content stringlengths 5 1.05M |
|---|
--[[
This file is part of cvetool. It is subject to the licence terms in the COPYRIGHT file found in the top-level directory of this distribution and at https://raw.githubusercontent.com/libertine-linux/cvetool/master/COPYRIGHT. No part of cvetool, including this file, may be copied, modified, propagated, or distribute... |
-- Copyright 2015 Carnegie Mellon University
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law o... |
-- https://github.com/ImagicTheCat/love-DPBR
-- MIT license (see LICENSE or src/love-DPBR.lua)
-- Bake some useful textures.
-- requirements: LuaJIT, MGL, lua-vips
-- params:
--- BRDF <output .tiff 32-bit file> [size] [samples]
local bit = require("bit")
local ffi = require("ffi")
local mgl = require("MGL")
local vips... |
local ls = require "lovesnow"
require "lovesnow.manager"
-- register protocol text before ls.start would be better.
ls.register_protocol {
name = "text",
id = ls.PTYPE_TEXT,
unpack = ls.tostring,
dispatch = function(_, address, msg)
print(string.format(":%08x(%.2f): %s", address, ls.time(), msg))
end
}
ls.regi... |
local spell = Spell("instant")
function spell.onCastSpell(player, variant)
local targetPlayer = Player(variant:getString()) or player
local guest = targetPlayer:getTile():getHouse()
local owner = player:getTile():getHouse()
if not owner or not guest or not guest:kickPlayer(player, targetPlayer) then
player:send... |
AddCSLuaFile();
SWEP.Base = "weapon_cc_base";
SWEP.PrintName = "Crowbar";
SWEP.Slot = 2;
SWEP.SlotPos = 21;
SWEP.UseHands = true;
SWEP.ViewModel = "models/weapons/c_crowbar.mdl";
SWEP.WorldModel = "models/weapons/w_crowbar.mdl";
SWEP.Firearm = false;
SWEP.Melee = true;
SWEP.Primary.Automatic =... |
require "hsmatrixsolver"
fixed = {steel = 1}
free = {}
matrix = {
iron = {
make_iron = 1,
make_steel = -5
},
steel = {
make_steel = 1
}
}
hs_init()
haskell_matrix_solver(fixed, free, matrix)
hs_exit()
|
local List=require("logic/src/List");
local Room=require("logic/src/Room");
local Player=require("logic/src/Player");
local LogicConfig=require("logic/LogicConfig");
local CmdType=require("logic/const/CmdType");
local Respones=require("Respones");
local config=require("GameConfig");
local PlayerState=require("logic/con... |
if GameHelpers.Net == nil then
GameHelpers.Net = {}
end
--- Shortcut for calling Ext.PostMessageToClient to the host character.
--- @param channel string Channel that will receive the message
--- @param payload string Message payload
function GameHelpers.Net.PostMessageToHost(channel, payload)
local host = Character... |
--Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... |
--[[-------------------------------------------------------------------
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or no... |
local args = ...;
local KeySequence = args.PiroGame.class('KeySequence');
local debug = require('Debug');
function KeySequence:clear()
self._pressedKeys = {};
self._pressedCount = 0;
self._neededCount = 0;
self.active = false;
end
function KeySequence:initialize(arg, eventManager)
self.eventMan... |
function address(val)
check("t|u|f|th")
return utf8.match(tostring(val), "^.+:%s(%x+)$")
end
function toboolean(v)
check("b|s")
if v == false or v == true then return v end
if v == "true" then return true end
if v == "false" then return false end
return nil
end
function tonil(v)
check("?s")
if v == nil ... |
--# selene: allow(unused_variable)
---@diagnostic disable: unused-local
-- Utility object to represent points, sizes and rects in a bidimensional plane
--
-- An hs.geometry object can be:
-- * a *point*, or vector2, with `x` and `y` fields for its coordinates
-- * a *size* with `w` and `h` fields for width and heigh... |
local directories = require("directories")
local common = require("common")
local wikilib = require("wikilib")
local f = "https://placehold.it/%dx%d/%x%x%x/%x%x%x?text=%s"
wikilib.setPlaceHolderColor(0, 255, 0, 0, 0, 0)
print(wikilib.getBanner(" ", 18))
|
-- Game agnostic functions
gav.u.ch = function(v)
minetest.chat_send_all(v)
return true end
gav.u.sh = function(v)
return type(v) == "string" and gav.u.ch(v) or minetest.chat_send_all(minetest.serialize(v))
end
gav.u.s = function(v)
return minetest.serialize(v)
end
gav.u.pl = function(v)
return type(v) == "... |
minetest.register_alias("adminboots","3d_armor:boots_admin")
minetest.register_alias("adminhelmet","3d_armor:helmet_admin")
minetest.register_alias("adminchestplate","3d_armor:chestplate_admin")
minetest.register_alias("adminleggings","3d_armor:leggings_admin")
minetest.register_tool("3d_armor:helmet_admin", {
descri... |
print('test2h.lua')
function onFunctionDefined(fn, ...)
