content stringlengths 5 1.05M |
|---|
--
-- "declare" these two functions here, so the ide doesn't scream that they're unused
function Random() end
function MutexedWriter() end
--
-- defining a function for cpp to call
function Writings(n)
for i = 1, 5 do
Str = "\n[lua "
Str = Str .. tostring(n)
Str = Str .. " loop "
St... |
local RDMF = game:GetService("ServerScriptService"):WaitForChild("RDM")
local RDM = require(RDMF:WaitForChild("MainModule"))(script)
local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")
local Promise = RDM:Import("Promise")
local baseUrl = "https://example.com/"
local functi... |
ix.currency.symbol = ""
ix.currency.singular = "Union Token"
ix.currency.plural = "Union Tokens"
ix.config.SetDefault("scoreboardRecognition", true)
ix.config.SetDefault("music", "music/vlvx_song25.mp3")
ix.config.SetDefault("maxAttributes", 65)
ix.config.Add("rationTokens", 35, "The amount of tokens that a person w... |
local miniGameName = "inMemoria";
local miniGamePath = "miniGames/inMemoria/";
--utils:log(miniGameName, "Loaded");
local miniGameBase = require("miniGames.miniGameBase");
local scene = miniGameBase:newMiniGameScene(miniGameName);
-- Game instructions.
scene.instructions =
"Hope your memory is good! Find as many mat... |
local discordia = require("discordia")
local endpoints = require('./endpoints')
local enums = require('./enums')
local f = string.format
local Snowflake_m = discordia.class.classes.Snowflake
local IA, IAgetters = discordia.class('Interaction', Snowflake_m)
function IA:__init(data, parent)
self._id = data.id
self._pa... |
-- VERSION 2022-01-04
-- DESCRIPTION
--
-- This Lua filter for Pandoc converts LaTeX math with katex for insertion into the
-- output document in a standalone manner. SVG output is in any of the available
-- MathJax fonts. This is useful for server-side rendering. No Internet connection
-- is required when genera... |
-- _ _ _ _
-- /\ | | | | | | | |
-- / \ | |_| | __ _ ___ ___| |__ __ _| |_
-- / /\ \| __| |/ _` / __| / __| '_ \ / _` | __|
-- / ____ \ |_| | (_| \__ \ | (__| | | | (_| | |_
-- /_/ \_\__|_|\__,_|___/ \___|_| |_|\__,_|\__|
-- ... |
-- P51 - [练习 1.41]
function double(f)
return function (x)
return f(f(x))
end
end
function inc(x)
return x + 1
end
print(double(double(double))(inc)(5)) -- 21
|
-- Soldiers ( Team F )
-- Officer
mobs:register_mob("mobs_modern:moTFof", {
-- animal, monster, npc
name = "moTFofficer",
type = "armyf", "tf",
owner = "PresidentF",
-- aggressive, shoots shuriken
damage = 3,
attack_type = "shoot",
shoot_interval = 1,
arrow = "mobs_modern:bullet",
shoot_offs... |
-- Fri Apr 24 21:09:39 2020
-- (c) Alexander Veledzimovich
-- game HOT
-- lua<5.3
local unpack = table.unpack or unpack
local utf8 = require('utf8')
local hot = require('lib/lovhot')
local Cell = dofile('game/obj/cell.lua')
local Tnt = dofile('game/obj/tnt.lua')
local Game = {tag='Game', objects={}, nobj=0, stop=fal... |
-- print immediately
io.stdout:setvbuf("no")
require("player")
require("nonplayer")
require("constants")
require("util")
require("files")
function loadCurrentLevel()
if currentLevel >= largest then
gameOver = true
playerTurn = false
else
playerPrimary, playerSecondary, primaryEnd, secondaryEnd, enemies... |
local share_record_layout=
{
name="share_record_layout",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft,
{
name="shareBg",type=1,typeName="Image",time=71116589,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth... |
local vim = vim
local main = require('symbols-outline')
local util = vim.lsp.util
local M = {}
local function get_hover_params(node, winnr)
local bufnr = vim.api.nvim_win_get_buf(winnr)
local fn = "file://" .. vim.api.nvim_buf_get_name(bufnr)
return {
textDocument = {uri = fn},
position ... |
local root = script.Parent.Parent
local G = require(root.G)
local module = {}
local inputService = game:GetService("UserInputService")
local positionX = math.huge
local positionZ = math.huge
local strength = 1
local size = 4
module.Start = function()
local mouse = G.plugin:GetMouse()
local widgetButton = G.class... |
return function(t)
local shuffled = {}
for i, v in ipairs(t) do
shuffled[i] = v
end
for i = 1, #t do
local a, b = math.random(#t), math.random(#t)
t[a], t[b] = t[b], t[a]
end
return shuffled
end
|
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:23' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
module ("s2s", package.seeall)
assist_struct = {}
assist_struct.DEBUG = 0
require ("s2s.help")
require ("s2s_c")
require ("s2s.api")
require ("s2s.rmod_api")
require ("s2s.load_files")
require ("s2s.auto")
require ("s2s.cqa_compare")
function s2s:s2s_launch (args, aproject)
local help = s2s:init_help()
local lpr... |
local myname, ns = ...
