content stringlengths 5 1.05M |
|---|
-- Lua bindings for /Volumes/Brume/Celedev CodeFlow/CodeFlow Sample Applications/SceneKitVehicle/SceneKitVehicle/AppDelegate.h
-- Generated by Celedev® LuaBindingsGenerator on 2016-10-10 15:27:17 +0000
-- Objective C interface: @interface AppDelegate
local AppDelegate = objc.classInterface ("AppDelegate") --[[ @inhe... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by apple.
--- DateTime: 2018/9/14 上午12:09
---
--- @class InfoText : NewGameObject
--- @param area Area
--- @param x number
--- @param y number
--- @param opts table
--- @field text string
--- @field font Font
--- @field color table
--- @field sx numbe... |
--[[
-- added by wsh @ 2017-12-05
-- 服务器数据
--]]
local ServerItemData = {
-- 服务器ID
server_id = 0,
-- 区域ID
area_id = 0,
-- 服务器状态:0-良好、1-普通、2-爆满、3-未开服
state = 0,
-- 是否推荐
recommend = true,
}
---@class ServerData:Singleton
local ServerData = BaseClass("ServerData", Singleton)
local ServerItem = DataClass("ServerIt... |
--[[
-- © 2021 Emmanuel Lajeunesse
-- DebuGui Documentation
-- DebuGui : First point of Access
-- NewWindow (GuiName, InitData)
-- @Description: Creates a GuiWindow object and returns it
-- @Parameters:
GuiName (string) = Name of GuiWindow object internally
InitData (table) = A bunch of data you c... |
-- Dependencies
local Math = require("engine.Math")
local Video = require("engine.Video")
local Renderer = require("game.editor.Renderer")
local Widget = require("game.editor.dialog.Widget")
-- Scroller class
local Scroller = Widget:derive("Scroller")
-- Constructor
function Scroller:Scroller(target, x, y, w... |
local Camera = require("game.Camera")
local Class = require("game.Class")
local M = Class.new()
function M:init(engine, config)
self.engine = assert(engine)
config = config or {}
self.camera = Camera.new(self.engine, config.camera)
local viewportConfig = config.viewport or {}
self.viewport = {
x = vie... |
data:extend({
{
type = "fluid",
name = "pollution",
default_temperature = 15,
max_temperature = 100,
gas_temperature = 0,
base_color = { r = 0.95, g = 0.9, b = 0.9 },
flow_color = { r = 0.95, g = 0.9, b = 0.9 },
icon = "__better-air-filtering__/graphic... |
-- From: https://gist.github.com/HoraceBury/9431861
-- converts a table of {x,y,x,y,...} to points {x,y}
function tableToPoints( tbl )
local pts = {}
for i=1, #tbl-1, 2 do
pts[#pts+1] = { x=tbl[i], y=tbl[i+1] }
end
return pts
end
function ordinal_numbers(n)
local ordinal, digit = {"st", "nd", "rd... |
return {
name = "More Water Please",
author = "evilnote4d",
version = "0.6",
data = [[
#############
###########+#
#@g##$#####~#
# #####~#
# uouo u~~~#
# uouo u~~~#
# ### ##
#########~~##
#### x x ##
#### x xg ##
#### x x ##
#############
]],
}
|
--[[
##########################################################################
L E V E L E D I T O R
Health warning: Not much work has gone into making this code beautiful.
Read it at your own risk.