print("onFunctionDefined:", '`'..fn.result..'` '..fn.name..' (`'..table.concat(fn, '`, `')..'`)')
end |
local comments = {}
function comments.init()
local space = box.schema.space.create("comments", { if_not_exists = true })
space:format({
{ name = "id", type = "uuid" },
{ name = "article_id", type = "uuid" },
{ name = "user_id", type = "uuid" },
{ name = "value", type = "string" },
{ name = "lik... |
-- Generated by CSharp.lua Compiler
local System = System
local SlipeMtaDefinitions
System.import(function (out)
SlipeMtaDefinitions = Slipe.MtaDefinitions
end)
System.namespace("Slipe.Client.Effects", function (namespace)
-- <summary>
-- Class that enables creation of short lived effects in the world
-- </summ... |
local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
E.Options.args.skins = {
type = "group",
name = L["Skins"],
childGroups = "tree",
args = {
intro = {
order = 0,
type = "description",
name = L["SKINS_DESC"],
},
blizzardEnable = {
order = 1,
type = '... |
module 'mock'
CLASS: SceneSession ()
:MODEL{}
function SceneSession:__init()
self.scene = Scene()
self.scene.session = self
self.initialized = false
self.initialScene = false
self.name = false
self.main = false
end
function SceneSession:getName()
return self.name
end
function SceneSession:init()
if self.in... |
--[[
脚本基类
]]
local ScriptBase = class("ScriptBase", require("app.main.modules.meta.MetaBase"))
-- 执行函数
function ScriptBase:execute() end
return ScriptBase
|
slot0 = class("BackyardPool")
slot0.Ctor = function (slot0, slot1, slot2)
slot0.prefab = slot1
slot0.maxSize = slot2
slot0.items = {}
end
slot0.Enqueue = function (slot0, slot1)
setActive(slot1, false)
if slot0.maxSize <= #slot0.items then
Destroy(go(slot1))
else
table.insert(slot0.items, slot1)
end
end
... |
theme_park_marauder_lizardman = Creature:new {
objectName = "@npc_name:trandoshan_base_male",
customName = "Lizardman",
socialGroup = "",
faction = "",
level = 10,
chanceHit = 0.26,
damageMin = 55,
damageMax = 65,
baseXp = 187,
baseHAM = 900,
baseHAMmax = 1000,
armor = 0,
resists = {0,0,0,0,0,0,0,-1,-1},
... |
-- SubRip basic parser
-- Part of Live Simulator: 2
-- See copyright notice in main.lua
local function sortSub(a, b)
return a.start < b.start
end
return function(iter)
local res = {}
-- ignore sub number, unnecessary
local line = iter()
if line and #line == 0 then line = nil end
while line do
... |
local naughty = require('naughty')
local gears = require("gears")
local awful = require("awful")
local beautiful = require('beautiful')
local geoms = {}
geoms.crt43 = function ()
return {
width=1280,
height=1024,
}
end --|awful.screen.focused().workarea.y is required for
--|multiple monitors to ... |
--this = SceneNode()
function destroy()
if form then
form:setVisible(false)
form:destroy()
end
end
function create()
if not DEBUG then
return false
end
if this:getNodeType() == NodeId.playerNode then