local merge = ns.merge
local path = ns.path
merge(ns.points[862], { -- Zuldazar
[43607740] = {["label"] = "Time Rift", ["cont"] = true, timeRift = true,},
[45003900] = {["label"] = "Time Rift", ["cont"] = true, timeRift = true,},
[54006000] = {["label"] = "Time Rift", ["cont... |
KytheraReferencePoint = {
type = "KytheraReferencePoint",
Editor = {
Icon = "TagPoint.bmp",
},
Properties = {
sTag = "",
sTag2 = "",
},
}
-------------------------------------------------------
function KytheraReferencePoint:OnSpawn()
self:SetFlags(ENTITY_FLAG_SERVER_ONLY,0);
end
------------------------... |
local path = select(1,...):sub(1,-(string.len("textbox")+1))
local class = require("Libraries.middleclass")
local base = require(path..".base")
--Button with a text label
local textbox = class("DiskOS.GUI.textbox",base)
--Default Values:
textbox.static.text = "Text"
textbox.static.align = "left"
--Create a new text... |
--simple 2d shapes
require "common"
config=make_config({
{"n",1,type="int",min=0,max=15},
},config)
local size=STATE.size
img_buf=make_image_buffer(size[1],size[2])
function resize( w,h )
img_buf=make_image_buffer(w,h)
size=STATE.size
end
function count_lines( s )
local n=0
for i in s:gmatch("\n") do n=n+1 end
... |
local Object = require 'classic'
local function push (t, ...)
local pushed = select('#', ...)
for i = 1, pushed do
t[t.n + i] = select(i, ...)
end
return t.n + pushed
end
local function clean (t, n)
for i = (t.n + 1), n do
t[i] = nil
end
end
local EventEmitter = Object:extend()
function EventE... |
local api = vim.api
local fn = vim.fn
local queries = require'nvim-treesitter.query'
local parsers = require'nvim-treesitter.parsers'
local health_start = vim.fn["health#report_start"]
local health_ok = vim.fn['health#report_ok']
local health_warn = vim.fn['health#report_warn']
local health_error = vim.fn['health#rep... |
function isPrime(n)
sn = math.floor(math.sqrt(n))
for i=2,sn do
if n % i == 0 then
return false
end
end
return true
end
print("Primes.")
c = 0
for i=2,1000000 do
if isPrime(i) then
c = c + 1
end
end
print("Done.",c) |
object_tangible_dungeon_echobase_key = object_tangible_dungeon_shared_echobase_key:new {
}
ObjectTemplates:addTemplate(object_tangible_dungeon_echobase_key, "object/tangible/dungeon/echobase_key.iff")
|
do
local _ = {
['fake-selection-box-2x2'] = {
flags = {'placeable-off-grid', 'not-on-map'},
name = 'fake-selection-box-2x2',
arrow_picture = {filename = '__core__/graphics/empty.png', width = 1, priority = 'low', height = 1},
circle_picture = {
... |
-- Really stupid simple loading of secrets into `hs.settings`.
