content stringlengths 5 1.05M |
|---|
local metric = monitoring.counter("protection_violation_count", "number of protection violations")
minetest.register_on_protection_violation(function()
metric.inc()
end)
|
local Ground = {}
-- optimization
local love = love
local Game_component = require("generics.game-component")
local Vec2 = require("generics.vec2")
-- add to noise parameter to randomize the noise results between games
local NOISE_ORIGIN = (love.math.random() -0.5) * 3000
local NOISE_SCALE = 0.005
local BUMP_SCALE =... |
-- @Author:pandayu
-- @Version:1.0
-- @DateTime:2018-09-09
-- @Project:pandaCardServer CardGame
-- @Contact: QQ:815099602
local _M = function(role,data)
if not data.pos or type(data.pos) ~= "number" then return 2 end
if data.pos < 1 or data.pos > 10 then return 700 end
if not role.army:can_fill("companion",data.po... |
baseclass.get = baseclass.Get
baseclass.set = baseclass.Set
cleanup.get_table = cleanup.GetTable
cleanup.register = cleanup.Register
cookie.delete = cookie.Delete
cookie.get_number = cookie.GetNumber
cookie.get_string = cookie.GetString
cookie.set = cookie.Set
cvars.add_change_callback = cvars.AddChangeCallback
cvar... |
-- Copyright 2017 Pilosa Corp.
--
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions
-- are met:
--
-- 1. Redistributions of source code must retain the above copyright
-- notice, this list of conditions and the following disclaime... |
require 'gnuplot'
torch.setdefaulttensortype('torch.FloatTensor')
local cmd = torch.CmdLine()
cmd:text()
cmd:text('PSNR / Loss plot comparison tool')
cmd:text()
cmd:text('Options:')
cmd:option('-display', 'false', 'Display the plot immediately')
cmd:option('-plotList', '', 'Plots to compare (Delimi... |
require "Window"
local IconGroup = {}
IconGroup .__index = IconGroup
setmetatable(IconGroup, {
__call = function (cls, ...)
return cls.new(...)
end,
})
function IconGroup.new()
local self = setmetatable({}, IconGroup)
self.id = '00000000-0000-0000-0000-000000000000'
self.name = ""
return self
end
... |
slot0 = class("MetaCharacterTacticsMediator", import("...base.ContextMediator"))
slot0.GO_TASK = "MetaCharacterTacticsMediator:GO_TASK"
slot0.ON_SUBMIT = "MetaCharacterTacticsMediator:ON_SUBMIT"
slot0.ON_TRIGGER = "MetaCharacterTacticsMediator:ON_TRIGGER"
slot0.ON_SKILL = "MetaCharacterTacticsMediator:ON_SKILL"
slot0.... |
package.path = 'D:/Program Files (x86)/HTTPD/htdocs/TrainMobileFile/LuaCode/lib/?.lua;D:/Program Files (x86)/HTTPD/htdocs/TrainMobileFile/LuaCode/namepipe/?.lua'
--luanch a namepipeserver from os command.
--tasklist | find /i "httpd.exe" && echo found. || echo not found.
