content
stringlengths
5
1.05M
local isUiOpen = false local speedBuffer = {} local velBuffer = {} local beltOn = false local wasInCar = false IsCar = function(veh) local vc = GetVehicleClass(veh) return (vc >= 0 and vc <= 7) or (vc >= 9 and vc <= 12) or (vc >= 17 and vc <= 20) end Fwv = function (entity) ...
-- tolua: declaration class -- Written by Waldemar Celes -- TeCGraf/PUC-Rio -- Jul 1998 -- $Id: declaration.lua,v 1.5 2011/01/13 13:43:46 fabraham Exp $ -- This code is free software; you can redistribute it and/or modify it. -- The software provided hereunder is on an "as is" basis, and -- the author has no obligatio...
---- -- Tests for the xlsxwriter.lua worksheet class. -- -- Copyright 2014, John McNamara, jmcnamara@cpan.org -- require "Test.More" require "Test.LongString" plan(1) ---- -- Tests setup. -- local expected local got local caption local Worksheet = require "xlsxwriter.worksheet" local Format = require "xlsxwriter....
function Test() local lines = RunJam() local pattern = { '*** found 17 target(s)...', '*** updating 8 target(s)...', '@ BatchIt hello.out', 'hello hi more', '@ BatchIt hello.out', 'less somewhere over', '@ BatchIt hello.out', 'the rainbow', '*** updated 8 target(s)...', } return TestPattern(pat...
-- © 2021 Emmanuel Lajeunesse -- Roblox Services -- local Chat = game:GetService("Chat") local Debris = game:GetService("Debris") local Players = game:GetService("Players") local Lighting = game:GetService("Lighting") local Workspace = game:GetService("Workspace") local StarterPlayer = game:GetService("StarterPlayer")...
prepend_path("PATH","/share/PI/langlotz/software/rmate") help([[ This module provides support for the Anaconda 2 distribution]])
-- This script will cause mpv to always play on startup (since pause=no doesn't -- seem to work in mpv.conf) --https://github.com/AN3223/dotfiles/blob/master/.config/mpv/scripts/always-play-on-startup.lua mp.register_event( "file-loaded", function() mp.set_property_bool("pause", false) end )
local ok, dim = pcall(require, "neodim") if not ok then vim.notify "Could not load dim" return end vim.diagnostic.config { virtual_text = { prefix = "", format = function(diagnostic) return require("neodim").ignore_vtext(diagnostic) end, }, signs = true, underline = false, update_in_in...
local M = {} function M.readable(file_path) return vim.fn.filereadable(file_path) ~= 0 end function M.is_directory(file_path) return vim.fn.isdirectory(file_path) ~= 0 end return M
-- Small stats library -- ---------------------------------------------- -- Version History -- -- 1.0 First written. -- http://lua-users.org/wiki/SimpleStats -- Tables supplied as arguments are not changed. local function mean (t) local sum = 0 local count = 0 for _, v in ipairs (t) do ...
BLT.Items.TextBox = BLT.Items.TextBox or class(BLT.Items.Item) local TextBox = BLT.Items.TextBox TextBox.type_name = "TextBox" function TextBox:Init() self.size_by_text = false TextBox.super.Init(self) self.floats = self.floats or 2 if self.filter == "number" then self.value = tonumber(self.value) or 0 ...
local M = {} function M.test() local cairo = require "org.xboot.cairo" local M_PI = math.pi local cs = cairo.image_surface_create(cairo.FORMAT_ARGB32, 400, 400) local cr = cairo.create(cs) cr:save() cr:set_source_rgb(0.9, 0.9, 0.9) cr:paint() cr:restore() local x0 = 25.6 local y0 = 25.6 local...
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- modifier_underlord...
-- ====================================================================== -- Ticket Translation -- Advent of Code 2020 Day 16 -- Eric Wastl -- https://adventofcode.com -- -- lua implementation by Dr. Dean Earl Wright III -- ====================================================================== -- ===================...
-- making these locals will make things slighly faster local pi = math.pi local b1 = 1 / 2.75 local b2 = 2 / 2.75 local b3 = 1.5 / 2.75 local b4 = 2.5 / 2.75 local b5 = 2.25 / 2.75 local b6 = 2.625 / 2.75 local sin = math.sin local cos = math.cos local sqrt = math.sqrt local pow = math.pow local t = {} function t.lin...
