content stringlengths 5 1.05M |
|---|
for _, method in pairs(peripheral.getMethods "back") do
print(method)
end |
--[[--------------------------------------------------------------------------
-- Dragoon Framework - A Framework for Lua/LOVE --
-- Copyright (c) 2014-2015 TsT worldmaster.fr <tst2005@gmail.com> --
--]]--------------------------------------------------------------------------
local deny_package_access = false
--l... |
local status_file = os.getenv("MFMODULE_RUNTIME_HOME") .. "/var/status"
local function load_status()
local f = io.open(status_file, "r")
if f == nil then
return "NOT FOUND"
end
local content = f:read()
f:close()
return content
end
local function process()
local status = load_status... |
local music = {}
local app = require "hs.application"
local itunes = require 'music/itunes'
local spotify = require 'music/spotify'
local function provider()
if app.get('Spotify') ~= nil then
return spotify
end
if app.get('iTunes') ~= nil then
return itunes
end
return nil
end
local function call(m... |
-- Boilerplate to support localized strings if intllib mod is installed.
if minetest.get_modpath("intllib") then
attrans = intllib.Getter()
else
attrans = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
--advtrains
--Constant for maximum connection value/division o... |
local enabled = CreateConVar("action_drawholsteredweapons", "1", FCVAR_REPLICATED, "Whether or not to draw holstered weapons on your character.")
local drawguns = {
["weapon_ak47"] = {
model = "models/weapons/w_rif_ak47.mdl",
bone = "ValveBiped.Bip01_Spine2",
pos = Vector(-1.841, 3.062, -7.473),
ang = Angle(... |
-- scite_other.lua
-- This uses the scite_other.dll to provide the following functions
-- PerformOther(verb,arg)
-- Perform(verb,arg)
-- (executes above commands in _this_ instance of SciTE)
-- Execute(cmd)
-- (quiet replacement for os.execute - no more flashing black boxes!)
-- OpenOther(file,line)
-- (open a file ... |
SB.Include(Path.Join(SB_VIEW_DIR, "asset_view.lua"))
MaterialBrowser = AssetView:extends{}
function MaterialBrowser:init(tbl)
if not self.textures then
self.textures = {}
for texName, _ in pairs(SB.model.textureManager.materialTextures) do
table.insert(self.textures, texName)
e... |
serpent = dofile("./File_Libs/serpent.lua")
https = require("ssl.https")
http = require("socket.http")
JSON = dofile("./File_Libs/JSON.lua")
local database = dofile("./File_Libs/redis.lua").connect("127.0.0.1", 6379)
Server_Feuon = io.popen("echo $SSH_CLIENT | awk '{ print $1}'"):read('*a')
local AutoFiles_Feuon = func... |
object_tangible_tcg_series7_garage_display_vehicles_snowspeeder = object_tangible_tcg_series7_garage_display_vehicles_shared_snowspeeder:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series7_garage_display_vehicles_snowspeeder, "object/tangible/tcg/series7/garage_display_vehicles/snowspeeder.iff") |
return function(Context,ServiceName)
Context:Reply("Starting service '"..ServiceName.."'...")
if shared.DragonEngine.Services[ServiceName]~=nil then
local Success,Error=shared.DragonEngine:StartService(ServiceName)
if Success then
return "Service started successfully."