local menuNode = this:getRootNode():addChild(SceneNode())
--camera = Camera()
menuNode:... |
meshes = {
{
vertexes = {{0,0}, {1000,0}, {1000,1000}, {0,1000}},
colors = {0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff},
segments = {{0,1,2,3,0}}
}
}
|
local ground = {}
ground.posx = 0
ground.posx2 = 256
ground.posx3 = 512
ground.posy = love.graphics.getHeight() - 152
groundtexture = love.graphics.newImage("images/bricks.png")
local function drawing()
love.graphics.draw(groundtexture, ground.posx, ground.posy)
love.graphics.draw(groundtexture, ground.posx2, ground.po... |
--[[
DBR architecture
**************************************** PUC-RIO 2014 ****************************************
Implemented by:
- Breno Riba
Implemented on December 2014
**********************************************************************************************
]]--
local dbr = {}
local st... |
return function(player,moveSpeed)
return {
type = script.Name,
player = player,
moveSpeed = moveSpeed,
replicateTo = player,
}
end |
----
-- @file NodeState
---- Brief description.
-- <#Description#>
-- @return <#return value description#>
function NodeState:calculateSerializeBufferSize()
end
---- Brief description.
-- @author James Folk, 16-02-11 15:02:04
-- <#Description#>
-- @param dataBuffer <#dataBuffer description#>
-- @param btSerializer ... |
v1 = vessel.get_interface('GL-01S')
note = oapi.create_annotation()
note:set_pos (0.25,0.1,0.8,0.95)
note:set_colour ({r=0.9,g=0.5,b=0.2})
intro = 'This tutorial gives a brief hands-on demonstration of the Delta-glider\'s atmospheric autopilot.'
note:set_text(intro)
proc.wait_sysdt(10)
intro = intro..'\n\
The autop... |
local entity_id = GetUpdatedEntityID()
local proj_comps = EntityGetComponent( entity_id, "ProjectileComponent" )
if proj_comps then
for i, comp in ipairs(proj_comps) do
--ComponentSetValue2( comp, "collide_with_world" , true )
--ComponentSetValue2( comp, "collide_w... |
--[[
PrintUtil v1.0
Authors:
Ellomenop#2254 | https://twitch.tv/Ellomenop
Museus#7777 | https://twitch.tv/Museus7
Contains functions to print to the screen in an efficient and customizable
manner, and to get the current stack trace, to determine who is calling a
function and from where.
]]
ModUtil.Re... |
require('constants')
require('fn')
module('racemaster', package.seeall)
local turtle_race_bet_prop = "turtle_race_bet"
local race_running_prop = "race_running"
local racemaster_id_prop = "racemaster_id"
local turtle_ids_prop = "turtle_ids"
function complete_race(winning_turtle_id, racemaster_id)
local pl_... |
--[[
team.TechColors was set improperly here.
The last entry should be for ShadeHive but it was being set as CragHive.
]]
local kRed = Color(1, 0, 0, 1)
function GUIInsight_PlayerFrames:UpdateTechColors(team)
local teamNumber = team.TeamNumber
local teamColor = PlayerUI_GetTeamColor(teamNumber)
... |
print("[stairsplus] loaded.")
