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#!/usr/bin/env lua -------------------------------------------------------------------------- -- Lmod License -------------------------------------------------------------------------- -- -- Lmod is licensed under the terms of the MIT license reproduced below. -- This means that Lmod is free software and can be used...
function OnCastThunderstorm3(event, plr, spellid) if (spellid == 59158) then plr:CastSpell(11903) end end RegisterServerHook(10, "OnCastThunderstorm3")
--[[ Loads our library and all of its dependencies, then run a set of benchmarks. ]] -- If you add any dependencies, add them to this table so they'll be loaded! local LOAD_MODULES = { {"lib", "Roact"}, } -- This makes sure we can load Lemur and other libraries that depend on init.lua package.path = package.path .....
return Def.Quad { InitCommand = function(self) self:zoomto(4, 22):diffuse(color("#AABBDD")) end }
-- alnbox, alignment viewer based on the curses library -- Copyright (C) 2015 Boris Nagaev -- See the LICENSE file for terms of use describe("alnbox", function() it("provides all submodules as fields", function() local alnbox = require 'alnbox' local makeAlignment = require 'alnbox.makeAlignment' ...
require('unitevents.generic.spell') require('unitevents.generic.entermap')
local require = require local builder = require "oil.builder" local arch = require "oil.arch.cooperative" module "oil.builder.cooperative" BasicSystem = arch.BasicSystem{ require "loop.thread.SocketScheduler" } OperationInvoker = arch.OperationInvoker{ invoker = require "oil.kernel.cooperative.Invoker", mutex ...
require("bootstrap") require('editor').setup() require('lsp').setup()
local utils = require("utils") local json = require("dkjson") local hasHttps, https = utils.tryrequire("https") local github = {} github._cache = {} github._cacheTime = 300 github._baseUrl = "https://api.github.com" github._baseReleasesUrl = github._baseUrl .. "/repos/%s/%s/releases" local function getUrlJsonData(u...
return { sharp = { 20, 9, 16 }, sharpp = { 20, 9, 25, 2 } }
local AddonName, AddonTable = ... -- Legion Leatherworking AddonTable.leatherworking = { -- Recipe's 142407, -- Recipe: Drums of the Mountain (Rank 1) }
local ansi = require("tlcli.ansi") Colorscheme = {} local M = {} local default = { dir_name = ansi.bright.blue, normal_log = ansi.bright.cyan, verbose_log = ansi.bright.cyan, error_log = ansi.bright.red, warning_log = ansi.bright.yellow, debug_log = ansi.bright.green, file_name = ansi.bright....
-- mod-version:3 local core = require "core" local command = require "core.command" local common = require "core.common" local config = require "core.config" local core_syntax = require "core.syntax" local DocView = require "core.docview" local Doc = require "core.doc" local cache = setmetatable({}, { __mode = "k" }) ...
local config = { manaCost = 300, soulCost = 2, } local spheres = { [7759] = {3, 7}, [7760] = {1, 5}, [7761] = {2, 6}, [7762] = {4, 8} } local enchantableGems = {2147, 2146, 2149, 2150} local enchantableItems = {2383, 7383, 7384, 7406, 7402, 2429, 2430, 7389, 7380, 2454, 2423, 2445, 7415, 7392, 2391, 2544, 8905}...
-- Like dropout, but with random square crops require 'nn' local Crop, Parent = torch.class('nn.Crop', 'nn.Module') function Crop:__init(p, rescale, r) -- Args: -- `p`: 0 <= p < 1. Fraction of the image to be cropped (by area). So p = .5 => a random crop with area "0.5 * area of the input" will be dropped -- `s...
slot0 = class("WSEntranceTpl", import("...BaseEntity")) slot0.Fields = { markSigns = "table", portCamp = "number", world = "table", transform = "userdata", tfMap = "userdata", entrance = "table", markTFs = "table", tfArea = "userdata" } slot0.Listeners = { onUpdateDisplayMarks = "OnUpdateDisplayMarks" } slot0....
