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function love.load() love.graphics.setBackgroundColor(104, 136, 248) --设置背景为蓝色 love.graphics.setMode(650, 650, false, true, 0) --设置窗口650*650,不全屏,开启垂直同步,全屏抗锯齿缓存0 --下面是物理引擎的使用 love.physics.setMeter(64) --设置64px(像素)为1米,box2d使用实际的物理体系单位 world = love.physics.newWorld(0, 9.81*64, true) --创建一个世界,其水平加速度为0,竖直9.81m/s(...
import room from Adventure mrequire "src/engine/polygon" local poly = Polygon.new(550, 406, 571, 404, 584, 420, 584, 439, 574, 454, 566, 454, 570, 476, 573, 514, 571, 540, 567, 572, 567, 598, 553, 599, 553, 562, 556, 535, 554, 517, 550, 488, 551, 454, 547, 452, 536, 438, 534, 415) local src = MOAIImageTextu...
-- basic empty tank minetest.register_node("tanks:level_0", { description = "Tank", node_box = { type = "fixed", fixed = { {0.5, 0.5, 0.5, -0.5, -0.5, 0.43750}, {-0.43750, 0.5, 0.43750, -0.5, -0.5, -0.5}, {0.5, -0.5, -0.5, -0.5, 0.5, -0.43750}, {0.5, -0.5, -0.43750, 0.43750, 0.5, 0.43750}, --{-0.4...
renderer = { drawQueue = {}, width = 400, height = 210, position = {0, 0} } function renderer:drawWall(x, width, distance, realDistance, texture, side, textureX) table.insert(self.drawQueue, {type = "wall", distance = distance, args = {x, width, distance, realDistance, texture, side, textureX}}) end functio...
function leftShift(n,p) local r = n while p>0 do r = r * 2 p = p - 1 end return r end -- main local MAX_IT = 13 local MAX_IT_J = 10 local a1 = 1.0 local a2 = 0.0 local d1 = 3.2 print(" i d") for i=2,MAX_IT do local a = a1 + (a1 - a2) / d1 for j=1,MAX_IT_J do loca...
local signs = require("Modules.JayTheBusinessGoose.signs") local tidepool6 = { identifier = "tidepool6", title = "Tidepool 6: Thorny Tiny Box", theme = THEME.TIDE_POOL, width = 4, height = 5, file_name = "tide-6.lvl", world = 4, level = 6, } local level_state = { loaded = false, ...
local _={} _[38]={x=26,id=2,y=14,arrangement=0,type=4} _[37]={x=16,id=1,y=8,arrangement=6,type=1} _[36]={x=15,id=0,y=4,arrangement=0,type=2} _[35]={y=7,x=0,id=0} _[34]={y=8,x=31,dest=28,id=3} _[33]={y=8,x=31,dest=28,id=2} _[32]={y=8,x=31,dest=28,id=1} _[31]={y=8,x=31,dest=28,id=0} _[30]={y=14,x=30,target=10,id=3} _[29]...
-- @module ae.adcolony -- @group Advert -- @brief AdColony integration. -- check if the library is loaded if not adcolony then error('AdColony library not loaded') end -- @brief Callback function called when an interstitial is available. -- Never call this function directly. -- @param zoneId The zone identifier...
ENT.Type = "anim" ENT.Base = "base_anim"
-- Behavior for warden (3) in the level gandriamines routine = function(O) O:gotoTile(45, 10.5) O:gotoTile(45, 5.5) end
--- --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by Shuangjun Liu. --- DateTime: 5/18/2018 7:38 PM --- --- this is for multiple prediction evaluation tasks. It perform cross dataset evaluation --- the ds list follow format <DS_nm>/<expID> require 'paths' require 'hdf5' require 'os' paths.dofile('uti...
print(a,15,c, d,'foo') local v,err = pcall(toto,args,process(a),"eee", 42) local a = function(a, b,c, ...) return a,b, c end function _G:print(a,b, c) end _G:print('foo', {},{1,2,3})
local posix = require 'posix' local M = {} -- For backwards compatibility with release 32, copy previous -- entries into `posix.sys` namespace. for _, fn in ipairs { 'euidaccess', 'pipeline', 'pipeline_iterator', 'pipeline_slurp', 'spawn', 'timeradd', 'timercmp', 'timersub' } do M[fn] = posix[fn] end return...
