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/* 10/24/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" /* Auto-generated */ #if WITH_PERL == 1 #include <EXTERN.h> #include <perl.h> #include "include/headers.h" #endif /* WITH_PERL */ #include "prototypes/perl.h" #if WITH_PERL == 1 static void xs_init(pTHX); static void call_user_subroutine(char *); extern void boot_DynaLoader(pTHX_ CV* cv); /* Update with: * perl -MExtUtils::Embed -e xsinit -- -o sample.c */ static void xs_init(pTHX) { static const char file[] = __FILE__; dXSUB_SYS; PERL_UNUSED_CONTEXT; newXS("DynaLoader::boot_DynaLoader", boot_DynaLoader, file); } static void call_user_subroutine(char *str1) { SV *sva = NULL; STRLEN len = 0; int count = 0; dSP; /* initialize stack pointer */ ENTER; /* everything created after here */ SAVETMPS; /* ...is a temporary variable. */ PUSHMARK(SP); /* remember the stack pointer */ PUTBACK; /* make local stack pointer global */ count = call_pv("uzer_func", G_SCALAR); /* call the function */ SPAGAIN; /* refresh stack pointer */ if (1 == count) { /* the Adder returned 1 item */ sva = POPs; /* pop the return value from stack */ if (NULL != sva) { FILL_STR_ARR(1, str1, (char *)SvPV(sva, len)); /* SvPVutf8 needs some testing */ } } PUTBACK; /* leave the Perl stack in a consistent state */ FREETMPS; /* free that return value */ LEAVE; /* ...and the XPUSHed "mortal" args.*/ } /* Docs: * http://perldoc.perl.org/perlembed.html * http://perldoc.perl.org/perlcall.html * http://docstore.mik.ua/orelly/perl/prog3/ch21_04.htm */ void get_perl(char *str1, char *str2) { /* The 4th arg to perl_parse is not const */ char *my_argv[] = { (char *)"", str2 }; static PerlInterpreter *my_perl = NULL; int status = 0; FILL_STR_ARR(1, str1, "0"); PERL_SYS_INIT3((int *)NULL, (char ***)NULL, (char ***)NULL); my_perl = perl_alloc(); if (NULL == my_perl) { PERL_SYS_TERM(); return; } perl_construct(my_perl); PL_exit_flags |= PERL_EXIT_DESTRUCT_END; status = perl_parse(my_perl, xs_init, 2, my_argv, (char **)NULL); if (0 != status) { goto error; } status = perl_run(my_perl); if (0 != status) { goto error; } call_user_subroutine(str1); error: perl_destruct(my_perl); perl_free(my_perl); PERL_SYS_TERM(); return; } #else char *p3rL; #endif /* WITH_PERL */
void0/pinky
src/perl.c
C++
unknown
3,321
/* 08/06/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef COMMON_H_ #define COMMON_H_ void exit_with_err(const char *, const char *); void get_ssd(char *, uint8_t num); void get_kernel(char *, uint8_t num); void get_packs(char *); void get_taim(char *); void get_uptime(char *); void check_fan_vals(char *, uint_fast16_t *, uint_fast16_t iterz); void split_n_index(char *); #if !defined(HAVE_SENSORS_SENSORS_H) && !defined(__OpenBSD__) void get_fans(char *); #endif /* !HAVE_SENSORS_SENSORS_H && !__OpenBSD__ */ #if defined(__linux__) void get_temp(const char *, char *); #endif /* __linux__ */ #if defined(__FreeBSD__) void get_temp(char *, uint_least32_t temp); #endif /* __FreeBSD__ */ #if defined (HAVE_X11_XLIB_H) void set_status(const char *); #endif #if defined(HAVE_CDIO_CDIO_H) || defined(__linux__) void get_dvd(char *); #endif /* HAVE_CDIO_CDIO_H || __linux__ */ #if defined(__FreeBSD__) || defined(__OpenBSD__) void get_loadavg(char *); #endif #endif /* COMMON_H_ */
void0/pinky
src/prototypes/common.h
C++
unknown
1,676
/* 08/06/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef CPU_H_ #define CPU_H_ /* Inspired from https://en.wikipedia.org/wiki/CPUID and * llvm Host.cpp, as hilarious as it sounds, llvm 3.7 * wants __volatile__ */ #define CPU_VENDOR(x, z) __asm__ __volatile__ ("cpuid": "=b" (z) : "a" (x)) #define CPU_FEATURE(x, z) __asm__ __volatile__("cpuid": "=a" (z) : "a" (x)) #define CPU_REGS(x, y, z) __asm__ __volatile__ ( \ "cpuid": \ "=a" (z), \ "=b" (y) \ : "a" (x) \ ) #define CPU_STR2(regizter, a, b, c, d) __asm__ __volatile__ ( \ "cpuid": \ "=a" (a), \ "=b" (b), \ "=c" (c), \ "=d" (d) \ : "a" (regizter) \ ) #define CPU_ID_STR(regizter, b, c, d) __asm__ __volatile__ ( \ "cpuid": \ "=b" (b), \ "=c" (c), \ "=d" (d) \ : "a" (regizter) \ ) #define IZMAX(x) (((x >> 8) & 0x0f) == 0x0f) #define SHFT(x) ((x) & 0x0f) #define SHFT2(x) ((x) & 0xff) #define AmD 0x68747541 #define InteL 0x756e6547 #if defined(__linux__) #define IDLE_NUM 3 #define LOOP_ITERZ 10 #else /* FreeBSD || OpenBSD */ #define IDLE_NUM 4 #define LOOP_ITERZ 5 #endif /* __linux__ */ /* --coresload related constant to determine * how many cpu cores/threads to try for detection */ #define MAX_CORES 40 void get_cpu(char *); void get_cores_load(char *); #if defined(__i386__) || defined(__i686__) || defined(__x86_64__) void get_cpu_clock_speed(char *); void get_cpu_info(char *); uint8_t has_tsc_reg(void); #endif #endif /* CPU_H_ */
void0/pinky
src/prototypes/cpu.h
C++
unknown
2,153
/* 07/06/2015, 07/18/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef FUNCTIONS_H_ #define FUNCTIONS_H_ void get_ram(char *, uint8_t num); void get_voltage(char *); void get_mobo(char *); void get_mobo_temp(char *); void get_cpu_temp(char *); void get_battery(char *); void get_statio(char *, char *); #if defined(__linux__) void get_ssd_model(char *, char *); void get_loadavg(char *); #if defined(HAVE_SENSORS_SENSORS_H) void get_fans(char *); void match_feature(char *, uint8_t num); #endif /* HAVE_SENSORS_SENSORS_H */ #endif /* __linux__ */ #if defined(__FreeBSD__) || defined(__OpenBSD__) void get_swapp(char *, uint8_t num); #endif /* __FreeBSD__ || __OpenBSD__ */ #if defined(__OpenBSD__) void get_fans(char *); void match_feature(char *str1, int8_t sens_type, int8_t sens_num); #endif /* __OpenBSD__ */ #endif /* FUNCTIONS_H_ */
void0/pinky
src/prototypes/functions.h
C++
unknown
1,535
/* 11/18/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef LUA_H_ #define LUA_H_ #if WITH_LUA == 1 void get_lua(char *, char *); #endif /* WITH_LUA */ #endif /* LUA_H_ */
void0/pinky
src/prototypes/lua.h
C++
unknown
861
/* 08/06/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef NET_H_ #define NET_H_ #if defined(__linux__) #define NETFAM AF_PACKET #define RECVBYTS rx_bytes #define SENTBYTS tx_bytes #else #define NETFAM AF_LINK #define RECVBYTS ifi_ibytes #define SENTBYTS ifi_obytes #endif /* __linux__ */ void get_net(char *, char *, uint8_t num); void get_nic_info2(char *, char *, uint8_t num); void get_ip_lookup(char *, char *); void get_nic_info(char *, char *); #if defined(__linux__) void get_wifi(char *, char *, uint8_t num); #endif /* __linux__ */ #endif /* NET_H_ */
void0/pinky
src/prototypes/net.h
C++
unknown
1,255
/* 08/08/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef OPTIONS_H_ #define OPTIONS_H_ void parse_opts(int argc, char *argv[], char *combined); void parse_konf(char *combined); #endif /* OPTIONS_H_ */
void0/pinky
src/prototypes/options.h
C++
unknown
893
/* 10/24/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PERL_H_ #define PERL_H_ #if WITH_PERL == 1 void get_perl(char *, char *); #endif /* WITH_PERL */ #endif /* PERL_H_ */
void0/pinky
src/prototypes/perl.h
C++
unknown
867
/* 10/24/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef PYTHON_H_ #define PYTHON_H_ #if WITH_PYTHON == 1 #if WITH_PYTHON2 == 1 #define PYFON_ZTR PyString_AsString #else #define PYFON_ZTR PyUnicode_AsUTF8 #endif /* WITH_PYTHON2 */ #define RET_PY_STR(x) (NULL != PYFON_ZTR(x) ? PYFON_ZTR(x) : "0") void get_python(char *, char *); #endif /* WITH_PYTHON */ #endif /* PYTHON_H_ */
void0/pinky
src/prototypes/python.h
C++
unknown
1,073
/* 11/18/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef RUBY_H_ #define RUBY_H_ #if WITH_RUBY == 1 void get_ruby(char *, char *); #endif /* WITH_RUBY */ #endif /* RUBY_H_ */
void0/pinky
src/prototypes/ruby.h
C++
unknown
867
/* 10/23/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SMART_H_ #define SMART_H_ void get_drivetemp(char *); #endif /* SMART_H_ */
void0/pinky
src/prototypes/smart.h
C++
unknown
825
/* 08/06/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SOUND_H_ #define SOUND_H_ #if defined (HAVE_ALSA_ASOUNDLIB_H) || defined(HAVE_SYS_SOUNDCARD_H) || \ defined(HAVE_SOUNDCARD_H) void get_volume(char *); #endif const char *shorten_stream(const char *); void get_song(char *, int8_t num); #endif /* SOUND_H_ */
void0/pinky
src/prototypes/sound.h
C++
unknown
1,009
/* 10/07/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef WEATHER_H_ #define WEATHER_H_ #if WITH_WEATHER == 1 void get_weather(char *, char *); #endif /* WITH_WEATHER */ #endif /* WEATHER_H_ */
void0/pinky
src/prototypes/weather.h
C++
unknown
885
/* 10/24/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" /* Auto-generated */ #if WITH_PYTHON == 1 #include <Python.h> #include "include/headers.h" #endif /* WITH_PYTHON */ #include "prototypes/python.h" #if WITH_PYTHON == 1 /* * Huge thanks to: * https://wiki.blender.org/index.php/Dev:2.5/Source/Python/API/Py3.1_Migration */ void get_python(char *str1, char *str2) { PyObject *pName = NULL, *pModule = NULL; PyObject *pFunc = NULL, *pValue = NULL; FILL_STR_ARR(1, str1, "0"); if (NULL == (char *)Py_GetPath()) { return; } Py_Initialize(); #if WITH_PYTHON2 == 1 pName = PyString_FromString(str2); #else pName = PyUnicode_DecodeFSDefault(str2); #endif /* WITH_PYTHON2 */ if (NULL == pName) { goto error; } pModule = PyImport_Import(pName); Py_DECREF(pName); if (NULL == pModule) { goto error; } pFunc = PyObject_GetAttrString(pModule, (char *)"uzer_func"); if (NULL == pFunc || 0 == PyCallable_Check(pFunc)) { goto error; } pValue = PyObject_CallObject(pFunc, NULL); if (NULL != pValue) { FILL_STR_ARR(1, str1, RET_PY_STR(pValue)); } error: if (NULL != pValue) { Py_XDECREF(pValue); } if (NULL != pFunc) { Py_XDECREF(pFunc); } if (NULL != pModule) { Py_XDECREF(pModule); } Py_Finalize(); return; } #else char *py7h0n; #endif /* WITH_PYTHON */
void0/pinky
src/python.c
C++
unknown
2,051
/* 11/18/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" /* Auto-generated */ #if WITH_RUBY == 1 #include <ruby.h> #include "include/headers.h" #endif /* WITH_RUBY */ #include "prototypes/ruby.h" #if WITH_RUBY == 1 static VALUE catch_snap(VALUE dummy); static VALUE catch_snap(VALUE dummy) { (void)dummy; VALUE obj = rb_funcall(rb_gv_get("$!"), rb_intern("uzer_func"), 0); return obj; } /* Docs: https://silverhammermba.github.io/emberb/c/ Other resources that helped me: https://www.ruby-forum.com/topic/184811 https://opensource.apple.com/source/vim/vim-6/vim/src/if_ruby.c */ void get_ruby(char *str1, char *str2) { int status = 0, state = 0; FILL_STR_ARR(1, str1, "0"); ruby_init(); ruby_init_loadpath(); VALUE src = rb_str_new_cstr(str2), obj; rb_load_protect(src, 0, &status); if (0 == status) { obj = rb_protect(catch_snap, (VALUE)"dummy", &state); if (0 == state) { if (T_STRING == (TYPE(obj))) { FILL_STR_ARR(1, str1, (StringValuePtr(obj))); } } } ruby_cleanup(0); } #else char *ruby6; #endif /* WITH_RUBY */
void0/pinky
src/ruby.c
C++
unknown
1,804
/* 10/23/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" /* Auto-generated */ #if defined(__linux__) #if WITH_DRIVETEMP == 1 || WITH_DRIVETEMP_LIGHT == 1 #include <ctype.h> #if WITH_DRIVETEMP_LIGHT == 1 #include <netdb.h> #include <sys/socket.h> #else #include <curl/curl.h> #endif /* WITH_DRIVETEMP_LIGHT */ #endif /* WITH_DRIVETEMP || WITH_DRIVETEMP_LIGHT */ #endif /* __linux__ */ #include "include/headers.h" #include "prototypes/smart.h" #if defined(__linux__) && (WITH_DRIVETEMP == 1 || WITH_DRIVETEMP_LIGHT == 1) static size_t read_temp_data_cb(char *, size_t size, size_t nmemb, char *); /* * The data that we parse: * |/dev/sda|Corsair Force GT|24|C| */ static size_t read_temp_data_cb(char *data, size_t size, size_t nmemb, char *str1) { static uint8_t one_run = 0, cols = 0; char *ptr = data; size_t sz = size * nmemb, x = 0; if (0 != one_run) { return sz; } for (; *ptr; ptr++, x++) { if ((x+4) < sz) { if ('|' == *ptr) { ++cols; if (('C' == *(ptr+3) || 'C' == *(ptr+4)) && 3 == cols) { if (0 != (isdigit((unsigned char) *(ptr+1)))) { *str1++ = *(ptr+1); if (0 != (isdigit((unsigned char) *(ptr+2)))) { *str1++ = *(ptr+2); } } *str1 = '\0'; break; } } } } one_run = 1; if ('\0' != *str1) { *str1++ = '\0'; } return sz; } #endif /* __linux__ && (WITH_DRIVETEMP || WITH_DRIVETEMP_LIGHT) */ #if defined(__linux__) && WITH_DRIVETEMP == 1 /* Most of the time it takes 32 bytes to complete, * except sometimes the connection gets terminated * when only 31 bytes was received, so we dont check * the curl_easy_perform return value for that purpose. * Due to that, the call back function is called twice to * finish the left 1 byte, but we already have parsed the * drive temperature. */ void get_drivetemp(char *str1) { const char *da_url = "http://127.0.0.1:" DRIVE_PORT; CURL *curl = NULL; FILL_STR_ARR(1, str1, "0"); curl_global_init(CURL_GLOBAL_ALL); if (NULL == (curl = curl_easy_init())) { goto error; } curl_easy_setopt(curl, CURLOPT_URL, da_url); curl_easy_setopt(curl, CURLOPT_TIMEOUT, 5L); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, read_temp_data_cb); curl_easy_setopt(curl, CURLOPT_WRITEDATA, str1); curl_easy_perform(curl); error: if (NULL != curl) { curl_easy_cleanup(curl); } curl_global_cleanup(); return; } #elif defined(__linux__) && WITH_DRIVETEMP_LIGHT == 1 /* * hddtemp/daemon.c * void daemon_send_msg(struct disk *ldisks, int cfd) { * struct disk * dsk; * daemon_update(ldisks, 0); * for(dsk = ldisks; dsk; dsk = dsk->next) { * char msg[128]; * * We know what the max msg size might be. */ void get_drivetemp(char *str1) { struct addrinfo *rp = NULL, *result = NULL, hints; int sock = 0; char buf[VLA]; bool got_conn = false; ssize_t len = 0; FILL_STR_ARR(1, str1, "0"); memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_INET; hints.ai_socktype = SOCK_STREAM; if (0 != (getaddrinfo("127.0.0.1", DRIVE_PORT, &hints, &result))) { FUNC_FAILED("getaddrinfo()"); } for (rp = result; NULL != rp; rp = rp->ai_next) { sock = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); if (-1 == sock) { continue; } if (NULL == rp->ai_addr) { CLOSE_FD2(sock, result); continue; } if (0 == (connect(sock, rp->ai_addr, rp->ai_addrlen))) { /* len, bytes received or -1 on err * We intentionally do not call * recv() in a loop, read the * comment in the curl version * of get_drivetemp */ len = recv(sock, buf, sizeof(buf), 0); got_conn = true; CLOSE_FD2(sock, result); break; } CLOSE_FD2(sock, result); } if (true == got_conn) { if (0 < len) { /* the 3rd arg is dummy placeholder */ read_temp_data_cb(buf, (size_t)len, 1, str1); } } if (NULL != result) { freeaddrinfo(result); } } #else void get_drivetemp(char *str1) { FILE *fp = NULL; uint_fast16_t temp = 0; const char *pinkytemp = "/tmp/pinkytemp"; FILL_STR_ARR(1, str1, "0"); if (NULL == (fp = fopen(pinkytemp, "r"))) { return; } #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-result" CHECK_FSCANF(fp, SCAN_UFINT, &temp); #pragma GCC diagnostic pop CLOSE_X(fp); FILL_ARR(str1, UFINT, temp); } #endif /* __linux__ && WITH_DRIVETEMP || __linux__ && WITH_DRIVETEMP_LIGHT || with smartemp */
void0/pinky
src/smart.c
C++
unknown
5,242
/* 08/06/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" /* Auto-generated */ #if defined (HAVE_MPD_CLIENT_H) #include <mpd/client.h> #endif /* HAVE_MPD_CLIENT_H */ #if defined (HAVE_ALSA_ASOUNDLIB_H) #include <alsa/asoundlib.h> #endif /* HAVE_ALSA_ASOUNDLIB_H */ #if defined(HAVE_SYS_SOUNDCARD_H) || defined(HAVE_SOUNDCARD_H) #include <fcntl.h> #include <sys/ioctl.h> #if defined(HAVE_SOUNDCARD_H) #include <soundcard.h> #else #include <sys/soundcard.h> #endif /* HAVE_SOUNDCARD_H */ #endif /* HAVE_SYS_SOUNDCARD_H || HAVE_SOUNDCARD_H */ #include "include/headers.h" #include "prototypes/sound.h" #if defined (HAVE_ALSA_ASOUNDLIB_H) /* http://www.alsa-project.org/alsa-doc/alsa-lib/group___mixer.html * http://www.alsa-project.org/alsa-doc/alsa-lib/group___simple_mixer.html * for the return values */ void get_volume(char *str1) { snd_mixer_t *handle = NULL; snd_mixer_elem_t *elem = NULL; snd_mixer_selem_id_t *s_elem = NULL; long int vol = 0L, max = 0L, min = 0L; if (0 != (snd_mixer_open(&handle, 0))) { FUNC_FAILED("alsa"); } if (0 != (snd_mixer_attach(handle, "default"))) { goto error; } if (0 != (snd_mixer_selem_register(handle, NULL, NULL))) { goto error; } if (0 != (snd_mixer_load(handle))) { goto error; } snd_mixer_selem_id_malloc(&s_elem); if (NULL == s_elem) { goto error; } snd_mixer_selem_id_set_name(s_elem, "Master"); if (NULL == (elem = snd_mixer_find_selem(handle, s_elem))) { goto error; } if (0 != (snd_mixer_selem_get_playback_volume(elem, 0, &vol))) { goto error; } snd_mixer_selem_get_playback_volume_range(elem, &min, &max); snd_mixer_selem_id_free(s_elem); snd_mixer_close(handle); FILL_ARR(str1, "%ld", ((0 != max) ? ((vol * 100) / max) : 0L)); return; error: if (NULL != s_elem) { snd_mixer_selem_id_free(s_elem); } if (NULL != handle) { snd_mixer_close(handle); } FUNC_FAILED("alsa"); } #endif /* HAVE_ALSA_ASOUNDLIB_H */ #if defined(HAVE_SYS_SOUNDCARD_H) || defined(HAVE_SOUNDCARD_H) /* Used the following resource: sources.freebsd.org/RELENG_9/src/usr.sbin/mixer/mixer.c */ void get_volume(char *str1) { int devmask = 0, volume = 0, fd = 0; if (-1 == (fd = open("/dev/mixer", O_RDONLY))) { exit_with_err(CANNOT_OPEN, "/dev/mixer"); } if (-1 == (ioctl(fd, SOUND_MIXER_READ_DEVMASK, &devmask))) { CLOSE_FD(fd); exit_with_err(ERR, "SOUND_MIXER_READ_DEVMASK"); } if (-1 == (ioctl(fd, MIXER_READ(0), &volume))) { CLOSE_FD(fd); exit_with_err(ERR, "MIXER_READ()"); } CLOSE_FD(fd); FILL_ARR(str1, "%d", ((volume >> 8) & 0x7f)); } #endif /* HAVE_SYS_SOUNDCARD_H || HAVE_SOUNDCARD_H */ const char * shorten_stream(const char *str1) { /* Dont submit pull request * if you dont know the difference * between the two examples below. * * const char *stream = "elo"; * char *const stream = "elo"; */ const char *stream = str1; if (5 < (strlen(stream))) { if (0 == (strncmp(stream, "http", 4))) { stream = ".."; } } return stream; } #if defined (HAVE_MPD_CLIENT_H) void get_song(char *str1, int8_t num) { struct mpd_connection *conn = NULL; struct mpd_song *song = NULL; const char *stream = NULL, *taggy = NULL; static const int8_t tagz_arr[] = { 0, MPD_TAG_TRACK, MPD_TAG_ARTIST, MPD_TAG_TITLE, MPD_TAG_ALBUM, MPD_TAG_DATE }; *str1 = '\0'; if (NULL == (conn = mpd_connection_new(NULL, 0, 0))) { return; } if (!(mpd_send_command(conn, "currentsong", NULL)) || 0 != (mpd_connection_get_error(conn))) { goto error; } if (NULL == (song = mpd_recv_song(conn))) { goto error; } if (6 != num) { taggy = mpd_song_get_tag(song, tagz_arr[num], 0); if (NULL != taggy) { FILL_STR_ARR(1, str1, taggy); } } else { if (NULL != (stream = mpd_song_get_uri(song))) { FILL_STR_ARR(1, str1, (shorten_stream(stream))); } } error: if (NULL != song) { mpd_song_free(song); } if (NULL != conn) { mpd_connection_free(conn); } return; } #else void get_song(char *str1, int8_t num) { FILE *fp = NULL; static bool got_stream = false; char *ptr = NULL, buf[100], temp[100]; const char *tagz[] = { "artist", "title", "album", "date" }; const char *idx_tagz = ((6 != num) ? tagz[num-2] : "ohsnap"); if (NULL == (fp = popen("cmus-remote -Q 2> /dev/null", "r"))) { return; } while (NULL != (fgets(buf, 99, fp))) { if (6 == num) { if ('f' == buf[0] && 'i' == buf[1] && 'l' == buf[2]) { CHECK_SSCANF(buf, "%*s %[^\n]", temp); if (NULL != (ptr = strrchr(temp, '/'))) { for (; *ptr; ptr++) { if ('/' != *ptr) { *str1++ = *ptr; } } *str1 = '\0'; } break; } } else { if ('t' == buf[0] && 'a' == buf[1] && 'g' == buf[2]) { CHECK_SSCANF(buf, "%*s %s", temp); if (STREQ(idx_tagz, temp)) { CHECK_SSCANF(buf, "%*s %*s %[^\n]", str1); break; } } if ('s' == buf[0] && 't' == buf[1] && 'r' == buf[2]) { if (1 != (num-2) && false == got_stream) { CHECK_SSCANF(buf, "%*s %[^\n]", str1); got_stream = true; break; } } } } if (-1 == (pclose(fp))) { exit_with_err(CANNOT_CLOSE, "popen()"); } } #endif /* HAVE_MPD_CLIENT_H */
void0/pinky
src/sound.c
C++
unknown
6,109
/* 10/07/2016 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" /* Auto-generated */ #if WITH_WEATHER == 1 #include <ctype.h> #include <curl/curl.h> #include "include/headers.h" #endif /* WITH_WEATHER */ #include "prototypes/weather.h" #if WITH_WEATHER == 1 static size_t read_curl_data_cb(char *, size_t size, size_t nmemb, char *); /* The 4th arg: https://curl.haxx.se/libcurl/c/CURLOPT_WRITEDATA.html The JSON data that we are parsing, that's how it's returned: {"coord":{"lon":-0.13,"lat":51.51},"weather":[{"id":803,"main":"Clouds","description":"broken clouds","icon":"04d"}],"base":"stations","main":{"temp":12.05,"pressure":1030.73,"humidity":70,"temp_min":12.05,"temp_max":12.05,"sea_level":1038.34,"grnd_level":1030.73},"wind":{"speed":3.82,"deg":8.50131},"clouds":{"all":64},"dt":1476114783,"sys":{"message":0.011,"country":"GB","sunrise":1476080264,"sunset":1476119749},"id":2643743,"name":"London","cod":200} You can parse anything in the above example. */ static size_t read_curl_data_cb(char *data, size_t size, size_t nmemb, char *str1) { uint8_t got_main = 0, got_temp = 0; uint8_t y = 0, z = 0; char *ptr = NULL; const char wind[] = " Wind ", kmh[] = " km/h"; size_t sz = nmemb * size, x = 0; for (ptr = data; *ptr; ptr++, x++) { if ((x+7) < sz) { /* Verifying up to *(ptr+7) */ if ('m' == *ptr) { /* "main":"Clouds" */ if (0 == got_main) { if ('a' == *(ptr+1) && 'i' == *(ptr+2) && 'n' == *(ptr+3)) { if ((x+40) < sz) { for (; *ptr && *(ptr+7) && z < 29; z++, ptr++) { if ('"' == *(ptr+7)) { *str1++ = ' '; break; } if (0 != (isalpha((unsigned char) *(ptr+7)))) { *str1++ = *(ptr+7); } } got_main = 1; } } } } if ('t' == *ptr) { /* "temp":12.05 */ if (0 == got_temp) { if ('e' == *(ptr+1) && 'm' == *(ptr+2) && 'p' == *(ptr+3)) { if (0 != (isdigit((unsigned char) *(ptr+6)))) { *str1++ = *(ptr+6); if (0 != (isdigit((unsigned char) *(ptr+7)))) { *str1++ = *(ptr+7); } *str1++ = 'C'; got_temp = 1; } } } } if ('s' == *ptr) { /* "speed":3.82 */ if ('p' == *(ptr+1) && 'e' == *(ptr+2) && 'e' == *(ptr+3)) { if ((x+9) < sz) { if (0 != (isdigit((unsigned char) *(ptr+7)))) { for (y = 0; y < 6; y++) { *str1++ = wind[y]; } *str1++ = *(ptr+7); if (0 != (isdigit((unsigned char) *(ptr+8)))) { *str1++ = *(ptr+8); } for (y = 0; y < 5; y++) { *str1++ = kmh[y]; } } *str1 = '\0'; break; } } } } } if ('\0' != *str1) { *str1++ = '\0'; } return sz; } /* API docs - http://openweathermap.org/current Register yourself, create a new API key: https://home.openweathermap.org/api_keys Comply with your account limits. cURL related docs and examples https://curl.haxx.se/libcurl/c/curl_easy_setopt.html https://github.com/curl/curl/tree/master/docs/examples */ void get_weather(char *str1, char *str2) { const char *da_url = "http://api.openweathermap.org/data/2.5/weather?q="; char temp[VLA]; FILL_ARR(temp, "%s%s%s%s", da_url, str2, "&units=metric&APPID=", API_KEY); CURL *curl = NULL; CURLcode res; FILL_STR_ARR(1, str1, "0"); curl_global_init(CURL_GLOBAL_ALL); if (NULL == (curl = curl_easy_init())) { goto error; } curl_easy_setopt(curl, CURLOPT_URL, temp); curl_easy_setopt(curl, CURLOPT_ACCEPT_ENCODING, "gzip"); curl_easy_setopt(curl, CURLOPT_TIMEOUT, 20L); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, read_curl_data_cb); curl_easy_setopt(curl, CURLOPT_WRITEDATA, str1); res = curl_easy_perform(curl); if (CURLE_OK != res) { goto error; } error: if (NULL != curl) { curl_easy_cleanup(curl); } curl_global_cleanup(); return; } #else char *l33t; #endif /* WITH_WEATHER */
void0/pinky
src/weather.c
C++
unknown
4,949
# IDE, temp, generated, and other local-only files .idea/ *.iml node_modules/ tweego.exe *.html *.7z * Ignoring working folder for Quin2k mod/ *.code-workspace release/
TheDivineHeir/degrees
.gitignore
Git
mit
169
<NotepadPlus> <UserLang name="Sugarcube4" ext="twee tw" udlVersion="2.1"> <Settings> <Global caseIgnored="no" allowFoldOfComments="no" foldCompact="yes" forcePureLC="0" decimalSeparator="0" /> <Prefix Keywords1="yes" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" /> </Settings> <KeywordLists> <Keywords name="Comments">00 01 02 03/% 03/* 03&lt;!-- 04%/ 04*/ 04--&gt;</Keywords> <Keywords name="Numbers, prefix1"></Keywords> <Keywords name="Numbers, prefix2"></Keywords> <Keywords name="Numbers, extras1"></Keywords> <Keywords name="Numbers, extras2"></Keywords> <Keywords name="Numbers, suffix1"></Keywords> <Keywords name="Numbers, suffix2"></Keywords> <Keywords name="Numbers, range"></Keywords> <Keywords name="Operators1">+ - * / = += -= *= /= ++ -- == != === !== &gt; &lt; &gt;= &lt;= ! &amp;&amp; || &amp; | ( )</Keywords> <Keywords name="Operators2"></Keywords> <Keywords name="Folders in code1, open">&lt;&lt;if</Keywords> <Keywords name="Folders in code1, middle"></Keywords> <Keywords name="Folders in code1, close">&lt;&lt;/if&gt;&gt;</Keywords> <Keywords name="Folders in code2, open"></Keywords> <Keywords name="Folders in code2, middle"></Keywords> <Keywords name="Folders in code2, close"></Keywords> <Keywords name="Folders in comment, open"></Keywords> <Keywords name="Folders in comment, middle"></Keywords> <Keywords name="Folders in comment, close"></Keywords> <Keywords name="Keywords1">$ _</Keywords> <Keywords name="Keywords2"></Keywords> <Keywords name="Keywords3"></Keywords> <Keywords name="Keywords4"></Keywords> <Keywords name="Keywords5"></Keywords> <Keywords name="Keywords6"></Keywords> <Keywords name="Keywords7"></Keywords> <Keywords name="Keywords8"></Keywords> <Keywords name="Delimiters">00:: 01 02((EOL)) 03&lt;&lt; 04 05&gt;&gt; 06[[ 07 08]] 09&lt; 10 11&gt; 12&apos;&apos; 13 14&apos;&apos; 15// 16 17// 18@@ 19 20@@ 21[img[ 22 23]]</Keywords> </KeywordLists> <Styles> <WordsStyle name="DEFAULT" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="COMMENTS" fgColor="808080" bgColor="FFFFFF" fontName="" fontStyle="2" nesting="0" /> <WordsStyle name="LINE COMMENTS" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="NUMBERS" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="KEYWORDS1" fgColor="004080" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" /> <WordsStyle name="KEYWORDS2" fgColor="8080C0" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="KEYWORDS3" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="KEYWORDS4" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="KEYWORDS5" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="KEYWORDS6" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="KEYWORDS7" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="KEYWORDS8" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="OPERATORS" fgColor="800040" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" /> <WordsStyle name="FOLDER IN CODE1" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" /> <WordsStyle name="FOLDER IN CODE2" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="FOLDER IN COMMENT" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="DELIMITERS1" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="5" fontSize="12" nesting="0" /> <WordsStyle name="DELIMITERS2" fgColor="800080" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="50334724" /> <WordsStyle name="DELIMITERS3" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="1024" /> <WordsStyle name="DELIMITERS4" fgColor="0000FF" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="DELIMITERS5" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="32" /> <WordsStyle name="DELIMITERS6" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="2" nesting="16" /> <WordsStyle name="DELIMITERS7" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" /> <WordsStyle name="DELIMITERS8" fgColor="8080FF" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" /> </Styles> </UserLang> </NotepadPlus>
TheDivineHeir/degrees
Notepad_Sugarcube_Language.xml
XML
mit
4,737
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Created with Inkscape (http://www.inkscape.org/) --> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" width="48" height="48" version="1.1" inkscape:version="0.48.0 r9654"> <defs id="defs4"/> <sodipodi:namedview id="base" pagecolor="#ffffff" bordercolor="#666666" borderopacity="1.0" inkscape:pageopacity="0.0" inkscape:pageshadow="2" inkscape:zoom="11.313708" inkscape:cx="27.203376" inkscape:cy="26.578528" inkscape:document-units="px" inkscape:current-layer="layer1" showgrid="true" inkscape:window-width="1280" inkscape:window-height="968" inkscape:window-x="-4" inkscape:window-y="-4" inkscape:window-maximized="1"> <inkscape:grid type="xygrid" id="grid2985" empspacing="5" visible="true" enabled="true" snapvisiblegridlinesonly="true"/> </sodipodi:namedview> <g inkscape:label="Layer 1" inkscape:groupmode="layer" id="layer1" transform="translate(0,-1004.3622)"> <g id="g3000" transform="translate(-6,1003)"> <path sodipodi:nodetypes="ccccc" inkscape:connector-curvature="0" id="path2987" d="m 30,2.3621826 -20,10.0000004 20,10 20,-10 z" style="fill:#f9f9f9;stroke:none"/> <path style="fill:#ececec;stroke:none" d="m 30,22.362183 0,25 20,-10 0,-25 z" id="path2989" inkscape:connector-curvature="0" sodipodi:nodetypes="ccccc"/> <path sodipodi:nodetypes="ccccc" inkscape:connector-curvature="0" id="path2991" d="m 30,22.362183 0,25 -20,-10 0,-25 z" style="fill:#cccccc;stroke:none"/> <path inkscape:connector-curvature="0" id="path2993" d="M 30,2.3749996 10,12.375 l 0,25 20,10 20,-10 0,-25 L 30,2.3749996 z" style="fill:none;stroke:#4d4d4d;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1"/> </g> </g> <metadata> <rdf:RDF> <cc:Work> <dc:format>image/svg+xml</dc:format> <dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage"/> <cc:license rdf:resource="http://creativecommons.org/licenses/publicdomain/"/> <dc:publisher> <cc:Agent rdf:about="http://openclipart.org/"> <dc:title>Open Clip Art Library</dc:title> </cc:Agent> </dc:publisher> <dc:title>Sugar Cube icon</dc:title> <dc:date>2010-10-10T11:46:52</dc:date> <dc:description>A sugar cube.</dc:description> <dc:source>http://openclipart.org/detail/89407/sugar-cube-icon-by-jhnri4</dc:source> <dc:creator> <cc:Agent> <dc:title>jhnri4</dc:title> </cc:Agent> </dc:creator> <dc:subject> <rdf:Bag> <rdf:li>SVG</rdf:li> <rdf:li>block</rdf:li> <rdf:li>clip art</rdf:li> <rdf:li>clipart</rdf:li> <rdf:li>cube</rdf:li> <rdf:li>icon</rdf:li> <rdf:li>sugar</rdf:li> <rdf:li>white</rdf:li> </rdf:Bag> </dc:subject> </cc:Work> <cc:License rdf:about="http://creativecommons.org/licenses/publicdomain/"> <cc:permits rdf:resource="http://creativecommons.org/ns#Reproduction"/> <cc:permits rdf:resource="http://creativecommons.org/ns#Distribution"/> <cc:permits rdf:resource="http://creativecommons.org/ns#DerivativeWorks"/> </cc:License> </rdf:RDF> </metadata> </svg>
TheDivineHeir/degrees
StoryFormats/sugarcube-2/icon.svg
svg
mit
3,336
#!/bin/bash if [ ! -f "$(command -v tweego)" ]; then echo "Cannot find tweego. Please install tweego before compiling." exit 1 fi VERSION="$(git describe --tags --always --dirty)" TWEEGO_PATH="./StoryFormats" tweego -o "Degrees of Lewdity $VERSION.html" game cp "Degrees of Lewdity $VERSION.html" "Degrees of Lewdity.html" echo "Done: \"Degrees of Lewdity.html\""
TheDivineHeir/degrees
compile
none
mit
369
@set TWEEGO_PATH=%cd%\StoryFormats @tweego -o "Degrees of Lewdity VERSION.html" game
TheDivineHeir/degrees
compile.bat
Batchfile
mit
84
#!/usr/bin/env python3 import fileinput import re import sys WARNING = '\033[93m' ENDC = '\033[0m' def myprint(*args): global filename print(WARNING, filename + ":", ENDC,*args) def yield_line_and_islastline(f): global filename global linenumber try: prevline = next(f) filename = fileinput.filename() linenumber = fileinput.filelineno() except StopIteration: return for line in f: yield (prevline, f.isfirstline()) filename = fileinput.filename() linenumber = fileinput.filelineno() prevline = line yield prevline, True pattern = re.compile(r'(<<(\/?) *(if|for|else|switch|case|replace|link)[^a-zA-Z][^<>]*)') tagfound = [] try: for line, isLastLine in yield_line_and_islastline(fileinput.input()): for (whole,end,tag) in re.findall(pattern,line): if tag == "else" or tag == 'case': if len(tagfound) == 0: myprint("Found", tag, "but with no opening tag:") myprint(" ", linenumber,":", whole) fileinput.nextfile() lasttag = tagfound[-1] if (tag == "else" and lasttag["tag"] != "if") or (tag == "case" and lasttag["tag"] != "switch"): myprint("Mismatched else: Opening tag was:") myprint(" ",lasttag["linenumber"],":", lasttag["whole"]) myprint("But this tag was:") myprint(" ",linenumber,":", whole) fileinput.nextfile() break elif end != '/': tagfound.append({"whole": whole, "linenumber":linenumber,"tag":tag}) else: if len(tagfound) == 0: myprint("Found closing tag but with no opening tag:") myprint(" ", linenumber,":", whole) fileinput.nextfile() break lasttag = tagfound.pop() if lasttag["tag"] != tag: myprint("Mismatched tag: Opening tag was:") myprint(" ",lasttag["linenumber"],":", lasttag["whole"]) myprint("Closing tag was:") myprint(" ",linenumber,":", whole) fileinput.nextfile() break if isLastLine: if len(tagfound) != 0: myprint("End of file found but", len(tagfound), ("tag hasn't" if len(tagfound)==1 else "tags haven't"), "been closed:") for tag in tagfound: myprint(" ", tag["linenumber"],":", tag["whole"]) tagfound = [] except UnicodeDecodeError as e: myprint(e) print(" Hint: In Linux, you can get more details about Unicode errors by running:") print(" isutf8", fileinput.filename()) print(" :Note it might be caused by ", filename)
TheDivineHeir/degrees
devTools/check.py
Python
mit
2,361
:: StoryData { "ifid": "A6AFB52D-38F2-4CB5-86A8-54BF665670D6" } :: StorySettings ifid:53a77e3c-607d-4e9a-9da4-db728646c388 :: StoryTitle Degrees of Lewdity :: Start [nobr nosave] <<effects>> This work of fiction contains content of a sexual nature and is inappropriate for minors. All characters <span class="hide"><a onclick="SugarCube.State.variables.debug = 1">de</a></span>picted are at least 18 years of age. Everything is consensual role play, and any animals are actually people in costumes. <br><br> Save files are stored in your browser's cache. Save to file in the Export/Import tab in options to avoid losing them. <br><br> <<initsettings>> <<settings>> <br><br> [[Begin->Start2]] :: Start2 [nobr] <<variablesStart2>> <<effects>> Welcome to the alpha of Degrees of Lewdity! <br><br> If you want to avoid trouble, dress modestly and stick to safe, well-lit areas. Nights are particularly dangerous. Dressing lewd will attract attention, both good and bad. <br><br> The new school year starts tomorrow at 9:00. The bus service is the easiest way to get around town. Don't forget your uniform! <br><br> <span id="next"><<link [[Next|Orphanage Intro]]>><</link>></span> <br><br> <<if $debug is 1>><<set $cheatdisable to "f">><<set $money to 500000>> <<link [[School Start|Oxford Street]]>><<pass 1 day>><</link>> <br> <<link [[Science Start|Oxford Street]]>><<pass 1 day>><<pass 2 hours>><</link>> <br> <<link [[Maths Start|Oxford Street]]>><<pass 1 day>><<pass 3 hours>><</link>> <br> <<link [[English Start|Oxford Street]]>><<pass 1 day>><<pass 4 hours>><</link>> <br> <<link [[History Start|Oxford Street]]>><<pass 1 day>><<pass 6 hours>><</link>> <br> <<link [[Swimming Start|Oxford Street]]>><<pass 1 day>><<pass 7 hours>><</link>> <br> <<link [[Testing Room]]>><<upperstrip>><<lowerstrip>><<underlowerstrip>><</link>> <br> <<link [[Robin Low Trauma Low Love|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $NPCName[$NPCNameList.indexOf("Robin")].love to 0>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>> <br> <<link [[Robin Low Trauma Medium Love|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $NPCName[$NPCNameList.indexOf("Robin")].love to 50>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>> <br> <<link [[Robin Low Trauma High Love|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $NPCName[$NPCNameList.indexOf("Robin")].love to 90>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>> <br> <<link [[Robin High Trauma Low Love|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $NPCName[$NPCNameList.indexOf("Robin")].love to 0>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>> <br> <<link [[Robin High Trauma Medium Love|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $NPCName[$NPCNameList.indexOf("Robin")].love to 50>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>> <br> <<link [[Robin High Trauma High Love|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $NPCName[$NPCNameList.indexOf("Robin")].love to 90>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>> <br> <<link [[Robin After Paying Police With Money|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $robinpolicepay to 1>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>> <br> <<link [[Robin After Paying Police With Body|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $robinpolicebody to 1>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>> <br> <<link [[Robin's Debt Paid|Robin's Room Entrance]]>><<npc Robin>><<endevent>><<set $robinpaid to 1>><<set $NPCName[$NPCNameList.indexOf("Robin")].init to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>> <br> <</if>>
TheDivineHeir/degrees
game/01-config/start.twee
twee
mit
4,223
Config.history.controls = false; Config.history.maxStates = 1; State.initPRNG(); window.versionUpdateCheck = true; Config.saves.onLoad = function (save) { window.versionUpdateCheck = true; } /*LinkNumberify and images will enable or disable the feature completely*/ /*debug will enable or disable the feature only for new games*/ window.StartConfig = { "debug": 1, "enableImages": true, "enableLinkNumberify": true, "version": "0.2.5.3", } config.saves.autosave = "autosave"; Config.saves.isAllowed = function () { if (tags().contains("nosave")) { return false; } return true; }; prehistory['version-update'] = function () { if (Story.has('VersionUpdate')) { try { Wikifier.wikifyEval(Story.get('VersionUpdate').text); } catch (ex) { Alert.error('VersionUpdate', ex.message); } } }; importStyles("style.css") .then(function () { console.log("External Style Sheet Active") }) .catch(function (err) { console.log("External Style Sheet Missing"); });
TheDivineHeir/degrees
game/01-config/sugarcubeConfig.js
JavaScript
mit
984
:: Widgets Version Info [widget] <<widget "versioninfo">><<nobr>> <br><br> Degrees of Lewdity <<print StartConfig.version>><br><br> "ETA Soon" edition <br><br> More information can be found at [[https://vrelnir.blogspot.com/| "https://vrelnir.blogspot.com/"]] <br><br> <</nobr>><</widget>>
TheDivineHeir/degrees
game/01-config/versionInfo.twee
twee
mit
294
mouse.tooltip {font-weight: normal;} mouse.tooltip span { z-index:210; display:none; padding:14px 10px; margin-top:50px; margin-left:-40px; min-width: 50px; max-width: 450px !important; line-height:20px; border-radius:2px; box-shadow: 0px 0px 8px 4px #000; } mouse.tooltip:hover span { display:inline; position:absolute; border:2px solid #000000; color: #000000; font-weight: normal; text-decoration: none; font-size:1.0em; background:#C4C4C4 repeat-x 0 0; } #saveDataInput { min-width: inherit; width: 95% } .passage { -o-transition:.2s ease-in; transition:.2s ease-in; } .closeButton, .macro-button { width: 100%; font-size: 110%; max-width: 240px; background-color: #222; border: 1px solid #444; } .fixedClose { position: -webkit-sticky; position: sticky; top: 0; background-color: #222; width: auto; height: auto; margin: 0; z-index: 1; padding: 0; border-bottom: 1px solid #fff; } .macro-button:hover { background-color: #333; border: 1px solid #fff; } .customOverlay { display: block; position:fixed; top: 20px; bottom: 20px; left: 20px; right:20px; height: auto; width: auto; border: 2px #fff solid; background-color: #222; text-align: left; padding: 0 3px 3px; overflow-y: scroll; z-index: 1000; max-width: 1000px; } @media only screen and (min-width: 801px) { .customOverlay { left: 300px; } } .debugOverlay { display: block; position: fixed; top: 20px; bottom: 20px; right: 20px; height: auto; width: auto; max-width: 700px; z-index: 1001; padding: 3px; border: 2px #fff solid; background-color: #333; overflow-y: scroll; } .overlayMenu ul { text-align: left; list-style: none; margin: 0; padding: 0; } .overlayMenu ul li { float: left; height: 35px; margin-right: 1px; } .debugOverlay ul li input { width: 80px; margin: 0; } .overlayItem { border-top: 2px #fff solid; clear: both; } #statsHelp { overflow-y: scroll; height: auto; max-height: 200px; } .hidden { display: none; } .close { background-color: darkred; } #savesList { border: 1px solid #ccc; max-width: 700px; width: 95%; } #savesList tr { border-top: 1px solid #999; margin: 1px; line-height: 1; } #savesList tr:first-child { border-top: 1px solid #ccc; } #savesList tr td:first-child { padding: 8px; } #savesList tr td { margin: 1px; } .datestamp { font-size: 13px; } .right { float: right; } .saveMenuButton { background-color: #4372FF !important; margin: 4px 4px 4px 0; } .saveMenuButton:hover { background-color: #4372FF !important; } #menu { display: none; } .settingsToggle { display: inline-block; float: left; width: 45%; min-width: 275px; padding: 3px; margin: 5px; border: 1px solid #666; } #divmap { position: relative; display: inline-block; height: 256px; width: 256px; } #map { position: absolute; left: 0px; top: 0px; z-index: 10; } #maparrow { position: absolute; left: 0px; top: 0px; z-index: 20; } #ui-bar-toggle { z-index: 500; } #ui-bar { z-index: 300; } body.has-images header#title { display: none; } body.has-images #story-caption { /* 256 px: images 2.5 em: ui-bar-body margin-top */ margin-top: calc(256px - 2.5em); } } .nostyle { list-style: none; } /*Wardrobe UI*/ .clothingBox { display: inline-block; float: left; border: solid 2px #fff; height: 250px; width: 270px; padding: 4px; margin: 2px; } .clothingBox div{ position: relative; bottom: 0px; height: 190px; overflow-y: scroll; } .clothingBox div ul{ margin-left: 0px; } .red { color: #EC3535; } .pink { color: #E40081; } .purple { color: #AA4BC8; } .blue { color: #4372FF; } .lblue { color: #559BC0; } .teal { color: #08C1C1; } .green { color: #38B20A; } .brown { color: #4C2217; } .brat { color: #B75D41; } .meek { color: #C44B8B; } .def { color: #D20000; } .hide a { color: #eee; text-decoration: none; } .hide a:hover { color: #eee; text-decoration: none; } .sub { color: #AA4BC8; } .gold { color: #FFD700; } .yellow { color: #FFD700; } .orange { color: #f28500 } .tangerine { color: #f28500 } .black { color: #929292 } .brown { color: #aa7243 } .lightbrown { color: #C5793A } .platinum { color: #FEF593 } .strawberry { color: #F08C51 } .lewd { color: #E04880 } .grey { color: #B7B7B7 } .general { opacity: 0.99; } .wetstage2 { opacity: 0.90; filter: brightness(0.95); } .wetstage3 { opacity: 0.75; filter: brightness(0.90); } #stats { height: 20px; width: 256px; overflow: hidden; border-top: #fff 2px solid; border-bottom: #fff 2px solid; position: fixed; top: 232px; left: 0px; } #stats > * { position: absolute; top: 232px; left: 0px; } .icon_ui { position: static !important; height: 14px; width: 14px; } #statbar { position: relative; left: 0px; top: 9px; z-index: 0; } #img { height: 256px; width: 256px; overflow: hidden; position: fixed; top: 0px; left: 0px; } #img > * { position: absolute; top: 0px; left: 0px; } .icon_ui { position: static !important; height: 14px; width: 14px; } .layer-bg { z-index: 0; } #relative { position: relative; width: 0px; height: 0px; z-index: 10; } #icon { position: static; vertical-align:middle; } #daystate { position: fixed; left: 0px; top: 0px; z-index: 10; } #weather { position: fixed; left: 0px; top: 64px; z-index: 10; } #location { position: fixed; left: 0px; top: 128px; z-index: 10; } #spray1 { position: fixed; left: 0px; top: 192px; z-index: 10; } #spray2 { position: fixed; left: 16px; top: 192px; z-index: 10; } #spray3 { position: fixed; left: 32px; top: 192px; z-index: 10; } #spray4 { position: fixed; left: 48px; top: 192px; z-index: 10; } #spray5 { position: fixed; left: 64px; top: 192px; z-index: 10; } #divandroidxray { position: relative; display: inline-block; height: 256px; width: 256px; } #xrayvaginal, #divsex #xrayvaginal { position: absolute; left: 0px; top: 0px; z-index: 3; } #xrayvaginalcum, #divsex #xrayvaginalcum { position: absolute; left: 0px; top: 0px; z-index: 4; } #xraypenile, #divsex #xraypenile { position: absolute; left: 0px; top: 0px; z-index: 2; } #xrayanal, #divsex #xrayanal { position: absolute; left: 512px; top: 0px; z-index: 1; } #xrayandroidanal, #divsex #xrayandroidanal { position: relative; left: 0px; top: -150px; z-index: 1; } /* removed unused: #arm #underacc #legs #feet #bottom #top #sleeve #outer #outersleeve #neckacc */ .layer-head-back { z-index: 0; } .layer-basehead { z-index: 5; } .layer-backhair { z-index: 10; } .layer-back-lower { z-index: 15; } .layer-base { z-index: 20; } .layer-hirsute { z-index: 21; } .layer-eyes { z-index: 30; } .layer-sclera { z-index: 35; } .layer-mouth { z-index: 40; } .layer-breasts { z-index: 35; } .layer-blush { z-index: 50; } .layer-tears { z-index: 55; } .layer-hair { z-index: 60; } .layer-brow { z-index: 62; } .layer-lashes { z-index: 64; } .layer-legs { z-index: 64; } .layer-under_lower { z-index: 65; } .layer-under_lower-top { z-index: 67; } .layer-under_upper { z-index: 70; } .layer-under_upper-top { z-index: 72; } .layer-under_lower-high { z-index: 75; } .layer-under_lower_top-high { z-index: 77; } .layer-under { z-index: 75; } .layer-feet { z-index: 85; } .layer-lower { z-index: 90; } .layer-lower_top { z-index: 92; } .layer-upper { z-index: 95; } .layer-upper_top { z-index: 97; } .layer-collar { z-index: 103; } .layer-rightarm { z-index: 105; } .layer-leftarm { z-index: 105; } .layer-rightarmclothes { z-index: 110; } .layer-leftarmunderclothes { z-index: 107; } .layer-rightarmunderclothes { z-index: 107; } .layer-leftarmclothes { z-index: 110; } .layer-lower-high { z-index: 115; } .layer-lower-top-high { z-index: 117; } .layer-hairforwards { z-index: 132; } .layer-fronthair { z-index: 133; } .layer-brow { z-index: 138; } .layer-neck { z-index: 140; } .layer-face { z-index: 145; } .layer-head { z-index: 150; } .layer-penis { z-index: 160; } .layer-parasite { z-index: 160; } #divsex { position: relative; display: inline-block; height: 256px; width: 768px; } #divsex > *, #divandroidsex > * { position: absolute; left: 256px; top: 0px; } #divandroidsex { position: relative; display: inline-block; height: 256px; width: 256px; left: -256px; } #closepenis, #divsex #closepenis { position: absolute; left: 321px; top: -30px; z-index: 250; } #closeanus, #divsex #closeanus { position: absolute; left: 451px; top: -30px; z-index: 250; } #closevagina, #divsex #closevagina { position: absolute; left: 386px; top: -30px; z-index: 250; } .layer-voreback { z-index: -20; } .layer-sexbaseback { z-index: 1; } .layer-sexpenis { z-index: 5; } .layer-beastback { z-index: 6; } .layer-sexbase { z-index: 10; } .layer-sexbaseoverlay { z-index: 12; } .layer-sexeyes { z-index: 20; } .layer-sexsclera { z-index: 30; } .layer-sexmouth { z-index: 40; } .layer-sexblush { z-index: 50; } .layer-sextears { z-index: 60; } .layer-beastfront { z-index: 65; } .layer-sexbrow { z-index: 80; } .layer-sexlashes { z-index: 90; } .layer-sexbasefront { z-index: 100; } .layer-doggyhirsute { z-index: 101; } .layer-sexunder { z-index: 102; } .layer-sexlower { z-index: 104; } .layer-sexupper { z-index: 106; } .layer-sexaboveclothes { z-index: 108; } .layer-beastforeground { z-index: 120; } .layer-apparatus { z-index: 130; } .layer-midapparatus { z-index: 131; } .layer-frontapparatus { z-index: 132; } .layer-sexhair { z-index: 140; } .layer-sexarmsbound { z-index: 150; } .layer-foreground { z-index: 200; } .layer-frontforeground { z-index: 220; } /*! <<numberpool>> macro set for SugarCube v2 */ div[id|="numberbox-body"] { display: inline-block; } div[id|="numberbox-body"] input { min-width: 3em; width: 3em; text-align: center; } div[id|="numberbox-body"] button { font-family: "tme-fa-icons"; font-style: normal; font-weight: normal; font-variant: normal; text-transform: none; line-height: normal; speak: none; padding: 0.4em 0.6em; } div[id|="numberbox-body"] button[id|="numberbox-minus"] { margin-right: 0.4em; } div[id|="numberbox-body"] button[id|="numberbox-plus"] { margin-left: 0.4em; } div[id|="numberslider-body"] { display: inline-block; width: 100%; } div[id|="numberslider-body"] span { display: inline-block; /*font-size: 1.25em;*/ margin-left: 0.25em; min-width: 3em; text-align: center; vertical-align: middle; } div[id|="numberslider-body"] input { -webkit-appearance: none; cursor: pointer; height: 1.25em; width: 95%; max-width: 20em; vertical-align: middle; } div[id|="numberslider-body"] input:focus { outline: none; } div[id|="numberslider-body"] input::-webkit-slider-runnable-track { background: #222; border: 1px solid #444; border-radius: 0; cursor: pointer; height: 10px; width: 100%; } div[id|="numberslider-body"] input::-webkit-slider-thumb { -webkit-appearance: none; background: #ddd; border: 3px solid #aaa; border-radius: 0; cursor: pointer; height: 18px; margin-top: -5px; width: 33px; } div[id|="numberslider-body"] input:focus::-webkit-slider-runnable-track { background: #222; } div[id|="numberslider-body"] input::-moz-range-track { background: #222; border: 1px solid #444; border-radius: 0; cursor: pointer; height: 10px; width: 100%; } div[id|="numberslider-body"] input::-moz-range-thumb { background: #ddd; border: 3px solid #aaa; border-radius: 0; cursor: pointer; height: 18px; width: 33px; } div[id|="numberslider-body"] input::-ms-track { background: transparent; border-color: transparent; color: transparent; cursor: pointer; height: 10px; width: 99%; /* fallback for MS browsers without support for calc() */ width: calc(100% - 1px); } div[id|="numberslider-body"] input::-ms-fill-lower { background: #222; border: 1px solid #444; border-radius: 0; } div[id|="numberslider-body"] input::-ms-fill-upper { background: #222; border: 1px solid #444; border-radius: 0; } div[id|="numberslider-body"] input::-ms-thumb { background: #ddd; border: 3px solid #aaa; border-radius: 0; cursor: pointer; height: 16px; width: 33px; } label { cursor: pointer; } .meter { position: relative; height: 0.3em; width: 100%; background-color: gray; text-align: center; z-index: -10; } .redbar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #EC3535; z-index: 0; } .pinkbar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #E40081; z-index: 0; } .purplebar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #AA4BC8; z-index: 0; } .bluebar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #4372FF; z-index: 0; } .lbluebar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #559BC0; z-index: 0; } .tealbar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #08C1C1; z-index: 0; } .greenbar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #38B20A; z-index: 0; } .goldbar { position: absolute; left: 0; top: 0; height: 0.3em; background-color: #FFD700; z-index: 0; } /* * Hair/Eye/Clothing colour filters * Expected document structure: * - some outer element has .hair-$haircolour (or .eye-/.lower-/.upper-/.under-) class * - inner image element has .colour-hair (or -eye/-lower/-upper/-under) class */ /* Hair: base is red */ .hair-black .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(40%) contrast(100%); filter: hue-rotate(0deg) saturate(0%) brightness(40%) contrast(100%); } .hair-platinumblond .colour-hair { -webkit-filter: hue-rotate(57deg) saturate(250%) brightness(180%) contrast(60%) sepia(0.75); filter: hue-rotate(57deg) saturate(250%) brightness(180%) contrast(60%) sepia(0.75); } .hair-blond .colour-hair { -webkit-filter: hue-rotate(60deg) saturate(130%) brightness(135%) contrast(100%); filter: hue-rotate(60deg) saturate(130%) brightness(135%) contrast(100%); } .hair-blue .colour-hair { -webkit-filter: hue-rotate(210deg) saturate(200%) brightness(60%) contrast(150%); filter: hue-rotate(210deg) saturate(200%) brightness(60%) contrast(150%); } .hair-brown .colour-hair { -webkit-filter: hue-rotate(40deg) saturate(100%) brightness(80%) contrast(100%); filter: hue-rotate(40deg) saturate(100%) brightness(80%) contrast(100%); } .hair-lightbrown .colour-hair { -webkit-filter: hue-rotate(40deg) saturate(100%) brightness(100%) contrast(110%); filter: hue-rotate(40deg) saturate(100%) brightness(100%) contrast(110%); } .hair-darkbrown .colour-hair { -webkit-filter: hue-rotate(40deg) saturate(70%) brightness(20%) contrast(100%); filter: hue-rotate(40deg) saturate(70%) brightness(20%) contrast(100%); } .hair-strawberryblond .colour-hair { -webkit-filter: hue-rotate(30deg) saturate(110%) brightness(110%) contrast(100%); filter: hue-rotate(30deg) saturate(110%) brightness(110%) contrast(100%); } .hair-ginger .colour-hair { -webkit-filter: hue-rotate(55deg) saturate(200%) brightness(110%) contrast(100%); filter: hue-rotate(55deg) saturate(200%) brightness(110%) contrast(100%); } .hair-green .colour-hair { -webkit-filter: hue-rotate(90deg) saturate(100%) brightness(100%) contrast(100%); filter: hue-rotate(90deg) saturate(100%) brightness(100%) contrast(100%); } .hair-teal .colour-hair { -webkit-filter: hue-rotate(165deg) saturate(100%) brightness(100%) contrast(100%); filter: hue-rotate(165deg) saturate(100%) brightness(100%) contrast(100%); } .hair-pink .colour-hair { -webkit-filter: hue-rotate(-20deg) saturate(70%) brightness(130%) contrast(100%); filter: hue-rotate(-20deg) saturate(70%) brightness(130%) contrast(100%); } .hair-hotpink .colour-hair { -webkit-filter: hue-rotate(320deg) saturate(100%) brightness(120%) contrast(100%); filter: hue-rotate(320deg) saturate(100%) brightness(120%) contrast(100%); } .hair-softpink .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(30%) brightness(190%) contrast(100%); filter: hue-rotate(0deg) saturate(30%) brightness(190%) contrast(100%); } .hair-purple .colour-hair { -webkit-filter: hue-rotate(-80deg) saturate(110%) brightness(60%) contrast(200%); filter: hue-rotate(-80deg) saturate(110%) brightness(60%) contrast(200%); } .hair-red .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(100%) brightness(100%) contrast(100%); filter: hue-rotate(0deg) saturate(100%) brightness(100%) contrast(100%); } .hair-crimson .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(155%) brightness(75%) contrast(135%); filter: hue-rotate(0deg) saturate(155%) brightness(75%) contrast(135%); } .hair-white .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(160%) contrast(100%); filter: hue-rotate(0deg) saturate(0%) brightness(160%) contrast(100%); } .hair-snowwhite .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(190%) contrast(100%); filter: hue-rotate(0deg) saturate(0%) brightness(190%) contrast(100%); } .hair-deepblue .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(190%) contrast(100%); filter: hue-rotate(240deg) saturate(100%) brightness(40%) contrast(120%); } /* Eye: base is hazel */ .eye-dark-blue .colour-eye { -webkit-filter: hue-rotate(170deg) brightness(90%) saturate(100%) contrast(140%); filter: hue-rotate(170deg) brightness(90%) saturate(100%) contrast(140%); } .eye-light-blue .colour-eye { -webkit-filter: hue-rotate(160deg) brightness(180%) saturate(120%) contrast(100%); filter: hue-rotate(160deg) brightness(180%) saturate(120%) contrast(100%); } .eye-purple .colour-eye { -webkit-filter: hue-rotate(-120deg) brightness(80%) saturate(200%) contrast(190%); filter: hue-rotate(-120deg) brightness(80%) saturate(200%) contrast(190%); } .eye-hazel .colour-eye { -webkit-filter: hue-rotate(0deg) saturate(100%) brightness(100%) contrast(100%); filter: hue-rotate(0deg) saturate(100%) brightness(100%) contrast(100%); } .eye-amber .colour-eye { -webkit-filter: hue-rotate(0deg) brightness(170%) saturate(100%) contrast(100%); filter: hue-rotate(0deg) brightness(170%) saturate(100%) contrast(100%); } .eye-green .colour-eye { -webkit-filter: hue-rotate(30deg) brightness(140%) saturate(100%) contrast(100%); filter: hue-rotate(30deg) brightness(140%) saturate(100%) contrast(100%); } .eye-lightgreen .colour-eye { -webkit-filter: hue-rotate(30deg) brightness(170%) saturate(160%) contrast(100%); filter: hue-rotate(30deg) brightness(170%) saturate(160%) contrast(100%); } .eye-red .colour-eye { -webkit-filter: hue-rotate(335deg) saturate(200%) brightness(100%) contrast(140%); filter: hue-rotate(335deg) saturate(200%) brightness(100%) contrast(140%); } .eye-pink .colour-eye { -webkit-filter: hue-rotate(-105deg) brightness(150%) saturate(120%) contrast(120%); filter: hue-rotate(-105deg) brightness(150%) saturate(120%) contrast(120%); } .eye-grey .colour-eye { -webkit-filter: hue-rotate(0deg) brightness(140%) saturate(0%) contrast(100%); filter: hue-rotate(0deg) brightness(140%) saturate(0%) contrast(100%); } /* Clothing: base is red */ .upper-blue .colour-upper, .lower-blue .colour-lower, .under_lower-blue .colour-under_lower, .under_upper-blue .colour-under_upper, .head-blue .colour-head, .face-blue .colour-face, .neck-blue .colour-neck, .legs-blue .colour-legs, .feet-blue .colour-feet, .upper_acc-blue .colour-upper_acc, .lower_acc-blue .colour-lower_acc, .under_lower_acc-blue .colour-under_lower_acc, .under_upper_acc-blue .colour-under_upper_acc, .head_acc-blue .colour-head_acc, .face_acc-blue .colour-face_acc, .neck_acc-blue .colour-neck_acc, .legs_acc-blue .colour-legs_acc, .feet_acc-blue .colour-feet_acc { -webkit-filter: hue-rotate(-120deg) saturate(100%) brightness(100%) contrast(100%); filter: hue-rotate(-120deg) saturate(100%) brightness(100%) contrast(100%); } .upper-white .colour-upper, .lower-white .colour-lower, .under_lower-white .colour-under_lower, .under_upper-white .colour-under_upper, .head-white .colour-head, .face-white .colour-face, .neck-white .colour-neck, .legs-white .colour-legs, .feet-white .colour-feet, .upper_acc-white .colour-upper_acc, .lower_acc-white .colour-lower_acc, .under_lower_acc-white .colour-under_lower_acc, .under_upper_acc-white .colour-under_upper_acc, .head_acc-white .colour-head_acc, .face_acc-white .colour-face_acc, .neck_acc-white .colour-neck_acc, .legs_acc-white .colour-legs_acc, .feet_acc-white .colour-feet_acc { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(440%) contrast(140%); filter: hue-rotate(0deg) saturate(0%) brightness(440%) contrast(140%); } .upper-red .colour-upper, .lower-red .colour-lower, .under_lower-red .colour-under_lower, .under_upper-red .colour-under_upper, .head-red .colour-head, .face-red .colour-face, .neck-red .colour-neck, .legs-red .colour-legs, .feet-red .colour-feet, .upper_acc-red .colour-upper_acc, .lower_acc-red .colour-lower_acc, .under_lower_acc-red .colour-under_lower_acc, .under_upper_acc-red .colour-under_upper_acc, .head_acc-red .colour-head_acc, .face_acc-red .colour-face_acc, .neck_acc-red .colour-neck_acc, .legs_acc-red .colour-legs_acc, .feet_acc-red .colour-feet_acc { -webkit-filter: hue-rotate(0deg) saturate(100%) brightness(100%) contrast(100%); filter: hue-rotate(0deg) saturate(100%) brightness(100%) contrast(100%); } .upper-green .colour-upper, .lower-green .colour-lower, .under_lower-green .colour-under_lower, .under_upper-green .colour-under_upper, .head-green .colour-head, .face-green .colour-face, .neck-green .colour-neck, .legs-green .colour-legs, .feet-green .colour-feet, .upper_acc-green .colour-upper_acc, .lower_acc-green .colour-lower_acc, .under_lower_acc-green .colour-under_lower_acc, .under_upper_acc-green .colour-under_upper_acc, .head_acc-green .colour-head_acc, .face_acc-green .colour-face_acc, .neck_acc-green .colour-neck_acc, .legs_acc-green .colour-legs_acc, .feet_acc-green .colour-feet_acc { -webkit-filter: hue-rotate(120deg) saturate(100%) brightness(150%) contrast(100%); filter: hue-rotate(120deg) saturate(100%) brightness(150%) contrast(100%); } .upper-black .colour-upper, .lower-black .colour-lower, .under_lower-black .colour-under_lower, .under_upper-black .colour-under_upper, .head-black .colour-head, .face-black .colour-face, .neck-black .colour-neck, .legs-black .colour-legs, .feet-black .colour-feet, .upper_acc-black .colour-upper_acc, .lower_acc-black .colour-lower_acc, .under_lower_acc-black .colour-under_lower_acc, .under_upper_acc-black .colour-under_upper_acc, .head_acc-black .colour-head_acc, .face_acc-black .colour-face_acc, .neck_acc-black .colour-neck_acc, .legs_acc-black .colour-legs_acc, .feet_acc-black .colour-feet_acc { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(110%) contrast(110%); filter: hue-rotate(0deg) saturate(0%) brightness(110%) contrast(110%); } .upper-pink .colour-upper, .lower-pink .colour-lower, .under_lower-pink .colour-under_lower, .under_upper-pink .colour-under_upper, .head-pink .colour-head, .face-pink .colour-face, .neck-pink .colour-neck, .legs-pink .colour-legs, .feet-pink .colour-feet, .upper_acc-pink .colour-upper_acc, .lower_acc-pink .colour-lower_acc, .under_lower_acc-pink .colour-under_lower_acc, .under_upper_acc-pink .colour-under_upper_acc, .head_acc-pink .colour-head_acc, .face_acc-pink .colour-face_acc, .neck_acc-pink .colour-neck_acc, .legs_acc-pink .colour-legs_acc, .feet_acc-pink .colour-feet_acc { -webkit-filter: hue-rotate(-30deg) saturate(50%) contrast(100%) brightness(160%); filter: hue-rotate(-30deg) saturate(50%) contrast(100%) brightness(160%); } .upper-purple .colour-upper, .lower-purple .colour-lower, .under_lower-purple .colour-under_lower, .under_upper-purple .colour-under_upper, .head-purple .colour-head, .face-purple .colour-face, .neck-purple .colour-neck, .legs-purple .colour-legs, .feet-purple .colour-feet, .upper_acc-purple .colour-upper_acc, .lower_acc-purple .colour-lower_acc, .under_lower_acc-purple .colour-under_lower_acc, .under_upper_acc-purple .colour-under_upper_acc, .head_acc-purple .colour-head_acc, .face_acc-purple .colour-face_acc, .neck_acc-purple .colour-neck_acc, .legs_acc-purple .colour-legs_acc, .feet_acc-purple .colour-feet_acc { -webkit-filter: hue-rotate(-80deg) saturate(100%) brightness(100%) contrast(100%); filter: hue-rotate(-80deg) saturate(100%) brightness(100%) contrast(100%); } .upper-tangerine .colour-upper, .lower-tangerine .colour-lower, .under_lower-tangerine .colour-under_lower, .under_upper-tangerine .colour-under_upper, .head-tangerine .colour-head, .face-tangerine .colour-face, .neck-tangerine .colour-neck, .legs-tangerine .colour-legs, .feet-tangerine .colour-feet, .upper_acc-tangerine .colour-upper_acc, .lower_acc-tangerine .colour-lower_acc, .under_lower_acc-tangerine .colour-under_lower_acc, .under_upper_acc-tangerine .colour-under_upper_acc, .head_acc-tangerine .colour-head_acc, .face_acc-tangerine .colour-face_acc, .neck_acc-tangerine .colour-neck_acc, .legs_acc-tangerine .colour-legs_acc, .feet_acc-tangerine .colour-feet_acc { -webkit-filter: hue-rotate(60deg) saturate(150%) brightness(200%) contrast(100%); filter: hue-rotate(60deg) saturate(150%) brightness(200%) contrast(100%); } .upper-yellow .colour-upper, .lower-yellow .colour-lower, .under_lower-yellow .colour-under_lower, .under_upper-yellow .colour-under_upper, .head-yellow .colour-head, .face-yellow .colour-face, .neck-yellow .colour-neck, .legs-yellow .colour-legs, .feet-yellow .colour-feet, .upper_acc-yellow .colour-upper_acc, .lower_acc-yellow .colour-lower_acc, .under_lower_acc-yellow .colour-under_lower_acc, .under_upper_acc-yellow .colour-under_upper_acc, .head_acc-yellow .colour-head_acc, .face_acc-yellow .colour-face_acc, .neck_acc-yellow .colour-neck_acc, .legs_acc-yellow .colour-legs_acc, .feet_acc-yellow .colour-feet_acc { -webkit-filter: hue-rotate(65deg) saturate(100%) brightness(290%) contrast(300%) sepia(0.55); filter: hue-rotate(65deg) saturate(100%) brightness(290%) contrast(300%) sepia(0.55); } .upper-brown .colour-upper, .lower-brown .colour-lower, .under_lower-brown .colour-under_lower, .under_upper-brown .colour-under_upper, .head-brown .colour-head, .face-brown .colour-face, .neck-brown .colour-neck, .legs-brown .colour-legs, .feet-brown .colour-feet, .upper_acc-brown .colour-upper_acc, .lower_acc-brown .colour-lower_acc, .under_lower_acc-brown .colour-under_lower_acc, .under_upper_acc-brown .colour-under_upper_acc, .head_acc-brown .colour-head_acc, .face_acc-brown .colour-face_acc, .neck_acc-brown .colour-neck_acc, .legs_acc-brown .colour-legs_acc, .feet_acc-brown .colour-feet_acc { -webkit-filter: hue-rotate(55deg) saturate(100%) brightness(90%) contrast(100%); filter: hue-rotate(55deg) saturate(100%) brightness(90%) contrast(100%); } /* wet clothes */ .upper-wetblue .colour-upper, .lower-wetblue .colour-lower, .under_lower-wetblue .colour-under_lower, .under_upper-wetblue .colour-under_upper { -webkit-filter: hue-rotate(-120deg) saturate(0.5) brightness(90%) contrast(100%) opacity(0.5); filter: hue-rotate(-120deg) saturate(0.5) brightness(90%) contrast(100%) opacity(0.5); } .upper-wetwhite .colour-upper, .lower-wetwhite .colour-lower, .under_lower-wetwhite .colour-under_lower, .under_upper-wetwhite .colour-under_upper { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(430%) contrast(140%) opacity(0.5); filter: hue-rotate(0deg) saturate(0%) brightness(430%) contrast(140%) opacity(0.5); } .upper-wetred .colour-upper, .lower-wetred .colour-lower, .under_lower-wetred .colour-under_lower, .under_upper-wetred .colour-under_upper { -webkit-filter: hue-rotate(0deg) saturate(0.5) brightness(90%) contrast(100%) opacity(0.5); filter: hue-rotate(0deg) saturate(0.5) brightness(90%) contrast(100%) opacity(0.5); } .upper-wetgreen .colour-upper, .lower-wetgreen .colour-lower, .under_lower-wetgreen .colour-under_lower, .under_upper-wetgreen .colour-under_upper { -webkit-filter: hue-rotate(120deg) saturate(0.5) brightness(140%) contrast(100%) opacity(0.5); filter: hue-rotate(120deg) saturate(0.5) brightness(140%) contrast(100%) opacity(0.5); } .upper-wetblack .colour-upper, .lower-wetblack .colour-lower, .under_lower-wetblack .colour-under_lower, .under_upper-wetblack .colour-under_upper { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(90%) contrast(110%) opacity(0.5); filter: hue-rotate(0deg) saturate(0%) brightness(90%) contrast(110%) opacity(0.5); } .upper-wetpink .colour-upper, .lower-wetpink .colour-lower, .under_lower-wetpink .colour-under_lower, .under_upper-wetpink .colour-under_upper { -webkit-filter: hue-rotate(-30deg) saturate(25%) contrast(100%) brightness(150%) opacity(0.5); filter: hue-rotate(-30deg) saturate(25%) contrast(100%) brightness(150%) opacity(0.5); } .upper-wetpurple .colour-upper, .lower-wetpurple .colour-lower, .under_lower-wetpurple .colour-under_lower, .under_upper-wetpurple .colour-under_upper { -webkit-filter: hue-rotate(-90deg) saturate(0.5) brightness(90%) contrast(100%) opacity(0.5); filter: hue-rotate(-90deg) saturate(0.5) brightness(90%) contrast(100%) opacity(0.5); } .upper-wettangerine .colour-upper, .lower-wettangerine .colour-lower, .under_lower-wettangerine .colour-under_lower, .under_upper-wettangerine .colour-under_upper { -webkit-filter: hue-rotate(60deg) saturate(0.75) brightness(190%) contrast(100%) opacity(0.5); filter: hue-rotate(60deg) saturate(0.75) brightness(190%) contrast(100%) opacity(0.5); } .upper-wetyellow .colour-upper, .lower-wetyellow .colour-lower, .under_lower-wetyellow .colour-under_lower, .under_upper-wetyellow .colour-under_upper { -webkit-filter: hue-rotate(65deg) saturate(0.5) brightness(280%) contrast(300%) sepia(0.55) opacity(0.5); filter: hue-rotate(65deg) saturate(0.5) brightness(280%) contrast(300%) sepia(0.55) opacity(0.5); } .upper-wetbrown .colour-upper, .lower-wetbrown .colour-lower, .under_lower-wetbrown .colour-under_lower, .under_upper-wetbrown .colour-under_upper { -webkit-filter: hue-rotate(60deg) saturate(150%) brightness(200%) contrast(100%) opacity(0.5); filter: hue-rotate(60deg) saturate(150%) brightness(200%) contrast(100%) opacity(0.5); } /* * Animation-related classes. Work-in-progress * Expected document structure: * <div class="i256" -- should have the image size-related class * (or have fixed size & overflow: hidden any other way) * <img class="anim-2s anim-2f" -- should have * 1) duration-related class like "anim-2s" (2 seconds) * 2) frame count-related class like "anim-2f" (2 frames) * OR * <img class="anim-doggy-4f-vfast" * -- should have frame count & speed class * like "anim-doggy-4f-vfast" (4 frames, very fast) */ .i256 { width: 256px; height: 256px; overflow: hidden; } .i128 { width: 128px; height: 128px; overflow: hidden; } .i64 { width: 64px; height: 64px; overflow: hidden; } .i256 > *, .i128 > *, .i64 > * { position: absolute; } .anim-1s, .anim-2s { -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-iteration-count: infinite; animation-name: anim-default; } /* joint duration & frame-count classes */ /* generic idle animation, -slow(default)/-mid/-fast */ .anim-idle-1f, .anim-idle-1f-slow { } .anim-idle-2f, .anim-idle-2f-slow { -webkit-animation-duration: 2s; /* 1s x 2 */ -webkit-animation-timing-function: steps(2); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 2s; /* 1s x 2 */ animation-timing-function: steps(2); animation-iteration-count: infinite; animation-name: anim-default; } .anim-idle-3f, .anim-idle-3f-slow { -webkit-animation-duration: 3s; /* 1s x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 3s; /* 1s x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-idle-4f-mid { -webkit-animation-duration: 1320ms; /* 330ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1320ms; /* 330ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-idle-4f-fast { -webkit-animation-duration: 320ms; /* 80ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 320ms; /* 80ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } /* sex animations, main slot */ .anim-doggy-3f-vfast { -webkit-animation-duration: 240ms; /* 80ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 240ms; /* 80ms x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-3f-fast { -webkit-animation-duration: 330ms; /* 110ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 330ms; /* 110ms x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-3f-mid { -webkit-animation-duration: 510ms; /* 170ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 510ms; /* 170ms x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-3f-slow { -webkit-animation-duration: 990ms; /* 330ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1320ms; /* 330ms x 3 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-4f-vfast { -webkit-animation-duration: 320ms; /* 80ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 320ms; /* 80ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-4f-fast { -webkit-animation-duration: 440ms; /* 110ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 440ms; /* 110ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-4f-mid { -webkit-animation-duration: 680ms; /* 170ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 680ms; /* 170ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-4f-slow { -webkit-animation-duration: 1320ms; /* 330ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1320ms; /* 330ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-5f-vfast { -webkit-animation-duration: 400ms; /* 80ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 400ms; /* 80ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-5f-fast { -webkit-animation-duration: 550ms; /* 110ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 550ms; /* 110ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-5f-mid { -webkit-animation-duration: 850ms; /* 170ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 850ms; /* 170ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-5f-slow { -webkit-animation-duration: 1650ms; /* 330ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1650ms; /* 330ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-6f-vfast { -webkit-animation-duration: 480ms; /* 80ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 480ms; /* 80ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-6f-fast { -webkit-animation-duration: 660ms; /* 110ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 660ms; /* 110ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-6f-mid { -webkit-animation-duration: 1020ms; /* 170ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1020ms; /* 170ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } .anim-doggy-6f-slow { -webkit-animation-duration: 1980ms; /* 330ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1980ms; /* 330ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } /* sex animations, close-up slots */ .anim-close-3f-vfast { -webkit-animation-duration: 240ms; /* 80ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 240ms; /* 80ms x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-3f-fast { -webkit-animation-duration: 330ms; /* 110ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 330ms; /* 110ms x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-3f-mid { -webkit-animation-duration: 510ms; /* 170ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 510ms; /* 170ms x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-3f-slow { -webkit-animation-duration: 990ms; /* 330ms x 3 */ -webkit-animation-timing-function: steps(3); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 990ms; /* 330ms x 3 */ animation-timing-function: steps(3); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-4f-vfast { -webkit-animation-duration: 320ms; /* 80ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 320ms; /* 80ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-4f-fast { -webkit-animation-duration: 440ms; /* 110ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 440ms; /* 110ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-4f-mid { -webkit-animation-duration: 680ms; /* 170ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 680ms; /* 170ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-4f-slow { -webkit-animation-duration: 1320ms; /* 330ms x 4 */ -webkit-animation-timing-function: steps(4); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1320ms; /* 330ms x 4 */ animation-timing-function: steps(4); animation-iteration-count: infinite; animation-name: anim-default; } /*Currently unused*/ .anim-close-5f-vfast { -webkit-animation-duration: 400ms; /* 80ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 400ms; /* 80ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-5f-fast { -webkit-animation-duration: 550ms; /* 110ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 550ms; /* 110ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-5f-mid { -webkit-animation-duration: 850ms; /* 170ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 850ms; /* 170ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-5f-slow { -webkit-animation-duration: 1650ms; /* 330ms x 5 */ -webkit-animation-timing-function: steps(5); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1650ms; /* 330ms x 5 */ animation-timing-function: steps(5); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-6f-vfast { -webkit-animation-duration: 480ms; /* 80ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 480ms; /* 80ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-6f-fast { -webkit-animation-duration: 660ms; /* 110ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 660ms; /* 110ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-6f-mid { -webkit-animation-duration: 1020ms; /* 170ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1020ms; /* 170ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } .anim-close-6f-slow { -webkit-animation-duration: 1980ms; /* 330ms x 6 */ -webkit-animation-timing-function: steps(6); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1980ms; /* 330ms x 6 */ animation-timing-function: steps(6); animation-iteration-count: infinite; animation-name: anim-default; } .anim-xray-8f-vfast { -webkit-animation-duration: 320ms; /* 40ms x 8 */ -webkit-animation-timing-function: steps(8); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 320ms; /* 40ms x 8 */ animation-timing-function: steps(8); animation-iteration-count: infinite; animation-name: anim-default; } .anim-xray-8f-fast { -webkit-animation-duration: 480ms; /* 60ms x 8 */ -webkit-animation-timing-function: steps(8); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 480ms; /* 60ms x 8 */ animation-timing-function: steps(8); animation-iteration-count: infinite; animation-name: anim-default; } .anim-xray-8f-mid { -webkit-animation-duration: 640ms; /* 80ms x 8 */ -webkit-animation-timing-function: steps(8); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 640ms; /* 80ms x 8 */ animation-timing-function: steps(8); animation-iteration-count: infinite; animation-name: anim-default; } .anim-xray-8f-slow { -webkit-animation-duration: 1320ms; /* 170ms x 8 */ -webkit-animation-timing-function: steps(8); -webkit-animation-iteration-count: infinite; -webkit-animation-name: anim-default; animation-duration: 1320ms; /* 170ms x 8 */ animation-timing-function: steps(8); animation-iteration-count: infinite; animation-name: anim-default; } /* duration related-classes. When adding, don't forget to add it to rule above with animation-iteration-count */ .anim-1s { -webkit-animation-duration: 1s; animation-duration: 1s; } .anim-2s { -webkit-animation-duration: 2s; animation-duration: 2s; } /* frame-count related classes */ .anim-2f { -webkit-animation-timing-function: steps(2); animation-timing-function: steps(2); } .anim-4f { -webkit-animation-timing-function: steps(4); animation-timing-function: steps(4); } @keyframes anim-default { 0% { -webkit-transform: translateX(0); transform: translateX(0); } 100% { -webkit-transform: translateX(-100%); transform: translateX(-100%); } }
TheDivineHeir/degrees
game/02-CSS/base.css
CSS
mit
46,387
window.overlayShowHide = function(elementId){ var div = document.getElementById(elementId); if(div != undefined){ div.classList.toggle("hidden"); if(elementId === "debugOverlay"){ SugarCube.State.variables.debugMenu[0] = !SugarCube.State.variables.debugMenu[0]; } } } window.overlayMenu = function(elementId, type){ switch(type){ case "debug": var debug = ["debugMain", "debugCharacter", "debugEvents"] for(var i = 0, l = debug.length; i < l; i++){ var div = document.getElementById(debug[i]); if(div != undefined){ SugarCube.State.variables.debugMenu[1] = elementId; if(elementId === debug[i]){ div.classList.remove("hidden"); }else{ div.classList.add("hidden"); } } } break; } } /*Sidebar swipe*/ document.addEventListener('touchstart', handleTouchStart, false); document.addEventListener('touchmove', handleTouchMove, false); var xDown = null; var yDown = null; function getTouches(evt) { return evt.touches || // browser API evt.originalEvent.touches; // jQuery } function handleTouchStart(evt) { var firstTouch = getTouches(evt)[0]; xDown = firstTouch.clientX; yDown = firstTouch.clientY; }; function handleTouchMove(evt) { if ( ! xDown || ! yDown ) { return; } /** * Activate the swipe only when finger near the UI Bar. * 50px - +/- width of unstowed UI Bar * 280px - +/- width of unstowed UI bar */ if ( isUIBarStowed() ) { if ( xDown > 50 ) { return; } } else { if ( xDown > 280 ) { return; } } var xUp = evt.touches[0].clientX; var yUp = evt.touches[0].clientY; var xDiff = xDown - xUp; var yDiff = yDown - yUp; if ( Math.abs( xDiff ) > Math.abs( yDiff ) ) {/*most significant*/ if ( xDiff > 0 ) { UIBar.stow();/* left swipe */ } else { UIBar.unstow();/* right swipe */ } } else { if ( yDiff > 0 ) { /* up swipe */ } else { /* down swipe */ } } /* reset values */ xDown = null; yDown = null; }; function isUIBarStowed() { return $( '#ui-bar' ).hasClass( 'stowed' ); } var disableNumberifyInVisibleElements = [ '#passage-testing-room', ]; // Number-ify links var currentLinks = []; function getPrettyKeyNumber(counter) { var str = ""; if (counter > 30) str = "Ctrl + "; else if (counter > 20) str = "Alt + "; else if (counter > 10) str = "Shift + "; if (counter % 10 === 0) str += "0"; else if (counter < 10) str += counter; else { var c = Math.floor(counter / 10); str += (counter - (10 * c)).toString(); } return str; } $(document).on(':passagerender', function(ev) { currentLinks = []; if (passage() == "GiveBirth") { $(ev.content).find("[type=checkbox]").on('propertychange change', function() { new Wikifier(null, '<<resetPregButtons>>'); generateNumbers(ev);} ); } generateNumbers(ev); }); function generateNumbers(ev){ if (!State.variables.numberify_enabled || !StartConfig.enableLinkNumberify) return; for (var i = 0; i < disableNumberifyInVisibleElements.length; i++) { if ($(ev.content).find(disableNumberifyInVisibleElements[i]).length || $(ev.content).is(disableNumberifyInVisibleElements[i])) return; // simply skip this render } currentLinks = $(ev.content).find(".link-internal"); // wanted to use .macro-link, but wardrobe and something else doesn't get selected, lmao $(currentLinks).each(function(i, el) { if(!$(el).hasClass('nonumberify')) $(el).html("(" + getPrettyKeyNumber(i + 1) + ") " + $(el).html()); }); } $(document).on('keyup', function(ev) { if (!State.variables.numberify_enabled || !StartConfig.enableLinkNumberify) return; if ((ev.keyCode >= 48 && ev.keyCode <= 57) || (ev.keyCode >= 96 && ev.keyCode <= 105)) { var fixedKeyIndex = (ev.keyCode < 60 ? ev.keyCode - 48 : ev.keyCode - 96); var requestedLinkIndex = [ 9, 0, 1, 2, 3, 4, 5, 6, 7, 8 ][fixedKeyIndex]; if (ev.ctrlKey) requestedLinkIndex += 30; else if (ev.altKey) requestedLinkIndex += 20; else if (ev.shiftKey) requestedLinkIndex += 10; if ($(currentLinks).length >= requestedLinkIndex + 1) $(currentLinks[requestedLinkIndex]).click(); } });
TheDivineHeir/degrees
game/03-JavaScript/UI.js
JavaScript
mit
4,116
function colourContainerClasses() { var V = State.variables; return 'hair-' + (V.haircolour||'').replace(/ /g,'-') + ' ' + 'eye-' + (V.eyecolour||'').replace(/ /g,'-') + ' ' + 'upper-' + (V.upperwet > 100 ? 'wet' : '') + (V.worn.upper.colour||'').replace(/ /g,'-') + ' ' + 'lower-' + (V.lowerwet > 100 ? 'wet' : '') + (V.worn.lower.colour||'').replace(/ /g,'-') + ' ' + 'under_lower-' + (V.underlowerwet > 100 ? 'wet' : '') + (V.worn.under_lower.colour||'').replace(/ /g,'-') + ' ' + 'under_upper-' + (V.underupperwet > 100 ? 'wet' : '') + (V.worn.under_upper.colour||'').replace(/ /g,'-') + ' ' + 'head-' + (V.worn.head.colour||'').replace(/ /g,'-') + ' ' + 'face-' + (V.worn.face.colour||'').replace(/ /g,'-') + ' ' + 'neck-' + (V.worn.neck.colour||'').replace(/ /g,'-') + ' ' + 'legs-' + (V.worn.legs.colour||'').replace(/ /g,'-') + ' ' + 'feet-' + (V.worn.feet.colour||'').replace(/ /g,'-') + ' ' + 'upper_acc-' + (V.worn.upper.accessory_colour||'').replace(/ /g,'-') + ' ' + 'lower_acc-' + (V.worn.lower.accessory_colour||'').replace(/ /g,'-') + ' ' + 'under_lower_acc-' + (V.worn.under_lower.accessory_colour||'').replace(/ /g,'-') + ' ' + 'under_upper_acc-' + (V.worn.under_upper.accessory_colour||'').replace(/ /g,'-') + ' ' + 'head_acc-' + (V.worn.head.accessory_colour||'').replace(/ /g,'-') + ' ' + 'face_acc-' + (V.worn.face.accessory_colour||'').replace(/ /g,'-') + ' ' + 'neck_acc-' + (V.worn.neck.accessory_colour||'').replace(/ /g,'-') + ' ' + 'legs_acc-' + (V.worn.legs.accessory_colour||'').replace(/ /g,'-') + ' ' + 'feet_acc-' + (V.worn.feet.accessory_colour||'').replace(/ /g,'-') } window.colourContainerClasses = colourContainerClasses; // export function
TheDivineHeir/degrees
game/03-JavaScript/base-clothing.js
JavaScript
mit
1,721
TheDivineHeir/degrees
game/03-JavaScript/base-combat.js
JavaScript
mit
0
window.hairdressers = function(type, value){ switch(type){ case 1: SugarCube.State.variables.money -= 3000; SugarCube.State.variables.hairlength = (100 * value); SugarCube.State.variables.phase = 1; new Wikifier(null, '<<pass 20>>'); break; case 2: SugarCube.State.variables.money -= 3000; SugarCube.State.variables.fringelength = (200 * value); SugarCube.State.variables.phase = 2; new Wikifier(null, '<<pass 20>>'); break; case 3: SugarCube.State.variables.money -= 6000; SugarCube.State.variables.haircolour = SugarCube.State.variables.hairdressersHairColour[value]; SugarCube.State.variables.phase = 3; new Wikifier(null, '<<pass 30>>'); break; } SugarCube.State.display(SugarCube.State.variables.passage); } window.mapMove = function(moveTo){ var currentPassage = SugarCube.State.variables.passage; var destination_table = []; for(var i=1; i < SugarCube.State.variables.link_table.length; i++) { var temp = SugarCube.State.variables.link_table[i].split("|")[1]; if(temp) { destination_table[destination_table.length] = temp.split("]]")[0]; } } var avaliable = SugarCube.State.variables.map.avaliable; if(SugarCube.State.variables.debug == 1 || avaliable[currentPassage].includes(moveTo) && destination_table.includes(moveTo)) //if(SugarCube.State.variables.debug == 1 || avaliable[currentPassage].includes(moveTo)) { new Wikifier(null, '<<pass 5>>'); SugarCube.State.display(moveTo); } }
TheDivineHeir/degrees
game/03-JavaScript/ingame.js
JavaScript
mit
1,470
window.returnSaveDetails = function(){ return Save.get(); } window.loadSave = function(saveSlot){ if(saveSlot === "auto"){ Save.autosave.load(); }else{ Save.slots.load(saveSlot); } } window.save = function(saveSlot){ if(saveSlot != undefined){ Save.slots.save(saveSlot); SugarCube.State.variables.currentOverlay = null; overlayShowHide("customOverlay"); } } window.deleteSave = function(saveSlot, confirm){ if(saveSlot === "all"){ if(confirm === undefined){ new Wikifier(null, '<<clearSaveMenu>>'); return; }else if(confirm === true){ Save.clear(); } }else if(saveSlot === "auto"){ Save.autosave.delete(); }else{ Save.slots.delete(saveSlot); } new Wikifier(null, '<<resetSaveMenu>>'); } window.importSave = function(saveFile){ if(!window.FileReader) return; // Browser is not compatible var reader = new FileReader(); reader.onloadend = function(){ DeserializeGame(this.result); } reader.readAsText(saveFile[0]); } window.SerializeGame = function () { return Save.serialize(); }; window.DeserializeGame = function (myGameState) { return Save.deserialize(myGameState) }; window.getSaveData = function(){ var input = document.getElementById("saveDataInput"); input.value = Save.serialize(); } window.loadSaveData = function(){ var input = document.getElementById("saveDataInput"); var result = Save.deserialize(input.value); if (result === null) { input.value = "Invalid Save." } } window.clearTextBox = function(id){ document.getElementById(id).value = ""; } window.topTextArea = function(id){ var textArea = document.getElementById(id); textArea.scroll(0, 0); } window.bottomTextArea = function(id){ var textArea = document.getElementById(id); textArea.scroll(0, textArea.scrollHeight); }
TheDivineHeir/degrees
game/03-JavaScript/save.js
JavaScript
mit
1,761
:: npcList [widget] <<widget "npcList">><<nobr>> <<set $baseNPC = {penis : 0, vagina: 0, breastsdesc: 0, chest: 0, lactation: 0, lefthand: 0, righthand: 0, anus: 0, mouth: 0, gender: 0, description: 0, insecurity: 0, pronoun: 0, pronouns: {he: 0, his: 0}, penissize: 0, breastsize: 0, buttsize: 0, ballssize: 0, penisdesc: 0, breastdesc: 0, health: 0, skincolour: 0, teen: 0, adult: 0, intro:0, speechpenisescape: 0, speechvaginaescape: 0, speechanusescape:0}>> <<set _n1 to clone($baseNPC)>> <<set _n2 to clone($baseNPC)>> <<set _n3 to clone($baseNPC)>> <<set _n4 to clone($baseNPC)>> <<set _n5 to clone($baseNPC)>> <<set _n6 to clone($baseNPC)>> <<set $NPCList = [_n1, _n2, _n3, _n4, _n5, _n6]>> <<for _i = 0; _i < $NPCList.length; _i++>> <<set $NPCList[_i].lefthand to "none">> <<set $NPCList[_i].lefthand to "none">> <<set $NPCList[_i].righthand to "none">> <<set $NPCList[_i].penis to "none">> <<set $NPCList[_i].vagina to "none">> <<set $NPCList[_i].mouth to "none">> <<set $NPCList[_i].chest to "none">> <<set $NPCList[_i].gender to 0>> <<set $NPCList[_i].pronoun to 0>> <<set $NPCList[_i].description to 0>> <</for>> <<set $npcListVersion to 1>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/04-Variables/npcList.twee
twee
mit
1,187
:: npcNamed [widget] <<widget "npcNamed">><<nobr>> <!-- To add new Named NPC, add new _nXX variable and tag values to end. Rest of code should automatically scope based on size of list. --> <!-- NPC descriptions is set as names, and their titles are being established for compatibility with general NPCs --> <<if $npcNamedVersion is 1>> <<set _tempNPCName to clone($NPCName)>> <</if>> <<set $baseNNPC = {penis : 0, vagina: 0, gender: 0, description: 0, insecurity: 0, pronoun: 0, penissize: 0, penisdesc: 0, buttsize: 0, ballssize: 0, breastsize: 0, breastdesc: 0, breastsdesc: 0, skincolour: 0, teen: 0, adult: 0, intro: 0}>> <<set _n1 to clone($baseNNPC)>> <<set _n2 to clone($baseNNPC)>> <<set _n3 to clone($baseNNPC)>> <<set _n4 to clone($baseNNPC)>> <<set _n5 to clone($baseNNPC)>> <<set _n6 to clone($baseNNPC)>> <<set _n7 to clone($baseNNPC)>> <<set _n8 to clone($baseNNPC)>> <<set _n9 to clone($baseNNPC)>> <<set _n10 to clone($baseNNPC)>> <<set _n11 to clone($baseNNPC)>> <<set _n12 to clone($baseNNPC)>> <<set _n13 to clone($baseNNPC)>> <<set _n14 to clone($baseNNPC)>> <<set _n15 to clone($baseNNPC)>> <<set _n16 to clone($baseNNPC)>> <<set _n17 to clone($baseNNPC)>> <<set _n18 to clone($baseNNPC)>> <<set _n19 to clone($baseNNPC)>> <<set _n20 to clone($baseNNPC)>> <<set _n21 to clone($baseNNPC)>> <<set _n22 to clone($baseNNPC)>> <<set _n23 to clone($baseNNPC)>> <<set $NPCName = [_n1, _n2, _n3, _n4, _n5, _n6, _n7, _n8, _n9, _n10, _n11, _n12, _n13, _n14, _n15, _n16, _n17, _n18, _n19, _n20, _n21]>> <<set $NPCNameList to ["Avery","Bailey","Briar","Charlie","Darryl","Doren","Eden","Gwylan","Harper","Jordan","Kylar","Landry","Leighton","Mason","Morgan","River","Robin","Sam","Sirris","Whitney","Winter"]>> <!-- Draft default pronoun list. Random selection is part of initNPCgender widget --> /% <<set _pro to ["m","f","f","m","m","m","m","m","f","f","m","m","f","m","f","m","m","m","f","m","m","m","m"]>> %/ <<set _tit to ["businessperson", "caretaker", "brothel owner", "dance coach", "club owner","English teacher","hunter", "shopkeeper", "doctor","pious","loner","criminal","headteacher", "swimming teacher","sewer dweller","maths teacher","orphan","cafe owner","science teacher","bully", "history teacher"]>> <<set _ins to ["weak","weak","looks","ethics","ethics","ethics","looks","weak","skill","ethics","weak","skill","skill","ethics","weak","ethics","ethics","ethics","ethics","looks","skill"]>> <<set _swi to ["a","a","a","a","a","a","a","t","a","a","t","a","a","a","a","a","t","a","a","t","a"]>> <<for _i to 0; _i lt $NPCName.length; _i++>> <<set $NPCName[_i].nam to $NPCNameList[_i]>> <<set $NPCName[_i].description to $NPCNameList[_i]>> <<set $NPCName[_i].title to _tit[_i]>> <<set $NPCName[_i].pronoun to "none">> <<set $NPCName[_i].gender to "none">> <<set $NPCName[_i].penissize to 0>> <<set $NPCName[_i].penisdesc to "none">> <<if $npcNamedVersion isnot 1>>/*Keeps init from resetting for saves made in 0.2.5*/ <<set $NPCName[_i].init to 0>> <</if>> <<set $NPCName[_i].insecurity to _ins[_i]>> <<if _swi[_i] is "t">> <<set $NPCName[_i].adult to 0>> <<set $NPCName[_i].teen to 1>> <<else>> <<set $NPCName[_i].adult to 1>> <<set $NPCName[_i].teen to 0>> <</if>> <<set $NPCName[_i].trust to 0>> <<set $NPCName[_i].love to 0>> <<set $NPCName[_i].dom to 0>> <<set $NPCName[_i].lust to 0>> <<set $NPCName[_i].rage to 0>> <<if $npcNamedVersion isnot 1>> <<set $NPCName[_i].state to "">> <</if>> <<set $NPCName[_i].trauma to 0>> <</for>> <</nobr>><</widget>> <<widget "npcNamedUpdate">><<nobr>>/*Applies new system to old saves, and carries over relevant variables.*/ <<if $npcNamedVersion is undefined or $npcNamedVersion is 1>> <<npcNamed>> <</if>> <<if $npcNamedVersion is 1>><<set $npcNamedVersion to 2>><!-- Runs only if a game was saved during V2.5. --> <<set $NPCName = [_n1, _n2, _n3, _n4, _n5, _n6, _n7, _n8, _n9, _n10, _n11, _n12, _n13, _n14, _n15, _n16, _n17, _n18, _n19, _n20, _n21]>> <<for _e to 0; _e lt $NPCName.length; _e++>> <<if _e is 0>> <<set _lowerCaseName to "avery">> <<set _upperCaseName to "Avery">> <<elseif _e is 1>> <<set _lowerCaseName to "bailey">> <<set _upperCaseName to "Bailey">> <<elseif _e is 2>> <<set _lowerCaseName to "briar">> <<set _upperCaseName to "Briar">> <<elseif _e is 3>> <<set _lowerCaseName to "charlie">> <<set _upperCaseName to "Charlie">> <<elseif _e is 4>> <<set _lowerCaseName to "darryl">> <<set _upperCaseName to "Darryl">> <<elseif _e is 5>> <<set _lowerCaseName to "doren">> <<set _upperCaseName to "Doren">> <<elseif _e is 6>> <<set _lowerCaseName to "eden">> <<set _upperCaseName to "Eden">> <<elseif _e is 7>> <<set _lowerCaseName to "gwylan">> <<set _upperCaseName to "Gwylan">> <<elseif _e is 8>> <<set _lowerCaseName to "harper">> <<set _upperCaseName to "Harper">> <<elseif _e is 9>> <<set _lowerCaseName to "jordan">> <<set _upperCaseName to "Jordan">> <<elseif _e is 10>> <<set _lowerCaseName to "kylar">> <<set _upperCaseName to "Kylar">> <<elseif _e is 11>> <<set _lowerCaseName to "landry">> <<set _upperCaseName to "Landry">> <<elseif _e is 12>> <<set _lowerCaseName to "leighton">> <<set _upperCaseName to "Leighton">> <<elseif _e is 13>> <<set _lowerCaseName to "mason">> <<set _upperCaseName to "Mason">> <<elseif _e is 14>> <<set _lowerCaseName to "morgan">> <<set _upperCaseName to "Morgan">> <<elseif _e is 15>> <<set _lowerCaseName to "river">> <<set _upperCaseName to "River">> <<elseif _e is 16>> <<set _lowerCaseName to "robin">> <<set _upperCaseName to "Robin">> <<elseif _e is 17>> <<set _lowerCaseName to "sam">> <<set _upperCaseName to "Sam">> <<elseif _e is 18>> <<set _lowerCaseName to "sirris">> <<set _upperCaseName to "Sirris">> <<elseif _e is 19>> <<set _lowerCaseName to "whitney">> <<set _upperCaseName to "Whitney">> <<elseif _e is 20>> <<set _lowerCaseName to "winter">> <<set _upperCaseName to "Winter">> <</if>> <<print '<<if $' + _lowerCaseName + 'gender isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].pronoun to $' + _lowerCaseName + 'gender>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'penis isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].penis to $' + _lowerCaseName + 'penis>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'vagina isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].vagina to $' + _lowerCaseName + 'vagina>><</if>>'>> <</for>> <<set $NPCName to clone(_tempNPCName)>> <<elseif $npcNamedVersion is undefined>><<set $npcNamedVersion to 2>><!-- needed for compatibility for V2.4 and prior saves --> <<for _e to 0; _e lt $NPCName.length; _e++>> <<if _e is 0>> <<set _lowerCaseName to "avery">> <<set _upperCaseName to "Avery">> <<elseif _e is 1>> <<set _lowerCaseName to "bailey">> <<set _upperCaseName to "Bailey">> <<elseif _e is 2>> <<set _lowerCaseName to "briar">> <<set _upperCaseName to "Briar">> <<elseif _e is 3>> <<set _lowerCaseName to "charlie">> <<set _upperCaseName to "Charlie">> <<elseif _e is 4>> <<set _lowerCaseName to "darryl">> <<set _upperCaseName to "Darryl">> <<elseif _e is 5>> <<set _lowerCaseName to "doren">> <<set _upperCaseName to "Doren">> <<elseif _e is 6>> <<set _lowerCaseName to "eden">> <<set _upperCaseName to "Eden">> <<elseif _e is 7>> <<set _lowerCaseName to "gwylan">> <<set _upperCaseName to "Gwylan">> <<elseif _e is 8>> <<set _lowerCaseName to "harper">> <<set _upperCaseName to "Harper">> <<elseif _e is 9>> <<set _lowerCaseName to "jordan">> <<set _upperCaseName to "Jordan">> <<elseif _e is 10>> <<set _lowerCaseName to "kylar">> <<set _upperCaseName to "Kylar">> <<elseif _e is 11>> <<set _lowerCaseName to "landry">> <<set _upperCaseName to "Landry">> <<elseif _e is 12>> <<set _lowerCaseName to "leighton">> <<set _upperCaseName to "Leighton">> <<elseif _e is 13>> <<set _lowerCaseName to "mason">> <<set _upperCaseName to "Mason">> <<elseif _e is 14>> <<set _lowerCaseName to "morgan">> <<set _upperCaseName to "Morgan">> <<elseif _e is 15>> <<set _lowerCaseName to "river">> <<set _upperCaseName to "River">> <<elseif _e is 16>> <<set _lowerCaseName to "robin">> <<set _upperCaseName to "Robin">> <<elseif _e is 17>> <<set _lowerCaseName to "sam">> <<set _upperCaseName to "Sam">> <<elseif _e is 18>> <<set _lowerCaseName to "sirris">> <<set _upperCaseName to "Sirris">> <<elseif _e is 19>> <<set _lowerCaseName to "whitney">> <<set _upperCaseName to "Whitney">> <<elseif _e is 20>> <<set _lowerCaseName to "winter">> <<set _upperCaseName to "Winter">> <</if>> <<print '<<if $' + _lowerCaseName + 'trust isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].trust to $' + _lowerCaseName + 'trust>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'love isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].love to $' + _lowerCaseName + 'love>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'dom isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].dom to $' + _lowerCaseName + 'dom>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'lust isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].lust to $' + _lowerCaseName + 'lust>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'rage isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].rage to $' + _lowerCaseName + 'rage>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'state isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].state to $' + _lowerCaseName + 'state>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'trauma isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].trauma to $' + _lowerCaseName + 'trauma>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'gender isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].pronoun to $' + _lowerCaseName + 'gender>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'gender isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].gender to $' + _lowerCaseName + 'gender>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'penissize isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].penissize to $' + _lowerCaseName + 'penissize>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'penisdesc isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].penisdesc to $' + _lowerCaseName + 'penisdesc>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'penis isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].penis to $' + _lowerCaseName + 'penis>><</if>>'>> <<print '<<if $' + _lowerCaseName + 'vagina isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].vagina to $' + _lowerCaseName + 'vagina>><</if>>'>> <<print '<<if $init' + _lowerCaseName + ' isnot undefined>><<set $NPCName[$NPCNameList.indexOf("' + _upperCaseName + '")].init to $init' + _lowerCaseName + '>><</if>>'>> <</for>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/04-Variables/npcNamed.twee
twee
mit
11,305