--[[--ldoc desc 定义大厅需要用到的全局对象 ]] local Global = {}; setmetatable(Global, { __newindex = function(_, name, value) cc.exports[name] = value; end, __index = function(_, name) return cc.exports[name] end }) ----------------------------------------------------- -- -- 定义业务会用到的全局数据 -- 加载自定义...
function range(x, v1, v2) return x > v1 and x < v2 end function checkRow(y, num) for x = 0,8 do if grid[x][y] == num then return false end end return true end function checkColumn(x, num) for y = 0, 8 do if grid[x][y] == num then return false end end return true end function checkBox(x,y,num) f...
local system_name if vim.fn.has("mac") == 1 then system_name = "macOS" elseif vim.fn.has("unix") == 1 then system_name = "Linux" elseif vim.fn.has('win32') == 1 then system_name = "Windows" else print("Unsupported system for sumneko") end local sumneko_root_path = vim.fn.stdpath('data')..'/lsp-servers/lua-lang...
-- variadic function add(...) local sum = 0 for _, val in ipairs({...}) do sum = sum + val end return sum end print(add(1, 22, 53, 9)) -- 5.1 function combine(...) base = '' for _, val in ipairs({...}) do base = base .. val end return base end print(combine('first', ' second', ' third')) -...
EditorSpecialObjectiveGroup = EditorSpecialObjectiveGroup or class(MissionScriptEditor) function EditorSpecialObjectiveGroup:create_element() self.super.create_element(self) self._element.class = "ElementSpecialObjectiveGroup" self._element.values.base_chance = 1 self._element.values.use_instigator = false self...
bhamuka_all_consuming_god_malignant_growth = class({}) function bhamuka_all_consuming_god_malignant_growth:OnSpellStart() --- Get Caster, Victim, Player, Point --- local caster = self:GetCaster() local caster_loc = caster:GetAbsOrigin() local playerID = caster:GetPlayerOwnerID() local player = PlayerResource:...
local class = require 'middleclass' local lume = require 'lume' -- 基底クラス local Super = require 'Scene' -- インゲーム クラス local Scene = class('InGame', Super) -- 初期化 function Scene:initialize(t) Super.initialize(self) self.app = t.app or {} end -- 破棄 function Scene:destroy() end -- 更新 function Scene:update(dt)...
-- general lvim.format_on_save = true lvim.lint_on_save = true lvim.colorscheme = "palenight" lvim.transparent_window = true -- keymappings lvim.leader = "space" -- overwrite the key-mappings provided by LunarVim for any mode, or leave it empty to keep them lvim.keys.normal_mode = { -- Page down/up -- {'[d', '<Page...
local analyse = require "analyse" local M = {} function M:init() analyse.init() end -- 随机洗牌 function M:shuffle() local t = {} for i=1,27 do table.insert(t,i) table.insert(t,i) table.insert(t,i) table.insert(t,i) end self.cards = t end function M:start() print("===============新的一局游戏开始=============...
local read_frd = require('FRD/read_frd') local frd_exo_map = require('FRD/frd_exo_map') local usage = [[ Usage: lua5.3 frd2exo.lua [options] frd_file exo_file Options: -1: use netCDF-1 format (default) -2: use netCDF-2 format -f: use float (real*4) type instead of default -d: use double (real*8) type instead of defa...
local qcfg = require 'Q/UTILS/lua/qcfg' local Q = require 'Q' local lVector = require 'Q/RUNTIME/VCTR/lua/lVector' local tests = {} tests.t1 = function() local vec1 = lVector({qtype = "I4"}) assert(vec1:is_memo() == true) -- default value of qconsts.is_memo is true Q.set_memo(false) -- value of qconsts...
return { nodes = { -- gound {x = 50, y = 750}, --1 {x = 300, y = 750}, --2 --platform 1 {x = 330, y = 656}, --3 {x = 420, y = 656}, --4 --platform 2 {x = 464, y = 592}, --5 {x = 537, y = 592}, --6 --platform 3 {x = 588, y = 498}, --7 {x = 665, y = 498}, --8 --platform 4 {x = 670, ...
--- Provide a simple HTTP handler for Lua tables. -- This handler allows to access and maintian a Lua table. -- Exposes a table content throught HTTP REST APIs. -- @module jls.net.http.handler.TableHttpHandler -- @pragma nostrip local logger = require('jls.lang.logger') local json = require('jls.util.json') local tabl...
scales[WeaponType.LancerLaser] = { {from = 0, to = 24, size = 0.5, usedSlots = 1}, {from = 25, to = 35, size = 1.0, usedSlots = 2}, {from = 36, to = 46, size = 1.5, usedSlots = 3}, {from = 47, to = 49, size = 2.0, usedSlots = 4}, {from = 50, to = 52, size = 3.5, usedSlots = 6}, } possibleSpecialtie...