--fs_namepipe_server_cmd.php?cmd=check
--cmd:
--... |
-- Contains all informations for a Level
cLevel = {}
cLevel.__index = cLevel
function cLevel.new(a_File)
local self = setmetatable({}, cLevel)
self.m_Challenges = {}
self:Load(a_File)
return self
end
function cLevel:Load(a_File)
local levelIni = cIniFile()
levelIni:ReadFile(PLUGIN:GetLocalFolder() .. "/chal... |
coraline_dynes_missions =
{
{
missionType = "escort",
primarySpawns =
{
{ npcTemplate = "lith_kalis", npcName = "Lith K'alis" }
},
secondarySpawns =
{
{ npcTemplate = "thug", npcName = "a thug" },
},
itemSpawns = {},
rewards =
{
{ rewardType = "credits", amount = 350 }
}
... |
local tab = require "toy.table"
local bug = require "toy.debug"
local function init_integer_device()
local maker = require("toy.math.bignum").new_int()
local int_f = function(str)
return maker:make(str)
end
return int_f
end
local int = init_integer_device()
local meta_of_int = {}
--[[
local function create... |
local Saver = {}
local sourceName = "save"
local saveTable = {}
local function saveFile(args)
local sourceNameArg = args["sourceName"]
local tableToSave = args["tableToSave"]
saveTable[sourceNameArg] = tableToSave
table.save(getMudletHomeDir().."/dartmudlet.txt", saveTable)
end
local function sendData(args)... |
--Coord Command
RegisterCommand('coords', function(source, args, rawCommand)
local coords = GetEntityCoords(PlayerPedId())
local heading = GetEntityHeading(PlayerPedId())
TriggerEvent('DoLongHudText', 'Vos coordonné et votre direction on été ajouté à votre presse-papier.', 1)
SendNUIMessage({
coords = ""... |
-----------------------------------------
------ Elevators -----
-----------------------------------------
ElevatorShaft = {
Main = {
{
name = 'Penthouse',
entryPos = vector3(980.7, 56.5, 116.2),
exitPos = vector3(978.5, 57.9, 116.2),
exitHe... |
--- Vector3Instance
--
local t = require(script.Parent.t)
local ObjectValueUtil = require(script.Parent.ObjectValueUtil)
local IsModelWithPrimaryPart = require(script.Parent.IsModelWithPrimaryPart)
local Vector3Instance = {}
local isValidVector3Instance = t.union(
t.instanceIsA("Vector3Value"),
t.instanceIsA("CFra... |
--[[
Set of util methods for meta class methods. Allows modules to define their own custom classes.
Ironically, the returned table is not indeed a class.
Calling the returned table as a function will call the ._init(...) method, so override this method
in your class to use it as a constructor. Or don't. I'm a comment,... |
return function()
local Navigation = script.Parent
local App = Navigation.Parent
local UIBloxRoot = App.Parent
local Packages = UIBloxRoot.Parent
local Roact = require(Packages.Roact)
local Cryo = require(Packages.Cryo)
local InteractableList = require(script.Parent.InteractableList)
local SelectionMode = requ... |
require 'ext_table'
active_record = require 'active_record'
------------------------------------------
-- dijkstra
--
-- Implementation of dijkstra algorithm
-- to find shortest path between 2 nodes.
-- Used to get joins between 2 tables
------------------------------------------
local dijkstra = {}
-----------------... |
--[[-------------------------------------------------------------------------
This file is used to calculate chances and generate a list of random items
---------------------------------------------------------------------------]]
BU3.Chances = {}
--Flush random seed
math.randomseed(os.time())
math.random()
math.rand... |
--Reset the timer
function startRound()
Debug.log("Starting round")
global.round_time = round_length * 60
global.current_round = global.current_round + 1
end
--Cleanup after the fight round is finished
-- @param winner teamName of the winner (if available)
function endRound(winner)
if winner then
local playerNam... |
local UA_Locale= {
["Names"] = {
[1] = "Unbekanntes Holz I",
[2] = "Unbekanntes Holz II",
[3] = "Unbekanntes Holz III",
[4] = "Unbekanntes Holz IV",
[5] = "Unbekanntes Holz V",
[6] = "Unbekanntes Holz VI",
[7] = "Unbekanntes Holz VII",
[8] = "Unbekanntes Holz VIII",
[9] = "Unbekanntes Holz IX",
[1... |
data:extend(
{
{
type = "technology",
name = "battery",