:: Widgets pregnancyVar [widget] <<widget "pregnancyVar">><<nobr>> <<containersInit>> <<if $objectVersion.prenancyObjectRepair isnot 1>> <<prenancyObjectRepair>> <<set $objectVersion.prenancyObjectRepair to 1>> <</if>> <</nobr>><</widget>> <<widget "containersInit">><<nobr>> <<if $container is undefined>> <<set $container to { "lastLocation": null, "list":["home", "lake"], "home":{ "upgrades":{ "capacity":0, "foodStorage":0, "luxury":0 }, "name": "Tiny Fish Tank", "count": 0, "maxCount": 1, "daysSinceFed": 0, "maxDaysWithoutFood": 3, "creatures":{ 0: null }, "deadCreatures": 0, "visited": false, "leaveLink": "Bedroom" }, "portable":{ "creatures":[], "value":0 }, "lake":{ "upgrades":{ "capacity":0, "foodStorage":0, "luxury":0 }, "name": "pond", "count": 0, "maxCount": 3, "daysSinceFed": 0, "maxDaysWithoutFood": 31, "creatures":{ 0: null }, "deadCreatures": 0, "visited": false, "leaveLink": "Lake Waterfall" }, }>> <</if>> <<if $container.home.kylarDelay is undefined>> <<set $container.home.kylarDelay to 0>> <<set $container.home.kylarFed to false>> <<set $container.home.kylarHelp to false>> <</if>> <</nobr>><</widget>> <<widget "prenancyObjectRepair">><<nobr>> <<set _pregnancy to $sexStats.anus.pregnancy>> <<set _trueCount to 0>> <<for _i to 0; _i lt 4; _i++>> <<if _pregnancy[_i] isnot null>> <<set _trueCount++>> <<if _pregnancy[_i].creature is undefined>> <<set _pregnancy[_i].creature to either("Tentacle","Spider","Fish","Snake","Eel")>> <</if>> <</if>> <</for>> <<if _trueCount isnot _pregnancy.count>> <<set _pregnancy.count to clone(_trueCount)>> <</if>> <<set _list to ["home", "lake", "portable"]>> <<for _i to 0; _i lt _list.length; _i++>> <<set _container to $container[_list[_i]]>> <<for _j to 0; _j lt _container.maxCount; _j++>> <<if _container.creatures[_j] isnot undefined and _container.creatures[_j] isnot null>> <<if _container.creatures[_j].creature is undefined>> <<set _container.creatures[_j].creature to either("Tentacle","Spider","Fish","Snake","Eel")>> <</if>> <</if>> <<if _container.upgrades.luxury is undefined>> <<set _container.upgrades.luxury to 0>> <</if>> <</for>> <</for>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/04-Variables/pregnancyVar.twee
twee
mit
2,350
:: Widgets variablesPassage [widget] <<widget "variablesPassage">><<nobr>> /*Variable that you need to check on every passage*/ <<set $link_table to []>> <<set $map.hideLinksCheck to []>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/04-Variables/variables-passage.twee
twee
mit
211
:: PassageHeader [nobr] <<set $passage to passage()>><<set $tags to tags()>> <<if $passage isnot "Start" and $passage isnot "Start2">> <<if versionUpdateCheck is true>> <<variablesVersionUpdate>> <<pregnancyVar>> <<script>> versionUpdateCheck = false; <</script>> <</if>> <<variablesPassage>> <</if>>
TheDivineHeir/degrees
game/04-Variables/variables-passageHeader.twee
twee
mit
315
:: StoryInit <<variablesStatic>> <<if StartConfig.enableImages is true>> <<set $images to 1>> <<else>> <<set $images to 0>> <</if>> <<set $debug to StartConfig.debug>> <<set $dev to 0>> <<set $numberify_enabled to 1>> <<set $gamemode to "normal">> <<set $intro to 1>> <<set $tutorial to 0>> <<set $initnpccompatibility to 1>> <<set $clothing_update to 1>> <<set $parasite_update to 1>> <<set $npcNamedVersion to 2>> <<set $clothing_number to 8>> <<set $player = {gender: 0, sex: 0, appearance: 0, penis: 0, vagina: 0, penissize: 0, breastsize: 0, buttsize: 0, ballssize: 0, pronoun: 0, pronouns: {he: 0, his: 0}}>> <<npcList>> <<npcNamed>> <<set $controlmax to 1000>> <<set $control to 1000>> <<clothinginit>> <<parasiteinit>> <<set $time to 420>> <<set $days to 0>> <<set $weekday to 1>> <<set $money to 500>> <<set $awareness to 0>> <<set $awarelevel to 0>> <<set $purity to 1000>> <<set $devlevel to 10>> <<set $hairlength to 200>> <<set $fringelength to 200>> <<set $hairtype to "default">> <<set $fringetype to "default">> <<set $trauma to 0>> <<set $traumamax to 5000>> <<set $stressmax to 10010>> <<set $tirednessmax to 2000>> <<set $arousalmax to 10000>> <<set $physique to 3500>> <<set $physiquemax to 20000>> <<set $willpower to 200>> <<set $willpowermax to 1000>> <<set $beauty to 100>> <<set $beautymax to 10000>> <<set $month to "september">> <<set $monthday to 4>> <<set $year to 2018>> <<set $birthmonth to "september">> <<set $birthday to 3>> <<set $npc to 0>> <<set $dancestudioanger to 0>> <<set $dancelocation to 0>> <<set $alarm to 0>> <<set $finish to 0>> <<set $id to 0>> <<set $forest to 0>> <<set $forestmod to 1>> <<set $tipcount to 0>> <<set $tipmod to 1>> <<set $worn.under_lower.anal_shield to 0>> <<set $blackmoney to 0>> <<set $crime to 0>> <<set $crimehistory to 0>> <<set $worn.neck.collaredpolice to 0>> <<set $bullytimer to 50>> <<set $bullytimeroutside to 0>> <<set $bullyevent to 0>> <<set $bullyeventoutside to 0>> <<set $buy to 0>> <<set $masturbationorgasm to 0>> <<set $malechance to 50>> <<set $beastmalechance to 50>> <<set $monsterhallucinations to "t">> <<set $monsterchance to 20>> <<set $deviancy to 0>> <<set $baileydefeated to 0>> <<set $baileydefeatedlewd to 0>> <<set $baileydefeatedchain to 0>> <<set $robinmoney to 300>> <<set $alluremod to 1>> <<set $speechcycle to 0>> <<set $npcspeechcycle to 0>> <<set $museumno to 0>> <<set $museuminterest to 0>> <<set $crimemax to 50000>> <<set $orphan_hope to 0>> <<set $orphan_reb to 0>> <<set $masochism to 0>> <<set $masochism_level to 0>> <<set $lessonmissedtext to 0>> <<set $lessonmissed to 0>> <<set $home_event_timer to 3>> <<set $home_event_count to 0>> <<set $orgasmtrait to 0>> <<set $ejactrait to 0>> <<set $molesttrait to 0>> <<set $rapetrait to 0>> <<set $bestialitytrait to 0>> <<set $tentacletrait to 0>> <<set $voretrait to 0>> <<set $milkdranktrait to 0>> <<set $transformed to 0>> <<set $angelbuild to 0>> <<set $angel to 0>> <<set $angelforgive to 0>> <<set $demonbuild to 0>> <<set $demon to 0>> <<set $demonabsorb to 0>> <<set $catbuild to 0>> <<set $cat to 0>> <<set $seductionskill to 0>> <<set $oralskill to 0>> <<set $vaginalskill to 0>> <<set $analskill to 0>> <<set $handskill to 0>> <<set $feetskill to 0>> <<set $bottomskill to 0>> <<set $thighskill to 0>> <<set $chestskill to 0>> <<set $penileskill to 0>> <<set $skulduggery to 0>> <<set $skulduggeryday to 0>> <<set $danceskill to 0>> <<set $swimmingskill to 0>> <<set $hygiene to 0>> <<set $hunger to 0>> <<set $thirst to 0>> <<set $tiredness to 0>> <<set $arousal to 0>> <<set $stress to 0>> <<set $vaginalvirginity to 1>> <<set $analvirginity to 1>> <<set $oralvirginity to 1>> <<set $penilevirginity to 1>> <<set $comb to 0>> <<set $pain to 0>> <<set $combat to 0>> <<set $location to 0>> <<set $breastsize to 0>> <<set $breastsizeold to 0>> <<set $breastsizemax to 12>> <<set $breastsizemin to 0>> <<set $breastsensitivity to 1>> <<set $bottomsize to 0>> <<set $bottomsizeold to 0>> <<set $bottomsizemax to 8>> <<set $bottomsizemin to 0>> <<set $bottomgrowthtimer to 350>> <<set $genitalsensitivity to 1>> <<set $penissize to 2>> <<set $penissizemax to 4>> <<set $penissizemin to 0>> <<set $penisgrowthtimer to 700>> <<set $ballssize to 2>> <<set $ballssizemax to 4>> <<set $ballssizemin to 0>> <<set $ballsgrowthtimer to 700>> <<set $physiqueuse to 0>> <<set $rapeavoid to 1>> <<set $sexavoid to 1>> <<set $molestavoid to 1>> <<set $rescued to 0>> <<set $baileyhospital to 0>> <<set $squidcount to 0>> <<set $no_underwear to 0>> <<set $upperwet to 0>> <<set $upperwetstage to 0>> <<set $lowerwet to 0>> <<set $lowerwetstage to 0>> <<set $underlowerwet to 0>> <<set $underlowerwetstage to 0>> <<set $underupperwet to 0>> <<set $underupperwetstage to 0>> <<set $genderknown to ["Robin", "Bailey"]>> <<set $vaginause to 0>> <<set $anususe to 0>> <<set $mouthuse to 0>> <<set $leftarm to 0>> <<set $rightarm to 0>> <<set $chestuse to 0>> <<set $penisuse to 0>> <<set $thighuse to 0>> <<set $bottomuse to 0>> <<set $feetuse to 0>> <<set $vaginastate to 0>> <<set $anusstate to 0>> <<set $mouthstate to 0>> <<set $penisstate to 0>> <<set $head to 0>> <<set $front to 0>> <<set $back to 0>> <<set $chest to 0>> <<set $carryblock to 0>> <<set $beastgenderoverride to 0>> <<set $dgchance to 0>> <<set $cbchance to 0>> <<set $breast_mod to 0>> <<set $penis_mod to 0>> <<set $facebruise to 0>> <<set $chestbruise to 0>> <<set $tummybruise to 0>> <<set $vaginabruise to 0>> <<set $penisbruise to 0>> <<set $anusbruise to 0>> <<set $bottombruise to 0>> <<set $thighbruise to 0>> <<set $armbruise to 0>> <<set $neckbruise to 0>> <<set $rapestat to 0>> <<set $beastrapestat to 0>> <<set $tentaclerapestat to 0>> <<set $moleststat to 0>> <<set $vaginalstat to 0>> <<set $vaginalejacstat to 0>> <<set $analstat to 0>> <<set $analejacstat to 0>> <<set $oralstat to 0>> <<set $oralejacstat to 0>> <<set $handstat to 0>> <<set $handejacstat to 0>> <<set $feetstat to 0>> <<set $feetejacstat to 0>> <<set $thighstat to 0>> <<set $thighejacstat to 0>> <<set $bottomstat to 0>> <<set $bottomejacstat to 0>> <<set $penilestat to 0>> <<set $penileejacstat to 0>> <<set $clothesstripstat to 0>> <<set $clothesruinstat to 0>> <<set $orgasmstat to 0>> <<set $vaginalentranceejacstat to 0>> <<set $faceejacstat to 0>> <<set $cheststat to 0>> <<set $chestejacstat to 0>> <<set $hairejacstat to 0>> <<set $tummyejacstat to 0>> <<set $neckejacstat to 0>> <<set $ejacstat to 0>> <<set $hitstat to 0>> <<set $attackstat to 0>> <<set $prostitutionstat to 0>> <<set $forcedprostitutionstat to 0>> <<set $tablesservedstat to 0>> <<set $parasitestat to 0>> <<set $passoutstat to 0>> <<set $masturbationstat to 0>> <<set $masturbationorgasmstat to 0>> <<set $masturbationtimestat to 0>> <<set $milk_drank_stat to 0>> <<set $gloryholestat to 0>> <<set $danceaction to 0>> <<set $danceactiondefault to 0>> <<set $dancestat to 0>> <<set $dancing to 0>> <<set $pullaway to 0>> <<set $novaginal to 0>> <<set $noanal to 0>> <<set $nopenile to 0>> <<set $vaginalchastity to 0>> <<set $analchastity to 0>> <<set $penilechastity to 0>> <<set $drinksservedstat to 0>> <<set $dockhours to 0>> <<if $rng gte 95>> <<set $brothel_basement_price to 3000>> <<elseif $rng gte 85>> <<set $brothel_basement_price to 2000>> <<elseif $rng gte 45>> <<set $brothel_basement_price to 1000>> <<else>> <<set $brothel_basement_price to 500>> <</if>> <<set $speechorgasmweakcumcount to 0>> <<set $speechorgasmnocumcount to 0>> <<set $speechorgasmcount to 0>> <<set $speechorgasmrepeat to 0>> <<set $underwatertime to 0>> <<set $underwater to 0>> <<set $walltype to "wall">> <<set $position to 0>> <<set $submissive to 1000>> <<set $assertive to 0>> <<set $assertiveaction to "trauma">> <<set $exhibitionismaction to "embarrassed">> <<set $lightexhibitionismaction to "embarrassed">> <<set $rescue to 0>> <<set $drugged to 0>> <<set $drunk to 0>> <<set $exposed to 0>> <<set $phase to 0>> <<set $phase2 to 0>> <<set $orgasmdown to 0>> <<set $noise to 0>> <<set $enemywounded to 0>> <<set $enemyejaculated to 0>> <<set $enemyno to 0>> <<set $semenpuddle to 0>> <<set $strangle to 0>> <<set $eventskip to 0>> <<set $menu to 0>> <<set $consensual to 0>> <<set $attention to 0>> <<set $seconds to 0>> <<set $minute to 0>> <<set $orgasmcount to 0>> <<set $leftboundcarry to 0>> <<set $rightboundcarry to 0>> <<set $orgasmcurrent to 0>> <<set $hospitalintro to 0>> <<set $traumafocus to 0>> <<set $pubwhore to 0>> <<set $policemolestation to 0>> <<set $npclovehigh to 10>> <<set $npclovehighsu to 30>> <<set $npclovelow to -10>> <<set $npclovelowsu to -30>> <<set $npcdomhigh to 10>> <<set $npcdomlow to -10>> <<set $schoolevent to 0>> <<set $schooleventtimer to 10>> <<set $flashbackhome to 0>> <<set $flashbacktown to 0>> <<set $flashbackbeach to 0>> <<set $flashbackunderground to 0>> <<set $flashbackschool to 0>> <<set $panicviolence to 0>> <<set $panicparalysis to 0>> <<set $colouraction to 0>> <<set $hungerenabled to 0>> <<set $thirstenabled to 0>> <<set $hygieneenabled to 0>> <<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>> <<set $exhibitionism to 0>> <<set $promiscuity to 0>> <<set $diagnosis to 0>> <<set $psych to 0>> <<set $asylum to 0>> <<set $audience to 0>> <<set $audienceexcitement to 0>> <<set $audiencearousal to 0>> <<set $audiencemod to 1>> <<set $venuemod to 1>> <<set $danceevent to 0>> <<set $dancephysique to 0>> <<set $hypnosis to 0>> <<set $pills to 0>> <<set $medicated to 0>> <<set $trance to 0>> <<set $harperexam to 0>> <<set $schoolterm to 1>> <<set $schoolday to 0>> <<set $sciencemissed to 0>> <<set $mathsmissed to 0>> <<set $englishmissed to 0>> <<set $historymissed to 0>> <<set $swimmingmissed to 0>> <<set $fame to 0>> <<set $fameexhibitionism to 0>> <<set $fameprostitution to 0>> <<set $famebestiality to 0>> <<set $famesex to 0>> <<set $famerape to 0>> <<set $famegood to 0>> <<set $famebusiness to 0>> <<set $famescrap to 0>> <<set $famepimp to 0>> <<set $famepark to 0>> <<set $park_run_seen_by to []>> <<set $spray to 0>> <<set $spraymax to 0>> <<set $spraystat to 0>> <<set $infinitespray to 0>> <<set $mathstrait to 0>> <<set $englishtrait to 0>> <<set $sciencetrait to 0>> <<set $historytrait to 0>> <<set $wolfgirl to 0>> <<set $wolfbuild to 0>> <<set $swarm1 to 0>> <<set $swarm2 to 0>> <<set $swarm3 to 0>> <<set $swarm4 to 0>> <<set $swarm5 to 0>> <<set $swarm6 to 0>> <<set $swarm7 to 0>> <<set $swarm8 to 0>> <<set $swarm9 to 0>> <<set $swarm10 to 0>> <<set $swarmpending to 0>> <<set $swarmname to 0>> <<set $swarmmove to 0>> <<set $swarmactive to 0>> <<set $swarmcreature to 0>> <<set $swarmchestmolest to 0>> <<set $swarmchestgrab to 0>> <<set $swarmchestgrabintro to 0>> <<set $swarmchestgrabclothed to 0>> <<set $swarmchestclothed to 0>> <<set $swarmchestcover to 0>> <<set $swarmactivate to 0>> <<set $swarmspill to 0>> <<set $swarmback to 0>> <<set $swarmbackmolest to 0>> <<set $swarmbackgrab to 0>> <<set $swarmbackgrabintro to 0>> <<set $swarmbackgrabunderclothed to 0>> <<set $swarmbackunderclothed to 0>> <<set $swarmbackgrablowerclothed to 0>> <<set $swarmbacklowerclothed to 0>> <<set $swarmbackcover to 0>> <<set $swarmbackinside to 0>> <<set $swarmbackinsideintro to 0>> <<set $swarmbackgrablowerchastity to 0>> <<set $swarmfront to 0>> <<set $swarmfrontmolest to 0>> <<set $swarmfrontgrab to 0>> <<set $swarmfrontgrabintro to 0>> <<set $swarmfrontgrabunderclothed to 0>> <<set $swarmfrontunderclothed to 0>> <<set $swarmfrontgrablowerclothed to 0>> <<set $swarmfrontlowerclothed to 0>> <<set $swarmfrontcover to 0>> <<set $swarmfrontinside to 0>> <<set $swarmfrontinsideintro to 0>> <<set $swarmfrontgrablowerchastity to 0>> <<set $swarmsteady to 0>> <<set $swarmcount to 0>> <<set $beasttype to "beast">> <<set $claws to 1>> <<set $water to 0>> <<set $foresthunt to 0>> <<set $wolfpacktrust to 0>> <<set $wolfpackfear to 0>> <<set $sea to 0>> <<set $penilechastityparasite to 0>> <<set $vaginalchastityparasite to 0>> <<set $analchastityparasite to 0>> <<removeparasite penis>> <<removeparasite clit>> <<removeparasite nipples>> <<set $vorestrength to 0>> <<set $vorestruggle to 0>> <<set $voretentacles to 0>> <<set $vorestage to 0>> <<set $vorecreature to 0>> <<set $swallowed to 0>> <<set $swallowedstat to 0>> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $breastuse to 0>> <<set $leftnipple to 0>> <<set $rightnipple to 0>> <<set $leftarmstate to 0>> <<set $rightarmstate to 0>> <<set $feetstate to 0>> <<set $neckgoo to 0>> <<set $rightarmgoo to 0>> <<set $leftarmgoo to 0>> <<set $thighgoo to 0>> <<set $bottomgoo to 0>> <<set $tummygoo to 0>> <<set $chestgoo to 0>> <<set $facegoo to 0>> <<set $hairgoo to 0>> <<set $feetgoo to 0>> <<set $vaginagoo to 0>> <<set $vaginaoutsidegoo to 0>> <<set $penisgoo to 0>> <<set $anusgoo to 0>> <<set $mouthgoo to 0>> <<set $necksemen to 0>> <<set $rightarmsemen to 0>> <<set $leftarmsemen to 0>> <<set $thighsemen to 0>> <<set $bottomsemen to 0>> <<set $tummysemen to 0>> <<set $chestsemen to 0>> <<set $facesemen to 0>> <<set $hairsemen to 0>> <<set $feetsemen to 0>> <<set $vaginasemen to 0>> <<set $vaginaoutsidesemen to 0>> <<set $penissemen to 0>> <<set $anussemen to 0>> <<set $mouthsemen to 0>> <<set $detention to 0>> <<set $delinquency to 10>> <<set $cool to 120>> <<set $coolmax to 400>> <<set $school to 800>> <<set $maths to 200>> <<set $science to 200>> <<set $english to 200>> <<set $history to 200>> <<set $scienceprogression to 0>> <<set $audienceselector to 0>> <<set $audiencecamera to 0>> <<set $audiencecamera1 to 0>> <<set $audiencecamera2 to 0>> <<set $audiencecamera3 to 0>> <<set $audiencecamera4 to 0>> <<set $audiencecamera5 to 0>> <<set $audiencecamera6 to 0>> <<set $audiencemember to 0>> <<set $leftactioncarry to "leftcoverface">> <<set $rightactioncarry to "rightcoverface">> <<set $feetactioncarry to "rest">> <<set $mouthactioncarry to "plead">> <<set $leftactioncarrypain to "leftprotect">> <<set $rightactioncarrypain to "rightprotect">> <<set $mouthactioncarrypain to "letout">> <<set $leftactioncarryorgasm to "leftgrip">> <<set $rightactioncarryorgasm to "rightgrip">> <<set $mouthactioncarryorgasm to "letoutorgasm">> <<set $leftactioncarrydissociation to "leftcurl">> <<set $rightactioncarrydissociation to "rightcurl">> <<set $mouthactioncarrydissociation to "noises">> <<set $scienceproject to "none">> <<set $mathsproject to "none">> <<set $yeardays to 0>> <<set $oxygenmax to 1200>> <<set $oxygen to 1200>> <<set $hallucinogen to 0>> <<set $antiquemoney to 0>> <<set $antiquemoneyhistory to 0>> <<set $alluretest to 0>> <<set $whitneypantiescheck to 0>> <<set $insecurity_penis_tiny to 0>> <<set $insecurity_penis_small to 0>> <<set $insecurity_penis_big to 0>> <<set $insecurity_breasts_tiny to 0>> <<set $insecurity_breasts_small to 0>> <<set $insecurity_breasts_big to 0>> <<set $acceptance_penis_tiny to 0>> <<set $acceptance_penis_small to 0>> <<set $acceptance_penis_big to 0>> <<set $acceptance_breasts_tiny to 0>> <<set $acceptance_breasts_small to 0>> <<set $acceptance_breasts_big to 0>> <<set $anus_climax to 0>> <<set $penis_climax to 0>> <<set $mouth_climax to 0>> <<set $tanned to 0>> <<set $sewingKit to 0>> /*pillory related*/ <<if ndef $pillory_tenant>><<setup_pillory>><</if>> <<set $police_access_card to 0>> <<set $police_intro to 0>> <<set $police_hack to 0>> <<set $pub_hack_job to 0>> <<set $hacker_tasks to []>> <<set $framed to 0>>
TheDivineHeir/degrees
game/04-Variables/variables-start.twee
twee
mit
16,098
:: Widgets variablesStart2 [widget] <<widget "variablesStart2">><<nobr>> /*Variables required at the start of passage 'Start2', please remove if not required"*/ <<clamp>> <<effects>> <<initnpcgender>> <<set $physiquesize to (1000 * $devlevel)>> <<if $debug is 1>> <<set $spraymax += 1>> <<set $spray += 1>> <</if>> <<set $per_npc to {}>> <<set $physique to ($physiquesize / 7) * 3>> <<set $beauty to ($beautymax / 7)>> <<set $playergender to 1>>/*Needed to stop VersionUpdate triggering on first couple of pages.*/ <<set $devstate to 1>> <<if $breastsize is 0>> <<set $breastsizeold to 0>><<set $breastgrowthtimer to 350>> <<elseif $breastsize is 1>> <<set $breastsizeold to 1>><<set $breastgrowthtimer to 350>> <<elseif $breastsize is 2>> <<set $breastsizeold to 2>><<set $breastgrowthtimer to 350>> <<elseif $breastsize is 3>> <<set $breastsizeold to 3>><<set $breastgrowthtimer to 350>> <<else>> <<set $breastsizeold to 4>><<set $breastgrowthtimer to 350>> <</if>> <<physicalAdjustmentsInit>> <<tryOnInit>> <<givestartclothing>> <<set $intro to 0>> <<set $haircolour to $hairselect>> <<set $naturalhaircolour to $haircolour>> <<set $eyecolour to $eyeselect>> <<if $awareselect is "innocent">> <<elseif $awareselect is "knowledgeable">> <<set $awareness += 200>> <<set $awarelevel to 1>> <</if>> <<set $player.appearance to $player.gender>> <<if $player.gender is "f">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <<set $vaginaexist to 1>> <<set $penisuse to "none">> <<set $penisstate to "none">> <<set $penisexist to 0>> <<set $player.sex to "f">> <<elseif $player.gender is "m">> <<set $vaginause to "none">> <<set $vaginastate to "none">> <<set $vaginaexist to 0>> <<set $penisuse to 0>> <<set $penisstate to 0>> <<set $penisexist to 1>> <<set $player.sex to "m">> <</if>> <<if $background is "nerd">> <<set $science += 200>><<set $maths += 200>><<set $english += 200>><<set $history += 200>><<set $school += 800>><<set $cool to 0>> <<elseif $background is "athlete">> <<set $physique += ($physiquesize / 4)>><<set $swimmingskill += 200>><<set $science to 100>><<set $maths to 100>><<set $english to 100>><<set $history to 100>><<set $school to 400>> <<elseif $background is "delinquent">> <<set $delinquency += 401>><<set $cool += 200>> <<elseif $background is "promiscuous">> <<set $promiscuity += 35>> <<elseif $background is "exhibitionist">> <<set $exhibitionism += 35>> <<elseif $background is "deviant">> <<set $deviancy += 35>> <<elseif $background is "beautiful">> <<set $beauty += ($beautymax / 2)>> <</if>> <<if $hairlength gte 900>> <<set $hairlengthstage to "feet">> <<elseif $hairlength gte 700>> <<set $hairlengthstage to "thighs">> <<elseif $hairlength gte 600>> <<set $hairlengthstage to "navel">> <<elseif $hairlength gte 400>> <<set $hairlengthstage to "chest">> <<elseif $hairlength gte 200>> <<set $hairlengthstage to "shoulder">> <<else>> <<set $hairlengthstage to "short">> <</if>> <<if $fringelength gte 900>> <<set $fringelengthstage to "feet">> <<elseif $fringelength gte 700>> <<set $fringelengthstage to "thighs">> <<elseif $fringelength gte 600>> <<set $fringelengthstage to "navel">> <<elseif $fringelength gte 400>> <<set $fringelengthstage to "chest">> <<elseif $fringelength gte 200>> <<set $fringelengthstage to "shoulder">> <<else>> <<set $fringelengthstage to "short">> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/04-Variables/variables-start2.twee
twee
mit
3,407
:: Widgets variablesStatic [widget] <<widget "variablesStatic">><<nobr>> /*This is for static variables that will not change during gameplay*/ /*These will not be saved to saves and are best when they are required in multiple location and are required for processing for loops, default objects, etc.*/ /*Can be found at 'SugarCube.setup'*/ <<set setup.test to "testing">> <<set setup.baseNPC = {penis : 0, vagina: 0, breastsdesc: 0, chest: 0, lactation: 0, lefthand: 0, righthand: 0, anus: 0, mouth: 0, gender: 0, description: 0, insecurity: 0, pronoun: 0, pronouns: {he: 0, his: 0}, penissize: 0, breastsize: 0, buttsize: 0, ballssize: 0, penisdesc: 0, breastdesc: 0, health: 0, skincolour: 0, teen: 0, adult: 0, intro:0, speechpenisescape: 0, speechvaginaescape: 0, speechanusescape:0}>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/04-Variables/variables-static.twee
twee
mit
813
:: Widgets variablesVersionUpdate [widget] <<widget "variablesVersionUpdate">><<nobr>> /*Variable that you need to check on every new version, page load/refresh or save load*/ <<if $objectVersion is undefined>> <<set $objectVersion to {}>> <</if>> <<if $saveVersions is undefined>> <<set $saveVersions to [StartConfig.version]>> <<elseif $saveVersions.last() isnot StartConfig.version>> <<set $saveVersions.push(StartConfig.version)>> <</if>> <<if $player is undefined>> <<set $player to {}>> <<set $player.sex to $playergender>> <<set $player.gender to $playergender>> <<set $player.appearance to $playergenderappearance>> <<unset $playergenderappearance>> <</if>> <<if $clothing_update is undefined>><<set $clothing_update to 1>> <<clothinginit>> <<givestartclothing>> <</if>> <<if $outfit_update is undefined>><<set $outfit_update to 1>> <<for _i to 0; _i lt $outfit.length; _i++>> <<if $outfit[_i].colors is undefined>> <<set $outfit[_i].colors to false>> <</if>> <</for>> <</if>> <<clothing_data>> /*Keeps clothing data up to date with new and changed items*/ <<if $npcListVersion isnot 1>> <<npcList>> <</if>> <<npcNamedUpdate>> /*Updates old Named NPC code to new system*/ <<if $avaliableMapsVersion isnot 2>> <<mapLocations>> <</if>> <<if $parasite_update is undefined>><<set $parasite_update to 1>> <<parasiteinit>> <<if $penisparasite is 1>><<unset $penisparasite>> <<parasite penis urchin>> <<set $parasitestat -= 1>> <</if>> <<if $clitparasite is 1>><<unset $clitparasite>> <<parasite clit urchin>> <<set $parasitestat -= 1>> <</if>> <<if $chestparasite is 1>><<unset $chestparasite>> <<parasite nipples urchin>> <<set $parasitestat -= 1>> <</if>> <</if>> <<if $numberify_enabled is undefined>> <<set $numberify_enabled to 1>> <</if>> <<if $pubwhore is undefined>> <<set $pubwhore to 0>> <</if>> <<if $masturbationstat is undefined>> <<set $masturbationstat to 0>> <</if>> <<if $masturbationorgasmstat is undefined>> <<set $masturbationorgasmstat to 0>> <</if>> <<if $masturbationtimestat is undefined>> <<set $masturbationtimestat to 0>> <</if>> <<if $masturbationorgasm is undefined>> <<set $masturbationorgasm to 0>> <</if>> <<if $whitechance is undefined>> <<set $whitechance to 90>> <</if>> <<if $blackchance is undefined>> <<set $blackchance to 10>> <</if>> <<if $angel is undefined>> <<set $angel to 0>> <</if>> <<if $angelbuild is undefined>> <<set $angelbuild to 0>> <</if>> <<if $demon is undefined>> <<set $demon to 0>> <</if>> <<if $demonbuild is undefined>> <<set $demonbuild to 0>> <</if>> <<if $demonabsorb is undefined>> <<set $demonabsorb to 0>> <</if>> <<if $upperwet is undefined>> <<set $upperwet to 0>> <<set $upperwetstage to 0>> <</if>> <<if $lowerwet is undefined>> <<set $lowerwet to 0>> <<set $lowerwetstage to 0>> <</if>> <<if $underlowerwet is undefined>> <<set $underlowerwet to 0>> <<set $underlowerwetstage to 0>> <</if>> <<if $underupperwet is undefined>> <<set $underupperwet to 0>> <<set $underupperwetstage to 0>> <</if>> <<if $schoolevent is undefined>> <<set $schoolevent to 0>> <<set $schooleventtimer to 5>> <</if>> <<if $stressmax is undefined>> <<set $stressmax to 10010>> <</if>> <<if $tirednessmax is undefined>> <<set $tirednessmax to 2000>> <</if>> <<if $physiquemax is undefined>> <<set $physiquemax to 20000>> <</if>> <<if $beautymax is undefined>> <<set $beautymax to 10000>> <</if>> <<if $malechance is undefined>> <<set $malechance to 50>> <<if $genderdisable is "f">> <<set $malechance to 100>> <<elseif $genderdisable is "m">> <<set $malechance to 0>> <<elseif $genderdisable is 90>> <<set $malechance to 90>> <<elseif $genderdisable is 10>> <<set $malechance to 10>> <</if>> <</if>> <<if $transformdisable is undefined>> <<set $transformdisable to "f">> <</if>> <<if $analpregdisable is undefined>> <<set $analpregdisable to "f">> <</if>> <<if $robindebtlimit is undefined and $robinintro is 1>> <<set $robindebtlimit to 5>> <<if $robindebt gte $robindebtlimit>> <<set $robindebt to ($robindebtlimit - 1)>> <</if>> <</if>> <<if $robinrescued isnot undefined>> <<set $robindebtknown to 1>> <</if>> <<if $averygender is undefined>> <<if $malechance lt random(1, 100)>> <<set $averygender to "f">> <<else>> <<set $averygender to "m">> <</if>> <</if>> <<if $averygenitals is undefined>> <<if $averygender is "m">> <<if random(0, 99) gte $cbchance>> <<set $averygenitals to "penis">> <<else>> <<set $averygenitals to "vagina">> <</if>> <<elseif $averygender is "f">> <<if random(0, 99) gte $dgchance>> <<set $averygenitals to "vagina">> <<else>> <<set $averygenitals to "penis">> <</if>> <</if>> <</if>> <<if $morgangender is undefined>> <<if $malechance lt random(1, 100)>> <<set $morgangender to "f">> <<else>> <<set $morgangender to "m">> <</if>> <</if>> <<if $morgangenitals is undefined>> <<if $morgangender is "m">> <<if random(0, 99) gte $cbchance>> <<set $morgangenitals to "penis">> <<else>> <<set $morgangenitals to "vagina">> <</if>> <<elseif $morgangender is "f">> <<if random(0, 99) gte $dgchance>> <<set $morgangenitals to "vagina">> <<else>> <<set $morgangenitals to "penis">> <</if>> <</if>> <</if>> <<if $kylargender is undefined>> <<if $malechance lt random(1, 100)>> <<set $kylargender to "f">> <<else>> <<set $kylargender to "m">> <</if>> <</if>> <<if $kylargenitals is undefined>> <<if $kylargender is "m">> <<if random(0, 99) gte $cbchance>> <<set $kylargenitals to "penis">> <<else>> <<set $kylargenitals to "vagina">> <</if>> <<elseif $kylargender is "f">> <<if random(0, 99) gte $dgchance>> <<set $kylargenitals to "vagina">> <<else>> <<set $kylargenitals to "penis">> <</if>> <</if>> <</if>> <<if $blackwolfgender is undefined>> <<set $rng to random(1, 100)>> <<if $beastmalechance lt $rng>> <<set $blackwolfgender to "f">> <<else>> <<set $blackwolfgender to "m">> <</if>> <</if>> <<if $blackwolfgenitals is undefined>> <<if $blackwolfgender is "m">> <<if random(0, 99) gte $cbchance>> <<set $blackwolfgenitals to "penis">> <<else>> <<set $blackwolfgenitals to "vagina">> <</if>> <<elseif $blackwolfgender is "f">> <<if random(0, 99) gte $dgchance>> <<set $blackwolfgenitals to "vagina">> <<else>> <<set $blackwolfgenitals to "penis">> <</if>> <</if>> <</if>> <<if $blackwolfmonster is undefined>> <<set $rng to random(1, 100)>> <<if $monsterchance gte $rng>> <<set $blackwolfmonster to 1>> <<else>> <<set $blackwolfmonster to 0>> <</if>> <</if>> <<if $genderknown is undefined>> <<set $genderknown to ["Robin", "Bailey"]>> <</if>> <<if $waterwash is undefined>> <<set $waterwash to 0>> <</if>> <<if $NPCName[$NPCNameList.indexOf("Whitney")].state is undefined and $NPCName[$NPCNameList.indexOf("Whitney")].init is 1>> <<set $NPCName[$NPCNameList.indexOf("Whitney")].state to "active">> <<set $NPCName[$NPCNameList.indexOf("Whitney")].dom to 10>> <</if>> <<if $bullytimeroutside is undefined>> <<set $bullytimeroutside to 0>> <</if>> <<if $bullyeventoutside is undefined>> <<set $bullyeventoutside to 0>> <</if>> <<if $whitneylust is undefined>> <<set $whitneylust to 0>> <</if>> <<if $upperoutfitcasual is undefined>> <<if $player.gender is "m">> <<set $upperoutfitcasual to "t-shirt">> <<set $loweroutfitcasual to "shorts">> <<set $underoutfitcasual to "Y fronts">> <<set $upperoutfitschool to "school shirt">> <<set $loweroutfitschool to "school shorts">> <<set $underoutfitschool to "Y fronts">> <<else>> <<set $upperoutfitcasual to "sundress">> <<set $loweroutfitcasual to "sundress skirt">> <<set $underoutfitcasual to "plain panties">> <<set $upperoutfitschool to "school shirt">> <<set $loweroutfitschool to "school skirt">> <<set $underoutfitschool to "plain panties">> <</if>> <</if>> <<if $famesex is undefined>> <<set $famesex to 0>> <</if>> <<if $famerape is undefined>> <<set $famerape to 0>> <</if>> <<if $famegood is undefined>> <<set $famegood to 0>> <</if>> <<if $famebusiness is undefined>> <<set $famebusiness to 0>> <</if>> <<if $arousalmax is undefined>> <<set $arousalmax to 10000>> <</if>> <<if $deviancy is undefined>> <<set $deviancy to 0>> <</if>> <<if $squidcount is undefined>> <<set $squidcount to 0>> <</if>> <<if $schoolevent is -1>> <<set $schoolevent to 1>> <</if>> <<if $baileydefeated is undefined>> <<set $baileydefeated to 0>> <<set $baileydefeatedlewd to 0>> <<set $baileydefeatedchain to 0>> <</if>> <<if $robinmoney is undefined>> <<set $robinmoney to 300>> <</if>> <<if $scienceproject is undefined>> <<set $scienceproject to "none">> <</if>> <<if $yeardays is undefined>> <<set $yeardays to 0>> <</if>> <<if $mathsproject is undefined>> <<set $mathsproject to "none">> <</if>> <<if $gamemode is undefined>> <<set $gamemode to "normal">> <</if>> <<if $alluremod is undefined>> <<set $alluremod to 1>> <</if>> <<if $oxygenmax is undefined>> <<set $oxygenmax to 1200>> <<set $oxygen to 1200>> <</if>> <<if $hallucinogen is undefined>> <<set $hallucinogen to 0>> <</if>> <<if $antiquemoney is undefined>> <<set $antiquemoney to 0>> <<set $antiquemoneyhistory to 0>> <<if $scienceproject is "done" or $scienceproject is "won">> <<set $scienceproject to "none">> <</if>> <</if>> <<if $controlmax is undefined>> <<set $controlmax to 1000>> <<if $control is 1>> <<set $control to 1000>> <<else>> <<set $control to 0>> <</if>> <</if>> <<if $background is undefined>> <<set $background to "waif">> <</if>> <<if $orgasmtrait is undefined>> <<set $orgasmtrait to 0>> <</if>> <<if $ejactrait is undefined>> <<set $ejactrait to 0>> <</if>> <<if $molesttrait is undefined>> <<set $molesttrait to 0>> <</if>> <<if $rapetrait is undefined>> <<set $rapetrait to 0>> <</if>> <<if $bestialitytrait is undefined>> <<set $bestialitytrait to 0>> <</if>> <<if $tentacletrait is undefined>> <<set $tentacletrait to 0>> <</if>> <<if $voretrait is undefined>> <<set $voretrait to 0>> <</if>> <<if $milkdranktrait is undefined>> <<set $milkdranktrait to 0>> <</if>> <<if $alluretest is undefined>> <<set $alluretest to 0>> <</if>> <<if $whitneypantiescheck is undefined>> <<set $whitneypantiescheck to 0>> <</if>> <<if $assertiveaction is 0 or $assertiveaction is undefined>> <<set $assertiveaction to $assertivedefault>> <</if>> <<if $famepark is undefined>> <<set $famepark to 0>> <</if>> <<if $beastmalechance is undefined>> <<set $beastmalechance to 50>> <</if>> <<if StartConfig.enableImages is false>> <<set $images to 0>> <</if>> <<if $beastgenderoverride is undefined>> <<set $beastgenderoverride to 0>> <</if>> <<if $speechcycle is undefined>> <<set $speechcycle to 0>> <</if>> <<if $npcspeechcycle is undefined>> <<set $npcspeechcycle to 0>> <</if>> <<if $breastfeedingdisable is undefined>> <<set $breastfeedingdisable to "f">> <</if>> <<if $museumno is undefined>> <<set $museumno to 0>> <<if $antiquebox is "museum">> <<set $museumno += 1>> <</if>> <<if $antiquesilverring is "museum">> <<set $museumno += 1>> <</if>> <<if $antiquegoldnecklace is "museum">> <<set $museumno += 1>> <</if>> <<if $antiqueivorynecklace is "museum">> <<set $museumno += 1>> <</if>> <</if>> <<if $exhibitionismaction is undefined>> <<set $exhibitionismaction to "embarrassed">> <</if>> <<if $lightexhibitionismaction is undefined>> <<set $lightexhibitionismaction to "embarrassed">> <</if>> <<if $real_gender isnot undefined>> <<set $player.gender to $real_gender>> <<unset $real_gender>> <</if>> <<if $physiquesize is undefined>> <<set $physiquesize to (1000 * $devlevel)>> <<if $physique gte 1>> <<else>> <<set $physique to $physiquemax>> <</if>> <</if>> <<if $fringelength is undefined>> <<set $fringelength to 200>> <<set $hairtype to "default">> <<set $fringetype to "default">> <</if>> <<if $famescrap is undefined>> <<set $famescrap to 0>> <</if>> <<if $famepimp is undefined>> <<set $famepimp to 0>> <</if>> <<if $spray is undefined>> <<set $spray to 1>> <</if>> <<if $spraymax is undefined>> <<set $spraymax to 1>> <</if>> <<if $spraystat is undefined>> <<set $spraystat to 0>> <</if>> <<if $kylarstreettimer is undefined>> <<set $kylarstreettimer to 0>> <</if>> <<if $silhouettedisable is undefined>> <<set $silhouettedisable to "f">> <</if>> <<if $watersportsdisable is undefined>> <<set $watersportsdisable to "f">> <</if>> <<if $kylarraped is undefined>> <<set $kylarraped to 0>> <</if>> <<if $averyrage is undefined>> <<set $averyrage to 0>> <</if>> <<if $crimemax is undefined>> <<set $crimemax to 50000>> <</if>> <<if $catbuild is undefined>> <<set $catbuild to 0>> <<set $cat to 0>> <</if>> <<if $pain is undefined>> <<set $pain to 0>> <</if>> <<if $hairupdate isnot 1>><<set $hairupdate to 1>> <<if $hairlength gte 900>> <<set $hairlengthstage to "feet">> <<elseif $hairlength gte 700>> <<set $hairlengthstage to "thighs">> <<elseif $hairlength gte 600>> <<set $hairlengthstage to "navel">> <<elseif $hairlength gte 400>> <<set $hairlengthstage to "chest">> <<elseif $hairlength gte 200>> <<set $hairlengthstage to "shoulder">> <<else>> <<set $hairlengthstage to "short">> <</if>> <<if $fringelength gte 900>> <<set $fringelengthstage to "feet">> <<elseif $fringelength gte 700>> <<set $fringelengthstage to "thighs">> <<elseif $fringelength gte 600>> <<set $fringelengthstage to "navel">> <<elseif $fringelength gte 400>> <<set $fringelengthstage to "chest">> <<elseif $fringelength gte 200>> <<set $fringelengthstage to "shoulder">> <<else>> <<set $fringelengthstage to "short">> <</if>> <</if>> <<if $dockhours is undefined>> <<set $dockhours to 0>> <</if>> <<if $infinitespray is undefined>> <<set $infinitespray to 0>> <</if>> <<if $hairtype is "braided ponytail">> <<set $hairtype to "ponytail">> <</if>> <<if $monsterhallucinations is undefined>> <<set $monsterhallucinations to "t">> <<set $monsterchance to 20>> <</if>> <<if $policemolestation is undefined>> <<set $policemolestation to 0>> <</if>> <<if $penissize is undefined>> <<set $penissize to 2>> <<set $penissizemax to 4>> <<set $penisgrowthtimer to 700>> <</if>> <<if $penissizemin is undefined>> <<set $penissizemin to 0>> <</if>> <<if $insecurity_penis_tiny is undefined>> <<set $insecurity_penis_tiny to 0>> <<set $insecurity_penis_small to 0>> <<set $insecurity_penis_big to 0>> <<set $insecurity_breasts_tiny to 0>> <<set $insecurity_breasts_small to 0>> <<set $insecurity_breasts_big to 0>> <<set $acceptance_penis_tiny to 0>> <<set $acceptance_penis_small to 0>> <<set $acceptance_penis_big to 0>> <<set $acceptance_breasts_tiny to 0>> <<set $acceptance_breasts_small to 0>> <<set $acceptance_breasts_big to 0>> <</if>> <<if $willpower is undefined>> <<set $willpower to 200>> <<set $willpowermax to 1000>> <</if>> <<if $fringetype is "swept back">> <<set $fringetype to "swept right">> <</if>> <<if $museuminterest is undefined>> <<set $museuminterest to 0>> <</if>> <<if $position is undefined>> <<set $position to 0>> <</if>> <<if $wear_upper is undefined>> <<set $wear_upper to "none">> <<set $wear_lower to "none">> <<set $wear_under_upper to "none">> <<set $wear_under_lower to "none">> <<set $wear_head to "none">> <<set $wear_face to "none">> <<set $wear_neck to "none">> <<set $wear_legs to "none">> <<set $wear_feet to "none">> <<set $wear_outfit to "none">> <</if>> <<if $no_underwear is undefined>> <<set $no_underwear to 0>> <</if>> <<if $arousal is undefined>> <<set $arousal to 0>> <</if>> <<if $breastsensitivity is undefined>> <<set $breastsensitivity to 1>> <</if>> <<if $genitalsensitivity is undefined>> <<set $genitalsensitivity to 1>> <</if>> <<if $hairtype is "swept right">> <<set $hairtype to "swept left">> <</if>> <<if $headnodetention is 1 or $headmoney is 1 or $headphotoshoot is 1>> <<set $headblackmailed to 1>> <</if>> <<physicalAdjustmentsInit>> <<if $tryOn is undefined>> <<tryOnInit>> <</if>> <<if $clothing_number is undefined>> <<set $clothing_number to 8>> <</if>> <<if $carryblock is undefined>> <<set $carryblock to 0>> <</if>> <<if $milk_drank_stat is undefined>> <<set $milk_drank_stat to 0>> <<set $milkdranktrait to 0>> <<set $breast_mod to 0>> <</if>> <<if $ballssize is undefined>> <<set $ballssize to $penissize>> <<set $ballssizemax to $penissizemax>> <<set $ballssizemin to $penissizemin>> <<set $ballsgrowthtimer to $penisgrowthtimer>> <</if>> <<if $bottomsize is undefined>> <<set $bottomsize to 2>> <<set $bottomsizemax to 8>> <<set $bottomsizemin to 0>> <<set $bottomsizeold to 0>> <<set $bottomgrowthtimer to 350>> <</if>> <<if $sewingKit is undefined>> <<set $sewingKit to 0>> <</if>> <<if $penis_mod is undefined>> <<set $penis_mod to 0>> <</if>> <<if $tanned is undefined>> <<set $tanned to 0>> <</if>> <<if $avery_penis_size is undefined>> <<set $avery_penis_size to 2>> <<set $bailey_penis_size to 2>> <<set $briar_penis_size to 2>> <<set $charlie_penis_size to 2>> <<set $darryl_penis_size to 2>> <<set $doren_penis_size to 2>> <<set $eden_penis_size to 2>> <<set $gwylan_penis_size to 2>> <<set $harper_penis_size to 2>> <<set $jordan_penis_size to 2>> <<set $kylar_penis_size to 2>> <<set $landry_penis_size to 2>> <<set $leighton_penis_size to 2>> <<set $mason_penis_size to 2>> <<set $morgan_penis_size to 2>> <<set $river_penis_size to 2>> <<set $robin_penis_size to 2>> <<set $sam_penis_size to 2>> <<set $sirris_penis_size to 2>> <<set $whitney_penis_size to 2>> <<set $winter_penis_size to 2>> <</if>> <<if $breast_mod lt -12>> <<set $breast_mod to -12>> <</if>> <<if $breast_mod gt 12>> <<set $breast_mod to 12>> <</if>> <<if $shopDefaults is undefined>> <<set $shopDefaults to { "color":"black", "colorSet":null, "secColor":"black", "secColorSet":null, "disableReturn": false }>> <</if>> <<if $tentacles is undefined>> <<set $tentacles to { 0: null, 1: null, 2: null, 3: null, 4: null, 5: null, 6: null, 7: null, 8: null, 9: null, 10: null, 11: null, 12: null, 13: null, 14: null, 15: null, 16: null, 17: null, 18: null, 19: null, 20: null, "active": 0, "max": 0, }>> <</if>> <<if $wolfgirl gte 1>> <<set $transformed to 1>> <</if>> <<if $npclovehigh isnot 10>> <<set $npclovehigh to 10>> <</if>> <<if $npclovelow isnot -10>> <<set $npclovelow to -10>> <</if>> <<if $npcdomhigh isnot 10>> <<set $npcdomhigh to 10>> <</if>> <<if $npcdomlow isnot -10>> <<set $npcdomlow to -10>> <</if>> <<if $scienceproject is "ongoing" and $sciencephallus is undefined>> <<set $sciencephallusready to 0>> <<set $sciencephallus to 0>> <<set $sciencephalluspenis to 0>> <<set $sciencephallusclit to 0>> <</if>> <<if $fallenangel is 2>> <<set $transformed to 1>> <<set $angelbuild to 0>> <</if>> <<if $demon gte 6>> <<set $transformed to 1>> <</if>> <<if $orphan_hope is undefined>> <<set $orphan_hope to 0>> <</if>> <<if $orphan_reb is undefined>> <<set $orphan_reb to 0>> <</if>> <<if $masochism is undefined>> <<set $masochism to 0>> <<set $masochism_level to 0>> <</if>> <<if $per_npc is undefined>> <<set $per_npc to {}>> <</if>> <<if $lessonmissedtext is undefined>> <<set $lessonmissedtext to 0>> <<set $lessonmissed to 0>> <</if>> <<if $home_event_timer is undefined>> <<set $home_event_timer to 0>> <<set $home_event_count to 0>> <</if>> <<if $gwylangender is undefined>> <<if $malechance lt random(1, 100)>> <<set $gwylangender to "f">> <<else>> <<set $gwylangender to "m">> <</if>> <</if>> <<if $gwylangenitals is undefined>> <<if $gwylangender is "m">> <<if random(0, 99) gte $cbchance>> <<set $gwylangenitals to "penis">> <<else>> <<set $gwylangenitals to "vagina">> <</if>> <<elseif $gwylangender is "f">> <<if random(0, 99) gte $dgchance>> <<set $gwylangenitals to "vagina">> <<else>> <<set $gwylangenitals to "penis">> <</if>> <</if>> <</if>> <<if $spiderdisable is undefined>> <<set $spiderdisable to "f">> <</if>> <<if $gloryholestat is undefined>> <<set $gloryholestat to 0>> <</if>> <<if $brothel_basement_price is undefined>> <<set $brothel_basement_price to 1000>> <</if>> <<if $money is undefined>> <<set $money to 0>> <</if>> <<if $syndromeeden is 1 and $edenshrooms is undefined>> <<unset $syndromeeden>> <</if>> <<if $initnpcfix is undefined>><<set $initnpcfix to 1>>/*Applies missing NPC settings for saves before 0.2.5*/ <<initnpcgender>> <</if>> <<if ndef $pillory_tenant>><<setup_pillory>><</if>> /* Pillory related */ <<if ndef $police_intro>> /* Police hack related*/ <<set $police_intro to 0>> <<set $police_access_card to 0>> <<set $police_hack to 0>> <<set $pub_hack_job to 0>> <<set $hacker_tasks to []>> <</if>> <<if ndef $framed>><<set $framed to 0>><</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/04-Variables/variables-versionUpdate.twee
twee
mit
21,658
/* Creating a model for human npc */ /* Defining functions */ window.NpcModel = function(adult, gender, pronoun, maxHealth, lefthand, righthand, penis, vagina, mouth, chest, description) { this.adult = adult || 0; this.gender = gender || 0; this.pronoun = pronoun || 0; this.maxHealth = maxHealth || 200; this.health = maxHealth || 200; this.lefthand = lefthand || "none"; this.righthand = righthand || "none"; this.penis = penis || "none"; this.vagina = vagina || "none"; this.mouth = mouth || "none"; this.chest = chest || "none"; this.description = description || 0; this.type = "man"; this.angermax = 200; this.anger = 0; this.trust = 0; }; /* Don't bother with this, just return functions because no single engine is simple */ NpcModel.prototype._init = function (obj) { Object.keys(obj).forEach(function (pn) { this[pn] = clone(obj[pn]); }, this); return this; }; NpcModel.prototype.clone = function () { return (new NpcModel())._init(this); }; NpcModel.prototype.toJSON = function () { var ownData = {}; Object.keys(this).forEach(function (pn) { ownData[pn] = clone(this[pn]); }, this); return JSON.reviveWrapper('(new NpcModel())._init($ReviveData$)', ownData); }
TheDivineHeir/degrees
game/Model/Npc-Human-Model.js
JavaScript
mit
1,333
:: Widgets Face [widget] <<widget "init_face">><<nobr>> <<set $clothes.face to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: [], type: ["normal"], gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 1, name: "glasses", name_cap: "Glasses", variable: "glasses", integrity: 20, integrity_max: 20, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["glasses"], gender: "n", cost: 5000, description: "Makes studying easier, but you might be picked on at school.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 2, name: "cool shades", name_cap: "Cool shades", variable: "coolshades", integrity: 30, integrity_max: 30, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["cool"], gender: "n", cost: 7000, description: "Makes status rise faster at school.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 3, name: "surgical mask", name_cap: "Surgical mask", variable: "surgicalmask", integrity: 20, integrity_max: 20, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["mask"], gender: "n", cost: 2000, description: "Hides your identity.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-face.twee
twee
mit
1,856
:: Widgets Feet [widget] <<widget "init_feet">><<nobr>> <<set $clothes.feet to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: [], type: ["normal"], gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 1, name: "school shoes", name_cap: "School shoes", variable: "schoolshoes", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["school"], gender: "n", cost: 2500, description: "Smart and suitable for school.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 2, name: "tuxedo shoes", name_cap: "Tuxedo shoes", variable: "tuxedoshoes", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["formal"], gender: "m", cost: 10000, description: "Smart and sophisticated.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 3, name: "ankle cuffs", name_cap: "Ankle cuffs", variable: "anklecuffs", integrity: 400, integrity_max: 400, fabric_strength: 20, reveal: 200, word: "n", plural: 1, colour: 0, colour_options: [], type: ["fetish"], gender: "n", cost: 10000, description: "Requires a special tool to unlock.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 1, location: 0 }, {index: 4, name: "sandals", name_cap: "Sandals", variable: "sandals", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["normal"], gender: "n", cost: 2000, description: "Cool in summer.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 5, name: "dress sandals", name_cap: "Dress sandals", variable: "dresssandals", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["formal"], gender: "f", cost: 10000, description: "Fashionable and sophisticated.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 6, name: "trainers", name_cap: "Trainers", variable: "trainers", integrity: 250, integrity_max: 250, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["normal"], gender: "n", cost: 3000, description: "Casual and practical.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-feet.twee
twee
mit
3,354
:: Widgets Head [widget] <<widget "init_head">><<nobr>> <<set $clothes.head to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 0, integrity_max: 0, fabric_strength: 0, reveal: 1, word: "n", plural: 0, colour: 0, colour_options: [], type: ["naked"], gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], back_img: 0, cursed: 0, location: 0 }, {index: 1, name: "hairpin", name_cap: "Hairpin", variable: "hairpin", integrity: 50, integrity_max: 50, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: [], type: ["normal"], gender: "f", cost: 500, description: "Greatly accelerates hair growth.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], back_img: 0, cursed: 0, location: 0 }, {index: 2, name: "beanie", name_cap: "Beanie", variable: "beanie", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["cool"], gender: "n", cost: 3000, description: "Makes status rise faster at school.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], back_img: 0, cursed: 0, location: 0 }, {index: 3, name: "bunny ears", name_cap: "Bunny ears", variable: "bunnyears", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 300, word: "a", plural: 1, colour: 0, colour_options: [], type: ["costume", "serving"], gender: "n", cost: 3000, description: "Cute ears on a headband. Part of a bunny outfit.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], back_img: 0, cursed: 0, location: 0 }, {index: 4, name: "nun's veil", name_cap: "Nun's veil", variable: "nun", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: [], type: ["holy", "costume"], gender: "f", cost: 2500, description: "Protects your hair from unwanted attentions.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], back_img: 1, cursed: 0, location: 0 }, {index: 5, name: "bow", name_cap: "Bow", variable: "bow", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["normal"], gender: "f", cost: 900, description: "Cute.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], back_img: 0, cursed: 0, location: 0 }, {index: 6, name: "cap", name_cap: "Cap", variable: "cap", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["normal"], gender: "n", cost: 2000, description: "Shields you from the sun.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], back_img: 0, cursed: 0, location: 0 }, {index: 7, name: "witch hat", name_cap: "Witch hat", variable: "witch", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["costume"], gender: "n", cost: 3000, description: "Patchy and fragrant.", shop: ["forest"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], back_img: 0, cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-head.twee
twee
mit
3,939
:: Widgets Legs [widget] <<widget "init_legs">><<nobr>> <<set $clothes.legs to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: [], type: ["normal"], gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 1, name: "tights", name_cap: "Tights", variable: "tights", integrity: 30, integrity_max: 30, fabric_strength: 20, reveal: 100, word: "n", plural: 1, colour: 0, colour_options: [], type: ["normal"], gender: "f", cost: 1000, description: "They don't conceal much.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 2, name: "boy's gym socks", name_cap: "Boy's gym socks", variable: "boysgymsocks", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["school"], gender: "m", cost: 500, description: "Cushioned and breathable.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 3, name: "girl's gym socks", name_cap: "Girl's gym socks", variable: "girlsgymsocks", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["school"], gender: "f", cost: 500, description: "Cushioned and breathable.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 4, name: "stockings", name_cap: "Stockings", variable: "stockings", integrity: 40, integrity_max: 40, fabric_strength: 20, reveal: 100, word: "n", plural: 1, colour: 0, colour_options: [], type: ["normal"], gender: "f", cost: 1500, description: "Attractive and alluring.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 5, name: "fishnet stockings", name_cap: "Fishnet stockings", variable: "fishnetstockings", integrity: 20, integrity_max: 20, fabric_strength: 20, reveal: 200, word: "n", plural: 1, colour: 0, colour_options: [], type: ["normal"], gender: "f", cost: 1500, description: "Attractive and alluring.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 6, name: "fishnet tights", name_cap: "Fishnet tights", variable: "fishnettights", integrity: 25, integrity_max: 25, fabric_strength: 20, reveal: 200, word: "n", plural: 1, colour: 0, colour_options: [], type: ["normal"], gender: "f", cost: 1700, description: "Attractive and alluring.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 7, name: "garter stockings", name_cap: "Garter stockings", variable: "garterstockings", integrity: 15, integrity_max: 15, fabric_strength: 20, reveal: 300, word: "n", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["normal"], gender: "f", cost: 4000, description: "Sexy.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 8, name: "legwarmers", name_cap: "Legwarmers", variable: "legwarmers", integrity: 25, integrity_max: 25, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], type: ["normal"], gender: "n", cost: 1500, description: "Cosy.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-legs.twee
twee
mit
4,020
:: Widgets Lower Clothing [widget] <<widget "init_lower">><<nobr>> <<set $clothes.lower to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 0, integrity_max: 0, fabric_strength: 0, reveal: 1000, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: 0, state_base: 0, plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 2, exposed_base: 2, vagina_exposed: 1, vagina_exposed_base: 1, anus_exposed: 1, anus_exposed_base: 1, type: ["naked"], set: "lower", gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 1, name: "sundress skirt", name_cap: "Sundress skirt", variable: "sundress", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 400, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "sundress", gender: "f", cost: 0, description: "Great for frolicking.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 2, name: "pyjama bottoms", name_cap: "Pyjama bottoms", variable: "pjs", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 200, word: "n", one_piece: 0, skirt: 0, skirt_down: 1, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["sleep"], set: "lower", gender: "n", cost: 1000, description: "Keeps you warm at night.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 3, name: "towel skirt", name_cap: "Towel skirt", variable: "towel", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 800, word: "n", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "lower", gender: "n", cost: 0, description: "Not very secure.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 4, name: "waist apron", name_cap: "Waist apron", variable: "waistapron", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 800, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 1, exposed_base: 1, vagina_exposed: 1, vagina_exposed_base: 1, anus_exposed: 1, anus_exposed_base: 1, type: ["normal", "maid"], set: "lower", gender: "n", cost: 800, description: "Covers little.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 5, name: "shorts", name_cap: "Shorts", variable: "shorts", integrity: 120, integrity_max: 120, fabric_strength: 20, reveal: 400, word: "n", one_piece: 0, skirt: 0, skirt_down: 1, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "lower", gender: "n", cost: 1000, description: "Cool and loose-fitting.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 6, name: "school shorts", name_cap: "School shorts", variable: "schoolshorts", integrity: 160, integrity_max: 160, fabric_strength: 20, reveal: 400, word: "n", one_piece: 0, skirt: 0, skirt_down: 1, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["school"], set: "lower", gender: "m", cost: 2500, description: "Proper school uniform.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 7, name: "school skirt", name_cap: "School skirt", variable: "schoolskirt", integrity: 160, integrity_max: 160, fabric_strength: 20, reveal: 400, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["school"], set: "lower", gender: "f", cost: 2500, description: "Proper school uniform.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 8, name: "plant skirt", name_cap: "Plant skirt", variable: "plant", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 900, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 1, exposed_base: 1, vagina_exposed: 1, vagina_exposed_base: 1, anus_exposed: 1, anus_exposed_base: 1, type: ["swim"], set: "lower", gender: "n", cost: 0, description: "Plants tied loose together.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 9, name: "evening gown skirt", name_cap: "Evening gown skirt", variable: "eveninggown", integrity: 200, integrity_max: 200, fabric_strength: 30, reveal: 400, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "evening gown", gender: "f", cost: 0, description: "For formal nights out.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 10, name: "ballgown skirt", name_cap: "Ballgown skirt", variable: "ballgown", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 600, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "ballgown", gender: "f", cost: 0, description: "Extravagant.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 1, back_img: 0, cursed: 0, location: 0 }, {index: 11, name: "kimono skirt", name_cap: "Kimono skirt", variable: "kimono", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 500, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "kimono", gender: "n", cost: 0, description: "Exotic.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 1, cursed: 0, location: 0 }, {index: 12, name: "mini kimono skirt", name_cap: "Mini kimono skirt", variable: "kimonomini", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 700, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "kimonomini", gender: "n", cost: 0, description: "Exotic. Shows off your legs.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 1, cursed: 0, location: 0 }, {index: 13, name: "maid skirt", name_cap: "Maid skirt", variable: "maid", integrity: 110, integrity_max: 110, fabric_strength: 30, reveal: 500, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["maid", "costume", "serving"], set: "maid", gender: "f", cost: 0, description: "For looking cute while cleaning.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 14, name: "nun's habit skirt", name_cap: "Nun's habit skirt", variable: "nun", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 400, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["holy", "costume"], set: "nun", gender: "f", cost: 0, description: "Holy outfit for those sworn to purity.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 1, cursed: 0, location: 0 }, {index: 15, name: "large towel bottom", name_cap: "Large towel bottom", variable: "towellarge", integrity: 10, integrity_max: 10, fabric_strength: 30, reveal: 800, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "towellarge", gender: "n", cost: 0, description: "Not very secure.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 16, name: "tuxedo trousers", name_cap: "Tuxedo trousers", variable: "tuxedo", integrity: 160, integrity_max: 160, fabric_strength: 30, reveal: 600, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "lower", gender: "m", cost: 20000, description: "Smart and sophisticated.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 17, name: "board shorts", name_cap: "Board shorts", variable: "boardshorts", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 500, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim"], set: "lower", gender: "n", cost: 3500, description: "Good in and out of water.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 18, name: "breeches", name_cap: "Breeches", variable: "breeches", integrity: 150, integrity_max: 150, fabric_strength: 30, reveal: 300, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "lower", gender: "m", cost: 6000, description: "Tight-fitting but formal.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 19, name: "long cut skirt", name_cap: "Long cut skirt", variable: "cutskirtlong", integrity: 130, integrity_max: 130, fabric_strength: 30, reveal: 600, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "lower", gender: "f", cost: 6000, description: "Easy to move in. Shows off your thigh.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 20, name: "short cut skirt", name_cap: "Short cut skirt", variable: "cutskirtshort", integrity: 150, integrity_max: 150, fabric_strength: 30, reveal: 600, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["formal"], set: "lower", gender: "f", cost: 4000, description: "Easy to move in.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 21, name: "cycle shorts", name_cap: "Cycle shorts", variable: "cycleshorts", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 600, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal", "athletic"], set: "lower", gender: "n", cost: 2500, description: "Tight.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 22, name: "jeans", name_cap: "Jeans", variable: "jeans", integrity: 200, integrity_max: 200, fabric_strength: 30, reveal: 200, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "lower", gender: "n", cost: 5000, description: "Tough and fashionable.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 23, name: "trousers", name_cap: "Trousers", variable: "trousers", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 300, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "lower", gender: "n", cost: 3000, description: "Covers you from waist to foot.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 24, name: "long skirt", name_cap: "Long skirt", variable: "longskirt", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 400, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "lower", gender: "f", cost: 2000, description: "Conservative.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 25, name: "miniskirt", name_cap: "Miniskirt", variable: "miniskirt", integrity: 60, integrity_max: 60, fabric_strength: 30, reveal: 800, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "lower", gender: "f", cost: 3000, description: "A breeze away from a malfunction.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 26, name: "long school skirt", name_cap: "Long school skirt", variable: "schoolskirtlong", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 200, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["school"], set: "lower", gender: "f", cost: 4000, description: "Prim and proper.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 27, name: "short school skirt", name_cap: "Short school skirt", variable: "schoolskirtshort", integrity: 80, integrity_max: 80, fabric_strength: 30, reveal: 600, word: "a", one_piece: 0, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["school"], set: "lower", gender: "f", cost: 1500, description: "Too short to meet regulation skirt length. You don't think anyone will complain.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 27, name: "school trousers", name_cap: "School trousers", variable: "schooltrousers", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 200, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["school"], set: "lower", gender: "m", cost: 4000, description: "Gives perverts little to gawk at.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 28, name: "oversized sweater bottom", name_cap: "Oversized sweater bottom", variable: "sweaterlarge", integrity: 60, integrity_max: 60, fabric_strength: 30, reveal: 800, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "sweaterlarge", gender: "n", cost: 0, description: "Snug, comfy and long enough to cover your unmentionables. Just.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 29, name: "witch skirt", name_cap: "Witch skirt", variable: "witch", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 400, word: "a", one_piece: 1, skirt: 1, skirt_down: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["costume"], set: "witch", gender: "f", cost: 0, description: "Popular halloween costume. Coloured with forest dyes.", shop: ["forest"], accessory: 1, accessory_colour: 0, accessory_colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], high_img: 0, back_img: 0, cursed: 0, location: 0 }, {index: 30, name: "denim shorts", name_cap: "Denim shorts", variable: "jorts", integrity: 160, integrity_max: 160, fabric_strength: 30, reveal: 500, word: "n", one_piece: 0, skirt: 0, skirt_down: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], set: "lower", gender: "n", cost: 4000, description: "Tight yet cool.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], high_img: 0, back_img: 0, cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-lower.twee
twee
mit
23,778
:: Widgets Neck [widget] <<widget "init_neck">><<nobr>> <<set $clothes.neck to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 1, word: "a", plural: 0, colour: 0, colour_options: [], type: ["normal"], gender: "n", cost: 0, description: "naked", shop: [], collared: 0, accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 1, name: "collar", name_cap: "Collar", variable: "collar", integrity: 400, integrity_max: 400, fabric_strength: 20, reveal: 1000, word: "n", plural: 1, colour: 0, colour_options: [], type: ["fetish"], gender: "n", cost: 20000, description: "Requires a special tool to unlock.", shop: [], collared: 1, accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 1, location: 0 }, {index: 2, name: "bunny collar", name_cap: "Bunny collar", variable: "bunnycollar", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 300, word: "n", plural: 1, colour: 0, colour_options: [], type: ["costume", "serving"], gender: "n", cost: 3000, description: "A collar and tie. Part of the bunny outfit.", shop: ["clothing"], collared: 0, accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 3, name: "holy pendant", name_cap: "Holy pendant", variable: "holypendant", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["holy"], gender: "n", cost: 1000, description: "Heavy. So you don't forget you're wearing it.", shop: ["forest"], collared: 0, accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 }, {index: 4, name: "dark pendant", name_cap: "Dark pendant", variable: "darkpendant", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 1, word: "n", plural: 1, colour: 0, colour_options: [], type: ["dark"], gender: "n", cost: 10000, description: "Absorbs all light.", shop: ["forest"], collared: 0, accessory: 0, accessory_colour: 0, accessory_colour_options: [], cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-neck.twee
twee
mit
2,266
:: Widgets Outfits [widget] <<widget "listoutfits">><<nobr>> <label>Wear <<radiobutton "$delete_outfit" "none" checked>></label> | <label> Delete <<radiobutton "$delete_outfit" 1>></label> <br> <<for _i to 0; _i lt $outfit.length; _i++>> <<print '<<link [['+$outfit[_i].name+($outfit[_i].colors is false? "" : " [C]")+'|$passage]]>><<set $wear_outfit to ' + _i + '>><</link>>'>> | <</for>> <</nobr>><</widget>> <<widget "listsleepoutfits">><<nobr>> <<for _i to 0; _i lt $outfit.length; _i++>> <<if $outfit[_i].type.includes("sleep")>> <<print '<<link [["Wear "+$outfit[_i].name+($outfit[_i].colors is false? "" : " [C]") + " and climb in bed"|Bed]]>><<set $wear_outfit to ' + _i + '>><<undress "bed">><</link>>'>> <br> <</if>> <</for>> <</nobr>><</widget>> <<widget "listswimoutfits">><<nobr>> <<set $wardrobe_location to $args[0]>> <<for _i to 0; _i lt $outfit.length; _i++>> <<if $outfit[_i].type.includes("swim")>> <<print '<<link [["Wear "+$outfit[_i].name+($outfit[_i].colors is false? "" : " [C]")|$passage]]>><<set $wear_outfit to ' + _i + '>><</link>>'>> <br> <</if>> <</for>> <</nobr>><</widget>> <<widget "radiooutfits">><<nobr>> <<for _i to 0; _i lt $outfit.length; _i++>> <label><<print 'Wear $outfit[_i].name <<radiobutton "$wear_outfit" "' + _i + '">>'>></label> | <</for>> <label>Dress like you were <<radiobutton "$wear_outfit" "clotheson" checked>></label> <</nobr>><</widget>> <<widget "deleteoutfit">><<nobr>> <<if $delete_outfit is 1 and $wear_outfit isnot "none">> <<set $outfit.deleteAt($wear_outfit)>> <<set $wear_outfit to "none">> <</if>> <<set $delete_outfit to "none">> <</nobr>><</widget>> <<widget "wearoutfit">><<nobr>> <<deleteoutfit>> <<if $wear_outfit isnot "none">> <<set _equip to ["upper", "lower", "under_upper", "under_lower","head", "face", "neck", "legs", "feet"]>> <<set _skip to false>> <<for _i to 0; _i lt _equip.length; _i++>> <<if _skip is true>> <<set _skip to false>> <<continue>> <</if>> <<if $worn[_equip[_i]].cursed is 0>> <<if $outfit[$wear_outfit][_equip[_i]] is "naked">> <<undressSwitch _equip[_i]>> <<else>> <<set _foundEquip to false>><<set _lastResort to null>> <<undressSwitch _equip[_i]>> <<for _j to 0; _j lt $wardrobe[_equip[_i]].length; _j++>> <<if $outfit[$wear_outfit][_equip[_i]] is $wardrobe[_equip[_i]][_j].name>> <<if $outfit[$wear_outfit].colors isnot false>> <<if $outfit[$wear_outfit].colors[_equip[_i]][0] isnot $wardrobe[_equip[_i]][_j].colour or $outfit[$wear_outfit].colors[_equip[_i]][1] isnot $wardrobe[_equip[_i]][_j].accessory_colour>> <<continue>> <</if>> <</if>> <<if _equip[_i] is "upper" or _equip[_i] is "under_upper">> <<if $wardrobe[_equip[_i]][_j].one_piece is 1>> <<if _equip[_i] is "upper">> <<set _lowerEquip to "lower">> <<else>> <<set _lowerEquip to "under_lower">> <</if>> <<if $worn[_lowerEquip].cursed is 1>> <<set _skip to true>> <<break>> <</if>> <<undressSwitch _lowerEquip>> <<for _k to 0; _k lt $wardrobe[_lowerEquip].length; _k++>> <<if $wardrobe[_equip[_i]][_j].set is $wardrobe[_lowerEquip][_k].set>> <<if $wardrobe[_equip[_i]][_j].colour isnot $wardrobe[_lowerEquip][_k].colour or $wardrobe[_equip[_i]][_j].accessory_colour isnot $wardrobe[_lowerEquip][_k].accessory_colour>> <<continue>> <</if>> <<set $worn[_lowerEquip] to clone($wardrobe[_lowerEquip][_k])>> <<set $wardrobe[_lowerEquip].deleteAt(_k)>> <<set _skip to true>> <<break>> <</if>> <</for>> <<elseif $wardrobe[_equip[_i]][_j].one_piece is "broken">> <<if _lastResort is null>> <<set _lastResort to clone(_j)>> <</if>> <<continue>> <</if>> <</if>> <<set $worn[_equip[_i]] to clone($wardrobe[_equip[_i]][_j])>> <<set $wardrobe[_equip[_i]].deleteAt(_j)>> <<set _foundEquip to true>> <<break>> <</if>> <</for>> <<if _foundEquip is false and _lastResort isnot null>> <<set $worn[_equip[_i]] to clone($wardrobe[_equip[_i]][_lastResort])>> <<set $wardrobe[_equip[_i]].deleteAt(_lastResort)>> <<set _skip to true>> <</if>> <</if>> <</if>> <</for>> <</if>> <<if $wear_outfit isnot "none">> <<if $worn.upper.name is $outfit[$wear_outfit].upper and $worn.lower.name is $outfit[$wear_outfit].lower and $worn.under_upper.name is $outfit[$wear_outfit].under_upper and $worn.under_lower.name is $outfit[$wear_outfit].under_lower and $worn.head.name is $outfit[$wear_outfit].head and $worn.face.name is $outfit[$wear_outfit].face and $worn.neck.name is $outfit[$wear_outfit].neck and $worn.legs.name is $outfit[$wear_outfit].legs and $worn.feet.name is $outfit[$wear_outfit].feet>> <<else>> <span class="purple">Part of the set could not be worn as it is missing from your wardrobe or you could not put it on.</span> <br> <</if>> <</if>> <<set $wear_outfit to "none">> <</nobr>><</widget>> <<widget "undressSwitch">><<nobr>> <<switch $args[0]>> <<case "upper">><<upperundress $wardrobe_location>> <<case "lower">><<lowerundress $wardrobe_location>> <<case "under_upper">><<underupperundress $wardrobe_location>> <<case "under_lower">><<underlowerundress $wardrobe_location>> <<case "head">><<headundress $wardrobe_location>> <<case "face">><<faceundress $wardrobe_location>> <<case "neck">><<neckundress $wardrobe_location>> <<case "legs">><<legsundress $wardrobe_location>> <<case "feet">><<feetundress $wardrobe_location>> <</switch>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-sets.twee
twee
mit
5,646
:: Widgets Under Upper Clothing [widget] <<widget "init_under_upper">><<nobr>> <<set $clothes.under_upper to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 0, integrity_max: 0, fabric_strength: 0, reveal: 1000, word: "n", one_piece: 0, strap: 0, open: 0, state: 0, state_base: 0, state_top: 0, state_top_base: 0, plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 1, exposed_base: 1, type: ["naked"], set: "under_upper", gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 0, cursed: 0, location: 0 }, {index: 1, name: "bikini top", name_cap: "Bikini top", variable: "bikini", integrity: 20, integrity_max: 20, fabric_strength: 20, reveal: 900, word: "n", one_piece: 0, strap: 1, open: 1, state: "midriff", state_base: "midriff", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["swim"], set: "under_upper", gender: "f", cost: 2000, description: "Revealing swimwear.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 2, name: "school swimsuit", name_cap: "School swimsuit", variable: "schoolswimsuit", integrity: 40, integrity_max: 40, fabric_strength: 30, reveal: 600, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["swim", "school"], set: "school swimsuit", gender: "f", cost: 2500, description: "Proper school swimwear.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 3, name: "leotard", name_cap: "Leotard", variable: "leotard", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 600, word: "a", one_piece: 1, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["dance", "athletic"], set: "leotard", gender: "n", cost: 3000, description: "Form fitting.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 4, name: "full body leotard", name_cap: "Full body leotard", variable: "leotardfull", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 500, word: "a", one_piece: 1, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["dance", "athletic"], set: "long leotard", gender: "n", cost: 3500, description: "Form fitting. Covers your legs.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 5, name: "skimpy leotard", name_cap: "Skimpy leotard", variable: "leotardskimpy", integrity: 80, integrity_max: 80, fabric_strength: 30, reveal: 600, word: "a", one_piece: 1, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["dance", "athletic"], set: "skimpy leotard", gender: "n", cost: 2500, description: "Form fitting. Shows off your thighs.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 6, name: "foreign school swimsuit", name_cap: "Foreign school swimsuit", variable: "schoolswimsuitj", integrity: 40, integrity_max: 40, fabric_strength: 30, reveal: 600, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["swim", "school"], set: "foreign school swimsuit", gender: "f", cost: 2500, description: "Official uniform swimsuit for the local school, but in a style popular in a foreign country.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 7, name: "swimsuit", name_cap: "Swimsuit", variable: "swimsuit", integrity: 60, integrity_max: 60, fabric_strength: 30, reveal: 700, word: "a", one_piece: 1, strap: 1, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["swim"], set: "swimsuit", gender: "f", cost: 7500, description: "Sexy.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 8, name: "bunny leotard", name_cap: "Bunny leotard", variable: "leotardbunny", integrity: 120, integrity_max: 120, fabric_strength: 30, reveal: 800, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["costume", "serving"], set: "leotardbunny", gender: "f", cost: 5000, description: "Waitress attire. Tougher than it looks. Part of a bunny outfit, and has a fluffy white tail on the back to prove it.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 9, name: "catgirl bra", name_cap: "Catgirl bra", variable: "catgirlbra", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 500, word: "a", one_piece: 0, strap: 1, open: 1, state: "midriff", state_base: "midriff", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["costume", "serving"], set: "under_upper", gender: "f", cost: 3000, description: "For when a regular bra just isn't cute enough.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 10, name: "lace bra", name_cap: "Lace bra", variable: "lacebra", integrity: 80, integrity_max: 80, fabric_strength: 30, reveal: 600, word: "a", one_piece: 0, strap: 1, open: 1, state: "midriff", state_base: "midriff", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "under_upper", gender: "f", cost: 1000, description: "Hints at what lies beneath.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 11, name: "microkini top", name_cap: "Microkini top", variable: "microkini", integrity: 80, integrity_max: 80, fabric_strength: 30, reveal: 900, word: "a", one_piece: 0, strap: 1, open: 1, state: "midriff", state_base: "midriff", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["swim"], set: "under_upper", gender: "f", cost: 2400, description: "Skirts the borders of decency.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 12, name: "plain bra", name_cap: "Plain bra", variable: "plainbra", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 400, word: "a", one_piece: 0, strap: 1, open: 1, state: "midriff", state_base: "midriff", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "under_upper", gender: "f", cost: 500, description: "No-nonsense.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 13, name: "sports bra", name_cap: "Sports bra", variable: "sportsbra", integrity: 150, integrity_max: 150, fabric_strength: 30, reveal: 300, word: "a", one_piece: 0, strap: 1, open: 1, state: "midriff", state_base: "midriff", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "under_upper", gender: "f", cost: 2000, description: "Supportive.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-under-upper.twee
twee
mit
10,022
:: Widgets Under Lower Clothing [widget] <<widget "init_under_lower">><<nobr>> <<set $clothes.under_lower to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 0, integrity_max: 0, fabric_strength: 0, reveal: 1000, word: "n", one_piece: 0, state: 0, state_base: 0, plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 1, exposed_base: 1, vagina_exposed: 1, vagina_exposed_base: 1, anus_exposed: 1, anus_exposed_base: 1, type: ["naked"], anal_shield: 0, set: "under_lower", gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 1, name: "plain panties", name_cap: "Plain panties", variable: "plainpanties", integrity: 100, integrity_max: 100, fabric_strength: 15, reveal: 400, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], anal_shield: 0, set: "under_lower", gender: "f", cost: 500, description: "No-nonsense.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 2, name: "bikini bottoms", name_cap: "Bikini bottoms", variable: "bikini", integrity: 20, integrity_max: 20, fabric_strength: 20, reveal: 700, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim"], anal_shield: 0, set: "under_lower", gender: "f", cost: 2000, description: "Revealing swimwear.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 3, name: "lace panties", name_cap: "Lace panties", variable: "lacepanties", integrity: 60, integrity_max: 60, fabric_strength: 15, reveal: 600, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], anal_shield: 0, set: "under_lower", gender: "f", cost: 1500, description: "Fashionable and sexy.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 4, name: "briefs", name_cap: "Briefs", variable: "briefs", integrity: 100, integrity_max: 100, fabric_strength: 15, reveal: 400, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], anal_shield: 0, set: "under_lower", gender: "m", cost: 500, description: "Snug.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 5, name: "chastity belt", name_cap: "Chastity belt", variable: "chastitybelt", integrity: 2000, integrity_max: 2000, fabric_strength: 15, reveal: 1000, word: "a", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 1, anus_exposed_base: 1, type: ["chastity", "swim", "school"], anal_shield: 0, set: "under_lower", gender: "n", cost: 0, description: "Restrictive.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 1, location: 0 }, {index: 6, name: "school swimsuit bottom", name_cap: "School swimsuit bottom", variable: "schoolswimsuit", integrity: 40, integrity_max: 40, fabric_strength: 20, reveal: 600, word: "a", one_piece: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim", "school"], anal_shield: 0, set: "school swimsuit", gender: "f", cost: 0, description: "Proper school swimwear.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 7, name: "school swim shorts", name_cap: "School swim shorts", variable: "schoolswimshorts", integrity: 40, integrity_max: 40, fabric_strength: 20, reveal: 600, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim", "school"], anal_shield: 0, set: "under_lower", gender: "m", cost: 2000, description: "Proper school swimwear.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 8, name: "leotard bottom", name_cap: "Leotard bottom", variable: "leotard", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 600, word: "a", one_piece: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["dance", "athletic"], anal_shield: 0, set: "leotard", gender: "n", cost: 0, description: "Form fitting.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 1, high_img: 0, cursed: 0, location: 0 }, {index: 9, name: "full body leotard bottom", name_cap: "Full body leotard bottom", variable: "leotardfull", integrity: 140, integrity_max: 140, fabric_strength: 20, reveal: 400, word: "a", one_piece: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["dance", "athletic"], anal_shield: 0, set: "long leotard", gender: "n", cost: 0, description: "Form fitting. Covers your legs.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 1, high_img: 0, cursed: 0, location: 0 }, {index: 10, name: "skimpy leotard bottom", name_cap: "Skimpy leotard bottom", variable: "leotardskimpy", integrity: 80, integrity_max: 80, fabric_strength: 20, reveal: 600, word: "a", one_piece: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["dance", "athletic"], anal_shield: 0, set: "skimpy leotard", gender: "n", cost: 0, description: "Form fitting. Shows off your thighs.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 1, high_img: 0, cursed: 0, location: 0 }, {index: 11, name: "foreign school swimsuit bottom", name_cap: "Foreign school swimsuit bottom", variable: "schoolswimsuitj", integrity: 40, integrity_max: 40, fabric_strength: 20, reveal: 600, word: "a", one_piece: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim", "school"], anal_shield: 0, set: "foreign school swimsuit", gender: "f", cost: 0, description: "Official uniform swimsuit for the local school, but in a style popular in a foreign country.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 1, high_img: 0, cursed: 0, location: 0 }, {index: 12, name: "swimsuit bottom", name_cap: "Swimsuit bottom", variable: "swimsuit", integrity: 60, integrity_max: 60, fabric_strength: 20, reveal: 700, word: "a", one_piece: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim"], anal_shield: 0, set: "swimsuit", gender: "f", cost: 0, description: "Sexy.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 1, high_img: 0, cursed: 0, location: 0 }, {index: 13, name: "bunny leotard bottom", name_cap: "Bunny leotard bottom", variable: "leotardbunny", integrity: 120, integrity_max: 120, fabric_strength: 20, reveal: 800, word: "a", one_piece: 1, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["costume", "serving"], anal_shield: 0, set: "leotardbunny", gender: "f", cost: 0, description: "Waitress attire. Tougher than it looks. Part of a bunny outfit, and has a tufty white tail on the back to prove it.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 14, name: "boyshorts", name_cap: "Boyshorts", variable: "boyshorts", integrity: 120, integrity_max: 120, fabric_strength: 20, reveal: 300, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], anal_shield: 0, set: "under_lower", gender: "f", cost: 1000, description: "Cute and comfy.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 15, name: "catgirl panties", name_cap: "Catgirl panties", variable: "catgirlpanties", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 500, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["costume", "serving"], anal_shield: 0, set: "under_lower", gender: "f", cost: 3000, description: "For when mundane panties aren't cute enough.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 16, name: "G-string", name_cap: "G-string", variable: "gstring", integrity: 40, integrity_max: 40, fabric_strength: 20, reveal: 900, word: "a", one_piece: 0, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], anal_shield: 0, set: "under_lower", gender: "n", cost: 1500, description: "Protects the essentials. Just.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 17, name: "crotchless panties", name_cap: "Crotchless panties", variable: "crotchlesspanties", integrity: 50, integrity_max: 50, fabric_strength: 20, reveal: 900, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 1, exposed_base: 1, vagina_exposed: 1, vagina_exposed_base: 1, anus_exposed: 1, anus_exposed_base: 1, type: ["fetish", "naked"], anal_shield: 0, set: "under_lower", gender: "f", cost: 1200, description: "Open access.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 18, name: "microkini bottom", name_cap: "Microkini bottom", variable: "microkini", integrity: 30, integrity_max: 30, fabric_strength: 20, reveal: 900, word: "a", one_piece: 0, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim"], anal_shield: 0, set: "under_lower", gender: "f", cost: 2400, description: "Skirts the borders of decency.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 19, name: "speedo", name_cap: "Speedo", variable: "speedo", integrity: 50, integrity_max: 50, fabric_strength: 20, reveal: 700, word: "a", one_piece: 0, state: "waist", state_base: "waist", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["swim"], anal_shield: 0, set: "under_lower", gender: "m", cost: 2400, description: "Show what you've got. Without getting arrested.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 20, name: "striped panties", name_cap: "Striped panties", variable: "stripedpanties", integrity: 100, integrity_max: 100, fabric_strength: 15, reveal: 400, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, vagina_exposed: 0, vagina_exposed_base: 0, anus_exposed: 0, anus_exposed_base: 0, type: ["normal"], anal_shield: 0, set: "under_lower", gender: "f", cost: 600, description: "Brimming with personality.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], penis_img: 0, high_img: 0, cursed: 0, location: 0 }, {index: 21, name: "loincloth", name_cap: "Loincloth", variable: "loincloth", integrity: 80, integrity_max: 80, fabric_strength: 10, reveal: 800, word: "n", one_piece: 0, state: "waist", state_base: "waist", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine"], exposed: 0, exposed_base: 0, vagina_exposed: 1, vagina_exposed_base: 1, anus_exposed: 1, anus_exposed_base: 1, type: ["normal"], anal_shield: 0, set: "under_lower", gender: "n", cost: 100, description: "Revealing, unprotective, sturdy, and savage.", shop: ["forest"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], penis_img: 0, high_img: 0, cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-under.twee
twee
mit
16,602
:: Widgets Upper Clothing [widget] /* word - widget will output "a" if "a", and nothing if "n". eg - You are wearing <<a>> hat. You are wearing <<a>> shorts. plural - widget will output "are" if 1, and "is" if 0. eg - Your hat <<upperplural>> wet. Your shorts <<upperplural>> wet.*/ <<widget "init_upper">><<nobr>> <<set $clothes.upper to [ {index: 0, name: "naked", name_cap: "Naked", variable: "naked", integrity: 0, integrity_max: 0, fabric_strength: 0, reveal: 1000, word: "n", one_piece: 0, strap: 0, open: 0, state: 0, state_base: 0, state_top: 0, state_top_base: 0, plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 2, exposed_base: 2, type: ["naked"], set: "upper", gender: "n", cost: 0, description: "naked", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 0, cursed: 0, location: 0 }, {index: 1, name: "sundress", name_cap: "Sundress", variable: "sundress", integrity: 100, integrity_max: 100, fabric_strength: 30, reveal: 400, word: "a", one_piece: 1, strap: 1, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "sundress", gender: "f", cost: 1500, description: "Great for frolicking.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 2, name: "pyjama shirt", name_cap: "Pyjama shirt", variable: "pjs", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 200, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["sleep"], set: "upper", gender: "n", cost: 1000, description: "Keeps you warm at night.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 3, name: "towel top", name_cap: "Towel top", variable: "towel", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 800, word: "a", one_piece: 0, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 1, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "n", cost: 0, description: "Not very secure.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, cursed: 0, location: 0 }, {index: 4, name: "t-shirt", name_cap: "T-shirt", variable: "tshirt", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 400, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "n", cost: 1000, description: "Cool and casual.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 5, name: "school shirt", name_cap: "School shirt", variable: "schoolshirt", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 200, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["school"], set: "upper", gender: "n", cost: 2000, description: "The proper shirt for school.", shop: ["clothing"], accessory: 1, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 6, name: "plant top", name_cap: "Plant top", variable: "plant", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 900, word: "a", one_piece: 0, strap: 0, open: 1, state: "midriff", state_base: "midriff", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 1, exposed_base: 1, type: ["swim"], set: "upper", gender: "n", cost: 0, description: "Plants tied loose together.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 0, cursed: 0, location: 0 }, {index: 7, name: "evening gown", name_cap: "Evening gown", variable: "eveninggown", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 500, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["formal"], set: "evening gown", gender: "f", cost: 12000, description: "For formal nights out.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 8, name: "tank top", name_cap: "Tank top", variable: "tanktop", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 500, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "n", cost: 2500, description: "Helps stay cool.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 9, name: "ballgown", name_cap: "Ballgown", variable: "ballgown", integrity: 80, integrity_max: 80, fabric_strength: 20, reveal: 600, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["formal"], set: "ballgown", gender: "f", cost: 42000, description: "Extravagant.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 0, cursed: 0, location: 0 }, {index: 10, name: "kimono", name_cap: "Kimono", variable: "kimono", integrity: 120, integrity_max: 120, fabric_strength: 20, reveal: 500, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["formal"], set: "kimono", gender: "n", cost: 14000, description: "Exotic.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 11, name: "mini kimono", name_cap: "Mini kimono", variable: "kimonomini", integrity: 120, integrity_max: 120, fabric_strength: 20, reveal: 500, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["formal"], set: "kimonomini", gender: "n", cost: 12000, description: "Exotic. Shows off your legs.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 12, name: "maid dress", name_cap: "Maid dress", variable: "maid", integrity: 110, integrity_max: 110, fabric_strength: 20, reveal: 500, word: "a", one_piece: 1, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["maid", "costume", "serving"], set: "maid", gender: "f", cost: 2500, description: "For looking cute while cleaning.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 13, name: "nun's habit", name_cap: "Nun's habit", variable: "nun", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 200, word: "a", one_piece: 1, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["holy", "costume"], set: "nun", gender: "f", cost: 6000, description: "Holy outfit for those sworn to purity.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 14, name: "large towel", name_cap: "Large towel", variable: "towellarge", integrity: 10, integrity_max: 10, fabric_strength: 20, reveal: 800, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "towellarge", gender: "n", cost: 0, description: "Not very secure.", shop: [], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 0, cursed: 0, location: 0 }, {index: 15, name: "tuxedo jacket", name_cap: "Tuxedo jacket", variable: "tuxedo", integrity: 160, integrity_max: 160, fabric_strength: 20, reveal: 600, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["formal"], set: "upper", gender: "m", cost: 22000, description: "Smart and sophisticated.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 16, name: "blouse", name_cap: "Blouse", variable: "blouse", integrity: 80, integrity_max: 80, fabric_strength: 20, reveal: 500, word: "a", one_piece: 0, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "f", cost: 1000, description: "Loose and comfortable.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 17, name: "babydoll", name_cap: "Babydoll", variable: "babydoll", integrity: 40, integrity_max: 40, fabric_strength: 20, reveal: 700, word: "a", one_piece: 0, strap: 1, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["brown", "blue", "red", "green", "yellow", "pink", "purple", "tangerine", "black", "white"], exposed: 0, exposed_base: 0, type: ["sleep"], set: "upper", gender: "f", cost: 1500, description: "Loose and comfortable.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 18, name: "babydoll lingerie", name_cap: "Babydoll lingerie", variable: "babydolllingerie", integrity: 30, integrity_max: 30, fabric_strength: 20, reveal: 900, word: "a", one_piece: 0, strap: 1, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["brown", "blue", "red", "green", "yellow", "pink", "purple", "tangerine", "black", "white"], exposed: 1, exposed_base: 1, type: ["sleep"], set: "upper", gender: "f", cost: 1500, description: "Loose, comfortable, and transparent.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 19, name: "Crop top", name_cap: "Crop top", variable: "croptop", integrity: 90, integrity_max: 90, fabric_strength: 20, reveal: 500, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "f", cost: 1500, description: "Show off your tummy.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 20, name: "serafuku", name_cap: "Serafuku", variable: "serafuku", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 500, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["school"], set: "upper", gender: "f", cost: 2500, description: "Girl's school shirt design from a foreign country. Accepted by the head of the local school.", shop: ["forest"], accessory: 1, accessory_colour: 0, accessory_colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 21, name: "tube top", name_cap: "Tube top", variable: "tubetop", integrity: 100, integrity_max: 100, fabric_strength: 20, reveal: 600, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "f", cost: 2000, description: "Not too tight.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 0, breast_img: 1, cursed: 0, location: 0 }, {index: 22, name: "turtleneck", name_cap: "Turtleneck", variable: "turtleneck", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 200, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "n", cost: 4000, description: "Keeps your shoulders warm and your waist displayed.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 1, cursed: 0, location: 0 }, {index: 23, name: "sweater", name_cap: "Sweater", variable: "sweater", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 200, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "n", cost: 6000, description: "Snug and comfy.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 24, name: "oversized sweater", name_cap: "Oversized sweater", variable: "sweaterlarge", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 200, word: "a", one_piece: 1, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["normal"], set: "sweaterlarge", gender: "n", cost: 7000, description: "Snug, comfy and long enough to cover your unmentionables. Just.", shop: ["clothing"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 25, name: "witch dress", name_cap: "Witch dress", variable: "witch", integrity: 120, integrity_max: 120, fabric_strength: 20, reveal: 400, word: "a", one_piece: 1, strap: 0, open: 1, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["costume"], set: "witch", gender: "f", cost: 4500, description: "Popular halloween costume. Coloured with forest dyes.", shop: ["forest"], accessory: 1, accessory_colour: 0, accessory_colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 26, name: "vampire jacket", name_cap: "Vampire jacket", variable: "vampire", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 700, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: ["black", "blue", "brown", "green", "pink", "purple", "red", "tangerine", "white", "yellow"], exposed: 0, exposed_base: 0, type: ["costume"], set: "upper", gender: "m", cost: 4500, description: "The label says it's second-hand. Smells like garlic.", shop: ["forest"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 }, {index: 27, name: "slut shirt", name_cap: "Slut shirt", variable: "slut", integrity: 200, integrity_max: 200, fabric_strength: 20, reveal: 800, word: "a", one_piece: 0, strap: 0, open: 0, state: "waist", state_base: "waist", state_top: "chest", state_top_base: "chest", plural: 0, colour: 0, colour_options: [], exposed: 0, exposed_base: 0, type: ["normal"], set: "upper", gender: "f", cost: 7500, description: "SLUT is printed on the front. Sure to attract attention.", shop: ["forest"], accessory: 0, accessory_colour: 0, accessory_colour_options: [], sleeve_img: 1, breast_img: 0, cursed: 0, location: 0 } ]>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/clothing-upper.twee
twee
mit
19,831
