = require("Shadertoys/selectFusesDialog")
-- print("sep '"..util.path_separator.."'")
-- print("path '".. user_config.pathToRepo... |
local key_map = vim.api.nvim_set_keymap
-- @TODOUA: use 0.7's *vim.keymap.set()* API for inline funcs as appropriate
-- ** Key Mappings ***
-- *Telescope-related maps at telescope/mappings (for now)
-- *Quickly surround Words*
-- filetype specific quick surrounds in ftps
-- vS to surround selection with argument
-- c... |
--祝福の教会-リチューアル・チャーチ
--Ritual Sanctuary
--Script by dest
function c900206016.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(900206016... |
-- This is the primary barebones gamemode script and should be used to assist in initializing your game mode
-- Set this to true if you want to see a complete debug output of all events/processes done by barebones
-- You can also change the cvar 'barebones_spew' at any time to 1 or 0 for output/no output
BAREBONES_DE... |
--Auto create by [ViewBinderEditor], not modify it
---@class ViewBinder.PanelGameStart
---@field ButtonStart UnityEngine.UI.Button
---@field Text UnityEngine.UI.Text
---@field ButtonStartText TMPro.TextMeshProUGUI
---@field ButtonStartTransform UnityEngine.Transform
---@return ViewBinder.PanelGameStart
function ViewBi... |
local args_util = require("args_util")
local Path = require("path")
---@class Args
---@field source_path Path
---@field cache_dir_path Path|nil
---@field target_dir_path Path
---@field debug_runtime_api_json_crc number|nil
---@field disable_specific_diagnostics string[]
---@field factorio_version string @ format: `ma... |
require "resty.nettle.types.chacha"
local lib = require "resty.nettle.library"
local ffi = require "ffi"
local ffi_new = ffi.new
local ffi_typeof = ffi.typeof
local ffi_cdef = ffi.cdef
local ffi_copy = ffi.copy
local ffi_str = ffi.string
local setmetatable = setmetatable
ffi_cdef... |
---@class CS.FairyEditor.AniData.FrameSprite
---@field public texture CS.FairyGUI.NTexture
---@field public frameIndex number
---@field public raw Byte[]
---@type CS.FairyEditor.AniData.FrameSprite
CS.FairyEditor.AniData.FrameSprite = { }
---@return CS.FairyEditor.AniData.FrameSprite
function CS.FairyEditor.AniData.Fr... |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Classes\Marine\Exosuit\shared.lua
-- - Dragon
function Exosuit:GetCanBeWeldedOverride()
return false, false
end |
polearm_staff_wood = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/weapon/melee/polearm/lance_staff_wood_s1.iff",
craftingValues = {
{"mindamage",25,46,0},
{"maxdamage",56,104,0},
{"attackspeed",5.8,4,1},
{"woundchance",3,7,0},
{"hitpoints",750,1500,0},
{... |
-- TITLE: ICC Diplomatic Escort
-- REQ: ICC controlled planet, ICC jumpgate
enableAlerts( 1 )
if isServer() then
-- find jumpgate for this to all start
local gate = getFriendlyJumpgate( 2 );
assert( gate ~= nil, "gate not found!" );
-- find a planet for the basis of this mission
local planet = getFriendlyPlanet... |
local Impl = {}
Impl.chara_drop = require_relative("impl/chara_drop.lua")
Impl.shop_inventory = require_relative("impl/shop_inventory.lua")
Impl.show_dialog = require_relative("impl/show_dialog.lua")
return Impl
|
paradeSlot("kpr_Drone",{
1031,
-150,
1150,
},{
0,
0,
1,
},{
1,
0,
0,
},0)
paradeSlot("kpr_scout",{
-2610,
-100,
2405,
},{
0,
0,
1,
},{
-1,
0,
0,
},0)
paradeSlot("kpr_bomber",{
-2535,
-50,
2050,
},{
0,
0,
1,
},{
-1,
0,
0,
},0)
p... |
function ChainOfShadows_OnEnterCombat(Unit,Event)
Unit:RegisterEvent("ChainOfShadows_Spell", 5500, 0)
end
function ChainOfShadows_Spell(Unit,Event)
Unit:FullCastSPellOnTarget(37784,Unit:GetClosestPlayer())
end
function ChainOfShadows_OnLeaveCombat(Unit,Event)
Unit:RemoveEvents()
end
function ChainOfShadows_OnDied... |
-- ANIMATION
-- declarations
local Figure = script.Parent
local Torso = Figure:WaitForChild("Torso")
local RightShoulder = Torso:WaitForChild("Right Shoulder")
local LeftShoulder = Torso:WaitForChild("Left Shoulder")
local RightHip = Torso:WaitForChild("Right Hip")
local LeftHip = Torso:WaitForChild("Left Hip")
local H... |
--[[ Copyright (C) 2019 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... |
local ffi = require 'ffi'
local cmem = require 'libcmem'
local cutils = require 'libcutils'
local qc = require 'Q/UTILS/lua/qcore'
local stringify = require 'Q/UTILS/lua/stringify'
local add_trailing_slash = require 'Q/UTILS/lua/add_trailing_slash'
qc.q_cdef("UTILS/inc/qmem_struct.h")
qc.q_cdef("UTILS/inc... |
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