-- Example:
-- Secrets = require("secrets")
-- -- Expect secrets file to contain json table data. i.e. { "p": "SecretPassCode!¡" }
-- local secrets = hs.settings.get("secrets")["p"]
module = {}
module.start = function()
local filename = ".secrets.json"
... |
-- special thanks for Shaday, who made these translations
--Dominique120 edits: I made some statements to sound more formal and appropriate as well as correcting a few words that were not translated. I also added a few notes for future translators to keep in mind.
return {
name = "es",
charset = "cp1252",
langu... |
if SERVER then
include("hszs_gen_stones/init.lua")
end |
--[[
Language Localization: zhCN
Translated by: Junxian <junxian1121@hotmail.com>
]]
WIM.AddLocale("zhCN", {
["WIM (WoW Instant Messenger)"] = true,
["_Description"] = "WIM 的设计是为了让你在魔兽世界中与人交谈时有更亲切的介面,在这个视窗中您可以自订所有的设定。若您有任何的问题,欢迎各位到官方网页提供意见。\n网址:http://www.WIMAddon.com",
["_DemoText"] = "这个视窗可以设定对... |
TOOL.Category = "NPC Tools 2"
TOOL.Name = "NPC Follower"
TOOL.Command = nil
TOOL.ConfigName = ""
if(CLIENT) then
TOOL.Information = {
{ name = "left" },
{ name = "right" },
{ name = "reload" }
}
language.Add("tool.npctool_follower.name","NPC Follower")
language.Add("tool.npctool_follower.desc","M... |
local DebugLog = require('klib/utils/dlog')
local dlog = DebugLog.new()
--debug.Level = Debug.Level
dlog.level = DebugLog.Level.DEBUG
dlog.threshold = DebugLog.Level.DEBUG
return dlog
|
local PANEL = {};
function PANEL:GrabItem ( dontScrewAlpha )
if (GAMEMODE.PlayerItems[self.itemID]) then
self.itemTable = ITEM_DATABASE[GAMEMODE.PlayerItems[self.itemID].ID];
self.actualItem = GAMEMODE.PlayerItems[self.itemID];
if (!self.ModelPanel) then
//Msg("create\n")
self.ModelPanel = vgui.Crea... |
---@class CS.FairyEditor.View.FavoritesView : CS.FairyGUI.GComponent
---@type CS.FairyEditor.View.FavoritesView
CS.FairyEditor.View.FavoritesView = { }
---@return CS.FairyEditor.View.FavoritesView
function CS.FairyEditor.View.FavoritesView.New() end
return CS.FairyEditor.View.FavoritesView
|
-- ---------------------------------------------
-- MOUSE
-- ---------------------------------------------
root.buttons(awful.util.table.join(
awful.button({ }, 3, function () menu_side:toggle() end)
--awful.button({ }, 4, awful.tag.viewprev),
--awful.button({ }, 5, awful.tag.viewnext)
))
clientbuttons = awful.u... |
ITEM.name = "Ecologist startup kit (OOC)"
ITEM.description= "This item is supposed to be given to new ecologists. Contains some items and cash for starting out."
ITEM.model = "models/lostsignalproject/items/misc/backpack.mdl"
ITEM.width = 2
ITEM.height = 2
ITEM.flag = "A"
ITEM.itemsForcedDrop = {
{"detectorecho"},
{"... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:29' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
local luagbk = require('gbk')
-- temp
local MessageGroup = {
message = '',
}
function MessageGroup:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
self.message = ''
return o
end
function MessageGroup:msg(text)
self.message = '' .. text
return self
end
function MessageGroup:send()
--print (se... |
-- KEYS[1]: full path of entry
local full_path = KEYS[1]
-- KEYS[2]: dir of the entry
local dir_list_key = KEYS[2]
-- ARGV[1]: content of the entry
local entry = ARGV[1]
-- ARGV[2]: TTL of the entry
local ttlSec = tonumber(ARGV[2])
-- ARGV[3]: isSuperLargeDirectory
local isSuperLargeDirectory = ARGV[3] == "1"
-- ARGV[... |
require "Assets.LuaScripts.Modulus.ECS.LComponent.Const.LCompType"
require "Assets.LuaScripts.Modulus.ECS.LComponent.Const.LoadStatus"
require "Assets.LuaScripts.Modulus.ECS.LComponent.Base.LComponent"
require "Assets.LuaScripts.Modulus.ECS.LComponent.Factory.__init"
require "Assets.LuaScripts.Modulus.ECS.LComponent.... |
--lune/base/OutputDepend.lns
local _moduleObj = {}
local __mod__ = '@lune.@base.@OutputDepend'
local _lune = {}
if _lune6 then
_lune = _lune6
end
function _lune.loadModule( mod )
if __luneScript then
return __luneScript:loadModule( mod )
end
return require( mod )
end
function _lune.__isInstanceOf( o... |
-- Created by Elfansoer
--[[
]]
--------------------------------------------------------------------------------
modifier_talent = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_talent:IsHidden()
return true
end
function modifier_talen... |
local colors = require('colors')
local resolutionEngine = require('resolutionEngine')
local rectangleEngine = require('rectangleEngine')
local proto = require('proto')
local scaleF = resolutionEngine.scaleFloat
local stripes = proto.object:extend({
paint = function (self)
local width, height = resolutionEngine.... |
require("./init")(function(...)