local Concord = require("lib.concord") local Class = require("lib.class") local Vector = require("lib.vector") local Camera = require("src.camera") local SpellBase = require("src.classes.spells.spellBase") local C = require("src.components") local A = require("src.assemblages") local SpellRing = Class("SpellRing", ...
local signal = require('signal') function ShutDownFN() print("shutdown") os.exit(1); end signal.signal("SIGINT", ShutDownFN); signal.signal("SIGTERM", ShutDownFN); while (true) do print('annoying!') end
-- Opens a file in append mode return { output = function(args) local file = io.open("output", "a") -- sets the default output file as test.lua io.output(file) -- appends a word test to the last line of the file io.write(vim.inspect(args)) -- closes the open file ...
---------------------------------------------------------------- -- Copyright (c) 2012 Klei Entertainment Inc. -- All Rights Reserved. -- SPY SOCIETY. ---------------------------------------------------------------- local resources = include("resources") local util = include("client_util") local cdefs = include("clien...
return { Name = "promise", Version = "1.1.0", Description = "A rudimentary promise implementation.", Author = { Name = "MemoryPenguin", UserId = 41345114, GitHub = "https://github.com/MemoryPenguin/" }, License = "MIT", Main = "Promise", Dependencies = {}, Repository = "https://github.com/MemoryPenguin/M...
local M = {} local function run_action(action) if action.edit or type(action.command) == "table" then if action.edit then vim.lsp.util.apply_workspace_edit(action.edit) end if type(action.command) == "table" then vim.lsp.buf.execute_command(action.command) end else vim.lsp.buf.execu...
local Node = BP.BaseClass() BP.Status = { Failure = 0, Success = 1, Running = 2, Resting = 3, Error = 4, Optional = 5, } function Node:Constructor( ) self.id = 0 self.name = "node" self.typeName = "Node" self.graph = nil self.inSlots = {} self.outSlots = {} self.status = BP.Status.Resting end function ...
---------------------------------------------------------------- -- Copyright (c) 2012 Klei Entertainment Inc. -- All Rights Reserved. -- SPY SOCIETY. ---------------------------------------------------------------- local game = include( "modules/game" ) local util = include("client_util") local array = include( "modu...
return Def.ActorFrame{ LoadActor("versus")..{ InitCommand=cmd(Center;visible,false); } };
local _, Inventorian = ... Inventorian = LibStub("AceAddon-3.0"):NewAddon(Inventorian, "Inventorian", "AceEvent-3.0", "AceHook-3.0", "AceConsole-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("Inventorian") local db local defaults = { profile = { bag = { x = -20, y = -80, point = "RIGHT", width = 38...
-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf" module('BseVisit_pb', package.seeall) local BSEVISIT = protobuf.Descriptor(); local BSEVISIT_VISITED_UID_FIELD = protobuf.FieldDescriptor(); local BSEVISIT_TYPE_FIELD = protobuf.FieldDescriptor(); local BSEVISIT_LIVING_ROOM_FIELD = protobu...
require "enet" host = enet.host_create"localhost:6789" function love.update(dt) local event = host:service(100) if event then if event.type == "connect" then print("connect..",event.peer) elseif event.type == "receive" then print("get message",event.data) elseif event.type == "disconnect" t...
-- TO fern :size :sign -- if :size < 1 [ stop ] -- fd :size -- rt 70 * :sign fern :size * 0.5 :sign * -1 lt 70 * :sign -- fd :size -- lt 70 * :sign fern :size * 0.5 :sign rt 70 * :sign -- rt 7 * :sign fern :size - 1 :sign lt 7 * :sign -- bk :size * 2 -- END -- window clearscreen pu bk 150 pd -- fern 25 1 ...
-- Extract current directory name for importing submodules local cur_dir = (...):gsub('%.[^%.]+$', '') -- Libraries local https = require 'ssl.https' -- luasec local ltn12 = require 'ltn12' -- lua sockets -- Submodules local const = require (cur_dir .. '.constants.index') local photos = require (cur_dir ....
return { cormls = { acceleration = 0.046, brakerate = 0.18, buildcostenergy = 4165, buildcostmetal = 305, builddistance = 212, builder = true, buildpic = "cormls.dds", buildtime = 7000, canguard = true, canmove = true, canpatrol = true, canstop = 1, category = "ALL MEDIUM MOBILE...