icon = "__base__/graphics/technology/battery.png",
prerequisites = {"sulfur-processing"},
unit =
{
count = 30,
ingredients =
{
{"science-pack-1", 1},
},
time = 25
},
effects =
{
{
... |
local icu = require("justenoughicu")
local uppercase = function (input, extraArgs)
if not extraArgs then extraArgs = {} end
if not extraArgs.options then extraArgs.options = {} end
local lang = extraArgs.options.language or SILE.settings:get("document.language")
return icu.case(input, lang, "upper")
end
local... |
function ws2812seq1(tmrid, pin, speed)
index = 0
tmr.stop(tmrid)
tmr.alarm(tmrid, speed, 1, function()
if index == 0 then
ws2812.writergb(pin, string.char(0, 0, 255))
elseif index ==1 then
ws2812.writergb(pin, string.char(0, 255, 0))
elseif index == 2 then
... |
menu = {}
function menu.init()
earth = Earth()
player = Player()
player_move_vertical = false
player_move_down = false
asteroids = {}
asteroidSpawnTimer = 0.5
asteroidSpawnInterval = 0.5
planets = {}
planetSpawnTimer = 6
planetSpawnInterval = 9
stars = {}
starSpawnTimer = 1.5
... |
xgui.prepareDataType( "URSRestrictions" )
xgui.prepareDataType( "URSLimits" )
xgui.prepareDataType( "URSLoadouts" )
urs = {}
urs.removers = {}
urs.weapons2 = {"weapon_para","weapon_crowbar","weapon_stunstick","weapon_physcannon","weapon_physgun","weapon_pistol","weapon_357","weapon_smg1","weapon_ar2","weapon_shotgun",... |
function onCreate()
--Iterate over all notes
for i = 0, getProperty('unspawnNotes.length')-1 do
--Check if the note is an Instakill Note
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'flashbang_note' then
setPropertyFromGroup('unspawnNotes', i, 'texture', 'flashbang_note'); --Change texture
setP... |
-- Starts a fire: xyz: Location of fire maxChildren: The max amount of times a fire can spread to other objects. Must be 25 or less, or the function will do nothing. isGasFire: Whether or not the fire is powered by gasoline.
-- @module native
-- @submodule fire
-- @see START_SCRIPT_FIRE
-- @usage int START_SCRIPT_... |
--[[
MIT License
Copyright (c) 2018 - 2021 CDAGaming (cstack2011@yahoo.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, co... |
-- Includes
local valua = require "valua"
local access = require "sailor.access"
local credentials = require "conf.credentials"
-- Set credentials
access.settings({default_login = credentials.username, default_password = credentials.password})
local admin = {}
function admin.index(page)
if access.is_guest() then
... |
--[[
NOTICE
Copyright (c) 2019 Andrew Bereza
Provided for public use in educational, recreational or commercial purposes under the Apache 2 License.
This script was created under a contract originally for exclusive use for this project and the author, Locard.
Please include this copyright & permission notice in all cop... |
local scene = {
isScene = true,
name = "home",
art = "dragon_burning_home",
anims = function (self)
self.anim:add("eye", 2)
self.anim:add("charge", 3)
self.anim:add("stopped", 4)
self.anim:add("Edbur", 5)
self.anim:add("dragon", 6)
self.anim:add("dragon_burning", 1)
end,
scenes = {
{
anim = "drag... |
local fithree = require("Source")
local usage = "usage: luajit FiThree.lua <Lua53BytecodeFile>"
if #arg < 1 then
print(usage)
return
end
local file = io.open(arg[1], "rb")
if not file then
print("error: file not found")
return
end
local bytecode = file:read("*a")
file:close()
fithree.luaF_dispatch(bytecode, g... |
return Command('say', (function(message, _, args)
message:delete()
message:reply(table.concat(args, ' '))
end), "say", nil, {
"botOwner"
})
|
project "cereal"
kind "StaticLib"
language "C++"
cppdialect "C++17"
staticruntime "On"
files
{
"include/**.h",
"include/**.hpp",
}
includedirs
{
"include",
}
sysincludedirs
{
"include",
}
filter "configurations:Debug"
runtime "Debug"
symbols "on"
... |
--[[
Welcome, this is a simple to use linked list module made by onedar/Pintoe. Credit is appreciated but not needed.
Basic Usage :
local LinkedListModule = require(path)
local NewLinked = LinkedListModule.New("This is the head node value") -- Creates a new linked list, if the value is given, it is a head n... |
local AddonName, AddonTable = ...