-- ============================================================================= -- __ __________ ______ -- / \ / \_____ \ / __ \ -- \ \/\/ // ____/ > < -- \ // \/ -- \ -- \__/\ / \_______ \______ / -- \/ \/ \/ -- plugins.lua --- List of plugins -- Co...
-- Player PLS Info local PlayerInfo = class("PlayerInfo") -- 构造函数; function PlayerInfo:ctor() self.PLSID = nil; self.UID = nil; end return PlayerInfo;
-- Project: Snap -- -- Date: Sep 11, 2014 -- -- Version: 0.1 -- -- File name: snap.lua -- -- Author: Michael Wilson / Ponywolf -- -- Update History: -- -- 0.1 - Initial release -- 0.2 - Lots of re-org -- 0.3 - Added align -- 0.4 - Safe snap -- -- Snap display objects for HUD purposes -- -- Examples: -- snap(object, "t...
--[[-------------------------------------------------------------------- Copyright (C) 2011, 2012 Sidoine De Wispelaere. Copyright (C) 2012, 2013, 2014 Johnny C. Lam. See the file LICENSE.txt for copying permission. --]]-------------------------------------------------------------------- local OVALE,...
--[[ -- Copyright(c) 2018-2025, 武汉舜立软件 All Rights Reserved -- @brief p_net 网络部分协议 -- @author 李绍良 --]] local string = require("string") local np_err = require("base.np_err") local cfg = require("ipc.cfg.cfg") local imsg = require("ipc.imsg") local iworker = require("ipc.iworker") local p_net = {} -- @brief 设置ipv4 -...
Map = {} local mapMeta = {} Map.new = function (map) local obj = { map = require(map) } setmetatable(obj, mapMeta) return obj end Map.Load = function(self) local tileSetPath = "maps/tilesets/" .. self.map.tilesets[1].name local tileSet = require(tileSetPath) self.tiles = {} ...
-- local max = ARGV[1] - '0' local max = tonumber(ARGV[1]) if redis.call('exists', KEYS[1]) == 1 then local value = redis.call('get', KEYS[1]) - '0' if value <= max then redis.call('incr', KEYS[1]) redis.call('expire', KEYS[1], ARGV[2]) return 1 end else redis.call('set', KEYS[1]...
----------------------------------- -- Guillotine -- Scythe weapon skill -- Skill level: 200 -- Delivers a four-hit attack. Duration varies with TP. -- Modifiers: STR:25% MND:25% -- 100%TP 200%TP 300%TP -- 0.875 0.875 0.875 ----------------------------------- require("scripts/globals/status") require("sc...
-- bash specific settings -- I always write bash, never posix shell vim.api.nvim_buf_set_var(0, 'is_bash', 1)
--Script Name : jlp_Split item under mouse cursor (select right)(don't move edit cursor).lua --Author : Jean Loup Pecquais --Description : Split item under mouse cursor --v1.0.0 local libPath = reaper.GetExtState("Reaper Evolution", "libPath") if not libPath or libPath == "" then reaper.MB("Reaper Evolution librar...
--[[---------------------------------------------------------------------------- This file is part of Friday Night Funkin' Rewritten by HTV04 ------------------------------------------------------------------------------]] return Sprite ( sheets["notes"], { {x = 157, y = 235, width = 153, height = 157, offs...
-- Air Foil -- Crazyman32 Modified By Widgeon -- January 18, 2017 --[[ References: https://www.grc.nasa.gov/www/Wright/airplane/lifteq.html https://www.grc.nasa.gov/www/Wright/airplane/drageq.html https://www.grc.nasa.gov/www/Wright/airplane/incline.html This module handles the aerodynamic physics of a si...
Webhook = { Name = "LogsVenturas", Logo = "https://media.discordapp.net/attachments/743953072266412056/744662695541735504/CoreoLogo.png", ShowIp = true, Chan = { -- Players -- ["Connnection"] = "https://discord.com/api/webhooks/797541598186831962/Cdho1heCBNTG0VjRXP9fpMpEyfzAZUehOEnCyxPEr...
include "client.lua" TRAJECTORY_BUILDER.pure_localization_trimmer = { max_submaps_to_keep = 3, } POSE_GRAPH.optimize_every_n_nodes = 10 return options
-- Copyright (C) 2019 By KGHX -- Licensed to the public under the GNU General Public License v3. local sys = require "luci.sys" local util = require "luci.util" local state=(sys.call("pidof memcached > /dev/null") == 0) if state then state_msg = "<b><font color=\"green\">" .. translate("Running") .. "</font></b>" el...