##########################################################################
for k = 1, 16 do
p... |
object_intangible_beast_bm_reptilian_flier = object_intangible_beast_shared_bm_reptilian_flier:new {
}
ObjectTemplates:addTemplate(object_intangible_beast_bm_reptilian_flier, "object/intangible/beast/bm_reptilian_flier.iff")
|
return {
tllcaps = {
acceleration = 0.015,
activatewhenbuilt = true,
brakerate = 0.09,
buildangle = 16384,
buildcostenergy = 1005322,
buildcostmetal = 79492,
buildpic = "tllcaps.dds",
buildtime = 550000,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
cansto... |
local lg = love.graphics
local function assertScalingMode(scalingMode)
assert(scalingMode == "fit" or scalingMode == "floor",
('wrong scaling mode: %q, expected "fit" or "floor"'):format(scalingMode))
return scalingMode
end
local function clamp(x, min, max)
if x > max then
return max
e... |
return {
{ entity = 'player', n = 1 },
{ entity = 'strongneg', n = 2 },
{ entity = 'strongpos', n = 3 },
{ entity = 'simplepos', n = 10 },
{ entity = 'slowpos', n = 5 },
{ entity = 'simpleneg', n = 10 },
{ entity = 'large', n = 3 },
}
|
class 'Speedometer'
function Speedometer:__init()
self.enabled = true
self.center_aligned = false
self.unit = 1 -- 0: m/s 1: km/h 2: mph
self.position = LocalPlayer:GetPosition()
self:CreateSettings()
self.speed_text_size = TextSize.Gigantic
self.unit_text_size = TextSize.Huge
self.zer... |
local exports = {}
exports.name = "remix"
exports.version = "0.0.2"
exports.description = "remix support plugin"
exports.license = "The BSD 3-Clause License"
exports.author = { name = "Kyle" }
return exports
|
local core = {}
local ffi = require("ffi")
local platform = require("socket.platform")
local enums = require("socket.enums")
local helpers = require("socket.helpers")
local select = require("socket.select")
local library = platform.library
ffi.cdef([[
typedef unsigned short sa_family_t;
typedef unsigned int socklen... |
---
--- Generated by MLN Team (https://www.immomo.com)
--- Created by MLN Team.
--- DateTime: 15-01-2020 17:35
---
---
--- 偏好设置的读写接口
---
---@note 对应iOS系统的NSUserDefault,对应Android的SharePreference
---@class PreferenceUtils @parent class
---@public field name string
---@type PreferenceUtils
PreferenceUtils= {
_priveta... |
local chaos = require "chaoticmods.libchaoticmods"
local Class = require "Base.Class"
local GainBias = require "Unit.ViewControl.GainBias"
local Gate = require "Unit.ViewControl.Gate"
local Unit = require "Unit"
local LogisticMapUnit = Class {}
LogisticMapUnit:include(Unit)
function LogisticMapUnit:init(args)
args... |
local Class = Class or {}
--Note:
--only single inherent, we can just use setmetatable(NewClass, ParentClass)
--local SubClass = Class(ParentClass)
function Class:__call(InParentClass)
--declare a new Class
local NewClass = {}
--construct
function NewClass:new()
local Obj = {}
setmet... |
--- 游戏心跳
--- @module Client Heartbeat, Client-side
--- @copyright Lilith Games, Avatar Team
--- @author Yuancheng Zhang
local ClientHeartbeat = {}
-- Localize global vars
local FrameworkConfig = FrameworkConfig
-- 心跳包间隔时间,单位:秒
local HEARTBEAT_DELTA = FrameworkConfig.Client.HeartbeatDelta
-- 心跳阈值,单位:秒,范围定义如下:
-- ... |
config = {}
-- How much ofter the player position is updated ?
config.RefreshTime = 100
-- default sound format for interact
config.interact_sound_file = "ogg"
-- is emulator enabled ?
config.interact_sound_enable = false
-- how much close player has to be to the sound before starting updating position ?
config.dis... |
-- Copyright (c) 2014 Joseph Wallace
-- Copyright (c) 2015 Phil Leblanc
-- License: MIT - see LICENSE file
------------------------------------------------------------
-- 170612 SHA-3 padding fixed.
-- (reported by Michael Rosenberg https://github.com/doomrobo)
-- 150827 original code modified and optimized
-- (mor... |
XBar.Lng = {
["Ttip"]={
["CfgBtn1"]="XBar 設定画面",
["CfgBtn2"]="左クリックで設定メニューを開く.\n右クリックでアドオンメニューを開く.\nホイールクリックで自動前進.",
["SysBtn1"]="システム機能",
["SysBtn2"]="左クリックでメインメニューを開く.\n右クリックでシステムメニューを開く.\n中クリックで ReloadUI() 実行.",
["DspBtn1"]="左クリックでワープスクロールを開く.\n右クリックでワールドマップを切り替えます.\n中クリックで画質を低いに設定する.",
["SndBtn1"]="左クリ... |
local screenName = Var("LoadingScreen") or ...