:: Widgets Img [widget] <<widget "img">><<nobr>> <div id="img" @class="colourContainerClasses()"> <img class="layer-bg" src="img/topleftbg.png"> <img class="layer-base anim-idle-2f" src="img/body/basenoarms.png"> <img class="layer-basehead anim-idle-2f" src="img/body/basehead.png"> <<if $spray gte 1>> <img id="spray1" src="img/ui/pepperspray.png"> <<elseif $spraymax gte 1>> <img id="spray1" src="img/ui/emptyspray.png"> <</if>> <<if $spray gte 2>> <img id="spray2" src="img/ui/pepperspray.png"> <<elseif $spraymax gte 2>> <img id="spray2" src="img/ui/emptyspray.png"> <</if>> <<if $spray gte 3>> <img id="spray3" src="img/ui/pepperspray.png"> <<elseif $spraymax gte 3>> <img id="spray3" src="img/ui/emptyspray.png"> <</if>> <<if $spray gte 4>> <img id="spray4" src="img/ui/pepperspray.png"> <<elseif $spraymax gte 4>> <img id="spray4" src="img/ui/emptyspray.png"> <</if>> <<if $spray gte 5>> <img id="spray5" src="img/ui/pepperspray.png"> <<elseif $spraymax gte 5>> <img id="spray5" src="img/ui/emptyspray.png"> <</if>> <<if $worn.upper.type.includes("naked")>> <<if !$worn.under_upper.type.includes("naked")>> <<if $breastsize gte 12>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts6_clothed.png"> <<elseif $breastsize gte 8>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts6_clothed.png"> <<elseif $breastsize gte 6>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts4_clothed.png"> <<elseif $breastsize gte 4>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts3_clothed.png"> <<elseif $breastsize gte 3>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts2.png"> <<elseif $breastsize gte 1>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts1.png"> <</if>> <<else>> <<if $breastsize gte 12>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts6.png"> <<elseif $breastsize gte 8>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts5.png"> <<elseif $breastsize gte 6>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts4.png"> <<elseif $breastsize gte 4>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts3.png"> <<elseif $breastsize gte 3>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts2.png"> <<elseif $breastsize gte 1>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/breasts1.png"> <</if>> <</if>> <</if>> <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> <<if $masturbationimages is 1>> <<if $leftaction is "mpenisentrance">> <img class="layer-leftarm" src="img/body/masturbation/leftarmballs.gif"> <<elseif $leftaction is "mvaginaentrance">> <img class="layer-leftarm" src="img/body/masturbation/leftarmpussy.gif"> <<elseif $leftaction is "manus">> <img class="layer-leftarm" src="img/body/masturbation/leftarmass.gif"> <<elseif $leftaction is "manusentrance">> <img class="layer-leftarm" src="img/body/masturbation/leftarmass.gif"> <<elseif $leftaction is "manusrub">> <img class="layer-leftarm" src="img/body/masturbation/leftarmass.gif"> <<elseif $leftaction is "manustease">> <img class="layer-leftarm" src="img/body/masturbation/leftarmass.gif"> <<elseif $leftaction is "manusprostate">> <img class="layer-leftarm" src="img/body/masturbation/leftarmass.gif"> <<elseif $leftaction is "mpenisshaft">> <img class="layer-leftarm" src="img/body/masturbation/leftarmshaft.gif"> <<elseif $leftaction is "mpenisglans">> <img class="layer-leftarm" src="img/body/masturbation/leftarmglans.gif"> <<elseif $leftaction is "mvagina">> <img class="layer-leftarm" src="img/body/masturbation/leftarmpussy.gif"> <<elseif $leftaction is "mvaginaclit">> <img class="layer-leftarm" src="img/body/masturbation/leftarmclit.gif"> <<elseif $leftaction is "mvaginatease">> <img class="layer-leftarm" src="img/body/masturbation/leftarmpussy.gif"> <</if>> <<elseif $exhibitionism gte 95 and $exhibitionismaction isnot "embarrassed" and $exposed gte 2 or $dontHide is true>> <img class="layer-base" src="img/body/leftarmidle.png"> <<elseif $exhibitionism gte 55 and $exposed is 1 and $lightexhibitionismaction isnot "embarrassed">> <img class="layer-base" src="img/body/leftarmidle.png"> <<elseif $worn.upper.exposed gte 1 and $exposed gte 1>> <img class="layer-leftarm anim-idle-2f" src="img/body/leftarm.png"> <<else>> <img class="layer-base" src="img/body/leftarmidle.png"> <</if>> <</if>> <<if $rightarm isnot "bound" and $rightarm isnot "grappled">> <<if $masturbationimages is 1>> <<if $rightaction is "mpenisentrance">> <img class="layer-rightarm" src="img/body/masturbation/rightarmballs.gif"> <<elseif $rightaction is "mvaginaentrance">> <img class="layer-rightarm" src="img/body/masturbation/rightarmpussy.gif"> <<elseif $rightaction is "manus">> <img class="layer-rightarm" src="img/body/masturbation/rightarmass.gif"> <<elseif $rightaction is "manusentrance">> <img class="layer-rightarm" src="img/body/masturbation/rightarmass.gif"> <<elseif $rightaction is "manusrub">> <img class="layer-rightarm" src="img/body/masturbation/rightarmass.gif"> <<elseif $rightaction is "manustease">> <img class="layer-rightarm" src="img/body/masturbation/rightarmass.gif"> <<elseif $rightaction is "manusprostate">> <img class="layer-rightarm" src="img/body/masturbation/rightarmass.gif"> <<elseif $rightaction is "mpenisshaft">> <img class="layer-rightarm" src="img/body/masturbation/rightarmshaft.gif"> <<elseif $rightaction is "mpenisglans">> <img class="layer-rightarm" src="img/body/masturbation/rightarmglans.gif"> <<elseif $rightaction is "mvagina">> <img class="layer-rightarm" src="img/body/masturbation/rightarmpussy.gif"> <<elseif $rightaction is "mvaginaclit">> <img class="layer-rightarm" src="img/body/masturbation/rightarmclit.gif"> <<elseif $rightaction is "mvaginatease">> <img class="layer-rightarm" src="img/body/masturbation/rightarmpussy.gif"> <</if>> <<elseif $exhibitionism gte 95 and $exhibitionismaction isnot "embarrassed" and $exposed gte 2 or $dontHide is true>> <img class="layer-base" src="img/body/rightarmidle.png"> <<elseif $exhibitionism gte 55 and $exposed is 1 and $lightexhibitionismaction isnot "embarrassed">> <img class="layer-base" src="img/body/rightarmidle.png"> <<elseif $worn.lower.exposed gte 1 and $exposed gte 1>> <img class="layer-rightarm" src="img/body/rightarm.png"> <<else>> <img class="layer-base" src="img/body/rightarmidle.png"> <</if>> <</if>> <<if $pain gte 80>> <img class="layer-tears anim-idle-2f" src="img/body/tear4.png"> <<elseif $pain gte 60>> <img class="layer-tears anim-idle-2f" src="img/body/tear3.png"> <<elseif $pain gte 40>> <img class="layer-tears anim-idle-2f" src="img/body/tear2.png"> <<elseif $pain gte 20>> <img class="layer-tears" src="img/body/tear1.png"> <</if>> <<if $arousal gte 8000>> <img class="layer-blush" src="img/body/blush5.png"> <<elseif $arousal gte 6000>> <img class="layer-blush" src="img/body/blush4.png"> <<elseif $arousal gte 4000>> <img class="layer-blush" src="img/body/blush3.png"> <<elseif $exposed gte 2>> <img class="layer-blush" src="img/body/blush2.png"> <<elseif $arousal gte 2000>> <img class="layer-blush" src="img/body/blush2.png"> <<elseif $exposed gte 1>> <img class="layer-blush" src="img/body/blush1.png"> <<elseif $arousal gte 100>> <img class="layer-blush" src="img/body/blush1.png"> <</if>> <<if $pain gte 100 and $willpowerpain is 0>> <img class="layer-sclera" src="img/eyes/sclerabloodshot.png"> <</if>> <<if $trauma gte $traumamax>> <img class="layer-mouth" src="img/body/mouthneutral.png"> <<elseif $orgasmdown gte 1>> <img class="layer-mouth" src="img/body/mouthcry.png"> <<elseif $pain gte 80>> <img class="layer-mouth" src="img/body/mouthcry.png"> <<elseif $pain gte 60>> <img class="layer-mouth" src="img/body/mouthcry.png"> <<elseif $pain gte 40>> <img class="layer-mouth" src="img/body/mouthfrown.png"> <<elseif $pain gte 20>> <img class="layer-mouth" src="img/body/mouthfrown.png"> <<elseif $exposed is 2 and $exhibitionismaction is "embarrassed">> <img class="layer-mouth" src="img/body/mouthfrown.png"> <<elseif $pain gte 1>> <img class="layer-mouth" src="img/body/mouthneutral.png"> <<elseif $exposed is 1 and $lightexhibitionismaction is "embarrassed">> <img class="layer-mouth" src="img/body/mouthneutral.png"> <<elseif $combat is 1 and $consensual isnot 1>> <img class="layer-mouth" src="img/body/mouthneutral.png"> <<else>> <img class="layer-mouth" src="img/body/mouthsmile.png"> <</if>> <<if $trauma gte ($traumamax * 0.9)>> <img class="layer-eyes colour-eye" src="img/eyes/eyeshazelempty.png"> <<else>> <img class="layer-eyes colour-eye anim-idle-2f" src="img/eyes/eyeshazel.png"> <</if>> <<if $pain gte 100 and $willpowerpain is 0>> <img class="layer-sclera" src="img/eyes/sclerabloodshot.png"> <</if>> <<if $vaginasemen + $vaginagoo gte 5>> <img class="layer-tears" src="img/body/cum/VaginalCumDripVeryFast.gif"> <<elseif $vaginasemen + $vaginagoo gte 4>> <img class="layer-tears" src="img/body/cum/VaginalCumDripFast.gif"> <<elseif $vaginasemen + $vaginagoo gte 3>> <img class="layer-tears" src="img/body/cum/VaginalCumDripSlow.gif"> <<elseif $vaginasemen + $vaginagoo gte 2>> <img class="layer-tears" src="img/body/cum/VaginalCumDripVerySlow.gif"> <<elseif $vaginasemen + $vaginagoo gte 1>> <img class="layer-tears" src="img/body/cum/VaginalCumDripStart.gif"> <</if>> <<if $anussemen + $anusgoo gte 5>> <img class="layer-tears" src="img/body/cum/AnalCumDripVeryFast.gif"> <<elseif $anussemen + $anusgoo gte 4>> <img class="layer-tears" src="img/body/cum/AnalCumDripFast.gif"> <<elseif $anussemen + $anusgoo gte 3>> <img class="layer-tears" src="img/body/cum/AnalCumDripSlow.gif"> <<elseif $anussemen + $anusgoo gte 2>> <img class="layer-tears" src="img/body/cum/AnalCumDripVerySlow.gif"> <<elseif $anussemen + $anusgoo gte 1>> <img class="layer-tears" src="img/body/cum/AnalCumDripStart.gif"> <</if>> <<if $mouthsemen + $mouthgoo gte 5>> <img class="layer-sclera" src="img/body/cum/MouthCumDripVeryFast.gif"> <<elseif $mouthsemen + $mouthgoo gte 4>> <img class="layer-sclera" src="img/body/cum/MouthCumDripFast.gif"> <<elseif $mouthsemen + $mouthgoo gte 3>> <img class="layer-sclera" src="img/body/cum/MouthCumDripSlow.gif"> <<elseif $mouthsemen + $mouthgoo gte 2>> <img class="layer-sclera" src="img/body/cum/MouthCumDripVerySlow.gif"> <<elseif $mouthsemen + $mouthgoo gte 1>> <img class="layer-sclera" src="img/body/cum/MouthCumDripStart.png"> <</if>> <<if $fallenangel gte 2>> <img class="layer-backhair anim-idle-2f" src="img/transformations/angel/brokenwings.png"> <img class="layer-backhair" src="img/transformations/angel/backbrokenhalo.png"> <img class="layer-parasite" src="img/transformations/angel/frontbrokenhalo.png"> <</if>> <<if $angel gte 4>> <img class="layer-backhair anim-idle-2f" src="img/transformations/angel/backhalo.png"> <img class="layer-parasite anim-idle-2f" src="img/transformations/angel/fronthalo.png"> <</if>> <<if $angel gte 6>> <img class="layer-backhair anim-idle-2f" src="img/transformations/angel/wings.png"> <</if>> <<if $demon gte 2>> <img class="layer-lashes anim-idle-2f" src="img/transformations/demon/demonhorns.png"> <</if>> <<if $demon gte 4>> <img class="layer-backhair anim-idle-2f" src="img/transformations/demon/demontail.png"> <</if>> <<if $demon gte 6>> <img class="layer-backhair anim-idle-2f" src="img/transformations/demon/demonwings.png"> <</if>> <<if $wolfgirl gte 4>> <img class="layer-backhair colour-hair anim-idle-2f" src="img/transformations/wolf/wolfearsred.png"> <<if $hirsutedisable is "f">> <img class="layer-hirsute colour-hair anim-idle-2f" src="img/transformations/hirsute/bushtamered.png"> <</if>> <</if>> <<if $wolfgirl gte 6>> <img class="layer-backhair colour-hair anim-idle-2f" src="img/transformations/wolf/wolftailred.png"> <</if>> <<if $cat gte 4>> <img class="layer-backhair colour-hair anim-idle-2f" src="img/transformations/cat/ears.png"> <</if>> <<if $cat gte 6>> <img class="layer-backhair colour-hair anim-idle-2f" src="img/transformations/cat/tail.png"> <</if>> <<if $hairposition is "front">> <img class="layer-hairforwards colour-hair anim-idle-2f" @src="'img/hair/sides/' + $hairtype + '/' + $hairlengthstage + '.png'"> <<else>> <img class="layer-backhair colour-hair anim-idle-2f" @src="'img/hair/sides/' + $hairtype + '/' + $hairlengthstage + '.png'"> <</if>> <img class="layer-fronthair colour-hair anim-idle-2f" @src="'img/hair/fringe/' + $fringetype + '/' + $fringelengthstage + '.png'"> <<if $hairlengthstage is "thighs" and $hairtype is "default">> <img class="layer-backhair colour-hair anim-idle-2f" src="img/hair/red/backhairthighsred.png"> <<elseif $hairlengthstage is "feet" and $hairtype is "default">> <img class="layer-backhair colour-hair anim-idle-2f" src="img/hair/red/backhairfeetred.png"> <</if>> <img class="layer-lashes colour-hair" src="img/hair/red/lashesred.png"> <<if $trauma gte $traumamax>> <img class="layer-brow colour-hair" src="img/hair/red/browtopred.png"> <<elseif $pain gte 60>> <img class="layer-brow colour-hair" src="img/hair/red/browlowred.png"> <<elseif $pain gte 20>> <img class="layer-brow colour-hair" src="img/hair/red/browmidred.png"> <<else>> <img class="layer-brow colour-hair" src="img/hair/red/browtopred.png"> <</if>> <<upperimg>> <<lowerimg>> <<underlowerimg>> <<underupperimg>> <<headimg>> <<faceimg>> <<neckimg>> <<legsimg>> <<feetimg>> <<if $worn.lower.exposed gte 2 and $worn.under_lower.exposed gte 1 and $penisexist is 1 and !$worn.under_lower.type.includes("chastity")>> <<if $penilevirginity is 1>> <<if $penissize gte 4>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis_virgin5.png"> <<elseif $penissize is 3>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis_virgin4.png"> <<elseif $penissize is 2>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis_virgin3.png"> <<elseif $penissize is 1>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis_virgin2.png"> <<else>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis_virgin1.png"> <</if>> <<else>> <<if $penissize gte 4>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis5.png"> <<elseif $penissize is 3>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis4.png"> <<elseif $penissize is 2>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis3.png"> <<elseif $penissize is 1>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis2.png"> <<else>> <img class="layer-penis anim-idle-2f" src="img/body/penis/penis1.png"> <</if>> <</if>> <</if>> <<if $parasite.nipples.name is "urchin" and $exposed gte 2>> <<if $breastsize gte 12>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestparasite6.png"> <<elseif $breastsize gte 8>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestparasite5.png"> <<elseif $breastsize gte 6>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestparasite4.png"> <<elseif $breastsize gte 4>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestparasite3.png"> <<else>> <img class="layer-tears anim-idle-2f" src="img/body/breasts/chestparasite.png"> <</if>> <</if>> <<if $parasite.nipples.name is "slime" and $exposed gte 2>> <<if $breastsize gte 12>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestslime6.png"> <<elseif $breastsize gte 8>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestslime5.png"> <<elseif $breastsize gte 6>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestslime4.png"> <<elseif $breastsize gte 4>> <img class="layer-breasts anim-idle-2f" src="img/body/breasts/chestslime3.png"> <<else>> <img class="layer-tears anim-idle-2f" src="img/body/breasts/chestslime.png"> <</if>> <</if>> <<if $parasite.penis.name is "urchin" and $exposed gte 2>> <<if $penissize gte 4>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisparasite5.png"> <<elseif $penissize is 3>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisparasite4.png"> <<elseif $penissize is 2>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisparasite3.png"> <<elseif $penissize is 1>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisparasite2.png"> <<else>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisparasite1.png"> <</if>> <</if>> <<if $parasite.penis.name is "slime" and $exposed gte 2>> <<if $penissize gte 4>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisslime5.png"> <<elseif $penissize is 3>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisslime4.png"> <<elseif $penissize is 2>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisslime3.png"> <<elseif $penissize is 1>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisslime2.png"> <<else>> <img class="layer-parasite anim-idle-2f" src="img/body/penis/penisslime1.png"> <</if>> <</if>> <<if $parasite.clit.name is "urchin" and $exposed gte 2>> <img class="layer-parasite" src="img/body/clitparasite.png"> <</if>> <<if $parasite.clit.name is "slime" and $exposed gte 2>> <img class="layer-parasite anim-idle-2f" src="img/body/clitslime.png"> <</if>> </div> <</nobr>><</widget>> :: Widgets Combat Clothes Img [widget] <<widget "clothesactive">><<nobr>> <div class="i256"> <<if $worn.upper.set is $worn.lower.set and $worn.lower.skirt is 1>> <<if $worn.upper.state is "waist">> <<if $worn.lower.skirt_down is 1>> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/dress/doggyactive_dress_thighs.png"> <<elseif $worn.lower.skirt_down is 0>> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/dress/doggyactive_dress_hips.png"> <</if>> <<elseif $worn.upper.state is "midriff">> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/dress/doggyactive_dress_tummy.png"> <<elseif $worn.upper.state is "chest">> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/dress/doggyactive_dress_neck.png"> <</if>> <</if>> <<if $worn.lower.name is "bikini bottoms">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" @src="'img/sex/doggy/active/bikinibottom/doggyactive_bikinibottom_' + $worn.lower.state + '.png'"> <<elseif !$worn.lower.type.includes("naked") and $worn.upper.set isnot $worn.lower.set>> <<if $worn.lower.skirt is 1 and $worn.lower.skirt_down is 0 and $worn.lower.state is "waist">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/skirt/doggyactive_skirt_waist.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "waist">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/skirt/doggyactive_skirt_hips.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "thighs">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/skirt/doggyactive_skirt_thighs.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "knees">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/skirt/doggyactive_skirt_knees.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "ankles">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/skirt/doggyactive_skirt_ankles.png"> <<elseif $worn.lower.state is "waist">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/shorts/doggyactive_shorts_hips.png"> <<elseif $worn.lower.state is "thighs">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/shorts/doggyactive_shorts_thighs.png"> <<elseif $worn.lower.state is "knees">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/shorts/doggyactive_shorts_knees.png"> <<elseif $worn.lower.state is "ankles">> <img @class="'layer-sexlower colour-lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/shorts/doggyactive_shorts_ankles.png"> <</if>> <</if>> <<if !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<if $worn.under_lower.state is "waist">> <img @class="'layer-sexunder colour-under_lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/plainpanties/doggyactive_plainpanties_hips.png"> <<elseif $worn.under_lower.state is "thighs">> <img @class="'layer-sexunder colour-under_lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/plainpanties/doggyactive_plainpanties_thighs.png"> <<elseif $worn.under_lower.state is "knees">> <img @class="'layer-sexunder colour-under_lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/plainpanties/doggyactive_plainpanties_knees.png"> <<elseif $worn.under_lower.state is "ankles">> <img @class="'layer-sexunder colour-under_lower anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/plainpanties/doggyactive_plainpanties_ankles.png"> <</if>> <</if>> <<if $worn.upper.name is "bikini top">> <<if $worn.upper.state isnot "chest" and $worn.upper.state isnot "midriff">> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/bikinitop/doggyactive_bikinitop_thorax.png"> <<else>> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" @src="'img/sex/doggy/active/bikinitop/doggyactive_bikinitop_'+$worn.upper.state+'.png'"> <</if>> <<elseif $worn.upper.name is "tank top" and $tanktoptest is 1>> <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> <<if $worn.upper.state is "waist">> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/tanktop/doggyactive_tanktop_waist.png"> <<else>> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/tanktop/doggyactive_tanktop_neck.png"> <</if>> <<else>> <<if $worn.upper.state is "waist">> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/tanktop/doggyactive_tanktop_boundwaist.png"> <<else>> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/tanktop/doggyactive_tanktop_boundneck.png"> <</if>> <</if>> <<elseif !$worn.upper.type.includes("naked") and $worn.upper.set isnot $worn.lower.set>> <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> <<if $worn.upper.state is "waist">> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/t-shirt/doggyactive_tshirt_waist.png"> <<else>> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/t-shirt/doggyactive_tshirt_neck.png"> <</if>> <<else>> <<if $worn.upper.state is "waist">> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/t-shirt/doggyactive_tshirt_boundwaist.png"> <<else>> <img @class="'layer-sexunder colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/t-shirt/doggyactive_tshirt_boundneck.png"> <</if>> <</if>> <</if>> </div> <</nobr>><</widget>> <<widget "clothesidle">><<nobr>> <div class="i256"> <<if $worn.upper.set is $worn.lower.set and $worn.lower.skirt is 1>> <<if $worn.upper.state is "waist">> <<if $worn.lower.skirt_down is 1>> <img class="layer-sexlower colour-upper anim-idle-2f" src="img/sex/doggy/idle/dress/doggyidle_dress_thighs.png"> <<elseif $worn.lower.skirt_down is 0>> <img class="layer-sexlower colour-upper anim-idle-2f" src="img/sex/doggy/idle/dress/doggyidle_dress_hips.png"> <</if>> <<elseif $worn.upper.state is "midriff">> <img class="layer-sexlower colour-upper anim-idle-2f" src="img/sex/doggy/idle/dress/doggyidle_dress_tummy.png"> <<elseif $worn.upper.state is "chest">> <img class="layer-sexlower colour-upper anim-idle-2f" src="img/sex/doggy/idle/dress/doggyidle_dress_neck.png"> <</if>> <</if>> <<if $worn.lower.name is "bikini bottoms">> <img class="layer-sexlower colour-lower anim-idle-2f" @src="'img/sex/doggy/idle/bikinibottom/doggyidle_bikinibottom_' + $worn.lower.state + '.png'"> <<elseif $worn.lower.name is "towel skirt">> <<if $worn.lower.skirt is 1 and $worn.lower.skirt_down is 0 and $worn.lower.state is "waist">> <img class="layer-sexlower colour-lower anim-idle-2f" @src="'img/sex/doggy/idle/lowertowel/doggyidle_towel_skirtup.png'"> <<else>> <img class="layer-sexlower colour-lower anim-idle-2f" @src="'img/sex/doggy/idle/lowertowel/doggyidle_towel_' + $worn.lower.state + '.png'"> <</if>> <<elseif !$worn.lower.type.includes("naked") and $worn.upper.set isnot $worn.lower.set>> <<if $worn.lower.skirt is 1 and $worn.lower.skirt_down is 0 and $worn.lower.state is "waist">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/skirt/doggyidle_skirt_waist.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "waist">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/skirt/doggyidle_skirt_hips.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "thighs">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/skirt/doggyidle_skirt_thighs.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "knees">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/skirt/doggyidle_skirt_knees.png"> <<elseif $worn.lower.skirt is 1 and $worn.lower.state is "ankles">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/skirt/doggyidle_skirt_ankles.png"> <<elseif $worn.lower.state is "waist">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/shorts/doggyidle_shorts_hips.png"> <<elseif $worn.lower.state is "thighs">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/shorts/doggyidle_shorts_thighs.png"> <<elseif $worn.lower.state is "knees">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/shorts/doggyidle_shorts_knees.png"> <<elseif $worn.lower.state is "ankles">> <img class="layer-sexlower colour-lower anim-idle-2f" src="img/sex/doggy/idle/shorts/doggyidle_shorts_ankles.png"> <</if>> <</if>> <<if !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<if $worn.under_lower.state is "waist">> <img class="layer-sexunder colour-under_lower anim-idle-2f" src="img/sex/doggy/idle/plainpanties/doggyidle_plainpanties_hips.png"> <<elseif $worn.under_lower.state is "thighs">> <img class="layer-sexunder colour-under_lower anim-idle-2f" src="img/sex/doggy/idle/plainpanties/doggyidle_plainpanties_thighs.png"> <<elseif $worn.under_lower.state is "knees">> <img class="layer-sexunder colour-under_lower anim-idle-2f" src="img/sex/doggy/idle/plainpanties/doggyidle_plainpanties_knees.png"> <<elseif $worn.under_lower.state is "ankles">> <img class="layer-sexunder colour-under_lower anim-idle-2f" src="img/sex/doggy/idle/plainpanties/doggyidle_plainpanties_ankles.png"> <</if>> <</if>> <<if $worn.upper.name is "bikini top">> <<if $worn.upper.state isnot "chest" and $worn.upper.state isnot "midriff">> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/bikinitop/doggyidle_bikinitop_thorax.png"> <<else>> <img class="layer-sexunder colour-upper anim-idle-2f" @src="'img/sex/doggy/idle/bikinitop/doggyidle_bikinitop_'+$worn.upper.state+'.png'"> <</if>> <<elseif $worn.upper.name is "towel top">> <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> <<if $worn.upper.state is "waist">> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/uppertowel/doggyidle_towel_waist.png"> <<else>> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/uppertowel/doggyidle_towel_neck.png"> <</if>> <<else>> <<if $worn.upper.state is "waist">> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/uppertowel/doggyidle_towel_boundwaist.png"> <<else>> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/uppertowel/doggyidle_towel_boundneck.png"> <</if>> <</if>> <<elseif $worn.upper.name is "tank top">> <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> <<if $worn.upper.state is "waist">> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/tanktop/doggyidle_tanktop_waist.png"> <<else>> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/tanktop/doggyidle_tanktop_neck.png"> <</if>> <<else>> <<if $worn.upper.state is "waist">> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/tanktop/doggyidle_tanktop_boundwaist.png"> <<else>> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/tanktop/doggyidle_tanktop_boundneck.png"> <</if>> <</if>> <<elseif !$worn.upper.type.includes("naked") and $worn.upper.set isnot $worn.lower.set>> <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> <<if $worn.upper.state is "waist">> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/t-shirt/doggyidle_tshirt_waist.png"> <<else>> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/t-shirt/doggyidle_tshirt_neck.png"> <</if>> <<else>> <<if $worn.upper.state is "waist">> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/t-shirt/doggyidle_tshirt_boundwaist.png"> <<else>> <img class="layer-sexunder colour-upper anim-idle-2f" src="img/sex/doggy/idle/t-shirt/doggyidle_tshirt_boundneck.png"> <</if>> <</if>> <</if>> </div> <</nobr>><</widget>> <<widget "clothesactivemissionary">><<nobr>> <div class="i256"> <<if $worn.upper.set is $worn.lower.set and $worn.lower.skirt is 1>> <<if $worn.upper.state is "waist">> <<if $worn.lower.skirt_down is 1>> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/skirt.png"> <<elseif $worn.lower.skirt_down is 0>> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/skirthips.png"> <</if>> <img @class="'layer-sexlashes colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/top.png"> <<elseif $worn.upper.state is "midriff">> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/skirttummy.png"> <img @class="'layer-sexlashes colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/toptummy.png"> <<elseif $worn.upper.state is "chest">> <img @class="'layer-sexlower colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/skirtneck.png"> <img @class="'layer-sexlashes colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/topneck.png"> <</if>> <img @class="'layer-sexlashes colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/breast0.png"> <<if $leftarm is "penis" or $leftarmstate is "tentacle">> <</if>> <<if $rightarm is "penis" or $rightarmstate is "tentacle">> <img @class="'layer-sexupper colour-upper anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/dress/righthandjob.png"> <</if>> <</if>> </div> <</nobr>><</widget>> :: Widgets Clothes Img [widget] <<widget "headimg">><<nobr>> <<if $worn.head.name isnot "naked">> <<if $worn.head.colour isnot 0>> <img class="layer-head colour-head anim-idle-2f" @src="'img/clothes/head/' + $worn.head.variable + '/' + 'full.png'"> <<else>> <img class="layer-head anim-idle-2f" @src="'img/clothes/head/' + $worn.head.variable + '/' + 'full.png'"> <</if>> <</if>> <<if $worn.head.accessory is 1>> <<if $worn.head.accessory_colour isnot 0>> <img class="layer-head colour-head_acc anim-idle-2f" @src="'img/clothes/head/' + $worn.head.variable + '/' + 'acc.png'"> <<else>> <img class="layer-head anim-idle-2f" @src="'img/clothes/head/' + $worn.head.variable + '/' + 'acc.png'"> <</if>> <</if>> <<if $worn.head.back_img is 1>> <img class="layer-head-back colour-head_acc anim-idle-2f" @src="'img/clothes/head/' + $worn.head.variable + '/' + 'back.png'"> <</if>> <</nobr>><</widget>> <<widget "faceimg">><<nobr>> <<if $worn.face.name isnot "naked">> <<if $worn.face.colour isnot 0>> <img class="layer-face colour-face anim-idle-2f" @src="'img/clothes/face/' + $worn.face.variable + '/' + 'full.png'"> <<else>> <img class="layer-face anim-idle-2f" @src="'img/clothes/face/' + $worn.face.variable + '/' + 'full.png'"> <</if>> <</if>> <<if $worn.face.accessory is 1>> <<if $worn.face.accessory_colour isnot 0>> <img class="layer-face colour-face_acc anim-idle-2f" @src="'img/clothes/face/' + $worn.face.variable + '/' + 'acc.png'"> <<else>> <img class="layer-face anim-idle-2f" @src="'img/clothes/face/' + $worn.face.variable + '/' + 'acc.png'"> <</if>> <</if>> <</nobr>><</widget>> <<widget "neckimg">><<nobr>> <<if $worn.neck.name isnot "naked">> <<if $worn.neck.colour isnot 0>> <img class="layer-neck colour-neck anim-idle-2f" @src="'img/clothes/neck/' + $worn.neck.variable + '/' + 'full.png'"> <<else>> <img class="layer-neck anim-idle-2f" @src="'img/clothes/neck/' + $worn.neck.variable + '/' + 'full.png'"> <</if>> <</if>> <<if $worn.neck.accessory is 1>> <<if $worn.neck.accessory_colour isnot 0>> <img class="layer-neck colour-neck_acc anim-idle-2f" @src="'img/clothes/neck/' + $worn.neck.variable + '/' + 'acc.png'"> <<else>> <img class="layer-neck anim-idle-2f" @src="'img/clothes/neck/' + $worn.neck.variable + '/' + 'acc.png'"> <</if>> <</if>> <</nobr>><</widget>> <<widget "legsimg">><<nobr>> <<if $worn.legs.name isnot "naked">> <<if $worn.legs.colour isnot 0>> <img class="layer-legs colour-legs anim-idle-2f" @src="'img/clothes/legs/' + $worn.legs.variable + '/' + 'full.png'"> <<else>> <img class="layer-legs anim-idle-2f" @src="'img/clothes/legs/' + $worn.legs.variable + '/' + 'full.png'"> <</if>> <</if>> <<if $worn.legs.accessory is 1>> <<if $worn.legs.accessory_colour isnot 0>> <img class="layer-legs colour-legs_acc anim-idle-2f" @src="'img/clothes/legs/' + $worn.legs.variable + '/' + 'acc.png'"> <<else>> <img class="layer-legs anim-idle-2f" @src="'img/clothes/legs/' + $worn.legs.variable + '/' + 'acc.png'"> <</if>> <</if>> <</nobr>><</widget>> <<widget "feetimg">><<nobr>> <<if $worn.feet.name isnot "naked">> <<if $worn.feet.colour isnot 0>> <img class="layer-feet colour-feet anim-idle-2f" @src="'img/clothes/feet/' + $worn.feet.variable + '/' + 'full.png'"> <<else>> <img class="layer-feet anim-idle-2f" @src="'img/clothes/feet/' + $worn.feet.variable + '/' + 'full.png'"> <</if>> <</if>> <<if $worn.feet.accessory is 1>> <<if $worn.feet.accessory_colour isnot 0>> <img class="layer-feet colour-feet_acc anim-idle-2f" @src="'img/clothes/feet/' + $worn.feet.variable + '/' + 'acc.png'"> <<else>> <img class="layer-feet anim-idle-2f" @src="'img/clothes/feet/' + $worn.feet.variable + '/' + 'acc.png'"> <</if>> <</if>> <</nobr>><</widget>> <<widget "underupperimg">><<nobr>> <<if $worn.under_upper.name isnot "naked">> <<if $worn.under_upper.integrity lte ($worn.under_upper.integrity_max / 10) * 2>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'tattered.png'"> <<elseif $worn.under_upper.integrity lte ($worn.under_upper.integrity_max / 10) * 5>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'torn.png'"> <<elseif $worn.under_upper.integrity lte ($worn.under_upper.integrity_max / 10) * 9>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'frayed.png'"> <<else>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'full.png'"> <</if>> <</if>> <<if $worn.under_upper.breast_img is 1>> <<if $breastsize gte 12>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + '5.png'"> <<elseif $breastsize gte 8>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + '4.png'"> <<elseif $breastsize gte 6>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + '3.png'"> <<elseif $breastsize gte 4>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + '2.png'"> <<elseif $breastsize gte 2>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + '1.png'"> <<else>> <img class="layer-under_upper colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + '0.png'"> <</if>> <</if>> <<if $worn.under_upper.accessory is 1>> <<if $worn.under_upper.accessory_colour isnot 0>> <img class="layer-under_upper colour-under_upper_acc anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'acc.png'"> <<else>> <img class="layer-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'acc.png'"> <</if>> <</if>> <<if $rightarm isnot "bound" and $rightarm isnot "grappled" and $worn.under_upper.sleeve_img is 1>> <<if $worn.lower.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $worn.lower.exposed gte 1 and $exposed gte 2 and $exhibitionismaction isnot "excited" or $worn.lower.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55 or $worn.lower.exposed gte 1 and $exposed gte 1 and $lightexhibitionismaction isnot "excited">> <img class="layer-rightarmunderclothes colour-under_upper anim-idle-1f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'right_cover.png'"> <<else>> <img class="layer-rightarmunderclothes colour-under_upper anim-idle-1f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'right.png'"> <</if>> <</if>> <<if $leftarm isnot "bound" and $leftarm isnot "grappled" and $worn.under_upper.sleeve_img is 1>> <<if $worn.upper.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $worn.upper.exposed gte 1 and $exposed gte 2 and $exhibitionismaction isnot "excited" or $worn.upper.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55 or $worn.upper.exposed gte 1 and $exposed gte 1 and $lightexhibitionismaction isnot "excited">> <img class="layer-leftarmunderclothes colour-under_upper anim-idle-2f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'left_cover.png'"> <<else>> <img class="layer-leftarmunderclothes colour-under_upper anim-idle-1f" @src="'img/clothes/under_upper/' + $worn.under_upper.variable + '/' + 'left.png'"> <</if>> <</if>> <</nobr>><</widget>> <<widget "underlowerimg">><<nobr>> <<if $worn.under_lower.name isnot "naked">> <<if $worn.under_lower.high_img is 1>> <<if $worn.under_lower.integrity lte ($worn.under_lower.integrity_max / 10) * 2>> <img class="layer-under_lower-high colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'tattered.png'"> <<elseif $worn.under_lower.integrity lte ($worn.under_lower.integrity_max / 10) * 5>> <img class="layer-under_lower-high colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'torn.png'"> <<elseif $worn.under_lower.integrity lte ($worn.under_lower.integrity_max / 10) * 9>> <img class="layer-under_lower-high colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'frayed.png'"> <<else>> <img class="layer-under_lower-high colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'full.png'"> <</if>> <<else>> <<if $worn.under_lower.integrity lte ($worn.under_lower.integrity_max / 10) * 2>> <img class="layer-under_lower colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'tattered.png'"> <<elseif $worn.under_lower.integrity lte ($worn.under_lower.integrity_max / 10) * 5>> <img class="layer-under_lower colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'torn.png'"> <<elseif $worn.under_lower.integrity lte ($worn.under_lower.integrity_max / 10) * 9>> <img class="layer-under_lower colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'frayed.png'"> <<else>> <img class="layer-under_lower colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'full.png'"> <</if>> <</if>> <</if>> <<if $worn.under_lower.penis_img is 1 and $penisexist is 1>> <img class="layer-under_lower-top colour-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'penis.png'"> <</if>> <<if $worn.under_lower.accessory is 1>> <<if $worn.under_lower.accessory_colour isnot 0>> <img class="layer-under_lower colour-under_lower_acc anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'acc.png'"> <<else>> <img class="layer-under_lower anim-idle-2f" @src="'img/clothes/under_lower/' + $worn.under_lower.variable + '/' + 'acc.png'"> <</if>> <</if>> <</nobr>><</widget>> <<widget "lowerimg">><<nobr>> <<if $worn.lower.name isnot "naked">> <<if $worn.lower.high_img is 1>> <<if $worn.lower.integrity lte ($worn.lower.integrity_max / 10) * 2>> <img class="layer-lower-high colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'tattered.png'"> <<elseif $worn.lower.integrity lte ($worn.lower.integrity_max / 10) * 5>> <img class="layer-lower-high colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'torn.png'"> <<elseif $worn.lower.integrity lte ($worn.lower.integrity_max / 10) * 9>> <img class="layer-lower-high colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'frayed.png'"> <<else>> <img class="layer-lower-high colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'full.png'"> <</if>> <<else>> <<if $worn.lower.integrity lte ($worn.lower.integrity_max / 10) * 2>> <img class="layer-lower colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'tattered.png'"> <<elseif $worn.lower.integrity lte ($worn.lower.integrity_max / 10) * 5>> <img class="layer-lower colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'torn.png'"> <<elseif $worn.lower.integrity lte ($worn.lower.integrity_max / 10) * 9>> <img class="layer-lower colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'frayed.png'"> <<else>> <img class="layer-lower colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'full.png'"> <</if>> <</if>> <</if>> <<if $worn.lower.accessory is 1>> <<if $worn.lower.accessory_colour isnot 0>> <img class="layer-lower colour-lower_acc anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'acc.png'"> <<else>> <img class="layer-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'acc.png'"> <</if>> <</if>> <<if $worn.lower.back_img is 1>> <img class="layer-back-lower colour-lower anim-idle-2f" @src="'img/clothes/lower/' + $worn.lower.variable + '/' + 'back.png'"> <</if>> <</nobr>><</widget>> <<widget "upperimg">><<nobr>> <<if $worn.upper.name isnot "naked">> <<if $worn.upper.integrity lte ($worn.upper.integrity_max / 10) * 2>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'tattered.png'"> <<elseif $worn.upper.integrity lte ($worn.upper.integrity_max / 10) * 5>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'torn.png'"> <<elseif $worn.upper.integrity lte ($worn.upper.integrity_max / 10) * 9>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'frayed.png'"> <<else>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'full.png'"> <</if>> <</if>> <<if $worn.upper.breast_img is 1>> <<if $breastsize gte 12>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + '5.png'"> <<elseif $breastsize gte 8>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + '4.png'"> <<elseif $breastsize gte 6>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + '3.png'"> <<elseif $breastsize gte 4>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + '2.png'"> <<elseif $breastsize gte 2>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + '1.png'"> <<else>> <img class="layer-upper colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + '0.png'"> <</if>> <</if>> <<if $worn.upper.accessory is 1>> <<if $worn.upper.accessory_colour isnot 0>> <img class="layer-upper colour-upper_acc anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'acc.png'"> <<else>> <img class="layer-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'acc.png'"> <</if>> <</if>> <<if $rightarm isnot "bound" and $rightarm isnot "grappled" and $worn.upper.sleeve_img is 1>> <<if $worn.lower.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $worn.lower.exposed gte 1 and $exposed gte 2 and $exhibitionismaction isnot "excited" or $worn.lower.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55 or $worn.lower.exposed gte 1 and $exposed gte 1 and $lightexhibitionismaction isnot "excited">> <img class="layer-rightarmclothes colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'right_cover.png'"> <<else>> <img class="layer-rightarmclothes colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'right.png'"> <</if>> <</if>> <<if $leftarm isnot "bound" and $leftarm isnot "grappled" and $worn.upper.sleeve_img is 1>> <<if $worn.upper.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $worn.upper.exposed gte 1 and $exposed gte 2 and $exhibitionismaction isnot "excited" or $worn.upper.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55 or $worn.upper.exposed gte 1 and $exposed gte 1 and $lightexhibitionismaction isnot "excited">> <img class="layer-leftarmclothes colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'left_cover.png'"> <<else>> <img class="layer-leftarmclothes colour-upper anim-idle-2f" @src="'img/clothes/upper/' + $worn.upper.variable + '/' + 'left.png'"> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/images.twee
twee
mit
47,979
:: Widgets Clothing Init [widget] <<widget "clothing_data">><<nobr>> <<init_upper>> <<init_lower>> <<init_under_upper>> <<init_under_lower>> <<init_head>> <<init_face>> <<init_neck>> <<init_legs>> <<init_feet>> <</nobr>><</widget>> <<widget "clothing_arrays">><<nobr>> <<set $clothes to {}>> <<set $worn to {}>> <<set $wardrobe to {}>> <<set $store to {}>> <<set $outfit to []>> <<set $carried to {}>> <<clothing_data>> <<set $worn.upper to clone($clothes.upper[0])>> <<set $worn.lower to clone($clothes.lower[0])>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <<set $worn.head to clone($clothes.head[0])>> <<set $worn.face to clone($clothes.face[0])>> <<set $worn.neck to clone($clothes.head[0])>> <<set $worn.legs to clone($clothes.legs[0])>> <<set $worn.feet to clone($clothes.feet[0])>> <<set $wardrobe.upper to []>> <<set $wardrobe.lower to []>> <<set $wardrobe.under_upper to []>> <<set $wardrobe.under_lower to []>> <<set $wardrobe.head to []>> <<set $wardrobe.face to []>> <<set $wardrobe.neck to []>> <<set $wardrobe.legs to []>> <<set $wardrobe.feet to []>> <<set $wardrobe.space to 40>> <<set $outfit to [ {index: 0, name: "Pyjamas", upper: "pyjama shirt", lower: "pyjama bottoms", under_upper: "naked", under_lower: "naked", head: "naked", face: "naked", neck: "naked", legs: "naked", feet: "naked", type: ["sleep"] } ]>> <<set $carried.upper to clone($clothes.upper[0])>> <<set $carried.lower to clone($clothes.lower[0])>> <<set $carried.under_upper to clone($clothes.under_upper[0])>> <<set $carried.under_lower to clone($clothes.under_lower[0])>> <<set $carried.head to clone($clothes.head[0])>> <<set $carried.face to clone($clothes.face[0])>> <<set $carried.neck to clone($clothes.neck[0])>> <<set $carried.legs to clone($clothes.legs[0])>> <<set $carried.feet to clone($clothes.feet[0])>> <<set $store.upper to []>> <<set $store.lower to []>> <<set $store.under_upper to []>> <<set $store.under_lower to []>> <<set $store.head to []>> <<set $store.face to []>> <<set $store.neck to []>> <<set $store.legs to []>> <<set $store.feet to []>> <</nobr>><</widget>> <<widget "clothinginit">><<nobr>> <<clothing_arrays>> <<set $upperstore to 0>> <<set $lowerstore to 0>> <<set $understore to 0>> <<set $upperoff to 0>> <<set $loweroff to 0>> <<set $underloweroff to 0>> <<set $underupperoff to 0>> <<set $upperwet to 0>> <<set $lowerwet to 0>> <<set $underlowerwet to 0>> <<set $underupperwet to 0>> <<set $upperwetstage to 0>> <<set $lowerwetstage to 0>> <<set $underupperwetstage to 0>> <<set $underlowerwetstage to 0>> <<set $waterwash to 0>> <<set $wear_upper to "none">> <<set $wear_lower to "none">> <<set $wear_under_upper to "none">> <<set $wear_under_lower to "none">> <<set $wear_head to "none">> <<set $wear_face to "none">> <<set $wear_neck to "none">> <<set $wear_legs to "none">> <<set $wear_feet to "none">> <<set $wear_outfit to "none">> <</nobr>><</widget>> <<widget "givestartclothing">><<nobr>> <<set $worn.upper to clone($clothes.upper[0])>> <<set $worn.lower to clone($clothes.lower[0])>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <<set $worn.head to clone($clothes.head[0])>> <<set $worn.face to clone($clothes.face[0])>> <<set $worn.neck to clone($clothes.neck[0])>> <<set $worn.legs to clone($clothes.legs[0])>> <<set $worn.feet to clone($clothes.feet[0])>> <<if ($player.gender is "f" and $background isnot "crossdresser") or ($player.gender is "m" and $background is "crossdresser")>> <<set $outfit.push( {index: $outfit.length, name: "Everyday", upper: "sundress", lower: "sundress skirt", under_upper: "naked", under_lower: "plain panties", head: "naked", face: "naked", neck: "naked", legs: "girl's gym socks", feet: "school shoes", type: ["normal"] }, {index: $outfit.length, name: "School", upper: "school shirt", lower: "school skirt", under_upper: "naked", under_lower: "plain panties", head: "hairpin", face: "naked", neck: "naked", legs: "girl's gym socks", feet: "school shoes", type: ["school"] }, {index: $outfit.length, name: "Swimwear", upper: "naked", lower: "naked", under_upper: "school swimsuit", under_lower: "school swimsuit bottom", head: "naked", face: "naked", neck: "naked", legs: "naked", feet: "naked", type: ["swim"] } )>> <<set $worn.upper to clone($clothes.upper[1])>> <<set $worn.upper.colour to "white">> <<set $worn.lower to clone($clothes.lower[1])>> <<set $worn.lower.colour to "white">> <<set $worn.under_lower to clone($clothes.under_lower[1])>> <<set $worn.under_lower.colour to "black">> <<set $worn.legs to clone($clothes.legs[3])>> <<set $wardrobe.upper.push(clone($clothes.upper[5]))>> <<set $wardrobe.upper.last().colour to "white">> <<set $wardrobe.lower.push(clone($clothes.lower[7]))>> <<set $wardrobe.lower.last().colour to "black">> <<set $wardrobe.upper.push(clone($clothes.upper[2]))>> <<set $wardrobe.upper.last().colour to "blue">> <<set $wardrobe.lower.push(clone($clothes.lower[2]))>> <<set $wardrobe.lower.last().colour to "blue">> <<set $wardrobe.under_upper.push(clone($clothes.under_upper[2]))>> <<set $wardrobe.under_upper.last().colour to "blue">> <<set $wardrobe.under_lower.push(clone($clothes.under_lower[6]))>> <<set $wardrobe.under_lower.last().colour to "blue">> <<set $wardrobe.under_upper.push(clone($clothes.under_upper[12]))>> <<set $wardrobe.under_upper.last().colour to "black">> <<set $wardrobe.head.push(clone($clothes.head[1]))>> <<set $wardrobe.feet.push(clone($clothes.feet[1]))>> <<elseif ($player.gender is "m" and $background isnot "crossdresser") or ($player.gender is "f" and $background is "crossdresser")>> <<set $outfit.push( {index: $outfit.length, name: "Everyday", upper: "t-shirt", lower: "shorts", under_upper: "naked", under_lower: "briefs", head: "naked", face: "naked", neck: "naked", legs: "boy's gym socks", feet: "school shoes", type: ["normal"] }, {index: $outfit.length, name: "School", upper: "school shirt", lower: "school shorts", under_upper: "naked", under_lower: "briefs", head: "naked", face: "naked", neck: "naked", legs: "boy's gym socks", feet: "school shoes", type: ["school"] }, {index: $outfit.length, name: "Swimwear", upper: "naked", lower: "naked", under_upper: "naked", under_lower: "school swim shorts", head: "naked", face: "naked", neck: "naked", legs: "naked", feet: "naked", type: ["swim"] } )>> <<set $worn.upper to clone($clothes.upper[4])>> <<set $worn.upper.colour to "tangerine">> <<set $worn.lower to clone($clothes.lower[5])>> <<set $worn.lower.colour to "blue">> <<set $worn.under_lower to clone($clothes.under_lower[4])>> <<set $worn.under_lower.colour to "black">> <<set $worn.legs to clone($clothes.legs[2])>> <<set $wardrobe.upper.push(clone($clothes.upper[5]))>> <<set $wardrobe.upper.last().colour to "white">> <<set $wardrobe.lower.push(clone($clothes.lower[6]))>> <<set $wardrobe.lower.last().colour to "black">> <<set $wardrobe.upper.push(clone($clothes.upper[2]))>> <<set $wardrobe.upper.last().colour to "blue">> <<set $wardrobe.lower.push(clone($clothes.lower[2]))>> <<set $wardrobe.lower.last().colour to "blue">> <<set $wardrobe.under_lower.push(clone($clothes.under_lower[7]))>> <<set $wardrobe.under_lower.last().colour to "blue">> <<set $wardrobe.head.push(clone($clothes.head[1]))>> <<set $wardrobe.feet.push(clone($clothes.feet[1]))>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/init.twee
twee
mit
7,542
:: Forest Shop [nobr] <<set $outside to 0>><<set $location to "forest">><<effects>> <<if $tryOn.autoReset isnot false>><<tryOnReset>><</if>> <<if $forest_shop_intro isnot 1>> <<set $forest_shop_intro to 1>> <<npc Gwylan>><<person1>> You enter the strange building. The interior is dark and crowded by tall shelves, holding all manner of items. The quiet is broken by a scraping, then a thud. A <<if $pronoun is "m">>boy<<else>>girl<</if>> holding a stepladder appears at the end of the closest aisle. <br><br> "A customer!" <<he>> says, dropping the ladder and walking over. <<He>> wipes <<his>> hands on <<his>> apron. "Welcome to my shop." <br><br> <<He>> looks about your age, with mousy hair and a hint of freckles. "I'm older than I look," <<he>> says, as if reading your mind. "I'm Gwylan," <<he>> reaches forward, lifts your hand from beside your waist, and shakes it in both <<his>> own. "Pleased to meet you. I sell-," <<he>> pauses. "My grand<<if $pronoun is "m">>father<<else>>mother<</if>> sells-" another pause. "I sell knick-knacks here. Things you won't find in normal shops. Even I don't know what I have in stock!" <<He>> sounds proud. <br><br> "I hope you find something you like," <<he>> says, picking the ladder back up. "But don't worry if you don't. My grand<<if $pronoun is "m">>father<<else>>mother<</if>> would say the objects here hide from people they don't want to be bought by." <<He>> laughs. "I could believe it." <br><br> <<link [[Next|Forest Shop]]>><<endevent>><</link>> <br> <<else>> You are in the forest shop. The interior is dark and crowded by tall shelves, holding all manner of items. Most are useless knick-knacks, but some interest you. <br><br> You hear Gwylan shuffling somewhere in the gloom. <br><br> [[Look behind the dark screen|Forest Shop Outfit]]<br> [[Look in the antique wardrobe|Forest Shop Upper]]<br> [[Look in the dusky drawer|Forest Shop Under Lower]]<br> [[Look on the spindly hat stand|Forest Shop Head]]<br> [[Look in the glowing box|Forest Shop Neck]]<br> <br> <<if $tryOn.value gt 0 and $tryOn.value lt $money>> <<link[[Buy clothes and send to wardrobe|$passage]]>><<buyTryOnClothes "wardrobe">><</link>> <br> <<elseif $tryOn.value is 0>> <<link [[Leave|Forest]]>><<endnpc>><<unset $clothes_choice>><<set $tryOn.autoReset to true>><<set $eventskip to 1>><</link>> <</if>> <</if>> :: Forest Shop Outfit [nobr] <<set $outside to 0>><<set $location to "forest">><<effects>> <<if $clothes_choice and $clothes_choice_previous>> <<if $clothes_choice is $clothes_choice_previous>> <<uppershopbuy>> <<else>> <<uppershopbuy "reset">> <</if>> <<else>> <<uppershopbuy "reset">> <</if>> <<outfitshop>> <br> <<link [[Back to shop|Forest Shop]]>><<unset $clothes_choice>><</link>> :: Forest Shop Upper [nobr] <<set $outside to 0>><<set $location to "forest">><<effects>> <<if $clothes_choice and $clothes_choice_previous>> <<if $clothes_choice is $clothes_choice_previous>> <<uppershopbuy>> <<else>> <<uppershopbuy "reset">> <</if>> <<else>> <<uppershopbuy "reset">> <</if>> <<uppershop>> <br> <<link [[Back to shop|Forest Shop]]>><<unset $clothes_choice>><</link>> :: Forest Shop Under Lower [nobr] <<set $outside to 0>><<set $location to "forest">><<effects>> <<if $clothes_choice and $clothes_choice_previous>> <<if $clothes_choice is $clothes_choice_previous>> <<underlowershopbuy>> <<else>> <<underlowershopbuy "reset">> <</if>> <<else>> <<underlowershopbuy "reset">> <</if>> <<underlowershop>> <br> <<link [[Back to shop|Forest Shop]]>><<unset $clothes_choice>><</link>> :: Forest Shop Head [nobr] <<set $outside to 0>><<set $location to "forest">><<effects>> <<if $clothes_choice and $clothes_choice_previous>> <<if $clothes_choice is $clothes_choice_previous>> <<headshopbuy>> <<else>> <<headshopbuy "reset">> <</if>> <<else>> <<headshopbuy "reset">> <</if>> <<headshop>> <br> <<link [[Back to shop|Forest Shop]]>><<unset $clothes_choice>><</link>> :: Forest Shop Neck [nobr] <<set $outside to 0>><<set $location to "forest">><<effects>> <<if $clothes_choice and $clothes_choice_previous>> <<if $clothes_choice is $clothes_choice_previous>> <<neckshopbuy>> <<else>> <<neckshopbuy "reset">> <</if>> <<else>> <<neckshopbuy "reset">> <</if>> <<neckshop>> <br> <<link [[Back to shop|Forest Shop]]>><<unset $clothes_choice>><</link>>
TheDivineHeir/degrees
game/base-clothing/shop.twee
twee
mit
4,388
:: Widgets Wardrobe [widget] <<widget "wardrobewear">><<nobr>> <<wardrobesanity>> <<if $wear is "strip">> You remove your clothing. <br><br> <<undress $wardrobe_location>> <</if>> <<wearoutfit>> <<if $wear_upper gte 0 and $worn.upper.cursed is 1 or $wear_upper gte 0 and $wardrobe.upper[$wear_upper].one_piece is 1 and $worn.lower.cursed is 1>> You try to remove the <<bottomscomma>> but fail. <<cursedtext $worn.upper.name $worn.lower.name>> <br><br> <<elseif $wear_upper is "strip">> You remove the $worn.upper.name.<<upperundress $wardrobe_location>> <br><br> <<elseif $wear_upper is "large_towel">> <<upperundress $wardrobe_location>><<lowerundress $wardrobe_location>><<set $worn.upper to clone($clothes.upper[14])>><<set $worn.upper.colour to clone($worn.upper.colour_options.random())>><<set $worn.lower to clone($clothes.lower[15])>><<set $worn.lower.colour to clone($worn.upper.colour)>> You tie a large towel around your chest. <br><br> <<elseif $wear_upper is "towel">> <<upperundress $wardrobe_location>><<set $worn.upper to clone($clothes.upper[3])>><<set $worn.upper.colour to clone($worn.upper.colour_options.random())>> You tie a towel around your chest. <br><br> <<elseif $wear_upper isnot "none">> <<if $wear_delete is 1>> <<if $wardrobe.upper[$wear_upper].one_piece is 1>> <<for _d to 0; _d lt $wardrobe.lower.length; _d++>> <<if $wardrobe.upper[$wear_upper].set is $wardrobe.lower[_d].set and $wardrobe.upper[$wear_upper].colour is $wardrobe.lower[_d].colour and $wardrobe.upper[$wear_upper].accessory_colour is $wardrobe.lower[_d].accessory_colour>> <<set $wardrobe.lower.deleteAt(_d)>> <<break>> <</if>> <</for>> <</if>> You discard the $wardrobe.upper[$wear_upper].name. <<set $wardrobe.upper.deleteAt($wear_upper)>> <br> <<elseif $wear_delete is 2>> <<if $wardrobe.upper[$wear_upper].one_piece is 1>> <<for _d to 0; _d lt $wardrobe.lower.length; _d++>> <<if $wardrobe.upper[$wear_upper].set is $wardrobe.lower[_d].set and $wardrobe.upper[$wear_upper].colour is $wardrobe.lower[_d].colour and $wardrobe.upper[$wear_upper].accessory_colour is $wardrobe.lower[_d].accessory_colour>> <<set $wardrobe.lower[_d].integrity=$wardrobe.lower[_d].integrity_max>> <<break>> <</if>> <</for>> <</if>> You repair the the $wardrobe.upper[$wear_upper].name. <<set $wardrobe.upper[$wear_upper].integrity = $wardrobe.upper[$wear_upper].integrity_max>><<pass 1>> <br> <<else>> <<upperundress $wardrobe_location>> <<set $worn.upper to clone($wardrobe.upper[$wear_upper])>> <<set $wardrobe.upper.deleteAt($wear_upper)>> <<if $worn.upper.one_piece is 1>> <<for _e to 0; _e lt $wardrobe.lower.length; _e++>> <<if $wardrobe.lower[_e].set is $worn.upper.set and $wardrobe.lower[_e].colour is $worn.upper.colour>> <<set _strip_restrict to 1>>/*Stops lowerundress from removing the top should it be removing the lower half of an outfit identical to the previously worn outfit*/ <<lowerundress $wardrobe_location>> <<set $worn.lower to clone($wardrobe.lower[_e])>> <<set $wardrobe.lower.deleteAt(_e)>> <</if>> <</for>> <</if>> You put on the $worn.upper.name. <br><br> <</if>> <</if>> <<if $wear_lower gte 0 and $worn.lower.cursed is 1 or $wear_lower gte 0 and $wardrobe.lower[$wear_lower].one_piece is 1 and $worn.upper.cursed is 1>> You try to remove the <<bottomscomma>> but fail. <<cursedtext $worn.upper.name $worn.lower.name>> <br><br> <<elseif $wear_lower is "strip">> <<if $wear_upper isnot "strip">> You remove the $worn.lower.name.<<lowerundress $wardrobe_location>> <br><br> <</if>> <<elseif $wear_lower is "towel">> <<lowerundress $wardrobe_location>><<set $worn.lower to clone($clothes.lower[3])>><<set $worn.lower.colour to clone($worn.lower.colour_options.random())>> You tie a towel around your waist. <br><br> <<elseif $wear_lower isnot "none">> <<if $wear_delete is 1>> You discard the $wardrobe.lower[$wear_lower].name. <<set $wardrobe.lower.deleteAt($wear_lower)>> <br> <<elseif $wear_delete is 2>> You repair the $wardrobe.lower[$wear_lower].name. <<set $wardrobe.lower[$wear_lower].integrity = $wardrobe.lower[$wear_lower].integrity_max>><<pass 1>> <br> <<else>> <<lowerundress $wardrobe_location>> <<set $worn.lower to clone($wardrobe.lower[$wear_lower])>> <<set $wardrobe.lower.deleteAt($wear_lower)>> <<if $worn.lower.one_piece is 1>> <<for _e to 0; _e lt $wardrobe.upper.length; _e++>> <<if $wardrobe.upper[_e].set is $worn.lower.set and $wardrobe.upper[_e].colour is $worn.lower.colour>> <<upperundress $wardrobe_location>> <<set $worn.upper to clone($wardrobe.upper[_e])>> <<set $wardrobe.upper.deleteAt(_e)>> <</if>> <</for>> <</if>> <</if>> You put on the $worn.lower.name. <br><br> <</if>> <<if $wear_under_upper gte 0 and $worn.under_upper.cursed is 1 or $wear_under_upper gte 0 and $wardrobe.under_upper[$wear_under_upper].one_piece is 1 and $worn.under_lower.cursed is 1>> You try to remove the <<underbottomscomma>> but fail. <<cursedtext $worn.under_upper.name $worn.under_lower.name>> <br><br> <<elseif $wear_under_upper is "strip">> You remove the $worn.under_upper.name.<<underupperundress $wardrobe_location>> <br><br> <<elseif $wear_under_upper isnot "none">> <<if $wear_delete is 1>> <<if $wardrobe.under_upper[$wear_under_upper].one_piece is 1>> <<for _d to 0; _d lt $wardrobe.under_lower.length; _d++>> <<if $wardrobe.under_upper[$wear_under_upper].set is $wardrobe.under_lower[_d].set and $wardrobe.under_upper[$wear_under_upper].colour is $wardrobe.under_lower[_d].colour and $wardrobe.under_upper[$wear_under_upper].accessory_colour is $wardrobe.under_lower[_d].accessory_colour>> <<set $wardrobe.under_lower.deleteAt(_d)>> <<break>> <</if>> <</for>> <</if>> <<set $wardrobe.under_upper.deleteAt($wear_under_upper)>> <<elseif $wear_delete is 2>> <<if $wardrobe.under_upper[$wear_under_upper].one_piece is 1>> <<for _d to 0; _d lt $wardrobe.under_lower.length; _d++>> <<if $wardrobe.under_upper[$wear_under_upper].set is $wardrobe.under_lower[_d].set and $wardrobe.under_upper[$wear_under_upper].colour is $wardrobe.under_lower[_d].colour and $wardrobe.under_upper[$wear_under_upper].accessory_colour is $wardrobe.under_lower[_d].accessory_colour>> <<set $wardrobe.under_lower[_d].integrity=$wardrobe.under_lower[_d].integrity_max>> <<break>> <</if>> <</for>> <</if>> You repair the $wardrobe.under_upper[$wear_under_upper].name. <<set $wardrobe.under_upper[$wear_under_upper].integrity = $wardrobe.under_upper[$wear_under_upper].integrity_max>><<pass 1>> <br> <<else>> <<underupperundress $wardrobe_location>> <<set $worn.under_upper to clone($wardrobe.under_upper[$wear_under_upper])>> <<set $wardrobe.under_upper.deleteAt($wear_under_upper)>> <<if $worn.under_upper.one_piece is 1>> <<for _e to 0; _e lt $wardrobe.under_lower.length; _e++>> <<if $wardrobe.under_lower[_e].set is $worn.under_upper.set and $wardrobe.under_lower[_e].colour is $worn.under_upper.colour>> <<set _strip_restrict to 1>>/*Stops underlowerundress from removing the top should it be removing the lower half of an outfit identical to the previously worn outfit*/ <<underlowerundress $wardrobe_location>> <<set $worn.under_lower to clone($wardrobe.under_lower[_e])>> <<set $wardrobe.under_lower.deleteAt(_e)>> <</if>> <</for>> <</if>> <</if>> You put on the $worn.under_upper.name. <br><br> <</if>> <<if $wear_under_lower gte 0 and $worn.under_lower.cursed is 1 or $wear_under_lower gte 0 and $wardrobe.under_lower[$wear_under_lower].one_piece is 1 and $worn.under_upper.cursed is 1>> You try to remove the <<underbottomscomma>> but fail. <<cursedtext $worn.under_lower.name $worn.under_upper.name>> <br><br> <<elseif $wear_under_lower is "strip">> <<if $wear_under_upper isnot "strip">> <<if $worn.under_lower.cursed is 1>> You try to remove the <<underbottomscomma>> but fail. <<cursedtext $worn.under_lower.name $worn.under_upper.name>> <br><br> <<else>> You remove the $worn.under_lower.name. <<underlowerundress $wardrobe_location>> <br><br> <</if>> <</if>> <<elseif $wear_under_lower isnot "none">> <<if $wear_delete is 1>> You discard the $wardrobe.under_lower[$wear_under_lower].name. <<set $wardrobe.under_lower.deleteAt($wear_under_lower)>> <br> <<elseif $wear_delete is 2>> You repair the $wardrobe.under_lower[$wear_under_lower].name. <<set $wardrobe.under_lower[$wear_under_lower].integrity = $wardrobe.under_lower[$wear_under_lower].integrity_max>><<pass 1>> <br> <<else>> <<underlowerundress $wardrobe_location>> <<set $worn.under_lower to clone($wardrobe.under_lower[$wear_under_lower])>> <<set $wardrobe.under_lower.deleteAt($wear_under_lower)>> <<if $worn.under_lower.one_piece is 1>> <<for _e to 0; _e lt $wardrobe.under_upper.length; _e++>> <<if $wardrobe.under_upper[_e].set is $worn.under_lower.set and $wardrobe.under_upper[_e].colour is $worn.under_lower.colour>> <<underupperundress $wardrobe_location>> <<set $worn.under_upper to clone($wardrobe.under_upper[_e])>> <<set $wardrobe.under_upper.deleteAt(_e)>> <</if>> <</for>> <</if>> <</if>> You put on the $worn.under_lower.name. <br><br> <</if>> <<if $wear_head isnot "none" and $worn.head.cursed is 1>> You try to remove the $worn.head.name, but it won't budge. <<cursedtext $worn.head.name>> <br><br> <<elseif $wear_head is "strip">> You remove the $worn.head.name. <<headundress $wardrobe_location>> <br><br> <<elseif $wear_head isnot "none">> <<if $wear_delete is 1>> You discard the $wardrobe.head[$wear_head].name. <<set $wardrobe.head.deleteAt($wear_head)>> <br> <<elseif $wear_delete is 2>> You repair the $wardrobe.head[$wear_head].name. <<set $wardrobe.head[$wear_head].integrity = $wardrobe.head[$wear_head].integrity_max>><<pass 1>> <br> <<else>> <<headundress $wardrobe_location>> <<set $worn.head to clone($wardrobe.head[$wear_head])>> <<set $wardrobe.head.deleteAt($wear_head)>> You put on the $worn.head.name. <br><br> <</if>> <</if>> <<if $wear_face isnot "none" and $worn.face.cursed is 1>> You try to remove the $worn.face.name, but it won't budge. <<cursedtext $worn.face.name>> <br><br> <<elseif $wear_face is "strip">> You remove the $worn.face.name. <<faceundress $wardrobe_location>> <br><br> <<elseif $wear_face isnot "none">> <<if $wear_delete is 1>> You discard the $wardrobe.face[$wear_face].name. <<set $wardrobe.face.deleteAt($wear_face)>> <br> <<elseif $wear_delete is 2>> You repair the $wardrobe.face[$wear_face].name. <<set $wardrobe.face[$wear_face].integrity = $wardrobe.face[$wear_face].integrity_max>><<pass 1>> <br> <<else>> <<faceundress $wardrobe_location>> <<set $worn.face to clone($wardrobe.face[$wear_face])>> <<set $wardrobe.face.deleteAt($wear_face)>> You put on the $worn.face.name. <br><br> <</if>> <</if>> <<if $wear_neck isnot "none" and $worn.neck.cursed is 1>> You try to remove the $worn.neck.name, but it won't budge. <<cursedtext $worn.neck.name>> <br><br> <<elseif $wear_neck is "strip">> <<if $worn.neck.cursed is 1>> You try to remove the $worn.neck.name, but it won't budge. <<cursedtext $worn.neck.name>> <<else>> You remove the $worn.neck.name.<<neckundress $wardrobe_location>> <br><br> <</if>> <<elseif $wear_neck isnot "none">> <<if $wear_delete is 1>> You discard the $wardrobe.neck[$wear_neck].name. <<set $wardrobe.neck.deleteAt($wear_neck)>> <br> <<elseif $wear_delete is 2>> You repair the $wardrobe.neck[$wear_neck].name. <<set $wardrobe.neck[$wear_neck].integrity = $wardrobe.neck[$wear_neck].integrity_max>><<pass 1>> <br> <<else>> <<neckundress $wardrobe_location>> <<set $worn.neck to clone($wardrobe.neck[$wear_neck])>> <<set $wardrobe.neck.deleteAt($wear_neck)>> You put on the $worn.neck.name. <br><br> <</if>> <</if>> <<if $wear_legs isnot "none" and $worn.legs.cursed is 1>> You try to remove the $worn.legs.name, but it won't budge. <<cursedtext $worn.legs.name>> <br><br> <<elseif $wear_legs is "strip">> You remove the $worn.legs.name.<<legsundress $wardrobe_location>> <br><br> <<elseif $wear_legs isnot "none">> <<if $wear_delete is 1>> You discard the $wardrobe.legs[$wear_legs].name. <<set $wardrobe.legs.deleteAt($wear_legs)>> <br> <<elseif $wear_delete is 2>> You repair the $wardrobe.legs[$wear_legs].name. <<set $wardrobe.legs[$wear_legs].integrity = $wardrobe.legs[$wear_legs].integrity_max>><<pass 1>> <br> <<else>> <<legsundress $wardrobe_location>> <<set $worn.legs to clone($wardrobe.legs[$wear_legs])>> <<set $wardrobe.legs.deleteAt($wear_legs)>> You put on the $worn.legs.name. <br><br> <</if>> <</if>> <<if $wear_feet isnot "none" and $worn.feet.cursed is 1>> You try to remove the $worn.feet.name, but it won't budge. <<cursedtext $worn.feet.name>> <br><br> <<elseif $wear_feet is "strip">> You remove the $worn.feet.name.<<feetundress $wardrobe_location>> <br><br> <<elseif $wear_feet isnot "none">> <<if $wear_delete is 1>> You discard the $wardrobe.feet[$wear_feet].name. <<set $wardrobe.feet.deleteAt($wear_feet)>> <br> <<elseif $wear_delete is 2>> You repair the $wardrobe.feet[$wear_feet].name. <<set $wardrobe.feet[$wear_feet].integrity = $wardrobe.feet[$wear_feet].integrity_max>><<pass 1>> <br> <<else>> <<feetundress $wardrobe_location>> <<set $worn.feet to clone($wardrobe.feet[$wear_feet])>> <<set $wardrobe.feet.deleteAt($wear_feet)>> You put on the $worn.feet.name. <br><br> <</if>> <</if>> <<if $wear is "dry">><<set $wear to 0>> <<set $upperwet to 0>><<set $lowerwet to 0>><<set $underlowerwet to 0>><<set $underupperwet to 0>> You squeeze the water from your clothes. <br><br> <</if>> <<set $wear to 0>> <<set $wear_upper to "none">> <<set $wear_lower to "none">> <<set $wear_under_upper to "none">> <<set $wear_under_lower to "none">> <<set $wear_head to "none">> <<set $wear_face to "none">> <<set $wear_neck to "none">> <<set $wear_legs to "none">> <<set $wear_feet to "none">> <<set $wear_outfit to "none">> <<exposure>> <</nobr>><</widget>> <<widget "wardrobe">><<nobr>> <<clotheson>> /*Fixes perma pulled aside clothes introduced by 0.2.3.0 bug.*/ <<if $upperwet gte 1 or $lowerwet gte 1 or $underlowerwet or $underupperwet gte 1>> <<link [[Dry your clothes|$passage]]>><<set $wear to "dry">><<script>>state.display(state.active.title, null)<</script>><</link>> <br> <</if>> <<link [[Strip all|$passage]]>><<set $wear to "strip">><</link>> <br><br> __Clothing sets__ <br> <<listoutfits>> <hr> __Clothing__ <br> <<if $wardrobeRepeat isnot true or ($wear_delete is 2 and $location isnot "home")>><<set $wear_delete to 0>><</if>> <label> Wear <<print '<<radiobutton "$wear_delete" 0 '+($wear_delete is 0 or $wardrobeRepeat is false ? "checked" : "")+'>>'>></label> | <label> Discard <<print '<<radiobutton "$wear_delete" 1 '+($wear_delete is 1 and $wardrobeRepeat is true ? "checked" : "")+'>>'>></label> | <<if $sewingKit is 1 and $location is "home">> <label> Repair <<print '<<radiobutton "$wear_delete" 2 '+($wear_delete is 2 and $wardrobeRepeat is true ? "checked" : "")+'>>'>></label> | <</if>> <label> Repeat Actions <<print '<<checkbox "$wardrobeRepeat" false true '+($wardrobeRepeat ? "checked" : "")+'>>'>></label> <<if $wear_delete is 1 and $wardrobeRepeat is true>> <h2 class="red">Discard On Repeat</h2> <<else>> <br><br> <</if>> <<set _wardrobe_list to "upper">> <div class="clothingBox"> __Outfits__ <i>Outfits take up both a top and bottom slot</i> <br> <div> <ul> <<if $worn.upper.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_upper='strip';SugarCube.State.variables.wear_lower='strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <li><a onclick="SugarCube.State.variables.wear_upper='large_towel';SugarCube.State.display(SugarCube.State.variables.passage)">Towel</a></li> <<for _i to 0; _i lt $wardrobe.upper.length; _i++>> <<if $wardrobe.upper[_i].one_piece is 1>> <li><<print '<a onclick="SugarCube.State.variables.wear_upper = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.upper[_i].name_cap + '</a>'>> <<if $wardrobe.upper[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.upper[_i].colour + '">($wardrobe.upper[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</if>> <</for>> </ul> </div></div> <<set _wardrobe_list to "upper">> <div class="clothingBox"> __Tops__ <i>$wardrobe.upper.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.upper.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_upper = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <li><a onclick="SugarCube.State.variables.wear_upper = 'towel';SugarCube.State.display(SugarCube.State.variables.passage)">Towel</a></li> <<for _i to 0; _i lt $wardrobe.upper.length; _i++>> <<if $wardrobe.upper[_i].one_piece isnot 1>> <li><<print '<a onclick="SugarCube.State.variables.wear_upper = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.upper[_i].name_cap + '</a>'>> <<if $wardrobe.upper[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.upper[_i].colour + '">($wardrobe.upper[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</if>> <</for>> </ul> </div></div> <<set _wardrobe_list to "lower">> <div class="clothingBox"> __Bottoms__ <i>$wardrobe.lower.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.lower.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_lower = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <li><a onclick="SugarCube.State.variables.wear_lower = 'towel';SugarCube.State.display(SugarCube.State.variables.passage)">Towel</a></li> <<for _i to 0; _i lt $wardrobe.lower.length; _i++>> <<if $wardrobe.lower[_i].one_piece isnot 1>> <li><<print '<a onclick="SugarCube.State.variables.wear_lower = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.lower[_i].name_cap + '</a>'>> <<if $wardrobe.lower[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.lower[_i].colour + '">($wardrobe.lower[_i].colour)</span>'>> <</if>><<wardrobeintegrity _wardrobe_list>> </li> <</if>> <</for>> </ul> </div></div> <<set _wardrobe_list to "under_upper">> <div class="clothingBox"> __Under outfits__ <i>Outfits take up both a top and bottom slot</i> <div> <ul> <<if $worn.under_upper.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_under_upper = 'strip'; SugarCube.State.variables.wear_under_lower = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.under_upper.length; _i++>> <<if $wardrobe.under_upper[_i].one_piece is 1>> <li><<print '<a onclick="SugarCube.State.variables.wear_under_upper = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.under_upper[_i].name_cap + '</a>'>> <<if $wardrobe.under_upper[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.under_upper[_i].colour + '">($wardrobe.under_upper[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</if>> <</for>> </ul> </div></div> <<set _wardrobe_list to "under_upper">> <div class="clothingBox"> __Under tops__ <i>$wardrobe.under_upper.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.under_upper.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_under_upper = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.under_upper.length; _i++>> <<if $wardrobe.under_upper[_i].one_piece isnot 1>> <li><<print '<a onclick="SugarCube.State.variables.wear_under_upper = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.under_upper[_i].name_cap + '</a>'>> <<if $wardrobe.under_upper[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.under_upper[_i].colour + '">($wardrobe.under_upper[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</if>> <</for>> </ul> </div></div> <<set _wardrobe_list to "under_lower">> <div class="clothingBox"> __Under bottoms__ <i>$wardrobe.under_lower.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.under_lower.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_under_lower = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.under_lower.length; _i++>> <<if $wardrobe.under_lower[_i].one_piece isnot 1>> <li><<print '<a onclick="SugarCube.State.variables.wear_under_lower = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.under_lower[_i].name_cap + '</a>'>> <<if $wardrobe.under_lower[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.under_lower[_i].colour + '">($wardrobe.under_lower[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</if>> <</for>> </ul> </div></div> <<set _wardrobe_list to "head">> <div class="clothingBox"> __Head__ <i>$wardrobe.head.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.head.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_head = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.head.length; _i++>> <li><<print '<a onclick="SugarCube.State.variables.wear_head = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.head[_i].name_cap + '</a>'>> <<if $wardrobe.head[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.head[_i].colour + '">($wardrobe.head[_i].colour)</span>'>> <<wardrobeintegrity _wardrobe_list>> <</if>></li> <</for>> </ul> </div></div> <<set _wardrobe_list to "face">> <div class="clothingBox"> __Face__ <i>$wardrobe.face.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.face.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_face = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.face.length; _i++>> <li><<print '<a onclick="SugarCube.State.variables.wear_face = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.face[_i].name_cap + '</a>'>> <<if $wardrobe.face[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.face[_i].colour + '">($wardrobe.face[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</for>> </ul> </div></div> <<set _wardrobe_list to "neck">> <div class="clothingBox"> __Neck__ <i>$wardrobe.neck.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.neck.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_neck = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.neck.length; _i++>> <li><<print '<a onclick="SugarCube.State.variables.wear_neck = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.neck[_i].name_cap + '</a>'>> <<if $wardrobe.neck[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.neck[_i].colour + '">($wardrobe.neck[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</for>> </ul> </div></div> <<set _wardrobe_list to "legs">> <div class="clothingBox"> __Legs__ <i>$wardrobe.legs.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.legs.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_legs = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.legs.length; _i++>> <li><<print '<a onclick="SugarCube.State.variables.wear_legs = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.legs[_i].name_cap + '</a>'>> <<if $wardrobe.legs[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.legs[_i].colour + '">($wardrobe.legs[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</for>> </ul> </div></div> <<set _wardrobe_list to "feet">> <div class="clothingBox"> __Feet__ <i>$wardrobe.feet.length / $wardrobe.space</i> <br><br> <div> <ul> <<if $worn.feet.name isnot "naked">> <li><a onclick="SugarCube.State.variables.wear_feet = 'strip';SugarCube.State.display(SugarCube.State.variables.passage)">Strip</a></li> <</if>> <<for _i to 0; _i lt $wardrobe.feet.length; _i++>> <li><<print '<a onclick="SugarCube.State.variables.wear_feet = ' + _i + ';SugarCube.State.display(SugarCube.State.variables.passage)">' + $wardrobe.feet[_i].name_cap + '</a>'>> <<if $wardrobe.feet[_i].colour isnot 0>> <<print '<span class="' + $wardrobe.feet[_i].colour + '">($wardrobe.feet[_i].colour)</span>'>> <</if>> <<wardrobeintegrity _wardrobe_list>> </li> <</for>> </ul> </div></div> <div style="clear:both;"></div> <br> <br> Add new set: <br> Name: <<textbox "$outfit_name" Custom>> <br> Type: <label>Everyday <<radiobutton "$outfit_type" 0 checked>></label> | <label>Sleep<<radiobutton "$outfit_type" "sleep">></label> | <label>Swimming<<radiobutton "$outfit_type" "swim">></label> <br> <label> Save Clothes Colours in Set <<print '<<checkbox "$saveColor" false true '+($saveColor is true ? "checked" : "")+'>>'>> </label> <br> <<link [[Add current clothes as new set|$passage]]>> <<set $outfit.push( {index: $outfit.length, name: $outfit_name, upper: clone($worn.upper.name), lower: clone($worn.lower.name), under_upper: clone($worn.under_upper.name), under_lower: clone($worn.under_lower.name), head: clone($worn.head.name), face: clone($worn.face.name), neck: clone($worn.neck.name), legs: clone($worn.legs.name), feet: clone($worn.feet.name), type: ["normal"] }, )>> <<if $outfit_name is "" or $outfit_name is "Custom">><<print '<<set $outfit_name to "Custom ' + $outfit.length + '">>'>><</if>> <<set $outfit.last().name to $outfit_name>> <<if $outfit_type>> <<set $outfit.last().type.push($outfit_type)>> <</if>> <<if $saveColor is true>> <<set _colors to { upper: [clone($worn.upper.colour),clone($worn.upper.accessory_colour)], lower: [clone($worn.lower.colour),clone($worn.lower.accessory_colour)], under_upper: [clone($worn.under_upper.colour),clone($worn.under_upper.accessory_colour)], under_lower: [clone($worn.under_lower.colour),clone($worn.under_lower.accessory_colour)], head: [clone($worn.head.colour),clone($worn.head.accessory_colour)], face: [clone($worn.face.colour),clone($worn.face.accessory_colour)], neck: [clone($worn.neck.colour),clone($worn.neck.accessory_colour)], legs: [clone($worn.legs.colour),clone($worn.legs.accessory_colour)], feet: [clone($worn.feet.colour),clone($worn.feet.accessory_colour)] }>> <<set $outfit.last().colors to clone(_colors)>> <<else>> <<set $outfit.last().colors to false>> <</if>> <</link>> <br><br> <<set $upperoff to 0>> <<set $loweroff to 0>> <<set $underloweroff to 0>> <<set $underupperoff to 0>> <<exposure>> <</nobr>><</widget>> <<widget "wardrobeintegrity">><<nobr>> <<set _war_int to $args[0]>> <<if $wardrobe[_war_int][_i].integrity gt (($wardrobe[_war_int][_i].integrity_max / 10) * 9)>> <<elseif $wardrobe[_war_int][_i].integrity gt (($wardrobe[_war_int][_i].integrity_max / 10) * 5)>> (frayed) <<elseif $wardrobe[_war_int][_i].integrity gt (($wardrobe[_war_int][_i].integrity_max / 10) * 2)>> (torn) <<else>> (tattered) <</if>> <</nobr>><</widget>> <<widget "wardrobesanity">><<nobr>> /*Fixes invisible outfit bottoms caused by bugs in previous versions*/ <<for _i to 0; _i lt $wardrobe.lower.length; _i++>> <<if $wardrobe.lower[_i].one_piece is 1>><<set _lower_sane to 0>> <<for _e to 0; _e lt $wardrobe.upper.length; _e++>> <<if $wardrobe.upper[_e].one_piece is 1 and $wardrobe.upper[_e].set is $wardrobe.lower[_i].set and $wardrobe.upper[_e].colour is $wardrobe.lower[_i].colour>> <<set _lower_sane to 1>> <</if>> <</for>> <<if _lower_sane isnot 1>> <<set $wardrobe.lower[_i].one_piece to "broken">> <</if>> <</if>> <</for>> <<for _i to 0; _i lt $wardrobe.under_lower.length; _i++>> <<if $wardrobe.under_lower[_i].one_piece is 1>><<set _under_lower_sane to 0>> <<for _e to 0; _e lt $wardrobe.under_upper.length; _e++>> <<if $wardrobe.under_upper[_e].one_piece is 1 and $wardrobe.under_upper[_e].set is $wardrobe.under_lower[_i].set and $wardrobe.under_upper[_e].colour is $wardrobe.under_lower[_i].colour>> <<set _under_lower_sane to 1>> <</if>> <</for>> <<if _under_lower_sane isnot 1>> <<set $wardrobe.under_lower[_i].one_piece to "broken">> <</if>> <</if>> <</for>> <</nobr>><</widget>> :: Wardrobe [nobr] <<effects>> <<set $wardrobe_location to "wardrobe">> You look in your wardrobe. <br><br> <<wardrobewear>> <<link [[Close wardrobe|Bedroom]]>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<wardrobe>> :: Changing Room [nobr] <<effects>><<set $outside to 0>><<set $location to "beach">> <<set $wardrobe_location to "wardrobe">> You are in a small wooden changing room. <br><br> <<wardrobewear>> <<if $exposed lte 1>> <<link[[Leave|Beach]]>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't go out like this! <br><br> <</if>> <<wardrobe>> :: Eden Wardrobe [nobr] <<effects>> You look through the cupboard containing your clothes. There's an old dressing screen for privacy. <br><br> <<set $wardrobe_location to "wardrobe">> <<wardrobewear>> <<if $exhibitionism lte 54>> <<if $exposed lte 0>> <<link [[Done|Eden Cabin]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't remain undressed like this! <br><br> <</if>> <<else>> <<if $exposed lte 1>> <<link [[Done|Eden Cabin]]>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't remain undressed like this! <br><br> <</if>> <</if>> <<wardrobe>> :: Asylum Wardrobe [nobr] <<effects>> You look through the cupboard containing your clothes. <br><br> <<set $wardrobe_location to "wardrobe">> <<wardrobewear>> <<if $exhibitionism lte 54>> <<if $exposed lte 0>> <<link [[Done|Asylum Cell]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't remain undressed like this! <br><br> <</if>> <<elseif $exhibitionism gte 75>> <<link [[Done|Asylum Cell]]>><</link>> <br><br> <<else>> <<if $exposed lte 1>> <<link [[Done|Asylum Cell]]>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't remain undressed like this! <br><br> <</if>> <</if>> <<wardrobe>> :: Strip Club Dressing Room [nobr] <<effects>><<set $outside to 0>><<set $location to "town">> <<set $wardrobe_location to "wardrobe">> You are in the strip club's dressing room. <<if $daystate isnot "day" and $daystate isnot "dawn">>There are a few mirrors, currently occupied by staff fixing their hair and makeup.<</if>> <br><br> <<wardrobewear>> <<if $exhibitionism lte 54>> <<if $exposed lte 0>> <<link [[Back to the club (0:01)|Strip Club]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't go out like this! <br><br> <</if>> <<elseif $exhibitionism gte 95>> <<link [[Back to the club (0:01)|Strip Club]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> <<if $exposed lte 1>> <<link [[Back to the club (0:01)|Strip Club]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't go out like this! <br><br> <</if>> <</if>> <<wardrobe>> :: Brothel Dressing Room [nobr] <<effects>><<set $outside to 0>><<set $location to "town">> <<set $wardrobe_location to "wardrobe">> You are in the brothel's dressing room. There are a few mirrors, currently occupied by staff fixing their hair and makeup. <br><br> <<wardrobewear>> <<if $exhibitionism lte 54>> <<if $exposed lte 0>> <<link [[Back to the brothel (0:01)|Brothel]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't go out like this! <br><br> <</if>> <<elseif $exhibitionism gte 95>> <<link [[Back to the brothel (0:01)|Brothel]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> <<if $exposed lte 1>> <<link [[Back to the brothel (0:01)|Brothel]]>><<pass 1>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <<else>> You can't go out like this! <br><br> <</if>> <</if>> <<wardrobe>> :: School Boy Wardrobe [nobr] <<effects>><<set $outside to 0>><<set $location to "pool">> <<set $wardrobe_location to "wardrobe">> You stand in front of your open locker. <br><br> <<wardrobewear>> <<if $exposed gte 2 and $exhibitionism lt 75>> You can't go out like this! <br><br> <<else>> <<link [[Leave|School Boy Changing Room]]>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <</if>> <<wardrobe>> :: School Girl Wardrobe [nobr] <<effects>><<set $outside to 0>><<set $location to "pool">> <<set $wardrobe_location to "wardrobe">> You stand in front of your open locker. <br><br> <<wardrobewear>> <<if $exposed gte 2 and $exhibitionism lt 75>> You can't go out like this! <br><br> <<else>> <<link [[Leave|School Girl Changing Room]]>><<unset $saveColor>><<unset $wardrobeRepeat>><</link>> <br><br> <</if>> <<wardrobe>>
TheDivineHeir/degrees
game/base-clothing/wardrobes.twee
twee
mit
33,880