-- Turn emphasized into strong text. -- -- Invoke with: -- pandoc -t emph2strong.lua [READ-OPTIONS] | pandoc -f json [WRITE-OPTIONS] panluna = require("panlunatic") function Emph(s) return panlunatic.Strong(s) end setmetatable(_G, {__index = panlunatic})
--[[ Licensed according to the included 'LICENSE' document Author: Thomas Harning Jr <harningt@gmail.com> ]] local tostring = tostring local assert = assert local jsonutil = require("json.util") local type = type local _ENV = nil -- Shortcut that works local encodeBoolean = tostring local defaultOp...
-- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ -- -- ───────────────────────────────────────────────── -- -- Plugin: nvim-bufferline.lua -- Github: github.com/akinsho/nvim-bufferline.lua -- ───────────────────────────────────────────────── -- -- ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ -- ...
local oop = require("diffview.oop") local utils = require("diffview.utils") local Node = require("diffview.views.file_tree.node").Node local M = {} ---@class DirData ---@field name string ---@field collapsed boolean ---@field status string ---@class FileTree ---@field root Node local FileTree = oop.Object FileTree =...
ENT.Type = "anim" ENT.Base = "base_anim" ENT.Spawnable = false ENT.Model = Model( "models/props_phx/rt_screen.mdl" ) ENT.MediaPlayerType = "entity" ENT.IsMediaPlayerEntity = true local ErrorModel = "models/error.mdl" function ENT:Initialize() if SERVER then if self:GetModel() == ErrorModel then self:SetMode...
return { name = "dns.switch.ch", label = _("Switch DNS - CH"), resolver_url = "https://dns.switch.ch/dns-query", bootstrap_dns = "130.59.31.248,2001:620:0:ff::2", help_link = "https://www.switch.ch/security/info/public-dns/", help_link_text = "Switch.ch" }
local filesystem = require("filesystem") local file = io.open("A:/mandelbrot.b", "r") local txt = file:read("a") --local bf = string.toCharArray(txt) local brackets = {} local mem = {0} local ptr = 1 local waitDepth = 0 local waitBracket = false local i = 1 while i < #txt do local c = txt:sub(i, i) --io.stdout:wri...
local snd = require('playsound') o = obslua ALERT_INTERVAL = 0 IS_ALERTING = false IS_PLAYING = false IS_HOLDING_KEY = false HOTKEY_ID = o.OBS_INVALID_HOTKEY_ID DETECT_INPUT = false PROP_ALERT_AUDIO_FILEPATH = script_path() .. "defaultalert.wav" function script_description() return "Alerts user in chosen interval i...
local M = {} local composer = require( "composer" ) local physics = require( "physics" ) local savedata = require( "scenes.libs.savedata" ) -- submarine vars local submarine local submarineIsRising local touchActive local group local bubbleGroup local submarineSkin local bubbleSkin -- constant vars local submar...
local strawberryBlockfield = {} strawberryBlockfield.name = "blockField" strawberryBlockfield.fillColor = {0.4, 0.4, 1.0, 0.4} strawberryBlockfield.borderColor = {0.4, 0.4, 1.0, 1.0} strawberryBlockfield.placements = { name = "block_field", data = { width = 8, height = 8 } } return strawbe...
Stocks = {} Stocks.open = false function Stocks.create() phone.stocks = {gridlist = {}, button = {}, label = {}} phone.stocks.button["view_market"] = GuiButton(26, 480, 257, 38, "View Stock Market", false, phone.image["phone_window"]) phone.stocks.gridlist["own"] = GuiGridList(26, 301, 257, 169, false, phone.im...
-- $Id: ShieldSphereColor.lua 3171 2008-11-06 09:06:29Z det $ ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- local ShieldSphereColorPa...
return { { type = "label", id = 8, export = "default_label", width = 200, height = 100, font = "", align = 0, size = 16, color = 0xffffffff, noedge = true, }, { type = "picture", id = 1, export = "die2", { tex = 1, src = { 122, 1, 122, 111, 224, 111, 224, 1 }, screen = { -1040, -880, -1040, 880, 59...
local Object = require("classic") local cjson = require("cjson") local Logger = Object:extend() local function merge(extendee, extender) for key, value in pairs(extender) do extendee[key] = value end return extendee end function Logger:new() if not Logger.ngx then error('Nginx is...