do
--- something
end
end)
|
local pathJoin = require('pathjoin').pathJoin
---@type discordia
local discordia = require('discordia')
---@type typed
local typed = require('typed')
local uv = require('uv')
local fs = require('fs')
local new_fs_event = uv.new_fs_event
local configValidation = typed.Schema('CommandUtil.config')
--; TODO :field('a... |
data:extend({
{
type = "double-setting",
name = "lepp_light_size_factor",
order = "aa",
setting_type = "startup",
default_value = 1, -- default size = 40 equal to a a small lamp on medium pole
minimum_value = 0, -- 0 = don't scale, use small light everywhere
maximum_value = 100,
... |
local dx,dz
dx,dz = 1,0
local tx,ty,tz
tx,ty,tz = 32,32,32
local x,y,z,i,j
function putrot(tx,y,tz,dx,dz,x,z,bidx)
minecraft.settile_announce(tx+dx*x+dz*z,y,tz+dz*x-dx*z,bidx,-1)
end
for y=0,23 do
for i=0,3 do
minecraft.settile_announce(tx-2,ty+y,tz+i-2,tile.BRICK,-1)
minecraft.settile_announce(tx+2,ty+y,tz+2... |
#!/usr/bin/env th
----------------------------------------------------------------------
-- This script presents how to run some scenarios.
-- Configuration is loaded from "../../examples/config/<SCENARIO_NAME>.cfg" file.
-- <episodes> number of episodes are played.
-- Random combination of buttons is chosen for every... |
object_tangible_component_armor_base_armor_segment_enhancement_bone = object_tangible_component_armor_shared_base_armor_segment_enhancement_bone:new {
}
ObjectTemplates:addTemplate(object_tangible_component_armor_base_armor_segment_enhancement_bone, "object/tangible/component/armor/base_armor_segment_enhancement_bone.i... |
local _, ns = ...
local Search = LibStub('CustomSearch-1.0')
local Filters = {}
function ns.Find(target, search)
return Search(target, search, Filters)
end
Filters.abstract = {
tags = {'n', 'name', 't', 'title', 'c', 'comment'},
canSearch = function(self, operator, search)
return not operator and search
end,
... |
local PANEL = {}
function PANEL:Init()
self.Hover = false
self.Pressed = false
self.Text = "No-Title Button"
self.ClickSound = "buttons/lightswitch2.wav"
self.ClickEnable = true
self.HoverSound = "common/bugreporter_succeeded.wav"
self.HoverEnable = false
self:SetText("")
self.SetText = function(s,t... |
-- begin MySQL module
local MySQL = {}
MySQL.debug = false
local dpaths = {}
local tasks = {}
--[[
local function tick()
SetTimeout(1, function() -- protect errors from breaking the loop
SetTimeout(1000, tick)
local rmtasks = {}
for id,cb in pairs(tasks) do
local r = exports.vrp_mysql:checkTask... |
nscp.print('Loading test script...')
nscp.execute('version')
v = nscp.getSetting('NSCA Agent', 'interval', 'broken')
nscp.print('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~')
nscp.print('value: ' .. v)
nscp.print('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~')
nscp.register('check_something', 'something')
nscp.register('lu... |
data:extend(
{
{
type = "bool-setting",
name = "luacom-indent-code",
setting_type = "runtime-global",
default_value = true,
order = "a1",
per_user = false
}
}
)
data:extend(
{
{
type = "bool-setting",
name = "luacom-colorize-code",
setting_type = "runtime-global",
default_value = ... |
require('gitsigns').setup {
numhl = false,
linehl = false,
keymaps = {
noremap = true,
['n ]c'] = { expr = true, "&diff ? ']c' : '<cmd>lua require\"gitsigns.actions\".next_hunk()<CR>'"},
['n [c'] = { expr = true, "&diff ? '[c' : '<cmd>lua require\"gitsigns.actions\".prev_hunk()<CR>'"... |
--[[
desc: STRING, a lib that encapsulate string function.