local topScreen
assert(type(screenName) == "string", "Screen Name was missing when loading _mouse.lua")
BUTTON:ResetButtonTable(screenName)
local function cursorCheck()
-- show cursor if in fullscreen
if not PREFSMAN:GetPreference("Windowed") and not PREFSMAN:Get... |
----------------------------
-- Deathrun --
-- Created by Skeyler.com --
----------------------------
include("shared.lua")
include("sh_maps.lua")
include("sh_meta.lua")
include("sh_library.lua")
include("player_class/player_deathrun.lua")
SS.Scoreboard.SortRight = true
timer.Crea... |
local M = {}
local ext_drivers = {}
local use_builtin = true
function M.add_drivers(driver)
table.insert(ext_drivers, driver)
end
function M.disable_builtin()
use_builtin = false
end
function M.complete(ctx, cb)
for _, driver in ipairs(ext_drivers) do
driver.compfunc(ctx)
end
if not use_builtin then
retu... |
---
-- @author wesen
-- @copyright 2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local TestCase = require "wLuaUnit.TestCase"
---
-- Checks that the TemplateData.HitMissStatistics class works as expected.
--
-- @type TestHitMissStatistics
--
local TestHitMissStatistics = TestCase:extend()
---
-- T... |
//=============================================================================//
// ___ ___ _ _ _ __ _ ___ ___ __ __
// |_ _|| __| / \ | \_/ | / _| / \ | o \ o \\ V /
// | | | _| | o || \_/ | ( |_n| o || / / \ /
// |_| |___||_n_||_| |_| \__/|_n_||_|\\_|\\ |_| 2007
//
//===================... |
local request = require "wsapi.request"
local response = require "wsapi.response"
local util = require "wsapi.util"
local _, lfs = pcall(require, "lfs")
local _, md5 = pcall(require, "md5")
local R = require "mk.routes"
local mk = { _NAME = "mk" }
mk._NAME = "mk"
mk._VERSION = "0.1"
mk._COPYRIGHT = "Copyright (C) 2... |
local KUI, E, L, V, P, G = unpack(select(2, ...))
local KUF = KUI:GetModule("KUIUnits")
local DA = KUI:GetModule("DebuffsAlert")
local KUIC = E:GetModule('KuiCastbar')
local UF = E:GetModule("UnitFrames")
-- Cache global variables
-- Lua functions
local _G = _G
local type = type
local pairs = pairs
local tonumber = to... |
local v,s,t,f = require("Vec2"),require("Size"),true,false
return {"Array",{"Phyx.Rect","rect","Dynamic",v(0,-38),0,v(0,0),s(138,87),1,0.4,0.4,0,0,f,v(0,-10),f,f,0,{"Array",{"Phyx.SubDisk",v(0,39),68,1,0.4,0.4,f,0}},"Model/duality.clip|d1",v(0,32)}}
|
local System = require('eccles.System')
local sleep
if love ~= nil then
sleep = love.timer.sleep
else
local time = os.time
sleep = function(s)
local start = time()
while (time() - start) < s do
local _ = nil
end
end
end
local IntervalSystem
do
local _parent_0 = System
local _base_0 = {
... |
-- 私人房进入弹框
local PrivateRoomEnterLayer = class(CommonGameLayer);
PrivateRoomEnterLayer.Delegate = {
onEnterLayerClose = "onEnterLayerClose",
onCheckGameInstallStatus = "onCheckGameInstallStatus"; -- 判断是否安装
onCheckCanEnterRoom = "onCheckCanEnterRoom"; -- 判断满足进入条件
onShowEnterTipsView = "onShowEnte... |
local find
find = function(originalTable, findValue)
for index, wrappedTable in pairs(originalTable) do
if wrappedTable == findValue then
return wrappedTable
else
return nil
end
end
end
local function getParentOf(tagVal)
local recursiveLoop
recursiveLoop = function(parent)
for k, v in pairs(parent) d... |
if (SERVER) then
AddCSLuaFile()
end
--MP40
sound.Add({
name="Weapon_mp40.Single",
volume = 1.0,
pitch = {100,105},
sound = "weapons/mp40/mp40_fp.wav",
level = 142,
channel = CHAN_STATIC
})
sound.Add({
name="Weapon_mp40.SingleSilenced",
volume = 1.0,
pitch = {100,105},
sound = "weapons/mp40/mp40_suppressed_fp... |
ENT.Type = "anim"
ENT.Base = "durgz_base"
ENT.PrintName = "PCP"
ENT.Nicknames = {"PCP"}
ENT.OverdosePhrase = {"overdosed on"}
ENT.Author = "cheesylard (inspired by ninjers)"
ENT.Spawnable = false
ENT.AdminSpawnable = false
ENT.Information = "GODLIKE!!!"