stairsplus = {}
dofile(minetest.get_modpath(minetest.get_current_modname()).."/stair.lua")
dofile(minetest.get_modpath(minetest.get_current_modname()).."/corner.lua")
dofile(minetest.get_modpath(minetest.get_current_modname()).."/slab.lua")
dofile(minetest.get_modpath(minetest.get_curren... |
local helpByFunction = {}
local helpByGroup = {}
local GetKeysSorted
local GetArgsSignature
local PrintFunctionHelp
local PrintGroupHelp
local PrintAllHelp
-- help table keys:
-- shortDescription - Short function description
-- longDescription - (Optional) Long function description
-- args - (Optional) Array o... |
------------------------------------------------------------------------
--[[ ImageClassFactory ]]--
-- interface, factory
-- Builds Image Classification datasources with common preprocessings
------------------------------------------------------------------------
local ImageClassFactory, parent = torch.class("dp.Imag... |
dofile(LockOn_Options.common_script_path.."elements_defs.lua")
SetScale(FOV)
RADAR_DEFAULT_LEVEL = 4
RADAR_DEFAULT_NOCLIP_LEVEL = RADAR_DEFAULT_LEVEL - 1
RADAR_SCALE = 0.7--1
function AddElement(object)
object.use_mipfilter = true
object.additive_alpha = true
object.h_clip_relation = h_clip_rel... |
local KUI, E, L, V, P, G = unpack(select(2, ...))
local KA = KUI:GetModule("KuiArmory")
if KUI._Compatibility["DejaCharacterStats"] or IsAddOnLoaded('ElvUI_SLE') then return end
--Credits: Dejablue
--GLOBALS: PAPERDOLL_STATCATEGORIES, PAPERDOLL_STATINFO, PaperDollFrame_SetAttackSpeed, PaperDollFrame_SetMovementSpeed, ... |
local _M = {}
---------------------------------------
---------------------------------------
_M.controllerSetupPage = "views.page04Scene"
-- _M.activefillColor = { (55/255)+(0.3), (68/255)+(0.3), (77/255)+(0.3), 1 }
_M.activefillColor = { 1, 1 ,1 , 1 }
_M.inactivefillColor = { (55/255)+(0.15), (68/2... |
local api = require "luci.model.cbi.passwall2.api.api"
local appname = api.appname
m = Map(appname)
-- [[ Rule Settings ]]--
s = m:section(TypedSection, "global_rules", translate("Rule status"))
s.anonymous = true
s:append(Template(appname .. "/rule/rule_version"))
---- Auto Update
o = s:option(Flag, "auto_update", ... |
--------------------------------
-- @module MWException
-- @extend MWObject
-- @parent_module mw
--------------------------------
-- Get error code.<br>
-- return Error code of the exception.
-- @function [parent=#MWException] errorCode
-- @param self
-- @return int#int ret (return value: int)
-------------... |
local lanes = require("lanes").configure{ with_timers = false}
local l = lanes.linda "my linda"
-- we will transfer userdata created by this module, so we need to make Lanes aware of it
local dt = lanes.require "deep_test"
local test_deep = false
local test_clonable = true
local performTest = function( obj_)
obj_:s... |
local bench = script and require(script.Parent.bench_support) or require("bench_support")
function test()
-- https://github.com/stefandd/Tic4
local negaMax = {maxdepth = 4, minsearchpos = 0, numsearchpos = 0}
negaMax.__index = negaMax
function negaMax:evaluate(board, depth)
--[[
What ... |
local Widget = Class(function(self, name)
self.children = {}
self.callbacks = {}
self.name = name or "widget"
self.inst = CreateEntity()
self.inst.widget = self
self.inst:AddTag("widget")
self.inst:AddTag("UI")
self.inst.entity:SetName(name)
self.inst.entity:AddUITransform()
se... |
local M = {}
---Get the highlight groups for the plugin
---@param theme table
---@return table
function M.get(theme)
return {
NvimTreeNormalNC = { -- Color when nvim-tree is no longer in focus
bg = theme.config.options.window_unfocussed_color and
theme.colors.color_column or the... |
local function parse_args(args)
if args == nil then
args = {}
end
if args.compress_key == nil then
args.compress_key = "C"
end
if args.extract_key == nil then
args.extract_key = "X"
end
if args.compressors == nil then
args.compressors = {}
end
if args.keep_selection == nil then
... |
local L = BigWigs:NewBossLocale("Corborus", "frFR")
if not L then return end
if L then
L.burrow = "Fouir/Émergence"
L.burrow_desc = "Prévient quand Corborus s'enterre ou émerge."