-- Copyright (c) 2021 StefanT <stt1@gmx.at> -- See LICENSE.md in the project directory for license information. local untrack = { [defines.train_state.no_schedule] = true, [defines.train_state.manual_control] = true, [defines.train_state.wait_station] = true, } -- -- Test if the train is a shuttle train. -- -...
local base = require("gruvbox.base") local plugins = require("gruvbox.plugins.highlights") local languages = require("gruvbox.languages") local utils = require("gruvbox.utils") local specs = { base, languages, plugins } local spec = utils.merge(specs) spec = lush.extends({spec}).with(function() return { TS...
local side = require "sides" --[[ ---- Will check if bloc at side of turtle is of type provided, dig it and go at its location. ---- ---- turtle_side; side of turtle, can be side.up, side.down, side.left, side.right, side.back, side.front ---- bloc; string of bloc name, formatted like: "mod:bloc", ex: "minecraft:dirt"...
local function idle_is_finish(actor, data) return data.delay < CurTime() end bgNPC:SetStateAction('idle', 'calm', { start = function(actor, state, data) local delay = math.random(10, 30) data.time = delay data.delay = CurTime() + delay local id = tostring(math.random(1, 4)) actor:PlayStaticSequence('LineI...
local brain = require "brains/leifbrain" require "stategraphs/SGLeif" local assets = { Asset("ANIM", "anim/leif_walking.zip"), Asset("ANIM", "anim/leif_actions.zip"), Asset("ANIM", "anim/leif_attacks.zip"), Asset("ANIM", "anim/leif_idles.zip"), Asset("ANIM", "anim/leif_build.zip"), Asset("ANIM", "anim/leif_lumpy...
module(..., package.seeall) local utils = require "lua.utils" local re_match = utils.re_match function hashkey(key) local hashed = md5(key) return hashed or key end function should_exclude(request_map, exclude_set) local exclude = false for section, entries in pairs(exclude_set) do fo...
local class = require "xgame.class" local util = require "xgame.util" local Event = require "xgame.event.Event" local TouchEvent = require "xgame.event.TouchEvent" local UILayer = require "xgame.ui.UILayer" local UISlider = class("UISlider", UILayer) function UISlider:ctor() self...
mars_second_attack = class({}) mars_ex_second_attack = class({}) LinkLuaModifier("modifier_mars_second_attack_displacement", "abilities/heroes/mars/mars_second_attack/modifier_mars_second_attack_displacement", LUA_MODIFIER_MOTION_BOTH) LinkLuaModifier("modifier_mars_ex_second_attack_displacement", "abilities/heroes/mar...
object_tangible_item_som_jundak_skull = object_tangible_item_som_shared_jundak_skull:new { } ObjectTemplates:addTemplate(object_tangible_item_som_jundak_skull, "object/tangible/item/som/jundak_skull.iff")
--[[ Lua wrapper for C++ task scheduler functionality Copyright (c) 2017 Ian Diaz Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the right...
-- Cjdns admin module for Lua -- Written by Philip Horger common = require 'cjdns/common' ConfigFile = {} ConfigFile.__index = ConfigFile common.ConfigFile = ConfigFile function ConfigFile.new(path, no_init) local values = { path = path, text = "", contents = {}, } setmeta...
local apiPort = "invalid" local apiToken = "invalid" local serverCompatVersion = "invalid" local txAdminClientVersion = "1.2.0" print("[txAdminClient] Version "..txAdminClientVersion.." starting...") Citizen.CreateThread(function() --Wait for environment variables local envAttempts = 0 while apiPort == "in...
--- === hs.image === --- --- A module for capturing and manipulating image objects from other modules for use with hs.drawing. --- local module = require("hs.image.internal") local objectMT = hs.getObjectMetatable("hs.image") require("hs.drawing.color") -- make sure that the conversion helpers required to support col...
--Gets install path. local myDir = shell.getRunningProgram():gsub("/init.lua", ""):gsub("/init", "") for k, fileName in ipairs(fs.list(myDir .. "/apis")) do loadAPI(myDir .. "/apis/" .. fileName) end --Implements pipes function pipe(onlyIfSuccess, to, from) local input = {pcall(to)} local success = input[...
uespLog.ACTION_MINE = "採掘する" uespLog.ACTION_CUT = "切る" uespLog.ACTION_COLLECT = "集める" uespLog.FISHING_HOLE = "釣り穴" uespLog.SPELL_PENETRATION_TEXT = "呪文の浸透"
function onInit() Debug.console("DMScreen GO!"); end
-- public local Debug = require("OOP.Config").Debug; local Test = class(); Test.public.data1 = "123"; Test.public.data2 = { field1 = {}, field2 = false, field3 = 0x00, field4 = "Test" }; function Test.public:ctor(data) if data then self.data1 = data; end end function Test.public:GetDat...