AddonTable.engineering = {
-- Materials (Crafted)
60224,
-- Crafted
67494,
-- Recipe's
16044,
}
|
return {
foot = {x=1, y=1},
power = {area = {x=5, y=5},
reach = 7.5},
tiles = {{'s'}},
}
|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
object_tangible_furniture_ep3_rewards_ritual_fire_pit = object_tangible_furniture_ep3_rewards_shared_ritual_fire_pit:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_ep3_rewards_ritual_fire_pit, "object/tangible/furniture/ep3_rewards/ritual_fire_pit.iff") |
function levent.load()
myfont = ldoom.text.loadFont("hud.txt")
mytext = myfont:newText[[When you use Meteor you ARE using Node.js.
Biggie Smalls was here.
$@F05Yo Hombre.]]
mytext:setWidth(1800)
fpstext = myfont:newText("fps: 0")
fpstext:setPosition(400,500)
end
function levent.keyboard(key... |
--------------------------------
-- @module cc
--------------------------------------------------------
-- the cc Physics3DShape
-- @field [parent=#cc] Physics3DShape#Physics3DShape Physics3DShape preloaded module
--------------------------------------------------------
-- the cc Physics3DObject
-- @field [parent=#c... |
local ffi = require("ffi")
local bit = require("bit")
local lshift, rshift, band, bor = bit.lshift, bit.rshift, bit.band, bit.bor
local libc = require("tinylibc")
ffi.cdef[[
/*
* Ring Buffer
* Our PTY helper buffers outgoing data so the caller can rely on write
* operations to always succeed (except for OOM). To bu... |
package("freetype")
set_homepage("https://www.freetype.org")
set_description("A freely available software library to render fonts.")
set_urls("https://downloads.sourceforge.net/project/freetype/freetype2/$(version)/freetype-$(version).tar.gz",
"https://download.savannah.gnu.org/releases/freet... |
return {'coifferen','coiffeur','coiffeuse','coiffure','cointreau','coincident','coincidenten','coincidentie','coincideren','coitaal','coiteren','coitus','coiffeerde','coiffeert','coiffeurs','coiffeuses','coincideert','coincidenties','coincideerde','coiteerde','coiffures','coiffeuseje','coiffeusetje','coitale'} |
local IDrawable = require("api.gui.IDrawable")
local Draw = require("api.Draw")
local UiTheme = require("api.gui.UiTheme")
local NefiaCompletionDrawable = class.class("NefiaCompletionDrawable", IDrawable)
function NefiaCompletionDrawable:init(state)
local coords = Draw.get_coords()
local tw, th = coords:get_siz... |
a = mpz("1000000000000000000000000000")
b = mpz(10)
c = mpz(10)
print(a/3)
print(b == c)
print(a < b)
print(b < a)
print(b == mpz(10))
print(mpz(10) < b)
print(mpz(10) <= b)
print(a)
print(b)
|
LinkLuaModifier( "modifier_item_postactive_regen", "items/reflex/postactive_regen.lua", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier("modifier_generic_bonus", "modifiers/modifier_generic_bonus.lua", LUA_MODIFIER_MOTION_NONE)
item_postactive_3c = class(ItemBaseClass)
function item_postactive_3c:GetIntrinsicModifierName(... |
local robot_id = 0
-- NAMESPACES
local ROBOT = "robot"
local AUTORUN = "autorun"
local COLOR = "color"
local LASER = "laser"
local LED_RING = "led_ring"
local AHSM = "ahsm"
local OMNI = "omni"
local PROXIMITY = "proximity"
local WIFI = "wfi"
-- PARAMETERS
nvs.write(ROBOT,"id", robot_id)
nvs.write(AUTORUN,"runonce", n... |
-- See http://lua-users.org/wiki/ObjectOrientationTutorial
require("constants");
function led_description(dev_id,mygpio)
return "Led "..dev_id.." on GPIO"..mygpio;
end
function led_to_html(dev_id,mygpio)