else
return "Service could not be s... |
local db = require 'std.database':new()
-- 裝備
db:update('abc', 'a')
db:update('def',"a", 'b')
-- 符文
db:update('crum', '符文', '攻擊力')
db:update('sde', '次級符文', "法術攻擊力")
db:update('s', '次級符文', "防禦力")
db:update('d', '次級符文', "火系元素傷害")
db:update('e', '次級符文', "水系元素傷害")
db:update('ae', '次級符文', "法術防禦力")
db:update('aq', '次級符文', ... |
local Curve = require("mod.skill_tracker_ex.api.gui.Curve")
local ColorBand = class.class("ColorBand")
function ColorBand:init(colors)
self.colors = colors or {}
self.bands = {}
for i = 1, 4 do
local band = Curve:new()
for _, pair in ipairs(colors) do
local color = pair.color
lo... |
local BoxLayout = require("hs/core/BoxLayout")
----------------------------------------------------------------
-- デフォルトで垂直方向にオブジェクトを配置するBoxLayoutです
-- @class table
-- @name VBoxLayout
----------------------------------------------------------------
local M = BoxLayout()
---------------------------------------
-- コンス... |
local M_PI = math.pi
local xc = 128.0;
local yc = 128.0;
local radius = 100.0;
local angle1 = 45.0 * (M_PI / 180.0);
local angle2 = 180.0 * (M_PI / 180.0);
local s = DisplayShape.new(stage:getSize())
:setLineWidth(10)
:arcNegative(xc, yc, radius, angle1, angle2)
:stroke()
:setSourceColor(1, 0.2, 0.2, 0.6)
:setLi... |
-- 注意:
-- 1. 将KCP设置为`fast`模式可以提升实时性;
-- 2. 建议使用KCP传输的数据包应该尽可能的小;
-- 3. 使用前请先做技术调研确认是否必须使用KCP;
-- 4. 不再使用的时候请注意销毁所有对象资源;
local lua_kcp = require "lua-kcp"
local cf = require "cf"
local k1 = lua_kcp:new { conv = 1, ip = "127.0.0.1", port = 9999 }
k1:setmode("fast")
local k2 = lua_kcp:new { conv = 1, ip = "localho... |
corellian_butterfly_monarch = Creature:new {
objectName = "@mob/creature_names:corellian_butterfly_monarch",
socialGroup = "butterfly",
faction = "",
level = 20,
chanceHit = 0.33,
damageMin = 200,
damageMax = 210,
baseXp = 1803,
baseHAM = 4500,
baseHAMmax = 5500,
armor = 0,
resists = {-1,125,-1,5,5,-1,-1,-1... |
local C, N = unpack(select(2, ...))
local UF = N.UnitFrame
local function UpdateStatus(frame)
frame.Level:SetFont(N:GetFont('StatusFont'), C.db.StatusSize, C.db.StatusFlag)
frame.PerHP:SetFont(N:GetFont('StatusFont'), C.db.StatusSize, C.db.StatusFlag)
end
local function UpdateName(frame)
frame.Name:Se... |
local ITEM = {};
ITEM.ID = 170;
ITEM.Reference = "item_car_lock";
ITEM.Name = "Car Security Upgrade";
ITEM.Description = "No lockpick will get passed this security system. (Vehicles Only)";
ITEM.Weight = 5;
ITEM.Cost = 1000;
ITEM.MaxStack = 100;
ITEM.InventoryModel = "models/p... |
local lu = require 'luaunit'
local xtest = require 'test.xtest'
local App = require 'tulip.App'
local M = {}
function M:setup()
xtest.extrasetup(self)
end
function M:teardown()
xtest.extrateardown(self)
end
function M:beforeAll()
local ok, cleanup, err = xtest.newdb('', xtest.mockcron)
if not ok then cleanu... |
local p = require('lib/utils').prettyPrint
local uv = require('luv')
-- The parent is going to pass us the server handle over a pipe
-- This will be our local file descriptor at PIPE_FD
local pipe = uv.new_pipe(true)
uv.pipe_open(pipe, tonumber(os.getenv("PIPE_FD")))
-- Configure the server handle
local server = uv.... |
local helper = require("piemenu.lib.testlib.helper")
describe("piemenu.core.angle_range", function()
before_each(helper.before_each)
after_each(helper.after_each)
for _, c in ipairs({
{ start_angle = 0, end_angle = 0, exclude_s = 0, exclude_e = 0, expected = {} },
{ start_angle = 10, end_angle = 30, exc... |
local icons = require('nvim-web-devicons')
icons.setup {
-- your personnal icons can go here (to override)
-- DevIcon will be appended to `name`
override = {
zsh = {
icon = "",
color = "#428850",
name = "Zsh"
}
};
}