--[[-------------------------------------------------------------------]]--[[ Copyright wiltOS Technologies LLC, 2020 Contact: www.wiltostech.com ----------------------------------------]]-- wOS = wOS or {} wOS.ALCS = wOS.ALCS or {} wOS.ALCS.Config = wOS.ALCS.Config or {} wOS.ALCS.Config.Prestige = wOS.A...
--[[ entities.lua Provides a list of constants identifying various entities in Mari0; the names were lifted directly from 1.6 and indexed by hand. ]] REMOVE = 1 MUSHROOM = 2 ONEUP = 3 STAR = 4 MANYCOINS = 5 GOOMBA = 6 KOOPA = 7 SPAWN = 8 GOOMBAHALF = 9 KOOPAHALF = 10 FLAG = 11 KOOPARED = 12 KOOPAREDHALF = 13 VINE ...
void_mist = class({}) function void_mist:GetDuration() return -1 end function void_mist:GetEffectName() return "particles/econ/courier/courier_oculopus/courier_oculopus_ambient.vpcf" end function void_mist:GetEffectAttachType() return PATTACH_CENTER_FOLLOW end function void_mist:AllowIllusionDuplicate()...
-- ============================================================= -- Copyright Roaming Gamer, LLC. 2009-2015 -- ============================================================= -- Corner Buttons - Dual Corner-Buttons Builder -- ============================================================= -- License -- =====...
--[[ TheNexusAvenger Tests the NexusSelectionConstraint class. --]] local NexusUnitTesting = require("NexusUnitTesting") local NexusPluginFramework = require(game:GetService("ReplicatedStorage"):WaitForChild("NexusPluginFramework")) local NexusSelectionConstraint = NexusPluginFramework:GetResource("UI.CollapsableLis...
-- indent-blankline -- require("indent_blankline").setup { show_current_context = false, show_current_context_start = true, show_char_blankline = " " }
local LIB = "Green Orange Red" local gor = MERLINS_REZHELPER.Colors[LIB] if not gor then gor = MERLINS_REZHELPER.Colors:Register(LIB) local function Hue2Rgb(p, q, t) if t < 0 then t = t + 1 end if t > 1 then t = t - 1 end if t < 1/6 then return p + (q - p) * 6 * t end ...
local player = ... local stats = STATSMAN:GetCurStageStats():GetPlayerStageStats(player) local PercentDP = stats:GetPercentDancePoints() local percent = FormatPercentScore(PercentDP) -- Format the Percentage string, removing the % symbol percent = percent:gsub("%%", "") return Def.ActorFrame{ Name="PercentageContain...
local strings = {} strings.description = 'A simple and configurable task automation tool.' strings.semver = {0,1,0} strings.version = 'v'..table.concat(strings.semver, '.') strings.long_version = 'OBEY - '..strings.version strings.copyright = 'COPYRIGHT (c) 2017 Pablo A. Mayobre (Positive07)' strings.repository = 'h...
return function(state, action) if action.type == "SetRenaming" then if action.renaming then return action.component else return nil end end return state end
--[[ Name: cl_menu_carbuy.lua ----------------------------------------------------------------- -- @package VrZn - Custom Gamemode (SRP BASE) -- @author Nodge -- @build Beta 1 ----------------------------------------------------------------- ]]-- surface.CreateFont( "CarMenuFont", {size = 28, weight = ...
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') function ENT:Initialize( ) self:SetModel( "models/props_junk/garbage_takeoutcarton001a.mdl" ) self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSolid( SOLID_VPHYSICS ) self:SetUseType( SIM...
local EventSetUp = require(script:GetCustomProperty("EventSetUp")) local ScreenSize = UI.GetScreenSize() local ScreenSizeChecker = { screensizeUpdated = EventSetUp.New() } Task.Spawn(function() while true do if ScreenSize ~= UI.GetScreenSize() then ScreenSize = UI.GetScreenSize() ...
event = require("event") while true do print(event.pull()) os.sleep(0.01) end
------------------------------------------------- --- --- chenyukuan --- 2021/11/22 ------------------------------------------------- ---@class LoginMgr:Object local _M = singleton("LoginMgr") ---@param self LoginMgr ---@return LoginMgr function _M:New(self) self.reconnectHandler = self.reconnectHandler or requ...