:: Widgets Clothing [widget] /*The "...wear" widgets give the player character new clothing. They take the index of the item you want to provide as the first argument, and the colour of the item as an optional second argument. The third argument defines the secondary colour, optionally. Only the upper half is required in the case of outfits. Currently worn clothes are sent to wardrobe.*/ <<widget "upperwear">><<nobr>> <<if $worn.upper.cursed is 1>> <<else>> <<if $args[0]>> <<unset _strip_restrict>> <<set _temp to $args[0]>> <<if $worn.upper.name isnot "naked">> <<upperundress "wardrobe">> <</if>> <<set $worn.upper to clone($clothes.upper[_temp])>> <<if $args[1]>> <<set $worn.upper.colour to $args[1]>> <<elseif $clothes.upper[_temp].colour_options.length isnot 0>> <<set $worn.upper.colour to clone($worn.upper.colour_options.random())>> <</if>> <<if $args[2] and $clothes.upper[_temp].accessory is 1>> <<set $worn.upper.accessory_colour to $args[2]>> <<elseif $clothes.upper[_temp].accessory_colour_options.length isnot 0 and $worn.upper.accessory is 1>> <<set $worn.upper.accessory_colour to clone($worn.upper.accessory_colour_options.random())>> <</if>> <<if $worn.upper.one_piece is 1>> <<for _i to 0; _i lt $clothes.lower.length; _i++>> <<if $clothes.lower[_i].set is $worn.upper.set>> <<set _strip_restrict to 1>> <<lowerundress "wardrobe">> <<set $worn.lower to clone($clothes.lower[_i])>> <<if $args[1]>> <<set $worn.lower.colour to $args[1]>> <<elseif $clothes.lower[_i].colour_options.length isnot 0>> <<set $worn.lower.colour to clone($worn.upper.colour)>> <</if>> <<if $args[2] and $clothes.lower[_temp].accessory is 1>> <<set $worn.lower.accessory_colour to $args[2]>> <<elseif $clothes.lower[_temp].accessory_colour_options.length isnot 0 and $worn.lower.accessory is 1>> <<set $worn.lower.accessory_colour to clone($worn.upper.accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "lowerwear">><<nobr>> <<if $worn.lower.cursed is 1>> <<else>> <<if $args[0]>> <<set _temp to $args[0]>> <<if $worn.lower.name isnot "naked">> <<lowerundress "wardrobe">> <</if>> <<set $worn.lower to clone($clothes.lower[_temp])>> <<if $args[1]>> <<set $worn.lower.colour to $args[1]>> <<elseif $clothes.lower[_temp].colour_options.length isnot 0>> <<set $worn.lower.colour to clone($worn.lower.colour_options.random())>> <</if>> <<if $args[2] and $clothes.lower[_temp].accessory is 1>> <<set $worn.lower.accessory_colour to $args[2]>> <<elseif $clothes.lower[_temp].accessory_colour_options.length isnot 0 and $worn.lower.accessory is 1>> <<set $worn.lower.accessory_colour to clone($worn.lower.accessory_colour_options.random())>> <</if>> <<if $worn.lower.one_piece is 1>> <<for _i to 0; _i lt $clothes.upper.length; _i++>> <<if $clothes.upper[_i].set is $worn.lower.set>> <<set _strip_restrict to 1>> <<upperundress "wardrobe">> <<set $worn.upper to clone($clothes.upper[_i])>> <<if $args[1]>> <<set $worn.upper.colour to $args[1]>> <<elseif $clothes.upper[_i].colour_options.length isnot 0>> <<set $worn.upper.colour to clone($worn.lower.colour)>> <</if>> <<if $args[2] and $clothes.upper[_temp].accessory is 1>> <<set $worn.upper.accessory_colour to $args[2]>> <<elseif $clothes.upper[_temp].accessory_colour_options.length isnot 0 and $worn.upper.accessory is 1>> <<set $worn.upper.accessory_colour to clone($worn.lower.accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "underupperwear">><<nobr>> <<if $worn.under_upper.cursed is 1>> <<else>> <<if $args[0]>> <<unset _strip_restrict>> <<set _temp to $args[0]>> <<if $worn.under_upper.name isnot "naked">> <<underupperundress "wardrobe">> <</if>> <<set $worn.under_upper to clone($clothes.under_upper[_temp])>> <<if $args[1]>> <<set $worn.under_upper.colour to $args[1]>> <<elseif $clothes.under_upper[_temp].colour_options.length isnot 0>> <<set $worn.under_upper.colour to clone($worn.under_upper.colour_options.random())>> <</if>> <<if $args[2] and $clothes.under_upper[_temp].accessory is 1>> <<set $worn.under_upper.accessory_colour to $args[2]>> <<elseif $clothes.under_upper[_temp].accessory_colour_options.length isnot 0 and $worn.under_upper.accessory is 1>> <<set $worn.under_upper.accessory_colour to clone($worn.under_upper.accessory_colour_options.random())>> <</if>> <<if $worn.under_upper.one_piece is 1>> <<for _i to 0; _i lt $clothes.under_lower.length; _i++>> <<if $clothes.under_lower[_i].set is $worn.under_upper.set>> <<set _strip_restrict to 1>> <<underlowerundress "wardrobe">> <<set $worn.under_lower to clone($clothes.under_lower[_i])>> <<if $args[1]>> <<set $worn.under_lower.colour to $args[1]>> <<elseif $clothes.under_lower[_i].colour_options.length isnot 0>> <<set $worn.under_lower.colour to clone($worn.under_upper.colour)>> <</if>> <<if $args[2] and $clothes.under_lower[_temp].accessory is 1>> <<set $worn.under_lower.accessory_colour to $args[2]>> <<elseif $clothes.under_lower[_temp].accessory_colour_options.length isnot 0 and $worn.under_lower.accessory is 1>> <<set $worn.under_lower.accessory_colour to clone($worn.under_upper.accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "underlowerwear">><<nobr>> <<if $worn.under_lower.cursed is 1>> <<else>> <<if $args[0]>> <<set _temp to $args[0]>> <<if $worn.under_lower.name isnot "naked">> <<underlowerundress "wardrobe">> <</if>> <<set $worn.under_lower to clone($clothes.under_lower[_temp])>> <<if $args[1]>> <<set $worn.under_lower.colour to $args[1]>> <<elseif $clothes.under_lower[_temp].colour_options.length isnot 0>> <<set $worn.under_lower.colour to clone($worn.under_lower.colour_options.random())>> <</if>> <<if $args[2] and $clothes.under_lower[_temp].accessory is 1>> <<set $worn.under_lower.accessory_colour to $args[2]>> <<elseif $clothes.under_lower[_temp].accessory_colour_options.length isnot 0 and $worn.under_lower.accessory is 1>> <<set $worn.under_lower.accessory_colour to clone($worn.under_lower.accessory_colour_options.random())>> <</if>> <<if $worn.under_lower.one_piece is 1>> <<for _i to 0; _i lt $clothes.under_upper.length; _i++>> <<if $clothes.under_upper[_i].set is $worn.under_lower.set>> <<set _strip_restrict to 1>> <<underupperundress "wardrobe">> <<set $worn.under_upper to clone($clothes.under_upper[_i])>> <<if $args[1]>> <<set $worn.under_upper.colour to $args[1]>> <<elseif $clothes.under_upper[_i].colour_options.length isnot 0>> <<set $worn.under_upper.colour to clone($worn.under_lower.colour)>> <</if>> <<if $args[2] and $clothes.under_upper[_temp].accessory is 1>> <<set $worn.under_upper.accessory_colour to $args[2]>> <<elseif $clothes.under_upper[_temp].accessory_colour_options.length isnot 0 and $worn.under_upper.accessory is 1>> <<set $worn.under_upper.accessory_colour to clone($worn.under_lower.accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "headwear">><<nobr>> <<if $worn.head.cursed is 1>> <<else>> <<if $args[0]>> <<set _temp to $args[0]>> <<if $worn.head.name isnot "naked">> <<headundress "wardrobe">> <</if>> <<set $worn.head to clone($clothes.head[_temp])>> <<if $args[1]>> <<set $worn.head.colour to $args[1]>> <<elseif $clothes.head[_temp].colour_options.length isnot 0>> <<set $worn.head.colour to clone($worn.head.colour_options.random())>> <</if>> <<if $args[2] and $clothes.head[_temp].accessory is 1>> <<set $worn.head.accessory_colour to $args[2]>> <<elseif $clothes.head[_temp].accessory_colour_options.length isnot 0 and $worn.head.accessory is 1>> <<set $worn.head.accessory_colour to clone($worn.head.accessory_colour_options.random())>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "facewear">><<nobr>> <<if $worn.face.cursed is 1>> <<else>> <<if $args[0]>> <<set _temp to $args[0]>> <<if $worn.face.name isnot "naked">> <<faceundress "wardrobe">> <</if>> <<set $worn.face to clone($clothes.face[_temp])>> <<if $args[1]>> <<set $worn.face.colour to $args[1]>> <<elseif $clothes.face[_temp].colour_options.length isnot 0>> <<set $worn.face.colour to clone($worn.face.colour_options.random())>> <</if>> <<if $args[2] and $clothes.face[_temp].accessory is 1>> <<set $worn.face.accessory_colour to $args[2]>> <<elseif $clothes.face[_temp].accessory_colour_options.length isnot 0 and $worn.face.accessory is 1>> <<set $worn.face.accessory_colour to clone($worn.face.accessory_colour_options.random())>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "neckwear">><<nobr>> <<if $worn.neck.cursed is 1>> <<else>> <<if $args[0]>> <<set _temp to $args[0]>> <<if $worn.neck.name isnot "naked">> <<neckundress "wardrobe">> <</if>> <<set $worn.neck to clone($clothes.neck[_temp])>> <<if $args[1]>> <<set $worn.neck.colour to $args[1]>> <<elseif $clothes.neck[_temp].colour_options.length isnot 0>> <<set $worn.neck.colour to clone($worn.neck.colour_options.random())>> <</if>> <<if $args[2] and $clothes.neck[_temp].accessory is 1>> <<set $worn.neck.accessory_colour to $args[2]>> <<elseif $clothes.neck[_temp].accessory_colour_options.length isnot 0 and $worn.neck.accessory is 1>> <<set $worn.neck.accessory_colour to clone($worn.neck.accessory_colour_options.random())>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "legswear">><<nobr>> <<if $worn.legs.cursed is 1>> <<else>> <<if $args[0]>> <<set _temp to $args[0]>> <<if $worn.legs.name isnot "naked">> <<legsundress "wardrobe">> <</if>> <<set $worn.legs to clone($clothes.legs[_temp])>> <<if $args[1]>> <<set $worn.legs.colour to $args[1]>> <<elseif $clothes.legs[_temp].colour_options.length isnot 0>> <<set $worn.legs.colour to clone($worn.legs.colour_options.random())>> <</if>> <<if $args[2] and $clothes.legs[_temp].accessory is 1>> <<set $worn.legs.accessory_colour to $args[2]>> <<elseif $clothes.legs[_temp].accessory_colour_options.length isnot 0 and $worn.legs.accessory is 1>> <<set $worn.legs.accessory_colour to clone($worn.legs.accessory_colour_options.random())>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "feetwear">><<nobr>> <<if $worn.feet.cursed is 1>> <<else>> <<if $args[0]>> <<set _temp to $args[0]>> <<if $worn.feet.name isnot "naked">> <<feetundress "wardrobe">> <</if>> <<set $worn.feet to clone($clothes.feet[_temp])>> <<if $args[1]>> <<set $worn.feet.colour to $args[1]>> <<elseif $clothes.feet[_temp].colour_options.length isnot 0>> <<set $worn.feet.colour to clone($worn.feet.colour_options.random())>> <</if>> <<if $args[2] and $clothes.feet[_temp].accessory is 1>> <<set $worn.feet.accessory_colour to $args[2]>> <<elseif $clothes.feet[_temp].accessory_colour_options.length isnot 0 and $worn.feet.accessory is 1>> <<set $worn.feet.accessory_colour to clone($worn.feet.accessory_colour_options.random())>> <</if>> <</if>> <</if>> <</nobr>><</widget>> /*The "...send" widgets give the player character new clothing. They take the index of the item you want to provide as an argument, the location you want to send it to as a second argument, (such as "wardrobe",) and the colour of the item as an optional third argument. Fourth argument defines the secondary colour, if present. Only the upper half is required in the case of outfits. They differ from the "...wear" widgets in that they send clothes to your wardrobe, rather than put them on your character.*/ <<widget "uppersend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.upper.push(clone($clothes.upper[_temp]))>> <<if $args[2]>> <<set $wardrobe.upper.last().colour to $args[2]>> <<elseif $clothes.upper[_temp].colour_options.length isnot 0>> <<set $wardrobe.upper.last().colour to clone($wardrobe.upper.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.upper.last().accessory is 1>> <<set $wardrobe.upper.last().accessory_colour to $args[3]>> <<elseif $clothes.upper[_temp].accessory_colour_options.length isnot 0 and $wardrobe.upper.last().accessory is 1>> <<set $wardrobe.upper.last().accessory_colour to clone($wardrobe.upper.last().accessory_colour_options.random())>> <</if>> <<if $wardrobe.upper.last().one_piece is 1>> <<for _e to 0; _e lt $clothes.lower.length; _e++>> <<if $wardrobe.upper.last().set is $clothes.lower[_e].set>> <<set $wardrobe.lower.push(clone($clothes.lower[_e]))>> <<if $args[2]>> <<set $wardrobe.lower.last().colour to $args[2]>> <<elseif $clothes.lower[_e].colour_options.length isnot 0>> <<set $wardrobe.lower.last().colour to clone($wardrobe.upper.last().colour)>> <</if>> <<if $args[3] and $wardrobe.lower.last().accessory is 1>> <<set $wardrobe.lower.last().accessory_colour to $args[3]>> <<elseif $clothes.lower[_e].accessory_colour_options.length isnot 0 and $wardrobe.lower.last().accessory is 1>> <<set $wardrobe.lower.last().accessory_colour to clone($wardrobe.upper.last().accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "lowersend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.lower.push(clone($clothes.lower[_temp]))>> <<if $args[2]>> <<set $wardrobe.lower.last().colour to $args[2]>> <<elseif $clothes.lower[_temp].colour_options.length isnot 0>> <<set $wardrobe.lower.last().colour to clone($wardrobe.lower.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.lower.last().accessory is 1>> <<set $wardrobe.lower.last().accessory_colour to $args[3]>> <<elseif $clothes.lower[_temp].accessory_colour_options.length isnot 0 and $wardrobe.lower.last().accessory is 1>> <<set $wardrobe.lower.last().accessory_colour to clone($wardrobe.lower.last().accessory_colour_options.random())>> <</if>> <<if $wardrobe.lower.last().one_piece is 1>> <<for _e to 0; _e lt $clothes.upper.length; _e++>> <<if $wardrobe.lower.last().set is $clothes.upper[_e].set>> <<set $wardrobe.upper.push(clone($clothes.upper[_e]))>> <<if $args[2]>> <<set $wardrobe.upper.last().colour to $args[2]>> <<elseif $clothes.upper[_e].colour_options.length isnot 0>> <<set $wardrobe.upper.last().colour to clone($wardrobe.lower.last().colour)>> <</if>> <<if $args[3] and $wardrobe.upper.last().accessory is 1>> <<set $wardrobe.upper.last().accessory_colour to $args[3]>> <<elseif $clothes.upper[_e].accessory_colour_options.length isnot 0 and $wardrobe.upper.last().accessory is 1>> <<set $wardrobe.upper.last().accessory_colour to clone($wardrobe.lower.last().accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "underuppersend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.under_upper.push(clone($clothes.under_upper[_temp]))>> <<if $args[2]>> <<set $wardrobe.under_upper.last().colour to $args[2]>> <<elseif $clothes.under_upper[_temp].colour_options.length isnot 0>> <<set $wardrobe.under_upper.last().colour to clone($wardrobe.under_upper.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.under_upper.last().accessory is 1>> <<set $wardrobe.under_upper.last().accessory_colour to $args[3]>> <<elseif $clothes.under_upper[_temp].accessory_colour_options.length isnot 0 and $wardrobe.under_upper.last().accessory is 1>> <<set $wardrobe.under_upper.last().accessory_colour to clone($wardrobe.under_upper.last().accessory_colour_options.random())>> <</if>> <<if $wardrobe.under_upper.last().one_piece is 1>> <<for _e to 0; _e lt $clothes.under_lower.length; _e++>> <<if $wardrobe.under_upper.last().set is $clothes.under_lower[_e].set>> <<set $wardrobe.under_lower.push(clone($clothes.under_lower[_e]))>> <<if $args[2]>> <<set $wardrobe.under_lower.last().colour to $args[2]>> <<elseif $clothes.under_lower[_e].colour_options.length isnot 0>> <<set $wardrobe.under_lower.last().colour to clone($wardrobe.under_upper.last().colour)>> <</if>> <<if $args[3] and $wardrobe.under_lower.last().accessory is 1>> <<set $wardrobe.under_lower.last().accessory_colour to $args[3]>> <<elseif $clothes.under_lower[_e].accessory_colour_options.length isnot 0 and $wardrobe.under_lower.last().accessory is 1>> <<set $wardrobe.under_lower.last().accessory_colour to clone($wardrobe.under_upper.last().accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "underlowersend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.under_lower.push(clone($clothes.under_lower[_temp]))>> <<if $args[2]>> <<set $wardrobe.under_lower.last().colour to $args[2]>> <<elseif $clothes.under_lower[_temp].colour_options.length isnot 0>> <<set $wardrobe.under_lower.last().colour to clone($wardrobe.under_lower.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.under_lower.last().accessory is 1>> <<set $wardrobe.under_lower.last().accessory_colour to $args[3]>> <<elseif $clothes.under_lower[_temp].accessory_colour_options.length isnot 0 and $wardrobe.under_lower.last().accessory is 1>> <<set $wardrobe.under_lower.last().accessory_colour to clone($wardrobe.under_lower.last().accessory_colour_options.random())>> <</if>> <<if $wardrobe.under_lower.last().one_piece is 1>> <<for _e to 0; _e lt $clothes.under_upper.length; _e++>> <<if $wardrobe.under_lower.last().set is $clothes.under_upper[_e].set>> <<set $wardrobe.under_upper.push(clone($clothes.under_upper[_e]))>> <<if $args[2]>> <<set $wardrobe.under_upper.last().colour to $args[2]>> <<elseif $clothes.under_upper[_e].colour_options.length isnot 0>> <<set $wardrobe.under_upper.last().colour to clone($wardrobe.under_lower.last().colour_options)>> <</if>> <<if $args[3] and $wardrobe.under_upper.last().accessory is 1>> <<set $wardrobe.under_upper.last().accessory_colour to $args[3]>> <<elseif $clothes.under_upper[_e].accessory_colour_options.length isnot 0 and $wardrobe.under_upper.last().accessory is 1>> <<set $wardrobe.under_upper.last().accessory_colour to clone($wardrobe.under_lower.last().accessory_colour)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "headsend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.head.push(clone($clothes.head[_temp]))>> <<if $args[2]>> <<set $wardrobe.head.last().colour to $args[2]>> <<elseif $clothes.head[_temp].colour_options.length isnot 0>> <<set $wardrobe.head.last().colour to clone($wardrobe.head.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.head.last().accessory is 1>> <<set $wardrobe.head.last().accessory_colour to $args[3]>> <<elseif $clothes.head[_temp].accessory_colour_options.length isnot 0 and $wardrobe.head.last().accessory is 1>> <<set $wardrobe.head.last().accessory_colour to clone($wardrobe.head.last().accessory_colour_options.random())>> <</if>> <</if>> <</nobr>><</widget>> <<widget "facesend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.face.push(clone($clothes.face[_temp]))>> <<if $args[2]>> <<set $wardrobe.face.last().colour to $args[2]>> <<elseif $clothes.face[_temp].colour_options.length isnot 0>> <<set $wardrobe.face.last().colour to clone($wardrobe.face.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.face.last().accessory is 1>> <<set $wardrobe.face.last().accessory_colour to $args[3]>> <<elseif $clothes.face[_temp].accessory_colour_options.length isnot 0 and $wardrobe.face.last().accessory is 1>> <<set $wardrobe.face.last().accessory_colour to clone($wardrobe.face.last().accessory_colour_options.random())>> <</if>> <</if>> <</nobr>><</widget>> <<widget "necksend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.neck.push(clone($clothes.neck[_temp]))>> <<if $args[2]>> <<set $wardrobe.neck.last().colour to $args[2]>> <<elseif $clothes.neck[_temp].colour_options.length isnot 0>> <<set $wardrobe.neck.last().colour to clone($wardrobe.neck.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.neck.last().accessory is 1>> <<set $wardrobe.neck.last().accessory_colour to $args[3]>> <<elseif $clothes.neck[_temp].accessory_colour_options.length isnot 0 and $wardrobe.neck.last().accessory is 1>> <<set $wardrobe.neck.last().accessory_colour to clone($wardrobe.neck.last().accessory_colour_options.random())>> <</if>> <</if>> <</nobr>><</widget>> <<widget "legssend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.legs.push(clone($clothes.legs[_temp]))>> <<if $args[2]>> <<set $wardrobe.legs.last().colour to $args[2]>> <<elseif $clothes.legs[_temp].colour_options.length isnot 0>> <<set $wardrobe.legs.last().colour to clone($wardrobe.legs.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.legs.last().accessory is 1>> <<set $wardrobe.legs.last().accessory_colour to $args[3]>> <<elseif $clothes.legs[_temp].accessory_colour_options.length isnot 0 and $wardrobe.legs.last().accessory is 1>> <<set $wardrobe.legs.last().accessory_colour to clone($wardrobe.legs.last().accessory_colour_options.random())>> <</if>> <</if>> <</nobr>><</widget>> <<widget "feetsend">><<nobr>> <<set _temp to $args[0]>> <<if $args[1] is "wardrobe">> <<set $wardrobe.feet.push(clone($clothes.feet[_temp]))>> <<if $args[2]>> <<set $wardrobe.feet.last().colour to $args[2]>> <<elseif $clothes.feet[_temp].colour_options.length isnot 0>> <<set $wardrobe.feet.last().colour to clone($wardrobe.feet.last().colour_options.random())>> <</if>> <<if $args[3] and $wardrobe.feet.last().accessory is 1>> <<set $wardrobe.feet.last().accessory_colour to $args[3]>> <<elseif $clothes.feet[_temp].accessory_colour_options.length isnot 0 and $wardrobe.feet.last().accessory is 1>> <<set $wardrobe.feet.last().accessory_colour to clone($wardrobe.feet.last().accessory_colour_options.random())>> <</if>> <</if>> <</nobr>><</widget>> /*The "...strip" widgets remove the player character's clothing. The clothing remains with the player character, ready to be put back on.*/ <<widget "strip">><<nobr>> <<upperstrip>> <<lowerstrip>> <<underupperstrip>> <<underlowerstrip>> <<headstrip>> <<facestrip>> <<neckstrip>> <<legsstrip>> <<feetstrip>> <</nobr>><</widget>> <<widget "clothesstrip">><<nobr>> <<upperstrip>> <<lowerstrip>> <<underupperstrip>> <<underlowerstrip>> <</nobr>><</widget>> <<widget "upperstrip">><<nobr>> <<if $worn.upper.cursed is 1>> <<else>> <<if $worn.upper.name isnot "naked">> <<set $upperlast to clone($worn.upper.name)>> <<set $carried.upper to clone($worn.upper)>> <<if $worn.upper.set is $worn.lower.set>> <<set $lowerlast to clone($worn.lower.name)>> <<set $carried.lower to clone($worn.lower)>> <<set $worn.lower to clone($clothes.lower[0])>> <</if>> <<set $worn.upper to clone($clothes.upper[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "lowerstrip">><<nobr>> <<if $worn.lower.cursed is 1>> <<else>> <<if $worn.lower.name isnot "naked">> <<set $lowerlast to clone($worn.lower.name)>> <<set $carried.lower to clone($worn.lower)>> <<if $worn.upper.set is $worn.lower.set>> <<set $upperlast to clone($worn.upper.name)>> <<set $carried.upper to clone($worn.upper)>> <<set $worn.upper to clone($clothes.upper[0])>> <</if>> <<set $worn.lower to clone($clothes.lower[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "underupperstrip">><<nobr>> <<if $worn.under_upper.cursed is 1>> <<else>> <<if $worn.under_upper.name isnot "naked">> <<set $underupperlast to clone($worn.under_upper.name)>> <<set $carried.under_upper to clone($worn.under_upper)>> <<if $worn.under_lower.set is $worn.under_upper.set>> <<set $lowerlast to clone($worn.under_lower.name)>> <<set $carried.under_lower to clone($worn.under_lower)>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <</if>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "underlowerstrip">><<nobr>> <<if $worn.under_lower.cursed is 1>> <<else>> <<if $worn.under_lower.name isnot "naked">> <<set $underlowerlast to clone($worn.under_lower.name)>> <<set $carried.under_lower to clone($worn.under_lower)>> <<if $worn.under_lower.set is $worn.under_upper.set>> <<set $lowerlast to clone($worn.under_upper.name)>> <<set $carried.under_upper to clone($worn.under_upper)>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <</if>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "headstrip">><<nobr>> <<if $worn.head.cursed is 1>> <<else>> <<if $worn.head.name isnot "naked">> <<set $headlast to clone($worn.head.name)>> <<set $carried.head to clone($worn.head)>> <<set $worn.head to clone($clothes.head[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "facestrip">><<nobr>> <<if $worn.face.cursed is 1>> <<else>> <<if $worn.face.name isnot "naked">> <<set $facelast to clone($worn.face.name)>> <<set $carried.face to clone($worn.face)>> <<set $worn.face to clone($clothes.face[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "neckstrip">><<nobr>> <<if $worn.neck.cursed is 1>> <<else>> <<if $worn.neck.name isnot "naked">> <<set $necklast to clone($worn.neck.name)>> <<set $carried.neck to clone($worn.neck)>> <<set $worn.neck to clone($clothes.neck[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "legsstrip">><<nobr>> <<if $worn.legs.cursed is 1>> <<else>> <<if $worn.legs.name isnot "naked">> <<set $legsdlast to clone($worn.legs.name)>> <<set $carried.legs to clone($worn.legs)>> <<set $worn.legs to clone($clothes.legs[0])>> <</if>> <</if>> <</nobr>><</widget>> <<widget "feetstrip">><<nobr>> <<if $worn.feet.cursed is 1>> <<else>> <<if $worn.feet.name isnot "naked">> <<set $feetlast to clone($worn.feet.name)>> <<set $carried.feet to clone($worn.feet)>> <<set $worn.feet to clone($clothes.feet[0])>> <</if>> <</if>> <</nobr>><</widget>> /*The "...ruined" widgets destroy the player character's current clothing, whether worn or carried.*/ <<widget "ruined">><<nobr>> <<upperruined>> <<lowerruined>> <<underupperruined>> <<underlowerruined>> <<headruined>> <<faceruined>> <<neckruined>> <<legsruined>> <<feetruined>> <</nobr>><</widget>> <<widget "clothesruined">><<nobr>> <<upperruined>> <<lowerruined>> <<underupperruined>> <<underlowerruined>> <</nobr>><</widget>> <<widget "underruined">><<nobr>> <<underupperruined>> <<underlowerruined>> <</nobr>><</widget>> <<widget "upperruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.upper.cursed is 1 and !$worn.upper.type.includes("broken")>> <<else>> <<set $upperwet to 0>><<set $upperwetstage to 0>> <<if $carried.upper.name isnot "naked" and $clothingrebuy is 1 and $carried.upper.one_piece isnot "broken" and ($carried.upper.shop.includes("clothing") or $carried.upper.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.upper.cost * 1.5)>> <<uppersend $carried.upper.index "wardrobe" $carried.upper.colour $carried.upper.accessory_colour>> <<set $money -= Math.trunc($carried.upper.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.upper.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.upper.name)>> <</if>> <<elseif $clothingrebuy is 1 and $worn.upper.one_piece isnot "broken" and ($worn.upper.shop.includes("clothing") or $worn.upper.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.upper.cost * 1.5)>> <<uppersend $worn.upper.index "wardrobe" $worn.upper.colour $worn.upper.accessory_colour>> <<set $money -= Math.trunc($worn.upper.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.upper.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.upper.name)>> <</if>> <</if>> <<if $worn.upper.set is $worn.lower.set>> <<set $worn.lower.set to "lower">><<set $worn.lower.one_piece to "broken">> <</if>> <<if $carried.upper.set is $carried.lower.set>> <<set $carried.lower.set to "lower">><<set $carried.lower.one_piece to "broken">> <</if>> <<set $worn.upper to clone($clothes.upper[0])>> <<set $carried.upper to clone($clothes.upper[0])>> <</if>> <</nobr>><</widget>> <<widget "lowerruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.lower.cursed is 1 and !$worn.lower.type.includes("broken")>> <<else>> <<set $lowerwet to 0>><<set $lowerwetstage to 0>> <<if $carried.lower.name isnot "naked" and $clothingrebuy is 1 and $carried.lower.one_piece isnot "broken" and ($carried.lower.shop.includes("clothing") or $carried.lower.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.lower.cost * 1.5)>> <<lowersend $carried.lower.index "wardrobe" $carried.lower.colour $carried.lower.accessory_colour>> <<set $money -= Math.trunc($carried.lower.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.lower.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.lower.name)>> <</if>> <<elseif $clothingrebuy is 1 and $worn.lower.one_piece isnot "broken" and ($worn.lower.shop.includes("clothing") or $worn.lower.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.lower.cost * 1.5)>> <<lowersend $worn.lower.index "wardrobe" $worn.lower.colour $worn.lower.accessory_colour>> <<set $money -= Math.trunc($worn.lower.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.lower.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.lower.name)>> <</if>> <</if>> <<if $worn.upper.set is $worn.lower.set>> <<set $worn.upper.set to "upper">><<set $worn.upper.one_piece to "broken">> <</if>> <<if $carried.upper.set is $carried.lower.set>> <<set $carried.upper.set to "upper">><<set $carried.upper.one_piece to "broken">> <</if>> <<set $worn.lower to clone($clothes.lower[0])>> <<set $carried.lower to clone($clothes.lower[0])>> <</if>> <</nobr>><</widget>> <<widget "underupperruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.under_upper.cursed is 1 and !$worn.under_upper.type.includes("broken")>> <<else>> <<set $underupperwet to 0>><<set $underupperwetstage to 0>> <<if $carried.under_upper.name isnot "naked" and $clothingrebuy is 1 and $carried.under_upper.one_piece isnot "broken" and ($carried.under_upper.shop.includes("clothing") or $carried.under_upper.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.under_upper.cost * 1.5)>> <<underuppersend $carried.under_upper.index "wardrobe" $carried.under_upper.colour $carried.under_upper.accessory_colour>> <<set $money -= Math.trunc($carried.under_upper.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.under_upper.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.under_upper.name)>> <</if>> <<elseif $clothingrebuy is 1 and $worn.under_upper.one_piece isnot "broken" and ($worn.under_upper.shop.includes("clothing") or $worn.under_upper.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.under_upper.cost * 1.5)>> <<underuppersend $worn.under_upper.index "wardrobe" $worn.under_upper.colour $worn.under_upper.accessory_colour>> <<set $money -= Math.trunc($worn.under_upper.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.under_upper.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.under_upper.name)>> <</if>> <</if>> <<if $worn.under_upper.set is $worn.under_lower.set>> <<set $worn.under_lower.set to "under_lower">><<set $worn.under_lower.one_piece to "broken">> <</if>> <<if $carried.under_upper.set is $carried.under_lower.set>> <<set $carried.under_lower.set to "under_lower">><<set $carried.under_lower.one_piece to "broken">> <</if>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <<set $carried.under_upper to clone($clothes.under_upper[0])>> <</if>> <</nobr>><</widget>> <<widget "underlowerruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.under_lower.cursed is 1 and !$worn.under_lower.type.includes("broken")>> <<else>> <<set $underlowerwet to 0>><<set $underlowerwetstage to 0>> <<if $carried.under_lower.name isnot "naked" and $clothingrebuy is 1 and $carried.under_lower.one_piece isnot "broken" and ($carried.under_lower.shop.includes("clothing") or $carried.under_lower.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.under_lower.cost * 1.5)>> <<underlowersend $carried.under_lower.index "wardrobe" $carried.under_lower.colour $carried.under_lower.accessory_colour>> <<set $money -= Math.trunc($carried.under_lower.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.under_lower.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.under_lower.name)>> <</if>> <<elseif $clothingrebuy is 1 and $worn.under_lower.one_piece isnot "broken" and ($worn.under_lower.shop.includes("clothing") or $worn.under_lower.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.under_lower.cost * 1.5)>> <<underlowersend $worn.under_lower.index "wardrobe" $worn.under_lower.colour $worn.under_lower.accessory_colour>> <<set $money -= Math.trunc($worn.under_lower.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.under_lower.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.under_lower.name)>> <</if>> <</if>> <<if $worn.under_upper.set is $worn.under_lower.set>> <<set $worn.under_upper.set to "under_upper">><<set $worn.under_upper.one_piece to "broken">> <</if>> <<if $carried.under_upper.set is $carried.under_lower.set>> <<set $carried.under_upper.set to "under_upper">><<set $carried.under_upper.one_piece to "broken">> <</if>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <<set $carried.under_lower to clone($clothes.under_lower[0])>> <</if>> <</nobr>><</widget>> <<widget "headruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.head.cursed is 1 and !$worn.head.type.includes("broken")>> <<else>> <<if $carried.head.name isnot "naked" and $clothingrebuy is 1 and ($carried.head.shop.includes("clothing") or $carried.head.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.head.cost * 1.5)>> <<headsend $carried.head.index "wardrobe" $carried.head.colour $carried.head.accessory_colour>> <<set $money -= Math.trunc($carried.head.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.head.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.head.name)>> <</if>> <<elseif $clothingrebuy is 1 and ($worn.head.shop.includes("clothing") or $worn.head.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.head.cost * 1.5)>> <<headsend $worn.head.index "wardrobe" $worn.head.colour $worn.head.accessory_colour>> <<set $money -= Math.trunc($worn.head.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.head.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.head.name)>> <</if>> <</if>> <<set $worn.head to clone($clothes.head[0])>> <<set $carried.head to clone($clothes.head[0])>> <</if>> <</nobr>><</widget>> <<widget "faceruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.face.cursed is 1 and !$worn.face.type.includes("broken")>> <<else>> <<if $carried.face.name isnot "naked" and $clothingrebuy is 1 and ($carried.face.shop.includes("clothing") or $carried.face.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.face.cost * 1.5)>> <<facesend $carried.face.index "wardrobe" $carried.face.colour $carried.face.accessory_colour>> <<set $money -= Math.trunc($carried.face.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.face.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.face.name)>> <</if>> <<elseif $clothingrebuy is 1 and ($worn.face.shop.includes("clothing") or $worn.face.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.face.cost * 1.5)>> <<facesend $worn.face.index "wardrobe" $worn.face.colour $worn.face.accessory_colour>> <<set $money -= Math.trunc($worn.face.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.face.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.face.name)>> <</if>> <</if>> <<set $worn.face to clone($clothes.face[0])>> <<set $carried.face to clone($clothes.face[0])>> <</if>> <</nobr>><</widget>> <<widget "neckruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.neck.cursed is 1 and !$worn.neck.type.includes("broken")>> <<else>> <<if $carried.neck.name isnot "naked" and $clothingrebuy is 1 and ($carried.neck.shop.includes("clothing") or $carried.neck.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.neck.cost * 1.5)>> <<necksend $carried.neck.index "wardrobe" $carried.neck.colour $carried.neck.accessory_colour>> <<set $money -= Math.trunc($carried.neck.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.neck.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.neck.name)>> <</if>> <<elseif $clothingrebuy is 1 and ($worn.neck.shop.includes("clothing") or $worn.neck.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.neck.cost * 1.5)>> <<necksend $worn.neck.index "wardrobe" $worn.neck.colour $worn.neck.accessory_colour>> <<set $money -= Math.trunc($worn.neck.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.neck.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.neck.name)>> <</if>> <</if>> <<set $worn.neck to clone($clothes.neck[0])>> <<set $carried.neck to clone($clothes.neck[0])>> <</if>> <</nobr>><</widget>> <<widget "legsruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.legs.cursed is 1 and !$worn.legs.type.includes("broken")>> <<else>> <<if $carried.legs.name isnot "naked" and $clothingrebuy is 1 and ($carried.legs.shop.includes("clothing") or $carried.legs.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.legs.cost * 1.5)>> <<legssend $carried.legs.index "wardrobe" $carried.legs.colour $carried.legs.accessory_colour>> <<set $money -= Math.trunc($carried.legs.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.legs.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.legs.name)>> <</if>> <<elseif $clothingrebuy is 1 and ($worn.legs.shop.includes("clothing") or $worn.legs.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.legs.cost * 1.5)>> <<legssend $worn.legs.index "wardrobe" $worn.legs.colour $worn.legs.accessory_colour>> <<set $money -= Math.trunc($worn.legs.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.legs.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.legs.name)>> <</if>> <</if>> <<set $worn.legs to clone($clothes.legs[0])>> <<set $carried.legs to clone($clothes.legs[0])>> <</if>> <</nobr>><</widget>> <<widget "feetruined">><<nobr>><<set $eventskipoverrule to 1>> <<if $worn.feet.cursed is 1 and !$worn.feet.type.includes("broken")>> <<else>> <<if $carried.feet.name isnot "naked" and $clothingrebuy is 1 and ($carried.feet.shop.includes("clothing") or $carried.feet.shop.includes("forest"))>> <<if $money gte Math.trunc($carried.feet.cost * 1.5)>> <<feetsend $carried.feet.index "wardrobe" $carried.feet.colour $carried.feet.accessory_colour>> <<set $money -= Math.trunc($carried.feet.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($carried.feet.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($carried.feet.name)>> <</if>> <<elseif $clothingrebuy is 1 and ($worn.feet.shop.includes("clothing") or $worn.feet.shop.includes("forest"))>> <<if $money gte Math.trunc($worn.feet.cost * 1.5)>> <<feetsend $worn.feet.index "wardrobe" $worn.feet.colour $worn.feet.accessory_colour>> <<set $money -= Math.trunc($worn.feet.cost * 1.5)>> <<set $effectsmessage to 1>><<set $rebuy_success to clone($worn.feet.name)>> <<else>> <<set $effectsmessage to 1>><<set $rebuy_failure to clone($worn.feet.name)>> <</if>> <</if>> <<set $worn.feet to clone($clothes.feet[0])>> <<set $carried.feet to clone($clothes.feet[0])>> <</if>> <</nobr>><</widget>> /*The "...on" widgets put on clothing removed with the "...strip" widgets.*/ <<widget "outfiton">><<nobr>> <<upperon>> <<loweron>> <</nobr>><</widget>> <<widget "clotheson">><<nobr>> <<upperon>> <<loweron>> <<underupperon>> <<underloweron>> <<headon>> <<faceon>> <<neckon>> <<legson>> <<feeton>> <<if $worn.upper.name is "naked" and $worn.lower.name is "naked" and $worn.under_lower.name is "naked">> <<else>> You fix your clothing. <br><br> <</if>> <<exposure>> <<if $exposed gte 1>> You are conscious of your <<nuditystop>> <br><br> <</if>> <</nobr>><</widget>> <<widget "upperon">><<nobr>> <<if $carried.upper.name isnot "naked">> <<set $worn.upper to clone($carried.upper)>> <<set $carried.upper to clone($clothes.upper[0])>> <</if>> <<set $worn.upper.exposed to $worn.upper.exposed_base>> <<set $worn.upper.state to $worn.upper.state_base>> <<set $worn.upper.state_top to $worn.upper.state_top_base>> <</nobr>><</widget>> <<widget "loweron">><<nobr>> <<if $carried.lower.name isnot "naked">> <<set $worn.lower to clone($carried.lower)>> <<set $carried.lower to clone($clothes.lower[0])>> <</if>> <<set $worn.lower.exposed to $worn.lower.exposed_base>> <<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>> <<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>> <<set $worn.lower.state to $worn.lower.state_base>> <<if $worn.lower.skirt is 1>> <<set $worn.lower.skirt_down to 1>> <</if>> <</nobr>><</widget>> <<widget "underupperon">><<nobr>> <<if $carried.under_upper.name isnot "naked">> <<set $worn.under_upper to clone($carried.under_upper)>> <<set $carried.under_upper to clone($clothes.under_upper[0])>> <</if>> <<set $worn.under_upper.exposed to $worn.under_upper.exposed_base>> <<set $worn.under_upper.state to $worn.under_upper.state_base>> <<set $worn.under_upper.state_stop to $worn.under_upper.state_top_base>> <</nobr>><</widget>> <<widget "underloweron">><<nobr>> <<if $carried.under_lower.name isnot "naked">> <<set $worn.under_lower to clone($carried.under_lower)>> <<set $carried.under_lower to clone($clothes.under_lower[0])>> <</if>> <<set $worn.under_lower.state to $worn.under_lower.state_base>> <<set $worn.under_lower.exposed to $worn.under_lower.exposed_base>> <<set $worn.under_lower.vagina_exposed to $worn.under_lower.vagina_exposed_base>> <<set $worn.under_lower.anus_exposed to $worn.under_lower.anus_exposed_base>> <</nobr>><</widget>> <<widget "headon">><<nobr>> <<if $carried.head.name isnot "naked">> <<set $worn.head to clone($carried.head)>> <<set $carried.head to clone($clothes.head[0])>> <</if>> <</nobr>><</widget>> <<widget "faceon">><<nobr>> <<if $carried.face.name isnot "naked">> <<set $worn.face to clone($carried.face)>> <<set $carried.face to clone($clothes.face[0])>> <</if>> <</nobr>><</widget>> <<widget "neckon">><<nobr>> <<if $carried.neck.name isnot "naked">> <<set $worn.neck to clone($carried.neck)>> <<set $carried.neck to clone($clothes.neck[0])>> <</if>> <</nobr>><</widget>> <<widget "legson">><<nobr>> <<if $carried.legs.name isnot "naked">> <<set $worn.legs to clone($carried.legs)>> <<set $carried.legs to clone($clothes.legs[0])>> <</if>> <</nobr>><</widget>> <<widget "feeton">><<nobr>> <<if $carried.feet.name isnot "naked">> <<set $worn.feet to clone($carried.feet)>> <<set $carried.feet to clone($clothes.feet[0])>> <</if>> <</nobr>><</widget>> <<widget "clothesontowel">><<nobr>> <<upperon>> <<loweron>> <<underupperon>> <<underloweron>> <<headon>> <<faceon>> <<neckon>> <<legson>> <<feeton>> <<if $worn.upper.name is "naked" and $worn.lower.name is "naked" and $worn.under_lower.name is "naked">> <<else>> You fix your clothing. <br><br> <</if>> <<exposure>> <<towelup>> <<if $exposed gte 1>> You are conscious of your <<nuditystop>> <br><br> <</if>> <</nobr>><</widget>> /*The "...steal" widgets destroy clothing carried by the PC, and output text describing the event. If argument is "strip", then they'll also take clothes worn by the PC.*/ <<widget "steal">><<nobr>> <<set _temp_steal to $args[0]>> <<uppersteal _temp_steal>> <<lowersteal _temp_steal>> <<underuppersteal _temp_steal>> <<underlowersteal _temp_steal>> <<headsteal _temp_steal>> <<facesteal _temp_steal>> <<necksteal _temp_steal>> <<legssteal _temp_steal>> <<feetsteal _temp_steal>> <</nobr>><</widget>> <<widget "stealclothes">><<nobr>> <<set _temp_steal to $args[0]>> <<uppersteal _temp_steal>> <<lowersteal _temp_steal>> <<underuppersteal _temp_steal>> <<underlowersteal _temp_steal>> <</nobr>><</widget>> <<widget "uppersteal">><<nobr>> <<if $worn.upper.name isnot "naked" and $worn.upper.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.upper.name off your body. <br> <</if>> <<if $worn.upper.set is $worn.lower.set>> <<lowerruined>> <</if>> <<upperruined>> <<elseif $carried.upper.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.upper.name as a souvenir. <br> <</if>> <<if $carried.upper.set is $carried.lower.set>> <<lowerruined>> <</if>> <<upperruined>> <</if>> <</nobr>><</widget>> <<widget "lowersteal">><<nobr>> <<if $worn.lower.name isnot "naked" and $worn.lower.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.lower.name off your body. <br> <</if>> <<if $worn.upper.set is $worn.lower.set>> <<upperruined>> <</if>> <<lowerruined>> <<elseif $carried.lower.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.lower.name as a souvenir. <br> <</if>> <<if $carried.upper.set is $carried.lower.set>> <<upperruined>> <</if>> <<lowerruined>> <</if>> <</nobr>><</widget>> <<widget "underuppersteal">><<nobr>> <<if $worn.under_upper.name isnot "naked" and $worn.under_upper.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.under_upper.name off your body. <br> <</if>> <<if $worn.under_upper.set is $worn.under_lower.set>> <<underlowerruined>> <</if>> <<underupperruined>> <<elseif $carried.under_upper.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.under_upper.name as a souvenir. <br> <</if>> <<if $carried.under_upper.set is $carried.under_lower.set>> <<underlowerruined>> <</if>> <<underupperruined>> <</if>> <</nobr>><</widget>> <<widget "underlowersteal">><<nobr>> <<if $worn.under_lower.name isnot "naked" and $worn.under_lower.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.under_lower.name off your body. <br> <</if>> <<if $worn.under_upper.set is $worn.under_lower.set>> <<underupperruined>> <</if>> <<underlowerruined>> <<elseif $carried.under_lower.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.under_lower.name as a souvenir. <br> <</if>> <<if $carried.under_upper.set is $carried.under_lower.set>> <<underupperruined>> <</if>> <<underlowerruined>> <</if>> <</nobr>><</widget>> <<widget "headsteal">><<nobr>> <<if $worn.head.name isnot "naked" and $worn.head.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.head.name off your body. <br> <</if>> <<headruined>> <<elseif $carried.head.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.head.name as a souvenir. <br> <</if>> <<headruined>> <</if>> <</nobr>><</widget>> <<widget "facesteal">><<nobr>> <<if $worn.face.name isnot "naked" and $worn.face.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.face.name off your body. <br> <</if>> <<faceruined>> <<elseif $carried.face.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.face.name as a souvenir. <br> <</if>> <<faceruined>> <</if>> <</nobr>><</widget>> <<widget "necksteal">><<nobr>> <<if $worn.neck.name isnot "naked" and $worn.neck.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.neck.name off your body. <br> <</if>> <<neckruined>> <<elseif $carried.neck.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.neck.name as a souvenir. <br> <</if>> <<neckruined>> <</if>> <</nobr>><</widget>> <<widget "legssteal">><<nobr>> <<if $worn.legs.name isnot "naked" and $worn.legs.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.legs.name off your body. <br> <</if>> <<legsruined>> <<elseif $carried.legs.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.legs.name as a souvenir. <br> <</if>> <<legsruined>> <</if>> <</nobr>><</widget>> <<widget "feetsteal">><<nobr>> <<if $worn.feet.name isnot "naked" and $worn.feet.cursed isnot 1 and $args[0] is "strip">> <<if $stealtextskip isnot 1>> <<He>> tears your $worn.feet.name off your body. <br> <</if>> <<feetruined>> <<elseif $carried.feet.name isnot "naked">> <<if $stealtextskip isnot 1>> <<He>> keeps your $carried.feet.name as a souvenir. <br> <</if>> <<feetruined>> <</if>> <</nobr>><</widget>> /*The "...undress" widgets remove the player character's clothing. Where they end up depends on the argument supplied. "wardrobe" sends it to the bedroom wardrobe. Other arguments store the clothing elsewhere in the world. The "...storeon" widgets can retrieve those clothes.*/ <<widget "undress">><<nobr>> <<set _undress_temp to $args[0]>> <<upperundress _undress_temp>> <<lowerundress _undress_temp>> <<underupperundress _undress_temp>> <<underlowerundress _undress_temp>> <<headundress _undress_temp>> <<faceundress _undress_temp>> <<neckundress _undress_temp>> <<legsundress _undress_temp>> <<feetundress _undress_temp>> <</nobr>><</widget>> <<widget "undressclothes">><<nobr>> <<set _undress_temp to $args[0]>> <<upperundress _undress_temp>> <<lowerundress _undress_temp>> <<underupperundress _undress_temp>> <<underlowerundress _undress_temp>> <</nobr>><</widget>> <<widget "upperundress">><<nobr>> <<if $worn.upper.cursed is 1>> <<else>> <<set $upperwet to 0>><<set $upperwetstage to 0>> <<if $args[0] is "wardrobe">> <<if $worn.upper.name is "towel top" or $worn.upper.name is "large towel">> <<if $worn.upper.set is $worn.lower.set>> <<set $worn.lower to clone($clothes.lower[0])>> <</if>> <<set $worn.upper to clone($clothes.upper[0])>> <<elseif $worn.upper.name isnot "naked">> <<if $worn.upper.set is $worn.lower.set>> <<set $wardrobe.lower.push(clone($worn.lower))>> <<set $worn.lower to clone($clothes.lower[0])>> <</if>> <<set $wardrobe.upper.push(clone($worn.upper))>> <<set $worn.upper to clone($clothes.upper[0])>> <</if>> <<elseif $args[0]>> <<if $worn.upper.name isnot "naked">> <<if $worn.upper.set is $worn.lower.set>> <<for _u to 0; _u lt $store.lower.length; _u++>> <<if $args[0] is $store.lower[_u].location>> <<if $store.lower[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.upper.length; _o++>> <<if $args[0] is $store.upper[_o].location>> <<if $store.upper[_o].name isnot "towel top" and $store.upper[_o].name isnot "large towel">> <<set $wardrobe.upper.push(clone($store.upper[_o]))>> <</if>> <<set $store.upper.deleteAt(_o)>> <</if>> <</for>> <</if>> <<if $store.lower[_u].name isnot "towel skirt" and $store.lower[_u].name isnot "large towel bottom">> <<set $wardrobe.lower.push(clone($store.lower[_u]))>> <</if>> <<set $store.lower.deleteAt(_u)>> <</if>> <</for>> <<set $store.lower.push(clone($worn.lower))>> <<set $store.lower.last().location to $args[0]>> <<set $worn.lower to clone($clothes.lower[0])>> <</if>> <<for _u to 0; _u lt $store.upper.length; _u++>> <<if $args[0] is $store.upper[_u].location>> <<if $store.upper[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.lower.length; _o++>> <<if $args[0] is $store.lower[_o].location>> <<if $store.lower[_o].name isnot "towel skirt" and $store.lower[_o].name isnot "large towel bottom">> <<set $wardrobe.lower.push(clone($store.lower[_o]))>> <</if>> <<set $store.lower.deleteAt(_o)>> <</if>> <</for>> <</if>> <<if $store.upper[_u].name isnot "towel top" and $store.upper[_u].name isnot "large towel">> <<set $wardrobe.upper.push(clone($store.upper[_u]))>> <</if>> <<set $store.upper.deleteAt(_u)>> <</if>> <</for>> <<set $store.upper.push(clone($worn.upper))>> <<set $store.upper.last().location to $args[0]>> <<set $worn.upper to clone($clothes.upper[0])>> <</if>> <</if>> <</if>> <<unset _strip_restrict>> <</nobr>><</widget>> <<widget "lowerundress">><<nobr>> <<if $worn.lower.cursed is 1>> <<else>> <<set $lowerwet to 0>><<set $lowerwetstage to 0>> <<if $args[0] is "wardrobe">> <<if $worn.lower.name is "towel skirt" or $worn.lower.name is "large towel bottom">> <<if $worn.lower.set is $worn.upper.set>> <<set $worn.upper to clone($clothes.upper[0])>> <</if>> <<set $worn.lower to clone($clothes.lower[0])>> <<elseif $worn.lower.name isnot "naked">> <<if $worn.upper.set is $worn.lower.set and _strip_restrict isnot 1>> <<set $wardrobe.upper.push(clone($worn.upper))>> <<set $worn.upper to clone($clothes.upper[0])>> <</if>> <<set $wardrobe.lower.push(clone($worn.lower))>> <<set $worn.lower to clone($clothes.lower[0])>> <</if>> <<elseif $args[0]>> <<if $worn.lower.name isnot "naked">> <<if $worn.upper.set is $worn.lower.set>> <<for _u to 0; _u lt $store.upper.length; _u++>> <<if $args[0] is $store.upper[_u].location>> <<if $store.upper[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.lower.length; _o++>> <<if $args[0] is $store.lower[_o].location>> <<if $store.lower[_o].name isnot "towel skirt" and $store.lower[_o].name isnot "large towel bottom">> <<set $wardrobe.lower.push(clone($store.lower[_o]))>> <</if>> <<set $store.lower.deleteAt(_o)>> <</if>> <</for>> <</if>> <<if $store.upper[_u].name isnot "towel top" and $store.upper[_u].name isnot "large towel">> <<set $wardrobe.upper.push(clone($store.upper[_u]))>> <</if>> <<set $store.upper.deleteAt(_u)>> <</if>> <</for>> <<set $store.upper.push(clone($worn.upper))>> <<set $store.upper.last().location to $args[0]>> <<set $worn.upper to clone($clothes.upper[0])>> <</if>> <<for _u to 0; _u lt $store.lower.length; _u++>> <<if $args[0] is $store.lower[_u].location>> <<if $store.lower[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.upper.length; _o++>> <<if $args[0] is $store.upper[_o].location>> <<if $store.upper[_o].name isnot "towel top" and $store.upper[_o].name isnot "large towel">> <<set $wardrobe.upper.push(clone($store.upper[_o]))>> <</if>> <<set $store.upper.deleteAt(_o)>> <</if>> <</for>> <</if>> <<if $store.lower[_u].name isnot "towel skirt" and $store.lower[_u].name isnot "large towel bottom">> <<set $wardrobe.lower.push(clone($store.lower[_u]))>> <</if>> <<set $store.lower.deleteAt(_u)>> <</if>> <</for>> <<set $store.lower.push(clone($worn.lower))>> <<set $store.lower.last().location to $args[0]>> <<set $worn.lower to clone($clothes.lower[0])>> <</if>> <</if>> <</if>> <<unset _strip_restrict>> <</nobr>><</widget>> <<widget "underupperundress">><<nobr>> <<if $worn.under_upper.cursed is 1>> <<else>> <<set $underupperwet to 0>><<set $underupperwetstage to 0>> <<if $args[0] is "wardrobe">> <<if $worn.under_upper.name isnot "naked">> <<if $worn.under_upper.set is $worn.under_lower.set>> <<set $wardrobe.under_lower.push(clone($worn.under_lower))>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <</if>> <<set $wardrobe.under_upper.push(clone($worn.under_upper))>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <</if>> <<elseif $args[0]>> <<if $worn.under_upper.name isnot "naked">> <<if $worn.under_upper.set is $worn.under_lower.set>> <<for _u to 0; _u lt $store.under_lower.length; _u++>> <<if $args[0] is $store.under_lower[_u].location>> <<if $store.under_lower[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.under_upper.length; _o++>> <<if $args[0] is $store.under_upper[_o].location>> <<set $wardrobe.under_upper.push(clone($store.under_upper[_o]))>> <<set $store.under_upper.deleteAt(_o)>> <</if>> <</for>> <</if>> <<set $wardrobe.under_lower.push(clone($store.under_lower[_u]))>> <<set $store.under_upper.deleteAt(_u)>> <</if>> <</for>> <<set $store.under_lower.push(clone($worn.under_lower))>> <<set $store.under_lower.last().location to $args[0]>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <</if>> <<for _u to 0; _u lt $store.under_upper.length; _u++>> <<if $args[0] is $store.under_upper[_u].location>> <<if $store.under_upper[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.under_lower.length; _o++>> <<if $args[0] is $store.under_lower[_o].location>> <<set $wardrobe.under_lower.push(clone($store.under_lower[_o]))>> <<set $store.under_lower.deleteAt(_o)>> <</if>> <</for>> <</if>> <<set $wardrobe.under_upper.push(clone($store.under_upper[_u]))>> <<set $store.under_upper.deleteAt(_u)>> <</if>> <</for>> <<set $store.under_upper.push(clone($worn.under_upper))>> <<set $store.under_upper.last().location to $args[0]>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <</if>> <</if>> <</if>> <<unset _strip_restrict>> <</nobr>><</widget>> <<widget "underlowerundress">><<nobr>> <<if $worn.under_lower.cursed is 1>> <<else>> <<set $underlowerwet to 0>><<set $underlowerwetstage to 0>> <<if $args[0] is "wardrobe">> <<if $worn.under_lower.name isnot "naked">> <<if $worn.under_upper.set is $worn.under_lower.set and _strip_restrict isnot 1>> <<set $wardrobe.under_upper.push(clone($worn.under_upper))>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <</if>> <<set $wardrobe.under_lower.push(clone($worn.under_lower))>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <</if>> <<elseif $args[0]>> <<if $worn.under_lower.name isnot "naked">> <<if $worn.under_upper.set is $worn.under_lower.set>> <<for _u to 0; _u lt $store.under_upper.length; _u++>> <<if $args[0] is $store.under_upper[_u].location>> <<if $store.under_upper[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.under_lower.length; _o++>> <<if $args[0] is $store.under_lower[_o].location>> <<set $wardrobe.under_lower.push(clone($store.under_lower[_o]))>> <<set $store.under_lower.deleteAt(_o)>> <</if>> <</for>> <</if>> <<set $wardrobe.under_upper.push(clone($store.under_upper[_u]))>> <<set $store.under_upper.deleteAt(_u)>> <</if>> <</for>> <<set $store.under_upper.push(clone($worn.under_upper))>> <<set $store.under_upper.last().location to $args[0]>> <<set $worn.under_upper to clone($clothes.under_upper[0])>> <</if>> <<for _u to 0; _u lt $store.under_lower.length; _u++>> <<if $args[0] is $store.under_lower[_u].location>> <<if $store.under_lower[_u].one_piece is 1>>/*Checks if replaced stored item is an outfit, and moves the other half to the wardrobe if it is*/ <<for _o to 0; _o lt $store.under_upper.length; _o++>> <<if $args[0] is $store.under_upper[_o].location>> <<set $wardrobe.under_upper.push(clone($store.under_upper[_o]))>> <<set $store.under_upper.deleteAt(_o)>> <</if>> <</for>> <</if>> <<set $wardrobe.under_lower.push(clone($store.under_lower[_u]))>> <<set $store.under_lower.deleteAt(_u)>> <</if>> <</for>> <<set $store.under_lower.push(clone($worn.under_lower))>> <<set $store.under_lower.last().location to $args[0]>> <<set $worn.under_lower to clone($clothes.under_lower[0])>> <</if>> <</if>> <</if>> <<unset _strip_restrict>> <</nobr>><</widget>> <<widget "headundress">><<nobr>> <<if $worn.head.cursed is 1>> <<else>> <<if $args[0] is "wardrobe">> <<if $worn.head.name isnot "naked">> <<set $wardrobe.head.push(clone($worn.head))>> <<set $worn.head to clone($clothes.head[0])>> <</if>> <<elseif $args[0]>> <<if $worn.head.name isnot "naked">> <<for _u to 0; _u lt $store.head.length; _u++>> <<if $args[0] is $store.head[_u].location>> <<set $wardrobe.head.push(clone($store.head[_u]))>> <<set $store.head.deleteAt(_u)>> <</if>> <</for>> <<set $store.head.push(clone($worn.head))>> <<set $store.head.last().location to $args[0]>> <<set $worn.head to clone($clothes.head[0])>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "faceundress">><<nobr>> <<if $worn.face.cursed is 1>> <<else>> <<if $args[0] is "wardrobe">> <<if $worn.face.name isnot "naked">> <<set $wardrobe.face.push(clone($worn.face))>> <<set $worn.face to clone($clothes.face[0])>> <</if>> <<elseif $args[0]>> <<if $worn.face.name isnot "naked">> <<for _u to 0; _u lt $store.face.length; _u++>> <<if $args[0] is $store.face[_u].location>> <<set $wardrobe.face.push(clone($store.face[_u]))>> <<set $store.face.deleteAt(_u)>> <</if>> <</for>> <<set $store.face.push(clone($worn.face))>> <<set $store.face.last().location to $args[0]>> <<set $worn.face to clone($clothes.face[0])>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "neckundress">><<nobr>> <<if $worn.neck.cursed is 1>> <<else>> <<if $args[0] is "wardrobe">> <<if $worn.neck.name isnot "naked">> <<set $wardrobe.neck.push(clone($worn.neck))>> <<set $worn.neck to clone($clothes.neck[0])>> <</if>> <<elseif $args[0]>> <<if $worn.neck.name isnot "naked">> <<for _u to 0; _u lt $store.neck.length; _u++>> <<if $args[0] is $store.neck[_u].location>> <<set $wardrobe.neck.push(clone($store.neck[_u]))>> <<set $store.neck.deleteAt(_u)>> <</if>> <</for>> <<set $store.neck.push(clone($worn.neck))>> <<set $store.neck.last().location to $args[0]>> <<set $worn.neck to clone($clothes.neck[0])>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "legsundress">><<nobr>> <<if $worn.legs.cursed is 1>> <<else>> <<if $args[0] is "wardrobe">> <<if $worn.legs.name isnot "naked">> <<set $wardrobe.legs.push(clone($worn.legs))>> <<set $worn.legs to clone($clothes.legs[0])>> <</if>> <<elseif $args[0]>> <<if $worn.legs.name isnot "naked">> <<for _u to 0; _u lt $store.legs.length; _u++>> <<if $args[0] is $store.legs[_u].location>> <<set $wardrobe.legs.push(clone($store.legs[_u]))>> <<set $store.legs.deleteAt(_u)>> <</if>> <</for>> <<set $store.legs.push(clone($worn.legs))>> <<set $store.legs.last().location to $args[0]>> <<set $worn.legs to clone($clothes.legs[0])>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "feetundress">><<nobr>> <<if $worn.feet.cursed is 1>> <<else>> <<if $args[0] is "wardrobe">> <<if $worn.feet.name isnot "naked">> <<set $wardrobe.feet.push(clone($worn.feet))>> <<set $worn.feet to clone($clothes.feet[0])>> <</if>> <<elseif $args[0]>> <<if $worn.feet.name isnot "naked">> <<for _u to 0; _u lt $store.feet.length; _u++>> <<if $args[0] is $store.feet[_u].location>> <<set $wardrobe.feet.push(clone($store.feet[_u]))>> <<set $store.feet.deleteAt(_u)>> <</if>> <</for>> <<set $store.feet.push(clone($worn.feet))>> <<set $store.feet.last().location to $args[0]>> <<set $worn.feet to clone($clothes.feet[0])>> <</if>> <</if>> <</if>> <</nobr>><</widget>> /*The "storeon..." widgets retrieve the clothing stored with the "...undress" widgets, that weren't put in a wardrobe. Requires the same argument that was used to store the clothing in order to correctly identify. Optionally accepts a second argument. Inputting "delete" will destroy the stored item, rather than wear it. Inputting "check" will set _store_check to 1, for when you want to check whether or not an item exists in a given location.*/ <<widget "storeon">><<nobr>> <<set _store_temp to $args[0]>> <<if $args[1]>> <<set _store_option to $args[1]>> <<else>> <<set _store_option to 0>> <</if>> <<storeonupper _store_temp _store_option>> <<storeonlower _store_temp _store_option>> <<storeonunderupper _store_temp _store_option>> <<storeonunderlower _store_temp _store_option>> <<storeonhead _store_temp _store_option>> <<storeonface _store_temp _store_option>> <<storeonneck _store_temp _store_option>> <<storeonlegs _store_temp _store_option>> <<storeonfeet _store_temp _store_option>> <</nobr>><</widget>> <<widget "storeonupper">><<nobr>> <<if $worn.upper.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.upper.length; _u++>> <<if $args[0] is $store.upper[_u].location>> <<if $args[1] is "delete">> <<set $store.upper.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<upperundress "wardrobe">> <<set $worn.upper to clone($store.upper[_u])>> <<set $worn.upper.location to 0>> <<set $store.upper.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonlower">><<nobr>> <<if $worn.lower.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.lower.length; _u++>> <<if $args[0] is $store.lower[_u].location>> <<if $args[1] is "delete">> <<set $store.lower.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<lowerundress "wardrobe">> <<set $worn.lower to clone($store.lower[_u])>> <<set $worn.lower.location to 0>> <<set $store.lower.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonunderupper">><<nobr>> <<if $worn.under_upper.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.under_upper.length; _u++>> <<if $args[0] is $store.under_upper[_u].location>> <<if $args[1] is "delete">> <<set $store.under_upper.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<underupperundress "wardrobe">> <<set $worn.under_upper to clone($store.under_upper[_u])>> <<set $worn.under_upper.location to 0>> <<set $store.under_upper.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonunderlower">><<nobr>> <<if $worn.under_lower.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.under_lower.length; _u++>> <<if $args[0] is $store.under_lower[_u].location>> <<if $args[1] is "delete">> <<set $store.under_lower.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<underlowerundress "wardrobe">> <<set $worn.under_lower to clone($store.under_lower[_u])>> <<set $worn.under_lower.location to 0>> <<set $store.under_lower.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonhead">><<nobr>> <<if $worn.head.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.head.length; _u++>> <<if $args[0] is $store.head[_u].location>> <<if $args[1] is "delete">> <<set $store.head.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<headundress "wardrobe">> <<set $worn.head to clone($store.head[_u])>> <<set $worn.head.location to 0>> <<set $store.head.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonface">><<nobr>> <<if $worn.face.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.face.length; _u++>> <<if $args[0] is $store.face[_u].location>> <<if $args[1] is "delete">> <<set $store.face.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<faceundress "wardrobe">> <<set $worn.face to clone($store.face[_u])>> <<set $worn.face.location to 0>> <<set $store.face.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonneck">><<nobr>> <<if $worn.neck.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.neck.length; _u++>> <<if $args[0] is $store.neck[_u].location>> <<if $args[1] is "delete">> <<set $store.neck.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<neckundress "wardrobe">> <<set $worn.neck to clone($store.neck[_u])>> <<set $worn.neck.location to 0>> <<set $store.neck.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonlegs">><<nobr>> <<if $worn.legs.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.legs.length; _u++>> <<if $args[0] is $store.legs[_u].location>> <<if $args[1] is "delete">> <<set $store.legs.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<legsundress "wardrobe">> <<set $worn.legs to clone($store.legs[_u])>> <<set $worn.legs.location to 0>> <<set $store.legs.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>> <<widget "storeonfeet">><<nobr>> <<if $worn.feet.cursed is 1>> <<else>> <<if $args[0]>> <<for _u to 0; _u lt $store.feet.length; _u++>> <<if $args[0] is $store.feet[_u].location>> <<if $args[1] is "delete">> <<set $store.feet.deleteAt(_u)>> <<elseif $args[1] is "check">> <<set _store_check to 1>> <<else>> <<feetundress "wardrobe">> <<set $worn.feet to clone($store.feet[_u])>> <<set $worn.feet.location to 0>> <<set $store.feet.deleteAt(_u)>> <</if>> <</if>> <</for>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-clothing/widgets.twee
twee
mit
72,162
:: Widgets NPCs Init Fight [widget] <!-- This is the basic model for a human --> <!-- Usage: --> <!-- <<basicWoman>> will generate only 1 npc adult to fight against --> <!-- <<basicWoman 5>> will generate 5 npcs adults to fuck with hahahaha --> <!-- <<basicWoman 10 t>> will generate 10 npcs teenagers to fight against --> <<widget "basicWoman">><<nobr>> <!-- maninit IS MY @#@$! @liahhh --> <<if $args[0]>> <<if $args[1]>> <<generateNPCDisjoin $args[0] $args[1]>> <<else>> <<generateNPCDisjoin $args[0]>> <</if>> <<else>> <<generateNPCDisjoin 1>> <</if>> <<set $combat to 1>> <<combatinitRemodel>> <</nobr>><</widget>> <<widget "combatinitRemodel">><<nobr>> <<if $consensual is 1>> <<set $controlstart to $control>> <</if>> <<if $genderknown.includes($npc)>> <<set $crossdressing to 0>> <<else>> <<if $player.gender isnot $player.appearance>> <<set $crossdressing to 1>> <<else>> <<set $crossdressing to 0>> <</if>> <</if>> <<if $npcFightList[0].type is "beast">> <<if $npcFightList[0].penis is "none" and $penisexist is 1>> <<set $position to "missionary">> <<else>> <<if random(1, 100) gte 20>> <<set $position to "doggy">> <<else>> <<set $position to "missionary">> <</if>> <</if>> <<else>> <<if $npcFightList[0].penis is "none">> <<if random(1, 100) gte 80>> <<set $position to "doggy">> <<else>> <<set $position to "missionary">> <</if>> <<else>> <<if random(1, 100) gte 50>> <<set $position to "doggy">> <<else>> <<set $position to "missionary">> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/Init-Fight.twee
twee
mit
1,625
:: Widgets Actions Anus [widget] <<widget "actionsanustopenis">><<nobr>> <<if $worn.under_lower.anal_shield isnot 1>> <<if $NPCList[0].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anustopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis" checked>><<analdifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis">><<analdifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[1].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anustopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis" checked>><<analdifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis">><<analdifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[2].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anustopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis" checked>><<analdifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis">><<analdifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[3].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anustopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis" checked>><<analdifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis">><<analdifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[4].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anustopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis" checked>><<analdifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis">><<analdifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[5].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anustopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis" checked>><<analdifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$anusaction" "anustopenis">><<analdifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsanuspenisfuck">><<nobr>> <<if $worn.under_lower.anus_exposed is 1 and $worn.lower.anus_exposed is 1>> <<if $NPCList[0].penis is "anusentrance" or $NPCList[0].penis is "anusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anuspenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck" checked>> <<combatpromiscuous5>><<analvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck">> <<combatpromiscuous5>><<analvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[1].penis is "anusentrance" or $NPCList[1].penis is "anusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anuspenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck" checked>> <<combatpromiscuous5>><<analvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck">> <<combatpromiscuous5>><<analvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[2].penis is "anusentrance" or $NPCList[2].penis is "anusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anuspenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck" checked>> <<combatpromiscuous5>><<analvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck">> <<combatpromiscuous5>><<analvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[3].penis is "anusentrance" or $NPCList[3].penis is "anusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anuspenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck" checked>> <<combatpromiscuous5>><<analvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck">> <<combatpromiscuous5>><<analvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[4].penis is "anusentrance" or $NPCList[4].penis is "anusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anuspenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck" checked>> <<combatpromiscuous5>><<analvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck">> <<combatpromiscuous5>><<analvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[5].penis is "anusentrance" or $NPCList[5].penis is "anusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $anusactiondefault is "anuspenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck" checked>> <<combatpromiscuous5>><<analvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$anusaction" "anuspenisfuck">> <<combatpromiscuous5>><<analvirginitywarning>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> :: Widgets Effects Anus [widget] <<widget "effectsanustopenis">><<nobr>> <<if $anusaction is "anustopenis">><<set $anusaction to 0>><<submission 10>><<analskilluse>><<set $anusactiondefault to "anustopenis">><<combatpromiscuity5>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].penis is 0>> <<submission 2>><<set $anususe to "penis">><<set $NPCList[0].penis to "anusentrance">><<set $anusstate to "entrance">><span class="lblue">You straddle the <<person1>><<combatperson>> and press <<his1>> $NPCList[0].penisdesc with your <<bottomstop>></span> <<if $enemytype is "beast">><<set $beaststance to "top">><</if>> <<elseif $NPCList[1].penis is 0>> <<submission 2>><<set $anususe to "penis">><<set $NPCList[1].penis to "anusentrance">><<set $anusstate to "entrance">><span class="lblue">You straddle the <<person2>><<combatperson>> and press <<his2>> $NPCList[1].penisdesc with your <<bottomstop>></span> <<elseif $NPCList[2].penis is 0>> <<submission 2>><<set $anususe to "penis">><<set $NPCList[2].penis to "anusentrance">><<set $anusstate to "entrance">><span class="lblue">You straddle the <<person3>><<combatperson>> and press <<his3>> $NPCList[2].penisdesc with your <<bottomstop>></span> <<elseif $NPCList[3].penis is 0>> <<submission 2>><<set $anususe to "penis">><<set $NPCList[3].penis to "anusentrance">><<set $anusstate to "entrance">><span class="lblue">You straddle the <<person4>><<combatperson>> and press <<his4>> $NPCList[3].penisdesc with your <<bottomstop>></span> <<elseif $NPCList[4].penis is 0>> <<submission 2>><<set $anususe to "penis">><<set $NPCList[4].penis to "anusentrance">><<set $anusstate to "entrance">><span class="lblue">You straddle the <<person5>><<combatperson>> and press <<his5>> $NPCList[4].penisdesc with your <<bottomstop>></span> <<elseif $NPCList[5].penis is 0>> <<submission 2>><<set $anususe to "penis">><<set $NPCList[5].penis to "anusentrance">><<set $anusstate to "entrance">><span class="lblue">You straddle the <<person6>><<combatperson>> and press <<his6>> $NPCList[5].penisdesc with your <<bottomstop>></span> <</if>> <<else>> <<if $NPCList[0].penis is 0>> <span class="blue">You try to straddle the <<person1>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[1].penis is 0>> <span class="blue">You try to straddle the <<person2>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[2].penis is 0>> <span class="blue">You try to straddle the <<person3>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[3].penis is 0>> <span class="blue">You try to straddle the <<person4>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[4].penis is 0>> <span class="blue">You try to straddle the <<person5>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[5].penis is 0>> <span class="blue">You try to straddle the <<person6>><<combatperson>> but <<ohe>> pushes you off.</span> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "effectsanuspenisfuck">><<nobr>> <<if $anusaction is "anuspenisfuck">><<set $anusaction to 0>><<submission 20>><<analskilluse>><<set $anusactiondefault to "anuspenisfuck">><<combatpromiscuity5>> <<if $analvirginity is 0>> <<if $NPCList[0].penis is "anusentrance" or $NPCList[0].penis is "anusimminent">><<set $NPCList[0].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person1>><<combatpersons>> $NPCList[0].penisdesc, taking it deep into your <<bottomstop>></span> <<switch $NPCList[0].penissize>> <<case 4>><span class="green"> You moan as your ass stretches to accommodate <<his>> cock.</span><<case 1>><span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[1].penis is "anusentrance" or $NPCList[1].penis is "anusimminent">><<set $NPCList[1].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person2>><<combatpersons>> $NPCList[1].penisdesc, taking it deep into your <<bottomstop>></span> <<switch $NPCList[1].penissize>> <<case 4>><span class="green"> You moan as your ass stretches to accommodate <<his>> cock.</span><<case 1>><span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[2].penis is "anusentrance" or $NPCList[2].penis is "anusimminent">><<set $NPCList[2].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person3>><<combatpersons>> $NPCList[2].penisdesc, taking it deep into your <<bottomstop>></span> <<switch $NPCList[2].penissize>> <<case 4>><span class="green"> You moan as your ass stretches to accommodate <<his>> cock.</span><<case 1>><span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[3].penis is "anusentrance" or $NPCList[3].penis is "anusimminent">><<set $NPCList[3].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person4>><<combatpersons>> $NPCList[3].penisdesc, taking it deep into your <<bottomstop>></span> <<switch $NPCList[3].penissize>> <<case 4>><span class="green"> You moan as your ass stretches to accommodate <<his>> cock.</span><<case 1>><span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[4].penis is "anusentrance" or $NPCList[4].penis is "anusimminent">><<set $NPCList[4].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person5>><<combatpersons>> $NPCList[4].penisdesc, taking it deep into your <<bottomstop>></span> <<switch $NPCList[4].penissize>> <<case 4>><span class="green"> You moan as your ass stretches to accommodate <<his>> cock.</span><<case 1>><span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[5].penis is "anusentrance" or $NPCList[5].penis is "anusimminent">><<set $NPCList[5].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person6>><<combatpersons>> $NPCList[5].penisdesc, taking it deep into your <<bottomstop>></span> <<switch $NPCList[5].penissize>> <<case 4>><span class="green"> You moan as your ass stretches to accommodate <<his>> cock.</span><<case 1>><span class="pink"> It's so small you can barely feel it.</span> <</switch>> <</if>> <<sex 30>><<analstat>><<raped>><<anusraped>><<set $anusstate to "penetrated">> <<elseif $analvirginity is 1>> <<if $NPCList[0].penis is "anusentrance" or $NPCList[0].penis is "anusimminent">><<set $NPCList[0].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person1>><<combatpersons>> $NPCList[0].penisdesc, taking it deep into</span> <span class="red">your virgin <<bottomstop>></span> <<switch $NPCList[0].penissize>> <<case 4>><span class="green"> You scream as your ass struggles to accommodate <<his>> cock.</span><<case 1>><span class="pink"> While your <<bottom>> is technically no virgin, <<his>> cock is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[1].penis is "anusentrance" or $NPCList[1].penis is "anusimminent">><<set $NPCList[1].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person2>><<combatpersons>> $NPCList[1].penisdesc, taking it deep into</span> <span class="red">your virgin <<bottomstop>></span> <<switch $NPCList[1].penissize>> <<case 4>><span class="green"> You scream as your ass struggles to accommodate <<his>> cock.</span><<case 1>><span class="pink"> While your <<bottom>> is technically no virgin, <<his>> cock is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[2].penis is "anusentrance" or $NPCList[2].penis is "anusimminent">><<set $NPCList[2].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person3>><<combatpersons>> $NPCList[2].penisdesc, taking it deep into</span> <span class="red">your virgin <<bottomstop>></span> <<switch $NPCList[2].penissize>> <<case 4>><span class="green"> You scream as your ass struggles to accommodate <<his>> cock.</span><<case 1>><span class="pink"> While your <<bottom>> is technically no virgin, <<his>> cock is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[3].penis is "anusentrance" or $NPCList[3].penis is "anusimminent">><<set $NPCList[3].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person4>><<combatpersons>> $NPCList[3].penisdesc, taking it deep into</span> <span class="red">your virgin <<bottomstop>></span> <<switch $NPCList[3].penissize>> <<case 4>><span class="green"> You scream as your ass struggles to accommodate <<his>> cock.</span><<case 1>><span class="pink"> While your <<bottom>> is technically no virgin, <<his>> cock is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[4].penis is "anusentrance" or $NPCList[4].penis is "anusimminent">><<set $NPCList[4].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person5>><<combatpersons>> $NPCList[4].penisdesc, taking it deep into</span> <span class="red">your virgin <<bottomstop>></span> <<switch $NPCList[4].penissize>> <<case 4>><span class="green"> You scream as your ass struggles to accommodate <<his>> cock.</span><<case 1>><span class="pink"> While your <<bottom>> is technically no virgin, <<his>> cock is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[5].penis is "anusentrance" or $NPCList[5].penis is "anusimminent">><<set $NPCList[5].penis to "anus">> <span class="pink">You <<analtext>> push against the <<person6>><<combatpersons>> $NPCList[5].penisdesc, taking it deep into</span> <span class="red">your virgin <<bottomstop>></span> <<switch $NPCList[5].penissize>> <<case 4>><span class="green"> You scream as your ass struggles to accommodate <<his>> cock.</span><<case 1>><span class="pink"> While your <<bottom>> is technically no virgin, <<his>> cock is so small you can barely feel it.</span> <</switch>> <</if>> <<sex 100>><<set $analvirginity to 0>><<bruise anus>><<analstat>><<violence 30>><<raped>><<anusraped>><<set $anusstate to "penetrated">> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-anus.twee
twee
mit
17,779
:: Widgets Actions Feet [widget] <<widget "feetgrab">><<nobr>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<elseif $beaststance isnot "topface">> <<if $NPCList[0].penis is 0>> <<if $feetactiondefault is "grab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[1].penis is 0>> <<if $feetactiondefault is "grab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[2].penis is 0>> <<if $feetactiondefault is "grab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[3].penis is 0>> <<if $feetactiondefault is "grab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[4].penis is 0>> <<if $feetactiondefault is "grab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[5].penis is 0>> <<if $feetactiondefault is "grab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $NPCList[0].vagina is 0>> <<if $feetactiondefault is "vaginagrab">> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[1].vagina is 0>> <<if $feetactiondefault is "vaginagrab">> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[2].vagina is 0>> <<if $feetactiondefault is "vaginagrab">> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[3].vagina is 0>> <<if $feetactiondefault is "vaginagrab">> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[4].vagina is 0>> <<if $feetactiondefault is "vaginagrab">> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[5].vagina is 0>> <<if $feetactiondefault is "vaginagrab">> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-feet.twee
twee
mit
5,299
:: Widgets Actions Left Hand [widget] <<widget "leftgrab">><<nobr>> <<if $NPCList[0].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $leftactiondefault is "leftgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $leftactiondefault is "leftstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label> <</if>> <<elseif $NPCList[1].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $leftactiondefault is "leftgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $leftactiondefault is "leftstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label> <</if>> <<elseif $NPCList[2].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $leftactiondefault is "leftgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $leftactiondefault is "leftstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label> <</if>> <<elseif $NPCList[3].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $leftactiondefault is "leftgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $leftactiondefault is "leftstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label> <</if>> <<elseif $NPCList[4].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $leftactiondefault is "leftgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $leftactiondefault is "leftstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label> <</if>> <<elseif $NPCList[5].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $leftactiondefault is "leftgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $leftactiondefault is "leftstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label> <</if>> <</if>> <</nobr>><</widget>> <<widget "leftplay">><<nobr>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $NPCList[0].vagina is 0>> <<if $leftactiondefault is "leftplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[1].vagina is 0>> <<if $leftactiondefault is "leftplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[2].vagina is 0>> <<if $leftactiondefault is "leftplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[3].vagina is 0>> <<if $leftactiondefault is "leftplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[4].vagina is 0>> <<if $leftactiondefault is "leftplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[5].vagina is 0>> <<if $leftactiondefault is "leftplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "leftclothes">><<nobr>> <<if $worn.upper.state is $worn.upper.state_base and $worn.upper.state_top is $worn.upper.state_top_base and !$worn.upper.type.includes("naked")>> <<if $leftactiondefault is "upper">> | <label>Displace your $worn.upper.name <<radiobutton "$leftaction" "upper" checked>></label> <<else>> | <label>Displace your $worn.upper.name <<radiobutton "$leftaction" "upper">></label> <</if>> <</if>> <<if $worn.lower.state is $worn.lower.state_base and $worn.lower.skirt isnot 1 and !$worn.lower.type.includes("naked")>> <<if $leftactiondefault is "lower">> | <label>Displace your $worn.lower.name <<radiobutton "$leftaction" "lower" checked>></label> <<else>> | <label>Displace your $worn.lower.name <<radiobutton "$leftaction" "lower">></label> <</if>> <<elseif $worn.lower.skirt is 1 and $worn.lower.skirt_down is 1>> <<if $leftactiondefault is "lower">> | <label>Displace your $worn.lower.name <<radiobutton "$leftaction" "lower" checked>></label> <<else>> | <label>Displace your $worn.lower.name <<radiobutton "$leftaction" "lower">></label> <</if>> <</if>> <<if $worn.under_lower.state is $worn.under_lower.state_base and !$worn.under_lower.type.includes("chastity") and !$worn.under_lower.type.includes("naked")>> <<if $worn.lower.state isnot $worn.lower.state_base or $worn.lower.skirt is 1 or $worn.lower.type.includes("naked")>> <<if $leftactiondefault is "under">> | <label>Pull down your $worn.under_lower.name <<radiobutton "$leftaction" "under" checked>></label> <<else>> | <label>Pull down your $worn.under_lower.name <<radiobutton "$leftaction" "under">></label> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "leftspray">><<nobr>> <<if $consensual isnot 1 and $spray gte 1>> <<if $leftactiondefault is "spray">> | <label><span class="def">Pepper spray</span> <span class="black">Remaining:</span> $spray / $spraymax <<radiobutton "$leftaction" "spray" checked>></label> <<else>> | <label><span class="def">Pepper spray</span> <span class="black">Remaining:</span> $spray / $spraymax <<radiobutton "$leftaction" "spray">></label> <</if>> <</if>> <</nobr>><</widget>> <<widget "leftsteal">><<nobr>> <<if $skulduggery gte 200 and $stealstate isnot 3 and $enemytype is "man" and $npc is 0 and $water isnot 1>> <<set $skulduggerydifficulty to 1000 - ($enemyarousal / $enemyarousalmax * 400) - $skulduggery - $enemytrust + $enemyanger>> <<if $leftactiondefault is "steal">> | <label><span class="brat">Steal</span> <<radiobutton "$leftaction" "steal" checked>> <<skulduggerydifficulty>><<combatcrime>></label> <<else>> | <label><span class="brat">Steal</span> <<radiobutton "$leftaction" "steal">> <<skulduggerydifficulty>><<combatcrime>></label> <</if>> <</if>> <</nobr>><</widget>> :: Widgets Actions Right Hand [widget] <<widget "rightgrab">><<nobr>> <<if $NPCList[0].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $rightactiondefault is "rightgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $rightactiondefault is "rightstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label> <</if>> <<elseif $NPCList[1].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $rightactiondefault is "rightgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $rightactiondefault is "rightstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label> <</if>> <<elseif $NPCList[2].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $rightactiondefault is "rightgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $rightactiondefault is "rightstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label> <</if>> <<elseif $NPCList[3].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $rightactiondefault is "rightgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $rightactiondefault is "rightstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label> <</if>> <<elseif $NPCList[4].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $rightactiondefault is "rightgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $rightactiondefault is "rightstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label> <</if>> <<elseif $NPCList[5].penis is 0>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $rightactiondefault is "rightgrab">> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <<if $rightactiondefault is "rightstroke">> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label> <<else>> | <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label> <</if>> <</if>> <</nobr>><</widget>> <<widget "rightplay">><<nobr>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<else>> <<if $NPCList[0].vagina is 0>> <<if $rightactiondefault is "rightplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[1].vagina is 0>> <<if $rightactiondefault is "rightplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[2].vagina is 0>> <<if $rightactiondefault is "rightplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[3].vagina is 0>> <<if $rightactiondefault is "rightplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[4].vagina is 0>> <<if $rightactiondefault is "rightplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[5].vagina is 0>> <<if $rightactiondefault is "rightplay">> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "rightclothes">><<nobr>> <<if $worn.upper.state is $worn.upper.state_base and $worn.upper.state_top is $worn.upper.state_top_base and !$worn.upper.type.includes("naked")>> <<if $rightactiondefault is "upper">> | <label>Displace your $worn.upper.name <<radiobutton "$rightaction" "upper" checked>></label> <<else>> | <label>Displace your $worn.upper.name <<radiobutton "$rightaction" "upper">></label> <</if>> <</if>> <<if $worn.lower.state is $worn.lower.state_base and $worn.lower.skirt isnot 1 and !$worn.lower.type.includes("naked")>> <<if $rightactiondefault is "lower">> | <label>Displace your $worn.lower.name <<radiobutton "$rightaction" "lower" checked>></label> <<else>> | <label>Displace your $worn.lower.name <<radiobutton "$rightaction" "lower">></label> <</if>> <<elseif $worn.lower.skirt is 1 and $worn.lower.skirt_down is 1>> <<if $rightactiondefault is "lower">> | <label>Displace your $worn.lower.name <<radiobutton "$rightaction" "lower" checked>></label> <<else>> | <label>Displace your $worn.lower.name <<radiobutton "$rightaction" "lower">></label> <</if>> <</if>> <<if $worn.under_lower.state is $worn.under_lower.state_base and !$worn.under_lower.type.includes("chastity") and !$worn.under_lower.type.includes("naked")>> <<if $worn.lower.state isnot $worn.lower.state_base or $worn.lower.skirt is 1 or $worn.lower.type.includes("naked")>> <<if $rightactiondefault is "under">> | <label>Pull down your $worn.under_lower.name <<radiobutton "$rightaction" "under" checked>></label> <<else>> | <label>Pull down your $worn.under_lower.name <<radiobutton "$rightaction" "under">></label> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "rightspray">><<nobr>> <<if $consensual isnot 1 and $spray gte 1>> <<if $rightactiondefault is "spray">> | <label><span class="def">Pepper spray</span> <span class="black">Remaining:</span> $spray / $spraymax <<radiobutton "$rightaction" "spray" checked>></label> <<else>> | <label><span class="def">Pepper spray</span> <span class="black">Remaining:</span> $spray / $spraymax <<radiobutton "$rightaction" "spray">></label> <</if>> <</if>> <</nobr>><</widget>> <<widget "rightsteal">><<nobr>> <<if $skulduggery gte 200 and $stealstate isnot 3 and $enemytype is "man" and $npc is 0 and $water isnot 1>> <<set $skulduggerydifficulty to 1000 - ($enemyarousal / $enemyarousalmax * 400) - $skulduggery - $enemytrust + $enemyanger>> <<if $rightactiondefault is "steal">> | <label><span class="brat">Steal</span> <<radiobutton "$rightaction" "steal" checked>> <<skulduggerydifficulty>><<combatcrime>></label> <<else>> | <label><span class="brat">Steal</span> <<radiobutton "$rightaction" "steal">> <<skulduggerydifficulty>><<combatcrime>></label> <</if>> <</if>> <</nobr>><</widget>> :: Widgets Effects Hands [widget] <<widget "effectshandsclothes">><<nobr>> <<if $leftaction is "upper" and $rightaction is "upper">> <<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<elseif $worn.upper.open is 1>> <<set $worn.upper.exposed to 2>><<set $worn.upper.state_top to "midriff">> <<if $breastsize gte 3>> You pull down your $worn.upper.name <span class="lewd">and your <<breasts>> flop out.</span> <<else>> You pull down your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <</if>> <<else>> <<set $worn.upper.exposed to 2>><<set $worn.upper.state to "chest">> <<if $breastsize gte 3>> You pull up your $worn.upper.name <span class="lewd">and your <<breasts>> flop out.</span> <<else>> You pull up your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <</if>> <</if>> <<elseif $leftaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<elseif $worn.upper.open is 1>><<set $worn.upper.exposed to 2>><<set $worn.upper.state_top to "midriff">> <<if $breastsize gte 3>> You pull down your $worn.upper.name <span class="lewd">and your <<breasts>> flop out.</span> <<else>> You pull down your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <</if>> <<else>><<set $worn.upper.exposed to 2>><<set $worn.upper.state to "chest">> <<if $breastsize gte 3>> You pull up your $worn.upper.name <span class="lewd">and your <<breasts>> flop out.</span> <<else>> You pull up your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <</if>> <</if>> <<elseif $rightaction is "upper">><<set $rightaction to 0>><<set $rightactiondefault to "rest">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<elseif $worn.upper.open is 1>><<set $worn.upper.exposed to 2>><<set $worn.upper.state_top to "midriff">> <<if $breastsize gte 3>> You pull down your $worn.upper.name <span class="lewd">and your <<breasts>> flop out.</span> <<else>> You pull down your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <</if>> <<else>><<set $worn.upper.exposed to 2>><<set $worn.upper.state to "chest">> <<if $breastsize gte 3>> You pull up your $worn.upper.name <span class="lewd">and your <<breasts>> flop out.</span> <<else>> You pull up your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <</if>> <</if>> <</if>> <<if $leftaction is "lower" and $rightaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<elseif $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 0>> You lift up your $worn.lower.name, <span class="lewd">exposing your <<undiesstop>></span> <<else>><<set $worn.lower.state to "thighs">> You pull down your $worn.lower.name, <span class="lewd">exposing your <<undiesstop>></span> <</if>> <<elseif $leftaction is "lower">> <<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.exposed to 2>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<elseif $worn.lower.skirt is 1>> <<set $worn.lower.skirt_down to 0>> You lift up your $worn.lower.name, <span class="lewd">exposing your <<undiesstop>></span> <<else>> <<set $worn.lower.state to "thighs">> You pull down your $worn.lower.name, <span class="lewd">exposing your <<undiesstop>></span> <</if>> <<elseif $rightaction is "lower">> <<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.exposed to 2>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<elseif $worn.lower.skirt is 1>> <<set $worn.lower.skirt_down to 0>> You lift up your $worn.lower.name, <span class="lewd">exposing your <<undiesstop>></span> <<else>> <<set $worn.lower.state to "thighs">> You pull down your $worn.lower.name, <span class="lewd">exposing your <<undiesstop>></span> <</if>> <</if>> <<if $leftaction is "under" and $rightaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.vagina_exposed to 1>> <<set $worn.under_lower.state to "thighs">><<set $worn.under_lower.exposed to 2>> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast. <<else>> You pull down your $worn.under_lower.name, <span class="lewd">exposing your <<genitalsstop>></span> <</if>> <<elseif $leftaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.exposed to 2>> <<set $worn.under_lower.state to "thighs">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast. <<else>> You pull down your $worn.under_lower.name, <span class="lewd">exposing your <<genitalsstop>></span> <</if>> <<elseif $rightaction is "under">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.exposed to 2>> <<set $worn.under_lower.state to "thighs">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast. <<else>> You pull down your $worn.under_lower.name, <span class="lewd">exposing your <<genitalsstop>></span> <</if>> <</if>> <</nobr>><</widget>> <<widget "effectsspray">><<nobr>> <<if $leftaction is "spray" and $rightaction is "spray">><<set $leftactiondefault to "lefthit">><<set $rightactiondefault to "righthit">><<set $leftaction to 0>><<set $rightaction to 0>> <<if $spray gte 2>><<set $enemyhealth -= 400>><<set $spraystat += 2>><<spray -2>><<set $speechspray to 1>> <<if $enemytype is "beast">> You hold the spray in both hands, and unload a full blast in the $beasttype's face. It whimpers. <<elseif $enemyno gte 2>> You hold the spray in both hands, and unload a full blast at your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>> <<else>> You hold the spray in both hands, and unload a full blast at the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>> <</if>> <<elseif $spray gte 1>><<set $enemyhealth -= 200>><<set $spraystat += 1>><<spray -1>><<set $speechspray to 1>> <<if $enemytype is "beast">> You spray the $beasttype in the face. It whimpers. <<elseif $enemyno gte 2>> You spray your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>> <<else>> You spray the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>> <</if>> <<else>> <<if $enemytype is "beast">> You try to spray the $beasttype in the face. Nothing comes out. <<elseif $enemyno gte 2>> You try to spray your assailants. Nothing comes out. <<else>> You try to spray the assailant. Nothing comes out. <</if>> <</if>> <<elseif $leftaction is "spray">><<set $leftactiondefault to "lefthit">><<set $leftaction to 0>> <<if $spray gte 1>><<set $enemyhealth -= 200>><<set $spraystat += 1>><<spray -1>><<set $speechspray to 1>> <<if $enemytype is "beast">> You spray the $beasttype in the face. It whimpers. <<elseif $enemyno gte 2>> You spray your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>> <<else>> You spray the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>> <</if>> <<else>> <<if $enemytype is "beast">> You try to spray the $beasttype in the face. Nothing comes out. <<elseif $enemyno gte 2>> You try to spray your assailants. Nothing comes out. <<else>> You try to spray the assailant. Nothing comes out. <</if>> <</if>> <<elseif $rightaction is "spray">><<set $rightactiondefault to "righthit">><<set $rightaction to 0>> <<if $spray gte 1>><<set $enemyhealth -= 200>><<set $spraystat += 1>><<spray -1>><<set $speechspray to 1>> <<if $enemytype is "beast">> You spray the $beasttype in the face. It whimpers. <<elseif $enemyno gte 2>> You spray your assailants. They clutch their faces.<<ggcrime>><<crimeup 500>> <<else>> You spray the assailant. <<He>> clutches <<his>> face.<<ggcrime>><<crimeup 500>> <</if>> <<else>> <<if $enemytype is "beast">> You try to spray the $beasttype in the face. Nothing comes out. <<elseif $enemyno gte 2>> You try to spray your assailants. Nothing comes out. <<else>> You try to spray the assailant. Nothing comes out. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "effectssteal">><<nobr>> <<if $leftaction is "steal" and $rightaction is "steal">><<set $rightaction to 0>><<set $leftactiondefault to "steal">><<set $rightactiondefault to "steal">><<set $skulduggerydifficulty += 400>><<skulduggerycheck>><<person1>> <<if $skulduggerysuccess is 1>><<set $stealstate to 3>> You rummage through the <<persons>> <<walletstop>> <<encountersteal>><<set $leftactiondefault to "rest">><<set $rightactiondefault to "rightcoverface">> <<else>><<brat 15>><<set $speechsteal to 1>> You rummage inside the <<persons>> <<walletstop>> <<He 1>> notices and shifts <<his>> valuables away from your hands. <</if>> <<elseif $leftaction is "steal">><<set $leftactiondefault to "steal">><<set $leftaction to 0>><<skulduggerycheck>><<person1>> <<if $skulduggerysuccess is 1>> <<if $stealstate is undefined>><<set $stealstate to 0>> You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>> <<elseif $stealstate is 0>><<set $stealstate to 1>> You open the <<persons>> <<walletstop>> <<elseif $stealstate is 1>><<set $stealstate to 2>> You rummage through the <<persons>> <<walletstop>> <<else>><<set $stealstate to 3>> You sneak your hand into the <<persons>> <<walletstop>> <<encountersteal>><<set $leftactiondefault to "rest">> <</if>> <<else>><<brat 15>><<set $speechsteal to 1>> <<if $stealstate is undefined>> You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>> <<He 1>> isn't fooled. <<He 1>> shifts <<his>> valuables away from you. <<elseif $stealstate is 0>> You try to open the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away. <<elseif $stealstate is 1>> You rummage through the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away. <<else>> You sneak your hand into the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away. <</if>> <</if>> <<elseif $rightaction is "steal">><<set $rightaction to 0>><<set $rightactiondefault to "steal">><<skulduggerycheck>><<person1>> <<if $skulduggerysuccess is 1>> <<if $stealstate is undefined>><<set $stealstate to 0>> You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>> <<elseif $stealstate is 0>><<set $stealstate to 1>> You open the <<persons>> <<walletstop>> <<elseif $stealstate is 1>><<set $stealstate to 2>> You rummage through the <<persons>> <<walletstop>> <<else>><<set $stealstate to 3>> You sneak your hand into the <<persons>> <<walletstop>> <<encountersteal>><<set $rightactiondefault to "rest">> <</if>> <<else>><<brat 15>><<set $speechsteal to 1>> <<if $stealstate is undefined>> You run your hand over the <<persons>> skin, until it rests on <<his>> <<walletstop>> <<He 1>> isn't fooled. <<He 1>> shifts <<his>> valuables away from you. <<elseif $stealstate is 0>> You try to open the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away. <<elseif $stealstate is 1>> You rummage through the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away. <<else>> You sneak your hand into the <<persons>> <<walletstop>> <<He>> notices and shifts <<his>> valuables away. <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-hands.twee
twee
mit
33,731
:: Widgets Actions Mouth [widget] <<widget "oral">><<nobr>> <<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">> <<elseif $beaststance is "top">> <<else>> <<if $NPCList[0].penis is 0>> <<if $mouthactiondefault is "mouth">> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[1].penis is 0>> <<if $mouthactiondefault is "mouth">> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[2].penis is 0>> <<if $mouthactiondefault is "mouth">> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[3].penis is 0>> <<if $mouthactiondefault is "mouth">> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[4].penis is 0>> <<if $mouthactiondefault is "mouth">> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[5].penis is 0>> <<if $mouthactiondefault is "mouth">> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <</if>> <<if $NPCList[0].vagina is 0>> <<if $mouthactiondefault is "othervagina">> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[1].vagina is 0>> <<if $mouthactiondefault is "othervagina">> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[2].vagina is 0>> <<if $mouthactiondefault is "othervagina">> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[3].vagina is 0>> <<if $mouthactiondefault is "othervagina">> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[4].vagina is 0>> <<if $mouthactiondefault is "othervagina">> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <<elseif $NPCList[5].vagina is 0>> <<if $mouthactiondefault is "othervagina">> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label> <</if>> <</if>> <</if>> <<if $consensual is 1 and $promiscuity lte 34>> <<elseif !$gloryhole>> <<if $NPCList[0].chest is 0>> <<if $mouthactiondefault is "movetochest">> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[1].chest is 0>> <<if $mouthactiondefault is "movetochest">> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[2].chest is 0>> <<if $mouthactiondefault is "movetochest">> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[3].chest is 0>> <<if $mouthactiondefault is "movetochest">> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[4].chest is 0>> <<if $mouthactiondefault is "movetochest">> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>></label> <</if>> <<elseif $NPCList[5].chest is 0>> <<if $mouthactiondefault is "movetochest">> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest" checked>><<oraldifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="sub">Move your lips to <<his>> chest</span> <<radiobutton "$mouthaction" "movetochest">><<oraldifficulty>> <<combatpromiscuous3>></label> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "oralswallow">><<nobr>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent" or $NPCList[1].penis is "mouthentrance" or $NPCList[1].penis is "mouthimminent" or $NPCList[2].penis is "mouthentrance" or $NPCList[2].penis is "mouthimminent" or $NPCList[3].penis is "mouthentrance" or $NPCList[3].penis is "mouthimminent" or $NPCList[4].penis is "mouthentrance" or $NPCList[4].penis is "mouthimminent" or $NPCList[5].penis is "mouthentrance" or $NPCList[5].penis is "mouthimminent">> <<if $mouthactiondefault is "mouth">> | <label><span class="sub">Take <<his>> penis into your mouth</span> <<radiobutton "$mouthaction" "swallow" checked>><<oralvirginitywarning>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Take <<his>> penis into your mouth</span> <<radiobutton "$mouthaction" "swallow">><<oralvirginitywarning>> <<combatpromiscuous5>></label> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-mouth.twee
twee
mit
9,354