|
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/kav"))()
local Window = Library.CreateLib("Floppa Hub - Da Hood", "BloodTheme")
local runService = game:GetService("RunService")
local players = game:GetService("Players")
local localPlayer = players.LocalPlay... |
local awful_hotkeys_popup = require("awful.hotkeys_popup")
local sig = require("theme.fly.signal")
local hotkeys_popup = {}
function hotkeys_popup:init(config)
self.widget = awful_hotkeys_popup.widget.new{
merge_duplicates = true
}
awesome.connect_signal(sig.hotkeys_popup.show_help,function()
... |
-- Filename to store scores
local scoreFileName = "./scores.txt"
-- Colors for printing scores
local color_finish = {238, 198, 78}
local color_highscore = {238, 78, 118}
-- Save scores to JSON file
function saveScores(scores)
local file = io.open(scoreFileName, "w+")
if file then
local cont... |
local playsession = {
{"Nate66873", {899815}},
{"svjatosha", {677285}},
{"Peanut-buddy", {373505}},
{"Hitman451", {891926}},
{"Immerial", {278558}},
{"Malorie_sXy", {840110}},
{"Kirugama", {837149}},
{"JB_Delta", {368447}},
{"DarwinistSombra", {7252}},
{"Factorian12321", {652901}},
{"wildgrim", {748434}},
{... |
local t = require( "taptest" )
local repeatedly = require( "repeatedly" )
local same = require( "same" )
local add = function( a, b ) return a + b end
t( same( repeatedly( 5, add, 2, 3 ), { 5, 5, 5, 5, 5 } ), true )
t()
|
require("gitsigns").setup({
on_attach = function(bufnr)
-- Navigation
vim.keymap.set(
"n",
"]h",
"&diff ? ']h' : '<cmd>Gitsigns next_hunk<CR>'",
{ expr = true, buffer = bufnr }
)
vim.keymap.set(
"n",
"[h",
"&diff ? '[h' : '<cmd>Gitsigns prev_hunk<CR>'",
{ expr = true, buffer = bufnr }
... |
local PERK = Atomic.perks:New();
PERK.name = "Power Armor Training";
PERK.icon = "atomic/hud/perks/power_armor.png";
PERK.description = "You have received the specialized training needed to move in any form of Power Armor.";
PERK:Register(); |
-- CONFIG THIS BEFORE INJECTING!
-- CONFIG THIS BEFORE INJECTING!
-- CONFIG THIS BEFORE INJECTING!
local AllowMessages = true -- This cant be toggled when injected!
local ShortcutProtectedMSG = false -- EPIC custom GUI! (SERVER SIDED)
local Rank = "User" -- Your shortcut custom rank
local allowads = false -- Let us pu... |
function table.merge(a,b)
for k,v in pairs(b) do
if not a[k] then a[k]=v end
end
return a
end
function table.clone(a)
local ret = {}
for k,v in pairs(a) do
ret[k] = type(v) == "table" and table.clone(v) or v
end
return ret
end
local function reversedipairsiter(t, i)
i = i - 1
if i ~= 0 then
... |
-- TODO Editing options: positionMode
local lightFade = {}
lightFade.name = "lightFadeTrigger"
lightFade.placements = {
name = "light_fade",
data = {
lightAddFrom = 0.0,
lightAddTo = 0.0,
positionMode = "NoEffect"
}
}
return lightFade |
--[[
A client's view of their inventory uses a different reducer than the
server's view of all client's inventories.
]]
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local Modules = ReplicatedStorage:WaitForChild('Modules')
local logger = require(Modules.src.utils.Logger)
local Dict = require(Modul... |
local transposer = require("component").transposer
local sides = require("sides")
local transposerUtils = {}
function transposerUtils.IsInventoryFull(side)
for i = 1, transposer.getInventorySize(side) do
if transposer.getSlotStackSize(side, i) == 0 then return false end
end
return true
end
function ... |
term.setPaletteColour(colours.black, 1, 0, 0)
term.setTextColour(colours.black)
howlci.log("debug", "Logging some useful information")
howlci.status("success", "Loaded")
howlci.close()
|
--- Maps a number to a set of inputs. Useful for shortcut codes in menus.