author: Musoucrow
since: 2018-8-13
alter: 2018-12-31
]]--
local _UTF8 = require("utf8")
local _CONFIG = require("config")
---@class Lib.STRING
local _STRING = {
colorMap = {
w = {255, 255, 255, 255}, --white
W = {255, 255, 230, 255},
... |
require("fudrill.prototypes.entity-updates") |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:29' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
f = SimpleForm("esurfing-client")
f.reset = false
f.submit = false
f:append(Template("esurfing-client/log"))
return f
|
module(..., lunit.testcase, package.seeall)
local common = dofile("common.lua")
function test()
local complete = 0
process.nextTick(function ()
complete = complete + 1
process.nextTick(function ()
complete = complete + 1
process.nextTick(function ()
complete = complete + 1
end)
end)
end)
setT... |
#!/usr/local/bin/lua
print("hello") |
local class = require('opus.class')
local Util = require('opus.util')
local TableDB = class()
function TableDB:init(args)
local defaults = {
fileName = '',
dirty = false,
data = { },
}
Util.merge(defaults, args)
Util.merge(self, defaults)
end
function TableDB:load()
local t = Util.readTable(self.fileName)... |
LinkLuaModifier("modifier_frantic", "components/modifiers/mutation/modifier_frantic.lua", LUA_MODIFIER_MOTION_NONE )
ListenToGameEvent('game_rules_state_change', function(keys)
-- Minor delay is required as the "custom game difficulty" is not initialized on the exact frame of game rule state change
Timers:CreateTime... |
selfcall = {}
function selfcall:call(...)
return self, ...
end
return function(...)
return selfcall:call(...)
end,{1,2,3},{selfcall,1,2,3}
|
--Gör en koll om real x oxh real y är utanför "skärmen" och anpassa
--Skapa en karta och gör så den ritas ut istället för prickar.
--Skapa ett spel där man ska matcha en Voronoi mot en annan, där lagret man ändrar är halvtransparent. Generera en grid random med 2 eller fler punkter och sen generera en till som ligger... |
:ls --Made by LuisPambid--
--Please dont ever edit this script--
local player=game.Players.LocalPlayer
local char=player.Character
repeat wait() until player and char
local torso=char.Torso
local head=char.Head
local human=char.Humanoid
local hat
for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
... |
-- This script is modified from https://github.com/liuzhuang13/DenseNet
-- the DenseNet model hyper-parameters are hard-coded here.
require 'nn'
require 'cunn'
require 'cudnn'
require 'models/DenseConnectLayer'
require 'patch/SpatialConvolutionFullGrad'
require 'patch/BatchNormalizationFullGrad'
require 'pa... |
local core = require "core"
local command = require "core.command"
local keymap = require "core.keymap"
local console = require "plugins.console"
command.add(nil, {
["project:build-project"] = function()
core.log "Building..."
console.run {
command = ".\\build.bat",
file_pattern = "(.*):(%d+):(%d... |
-- create node Hue
require "moon.sg"
local node = moon.sg.new_node("sg_hue")
if node then
node:set_pos(moon.mouse.get_position())
end |
local Config = require("config")
local Switch = Config.switch
local Option = Config.option
local Flag = Config.flag
local Utils = require("utils")
local Lib = require("lib")
local Log = require("log")
local red = ngx.ctx.red
local hostConfig = Utils.get_config(Flag.base,red)
local uriConfig = Utils.get_config(Flag.cus... |
return function()
-- Basic setup
require 'torch'
require 'paths'
require 'optim'
require 'nn'
require 'nngraph'
require 'cunn'
require 'cudnn'
local opts = require 'opts'
local opt = opts.parse(arg)
-- Make torch settings
torch.setdefaulttensortype('torch.FloatTensor')
torch.setnumthreads(1)
... |
require("utils/lib_loader")
LOG_ENABLED = false
NUM_FRIENDS = 60
if LOG_ENABLED then
log("\n\n\nbegin script logging:")
end
local tap_third_sticker = retry(stickers_tap_sticker("THREE"))
local function select_eighths_sticker_coll()
for i = 1, 8, 1 do
greeting_dialog_sticker_list_scroll_right_once()
end
... |
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
-- This file is automaticly generated. Don't edit manualy!