Number_Properties_Priority = 2.0 Number_Properties = { SquadronSize = 3, buildBatch = 0, } String_Properties_Priority = 2.0 String_Properties = { }
scr = FoneOSScreen.new() function setPhoneNumber(text) width = scr:width() height = scr:height() phoneNumber = scr:getId("phoneNumber") phoneNumber:text(text) phoneNumber:create() phoneNumber:x((width-phoneNumber:width()) / 2) -- center text phoneNumber:create() end function addNumber(text) phoneNumber ...
--- A Dropdown Button -- -- If you define the `onSelect` function, it runs when the user selects something -- @module DropdownButton local cwd = string.sub(..., 1, string.len(...) - string.len('components.dropdownButton')) local class = require(cwd .. '.lib.middleclass') local FlatButton = require(cwd .. '.componen...
FarmingTask = {} FarmingTask.__index = FarmingTask function FarmingTask:new(superSurvivor, BringHere) local o = {} setmetatable(o, self) self.__index = self o.BringHereSquare = BringHere o.parent = superSurvivor o.group = superSurvivor:getGroup() o.Name = "Farming" o.FarmingTaskType = "" o.JustHarvested = ...
local Velocity = Component:extend("Velocity") function Velocity:initialize() assert(self:hasComponent("Transformable"), "Entity needs a Transformable component") self.velocity = {} self.velocity.x = 0 self.velocity.y = 0 self.velocity.max = 250 end function Velocity:getVelocity() retu...
--====================================================================-- -- dmc_widget/widget_popover/popover_mixin.lua -- -- Documentation: http://docs.davidmccuskey.com/ --====================================================================-- --[[ The MIT License (MIT) Copyright (C) 2015 David McCuskey. All Rights...
map = {} map.startX = 0 map.startY = 300 map.width = 25 map.height = 25 map.destinations = { {x = 200, y = 300}, {x = 200, y = 200}, {x = 100, y = 200}, {x = 100, y = 300}, {x = 400, y = 300}, {x = 400, y = 200}, {x = 300, y = 200}, {x = 300, y = 300}, {x = 600, y = 300}, {x = 600, y = 200}, {x = ...
-- This is a demonstration of a simple Java/Lua bridge which -- allows to create JVx GUIs directly in Lua. -- You can edit this code and preview your changes live on -- the right. -- Introduction local sibVisionsLogo = UIImage.getImage("/com/sibvisions/lualive/images/sib-visions.png") local sibVisionsIcon =...
return function() --Create new peripheral api local p = {} function p.isPresent() return false end --Nothing function p.getType() end --Nothing function p.getMethods() end --Nothing function p.call() return error("No peripheral attached") end --Simple return p end
data.raw.item["carbon"].fuel_value = "2.5MJ" data.raw.item["liquid-fuel-canister"].fuel_value = "50MJ"
helpers = require "helpers" impl = require 'love_wrapper' local function prop_style(element, parent) for prop, val in pairs(element.style or {}) do if type(prop) ~= type(0) and element[prop] == nil then element[prop] = val end end end local function prop_width(element, parent) ...
local ContextCBow, parent = torch.class('onmt.ContextCBow', 'onmt.Network') --[[ Construct an encoder layer. Parameters: * `inputNetwork` - input module. * `rnn` - recurrent module. ]] function ContextCBow:__init(inputNetwork, cbowNetwork, inputSize) self.name = 'ContextCBow' self.inputNet = inputNetwork s...
do local package = require("package") assert(package.preload) print("preload:") for k,v in pairs(package.preload) do print(type(v), k) end print("") assert(package.loaded) print("loaded:") for k,v in pairs(package.loaded) do print(type(v), k) end print("") local function verboserequire(name) print("") print("loadin...
--[[ Copyright 2020 Matthew Hesketh <matthew@matthewhesketh.com> This code is licensed under the MIT. See LICENSE for details. ]] local allowlist = {} local mattata = require('mattata') local redis = require('libs.redis') function allowlist:init() allowlist.commands = mattata.commands(self.info.username):...