-- @module NumberToInputKeyUtils
-- @author Quenty
local NUMBERS = {
[0] = { Enum.KeyCode.Zero; Enum.KeyCode.KeypadZero; };
[1] = { Enum.KeyCode.One; Enum.KeyCode.KeypadOne; };
[2] = { Enum.KeyCode.Two; Enum.KeyCode.KeypadTwo; };
[3] = { Enu... |
game = hs.hotkey.modal.new({"cmd", "alt"}, "g")
function game:pause()
game.paused = not game.paused
end
function game:rng_color()
return {
red = math.random(),
blue = math.random(),
green = math.random()
}
end
function game:reset()
game.paused = false
game.tick = nil
screen = hs.screen.primar... |
local tds = require 'tds'
local a = tds.AtomicCounter()
print(a)
print(a:get())
assert(a:get()==0)
print(a:inc())
assert(a:get()==1)
print(a:inc())
assert(a:get()==2)
print(a)
a:set(100)
print(a:get())
assert(a:get()==100)
print(a)
print('OK')
|
local condition = Condition(CONDITION_DROWN)
condition:setParameter(CONDITION_PARAM_DELAYED, 1)
condition:addDamage(20, 5000, -20)
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DROWNDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
combat:setArea(createCombatArea(AREA_CIRCL... |
... |
local mvc = {}
mvc.AppBase = import(".AppBase")
return mvc
|
-- Copyright (c) 2016 Robert Bosch LLC, USA.
-- All rights reserved.
--
-- This source code is licensed under the MIT license found in the
-- LICENSE file in the root directory of this source tree.
-- Timing of LeNet
require 'sys'
require 'nn'
require 'torch'
-- Initialize and Configure variables for LeNet benchmar... |
local ui = require 'ui'
local Machine = {
__id = 0,
next = nil,
previous = nil,
max_sequence_length = 1,
clock_count = 0,
dials = {},
position = 1,
label = '',
metro = nil,
previous_value = 0,
slew_count = 1,
slew_counter = 1,
send_midi_cc = nil,
playback_icon =... |
-- A moving average NPS calculator
-- movable stuff
local allowedCustomization = playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).CustomizeGameplay
--still kept this here because idk man
local enabled = {
NPSDisplay = playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).NPSDisplay,
NPSGraph = playerConfig:get_data... |
--### Incluindo modulos - libraries ###--
local composer = require( "composer")
composer.recycleOnSceneChange = true
local physics = require("physics")
local widget = require( "widget" )
local sounds = require( "soundsfile" )
local base = require( "base")
local base2 = require( "base")
--### Criando Coordenadas ###-... |
--[[
Copyright (C) 2014 HarpyWar (harpywar@gmail.com)
This file is a part of the PvPGN Project http://pvpgn.pro
Licensed under the same terms as Lua itself.
]]--
function command_ping(account, text)
-- allow warcraft 3 client only
if (account.clienttag == CLIENTTAG_WAR3XP) and (config.ghost) then
return gh_c... |
-- Experience handling functions base config script
-- IT'S NOT A GOOD IDEA TO CHANGE THINGS IN HERE UNLESS
-- YOU KNOW WHAT YOU'RE DOING, but reading this file over
-- is a good way to get to know how DSB works.