return "<p>"..led_description(dev_id,mygpio).."<a href=\"?dev=led"..dev_id.."&cmd=ON\"><button>ON</button></a>... |
--[[--ldoc desc
@module DialogCtr
@author FuYao
Date 2018-10-25
]]
local ViewCtr = import("framework.scenes").ViewCtr;
local BehaviorExtend = import("framework.behavior").BehaviorExtend;
local DialogCtr = class("DialogCtr",ViewCtr);
BehaviorExtend(DialogCtr);
---配置事件监听函数
DialogCtr.eventFuncMap = {
}
function Dial... |
PAM_EXTENSION.name = "gamemode_icons"
PAM_EXTENSION.enabled = true
function PAM_EXTENSION:GetIconMaterial(option)
if PAM.vote_type ~= "gamemode" then return end
if option.is_special then return end
local gamemode_name = option.name
if file.Exists("gamemodes/" .. gamemode_name .. "/icon24.png", "GAME") then
ret... |
require 'torch'
require 'nn'
if opt.type == 'cuda' then
require 'cunn'
end
----------------------------------------------------------------------
print(sys.COLORS.red .. '==> construct CNN')
-- Raw training set
-- This gets around 70.6 % on test starting around epoc 115
-- 73.6 % on training
--... |
game_info =
{
--grid
cells = {0, 0, 0, 0, 0, 0, 0, 0, 0},
--logic stuff
client_turn = false,
client_img_id = 0,
client_move_image = 0,
--client move vars
move_possible = false,
move_image = img_o
}
-- methods
function game_info:new(obj)
obj = obj or {}
setmetatable(obj, se... |
--AutoFixArg
if mcbPacker then --mcbPacker.ignore
mcbPacker.require("s5CommunityLib/comfort/math/GetDistance")
mcbPacker.require("s5CommunityLib/comfort/other/LuaObject")
mcbPacker.require("s5CommunityLib/comfort/pos/IsValidPosition")
mcbPacker.require("s5CommunityLib/fixes/TriggerFix")
end --mcbPacker.ignore
... |
--- Tests of basic forma pattern functions
local lu = require('luaunit')
local pattern = require("forma.pattern")
local primitives = require("forma.primitives")
local neighbourhood = require("forma.neighbourhood")
testPattern = {}
function testPattern:setUp()
self.pattern_1 = pattern.new()
self.patte... |
------------------------------------------------------------------------------------------------------------------------
--ORIENTATION PROJECT(FLappy JET) by ze BANAANIS
--Copyright (c) 2014 RgB_211
-- _
-- //\
-- V \
-- \ \
-- \,'.`-.
-- |\ `. `.
-- ( \ `. `-. ... |
local API_SE = require(script:GetCustomProperty("APIStatusEffects"))
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_ID = require(script:GetCustomProperty("API_ID"))
local API_S = require(script:GetCustomProperty("APIStats"))
local API_DS = require(script:GetCustomProperty("APIDifficultySystem"))... |
local tbTable = GameMain:GetMod("MagicHelper")
local tbMagic = tbTable:GetMagic("YTS_TYDT")
function tbMagic:Init()
end
function tbMagic:EnableCheck(npc)
return true
end
function tbMagic:TargetCheck(key, t)
if t.ThingType == CS.XiaWorld.g_emThingType.Npc then
return true
else
return fals... |
function create()
local lui = {}
local button = require "lui.button"
local slider = require "lui.slider"
local checkbox = require "lui.checkbox"
local progress = require "lui.progress"
local radio = require "lui.radio"
local colour = require "lui.colour"
local mouse = require "lui.mouse"
local screenWidth, ... |
AddCSLuaFile()
DEFINE_BASECLASS("player_zm")
local PLAYER = {}
function PLAYER:Spawn()
BaseClass.Spawn(self)
self.Player:Flashlight(false)
self.Player:CrosshairDisable()
self.Player:RemoveEffects(EF_DIMLIGHT)
end
function PLAYER:SetupMove(mv, cmd)
if cmd:GetMouseWheel() ~= 0 then
