content stringlengths 5 1.05M |
|---|
--[[------------------------------------------------------------------
Weapon icons rendering.
]]--------------------------------------------------------------------
GSRCHUD.weapon = {} -- namespace
local BUCKET = 'bucket'
local MISSING_ICON = '%s icon'
local DEFAULT_ALPHA = 255
--[[-------------------------------... |
-- {"Description", OrderType, 'UnitID'},
-- entry 1 is a description text not used by code
-- entry 2 is the order given to this unit (1 for move, 2 for attack move, 3 for patrol)
-- entry 3 is the blueprint id and can be added multiple times as needed
-- when a unit table is randomly selected for spawn ONE unit from ... |
for index, force in pairs(game.forces) do
local technologies = force.technologies
local recipes = force.recipes
if recipes["burger"].enabled then
recipes["burger"].enabled = false
end
if technologies["burger"].researched then
recipes["burger"].enabled = true
end
end |
description = [[
Tries to identify the physical location of an IP address using the
Geobytes geolocation web service
(http://www.geobytes.com/iplocator.htm). The limit of lookups using
this service is 20 requests per hour. Once the limit is reached, an
nmap.registry["ip-geolocation-geobytes"].blocked boolean is set so ... |
local Robase = require(script.Robase)
local HttpService = game:GetService("HttpService")
local RobaseService = { }
RobaseService.BaseUrl = nil
RobaseService.AuthKey = nil
RobaseService.__index = RobaseService
local function fixTrailingSlashes(url)
local foundTrailingSlashes = url:match("/+$")
url = foundTrai... |
if not modules then modules = { } end modules ['back-pdf'] = {
version = 1.001,
comment = "companion to back-pdf.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- we could do \pdfmatr... |
#!/usr/bin/env tarantool
local test = require("sqltester")
test:plan(6)
--!./tcltestrunner.lua
-- 2008 August 12
--
-- The author disclaims copyright to this source code. In place of
-- a legal notice, here is a blessing:
--
-- May you do good and not evil.
-- May you find forgiveness for yourself and forgive o... |
-- Copyright (c) 2016 John Schember <john@nachtimwald.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the "Software"),
-- to deal in the Software without restriction, including without limitation
-- the rights to use, copy, ... |
-- Copyright (C) 2016 Gernot Riegler
-- Institute for Computer Graphics and Vision (ICG)
-- Graz University of Technology (TU GRAZ)
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions are met:
-- 1. Redistributions of source code m... |
CurrentCops = 0
RegisterNetEvent('police:SetCopCount')
AddEventHandler('police:SetCopCount', function(amount)
CurrentCops = amount
end)
-- Code
function DrawText3D(x, y, z, text)
SetTextScale(0.35, 0.35)
SetTextFont(4)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
SetTextEntry("STRING... |
-- local PlayerCount = 0
-- local list = {}
-- RegisterServerEvent("train:playerActivated")
-- function ActivateTrain()
-- if (PlayerCount) == 1 then
-- TriggerClientEvent("Trainroute", GetHostId())
-- else
-- SetTimeout(15000, ActivateTrain)
-- end
-- end
-- AddEventHandler(
-- "train:playerActivate... |
local StateBase = require(script:GetCustomProperty("StatesStateBase"))
local SPRINT_KEY = script:GetCustomProperty("SprintKey")
local NewState = {}
NewState.__index = NewState
setmetatable(NewState, StateBase)
NewState.KeyBinding = nil
NewState.name = "Walk"
NewState.weaponSwapEvent = nil
NewState.UpdateEquipment = ... |
Config = {}
Config.Locale = 'en'
Config.Accounts = {
bank = _U('account_bank'),