PlayerData = {} local done = false ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end PlayerData = ESX.GetPlayerData() while PlayerData.job == nil do Citizen.Wait(10) end i...
-- Exact search terms Auctionator.Search.Filters.ExactMixin = {} function Auctionator.Search.Filters.ExactMixin:Init(filterTracker, browseResult, match) self.match = match Auctionator.AH.GetItemKeyInfo(browseResult.itemKey, function(itemKeyInfo) filterTracker:ReportFilterComplete(self:ExactMatchCheck(itemKe...
require "Client.Scripts.Modulus.Entity.Const.FsmFlag" require "Client.Scripts.Modulus.Entity.Const.SkillEventConst"
local common = require("dvdlualib/common") local trace = {} local mtSale = {} local function cityPermutationMinSum(oSelf) local tP = common.getPermute() end function trace.newSale(W) if(not common.isTable(W)) then return nil end local sy = #W; if(sx == 0) then return nil end local sx = #W[1]; if(s...
local ACTIONS = BreedActions.greenskin_squig BreedBehaviors.greenskin_squig = { "BTSelector", { "BTSpawningAction", condition = "spawn", name = "spawn" }, { "BTInVortexAction", condition = "in_vortex", name = "in_vortex" }, { "BTSelector", { "BTSmashDoorAction", name = "smash_door", cond...
--[[ ######### Ata Revals 2020-2021 ######### https://discord.gg/xcSdurg https://github.com/atarevals ]]-- Citizen.CreateThread(function() while true do Citizen.Wait(500) SetWeatherTypePersist("CLEAR") SetWeatherTypeNowPersist("CLEAR") SetWeatherTypeNow("CLEAR") SetOverrideWeather("CLEAR") SetTim...
local redis = require "resty.redis" local red = redis:new() --red:set_timeout(1000) -- 1 sec -- or connect to a unix domain socket file listened -- by a redis server: -- local ok, err = red:connect("unix:/path/to/redis.sock") local ok, err = red:connect("127.0.0.1", 6379) if not ok then ngx.say("failed to co...
include("shared.lua") --Shamefully stolen from lua rollercoaster. I'M SO SORRY. I HAD TO. local function Bezier(a, b, c, d, t) local ab, bc, cd, abbc, bccd ab = LerpVector(t, a, b) bc = LerpVector(t, b, c) cd = LerpVector(t, c, d) abbc = LerpVector(t, ab, bc) bccd = LerpVector(t, bc, cd) dest = LerpVector(t, ab...
local csv = require "csv" local LOG = require("logging") LOG:DEBUG(csv.loadfile("./Excel.csv")) LOG:DEBUG(csv.writefile("./Excel-1.csv", csv.loadfile("./Excel.csv")))
local constant = require "constant" --local srp = require "srp" local uuid = require "uuid" local account = {} local connection_handler function account.init (ch) connection_handler = ch end local function make_key (account_name, platform) local name = platform .. "_" .. account_name return connection_handler ...
local M = {} local utf8 = require('utf8'):init() local wcwidth = require('wcwidth.init') function M.display_len(str) local dlen = 0 for _, rune in utf8.codes(str) do local w = wcwidth(rune) if w < 0 then return -1 end dlen = dlen + w end return dlen end -- Get the UTF-8 character at...
local skynet = require "skynet" local cluster = require "lkcluster" require "skynet.manager" -- inject skynet.forward_type local node, address = ... skynet.register_protocol { name = "system", id = skynet.PTYPE_SYSTEM, unpack = function (...) return ... end, } local forward_map = { [skynet.PTYPE_SNAX] = skynet.P...
collectgarbage() print("RAM before", node.heap()) require "dateformatEurope"; df.setEuropeTime(1463145687, 3600) print(string.format("%04u-%02u-%02u %02u:%02u:%02d", df.year, df.month, df.day, df.hour, df.min, df.sec)) print("DayOfWeek: ", df.dayOfWeek) collectgarbage() print("RAM after", node.heap())
wLicense, licenseList, bAcceptLicense, bCancel = nil local ped = createPed(71, 356.29598999023, 161.48677062988, 1008.3762207031) setPedRotation(ped, 271.4609375) setElementDimension(ped, 125) setElementInterior(ped, 3) function showLicenseWindow() local width, height = 300, 400 local scrWidth, scrHeight = g...