FrenchRP.stub{ name = "drawPlayerInfo", description = "Draw player info above a player's head (name, health job). Override this function to disable or change drawing behaviour in FrenchRP.", parameters = { }, returns = { }, metatable = FrenchRP.PLAYER } FrenchRP.stub{ name = "drawWanted...
-- CADMIUM -- -- Roblox Rootkit/Remote Access Trojan -- -- What is Cadmium? -- -- Cadmium is a ROBLOX Rootkit/Remote Access Trojan. It hooks onto a player using a remote event and then allows you to completely -- -- take control of the victim's robux value, cookies, reporting functions, chat and execute serverside ...
return {'luur','luuk','luuc','luus','luut','luursema','luucs','luuks','luus','luuts'}
--- Provides utility methods for MarketplaceService -- @module MarketplaceUtils local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local MarketplaceService = game:GetService("MarketplaceService") local Promise = require("Promise") local MarketplaceUtils = {} function Marketplac...
return { slugs={{["type"]="test2", number=1}, {["type"]="test", number=2}} }
-- Source: https://github.com/soumith/imagenet-multiGPU.torch/blob/master/util.lua local ffi=require 'ffi' ------ Some FFI stuff used to pass storages between threads ------------------ ffi.cdef[[ void THFloatStorage_free(THFloatStorage *self); void THLongStorage_free(THLongStorage *self); ]] local function setFloatS...
IsPassive = false local passivetextbox = nil local disabling_passive = false local can_enable_passive = true local locked = false local function PassiveTextBoxUpdate() if IsPassive then if not passivetextbox then passivetextbox = CreateTextBox(0, 350, "Passive Mode") end CreateNotificati...
local M = {} local msg_map = {} M.message = { -- 服务器准备完毕 REQ_SERVER_READY = 1, -- 帧率 REQ_SERVER_UPDATE = 2, -- 固定帧更新 REQ_SERVER_FIXED_UPDATE = 3, -- 登录认证 LoginAuthReq = 100, LoginAuthResp = 101, -- 发出PING LoginPingReq = 102, LoginPingResp = 103, -- 发出GCM码 ...
-- LoadModule is by default included in 5.3, If people use 5.1 load 5.3's version manualy. if not LoadModule then function LoadModule(ModuleName,...) local Path = THEME:GetCurrentThemeDirectory().."Modules/"..ModuleName if not FILEMAN:DoesFileExist(Path) then Path = "Appearance/Themes/_fallback/Modules/".....
local fun = require 'fun' local record = require 'record' local rx = require 'rx' local rxtnt = require 'rxtnt' local util = require 'util' local ITERATORS = {'EQ', 'REQ', 'GT', 'GE', 'LT', 'LE', 'ALL'} local INDEXES = {'id', 'offset'} local assertup = util.assertup local M = {} function M.is_ready() return fun.i...
-- mod-version:2 local syntax = require "core.syntax" syntax.add { name = "TOML", files = { "%.toml$" }, comment = '#', patterns = { { pattern = "#.-\n", type = "comment" }, { pattern = { '"""', '"""', '\\' }, type = "string" }, { pattern = { '"', '"', '\\' }, type = "string" }, { pattern = { ...
return{ name = "stone", }
require 'torch' require 'optim' dofile 'rosenbrock.lua' dofile 'l2.lua' x = torch.Tensor(2):fill(0) fx = {} config = {learningRate=1e-1} for i = 1,10001 do x,f=optim.adagrad(rosenbrock,x,config) if (i-1)%1000 == 0 then table.insert(fx,f[1]) end end print() print('Rosenbrock test') print() print('x=');print(x) ...
local smoketest = smoketest local sam = smoketest.sam local positions = smoketest.testbox.positions local initial_stack_size = 5 return function(name, def) if not def.after_use then return end describe(name .. " after_use", function() its("after_use will return an itemstack or nil", function() Given "an ItemSta...
local playsession = { {"mewmew", {1149229}}, {"redlabel", {1684312}}, {"ANV1L", {300588}}, {"opasuke", {1204692}}, {"Itai795", {303518}}, {"anonieme_beer", {3068}}, {"abrown4521", {339098}}, {"maate", {1073034}}, {"Jhumekes", {195435}}, {"Drezik99", {88901}}, {"legendary_banana", {10341}}, {"Dreamon5410", {...