black_money = _U('account_black_money'),
money = _U('account_money')
}
Config.StartingAccountMoney = {bank = 50000}
Config.EnableSocietyPayouts = false -- pay from the society account that the player is employed at? Requirement: esx_s... |
-- totally new universal neural network; version 04; 2020-12-29
-- license: MIT https://opensource.org/licenses/MIT
-- Copyright 2020 darkfrei
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software
-- and associated documentation files (the "Software"), to deal in the Softw... |
local cluster_devices = assert(yatm.cluster.devices)
local cluster_energy = assert(yatm.cluster.energy)
local FluidStack = assert(yatm.fluids.FluidStack)
local FluidUtils = assert(yatm.fluids.Utils)
local FluidMeta = assert(yatm.fluids.FluidMeta)
local fluid_registry = assert(yatm.fluids.fluid_registry)
local combusti... |
return {
id = 79,
furnitures_1 = {
{
id = 79306,
parent = 0,
y = 12,
dir = 1,
x = 24,
child = {}
},
{
id = 79307,
parent = 0,
y = 14,
dir = 1,
x = 24,
child = {}
},
{
id = 79116,
parent = 0,
y = 14,
dir = 1,
x = 15,
child = {}
},
{
id = 79123,
... |
Rotator = ScriptObject()
function Rotator:Start()
print("iniciando el scrip")
end
function Rotator:SetRotationSpeed(var)
print(var)
end
function Rotator:Update(timeStep)
print("este es el bucle de actualizacion")
end |
-----------------------------------
-- Area: King Ranperres Tomb
-- NM: Cemetery Cherry
-- !pos 33.000 0.500 -287.000 190
-----------------------------------
local ID = require("scripts/zones/King_Ranperres_Tomb/IDs")
require("scripts/globals/titles")
-----------------------------------
function spawnSaplings()
... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local common = ReplicatedStorage.common
local util = common.util
local lib = ReplicatedStorage.lib
local component = script:FindFirstAncestor("component")
local Dictionary = require(util.Dictionary)
local Roact = require(lib.Roact)
local ScreenScaler = r... |
local file = io.open("minified.lua", "r")
local data = file:read("*a")
file:close()
local lzss = require("lzss")
local file = io.open("cyan.comp", "w")
file:write(lzss.getSXF(lzss.compress(data), true)) |
local BasePlugin = require "kong.plugins.base_plugin"
local JSON = require "kong.plugins.middleware-plugin.json"
local string_format = string.format
local kong = kong
local error = error
local CheckPermissionsHandler = BasePlugin:extend()
CheckPermissionsHandler.VERSION = "1.0.0"
CheckPermissionsHandler.PRIORITY =... |
--
-- Please see the license.html file included with this distribution for
-- attribution and copyright information.
--
function action(draginfo)
local aParty = {};
for _,v in pairs(window.list.getWindows()) do
local rActor = ActorManager.getActor("pc", v.link.getTargetDatabaseNode());
if rActor then
... |
--[[
Copyright 2019 Manticore Games, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distrib... |
-- all icons collections in webp format
wpkconf = {
-- result package name
label = "hms-all",
-- default skin ID if nothing was selected
defskinid = "neon",
-- default icons collection ID if nothing was selected
deficonid = "junior",
}
-- enable/disable progress log
logrec = false
logdir = false
dofile(path.j... |
-----------------------------------
-- Area: Qufim Island
-- Mob: Dancing Weapon
-- Note: PH for Trickster Kinetix
-----------------------------------
local ID = require("scripts/zones/Qufim_Island/IDs")
require("scripts/globals/mobs")
-----------------------------------
function onMobDeath(mob, player, isKiller)
end... |
-- Copyright (c) 2015-2016, r. brian harrison. All rights reserved.