L.burrow_message = "Corborus s'enterre"
L.burrow_warning = "Fouir dans 5 sec. !"
L.emerge_message = "Corborus émerge !"
L.emerge_warnin... |
ModelPlugInfo = {}
--uncomment line 15 and line 26-34 to enable sending model packs to clients
function ModelPlug_Register(category)
if (not ModelPlugInfo[category]) then
local catinfo = {}
local packs = file.Find("WireModelPacks/*.txt", "DATA")
for _,filename in pairs(packs) do
--resource.AddF... |
#!/usr/bin/env tarantool
json = require('json')
yaml = require('yaml')
os = require('os')
fiber = require('fiber')
function echo(...)
return ...
end
function echo_1(a)
return {a}
end
function echo_2(a, b)
return {a, b}
end
function rest_api(a, b)
return echo_2(a, b)
end
function rest_api_get(a, b)
ret... |
att.PrintName = "Toy Soldier"
att.Icon = Material("snowysnowtime/2k/ico/m6dico/toysoldier.png", "smooth mips")
att.Description = "Toy Soldier skin for the M6D"
att.Desc_Pros = {
" Purely Cosmetic"
}
att.Desc_Cons = {
}
att.Slot = "skin_hcem6d"
att.Free = true
att.ActivateElements = {"toy"}
att.AttachSound = "at... |
-----------------------------------
-- Area: Throne Room
-- Mob: Shadow of Rage
-- Mission 9-2 BCNM Fight
-----------------------------------
require("scripts/globals/status");
-----------------------------------
function onMobDeath(mob, player, isKiller)
end;
function onEventUpdate(player,csid,option)
-- printf... |
include("weaponry_shd.lua") -- inits WEPS tbl
-- Weapon system, pickup limits, etc
local IsEquipment = WEPS.IsEquipment
-- Prevent players from picking up multiple weapons of the same type etc
function GM:PlayerCanPickupWeapon(ply, wep)
if not IsValid(wep) or not IsValid(ply) then return end
if ply:IsSpec() then r... |
if (SERVER) then
AddCSLuaFile("shared.lua")
end
if (CLIENT) then
SWEP.PrintName = "G3SG1"
SWEP.Author = "cheesylard"
SWEP.SlotPos = 1
SWEP.IconLetter = "i"
SWEP.NameOfSWEP = "rcs_g3sg1" --always make this the name of the folder the SWEP is in.
killicon.AddFont(SWEP.NameOfSWEP, "CSKillIcons", ... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
local gears = require 'gears'
local naughty = require 'naughty'
local widgets = require 'ui.widgets'
awesome.connect_signal('bling::playerctl::title_artist_album',
function (title, artist, art)
naughty.notify {
title = 'Now Playing\n' .. title,
text = artist,
icon = gears.surface.load_uncached_silently(art)
}
... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
--[[
Contains definitions for the possible lines that a talking NPC may use
--]]
local BaseLine = require 'services.chatter.baseline'
local Statuses = {}
--------------------------------------------------------
-- Health Related
--------------------------------------------------------
--[[------------------------... |
--- === plugins.compressor.watchfolders.panels.media ===
---
--- Compressor Watch Folder Plugin.
local require = require
local log = require "hs.logger".new "compressorWatchFolder"
local fnutils = require "hs.fnutils"
local host = require "hs.host"
local i... |
local ExtraAbilityContainer = _G.ExtraAbilityContainer
if not ExtraAbilityContainer then
return
end
local AddonName, Addon = ...