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
---@class C_LoreText
C_LoreText = {}
---[Wowpedia documentation](https://wow.gamepedia.com/API_C_LoreText.RequestLoreTextForCampaignID)
---@p... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include('shared.lua')
ENT.WireDebugName = "ConsoleScreen"
function ENT:Initialize()
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self.Inputs = WireLib.CreateInputs(self, { "CharX", "CharY", "Char (ASC... |
do
for i = 1, 7 do
print(i)
if i > 2 then
break
end
end
print("end")
end |
ITEM.name = "Snowflake"
ITEM.model ="models/nasca/etherealsrp_artifacts/snowflake.mdl"
ITEM.description = "This artifact features blue spikes."
ITEM.longdesc = "Also colloquially known as 'Radioactive Snowflake'. At first glance, this artifact resembles a white Kolobok. Some claim that it actually is a form of Kolobok ... |
local component = require("component")
for address, name in component.list() do
io.write(name .. "\t" .. address .. "\n")
end |
-- clearing for the overflow prevention update
global.OnTheWay = {}
global.FlyingItems = {}
for catapultID, properties in pairs(global.CatapultList) do
properties.ImAlreadyTracer = "traced"
end
for PlayerID, PlayerLuaData in pairs(game.players) do
global.AllPlayers[PlayerID] = {}
end
settings.global["RTOverflowComp"]... |
package("mfast")
set_homepage("https://github.com/objectcomputing/mFAST")
set_description("High performance C++ encoding/decoding library for FAST (FIX Adapted for STreaming) protocol.")
set_license("BSD-3-Clause")
add_urls("https://github.com/objectcomputing/mFAST/archive/refs/tags/$(version).zip",
... |
-- According to the IMAP specification, when trying to write a message
-- to a non-existent mailbox, the server must send a hint to the client,
-- whether it should create the mailbox and try again or not. However
-- some IMAP servers don't follow the specification and don't send the
-- correct response code to the cli... |
local player = "LocalPlayer"
local Character = game.Players[player].Character
it = Instance.new
vt = Vector3.new
cf = CFrame.new
euler = CFrame.fromEulerAnglesXYZ
angles = CFrame.Angles
mr = math.rad
local decreaseatk = 0
local decreasedef = 0
local decreasemvmt = 0
local Anim = "Idle"
local Effects = {}
local armorpar... |
-- VERSION = Scaler 1.0.1
-- DESCRIPTION = loaf 2d screen render scaler
-- URL = http://github.com/danomatika/loaf-ingredients
-- LICENSE =
-- Copyright (c) 2017 Dan Wilcox <danomatika@gmail.com> MIT License.
-- For information on usage and redistribution, and for a DISCLAIMER OF ALL
-- WARRANTIES... |
-- mod-version:2 -- lite-xl 2.0
local core = require "core"
local config = require "core.config"
local command = require "core.command"
config.plugins.indent_convert = {
update_indent_type = true -- set to false to avoid updating the document indent type
}
local zero_pattern = _VERSION == "Lua 5.1" and "%z" or "\0"... |
local xe = require 'xemsg'
xe.NN_POLLIN = 1
xe.NN_POLLOUT = 1
local px = require "parxe"
local predicted1 = assert(arg[1], "Needs a CSV predicted file as first argument")
local predicted2 = arg[2]
local test_csv = arg[3] or "answer_key.csv"
if predicted2 == "nil" then predicted2 = nil end
if test_csv == "nil" then te... |
local KM_GroundMounts, KM_WaterGroundMounts, KM_UnderWaterMounts, KM_NoSkillMounts, KM_FlyingMounts, KM_AQMounts, MMFavGround, MMFavFlying, hasSeahorse
local KM_QueueCheck, KMDebug, KM_nofly = true, false, false
local KMname = "\124c0c5f94ffKMount: \124cffffffff";
local KMnamedb = "\124c9021cfffKMount debug: \124cfffff... |
return function()
filter {}
add_dependencies { "vendor:msgpack-c" }
end |
local Tunnel = module("_core", "lib/Tunnel")
local Proxy = module("_core", "lib/Proxy")
API = Proxy.getInterface("API")
cAPI = Tunnel.getInterface("API")
local r = {
["trooper"] = {payment = 3000},
["sheriff"] = {payment = 4500},
["medic"] = {payment = 2500, xp = 0.0}
-- ["vip1"] = {payment = 0, xp = 1.10},
-- [... |
function pp(t)local tt={}local i=0 for k,v in pairs(t)do i=i+1 tt[i]=tostring(k).." = "..tostring(v)end table.sort(tt)print(table.concat(tt,"\n"))end function ls()pp(file.list())end
|
local diff = {
["axisDiffs"] = {
["a2003cdnil"] = {
["name"] = "Rudder",
["removed"] = {
[1] = {
["key"] = "JOY_RZ",
},
},
},
["a2004cdnil"] = {
["name"] = "Thrust",
["removed"] = {
[1] = {
["key"] = "JOY_Z",
},
},
},
},
["keyDiffs"] = {
["d3002pnilu3002cd13vd1vp... |
function start(song) -- do nothing
end
function update(elapsed)
if difficulty == 2 then
if curBeat>=704 and curBeat<832 then
local currentBeat = (songPos / 1000)*(bpm/60)
for i=0,7 do
setActorX(_G['defaultStrum'..i..'X'] + 10 * math.sin((currentBeat + i*0.25) * math.pi), i)
setActorY(_G['defaultSt... |
--[[
--=====================================================================================================--
Script Name: Sync Your Files (utility), for SAPP (PC & CE)
Implementing API version: 1.11.0.0
Description: This script will sync your <filename>.<ext> file with a remote server.