local LIB_NAME = "InstanceLocations-1.0"
assert(LibStub, string.format("%s requires %s", LIB_NAME, "LibStub"))
-- inlined:
-- local MapMap = LibStub:GetLibrary("MapMap-1.0")
-- assert(MapMap, string.format("%s requires MapMap-1.0", LIB_NAME))... |
MapFramework = MapFramework or BeardLib:Class(FrameworkBase)
MapFramework._loaded_instances = {}
MapFramework._ignore_detection_errors = false
MapFramework._ignore_folders = {backups = true, prefabs = true}
MapFramework._directory = BeardLib.config.maps_dir
MapFramework.type_name = "Map"
MapFramework.menu_color = Color... |
return {'bulgaar','bulgaars','bulgaarse','bulgarije','bul','bulderaar','bulderbaan','bulderbast','bulderen','bulderlach','bulderstem','buldog','bulgur','bulhond','bulk','bulkboek','bulkcarrier','bulkchemicalien','bulkchemie','bulken','bulkgoed','bulkgoederen','bulkleverancier','bulkmarkt','bulkmarkten','bulkomzetten','... |
--=======================================
-- filename: entities/decorations/f_lamp.lua
-- author: Shane Krolikowski
-- created: Apr, 2018
-- description: Floor lamp decoration entity.
--=======================================
local Decoration = require 'entities.decorations.decoration'
local FLamp = D... |
-- This function defines all compiler options and is called once for debug and once for release
function defineCompilerOptions ()
includedirs ({
_SCRIPT_DIR .. "/include",
_SCRIPT_DIR .. "/modules",
_SCRIPT_DIR .. "/modules/imgui",
_SCRIPT_DIR .. "/modules/imgui/backends",
... |
while true do
wait()
game:GetService("ReplicatedStorage").Events.RebirthEvent:FireServer(1073790)
end |
CannonSprite = class("CannonSprite", function (...)
return BuildingBaseSprite:create(...)
end)
CannonSprite.TAG = nil
CannonSprite.subType = "ATKBuilding"
Temple:initBuildingHP(CannonSprite)
function CannonSprite:onEnter()
self:adjustBarPosition(0, 20)
end
function CannonSprite:create()
local cannonSprite = Can... |
local ArrayBuffer = {}
ArrayBuffer.__index = ArrayBuffer
local ffi = require 'ffi'
local gl = eiga.alias.gl()
local BUFFER_LENGTH = 1024 -- 256 vertices, 4-component vectors
local EFFECT_ATTRIBUTE_STRING = {
v = "Position",
n = "Normal",
c = "Color",
t = "TexCoord"
}
local BUFFER_DATA_TYPE = {
i = gl.INT... |
--------------------------------------------------------------------------
-- GTFO_Spells_MP.lua
--------------------------------------------------------------------------
--[[
GTFO Spell List - Mists of Pandaria
Author: Zensunim of Malygos
]]--
-- ***************
-- * Scholomance *
-- ***************
GTFO.SpellID["... |
domy={}
local function usunDom(id)
if isElement(domy[id].wyjscie) then destroyElement(domy[id].wyjscie) end
if isElement(domy[id].wejscie) then destroyElement(domy[id].wejscie) end
if isElement(domy[id].cs) then destroyElement(domy[id].cs) end
if isElement(domy[id].text) then destroyElement(domy[id]... |
local PersonalMediator = class("PersonalMediator",BaseMediator)
local HeadUI = App.RequireHall("view.personal.HeadUI")
local NameUI = App.RequireHall("view.personal.NameUI")
function PersonalMediator:OnRegister()
end
function PersonalMediator:HandleNotification(notification)
local name = notification.Name
if... |
-- Game Over Text
local state = require('state')
return function()
local HALF = 2
local gameOverText = {}
gameOverText.draw = function()
if state.gameOver then
love.graphics.print(
{state.palette[4], 'Game Over!'},
love.graphics.getWidth() / HALF,
love.graphics.getHeight() / HALF
)
end
end
... |
workspace "Eagle"
architecture "x64"
startproject "Eagle-Editor"
configurations
{
"Debug",
"Release",
"Dist"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
IncludeDir = {}
IncludeDir["GLFW"] = "Eagle/vendor/GLFW/include"
IncludeDir["Glad"] = "Eagl... |
local helpers = require('test.functional.helpers')(after_each)
local assert_log = helpers.assert_log
local clear = helpers.clear
local command = helpers.command
local eq = helpers.eq
local exec_lua = helpers.exec_lua
local expect_exit = helpers.expect_exit
local request = helpers.request
local retry = helpers.retry
de... |
-- test_gesture.lua
local gesture_ffi = require("gesture_ffi")
|
local sys = require "sys"
local math = require "math"
local table = require "table"
local base = _G
module("scramble")
function scramble(text)
local all_breaks = '/.-{}()[]<>|,;!?'