ENT.TRANSITION_TIME = 3
--function for high visuals
if(CLIEN... |
local function genCode(handler)
local settings = handler.project:GetSettings("Publish").codeGeneration
local codePkgName = handler:ToFilename(handler.pkg.name); --convert chinese to pinyin, remove special chars etc.
local exportCodePath = handler.exportCodePath..'/'..codePkgName
local namespaceName = co... |
--- Coroutine wait utilities.
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish... |
-- Project: LOOP Class Library
-- Release: 2.3 beta
-- Title : Visualization of Lua Values
-- Author : Renato Maia <maia@inf.puc-rio.br>
local _G = require "_G"
local select = _G.select
local type = _G.type
local next = _G.next
local pairs = _G.pairs
local rawget = _G.rawget
local rawset = _G.rawset
local setmetatabl... |
return {
fields = {
remove = {
type = "table",
schema = {
fields = {
body = {type = "array", default = {}},
headers = {type = "array", default = {}},
querystring = {type = "array", default = {}}
}
}
},
replace = {
type = "table",
... |
local gameCode = ''
local target = '$HOSTNAME'
local pointers = {}
function getAllData(t, prevData)
-- if prevData == nil, start empty, otherwise start with prevData
local data = prevData or {}
-- copy all the attributes from t
for k,v in pairs(t) do
data[k] = data[k] or v
end
-- get t... |
--esmobs v1.3
--maikerumine
--made for Extreme Survival game
--Borrowed code from throwing:
--https://github.com/PilzAdam/throwing
--License: WTFPL
-- axe (weapon)
mobs:register_arrow(":mobs:axebullet", {
visual = "sprite",
visual_size = {x = 0.3, y = 0.3},
textures = {"default_tool_meseaxe.png"},
velocity = 7... |
local ffi = require('ffi')
local buffer = require('buffer')
local mm = require('mm')
ffi.cdef [[
typedef bool (*cmp_reader) (struct cmp_ctx_s *ctx,
void *data,
size_t limit);
typedef bool (*cmp_skipper) (struct cmp_ctx_s *ctx,
... |
ITEM.name = "Бинт"
ITEM.desc = "Аспетический бинт для остановки кровотечения и предотвращения попадания в рану инфекции. При обычном кровотечении позволяет перевязать рану, при артериальном - перетянуть артерию. \n\nХАРАКТЕРИСТИКИ: \n-изделие первой помощи"
ITEM.category = "Медицина"
ITEM.price = 520
ITEM.weight =... |
-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Kasaroro
-- Type: Consulate Representative
-- Involved in Mission: 2-3 Windurst
-- !pos -72 -3 34 231
-----------------------------------
local ID = require("scripts/zones/Northern_San_dOria/IDs")
require("scripts/globals/keyitems")
require("scri... |
-- water
minetest.register_node("coloredwater:water_source_red", {
description = "Red Water Source",
inventory_image = minetest.inventorycube("coloredwater_water_base.png^[colorize:#ff000080:70]"),
drawtype = "liquid",
tiles = {
{
name = "coloredwater_water_source_animated_base.png^[colorize:#ff000080:70]",
... |
workspace "SGL"
startproject "TestProject"
configurations {
"Debug",
"Release",
}
platforms {
"x86",
"x86_64"
}
filter "configurations:Debug"
symbols "On"
defines { "SGL_DEBUG" }
filter "configurations:Release"
optimize "On"
... |
ys = ys or {}
ys.Battle.SpellState = class("SpellState", ys.Battle.IUnitState)
ys.Battle.SpellState.__name = "SpellState"
ys.Battle.SpellState.Ctor = function (slot0)
slot0.super.Ctor()
end
ys.Battle.SpellState.AddIdleState = function (slot0, slot1, slot2)
slot1:OnIdleState()
end
ys.Battle.SpellState.AddMoveState ... |
local nodefactory = require("core/nodefactory")
local hb = require("justenoughharfbuzz")
local ot = require("core/opentype-parser")
local syms = require("packages/math/unicode-symbols")
local atomType = syms.atomType
local symbolDefaults = syms.symbolDefaults
local elements = {}
local mathMode = {
display = 0,
d... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by xxw.