--[[ CPPI for external addons to interface with the prop protection https://ulyssesmod.net/archive/CPPI_v1-3.pdf ]] local plyMeta = FindMetaTable("Player") local entMeta = FindMetaTable("Entity") CPPI = {} CPPI_NOTIMPLEMENTED = 0 CPPI_DEFERRED = 1 function CPPI:GetName() return "BSU" end function CPPI:GetV...
local OnModule = {} OnModule.__index = OnModule local OnModules = {} OnModules.__index = OnModules function OnModules.set(plugin_name, module_names) OnModules._cleanup(plugin_name) local removers = {} for _, module_name in ipairs(module_names) do table.insert(removers, OnModule.new(plugin_name, module_name)...
local appw = hs.application.watcher local module = { apps = {}, observers = {}, windows = {} } local spaces = require("hs._asm.undocumented.spaces") local desktop = require("desktop") module.appEvents = { [appw.activated] = "activated", [appw.deactivated] = "deactivated", [appw.hidden] = "hidden", [appw.launc...
--[[ Copyright 2014 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agre...
require('mono.utils.mono-publib') require('mono.utils.mono-forward') require('mono.metadata.blob') require('mono.metadata.row-indexes') require('mono.metadata.image') require('mono.metadata.object-forward') ffi.cdef [[ //#define MONO_TYPE_ISSTRUCT(t) mono_type_is_struct (t) //#define MONO_TYPE_IS_VOID(t) mono_type_i...
require 'nn' local SpatialConvolution = nn.SpatialConvolution local ReLU = nn.ReLU local SpatialBatchNormalization = nn.SpatialBatchNormalization local SpatialMaxPooling = nn.SpatialMaxPooling local SpatialAveragePooling = nn.SpatialAveragePooling local function ConvBN(nInputPlane, nOutputPlane, kW, kH, dW, dH, padW,...
---------------------------------------------------------------------- -- Metalua: $Id: mll.lua,v 1.3 2006/11/15 09:07:50 fab13n Exp $ -- -- Summary: Source file lexer. ~~Currently only works on strings. -- Some API refactoring is needed. -- ---------------------------------------------------------------------- -- -- ...
 Action1001 ={} function Action1001:getUrlElement(httpGet) local urlParam = {} urlParam.Result = true --urlParam.PageIndex = ScutReaderReadString(httpGet, "PageIndex") return urlParam end function Action1001:takeAction(urlParam) local actionResult = {} actionResult.Result = true --actionResult.Table = GetU...
local hrtime = require('uv').hrtime local constants = require('constants') local Time = require('utils/Time') local MS_PER_NS = 1 / (constants.NS_PER_US * constants.US_PER_MS) local Stopwatch, get = require('class')('Stopwatch') function Stopwatch:__init(stopped) local t = hrtime() self._initial = t se...
return { --- 900CPM { name = "state", desc = "工作状态", -- 30013 vt = "int", }, { name = "error", desc = "烟尘仪故障", -- 30014 vt = "int", }, { name = "dust", desc = "颗粒物浓度", -- 30001 vt = "float", unit = "mg/m3", }, { name = "temp", desc = "烟气温度", -- 30003 vt = "float", }, { name = "flow...
T.vs2010_links = { } local vs10_links = T.vs2010_links local sln, prj function vs10_links.setup() _ACTION = "vs2010" sln = solution "MySolution" configurations { "Debug" } platforms {} prj = project "MyProject" language "C++" kind "ConsoleApp" uuid "AE61726D-187C-E440-BD07-2556188A...