local breaks = {}
for idx = 1, #all_breaks do
breaks[all_breaks:sub(idx, idx)]=true
end
-- print(#breaks)
... |
requests = require 'requests'
json = require 'cjson'
payload = json.encode({
name = '',
value = "<p>Test",
pos = 0,
description = '',
})
payload = {name = '', type= 'html', value = "<p>Test", pos = 0, description = ''}
-- print(payload)
app_url = 'http://localhost:3000/api/v1/values'
r = requests.pos... |
local qr_TipsItem = require("view/kScreen_1280_800/hall/gameData/QRUtil/qr_TipsItem")
local QRTipsItem = class(CommonGameLayer, false)
QRTipsItem.s_RefuseTimer = 2000
local h_index = 0
local getIndex = function(self)
h_index = h_index + 1
return h_index
end
QRTipsItem.s_controls =
{
icon = g... |
require "Secretary"
function love.update( dt )
-- Regulate the framerate to 60 fps
local targetTime = love.timer.getTime() + (1/60 - dt)
while love.timer.getTime() < targetTime do end
-- Call step-based events
rootSecretary:onPrePhysics()
rootSecretary:onPhysics()
rootSecretary:onPostPhysics()
ro... |
ENT.Base = "base_ai"
ENT.Type = "ai"
ENT.PrintName = ""
ENT.Author = ""
ENT.Contact = ""
ENT.Purpose = ""
ENT.Instructions = ""
ENT.Category = ""
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.AutomaticFrameAdvance = true
function ENT:OnRemove()
end
function ENT:PhysicsCollide( data, physobj... |
-- This software is copyright Kong Inc. and its licensors.
-- Use of the software is subject to the agreement between your organization
-- and Kong Inc. If there is no such agreement, use is governed by and
-- subject to the terms of the Kong Master Software License Agreement found
-- at https://konghq.com/enterpriseso... |
return function(world)
return function(scene, dt)
for entity in pairs(scene:entities_with('add_to_world', 'position', 'size')) do
world:add(entity, entity.position.x, entity.position.y, entity.size.width, entity.size.height)
entity.add_to_world = nil
entity.in_world = true
end
end
end
|
local K, C = unpack(select(2, ...))
local Module = K:GetModule("ActionBar")
local _G = _G
local table_insert = table.insert
local CreateFrame = _G.CreateFrame
local NUM_POSSESS_SLOTS = _G.NUM_POSSESS_SLOTS
local NUM_STANCE_SLOTS = _G.NUM_STANCE_SLOTS
local RegisterStateDriver = _G.RegisterStateDriver
local UIParent =... |
require('lspkind').init({
preset = 'default',
})
|
local registeredAreas = {}
local playersAreas = {}
function API.registerArea(areaId, ...)
registeredAreas[areaId] = ...
cAPI.RegisterArea(-1, ...)
end
function API.getPlayersAtArea(areaId)
return playersAreas[areaId] or {}
end
RegisterNetEvent("FRP:AREA:PlayerEnteredArea")
RegisterNetEvent("FRP:AREA:Pla... |
--[[
Copyright 2020 Matthew Hesketh <matthew@matthewhesketh.com>
This code is licensed under the MIT. See LICENSE for details.