:: Widgets Actions Penis [widget] <<widget "actionspenistovagina">><<nobr>> <<if !$worn.under_lower.type.includes("chastity")>> <<if $NPCList[0].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<elseif $beaststance isnot "topface">> <<if $penisactiondefault is "penistovagina">> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[1].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistovagina">> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[2].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistovagina">> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[3].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistovagina">> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[4].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistovagina">> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[5].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistovagina">> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspenistoanus">><<nobr>> <<if !$worn.under_lower.type.includes("chastity") and $beaststance isnot "topface">> <<if $NPCList[0].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<elseif $beaststance isnot "topface">> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[1].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[2].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[3].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[4].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[5].vagina is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[0].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[1].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[2].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[3].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[4].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[5].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penistoanus">> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspenisvaginafuck">><<nobr>> <<if !$worn.under_lower.type.includes("chastity") and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <<if $NPCList[0].vagina is "penisentrance" or $NPCList[0].vagina is "penisimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisvaginafuck">> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[1].vagina is "penisentrance" or $NPCList[1].vagina is "penisimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisvaginafuck">> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[2].vagina is "penisentrance" or $NPCList[2].vagina is "penisimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisvaginafuck">> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[3].vagina is "penisentrance" or $NPCList[3].vagina is "penisimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisvaginafuck">> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[4].vagina is "penisentrance" or $NPCList[4].vagina is "penisimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisvaginafuck">> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[5].vagina is "penisentrance" or $NPCList[5].vagina is "penisimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisvaginafuck">> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspenisanusfuck">><<nobr>> <<if !$worn.under_lower.type.includes("chastity") and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <<if $NPCList[0].vagina is "otheranusentrance" or $NPCList[0].vagina is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[1].vagina is "otheranusentrance" or $NPCList[1].vagina is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[2].vagina is "otheranusentrance" or $NPCList[2].vagina is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[3].vagina is "otheranusentrance" or $NPCList[3].vagina is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[4].vagina is "otheranusentrance" or $NPCList[4].vagina is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[5].vagina is "otheranusentrance" or $NPCList[5].vagina is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[1].penis is "otheranusentrance" or $NPCList[1].penis is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[2].penis is "otheranusentrance" or $NPCList[2].penis is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[3].penis is "otheranusentrance" or $NPCList[3].penis is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[4].penis is "otheranusentrance" or $NPCList[4].penis is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[5].penis is "otheranusentrance" or $NPCList[5].penis is "otheranusimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> :: Widgets Effects Penis [widget] <<widget "effectspenistovagina">><<nobr>> <<if $penisaction is "penistovagina">><<set $penisaction to 0>><<submission 10>><<penileskilluse>><<set $penisactiondefault to "penistovagina">><<combatpromiscuity5>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].vagina is 0>> <<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[0].vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> pussy.</span> <<if $enemytype is "beast">><<set $beaststance to "top">><</if>> <<elseif $NPCList[1].vagina is 0>> <<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[1].vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> pussy.</span> <<elseif $NPCList[2].vagina is 0>> <<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[2].vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> pussy.</span> <<elseif $NPCList[3].vagina is 0>> <<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[3].vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> pussy.</span> <<elseif $NPCList[4].vagina is 0>> <<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[4].vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> pussy.</span> <<elseif $NPCList[5].vagina is 0>> <<submission 2>><<set $penisuse to "othervagina">><<set $NPCList[5].vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> pussy.</span> <</if>> <<else>> <<if $NPCList[0].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> pussy but <<he>> pushes you away.</span> <<elseif $NPCList[1].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person2>><<combatpersons>> pussy but <<he>> pushes you away.</span> <<elseif $NPCList[2].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person3>><<combatpersons>> pussy but <<he>> pushes you away.</span> <<elseif $NPCList[3].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person4>><<combatpersons>> pussy but <<he>> pushes you away.</span> <<elseif $NPCList[4].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person5>><<combatpersons>> pussy but <<he>> pushes you away.</span> <<elseif $NPCList[5].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person6>><<combatpersons>> pussy but <<he>> pushes you away.</span> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "effectspenistoanus">><<nobr>> <<if $penisaction is "penistoanus">><<set $penisaction to 0>><<submission 10>><<penileskilluse>><<set $penisactiondefault to "penistoanus">><<combatpromiscuity5>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].vagina is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[0].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span> <<if $enemytype is "beast">><<set $beaststance to "top">><</if>> <<elseif $NPCList[1].vagina is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[1].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span> <<elseif $NPCList[2].vagina is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[2].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span> <<elseif $NPCList[3].vagina is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[3].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span> <<elseif $NPCList[4].vagina is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[4].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span> <<elseif $NPCList[5].vagina is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[5].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span> <<elseif $NPCList[0].penis is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[0].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span> <<elseif $NPCList[1].penis is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[1].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span> <<elseif $NPCList[2].penis is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[2].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span> <<elseif $NPCList[3].penis is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[3].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span> <<elseif $NPCList[4].penis is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[4].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span> <<elseif $NPCList[5].penis is 0>> <<submission 2>><<set $penisuse to "otheranus">><<set $NPCList[5].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span> <</if>> <<else>> <<if $NPCList[0].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[1].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[2].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[3].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[4].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[5].vagina is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[0].penis is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[1].penis is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[2].penis is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[3].penis is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[4].penis is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <<elseif $NPCList[5].penis is 0>> <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "effectspenisvaginafuck">><<nobr>> <<if $penisaction is "penisvaginafuck" and ($penissize gte 0 or $arousal gte 7500)>><<set $penisaction to 0>><<submission 20>><<penileskilluse>><<set $penisactiondefault to "penisvaginafuck">><<combatpromiscuity5>> <<if $penilevirginity is 0>> <<if $NPCList[0].vagina is "penisentrance" or $NPCList[0].vagina is "penisimminent">><<set $NPCList[0].vagina to "penis">> <span class="pink">You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> pussy.</span> <<elseif $NPCList[1].vagina is "penisentrance" or $NPCList[1].vagina is "penisimminent">><<set $NPCList[1].vagina to "penis">> <span class="pink">You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> pussy.</span> <<elseif $NPCList[2].vagina is "penisentrance" or $NPCList[2].vagina is "penisimminent">><<set $NPCList[2].vagina to "penis">> <span class="pink">You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> pussy.</span> <<elseif $NPCList[3].vagina is "penisentrance" or $NPCList[3].vagina is "penisimminent">><<set $NPCList[3].vagina to "penis">> <span class="pink">You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> pussy.</span> <<elseif $NPCList[4].vagina is "penisentrance" or $NPCList[4].vagina is "penisimminent">><<set $NPCList[4].vagina to "penis">> <span class="pink">You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> pussy.</span> <<elseif $NPCList[5].vagina is "penisentrance" or $NPCList[5].vagina is "penisimminent">><<set $NPCList[5].vagina to "penis">> <span class="pink">You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> pussy.</span> <</if>> <<sex 30>><<penilestat>><<raped>><<penisraped>><<set $penisstate to "penetrated">> <<elseif $penilevirginity is 1>> <<if $NPCList[0].vagina is "penisentrance" or $NPCList[0].vagina is "penisimminent">><<set $NPCList[0].vagina to "penis">> <span class="pink">You thrust your virgin penis into the <<person1>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[1].vagina is "penisentrance" or $NPCList[1].vagina is "penisimminent">><<set $NPCList[1].vagina to "penis">> <span class="pink">You thrust your virgin penis into the <<person2>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[2].vagina is "penisentrance" or $NPCList[2].vagina is "penisimminent">><<set $NPCList[2].vagina to "penis">> <span class="pink">You thrust your virgin penis into the <<person3>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[3].vagina is "penisentrance" or $NPCList[3].vagina is "penisimminent">><<set $NPCList[3].vagina to "penis">> <span class="pink">You thrust your virgin penis into the <<person4>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[4].vagina is "penisentrance" or $NPCList[4].vagina is "penisimminent">><<set $NPCList[4].vagina to "penis">> <span class="pink">You thrust your virgin penis into the <<person5>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[5].vagina is "penisentrance" or $NPCList[5].vagina is "penisimminent">><<set $NPCList[5].vagina to "penis">> <span class="pink">You thrust your virgin penis into the <<person6>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <</if>> <<sex 100>><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 30>><<raped>><<penisraped>><<set $penisstate to "penetrated">> <</if>> <<elseif $penisaction is "penisvaginafuck">> <<set $penisaction to 0>> <span class="red">You fail you penetrate their pussy</span> <</if>> <</nobr>><</widget>> <<widget "effectspenisanusfuck">><<nobr>> <<if $penisaction is "penisanusfuck" and ($penissize gte 0 or $arousal gte 7500)>><<set $penisaction to 0>><<submission 20>><<penileskilluse>><<set $penisactiondefault to "penisanusfuck">><<combatpromiscuity5>> <<if $penilevirginity is 0>> <<if $NPCList[0].vagina is "otheranusentrance" or $NPCList[0].vagina is "otheranusimminent">><<set $NPCList[0].vagina to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> ass.</span> <<elseif $NPCList[1].vagina is "otheranusentrance" or $NPCList[1].vagina is "otheranusimminent">><<set $NPCList[1].vagina to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> ass.</span> <<elseif $NPCList[2].vagina is "otheranusentrance" or $NPCList[2].vagina is "otheranusimminent">><<set $NPCList[2].vagina to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> ass.</span> <<elseif $NPCList[3].vagina is "otheranusentrance" or $NPCList[3].vagina is "otheranusimminent">><<set $NPCList[3].vagina to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> ass.</span> <<elseif $NPCList[4].vagina is "otheranusentrance" or $NPCList[4].vagina is "otheranusimminent">><<set $NPCList[4].vagina to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> ass.</span> <<elseif $NPCList[5].vagina is "otheranusentrance" or $NPCList[5].vagina is "otheranusimminent">><<set $NPCList[5].vagina to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> ass.</span> <</if>> <<if $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">><<set $NPCList[0].penis to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> ass.</span> <<elseif $NPCList[1].penis is "otheranusentrance" or $NPCList[1].penis is "otheranusimminent">><<set $NPCList[1].penis to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> ass.</span> <<elseif $NPCList[2].penis is "otheranusentrance" or $NPCList[2].penis is "otheranusimminent">><<set $NPCList[2].penis to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> ass.</span> <<elseif $NPCList[3].penis is "otheranusentrance" or $NPCList[3].penis is "otheranusimminent">><<set $NPCList[3].penis to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> ass.</span> <<elseif $NPCList[4].penis is "otheranusentrance" or $NPCList[4].penis is "otheranusimminent">><<set $NPCList[4].penis to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> ass.</span> <<elseif $NPCList[5].penis is "otheranusentrance" or $NPCList[5].penis is "otheranusimminent">><<set $NPCList[5].penis to "otheranus">> <span class="pink">You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> ass.</span> <</if>> <<sex 30>><<penilestat>><<raped>><<penisraped>><<set $penisstate to "otheranus">> <<elseif $penilevirginity is 1>> <<if $NPCList[0].vagina is "otheranusentrance" or $NPCList[0].vagina is "otheranusimminent">><<set $NPCList[0].vagina to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person1>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[1].vagina is "otheranusentrance" or $NPCList[1].vagina is "otheranusimminent">><<set $NPCList[1].vagina to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person2>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[2].vagina is "otheranusentrance" or $NPCList[2].vagina is "otheranusimminent">><<set $NPCList[2].vagina to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person3>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[3].vagina is "otheranusentrance" or $NPCList[3].vagina is "otheranusimminent">><<set $NPCList[3].vagina to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person4>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[4].vagina is "otheranusentrance" or $NPCList[4].vagina is "otheranusimminent">><<set $NPCList[4].vagina to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person5>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[5].vagina is "otheranusentrance" or $NPCList[5].vagina is "otheranusimminent">><<set $NPCList[5].vagina to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person6>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <</if>> <<if $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">><<set $NPCList[0].penis to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person1>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[1].penis is "otheranusentrance" or $NPCList[1].penis is "otheranusimminent">><<set $NPCList[1].penis to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person2>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[2].penis is "otheranusentrance" or $NPCList[2].penis is "otheranusimminent">><<set $NPCList[2].penis to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person3>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[3].penis is "otheranusentrance" or $NPCList[3].penis is "otheranusimminent">><<set $NPCList[3].penis to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person4>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[4].penis is "otheranusentrance" or $NPCList[4].penis is "otheranusimminent">><<set $NPCList[4].penis to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person5>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <<elseif $NPCList[5].penis is "otheranusentrance" or $NPCList[5].penis is "otheranusimminent">><<set $NPCList[5].penis to "otheranus">> <span class="pink">You thrust your virgin penis into the <<person6>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span> <</if>> <<sex 100>><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 30>><<raped>><<penisraped>><<set $penisstate to "otheranus">> <</if>> <<elseif $penisaction is "penisanusfuck">> <<set $penisaction to 0>> <span class="red">You fail you penetrate their ass</span> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-penis.twee
twee
mit
44,116
:: Widgets Actions Speak [widget] <<widget "speak">><<nobr>> <<if $underwater lte 0>> <<if $consensual is 1>> <<if $mouthactiondefault is "finish">> | <label><span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish" checked>><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>></label> <<else>> | <label><span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>></label> <</if>> <<if $enemytype is "man">> <<if $vaginaexist is 1 and $vaginalchastity is 0 and $novaginal is 0>> | <label><span class="brat">Tell <<him>> you don't want anything in your pussy</span> <<radiobutton "$mouthaction" "novaginal">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>></label> <</if>> <<if $penisexist is 1 and $penilechastity is 0 and $nopenile is 0>> | <label><span class="brat">Tell <<him>> you don't want your penis put inside anything</span> <<radiobutton "$mouthaction" "nopenile">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>></label> <</if>> <<if $analchastity is 0 and $noanal is 0>> | <label><span class="brat">Tell <<him>> you don't want anything in your anus</span> <<radiobutton "$mouthaction" "noanal">><<if !$gloryhole and $gamemode isnot "soft">><<seductiondifficulty>><</if>></label> <</if>> <</if>> <<else>> <<if $mouthactiondefault is "scream" and $background isnot "selective_mute">> | <label><span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream" checked>></label> <<elseif $background isnot "selective_mute">> | <label><span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream">></label> <</if>> <</if>> <<if $consensual is 0>> <<if $mouthactiondefault is "plead">> | <label><span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead" checked>></label> <<else>> | <label><span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead">></label> <</if>> <</if>> <<if $consensual is 0 and $angel gte 6 and $angelforgive isnot 1>> <<if $mouthactiondefault is "forgive">> | <label><span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive" checked>></label> <<else>> | <label><span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive">></label> <</if>> <</if>> <<if $submissive gte 1150>> <<if $mouthactiondefault is "moan">> | <label><span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan" checked>></label> <<else>> | <label><span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan">></label> <</if>> <<elseif $submissive lte 850 and $consensual is 0>> <<if $mouthactiondefault is "demand">> | <label><span class="def">Demand</span> <<radiobutton "$mouthaction" "demand" checked>></label> <<else>> | <label><span class="def">Demand</span> <<radiobutton "$mouthaction" "demand">></label> <</if>> <</if>> <<if $awarelevel gte 2 and $enemytype is "man">> <<if $mouthactiondefault is "mock">> | <label><span class="brat"><<if $consensual is 1>>Tease their<<else>>Mock their<</if>></span> <<radiobutton "$mouthaction" "mock" checked>></label> <<else>> | <label><span class="brat"><<if $consensual is 1>>Tease their<<else>>Mock their<</if>></span> <<radiobutton "$mouthaction" "mock">></label> <</if>> <<listbox "$mockaction">> <<option "ethics" "ethics" `$mockaction is "ethics" ? "selected" : ""`>> <<option "looks" "looks" `$mockaction is "looks" ? "selected" : ""`>> <<option "strength" "weak" `$mockaction is "weak" ? "selected" : ""`>> <<option "skill" "skill" `$mockaction is "skill" ? "selected" : ""`>> <<option "penis" "penis" `$mockaction is "penis" ? "selected" : ""`>> <<option "pussy" "vagina" `$mockaction is "vagina" ? "selected" : ""`>> <</listbox>> <</if>> <</if>> <<if $mouthstate isnot "breasts">> <<if $mouthactiondefault is "rest">> | <label>Rest <<radiobutton "$mouthaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$mouthaction" "rest">></label> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-speech.twee
twee
mit
4,199
:: Widgets Actions Text [widget] <<widget "actionsmouththighrub">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $enemyanger gte (($enemyangermax / 5) * 2)>> You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food. <<else>> You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. <</if>> <<else>> <<if $enemyanger gte (($enemyangermax / 5) * 2)>> You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food. <<else>> You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<thightext>> keep your shaking thigh pressed against <<their>> mouth. <<else>> You <<thightext>> keep your trembling thigh pressed against <<their>> mouth. <</if>> <<else>> <<if $pain gte 40>> You <<thightext>> keep your quivering thigh pressed against <<their>> mouth. <<else>> You <<thightext>> keep your thigh pressed against <<their>> mouth. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthpenistease">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<peniletext>> and carefully rub the $beasttype's tongue with your <<penisstop>> <<else>> You <<peniletext>> rub the $beasttype's tongue with your <<penisstop>> <</if>> <<else>> <<if $pain gte 40>> You <<peniletext>> and carefully prod the $beasttype's tongue with your <<penisstop>> <<else>> You <<peniletext>> prod the $beasttype's tongue with your <<penisstop>> <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<peniletext>> rub your <<penis>> against <<their>> tongue. <<else>> You <<peniletext>> slap your <<penis>> against <<their>> tongue. <</if>> <<else>> <<if $pain gte 40>> You <<peniletext>> rub your <<penis>> against <<their>> cheek. <<else>> You <<peniletext>> slap your <<penis>> against <<their>> cheek. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthpenisrub">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<peniletext>> and carefully rub the $beasttype's tongue with your <<penisstop>> <<else>> You <<peniletext>> rub the $beasttype's tongue with your <<penisstop>> <</if>> <<else>> <<if $pain gte 40>> You <<peniletext>> and carefully prod the $beasttype's tongue with your <<penisstop>> <<else>> You <<peniletext>> prod the $beasttype's tongue with your <<penisstop>> <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<peniletext>> rub the tip of your <<penis>> between <<their>> lips. <<else>> You <<peniletext>> caress <<their>> lips with your <<penisstop>> <</if>> <<else>> <<if $pain gte 40>> You <<peniletext>> circle <<their>> lips with the tip of your <<penisstop>> <<else>> You <<peniletext>> prod <<their>> lips with the tip of your <<penisstop>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthpenisthrust">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<penis>> is ruthlessly fucked by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<penis>> is hungrily enveloped by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthpenisescape">><<nobr>> <<if $enemytype is "beast">> <<if $enemyanger lte 20>> <span class="blue">You shift your pelvis, moving your <<penis>> away from the $beasttype's mouth before it can envelop you.</span> It doesn't give up however. <<elseif $enemyanger lte 100>> <span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's incessant probing before it can envelop you.</span> It snarls in frustration. <<else>> <span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's savage probing before it can envelop you.</span> <</if>> <<else>> <<if $pain lte 20>> <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span> <<elseif $pain lte 60>> <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span> <<else>> <span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> mouth.</span> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthvaginatease">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<vaginaltext>> and carefully rub the $beasttype's tongue with your <<pussystop>> <<else>> You <<vaginaltext>> rub the $beasttype's tongue with your <<pussystop>> <</if>> <<else>> <<if $pain gte 40>> You <<vaginaltext>> and carefully kiss the $beasttype's tongue with your <<pussystop>> <<else>> You <<vaginaltext>> kiss the $beasttype's tongue with your <<pussystop>> <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<vaginaltext>> rub your <<pussy>> against <<their>> tongue. <<else>> You <<vaginaltext>> smooch <<their>> tongue with your <<pussystop>> <</if>> <<else>> <<if $pain gte 40>> You <<vaginaltext>> rub your <<pussy>> against <<their>> cheek. <<else>> You <<vaginaltext>> kiss <<their>> cheek with your <<pussystop>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthvaginarub">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<vaginaltext>> and carefully rub the $beasttype's tongue with your <<pussystop>> <<else>> You <<vaginaltext>> rub the $beasttype's tongue with your <<pussystop>> <</if>> <<else>> <<if $pain gte 40>> You <<vaginaltext>> and carefully kiss the $beasttype's tongue with your <<pussystop>> <<else>> You <<vaginaltext>> kiss the $beasttype's tongue with your <<pussystop>> <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<vaginaltext>> your <<pussy>> against <<their>> tongue. <<else>> You <<vaginaltext>> caress <<their>> tongue with your <<pussystop>> <</if>> <<else>> <<if $pain gte 40>> You <<vaginaltext>> kiss <<their>> tongue with your <<pussystop>> <<else>> You <<vaginaltext>> rub <<their>> lips with your <<pussystop>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthvaginathrust">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. <<else>> Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. <<else>> Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. <<else>> Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthvaginaescape">><<nobr>> <<if $enemytype is "beast">> <<if $enemyanger lte 20>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however. <<elseif $enemyanger lte 100>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. <<else>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span> <</if>> <<else>> <<if $pain lte 20>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span> <<elseif $pain lte 60>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span> <<else>> <span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> mouth.</span> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsmouthbottomrub">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $enemyanger gte (($enemyangermax / 5) * 2)>> You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food. <<else>> You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. <</if>> <<else>> <<if $enemyanger gte (($enemyangermax / 5) * 2)>> You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food. <<else>> You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<bottomtext>> keep your shaking <<bottom>> pressed against <<their>> mouth. <<else>> You <<bottomtext>> keep your trembling <<bottom>> pressed against <<their>> mouth. <</if>> <<else>> <<if $pain gte 40>> You <<bottomtext>> keep your quivering <<bottom>> pressed against <<their>> mouth. <<else>> You <<bottomtext>> keep your <<bottom>> pressed against <<their>> mouth. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthanustease">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<analtext>> and carefully rub the $beasttype's lips with your <<bottomstop>> <<else>> You <<analtext>> rub the $beasttype's lips with your <<bottomstop>> <</if>> <<else>> <<if $pain gte 40>> You <<analtext>> and carefully rub the $beasttype's face with your <<bottomstop>> <<else>> You <<analtext>> rub the $beasttype's face with your <<bottomstop>> <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<analtext>> rub your <<bottom>> against <<their>> lips. <<else>> You <<analtext>> rub <<their>> face with your <<bottomstop>> <</if>> <<else>> <<if $pain gte 40>> You <<analtext>> rub your <<bottom>> against <<their>> cheek. <<else>> You <<analtext>> rub <<their>> cheek with your <<bottomstop>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthanusrub">><<nobr>> <<if $enemytype is "beast">> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<analtext>> and carefully rub your anus against the $beasttype's tongue. <<else>> You <<analtext>> rub your anus against the $beasttype's tongue. <</if>> <<else>> <<if $pain gte 40>> You <<analtext>> and carefully rub your <<bottom>> against the $beasttype's tongue. <<else>> You <<analtext>> rub your <<bottom>> against the $beasttype's tongue. <</if>> <</if>> <<else>> <<if $arousal gte 8000>> <<if $pain gte 40>> You <<analtext>> your anus against <<their>> tongue. <<else>> You <<analtext>> caress <<their>> tongue with your anus. <</if>> <<else>> <<if $pain gte 40>> You <<analtext>> rub <<their>> tongue with your <<bottomstop>> <<else>> You <<analtext>> rub <<their>> lips with your <<bottomstop>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthanusthrust">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. <<else>> Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. <<else>> Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. <<else>> Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsothermouthanusescape">><<nobr>> <<if $enemytype is "beast">> <<if $enemyanger lte 20>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however. <<elseif $enemyanger lte 100>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. <<else>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span> <</if>> <<else>> <<if $pain lte 20>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span> <<elseif $pain lte 60>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span> <<else>> <span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> mouth.</span> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspenisstroke">><<nobr>> <<if $enemytype is "beast">> You gingerly caress the beast's penis. <<else>> <<if $consensual is 1>> <<if $arousal lte 6000>> You reach for <<someones>> penis and gently caress its length. <<else>> You eagerly reach for <<someones>> penis and caress its length. <</if>> <<else>> You gingerly rub <<someones>> penis. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsstroke">><<nobr>> <<if $enemytype is "beast">> You pat the $beasttype on the head. <<else>> <<if $consensual is 1>> <<if $arousal lte 6000>> You gently stroke <<someones>> skin. <<else>> You passionately caress <<someones>> skin. <</if>> <<else>> You timidly stroke <<someones>> skin. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionshit">><<nobr>> <<if $enemytype is "beast">> <<if $pain lte 20>> You smack the $beasttype with your hand. <<elseif $pain lte 60>> You fight through pain and smack the $beasttype with your hand. <<else>> Pained and terrified, you flail at the $beasttype. <</if>> <<else>> <<if $pain lte 20>> You strike <<him>> with your hand. <<elseif $pain lte 60>> You fight through the pain and strike at <<someone>> with your hand. <<else>> Pained and terrified, you flail in self-defence. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsclitstroke">><<nobr>> <<if $consensual is 1>> <<if $arousal lte 6000>> You <<handtext>> stroke <<their>> clitoris between your fingers. <<else>> Eager, you <<handtext>> fondle <<their>> clitoris between your fingers. <</if>> <<else>> Hoping to mollify, you <<handtext>> stroke <<their>> clitoris between your fingers. <</if>> <</nobr>><</widget>> <<widget "actionskick">><<nobr>> <<if $enemytype is "beast">> <<if $pain lte 20>> You kick the $beasttype. <<elseif $pain lte 60>> You try to kick the $beasttype away from you. <<else>> You desperately try to kick the $beasttype away. <</if>> <<else>> <<if $pain lte 20>> Defiant, you lash out with your feet. <<elseif $pain lte 60>> Though hurt, you lash out with your feet. <<else>> You lash out in desperation. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsfeetrub">><<nobr>> <<if $enemytype is "beast">> You fondle <<their>> penis with your toes. <<else>> <<if $consensual is 1>> <<if $arousal lte 6000>> You fondle <<someones>> penis with your toes. <<else>> You eagerly stroke <<someones>> penis with your toes. <</if>> <<else>> You stroke <<someones>> penis with your toes. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsgrabrub">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<feettext>> hold <<his>> penis between your feet as <<he>> furiously humps against them. <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<feettext>> hold the penis between your feet as <<he>> humps against them. <<else>> You <<feettext>> hold and rub the penis between your feet. <</if>> <<else>> <<if $consensual is 1>> <<if $arousal lte 6000>> You keep <<their>> penis held firmly between your feet as you <<feettext>> stroke and fondle the glans with your toes. <<else>> You <<feettext>> hold and rub <<their>> penis between your feet. <</if>> <<else>> You <<feettext>> occupy <<their>> penis with your feet, rubbing the glans between your toes. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsfeetpussy">><<nobr>> <<if $consensual is 1>> <<if $arousal lte 6000>> You <<feettext>> fondle <<their>> vulva with your toes. <<else>> You <<feettext>> stroke <<their>> vulva with your toes. <</if>> <<else>> You <<feettext>> press your feet against <<their>> pelvis and fondle <<their>> pussy with your toes. <</if>> <</nobr>><</widget>> <<widget "actionskiss">><<nobr>> <<if $enemytype is "beast">> You kiss the $beasttype on the head. <<else>> <<if $consensual is 1>> <<if $arousal lte 6000>> You flutter your lips against <<someones>> skin. <<else>> You kiss <<someones>> skin, tongue first. <</if>> <<else>> You press your lips against <<someones>> skin. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsplead">><<nobr>> <<if $enemytype is "beast">> <<if $vaginastate is "imminent">> <<if $vaginalvirginity is 1>> <<if $awarelevel gte 1>> You plead. "No! I don't want to lose my virginity to a $beasttype!" <<else>> You plead. "Why are you poking me there? Stop!" <</if>> <<else>> You plead. "No, don't put it in!" <</if>> <<elseif $penisstate is "imminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You plead. "No! I don't want to lose my virginity to a $beasttype!" <<else>> You plead. "Stop pushing my private place like that, you're making me feel strange." <</if>> <<else>> You plead. "Please don't put it in!" <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You plead. "No! I don't want to lose my virginity to a $beasttype!" <<else>> You plead. "Stop pushing my private place like that, you're making me feel strange." <</if>> <<else>> You plead. "Please don't put it in!" <</if>> <<elseif $anusstate is "imminent">> <<if $analvirginity is 1>> <<if $awarelevel gte 1>> You plead. "Why are you poking me there? What do you want?" <<else>> You plead. "Don't poke me there, it's dirty!" <</if>> <<else>> You plead. "No, not there! I don't want it!" <</if>> <<elseif $vaginastate is "penetrated">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, just take it out!" <<else>> You plead. "P-please... s-someone help..." <</if>> <<elseif $penisstate is "penetrated">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, just take it out!" <<else>> You plead. "P-please... s-someone help..." <</if>> <<elseif $penisstate is "otheranus">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, just take it out!" <<else>> You plead. "P-please... s-someone help..." <</if>> <<elseif $anusstate is "penetrated">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, just take it out!" <<else>> You plead. "P-please... s-someone help..." <</if>> <<elseif $vaginastate is "othermouthimminent" or $vaginastate is "othermouthentrance">> <<if $speechcycle is 0>> You plead. "Stop, it tickles." <<elseif $speechcycle is 1>> You plead. "Please don't eat me." <<elseif $speechcycle is 2>> You plead. "Stop licking there!" <<elseif $speechcycle is 3>> You plead. "I'm not food!" <<elseif $speechcycle is 4>> You plead. "Your tongue is too slimy." <<elseif $speechcycle is 5>> You plead. "Your tongue is making me feel funny." <<else>> You plead. "S-stop. That's not for a $beasttype to lick." <</if>> <<elseif $vaginastate is "othermouth">> <<if $speechcycle is 0>> You plead. "It's all squirmy." <<elseif $speechcycle is 1>> You plead. "Please take your tongue out." <<elseif $speechcycle is 2>> You plead. "There's no food in there." <<elseif $speechcycle is 3>> You plead. "S-stop. That's not for $beasttype tongues." <<elseif $speechcycle is 4>> You plead. "Get it out!" <<elseif $speechcycle is 5>> You plead. "Please stop licking inside me!" <<else>> You plead. "I-is it tasty? Please stop." <</if>> <<elseif $penisstate is "othermouthimminent" or $penisstate is "othermouthentrance">> <<if $speechcycle is 0>> You plead. "Stop, it tickles." <<elseif $speechcycle is 1>> You plead. "Please don't eat me." <<elseif $speechcycle is 2>> You plead. "Stop licking there!" <<elseif $speechcycle is 3>> You plead. "I'm not food!" <<elseif $speechcycle is 4>> You plead. "Your tongue is too slimy." <<elseif $speechcycle is 5>> You plead. "Your tongue is making me feel funny." <<else>> You plead. "S-stop. That's not for a $beasttype to lick." <</if>> <<elseif $penisstate is "othermouth">> <<if $speechcycle is 0>> You plead. "Your mouth's too slimy." <<elseif $speechcycle is 1>> You plead. "Please don't bite me." <<elseif $speechcycle is 2>> You plead. "I don't wanna go in your mouth." <<elseif $speechcycle is 3>> You plead. "S-stop. That's not for $beasttype tongues." <<elseif $speechcycle is 4>> You plead. "Let me go!" <<elseif $speechcycle is 5>> You plead. "That's not food!" <<else>> You plead. "Please don't move your tongue like that." <</if>> <<elseif $anusstate is "othermouthimminent" or $anusstate is "othermouthentrance">> <<if $speechcycle is 0>> You plead. "Stop, it tickles." <<elseif $speechcycle is 1>> You plead. "Please don't eat me." <<elseif $speechcycle is 2>> You plead. "Stop licking there!" <<elseif $speechcycle is 3>> You plead. "I'm not food!" <<elseif $speechcycle is 4>> You plead. "Your tongue is too slimy." <<elseif $speechcycle is 5>> You plead. "Your tongue is making me feel funny." <<else>> You plead. "S-stop. That's not for a $beasttype to lick." <</if>> <<elseif $anusstate is "othermouth">> <<if $speechcycle is 0>> You plead. "It's all squirmy." <<elseif $speechcycle is 1>> You plead. "Please take your tongue out." <<elseif $speechcycle is 2>> You plead. "There's no food in there." <<elseif $speechcycle is 3>> You plead. "S-stop. That's not for $beasttype tongues." <<elseif $speechcycle is 4>> You plead. "Get it out!" <<elseif $speechcycle is 5>> You plead. "Please stop licking inside me!" <<else>> You plead. "I-is it tasty? Please stop." <</if>> <<elseif $exposed gte 2>> <<if $rng lte 20>> You plead. "W-why are you looking at me like that?" <<elseif $rng lte 40>> You plead. "That's not for you!" <<elseif $rng lte 60>> You plead. "D-don't look." <<elseif $rng lte 80>> You plead. "No, don't look at me!" <<else>> You plead. "Please be a good $beasttype, you're scaring me." <</if>> <<else>> <<if $awarelevel gte 1>> <<if $pain lte 20>> You plead. "You're a good $beasttype right? You'll let me go?" <<elseif $pain lte 60>> You weep and plead. "Why are you hurting me? I'm not a threat!" <<else>> You cry and plead. "It hurts! Why are you doing this? Let me go!" <</if>> <<else>> <<if $pain lte 20>> <<if $rng lte 35>> You plead. "You're a good $beasttype right? You'll let me go?" <<elseif $rng lte 70>> You plead. "What are you doing? I haven't been mean to you!" <<else>> You plead. "I don't like this, leave me alone!" <</if>> <<elseif $pain lte 60>> You weep and plead. "You're hurting me!" <<else>> You cry and plead. "P-please stop hurting me!" <</if>> <</if>> <</if>> <<else>> <<if $vaginastate is "imminent">> <<if $vaginalvirginity is 1>> <<if $awarelevel gte 1>> You plead. "Please don't put it in, I'm a virgin!" <<else>> You plead. "Please stop poking me there, that's my private place!" <</if>> <<else>> You plead. "Please don't put it in!" <</if>> <<elseif $penisstate is "imminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You plead. "Please don't put it in, I'm a virgin!" <<else>> You plead. "Stop pushing my private place like that, you're making me feel strange." <</if>> <<else>> You plead. "Please don't put it in!" <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You plead. "Please don't put it in, I'm a virgin!" <<else>> You plead. "Stop pushing my private place like that, you're making me feel strange." <</if>> <<else>> You plead. "Please don't put it in!" <</if>> <<elseif $anusstate is "imminent">> <<if $analvirginity is 1>> <<if $awarelevel gte 1>> You plead. "Why are you poking me there? Please stop." <<else>> You plead. "Don't poke me there, it's dirty!" <</if>> <<else>> You plead. "No, not there! I don't want it!" <</if>> <<elseif $vaginastate is "penetrated">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, I-I'll do what you ask, just take it out!" <<else>> You plead. "I c-can't... h-help it. P-please stop." <</if>> <<elseif $penisstate is "penetrated">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, I-I'll do what you ask, just take it out!" <<else>> You plead. "I c-can't... h-help it. P-please stop." <</if>> <<elseif $penisstate is "otheranus">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, I-I'll do what you ask, just take it out!" <<else>> You plead. "I c-can't... h-help it. P-please stop." <</if>> <<elseif $anusstate is "penetrated">> <<if $arousal lte 2000>> You plead. "Take it out, take it out!" <<elseif $arousal lte 8000>> You plead. "Please, I-I'll do what you ask, just take it out!" <<else>> You plead. "I c-can't... h-help it. P-please stop." <</if>> <<elseif $exposed gte 2 and $rng gte 51>> <<set $rng to random(1, 100)>> <<if $rng lte 20>> You plead. "That's my private place! Don't look!" <<elseif $rng lte 40>> You plead. "Please don't look at me like that, it's scary." <<elseif $rng lte 60>> You plead. "I don't like being exposed like this, please stop looking." <<elseif $rng lte 80>> You plead. "No, don't look at me!" <<else>> You plead. "Please don't stare at me." <</if>> <<else>> <<if $awarelevel gte 1>> <<if $pain lte 20>> You plead. "Please, just let me go." <<elseif $pain lte 60>> You weep and plead. "You're hurting me, please stop!" <<else>> You cry and plead. "It hurts! Why are you doing this? Let me go!" <</if>> <<else>> <<if $pain lte 20>> <<if $rng lte 35>> You plead. "Please stop touching me, you're making me feel all funny." <<elseif $rng lte 70>> You plead. "Stop, I promise I haven't done anything wrong!" <<else>> You plead. "You're making me feel strange. Please stop." <</if>> <<elseif $pain lte 60>> You weep and plead. "Please no, you're hurting me!" <<else>> You cry and plead. "P-please stop hurting me!" <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsmoan">><<nobr>> <<if $enemytype is "beast">> <<if $vaginastate is "imminent">> <<if $vaginalvirginity is 1>> <<if $awarelevel gte 1>> You moan. "You want to breed with me? But it's my first time." <<else>> You giggle. "Why are you poking my cunny? Silly $beasttype!" <</if>> <<else>> You moan. "You want to put it in? Be gentle with me." <</if>> <<elseif $penisstate is "imminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You moan. "You want to breed with me? But it's my first time." <<else>> You giggle. "Why are you poking my willy? Silly $beasttype!" <</if>> <<else>> You moan. "You want to put it in? Be gentle with me." <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You moan. "You want to breed with me? But it's my first time." <<else>> You giggle. "Why are you poking my willy? Silly $beasttype!" <</if>> <<else>> You moan. "You want to put it in? Be gentle with me." <</if>> <<elseif $anusstate is "imminent">> <<if $analvirginity is 1>> <<if $awarelevel gte 1>> You moan. "You want to breed with me? Please be gentle, that hole hasn't been used before." <<else>> You giggle. "Why are you poking my bottom? Silly $beasttype!" <</if>> <<else>> You moan. "You want to put it in? Be gentle with me." <</if>> <<elseif $vaginastate is "penetrated">> <<if $arousal lte 2000>> You moan. "A $beasttype's cock is inside me, mating with me." <<elseif $arousal lte 8000>> You moan. "Good $beasttype. B-breed me with your $beasttype cock." <<else>> You moan. "I-I'm gonna cum, from a $beasttype f-fucking my pussy." <</if>> <<elseif $penisstate is "penetrated">> <<if $arousal lte 2000>> You moan. "A $beasttype is swallowing my cock, mating with me." <<elseif $arousal lte 8000>> You moan. "Good $beasttype. I'll fill you with my s-seed." <<else>> You moan. "I-I'm gonna cum... from a $beasttype mating with me." <</if>> <<elseif $penisstate is "penetrated">> <<if $arousal lte 2000>> You moan. "A $beasttype is swallowing my cock, mating with me." <<elseif $arousal lte 8000>> You moan. "Good $beasttype. I'll fill you with my s-seed." <<else>> You moan. "I-I'm gonna cum... from a $beasttype mating with me." <</if>> <<elseif $anusstate is "penetrated">> <<if $arousal lte 2000>> You moan. "A $beasttype's cock is inside my ass, mating with me." <<elseif $arousal lte 8000>> You moan. "Good $beasttype. F-fill my ass with your seed." <<else>> You moan. "I-I'm gonna cum... from a $beasttype fucking my ass." <</if>> <<elseif $vaginastate is "othermouthimminent" or $vaginastate is "othermouthentrance">> <<if $speechcycle is 0>> You moan. "I taste good, don't I." <<elseif $speechcycle is 1>> You moan. "T-take me with your tongue." <<elseif $speechcycle is 2>> You moan. "Your mouth is warm." <<elseif $speechcycle is 3>> You moan. "What are you waiting for? Have a taste." <<elseif $speechcycle is 4>> You moan. "I think $beasttype tongues are the best." <<elseif $speechcycle is 5>> You moan. "Your tongue is making me feel funny." <<else>> You moan. "L-lick harder." <</if>> <<elseif $vaginastate is "othermouth">> <<if $speechcycle is 0>> You moan. "It's all squirmy and slimy." <<elseif $speechcycle is 1>> You moan. "That's it. F-fill me with your $beasttype tongue." <<elseif $speechcycle is 2>> You moan. "H-harder. Lick me harder." <<elseif $speechcycle is 3>> You moan. "A $beasttype is filling me." <<elseif $speechcycle is 4>> You moan. "M-more!" <<elseif $speechcycle is 5>> You moan. "I-I'm being fucked by a $beasttype's tongue." <<else>> You moan. "I-is it tasty? Please don't stop." <</if>> <<elseif $penisstate is "othermouthimminent" or $penisstate is "othermouthentrance">> <<if $speechcycle is 0>> You moan. "I taste good, don't I." <<elseif $speechcycle is 1>> You moan. "T-take me with your tongue." <<elseif $speechcycle is 2>> You moan. "Your mouth is warm." <<elseif $speechcycle is 3>> You moan. "What are you waiting for? Have a taste." <<elseif $speechcycle is 4>> You moan. "I think $beasttype tongues are the best." <<elseif $speechcycle is 5>> You moan. "Your tongue is making me feel funny." <<else>> You moan. "L-lick harder." <</if>> <<elseif $penisstate is "othermouth">> <<if $speechcycle is 0>> You moan. "It's all squirmy and slimy." <<elseif $speechcycle is 1>> You moan. "That's it. W-wrap around me with your $beasttype tongue." <<elseif $speechcycle is 2>> You moan. "H-harder. Lick me harder." <<elseif $speechcycle is 3>> You moan. "I'm inside a $beasttype." <<elseif $speechcycle is 4>> You moan. "M-more!" <<elseif $speechcycle is 5>> You moan. "I-I'm being fucked by a $beasttype's mouth." <<else>> You moan. "I-is it tasty? Please don't stop." <</if>> <<elseif $anusstate is "othermouthimminent" or $anusstate is "othermouthentrance">> <<if $speechcycle is 0>> You moan. "I taste good, don't I." <<elseif $speechcycle is 1>> You moan. "T-take me with your tongue." <<elseif $speechcycle is 2>> You moan. "Your mouth is warm." <<elseif $speechcycle is 3>> You moan. "What are you waiting for? Have a taste." <<elseif $speechcycle is 4>> You moan. "I think $beasttype tongues are the best." <<elseif $speechcycle is 5>> You moan. "Your tongue is making me feel funny." <<else>> You moan. "L-lick harder." <</if>> <<elseif $anusstate is "othermouth">> <<if $speechcycle is 0>> You moan. "It's all squirmy and slimy." <<elseif $speechcycle is 1>> You moan. "That's it. F-fill me with your $beasttype tongue." <<elseif $speechcycle is 2>> You moan. "H-harder. Lick me harder." <<elseif $speechcycle is 3>> You moan. "A $beasttype is filling me." <<elseif $speechcycle is 4>> You moan. "M-more!" <<elseif $speechcycle is 5>> You moan. "I-I'm being fucked by a $beasttype's tongue." <<else>> You moan. "I-is it tasty? Please don't stop." <</if>> <<elseif $exposed gte 2>> <<if $rng lte 20>> You moan. "You like what you see?" <<elseif $rng lte 40>> You giggle. "Do I look tasty?" <<elseif $rng lte 60>> You moan. "I-I'm all exposed in front of a $beasttype. What will it do with me?" <<elseif $rng lte 80>> You moan. "Look closer, I want you to see everything." <<else>> You moan. "You can do more than just look, you know." <</if>> <<else>> <<if $awarelevel gte 1>> <<if $arousal lte 2000>> You moan. "Good $beasttype. Please be gentle with me." <<elseif $arousal lte 6000>> You moan. "You want to breed with me? I'm flattered." <<else>> You gasp and moan. "B-breed me. Make me your $beasttype bitch." <</if>> <<else>> <<if $arousal lte 2000>> <<if $rng lte 35>> You moan. "Good $beasttype. Please be gentle with me." <<elseif $rng lte 70>> You giggle. "You're tickling me!" <<else>> You giggle. "Do you want to be friends, $beasttype?" <</if>> <<elseif $arousal lte 6000>> You moan. "You're making me feel strange." <<else>> You gasp and moan. "Y-you're m-making me feel strange." <</if>> <</if>> <</if>> <<else>> <<if $vaginastate is "imminent">> <<if $vaginalvirginity is 1>> <<if $awarelevel gte 1>> You moan. "Please be gentle with my pussy, It's my first time." <<else>> You moan. "Poking me there is making me feel funny!" <</if>> <<else>> You moan. "Please stop teasing me, my pussy aches for you!" <</if>> <<elseif $penisstate is "imminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You moan. "Please be gentle with my penis, It's my first time." <<else>> You moan. "My willy feels funny when you make it poke you there!" <</if>> <<else>> You moan. "Please hurry and swallow me, I can't take any teasing!" <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You moan. "Please be gentle with my penis, It's my first time." <<else>> You moan. "My willy feels funny when you make it poke you there!" <</if>> <<else>> You moan. "Please hurry and swallow me, I can't take any teasing!" <</if>> <<elseif $anusstate is "imminent">> <<if $analvirginity is 1>> <<if $awarelevel gte 1>> You moan. "I don't know why you like my ass so much, but it's making me feel good." <<else>> You giggle. "You're making my bottom tickle!" <</if>> <<else>> You moan. "I can't wait for you to fill my ass." <</if>> <<elseif $vaginastate is "penetrated">> <<if $arousal lte 2000>> You moan. "That's it, fill my pussy." <<elseif $arousal lte 8000>> You moan. "You're making my pussy feel so good!" <<else>> You moan. "D-don't stop... I'm gonna c-cum." <</if>> <<elseif $penisstate is "otheranus">> <<if $arousal lte 2000>> You moan. "It's so warm inside you." <<elseif $arousal lte 8000>> You moan. "T-take all of me!" <<else>> You moan. "D-don't stop... I'm gonna c-cum." <</if>> <<elseif $penisstate is "otheranus">> <<if $arousal lte 2000>> You moan. "It's so warm inside you." <<elseif $arousal lte 8000>> You moan. "T-take all of me!" <<else>> You moan. "D-don't stop... I'm gonna c-cum." <</if>> <<elseif $anusstate is "penetrated">> <<if $arousal lte 2000>> You moan. "That's it, fill my ass up." <<elseif $arousal lte 8000>> You moan. "K-keep going." <<else>> You moan. "D-don't stop... I'm gonna c-cum." <</if>> <<elseif $exposed gte 2 and $rng gte 51>> <<set $rng to random(1, 100)>> <<if $rng lte 20>> You moan. "You like what you see?" <<elseif $rng lte 40>> You moan. "I'm unwrapped and ready for you." <<elseif $rng lte 60>> You moan. "I-I'm all exposed and vulnerable. What will you do with me?" <<elseif $rng lte 80>> You moan. "Y-you can see everything." <<else>> You moan. "You can do more than just look." <</if>> <<else>> <<if $awarelevel gte 1>> <<if $arousal lte 2000>> You moan. "I'm all yours." <<elseif $arousal lte 6000>> You moan. "You're making me feel so good!" <<else>> You gasp and moan. "I'm gonna c-cum!" <</if>> <<else>> <<if $arousal lte 2000>> <<if $rng lte 35>> You giggle. "You're making me feel funny." <<elseif $rng lte 70>> You moan. "Will you take care of me?" <<else>> You giggle. "You're very strong!" <</if>> <<elseif $arousal lte 6000>> You moan. "You're making me feel strange. Don't stop." <<else>> You gasp and moan. "D-don't... s-stop..." <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsdemand">><<nobr>> <<if $enemytype is "beast">> <<if $vaginastate is "imminent">> <<if $vaginalvirginity is 1>> <<if $awarelevel gte 1>> You speak. "There's no way I'm letting a filthy $beasttype take my virginity!" <<else>> You speak. "Stop poking me there, stupid $beasttype." <</if>> <<else>> You speak. "I'm not letting a $beasttype fuck me. Get off!" <</if>> <<elseif $penisstate is "imminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You speak. "There's no way I'm letting a filthy $beasttype take my virginity!" <<else>> You speak. "Stop poking me there, stupid $beasttype." <</if>> <<else>> You speak. "I'm not letting a $beasttype fuck me. Get off!" <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You speak. "There's no way I'm letting a filthy $beasttype ass take my virginity!" <<else>> You speak. "Stop poking me there, stupid $beasttype." <</if>> <<else>> You speak. "I'm not letting a $beasttype fuck me. Get off!" <</if>> <<elseif $anusstate is "imminent">> <<if $analvirginity is 1>> <<if $awarelevel gte 1>> You speak. "What do you think you're doing back there? Stop it!" <<else>> You speak. "Stop poking my bottom. Stupid $beasttype." <</if>> <<else>> You speak. "Get the fuck away from my ass!" <</if>> <<elseif $vaginastate is "penetrated">> <<if $arousal lte 2000>> You speak. "Take your filthy $beasttype cock out of my pussy right now!" <<elseif $arousal lte 8000>> You speak. "Get off of me you fucking $beasttype, I'm not your toy!" <<else>> You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." <</if>> <<elseif $penisstate is "penetrated">> <<if $arousal lte 2000>> You speak. "Release me this instant, stupid $beasttype!" <<elseif $arousal lte 8000>> You speak. "Get off of me you fucking $beasttype, I'm not your toy!" <<else>> You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." <</if>> <<elseif $penisstate is "otheranus">> <<if $arousal lte 2000>> You speak. "Release me this instant, stupid $beasttype!" <<elseif $arousal lte 8000>> You speak. "Get off of me you fucking $beasttype, I'm not your toy!" <<else>> You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." <</if>> <<elseif $anusstate is "penetrated">> <<if $arousal lte 2000>> You speak. "Get your filthy $beasttype cock out of my ass right now!" <<elseif $arousal lte 8000>> You speak. "Get off of me you fucking $beasttype, I'm not your toy!" <<else>> You speak. "I-I'm not gonna cum from a stupid $beasttype fucking my ass... I'm not..." <</if>> <<elseif $vaginastate is "othermouthimminent" or $vaginastate is "othermouthentrance">> <<if $speechcycle is 0>> You speak. "Get your disgusting tongue away from me!" <<elseif $speechcycle is 1>> You speak. "No $beasttype tongue belongs anywhere near me." <<elseif $speechcycle is 2>> You speak. "Eww, get away!" <<elseif $speechcycle is 3>> You speak. "I'm not gonna be licked by a dumb $beasttype's tongue." <<elseif $speechcycle is 4>> You speak. "Your tongue is slimy and horrible." <<elseif $speechcycle is 5>> You speak. "Get that tongue away from my rear." <<else>> You speak. "Don't you dare lick me there." <</if>> <<elseif $vaginastate is "othermouth">> <<if $speechcycle is 0>> You speak. "Take your $beasttype tongue out of me this instant!" <<elseif $speechcycle is 1>> You speak. "I'm not for tasting." <<elseif $speechcycle is 2>> You speak. "It's all slimy and disgusting." <<elseif $speechcycle is 3>> You speak. "Hurry up and have your fill." <<elseif $speechcycle is 4>> You speak. "No $beasttype deserves to taste me there." <<elseif $speechcycle is 5>> You speak. "I can't believe a $beasttype is licking me in such a place." <<else>> You speak. "Stop licking me there!" <</if>> <<elseif $penisstate is "othermouthimminent" or $penisstate is "othermouthentrance">> <<if $speechcycle is 0>> You speak. "Get your disgusting tongue away from me!" <<elseif $speechcycle is 1>> You speak. "No $beasttype tongue belongs anywhere near me." <<elseif $speechcycle is 2>> You speak. "Eww, get away!" <<elseif $speechcycle is 3>> You speak. "I'm not gonna be licked by a dumb $beasttype's tongue." <<elseif $speechcycle is 4>> You speak. "Your tongue is slimy and horrible." <<elseif $speechcycle is 5>> You speak. "Get that tongue away from my rear." <<else>> You speak. "Don't you dare lick me there." <</if>> <<elseif $penisstate is "othermouth">> <<if $speechcycle is 0>> You speak. "Get your $beasttype mouth away from me this instant!" <<elseif $speechcycle is 1>> You speak. "I'm not for tasting." <<elseif $speechcycle is 2>> You speak. "It's all slimy and disgusting." <<elseif $speechcycle is 3>> You speak. "Hurry up and have your fill." <<elseif $speechcycle is 4>> You speak. "No $beasttype deserves to taste me there." <<elseif $speechcycle is 5>> You speak. "I can't believe a $beasttype is licking me in such a place." <<else>> You speak. "Stop licking me there!" <</if>> <<elseif $anusstate is "othermouthimminent" or $anusstate is "othermouthentrance">> <<if $speechcycle is 0>> You speak. "Get your disgusting tongue away from me!" <<elseif $speechcycle is 1>> You speak. "No $beasttype tongue belongs anywhere near me." <<elseif $speechcycle is 2>> You speak. "Eww, get away!" <<elseif $speechcycle is 3>> You speak. "I'm not gonna be licked by a dumb $beasttype's tongue." <<elseif $speechcycle is 4>> You speak. "Your tongue is slimy and horrible." <<elseif $speechcycle is 5>> You speak. "Get that tongue away from my rear." <<else>> You speak. "Don't you dare lick me there." <</if>> <<elseif $anusstate is "othermouth">> <<if $speechcycle is 0>> You speak. "Take your $beasttype tongue out of me this instant!" <<elseif $speechcycle is 1>> You speak. "I'm not for tasting." <<elseif $speechcycle is 2>> You speak. "It's all slimy and disgusting." <<elseif $speechcycle is 3>> You speak. "Hurry up and have your fill." <<elseif $speechcycle is 4>> You speak. "No $beasttype deserves to taste me there." <<elseif $speechcycle is 5>> You speak. "I can't believe a $beasttype is licking me in such a place." <<else>> You speak. "Stop licking me there!" <</if>> <<elseif $exposed gte 2>> <<if $rng lte 20>> You speak. "Get away from my private place!" <<elseif $rng lte 40>> You speak. "You like what you see, $beasttype? I'll make you pay for it." <<elseif $rng lte 60>> You speak. "Don't you dare look, filthy creature." <<elseif $rng lte 80>> You speak. "I might be exposed, but I'm not afraid of you!" <<else>> You speak. "You like what you see? Of course you do, stupid $beasttype." <</if>> <<else>> <<if $awarelevel gte 1>> <<if $arousal lte 2000>> You speak. "Stupid $beasttype. Get away from me." <<elseif $arousal lte 6000>> You speak. "Get the fuck away from me, right now!" <<else>> You gasp. "Y-you'll pay for this, stupid $beasttype." <</if>> <<else>> <<if $arousal lte 2000>> <<if $rng lte 35>> You speak. "Stupid $beasttype. Shoo!" <<elseif $rng lte 70>> You speak. "I don't want to play with you. Go away." <<else>> You speak. "Go away, you're filthy." <</if>> <<elseif $arousal lte 6000>> You speak. "I want to you go away, isn't that clear?" <<else>> You gasp. "I-I hate you, stupid $beasttype." <</if>> <</if>> <</if>> <<else>> <<if $vaginastate is "imminent">> <<if $vaginalvirginity is 1>> <<if $awarelevel gte 1>> You speak. "If you take my virginity I'll never forgive you." <<else>> You speak. "That's my special place. You're not allowed there!" <</if>> <<else>> You speak. "Get that disgusting thing away from me!" <</if>> <<elseif $penisstate is "imminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You speak. "If you take my virginity I'll never forgive you." <<else>> You speak. "That's my special place. You're not allowed there!" <</if>> <<else>> You speak. "Get that disgusting thing away from me!" <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $penilevirginity is 1>> <<if $awarelevel gte 1>> You speak. "If you take my virginity I'll never forgive you." <<else>> You speak. "That's my special place. You're not allowed there!" <</if>> <<else>> You speak. "Get your disgusting ass away from me!" <</if>> <<elseif $anusstate is "imminent">> <<if $analvirginity is 1>> <<if $awarelevel gte 1>> You speak. "I don't know what you think you're doing, but you're gonna get the fuck away from me this instant." <<else>> You speak. "I don't know why you're poking my bottom, but stop right now!" <</if>> <<else>> You speak. "Get away from my ass, pervert!" <</if>> <<elseif $vaginastate is "penetrated">> <<if $arousal lte 2000>> You speak. "Get out of my pussy right now!" <<elseif $arousal lte 8000>> You speak. "Get off me, rapist scum!" <<else>> You speak. "I-If you make me c-cum, I'll never forgive you." <</if>> <<elseif $penisstate is "penetrated">> <<if $arousal lte 2000>> You speak. "Get off my penis right now!" <<elseif $arousal lte 8000>> You speak. "Get off me, rapist scum!" <<else>> You speak. "I-If you make me c-cum, I'll never forgive you." <</if>> <<elseif $penisstate is "otheranus">> <<if $arousal lte 2000>> You speak. "Get off my penis right now!" <<elseif $arousal lte 8000>> You speak. "Get your ass off me, rapist scum!" <<else>> You speak. "I-If you make me c-cum, I'll never forgive you." <</if>> <<elseif $anusstate is "penetrated">> <<if $arousal lte 2000>> You speak. "Get out of my ass right now!" <<elseif $arousal lte 8000>> You speak. "Get off me, rapist scum!" <<else>> You speak. "I-If you make me c-cum, I'll never forgive you." <</if>> <<elseif $exposed gte 2 and $rng gte 51>> <<set $rng to random(1, 100)>> <<if $rng lte 20>> You speak. "Get away from my private place!" <<elseif $rng lte 40>> You speak. "You like what you see, you useless fuck? I'll make you pay for it." <<elseif $rng lte 60>> You speak. "Don't you dare look, rapist piece of shit." <<elseif $rng lte 80>> You speak. "I might be exposed, but I'm not afraid of you!" <<else>> You speak. "You like what you see? Of course you do, pervert." <</if>> <<else>> <<if $awarelevel gte 1>> <<if $arousal lte 2000>> You speak. "Get away from me, pervert." <<elseif $arousal lte 6000>> You speak. "Stop touching me right now or I'll make you pay!" <<else>> You gasp. "I-I'm not gonna cum... I'm not." <</if>> <<else>> <<if $arousal lte 2000>> <<if $rng lte 35>> You speak. "Go away!" <<elseif $rng lte 70>> You speak. "I don't like you, get away from me." <<else>> You speak. "Stop touching me." <</if>> <<elseif $arousal lte 6000>> You speak. "Leave me alone." <<else>> You gasp. "I-It's your fault I feel strange. Go away!" <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsmock">><<nobr>> <<if $mockaction is "penis">> <<if $vaginause is "penis">> <<if $vaginastate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "I can barely feel it," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "The last cock was much larger," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Is it even in yet?" <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "Don't you have something bigger?" <<else>><<set $mockcycle to 0>> "How disappointing," <</if>> <<else>> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "I bet the thought of entering my pussy is driving you mad," <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "I'm not sure you're big enough," <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "What are you waiting for?," <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "I bet you cum before you get it in," <<else>> <<set $mockcycle to 0>> "Do you even know how to use that thing?" <</if>> <</if>> <<elseif $anususe is "penis">> <<if $anusstate is "penetrated">> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "I can barely feel it," <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "The last cock was much larger," <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "Is it even in yet?" <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "Don't you have something bigger?" <<else>> <<set $mockcycle to 0>> "How disappointing," <</if>> <<else>> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "I bet the thought of entering my ass is driving you mad," <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "I'm not sure you're big enough," <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "What are you waiting for?," <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "I bet you cum before you get it in," <<else>> <<set $mockcycle to 0>> "Do you even know how to use that thing?" <</if>> <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "How disappointing," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You're pathetic," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Is that all you've got?" <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "Your little thing doesn't frighten me," <<else>><<set $mockcycle to 0>> "Your cock is so small," <</if>> <</if>> <<elseif $mockaction is "vagina">> <<if $penisuse is "othervagina">> <<if $penisstate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "You're confident for someone getting pounded," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "I'm gonna fill your womb," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Your pussy feels weird," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I think you've had one too many cocks in you," <<else>><<set $mockcycle to 0>> "What's it like getting fucked like this?" <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "You're such a slut," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "I don't think you're ready for my cock," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "You think you can handle it?" <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I bet you try to ride every cock you see," <<else>><<set $mockcycle to 0>> "You're very eager to take me inside you," <</if>> <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "You're so wet already," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You're eager to get fucked," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I bet your pussy has had lots of use," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You might be too wide for me," <<else>><<set $mockcycle to 0>> "Your pussy looks weird," <</if>> <</if>> <<elseif $mockaction is "skill">> <<if $vaginause is "penis">> <<if $vaginastate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "At least you're trying," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You're boring me," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Your cock is so clumsy," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "Do you even know how to use that thing?" <<else>><<set $mockcycle to 0>> "Is this your first time?" <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "Careful where you point that," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You won't last long," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I bet this is new to you," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're not good enough for my pussy," <<else>><<set $mockcycle to 0>> "I don't expect much," <</if>> <</if>> <<elseif $anususe is "penis">> <<if $anusstate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "At least you're trying," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You're boring me," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Your cock is so clumsy," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "Do you even know how to use that thing?" <<else>><<set $mockcycle to 0>> "Is this your first time?" <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "Careful where you point that," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You won't last long," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I bet this is new to you," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're not good enough for my ass," <<else>><<set $mockcycle to 0>> "I don't expect much," <</if>> <</if>> <<elseif $penisuse is "othervagina" or $penisuse is "otheranus">> <<if $penisstate is "penetrated" or $penisstate is "otheranus">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "At least you're trying," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You're not making me cum," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Move your hips more. Do I have to do everything?" <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "Do you even know what you're doing?" <<else>><<set $mockcycle to 0>> "Is this your first time?" <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "Careful where you point that," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You won't last long," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I doubt you know how handle it," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're not good enough for my penis," <<else>><<set $mockcycle to 0>> "I don't expect much," <</if>> <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "At least you're trying," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "Wake me when it's over," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I'd be better off using my hand," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You don't know what you're doing, do you?" <<else>><<set $mockcycle to 0>> "You're bad at this," <</if>> <</if>> <<elseif $mockaction is "weak">> <<if $vaginause is "penis">> <<if $vaginastate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "Tired already?" <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "I don't normally let such weaklings inside me," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Careful you don't have a heart attack," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're too weak to keep this up," <<else>><<set $mockcycle to 0>> "You're wearing out fast," <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "I don't think you're strong enough to push it in," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "It goes in when I say so," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "You gonna faint on me?" <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I could keep you away forever," <<else>><<set $mockcycle to 0>> "If you want my pussy, you'll need to work harder than that," <</if>> <</if>> <<elseif $anususe is "penis">> <<if $anusstate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "Tired already?" <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "I don't normally let such weaklings inside me," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Careful you don't have a heart attack," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're too weak to keep this up," <<else>><<set $mockcycle to 0>> "You're wearing out fast," <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "I don't think you're strong enough to push it in," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "It goes in when I say so," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "You gonna faint on me?" <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I could keep you away forever," <<else>><<set $mockcycle to 0>> "If you want my ass, you'll need to work harder than that," <</if>> <</if>> <<elseif $penisuse is "othervagina" or $penisuse is "otheranus">> <<if $penisstate is "penetrated" or $penisstate is "otheranus">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "Tired already?" <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "I don't normally fuck such weaklings," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Careful you don't have a heart attack," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're too weak to keep this up," <<else>><<set $mockcycle to 0>> "You're wearing out fast," <</if>> <<else>> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "I don't think you're strong enough to push it in," <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "It goes in when I say so," <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "You gonna faint on me?" <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "I could keep you away forever," <<else>> <<set $mockcycle to 0>> "If you want my penis, you'll need to work harder than that," <</if>> <</if>> <<else>> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "You're so weak," <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "This is only happening because I let it," <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "I'm doing this out of pity," <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "You couldn't even force someone to fuck you," <<else>> <<set $mockcycle to 0>> "Is that all you've got?" <</if>> <</if>> <<elseif $mockaction is "looks">> <<if $vaginause is "penis">> <<if $vaginastate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "At least don't make me look at your face," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You could only ever get someone to fuck you through force," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Hurry up. I don't want to look at you any more," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I hope I don't have to fuck anyone as ugly as you again," <<else>><<set $mockcycle to 0>> "I hope you're enjoying this. It's more than you deserve," <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "The thought of someone so revolting fucking me is making me queasy," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You want me to pity fuck you?" <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I don't want any part of your disgusting body inside me," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I've never fucked anyone as ugly as you," <<else>><<set $mockcycle to 0>> "I look too good for you," <</if>> <</if>> <<elseif $anususe is "penis">> <<if $anusstate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "At least don't make me look at your face," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You could only ever get someone to fuck you through force," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Hurry up. I don't want to look at you any more," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I hope I don't have to fuck anyone as ugly as you again," <<else>><<set $mockcycle to 0>> "I hope you're enjoying this. It's more than you deserve," <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "The thought of someone so revolting fucking me is making me queasy," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You want me to pity fuck you?" <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I don't want any part of your disgusting body inside me," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I've never fucked anyone as ugly as you," <<else>><<set $mockcycle to 0>> "I look too good for you," <</if>> <</if>> <<elseif $penisuse is "othervagina" or $penisuse is "otheranus">> <<if $penisstate is "penetrated" or $penisstate is "otheranus">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "At least don't make me look at your face," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You could only ever get someone to fuck you through force," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "Hurry up. I don't want to look at you any more," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I hope I don't have to fuck anyone as ugly as you again," <<else>><<set $mockcycle to 0>> "I hope you're enjoying this. It's more than you deserve," <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "The thought of someone so revolting fucking me is making me queasy," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You want me to pity fuck you?" <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "I don't want any part of me inside your disgusting body," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "I've never fucked anyone as ugly as you," <<else>><<set $mockcycle to 0>> "I look too good for you," <</if>> <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "I'm out of your league," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "I don't want to see your face again," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "You're plain, at best," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "Ew, gross," <<else>><<set $mockcycle to 0>> "Your body looks weird," <</if>> <</if>> <<else>> <<if $vaginause is "penis">> <<if $vaginastate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "I hope you're happy defiling me like this," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You're ravaging an innocent <<girlstop>> Shame on you," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "You'll be punished for this," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're a bad person to be doing such things to my pussy," <<else>><<set $mockcycle to 0>> "You're so cruel," <</if>> <<else>> <<if $mockcycle is 0>><<set $mockcycle += 1>> "Are you really going to defile my innocent pussy?" <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "Do you like being rough with <<girls>> like me?" <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "You might hurt me with that," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "Do you still think you're a good person?" <<else>><<set $mockcycle to 0>> "My pussy might not be able to take it," <</if>> <</if>> <<elseif $anususe is "penis">> <<if $anusstate is "penetrated">> <<if $mockcycle is 0>><<set $mockcycle += 1>> "I hope you're happy defiling me like this," <<elseif $mockcycle is 1>><<set $mockcycle += 1>> "You're ravaging an innocent <<girlstop>> Shame on you," <<elseif $mockcycle is 2>><<set $mockcycle += 1>> "You'll be punished for this," <<elseif $mockcycle is 3>><<set $mockcycle += 1>> "You're a bad person to be doing such things to my ass," <<else>><<set $mockcycle to 0>> "You're so cruel," <</if>> <<else>> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "Are you really going to defile my innocent ass?" <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "Do you like being rough with <<girls>> like me?" <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "You might hurt me with that," <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "Do you still think you're a good person?" <<else>> <<set $mockcycle to 0>> "My ass might not be able to take it," <</if>> <</if>> <<elseif $penisuse is "othervagina" or $penisuse is "otheranus">> <<if $penisstate is "penetrated" or $penisstate is "otheranus">> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "I hope you're happy defiling me like this," <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "You're ravaging an innocent <<girlstop>> Shame on you," <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "You'll be punished for this," <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "You're a bad person to be doing such things to my penis," <<else>> <<set $mockcycle to 0>> "You're so cruel," <</if>> <<else>> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "Are you really going to defile my innocent penis?" <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "Do you like being rough with <<girls>> like me?" <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "You might hurt me with that," <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "Do you still think you're a good person?" <<else>> <<set $mockcycle to 0>> "My penis might not be able to take it," <</if>> <</if>> <<else>> <<if $mockcycle is 0>> <<set $mockcycle += 1>> "You're so mean," <<elseif $mockcycle is 1>> <<set $mockcycle += 1>> "Are you really the sort of person who treats innocent <<girls>> this way?" <<elseif $mockcycle is 2>> <<set $mockcycle += 1>> "What you're doing is wrong," <<elseif $mockcycle is 3>> <<set $mockcycle += 1>> "How will you live with yourself?" <<else>> <<set $mockcycle to 0>> "You're a bad person," <</if>> <</if>> <</if>> you say in a <<if $consensual is 1>>teasing<<else>>mocking<</if>> tone. <<if $enemyno is 1>> <<if $mockaction is $NPCList[0].insecurity>> <<if $consensual is 1>> <span class="teal"><<He>> breathes faster as you speak.</span> <<else>> <span class="teal"><<He>> winces at your words.</span> <<gcombatcontrol>> <</if>> <<else>> <span class="pink"><<He>> isn't impressed by your words.</span> <</if>> <<else>> <<if $mockaction is $NPCList[0].insecurity>> <<if $consensual is 1>> <span class="teal">The <<person1>><<person>> breathes faster as you speak.</span> <<else>> <span class="teal">The <<person1>><<person>> winces at your words.</span> <<gcombatcontrol>> <</if>> <<elseif $mockaction is $NPCList[1].insecurity>> <<if $consensual is 1>> <span class="teal">The <<person2>><<person>> breathes faster as you speak.</span> <<else>> <span class="teal">The <<person2>><<person>> winces at your words.</span> <<gcombatcontrol>> <</if>> <<elseif $mockaction is $NPCList[2].insecurity>> <<if $consensual is 1>> <span class="teal">The <<person3>><<person>> breathes faster as you speak.</span> <<else>> <span class="teal">The <<person3>><<person>> winces at your words.</span> <<gcombatcontrol>> <</if>> <<elseif $mockaction is $NPCList[3].insecurity>> <<if $consensual is 1>> <span class="teal">The <<person4>><<person>> breathes faster as you speak.</span> <<else>> <span class="teal">The <<person4>><<person>> winces at your words.</span> <<gcombatcontrol>> <</if>> <<elseif $mockaction is $NPCList[4].insecurity>> <<if $consensual is 1>> <span class="teal">The <<person5>><<person>> breathes faster as you speak.</span> <<else>> <span class="teal">The <<person5>><<person>> winces at your words.</span> <<gcombatcontrol>> <</if>> <<elseif $mockaction is $NPCList[5].insecurity>> <<if $consensual is 1>> <span class="teal">The <<person6>><<person>> breathes faster as you speak.</span> <<else>> <span class="teal">The <<person6>><<person>> winces at your words.</span> <<gcombatcontrol>> <</if>> <<else>> <span class="pink">None are impressed by your words.</span> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspeniskiss">><<nobr>> You <<oraltext>> kiss the tip of <<their>> penis. <</nobr>><</widget>> <<widget "actionspenislick">><<nobr>> You <<oraltext>> lick <<their>> penis. <</nobr>><</widget>> <<widget "actionspenissuck">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<oraltext>> suck the penis invading your mouth as the $beasttype pounds furiously. <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<oraltext>> suck the penis invading your mouth as the $beasttype humps your face excitedly. <<else>> You <<oraltext>> suck the penis penetrating your mouth. <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<oraltext>> suck the penis invading your mouth as <<theowner>> thrusts against you. <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<oraltext>> suck the penis invading your mouth as <<theowner>> grinds against you. <<else>> You <<oraltext>> suck the penis penetrating your mouth. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspussylick">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> rubs against you. <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> grinds against you. <<else>> You <<oraltext>> lick the pussy pressing against your mouth. <</if>> <</nobr>><</widget>> <<widget "actionskissback">><<nobr>> <<if $mouthstate is "kissentrance">> You gently brush your lips against theirs. <<elseif $mouthstate is "kissimminent">> <<if $arousal lte 2000>> You kiss them back, softly. <<elseif $arousal lte 8000>> You kiss them back, parting their lips with your own. <<else>> You kiss them back, parting their lips with your tongue. <</if>> <<elseif $mouthstate is "kiss">> You kiss them back, caressing their tongue with your own. <</if>> <</nobr>><</widget>> <<widget "actionscheekrub">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<bottomtext>> rub the penis between your cheeks as the $beasttype pounds furiously. <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<bottomtext>> rub the penis between your cheeks as the $beasttype humps back excitedly. <<else>> You <<bottomtext>> rub the penis between your cheeks. <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you. <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you. <<else>> You <<bottomtext>> rub the penis between your cheeks. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsthighrub">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<thightext>> rub the penis between your thighs as the $beasttype pounds furiously. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<thightext>> rub the penis between your thighs as the $beasttype humps back excitedly. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <<else>> You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <<else>> You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspenistip">><<nobr>> You <<vaginaltext>> kiss the tip of <<their>> penis with your <<pussystop>> <</nobr>><</widget>> <<widget "actionspenisrub">><<nobr>> You <<vaginaltext>> rub back against the penis probing your <<pussystop>> <</nobr>><</widget>> <<widget "actionspenisride">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> The $beasttype savagely hammers in and out of your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> push back against its movements. <<else>> The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> The $beasttype relentlessly pounds your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> push back against its movements. <<else>> The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> The $beasttype rhythmically fucks your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> push back against its movements. <<else>> The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<pussy>> is ruthlessly fucked. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back against the movements. <<else>> Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<pussy>> is relentlessly pounded. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back against the movements. <<else>> Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> Your <<pussy>> yields to the repeated insertions. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back against the movements. <<else>> Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back, trying to reduce your discomfort. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspenistake">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> The $beasttype savagely hammers in and out of your <<pussystop>> <<elseif $arousal gte 4000>> The $beasttype savagely hammers in and out of your <<pussystop>> <<else>> The $beasttype savagely hammers in and out of your <<pussystop>> <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> The $beasttype relentlessly pounds your <<pussystop>> <<elseif $arousal gte 4000>> The $beasttype relentlessly pounds your <<pussystop>> <<else>> The $beasttype relentlessly pounds your <<pussystop>> <</if>> <<else>> <<if $arousal gte 8000>> The $beasttype rhythmically fucks your <<pussystop>> <<elseif $arousal gte 4000>> The $beasttype rhythmically fucks your <<pussystop>> <<else>> The $beasttype rhythmically fucks your <<pussystop>> <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<pussy>> is ruthlessly fucked. <<elseif $arousal gte 4000>> Your <<pussy>> is ruthlessly fucked. <<else>> Your <<pussy>> is ruthlessly fucked. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<pussy>> is relentlessly pounded. <<elseif $arousal gte 4000>> Your <<pussy>> is relentlessly pounded. <<else>> Your <<pussy>> is relentlessly pounded. <</if>> <<else>> <<if $arousal gte 8000>> Your <<pussy>> yields to the repeated insertions. <<elseif $arousal gte 4000>> Your <<pussy>> yields to the repeated insertions. <<else>> Your <<pussy>> yields to the repeated insertions. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsclitrub">><<nobr>> You <<peniletext>> frot your penis against <<their>> clit. <</nobr>><</widget>> <<widget "actionspussyrub">><<nobr>> You <<peniletext>> rub your penis against <<their>> pussy. <</nobr>><</widget>> <<widget "actionspussytease">><<nobr>> You <<peniletext>> rub your penis against <<their>> labia. <</nobr>><</widget>> <<widget "actionspussythrust">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<penis>> is ruthlessly fucked by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<penis>> is hungrily devoured by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspussytake">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<penis>> is ruthlessly fucked by <<their>> pussy. <<elseif $arousal gte 4000>> Your <<penis>> is ruthlessly fucked by <<their>> pussy. <<else>> Your <<penis>> is ruthlessly fucked by <<their>> pussy. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<penis>> is hungrily devoured by <<their>> pussy. <<elseif $arousal gte 4000>> Your <<penis>> is hungrily devoured by <<their>> pussy. <<else>> Your <<penis>> is hungrily devoured by <<their>> pussy. <</if>> <<else>> <<if $arousal gte 8000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. <<elseif $arousal gte 4000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. <<else>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsotheranusrub">><<nobr>> You <<peniletext>> frot your <<penis>> against <<their>> ass. <</nobr>><</widget>> <<widget "actionsotheranustease">><<nobr>> You <<peniletext>> tease <<their>> anus with your <<penisstop>> <</nobr>><</widget>> <<widget "actionsotheranusthrust">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<penis>> is ruthlessly fucked by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<penis>> is hungrily devoured by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back against the movements. <<else>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsotheranustake">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your <<penis>> is ruthlessly fucked by <<their>> ass. <<elseif $arousal gte 4000>> Your <<penis>> is ruthlessly fucked by <<their>> ass. <<else>> Your <<penis>> is ruthlessly fucked by <<their>> ass. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your <<penis>> is hungrily devoured by <<their>> ass. <<elseif $arousal gte 4000>> Your <<penis>> is hungrily devoured by <<their>> ass. <<else>> Your <<penis>> is hungrily devoured by <<their>> ass. <</if>> <<else>> <<if $arousal gte 8000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. <<elseif $arousal gte 4000>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. <<else>> Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsanusrub">><<nobr>> You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis. <</nobr>><</widget>> <<widget "actionsanusthrust">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> The $beasttype savagely hammers in and out of your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> The $beasttype savagely hammers in and out of your anus. You <<analtext>> push back against its movements. <<else>> The $beasttype savagely hammers in and out of your anus. You <<analtext>> move with it, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> The $beasttype relentlessly pounds your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> The $beasttype relentlessly pounds your anus. You <<analtext>> push back against its movements. <<else>> The $beasttype relentlessly pounds your anus. You <<analtext>> move with it, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> The $beasttype rhythmically fucks your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> The $beasttype rhythmically fucks your anus. You <<analtext>> push back against its movements. <<else>> The $beasttype rhythmically fucks your anus. You <<analtext>> move with it, trying to reduce your discomfort. <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your anus is ruthlessly fucked. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your anus is ruthlessly fucked. You <<analtext>> push back against the movements. <<else>> Your anus is ruthlessly fucked. You <<analtext>> push back, trying to reduce your discomfort. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your anus is relentlessly pounded. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your anus is relentlessly pounded. You <<analtext>> push back against the movements. <<else>> Your anus is relentlessly pounded. You <<analtext>> push back, trying to reduce your discomfort. <</if>> <<else>> <<if $arousal gte 8000>> Your anus yields to the repeated insertions. Driven by instinct, you <<analtext>> push back as you approach your peak. <<elseif $arousal gte 4000>> Your anus yields to the repeated insertions. You <<analtext>> push back against the movements. <<else>> Your anus yields to the repeated insertions. You <<analtext>> push back, trying to reduce your discomfort. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsanustake">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> The $beasttype savagely hammers in and out of your anus. <<elseif $arousal gte 4000>> The $beasttype savagely hammers in and out of your anus. <<else>> The $beasttype savagely hammers in and out of your anus. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> The $beasttype relentlessly pounds your anus. <<elseif $arousal gte 4000>> The $beasttype relentlessly pounds your anus. <<else>> The $beasttype relentlessly pounds your anus. <</if>> <<else>> <<if $arousal gte 8000>> The $beasttype rhythmically fucks your anus. <<elseif $arousal gte 4000>> The $beasttype rhythmically fucks your anus. <<else>> The $beasttype rhythmically fucks your anus. <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<if $arousal gte 8000>> Your anus is ruthlessly fucked. <<elseif $arousal gte 4000>> Your anus is ruthlessly fucked. <<else>> Your anus is ruthlessly fucked. <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<if $arousal gte 8000>> Your anus is relentlessly pounded. <<elseif $arousal gte 4000>> Your anus is relentlessly pounded. <<else>> Your anus is relentlessly pounded. <</if>> <<else>> <<if $arousal gte 8000>> Your anus yields to the repeated insertions. <<elseif $arousal gte 4000>> Your anus yields to the repeated insertions. <<else>> Your anus yields to the repeated insertions. <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsshaftrub">><<nobr>> <<if $enemytype is "beast">> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> You <<handtext>> hold <<his>> penis in your hand as <<he>> furiously humps against it. <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> You <<handtext>> hold the penis in your hand as <<he>> humps against it. <<else>> You <<handtext>> hold and rub the penis in your hand. <</if>> <<else>> <<if $consensual is 1>> <<if $arousal lte 6000>> You keep <<their>> penis held firmly in your hand as you <<handtext>> stroke and work the shaft. <<else>> You <<handtext>> hold and rub <<their>> shaft in your hand. <</if>> <<else>> You <<handtext>> occupy <<their>> penis with your hand, working the shaft with your fingers. <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsvaginaescape">><<nobr>> <<if $enemytype is "beast">> <<if $enemyanger lte 20>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however. <<elseif $enemyanger lte 100>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. <<else>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded. <</if>> <<else>> <<if $pain lte 20>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span> <<elseif $pain lte 60>> <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span> <<else>> <span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> penis.</span> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionspenisescape">><<nobr>> <<if $pain lte 20>> <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span> <<elseif $pain lte 60>> <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span> <<else>> <span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> pussy.</span> <</if>> <</nobr>><</widget>> <<widget "actionsotheranusescape">><<nobr>> <<if $pain lte 20>> <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span> <<elseif $pain lte 60>> <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span> <<else>> <span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> ass.</span> <</if>> <</nobr>><</widget>> <<widget "actionsanusescape">><<nobr>> <<if $enemytype is "beast">> <<if $enemyanger lte 20>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however. <<elseif $enemyanger lte 100>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. <<else>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded. <</if>> <<else>> <<if $pain lte 20>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span> <<elseif $pain lte 60>> <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span> <<else>> <span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> penis.</span> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-text.twee
twee
mit
98,047
:: Widgets Actions Vagina [widget] <<widget "actionsvaginatopenis">><<nobr>> <<if !$worn.under_lower.type.includes("chastity")>> <<if $NPCList[0].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<elseif $beaststance isnot "topface">> <<if $vaginaactiondefault is "vaginatopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[1].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginatopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[2].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginatopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[3].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginatopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[4].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginatopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <<elseif $NPCList[5].penis is 0>> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginatopenis">> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label> <<else>> | <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "actionsvaginapenisfuck">><<nobr>> <<if !$worn.under_lower.type.includes("chastity") and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <<if $NPCList[0].penis is "vaginaentrance" or $NPCList[0].penis is "vaginaimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginapenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[1].penis is "vaginaentrance" or $NPCList[1].penis is "vaginaimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginapenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[2].penis is "vaginaentrance" or $NPCList[2].penis is "vaginaimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginapenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[3].penis is "vaginaentrance" or $NPCList[3].penis is "vaginaimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginapenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[4].penis is "vaginaentrance" or $NPCList[4].penis is "vaginaimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginapenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <</if>> <</if>> <<elseif $NPCList[5].penis is "vaginaentrance" or $NPCList[5].penis is "vaginaimminent">> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $vaginaactiondefault is "vaginapenisfuck">> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <<else>> | <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> :: Widgets Effects Vagina [widget] <<widget "effectsvaginatopenis">><<nobr>> <<if $vaginaaction is "vaginatopenis">> <<set $vaginaaction to 0>><<submission 10>><<vaginalskilluse>><<set $vaginaactiondefault to "vaginatopenis">><<combatpromiscuity5>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].penis is 0>> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[0].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person1>><<combatperson>> and kiss <<his1>> $NPCList[0].penisdesc with your <<pussystop>></span> <<if $enemytype is "beast">><<set $beaststance to "top">><</if>> <<elseif $NPCList[1].penis is 0>> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[1].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person2>><<combatperson>> and kiss <<his2>> $NPCList[1].penisdesc with your <<pussystop>></span> <<elseif $NPCList[2].penis is 0>> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[2].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person3>><<combatperson>> and kiss <<his3>> $NPCList[2].penisdesc with your <<pussystop>></span> <<elseif $NPCList[3].penis is 0>> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[3].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person4>><<combatperson>> and kiss <<his4>> $NPCList[3].penisdesc with your <<pussystop>></span> <<elseif $NPCList[4].penis is 0>> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[4].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person5>><<combatperson>> and kiss <<his5>> $NPCList[4].penisdesc with your <<pussystop>></span> <<elseif $NPCList[5].penis is 0>> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[5].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person6>><<combatperson>> and kiss <<his6>> $NPCList[5].penisdesc with your <<pussystop>></span> <</if>> <<else>> <<if $NPCList[0].penis is 0>> <span class="blue">You try to straddle the <<person1>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[1].penis is 0>> <span class="blue">You try to straddle the <<person2>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[2].penis is 0>> <span class="blue">You try to straddle the <<person3>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[3].penis is 0>> <span class="blue">You try to straddle the <<person4>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[4].penis is 0>> <span class="blue">You try to straddle the <<person5>><<combatperson>> but <<ohe>> pushes you off.</span> <<elseif $NPCList[5].penis is 0>> <span class="blue">You try to straddle the <<person6>><<combatperson>> but <<ohe>> pushes you off.</span> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "effectsvaginapenisfuck">><<nobr>> <<if $vaginaaction is "vaginapenisfuck">> <<set $vaginaaction to 0>><<submission 20>><<vaginalskilluse>><<set $vaginaactiondefault to "vaginapenisfuck">><<combatpromiscuity5>> <<if $vaginalvirginity is 0>> <<if $NPCList[0].penis is "vaginaentrance" or $NPCList[0].penis is "vaginaimminent">> <<set $NPCList[0].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person1>><<combatpersons>> $NPCList[0].penisdesc, taking it deep into your <<pussystop>></span> <<switch $NPCList[0].penissize>> <<case 4>> <span class="green"> You shudder as your <<pussy>> stretches to accommodate <<his>> cock.</span> <<case 1>> <span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[1].penis is "vaginaentrance" or $NPCList[1].penis is "vaginaimminent">> <<set $NPCList[1].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person2>><<combatpersons>> $NPCList[1].penisdesc, taking it deep into your <<pussystop>></span> <<switch $NPCList[1].penissize>> <<case 4>> <span class="green"> You shudder as your <<pussy>> stretches to accommodate <<his>> cock.</span> <<case 1>> <span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[2].penis is "vaginaentrance" or $NPCList[2].penis is "vaginaimminent">> <<set $NPCList[2].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person3>><<combatpersons>> $NPCList[2].penisdesc, taking it deep into your <<pussystop>></span> <<switch $NPCList[2].penissize>> <<case 4>> <span class="green"> You shudder as your <<pussy>> stretches to accommodate <<his>> cock.</span> <<case 1>> <span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[3].penis is "vaginaentrance" or $NPCList[3].penis is "vaginaimminent">> <<set $NPCList[3].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person4>><<combatpersons>> $NPCList[3].penisdesc, taking it deep into your <<pussystop>></span> <<switch $NPCList[3].penissize>> <<case 4>> <span class="green"> You shudder as your <<pussy>> stretches to accommodate <<his>> cock.</span> <<case 1>> <span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[4].penis is "vaginaentrance" or $NPCList[4].penis is "vaginaimminent">> <<set $NPCList[4].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person5>><<combatpersons>> $NPCList[4].penisdesc, taking it deep into your <<pussystop>></span> <<switch $NPCList[4].penissize>> <<case 4>> <span class="green"> You shudder as your <<pussy>> stretches to accommodate <<his>> cock.</span> <<case 1>> <span class="pink"> It's so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[5].penis is "vaginaentrance" or $NPCList[5].penis is "vaginaimminent">> <<set $NPCList[5].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person6>><<combatpersons>> $NPCList[5].penisdesc, taking it deep into your <<pussystop>></span> <<switch $NPCList[5].penissize>> <<case 4>> <span class="green"> You shudder as your <<pussy>> stretches to accommodate <<his>> cock.</span> <<case 1>> <span class="pink"> It's so small you can barely feel it.</span> <</switch>> <</if>> <<sex 30>><<vaginalstat>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">> <<elseif $vaginalvirginity is 1>> <<if $NPCList[0].penis is "vaginaentrance" or $NPCList[0].penis is "vaginaimminent">> <<set $NPCList[0].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person1>><<combatpersons>> $NPCList[0].penisdesc, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span> <<switch $NPCList[0].penissize>> <<case 4>> <span class="green"> You clench your teeth as <<his>> cock pushes into your <<pussy>> and tears your hymen.</span> <<case 1>> <span class="pink"> While technically no longer a virgin, <<his>> penis is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[1].penis is "vaginaentrance" or $NPCList[1].penis is "vaginaimminent">> <<set $NPCList[1].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person2>><<combatpersons>> $NPCList[1].penisdesc, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span> <<switch $NPCList[1].penissize>> <<case 4>> <span class="green"> You scream as your hymen is obliterated and your <<pussy>> struggles to accommodative <<his>> cock.</span> <<case 1>> <span class="pink"> While technically no longer a virgin, <<his>> penis is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[2].penis is "vaginaentrance" or $NPCList[2].penis is "vaginaimminent">> <<set $NPCList[2].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person3>><<combatpersons>> $NPCList[2].penisdesc, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span> <<switch $NPCList[2].penissize>> <<case 4>> <span class="green"> You clench your teeth as <<his>> cock enters your <<pussy>> and tears your hymen.</span> <<case 1>> <span class="pink"> While technically no longer a virgin, <<his>> penis is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[3].penis is "vaginaentrance" or $NPCList[3].penis is "vaginaimminent">> <<set $NPCList[3].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person4>><<combatpersons>> $NPCList[3].penisdesc, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span> <<switch $NPCList[3].penissize>> <<case 4>> <span class="green"> You clench your teeth as <<his>> cock enters your <<pussy>> and tears your hymen.</span> <<case 1>> <span class="pink"> While technically no longer a virgin, <<his>> penis is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[4].penis is "vaginaentrance" or $NPCList[4].penis is "vaginaimminent">> <<set $NPCList[4].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person5>><<combatpersons>> $NPCList[4].penisdesc, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span> <<switch $NPCList[4].penissize>> <<case 4>> <span class="green"> You clench your teeth as <<his>> cock enters your <<pussy>> and tears your hymen.</span> <<case 1>> <span class="pink"> While technically no longer a virgin, <<his>> penis is so small you can barely feel it.</span> <</switch>> <<elseif $NPCList[5].penis is "vaginaentrance" or $NPCList[5].penis is "vaginaimminent">> <<set $NPCList[5].penis to "vagina">> <span class="pink">You <<vaginaltext>> push against the <<person6>><<combatpersons>> $NPCList[5].penisdesc, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span> <<switch $NPCList[5].penissize>> <<case 4>> <span class="green"> You clench your teeth as <<his>> cock enters your <<pussy>> and tears your hymen.</span> <<case 1>> <span class="pink"> While technically no longer a virgin, <<his>> penis is so small you can barely feel it.</span> <</switch>> <</if>> <<sex 100>><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 30>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions-vagina.twee