MODE = 'history' -- 'history' or 'users' CONTACT_NAME = 'Raff' -- It can be a part of contacts name MESSAGE_COUNT = 500 TYPE = 'csv' -- 'csv' or 'sqlite' DATABASE_FILE = 'db.sqlite3' CSV_FILE_CONTACTS = 'contacts.csv' CSV_FILE_MESSAGES = 'messages.csv' function writeCSV(path, data, sep) sep = sep or ',' local fi...
local M = {} local utils = require("telescope._extensions.repo.utils") -- Prepare fd command and change opts accordingly M.prepare_command = function(opts) opts = opts or {} opts.bin = opts.bin or utils.find_fd_binary() if opts.bin == "" then error("fd not found, is fd installed?") end opt...
-- This file is subject to copyright - contact swampservers@gmail.com for more information. -- INSTALL: CINEMA -- weapon_vape_mega.lua -- Defines a big vape that makes massive clouds (admin only recommended) -- Vape SWEP by Swamp Onions - http://steamcommunity.com/id/swamponions/ if CLIENT then include('weapon_vap...
----------------------------------- -- Area: Aydeewa Subterrane -- ZNM: Pandemonium Warden ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/status"); require("scripts/globals/magic"); local ID = require("scripts/zones/Aydeewa_Subterrane/IDs"); -- Pet Arrays, we'll altern...
SWEP.Base = "arccw_base" SWEP.Spawnable = true -- this obviously has to be set to true SWEP.Category = "ArcCW - Black Ops" -- edit this if you like SWEP.AdminOnly = false SWEP.PrintName = "Ingram MAC-11" SWEP.Trivia_Class = "Machine Pistol" SWEP.Trivia_Desc = "The MAC-11 is an american subcompact submachiine gun. It i...
-- generate useful data from Unicode Character Database. -- you should have these files in ucd folder in current path: -- - ucd\CaseFolding.txt -- - ucd\DerivedCoreProperties.txt -- - ucd\EastAsianWidth.txt -- - ucd\PropList.txt -- - ucd\UnicodeData.txt -- -- files can be downloaded at: http://unicode.org/...
-- vim:ts=2 sw=2 local deque = require "deque" local screenWidth, screenHeight local assets = {textfont, blockfont} local bag = {} -- source of tiles -- these two could be local to the scoring function, -- but are here to show the diagnostic view local groups = {} local failedGroups = {} local currentTile = nil loc...
--[[ ╔═══════════════════════════════════════════════╗ Author: Ali Shahid Github: github.com/shaeinst ╚═══════════════════════════════════════════════╝ --]] --━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━-- --━━━━━━━━━━━━━❰ Plugin-Independent Mapping ❱━━━━━━━━━━━━━-- --━━━━━━━━━━━━━━━━━━...
vim.opt.nu = true vim.opt.rnu = true vim.opt.wrap = false vim.opt.ruler = true vim.opt.cindent = true vim.opt.smarttab = true vim.opt.expandtab = true vim.opt.splitright = true vim.opt.splitbelow = true vim.opt.autoindent = true vim.opt.ignorecase = true vim.opt.cursorline = true vim.opt.smartindent = false vim.opt.ter...
local wieldhooks = modns.get("com.github.thetaepsilon.minetest.libmt_wield_hooks") local warning = function(msg) minetest.log("warning", "[handheld_torch] "..msg) end -- TODO: make this configurable to help alleviate server lag local master_interval = 0.28 -- map from an object reference to their associated light e...
-- spritelib-start cursorhanddown={width=2,spriteIDs={102,103,128,129}} cursorhand={width=2,spriteIDs={15,16,61,62}} cursorhelp={width=2,spriteIDs={106,107,132,133}} cursorpointer={width=2,spriteIDs={13,14,59,60}} cursortext={width=2,spriteIDs={17,18,63,64}} instrumentbutton1disabled={width=2,spriteIDs={252,253,300,301...
local rgfx = require("rgfx") local sbyte, schar = string.byte, string.char local serialize, deserialize, write, read do local function int2str(n) return schar(n & 0xFF, n >> 8 & 0xFF, n >> 16 & 0xFF, n >> 24 & 0xFF, n ...
local crypto_stream_sig = [[ int (%s)(unsigned char *c, unsigned long long clen, const unsigned char *n, const unsigned char *k) ]] local crypto_stream_xor_sig = [[ int (%s)(unsigned char *c, const unsigned char *m, unsigned long long mlen, const unsigned char *n, const unsigned ch...