]]
local setlang = {}
local mattata = require('mattata')
local redis = require('libs.redis')
local json = require('dkjson')
function setlang:init()
setlang.commands = mattata.comm... |
local M = {}
local animation = {}
local function IN(t, o)
for _,v in pairs(t) do
if v == o then
return true
end
end
end
function M.to(node, params)
local time = assert(params.time)
local delay = params.delay
local on_complete = params.on_complete
local attr = {}
for k,v in pairs(params) do
if not ... |
-- LUA bitwise operations: https://www.lua.org/manual/5.2/manual.html#6.7
-- constants
local sid_dict_description = {
[0x01] = "Show current data",
[0x02] = "Show freeze frame data",
[0x03] = "Show stored Diagnostic Trouble Codes",
[0x04] = "Clear DTC (Emission related ECUs)",
[0x05] = "Test Results... |
mc_biomes = {}
-- Parameters
local REALM1_DEPTH = -4700
local TCAVE = 0.6
local nobj_cave = nil
-- 3D noise
local np_cave = {
offset = 0,
scale = 1,
spread = {x = 384, y = 128, z = 384}, -- squashed 3:1
seed = 59033,
octaves = 5,
persist = 0.7
}
-- Nodes
minetest.register_node("mc_biomes:portal2", {
descri... |
describe("Prototype shallow version", function()
local prototype = nil;
setup(function()
prototype = require("../prototypeShallow");
end)
it("should shallow copy objects", function()
local sharedValue = 10;
local sharedValueModified = 123;
local proto = prototype:new()
proto.val = sharedVal... |
--Created by Krock for the BitChange mod
-- Something like a chest...experimental, have fun!
--License: WTFPL
function get_warehouse_tube_config(mode)
if(bitchange.warehouse_pipeworks) then
if(mode == 1) then
return {cracky=1, level=2, tubedevice=1, tubedevice_receiver=1}
else
return {
insert_object =... |
--
--
-- ----------------------------------------------------------
-- Mosaic | OF Visual Patching Developer Platform
--
-- Copyright (c) 2020 Emanuele Mazza aka n3m3da
--
-- Mosaic is distributed under the MIT License.
-- This gives everyone the freedoms to use Mosaic in any context:
-- commercial or non-commercial, p... |
if select(1,...) and select(1,...) == "-?" then
printUsage("appdata","Open LIKO-12 appdata folder in the host os explorer")
return
end
openAppData("/") |
--[[
-- Copyright(c) 2018-2025, All Rights Reserved
-- Created: 2018/12/21
--
-- @file l_on_exit.lua
-- @brief 内置公共函数"l_on_exit", 只被内置在 llua主线程中
-- @version 0.1
-- @author 李绍良
-- @history 修改历史
-- \n 2018/12/21 0.1 创建文件
-- @warning 没有警告
--]]
-- @brief 当系统在任何情况下的退出回调函数
-- @param [in] cb[function] 回调函数
-- @note ... |
--[[ Copyright (c) 2009 Peter "Corsix" Cawley
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, dis... |
--// Russian localization //--
local addon, ns = ...