-- These functions are not called by the engine directly,
-- but they are used by objects and so you... |
--- tuit/array/lazy.lua - iteration over a lazy-evaluated array
-------------------------------------------------------------------
-- Copyright (C) 2013-2014 TAGA Yoshitaka <tagga@tsuda.ac.jp>
--
-- Permission is hereby granted, free of charge, to any person
-- obtaining a copy of this software and associated documen... |
AddCSLuaFile()
local PLAYER = {}
PLAYER.DisplayName = "Barrel"
PLAYER.WalkSpeed = 200
PLAYER.CrouchedWalkSpeed = 0.2
PLAYER.RunSpeed = 100
PLAYER.DuckSpeed = 0.4
PLAYER.JumpPower = 0
PLAYER.PlayerModel = "models/props_c17/oildrum001_explosive.mdl"
PLAYER.MaxHealth = 1
PLAYER.StartHealth ... |
local display = require("hs/core/display")
module(..., package.seeall)
function onCreate()
g = display:newGraphics({width = 50, height = 50})
g:setPenColor(0, 1, 0, 1):fillRect(0, 0, 50, 50)
g:setPenColor(1, 0, 0, 1):setPenWidth(1):drawRect(0, 0, 50, 50)
g.x = 10
g.y = 10
end
|
-- A generic C string library
project "Lib-Stringy"
kind "StaticLib"
language "C"
files { "**.h", "**.c", "premake4.lua" }
vpaths { [""] = { "../Libraries/Stringy" } }
includedirs { "." }
location ( "../../Projects/" .. os.get() .. "/" .. _ACTION )
-- Linux specific stuff
configuration "linux"
... |
--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
Contributors Jo-Philipp Wich <xm@subsignal.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License... |
local csock = require "ldebug.socket"
local tconcat = table.concat
local tinsert = table.insert
local srep = string.rep
local type = type
local pairs = pairs
local tostring = tostring
local next = next
local ldebug = {}
local socks_fd = nil
local socks_buffer = ""
local socks_prompt = "debug>"
local debug_env = {}
lo... |
local Behavior = CreateAIBehavior("CivilianAlerted", "CivilianIdle",
{
Destructor = function(self, entity)
AI.RemovePersonallyHostile(entity.id, entity.AI.hostileId);
end,
OnEnemySeen = function(self, entity)
entity:SelectPipe(0, "Civilian_HideFromEnemy");
end,
OnNoTarget = function(self, entity)
AI.SetBeh... |
--[[
Copyright (c) 2009-2017, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com >
All rights reserved.
]]
local _, Bartender4 = ...
local StateBar = Bartender4.StateBar.prototype
local ActionBar = setmetatable({}, {__index = StateBar})
Bartender4.ActionBar = ActionBar
local LAB10 = LibStub("LibActio... |
require("premake_modules/export-compile-commands")
require("premake_modules/cmake")
workspace "oxide"
configurations { "Debug", "Release" }
platforms { "x32", "x64" }
location "premake"
filter {"system:windows"}
characterset "MBCS"
filter {}
-- Set up platforms
filter {"plat... |
AddCSLuaFile( "cl_init.lua" ) -- Make sure clientside
AddCSLuaFile( "shared.lua" ) -- and shared scripts are sent.
include('shared.lua')
ENT.BouncesTillDeath = 4
ENT.Bounces = 0
local Color2
function ENT:Initialize()
self:SetModel( "models/hunter/misc/sphere025x025.mdl" )
self:PhysicsInit( SOLID_VPHYSICS ) ... |
data:extend({
{
type="sprite",
name="FactCalc-main-sprite",
filename = "__core__/graphics/no-building-material-icon.png",
priority = "extra-high",
width = 64,
height = 64,
},
{
type="sprite",
name="FactCalc-arrow-sprite",
filename = "__... |
local match_gameover_detail = require(ViewPath .. "/games/common2/match/match_gameover_detail");
local MatchGameOverDetail = class(CommonGameLayer, false);
local h_index = 0;
local getIndex = function(self)
h_index = h_index + 1;
return h_index;
end
MatchGameOverDetail.s_controls = {
infoView = ... |
pfUI:RegisterSkin("Inspect", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
HookAddonOrVariable("Blizzard_InspectUI", function()
local cache = {}
CreateBackdrop(InspectFrame, nil, nil, .75)
InspectFrame.backdrop:SetPoint("TOPLEF... |
require("util")
local dbg = require("debugger")
local module = {}
local enabled = true
module.err = function(node, msg)
if not enabled then --print("Discarded error; "..msg)
return
end
if node ~= nil then