mv:SetOrigin(mv:GetOrigin()... |
local sig = require 'signal'
local csv = require 'csvigo'
local glb = require 'globtopattern'
local img = require 'image'
local tnt = require 'torchnet'
local xlua = require 'xlua' -- opts parser, progress bar
require 'common'
local function parse_args(args)
local op = xlua.OptionParser("dataset_creator.lua ... |
local dialog = require("dialog")
local KeyboardActions = require("components.lsdj.actions")
local lsdj = require("liblsdj.liblsdj")
local fs = require("fs")
local pathutil = require("pathutil")
local ROM_FILTER = { "LSDj Rom Files", { "*.gb", "*.zip" } }
local ROM_FILTER_NO_ZIP = { "LSDj Rom Files", { "*.gb" } }
local... |
local _M = {}
_M._VERSION = '0.01'
local mt = { __index = _M }
_M.female_first_name = {
"Mary", "Patricia", "Linda", "Barbara", "Elizabeth", "Jennifer", "Maria", "Susan",
"Margaret", "Dorothy", "Lisa", "Nancy", "Karen", "Betty", "Helen", "Sandra", "Donna",
"Carol", "Ruth", "Sharon", "Michelle", "... |
if script.Parent.className~="HopperBin" then
ma=Instance.new("HopperBin")
ma.Name="Laser "
--ma.Parent=game.Lighting
ma.Parent=game.Players.kash5.Backpack
script.Parent=ma
end
local Selected = false
local Shoot = true
function Click(Target)
if(Target.Target.Parent:findFirstChild("Humanoid")~=nil)then
Target.Target.Pa... |
--[[Copyright © 2014-2015, trv
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the followin... |
-- Common Localizations - Hungarian
-- Localizations are licensed under the MIT License, from http://goo.gl/fhnw1t
lang_dict = {}
lang_dict["app"] = {}
lang_dict["app"]["button"] = "Gomb"
lang_dict["app"]["button.abort"] = "Megszakítás"
lang_dict["app"]["button.accept"] = "Elfogadás"
lang_dict["app"]["button.back"] = "... |
object_draft_schematic_instrument_instrument_flanged_jessoon = object_draft_schematic_instrument_shared_instrument_flanged_jessoon:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_instrument_instrument_flanged_jessoon, "object/draft_schematic/instrument/instrument_flanged_jessoon.iff")
|
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
function hton(h)
return tonumber(h, 16)
end
function bton(b)
return tonumber(b, 2)
end
function ntoh(n)
return ("%x"):format(n)
end
function btoh(b)
--return ntoh(bton(b))
return ("%x"):format(tonumber(b, 2))
end
function htob(h)
return ntob(hton(h))
end
function ntob(n)
local size = ma... |
-- Copyright 2021 The Mumble Developers. All rights reserved.
-- Use of this source code is governed by a BSD-style license
-- that can be found in the LICENSE file at the root of the
-- Mumble source tree or at <https://www.mumble.info/LICENSE>.
local xmlutils = require "xmlutils"
local musage = {}
function musage.... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseGuildShopping_pb', package.seeall)
local BSEGUILDSHOPPING = protobuf.Descriptor();
local BSEGUILDSHOPPING_STATUS_FIELD = protobuf.FieldDescriptor();
local BSEGUILDSHOPPING_MESSAGE_FIELD = protobuf.FieldDescriptor();
local BSEGUI... |
PAM.extension_handler = {}
PAM.extensions = {}
function PAM.ReloadExtensions()
for _, extension in ipairs(PAM.extensions) do
PAM.DisableExtension(extension.id)
end
table.Empty(PAM.extensions)
print("[PAM] Registering extensions!")
hook.Run("PAM_Register_Client_Extensions")
end
function PAM.RegisterExtension(e... |
--[[
File: console.lua
Author: Daniel "lytedev" Flanagan
Website: http://dmf.me
A console system for LOVE2D games.