local L = ns.L
if GetLocale() == "ruRU" then
-- optionpanel general (or used across multiple panels)
L["module Options"] = "module Options"
L["Preview"] = "Preview"
L["texture"] = "Texture"
L["height"] = "Height"
L["width"] = "Width"
L["PosX"] = "PosX"
L["... |
-----------------------------------
-- Area: Phomiuna_Aqueducts
-- NPC: _0r9 (Ornate Gate)
-- !pos 139.000 -25.500 60.000 27
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if player:getCharVar('X_MARKS_THE_SPOT') == 4 then
player:startEvent(37)
... |
require("config")
require("framework.init")
-- define global module
game = {}
game.DragonBonesDemo = require("DragonBonesDemo")
game._DEMOS= {
require("demos.DragonDemoEntry"),
}
function game.startup()
CCFileUtils:sharedFileUtils():addSearchPath("res/")
game._curDemo = 1
game._demoCount = #game._DEMOS
... |
require "MQTTDevice"
local temperature=0
local humidity=0
local pressure=0
local DHT_Pin=1
local BMP_SDA=5
local BMP_SCK=6
local device=MQTTDevice:new("WeatherStation","0001","user1","pwd")
function init()
device.debug=true
device.properties["temprature"]={type="s"}
device.properties["temprature"].r... |
-- @Author: Ritesh Pradhan
-- @Date: 2016-04-10 18:23:52
-- @Last Modified by: Ritesh Pradhan
-- @Last Modified time: 2016-04-21 14:32:42
local physics = require("physics")
local newBullet = require("classes.bullet").newBullet
local collisionFilters = require('libs.collisionFilters')
local _M = {}
function _M.ne... |
local div;
local rank;
local ITEM;
for x = 0, (noOfDivisions - 1) do
div = Division[x];
for y = 0, (noOfRanks - 1) do
rank = Ranks[y];
if(!Clockwork.item:FindByID(div.."_"..rank.."_Uniform")) then
ITEM = Clockwork.item:New("clothes_base");
ITEM.name = div.." "..rank.." Uniform";
else
ITEM = Clockwork.i... |
if redis.call("EXISTS", KEYS[1]) == 1 then
local payload = redis.call("GET", KEYS[1])
return cmsgpack.unpack(payload)[ARGV[1]]
else
return nil
end |
-- Constant text
local VERSION_STR = "v1.0.1"
local AUTHOR = "Jaamosan"
-- Localizable text
local ADDON_NAME = "TitleLink"
local DESCRIPTION = "Allows linking of titles from default UI"
local ERROR_HOOK_TITLE_FRAME = ADDON_NAME.." error: cannot hook title frame"
local ERROR_HOOK_CHAR_SHEET = ADDON_NAME.." error: c... |
--[[
Name: "sh_hooks.lua".
Product: "HL2 RP".
--]]
kuroScript.game.defaultWeapons = {
["weapon_357"] = 7,
["weapon_ar2"] = 7,
["weapon_smg1"] = 6,
["weapon_pistol"] = 5,
["weapon_shotgun"] = 8,
["weapon_crossbow"] = 8
};
-- Called when kuroScript has loaded all of the entities.
function kuroScript.game:KuroScri... |
require "scripts.variables.attributes"
return CreateAttribute("agility")
|
local mycache = require("resty_lrucache")
local count = mycache.get("count") or 0
count = count + 1
mycache.set("count", count, 10 * 60 * 60) --10分钟
ngx.say(mycache.get("count")) |
local a, b
a, b = a and b, a or b
a, b = a or b, a and b
a, b = b and a, b or a
a, b = b or a, b and a
a, b = x and y, x or y
|
net.Receive("GovBadgeID:UI", function()
local ent = net.ReadEntity()
local frame = XYZUI.Frame("Government Badge ID", GovBadgeID.Config.Color)
frame:SetSize(ScrH()*0.6, 200)
frame:Center()
local shell = XYZUI.Container(frame)
shell:DockPadding(10, 5, 10, 10)
-- Get the user
XYZUI.PanelText(shell, "N... |
-- Copyright 2019 Xingwang Liao <kuoruan@gmail.com>
-- Licensed to the public under the MIT License.