print("------------------------")
print(tostring(node.file or "Unknown")..":"..tostring(no... |
-- Load modules
-----------------------------------------------------------------------------------------------------------------------
local awful = require("awful")
local beautiful = require("beautiful")
local gears = require("gears")
local wibox = require("wibox")
local core ... |
local AS = unpack(AddOnSkins)
function AS:Blizzard_Alerts()
local function SkinAchievementAlert(frame)
if not frame.Backdrop then
AS:CreateBackdrop(frame, "Transparent")
frame.Backdrop:Point("TOPLEFT", frame.Background, "TOPLEFT", -2, -6)
frame.Backdrop:Point("BOTTOMRIGHT", frame.Background, "BOTTOMRIGHT",... |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2008-2016 (All Rights Reserved)
-- =============================================================
-- Actions Loader
-- =============================================================
-- Last Updated: 23 NOV 2016
-- Last Val... |
--------------------------------------------------------------------------------
idleState = {}
--------------------------------------------------------------------------------
function idleState.enter()
if self.state.hasState() then return nil,entity.configParameter("gardenSettings.cooldown", 15) end
return {}
end... |
function love.load()
love.graphics.setBackgroundColor(1,1,1);
love.graphics.setFont(love.graphics.newFont(math.floor(love.graphics.getDimensions()/40)));
love.keyboard.setTextInput(false);
--Core Simulation
mode = "setting";--setting, running, paused, info, egg
livingPoints = {};--Each Point is a table with two v... |
OrderType["AutomatedTrade"] = OrderType["NumActions"]
OrderType["NumActions"] = OrderType["NumActions"] + 1
OrderTypes[OrderType.AutomatedTrade] = {
name = "Trade+ /* short order summary */"%_t,
icon = "data/textures/icons/battery-pack.png",
pixelIcon = "data/textures/icons/battery-pack.png",
} |
ITEM.name = "Banana"
ITEM.model = "models/props/cs_italy/bananna.mdl"
ITEM.description = "A curved yellow fruit."
ITEM.hungerAmount = 0.15
ITEM.price = 100
ITEM.useSound = "gmodz/items/food1.wav"
ITEM.rarity = { weight = 48 }
if (SERVER) then
ITEM.dropUsedItem = nil
end |
print2(midiGetInputPortCount())
for i=0,midiGetInputPortCount()-1,1 do
print2(midiGetInputPortName(i))
end
Midi Through:0
USB Uno MIDI Interface:0
midiOpenInputPort()
midiin = {midiInputPortMessage()}
clearTrace()
do
midiin = {midiInputPortMessage()}
print(#midiin)
for i=1,#midiin,1 do
print(midiin[i])
... |
local onlooker_spinner_pin_map = require("qnFiles/qnPlist/games/onlooker_spinner_pin");
local onlooker_spinner_item=
{
name="onlooker_spinner_item",type=0,typeName="View",time=0,x=0,y=0,width=130,height=37,visible=1,fillParentWidth=0,fillParentHeight=0,nodeAlign=kAlignTopLeft,
{
name="name",type=4,typeName="Text",t... |
local bit32 = require('bit')
unicode = {}
function unicode.utf32_to_utf8_char(utf32chr)
assert(type(utf32chr) == 'number')
if utf32chr < 0 or 0x10ffff < utf32chr then
return nil
end
if utf32chr < 128 then
return string.char(utf32chr)
elseif utf32chr < 2048 then
local c1 = bit32.bor(0xc0, bit32.rshift(utf32c... |
if not modules then modules = { } end modules ['data-pre'] = {
version = 1.001,
comment = "companion to luat-lib.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local resolvers = r... |
local tasks_management = require("lib.ngx_tasks")
local function apply(invoke)
-- client heartbeats
-- /channel_name/invoke?heartbeat
invoke.heartbeat = function(route, channel, arg)
local cluster = route.cluster
if cluster.worker_initiated then
route.cc('/_/invoke', { direction='super', args={reportHubPort=... |
project "DuplicityMain"
language "C++"
kind "ConsoleApp"
links { "Shared", "CitiCore" }
includedirs
{
"../../client/citicore/",
"include/"
}
files
{
"**.cpp", "**.h", "../../client/common/Error.cpp"
}
pchsource "src/StdInc.cpp"
pchheader "StdInc.h"
targetname "... |
--
local M = {}
---@class TF_DataType
--- TF_DataType holds the type for a scalar value. E.g., one slot in a tensor.