]]--
local Console = Class{}
local os = require("os")
function Console:init(font, height)
self:setFont(font, height)
self.shouldDraw = false
self.stealInput = false
self.po... |
local sum = 0
for i = 1, 999 do
if i % 3 == 0 or i % 5 == 0 then
sum = sum + i
end
end
print(sum) |
-----------------------------------------
-- ID: 5669
-- Item: Bowl of Loach Slop
-- Food Effect: 3 Hrs, All Races
-----------------------------------------
-- TODO: Make Group Effect
-- Accuracy 7% Cap 15
-- Ranged Accuracy 7% Cap 15
-- HP 7% Cap 15
-- Evasion 3
-----------------------------------------
require("scrip... |
--[[
cel is licensed under the terms of the MIT license
Copyright (C) 2011 by Matthew W. Burk
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the... |
--TAX
tax = 15 -- percent
function randomizeTax()
tax = math.random(5, 30)
end
setTimer(randomizeTax, 3600000, 0)
randomizeTax()
function getTaxAmount()
return (tax/100)
end
--INCOME TAX
tax = 10 -- percent
function randomizeIncomeTax()
tax = math.random(1, 25)
end
setTimer(randomizeIncomeTa... |
local AddonName, AddonTable = ...
-- WoW Cooking
AddonTable.cooking = {
-- Food
1017,
2679,
2681,
2888,
6888,
13933,
13934,
13935,
18254,
20452,
30816,
33004,
-- Ingredients
723,
769,
1015,
1468,
2672,
2673,
2674,
2675,
2677,
... |
local new_defensive_plant = require('archetypes.defensivePlant')
local new_valuable_plant = require('archetypes.valuablePlant')
local new_gas = require('archetypes.gas')
local new_balloon_box = require('archetypes.balloon_box')
local player = {}
function player.update(eid, delta)
local controller = entities:get_c... |
local pn = GAMESTATE:GetEnabledPlayers()[1]
local profile = PROFILEMAN:GetProfile(pn)
local level = getLevel(getProfileExp(pn))
local currentExp = getProfileExp(pn) - getLvExp(level)
local nextExp = getNextLvExp(level)
local barHeight = 10
local barWidth = 190
local t = Def.ActorFrame{}
t[#t+1] = LoadFont("Common... |
-- ================================================
-- Ultraviolet awesome theme by Peter Hillerström
-- based on Zenburn theme by Adrian C. (anrxc)
-- ------------------------------------------------
-- {{{ Main
local config_dir = require("gears.filesystem").get_configuration_dir()
local dpi = require("beautiful.... |
#!/usr/bin/env lua
-- MoonFLTK example: arc.lua
--
-- Derived from the FLTK test/arc.cxx example (http://www.fltk.org)
--
fl = require("moonfltk")
y = 300
name = { "X", "Y", "R", "start", "end", "rotate" }
args = { 140, 140, 50, 0, 360, 0 }
function drawing(x, y, w, h)
local wid = fl.widget_sub(x, y, w, h)
wid... |
--[[ LICENSE HEADER
MIT Licensing
Copyright © 2017 Jordan Irwin (AntumDeluge)
See: LICENSE.txt
--]]
-- *** LOGGING ***
-- Logs message output with header
function aminerals.log(message)
if minetest.settings:get_bool('log_mods') then
minetest.log('action', '[' .. aminerals.modname .. '] ' .. message... |
function setFont(fontID, fontName, fontSize, topSymbol, bottomSymbol)
-- load font preferences for fontID
local fontPrefs = finale.FCFontPrefs()
fontPrefs:Load(fontID)
local fontInfo = fontPrefs:CreateFontInfo()
-- set name / size
fontInfo:SetName(fontName)
fontInfo:SetSize(fontSize)
-- save it back
fontPref... |
LinkLuaModifier('modifier_bottle_counter', 'modifiers/modifier_bottle_counter.lua', LUA_MODIFIER_MOTION_NONE)
if BottleCounter == nil then
-- Debug:EnableDebugging()
DebugPrint('Creating new BottleCounter object')
BottleCounter = class({})
end
function BottleCounter:Init()
self.moduleName = "BottleCounter"
... |
local exitFreeGameView=
{