local nixio = require "nixio"
local util = require "luci.util"
local json = require "luci.jsonc"
local sys = require "luci.sys"
local uci = require "luci.model.uci".cursor()
module("luci.model.v2ray", package.seeall)
... |
local Flux = require("lib.flux")
local Timer = require("lib.timer")
local Vector = require("lib.vector")
local State = require("src.state")
local Logo = require("src.logo")
local Sequence = {}
function Sequence.init(paddleUp, paddleLeft, paddleDown, paddleRight, ball, track, hits)
Sequence.paddles = {}
Sequ... |
-- window.getVisibleBounds
-- window.getVisibleSize
-- window.getFrameSize
-- window.setFrameSize
-- window.getDesignSize
-- window.setDesignSize
-- window.convertToCameraSpace
return require("cclua.window") |
local BasePlugin = require "kong.plugins.base_plugin"
local responses = require "kong.tools.responses"
local HttpFilterHandler = BasePlugin:extend()
function HttpFilterHandler:new()
HttpFilterHandler.super.new(self, "http-to-https-redirect")
end
function HttpFilterHandler:access(conf)
HttpFilterHandler.super.acc... |
local ObjBase = require "ObjBase"
local ObjSlope = Class.create("ObjSlope", ObjBase)
function ObjSlope:create()
self:addModule(require "modules.ModPhysics")
self:addModule(require "modules.ModSpeedZone")
self:createBody( "kinematic" ,true, false)
self.shape = love.physics.newRectangleShape(self.width,self.height... |
max_wanted = {
community = 2,
law = 1,
criminal = 7
}
jobRanks = {
['criminal'] = {
[0] = "L.G",
[50] = "L.Y.G",
[75] = "Y.G",
[120] = "OYG",
[200] = "O.G",
[310] = "G.C.L",
[499] = "G.L",
},
['police officer'] = {
[0] ="Officer",
... |
-- -----------------------------------------------------------------------------
-- Parse
-- -----------------------------------------------------------------------------
describe('Comment.parse', function()
spec('short comments', function()
assert.are.equal(' hello world', parse.Comment('-- hello world').value)... |
local Runner = require("tests.indent.common").Runner
-- local XFAIL = require("tests.indent.common").XFAIL
local run = Runner:new(it, "tests/indent", {
tabstop = 2,
shiftwidth = 2,
softtabstop = 0,
expandtab = true,
filetype = "javascript",
})
describe("indent JavaScript:", function()
describe("whole file... |
#!/usr/bin/env lua
-- require 'dbg'
local SER_DEV = '/dev/ttyUSB0'
local MSG_LEN_HEX = 460
local MSG_LEN_BIN = 288
local SML_START_SEQUENCE = '1B1B1B1B0101010176'
function StringBytesToNumber(str)
local hextxt = ''
local len = #str
for i = 1,len do
ttt... |
local behaviortree = {}
-- a simple module that initialises the behavior tree specific to this project
function behaviortree.EstablishTree()
-- these functions take a 'agent' which is a table with properties e.g. agent.stamina
-- functions will activate if some agent property meets a specified condition
-- low p... |
--[[
Copyright (C) 2018 Masatoshi Teruya
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publis... |
-- shelves/init.lua
-- support for Minebase translation.
local S = minetest.get_translator("shelves")
local function update_bookshelf(pos)
local meta = minetest.get_meta(pos)
local invlist = meta:get_inventory():get_list("books")
local sum_written, sum_empty = 0, 0
for _, stack in ipairs(invlist) do
local met... |
DEFINE_BASECLASS("base_wire_entity") -- Required to get the local BaseClass
AddCSLuaFile("shared.lua")
AddCSLuaFile("cl_init.lua")
include("shared.lua")
local ACF = ACF
local Network = ACF.Networking
function ENT:GetOriginalSize()
local Data = self.ScaleData
return Data:GetSize()
end
do -- Size and scale se... |
---
--- @author Dylan MALANDAIN
--- @version 2.0.0
--- @since 2020
---
--- RageUI Is Advanced UI Libs in LUA for make beautiful interface like RockStar GAME.
---
---
--- Commercial Info.
--- Any use for commercial purposes is strictly prohibited and will be punished.