--- The enum values here are identical to corresponding values in types.proto.
local TF_DataType = {}
M.TF_DataType = TF_DataType
TF_DataType.FLOAT = 1
TF_DataType.DOUBLE = 2
TF_DataType.INT32 = 3 ---... |
addEvent("onPlayerKillMessage")
function createKillMessage(_, killer, weapon, bodypart, stealth)
local usedVehicle, killerType
local weapon = weapon or 255
-- In very rare cases killer isn't nil or false but isn't an element.
if killer and (not isElement(killer)) then
killer = nil
end
... |
package("numactl")
set_homepage("https://github.com/numactl/numactl")
set_description("NUMA support for Linux")
set_license("LGPL-2.1")
add_urls("https://github.com/numactl/numactl/releases/download/v$(version)/numactl-$(version).tar.gz")
add_versions("2.0.14", "826bd148c1b6231e1284e42a4db51020774... |
vim.opt.termguicolors = true
vim.opt.background = "dark"
-- kikwis options
vim.g.kikwis_pallete = "lopsa"
-- gruvbox-material options
vim.g.gruvbox_material_background = "soft"
-- try to set the colorscheme
vim.cmd[[
try
colorscheme gruvbox-material
catch /^Vim\%((\a\+)\)\=:E185/
" TODO: handle error
e... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
require("opaque_external_type_02_child")
OpaqueExternalType02Parent = class.class(KaitaiStruct)
function OpaqueExternal... |
-----------------------------------
-- NPC: Small Keyhole
-- Area: Sacrarium
-- !pos 99.772 -1.614 51.545 28
-----------------------------------
local ID = require("scripts/zones/Sacrarium/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/npc_util")
-----------------------------------
function onTrig... |
local get = {}
local mattata = require('mattata')
local redis = require('mattata-redis')
function get:init(configuration)
get.arguments = 'get <variable>'
get.commands = mattata.commands(self.info.username, configuration.commandPrefix):c('get').table
get.help = configuration.commandPrefix .. 'get <variable> - Retur... |
modifier_omniknight_degen_aura_lua = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_omniknight_degen_aura_lua:IsHidden()
return true
end
function modifier_omniknight_degen_aura_lua:IsDebuff()
return false
end
function modifier_omnikni... |
Locales['en'] = {
['male'] = 'male',
['female'] = 'female',
['carjack'] = 'Carjack in progress: a %s was spotted jacking an %s at %s',
['combat'] = 'Fight in progress: a %s has been spotted fighting at %s',
['gunshot'] = 'Shootout in progress~s~: a %s has been spotted firing a weapon at %s',
} |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local BitBuffer = require(ReplicatedStorage.Packages.BitBuffer)
return function(b)
local buffer = BitBuffer.new()
b.start()
for _ = 1, 2^14 do
buffer:ReadInt(15)
end
b.done()
end |
TOOL.Category = "Constraints"
TOOL.Name = "#tool.pulley.name"
TOOL.Command = nil
TOOL.ConfigName = nil
TOOL.ClientConVar[ "width" ] = "3"
TOOL.ClientConVar[ "forcelimit" ] = "0"
TOOL.ClientConVar[ "rigid" ] = "0"
TOOL.ClientConVar[ "material" ] = "cable/cable"
function TOOL:LeftClick( trace )
-... |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'ESX Identity'
version '1.1.0'
server_scripts {
'@mysql-async/lib/MySQL.lua',
'@es_extended/locale.lua',
'server/main.lua'
}
client_scripts {
'@es_extended/locale.lua',
'client/main.lua'
}
ui_page 'html/index.html'
files {
'html/in... |
print('|cff55DFFFBugg|r|cff29D5C5Addon|r|cffFF1212 WARNING|r|cffF9F9F7: The users of this addon are professionals, imaginary or just plain kooks. DO NOT ATTEMPT any of these maneuvers without proper supervision. VIOLATORS WILL BE SMACKED!|r')
local frame = CreateFrame("Frame")
r = {
"takes name on the Jerry Springer... |
local DragAndDroppableMT =
{
__index =
{
onDragBegin = function(self, pos)