local L = LibStub("AceLocale-3.0"):GetLocale(AddonName)
local BAR_ID = 'extra'
local ExtraAbilityBar = Addon:CreateClass('Frame', Addon.Frame)
function ExtraAbilityBar:New()
local... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local enum = require("enum")
local str_decode = require("string_decode")
local stringstream = require("string_stream")
E... |
return require ('options')
|
VirtualGamepad = Object:extend()
function VirtualGamepad:new(spriteInputBuffer)
self.spriteInputBuffer = spriteInputBuffer
self.directionButtons = {false, false, false, false}
self:refresh_map_reverse_lookup_cache()
end
function VirtualGamepad:refresh_map_reverse_lookup_cache()
self.keyToButtonMap = ... |
-- 'glepnir/lspsaga.nvim'
return function(c, s)
return {
{ 'LspSagaDiagnosticBorder', c.orange },
{ 'LspSagaDiagnosticHeader', c.orange, c.none, s.bold },
{ 'LspSagaDiagnosticTruncateLine', c.orange },
{ 'LspDiagnosticsFloatingWarn', c.orange },
{ 'LspDiagnosticsFloatingInfor... |
-- Modulo di tabelle sui gruppi uova dei Pokémon. In caso un Pokémon non
-- abbia il secondo gruppo uova, tale indice non esiste. Tutti gli indici sono in minuscolo
local t = {}
t.bulbasaur = {group1 = 'mostro', group2 = 'erba'}
t[1] = t.bulbasaur
t.ivysaur = {group1 = 'mostro', group2 = 'erba'}
t[2] = t.ivysaur
t.ve... |
-- Ampton becomes a Yeti
local M = {}
local M_mt = { __index = M }
function M:new(start)
if self ~= M then
return nil, "First argument must be self"
end
local o = setmetatable({}, M_mt)
o._count = start
return o
end
setmetatable(M, { __call = M.new })
function M_mt:__tostring()
return s... |
plc_versionControl = plc_versionControl or {}
plc_hg = {}
local function init_config()
plc_hg.priority = plc_hg.priority or plc_versionControl.priority or plc_priority_versionControl or 61
-- Colors.
plc_hg.branch_textColor = plc_hg.branch_textColor or plc_hg_branch_textColor or colorBlack
plc_hg.bran... |
local NumWheelItems = THEME:GetMetric("MusicWheel", "NumWheelItems")
local WheelWidth = THEME:GetMetric("MusicWheel", "WheelWidth")
return Def.ActorFrame{
-- the MusicWheel is centered via metrics under [ScreenSelectMusic]; offset by a slight amount to the right here
InitCommand=function(self) self:x(26) end,
... |
includeFile("tangible/wearables/armor/armor_imperial_guard_saber/armor_imperial_guard_saber_bicep_l.lua")
includeFile("tangible/wearables/armor/armor_imperial_guard_saber/armor_imperial_guard_saber_pants.lua")
includeFile("tangible/wearables/armor/armor_imperial_guard_saber/armor_imperial_guard_saber_bracer_r.lua")
inc... |
huurton_matron = Creature:new {
objectName = "@mob/creature_names:huurton_matron",
socialGroup = "huurton",
faction = "",
level = 26,
chanceHit = 0.36,
damageMin = 250,
damageMax = 260,
baseXp = 2637,
baseHAM = 7700,
baseHAMmax = 9400,
armor = 0,
resists = {15,15,15,140,200,-1,-1,-1,-1},
meatType = "meat_w... |
pfDB["objects"]["enUS-turtle"] = {
[1000082] = "Stolen Elwynn Pumpkin",
[1000250] = "Razlik's Tools",
[1000370] = "Ripe Garden Pumpkin",
[1000371] = "Garden Berry Bush",
[1000372] = "Ripe Garden Watermelon",
[1000380] = "Gryphon Chew Toy",
[1000383] = "Seaweed-covered Footlocker",
[1000502] = "Brightwat... |
function love.conf(t)
t.console = true;
end;
|