---
--- @see RageUI
---
function math.round(num, n... |
local L = GetLocale(): sub(1, 2)
if L == 'en'
then
Ludwig_Items = {
{
{
[18] = {
[2] = {
[0] = "0GGSSoul Pouch",
},
[3] = {
[0] = "0GGTFelcloth Bag_0GCQD'Sak's Big Sack_0GCRD'Sak's Sacktastic_0GCPD'Sak's Sack_0GG1D'Sak's Small bag",
},
},
}, -- [1]
{
[18] = {
... |
local telescope = require('telescope')
telescope.setup({
-- Дефолтная конфигурация
defaults = {
prompt_prefix = '>> ',
selection_caret = '▶ ',
},
-- Расширения
extensions = {
-- Быстрый поиск с помощью fzy
fzy_native = {
override_generic_sorter = true,
override_file_sor... |
local m = {}
local ba = require("flatbuffers.binaryarray")
local bpack = ba.Pack
local bunpack = ba.Unpack
local type_mt = {}
function type_mt:Pack(value)
return bpack(self.packFmt, value)
end
function type_mt:Unpack(buf, pos)
return bunpack(self.packFmt, buf, pos)
end
function type_mt:ValidNumber(n)... |
local caps = require('st.capabilities')
local utils = require('st.utils')
local neturl = require('net.url')
local log = require('log')
local json = require('dkjson')
local http = require('socket.http')
local ltn12 = require('ltn12')
local command_handler = {}
function command_handler.new(_, device)
local token = co... |
-- hierarchy
-- created on 2021/8/25
-- author @zoloypzuo
local PanelWindow = require("ui.panel_window")
local InputText = require("ui.widgets.input_text")
local TreeNode = require("ui.layouts.tree_node")
local DDTarget = require("ui.plugins.ddtarget")
local DDSource = require("ui.plugins.ddsource")
local HierarchyCon... |
script.Parent.Head.Touched:connect(function(hit)
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player ~= nil then
if player:WaitForChild("OwnsTycoon").Value == false then
if script.Parent.Parent.Parent.Owner.Value == nil then
if hit.Parent:FindFirstChild("Humanoid") then
if hit.Paren... |
Plugin.HasConfig = false
-- Plugin.ConfigName = "rotatingeggspawns.json"
local pityEggGivenWhen = {}
function Plugin:ClientConfirmConnect(client)
end
-- function Plugin:CreateCommands()
-- local killAllEggsCommand = self:BindCommand( "sh_killalleggs", nil, function(client)
-- local eggs = GetEntitiesForTeam("Egg"... |
function start (song)
print("successfully played song Jeez")
end
function update (elapsed)
tweenCameraZoom(1,(crochet * 4) / 1000)
end
function beatHit (beat)
end
function stepHit (beat)
if curStep == 256 then
resizeWindow(getScreenWidth(), getScreenHeight())
setWindowPos(0, 0);
end
... |
expose('Tests expose from file root', function()
pl = require 'pl'
_G.global_var = 'this global is in _G'
it('loads global environment with "List"', function()
assert.is_not_nil(pl)
assert.is_not_nil(List)
end)
end)
|
function doesVehicleHaveNeon(vehicle)
if vehicle and getElementType(vehicle) == "vehicle" and getElementData(vehicle, "neon") then
local neons = getElementData(vehicle, "neon:neons")
if neons and type(neons) == "table" then
return true
end
end
return false
end
function removeNeon(vehicle)
if doesVehicle... |
-----------------------------------
-- Area: Silver_Sea_route_to_Al_Zahbi
-- NPC: Shadeeu
-- Notes: Tells ship ETA time
-- !pos 0.340 -12.232 -4.120 58
-----------------------------------
local ID = require("scripts/zones/Silver_Sea_route_to_Al_Zahbi/IDs")
require("scripts/globals/transport")
-------------------------... |
local vim = vim
local uv = vim.loop
local Job = {}
Job.__index = Job
local function close_safely(handle)
if not handle:is_closing() then
handle:close()
end
end
local shutdown_factory = function (child)
return function(code, signal)
child:shutdown(code, signal)
end
end
--- Create a new job
--@param ... |
local PartialIdWidth = 23
local RunService = game:GetService("RunService")
local IsRunning = RunService:IsRunning()
local IsServer = RunService:IsServer()
--[[
Entity Masking:
D = Domain
V = Version
I = Partial ID
P = Pointer
I+D = Entity ID
VERSION ENTITY ID
|-------| |---------------------------|
VVV... |
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