self.beingDragged = true
self.rect.pos = pos - self.rect.dim/2
if self.onDragBeginCB then
self.onDragBeginCB()
end
self.timeSinceDrag = 0
end,
onDrag = function(self, pos)
if self.beingDragged then
self.rec... |
-----------------------------------
-- Area: Kuftal Tunnel
-- NM: Pelican
-----------------------------------
require("scripts/globals/hunts")
require("scripts/globals/mobs")
-----------------------------------
function onMobInitialize(mob)
mob:setMobMod(tpz.mobMod.ADD_EFFECT, 1)
end
function onAdditionalEffect... |
--[[
Name: subaruo.lua
For: TalosLife
By: TalosLife
]]--
local Car = {}
Car.Make = "Subaru"
Car.Name = "Subaru Legacy GT 2010"
Car.UID = "subaru_legacy_gt"
Car.Desc = "The Subaru, gmod-able by TDM"
Car.Model = "models/tdmcars/sub_legacygt10.mdl"
Car.Script = "scripts/vehicles/TDMCars/subleggt10.txt"
Car.Price = 340... |
local pop = {}
local popSuppressed = {}
local SCOPE_RANGE_LOAD = 100.0
local SCOPE_RANGE_UNLOAD = 120.0
Citizen.CreateThread(
function()
while true do
Citizen.Wait(1000) -- 10 sec
local playerPosition = GetEntityCoords(PlayerPedId())
for indexComposite = 1, #Composite... |
#!/usr/bin/env luajit
local ffi = require'ffi'
local skt = require'skt'
local ADDRESS, PORT = "239.255.65.56", 6556
local transport = assert(skt.init_mc(ADDRESS, PORT))
if ffi.os=='Linux' then
local msgs
repeat
msgs = transport:recvm()
skt.poll({}, 500)
until msgs
print(#msgs, transport.counter)
for i... |
--- Copyright (c) 2011-2015 Rob Hoelz <rob@hoelz.ro>
---
--- Further hacked by others.
---
--- Permission is hereby granted, free of charge, to any person
--- obtaining a copy of this software and associated documentation
--- files (the "Software"), to deal in the Software without
--- restriction, including without lim... |
#!/usr/bin/env lua
---
-- @author Gianluca Fiore
-- @copyright 2014-2020, Gianluca Fiore <forod.g@gmail.com>
--
local PATH = '/usr/bin'
---Extract a random command in a path and open its manpage,
---recursively rerunning itself if there's none.
--@param path the path to search in
function find_a_page(path)
local cm... |
local FIND_LOGS_LIMIT = 50
cPenaltyLogs = {}
function cPenaltyLogs.init()
cDB.query([[
CREATE TABLE IF NOT EXISTS penalty_logs (
id INTEGER PRIMARY KEY AUTOINCREMENT,
timestamp INTEGER NOT NULL,
action TEXT NOT NULL,
admin_account TEXT NOT NULL,
serial TEXT N... |
local Class = require("luna.class")
local Canvas = Class:extend("Canvas")
function Canvas:constructor(width, height, filter)
local width = width or love.graphics.getWidth()
local height = height or love.graphics.getHeight()
local filter = filter or "nearest"
self.width = width
self.height = height
self.canvas = ... |
local test = require 'pl.test'
local asserteq, assertmatch = test.asserteq, test.assertmatch
local dump = require 'pl.pretty'.dump
local T = require 'pl.test'.tuple
local Date = require 'pl.Date'
--[[
d = Date()
print(d)
print(d:year())
d:day(20)
print(d)
d:add {day = 2}
print(d:day())
d = Date() -- 'now'
print(d:las... |
car_max_speed_forward=4
car_nitro_speed_increase=2
car_max_speed_reverse=-1
car_turn_speed=0.1
car_inertia=0.95
car_gravity=-0.2
car_half_width=4
car_half_length=8
car_terrain_slip=0.85
car_dirt_slip=0.96
car_scale=5
car_colors_default={
{8,2, "red hurricane"},
{11,3,"green devil"},
{12,1,"blue lightning"},
{10,9,"... |
---------------------------------------------------
-- Licensed under the GNU General Public License v2
-- * (c) 2010, Adrian C. <anrxc@sysphere.org>
---------------------------------------------------
-- {{{ Grab environment
local io = { popen = io.popen }
local math = { max = math.max }
local setmetatable = setmeta... |
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