An automatic... |
ccp = CCPoint
ccsize = CCSize
ccrect = CCRect
cc.p = CCPoint
cc.size = CCSize
cc.rect = CCRect
cc.c3 = ccc3
cc.c4 = ccc4
cc.c4f = ccc4f
cc.TOUCH_IGNORE = 0
cc.TOUCH_BEGAN = 1
cc.TOUCH_BEGAN_SWALLOWS = cc.TOUCH_BEGAN
cc.TOUCH_BEGAN_NO_SWALLOWS = 2
cc.TOUCH_MOVED =... |
object_draft_schematic_weapon_loot_corestrike = object_draft_schematic_weapon_shared_loot_corestrike:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_weapon_loot_corestrike, "object/draft_schematic/weapon/loot_corestrike.iff")
|
-----------------------------------
-- Area: Bastok Mines
-- NPC: Maymunah
-- Guild Merchant NPC: Alchemy Guild
-- !pos 108.738 5.017 -3.129 234
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
local ID = require("scripts/zones/Bastok_Mines/IDs");
--------------... |
--[[--
Simple demonstration of the Luna-Love-Scene paradigm.
]]
local class = require "lib.middleclass.middleclass"
local Lna = require "llscn"
--[[
Example actor.
Performs "hello world" until signalled on cue to perform "bye world".
]]
local HiWorld = class("HiWorld", Lna.Actor)
function HiWorld:initialize()
... |
-- Since we added hero-turrets as a hidden optional dependency,
-- force regeneration of the boostInfo table
local cu = require "control-tunion"
cu.UpdateBlockList() |
local Player = require 'objects.player'
local Lizard = require 'objects.lizard'
function cafe.load()
player = Player(0, 0)
liz = Lizard(32, 32)
canv = cafe.Texture(160, 95, 3)
a = cafe.Audio("assets/Som.wav")
a:volume(0.2)
a:play()
end
function cafe.update(dt)
player:update(dt)
liz:upda... |
local lgi = require 'lgi'
local Gtk = lgi.Gtk
local textview = Gtk.TextView {}
local popover
local popover_box = Gtk.Box {
margin = 20,
orientation = 'HORIZONTAL',
Gtk.Entry {},
Gtk.Button {
label = 'Change'
}
}
local popover_box_sc = popover_box:get_style_context()
popover_box_sc:add_class('linked')... |
pg = pg or {}
pg.enemy_data_statistics_213 = {
[12400330] = {
cannon = 36,
reload = 150,
speed_growth = 0,
cannon_growth = 0,
pilot_ai_template_id = 20004,
air = 86,
rarity = 1,
dodge = 9,
torpedo = 0,
durability_growth = 65600,
antiaircraft = 134,
reload_growth = 0,
dodge_growth = 96,
hit_... |
--[[------------------------------------------------------
dub.Function
------------
...
--]]------------------------------------------------------
require 'lubyk'
local should = test.Suite('dub.Function')
local ins = dub.Inspector {
doc_dir = 'test/tmp',
INPUT = 'test/fixtures/simple/include',
}
-- Te... |
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