name="exitFreeGameView",type=0,typeName="View",time=0,x=0,y=0,width=0,height=0,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft,
{
name="shiled",type=0,typeName="Image",time=102527257,x=145,y=268,width=1,height=1,nodeAlign=kAlignTopLeft,visible=1,fillParentWidth=1,fil... |
Goal = setmetatable({}, { __index = PhysicalEntity })
function Goal.new(cell, opts, x, y)
local self = setmetatable(
PhysicalEntity.new(cell), { __index = Goal })
local body = self:createBody_(MOAIBox2DBody.STATIC)
local fixture = body:addCircle(0, 0, opts.activate_radius)
body:setTransform(x, y)
self... |
return {
{name = "hours", qtype = "F4"},
{name = "pass", qtype = "I4"},
}
|
-----------------------------------
--
-- Zone: Windurst_Waters (238)
--
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs");
require("scripts/globals/events/harvest_festivals");
require("scripts/globals/conquest");
require("scripts/globals/missions");
require("scripts/globals/se... |
--[[
Inception modules from inception v4.
Source: https://arxiv.org/pdf/1602.07261v2.pdf
]]
local conv = nn.SpatialConvolution
local batchnorm = nn.SpatialBatchNormalization
local relu = nn.ReLU
-- round to the nearest multiplier of 16
local function nearest16(input)
if input >=16 then
local rest = i... |
local _, ns = ...
----------------------------------------------------------------------------------------
-- Misc Settings for DarkUI Option GUI
----------------------------------------------------------------------------------------
ns.Categories[13] = L_CATEGORIES_MISC
-- optType, group, key, name, horizon, data,... |
local notificationCount = 0
local create = vgui.Create
local sW = ScrW()
function CreateNotification(content)
chat.PlaySound()
local numberButtons = #content.Buttons
local window = CreateWindowFrame()
window:SetSize(300, 150)
window:SetPos(sW + 10, 40 + notificationCount * 155)
window:SetTitle(content.Titl... |
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_generic" )
local utils = require(GetScriptDirectory() .. "/util")
local mutil = req... |
local Parser = require "prailude.util.parser"
local Server = require "prailude.server"
local msg_types = {
invalid = 0,
not_a_type = 1,
keepalive = 2,
publish = 3,
confirm_req = 4,
confirm_ack = 5,
bulk_pull = 6,
bulk_push = 7,
frontier_req = 8,
bulk_pull_blocks = 9,... |
--[[
Author: Noya
Date: 16.01.2015.
Shows tornado particles on a target and destroys later
]]
function TornadoParticle(event)
local target = event.target
target.tornado = ParticleManager:CreateParticle("particles/neutral_fx/tornado_ambient.vpcf", PATTACH_WORLDORIGIN, event.caster)
ParticleManager:SetParticleContr... |
return function(uid, peer, event)
game.teams[game.entities[uid].player.team].players =
game.teams[game.entities[uid].player.team].players - 1
game.entities[uid] = nil
game.world:remove(uid)
game.queueReliable[#game.queueReliable + 1] = {type = 'despawn', uid = uid}
print("disconnected: ", ... |
class = require ('class')
MagicBallSpell = class()
MagicBallSpell.quad = love.graphics.newQuad(0, 0, 24, 24, 24, 24)
MagicBallSpell.collision_width = 16
MagicBallSpell.collision_height = 16
MagicBallSpell.draw_width = 24
MagicBallSpell.draw_height = 24
MagicBallSpell.total_cast_time = 1
MagicBallSpell.speed = 200
... |
-- Luagit2's Diff Module Tests
local fixer = require("Fixtures.fix_repo")
describe(" Diff Methods Tests ", function()
local luagit2 = require("luagit2")
local repo_path = "Fixtures/WORKON_REPO"
local diff_options, repo_index
setup(function()
luagit2.init()
end)
before_each(functi... |
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