--- DateTime: 2019/9/3 22:58
---
--print(package.path)
--function max(a)
-- local m = 1
-- local mi = a[m]
-- for i, v in ipairs(a) do
-- if v > mi
-- then
-- mi = v
-- m = i
-- end
-- e... |
local ADDON_NAME = ...
CCDebugEnabled = false
local function logString(stmt)
print(ADDON_NAME .. ": " .. stmt)
end
-- https://stackoverflow.com/a/41943392
local function serializeTable(tbl, indent)
if not indent then
indent = 0
end
local toprint = string.rep(" ", indent) .. "{\r\n"
indent = indent + 2
... |
return {
parse = 1,
}
|
-- /******************************************************************************
-- Copyright (c) 2021 NovAtel Inc.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without r... |
require 'cairo'
require './_main'
function conky_main ()
if conky_window == nil then
return
end
local surface = cairo_xlib_surface_create(
conky_window.display,
conky_window.drawable,
conky_window.visual,
conky_window.width,
conky_window.height)
local canvas = cairo_create(surface)
local width = ... |
local class = require 'middleclass'
-- DIコンテナ
local container = class 'container'
-- 初期化
function container:initialize(t)
self.bindings = t or {}
end
-- オーバーライド:呼び出し
function container:__call(...)
return self:get(...)
end
-- バインド
function container:bind(from, to)
self.bindings[from] = to
return sel... |
-- 自定义菜单栏
local frequency = 0.8 -- 速度以秒为单位来检查剪贴板的变化。如果你检查过于频繁,就会松性能,如果你检查稀疏松散的副本
local hist_size = 20 -- 历史记录的最大数量
local label_length = 70
local honor_clearcontent = false -- 如果任何应用程序清除纸板,我们也将它从历史中删除 https://groups.google.com/d/msg/hammerspoon/skEeypZHOmM/Tg8QnEj_N68J
local pasteOnSelect = false
local jumpcut = hs.men... |
-- The Legend of Zelda: Four Swords Plus (NTSC-J v1.0)
local core = require("games.core")
return core.newGame(0x805256B8) |
------------------------------------------------------------------------------
--
-- lgi Lua-side core module selector
--
-- Copyright (c) 2010, 2011, 2015 Pavel Holejsovsky
-- Licensed under the MIT license:
-- http://www.opensource.org/licenses/mit-license.php
--
--------------------------------------------------... |
-- ======================
-- CONTEXT MENU RESPONDER
-- ======================
Ext.RegisterNetListener("S7UCL::ContextMenu", function (channel, payload)
local payload = Ext.JsonParse(payload) or {}
Destringify(payload) -- Converts stringified numeric keys back into numbers
if payload.actionID == 27701 t... |
function draw_bloom(self)
print("extra", 52,52,8)
print("hot", 52,60,8)
print("text", 52,68,8)
bloom_tex = {}
for y=1,128 do
row = {}
for x=1,128 do
add(row, 0)
end
add(bloom_tex, row)
end
region_min=64-16
region_max=65+16
str = (1 + cos(self.theta)) / 8
for y=region_min,re... |
local _G = _G;
local ABP_4H = _G.ABP_4H;
local debugOpts = {
-- If set, extra debug messages will be printed.
-- Verbose = true,
-- If set, "BROADCAST" will get rerouted to "WHISPER" even in a group.