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') function ENT:Initialize() self.Entity:SetMoveType(MOVETYPE_NONE) self.Entity:SetSolid(SOLID_NONE) self:DrawShadow(false) self.Parent = self:GetParent() end
require("z.it.common") require("z.it.tag") require("z.it.tagset") require("z.it.screen") require("z.it.elements") require("z.it.utils") module("z.it")
FAdmin.HL2Guns = {Crowbar = "weapon_crowbar", Gravgun = "weapon_gravgun", Physgun = "weapon_physgun", Stunstick = "weapon_stunstick", Pistol = "weapon_pistol", ["357"] = "weapon_357", Smg1 = "weapon_smg1", Ar2 = "weapon_ar2", Shotgun = "weapon_shotgun", Crossbow = "weapon_crossbow", Grenade = "weapon_frag", ...
local _PACKAGE = (...):match("^(.+)[%./][^%./]+"):gsub("[%./]?node_types", "") local class = require(_PACKAGE..'/middleclass') local Registry = require(_PACKAGE..'/registry') local Node = require(_PACKAGE..'/node_types/node') local Decorator = class('Decorator', Node) function Decorator:initialize(config) Node.init...
project "ImGui" kind "StaticLib" language "C" architecture "x86_64" targetdir "../bin/%{cfg.buildcfg}" objdir "../obj/%{cfg.buildcfg}" includedirs { "imgui/", "imgui/examples/", "glad/include", "glfw/include/" } files { "imgui/*.cpp", "imgui/examples/imgui_impl_glfw.cpp", "imgui/examples/imgui_impl_op...
local fn, api, uv, vcmd = vim.fn, vim.api, vim.loop, vim.cmd local fmt = string.format local tinsert, tremove, tconcat, tsort = table.insert, table.remove, table.concat, table.sort ---@class NeopmPlug ---@field uri string Plugin URI ---@field path? string Full path to plugin (updated by prep...
local lustache = require "lustache" -- only needed to set string.split local topic = function() local view = { name = 'parent', message = 'hi', a = { b = 'b' } } local context = require("lustache.context"):new(view) return context, view end local push = function(context) local child_view = { name = 'child', ...
local logger = require "script.logger" local productionBuffer = {} local consumptionBuffer = {} local function getAggregateConsumption(item, timePeriodInSeconds) if not timePeriodInSeconds then timePeriodInSeconds = 60 end local startTick = game.tick - (timePeriodInSeconds * 60) local resultsToReturn = {...
----------------------------------------------------------------------- -- Fern Zapata -- https://github.com/fernzi/dotfiles -- Awesome Window Manager - Utilities ----------------------------------------------------------------------- local gears = require('gears') local awful = require('awful') local beautiful = requ...
local xmlFile = nil local xmlNode = nil local yearday, hour -- local function openFile( ) local time = getRealTime( ) yearday = time.yearday hour = time.hour local fileName = ( "logs/%04d-%02d-%02d/%02d.html" ):format( time.year + 1900, time.month + 1, time.monthday, time.hour ) xmlFile = xmlLoadFile( fileName...
pg = pg or {} pg.pay_data_display = { { descrip = "购买后立即获得$1钻,30日内每天获得资源", name = "贸易许可证(30日)", descrip_extra = "", type = 0, extra_gem = 0, id = 1, subject = "贸易许可证", money = 30, tag = 2, gem = 500, limit_type = 1, time = "always", picture = "month", id_str = "com.bilibili.blhx.zuanshi102"...
if data.raw.item["thorium-fuel-cell"] then table.insert(data.raw["technology"]["mixed-oxide-fuel"].effects, {type = "unlock-recipe", recipe = "thorium-mixed-oxide"}) local plate="angels-plate-lead" if mods["bobplates"] then plate="lead-plate" end clowns.functions.replace_ing("thorium-fuel-cell","iron-plat...
CustomizableWeaponry.quickGrenade:initializeQuickGrenade()
CONTROL_DOMAIN = "wing" --include <control_base>
Gandalfs Nutsack headassbrokeassmexicanassorangeassdeportedassuglyassantlerassmooseaasslookinassnigga IDs to Catagorize Gandalfs Decals 1019032269 Fuck it 1019082391 Fuck Love 1019032758 Fuck Off 1103375877 Squiger Gandalfs Bass Slips 1102031628 4:30 AM 1096405091 Bruce 1099958422 Bobby Bitch 1102139484 Bo...
--- A relatively small implementation of the Service Location Protocol. -- It was initially designed to support requests for discovering Novell NCP -- servers, but should work for any other service as well. -- -- The implementation is based on the following classes: -- * Request.Service -- - Contains necessary code ...
local wibox = require("wibox") local awful = require("awful") local naughty = require("naughty") local beautiful = require("beautiful") local createPomodoro = require('pomodoro.impl') local timer = timer local awesome = awesome module("pomodoro") return createPomodoro(wibox, awful, naughty, beautifu...