--ifttt.lua -- requires keys.lua not included in git repo, which defines keys required. dofile("keys.lua") conn = nil conn=net.createConnection(net.TCP, 0) conn:on("receive", function(conn, payload) print(payload) end) conn:on("connection", function(conn, payload) print('\nConnected') ...
-- Copyright 2015 Boundary, Inc. -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to i...
if string.find(vim.o['runtimepath'], 'neo-tree') then require("neo-tree").setup({ popup_border_style = "rounded", enable_git_status = true, enable_diagnostics = true, filesystem = { follow_current_file = false, -- This will find and focus the file in the -- ac...
local function getNewTexturePath(oldTexturePath) local newTexturePath,changes = string.gsub(oldTexturePath, "^__base__", "__RealisticOres__") return newTexturePath end local function changeOreTextures(oreName, mapColor, doShadows) local oreResource = data.raw.resource[oreName .. "-ore"] oreResource.icon = getNewTe...
frmMain = class() local function btnApplyClick(sender, e) MessageBox.Show("Apply!") end function frmMain:__init() self.form = Form() self.form:SuspendLayout() self.cboxHost = ComboBox() self.cboxHost.FormattingEnabled = true self.cboxHost.Location = Point(12, 12) self.cboxHost.Size = Size(150, 21) self.cboxH...
--[[ Lua 5.1 Copyright (C) 1994-2006 Lua.org, PUC-Rio ]] local Http = require ("contrib/http"); local Sql = require ("contrib/sql"); local Session = require ("contrib/session"); local DocumentsExt = {"txt", "pdf", "ps", "rtf", "wps", "xml", "xps", "odt", "doc", "docm", "docx", "dot", "dotm", "dotx", "csv", "dbf",...
Config = {} -------------------------------------- MENUS -------------------------------------------- Config.TeleportMenu = true Config.VehicleSpawnMenu = true Config.WeaponMenu = true ------------------------------------- OPTIONS ------------------------------------------- Config.Suicide = true --------------...
function Configuration(root,commonF,dataController,guiMessages) local slaves = (dataController.getObjects()).slaveList.getSlaves() local continue = true local function createTask(id,execution,params) task = {} task.id = id or 0 task.complete = false task.sent = false task.params = params or {} task....
-- Skins mod for minetest -- Adds a skin gallery to the inventory, using inventory_plus -- Released by Zeg9 under WTFPL -- Have fun ! skins = {} skins.type = { SPRITE=0, MODEL=1 } skins.skins = {} skins.default = function() return "character_1" end skins.get_type = function(texture) if not texture then return end ...
local sister = {} sister.name="Onee" sister.lastname="Chan" sister.personadeck = {["Jack Frost"]=dofile(DATAPATH.."pers/Jack Frost.lua")} sister.persona=sister.personadeck["Jack Frost"] sister.maxhp = 100 sister.hp = 100 sister.maxsp = 50 sister.sp = 50 return sister
-- vim: ts=4 sw=4 -- -- collects all http responder and add them require "console" if not httpreq then httpreq={} end if not httpreq.responder then httpreq.responder = {} local fslist = file.list() table.foreach(fslist, function(name, size) if name:match("^httpresponder/") then table.insert(httpreq.responder,...
function dedserv.init() svconfig.init() local nextMapDelay = 0 local nextMap = "" local messageTimer = 0 function bindings.afterUpdate() if svConfig.showmessage == 1 then if messageTimer < (svConfig.messagedelay*6000) then messageTimer = messageTimer + 1 else promode.svsay(svConfig.message) ...
local id_mgr = require "id_mgr" local room = require "room" local game_list = require "game_list" local room_mgr = {} function room_mgr:init() id_mgr:init() self.room_tbl = {} self.player_2_room = {} self.game_2_room = {} for game_id, _ in ipairs(game_list) do self.game_2_room[game_id] =...