-- PrivateComms = true,
-- If set, some extra logging will be printed for comms.
-- DebugComm... |
object_tangible_loot_creature_loot_collections_space_capacitor_mark_01_corellian = object_tangible_loot_creature_loot_collections_space_shared_capacitor_mark_01_corellian:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_capacitor_mark_01_corellian, "object/tangible/loot/creatur... |
if SERVER then
AddCSLuaFile("ix_bird.lua")
end
if CLIENT then
SWEP.Slot = 3
SWEP.SlotPos = 5
SWEP.DrawAmmo = false
SWEP.PrintName = "Bird"
SWEP.DrawCrosshair = true
end
SWEP.Author = "Arny"
SWEP.Contact = ""
SWEP.Category = "Bird"
SWEP.Slot = 3
SWEP.SlotPos = 5
SWEP.Weight = 5
SWEP.Spawna... |
local route_226_0 = DoorSlot("route_226","0")
local route_226_0_hub = DoorSlotHub("route_226","0",route_226_0)
route_226_0:setHubIcon(route_226_0_hub)
local route_226_1 = DoorSlot("route_226","1")
local route_226_1_hub = DoorSlotHub("route_226","1",route_226_1)
route_226_1:setHubIcon(route_226_1_hub)
|
local core = require 'core'
local util = require 'plugins.lxpm.util'
local net = {
git_status = {
ok = "cloned",
exists_or_not_found = "exists or not found",
}
}
---@param filename string
---@param url string
---@param callback fun(boolean, string)
function net.download(filename, url, callback)
core.add... |
--[[
# Copyright 2001-2014 Cisco Systems, Inc. and/or its affiliates. All rights
# reserved.
#
# This file contains proprietary Detector Content created by Cisco Systems,
# Inc. or its affiliates ("Cisco") and is distributed under the GNU General
# Public License, v2 (the "GPL"). This file may also include Detector Co... |
local _, Addon = ...
-- TODO: What happens if a raid member joins (CompactRaidFrame is created) while the UI is hidden and the player is in combat?
-- 1x [ADDON_ACTION_BLOCKED] AddOn 'DynamicCam' tried to call the protected function 'CompactRaidFrame1:Show()'.
-- For debugging:
-- local debugFrameName = "StatusTr... |
local ITEM = Clockwork.item:New();
ITEM.name = "Broken 357 Magnum";
ITEM.model = "models/weapons/w_357.mdl";
ITEM.weight = 2;
ITEM.category = "Materials";
ITEM.description = "A small pistol, the coated silver is rusting away.";
-- Called when a player drops the item.
function ITEM:OnDrop(player, position) end;
ITEM:... |
---------------------------------------------
-- Syphon Discharge
--
-- Family: Xzomit
-- Type: Breath
-- Can be dispelled: N/A
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: Unknown cone
-- Notes: Water Damage Knockback.
---------------------------------------------
require("scripts/globals/settings")
req... |
-- engine bustedhelper equivalent for game project
-- it adds ingame common module, since the original bustedhelper.lua
-- is part of engine and therefore cannot reference game modules
-- it also adds visual ingame add-on to simulate main providing it to any ingame scripts
-- this is useful even when the utest doesn'... |
ENT.Type = "anim"
ENT.Base = "base_anim"
util.PrecacheModel("models/sassafrass/icecube.mdl") |
local ArrayList = require "arraylist"
function test1()
local a = ArrayList({1,2,3,4,5})
for k,v in ipairs(a) do
print(k, v)
end
end
function test2()
local ArrayList = dofile("arraylist.lua")
local a = ArrayList({1,2,3})
local b = ArrayList({7,8,9})
a:append(b)
print(a)
local new_a = a... |
--[[
Copyright (c) 2015 Natanael Copa <ncopa@alpinelinux.org>
Copyright (c) 2015 Eivind Uggedal <eivind@uggedal.com>
This content is released under the MIT License.