twee
mit
19,464
:: Widgets Actions Man [widget] <<widget "actionsman">><<nobr>> <<exposure>> <<set $face to 0>> <<if $enemyno gte 2>> <<set $pronoun to "n">> <<else>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <</if>> <<if $images is 1>><<timed 100ms>> <<combatimg>> <br> <</timed>><</if>> <<if $traumafocus gte 1 and $traumafocusintro isnot 1>> <<set $traumafocusintro to 1>> <i>As you gain focus, you become more and more likely to escape your helpless state of dissociation.</i> <br><br> <</if>> <<if $traumafocus gt random(1, 1000) and $dissociation gte 2 and $combat is 1>> <<set $traumafocus to 0>><<set $trauma -= 1000>><<set $dissociation to 1>> <span class="green">Your lucidity returns.</span> <<ltrauma>> <span class="red">The weight of reality crashes down on you.</span> <br><br> <</if>> <<willpowerpain>> <<willpowerorgasm>> <<actioncarry>> <<actioncarrydrop>> <<if $trance lte 0>> <<if $dissociation lte 1>> <<if $panicparalysis is 0>> <<if $panicviolence is 0>> <<if $orgasmdown lte 0>> <<if $pain lt 100 or $willpowerpain is undefined>> <<if $images is 1 and $consensual is 1>> <<if $position is "doggy">> | <label>Roll over <<radiobutton "$bodyaction" "missionary">></label> | <label>Rest <<radiobutton "$bodyaction" "rest" checked>></label> <br> <<elseif $position is "missionary">> | <label>Roll over <<radiobutton "$bodyaction" "doggy">></label> | <label>Rest <<radiobutton "$bodyaction" "rest" checked>></label> <br> <</if>> <</if>> <<if $leftarm is 0>> <br> Your left hand is free. <br> <<if $leftactiondefault is "leftchest">> | <label><span class="sub">Stroke</span> <<radiobutton "$leftaction" "leftchest" checked>></label> <<else>> | <label><span class="sub">Stroke</span> <<radiobutton "$leftaction" "leftchest">></label> <</if>> <<if $consensual isnot 1>> <<if $leftactiondefault is "lefthit">> | <label><span class="def">Punch</span> <<radiobutton "$leftaction" "lefthit" checked>></label> <<else>> | <label><span class="def">Punch</span> <<radiobutton "$leftaction" "lefthit">></label> <</if>> <</if>> <<if $leftactiondefault is "leftcoverface">> | <label>Cover your face <<radiobutton "$leftaction" "leftcoverface" checked>></label> <<else>> | <label>Cover your face <<radiobutton "$leftaction" "leftcoverface">></label> <</if>> <<leftgrab>> <<leftplay>> <<leftclothes>> <<leftspray>> <<leftsteal>> <<if $worn.lower.vagina_exposed is 1 and $worn.under_lower.vagina_exposed is 1 and $vaginause is 0>> <<if $leftactiondefault is "leftcovervagina">> | <label><span class="brat">Cover your pussy</span> <<radiobutton "$leftaction" "leftcovervagina" checked>></label> <<else>> | <label><span class="brat">Cover your pussy</span> <<radiobutton "$leftaction" "leftcovervagina">></label> <</if>> <</if>> <<if $worn.lower.vagina_exposed is 1 and $worn.under_lower.vagina_exposed is 1 and $penisuse is 0>> <<if $leftactiondefault is "leftcoverpenis">> | <label><span class="brat">Cover your penis</span> <<radiobutton "$leftaction" "leftcoverpenis" checked>></label> <<else>> | <label><span class="brat">Cover your penis</span> <<radiobutton "$leftaction" "leftcoverpenis">></label> <</if>> <</if>> <<if $worn.lower.anus_exposed is 1 and $worn.under_lower.anus_exposed is 1 and $anususe is 0>> <<if $leftactiondefault is "leftcoveranus">> | <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$leftaction" "leftcoveranus" checked>></label> <<else>> | <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$leftaction" "leftcoveranus">></label> <</if>> <</if>> <<if $worn.under_lower.name isnot "naked">> <<if $worn.under_lower.state is "thighs">> <<if $leftactiondefault is "leftunderpull">> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$leftaction" "leftunderpull" checked>></label> <<else>> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$leftaction" "leftunderpull">></label> <</if>> <</if>> <<if $worn.under_lower.state is "knees">> <<if $leftactiondefault is "leftunderpull">> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$leftaction" "leftunderpull" checked>></label> <<else>> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$leftaction" "leftunderpull">></label> <</if>> <</if>> <<if $worn.under_lower.state is "ankles">> <<if $leftactiondefault is "leftunderpull">> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$leftaction" "leftunderpull" checked>></label> <<else>> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$leftaction" "leftunderpull">></label> <</if>> <</if>> <</if>> <<if $worn.lower.skirt is 1>> <<if $worn.lower.skirt_down is 0>> <<if $worn.lower.state is "waist">> <<if $leftactiondefault is "leftskirtpull">> | <label><span class="brat">Cover your crotch with your $worn.lower.name</span> <<radiobutton "$leftaction" "leftskirtpull" checked>></label> <<else>> | <label><span class="brat">Cover your crotch with your $worn.lower.name</span> <<radiobutton "$leftaction" "leftskirtpull">></label> <</if>> <</if>> <</if>> <</if>> <<if $worn.lower.name isnot "naked">> <<if $worn.upper.set is $worn.lower.set>> <<if $worn.lower.state isnot $worn.lower.state_base and $worn.upper.state is $worn.upper.state_base and $worn.upper.state_top is $worn.upper.state_top_base>> <<if $leftactiondefault is "leftlowerpull">> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$leftaction" "leftlowerpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$leftaction" "leftlowerpull">></label> <</if>> <</if>> <<elseif $worn.lower.state isnot $worn.lower.state_base>> <<if $leftactiondefault is "leftlowerpull">> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$leftaction" "leftlowerpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$leftaction" "leftlowerpull">></label> <</if>> <</if>> <</if>> <<if $worn.upper.name isnot "naked">> <<if $worn.upper.state isnot $worn.upper.state_base>> <<if $leftactiondefault is "leftupperpull">> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$leftaction" "leftupperpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$leftaction" "leftupperpull">></label> <</if>> <<elseif $worn.upper.state_top isnot $worn.upper.state_top_base>> <<if $leftactiondefault is "leftupperpull">> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$leftaction" "leftupperpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$leftaction" "leftupperpull">></label> <</if>> <</if>> <</if>> <<if $leftactiondefault is "rest">> | <label>Rest <<radiobutton "$leftaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$leftaction" "rest">></label> <</if>> <<elseif $leftarm is "penis">> <br><br> Your left hand is holding <<his>> penis. <br> <<if $leftactiondefault is "leftwork">> | <label><span class="sub">Work <<his>> shaft</span><<radiobutton "$leftaction" "leftwork" checked>><<handdifficulty>></label> <<else>> | <label><span class="sub">Work <<his>> shaft</span><<radiobutton "$leftaction" "leftwork">><<handdifficulty>></label> <</if>> <<if $leftactiondefault is "leftstoppenis">> | <label>Stop <<radiobutton "$leftaction" "leftstoppenis" checked>></label> <<else>> | <label>Stop <<radiobutton "$leftaction" "leftstoppenis">></label> <</if>> <<elseif $leftarm is "grappled">> <br> Your left arm is being held down. <br> <<if $leftactiondefault is "leftstruggle">> | <label><span class="def">Struggle</span> <<radiobutton "$leftaction" "leftstruggle" checked>></label> <<else>> | <label><span class="def">Struggle</span> <<radiobutton "$leftaction" "leftstruggle">></label> <</if>> <<if $leftactiondefault is "rest">> | <label>Rest <<radiobutton "$leftaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$leftaction" "rest">></label> <</if>> <<elseif $leftarm is "bound" and $rightarm is "bound">> <br> Your arms are helplessly bound. <br> <<elseif $leftarm is "othervagina">> <br><br> Your left hand is stroking <<his>> pussy. <br> <<if $leftactiondefault is "leftclit">> | <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$leftaction" "leftclit" checked>><<handdifficulty>></label> <<else>> | <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$leftaction" "leftclit">><<handdifficulty>></label> <</if>> <<if $leftactiondefault is "leftothervaginastop">> | <label>Stop <<radiobutton "$leftaction" "leftothervaginastop" checked>></label> <<else>> | <label>Stop <<radiobutton "$leftaction" "leftothervaginastop">></label> <</if>> <</if>> <<if $rightarm is 0>> <br><br> Your right hand is free. <br> <<if $rightactiondefault is "rightchest">> | <label><span class="sub">Stroke</span> <<radiobutton "$rightaction" "rightchest" checked>></label> <<else>> | <label><span class="sub">Stroke</span> <<radiobutton "$rightaction" "rightchest">></label> <</if>> <<if $consensual isnot 1>> <<if $rightactiondefault is "righthit">> | <label><span class="def">Punch</span> <<radiobutton "$rightaction" "righthit" checked>></label> <<else>> | <label><span class="def">Punch</span> <<radiobutton "$rightaction" "righthit">></label> <</if>> <</if>> <<if $rightactiondefault is "rightcoverface">> | <label>Cover your face <<radiobutton "$rightaction" "rightcoverface" checked>></label> <<else>> | <label>Cover your face <<radiobutton "$rightaction" "rightcoverface">></label> <</if>> <<rightgrab>> <<rightplay>> <<rightclothes>> <<rightspray>> <<rightsteal>> <<if $worn.lower.vagina_exposed is 1 and $worn.under_lower.vagina_exposed is 1 and $vaginause is 0>> <<if $rightactiondefault is "rightcovervagina">> | <label><span class="brat">Cover your pussy</span> <<radiobutton "$rightaction" "rightcovervagina" checked>></label> <<else>> | <label><span class="brat">Cover your pussy</span> <<radiobutton "$rightaction" "rightcovervagina">></label> <</if>> <</if>> <<if $worn.lower.vagina_exposed is 1 and $worn.under_lower.vagina_exposed is 1 and $penisuse is 0>> <<if $rightactiondefault is "rightcoverpenis">> | <label><span class="brat">Cover your penis</span> <<radiobutton "$rightaction" "rightcoverpenis" checked>></label> <<else>> | <label><span class="brat">Cover your penis</span> <<radiobutton "$rightaction" "rightcoverpenis">></label> <</if>> <</if>> <<if $worn.lower.anus_exposed is 1 and $worn.under_lower.anus_exposed is 1 and $anususe is 0>> <<if $rightactiondefault is "rightcoveranus">> | <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$rightaction" "rightcoveranus" checked>></label> <<else>> | <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$rightaction" "rightcoveranus">></label> <</if>> <</if>> <<if $worn.under_lower.name isnot "naked">> <<if $worn.under_lower.state is "thighs">> <<if $rightactiondefault is "rightunderpull">> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$rightaction" "rightunderpull" checked>></label> <<else>> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$rightaction" "rightunderpull">></label> <</if>> <</if>> <<if $worn.under_lower.state is "knees">> <<if $rightactiondefault is "rightunderpull">> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$rightaction" "rightunderpull" checked>></label> <<else>> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$rightaction" "rightunderpull">></label> <</if>> <</if>> <<if $worn.under_lower.state is "ankles">> <<if $rightactiondefault is "rightunderpull">> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$rightaction" "rightunderpull" checked>></label> <<else>> | <label><span class="brat">Pull up your $worn.under_lower.name</span> <<radiobutton "$rightaction" "rightunderpull">></label> <</if>> <</if>> <</if>> <<if $worn.lower.skirt is 1>> <<if $worn.lower.skirt_down is 0>> <<if $worn.lower.state is "waist">> <<if $rightactiondefault is "rightskirtpull">> | <label><span class="brat">Cover your crotch with your $worn.lower.name</span> <<radiobutton "$rightaction" "rightskirtpull" checked>></label> <<else>> | <label><span class="brat">Cover your crotch with your $worn.lower.name</span> <<radiobutton "$rightaction" "rightskirtpull">></label> <</if>> <</if>> <</if>> <</if>> <<if $worn.lower.name isnot "naked">> <<if $worn.lower.set is $worn.upper.set>> <<if $worn.lower.state isnot $worn.lower.state_base and $worn.upper.state is $worn.upper.state_base and $worn.upper.state_top is $worn.upper.state_top_base>> <<if $rightactiondefault is "rightlowerpull">> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$rightaction" "rightlowerpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$rightaction" "rightlowerpull">></label> <</if>> <</if>> <<elseif $worn.lower.state isnot $worn.lower.state_base>> <<if $rightactiondefault is "rightlowerpull">> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$rightaction" "rightlowerpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.lower.name</span> <<radiobutton "$rightaction" "rightlowerpull">></label> <</if>> <</if>> <</if>> <<if $worn.upper.name isnot "naked">> <<if $worn.upper.state isnot $worn.upper.state_base>> <<if $rightactiondefault is "rightupperpull">> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$rightaction" "rightupperpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$rightaction" "rightupperpull">></label> <</if>> <<elseif $worn.upper.state_top isnot $worn.upper.state_top_base>> <<if $rightactiondefault is "rightupperpull">> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$rightaction" "rightupperpull" checked>></label> <<else>> | <label><span class="brat">Fix your $worn.upper.name</span> <<radiobutton "$rightaction" "rightupperpull">></label> <</if>> <</if>> <</if>> <<if $rightactiondefault is "rest">> | <label>Rest <<radiobutton "$rightaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$rightaction" "rest">></label> <</if>> <<elseif $rightarm is "penis">> <br><br> Your right hand is holding <<his>> penis. <br> <<if $rightactiondefault is "rightwork">> | <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$rightaction" "rightwork" checked>><<handdifficulty>></label> <<else>> | <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$rightaction" "rightwork">><<handdifficulty>></label> <</if>> <<if $rightactiondefault is "rightstoppenis">> | <label>Stop <<radiobutton "$rightaction" "rightstoppenis" checked>></label> <<else>> | <label>Stop <<radiobutton "$rightaction" "rightstoppenis">></label> <</if>> <<elseif $rightarm is "grappled">> <br><br> Your right arm is being held down. <br> <<if $rightactiondefault is "rightstruggle">> | <label><span class="def">Struggle</span> <<radiobutton "$rightaction" "rightstruggle" checked>></label> <<else>> | <label><span class="def">Struggle</span> <<radiobutton "$rightaction" "rightstruggle">></label> <</if>> <<if $rightactiondefault is "rest">> | <label>Rest <<radiobutton "$rightaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$rightaction" "rest">></label> <</if>> <<elseif $rightarm is "bound">> <br> <<elseif $rightarm is "othervagina">> <br><br> Your right hand is stroking <<his>> pussy. <br> <<if $rightactiondefault is "rightclit">> | <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$rightaction" "rightclit" checked>><<handdifficulty>></label> <<else>> | <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$rightaction" "rightclit">><<handdifficulty>></label> <</if>> <<if $rightactiondefault is "rightothervaginastop">> | <label>Stop <<radiobutton "$rightaction" "rightothervaginastop" checked>></label> <<else>> | <label>Stop <<radiobutton "$rightaction" "rightothervaginastop">></label> <</if>> <</if>> <<if $leftarm is "vagina">> <br> Your left hand is protecting your <<pussystop>> <br> <<if $leftactiondefault is "leftstopvagina">> | <label>Stop <<radiobutton "$leftaction" "leftstopvagina" checked>></label> <<else>> | <label>Stop <<radiobutton "$leftaction" "leftstopvagina">></label> <</if>> <<if $leftactiondefault is "leftcovervagina">> | <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcovervagina" checked>></label> <<else>> | <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcovervagina">></label> <</if>> <</if>> <<if $rightarm is "vagina">> <br> Your right hand is protecting your <<pussystop>> <br> <<if $rightactiondefault is "rightstopvagina">> | <label>Stop <<radiobutton "$rightaction" "rightstopvagina" checked>></label> <<else>> | <label>Stop <<radiobutton "$rightaction" "rightstopvagina">></label> <</if>> <<if $rightactiondefault is "rightcovervagina">> | <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcovervagina" checked>></label> <<else>> | <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcovervagina">></label> <</if>> <</if>> <<if $leftarm is "coverpenis">> <br> Your left hand is protecting your <<penisstop>> <br> <<if $leftactiondefault is "leftstopcoverpenis">> | <label>Stop <<radiobutton "$leftaction" "leftstopcoverpenis" checked>></label> <<else>> | <label>Stop <<radiobutton "$leftaction" "leftstopcoverpenis">></label> <</if>> <<if $leftactiondefault is "leftcoverpenis">> | <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoverpenis" checked>></label> <<else>> | <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoverpenis">></label> <</if>> <</if>> <<if $rightarm is "coverpenis">> <br> Your right hand is protecting your <<penisstop>> <br> <<if $rightactiondefault is "rightstopcoverpenis">> | <label>Stop <<radiobutton "$rightaction" "rightstopcoverpenis" checked>></label> <<else>> | <label>Stop <<radiobutton "$rightaction" "rightstopcoverpenis">></label> <</if>> <<if $rightactiondefault is "rightcoverpenis">> | <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoverpenis" checked>></label> <<else>> | <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoverpenis">></label> <</if>> <</if>> <<if $leftarm is "anus">> <br> Your left hand is protecting your <<bottomstop>> <br> <<if $leftactiondefault is "leftstopanus">> | <label>Stop <<radiobutton "$leftaction" "leftstopanus" checked>></label> <<else>> | <label>Stop <<radiobutton "$leftaction" "leftstopanus">></label> <</if>> <<if $leftactiondefault is "leftcoveranus">> | <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoveranus" checked>></label> <<else>> | <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoveranus">></label> <</if>> <</if>> <<if $rightarm is "anus">> <br> Your right hand is protecting your <<bottomstop>> <br> <<if $rightactiondefault is "rightstopanus">> | <label>Stop <<radiobutton "$rightaction" "rightstopanus" checked>></label> <<else>> | <label>Stop <<radiobutton "$rightaction" "rightstopanus">></label> <</if>> <<if $rightactiondefault is "rightcoveranus">> | <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoveranus" checked>></label> <<else>> | <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoveranus">></label> <</if>> <</if>> <br> <<if $feetuse isnot "grappled" and $feetuse isnot "bound">> <<if $feetuse is 0>> <br><br> Your feet are free. <br> <<feetgrab>> <<if $consensual isnot 1>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> <<else>> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label> <</if>> <</if>> <<elseif $feetuse is "penis">> <br><br> Your feet are holding <<his>> penis. <br> <<if $feetactiondefault is "grabrub">> | <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "grabrub" checked>><<feetdifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "grabrub">><<feetdifficulty>></label> <</if>> <<if $feetactiondefault is "stop">> | <label>Stop <<radiobutton "$feetaction" "stop" checked>></label> <<else>> | <label>Stop <<radiobutton "$feetaction" "stop">></label> <</if>> <<elseif $feetuse is "othervagina">> <br><br> Your feet are holding back <<his>> pussy. <br> <<if $feetactiondefault is "vaginagrabrub">> | <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "vaginagrabrub" checked>><<feetdifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "vaginagrabrub">><<feetdifficulty>></label> <</if>> <<if $feetactiondefault is "stop">> | <label>Stop <<radiobutton "$feetaction" "stop" checked>></label> <<else>> | <label>Stop <<radiobutton "$feetaction" "stop">></label> <</if>> <<elseif $NPCList[0].penis is "clothed">> <br> <<if $feetuse is 0>> Your feet are free. <br> <<if $feetactiondefault is "rub">> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> <<else>> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label> <</if>> <</if>> <<elseif $NPCList[1].penis is "clothed">> <br> <<if $feetuse is 0>> Your feet are free. <br> <<if $feetactiondefault is "rub">> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> <<else>> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label> <</if>> <</if>> <<elseif $NPCList[2].penis is "clothed">> <br> <<if $feetuse is 0>> Your feet are free. <br> <<if $feetactiondefault is "rub">> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> <<else>> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label> <</if>> <</if>> <<elseif $NPCList[3].penis is "clothed">> <br> <<if $feetuse is 0>> Your feet are free. <br> <<if $feetactiondefault is "rub">> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> <<else>> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label> <</if>> <</if>> <<elseif $NPCList[4].penis is "clothed">> <br> <<if $feetuse is 0>> Your feet are free. <br> <<if $feetactiondefault is "rub">> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> <<else>> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label> <</if>> <</if>> <<elseif $NPCList[5].penis is "clothed">> <br> <<if $feetuse is 0>> Your feet are free. <br> <<if $feetactiondefault is "rub">> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> <<else>> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label> <</if>> <</if>> <</if>> <<if $feetuse is 0>> <<if $feetactiondefault is "rest">> | <label>Rest <<radiobutton "$feetaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$feetaction" "rest">></label> <</if>> <</if>> <<elseif $feetuse is "bound">> <br> Your legs are bound. <<else>> <br> Your feet are free but unusable in this position. <</if>> <<if $mouthuse is 0>> <br><br> Your mouth is free. <br> <<if $head isnot "grappled" and $head isnot "bound">> <<if $chestuse is "penis">> <<if $mouthactiondefault is "peniskiss">> | <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss" checked>></label> <<else>> | <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss">></label> <</if>> <<else>> <<if $mouthactiondefault is "kiss">> | <label><span class="sub">Kiss <<him>></span> <<radiobutton "$mouthaction" "kiss" checked>></label> <<else>> | <label><span class="sub">Kiss <<him>></span> <<radiobutton "$mouthaction" "kiss">></label> <</if>> <</if>> <<oral>> <<if $enemyanger gte 20 and $underwater lte 0>> <<if $mouthactiondefault is "apologise">> | <label>Apologise <<radiobutton "$mouthaction" "apologise" checked>></label> <<else>> | <label>Apologise <<radiobutton "$mouthaction" "apologise">></label> <</if>> <</if>> <</if>> <<speak>> <<elseif $mouthstate is "entrance">> <br><br> <<His>> penis hovers in front of your mouth. <br> <<if $mouthactiondefault is "peniskiss">> | <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss" checked>></label> <<else>> | <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss">></label> <</if>> <<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">> <<elseif $chestuse is 0>> <<if $mouthactiondefault is "grasp">> | <label><span class="meek">Grab between breasts</span> <<radiobutton "$mouthaction" "grasp" checked>><<chestdifficulty>> <<combatpromiscuous3>></label> <<else>> | <label><span class="meek">Grab between breasts</span> <<radiobutton "$mouthaction" "grasp">><<chestdifficulty>><<combatpromiscuous3>></label> <</if>> <</if>> <<if $head isnot "grappled" and $head isnot "bound">> <<if $mouthactiondefault is "pullaway">> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway" checked>><<oraldifficulty>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway">><<oraldifficulty>></label> <</if>> <</if>> <<oralswallow>> <<speak>> <<elseif $mouthstate is "imminent">> <br><br> <<His>> penis presses against your lips. <br> <<if $mouthactiondefault is "lick">> | <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "lick" checked>></label> <<else>> | <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "lick">></label> <</if>> <<if $head isnot "grappled" and $head isnot "bound">> <<if $mouthactiondefault is "pullaway">> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway" checked>><<oraldifficulty>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway">><<oraldifficulty>></label> <</if>> <</if>> <<oralswallow>> <<speak>> <<elseif $mouthstate is "penetrated">> <br><br> <<His>> penis penetrates your mouth. <br> <<if $mouthactiondefault is "suck">> | <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "suck" checked>></label> <<else>> | <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "suck">></label> <</if>> <<if $consensual isnot 1>> <<if $mouthactiondefault is "bite">> | <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "bite" checked>></label> <<else>> | <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "bite">></label> <</if>> <</if>> <<if $head isnot "grappled" and $head isnot "bound">> <<if $mouthactiondefault is "pullaway">> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway" checked>><<oraldifficulty>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway">><<oraldifficulty>></label> <</if>> <</if>> <<elseif $mouthuse is "othervagina">> <br><br> <<His>> pussy presses against your lips. <br> <<if $mouthactiondefault is "vaginalick">> | <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "vaginalick" checked>></label> <<else>> | <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "vaginalick">></label> <</if>> <<if $head isnot "grappled" and $head isnot "bound">> <<if $mouthactiondefault is "pullawayvagina">> | <label><span class="brat">Pull Away</span> <<radiobutton "$mouthaction" "pullawayvagina" checked>></label> <<else>> | <label><span class="brat">Pull Away</span> <<radiobutton "$mouthaction" "pullawayvagina">></label> <</if>> <</if>> <<speak>> <<elseif $mouthuse is "kiss">> <br><br> <<if $mouthstate is "kissentrance">> Your mouth is pressed by another's. <br> <<elseif $mouthstate is "kissimminent">> Your mouth is engulfed by another's. <br> <<elseif $mouthstate is "kiss">> Your mouth is engulfed by another's. <br> <</if>> <<if $mouthactiondefault is "pullawaykiss">> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullawaykiss" checked>><<oraldifficulty>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullawaykiss">><<oraldifficulty>></label> <</if>> <<if $mouthactiondefault is "kissback">> | <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "kissback" checked>></label> <<else>> | <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "kissback">></label> <</if>> <<if $mouthstate isnot "kiss" and $mouthstate isnot "kissimminent">> <<speak>> <</if>> <<elseif $mouthstate is "breasts">> <br><br> <<if $NPCList[0].chest is "mouthentrance">> <<if $NPCList[0].breastsize gte 6>> Your head is pressed between <<if $enemyno gte 2>>the <<person1>><<persons>><<else>><<person1>><<his>><</if>> $NPCList[0].breastsdesc. <br> <<else>> Your head is pressed against <<if $enemyno gte 2>>the <<person1>><<persons>><<else>><<person1>><<his>><</if>> $NPCList[0].breastsdesc. <br> <</if>> <<elseif $NPCList[1].chest is "mouthentrance">> <<if $NPCList[1].breastsize gte 6>> Your head is pressed between the <<person2>><<persons>> $NPCList[1].breastsdesc. <br> <<else>> Your head is pressed against <<person2>><<persons>> $NPCList[1].breastsdesc. <br> <</if>> <<elseif $NPCList[2].chest is "mouthentrance">> <<if $NPCList[2].breastsize gte 6>> Your head is pressed between the <<person3>><<persons>> $NPCList[2].breastsdesc. <br> <<else>> Your head is pressed against <<person3>><<persons>> $NPCList[2].breastsdesc. <br> <</if>> <<elseif $NPCList[3].chest is "mouthentrance">> <<if $NPCList[3].breastsize gte 6>> Your head is pressed between the <<person4>><<persons>> $NPCList[3].breastsdesc. <br> <<else>> Your head is pressed against <<person4>><<persons>> $NPCList[3].breastsdesc. <br> <</if>> <<elseif $NPCList[4].chest is "mouthentrance">> <<if $NPCList[4].breastsize gte 6>> Your head is pressed between the <<person5>><<persons>> $NPCList[4].breastsdesc. <br> <<else>> Your head is pressed against <<person5>><<persons>> $NPCList[4].breastsdesc. <br> <</if>> <<elseif $NPCList[5].chest is "mouthentrance">> <<if $NPCList[1].breastsize gte 6>> Your head is pressed between the <<person6>><<persons>> $NPCList[5].breastsdesc. <br> <<else>> Your head is pressed against <<person6>><<persons>> $NPCList[5].breastsdesc. <br> <</if>> <</if>> <<if $mouthactiondefault is "breastsuck">> | <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "breastsuck" checked>></label> <<else>> | <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "breastsuck">></label> <</if>> <<if $mouthactiondefault is "breastlick">> | <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "breastlick" checked>></label> <<else>> | <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "breastlick">></label> <</if>> <<if $mouthactiondefault is "breastclosed">> | <label><span class="brat">Keep mouth closed</span> <<radiobutton "$mouthaction" "breastclosed" checked>></label> <<else>> | <label><span class="brat">Keep mouth closed</span> <<radiobutton "$mouthaction" "breastclosed">></label> <</if>> <<if $consensual is 1 or $head isnot "breasts">> <<if $mouthactiondefault is "breastpull">> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "breastpull" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "breastpull">></label> <</if>> <</if>> <<speak>> <<elseif $mouthstate is "nipple">> <br><br> <<if $NPCList[0].chest is "mouth">> Your head is pressed against <<if $enemyno gte 2>>the <<person1>><<persons>><<else>><<person1>><<his>><</if>> <<if $NPCList[0].lactation is 1 and $breastfeedingdisable is "f">>leaking <</if>>$NPCList[0].breastdesc. <br> <<elseif $NPCList[1].chest is "mouth">> Your head is pressed against <<person2>><<persons>> <<if $NPCList[1].lactation is 1 and $breastfeedingdisable is "f">>leaking <</if>>$NPCList[1].breastdesc. <br> <<elseif $NPCList[2].chest is "mouth">> Your head is pressed against <<person3>><<persons>> <<if $NPCList[2].lactation is 1 and $breastfeedingdisable is "f">>leaking <</if>>$NPCList[2].breastdesc. <br> <<elseif $NPCList[3].chest is "mouth">> Your head is pressed against <<person4>><<persons>> <<if $NPCList[3].lactation is 1 and $breastfeedingdisable is "f">>leaking <</if>>$NPCList[3].breastdesc. <br> <<elseif $NPCList[4].chest is "mouth">> Your head is pressed against <<person5>><<persons>> <<if $NPCList[4].lactation is 1 and $breastfeedingdisable is "f">>leaking <</if>>$NPCList[4].breastdesc. <br> <<elseif $NPCList[5].chest is "mouth">> Your head is pressed against <<person6>><<persons>> <<if $NPCList[5].lactation is 1 and $breastfeedingdisable is "f">>leaking <</if>>$NPCList[5].breastdesc. <br> <</if>> <<if $mouthactiondefault is "breastsuck">> | <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "breastsuck" checked>></label> <<else>> | <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "breastsuck">></label> <</if>> <<if $mouthactiondefault is "breastclosed">> | <label><span class="brat">Keep mouth closed</span> <<radiobutton "$mouthaction" "breastclosed" checked>></label> <<else>> | <label><span class="brat">Keep mouth closed</span> <<radiobutton "$mouthaction" "breastclosed">></label> <</if>> <<if $consensual is 1 or $head isnot "breasts">> <<if $mouthactiondefault is "breastpull">> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "breastpull" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "breastpull">></label> <</if>> <</if>> <<if $consensual isnot 1>> <<if $mouthactiondefault is "breastbite">> | <label><span class="red">Bite</span> <<radiobutton "$mouthaction" "breastbite" checked>></label> <<else>> | <label><span class="red">Bite</span> <<radiobutton "$mouthaction" "breastbite">></label> <</if>> <</if>> <<else>> <br><br> Your mouth is blocked, muffling any noise you make. <</if>> <<if $penisstate is 0>> <br><br> Your <<penis>> is free. <br> <<actionspenistovagina>> <<actionspenistoanus>> <</if>> <<if $penisstate is "othermouthentrance">> <br><br> You feel breath on your <<penisstop>> <br> <<if $consensual is 1 and $promiscuity lt 0>> <<else>> <<if $penisactiondefault is "thighbay">> | <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$penisaction" "thighbay" checked>><<thighdifficulty>> <<combatpromiscuous1>></label> <<else>> | <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$penisaction" "thighbay">><<thighdifficulty>> <<combatpromiscuous1>></label> <</if>> <</if>> <<if $penisactiondefault is "othermouthtease">> | <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$penisaction" "othermouthtease" checked>></label> <<else>> | <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$penisaction" "othermouthtease">></label> <</if>> <</if>> <<if $penisstate is "othermouthimminent">> <br><br> <<His>> lips press against the tip of your <<penisstop>> <br> <<if $penisactiondefault is "othermouthrub">> | <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$penisaction" "othermouthrub" checked>></label> <<else>> | <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$penisaction" "othermouthrub">></label> <</if>> <<if $penisactiondefault is "othermouthescape">> | <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "othermouthescape" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "othermouthescape">></label> <</if>> <</if>> <<if $penisstate is "othermouth">> <br><br> <<His>> mouth envelopes your <<penisstop>> <br> <<if $penisactiondefault is "othermouthcooperate">> | <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "othermouthcooperate" checked>></label> <<else>> | <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "othermouthcooperate">></label> <</if>> <</if>> <<if $penisstate is "entrance">> <br><br> <<His>> pussy hovers near your <<penisstop>> <br> <<actionspenisvaginafuck>> <<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "bay">> | <label><span class="meek">Frot against <<his>> clit</span> <<radiobutton "$penisaction" "bay" checked>><<peniledifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="meek">Frot against <<his>> clit</span> <<radiobutton "$penisaction" "bay">><<peniledifficulty>> <<combatpromiscuous4>></label> <</if>> <</if>> <<if $penisactiondefault is "tease">> | <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "tease" checked>></label> <<else>> | <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "tease">></label> <</if>> <</if>> <<if $penisstate is "imminent">> <br><br> <<His>> pussy presses against your <<penisstop>> <br> <<actionspenisvaginafuck>> <<if $penisactiondefault is "rub">> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "rub">></label> <</if>> <<if $penisactiondefault is "escape">> | <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "escape" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "escape">></label> <</if>> <</if>> <<if $penisstate is "penetrated">> <br><br> <<His>> vagina envelopes your <<penisstop>> <br> <<if $penisactiondefault is "cooperate">> | <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "cooperate" checked>></label> <<else>> | <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "cooperate">></label> <</if>> <<if $penisactiondefault is "take">> | <label>Take it <<radiobutton "$penisaction" "take" checked>></label> <<else>> | <label>Take it <<radiobutton "$penisaction" "take">></label> <</if>> <</if>> <<if $penisstate is "otheranusentrance">> <br><br> <<His>> ass hovers near your <<penisstop>> <br> <<actionspenisanusfuck>> <<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "otheranusbay">> | <label><span class="meek">Frot against <<his>> ass</span> <<radiobutton "$penisaction" "otheranusbay" checked>><<peniledifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="meek">Frot against <<his>> ass</span> <<radiobutton "$penisaction" "otheranusbay">><<peniledifficulty>> <<combatpromiscuous4>></label> <</if>> <</if>> <<if $penisactiondefault is "otheranustease">> | <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "otheranustease" checked>></label> <<else>> | <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "otheranustease">></label> <</if>> <</if>> <<if $penisstate is "otheranusimminent">> <br><br> <<His>> ass presses against your <<penisstop>> <br> <<actionspenisanusfuck>> <<if $penisactiondefault is "otheranusrub">> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub" checked>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub">></label> <</if>> <<if $penisactiondefault is "otheranusescape">> | <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "otheranusescape" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "otheranusescape">></label> <</if>> <</if>> <<if $penisstate is "otheranus">> <br><br> <<His>> ass envelopes your <<penisstop>> <br> <<if $penisactiondefault is "otheranuscooperate">> | <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "otheranuscooperate" checked>></label> <<else>> | <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "otheranuscooperate">></label> <</if>> <<if $penisactiondefault is "otheranustake">> | <label>Take it <<radiobutton "$penisaction" "otheranustake" checked>></label> <<else>> | <label>Take it <<radiobutton "$penisaction" "otheranustake">></label> <</if>> <</if>> <<if $penisexist is 1>> <<if $penisactiondefault is "rest">> | <label>Rest <<radiobutton "$penisaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$penisaction" "rest">></label> <</if>> <</if>> <<if $vaginastate is 0>> <br><br> Your <<pussy>> is free. <br> <<actionsvaginatopenis>> <</if>> <<if $vaginastate is "othermouthentrance">> <br><br> You feel breath on your <<pussystop>> <br> <<if $consensual is 1 and $promiscuity lt 0>> <<else>> <<if $vaginaactiondefault is "thighbay">> | <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$vaginaaction" "thighbay" checked>><<thighdifficulty>> <<combatpromiscuous1>></label> <<else>> | <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$vaginaaction" "thighbay">><<thighdifficulty>> <<combatpromiscuous1>></label> <</if>> <</if>> <<if $vaginaactiondefault is "othermouthtease">> | <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$vaginaaction" "othermouthtease" checked>></label> <<else>> | <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$vaginaaction" "othermouthtease">></label> <</if>> <</if>> <<if $vaginastate is "othermouthimminent">> <br><br> <<His>> lips press against your labia. <br> <<if $vaginaactiondefault is "othermouthrub">> | <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$vaginaaction" "othermouthrub" checked>></label> <<else>> | <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$vaginaaction" "othermouthrub">></label> <</if>> <<if $vaginaactiondefault is "othermouthescape">> | <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "othermouthescape" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "othermouthescape">></label> <</if>> <</if>> <<if $vaginastate is "othermouth">> <br><br> <<His>> tongue penetrates your <<pussystop>> <br> <<if $vaginaactiondefault is "othermouthcooperate">> | <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "othermouthcooperate" checked>></label> <<else>> | <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "othermouthcooperate">></label> <</if>> <</if>> <<if $vaginastate is "entrance">> <br><br> <<His>> penis hovers near your <<pussystop>> <br> <<actionsvaginapenisfuck>> <<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">> <<else>> <<if $thighuse is 0>> <<if $vaginaactiondefault is "penisthighs">> | <label><span class="meek">Try to keep <<his>> penis away with your thighs</span> <<radiobutton "$vaginaaction" "penisthighs" checked>><<thighdifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="meek">Try to keep <<his>> penis away with your thighs</span> <<radiobutton "$vaginaaction" "penisthighs">><<thighdifficulty>> <<combatpromiscuous4>></label> <</if>> <</if>> <</if>> <<if $anususe is 0 and $worn.under_lower.anal_shield isnot 1>> <<if $vaginaactiondefault is "penisanus">> | <label><span class="meek">Offer your <<bottom>> instead</span> <<radiobutton "$vaginaaction" "penisanus" checked>><<analdifficulty>></label> <<else>> | <label><span class="meek">Offer your <<bottom>> instead</span> <<radiobutton "$vaginaaction" "penisanus">><<analdifficulty>></label> <</if>> <</if>> <<if $vaginaactiondefault is "penistease">> | <label><span class="sub">Tease the tip</span> <<radiobutton "$vaginaaction" "penistease" checked>></label> <<else>> | <label><span class="sub">Tease the tip</span> <<radiobutton "$vaginaaction" "penistease">></label> <</if>> <</if>> <<if $vaginastate is "imminent">> <br><br> <<His>> penis presses against your <<pussystop>> <br> <<actionsvaginapenisfuck>> <<if $vaginaactiondefault is "rub">> | <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "rub">></label> <</if>> <<if $vaginaactiondefault is "escape">> | <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "escape" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "escape">></label> <</if>> <</if>> <<if $vaginastate is "penetrated">> <br><br> <<His>> penis penetrates your <<pussystop>> <br> <<if $vaginaactiondefault is "cooperate">> | <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "cooperate" checked>></label> <<else>> | <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "cooperate">></label> <</if>> <<if $vaginaactiondefault is "take">> | <label>Take it <<radiobutton "$vaginaaction" "take" checked>></label> <<else>> | <label>Take it <<radiobutton "$vaginaaction" "take">></label> <</if>> <</if>> <<if $vaginaexist is 1>> <<if $vaginaactiondefault is "rest">> | <label>Rest <<radiobutton "$vaginaaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$vaginaaction" "rest">></label> <</if>> <</if>> <<if $anusstate is 0>> <br><br> Your <<bottom>> is free. <br> <<actionsanustopenis>> <</if>> <<if $anusstate is "othermouthentrance">> <br><br> You feel breath on your <<bottomstop>> <br> <<if $consensual is 1 and $promiscuity lt 0>> <<else>> <<if $anusactiondefault is "bottombay">> | <label><span class="meek">Press your butt against <<his>> mouth</span> <<radiobutton "$anusaction" "bottombay" checked>><<bottomdifficulty>> <<combatpromiscuous1>></label> <<else>> | <label><span class="meek">Press your butt against <<his>> mouth</span> <<radiobutton "$anusaction" "bottombay">><<bottomdifficulty>> <<combatpromiscuous1>></label> <</if>> <</if>> <<if $anusactiondefault is "othermouthtease">> | <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$anusaction" "othermouthtease" checked>></label> <<else>> | <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$anusaction" "othermouthtease">></label> <</if>> <</if>> <<if $anusstate is "othermouthimminent">> <br><br> <<His>> lips press against your anus. <br> <<if $anusactiondefault is "othermouthrub">> | <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$anusaction" "othermouthrub" checked>></label> <<else>> | <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$anusaction" "othermouthrub">></label> <</if>> <<if $anusactiondefault is "othermouthescape">> | <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "othermouthescape" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "othermouthescape">></label> <</if>> <</if>> <<if $anusstate is "othermouth">> <br><br> <<His>> tongue penetrates your <<bottomstop>> <br> <<if $anusactiondefault is "othermouthcooperate">> | <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "othermouthcooperate" checked>></label> <<else>> | <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "othermouthcooperate">></label> <</if>> <</if>> <<if $anusstate is "entrance">> <br><br> <<His>> penis hovers near your <<bottomstop>> <br> <<actionsanuspenisfuck>> <<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">> <<else>> <<if $bottomuse is 0>> <<if $anusactiondefault is "penischeeks">> | <label><span class="meek">Try to keep <<his>> penis away with your cheeks</span> <<radiobutton "$anusaction" "penischeeks" checked>><<analdifficulty>> <<combatpromiscuous4>></label> <<else>> | <label><span class="meek">Try to keep <<his>> penis away with your cheeks</span> <<radiobutton "$anusaction" "penischeeks">><<analdifficulty>> <<combatpromiscuous4>></label> <</if>> <</if>> <</if>> <<if $vaginause is 0 and !$worn.under_lower.type.includes("chastity")>> <<if $anusactiondefault is "penispussy">> | <label><span class="meek">Offer your pussy instead</span> <<radiobutton "$anusaction" "penispussy" checked>><<vaginaldifficulty>></label> <<else>> | <label><span class="meek">Offer your pussy instead</span> <<radiobutton "$anusaction" "penispussy">><<vaginaldifficulty>></label> <</if>> <</if>> <<if $anusactiondefault is "penistease">> | <label><span class="sub">Tease the tip</span> <<radiobutton "$anusaction" "penistease" checked>></label> <<else>> | <label><span class="sub">Tease the tip</span> <<radiobutton "$anusaction" "penistease">></label> <</if>> <</if>> <<if $anusstate is "imminent">> <br><br> <<His>> penis presses against your anus. <br> <<actionsanuspenisfuck>> <<if $anusactiondefault is "rub">> | <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "rub" checked>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "rub">></label> <</if>> <<if $anusactiondefault is "escape">> | <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "escape" checked>></label> <<else>> | <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "escape">></label> <</if>> <</if>> <<if $anusstate is "penetrated">> <br><br> <<His>> penis penetrates your anus. <br> <<if $anusactiondefault is "cooperate">> | <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "cooperate" checked>></label> <<else>> | <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "cooperate">></label> <</if>> <<if $anusactiondefault is "take">> | <label>Take it <<radiobutton "$anusaction" "take" checked>></label> <<else>> | <label>Take it <<radiobutton "$anusaction" "take">></label> <</if>> <</if>> <<if $bottomuse is 0>> <<if $anusactiondefault is "rest">> | <label>Rest <<radiobutton "$anusaction" "rest" checked>></label> <<else>> | <label>Rest <<radiobutton "$anusaction" "rest">></label> <</if>> <</if>> <<if $bottomuse is "mouth">> <br><br> You press your <<bottom>> against <<his>> face. <br> <<if $cheekactiondefault is "othermouthrub">> | <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "othermouthrub" checked>><<analdifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "othermouthrub">><<analdifficulty>></label> <</if>> <<if $cheekactiondefault is "othermouthstop">> | <label>Stop <<radiobutton "$cheekaction" "othermouthstop" checked>></label> <<else>> | <label>Stop <<radiobutton "$cheekaction" "othermouthstop">></label> <</if>> <</if>> <<if $bottomuse is "penis">> <br><br> You hold <<his>> penis between your buttocks. <br> <<if $cheekactiondefault is "rub">> | <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "rub" checked>><<analdifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "rub">><<analdifficulty>></label> <</if>> <<if $cheekactiondefault is "stop">> | <label>Stop <<radiobutton "$cheekaction" "stop" checked>></label> <<else>> | <label>Stop <<radiobutton "$cheekaction" "stop">></label> <</if>> <</if>> <<if $thighuse is "mouth">> <br><br> You press your thigh against <<his>> mouth. <br> <<if $thighactiondefault is "othermouthrub">> | <label><span class="sub">Continue</span> <<radiobutton "$thighaction" "othermouthrub" checked>><<thighdifficulty>></label> <<else>> | <label><span class="sub">Continue</span> <<radiobutton "$thighaction" "othermouthrub">><<thighdifficulty>></label> <</if>> <<if $thighactiondefault is "othermouthstop">> | <label>Stop <<radiobutton "$thighaction" "othermouthstop" checked>></label> <<else>> | <label>Stop <<radiobutton "$thighaction" "othermouthstop">></label> <</if>> <</if>> <<if $thighuse is "penis">> <br><br> You hold <<his>> penis between your thighs. <br> <<if $thighactiondefault is "rub">> | <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "rub" checked>><<thighdifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "rub">><<thighdifficulty>></label> <</if>> <<if $thighactiondefault is "stop">> | <label>Stop <<radiobutton "$thighaction" "stop" checked>></label> <<else>> | <label>Stop <<radiobutton "$thighaction" "stop">></label> <</if>> <</if>> <<if $penisuse is "clit">> <br><br> You press your <<penis>> against <<his>> <<if $enemytype is "beast">>$beasttype pussy<<else>>clit<</if>>. <br> <<if $penisactiondefault is "rub">> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "clitrub" checked>><<peniledifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "clitrub">><<peniledifficulty>></label> <</if>> <<if $penisactiondefault is "stop">> | <label>Stop <<radiobutton "$penisaction" "stop" checked>></label> <<else>> | <label>Stop <<radiobutton "$penisaction" "stop">></label> <</if>> <</if>> <<if $penisuse is "otheranusrub">> <br><br> You hold your <<penis>> between <<his>> ass cheeks. <br> <<if $penisactiondefault is "otheranusrub">> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub" checked>><<peniledifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub">><<peniledifficulty>></label> <</if>> <<if $penisactiondefault is "otheranusstop">> | <label>Stop <<radiobutton "$penisaction" "otheranusstop" checked>></label> <<else>> | <label>Stop <<radiobutton "$penisaction" "otheranusstop">></label> <</if>> <</if>> <<if $chestuse is "penis">> <br><br> <<if $breastsize is 0>> <<His>> penis rests against your <<breastsstop>> <br> <<else>> <<His>> penis rests between your <<breasts>> <br> <</if>> <<if $chestactiondefault is "rub">> | <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "rub" checked>><<chestdifficulty>></label> <<else>> | <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "rub">><<chestdifficulty>></label> <</if>> <</if>> <br><br> <</if>> <</if>> <</if>> <</if>> <</if>> <</if>> <<combatstate>> <<carryblock>> <br> <<set $face to 0>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/actions.twee
twee
mit
58,039
:: Widgets Audience [widget] <<widget "audiencecamera">><<nobr>> <<exposure>> <<if $audienceselector is 1>> <<set $audiencedesc to "excited">> <<set $audiencecamera to $audiencecamera1>> <<elseif $audienceselector is 2>> <<set $audiencedesc to "blushing">> <<set $audiencecamera to $audiencecamera2>> <<elseif $audienceselector is 3>> <<set $audiencedesc to "eager">> <<set $audiencecamera to $audiencecamera3>> <<elseif $audienceselector is 4>> <<set $audiencedesc to "lusty">> <<set $audiencecamera to $audiencecamera4>> <<elseif $audienceselector is 5>> <<set $audiencedesc to "avid">> <<set $audiencecamera to $audiencecamera5>> <<elseif $audienceselector is 6>> <<set $audiencedesc to "vigorous">> <<set $audiencecamera to $audiencecamera6>> <</if>> <<set $rng to random(1, 100)>> <<if $rng gte 81 and $facepic isnot 1>> <<set $facepic to 1>> The $audiencedesc $audiencecamera points <<ahis>> camera at your face. A light flashes as <<ahe>> takes a picture. <<if $vaginastate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pShes>> cumming with an animal dick in <<pher>> cunt! I can't believe it." <<else>> "A $beasttype is fucking you in public and you're having an orgasm. I don't know how you stand the shame." <</if>> <<else>> <<if $face is "covered">> "You're fucking a $beasttype, don't pretend you have any dignity." <<else>> "So glad I was here to see this <<bitch>> get bred." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "It's normal to cum while your pussy is filled, you don't need to be shy." <<else>> "Look how cute <<pshe>> looks when <<pshe>> cums. Fuck <<pher>> pussy harder." <</if>> <<else>> <<if $face is "covered">> "Don't be shy, I want to see your face while your pussy is ravaged." <<else>> "Your face looks so cute while your pussy is pounded." <</if>> <</if>> <</if>> <<elseif $vaginastate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pshe>> cumming already? <<pShes>> such a $beasttype slut." <<else>> "Just the thought of that $beasttype dick entering is enough to make <<phim>> cum." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when the $beasttype fucks you." <<else>> "I want a picture of <<pher>> expression when it fucks <<pher>> proper." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pshe>> cumming already?" <<else>> "Just the anticipation is enough to make <<phim>> cum." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when it goes in." <<else>> "I want a picture of <<pher>> expression when it goes in." <</if>> <</if>> <</if>> <<elseif $vaginastate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pshe>> cumming already?" <<else>> "Just the anticipation is enough to make <<phim>> cum." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when it goes in." <<else>> "I want a picture of <<pher>> expression when it goes in." <</if>> <</if>> <<elseif $penisstate is "penetrated">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "It's normal to cum while your penis is ravaged, you don't need to be shy." <<else>> "Look how cute <<pshe>> looks when <<pshe>> cums. Fuck <<phim>> harder." <</if>> <<else>> <<if $face is "covered">> "Don't be shy, I want to see your face while your penis is ravaged." <<else>> "Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder." <</if>> <</if>> <<elseif $penisstate is "imminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pshe>> cumming already?" <<else>> "Just the anticipation is enough to make <<phim>> cum." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when it goes in." <<else>> "I want to snap a picture of <<pher>> expression when it goes in." <</if>> <</if>> <<elseif $penisstate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pshe>> cumming already?" <<else>> "Just the anticipation is enough to make <<phim>> cum." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when it goes in." <<else>> "I want to snap a picture of <<pher>> expression when it goes in." <</if>> <</if>> <<elseif $penisstate is "otheranus">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Move your hands, I want to see what you look like while cumming in someone's ass." <<else>> "I think your ass is making <<phim>> cum. Fuck <<phim>> harder." <</if>> <<else>> <<if $face is "covered">> "You're shy about fucking someone's ass? That's adorable." <<else>> "Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder." <</if>> <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Don't be shy, letting the camera see your orgasm face." <<else>> "Just pressing your ass against <<pher>> dick is making <<phim>> cum." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when it goes in." <<else>> "<<pShes>> blushing! How cute." <</if>> <</if>> <<elseif $penisstate is "otheranusentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Don't be shy, let the camera see your orgasm face." <<else>> "Just pressing your ass against <<pher>> dick is making <<phim>> cum." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when it goes in." <<else>> "<<pShes>> blushing! How cute." <</if>> <</if>> <<elseif $anusstate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You're cumming with a $beasttype balls-deep in your ass, how much dignity is covering your face preserving?" <<else>> "I got a nice picture of <<pher>> $beasttype fucker orgasm face." <</if>> <<else>> <<if $face is "covered">> "Come on, let's see your face. I want to see how you look having your ass fucked by a $beasttype." <<else>> "<<pShe>> looks so cute having <<pher>> ass fucked by that $beasttype." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You're cumming while having your ass fucked, how much dignity is covering your face preserving?" <<else>> "I got a nice picture of <<pher>> orgasm face." <</if>> <<else>> <<if $face is "covered">> "Come on, let's see your face. I want to see how you look having your ass fucked." <<else>> "<<pShe>> looks so cute having <<pher>> ass ravaged." <</if>> <</if>> <</if>> <<elseif $anusstate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can cover your face if you want, we can all tell you're cumming hard for that $beasttype." <<else>> "<<pShes>> cumming this hard with the $beasttype pressing just the tip into <<pher>> ass." <</if>> <<else>> <<if $face is "covered">> "Don't be shy, I want a good picture of your face when your ass is skewered by that $beasttype." <<else>> "Smile for the camera like a good $beasttype <<bitchcomma>> you slut." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can cover your face if you want, we can all tell you're cumming hard." <<else>> "<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass." <</if>> <<else>> <<if $face is "covered">> "Don't be shy, I want a good picture of your face when your ass is skewered." <<else>> "Smile for the camera like a good anal slut." <</if>> <</if>> <</if>> <<elseif $anusstate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can cover your face if you want, we can all tell you're cumming hard." <<else>> "<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass." <</if>> <<else>> <<if $face is "covered">> "Don't be shy, I want a good picture of your face when your ass is skewered." <<else>> "Smile for the camera like a good anal slut." <</if>> <</if>> <<elseif $mouthstate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick. <<pShes>> so shy about it too." <<else>> "Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick." <</if>> <<else>> <<if $face is "covered">> "Move your hand <<bitchcomma>> you're getting in the way of the action." <<else>> "Do you like the taste of $beasttype dick?" <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Look at how cute <<pshe>> looks cumming while slurping on a dick. <<pShes>> so shy about it too." <<else>> "Look at how cute <<pshe>> looks cumming while slurping on a dick." <</if>> <<else>> <<if $face is "covered">> "Move your hand <<bitchcomma>> you're getting in the way of the action." <<else>> "Such a nice shot of your face being fucked." <</if>> <</if>> <</if>> <<elseif $mouthstate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cover your face all you want, we know you love it." <<else>> "<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick." <</if>> <<else>> <<if $face is "covered">> "Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." <<else>> "I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cover your face all you want, we know you love it." <<else>> "<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick." <</if>> <<else>> <<if $face is "covered">> "Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." <<else>> "I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." <</if>> <</if>> <</if>> <<elseif $mouthstate is "entrance">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cover your face all you want, we know you love it." <<else>> "<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick." <</if>> <<else>> <<if $face is "covered">> "Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." <<else>> "I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cover your face all you want, we know you love it." <<else>> "<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick." <</if>> <<else>> <<if $face is "covered">> "Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." <<else>> "I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." <</if>> <</if>> <</if>> <<elseif $vaginastate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can't hide it, having your pussy licked is too much for you." <<else>> "Look at <<phim>> squirm! Your tongue's too much for <<phimstop>>" <</if>> <<else>> <<if $face is "covered">> "What's the matter? Ashamed of having your pussy licked?" <<else>> "Tongue-fuck <<phim>> harder, I want to see <<phim>> squirm. <</if>> <</if>> <<elseif $vaginastate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can't hide your orgasm from the camera." <<else>> "<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it." <</if>> <<else>> <<if $face is "covered">> "Don't be shy, you like having your pussy eaten don't you." <<else>> "You like having your pussy eaten, don't you." <</if>> <</if>> <<elseif $vaginastate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can't hide your orgasm from the camera." <<else>> "<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it." <</if>> <<else>> <<if $face is "covered">> "Don't be shy, you like having your pussy eaten don't you." <<else>> "You like having your pussy eaten, don't you." <</if>> <</if>> <<elseif $penisstate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Don't be shy, it's normal to cum while having your penis sucked." <<else>> "I got the perfect picture of <<pher>> orgasm face." <</if>> <<else>> <<if $face is "covered">> "<<pShes>> embarrassed about having <<pher>> penis sucked! How adorable." <<else>> "Suck <<phim>> harder, I want to see how cute <<pshe>> looks." <</if>> <</if>> <<elseif $penisstate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." <<else>> "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." <</if>> <<else>> <<if $face is "covered">> "Move your hand, I want to see your expression when your penis starts getting sucked." <<else>> "I can't wait to see <<pher>> expression when you start sucking." <</if>> <</if>> <<elseif $penisstate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." <<else>> "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." <</if>> <<else>> <<if $face is "covered">> "Move your hand, I want to see your expression when your penis starts getting sucked." <<else>> "I can't wait to see <<pher>> expression when you start sucking." <</if>> <</if>> <<elseif $anusstate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "No point hiding your face, we can all tell you're a pervert." <<else>> "This slut likes having <<pher>> ass eaten." <</if>> <<else>> <<if $face is "covered">> "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." <<else>> "Probe <<pher>> ass harder, I think <<pshe>> likes it." <</if>> <</if>> <<elseif $anusstate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "No point hiding your face, we can all tell you're a pervert." <<else>> "This slut likes having <<pher>> ass eaten." <</if>> <<else>> <<if $face is "covered">> "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." <<else>> "Probe <<pher>> ass harder, I think <<pshe>> likes it." <</if>> <</if>> <<elseif $anusstate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "No point hiding your face, we can all tell you're a pervert." <<else>> "This slut likes having <<pher>> ass eaten." <</if>> <<else>> <<if $face is "covered">> "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." <<else>> "Probe <<pher>> ass harder, I think <<pshe>> likes it." <</if>> <</if>> <<elseif $mouthstate is "kiss">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" <<else>> "<<pShes>> cumming from being kissed! Is that pure or lewd?" <</if>> <<else>> <<if $face is "covered">> "<<pShes>> shy about being kissed, how adorable." <<else>> "Such a romantic image." <</if>> <</if>> <<elseif $mouthstate is "kissimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" <<else>> "<<pShes>> cumming from being kissed! Is that pure or lewd?" <</if>> <<else>> <<if $face is "covered">> "<<pShes>> shy about being kissed, how adorable." <<else>> "Such a romantic image." <</if>> <</if>> <<elseif $mouthstate is "kissentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" <<else>> "<<pShes>> cumming from being kissed! Is that pure or lewd?" <</if>> <<else>> <<if $face is "covered">> "<<pShes>> shy about being kissed, how adorable." <<else>> "Such a romantic image." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $enemytype is "beast">> <<if $face is "covered">> "Are you ashamed to be cumming for that $beasttype?" <<else>> "That $beasttype can really make you cum hard, and I have proof." <</if>> <<else>> <<if $face is "covered">> "You can hide your face, but not your orgasm." <<else>> "Your orgasm face is so cute, and I have proof." <</if>> <</if>> <<else>> <<if $face is "covered">> <<if $pain gte 80>> "Hide your face if you want, we can see your tears." <<elseif $pain gte 40>> "You can't hide your tears from the camera." <<else>> "Don't be shy, let the camera see that pretty face of yours." <</if>> <<else>> <<if $pain gte 80>> "<<pShes>> crying. How pathetic." <<elseif $pain gte 40>> "Don't be upset. Smile for the camera." <<else>> "Smile <<girlstop>>" <</if>> <</if>> <</if>> <</if>> <<elseif $rng gte 61 and $breastpic isnot 1>><<set $breastpic to 1>> The $audiencedesc $audiencecamera points <<ahis>> camera at your <<breastsstop>> A light flashes as <<ahe>> takes a picture. <<set $rng to random(1, 100)>> <<if $breastsize is 0>> <<if $player.appearance is "m">> <<if $worn.upper.exposed gte 2>> <<if $rng gte 67>> "Boys have such cute nipples." <<elseif $rng gte 33>> "That sleek chest of yours is a thing of beauty." <<else>> "Don't be shy, there's nothing lewd about your boy nipples." <</if>> <<else>> <<if $rng gte 67>> "Get his top off, I wanna see that fine young chest." <<elseif $rng gte 33>> "I wish I could take a picture of what's under his top." <<else>> "Even clothed I can tell you have a lovely chest." <</if>> <</if>> <<else>> <<if $worn.upper.exposed gte 2>> <<if $rng gte 67>> "Your flat chest looks delicious."<<insecurity "breasts_tiny" 1>><<ginsecurity "breasts_tiny">> <<elseif $rng gte 33>> "<<pHer>> chest is so flat <<pshe>> could pass as a boy."<<insecurity "breasts_tiny" 1>><<ginsecurity "breasts_tiny">> <<else>> "It's important I take pictures of her cute chest. I'll need them later." <</if>> <<else>> <<if $rng gte 67>> "I can't wait to see under her top." <<elseif $rng gte 33>> "Do other girls tease you for your flat chest?"<<insecurity "breasts_tiny" 1>><<ginsecurity "breasts_tiny">> <<else>> "Don't worry, you're cute even without boobs."<<insecurity "breasts_tiny" 1>><<ginsecurity "breasts_tiny">> <</if>> <</if>> <</if>> <<elseif $breastsize lte 5>> <<if $player.appearance is "m">> <<if $worn.upper.exposed gte 2>> <<if $rng gte 67>> "Your flabby chest is almost like a girl's."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <<elseif $rng gte 33>> "Look at those little tits. I bet the other boys pick on you."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <<else>> "Don't be shy, there's nothing lewd about your boy nipples, even if they look like a girl's."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <</if>> <<else>> <<if $rng gte 67>> "Get his top off, I wanna see that fine young chest." <<elseif $rng gte 33>> "I wish I could take a picture of what's under his top." <<else>> "Even clothed I can tell you have a lovely chest." <</if>> <</if>> <<else>> <<if $worn.upper.exposed gte 2>> <<if $rng gte 67>> "Her tiny breasts are so cute."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <<elseif $rng gte 33>> "Now however large your breasts grow, I'll have evidence of when they were small and cute."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <<else>> "Don't be ashamed of your small breasts, they're adorable."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <</if>> <<else>> <<if $rng gte 67>> "I can see the shape of <<pher>> tiny breasts beneath <<pher>> $worn.upper.name."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <<elseif $rng gte 33>> "Get <<pher>> top off, I want a picture of <<pher>> breasts." <<else>> "I can't wait to see <<pher>> little breasts, I bet they're superb."<<insecurity "breasts_small" 1>><<ginsecurity "breasts_small">> <</if>> <</if>> <</if>> <<elseif $breastsize lte 7>> <<if $worn.upper.exposed gte 2>> <<if $rng gte 67>> "Your breasts are very photogenic."<<if $player.gender is "m">><<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">><</if>> <<elseif $rng gte 33>> "Your breasts are mesmerising."<<if $player.gender is "m">><<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">><</if>> <<else>> "This picture of your breasts will come in handy."<<if $player.gender is "m">><<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">><</if>> <</if>> <<else>> <<if $rng gte 67>> "Get <<pher>> top off, I want a picture of <<pher>> breasts."<<if $player.gender is "m">><<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">><</if>> <<elseif $rng gte 33>> "Don't be embarrassed, it's not like your breasts are exposed yet."<<if $player.gender is "m">><<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">><</if>> <<else>> "Even clothed I can tell how lovely <<pher>> breasts are."<<if $player.gender is "m">><<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">><</if>> <</if>> <</if>> <<elseif $breastsize lte 10>> <<if $worn.upper.exposed gte 2>> <<if $rng gte 67>> "<<pHer>> breasts flop about so beautifully."<<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">> <<elseif $rng gte 33>> "Those are some impressive mammaries."<<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">> <<else>> "Don't be ashamed, you should be proud of such large breasts."<<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">> <</if>> <<else>> <<if $rng gte 67>> "Are <<pher>> breasts really as large as they seem? Only one way to find out."<<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">> <<elseif $rng gte 33>> "Get <<pher>> top off, I want a picture of <<pher>> large breasts for later use."<<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">> <<else>> "Breasts that large are lewd even under clothes."<<insecurity "breasts_big" 1>><<ginsecurity "breasts_big">> <</if>> <</if>> <<else>> <<if $worn.upper.exposed gte 2>> <<if $rng gte 67>> "Those are some gigantic udders."<<insecurity "breasts_big" 2>><<ginsecurity "breasts_big">> <<elseif $rng gte 33>> "You could feed every baby in town with those."<<insecurity "breasts_big" 2>><<ginsecurity "breasts_big">> <<else>> "Glad I got photographic proof, no one would believe how big they were otherwise."<<insecurity "breasts_big" 2>><<ginsecurity "breasts_big">> <</if>> <<else>> <<if $rng gte 67>> "You can't fake breasts this large, surely."<<insecurity "breasts_big" 2>><<ginsecurity "breasts_big">> <<elseif $rng gte 33>> "Get <<pher>> top off, I want a picture of these massive things."<<insecurity "breasts_big" 2>><<ginsecurity "breasts_big">> <<else>> "Breasts this huge are lewd even under clothes."<<insecurity "breasts_big" 2>><<ginsecurity "breasts_big">> <</if>> <</if>> <</if>> <<elseif $rng gte 41 and $bottompic isnot 1>><<set $bottompic to 1>> The $audiencedesc $audiencecamera points <<ahis>> camera at your <<bottomstop>> A light flashes as <<ahe>> takes a picture. <<set $rng to random(1, 100)>> <<if $anusstate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> "I got a nice close-up of the $beasttype ravaging <<pher>> ass while <<pshe>> cums." <<else>> "I got a nice close-up of the $beasttype ravaging <<pher>> ass." <</if>> <<else>> <<if $orgasmdown gte 1>> "I got a nice close-up of <<pher>> ass getting fucked. Look at <<phim>> shake." <<else>> "I got a nice close-up of <<pher>> ass getting fucked." <</if>> <</if>> <<elseif $anusstate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> "<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking from that $beasttype." <<else>> "I want to catch the moment it starts fucking <<phim>> proper." <</if>> <<else>> <<if $orgasmdown gte 1>> "<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking." <<else>> "I want to catch the moment it goes in <<pher>> ass." <</if>> <</if>> <<elseif $anusstate is "entrance">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> "I think it's gonna fuck <<pher>> slut ass!" <<else>> "I think it's gonna fuck <<pher>> ass!" <</if>> <<else>> <<if $orgasmdown gte 1>> "I hope you're going all-in on this little slut's ass." <<else>> "I hope you're going all-in on <<pher>> ass." <</if>> <</if>> <<elseif $anusstate is "othermouth">> <<if $orgasmdown gte 1>> "<<pShes>> responding to having <<pher>> ass eaten." <<else>> "You're really getting in there." <</if>> <<elseif $anusstate is "othermouthimminent">> <<if $orgasmdown gte 1>> "What does little <<girl>> ass taste like?" <<else>> "How's <<pshe>> taste." <</if>> <<elseif $anusstate is "othermouthentrance">> <<if $orgasmdown gte 1>> "It might be too much for <<phimstop>> I can't wait." <<else>> "You're actually gonna eat <<pher>> ass?" <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $worn.lower.exposed gte 2 and $worn.under_lower.exposed gte 1>> <<if $rng gte 67>> "I got a nice shot of <<pher>> bare ass." <<elseif $rng gte 33>> "I've never seen such a spankable ass." <<else>> "<<pHer>> orgasm is making <<pher>> ass shake beautifully." <</if>> <<else>> <<if $rng gte 67>> "<<pShes>> such a lewd little <<girlcomma>> <<pshe>> needs to be punished." <<elseif $rng gte 33>> "Get <<pher>> clothes off while <<pshe>> spasms, I want a clear shot of <<pher>> ass." <<else>> "<<pHer>> ass is so lewd, even clothed." <</if>> <</if>> <<else>> <<if $worn.lower.exposed gte 2 and $worn.under_lower.exposed gte 1>> <<if $rng gte 67>> "Are you embarrassed about your ass being exposed like this?" <<elseif $rng gte 33>> "I got a great shot of <<pher>> ass." <<else>> "<<pHer>> naked ass is so lewd." <</if>> <<else>> <<if $rng gte 67>> "This <<girl>> has a fine ass." <<elseif $rng gte 33>> "Bare <<pher>> ass, I want a better picture." <<else>> "Even clothed <<pher>> ass looks good." <</if>> <</if>> <</if>> <</if>> <<elseif $rng gte 21 and $genitalpic isnot 1>><<set $genitalpic to 1>> The $audiencedesc $audiencecamera points <<ahis>> camera at your <<genitalsstop>> A light flashes as <<ahe>> takes a picture. <<set $rng to random(1, 100)>> <<if $vaginastate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> "I got a nice shot of <<pher>> shuddering on that dick." <<else>> "Wow, <<pher>> pussy is really getting pounded by that $beasttype." <</if>> <<else>> <<if $orgasmdown gte 1>> "I got a nice shot of <<pher>> shuddering on that dick." <<else>> "Wow, <<pher>> pussy is really getting a pounding." <</if>> <</if>> <<elseif $vaginastate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> "<<pHer>> <<bitch>> pussy is twitching and it's not even in yet. <<pShe>> can't wait to be bred." <<else>> "I hope I catch the moment <<pher>> pussy is first violated." <</if>> <<else>> <<if $orgasmdown gte 1>> "<<pHer>> pussy is twitching and it's not even in yet. Such a slut." <<else>> "I hope I catch the moment <<pher>> pussy is first violated." <</if>> <</if>> <<elseif $vaginastate is "entrance">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> "<<pShes>> cumming from such little stimulation, fucking <<pher>> pussy might break <<phim>> fully." <<else>> "Your pussy is about to get the treatment it deserves." <</if>> <<else>> <<if $orgasmdown gte 1>> "<<pShes>> cumming from such little stimulation, fucking a $beasttype might break <<phim>> fully." <<else>> "Your pussy is about to get the treatment it deserves." <</if>> <</if>> <<elseif $penisstate is "penetrated">> <<if $orgasmdown gte 1>> "I got a nice shot of <<phim>> shuddering in that pussy." <<else>> "Wow, <<pher>> penis is really getting a pounding." <</if>> <<elseif $penisstate is "imminent">> <<if $orgasmdown gte 1>> "<<pHer>> penis is twitching and it's not even in yet. Such a slut." <<else>> "I hope I catch the moment <<pher>> penis is first violated." <</if>> <<elseif $penisstate is "entrance">> <<if $orgasmdown gte 1>> "<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully." <<else>> "Your penis is about to get the treatment it deserves." <</if>> <<elseif $penisstate is "otheranus">> <<if $orgasmdown gte 1>> "I got a nice shot of <<phim>> shuddering in that ass." <<else>> "Wow, <<pher>> penis is really getting a pounding." <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $orgasmdown gte 1>> "<<pHer>> penis is twitching and it's not even in yet. Such a slut." <<else>> "I hope I catch the moment <<pher>> penis is first violated." <</if>> <<elseif $penisstate is "otheranusentrance">> <<if $orgasmdown gte 1>> "<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully." <<else>> "Your penis is about to get the treatment it deserves." <</if>> <<elseif $vaginastate is "othermouth">> <<if $orgasmdown gte 1>> "<<pHer>> pussy is twitching so delightfully." <<else>> "You're really getting your tongue in there." <</if>> <<elseif $vaginastate is "othermouthimminent">> <<if $orgasmdown gte 1>> "Does <<pher>> pussy juice taste good?" <<else>> "Does <<pher>> pussy taste good?" <</if>> <<elseif $vaginastate is "othermouthentrance">> <<if $orgasmdown gte 1>> "Does <<pher>> pussy juice taste good?" <<else>> "Does <<pher>> pussy taste good?" <</if>> <<elseif $penisstate is "othermouth">> <<if $orgasmdown gte 1>> "Does <<pher>> cum taste good?" <<else>> "I can tell <<pshes>> cumming into your mouth." <</if>> <<elseif $penisstate is "othermouthimminent">> <<if $orgasmdown gte 1>> "Take <<phim>> into your mouth already, I want to see <<phim>> squirm more." <<else>> "Does <<pher>> penis taste good?" <</if>> <<elseif $penisstate is "othermouthentrance">> <<if $orgasmdown gte 1>> "Take <<phim>> into your mouth already, I want to see <<phim>> squirm more." <<else>> "Does <<pher>> penis taste good?" <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $penisexist is 1>> <<if $devstate gte 1 and $orgasmcount lt 24>> <<if $rng gte 67>> "I got a shot of <<pher>> cum flying through the air." <<elseif $rng gte 33>> "Look at <<phim>> squirt!" <<else>> "I caught <<phim>> cumming on camera. How shameful." <</if>> <<else>> <<if $rng gte 67>> "I got a shot of <<phim>> cumming, but nothing came out." <<elseif $rng gte 33>> "This <<girl>> can't even cum properly, pathetic." <<else>> "<<pHer>> orgasm is disappointingly dry. I got it on camera at least." <</if>> <</if>> <<else>> <<if $vaginause is "cover">> "Move your hand, I want a clear shot of your pussy while you cum." <<else>> "I got a perfect shot of <<pher>> pussy twitching in climax." <</if>> <</if>> <<else>> <<if $worn.under_lower.exposed gte 1 and $worn.lower.exposed gte 2>> <<if $penisexist is 1>> <<if $penisuse is "cover">> <<if $rng gte 67>> "Move your hand, I want to see your penis." <<elseif $rng gte 33>> "Aww, <<pshes>> shy." <<else>> "Someone move <<pher>> hand out the way, I want a shot of <<pher>> penis." <</if>> <<else>> <<if $penissize gte 4>> <<if $rng gte 67>> "<<pShes>> huge!" <<insecurity "penis_big" 1>><<ginsecurity "penis_big">> <<elseif $rng gte 33>> "<<pHer>> penis is freakishly big." <<insecurity "penis_big" 1>><<ginsecurity "penis_big">> <<else>> "I've never seen such a huge cock." <<insecurity "penis_big" 1>><<ginsecurity "penis_big">> <</if>> <<elseif $penissize is 3>> <<if $rng gte 67>> "<<pShes>> bigger than I expected." <<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<elseif $rng gte 33>> "Don't be shy, you should be proud of your penis." <<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<else>> "<<pHer>> penis is the perfect size." <<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <</if>> <<elseif $penissize is 2>> <<if $rng gte 67>> "I got a great picture of <<pher>> cute penis." <<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<elseif $rng gte 33>> "Don't be shy, everyone should know how beautiful your penis is." <<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<else>> "If you don't want your penis photographed, you shouldn't act like a slut." <<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <</if>> <<elseif $penissize is 1>> <<if $rng gte 67>> "<<pShes>> so small!" <<insecurity "penis_small" 1>><<ginsecurity "penis_small">> <<elseif $rng gte 33>> "Such a small and cute penis." <<insecurity "penis_small" 1>><<ginsecurity "penis_small">> <<else>> "I thought <<pher>> penis would be bigger." <<insecurity "penis_small" 1>><<ginsecurity "penis_small">> <</if>> <<else>> <<if $rng gte 67>> "<<pShes>> so tiny!" <<insecurity "penis_tiny" 1>><<ginsecurity "penis_tiny">> <<elseif $rng gte 33>> "I can't believe it's so tiny!" <<insecurity "penis_tiny" 1>><<ginsecurity "penis_tiny">> <<else>> "I've never seen such a pathetic penis." <<insecurity "penis_tiny" 1>><<ginsecurity "penis_tiny">> <</if>> <</if>> <</if>> <<else>> <<if $vaginause is "cover">> <<if $rng gte 67>> "Move your hand, I want to see your little pussy." <<elseif $rng gte 33>> "Aww, <<pshes>> shy." <<else>> "Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy." <</if>> <<else>> <<if $rng gte 67>> "I got a great picture of <<pher>> cute pussy." <<elseif $rng gte 33>> "Don't be shy, everyone should know how beautiful your pussy is." <<else>> "If you don't want your pussy photographed, you shouldn't act like a slut." <</if>> <</if>> <</if>> <<else>> <<if $player.appearance is "m">> <<if $penisuse is "cover">> <<if $rng gte 67>> "Move your hand, I want to see your bulge." <<elseif $rng gte 33>> "Aww, <<pshes>> shy." <<else>> "Someone move <<pher>> hand out the way, I want a shot of <<pher>> bulge." <</if>> <<else>> <<if $rng gte 67>> "I got a great picture of <<pher>> cute bulge." <<elseif $rng gte 33>> "Don't be shy, everyone should know how beautiful your bulge is." <<else>> "If you don't want your bulge photographed, you shouldn't act like a slut." <</if>> <</if>> <<else>> <<if $vaginause is "cover">> <<if $rng gte 67>> "Move your hand, I want to see your cute pussy." <<elseif $rng gte 33>> "Aww, <<pshes>> shy." <<else>> "Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy." <</if>> <<else>> <<if $rng gte 67>> "I got a great picture of <<pher>> cute pussy." <<elseif $rng gte 33>> "Don't be shy, everyone should know how beautiful your pussy is." <<else>> "If you don't want your pussy photographed, you shouldn't act like a slut." <</if>> <</if>> <</if>> <</if>> <</if>> <</if>> <<elseif $bodypic isnot 1>><<set $bodypic to 1>> The $audiencedesc $audiencecamera leans back so <<ahis>> camera can take in the whole scene. A light flashes as <<ahe>> takes a picture. <<if $vaginastate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cover your face if you want, you're still a $beasttype's bitch." <<else>> "The $beasttype's fucked <<phim>> to orgasm, and I have proof." <</if>> <<else>> <<if $face is "covered">> "Stop hiding your face and smile for the camera." <<else>> "Good $beasttype, show this bitch <<pher>> place." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cover your face if you want, it just makes the scene hotter." <<else>> "You've fucked <<phim>> to orgasm. Keep going." <</if>> <<else>> <<if $face is "covered">> "Stop hiding your face and smile for the camera." <<else>> "Show this slut what <<pshes>> good for." <</if>> <</if>> <</if>> <<elseif $vaginastate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cumming already? It isn't even fucking you yet." <<else>> "Your cunt belongs to that $beasttype now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "Your cunt belongs to that $beasttype now." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming." <<else>> "There's no escaping now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "What are you waiting for? Fuck <<phim>> now." <</if>> <</if>> <</if>> <<elseif $vaginastate is "entrance">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cumming already? It isn't even fucking you yet." <<else>> "Your cunt belongs to that $beasttype now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "Your cunt belongs to that $beasttype now." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming." <<else>> "There's no escaping now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "What are you waiting for? Fuck <<phim>> now." <</if>> <</if>> <</if>> <<elseif $penisstate is "penetrated">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Cover your face if you want, it just makes the scene hotter." <<else>> "You've fucked <<phim>> to orgasm. Keep going." <</if>> <<else>> <<if $face is "covered">> "Stop hiding your face and smile for the camera." <<else>> "Show this fucktoy what <<pshes>> good for." <</if>> <</if>> <<elseif $penisstate is "imminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." <<else>> "There's no escaping now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "What are you waiting for? Fuck <<phim>> now." <</if>> <</if>> <<elseif $penisstate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." <<else>> "There's no escaping now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "What are you waiting for? Fuck <<phim>> now." <</if>> <</if>> <<elseif $penisstate is "otheranus">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Look at <<pher>> body writhe." <<else>> "You've fucked <<phim>> to orgasm. Keep going." <</if>> <<else>> <<if $face is "covered">> "<<pShes>> so shy and cute." <<else>> "Show this fucktoy what <<pshes>> good for." <</if>> <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." <<else>> "There's no escaping now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "What are you waiting for? Fuck <<phim>> now." <</if>> <</if>> <<elseif $penisstate is "otheranusentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." <<else>> "There's no escaping now, slut." <</if>> <<else>> <<if $face is "covered">> "Stop covering your face, I want to capture your expression when it goes in." <<else>> "What are you waiting for? Fuck <<phim>> now." <</if>> <</if>> <<elseif $anusstate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You're cumming with a $beasttype's dick in your ass, how much dignity do you think you're protecting? <<else>> "That's right, cum on that animal dick. Show the world what a <<bitch>> you are." <</if>> <<else>> <<if $face is "covered">> "Good $beasttype, fuck this <<bitch>> hard." <<else>> "Good $beasttype, show this <<girl>> <<pher>> place." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You're cumming with a dick in your ass, how much dignity do you think you're protecting? <<else>> "That's right, cum on that dick. Show the world what a huge slut you are." <</if>> <<else>> <<if $face is "covered">> "Fuck <<phim>> harder!" <<else>> "Keep ravaging this <<girls>> ass, I want more pictures." <</if>> <</if>> <</if>> <<elseif $anusstate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You love it, don't pretend otherwise." <<else>> "This <<bitch>> can't help it." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when your ass is violated." <<else>> "Good $beasttype, make <<phim>> your bitch." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can't hide your orgasm from us." <<else>> "This <<bitch>> can't help it." <</if>> <<else>> <<if $face is "covered">> "Move your hands, I want to see your expression when your ass is violated." <<else>> "Fuck <<phimcomma>> make <<phim>> squirm." <</if>> <</if>> <</if>> <<elseif $anusstate is "entrance">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can't hide your orgasm from us." <<else>> "This <<bitch>> can't help it." <</if>> <<else>> <<if $face is "covered">> "A good fucking will teach this <<bitch>> <<pher>> place." <<else>> "I think it's gonna fuck <<phimcomma>> I can't wait to get a picture." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "You can't hide your orgasm from us." <<else>> "This <<bitch>> can't help it." <</if>> <<else>> <<if $face is "covered">> "This <<girl>> needs to learn <<pher>> place." <<else>> "Fuck <<phimcomma>> make <<phim>> squirm." <</if>> <</if>> <</if>> <<elseif $mouthstate is "penetrated">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "It's amazing what <<pshe>> can fit in there." <<else>> "I hope it cums down <<pher>> throat while <<pshe>> orgasms." <</if>> <<else>> <<if $face is "covered">> "I doubt the $beasttype cares which hole it fucks." <<else>> "You like the taste of $beasttype dick, don't you." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "It's amazing what <<pshe>> can fit in there." <<else>> "I hope you cum down <<pher>> throat while <<pshe>> orgasms." <</if>> <<else>> <<if $face is "covered">> "No hole is off-limits." <<else>> "Is that dick tasty? Don't answer with your mouth full." <</if>> <</if>> <</if>> <<elseif $mouthstate is "imminent">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Move <<pher>> hands, I want the camera to see who this <<bitch>> is." <<else>> "You'll look great cumming with a mouthful of $beasttype dick." <</if>> <<else>> <<if $face is "covered">> "Don't stop there, show this <<bitch>> how much <<pshes>> worth." <<else>> "I want to see this <<bitch>> get a mouthful." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Move <<pher>> hands, I want the camera to see who this slut is." <<else>> "You'll look great cumming with a mouthful of dick." <</if>> <<else>> <<if $face is "covered">> "Don't stop there, show this <<bitch>> how much <<pshes>> worth." <<else>> "I want to see this <<bitch>> get a mouthful." <</if>> <</if>> <</if>> <<elseif $mouthstate is "entrance">> <<if $enemytype is "beast">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Move <<pher>> hands, I want the camera to see who this <<bitch>> is." <<else>> "You'll look great cumming with a mouthful of $beasttype dick." <</if>> <<else>> <<if $face is "covered">> "Don't stop there, show this <<bitch>> how much <<pshes>> worth." <<else>> "I want to see this <<bitch>> get a mouthful." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Move <<pher>> hands, I want the camera to see who this slut is." <<else>> "You'll look great cumming with a mouthful of dick." <</if>> <<else>> <<if $face is "covered">> "Don't stop there, show this <<bitch>> how much <<pshes>> worth." <<else>> "I want to see this <<bitch>> get a mouthful." <</if>> <</if>> <</if>> <<elseif $vaginastate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Careful not to suffocate <<phimcomma>> I want more pictures first." <<else>> "<<pShes>> cumming, guess <<pshe>> is just a fucktoy." <</if>> <<else>> <<if $face is "covered">> "That's it, put <<pher>> mouth to work." <<else>> "Is that pussy tasty? Don't answer with your mouth full." <</if>> <</if>> <<elseif $vaginastate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Move <<pher>> hands, I want the camera to see who this slut is." <<else>> "You'll look great cumming with a mouthful of cunt." <</if>> <<else>> <<if $face is "covered">> "Don't stop there, show this <<bitch>> how much <<pshes>> worth." <<else>> "Put <<pher>> <<bitch>> mouth to work." <</if>> <</if>> <<elseif $vaginastate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Move <<pher>> hands, I want the camera to see who this slut is." <<else>> "You'll look great cumming with a mouthful of cunt." <</if>> <<else>> <<if $face is "covered">> "Don't stop there, show this <<bitch>> how much <<pshes>> worth." <<else>> "Put <<pher>> <<bitch>> mouth to work." <</if>> <</if>> <<elseif $penisstate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pShes>> shy about cumming into your mouth, how cute." <<else>> "This <<girl>> is clearly enjoying it, don't stop." <</if>> <<else>> <<if $face is "covered">> "<<pShes>> shy about having <<pher>> dick sucked, how cute." <<else>> "Smile for the camera <<girlcomma>> you should be happy about having your penis sucked." <</if>> <</if>> <<elseif $penisstate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "I hope you milk <<phim>> dry." <<else>> "Aren't you worried you'll get cum on your face?" <</if>> <<else>> <<if $face is "covered">> "Lick <<phim>> good and proper." <<else>> "I hope I get a shot of <<phim>> cumming on your face." <</if>> <</if>> <<elseif $penisstate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "I hope you milk <<phim>> dry." <<else>> "Aren't you worried you'll get cum on your face?" <</if>> <<else>> <<if $face is "covered">> "Lick <<phim>> good and proper." <<else>> "I hope I get a shot of <<phim>> cumming on your face." <</if>> <</if>> <<elseif $anusstate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pShes>> embarrassed! How adorable." <<else>> "Cumming with someone's tongue in your ass, you're a lewd <<girl>> aren't you." <</if>> <<else>> <<if $face is "covered">> "I can't get a clear shot of <<pher>> face with <<pher>> hands in the way." <<else>> "Another nice picture of this slut." <</if>> <</if>> <<elseif $anusstate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pShes>> embarrassed! How adorable." <<else>> "<<pShes>> cumming already, be careful not to make <<phim>> faint." <</if>> <<else>> <<if $face is "covered">> "I don't know what you think covering your face achieves." <<else>> "Are you gonna lick <<phim>> out? I need a picture of that." <</if>> <</if>> <<elseif $anusstate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "<<pShes>> embarrassed! How adorable." <<else>> "<<pShes>> cumming already, be careful not to make <<pher>> faint." <</if>> <<else>> <<if $face is "covered">> "I don't know what you think covering your face achieves." <<else>> "Are you gonna lick <<phim>> out? I need a picture of that." <</if>> <</if>> <<elseif $mouthstate is "kiss">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Don't hide your pretty face." <<else>> "Is that kiss really so pleasurable or is <<pshe>> cumming?" <</if>> <<else>> <<if $face is "covered">> "How cute and romantic." <<else>> "How romantic." <</if>> <</if>> <<elseif $mouthstate is "kissimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Don't hide your pretty face." <<else>> "Is that kiss really so pleasurable or is <<pshe>> cumming?" <</if>> <<else>> <<if $face is "covered">> "How cute and romantic." <<else>> "How romantic." <</if>> <</if>> <<elseif $mouthstate is "kissentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> "Is <<pshe>> shaking because <<pshes>> shy?" <<else>> "<<pShes>> shaking in anticipation." <</if>> <<else>> <<if $face is "covered">> "How cute and romantic." <<else>> "How romantic." <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> "What a slut." <<else>> "I hope <<pher>> convulsions come across in the picture." <</if>> <<else>> <<if $face is "covered">> <<if $pain gte 80>> "I think <<pshes>> hurt. Don't stop." <<elseif $pain gte 40>> "Don't bother hiding your tears, we can all see." <<else>> "Move your hands <<bitchcomma>> I want a picture of your face." <</if>> <<else>> <<if $pain gte 80>> "Now everyone will know how pathetic you are." <<elseif $pain gte 40>> "That's a nice shot. Are those tears?" <<else>> "Can't wait to share this with my friends." <</if>> <</if>> <</if>> <</if>> <</if>> <<if $face isnot "covered">> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <<if $enemytype is "beast">> <<famebestiality 1>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "ahis">><<nobr>> <<if $audiencecamera is "man">> his <<elseif $audiencecamera is "boy">> his <<elseif $audiencecamera is "woman">> her <<elseif $audiencecamera is "girl">> her <</if>> <</nobr>><</widget>> <<widget "ahe">><<nobr>> <<if $audiencecamera is "man">> he <<elseif $audiencecamera is "boy">> he <<elseif $audiencecamera is "woman">> she <<elseif $audiencecamera is "girl">> she <</if>> <</nobr>><</widget>> <<widget "audiencespeech">><<nobr>> <<set $audiencemember to 0>> <<set $rng to random(1, 100)>> <<if $audienceforceboy is 1>> <<set $audiencemember to "boy">> <<elseif $audienceforcegirl is 1>> <<set $audiencemember to "girl">> <<elseif $location is "school" or $location is "pool" or $audienceforceteen is 1>> <<if $malechance is 0>> <<set $audiencemember to "girl">> <<elseif $malechance is 100>> <<set $audiencemember to "boy">> <<elseif $rng gte 50>> <<set $audiencemember to "boy">> <<else>> <<set $audiencemember to "girl">> <</if>> <<else>> <<if $malechance is 0>> <<set $audiencemember to "woman">> <<elseif $malechance is 100>> <<set $audiencemember to "man">> <<elseif $rng gte 50>> <<set $audiencemember to "man">> <<else>> <<set $audiencemember to "woman">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $rng gte 91 and $audiencecamera6 is 0>> <span class="pink">A $audiencemember pulls out a phone and points the camera at you.</span> <<if $audiencecamera1 is 0>> <<set $audiencecamera1 to $audiencemember>> <<elseif $audiencecamera2 is 0>> <<set $audiencecamera2 to $audiencemember>> <<elseif $audiencecamera3 is 0>> <<set $audiencecamera3 to $audiencemember>> <<elseif $audiencecamera4 is 0>> <<set $audiencecamera4 to $audiencemember>> <<elseif $audiencecamera5 is 0>> <<set $audiencecamera5 to $audiencemember>> <<elseif $audiencecamera6 is 0>> <<set $audiencecamera6 to $audiencemember>> <</if>> <<else>> <<if $vaginastate is "penetrated">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $vaginastate is "imminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $vaginastate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "penetrated">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "imminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "otheranus">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "otheranusimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "otheranusentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $anusstate is "penetrated">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $anusstate is "imminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $anusstate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $mouthstate is "penetrated">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $mouthstate is "imminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $mouthstate is "entrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $vaginastate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $vaginastate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $vaginastate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $penisstate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $anusstate is "othermouth">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $anusstate is "othermouthimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $anusstate is "othermouthentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $mouthstate is "kiss">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $mouthstate is "kissimminent">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<elseif $mouthstate is "kissentrance">> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> <<else>> <</if>> <<else>> <<if $face is "covered">> <<else>> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "audience">><<nobr>> <<set $audiencepresent to 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> The audience is skittish but crowds around, as if you're a rare and dangerous animal. <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> Most of the audience keep their distance, afraid you'll lash out. <<else>> The audience keep their distance, afraid you'll lash out. <</if>> <<elseif $enemyanger gte 60>> <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> The audience crowds around, their eagerness at odds with their caution. <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> The audience watches from a safe distance. The more daring among them inch closer. <<else>> The audience watches from a safe distance. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> The audience crowds around, excited to see what happens next. <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> The excited audience crowds around. <<else>> The audience watches with interest. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> The audience crowds around, vying for a good vantage. <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> The audience watches with interest. Some push through the crowd for a better vantage. <<else>> The audience watches with interest. <</if>> <</if>> <br> <<if $audiencecamera1 isnot 0>> <<set $audienceselector to 1>> <<audiencecamera>> <br> <</if>> <<if $audiencecamera2 isnot 0>> <<set $audienceselector to 2>> <<audiencecamera>> <br> <</if>> <<if $audiencecamera3 isnot 0>> <<set $audienceselector to 3>> <<audiencecamera>> <br> <</if>> <<if $audiencecamera4 isnot 0>> <<set $audienceselector to 4>> <<audiencecamera>> <br> <</if>> <<if $audiencecamera5 isnot 0>> <<set $audienceselector to 5>> <<audiencecamera>> <br> <</if>> <<if $audiencecamera6 isnot 0>> <<set $audienceselector to 6>> <<audiencecamera>> <br> <</if>> <<set $facepic to 0>> <<set $breastpic to 0>> <<set $bottompic to 0>> <<set $genitalpic to 0>> <<set $bodypic to 0>> <<if $audiencecamera1 isnot 0 and $face is "covered">> <span class="teal">At least your face is hidden.</span> <br> <</if>> <<audiencespeech>> <br> <<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 0>> <<audiencespeech>> <br> <</if>> <<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 20>> <<audiencespeech>> <br> <</if>> <<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 40>> <<audiencespeech>> <br> <</if>> <<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 60>> <<audiencespeech>> <br> <</if>> <<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 80>> <<audiencespeech>> <br> <</if>> <br> <</nobr>><</widget>> <<set $audienceselector to 0>> <<set $audiencecamera to 0>> <<set $audiencecamera1 to 0>> <<set $audiencecamera2 to 0>> <<set $audiencecamera3 to 0>> <<set $audiencecamera4 to 0>> <<set $audiencecamera5 to 0>> <<set $audiencecamera6 to 0>> <<set $audiencemember to 0>>