object_tangible_deed_vehicle_deed_twing_ship_deed = object_tangible_deed_vehicle_deed_shared_twing_ship_deed:new {
}
ObjectTemplates:addTemplate(object_tangible_deed_vehicle_deed_twing_ship_deed, "object/tangible/deed/vehicle_deed/twing_ship_deed.iff")
|
local TeamModule = require "module.TeamModule"
local playerModule = require "module.playerModule"
local NetworkService = require "utils.NetworkService"
local SmallTeamDungeonConf = require "config.SmallTeamDungeonConf"
local Time = require "module.Time"
local ActivityTeamlist = require "config.activityConfig"
local Pla... |
-- Hide the status bar
display.setStatusBar( display.HiddenStatusBar )
-- Display a background
local myBG = display.newImage( "bg.jpg" )
myBG.x = display.contentCenterX
myBG.y = display.contentCenterY
-- Display a simple text
local myTitle = display.newText( "Hello I'm the chicken!", display.contentCenterX, 50, nativ... |
local pointer = image.load("assets/png/gui/pointer.png")
local rama = image.load("assets/png/gui/rama.png")
-- window table (see menu.lua)
window = {88, 0}
-- variables
point = 1
while true do
buttons.read()
rama:blit(0,0)
screen.print(window[1],window[2] + 50,"Select a language:",1.2)
screen.print(... |
workspace "Battleships"
architecture "x86"
configurations
{
"Debug",
"Release"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "Battleships"
location "Battleships"
kind "ConsoleApp"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdi... |
local kp = game.Players.LocalPlayer:WaitForChild("AddKeyBind")
local bind = {
["name"] = "raise dead";
["key"] = string.byte("r");
["on_down"] = true;
["errors"] = {};
["bind"] = function()
local char = player.Character
local tor = char.Torso
local ls = tor["Left Shoulder"]
local rs = tor["Right Shoulder"]
ls.Pare... |
@dofile "samples/def_forall.lua"
@forall x in {10, 20, 30} do
print(x) --> 10 20 30
end
local t = {40, 50, 60}
@forall x in t do
print(x) --> 40 50 60
end
|
--[[
~ sent_liftbutton cl_init.lua ~
~ Lexi ~
--]]
include('shared.lua')
local timr = lift.WaitingPeriod;
local tex = surface.GetTextureID"lift/arrow"
local lfloor,dir = 0,0;
local waiting = 0;
hook.Add("LiftStartedMoving","Lift Moving buttons",function(ndir, target)
dir = ndir;
end);
hook.Add("LiftPassedFloor","Lif... |
local AddonName, HubData = ...;
local LocalVars = TidyPlatesHubDefaults
-- Widget Helpers
local WidgetLib = TidyPlatesWidgets
local CreateThreatLineWidget = WidgetLib.CreateThreatLineWidget
local CreateAuraWidget = WidgetLib.CreateAuraWidget
local CreateClassWidget = WidgetLib.CreateClassWidget
local CreateRangeWi... |
--[[ Netherstorm -- Parasitic Fleshbeast.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- Bla... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by mac.
--- DateTime: 2021/10/1 10:33 下午
---
local bit = require "bit"
local ok, new_tab = pcall(require, "table.new")
if not ok then
new_tab = function(arr_n, rec_n) return {} end
end
local _M = {}
-- rc4 symmetric encryption algorithm implemen... |
--[[--
Persistent date and time handling.
All of Lua's time functions are dependent on the Unix epoch, which means we can't have dates that go further than 1970. This
library remedies this problem. Time/date is represented by a `date` object that is queried, instead of relying on the seconds
since the epoch.