--]]
net = require("net")
json = require("cjson")
local M = {}
local function versions(self)
local vers = {}
local baseurl = "http://ftp.gnome.org/p... |
-- Code created by Kwik - Copyright: kwiksher.com {{year}}
-- Version: {{vers}}
-- Project: {{ProjName}}
--
local _Command = {}
-----------------------------
-----------------------------
local _K = require "Application"
function _Command:new()
local command = {}
--
function command:execute(params)
lo... |
Config = {}
Config.Locale = 'en'
Config.EnablePrice = true -- false = bikes for free
Config.EnableEffects = false
Config.EnableBlips = true
Config.PriceTriBike = 89
Config.PriceScorcher = 99
Config.PriceCruiser = 129
Config.PriceBmx = 109
Config.TypeMarker = 1
Config.... |
object_tangible_loot_creature_loot_collections_aurebesh_tile_zerek = object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_zerek:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_aurebesh_tile_zerek, "object/tangible/loot/creature/loot/collections/aurebesh_tile_zerek.iff... |
local LibBagButton = Wheel:Set("LibBagButton", 57)
if (not LibBagButton) then
return
end
local LibEvent = Wheel("LibEvent")
assert(LibEvent, "LibBagButton requires LibEvent to be loaded.")
local LibMessage = Wheel("LibMessage")
assert(LibMessage, "LibBagButton requires LibMessage to be loaded.")
local LibClientBui... |
local enable = gui.new_checkbox('Enable', 'translator', false); enable:set_tooltip('Enables translator')
local translateRealtime = gui.new_checkbox('Enable realtime translation(Crashes)', 'translator_realtime', false); translateRealtime:set_tooltip('Translate realtime')
local apiKey = gui.new_textbox("API-Key", "transl... |
function EFFECT:Init( data )
self.Index = data:GetAttachment()
self:SetModel("models/munitions/round_100mm_shot.mdl")
if not ( self.Index ) then
--self:Remove()
self.Alive = false
return
end
self.CreateTime = ACF.CurTime
local Hit = data:GetScale()
local Bullet = ACF.BulletEffect[self.Index... |
-- from http://lua-users.org/wiki/RangeIterator
-- range(start) returns an iterator from 1 to a (step = 1)
-- range(start, stop) returns an iterator from a to b (step = 1)
-- range(start, stop, step) returns an iterator from a to b, counting by step.
range =
function (i, to, inc)
if i == nil then re... |
local greenBeaconMK2 = table.deepcopy(data.raw["beacon"]["beacon"])
greenBeaconMK2.name = "green-beacon-mk2"
greenBeaconMK2.minable.result = "green-beacon-mk2"
greenBeaconMK2.allowed_effects = {"consumption"}
greenBeaconMK2.energy_usage = "240kW"
greenBeaconMK2.distribution_effectivity = 0.75
greenBeaconMK2.base_pictur... |
-----------------------------------
-- Area: Toraimarai Canal
-- NPC: ???
-- Involved In Quest: The Root of the Problem
-- !pos -137 16 151 169
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
if player:getCharVar("rootProblem") == 2 then
if player... |
--[[
main.lua
Constant specifics for the addon
--]]
local ADDON, Addon = ...
Addon.ItemSlot = Addon.Item -- deprecated behavior
Addon.Slash = 'bgn'
|
local mock = require "deftest.mock.mock"
return function()
local state = require "in.state"
describe("state", function()
before(function()
mock.mock(msg)
msg.post.replace(function() end)
end)
after(function()
mock.unmock(msg)
end)
it("should post a message to acquire input focus", function()
... |
local dt = require "decisiontree._env"
local PSEUDOCOUNT = 1.0
local MIN_LOGISTIC = 1E-8
local MAX_LOGISTIC = 1.0 - MIN_LOGISTIC
-- Create counts of possible results (last column of each row is the result)
function dt.uniquecounts(counts, inputset, nclass)
counts = counts or inputset.input.new()
nclass = nclass... |
local ComboBoxStyle = {}
function ComboBoxStyle.set(c)
ComboBox.setTextColor(c, 255, 255, 255, 255)
ComboBox.setTextScale(c, 0.6, 0.6)
ComboBox.setTextAlign(c, TextAlign.LEFT)
ComboBox.setBackColor(c, 128, 128, 128, 128)
ComboBox.setBackHoverColor(c, 128, 128, 128, 255)
ComboBox.enable(c)
end
function Com... |
-----------------------------------------
-- ID: 14787
-- Item: Deadeye Earring
-- Item Effect: Ranged Attack 20
-- Duration: 3 Minutes
-----------------------------------------
require("scripts/globals/status")
function onItemCheck(target)
local effect = target:getStatusEffect(tpz.effect.ENCHANTMENT)
if effec... |
BLT = {}
ModPath = ""
function BLT:mockSetModPath(path)
ModPath = path
end
function log(str)
print(str)
end
|
local sf = string.format
local pipe = require('f.function.pipe')
local function setup ()
-- show the cursorline only in the active window {{{1
local cursor_line_augroup = vim.api.nvim_create_augroup('CursorLine', {clear = true})
vim.api.nvim_create_autocmd({'BufEnter', 'WinEnter', 'BufWinEnter'}, {
... |
-- Copyright 2021 - Deviap (deviap.com)
-- Author(s): Sanjay-B(Sanjay)
-- Creates the Settings page.