TheDivineHeir/degrees
game/base-combat/audience.twee
twee
mit
65,195
:: Widgets Beast Img [widget] <<widget "beastimgactive">><<nobr>> <<if $monster isnot 1>> <<if $enemytype is "beast" and $beaststance is "top" or $enemytype is "beast" and $vaginause is "penis" or $enemytype is "beast" and $anususe is "penis" or $enemytype is "beast" and $penisuse is "othervagina" or $enemytype is "beast" and $penisuse is "otheranus">> <<if $NPCList[0].penis is "none" and $penisexist is 1 or $penisuse is "othervagina" or $penisuse is "otheranus">> <<if $beasttype is "lizard">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/activelizard.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/activelizardfrontleg.png"> <<elseif $beasttype is "wolf">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/activewolf.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/activewolffrontleg.png"> <<elseif $beasttype is "dolphin">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/dolphin/activedolphin.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/dolphin/activedolphinfrontleg.png"> <<elseif $beasttype is "bear">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/bear/activebear.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/bear/activebearfrontleg.png"> <<elseif $beasttype is "cat">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/cat/activecat.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/cat/activecatfrontleg.png"> <<elseif $beasttype is "creature">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/creature/activecreature.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/creature/activecreaturefrontleg.png"> <<else>> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/activebeast.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/femalebeast/activebeastfrontleg.png"> <</if>> <<else>> <<if $beasttype is "lizard">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activelizard.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activelizardfrontleg.png"> <<elseif $beastname is "blackwolf">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activeblackwolf.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activeblackwolffrontleg.png"> <<elseif $beasttype is "wolf">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activewolf.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activewolffrontleg.png"> <<elseif $beasttype is "dolphin">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphin.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinfrontleg.png"> <<elseif $beasttype is "pig">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/pig/activepig.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/pig/activepigfrontleg.png"> <<elseif $beasttype is "boar">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/boar/activeboar.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/boar/activeboarfrontleg.png"> <<elseif $beasttype is "bear">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebear.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearfrontleg.png"> <<elseif $beasttype is "cat">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecat.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatfrontleg.png"> <<elseif $beasttype is "creature">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/creature/activecreature.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/creature/activecreaturefrontleg.png"> <<else>> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeast.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastfrontleg.png"> <</if>> <</if>> <<elseif $beaststance is "topface" and $enemytype is "beast" or $enemytype is "beast" and $mouthuse is "penis">> <<if $beasttype is "lizard">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activelizard.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activelizardfrontleg.png"> <<elseif $beastname is "blackwolf">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activeblackwolf.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activeblackwolffrontleg.png"> <<elseif $beasttype is "wolf">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activewolf.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activewolffrontleg.png"> <<elseif $beasttype is "dolphin">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/dolphin/activedolphin.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/dolphin/activedolphinfrontleg.png"> <<elseif $beasttype is "bear">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/bear/activebear.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/bear/activebearfrontleg.png"> <<elseif $beasttype is "creature">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/creature/activecreature.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/creature/activecreaturefrontleg.png"> <<else>> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activewolf.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activewolffrontleg.png"> <</if>> <</if>> <</if>> <<beastimggenitals>> <</nobr>><</widget>> <<widget "beastimgmissionary">><<nobr>> <<if $monster isnot 1 and $position is "missionary">> <<if $enemytype is "beast" and $beaststance is "top" or $enemytype is "beast" and $vaginause is "penis" or $enemytype is "beast" and $anususe is "penis" or $enemytype is "beast" and $penisuse is "othervagina" or $enemytype is "beast" and $penisuse is "otheranus">> <<if $feetuse isnot "penis" and $NPCList[0].lefthand isnot "penis" and $NPCList[0].righthand isnot "penis">> <<if $beastname is "blackwolf">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/blackwolf.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/blackwolffrontleg.png"> <<elseif $beasttype is "bear">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/bear/bearbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/bear/bearfrontleg.png"> <<elseif $beasttyle is "cat">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/cat/catbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/cat/catfrontleg.png"> <<elseif $beasttype is "dog">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/dog/dogbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/dog/dogfrontleg.png"> <<elseif $beasttype is "dolphin">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/dolphin/dolphinbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/dolphin/dolphinfrontleg.png"> <<elseif $beasttype is "lizard">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/lizard/lizardbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/lizard/lizardfrontleg.png"> <<elseif $beasttype is "pig" or $beasttype is "boar">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/pig/pigbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/pig/pigfrontleg.png"> <<elseif $beasttype is "wolf">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/wolf/wolfbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/wolf/wolffrontleg.png"> <<else>> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/creature/beastbase.png"> <img @class="'layer-beastforeground anim-doggy-4f-'+_animspeed" src="img/sex/missionary/beast/creature/beastfrontleg.png"> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "beastimggenitals">><<nobr>> <<if $beasttype is "dolphin" and $enemytype is "beast">> <<if $NPCList[0].penis is "anusentrance" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anusimminent" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anus" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinpenis.png"> <</if>> <<if $NPCList[0].penis is "cheeks" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinanusentrance.png"> <</if>> <<if $NPCList[0].penis is "thighs" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaentrance" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaimminent" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vagina" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/dolphin/activedolphinpenis.png"> <</if>> <<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/dolphin/activedolphinmouthentrance.png"> <</if>> <<if $NPCList[0].penis is "mouth">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/dolphin/activedolphinmouth.png"> <</if>> <<if $NPCList[0].penis is "leftarm">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/dolphin/activedolphinlefthand.png"> <</if>> <<if $NPCList[0].penis is "rightarm">> <img @class="'layer-sexbaseback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/dolphin/activedolphinrighthand.png"> <</if>> <<elseif $enemytype is "beast" and $beasttype is "bear">> <<if $NPCList[0].penis is "anusentrance" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anusimminent" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anus" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearpenis.png"> <</if>> <<if $NPCList[0].penis is "cheeks" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearanusentrance.png"> <</if>> <<if $NPCList[0].penis is "thighs" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaentrance" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaimminent" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vagina" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/bear/activebearpenis.png"> <</if>> <<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/bear/activebearmouthentrance.png"> <</if>> <<if $NPCList[0].penis is "mouth">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/bear/activebearmouth.png"> <</if>> <<if $NPCList[0].penis is "leftarm">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/bear/activebearlefthand.png"> <</if>> <<if $NPCList[0].penis is "rightarm">> <img @class="'layer-sexbaseback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/bear/activebearrighthand.png"> <</if>> <<elseif $enemytype is "beast" and $beasttype is "cat">> <<if $NPCList[0].penis is "anusentrance" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anusimminent" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anus" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatpenis.png"> <</if>> <<if $NPCList[0].penis is "cheeks" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatanusentrance.png"> <</if>> <<if $NPCList[0].penis is "thighs" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaentrance" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaimminent" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vagina" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/cat/activecatpenis.png"> <</if>> <<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/cat/activecatmouthentrance.png"> <</if>> <<if $NPCList[0].penis is "mouth">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/cat/activecatmouth.png"> <</if>> <<if $NPCList[0].penis is "leftarm">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/cat/activecatlefthand.png"> <</if>> <<if $NPCList[0].penis is "rightarm">> <img @class="'layer-sexbaseback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/cat/activecatrighthand.png"> <</if>> <<elseif $enemytype is "beast">> <<if $NPCList[0].penis is "anusentrance" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anusimminent" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastanusentrance.png"> <</if>> <<if $NPCList[0].penis is "anus" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastpenis.png"> <</if>> <<if $NPCList[0].penis is "cheeks" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastanusentrance.png"> <</if>> <<if $NPCList[0].penis is "thighs" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaentrance" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vaginaimminent" and $position isnot "missionary">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastvaginaentrance.png"> <</if>> <<if $NPCList[0].penis is "vagina" and $position isnot "missionary">> <img @class="'layer-beastback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/beast/activebeastpenis.png"> <</if>> <<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activebeastmouthentrance.png"> <</if>> <<if $NPCList[0].penis is "mouth">> <img @class="'layer-beastfront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activebeastmouth.png"> <</if>> <<if $NPCList[0].penis is "leftarm">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activebeastlefthand.png"> <</if>> <<if $NPCList[0].penis is "rightarm">> <img @class="'layer-sexbaseback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activebeastrighthand.png"> <</if>> <</if>> <<if $enemytype is "beast">> <<if $chestuse is "penis">> <img @class="'layer-sexpenis anim-doggy-4f-'+_animspeed" src="img/sex/doggy/frontbeast/activebeastchest.png"> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/beast-images.twee
twee
mit
19,859
:: Widgets Combat Beast [widget] <<widget "beast">><<nobr>> <<set $pronoun to "i">> <<if $beaststance is "top">> The $beasttype has you pinned in a mating posture. <<if $semenpuddle gte 4>> <<if $water is 0>> The semen on the ground makes your knees slip with every thrust. <<else>> <</if>> <</if>> <</if>> <<if $beaststance is "topface">> The $beasttype has you pinned from the front. <<if $semenpuddle gte 4>> <<if $water is 0>> The semen on the ground makes you slip with every thrust. <<else>> <</if>> <</if>> <</if>> <<if $beaststance is "approach">> <<if $enemyanger gte 120>> The $beasttype bares its teeth at you. <<elseif $enemyanger gte 80>> The $beasttype bares its teeth at you. <<elseif $enemyanger gte 40>> <<if $water is 1>> The $beasttype swims around you in a circle. <<else>> The $beasttype paces back and forth. <</if>> <<else>> The $beasttype bears down on you. <</if>> <</if>> <<if $NPCList[0].mouth is "hair">> <<if $enemyanger + $rng lte 50>> <span class="blue"><<bHe>> releases your hair.</span> <<set $NPCList[0].mouth to 0>> <<else>> <<bHe>> pulls on your hair, jerking your head back. <<violence 1>> <</if>> <</if>> <<beastclothing>> <<if $NPCList[0].mouth is "neck">> <<if $enemyanger + $rng lte 100>> <span class="teal"><<bHe>> releases your neck from <<bhis>> jaws.</span> <<set $NPCList[0].mouth to 0>> <<elseif $enemyanger + $rng lte 200>> <<bHe>> continues to hold you down by the neck. <<violence 3>><<bruise neck>><<hitstat>> <<else>> <<bHe>> tightens <<bhis>> jaw. You can't breathe! <<violence 10>><<bruise neck>><<bruise neck>><<hitstat>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "thighs">> <<if $vaginaexist is 1>> <<if $rng gte 101>> <span class="blue"><<bHe>> angles <<bhis>> $NPCList[0].penisdesc towards your <<pussystop>></span> <<set $thighuse to 0>><<set $NPCList[0].penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $thighactiondefault to "thighs">> <<else>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc between your thighs and <<pussystop>> <<sex 5>> <</if>> <<else>> <<if $rng gte 101>> <<bHe>> moves <<bhis>> penis out from between your thighs. <<set $thighuse to 0>><<set $NPCList[0].penis to 0>><<set $thighactiondefault to "thighs">> <<else>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc between your thighs. <<sex 5>> <</if>> <</if>> <</if>> <<if $NPCList[0].penis is "vagina">> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> fucks your <<pussy>> with a violent intensity. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> continues fucking your <<pussystop>> Each thrust feels deeper than the last. <<else>> Wanting to prove dominance <<bhe>> pounds your <<pussy>> with deep and deliberate thrusts. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<bhis>> $NPCList[0].penisdesc throb as <<bhe>> pounds away at your <<pussystop>> <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> violates your <<pussy>> with increasing eagerness. <<else>> <<bHe>> fucks your <<pussy>> with deep and deliberate thrusts. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> fucks your <<pussycomma>> eager to fill you with seed. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> pounds your <<pussy>> without relenting. <<else>> <<bHe>> continues thrusting into your <<pussystop>> <</if>> <</if>> <<sex 30>><<bruise vagina>><<violence 2>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "vaginaimminent">><<set $vaginaactiondefault to "take">> <<if $vaginalvirginity is 0>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your <<pussystop>></span><<sex 30>><<set $NPCList[0].penis to "vagina">><<vaginalstat>><<bruise vagina>><<violence 2>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">> <<elseif $vaginalvirginity is 1>> <<switch $NPCList[0].penissize>> <<case 4>><span class="red"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your virgin pussy,</span><span class="red"> obliterating your hymen and forever robbing you of your purity. You scream out as your <<pussy>> struggles to accommodate <<bhis>> cock.</span><<sex 100>><<set $NPCList[0].penis to "vagina">><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 200>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">> <<case 1>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><span class="green"> While technically no longer a virgin, you can barely feel it.</span><<sex 100>><<set $NPCList[0].penis to "vagina">><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 25>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">> <<default>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex 100>><<set $NPCList[0].penis to "vagina">><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">> <</switch>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "vaginaentrance">> <<if $worn.lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your <<pussy>> through your $worn.lower.name.<<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.vagina_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0 and $worn.under_lower.type.includes("chastity")>> <<bHe>> thrusts against your $worn.under_lower.name, desperate to breed the <<pussy>> beneath. It hurts itself against the hard material and withdraws, growling. <<set $NPCList[0].penis to 0>><<set $vaginause to 0>><<set $vaginastate to 0>><<sex 20>><<set $worn.under_lower.integrity -= 10>><<set $enemyanger += 15>><<set $enemytrust -= 15>><<set $enemyhealth -= 5>> <<elseif $worn.under_lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your <<pussy>> through your $worn.under_lower.name.<<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>><span class="pink"><<bHe>> pushes <<bhis>> $NPCList[0].penisdesc against your <<pussycomma>> preparing to penetrate you fully.</span><<sex 20>><<set $NPCList[0].penis to "vaginaimminent">><<set $vaginastate to "imminent">> <<elseif $rng gte 1>><<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your <<pussystop>><<sex 5>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "cheeks">> <<if $rng gte 101>><span class="blue"><<bHe>> angles <<bhis>> $NPCList[0].penisdesc toward your anus.</span><<set $NPCList[0].penis to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">> <<else>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc between your cheeks.<<submission 3>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "leftarm">> <<if $rng lte 101>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your hand.<<submission 1>> <<else>> <span class="purple"><<bHe>> moves <<bhis>> $NPCList[0].penisdesc away from your hand.</span><<set $NPCList[0].penis to 0>><<set $leftarm to 0>><<set $leftcarry to "leftgrab">><<set $leftactiondefault to "leftgrab">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "rightarm">> <<if $rng lte 101>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your hand.<<submission 1>> <<else>> <span class="purple"><<bHe>> moves <<bhis>> $NPCList[0].penisdesc away from your hand.</span><<set $NPCList[0].penis to 0>><<set $rightarm to 0>><<set $rightcarry to "rightgrab">><<set $rightactiondefault to "rightgrab">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "botharm">> <<if $rng lte 101>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your hands.<<submission 2>> <<else>> <span class="purple"><<bHe>> moves <<bhis>> penis away from your hands.</span><<set $NPCList[0].penis to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $leftcarry to "leftgrab">><<set $rightcarry to "rightgrab">><<set $leftactiondefault to "leftgrab">><<set $rightactiondefault to "rightgrab">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "feet">> <<if $rng lte 101>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your feet.<<submission 1>> <<else>> <span class="purple"><<bHe>> moves <<bhis>> penis away from your feet.</span><<set $NPCList[0].penis to 0>><<set $feetuse to 0>><<set $feetactiondefault to "feetgrab">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "anus">> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> fucks your <<bottom>> with a violent intensity. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> continues fucking your <<bottomstop>> Each thrust feels deeper than the last. <<else>> Wanting to prove dominance <<bhe>> pounds your <<bottom>> with deep and deliberate thrusts. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<bhis>> $NPCList[0].penisdesc throb as <<bhe>> pounds away at your <<bottomstop>> <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> violates your <<bottom>> with increasing eagerness. <<else>> <<bHe>> fucks your <<bottom>> with deep and deliberate thrusts. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> fucks your <<bottomcomma>> eager to fill you with seed. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> pounds your <<bottom>> and shows no sign of relenting. <<else>> <<bHe>> continues thrusting into your <<bottomstop>> <</if>> <</if>> <<sex 30>><<bruise anus>><<violence 1>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "anusimminent">><<set $anusactiondefault to "take">> <<if $analvirginity is 0>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your <<bottomstop>></span><<sex 30>><<set $NPCList[0].penis to "anus">><<bruise anus>><<analstat>><<violence 1>><<raped>><<set $anusstate to "penetrated">> <<elseif $analvirginity is 1>> <<switch $NPCList[0].penissize>> <<case 4>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of. You scream out as your <<bottom>> struggles to accommodate <<bhis>> cock.</span><<sex 100>><<set $NPCList[0].penis to "anus">><<set $analvirginity to 0>><<bruise anus>><<analstat>><<violence 200>><<raped>><<set $anusstate to "penetrated">> <<case 1>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><span class="green"> While technically no longer a virgin, you can barely feel it.</span><<sex 100>><<set $NPCList[0].penis to "anus">><<set $analvirginity to 0>><<bruise anus>><<analstat>><<violence 25>><<raped>><<set $anusstate to "penetrated">> <<default>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc deep into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex 100>><<set $NPCList[0].penis to "anus">><<set $analvirginity to 0>><<bruise anus>><<analstat>><<violence 200>><<raped>><<set $anusstate to "penetrated">> <</switch>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "anusentrance">> <<if $worn.lower.anus_exposed is 0>><<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your <<bottom>> through your $worn.lower.name.<<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.anus_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.anus_exposed is 0 and $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<bHe>> thrusts against your $worn.under_lower.name, desperate to violate the <<bottom>> beneath. It hurts itself against the hard material and withdraws, growling. <<set $NPCList[0].penis to 0>><<set $anususe to 0>><<set $anusstate to 0>><<sex 20>><<set $worn.under_lower.integrity -= 10>><<set $enemyanger += 15>><<set $enemytrust -= 15>><<set $enemyhealth -= 5>> <<elseif $worn.under_lower.anus_exposed is 0>><<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your <<bottom>> through your $worn.under_lower.name.<<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $rng gte 71>><span class="pink"><<bHe>> pushes <<bhis>> $NPCList[0].penisdesc against the entrance of your anus, preparing to penetrate you fully.</span><<sex 20>><<set $NPCList[0].penis to "anusimminent">><<set $anusstate to "imminent">> <<elseif $rng gte 1>><<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your <<bottomstop>><<sex 5>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "mouth">> <<if $rng gte 81 and $beaststance isnot "topface">><span class="purple"><<bHe>> withdraws <<bhis>> penis from your mouth.</span><<sex 30>><<set $NPCList[0].penis to "mouthimminent">><<bruise face>><<violence 1>><<set $mouthstate to "imminent">> <<elseif $rng gte 1>><<bHe>> continues thrusting into your wet mouth.<<submission 10>><<bruise face>><<violence 1>> <<if $NPCList[0].penissize gte 4>><<switch random(1, 4)>> <<case 1>><span class="pink"> You gag as <<bhis>> $NPCList[0].penisdesc bumps the back of your throat.</span> <<case 2>><span class="pink"> Saliva drools down your chin as you struggle to keep your lips wrapped around <<bhis>> $NPCList[0].penisdesc.</span> <<set $hygiene += 500>><<set $facegoo += 1>> <<default>><</switch>><</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "mouthimminent">> <<if $rng gte 81 and $beaststance isnot "topface">><span class="blue"><<bHe>> stops pressing <<bhis>> penis into your mouth.</span><<set $NPCList[0].penis to "mouthentrance">><<submission 5>><<set $mouthstate to "entrance">> <<elseif $rng lte 20>> <<if $oralvirginity is 0>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc into your mouth.</span><<submission 10>><<set $NPCList[0].penis to "mouth">><<bruise face>><<oralstat>><<raped>><<set $mouthstate to "penetrated">> <<elseif $oralvirginity is 1>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc into your mouth.</span><span class="red"> It tastes strange.</span><<submission 30>><<set $NPCList[0].penis to "mouth">><<set $oralvirginity to 0>><<bruise face>><<oralstat>><<violence 1>><<raped>><<set $mouthstate to "penetrated">> <</if>> <<elseif $rng gte 21>> <<if $mouthsubmit is 1>><<bHe>> allows you to pleasure <<bhis>> $NPCList[0].penisdesc with your mouth.<<submission 5>> <<elseif $oralvirginity is 0>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc into your mouth.</span><<submission 10>><<set $NPCList[0].penis to "mouth">><<oralstat>><<bruise face>><<violence 1>><<raped>><<set $mouthstate to "penetrated">> <<elseif $oralvirginity is 1>><span class="pink"><<bHe>> thrusts <<bhis>> $NPCList[0].penisdesc into your mouth.</span><span class="red"> It tastes strange.</span><<submission 30>><<set $NPCList[0].penis to "mouth">><<set $oralvirginity to 0>><<oralstat>><<bruise face>><<violence 1>><<raped>><<set $mouthstate to "penetrated">> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "mouthentrance">> <<if $rng gte 81 and $beaststance isnot "topface">><span class="lblue"><<bHe>> moves <<bhis>> penis away from your mouth.</span><<set $NPCList[0].penis to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> <<elseif $rng gte 1>><span class="purple"><<bHe>> pushes <<bhis>> $NPCList[0].penisdesc against your lips.</span><<set $NPCList[0].penis to "mouthimminent">><<submission 5>><<set $mouthstate to "imminent">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "otherfrot">> <<if $rng gte 101>><span class="blue"><<bHe>> shifts <<bhis>> ass and presses <<bhis>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $NPCList[0].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<else>> <<bHe>> growls and rubs <<bhis>> ass against your <<penisstop>><<sex 5>><<set $enemyanger += 5>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "otheranus">> <<if $rng gte 101>><span class="purple"><<bHe>> moves <<bhis>> pelvis away, releasing your <<penis>> from <<bhis>> anus.</span><<sex 30>><<set $NPCList[0].penis to "otheranusimminent">><<bruise penis>><<violence 1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<elseif $rng gte 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> growls and fucks your <<penis>> with <<bhis>> ass, <<bhis>> movements violent and erratic. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> growls as <<bhe>> pushes back against your penis. <<else>> <<bHe>> growls and fucks your <<penis>> with rough movements. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<bhis>> ass twitch around your length as <<bhe>> pushes back. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> continues to push against your <<penisstop>> <<else>> <<bHe>> fucks your <<peniscomma>> taking as much of you into <<bhis>> ass as <<bhe>> can. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> continues pushing against your <<peniscomma>> <<bhis>> anus rhythmically pounding your length. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> continues pushing against your <<peniscomma>> <<bhis>> anus rhythmically pounding your length. <<else>> <<bHe>> pushes against your <<penis>> with steady movements. <</if>> <</if>> <<sex 30>><<bruise penis>><<violence 1>><<set $speechotheranuspenetrated to 1>><<set $enemyanger += 10>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "otheranusimminent">> <<if $rng gte 101>><span class="blue"><<bHe>> stops pressing <<bhis>> ass against your <<penisstop>></span><<set $NPCList[0].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<elseif $rng gte 1>> <<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">> <<if $penissize lt 0 and $arousal lte 9000>> <<bHe>> presses <<bhis>> ass against your <<peniscomma>> trying to force an erection. <<set $enemyanger += 5>><<set $arousal += 300>><<set $speechotheranuswithhold to 1>> <<elseif $penilevirginity is 0>><span class="pink"><<bHe>> eases your <<penis>> into <<bhis>> ass, swallowing you to the base.</span><<sex 30>><<set $NPCList[0].penis to "otheranus">><<penilestat>><<bruise penis>><<violence 1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranuspenetrated to 1>> <<elseif $penilevirginity is 1>><span class="pink"><<bHe>> eases your virgin penis into <<bhis>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex 100>><<set $NPCList[0].penis to "otheranus">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> <</if>> <<else>> Respecting your wishes, <<bhe>> does not envelope your <<penis>> with <<bhis>> ass, instead teasing the tip of your glans.<<sex 15>><<set $speechotheranuswithhold to 1>><<set $enemyanger += 10>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is "otheranusentrance">> <<if $rng gte 101>><span class="lblue"><<bHe>> moves <<bhis>> ass away from your <<penisstop>></span><<set $NPCList[0].penis to 0>><<set $penisuse to 0>><<set $penisstate to 0>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> ass against your <<penis>> through your $worn.lower.name.<<sex 5>><<set $worn.lower.integrity -= 10>><<set $speechotheranusentrance to 1>><<set $enemyanger += 10>> <<elseif $worn.lower.vagina_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> ass against your <<penis>> through your $worn.under_lower.name.<<sex 5>><<set $worn.under_lower.integrity -= 10>><<set $speechotheranusentrance to 1>><<set $enemyanger += 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $nopenile is 1>> <span class="purple"><<bHe>> presses <<bhis>> ass against your <<penisstop>></span><<sex 20>><<set $NPCList[0].penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<else>> <span class="purple"><<bHe>> presses <<bhis>> ass against your <<peniscomma>> preparing to take you in.</span><<sex 20>><<set $NPCList[0].penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <</if>> <<elseif $rng gte 1>><<bHe>> growls and rubs your <<penis>> between <<bhis>> cheeks.<<sex 10>><<set $enemyanger += 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "frot">> <<if $penisexist is 1>> <<if $rng gte 101>><span class="blue"><<bHe>> angles <<bhis>> pussy toward your <<penisstop>></span><<set $NPCList[0].vagina to "vaginaentrance">><<set $penisuse to "othervagina">><<set $penisstate to "entrance">><<set $penisactiondefault to "bay">> <<else>> <<bHe>> frots <<bhis>> pussy against your <<penisstop>><<sex 5>> <</if>> <<else>> <<if $rng gte 101>><<bHe>> lift <<bhis>> pussy away from your <<penisstop>><<set $thighuse to 0>><<set $NPCList[0].penis to 0>><<set $penisactiondefault to "bay">> <<else>> <<bHe>> frots <<bhis>> pussy against your <<penisstop>><<sex 5>> <</if>> <</if>> <</if>> <<if $NPCList[0].vagina is "penis">> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> fucks your <<penis>> with a violent intensity. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> continues fucking your <<penisstop>> Each thrust feels deeper than the last. <<else>> Wanting to prove dominance <<bhe>> pounds your <<penis>> with deep and deliberate thrusts. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<bhis>> pussy throb as <<bhe>> pounds away at your <<penisstop>> <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> violates your <<penis>> with increasing eagerness. <<else>> <<bHe>> fucks your <<penis>> with deep and deliberate thrusts. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> fucks your <<peniscomma>> eager for your seed. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> pounds your <<penis>> without relenting. <<else>> <<bHis>> pussy continues swallowing your <<penisstop>> <</if>> <</if>> <<sex 30>><<bruise penis>><<violence 2>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "penisimminent" and ($penissize lt 0 and $arousal lte 8000)>> <<bHe>> presses <<bhis>> pussy against your <<peniscomma>> trying to force an erection. <<set $enemyanger += 5>><<set $arousal += 300>><<set $speechotheranuswithhold to 1>> <<elseif $NPCList[0].vagina is "penisimminent">><<set $penisactiondefault to "take">> <<if $penilevirginity is 0>><span class="pink"><<bHe>> takes your <<penis>> deep into <<bhis>> <<pussystop>></span><<sex 30>><<set $NPCList[0].vagina to "penis">><<penilestat>><<bruise penis>><<violence 2>><<raped>><<penisraped>><<set $penisstate to "penetrated">> <<elseif $penilevirginity is 1>><span class="pink"><<bHe>> takes your <<penis>> deep into <<bhis>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex 100>><<set $NPCList[0].vagina to "penis">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "penetrated">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "penisentrance">> <<if $worn.lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> pussy against your <<penis>> through your $worn.lower.name.<<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.vagina_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0 and $worn.under_lower.type.includes("chastity")>> <<bHe>> thrusts against your $worn.under_lower.name, desperate to breed with the <<penis>> beneath. It hurts itself against the hard material and withdraws, growling.<<set $NPCList[0].vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>><<sex 20>><<set $worn.under_lower.integrity -= 10>><<set $enemyanger += 15>><<set $enemytrust -= 15>><<set $enemyhealth -= 5>> <<elseif $worn.under_lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> pussy against your <<penis>> through your $worn.under_lower.name.<<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>><span class="pink"><<bHe>> pushes <<bhis>> pussy against your <<peniscomma>> preparing to take you in.</span><<sex 20>><<set $NPCList[0].vagina to "penisimminent">><<set $penisstate to "imminent">> <<elseif $rng gte 1>><<bHe>> rubs <<bhis>> pussy against your <<penisstop>><<sex 5>> <</if>> <</if>> <</if>> <</if>> <<if $NPCList[0].vagina is "mouth">> <<if $enemyanger gte 100>> <<bHe>> covers your mouth with <<bhis>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> <<if $rng gte 1>> <<bHe>> rubs <<bhis>> pussy against your lips. <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<bhis>> juices. <</if>> <<sex 3>><<set $speechvaginamouth to 1>> <<else>> <<bHe>> moves <<bhis>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $NPCList[0].vagina to 0>> <</if>> <<else>> <<if $rng gte 1>> <<bHe>> rubs <<bhis>> pussy against your lips. <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<bhis>> juices. <</if>> <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<bHe>> moves <<bhis>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $NPCList[0].vagina to 0>> <</if>> <</if>> <</if>> <</if>> <<if $NPCList[0].vagina is "vagina">> <<if $rng gte 1>> <<bHe>> kneads your pussies together.<<sex 20>><<set $speechvaginavagina to 1>> <<else>> <span class="lblue"><<bHe>> moves <<bhis>> pussy away from yours.</span> <<set $vaginause to 0>><<set $NPCList[0].vagina to 0>> <</if>> <</if>> <<if $NPCList[0].vagina is "leftarm">> <<if $rng gte 1>> <<bHe>> rubs <<bhis>> pussy against your fingers.<<submission 2>> <<else>> <<bHe>> moves your hand away from <<bhis>> pussy. <<set $leftarm to 0>><<set $NPCList[0].vagina to 0>><<set $leftactiondefault to "leftplay">> <</if>> <</if>> <<if $NPCList[0].vagina is "rightarm">> <<if $rng gte 1>> <<bHe>> rubs <<bhis>> pussy against your fingers. <<submission 2>> <<else>> <<bHe>> moves your hand away from <<bhis>> pussy. <<set $rightarm to 0>><<set $NPCList[0].vagina to 0>><<set $rightactiondefault to "rightplay">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "feet">> <<if $rng gte 1>> <<bHe>> rubs <<bhis>> pussy against your feet. <<submission 2>> <<else>> <<bHe>> moves your feet away from <<bhis>> pussy. <<set $feetuse to 0>><<set $NPCList[0].vagina to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "otherfrot">> <<if $rng gte 101>> <span class="blue"><<bHe>> shifts <<bhis>> ass and presses <<bhis>> anus against your <<penisstop>></span> <<set $penisuse to "otheranus">><<set $NPCList[0].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<else>> <<bHe>> growls and rubs <<bhis>> ass against your <<penisstop>> <<sex 5>><<set $enemyanger += 5>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "otheranus">> <<if $rng gte 101>><span class="purple"><<bHe>> moves <<bhis>> pelvis away, releasing your <<penis>> from <<bhis>> anus.</span><<sex 30>><<set $NPCList[0].vagina to "otheranusimminent">><<bruise penis>><<violence 1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<elseif $rng gte 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> growls and fucks your <<penis>> with <<bhis>> ass, <<bhis>> movements violent and erratic. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> growls as <<bhe>> pushes back against your penis. <<else>> <<bHe>> growls and fucks your <<penis>> with rough movements. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<bhis>> ass twitch around your length as <<bhe>> pushes back. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> continues to push against your <<penisstop>> <<else>> <<bHe>> fucks your <<peniscomma>> taking as much of you into <<bhis>> ass as <<bhe>> can. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<bHe>> continues pushing against your <<peniscomma>> <<bhis>> anus rhythmically pounding your length. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<bHe>> continues pushing against your <<peniscomma>> <<bhis>> anus rhythmically pounding your length. <<else>> <<bHe>> pushes against your <<penis>> with steady movements. <</if>> <</if>> <<sex 30>><<bruise penis>><<violence 1>><<set $speechotheranuspenetrated to 1>><<set $enemyanger += 10>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "otheranusimminent">> <<if $rng gte 101>><span class="blue"><<bHe>> stops pressing <<bhis>> ass against your <<penisstop>></span><<set $NPCList[0].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<elseif $rng gte 1>> <<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">> <<bHe>> presses <<bhis>> ass against your <<peniscomma>> trying to force an erection. <<set $enemyanger += 5>><<set $arousal += 300>><<set $speechotheranuswithhold to 1>> <<elseif $penilevirginity is 0>><span class="pink"><<bHe>> eases your <<penis>> into <<bhis>> ass, swallowing you to the base.</span><<sex 30>><<set $NPCList[0].vagina to "otheranus">><<penilestat>><<bruise penis>><<violence 1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranuspenetrated to 1>> <<elseif $penilevirginity is 1>><span class="pink"><<bHe>> eases your virgin penis into <<bhis>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex 100>><<set $NPCList[0].vagina to "otheranus">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> <<else>> Respecting your wishes, <<bhe>> does not envelope your <<penis>> with <<bhis>> ass, instead teasing the tip of your glans.<<sex 15>><<set $speechotheranuswithhold to 1>><<set $enemyanger += 10>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].vagina is "otheranusentrance">> <<if $rng gte 101>><span class="lblue"><<bHe>> moves <<bhis>> ass away from your <<penisstop>></span><<set $NPCList[0].vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> ass against your <<penis>> through your $worn.lower.name.<<sex 5>><<set $worn.lower.integrity -= 10>><<set $speechotheranusentrance to 1>><<set $enemyanger += 10>> <<elseif $worn.lower.vagina_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>><<bHe>> rubs <<bhis>> ass against your <<penis>> through your $worn.under_lower.name.<<sex 5>><<set $worn.under_lower.integrity -= 10>><<set $speechotheranusentrance to 1>><<set $enemyanger += 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $nopenile is 1>> <span class="purple"><<bHe>> presses <<bhis>> ass against your <<penisstop>></span><<sex 20>><<set $NPCList[0].vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<else>> <span class="purple"><<bHe>> presses <<bhis>> ass against your <<peniscomma>> preparing to take you in.</span><<sex 20>><<set $NPCList[0].vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <</if>> <<elseif $rng gte 1>><<bHe>> growls and rubs your <<penis>> between <<bhis>> cheeks.<<sex 10>><<set $enemyanger += 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "penis">> <<if $rng gte 101>><span class="purple"><<bHe>> moves <<bhis>> head back, releasing your <<penis>> from <<bhis>> mouth.</span><<sex 30>><<set $NPCList[0].mouth to "penisimminent">><<bruise penis>><<violence 1>><<set $penisstate to "othermouthimminent">> <<elseif $rng gte 1>> <<if $enemyarousal lte ($enemyarousalmax / 5)>> <<bHe>> caresses your shaft with <<bhis>> long tongue.<<sex 30>><<bruise penis>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> <<bHe>> wraps <<bhis>> tongue around your <<penis>> and licks the tip.<<sex 30>><<bruise penis>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> <<bHe>> laps at your glans.<<sex 30>><<bruise penis>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> <<bHe>> takes your <<penis>> deep into <<bhis>> mouth while <<bhis>> tongue teases your testes.<<sex 30>><<bruise penis>><<violence 1>> <<else>> <<bHe>> buries your <<penis>> deep into it's mouth, hot tongue leaving no inch of it unexplored.<<sex 30>><<bruise penis>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "penisimminent">> <<if $rng gte 101>><span class="blue"><<bHe>> stops pressing <<bhis>> lips against your <<penisstop>></span><<set $NPCList[0].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">> <<elseif $rng gte 1>> <<if $nopenile is 0>> <<if $penilevirginity is 0 or $virginitytest isnot 1>><span class="pink"><<bHe>> pulls your <<penis>> into <<bhis>> mouth with <<bhis>> tongue.</span><<sex 30>><<set $NPCList[0].mouth to "penis">><<penilestat>><<bruise penis>><<violence 1>><<set $penisstate to "othermouth">> <<elseif $penilevirginity is 1>><span class="pink"><<bHe>> pulls your virgin penis into <<bhis>> mouth with <<bhis>> tongue,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex 100>><<set $NPCList[0].mouth to "penis">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "othermouth">> <</if>> <<else>> Respecting your wishes, <<bhe>> does not envelope your <<penis>> with <<bhis>> mouth, instead licking it with a primal thirst.<<sex 15>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "penisentrance">> <<if $rng gte 101>><span class="lblue"><<bHe>> moves <<bhis>> head away from your <<penisstop>></span><<set $NPCList[0].mouth to 0>><<set $penisuse to 0>><<set $penisstate to 0>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>><<bHe>> pushes the outline of your <<penis>> with <<bhis>> long tongue through your $worn.lower.name, eager to taste the skin beneath.<<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.vagina_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>><<bHe>> traces the outline of your <<penis>> with <<bhis>> long tongue through your $worn.under_lower.name, eager to taste the skin beneath.<<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $nopenile is 1>> <span class="purple"><<bHe>> starts to pull your <<penis>> into <<bhis>> mouth with <<bhis>> tongue.</span><<sex 20>><<set $NPCList[0].mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> <<else>> <span class="purple"><<bHe>> starts to pull your <<penis>> into <<bhis>> mouth with <<bhis>> tongue.</span> <<bHe>> salivates in anticipation.<<sex 20>><<set $NPCList[0].mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> <</if>> <<elseif $rng gte 1>><<bHe>> licks and teases your <<penis>> with <<bhis>> long tongue.<<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<if $NPCList[0].mouth is "vagina">> <<if $rng gte 101>><span class="purple"><<bHe>> retracts <<bhis>> tongue from your <<pussystop>></span><<sex 30>><<set $NPCList[0].mouth to "vaginaimminent">><<bruise vagina>><<violence 1>><<set $vaginastate to "othermouthimminent">> <<elseif $rng gte 1>> <<if $enemyarousal lte ($enemyarousalmax / 5)>> <<bHe>> tastes your vagina with <<bhis>> tongue.<<sex 30>><<bruise vagina>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> <<bHe>> fills your vagina with <<bhis>> long tongue, twisting and caressing inside you.<<sex 30>><<bruise vagina>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> <<bHis>> agile tongue explores and teases your <<pussystop>><<sex 30>><<bruise vagina>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> <<bHe>> runs <<bhis>> tongue over your <<pussycomma>> then presses against it, pushing deep inside you. <<bHe>> pulls out again, and pants.<<sex 30>><<bruise vagina>><<violence 1>> <<else>> Jaws latched onto your pelvis, <<bhe>> fucks your <<pussy>> with <<bhis>> tongue. <<bHis>> breath becomes more rapid.<<sex 30>><<bruise vagina>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "vaginaimminent">> <<if $rng gte 101>><span class="blue"><<bHe>> stops pressing <<bhis>> tongue against your <<pussystop>></span><<set $NPCList[0].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">> <<elseif $rng gte 1>> <<if $novaginal is 0>> <<if $vaginalvirginity is 0 or $virginitytest isnot 1>><span class="pink"><<bHe>> pushes <<bhis>> long tongue into your <<pussycomma>> thirsting for a taste.</span><<sex 30>><<set $NPCList[0].mouth to "vagina">><<vaginalstat>><<bruise vagina>><<violence 1>><<set $vaginastate to "othermouth">> <<elseif $vaginalvirginity is 1>><span class="pink"><<bHe>> pushes <<bhis>> long tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex 100>><<set $NPCList[0].mouth to "vagina">><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">> <</if>> <<else>> Respecting your wishes, <<bhe>> does not penetrate your <<pussy>> with <<bhis>> tongue, instead licking your labia with a primal thirst.<<sex 15>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "vaginaentrance">> <<if $rng gte 101>><span class="lblue"><<bHe>> moves <<bhis>> head away from your <<pussystop>></span><<set $NPCList[0].mouth to 0>><<set $vaginause to 0>><<set $vaginastate to 0>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>><<bHe>> licks your <<pussy>> with <<bhis>> tongue through your $worn.lower.name, eager for a taste of the skin beneath.<<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.vagina_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>><<bHe>> licks your <<pussy>> with <<bhis>> tongue through your $worn.under_lower.name.<<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $novaginal is 1>> <span class="purple"><<bHe>> pushes <<bhis>> long tongue against your <<pussystop>></span><<sex 20>><<set $NPCList[0].mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> <<else>> <span class="purple"><<bHe>> pushes <<bhis>> long tongue against your <<pussycomma>> about to penetrate.</span> <<bHe>> salivates in anticipation.<<sex 20>><<set $NPCList[0].mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> <</if>> <<elseif $rng gte 1>><<bHe>> laps at your clit and labia with <<bhis>> long tongue.<<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<if $NPCList[0].mouth is "anus">> <<if $rng gte 101>><span class="purple"><<bHe>> retracts <<bhis>> tongue from your anus.</span><<sex 30>><<set $NPCList[0].mouth to "anusimminent">><<bruise anus>><<violence 1>><<set $anusstate to "othermouthimminent">> <<elseif $rng gte 1>> <<if $enemyarousal lte ($enemyarousalmax / 5)>> <<bHe>> slides <<bhis>> long tongue in and out of your anus.<<sex 30>><<bruise anus>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> <<bHe>> fills your <<bottom>> with <<bhis>> long tongue, twisting and caressing inside you.<<sex 30>><<bruise anus>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> <<bHis>> agile tongue twists and teases inside your <<bottomstop>><<sex 30>><<bruise anus>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> <<bHe>> stretches <<bhis>> tongue deep inside your <<bottomcomma>> enjoying your taste.<<sex 30>><<bruise anus>><<violence 1>> <<else>> <<bHe>> fucks your <<bottom>> with <<bhis>> long tongue.<<sex 30>><<bruise anus>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "anusimminent">> <<if $rng gte 101>><span class="blue"><<bHe>> stops pressing <<bhis>> tongue against your anus.</span><<set $NPCList[0].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">> <<elseif $rng gte 1>> <<if $noanal is 0>> <<if $analvirginity is 0 or $virginitytest isnot 1>><span class="pink"><<bHe>> pushes <<bhis>> long tongue into your anus.</span><<sex 30>><<set $NPCList[0].mouth to "anus">><<analstat>><<bruise anus>><<violence 1>><<set $anusstate to "othermouth">> <<elseif $analvirginity is 1>><span class="pink"><<bHe>> pushes <<bhis>> long tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex 100>><<set $NPCList[0].mouth to "anus">><<set $analvirginity to 0>><<bruise anus>><<analstat>><<violence 100>><<raped>><<set $anusstate to "othermouth">> <</if>> <<else>> Respecting your wishes, <<bhe>> does not penetrate your <<bottom>> with <<bhis>> tongue, instead licking your opening.<<sex 15>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "anusentrance">> <<if $rng gte 101>><span class="lblue"><<bHe>> moves <<bhis>> head away from your <<bottomstop>></span><<set $NPCList[0].mouth to 0>><<set $anususe to 0>><<set $anusstate to 0>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<elseif $rng gte 1>> <<if $worn.lower.anus_exposed is 0>><<bHe>> circles <<bhis>> long tongue around your anus through your $worn.lower.name.<<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.anus_exposed is 1>><<set $rng to random(1, 100)>> <<if $worn.under_lower.anus_exposed is 0>><<bHe>> circles <<bhis>> long tongue around your anus through your $worn.under_lower.name.<<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $rng gte 71>> <<if $noanal is 1>> <span class="purple"><<bHe>> presses <<bhis>> tongue against your anus.</span><<sex 20>><<set $NPCList[0].mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> <<else>> <span class="purple"><<bHe>> presses <<bhis>> long tongue against your anus, preparing to penetrate you.</span> <<bHe>> salivates in anticipation.<<sex 20>><<set $NPCList[0].mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> <</if>> <<elseif $rng gte 1>><<bHe>> prods and licks your <<bottomstop>><<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $beaststance is "approach">> <<if $NPCList[0].mouth is 0>> <<if $monster is 1 and random(1, 5) is 5>> <<beastspeech>> <<elseif $enemyanger + $rng lte 20>> <<if $NPCList[0].penis is 0 or $NPCList[0].vagina is 0>> Curious, <<bhe>> sniffs your groin.<<neutral 5>><<set $enemyarousal += 10>> <<else>> Curious, <<bhe>> sniffs your face.<<neutral 1>><<set $enemyarousal += 10>> <</if>> <<elseif $enemyanger + $rng lte 40>> <<beastlick>> <<elseif $enemyanger + $rng lte 160>> <<if $worn.lower.name isnot "naked">> <<if $worn.lower.skirt is 1>> <<if $worn.lower.skirt_down is 1>> <span class="blue"><<bHe>> lifts up your $worn.lower.name with <<bhis>> teeth.</span><<set $worn.lower.skirt_down to 0>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>><<set $worn.lower.integrity -= 10>> <<elseif $worn.under_lower.name isnot "naked" and !$worn.under_lower.type.includes("chastity")>> <span class="purple"><<bHe>> grabs your $worn.under_lower.name with <<bhis>> teeth.</span><<set $NPCList[0].mouth to "underclothes">><<violence 1>> <<else>> <<beastlick>> <</if>> <<else>> <span class="purple"><<bHe>> grabs your $worn.lower.name with <<bhis>> teeth.</span><<set $NPCList[0].mouth to "lowerclothes">><<violence 1>> <</if>> <<elseif $worn.under_lower.name isnot "naked" and !$worn.under_lower.type.includes("chastity")>> <span class="purple"><<bHe>> grabs your $worn.under_lower.name with <<bhis>> teeth.</span><<set $NPCList[0].mouth to "underclothes">><<violence 1>> <<else>> <<beastlick>> <</if>> <<elseif $enemyanger + $rng lte 200>> <<bHe>> growls menacingly.<<violence 1>> <<else>> <<if $NPCList[0].penis is 0 or $NPCList[0].vagina is 0>> <<if $claws is 1>> <<bHe>> bites and claws at your thighs. <<else>> <<bHe>> bites your thighs. <</if>> <<violence 20>><<bruise thigh>><<bruise thigh>><<set $worn.lower.integrity -= 20>><<set $worn.under_lower.integrity -= 20>><<hitstat>><<set $enemyanger -= 20>> <<else>> <<bHe>> bites and claws at your <<breastsstop>> <<violence 20>><<bruise chest>><<bruise chest>><<set $worn.upper.integrity -= 20>><<hitstat>><<set $enemyanger -= 20>><<playWithBreasts>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].penis is 0 or $NPCList[0].vagina is 0>> <<if $enemyarousal gte (($enemyarousalmax / 10) * 3)>> <<if $beastgender is "f" and $penisexist is 0>> <<if $rng gte 51 and $position isnot "wall">> <<if $water is 0>> <span class="blue"><<bHe>> jumps on top of you, mounting your face and pinning you down.</span><<set $beaststance to "topface">><<violence 5>><<set $NPCList[0].mouth to 0>> <<else>> <span class="blue"><<bHe>> swims right up to you, pressing <<bhis>> <<if $NPCList[0].penis isnot "none">>penis<<else>>pussy<</if>> against your face.</span><<set $beaststance to "topface">><<violence 5>><<set $NPCList[0].mouth to 0>> <</if>> <<else>> <<if $water is 0>> <span class="blue"><<bHe>> jumps on top of you and pins you down.</span><<set $beaststance to "top">><<violence 5>><<set $head to "grappled">><<set $NPCList[0].mouth to 0>> <<else>> <span class="blue"><<bHe>> swims right up to you, pressing <<bhis>> body against yours.</span><<set $beaststance to "top">><<violence 5>><<set $head to "grappled">><<set $NPCList[0].mouth to 0>> <</if>> <</if>> <<else>> <<if $rng gte 71 and $position isnot "wall">> <<if $water is 0>> <span class="blue"><<bHe>> jumps on top of you, mounting your face and pinning you down.</span> <<set $beaststance to "topface">><<violence 5>><<set $NPCList[0].mouth to 0>> <<else>> <span class="blue"><<bHe>> swims right up to you, pressing <<bhis>> <<if $NPCList[0].penis isnot "none">>penis<<else>>pussy<</if>> against your face.</span> <<set $beaststance to "topface">><<violence 5>><<set $NPCList[0].mouth to 0>> <</if>> <<else>> <<if $water is 0>> <span class="blue"><<bHe>> jumps on top of you and pins you down.</span> <<set $beaststance to "top">><<violence 5>><<set $head to "grappled">><<set $NPCList[0].mouth to 0>> <<else>> <span class="blue"><<bHe>> swims right up to you, pressing <<bhis>> body against yours.</span> <<set $beaststance to "top">><<violence 5>><<set $head to "grappled">><<set $NPCList[0].mouth to 0>> <</if>> <</if>> <</if>> <<else>> <</if>> <</if>> <<elseif $beaststance is "top">> <<if $NPCList[0].mouth is 0>> <<if $monster is 1 and random(1, 5) is 5>> <<beastspeech>> <<elseif ($enemyanger + $rng) lte 20 and $position isnot "wall">> <<bHe>> licks your face.<<neutral 2>> <<elseif ($enemyanger + $rng) lte 40 and $position isnot "wall">> <<bHe>> licks your neck.<<neutral 2>> <<elseif $enemyanger + $rng lte 60>> <<if $worn.upper.name isnot "naked">> <<bHe>> tears at your $worn.upper.name. <<neutral 3>><<set $worn.upper.integrity -= 10>> <<elseif $beastgender is "m">> <<bHe>> <<if $claws is 1>>presses <<bhis>> claws into your back<<else>>bites your back<</if>>. <<neutral 3>> <<else>> <<bHe>> licks your <<breastsstop>> <<neutral 3>><<playWithBreasts>> <</if>> <<elseif ($enemyanger + $rng) lte 100 and $position isnot "wall">> <<bHe>> grabs your hair between <<bhis>> teeth. <<set $NPCList[0].mouth to "hair">><<neutral 3>> <<elseif $enemyanger + $rng lte 120>> <<bHe>> growls menacingly.<<violence 1>> <<elseif ($enemyanger + $rng) lte 140 and $position isnot "wall">> <<bHe>> bites your face. <<violence 5>><<bruise face>><<hitstat>> <<elseif ($enemyanger + $rng) lte 160 and $position isnot "wall">> <<bHe>> bites your neck. <<violence 5>><<bruise neck>><<hitstat>> <<elseif $position isnot "wall">> <<bHe>> grabs your neck between its teeth. <<violence 5>><<bruise neck>><<set $NPCList[0].mouth to "neck">><<hitstat>> <<else>> <<bHe>> bites your waist. <<violence 5>><<bruise tummy>><<hitstat>> <</if>> <</if>> <<if $NPCList[0].penis is 0>><<set $rng to random(1, 100)>> <<if $rng lte 25>> <<bHe>> humps your rear frantically, rubbing <<bhis>> $NPCList[0].penisdesc against your back. <<neutral 5>> <<elseif $rng lte 50>> <<bHe>> humps your rear frantically, rubbing <<bhis>> $NPCList[0].penisdesc between your thighs. <<sex 3>> <<elseif $rng lte 75>> <<if $anususe is 0 and $analdisable is "f">> <span class="blue"><<bHis>> $NPCList[0].penisdesc gains purchase between your <<bottom>> cheeks.</span> <<sex 5>><<bruise anus>><<violence 1>><<set $NPCList[0].penis to "anusentrance">><<set $anususe to "penis">><<set $anusstate to "entrance">> <<else>> <<bHis>> $NPCList[0].penisdesc rubs against your <<bottomstop>> <<neutral 5>> <</if>> <<elseif $rng lte 100>> <<if $vaginaexist is 1 and $vaginause is 0>> <span class="blue"><<bHe>> humps your rear frantically, gaining purchase in front of your <<pussystop>></span> <<sex 5>><<bruise vagina>><<violence 1>><<set $NPCList[0].penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">> <<elseif $penisexist is 1 and $penisuse is 0>> <<bHe>> humps your rear frantically, rubbing against your <<penisstop>> <<sex 5>><<bruise penis>><<violence 1>> <<else>> <<bHe>> humps your rear frantically, rubbing <<bhis>> $NPCList[0].penisdesc between your thighs. <<sex 3>> <</if>> <</if>> <<elseif $NPCList[0].vagina is 0>><<set $rng to random(1, 100)>> <<if $rng lte 25>> <<bHe>> humps between your legs, rubbing <<bhis>> pussy against your <<genitalsstop>> <<neutral 5>> <<elseif $rng lte 50>> <<bHe>> humps between your legs, rubbing <<bhis>> pussy against your <<genitalsstop>> <<sex 3>> <<elseif $rng lte 100>> <<if $penisexist is 1 and $penisuse is 0>> <span class="blue"><<bHe>> humps between your legs, gaining purchase on the tip of your <<penisstop>></span> <<sex 5>><<bruise penis>><<violence 1>><<set $NPCList[0].vagina to "penisentrance">><<set $penisuse to "othervagina">><<set $penisstate to "entrance">> <<elseif $vaginaexist is 1 and $vaginause is 0>> <<bHe>> humps between your legs, rubbing against your <<pussystop>> <<sex 5>><<bruise vagina>><<violence 1>> <<else>> <<bHe>> humps between your legs, rubbing <<bhis>> pussy against your <<genitalsstop>> <<sex 3>> <</if>> <</if>> <</if>> <<elseif $beaststance is "topface">> <<if $NPCList[0].mouth is 0>> <<if $monster is 1 and random(1, 5) is 5>> <<beastspeech>> <<elseif ($enemyanger + $rng) lte 25 and $position isnot "wall">> <<if $vaginaexist is 1>> <<bHe>> licks your labia with a hot tongue. <<neutral 4>> <<else>> <<bHe>> licks your testes with a hot tongue. <<neutral 4>> <</if>> <<elseif ($enemyanger + $rng) lte 50 and $position isnot "wall">> <<bHe>> buries <<bhis>> wet tongue between your <<bottom>> cheeks, licking and probing. <<neutral 3>> <<elseif ($enemyanger + $rng) lte 75 and $position isnot "wall">> <<if $penisexist is 1>> <<bHe>> licks and <span class="blue">wraps <<bhis>> tongue around your <<penisstop>></span> <br> <<sex 3>><<set $NPCList[0].mouth to "penisentrance">><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">> <<else>> <<bHe>> licks and <span class="blue">wiggles <<bhis>> tongue against your <<pussystop>></span> <br> <<sex 3>><<set $NPCList[0].mouth to "vaginaentrance">><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">> <</if>> <<elseif ($enemyanger + $rng) lte 100 and $position isnot "wall">> <<bHe>> buries <<bhis>> wet tongue between your <<bottom>> cheeks, <span class="blue">and prods your opening.</span> <br> <<sex 3>><<set $NPCList[0].mouth to "anusentrance">><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">> <<elseif ($enemyanger + $rng) lte 125 and $position isnot "wall">> <<bHe>> growls, <<bhis>> breath hot on your <<genitalsstop>> <<sex 1>> <<elseif ($enemyanger + $rng) lte 150 and $position isnot "wall">> <<bHe>> nips your <<bottom>> in warning. <<bruise bottom>><<violence 1>> <<elseif ($enemyanger + $rng) lte 175 and $position isnot "wall">> <<bHe>> bites your thigh. <<bruise thigh>><<violence 2>> <<else>> <<bHe>> bites your <<bottom>> cheek. <<bruise bottom>><<violence 4>> <</if>> <</if>> <<if $NPCList[0].penis is 0>> <<if ($enemyanger + $rng) lte 25>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your cheek. <<neutral 3>> <<elseif ($enemyanger + $rng) lte 50>> <<bHe>> pokes <<bhis>> $NPCList[0].penisdesc against your face. <<neutral 3>> <<elseif ($enemyanger + $rng) lte 75>> <<bHe>> rubs <<bhis>> $NPCList[0].penisdesc against your lips. <<neutral 3>> <<elseif ($enemyanger + $rng) lte 100>> <span class="blue"><<bHe>> pushes <<bhis>> $NPCList[0].penisdesc against your lips.</span> <<sex 3>><<set $NPCList[0].penis to "mouthentrance">><<set $mouthuse to "penis">><<set $mouthstate to "entrance">> <<else>> <span class="purple"><<bHe>> shoves <<bhis>> $NPCList[0].penisdesc between your lips.</span> <<sex 3>><<set $NPCList[0].penis to "mouthimminent">><<set $mouthuse to "penis">><<set $mouthstate to "imminent">> <</if>> <</if>> <<if $NPCList[0].vagina is 0>> <<if ($enemyanger + $rng) lte 25>> <<bHe>> rubs <<bhis>> pussy against your cheek. <<neutral 3>> <<elseif ($enemyanger + $rng) lte 50>> <<bHe>> rubs <<bhis>> pussy against your nose. <<neutral 3>> <<elseif ($enemyanger + $rng) lte 75>> <<bHe>> rubs <<bhis>> pussy against your lips. <<neutral 3>> <<elseif ($enemyanger + $rng) lte 100>> <span class="blue"><<bHe>> pushes <<bhis>> pussy against your lips.</span> <<sex 3>><<set $NPCList[0].vagina to "mouth">><<set $mouthuse to "othervagina">><<set $mouthstate to "othervagina">> <<else>> <span class="purple"><<bHe>> shoves <<bhis>> $NPCList[0].penisdesc against your lips.</span> <<sex 3>><<set $NPCList[0].vagina to "mouth">><<set $mouthuse to "othervagina">><<set $mouthstate to "othervagina">> <</if>> <</if>> <</if>> <br> <<if $beastno is 2>> Another $basebeasttype awaits its turn. <<elseif $beastno is 3>> Two other <<if $beasttype is "wolf">><<print "wolves">><<else>><<print $basebeasttype + "s">><</if>> await their turn. <<elseif $beastno is 4>> Three other <<if $beasttype is "wolf">><<print "wolves">><<else>><<print $basebeasttype + "s">><</if>> await their turn. <<elseif $beastno is 5>> Four other <<if $beasttype is "wolf">><<print "wolves">><<else>><<print $basebeasttype + "s">><</if>> await their turn. <<elseif $beastno is 6>> Five other <<if $beasttype is "wolf">><<print "wolves">><<else>><<print $basebeasttype + "s">><</if>> await their turn. <</if>> <<manend>> <</nobr>><</widget>> <<widget "beastlick">><<nobr>> <<if $NPCList[0].penis is 0 or $NPCList[0].vagina is 0>> <<if $vaginaexist is 1>> <<if $vaginause is "cover">> <<bHe>> licks your hand, trying to taste the <<pussy>> beneath. <<if $arousal gte 8000>> It laps up the juices that leak through your fingers. <<elseif $arousal gte 2000>> Its tongue probes around and between your fingers, searching for a weak spot. <<else>> It tries to force <<bhis>> tongue between your fingers. <</if>> <<elseif $worn.under_lower.vagina_exposed is 0>><<neutral 10>> <<bHe>> licks your $worn.under_lower.name, trying to taste the <<pussy>> beneath. <<if $orgasmdown gte 1>> <<bHe>> laps up your leaking juices as you squirm. <<elseif $arousal gte 8000>> You're shamed by how good it feels. <<elseif $arousal gte 2000>> The incessant probing makes your groin heat up. <<else>> You try to shift your crotch away, but <<bhe>> persists. <</if>> <<elseif $worn.lower.vagina_exposed is 0>> <<bHe>> licks your $worn.lower.name, trying to taste the <<pussy>> beneath. <<if $orgasmdown gte 1>> <<bHe>> laps up your leaking juices as you squirm. <<elseif $arousal gte 8000>> You're shamed by how good it feels. <<elseif $arousal gte 2000>> The incessant probing makes your groin heat up. <<else>> You try to shift your crotch away, but <<bhe>> persists. <</if>> <<else>><<neutral 15>> <<bHe>> licks your bare pussy. <<if $orgasmdown gte 1>> The feeling of <<bhis>> tongue as you cum is maddening, but <<bhe>> doesn't relent. <<elseif $arousal gte 8000>> The feeling of <<bhis>> tongue on your sensitive flesh makes your pelvis jerk and spasm. <<elseif $arousal gte 2000>> <<bHis>> hot breath and tongue ellicit shameful feelings. <<else>> You try to shift your crotch to escape this violation, but <<bhe>> persists. <</if>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is "cover">> <<bHe>> licks your hand, trying to taste the <<penis>> beneath. <<if $arousal gte 8000>> It laps up the juices that leak through your fingers. <<elseif $arousal gte 2000>> Its tongue probes around and between your fingers, searching for a weak spot. <<else>> It tries to force <<bhis>> tongue between your fingers. <</if>> <<elseif $worn.under_lower.vagina_exposed is 0>><<neutral 10>> <<bHe>> licks your $worn.under_lower.name, trying to taste the <<penis>> beneath. <<if $orgasmdown gte 1>> <<bHe>> laps up your leaking juices as you squirm. <<elseif $arousal gte 8000>> You're shamed by how good it feels. <<elseif $arousal gte 2000>> The incessant probing makes your groin heat up. <<else>> You try to shift your crotch away, but <<bhe>> persists. <</if>> <<elseif $worn.lower.vagina_exposed is 0>> <<bHe>> licks your $worn.lower.name, trying to taste the <<penis>> beneath. <<if $orgasmdown gte 1>> <<bHe>> laps up your leaking juices as you squirm. <<elseif $arousal gte 8000>> You're shamed by how good it feels. <<elseif $arousal gte 2000>> The incessant probing makes your groin heat up. <<else>> You try to shift your crotch away, but <<bhe>> persists. <</if>> <<else>><<neutral 15>> <<bHe>> licks your bare penis. <<if $orgasmdown gte 1>> The feeling of <<bhis>> tongue as you cum is maddening, but <<bhe>> doesn't relent. <<elseif $arousal gte 8000>> The feeling of <<bhis>> tongue on your sensitive flesh makes your pelvis jerk and spasm. <<elseif $arousal gte 2000>> <<bHis>> hot breath and tongue ellicit shameful feelings. <<else>> You try to shift your crotch to escape this violation, but <<bhe>> persists. <</if>> <</if>> <</if>> <<else>> <<if $enemyanger gte 100>> <<bHe>> nips your neck. <<elseif $enemyanger gte 20>> <<bHe>> licks your neck. <<else>> <<bHe>> licks your face. <</if>> <</if>> <<neutral 1>><<set $enemyarousal += 10>> <</nobr>><</widget>> :: Widgets Beast Clothing [widget] <<widget "beastclothing">><<nobr>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "lowerclothes">> <<if $beaststance is "top">> <<set $NPCList[0].mouth to 0>> <<else>> <<if $worn.lower.name is "naked">><span class="purple"><<bHe>> spits out the ruined fabric.</span><<set $NPCList[0].mouth to 0>> <<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>><<bHe>> tugs at your $worn.lower.name, but you keep <<him>> from stripping you.<<set $lowerstruggle to 0>><<neutral 1>><<set $worn.lower.integrity -= 5>> <<elseif $rng gte 91>><span class="blue"><<bHe>> releases your $worn.lower.name from <<bhis>> mouth.</span><<set $NPCList[0].mouth to 0>> <<elseif $rng lte 90>> <<if $worn.upper.set is $worn.lower.set>> <<if $worn.upper.open is 1>> <<if $worn.upper.state_top is "chest">><<bHe>> tugs your $worn.lower.name, pulling down your $worn.upper.name and <span class="lewd">revealing your <<breastsstop>></span><<set $worn.upper.state_top to "midriff">><<set $worn.upper.exposed to 2>><<neutral 3>><<set $speechbreasts to 1>> <<if $worn.upper.state is "chest">> <<set $worn.upper.state to "midriff">> <</if>> <<if $worn.lower.state is "chest">> <<set $worn.lower.state to "midriff">> <</if>> <<elseif $worn.upper.state_top is "midriff">><<bHe>> tugs your $worn.lower.name, pulling down your $worn.upper.name passed your midriff.<<set $worn.upper.state_top to "waist">><<neutral 1>> <<if $worn.upper.state is "midriff">> <<set $worn.upper.state to "waist">> <</if>> <<if $worn.lower.state is "midriff">> <<set $worn.lower.state to "waist">> <</if>> <<elseif $worn.upper.state_top is "waist">><<bHe>> pulls your $worn.upper.name down to your thighs, revealing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name<<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span><<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.upper.state_top to "thighs">><<set $worn.upper.state to "thighs">><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>> <<if $worn.lower.state is "waist">> <<set $worn.lower.state to "thighs">> <</if>> <<elseif $worn.upper.state_top is "thighs">> <<bHe>> pulls your $worn.upper.name down to your knees. <<set $worn.upper.state_top to "knees">><<set $worn.upper.state to "knees">><<neutral 1>> <<if $worn.lower.state is "thighs">> <<set $worn.lower.state to "knees">> <</if>> <<elseif $worn.upper.state_top is "knees">> <<bHe>> pulls your $worn.upper.name down to your ankles. <<set $worn.upper.state_top to "ankles">><<set $worn.upper.state to "ankles">><<neutral 1>> <<if $worn.lower.state is "knees">> <<set $worn.lower.state to "ankles">> <</if>> <<elseif $worn.upper.state_top is "ankles">> <span class="purple"><<bHe>> pulls your $worn.upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.upper.state_top to 0>><<set $worn.upper.state to 0>><<upperstrip>> <<if $worn.lower.state is "ankles">> <<set $worn.lower.state to 0>><<lowerstrip>> <</if>> <</if>> <<else>> <<bHe>> tugs on your $worn.lower.name, tugging your $worn.upper.name against your shoulders. You hear a tearing sound. <<set $worn.lower.integrity -= 20>><<neutral 1>> <</if>> <<elseif $worn.upper.set isnot $worn.lower.set>> <<if $worn.lower.state is "waist">> <<bHe>> pulls down your $worn.lower.name, exposing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name. <<neutral 2>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.state to "thighs">><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>> <<elseif $worn.lower.state is "thighs">> <<bHe>> pulls your $worn.lower.name down to your knees. <<set $worn.lower.state to "knees">><<neutral 1>> <<elseif $worn.lower.state is "knees">> <<bHe>> pulls your $worn.lower.name down to your ankles. <<set $worn.lower.state to "ankles">><<neutral 1>> <<elseif $worn.lower.state is "ankles">> <span class="purple"><<bHe>> pulls your $worn.lower.name off your legs.</span><<lowerstrip>> <<set $NPCList[0].mouth to 0>><<neutral 3>><<clothesstripstat>> <</if>> <<else>> <<bHe>> tugs on your $worn.lower.name, you hear the fabric tear. <<neutral 1>><<set $worn.lower.integrity -= 20>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[0].mouth is "underclothes">> <<if $worn.under_lower.name is "naked">><span class="purple"><<bHe>> spits out the ruined fabric.</span><<set $NPCList[0].mouth to 0>> <<elseif $understruggle is 1>><<bHe>> tugs on your $worn.under_lower.name, but you keep <<him>> from stripping you. <<set $understruggle to 0>><<set $speechstripstruggle to 1>><<neutral 1>><<set $worn.under_lower.integrity -= 5>> <<elseif $rng gte 91>><span class="blue"><<bHe>> releases your $worn.under_lower.name from <<bhis>> mouth.</span><<set $NPCList[0].mouth to 0>> <<elseif $rng lte 90>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.state is "waist">> <<bHe>> pulls your $worn.under_lower.name down your thighs, <span class="lewd">revealing your <<genitalsstop>></span> <<set $worn.under_lower.state to "thighs">><<neutral 5>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 1>><<set $speechgenitals to 1>> <<elseif $worn.under_lower.state is "thighs">> <<bHe>> pulls your $worn.under_lower.name down to your knees. <<set $worn.under_lower.state to "knees">><<neutral 1>> <<elseif $worn.under_lower.state is "knees">> <<bHe>> pulls your $worn.under_lower.name down to your ankles. <<set $worn.under_lower.state to "ankles">><<neutral 1>> <<elseif $worn.under_lower.state is "ankles">> <span class="purple"><<bHe>> pulls your $worn.under_lower.name off your legs.</span> <<underlowerstrip>><<neutral 3>><<set $NPCList[0].mouth to 0>><<clothesstripstat>> <</if>> <<elseif $worn.lower.state isnot "waist">> <<if $worn.under_lower.state is "waist">><<bHe>> pulls your $worn.under_lower.name down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $worn.under_lower.state to "thighs">><<neutral 5>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 1>><<set $speechgenitals to 1>> <<elseif $worn.under_lower.state is "thighs">><<bHe>> pulls your $worn.under_lower.name down to your knees.<<set $worn.under_lower.state to "knees">><<neutral 1>> <<elseif $worn.under_lower.state is "knees">><<bHe>> pulls your $worn.under_lower.name down to your ankles. <<set $worn.under_lower.state to "ankles">><<neutral 5>> <<elseif $worn.under_lower.state is "ankles">><span class="purple"><<bHe>> pulls your $worn.under_lower.name off your legs.</span> <<underlowerstrip>><<neutral 3>><<set $NPCList[0].mouth to 0>><<clothesstripstat>> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/beast.twee
twee
mit
70,385
:: Molestation2 [nobr] <!-- Delete this file after all the tests --> <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence 1>> <<neutral 1>> <<molested>> <<basicWoman>> <<set $mouthuse to "lefthand">> <<set $npcFightList[0].lefthand to "mouth">> You feel something probing your nethers. As you open your eyes a hand clasps down on your mouth, muffling your screams. <br> <<set $rescue to 1>> <<if $phase is 1>><<set $npcFightList[0].penis to "otheranusimminent">><<set $penisuse to "otheranus">><<set $penisstate to "otheranusimminent">><</if>> <</if>> <<effects>> <<effectsman>><<man>> <<stateman>> <br><br> <<actionsman>> <<if $alarm is 1>> <<if $rescue is 1>> <span id="next"><<link [[Next->Molestation Alarm]]>><</link>></span><<nexttext>> <<else>> No one comes to your aid. <<set $alarm to 0>> <<if $drugged gte 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>> <br><br> <<if $enemyarousal gte $enemyarousalmax>> <span id="next"><<link [[Next->Molestation Ejaculation]]>><</link>></span><<nexttext>> <<elseif $enemyhealth lte 0>> <span id="next"><<link [[Next->Molestation Escape]]>><</link>></span><<nexttext>> <<else>> <span id="next"><<link [[Next->Molestation]]>><</link>></span><<nexttext>> <</if>> <</if>> <<elseif $enemyarousal gte $enemyarousalmax>> <span id="next"><<link [[Next->Molestation Ejaculation]]>><</link>></span><<nexttext>> <<elseif $enemyhealth lte 0>> <span id="next"><<link [[Next->Molestation Escape]]>><</link>></span><<nexttext>> <<else>> <span id="next"><<link [[Next->Molestation]]>><</link>></span><<nexttext>> <</if>>
TheDivineHeir/degrees
game/base-combat/combat-test.twee
twee
mit
1,658
:: Widgets Consensual Man [widget] <<widget "consensualman">><<nobr>> <</nobr>><</widget>> :: Widgets Consensual Actions [widget] /* <<widget "consensualman">><<nobr>> <</nobr>><</widget>> */ :: Widgets Consensual Effects [widget] /* <<widget "consensualman">><<nobr>> <</nobr>><</widget>> */
TheDivineHeir/degrees
game/base-combat/consensual.twee
twee
mit
298
:: Widgets Actions Pain [widget] <<widget "actionspain">><<nobr>> <<if $leftarm is 0>> Your left arm is free, but hurts to move. <br> <<if $leftactiondefault is "leftstruggleweak">> | <label><span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak" checked>></label> <<else>> | <label><span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak">></label> <</if>> <<if $leftactiondefault is "leftprotect">> | <label><span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect" checked>></label> <<else>> | <label><span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect">></label> <</if>> <<elseif $leftarm is "grappled">> Your left arm is held in a painful grip. <br><br> <<elseif $leftarm is "bound">> Your left arm is held in a painful bind. <br><br> <</if>> <br><br> <<if $rightarm is 0>> Your right arm is free, but hurts to move. <br> <<if $rightactiondefault is "rightstruggleweak">> | <label><span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak" checked>></label> <<else>> | <label><span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak">></label> <</if>> <<if $rightactiondefault is "rightprotect">> | <label><span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect" checked>></label> <<else>> | <label><span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect">></label> <</if>> <<elseif $rightarm is "grappled">> Your right arm is held in a painful grip. <br><br> <<elseif $rightarm is "bound">> Your right arm is held in a painful bind. <br><br> <</if>> <br><br> <<if $mouthuse is 0>> Your mouth is free, but involuntary sobs and cries prevent speaking. <br> <<if $mouthactiondefault is "stifle">> | <label>Stifle <<radiobutton "$mouthaction" "stifle" checked>></label> <<else>> | <label>Stifle <<radiobutton "$mouthaction" "stifle">></label> <</if>> <<if $mouthactiondefault is "letout">> | <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout" checked>></label> <<else>> | <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout">></label> <</if>> <</if>> <br><br> <</nobr>><</widget>> :: Widgets Effects Pain [widget] <<widget "effectspain">><<nobr>> <<if $leftaction is "leftstruggleweak" and $rightaction is "rightstruggleweak">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstruggleweak">><<set $rightactiondefault to "rightstruggleweak">> You fight through the pain and try to push them away, but have too little strength. <<brat 2>> <</if>> <<if $leftaction is "leftstruggleweak">> <<set $leftaction to 0>><<set $leftactiondefault to "leftstruggleweak">> You fight through the pain and push them with your left arm, but have too little strength. <<brat 1>> <</if>> <<if $rightaction is "rightstruggleweak">> <<set $rightaction to 0>><<set $rightactiondefault to "rightstruggleweak">> You fight through the pain and push them with your right arm, but have too little strength. <<brat 1>> <</if>> <<if $leftaction is "leftprotect" and $rightaction is "rightprotect">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftprotect">><<set $rightactiondefault to "rightprotect">> You shield the tender parts of your body, protecting them from further harm. <span class="green"> - Pain</span> <<meek 2>><<set $pain -= 2>> <</if>> <<if $leftaction is "leftprotect">> <<set $leftaction to 0>><<set $leftactiondefault to "leftprotect">> You clutch a tender spot on your body with your left hand, protecting it from harm. <span class="green"> - Pain</span> <<meek 1>><<set $pain -= 1>> <</if>> <<if $rightaction is "rightprotect">> <<set $rightaction to 0>><<set $rightactiondefault to "rightprotect">> You clutch a tender spot on your body with your right hand, protecting it from harm. <span class="green"> - Pain</span> <<meek 1>><<set $pain -= 1>> <</if>> <br> <<if $mouthaction is "stifle">> <<set $mouthaction to 0>><<set $mouthactiondefault to "stifle">> You try to control your breath and stifle your sobs. You're mostly successful. <span class="green"> - Pain</span> <<set $pain -= 1>> <</if>> <<if $mouthaction is "letout">> <<set $mouthaction to 0>><<set $mouthactiondefault to "letout">> You don't hold back your tears. Your sobs are punctuated by cries and whimpers. <span class="green"> - Stress</span> <<meek 1>><<stress -2>> <</if>> <</nobr>><</widget>> :: Widgets Actions Orgasm [widget] <<widget "actionsorgasm">><<nobr>> <<if $leftarm is 0>>Your left arm is free, but you can't stop the spasms. <br> <<if $leftactiondefault is "leftfold">> | <label><span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold" checked>></label> <<else>> | <label><span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold">></label> <</if>> <<if $leftactiondefault is "leftgrip">> | <label><span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip" checked>></label> <<else>> | <label><span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip">></label> <</if>> <<elseif $leftarm is "grappled">> Your left arm jerks against their grip. <br><br> <<elseif $leftarm is "bound">> Your left arm jerks against its bonds. <br><br> <</if>> <br><br> <<if $rightarm is 0>>Your right arm is free, but you can't stop the spasms. <br> <<if $rightactiondefault is "rightfold">> | <label><span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold" checked>></label> <<else>> | <label><span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold">></label> <</if>> <<if $rightactiondefault is "rightgrip">> | <label><span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip" checked>></label> <<else>> | <label><span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip">></label> <</if>> <<elseif $rightarm is "grappled">> Your right arm jerks against their grip. <br><br> <<elseif $rightarm is "bound">> Your right arm jerks against its bonds. <br><br> <</if>> <br><br> <<if $mouthuse is 0>> Your mouth is free, but involuntary moans and cries prevent speaking. <br> <<if $mouthactiondefault is "stifleorgasm">> | <label><span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm" checked>></label> <<else>> | <label><span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm">></label> <</if>> <<if $mouthactiondefault is "letoutorgasm">> | <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm" checked>></label> <<else>> | <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm">></label> <</if>> <</if>> <br><br> <</nobr>><</widget>> :: Widgets Effects Orgasm [widget] <<widget "effectsorgasm">><<nobr>> <<if $leftaction is "leftfold" and $rightaction is "rightfold">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftfold">><<set $rightactiondefault to "rightfold">> You try to conceal your orgasm by folding your arms in front of you, keeping them as still as possible.<<brat 2>> <</if>> <<if $leftaction is "leftfold">><<set $leftaction to 0>><<set $leftactiondefault to "leftfold">> You fold your left arm in front of you to keep it as still as possible.<<brat 1>> <</if>> <<if $rightaction is "rightfold">><<set $rightaction to 0>><<set $rightactiondefault to "rightfold">> You fold your right arm in front of you to keep it as still as possible.<<brat 1>> <</if>> <<if $leftaction is "leftgrip" and $rightaction is "rightgrip">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftgrip">><<set $rightactiondefault to "rightgrip">> You grip whatever you can for purchase as your body trembles. <span class="green"> - Arousal</span><<meek 2>><<set $arousal -= 300>> <</if>> <<if $leftaction is "leftgrip">><<set $leftaction to 0>><<set $leftactiondefault to "leftgrip">> You grip whatever you can with your left hand as your body trembles. <span class="green"> - Arousal</span><<meek 1>><<set $arousal -= 300>> <</if>> <<if $rightaction is "rightgrip">><<set $rightaction to 0>><<set $rightactiondefault to "rightgrip">> You grip whatever you can with your right hand as your body trembles. <span class="green"> - Arousal</span><<meek 1>><<set $arousal -= 300>> <</if>> <br> <<if $mouthaction is "stifleorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "stifleorgasm">> You scowl, hoping your gasps are taken as exasperation.<<brat 1>> <</if>> <<if $mouthaction is "letoutorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "letoutorgasm">> You don't hold back, letting gasps and moans escape as they will.<<meek 1>><span class="green"> - Arousal</span><<set $arousal -= 300>> <</if>> <</nobr>><</widget>> :: Widgets Actions Dissociation [widget] <<widget "actionsdissociation">><<nobr>> <<if $leftarm is 0>>Your left arm is free, but doesn't feel real. <br> <<if $leftactiondefault is "leftpoke">> | <label>Poke yourself <<radiobutton "$leftaction" "leftpoke" checked>></label> <<else>> | <label>Poke yourself <<radiobutton "$leftaction" "leftpoke">></label> <</if>> <<if $leftactiondefault is "leftcurl">> | <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl" checked>></label> <<else>> | <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl">></label> <</if>> <<elseif $leftarm is "grappled">> Your left arm lies limp in their grip. <br><br> <<elseif $leftarm is "bound">> Your left arm lies limp in its bonds. <br><br> <</if>> <br><br> <<if $rightarm is 0>>Your right arm is free, but doesn't feel real. <br> <<if $rightactiondefault is "rightpoke">> | <label>Poke yourself <<radiobutton "$rightaction" "rightpoke" checked>></label> <<else>> | <label>Poke yourself <<radiobutton "$rightaction" "rightpoke">></label> <</if>> <<if $rightactiondefault is "rightcurl">> | <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl" checked>></label> <<else>> | <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl">></label> <</if>> <<elseif $rightarm is "grappled">> Your right arm lies limp in their grip. <br><br> <<elseif $rightarm is "bound">> Your right arm lies limp in its bonds. <br><br> <</if>> <br><br> <<if $mouthuse is 0>> Your mouth is free, but you don't know why. <br> <<if $mouthactiondefault is "speak">> | <label>Try to speak <<radiobutton "$mouthaction" "speak" checked>></label> <<else>> | <label>Try to speak <<radiobutton "$mouthaction" "speak">></label> <</if>> <<if $mouthactiondefault is "noises">> | <label><span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises" checked>></label> <<else>> | <label><span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises">></label> <</if>> <</if>> <br><br> <</nobr>><</widget>> :: Widgets Effects Dissociation [widget] <<widget "effectsdissociation">><<nobr>> <<if $leftaction == "leftpoke" && $rightaction == "rightpoke">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftpoke">><<set $rightactiondefault to "rightpoke">> You poke yourself. Is this real? <span class="green"> + Focus</span> <<set $traumafocus += 2>> <</if>> <<if $leftaction == "leftpoke">> <<set $leftaction to 0>><<set $leftactiondefault to "leftpoke">> You poke yourself with your left hand. <span class="green"> + Focus</span> <<set $traumafocus += 1>> <</if>> <<if $rightaction == "rightpoke">> <<set $rightaction to 0>><<set $rightactiondefault to "rightpoke">> You poke yourself with your right hand. <span class="green"> + Focus</span> <<set $traumafocus += 1>> <</if>> <<if $leftaction == "leftcurl" && $rightaction == "rightcurl">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcurl">><<set $rightactiondefault to "rightcurl">> You hold your arms to the side and curl your fingers. <<meek 2>> <</if>> <<if $leftaction == "leftcurl">> <<set $leftaction to 0>><<set $leftactiondefault to "leftcurl">> You hold your left arm to the side and curl your fingers. <<meek 1>> <</if>> <<if $rightaction == "rightcurl">> <<set $rightaction to 0>><<set $rightactiondefault to "rightcurl">> You hold your right arm to the side and curl your fingers. <<meek 1>> <</if>> <br> <<if $mouthaction == "speak">> <<set $mouthaction to 0>><<set $mouthactiondefault to "speak">> You make some noises that resemble words. <span class="green"> + Focus</span> <</if>> <<if $mouthaction == "noises">> <<set $mouthaction to 0>><<set $mouthactiondefault to "noises">> You make some soft noises. They sound nice. <<meek 1>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/effects-disabled.twee
twee
mit
12,865