-- ----------------------------------------------------------------------------- -- Star Wars: Imperial Assault - Skirmish -- by Ikon -- ----------------------------------------------------------------------------- local DEFS = require("swia-skirmish-tts/modules/common/definitions") local STRING = require("swia-...
module("luci.controller.poweroffdevice", package.seeall) function index() entry({"admin","system","poweroffdevice"},, template("poweroffdevice/poweroffdevice"), _("PowerOff"), 92) entry({"admin","system","poweroffdevice","call"},post("action_poweroff")) end function action_poweroff() luci.sys.exec("...
local scriptpath = core.get_builtin_path()..DIR_DELIM local commonpath = scriptpath.."common"..DIR_DELIM local gamepath = scriptpath.."game"..DIR_DELIM -- Shared between builtin files, but -- not exposed to outer context local builtin_shared = {} dofile(commonpath.."vector.lua") dofile(gamepath.."constants.lua") as...
-- FIXME refractor me local config = require('definitions.gui_config') local list_config = config.binding_list local runner = require('command.runner') local getActionTypes = require('command.action_sequences').getActionTypes local createBindingListBoxElement = require('internal.gui.binding_list.binding_list_box') lo...
object_tangible_wearables_cybernetic_cybernetic_crafted_s01_legs = object_tangible_wearables_cybernetic_shared_cybernetic_crafted_s01_legs:new { } ObjectTemplates:addTemplate(object_tangible_wearables_cybernetic_cybernetic_crafted_s01_legs, "object/tangible/wearables/cybernetic/cybernetic_crafted_s01_legs.iff")
return { query = [[ query IntrospectionQuery { __schema { queryType { name } mutationType { name } subscriptionType { name } types { ...FullType } directives { name description i...
package("xtrans") set_homepage("https://www.x.org/") set_description("X.Org: X Network Transport layer shared code") set_urls("https://www.x.org/archive/individual/lib/xtrans-$(version).tar.bz2") add_versions("1.4.0", "377c4491593c417946efcd2c7600d1e62639f7a8bbca391887e2c4679807d773") if is_plat(...
local animator = require 'animator' local anim, anim2, anim3, anim4 local rotation function love.load() love.graphics.setDefaultFilter( 'nearest', 'nearest' ) local one = love.graphics.newImage( 'Images/1.png' ) local quadImage = love.graphics.newImage( 'Images/2 and 4.png' ) local three = love.graphic...
-- config: (lint (only syntax:empty-if)) if x then elseif y then elseif z then print() else end
local module = {} -- CONFIG local sla = 0x62 -- I2C address of SCD4x local bus_id = 0 -- GLOBALS _G.I2CINIT = 0 -- for multiple I2C modules local callback local callback_comm local operations_timer local operation_seq = 0 local calibration_seq = -1 local calibration_seq_action -- calculated count of timer to ...
return { new_ui_mng = ling_import"module/gui/ui_mng", new_button = ling_import"module/gui/controls/button", new_input = ling_import"module/gui/controls/input", new_slide = ling_import"module/gui/controls/slide", new_window = ling_import"module/gui/controls/window" }
-- helpers.lua provides commonly used functions -- and sets customizable params, e.g. SRID and schema name. local srid_env = os.getenv("PGOSM_SRID") if srid_env then srid = srid_env print('Custom SRID: ' .. srid) else srid = 3857 print('Default SRID: ' .. srid) end local pgosm_date_env = os.getenv("...
local ZeroAuth = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/teppyboy/RbxScripts/master/ZeroScripts/Authentication.lua"))() ZeroAuth.Authenticate("ZeroFuruit") -- Variables local VU = game:GetService("VirtualUser") local TS = game:GetService("TweenService") local RS = game:GetService('RunService') ...
return Def.ActorFrame{ OnCommand=function(self) --SCREENMAN:SystemMessage("hello world!"); GAMESTATE:Reset(); GAMESTATE:JoinPlayer(LAST_SCANNED_CARD.Player); SCREENMAN:GetTopScreen():StartTransitioningScreen("SM_GoToNextScreen"); end; };
local path = "WebExtension.xml"; do path == fileDirectory; number = 355; local lim = { number "355" do number -1 end limit number "1"; } --ex. 355 - 1 = 354 if curSteps = {lim} end if curStepsLua = {"1", +1}