local card = require("devgit:source/libraries/UI/components/cards/editApp.lua")
local gridLayout = require("devgit:source/libraries/UI/constraints/controllers/gridLayout.lua")
local tab = require("devgit:source/librarie... |
local has_luasocket, socket = pcall(require, 'socket')
local M = {}
if has_luasocket then
M.precision = 4
M.now = socket.gettime
elseif os ~= nil then
M.precision = 0
M.now = function() return os.time(os.date('*t')) end
else
error('No clock capability')
end
return M
|
--@name Swerve
--@author
--@shared
--@include libraries/safenet.txt
require("libraries/safenet.txt")
safeNet = safeNet or net
if SERVER then
-- Server
--@include libraries/minigame.txt
--@include libraries/extralib.txt
--@include libraries/chatlib.txt
require("libraries/minigame.txt")
requi... |
--ZFUNC-matchesf-v1
local function matchesf( pattern ) --> func
return function ( str )
local i = string.find( str, pattern )
return i ~= nil
end
end
return matchesf
|
local API = {};
API.delay = function(s, callback)
local Timer = CustomTypes:createType('Timer');
Timer:Start(s, callback);
end;
wait = API.delay;
delay = API.delay;
Time = API; |
function CreatEnumTable(tbl, index)
local enumtbl = {}
local enumindex = index or 0
for i, v in ipairs(tbl) do
enumtbl[v] = enumindex + i
end
return enumtbl
end
EntityTypes =
{
"kPlayerBullet",
"kPlayerMissiles",
"kEnemyBullet",
"kPlayer",
"kEnemy",
"kEnemyF... |
-- ----------------------------------------------------------------------------
-- A persistent timer for World Bosses.
-- ----------------------------------------------------------------------------
-- addonName, addonTable = ...;
local _, WBT = ...;
local NameplateTracker = {};
WBT.NameplateTracker = NameplateTrac... |
---@module output
output = {text={},targetLine={},targetTiles={},potentialTargets={},cursorX=0,cursorY=0,mouseX=0,mouseY=0,buffer={},toDisp={{},{},{}},camera={x=1,y=1,xMod=0,yMod=0},shakeTimer=0,shakeDist=0}
---Add text to the output buffer
--@param txt String. The text to print
function output:out(txt)
if action ~=... |
-----------------------------------------------------------------------------------------
--
-- title.lua
--
-----------------------------------------------------------------------------------------
local widget = require "widget";
local composer = require( "composer" )
local scene = composer.newScene()
local homePage... |
vim.g.UltiSnipsExpandTrigger='<F2>'
vim.g.UltiSnipsJumpForwardTrigger='<Tab>'
vim.g.UltiSnipsJumpBackwardTrigger='<S-Tab>'
vim.g.UltiSnipsSnippetDirectories={ 'UltiSnips', 'custom_snippets' }
vim.g.UliSnipsListSnippets='<F2>'
vim.g.UltiSnipsRemoveSelectModeMappings = 0
vim.g.UltiSnipsEditSplit='context'
vim.g.UltiSnips... |
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