## Futh... |
local voting_right_unit_id
local current_trustee_id
local current_trustee_name
local head_text
local unit = Unit:by_id(param.get("unit_id", atom.integer))
local area = Area:by_id(param.get("area_id", atom.integer))
local issue = Issue:by_id(param.get("issue_id", atom.integer))
local initiative = Initiative:by_id(para... |
local function isGroupLeader()
return UnitIsGroupLeader("player")
end
local function sendOutput(msg)
if isGroupLeader() then
if IsInRaid() then
SendChatMessage(msg, "RAID")
elseif IsInGroup() then -- this shouldn't run, but here in case this expands to parties
SendChatMessage(msg, "PARTY")
end
end
end
... |
if mmpkg.isOutside(gmcp.room.info.zone) then
local length = matches[2]:len()
local coords = gmcp.room.info.coord.x .. ", " .. gmcp.room.info.coord.y
local dashlength = 44 - string.len(coords) - 13
local coordinsert = "<blue>-[ <gray>" .. coords .. "<blue> ]" .. string.rep("-", dashlength) .. "<yellow>*Forested*... |
---@meta
---@class cc.TMXLayerInfo :cc.Ref
local TMXLayerInfo={ }
cc.TMXLayerInfo=TMXLayerInfo
---*
---@param properties map_table
---@return self
function TMXLayerInfo:setProperties (properties) end
---*
---@return map_table
function TMXLayerInfo:getProperties () end
---* js ctor
---@return self
function TMXLay... |
local function exports(width, height)
local grid = {}
grid.data = {}
grid.first_object = nil
grid.last_object = nil
grid.width = width
grid.height = height
grid.is_setup = false
-- grid state
grid.MODE_SIGNAL = 'signal'
grid.MODE_EVOLUTION = 'evolution'
grid.tiles = {}
grid.placeable = {}
function inde... |
local playerModule = require "module.playerModule"
local heroModule = require "module.HeroModule"
local ItemHelper = require "utils.ItemHelper"
local ItemModule=require"module.ItemModule"
local playInfo = {}
function playInfo:Start()
self:initData()
self:initUi()
end
function playInfo:initData()
self.sho... |
ITEM.name = "Crude Pistol Ammunition"
ITEM.model = "models/kek1ch/ammo_9x19_fmj.mdl"
ITEM.ammo = "item_ammo_357"-- type of the ammo
ITEM.ammoAmount = 30 -- amount of the ammo
ITEM.description = "A Box that contains %s of Crude Pistol Ammo"
ITEM.chance = 37 |
local F, C = unpack(select(2, ...))
C.themes["Blizzard_IslandsPartyPoseUI"] = function()
F.StripTextures(IslandsPartyPoseFrame)
F.SetBD(IslandsPartyPoseFrame)
F.Reskin(IslandsPartyPoseFrame.LeaveButton)
F.StripTextures(IslandsPartyPoseFrame.ModelScene)
IslandsPartyPoseFrame.ModelScene:SetAlpha(.8)
IslandsPartyPo... |
local base = _G
local math = require("math")
local table = require("table")
local string = require("string")
module("resty.smtp.qp")
--[[
[Quoted-Printable Rules](http://en.wikipedia.org/wiki/Quoted-printable)
* "All characters except printable ASCII characters" or "end of line characters"
must be encoded.
* A... |
---MeasureStringWidth
---
--- Reference : Frazzle <3
---
---@param str string
---@param font number
---@param scale number
---@return _G
---@public
function MeasureStringWidth(str, font, scale)
BeginTextCommandWidth("CELL_EMAIL_BCON")
AddTextComponentSubstringPlayerName(str)
SetTextFont(font or 0)
SetT... |
local module = {}
local mp = require 'MessagePack'
local log = ngx.log
local ERR = ngx.ERR
local INFO = ngx.INFO
local json = require 'cjson.safe'
module.console = {}
function module.console.info(...)
return log(INFO, ...)
end
function module.console.error(...)
return log(ERR, ...)
end
function module.console.e... |
ITEM.name = "Walther P-38"
ITEM.desc = "A Standard Issue German Pistol."
ITEM.model = "models/weapons/w_p38.mdl"
ITEM.class = "dod_p38"
ITEM.weaponCategory = "sidearm"
ITEM.width = 1
ITEM.height = 2
ITEM.flag = "Y" |
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