BOT.Elisah = { img = "163137ccd95.png", chair = "shaman", medal = "elisah", victory = 45000, eventWelcome = function () BOT.Elisah.chat = false BOT.Elisah.ice = false BOT.Elisah.shoe = false BOT.Elisah.thorn = false BOT.Elisah.poison = false BOT.Elisah.anvil = false BOT.Elisah.time = false quote("E...
local log = ngx.log local ERR = ngx.ERR local setmetatable = setmetatable local _M = {} local mt = { __index = _M } local function error_log(...) log(ERR, "Redis: ", ...) end function _M : close(redis_connector,redis) local ok, err = redis_connector:set_keepalive(redis) if not ok then redis:clos...
function storeCountInListNo(rec,listNo) --[=====[ Documentation: if(!baseCopy) create baseCopy & initialise else (after t1) update currentCopy copyTn = currentCopy - baseCopy baseCopy = currentCopy --]=====] local myVal2 = "" if(rec.pogIdHitMap == nil) then myVal2 = "------------pogIdHitM...
do local _ = { ['spidertron-equipment-grid'] = { name = 'spidertron-equipment-grid', height = 6, equipment_categories = {'armor'}, width = 10, type = 'equipment-grid' }, ['small-equipment-grid'] = { name = 'small-equipme...
function givePlayerMoney (...) return exports.database:givePlayerMoney (...); end function takePlayerMoney (...) return exports.database:takePlayerMoney (...); end function setPlayerMoney (...) return exports.database:takePlayerMoney (...); end g_Root = getRootElement() g_ResRoot = getResourceRootElement(getThis...
--[[ NPC Spawn Platforms - lua/entities/sent_spawnplatform/sv_duplication.lua Copyright 2009-2017 Lex Robinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.ap...
domesticated_merek = Creature:new { objectName = "@mob/creature_names:domesticated_merek", socialGroup = "self", faction = "", level = 49, chanceHit = 0.5, damageMin = 395, damageMax = 500, baseXp = 4734, baseHAM = 10000, baseHAMmax = 12000, armor = 0, resists = {160,-1,0,180,140,0,140,0,-1}, meatType = "m...
--[[- Provides a "pretty printer", for rendering data structures in an aesthetically pleasing manner. In order to display something using @{cc.pretty}, you build up a series of @{Doc|documents}. These behave a little bit like strings; you can concatenate them together and then print them to the screen. However, docum...
local function closePrompt() return { type = "closePrompt", } end return closePrompt
require "config" function NewCharLocationEvent(name, location) local self = {} self.name = name self.location = location self.update = function (self, scene, dt) scene.characterLocations[self.location] = scene.characters[self.name] return false end return self end function N...
require "busted.runner"() describe("PlayerTools", function() -- setup local match -- before_each test data local inst local player_dead, player_hopping, player_over_water, player_running, player_sinking, players -- before_each initialization local devtools, world local PlayerTools, pl...
local ig = require 'imgui' local float = 0 local str = 'hello' return function() ig.pushStyleColor('TitleBgActive', 1, 0, 0, 1) ig.setNextWindowSizeConstraints({ sizeMinX = 100, sizeMinY = 100, sizeMaxX = 400, sizeMaxY = 400, }) ig.beginWindow('Hello World!') loc...
local M = {} M.telescope = { n = { ["<leader>fs"] = { ":Telescope grep_string<CR>", " grep string", }, ["<leader>ft"] = { ":Telescope treesitter<CR>", " search symbol", }, }, } M.symbols_outline = { n = { ["<leader>j"] = { "<cmd> :SymbolsOutline<CR>", " List the symbols outline...
local state, switchState, extra require 'init' love.math.setRandomSeed( os.time() ) -- Set a "good" random for i=1, 10 do love.math.random() end function love.load() initializeConfiguration() state = love.filesystem.load('game/main.lua') state = state() state:load() end function love.update(dt) ...
local generator = {} local services = kong.db.services local routes = kong.db.routes local plugins = kong.db.plugins function generator.generateService(endpoint) local host = endpoint:match("[http|https]://([^/]*)/.*") local port = endpoint:match("[http|https]://[^/:]*:([^/]*)/.*") local protocol = ...