------------------------- ------- (c) 2010 -------- ------- by Zipper ------- -- and Vio MTA:RL Crew -- ------------------------- function reload_settimer (total_clip, cur_clip, cur_gun) toggleControl ( "next_weapon", false ) toggleControl ( "previous_weapon", false ) toggleControl ( "fire", false ) toggleControl...
--[[ Copyright (c) 2009-2016, Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com > All rights reserved. ]] local Mapster = LibStub("AceAddon-3.0"):NewAddon("Mapster", "AceEvent-3.0", "AceHook-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("Mapster") local defaults = { profile = { hideMapButton = false, arro...
g_root = getRootElement() g_res = getThisResource() g_rroot = getResourceRootElement(g_res) _players = {} _messages = {} _bans = {} max_bans = tonumber(get("@webpanel.max_bansPerPage") or 10) max_chat = tonumber(get("@webpanel.max_chatMsgs") or 20) function startHandler(resource) if getThisResource() == resource th...
local Class = require "Base.Class" local Object = require "Base.Object" local Path = require "Path" local Utils = require "Utils" local Serialization = require "Persist.Serialization" local Busy = require "Busy" local Writer = Class { packagers = {} } Writer:include(Object) function Writer:init() self:setClassNam...
ryn={} -- Addon scope -- Settings ryn.masterName="Harklen" ryn.dpsMode=1 -- 1: Skull/cross targeting -- 2: Master assist targeting (with skull/cross target lock if applied) ryn.precastInterruptWindow=1 ryn.healHpThreshold=0.9 ryn.healInterruptThreshold=0.95 ryn.stopCastingDelay=0.5 -- Delay a new spellcast after a spe...
return { ["comment"]="% generated by mtxrun --script pattern --convert", ["exceptions"]={ ["characters"]="abcdeghijklmnoprstwyzóąłż", ["data"]="be-zach be-zami by-naj-mniej gdzie-nie-gdzie ina-czej na-dal ni-gdy ni-gdzie niech-że niech-by ow-szem pó-łach pó-łami pó-łek pod-ów-czas przy-naj-mniej skąd-inąd tró-jac...
paths.dofile('layers/Residual.lua') local function hourglass(n, f, inp) -- Upper branch local up1 = inp for i = 1,opt.nModules do up1 = Residual(f,f)(up1) end -- Lower branch local low1 = nnlib.SpatialMaxPooling(2,2,2,2)(inp) for i = 1,opt.nModules do low1 = Residual(f,f)(low1) end local l...
local config = {} local OUT_RESOURCE_NAME = "server_assets" local BUILD_FOLDER = ":" local builtVehicles = {} local function randomBytes(count, seed) if seed then math.randomseed(seed) end local str = "" for i = 1, count do str = str .. string.char(math.random(0, 255)) end return str end local function enc...
local util = require 'lspconfig.util' local bin_name = 'gradle-language-server' if vim.fn.has 'win32' == 1 then bin_name = bin_name .. '.bat' end local root_files = { 'settings.gradle', -- Gradle (multi-project) } local fallback_root_files = { 'build.gradle', -- Gradle } return { default_config = { file...
-- See LICENSE for terms local DoneObject = DoneObject local CreateNumberEditor = CreateNumberEditor local IsValidXWin = ChoGGi.ComFuncs.IsValidXWin local mod_EnableMod -- fired when settings are changed/init local function ModOptions() mod_EnableMod = CurrentModOptions:GetProperty("EnableMod") end -- load default...
-- Copyright (C) 2016 Pau Carré Cardona - All Rights Reserved -- You may use, distribute and modify this code under the -- terms of the Apache License v2.0 (http://www.apache.org/licenses/LICENSE-2.0.txt). local paths = require('paths') local torchFolder = paths.thisfile('..') package.path = string.format("%s;%s/?.lua...
--Copyright 2016 Alex Iverson local fr = require "fr" local test = require"tests.test" test("atomic property updates", function(assertion) local bus = fr.Bus() local prop = bus:toProperty(0); prop.name = "busProp" local termAlpha = prop + fr.constant(3) termAlpha.name = "Alpha" local termBeta = prop + t...