--[[ Chance to Destroy Parent v1.0 by: standardcombo A simple script that has a chance to destroy its parent as soon as the script initializes. --]] local CHANCE = script:GetCustomProperty("ChanceToDestroy") if math.random() < CHANCE then script.parent:Destroy() end
object_mobile_som_coyn_commando = object_mobile_som_shared_coyn_commando:new { } ObjectTemplates:addTemplate(object_mobile_som_coyn_commando, "object/mobile/som/coyn_commando.iff")
util.init_hosted() node.set_flag("no_clear") NATIVE_ASPECT = NATIVE_WIDTH / NATIVE_HEIGHT gl.setup(NATIVE_WIDTH, NATIVE_HEIGHT) DISPLAY_ASPECT = 16 / 9 DISPLAY_HEIGHT = HEIGHT DISPLAY_WIDTH = DISPLAY_HEIGHT * DISPLAY_ASPECT rawset(_G, "_DEBUG_", 2) -- <5 will only print to stdout, >= 5 also adds visual changes to the...
cfg_map_monster_waves = { [101] = { {waveID = 10101, waveGroup = 101, nextTime = 25, attack = -0.25, maxHP = 0, bodyHit = -0.25, monsters = {101, 101, 101}}, {waveID = 10102, waveGroup = 101, nextTime = 22, attack = -0.25, maxHP = 0, bodyHit = -0.25, monsters = {203, 203}}, {waveID = 10103, ...
local class = require("pl.class") local Logger = require "core.Logger" ---@class Scriptable ---@field hasBehavior fun(name:string):boolean ---@field setupBehaviors fun(manager:EventManager) ---@field getBehavior fun(name:string):EventManager ---create a Class use pl.class which inherited from *base* ---and add some me...
-- Local local Keys = { ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83...
local http = require "resty.http" local server = require "spec.support.server" describe("allow_domain", function() before_each(server.stop) after_each(server.stop) it("verifies domain from remote server", function() server.start({ auto_ssl_pre_new = [[ options["allow_domain"] = function(domain...
--- Access to dialplan applications. -- -- This module provides access to various dialplan applications. An -- understanding of how these applications are used in FreeSWITCH dialplans is -- essential in order to properly use the actions in this module. -- -- @module dialplan_tools -- @author Chad Phillips -- @copyright...
local name = "fission" local version = "1.14.1" local githubReleaseDownloadURL = "https://github.com/fission/fission/releases/download" food = { name = name, description = "Fast Serverless Functions for Kubernetes", license = "Apache-2.0", homepage = "https://github.com/fission/fission", version = ...
ITEM.Name = 'Hoverball "Basic" Ball' ITEM.Price = 1000 ITEM.Model = 'models/maxofs2d/hover_basic.mdl' ITEM.ModelScale = 0.2 Guildhall.SetItemRarity(ITEM, Guildhall.RARITY_3) local CATEGORY = CATEGORY function ITEM:CanPlayerEquip(ply) return CATEGORY:CanPlayerEquip(self, ply) end function ITEM:OnEquip(ply, modifica...
--[[ itemData {} --> identifying information <-- int id --> generic information <-- string name string rarity string image string description --> tool information <-- CFrame grip --> stats information <-- number baseDamage bonusStats {} int str = 0 int sta = 0 int dex = 0 i...
local CATEGORY_NAME = "PHX MapVote" ------------------------------ VoteMap ------------------------------ function PHX_MapVote( calling_ply, votetime, should_cancel ) if MapVote ~= nil then if not should_cancel then MapVote.Start(votetime, nil, nil, nil) ulx.fancyLogAdmin( calling_ply, "#A called a votemap!" )...
--------------------------- -- gruv awesome theme -- --------------------------- local theme_name = "gruv" local theme_assets = require("beautiful.theme_assets") local xresources = require("beautiful.xresources") local dpi = xresources.apply_dpi local home = os.getenv("HOME"); local theme_folder = "~/.config/awesome/...
fx_version 'cerulean' game 'gta5' author 'Redutzu' description 'Simple standalone subtitles script' version '1.0.0' ui_page 'nui/index.html' shared_script 'config.lua' client_script 'client.lua' files { 'nui/**' } lua54 'yes'
--------------------------------------------- -- Soul Voice --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/status") require("scripts/globals/msg") --------------------------------------------- function onMobSkillCheck(target, mob, skill) return 0 en...
function _init() t = 0 ship = {sp=1, x=60, y=60, health=4, points=0, imm=true, t=0, can_shoot=true, st=0, shooting=false, recharge=100, box={x1=0, y1=0, x2=7, y2=7} } bullets = {} enemies = {} explosions = {} stars = {} -- add stars for i = 1, 128 do add(stars, {x=rnd(128), y=rnd(128), s=rnd(2)+1 ...
--[[ emoteDisplay Display's message of what emote someone did ]]-- -- Variables -- emotes = {} emotes["0"] = "dance" emotes["1"] = "laugh" emotes["2"] = "cry" emotes["3"] = "kiss" emotes["4"] = "rage" emotes["5"] = "clap" emotes["6"] = "sleep" emotes["7"] = "facepalm" emotes["8"] = "sit" emotes["9"] = "confette" -- ...
----------------------------------- -- Area: Windurst Walls (239) -- NPC: Shantotto -- !pos 122 -2 112 239 -- CSID's missing in autoEventID please check the old forums under resources for all of shantotto's csid's. I found them all manually. ----------------------------------- require("scripts/globals/keyitems") requi...
local tutil = require('yode-nvim.tests.util') local eq = assert.are.same describe('go to alternate buffer -', function() local fileBufferId = 1 local seditorBufferId = 2 local smallBufId = 3 it('from seditor in full view to file buffer', function() vim.cmd('e ./testData/basic.js') vi...
--[=[ Represents a camera state at a certain point. Can perform math on this state. @class CameraFrame ]=] local ReplicatedStorage = game:GetService("ReplicatedStorage") local Debug = require(ReplicatedStorage.Knit.Util.Additions.Debugging.Debug) local QFrame = require(ReplicatedStorage.Knit.Util.Additions.Vendor.QF...
local moon = require("moon") local conf = ... moon.start(function() if conf.slave then moon.quit() else moon.repeated(50, 100, function() moon.new_service("lua", { name = "create_service", file = "create_service.lua", slave = true ...
require "tundra.syntax.glob" require "tundra.syntax.files" local native = require "tundra.native" ExternalLibrary { Name = "defaultConfiguration", Pass = "CompileGenerator", Propagate = { Libs = {Config="win32-*-*"; "User32.lib", "Gdi32.lib", "Ws2_32.lib", "shell32.lib", "winmm.lib"}, }, } ...
EnemyDeathEffect = GameObject:extend() function EnemyDeathEffect:new(area, x, y, opts) EnemyDeathEffect.super.new(self, area, x, y, opts) self.depth = 80 self.current_color = default_color self.timer:after(0.1, function() self.current_color = self.color self.timer:after(0.15, functi...
-- Editors: -- EarthSalamander #42, 02.04.2017 -------------------------- -- Entrangling Roots -- -------------------------- LinkLuaModifier("modifier_imba_entrangling_roots", "components/abilities/heroes/hero_malfurion", LUA_MODIFIER_MOTION_NONE) imba_malfurion_entrangling_roots = imba_malfurion_entrangling_roo...
--[[ This file is concerned primarily with the data structures that are used to make the various ioctl calls to the v4l2 drivers Contained here are the data structures and various constants of interest to make those calls. --]] local ffi = require("ffi") local bit = require("bit") local lshift, rshift, band, bor...
class = require 'middleclass' Spinner = class("Spinner") function Spinner:initialize( x , y ) self.position = Vector2:new( x , y ) self.radius = 15 * ScreenSizeRatio self.MaxRadius = 30 * ScreenSizeRatio self.angle = 0 self.ratio = math.tan( self.angle ) self.LastShotTime = os.clock() self.alive = true self....
local t = require(script.Parent:WaitForChild("t")) local module = { deprecatedWarning = "%s is deprecated. %s" } function module.DEPRECATED(func, funcName, reason) warn(module.deprecatedWarning:format(funcName, reason)) return func end function module.TryCatch(funcTry, catch) local succ, err = pcall(funcTry...