:: Widgets Effects Woman [widget] <!-- This is some sort of player's actions and state --> <!-- We can modularize this file --> <!-- ToDo: modularize this file --> <<widget "effectsWoman">><<nobr>> <<set $pain -= 1>> <!-- ToDo: Find a way to delete this --> <<if $enemyno gte 2>> <<set $pronoun to "n">> <<else>> <<if $npcFightList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $npcFightList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $npcFightList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $npcFightList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $npcFightList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <</if>> <!-- Use every single pronoun for all the people in the fight --> <!-- Delete till here --> <<if $beastno gte 1>> <<set $pronoun to "i">> <</if>> <<for _i = 0; _i < $npcFightList.length; _i++>> <<set $npcFightList[_i].intro to 1>> <</for>> <<if $trance gte 1>> You stare straight ahead, your body passive and compliant. <<elseif $dissociation gte 2>> You stare straight ahead, your body passive and compliant. <</if>> <<if $underwater is 1>> <<set $underwatertime += 1>> <<if $underwatertime lte 5>> You are underwater, and cannot speak. <<elseif $underwatertime lte 10>> <span class="blue">You are underwater, and cannot breathe.</span> <<gstress>><<stress 1>> <<elseif $underwatertime lte 15>> <span class="purple">You are underwater, and cannot breathe.</span> <<gstress>><<stress 2>> <<elseif $underwatertime lte 20>> <span class="pink">You are underwater, and cannot breathe.</span> <<gtrauma>><<gstress>><<stress 4>><<trauma 2>> <<else>> <span class="red">You are suffocating beneath the water.</span> <<set $pain += 20>><<gtrauma>><<gstress>><<stress 6>><<trauma 4>> <br><br> <</if>> <</if>> <<if $position is "wall">> You are trapped in a $walltype with your posterior stuck out in the open. <</if>> <<effectspain>> <<effectsorgasm>> <<effectsdissociation>> <<effectsspray>> <<effectshandsclothes>> <<effectssteal>> <<if $bodyaction is "doggy">> <<set $bodyaction to 0>> You roll onto your knees. <<set $position to "doggy">> <<elseif $bodyaction is "missionary">> <<set $bodyaction to 0>> You roll onto your back. <<set $position to "missionary">> <</if>> <!-- $leftHandTarget will be a int --> <<if $leftaction is "leftgrab">> <<set $leftaction to 0>><<set $leftactiondefault to "leftgrab">><<handskilluse>><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $leftactiondefault to "leftwork">> <<if $npcFightList[$leftHandTarget].penis is 0>> <<set $npcFightList[$leftHandTarget].penis to "leftarm">> <<set $leftarm to "penis">> <<submission 1>> <<handstat>> <span class="lblue"> You <<handtext>> grab <<hisselectDisjoint $leftHandTarget>> $npcFightList[$leftHandTarget].penisdesc with your left hand. </span> <</if>> <<else>> You try to grab <<a>> penis with your left hand, but <<theowner>> moves it away. <</if>> <</if>> <<if $rightaction is "rightgrab">> <<set $rightaction to 0>><<set $rightactiondefault to "rightgrab">><<handskilluse>><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $rightactiondefault to "rightwork">> <<if $npcFightList[$rightHandTarget].penis is 0>> <<set $npcFightList[$rightHandTarget].penis to "rightarm">> <<set $rightarm to "penis">> <<submission 1>> <span class="lblue"> <<handstat>>You <<handtext>> grab <<hisselectDisjoint $rightHandTarget>> $npcFightList[$rightHandTarget].penisdesc with your right hand. </span> <</if>> <<else>> You try to grab <<a>> penis with your right hand, but <<theowner>> moves it away. <</if>> <</if>> <<if $leftaction is "leftstroke" and $rightaction is "rightstroke">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftstroke">> <<set $rightactiondefault to "rightstroke">> <<submission 2>> <<actionspenisstroke>> <<handskilluse>> <<handskilluse>> <</if>> <<if $leftaction is "leftstroke">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftstroke">> <<submission 1>> <<actionspenisstroke>> <<handskilluse>> <</if>> <<if $rightaction is "rightstroke">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightstroke">> <<submission 1>> <<actionspenisstroke>> <<handskilluse>> <</if>> <<if $leftaction is "leftwork">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftwork">> <<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<submission 3>> <<actionsshaftrub>> <<else>> <<set $leftactiondefault to "leftgrab">> <<set $leftarm to 0>> <<if $npcFightList[$leftHandTarget].penis is "leftarm">> <<set $npcFightList[$leftHandTarget].penis to 0>> <span class="blue"> You try to rub <<hisselectDisjoint $leftHandTarget>> shaft, but <<he>> moves away. </span> <</if>> <</if>> <</if>> <<if $rightaction is "rightwork">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightwork">> <<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<submission 3>><<actionsshaftrub>> <<else>> <<set $rightactiondefault to "rightgrab">> <<set $rightarm to 0>> <<if $npcFightList[$rightHandTarget].penis is "rightarm">> <<set $npcFightList[$rightHandTarget].penis to 0>> <span class="blue"> You try to rub <<hisselectDisjoint $rightHandTarget>> shaft, but <<he>> moves away. </span> <</if>> <</if>> <</if>> <<if $leftaction is "leftstoppenis">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftstoppenis">> <<submission 3>> <<set $leftarm to 0>> <<if $npcFightList[$leftHandTarget].penis is "leftarm">> <<set $npcFightList[$leftHandTarget].penis to 0>> You let go of <<hisselectDisjoint $leftHandTarget>> penis. <</if>> <</if>> <<if $rightaction is "rightstoppenis">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightstoppenis">> <<submission 3>> <<set $rightarm to 0>> <<if $npcFightList[$rightHandTarget].penis is "rightarm">> <<set $npcFightList[$rightHandTarget].penis to 0>> You let go of <<hisselectDisjoint >> penis. <</if>> <</if>> <<if $leftaction is "leftstruggle" and $rightaction is "rightstruggle">> <<set $leftaction to 0>> <<set $rightaction to 0>><<set $leftactiondefault to "leftstruggle">> <<set $rightactiondefault to "rightstruggle">> You struggle with all your might. <<defiance 2>> <<set $speechstruggle to 1>> <</if>> <<if $leftaction is "leftstruggle">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftstruggle">> You struggle. <<set $speechstruggle to 1>> <<defiance 1>> <</if>> <<if $rightaction is "rightstruggle">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightstruggle">> You struggle. <<defiance 1>> <<set $speechstruggle to 1>> <</if>> <<if $leftaction is "rest" and $rightaction is "rest">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "rest">> <<set $rightactiondefault to "rest">> You rest your arms. <</if>> <<if $leftaction is "rest">> <<set $leftaction to 0>> <<set $leftactiondefault to "rest">> You rest your left arm. <</if>> <<if $rightaction is "rest">> <<set $rightaction to 0>> <<set $rightactiondefault to "rest">> You rest your right arm. <</if>> <<if $leftaction is "leftchest" and $rightaction is "rightchest">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftchest">> <<set $rightactiondefault to "rightchest">> <<actionsstroke>> <<submission 2>> <</if>> <<if $leftaction is "leftchest">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftchest">> <<actionsstroke>> <<submission 1>> <</if>> <<if $rightaction is "rightchest">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightchest">> <<actionsstroke>> <<submission 1>> <</if>> <<if $leftaction is "lefthit" and $rightaction is "righthit">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "lefthit">> <<set $rightactiondefault to "righthit">> <<defiance 5>> <<actionshit>> <<set $speechhit to 1>> <<set $attackstat += 2>> <</if>> <<if $leftaction is "lefthit">> <<set $leftaction to 0>> <<set $leftactiondefault to "lefthit">> <<actionshit>> <<defiance 2>> <<set $speechhit to 1>> <<set $attackstat += 1>> <</if>> <<if $rightaction is "righthit">> <<set $rightaction to 0>> <<set $rightactiondefault to "righthit">> <<actionshit>> <<set $speechhit to 1>> <<defiance 2>> <<set $attackstat += 1>> <</if>> <<if $leftaction is "leftcoverface" and $rightaction is "rightcoverface">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftcoverface">> <<set $rightactiondefault to "rightcoverface">> You cover your face with your hands. <<set $speechcoverface to 1>><<set $face to "covered">> <<neutral 2>> <<elseif $leftaction is "leftcoverface">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftcoverface">> You cover your face with your hand. <<set $speechcoverface to 1>><<set $face to "covered">><<neutral 1>> <<elseif $rightaction is "rightcoverface">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightcoverface">> You cover your face with your hand. <<set $speechcoverface to 1>> <<set $face to "covered">><<neutral 1>> <</if>> <<if $leftaction is "leftcovervagina" and $rightaction is "rightcovervagina">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftcovervagina">> <<set $rightactiondefault to "rightcovervagina">> You cover your pussy with your hands. <<brat 2>> <<set $leftarm to "vagina">> <<set $rightarm to "vagina">> <<set $vaginause to "cover">> <<set $speechcovervagina to 1>> <</if>> <<if $leftaction is "leftcovervagina">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftcovervagina">> You cover your pussy with your hand. <<brat 1>> <<set $leftarm to "vagina">> <<set $vaginause to "cover">> <<set $speechcovervagina to 1>> <</if>> <<if $rightaction is "rightcovervagina">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightcovervagina">> You cover your pussy with your hand. <<brat 1>> <<set $rightarm to "vagina">> <<set $vaginause to "cover">> <<set $speechcovervagina to 1>> <</if>> <<if $leftaction is "leftcoverpenis" and $rightaction is "rightcoverpenis">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftcoverpenis">> <<set $rightactiondefault to "rightcoverpenis">> You cover your penis with your hands. <<brat 2>> <<set $leftarm to "coverpenis">> <<set $rightarm to "coverpenis">> <<set $penisuse to "cover">> <<set $speechcoverpenis to 1>> <</if>> <<if $leftaction is "leftcoverpenis">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftcoverpenis">> You cover your penis with your hand. <<brat 1>> <<set $leftarm to "coverpenis">> <<set $penisuse to "cover">> <<set $speechcoverpenis to 1>> <</if>> <<if $rightaction is "rightcoverpenis">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightcoverpenis">> You cover your penis with your hand. <<brat 1>> <<set $rightarm to "coverpenis">> <<set $penisuse to "cover">> <<set $speechcoverpenis to 1>> <</if>> <<if $leftaction is "leftcoveranus" and $rightaction is "rightcoveranus">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftcoveranus">> <<set $rightactiondefault to "rightcoveranus">> You cover your anus with your hands. <<brat 2>> <<set $leftarm to "anus">> <<set $rightarm to "anus">> <<set $anususe to "cover">> <</if>> <<if $leftaction is "leftcoveranus">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftcoveranus">> You cover your anus with your hand. <<brat 1>> <<set $leftarm to "anus">> <<set $anususe to "cover">> <</if>> <<if $rightaction is "rightcoveranus">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightcoveranus">> You cover your anus with your hand. <<brat 1>> <<set $rightarm to "anus">> <<set $anususe to "cover">> <</if>> <<if $leftaction is "leftstopvagina" and $rightaction is "rightstopvagina">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftstopvagina">> <<set $rightactiondefault to "rightstopvagina">> You stop shielding your pussy with your hands. <<set $leftarm to 0>> <<set $rightarm to 0>> <<set $vaginause to 0>> <<meek 2>> <</if>> <<if $leftaction is "leftstopcoverpenis" and $rightaction is "rightstopcoverpenis">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftstopcoverpenis">> <<set $rightactiondefault to "rightstopcoverpenis">> You stop shielding your penis with your hands. <<set $leftarm to 0>> <<set $rightarm to 0>> <<set $penisuse to 0>> <<meek 2>> <</if>> <<if $leftaction is "leftstopanus" and $rightaction is "rightstopanus">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftstopanus">> <<set $rightactiondefault to "rightstopanus">> You stop shielding your <<bottom>> with your hands. <<set $leftarm to 0>> <<set $rightarm to 0>> <<set $anususe to 0>> <<meek 2>> <</if>> <<if $leftaction is "leftstopvagina">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftstopvagina">> You stop covering your pussy with your left hand. <<set $leftarm to 0>> <<if $rightarm isnot "vagina">> <<set $vaginause to 0>> <</if>> <<meek 1>> <</if>> <<if $leftaction is "leftstopcoverpenis">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftstopcoverpenis">> You stop covering your penis with your left hand. <<set $leftarm to 0>> <<if $rightarm isnot "coverpenis">> <<set $penisuse to 0>> <</if>> <<meek 1>> <</if>> <<if $leftaction is "leftstopanus">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftstopanus">> You stop covering your <<bottom>> with your left hand. <<set $leftarm to 0>> <<if $rightarm isnot "anus">> <<set $anususe to 0>> <</if>> <<meek 1>> <</if>> <<if $rightaction is "rightstopvagina">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightstopvagina">> You stop covering your vagina with your right hand. <<set $rightarm to 0>> <<if $leftarm isnot "vagina">> <<set $vaginause to 0>> <</if>> <<meek 1>> <</if>> <<if $rightaction is "rightstopcoverpenis">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightstopcoverpenis">> You stop covering your penis with your right hand. <<set $rightarm to 0>> <<if $leftarm isnot "coverpenis">> <<set $penisuse to 0>> <</if>> <<meek 1>> <</if>> <<if $rightaction is "rightstopanus">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightstopanus">> You stop covering you anus with your right hand. <<set $rightarm to 0>> <<if $leftarm isnot "anus">> <<set $anususe to 0>> <</if>> <<meek 1>> <</if>> <<if $leftaction is "leftclit">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftclit">> <<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsclitstroke>> <<submission 10>> <<else>> <<set $leftarm to 0>> <<set $leftactiondefault to "leftplay">> <<if $npcFightList[$leftHandTarget].vagina is "leftarm">> <<set $npcFightList[$leftHandTarget].vagina to 0>> <span class="blue"> You stroke <<hisselectDisjoint $leftHandTarget>> clit, but <<he>> <<if $enemytype isnot "beast">> slaps your hand away <<else>> shifts way from you and growls <</if>> . </span> <</if>> <</if>> <</if>> <<if $rightaction is "rightclit">> <<set $rightaction to 0>> <<set $rightactiondefault to "rightclit">> <<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsclitstroke>> <<submission 10>> <<else>> <<set $rightarm to 0>> <<set $rightactiondefault to "rightplay">> <<if $npcFightList[$rightHandTarget].vagina is "rightarm">> <<set $npcFightList[$rightHandTarget].vagina to 0>> <span class="blue"> You stroke <<hisselectDisjoint $rightHandTarget>> clit, but <<he>> <<if $enemytype isnot "beast">> slaps your hand away <<else>> shifts way from you and growls <</if>> . </span> <</if>> <</if>> <</if>> <<if $leftaction is "leftothervaginastop" and $rightaction is "rightothervaginastop">> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $leftactiondefault to "leftothervaginastop">> <<set $rightactiondefault to "rightothervaginastop">> <<if $npcFightList[$leftHandTarget].vagina is "leftarm">> <<set $npcFightList[$leftHandTarget].vagina to 0>> <<set $leftarm to 0>> <span class="blue"> You move your hands away from <<hisselectDisjoint $leftHandTarget>> pussy. </span> <</if>> <</if>> <<if $leftaction is "leftothervaginastop">> <<set $leftaction to 0>> <<set $leftactiondefault to "leftothervaginastop">> <<if $npcFightList[$leftHandTarget].vagina is "leftarm">> <<set $npcFightList[$leftHandTarget].vagina to 0>> <<set $leftarm to 0>> <span class="blue"> You move your hand away from <<hisselectDisjoint $leftHandTarget>> pussy. </span> <</if>> <</if>> <<if $rightaction is "rightothervaginastop">><<set $rightaction to 0>><<set $rightactiondefault to "rightothervaginastop">> <<if $NPCList[0].vagina is "rightarm">><<set $NPCList[0].vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his1>> pussy.</span> <</if>> <</if>> <<if $leftaction is "leftplay">><<set $leftaction to 0>><<handskilluse>><<set $leftactiondefault to "leftplay">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $leftactiondefault to "leftclit">> <<if $NPCList[0].vagina is 0>> <<set $NPCList[0].vagina to "leftarm">><<set $leftarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his1>> pussy with your left hand.</span> <</if>> <<else>>You try to grab <<a>> pussy with your left hand, but <<theowner>> moves it away. <</if>> <</if>> <<if $rightaction is "rightplay">><<set $rightaction to 0>><<handskilluse>><<set $rightactiondefault to "rightplay">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $rightactiondefault to "rightclit">> <<if $NPCList[0].vagina is 0>> <<set $NPCList[0].vagina to "rightarm">><<set $rightarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his1>> pussy with your right hand.</span> <</if>> <<else>>You try to grab <<a>> pussy with your right hand, but the owner moves it away. <</if>> <</if>> <!-- ToDo: var npc action to solve this mess --> <<if $leftaction is "leftunderpull" and $rightaction is "rightunderpull">><<set $leftaction to 0>><<set $rightaction to 0>><<brat 1>><<set $leftactiondefault to "leftunderpull">><<set $rightactiondefault to "rightunderpull">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast.<<brat 2>> <<else>> <<if $NPCList[0].lefthand is "underclothes">>You struggle with <<him>> for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[0].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[1].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[1].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[2].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[2].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[3].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[3].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[4].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[4].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[5].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[5].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[0].mouth is "underclothes">> You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<else>> <<if $worn.under_lower.state is "ankles">><<set $worn.under_lower.state to "knees">>You pull your $worn.under_lower.name up to your knees. <<elseif $worn.under_lower.state is "knees">><<set $worn.under_lower.state to "thighs">>You pull your $worn.under_lower.name up to your thighs. <<elseif $worn.under_lower.state is "thighs">> <<if $vaginause is 0 and $anususe is 0>>You pull your $worn.under_lower.name up to your waist.<<set $worn.under_lower.state to "waist">><<set $worn.under_lower.exposed to $worn.under_lower.exposed_base>><<set $worn.under_lower.vagina_exposed to $worn.under_lower.vagina_exposed_base>><<set $worn.under_lower.anus_exposed to $worn.under_lower.anus_exposed_base>> <<else>> You try to pull up your $worn.under_lower.name, but something is in the way. <</if>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftunderpull">><<set $leftaction to 0>><<brat 1>><<set $leftactiondefault to "leftunderpull">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast. <<else>> <<if $NPCList[0].lefthand isnot "underclothes" and $NPCList[0].righthand isnot "underclothes" and $NPCList[1].lefthand isnot "underclothes" and $NPCList[1].righthand isnot "underclothes" and $NPCList[2].lefthand isnot "underclothes" and $NPCList[2].righthand isnot "underclothes" and $NPCList[3].lefthand isnot "underclothes" and $NPCList[3].righthand isnot "underclothes" and $NPCList[4].lefthand isnot "underclothes" and $NPCList[4].righthand isnot "underclothes" and $NPCList[5].lefthand isnot "underclothes" and $NPCList[5].righthand isnot "underclothes" and $NPCList[0].mouth isnot "underclothes">> <<if $worn.under_lower.state is "ankles">><<set $worn.under_lower.state to "knees">>You pull your $worn.under_lower.name up to your knees. <<elseif $worn.under_lower.state is "knees">><<set $worn.under_lower.state to "thighs">>You pull your $worn.under_lower.name up to your thighs. <<elseif $worn.under_lower.state is "thighs">> <<if $vaginause is 0 and $anususe is 0>>You pull your $worn.under_lower.name up to your waist.<<set $worn.under_lower.state to "waist">><<set $worn.under_lower.exposed to $worn.under_lower.exposed_base>><<set $worn.under_lower.vagina_exposed to $worn.under_lower.vagina_exposed_base>><<set $worn.under_lower.anus_exposed to $worn.under_lower.anus_exposed_base>> <<else>> You try to pull up your $worn.under_lower.name, but something is in the way. <</if>> <</if>> <<else>> You try to pull up your $worn.under_lower.name, but one hand won't be enough.<<brat 1>> <</if>> <</if>> <</if>> <<if $rightaction is "rightunderpull">><<set $rightaction to 0>><<brat 1>><<set $rightactiondefault to "rightunderpull">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast. <<else>> <<if $NPCList[0].lefthand isnot "underclothes" and $NPCList[0].righthand isnot "underclothes" and $NPCList[1].lefthand isnot "underclothes" and $NPCList[1].righthand isnot "underclothes" and $NPCList[2].lefthand isnot "underclothes" and $NPCList[2].righthand isnot "underclothes" and $NPCList[3].lefthand isnot "underclothes" and $NPCList[3].righthand isnot "underclothes" and $NPCList[4].lefthand isnot "underclothes" and $NPCList[4].righthand isnot "underclothes" and $NPCList[5].lefthand isnot "underclothes" and $NPCList[5].righthand isnot "underclothes" and $NPCList[0].mouth isnot "underclothes">> <<if $worn.under_lower.state is "ankles">> <<set $worn.under_lower.state to "knees">> You pull your $worn.under_lower.name up to your knees. <<elseif $worn.under_lower.state is "knees">> <<set $worn.under_lower.state to "thighs">> You pull your $worn.under_lower.name up to your thighs. <<elseif $worn.under_lower.state is "thighs">> <<if $vaginause is 0 and $anususe is 0>> You pull your $worn.under_lower.name up to your waist. <<set $worn.under_lower.state to "waist">><<set $worn.under_lower.exposed to $worn.under_lower.exposed_base>><<set $worn.under_lower.vagina_exposed to $worn.under_lower.vagina_exposed_base>><<set $worn.under_lower.anus_exposed to $worn.under_lower.anus_exposed_base>> <<else>> You try to pull up your $worn.under_lower.name, but one hand won't be enough. <</if>> <</if>> <<else>> You try to pull up your $worn.under_lower.name, but you aren't strong enough.<<brat 1>> <</if>> <</if>> <</if>> <<if $leftaction is "leftskirtpull" and $rightaction is "rightskirtpull">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftskirtpull">><<set $rightactiondefault to "rightskirtpull">><<brat 1>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> You pull your $worn.lower.name down with both hands, covering your crotch. <<set $worn.lower.skirt_down to 1>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <<if $leftaction is "leftskirtpull">> <<set $leftaction to 0>><<set $leftactiondefault to "leftskirtpull">><<brat 1>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> You pull your $worn.lower.name back down, covering your crotch. <<set $worn.lower.skirt_down to 1>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <<if $rightaction is "rightskirtpull">> <<set $rightaction to 0>><<set $rightactiondefault to "rightskirtpull">><<brat 1>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> You pull your $worn.lower.name back down, covering your crotch. <<set $worn.lower.skirt_down to 1>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <<if $leftaction is "leftlowerpull" and $rightaction is "rightlowerpull">> <<set $leftaction to 0>><<set $rightaction to 0>><<brat 1>><<set $leftactiondefault to "leftlowerpull">><<set $rightactiondefault to "rightlowerpull">> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<brat 2>> <<else>> <<if $NPCList[0].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[0].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[1].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[1].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[2].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[3].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[4].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[4].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[5].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[5].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[0].mouth is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened. <<else>> You fix your $worn.lower.name, concealing your <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftlowerpull">><<set $leftaction to 0>><<brat 1>><<set $leftactiondefault to "leftlowerpull">> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast.<<brat 1>> <<else>> <<if $NPCList[0].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "lowerclothes">> You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened. <<else>> You fix your $worn.lower.name, concealing your <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $rightaction is "rightlowerpull">><<set $rightaction to 0>><<brat 1>><<set $rightactiondefault to "rightlowerpull">> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> <<if $NPCList[0].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "lowerclothes">> You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened. <<else>> You fix your $worn.lower.name, concealing your <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftupperpull" and $rightaction is "rightupperpull">><<set $leftaction to 0>><<set $rightaction to 0>><<brat 1>><<set $leftactiondefault to "leftupperpull">><<set $rightactiondefault to "rightupperpull">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<else>> <<if $NPCList[0].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[0].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[1].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[1].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[2].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[2].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[3].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[3].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[4].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[4].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[5].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[5].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[0].mouth is "upperclothes">> You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened. <<elseif $worn.lower.set is $worn.upper.set>> You fix your $worn.upper.name, concealing your <<breasts>> and <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <<else>> You fix your $worn.upper.name, concealing your <<breastsstop>><<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftupperpull">><<set $leftaction to 0>><<brat 1>><<set $leftactiondefault to "leftupperpull">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<else>> <<if $NPCList[0].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "upperclothes">> You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened. <<elseif $worn.lower.set is $worn.upper.set>> You fix your $worn.upper.name, concealing your <<breasts>> and <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <<else>> You fix your $worn.upper.name, concealing your <<breastsstop>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $rightaction is "rightupperpull">> <<set $rightaction to 0>><<brat 1>><<set $rightactiondefault to "rightupperpull">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<else>> <<if $NPCList[0].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "upperclothes">> You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened. <<elseif $worn.lower.set is $worn.upper.set>> You fix your $worn.upper.name, concealing your <<breasts>> and <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <<else>> You fix your $worn.upper.name, concealing your <<breastsstop>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $feetaction is "grab">> <<set $feetaction to 0>><<set $feetactiondefault to "grab">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $feetactiondefault to "grabrub">> <<if $NPCList[0].penis is 0>> <<submission 2>><<set $NPCList[0].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his1>> $NPCList[0].penisdesc between your feet.</span> <<elseif $NPCList[1].penis is 0>> <<submission 2>><<set $NPCList[1].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his2>> $NPCList[1].penisdesc between your feet.</span> <<elseif $NPCList[2].penis is 0>> <<submission 2>><<set $NPCList[2].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his3>> $NPCList[2].penisdesc between your feet.</span> <<elseif $NPCList[3].penis is 0>> <<submission 2>><<set $NPCList[3].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his4>> $NPCList[3].penisdesc between your feet.</span> <<elseif $NPCList[4].penis is 0>> <<submission 2>><<set $NPCList[4].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his5>> $NPCList[4].penisdesc between your feet.</span> <<elseif $NPCList[5].penis is 0>> <<submission 2>><<set $NPCList[5].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his6>> $NPCList[5].penisdesc between your feet.</span> <</if>> <<else>> You clumsily try to grab <<a>> penis between your feet, but fail. <<feetskilluse>><<submission 2>> <</if>> <</if>> <<if $feetaction is "rest">> <<set $feetaction to 0>><<set $feetactiondefault to "rest">><<neutral 1>>You rest your legs. <</if>> <<if $feetaction is "kick">> <<set $feetaction to 0>><<set $feetactiondefault to "kick">><<defiance 5>><<actionskick>><<set $attackstat += 1>> <</if>> <<if $feetaction is "rub">> <<set $feetaction to 0>><<submission 1>><<actionsfeetrub>> <</if>> <<set $rng to random(1, 100)>> <<if $feetaction is "grabrub">> <<feetskilluse>><<set $feetactiondefault to "grabrub">><<set $feetaction to 0>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsgrabrub>><<submission 2>> <<else>> <<set $feetactiondefault to "grab">> <<if $NPCList[0].penis is "feet">> <span class="blue">You try to rub <<his1>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "feet">> <span class="blue">You try to rub <<his2>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is 0>> <span class="blue">You try to rub <<his3>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "feet">> <span class="blue">You try to rub <<his4>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "feet">> <span class="blue">You try to rub <<his5>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "feet">> <span class="blue">You try to rub <<his6>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[5].penis to 0>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $feetaction is "vaginagrab">> <<feetskilluse>><<set $feetaction to 0>><<set $feetactiondefault to "vaginagrab">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $feetactiondefault to "vaginagrabrub">> <<if $NPCList[0].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[0].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his1>> pussy.</span> <<elseif $NPCList[1].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[1].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his2>> pussy.</span> <<elseif $NPCList[2].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[2].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his3>> pussy.</span> <<elseif $NPCList[3].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[3].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his4>> pussy.</span> <<elseif $NPCList[4].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[4].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his5>> pussy.</span> <<elseif $NPCList[5].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[5].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his6>> pussy.</span> <</if>> <<else>> You try to keep <<a>> pussy away with your feet, but <<theowner>> moves it away. <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $feetaction is "vaginagrabrub">> <<set $feetaction to 0>><<feetskilluse>><<set $feetactiondefault to "vaginagrabrub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsfeetpussy>><<submission 2>> <<else>><<set $feetactiondefault to "vaginagrab">> <<if $NPCList[0].vagina is "feet">> <span class="blue">You try to keep <<his1>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[0].vagina to 0>> <<elseif $NPCList[1].vagina is "feet">> <span class="blue">You try to keep <<his2>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[1].vagina to 0>> <<elseif $NPCList[2].vagina is 0>> <span class="blue">You try to keep <<his3>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[2].vagina to 0>> <<elseif $NPCList[3].vagina is "feet">> <span class="blue">You try to keep <<his4>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[3].vagina to 0>> <<elseif $NPCList[4].vagina is "feet">> <span class="blue">You try to keep <<his5>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[4].vagina to 0>> <<elseif $NPCList[5].vagina is "feet">> <span class="blue">You try to keep <<his6>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[5].vagina to 0>> <</if>> <</if>> <</if>> <<if $feetaction is "stop">><<set $feetaction to 0>><<set $feetactiondefault to "stop">>You move your feet away from their genitals.<<set $feetuse to 0>> <<if $NPCList[0].penis is "feet">> <<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "feet">> <<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is "feet">> <<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "feet">> <<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "feet">> <<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "feet">> <<set $NPCList[5].penis to 0>> <<elseif $NPCList[0].vagina is "feet">> <<set $NPCList[0].vagina to 0>> <<elseif $NPCList[1].vagina is "feet">> <<set $NPCList[1].vagina to 0>> <<elseif $NPCList[2].vagina is "feet">> <<set $NPCList[2].vagina to 0>> <<elseif $NPCList[3].vagina is "feet">> <<set $NPCList[3].vagina to 0>> <<elseif $NPCList[4].vagina is "feet">> <<set $NPCList[4].vagina to 0>> <<elseif $NPCList[5].vagina is "feet">> <<set $NPCList[5].vagina to 0>> <</if>> <</if>> <<if $mouthaction is "rest">><<set $mouthaction to 0>><<set $mouthactiondefault to "rest">> <</if>> <<if $mouthaction is "kiss">><<set $mouthaction to 0>> <<actionskiss>><<submission 3>><<set $mouthactiondefault to "kiss">> <</if>> <<if $mouthaction is "plead">><<set $mouthaction to 0>><<set $mouthactiondefault to "plead">> <<actionsplead>><<set $speechplead to 1>> <<if $englishtrait is 4>> <<meek 5>> <<elseif $englishtrait is 3>> <<meek 4>> <<elseif $englishtrait is 2>> <<meek 3>> <<elseif $englishtrait is 1>> <<meek 2>> <<else>> <<meek 1>> <</if>> <</if>> <<if $mouthaction is "moan">><<set $mouthaction to 0>><<set $mouthactiondefault to "moan">> <<actionsmoan>><<set $speechmoan to 1>> <<if $englishtrait is 4>> <<submission 5>> <<elseif $englishtrait is 3>> <<submission 4>> <<elseif $englishtrait is 2>> <<submission 3>> <<elseif $englishtrait is 1>> <<submission 2>> <<else>> <<submission 1>> <</if>> <</if>> <<if $mouthaction is "demand">><<set $mouthaction to 0>><<set $mouthactiondefault to "demand">> <<actionsdemand>><<set $speechdemand to 1>> <<if $englishtrait is 4>> <<defiance 5>> <<elseif $englishtrait is 3>> <<defiance 4>> <<elseif $englishtrait is 2>> <<defiance 3>> <<elseif $englishtrait is 1>> <<defiance 2>> <<else>> <<defiance 1>> <</if>> <</if>> <<if $mouthaction is "mock">><<set $mouthaction to 0>><<set $mouthactiondefault to "mock">> <<actionsmock>><<set $speechdemand to 1>> <<if $englishtrait is 4>> <<brat 5>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 5>><<else>><<combatcontrol 5>><</if>><</if>> <<elseif $englishtrait is 3>> <<brat 4>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 4>><<else>><<combatcontrol 4>><</if>><</if>> <<elseif $englishtrait is 2>> <<brat 3>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 3>><<else>><<combatcontrol 3>><</if>><</if>> <<elseif $englishtrait is 1>> <<brat 2>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 2>><<else>><<combatcontrol 2>><</if>><</if>> <<else>> <<brat 1>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 1>><<else>><<combatcontrol 1>><</if>><</if>> <</if>> <</if>> <<if $mouthaction is "mouth">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "mouth">><<combatpromiscuity4>> <<if $penisbitten is 1>><<He>> smacks your head away from <<his>> penis.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthactiondefault to "lick">><<set $mouthsubmit to 1>> <<if $NPCList[0].penis is 0>> <<set $NPCList[0].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his1>> $NPCList[0].penisdesc and <<he>> waits expectantly.</span> <<if $enemytype is "beast">><<set $beaststance to "topface">><</if>> <<elseif $NPCList[1].penis is 0>> <<set $NPCList[1].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his2>> $NPCList[1].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[2].penis is 0>> <<set $NPCList[2].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his3>> $NPCList[2].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[3].penis is 0>> <<set $NPCList[3].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his4>> $NPCList[3].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[4].penis is 0>> <<set $NPCList[4].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his5>> $NPCList[4].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[5].penis is 0>> <<set $NPCList[5].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his6>> $NPCList[5].penisdesc and <<he>> waits expectantly.</span> <</if>> <<else>>You try to move into a position where your mouth can take <<a>> penis, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "swallow">><<set $mouthaction to 0>><<set $mouthactiondefault to "swallow">><<combatpromiscuity5>> <<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <<set $NPCList[0].penis to "mouth">><span class="pink">You take <<his1>> $NPCList[0].penisdesc into your mouth.</span> <<switch $NPCList[0].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[1].penis is "mouthentrance" or $NPCList[1].penis is "mouthimminent">> <<set $NPCList[1].penis to "mouth">><span class="pink">You take <<his2>> $NPCList[1].penisdesc into your mouth.</span> <<switch $NPCList[1].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[2].penis is "mouthentrance" or $NPCList[2].penis is "mouthimminent">> <<set $NPCList[2].penis to "mouth">><span class="pink">You take <<his3>> $NPCList[2].penisdesc into your mouth.</span> <<switch $NPCList[2].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[3].penis is "mouthentrance" or $NPCList[3].penis is "mouthimminent">> <<set $NPCList[3].penis to "mouth">><span class="pink">You take <<his4>> $NPCList[3].penisdesc into your mouth.</span> <<switch $NPCList[3].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[4].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <<set $NPCList[4].penis to "mouth">><span class="pink">You take <<his5>> $NPCList[4].penisdesc into your mouth.</span> <<switch $NPCList[4].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[5].penis is "mouthentrance" or $NPCList[5].penis is "mouthimminent">> <<set $NPCList[5].penis to "mouth">><span class="pink">You take <<his6>> $NPCList[5].penisdesc into your mouth.</span> <<switch $NPCList[5].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $oralvirginity is 0>><<submission 10>><<bruise face>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> <<elseif $oralvirginity is 1>><span class="pink"></span><span class="red"> It tastes strange.</span><<submission 30>><<set $oralvirginity to 0>><<bruise face>><<oralstat>><<violence 1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>> <</if>> <</if>> <<if $mouthaction is "othervagina">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "othervagina">><<combatpromiscuity4>> <<if $penisbitten is 1>><<He>> smacks your head away from <<his>> pussy.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $mouthactiondefault to "vaginalick">> <<if $NPCList[0].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his1>> pussy and <<he>> waits expectantly.</span><<set $NPCList[0].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<if $enemytype is "beast">><<set $beaststance to "topface">><</if>> <<elseif $NPCList[1].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his2>> pussy and <<he>> waits expectantly.</span><<set $NPCList[1].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[2].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his3>> pussy and <<he>> waits expectantly.</span><<set $NPCList[2].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[3].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his4>> pussy and <<he>> waits expectantly.</span><<set $NPCList[3].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[4].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his5>> pussy and <<he>> waits expectantly.</span><<set $NPCList[4].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[5].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his6>> pussy and <<he>> waits expectantly.</span><<set $NPCList[5].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <</if>> <<else>>You try to move into a position where your mouth can eat pussy, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "othervagina">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "othervagina">><<combatpromiscuity4>> <<if $penisbitten is 1>><<He>> smacks your head away from <<his>> pussy.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $mouthactiondefault to "vaginalick">> <<if $NPCList[0].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his1>> pussy and <<he>> waits expectantly.</span><<set $NPCList[0].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<if $enemytype is "beast">><<set $beaststance to "topface">><</if>> <<elseif $NPCList[1].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his2>> pussy and <<he>> waits expectantly.</span><<set $NPCList[1].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[2].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his3>> pussy and <<he>> waits expectantly.</span><<set $NPCList[2].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[3].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his4>> pussy and <<he>> waits expectantly.</span><<set $NPCList[3].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[4].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his5>> pussy and <<he>> waits expectantly.</span><<set $NPCList[4].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[5].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his6>> pussy and <<he>> waits expectantly.</span><<set $NPCList[5].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <</if>> <<else>>You try to move into a position where your mouth can eat pussy, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "breastpull">><<set $mouthaction to 0>><<set $mouthactiondefault to "breastpull">>You try to pull your head away from the chest pressing against your face.<<oralskilluse>><<brat 1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthstate to 0>><<set $mouthuse to 0>> <<if $NPCList[0].chest is "mouth" or $NPCList[0].chest is "mouthentrance">> <<set $NPCList[0].chest to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].chest is "mouth" or $NPCList[1].chest is "mouthentrance">> <<set $NPCList[1].chest to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].chest is "mouth" or $NPCList[2].chest is "mouthentrance">> <<set $NPCList[2].chest to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].chest is "mouth" or $NPCList[3].chest is "mouthentrance">> <<set $NPCList[3].chest to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].chest is "mouth" or $NPCList[4].chest is "mouthentrance">> <<set $NPCList[4].chest to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].chest is "mouth" or $NPCList[5].chest is "mouthentrance">> <<set $NPCList[5].chest to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].lefthand is "head_breasts" or $NPCList[0].lefthand is "head_nipple">><<set $NPCList[0].lefthand to 0>><</if>> <<if $NPCList[0].righthand is "head_breasts" or $NPCList[0].righthand is "head_nipple">><<set $NPCList[0].righthand to 0>><</if>> <<if $NPCList[1].lefthand is "head_breasts" or $NPCList[1].lefthand is "head_nipple">><<set $NPCList[1].lefthand to 0>><</if>> <<if $NPCList[1].righthand is "head_breasts" or $NPCList[1].righthand is "head_nipple">><<set $NPCList[1].righthand to 0>><</if>> <<if $NPCList[2].lefthand is "head_breasts" or $NPCList[2].lefthand is "head_nipple">><<set $NPCList[2].lefthand to 0>><</if>> <<if $NPCList[2].righthand is "head_breasts" or $NPCList[2].righthand is "head_nipple">><<set $NPCList[2].righthand to 0>><</if>> <<if $NPCList[3].lefthand is "head_breasts" or $NPCList[3].lefthand is "head_nipple">><<set $NPCList[3].lefthand to 0>><</if>> <<if $NPCList[3].righthand is "head_breasts" or $NPCList[3].righthand is "head_nipple">><<set $NPCList[3].righthand to 0>><</if>> <<if $NPCList[4].lefthand is "head_breasts" or $NPCList[4].lefthand is "head_nipple">><<set $NPCList[4].lefthand to 0>><</if>> <<if $NPCList[4].righthand is "head_breasts" or $NPCList[4].righthand is "head_nipple">><<set $NPCList[4].righthand to 0>><</if>> <<if $NPCList[5].lefthand is "head_breasts" or $NPCList[5].lefthand is "head_nipple">><<set $NPCList[5].lefthand to 0>><</if>> <<if $NPCList[5].righthand is "head_breasts" or $NPCList[5].righthand is "head_nipple">><<set $NPCList[5].righthand to 0>><</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <<violence 1>> <<if $mouthstate is "breasts">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing your head back against their chest. <<elseif $mouthstate is "nipple">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing your head back against their chest. <</if>> <</if>> <</if>> <<if $mouthaction is "movetochest">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "breastclosed">><<combatpromiscuity3>> <<if $breastbitten is 1>><<He>> smacks your head away from <<his>> chest.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $mouthactiondefault to "breastlick">> <<if $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his>> $NPCList[0].breastsdesc.</span><<set $NPCList[0].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his2>> $NPCList[1].breastsdesc.</span><<set $NPCList[1].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his3>> $NPCList[2].breastsdesc.</span><<set $NPCList[2].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his4>> $NPCList[3].breastsdesc.</span><<set $NPCList[3].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his5>> $NPCList[4].breastsdesc.</span><<set $NPCList[4].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his6>> $NPCList[5].breastsdesc.</span><<set $NPCList[5].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <</if>> <<else>>You try to move your mouth to someone's chest, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "breastbite">><<set $mouthaction to 0>><<set $mouthactiondefault to "breastbite">>You bite down on the nipple, <<theowner>> <<if $enemytype is "man">>yelps<<elseif $enemytype is "beast">>growls<<else>>shrieks<</if>> and recoils in agony.<<defiance 20>><<attackstat>><<set $mouthuse to 0>><<set $breastbitten to 1>><<set $mouthstate to 0>> <<if $wolfgirl gte 2 or $cat gte 2>> <<defiance 40>>You lick your fangs clean. <</if>> <<if $head is "breasts">> <<set $head to 0>> <</if>> <<if $NPCList[0].chest is "mouth">> <<set $NPCList[0].chest to 0>> <<elseif $NPCList[1].chest is "mouth">> <<set $NPCList[1].chest to 0>> <<elseif $NPCList[2].chest is "mouth">> <<set $NPCList[2].chest to 0>> <<elseif $NPCList[3].chest is "mouth">> <<set $NPCList[3].chest to 0>> <<elseif $NPCList[4].chest is "mouth">> <<set $NPCList[4].chest to 0>> <<elseif $NPCList[5].chest is "mouth">> <<set $NPCList[5].chest to 0>> <</if>> <<if $NPCList[0].lefthand is "head_nipples">> <<set $NPCList[0].lefthand to 0>> <<elseif $NPCList[1].lefthand is "head_nipples">> <<set $NPCList[1].lefthand to 0>> <<elseif $NPCList[2].lefthand is "head_nipples">> <<set $NPCList[2].lefthand to 0>> <<elseif $NPCList[3].lefthand is "head_nipples">> <<set $NPCList[3].lefthand to 0>> <<elseif $NPCList[4].lefthand is "head_nipples">> <<set $NPCList[4].lefthand to 0>> <<elseif $NPCList[5].lefthand is "head_nipples">> <<set $NPCList[5].lefthand to 0>> <</if>> <<if $NPCList[0].righthand is "head_nipples">> <<set $NPCList[0].righthand to 0>> <<elseif $NPCList[1].righthand is "head_nipples">> <<set $NPCList[1].righthand to 0>> <<elseif $NPCList[2].righthand is "head_nipples">> <<set $NPCList[2].righthand to 0>> <<elseif $NPCList[3].righthand is "head_nipples">> <<set $NPCList[3].righthand to 0>> <<elseif $NPCList[4].righthand is "head_nipples">> <<set $NPCList[4].righthand to 0>> <<elseif $NPCList[5].righthand is "head_nipples">> <<set $NPCList[5].righthand to 0>> <</if>> <</if>> <<if $mouthaction is "breastlick">><<set $mouthactiondefault to "breastlick">><<set $mouthaction to 0>><<submission 3>> <<if $NPCList[0].chest is "mouthentrance">> You lick <<his1>> $NPCList[0].breastsdesc. <</if>> <<if $NPCList[1].chest is "mouthentrance">> You lick <<his2>> $NPCList[1].breastsdesc. <</if>> <<if $NPCList[2].chest is "mouthentrance">> You lick <<his3>> $NPCList[2].breastsdesc. <</if>> <<if $NPCList[3].chest is "mouthentrance">> You lick <<his4>> $NPCList[3].breastsdesc. <</if>> <<if $NPCList[4].chest is "mouthentrance">> You lick <<his5>> $NPCList[4].breastsdesc. <</if>> <<if $NPCList[5].chest is "mouthentrance">> You lick <<his6>> $NPCList[5].breastsdesc. <</if>> <</if>> <<if $mouthaction is "breastclosed">><<set $mouthactiondefault to "breastclosed">><<set $mouthaction to 0>><<brat 3>> You keep your mouth closed. <<if $NPCList[0].chest is "mouth">> <<if $NPCList[0].lactation is 1>> <span class="blue">Milk leaks from <<his1>> $NPCList[0].breastdesc.</span> <</if>> <<elseif $NPCList[1].chest is "mouth">> <<if $NPCList[1].lactation is 1>> <span class="blue">Milk leaks from <<his2>> $NPCList[1].breastdesc.</span> <</if>> <<elseif $NPCList[2].chest is "mouth">> <<if $NPCList[2].lactation is 1>> <span class="blue">Milk leaks from <<his3>> $NPCList[2].breastdesc.</span> <</if>> <<elseif $NPCList[3].chest is "mouth">> <<if $NPCList[3].lactation is 1>> <span class="blue">Milk leaks from <<his4>> $NPCList[3].breastdesc.</span> <</if>> <<elseif $NPCList[4].chest is "mouth">> <<if $NPCList[4].lactation is 1>> <span class="blue">Milk leaks from <<his5>> $NPCList[4].breastdesc.</span> <</if>> <<elseif $NPCList[5].chest is "mouth">> <<if $NPCList[5].lactation is 1>> <span class="blue">Milk leaks from <<his1>> $NPCList[5].breastdesc.</span> <</if>> <</if>> <</if>> <<if $mouthaction is "breastsuck">><<set $mouthactiondefault to "breastsuck">><<set $mouthaction to 0>><<submission 3>> <<set $mouthstate to "nipple">> <<if $NPCList[0].chest is "mouthentrance" or $NPCList[0].chest is "mouth">> <<set $NPCList[0].chest to "mouth">> You <<oraltext>> suck <<his1>> $NPCList[0].breastdesc. <<if $NPCList[0].lefthand is "head_breasts">><<set $NPCList[0].lefthand to "head_nipples">><</if>> <<if $NPCList[0].righthand is "head_breasts">><<set $NPCList[0].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[0].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[1].chest is "mouthentrance" or $NPCList[1].chest is "mouth">> <<set $NPCList[1].chest to "mouth">> You <<oraltext>> suck <<his2>> $NPCList[1].breastdesc. <<if $NPCList[1].lefthand is "head_breasts">><<set $NPCList[1].lefthand to "head_nipples">><</if>> <<if $NPCList[1].righthand is "head_breasts">><<set $NPCList[1].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[1].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[2].chest is "mouthentrance" or $NPCList[2].chest is "mouth">> <<set $NPCList[2].chest to "mouth">> You <<oraltext>> suck <<his3>> $NPCList[2].breastdesc. <<if $NPCList[2].lefthand is "head_breasts">><<set $NPCList[2].lefthand to "head_nipples">><</if>> <<if $NPCList[2].righthand is "head_breasts">><<set $NPCList[2].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[2].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[3].chest is "mouthentrance" or $NPCList[3].chest is "mouth">> <<set $NPCList[3].chest to "mouth">> You <<oraltext>> suck <<his4>> $NPCList[3].breastdesc. <<if $NPCList[3].lefthand is "head_breasts">><<set $NPCList[3].lefthand to "head_nipples">><</if>> <<if $NPCList[3].righthand is "head_breasts">><<set $NPCList[3].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[3].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[4].chest is "mouthentrance" or $NPCList[4].chest is "mouth">> <<set $NPCList[4].chest to "mouth">> You <<oraltext>> suck <<his5>> $NPCList[4].breastdesc. <<if $NPCList[4].lefthand is "head_breasts">><<set $NPCList[4].lefthand to "head_nipples">><</if>> <<if $NPCList[4].righthand is "head_breasts">><<set $NPCList[4].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[4].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[5].chest is "mouthentrance" or $NPCList[5].chest is "mouth">> <<set $NPCList[5].chest to "mouth">> You <<oraltext>> suck <<his6>> $NPCList[5].breastdesc. <<if $NPCList[5].lefthand is "head_breasts">><<set $NPCList[5].lefthand to "head_nipples">><</if>> <<if $NPCList[5].righthand is "head_breasts">><<set $NPCList[5].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[5].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <</if>> <<if $mouthaction is "scream">><<set $mouthaction to 0>> <<if $drugged lte 0>> You scream for help. <<brat 10>><<set $alarm to 1>><<set $mouthactiondefault to "scream">><<set $speechscream to 1>> <<if $NPCList[0].lefthand is 0 and $mouthuse is 0>> <<set $NPCList[0].lefthand to "mouth">><<He>> clasps <<his>> hand over your mouth to silence you. <<set $enemytrust -= 40>><<set $mouthuse to "lefthand">> <<elseif $NPCList[0].righthand is 0 and $mouthuse is 0>> <<set $NPCList[0].righthand to "mouth">><<He>> clasps <<his>> hand over your mouth to silence you. <<set $enemytrust -= 40>><<set $mouthuse to "lefthand">> <</if>> <<else>> You try to scream for help, <span class="pink">but the aphrodisiacs make it sound like a lewd moan.</span> <<neutral 1>><<set $speechmoan to 1>> <</if>> <</if>> <<if $mouthaction is "apologise">><<set $mouthaction to 0>> <<if $enemytype is "beast">> You tell <<him>> you're sorry for being bad. <<set $mouthactiondefault to "plead">> <<if $apologised is 0>> <<if $monster is 1>> <<He>> growls. "Good. Now stay still." <<else>> While it doesn't understand you, your tone of voice has an impact. <</if>> <<set $apologised to 1>><<set $speechapologise to 1>> <<if $englishtrait is 4>> <<set $enemyanger -= 250>> <<elseif $englishtrait is 3>> <<set $enemyanger -= 200>> <<elseif $englishtrait is 2>> <<set $enemyanger -= 150>> <<elseif $englishtrait is 1>> <<set $enemyanger -= 100>> <<else>> <<set $enemyanger -= 50>> <</if>> <<else>> <<He>> ignores you. <<set $speechapologiseno to 1>> <</if>> <<else>> You tell <<him>> you're sorry for being bad. <<set $mouthactiondefault to "plead">> <<if $apologised is 0>> <<His>> face softens. <<set $apologised to 1>><<set $speechapologise to 1>> <<if $englishtrait is 4>> <<set $enemyanger -= 250>> <<elseif $englishtrait is 3>> <<set $enemyanger -= 200>> <<elseif $englishtrait is 2>> <<set $enemyanger -= 150>> <<elseif $englishtrait is 1>> <<set $enemyanger -= 100>> <<else>> <<set $enemyanger -= 50>> <</if>> <<else>><<He>> ignores you.<<set $speechapologiseno to 1>> <</if>> <</if>> <</if>> <<if $mouthaction is "forgive">><<set $mouthaction to 0>><<set $mouthactiondefault to "plead">> <<set $trauma -= $traumagain>><<set $traumagain to 0>><<set $speechforgive to 1>><<set $angelforgive to 1>> <<if $enemytype is "beast">> "You don't know any better. You're just a $beasttype," you say. "I forgive you." <<else>> "Even though you're doing such a horrible thing, don't worry," you say. "I forgive you." <</if>> <</if>> <<if $mouthaction is "peniskiss">><<set $mouthaction to 0>><<set $mouthactiondefault to "peniskiss">> <<actionspeniskiss>> <<submission 3>><<oralskilluse>> <</if>> <<if $mouthaction is "lick">><<set $mouthaction to 0>><<set $mouthactiondefault to "lick">><<actionspenislick>><<submission 5>><<oralskilluse>> <</if>> <<if $mouthaction is "suck">><<set $mouthaction to 0>><<set $mouthactiondefault to "suck">><<actionspenissuck>><<submission 10>><<oralskilluse>> <</if>> <<if $mouthaction is "pullaway">><<set $mouthaction to 0>><<set $mouthactiondefault to "pullaway">>You try to pull your head away from the penis threatening your mouth.<<oralskilluse>><<brat 1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $pullaway to 1>> <<if $NPCList[0].penis is "mouth">> <<set $NPCList[0].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].penis is "mouth">> <<set $NPCList[1].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].penis is "mouth">> <<set $NPCList[2].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].penis is "mouth">> <<set $NPCList[3].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].penis is "mouth">> <<set $NPCList[4].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].penis is "mouth">> <<set $NPCList[5].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 6>> doesn't stop you.</span> <<elseif $NPCList[0].penis is "mouthimminent">> <<set $NPCList[0].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].penis is "mouthimminent">> <<set $NPCList[1].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].penis is "mouthimminent">> <<set $NPCList[2].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].penis is "mouthimminent">> <<set $NPCList[3].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].penis is "mouthimminent">> <<set $NPCList[4].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].penis is "mouthimminent">> <<set $NPCList[5].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 6>> doesn't stop you.</span> <<elseif $NPCList[0].penis is "mouthentrance">> <<set $NPCList[0].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].penis is "mouthentrance">> <<set $NPCList[1].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].penis is "mouthentrance">> <<set $NPCList[2].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].penis is "mouthentrance">> <<set $NPCList[3].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].penis is "mouthentrance">> <<set $NPCList[4].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].penis is "mouthentrance">> <<set $NPCList[5].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <<violence 1>> <<if $mouthstate is "penetrated">><span class="red">However, <<theowner>> refuses to allow it,</span> forcing the phallus back into your mouth. <<elseif $mouthstate is "imminent">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing the penis against your lips. <<elseif $mouthstate is "entrance">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing the penis against your lips. <</if>> <</if>> <</if>> <<if $mouthaction is "pullawayvagina">><<set $mouthaction to 0>><<set $mouthactiondefault to "pullawayvagina">> <<if $consensual is 1>> You try to move your head away from the pussy.<<oralskilluse>><<brat 1>> <<else>> You try to pull your head away from the pussy threatening your mouth.<<oralskilluse>><<brat 1>> <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthuse to 0>><<set $mouthstate to 0>><<set $pullaway to 1>> <<if $NPCList[0].vagina is "mouth">> <<set $NPCList[0].vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].vagina is "mouth">> <<set $NPCList[1].vagina to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].vagina is "mouth">> <<set $NPCList[2].vagina to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].vagina is "mouth">> <<set $NPCList[3].vagina to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].vagina is "mouth">> <<set $NPCList[4].vagina to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].vagina is "mouth">> <<set $NPCList[5].vagina to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].vagina is "mouthimminent">> <<set $NPCList[0].vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].vagina is "mouthimminent">> <<set $NPCList[1].vagina to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].vagina is "mouthimminent">> <<set $NPCList[2].vagina to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].vagina is "mouthimminent">> <<set $NPCList[3].vagina to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].vagina is "mouthimminent">> <<set $NPCList[4].vagina to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].vagina is "mouthimminent">> <<set $NPCList[5].vagina to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].vagina is "mouthentrance">> <<set $NPCList[0].vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].vagina is "mouthentrance">> <<set $NPCList[1].vagina to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].vagina is "mouthentrance">> <<set $NPCList[2].vagina to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].vagina is "mouthentrance">> <<set $NPCList[3].vagina to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].vagina is "mouthentrance">> <<set $NPCList[4].vagina to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].vagina is "mouthentrance">> <<set $NPCList[5].vagina to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <span class="red">However,<<theowner>> refuses to allow it,</span> forcing it against your face.<<violence 1>> <</if>> <</if>> <<if $mouthaction is "bite">><<set $mouthaction to 0>><<set $mouthactiondefault to "bite">>You bite down on the penis, <<theowner>> <<if $enemytype is "man">>yelps<<elseif $enemytype is "beast">>growls<<else>>shrieks<</if>> and recoils in agony.<<defiance 20>><<attackstat>><<set $mouthuse to 0>><<set $penisbitten to 1>><<set $mouthstate to 0>> <<if $wolfgirl gte 2 or $cat gte 2>> <<defiance 20>><<defiance 20>>You lick your fangs clean. <</if>> <<if $NPCList[0].penis is "mouth">> <<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "mouth">> <<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is "mouth">> <<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "mouth">> <<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "mouth">> <<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "mouth">> <<set $NPCList[5].penis to 0>> <</if>> <</if>> <<if $mouthaction is "vaginalick">><<set $mouthaction to 0>><<set $mouthactiondefault to "vaginalick">><<actionspussylick>><<submission 10>><<oralskilluse>> <</if>> <<if $mouthaction is "pullawaykiss">> <<set $mouthaction to 0>><<set $mouthactiondefault to "pullawaykiss">>You try to pull your head away from their lips.<<oralskilluse>><<brat 1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthuse to 0>><<set $mouthstate to 0>> <<if $NPCList[0].mouth is "kissentrance">> <<set $NPCList[0].mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].mouth is "kissentrance">> <<set $NPCList[1].mouth to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].mouth is "kissentrance">> <<set $NPCList[2].mouth to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].mouth is "kissentrance">> <<set $NPCList[3].mouth to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].mouth is "kissentrance">> <<set $NPCList[4].mouth to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].mouth is "kissentrance">> <<set $NPCList[5].mouth to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].mouth is "kissimminent">> <<set $NPCList[0].mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].mouth is "kissimminent">> <<set $NPCList[1].mouth to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].mouth is "kissimminent">> <<set $NPCList[2].mouth to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].mouth is "kissimminent">> <<set $NPCList[3].mouth to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].mouth is "kissimminent">> <<set $NPCList[4].mouth to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].mouth is "kissimminent">> <<set $NPCList[5].mouth to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].mouth is "kiss">> <<set $NPCList[0].mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].mouth is "kiss">> <<set $NPCList[1].mouth to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].mouth is "kiss">> <<set $NPCList[2].mouth to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].mouth is "kiss">> <<set $NPCList[3].mouth to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].mouth is "kiss">> <<set $NPCList[4].mouth to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].mouth is "kiss">> <<set $NPCList[5].mouth to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <span class="red">However, <<theowner>> refuses to allow it,</span> kissing you more firmly. <<violence 1>> <</if>> <</if>> <<if $mouthaction is "kissback">> <<set $mouthaction to 0>><<set $mouthactiondefault to "kissback">><<actionskissback>><<submission 2>><<oralskilluse>> <</if>> <<set $rng to random(1, 100)>> <<if $vaginaaction is "penisthighs">> <<set $vaginaaction to 0>><<meek 1>><<thighskilluse>><<set $vaginaactiondefault to "penisthighs">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $thighactiondefault to "rub">> <<if $NPCList[0].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his1>> $NPCList[0].penisdesc between your thighs.</span><<set $NPCList[0].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[1].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his2>> $NPCList[1].penisdesc between your thighs.</span><<set $NPCList[1].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[2].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his3>> $NPCList[2].penisdesc between your thighs.</span><<set $NPCList[2].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[3].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his4>> $NPCList[3].penisdesc between your thighs.</span><<set $NPCList[3].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[4].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his5>> $NPCList[4].penisdesc between your thighs.</span><<set $NPCList[4].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[5].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his6>> $NPCList[5].penisdesc between your thighs.</span><<set $NPCList[5].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <</if>> <<else>> You try to hold <<a>> penis between your thighs, but <<theowner>> is intent on your pussy. <</if>> <</if>> <<set $rng to random(1, 100)>> <<effectsvaginatopenis>> <<set $rng to random(1, 100)>> <<effectsvaginapenisfuck>> <<if $vaginaaction is "rest">> <<set $vaginaaction to 0>><<set $vaginaactiondefault to "rest">> <</if>> <<set $rng to random(1, 100)>> <<if $vaginaaction is "penisanus">> <<set $vaginaaction to 0>><<meek 5>><<analskilluse>><<set $vaginaactiondefault to "penisanus">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person1>>the <<combatperson>> responds to the provocation and moves <<his1>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[0].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[1].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person2>>the <<combatperson>> responds to the provocation and moves <<his2>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[1].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[2].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person3>>the <<combatperson>> responds to the provocation and moves <<his3>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[2].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[3].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person4>>the <<combatperson>> responds to the provocation and moves <<his4>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[3].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[4].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person5>>the <<combatperson>> responds to the provocation and moves <<his5>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[4].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[5].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person6>>the <<combatperson>> responds to the provocation and moves <<his6>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[5].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <</if>> <<else>>You give your <<bottom>> a little wiggle, but you just receive a slap.<<violence 2>><<hitstat>><<bruise bottom>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $anusaction is "rest">><<set $anusaction to 0>><<set $anusactiondefault to "rest">> <</if>> <<if $anusaction is "penischeeks">><<set $anusaction to 0>><<meek 1>><<bottomskilluse>><<set $anusactiondefault to "penischeeks">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $cheekactiondefault to "rub">> <<if $NPCList[0].penis is "anusentrance">> <<set $NPCList[0].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his>> $NPCList[0].penisdesc between your butt cheeks.</span> <<elseif $NPCList[1].penis is "anusentrance">> <<set $NPCList[1].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his2>> $NPCList[1].penisdesc between your butt cheeks.</span> <<elseif $NPCList[2].penis is "anusentrance">> <<set $NPCList[2].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his3>> $NPCList[2].penisdesc between your butt cheeks.</span> <<elseif $NPCList[3].penis is "anusentrance">> <<set $NPCList[3].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his4>> $NPCList[3].penisdesc between your butt cheeks.</span> <<elseif $NPCList[4].penis is "anusentrance">> <<set $NPCList[4].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his5>> $NPCList[4].penisdesc between your butt cheeks.</span> <<elseif $NPCList[5].penis is "anusentrance">> <<set $NPCList[5].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his6>> $NPCList[5].penisdesc between your butt cheeks.</span> <</if>> <<else>> You try to grab <<a>> penis between your cheeks, but <<theowner>> isn't interested. <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $anusaction is "penispussy">><<set $anusaction to 0>><<meek 10>><<vaginalskilluse>><<set $anusactiondefault to "penispussy">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[0].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person1>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[1].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[1].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person2>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[2].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[2].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person3>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[3].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[3].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person4>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[4].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[4].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person5>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[5].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[5].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person6>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <</if>> <<else>>You spread your thighs, but fail to garner interest. <</if>> <</if>> <<set $rng to random(1, 100)>> <<effectsanustopenis>> <<set $rng to random(1, 100)>> <<effectsanuspenisfuck>> <<if $cheekaction is "rub">><<set $cheekaction to 0>><<bottomskilluse>><<set $cheekactiondefault to "rub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionscheekrub>><<set $cheekactiondefault to "rub">><<submission 3>><<bottomstat>> <<else>><<set $cheekactiondefault to "cheeks">> <<if $NPCList[0].penis is "cheeks">> <<set $NPCList[0].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his1>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[1].penis is "cheeks">> <<set $NPCList[1].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his2>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[2].penis is "cheeks">> <<set $NPCList[2].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his3>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[3].penis is "cheeks">> <<set $NPCList[3].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his4>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[4].penis is "cheeks">> <<set $NPCList[4].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his5>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[5].penis is "cheeks">> <<set $NPCList[5].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his6>> penis between your cheeks, but <<he>> is not interested.</span> <</if>> <</if>> <</if>> <<if $cheekaction is "stop">><<set $cheekaction to 0>><<set $cheekactiondefault to "stop">> <<if $NPCList[0].penis is "cheeks">> <<set $NPCList[0].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his1>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[1].penis is "cheeks">> <<set $NPCList[1].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his2>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[2].penis is "cheeks">> <<set $NPCList[2].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his3>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[3].penis is "cheeks">> <<set $NPCList[3].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his4>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[4].penis is "cheeks">> <<set $NPCList[4].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his5>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[5].penis is "cheeks">> <<set $NPCList[5].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his6>> penis between your cheeks. <<He>> angles toward your anus.</span> <</if>> <</if>> <<if $anusaction is "penistease">><<set $anusactiondefault to "penistease">><<set $cheekaction to 0>>You tease the tip of the penis with your <<bottomstop>><<sex 3>><<analskilluse>> <</if>> <<if $thighaction is "rub">><<set $thighaction to 0>><<thighskilluse>><<set $thighactiondefault to "rub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "rub">> <<actionsthighrub>><<thighstat>><<sex 5>> <<else>><<set $thighactiondefault to "thighs">> <<set $thighuse to 0>> <<if $vaginause is 0>><<set $vaginause to "penis">> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his2>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his3>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his4>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his5>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[5].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his6>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <</if>> <<else>> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[5].penis is "thighs">> <<set $NPCList[5].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <</if>> <</if>> <</if>> <</if>> <<if $thighaction is "stop">><<set $thighaction to 0>><<set $thighactiondefault to "stop">>You stop holding <<his>> penis between your thighs.<<set $thighuse to 0>> <<if $vaginause is 0>> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <</if>> <<else>> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "thighs">> <<set $NPCList[5].penis to 0>> <</if>> <</if>> <</if>> <<if $vaginaaction is "penistease">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "penistease">><<actionspenistip>><<sex 5>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "rub">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "rub">><<actionspenisrub>><<sex 10>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "cooperate">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "cooperate">><<actionspenisride>><<submission 20>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "take">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "take">><<actionspenistake>> <</if>> <<if $vaginaaction is "escape">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "escape">><<actionsvaginaescape>><<brat 10>><<set $vaginause to "penis">><<set $vaginastate to "entrance">> <<if $NPCList[0].penis is "vaginaimminent">> <<set $NPCList[0].penis to "vaginaentrance">><<set $NPCList[0].speechvaginaescape to 1>> <<elseif $NPCList[1].penis is "vaginaimminent">> <<set $NPCList[1].penis to "vaginaentrance">><<set $NPCList[1].speechvaginaescape to 1>> <<elseif $NPCList[2].penis is "vaginaimminent">> <<set $NPCList[2].penis to "vaginaentrance">><<set $NPCList[2].speechvaginaescape to 1>> <<elseif $NPCList[3].penis is "vaginaimminent">> <<set $NPCList[3].penis to "vaginaentrance">><<set $NPCList[3].speechvaginaescape to 1>> <<elseif $NPCList[4].penis is "vaginaimminent">> <<set $NPCList[4].penis to "vaginaentrance">><<set $NPCList[4].speechvaginaescape to 1>> <<elseif $NPCList[5].penis is "vaginaimminent">> <<set $NPCList[5].penis to "vaginaentrance">><<set $NPCList[5].speechvaginaescape to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<effectspenistovagina>> <<set $rng to random(1, 100)>> <<effectspenisvaginafuck>> <<set $rng to random(1, 100)>> <<effectspenisanusfuck>> <<set $rng to random(1, 100)>> <<effectspenistoanus>> <<if $penisaction is "rest">><<set $penisaction to 0>><<set $penisactiondefault to "rest">> <</if>> <<if $penisaction is "bay">><<set $penisaction to 0>><<meek 1>><<penileskilluse>><<set $penisactiondefault to "bay">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "rub">> <<if $NPCList[0].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your penis against <<his1>> clit.</span><<set $NPCList[0].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[1].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his2>> clit.</span><<set $NPCList[1].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[2].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his3>> clit.</span><<set $NPCList[2].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[3].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his4>> clit.</span><<set $NPCList[3].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[4].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his5>> clit.</span><<set $NPCList[4].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[5].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his6>> clit.</span><<set $NPCList[5].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <</if>> <<else>> You try to keep the vagina menacing your <<penis>> at bay by rubbing against the clit, but <<theowner>> has other ideas. <</if>> <</if>> <<if $penisaction is "clitrub">><<set $penisaction to 0>><<set $penisactiondefault to "rub">><<penileskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "rub">><<sex 5>> <<actionsclitrub>> <<else>><<set $penisactiondefault to "bay">> <<set $penisuse to "othervagina">><<set $penisstate to "entrance">> <<if $NPCList[0].vagina is "frot">> <<set $NPCList[0].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his1>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[1].vagina is "frot">> <<set $NPCList[1].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his2>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[2].vagina is "frot">> <<set $NPCList[2].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his3>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[3].vagina is "frot">> <<set $NPCList[3].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his4>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[4].vagina is "frot">> <<set $NPCList[4].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his5>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[5].vagina is "frot">> <<set $NPCList[5].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his6>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <</if>> <</if>> <</if>> <<if $penisaction is "stop">><<set $penisaction to 0>><<set $penisactiondefault to "stop">> <<if $NPCList[0].vagina is "frot">> <<set $NPCList[0].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his1>> clit with your <<penisstop>></span> <<elseif $NPCList[1].vagina is "frot">> <<set $NPCList[1].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his2>> clit with your <<penisstop>></span> <<elseif $NPCList[2].vagina is "frot">> <<set $NPCList[2].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his3>> clit with your <<penisstop>></span> <<elseif $NPCList[3].vagina is "frot">> <<set $NPCList[3].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his4>> clit with your <<penisstop>></span> <<elseif $NPCList[4].vagina is "frot">> <<set $NPCList[4].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his5>> clit with your <<penisstop>></span> <<elseif $NPCList[5].vagina is "frot">> <<set $NPCList[5].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his6>> clit with your <<penisstop>></span> <</if>> <</if>> <<if $penisaction is "tease">><<set $penisaction to 0>><<set $penisactiondefault to "tease">><<actionspussytease>><<sex 5>><<penileskilluse>> <</if>> <<if $penisaction is "rub">><<set $penisaction to 0>><<set $penisactiondefault to "rub">><<actionspussyrub>><<sex 10>><<penileskilluse>> <</if>> <<if $penisaction is "cooperate">><<set $penisaction to 0>><<set $penisactiondefault to "cooperate">><<actionspussythrust>><<submission 20>><<penileskilluse>> <</if>> <<if $penisaction is "take">><<set $penisaction to 0>><<set $penisactiondefault to "take">><<actionspussytake>> <</if>> <<if $penisaction is "escape">><<set $penisaction to 0>><<set $penisactiondefault to "escape">><<actionspenisescape>><<brat 10>><<set $penisuse to "othervagina">><<set $penisstate to "entrance">> <<if $NPCList[0].vagina is "penisimminent">> <<set $NPCList[0].vagina to "penisentrance">><<set $NPCList[0].speechpenisescape to 1>> <<elseif $NPCList[1].vagina is "penisimminent">> <<set $NPCList[1].vagina to "penisentrance">><<set $NPCList[1].speechpenisescape to 1>> <<elseif $NPCList[2].vagina is "penisimminent">> <<set $NPCList[2].vagina to "penisentrance">><<set $NPCList[2].speechpenisescape to 1>> <<elseif $NPCList[3].vagina is "penisimminent">> <<set $NPCList[3].vagina to "penisentrance">><<set $NPCList[3].speechpenisescape to 1>> <<elseif $NPCList[4].vagina is "penisimminent">> <<set $NPCList[4].vagina to "penisentrance">><<set $NPCList[4].speechpenisescape to 1>> <<elseif $NPCList[5].vagina is "penisimminent">> <<set $NPCList[5].vagina to "penisentrance">><<set $NPCList[5].speechpenisescape to 1>> <</if>> <</if>> <<if $vaginaaction is "thighbay">><<set $vaginaaction to 0>><<meek 1>><<thighskilluse>><<set $vaginaactiondefault to "thighbay">><<combatpromiscuity1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">> <<if $NPCList[0].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his1>> mouth.</span><<set $NPCList[0].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[1].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his2>> mouth.</span><<set $NPCList[1].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[2].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his3>> mouth.</span><<set $NPCList[2].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[3].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his4>> mouth.</span><<set $NPCList[3].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[4].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his5>> mouth.</span><<set $NPCList[4].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[5].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his6>> mouth.</span><<set $NPCList[5].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <</if>> <<else>> You try to keep the mouth menacing your <<pussy>> at bay by pressing your thigh against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $vaginaaction is "othermouthtease">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthtease">><<actionsothermouthvaginatease>><<sex 5>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "othermouthrub">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthrub">><<actionsothermouthvaginarub>><<sex 10>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "othermouthcooperate">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthcooperate">><<actionsothermouthvaginathrust>><<submission 20>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "othermouthescape">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthescape">><<actionsothermouthvaginaescape>><<brat 10>><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">> <<if $NPCList[0].mouth is "vaginaimminent">> <<set $NPCList[0].mouth to "vaginaentrance">> <<elseif $NPCList[1].mouth is "vaginaimminent">> <<set $NPCList[1].mouth to "vaginaentrance">> <<elseif $NPCList[2].mouth is "vaginaimminent">> <<set $NPCList[2].mouth to "vaginaentrance">> <<elseif $NPCList[3].mouth is "vaginaimminent">> <<set $NPCList[3].mouth to "vaginaentrance">> <<elseif $NPCList[4].mouth is "vaginaimminent">> <<set $NPCList[4].mouth to "vaginaentrance">> <<elseif $NPCList[5].mouth is "vaginaimminent">> <<set $NPCList[5].mouth to "vaginaentrance">> <</if>> <</if>> <<if $thighaction is "othermouthrub">><<set $thighaction to 0>><<set $thighactiondefault to "othermouthrub">><<thighskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">><<thighstat>><<sex 5>> <<actionsmouththighrub>> <<else>> <<if $penisuse is 0>><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $penisactiondefault to "thighbay">><<set $thighuse to 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "penisentrance">><span class="blue">You press your thigh against <<his1>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "penisentrance">><span class="blue">You press your thigh against <<his2>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "penisentrance">><span class="blue">You press your thigh against <<his3>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "penisentrance">><span class="blue">You press your thigh against <<his4>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "penisentrance">><span class="blue">You press your thigh against <<his5>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "penisentrance">><span class="blue">You press your thigh against <<his6>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <</if>> <<elseif $vaginause is 0>><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $vaginaactiondefault to "thighbay">><<set $thighuse to 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his1>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his2>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his3>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his4>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his5>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his6>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <</if>> <<else>> <<if $NPCList[0].mouth is "thigh">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his1>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[0].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[1].mouth is "thigh">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his2>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[1].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[2].mouth is "thigh">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his3>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[2].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[3].mouth is "thigh">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his4>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[3].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[4].mouth is "thigh">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his5>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[4].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[5].mouth is "thigh">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his6>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[5].mouth to 0>><<set $thighuse to 0>> <</if>> <</if>> <</if>> <</if>> <<if $thighaction is "othermouthstop">><<set $thighaction to 0>><<set $thighactiondefault to "stop">><<set $thighuse to 0>> <<if $penisuse is 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span> <</if>> <<elseif $vaginause is 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span> <</if>> <<else>> <<if $NPCList[0].mouth is "thigh">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <<set $NPCList[0].mouth to 0>><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "thigh">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <<set $NPCList[1].mouth to 0>><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "thigh">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <<set $NPCList[2].mouth to 0>><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "thigh">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <<set $NPCList[3].mouth to 0>><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "thigh">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <<set $NPCList[4].mouth to 0>><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "thigh">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <<set $NPCList[5].mouth to 0>><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span> <</if>> <</if>> <</if>> <<if $penisaction is "thighbay">><<set $penisaction to 0>><<meek 1>><<thighskilluse>><<set $penisactiondefault to "thighbay">><<combatpromiscuity1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">> <<if $NPCList[0].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his1>> mouth.</span><<set $NPCList[0].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[1].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his2>> mouth.</span><<set $NPCList[1].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[2].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his3>> mouth.</span><<set $NPCList[2].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[3].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his4>> mouth.</span><<set $NPCList[3].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[4].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his5>> mouth.</span><<set $NPCList[4].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[5].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his6>> mouth.</span><<set $NPCList[5].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <</if>> <<else>> You try to keep the mouth menacing your <<penis>> at bay by pressing your thigh against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $penisaction is "othermouthtease">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthtease">><<actionsothermouthpenistease>><<sex 5>><<penileskilluse>> <</if>> <<if $penisaction is "othermouthrub">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthrub">><<actionsothermouthpenisrub>><<sex 10>><<penileskilluse>> <</if>> <<if $penisaction is "othermouthcooperate">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthcooperate">><<actionsothermouthpenisthrust>><<submission 20>><<penileskilluse>> <</if>> <<if $penisaction is "othermouthescape">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthescape">><<actionsothermouthpenisescape>><<brat 10>><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">> <<if $NPCList[0].mouth is "penisimminent">> <<set $NPCList[0].mouth to "penisentrance">> <<elseif $NPCList[1].mouth is "penisimminent">> <<set $NPCList[1].mouth to "penisentrance">> <<elseif $NPCList[2].mouth is "penisimminent">> <<set $NPCList[2].mouth to "penisentrance">> <<elseif $NPCList[3].mouth is "penisimminent">> <<set $NPCList[3].mouth to "penisentrance">> <<elseif $NPCList[4].mouth is "penisimminent">> <<set $NPCList[4].mouth to "penisentrance">> <<elseif $NPCList[5].mouth is "penisimminent">> <<set $NPCList[5].mouth to "penisentrance">> <</if>> <</if>> <<if $cheekaction is "othermouthrub">><<set $cheekaction to 0>><<set $cheekactiondefault to "othermouthrub">><<bottomskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $cheekactiondefault to "othermouthrub">><<bottomstat>><<sex 5>> <<actionsmouthbottomrub>> <<else>> <<if $anususe is 0>><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $anusactiondefault to "bottombay">><<set $bottomuse to 0>> <<if $NPCList[0].mouth is "bottom">> <<set $NPCList[0].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his1>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[1].mouth is "bottom">> <<set $NPCList[1].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his2>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[2].mouth is "bottom">> <<set $NPCList[2].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his3>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[3].mouth is "bottom">> <<set $NPCList[3].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his4>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[4].mouth is "bottom">> <<set $NPCList[4].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his5>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[5].mouth is "bottom">> <<set $NPCList[5].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his6>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <</if>> <<else>> <<if $NPCList[0].mouth is "bottom">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his1>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[0].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[1].mouth is "bottom">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his2>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[1].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[2].mouth is "bottom">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his3>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[2].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[3].mouth is "bottom">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his4>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[3].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[4].mouth is "bottom">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his5>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[4].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[5].mouth is "bottom">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his6>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[5].mouth to 0>><<set $bottomuse to 0>> <</if>> <</if>> <</if>> <</if>> <<if $cheekaction is "othermouthstop">><<set $cheekaction to 0>><<set $cheekactiondefault to "stop">><<set $bottomuse to 0>> <<if $anususe is 0>> <<if $NPCList[0].mouth is "bottom">> <<set $NPCList[0].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "bottom">> <<set $NPCList[1].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "bottom">> <<set $NPCList[2].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "bottom">> <<set $NPCList[3].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "bottom">> <<set $NPCList[4].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "bottom">> <<set $NPCList[5].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his6>> mouth.</span> <</if>> <<else>> <<if $NPCList[0].mouth is "bottom">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <<set $NPCList[0].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "bottom">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <<set $NPCList[1].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "bottom">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <<set $NPCList[2].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "bottom">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <<set $NPCList[3].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "bottom">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <<set $NPCList[4].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "bottom">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <<set $NPCList[5].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his6>> mouth.</span> <</if>> <</if>> <</if>> <<if $anusaction is "bottombay">><<set $anusaction to 0>><<meek 1>><<bottomskilluse>><<set $anusactiondefault to "bottombay">><<combatpromiscuity1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $cheekactiondefault to "othermouthrub">> <<if $NPCList[0].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his1>> mouth.</span><<set $NPCList[0].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[1].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his2>> mouth.</span><<set $NPCList[1].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[2].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his3>> mouth.</span><<set $NPCList[2].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[3].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his4>> mouth.</span><<set $NPCList[3].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[4].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his5>> mouth.</span><<set $NPCList[4].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[5].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his6>> mouth.</span><<set $NPCList[5].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <</if>> <<else>> You try to keep the mouth menacing your anus at bay by pressing your <<bottom>> against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $anusaction is "othermouthtease">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthtease">><<actionsothermouthanustease>><<sex 5>><<analskilluse>> <</if>> <<if $anusaction is "othermouthrub">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthrub">><<actionsothermouthanusrub>><<sex 10>><<analskilluse>> <</if>> <<if $anusaction is "othermouthcooperate">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthcooperate">><<actionsothermouthanusthrust>><<submission 20>><<analskilluse>> <</if>> <<if $anusaction is "othermouthescape">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthescape">><<actionsothermouthanusescape>><<brat 10>><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">> <<if $NPCList[0].mouth is "anusimminent">> <<set $NPCList[0].mouth to "anusentrance">> <<elseif $NPCList[1].mouth is "anusimminent">> <<set $NPCList[1].mouth to "anusentrance">> <<elseif $NPCList[2].mouth is "anusimminent">> <<set $NPCList[2].mouth to "anusentrance">> <<elseif $NPCList[3].mouth is "anusimminent">> <<set $NPCList[3].mouth to "anusentrance">> <<elseif $NPCList[4].mouth is "anusimminent">> <<set $NPCList[4].mouth to "anusentrance">> <<elseif $NPCList[5].mouth is "anusimminent">> <<set $NPCList[5].mouth to "anusentrance">> <</if>> <</if>> <<if $penisaction is "otheranusbay">> <<set $penisaction to 0>><<meek 1>><<penileskilluse>><<set $penisactiondefault to "otheranusbay">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $penisactiondefault to "otheranusrub">> <<if $NPCList[0].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his1>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[0].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[1].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his1>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[1].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[2].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his2>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[2].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[3].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his3>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[3].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[4].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his4>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[4].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[5].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his5>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[5].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[0].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his6>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[0].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[1].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his2>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[1].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[2].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his3>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[2].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[3].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his4>> anus, rubbing between <<his1>> cheeks.</span> <<set $NPCList[3].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[4].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his5>> anus, rubbing between <<his1>> cheeks.</span> <<set $NPCList[4].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[5].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his6>> anus, rubbing between <<his1>> cheeks.</span> <<set $NPCList[5].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<else>> You try to move your <<penis>> away from the anus pressing against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $penisaction is "otheranusrub">> <<set $penisaction to 0>><<set $penisactiondefault to "otheranusrub">><<penileskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "otheranusrub">><<sex 5>> <<actionsotheranusrub>> <<else>><<set $penisactiondefault to "otheranusbay">> <<set $penisuse to "otheranus">><<set $penisstate to "otheranusentrance">> <<if $NPCList[0].vagina is "otheranusfrot">> <<set $NPCList[0].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his1>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[1].vagina is "otheranusfrot">> <<set $NPCList[1].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his2>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[2].vagina is "otheranusfrot">> <<set $NPCList[2].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his3>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[3].vagina is "otheranusfrot">> <<set $NPCList[3].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his4>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[4].vagina is "otheranusfrot">> <<set $NPCList[4].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his5>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[5].vagina is "otheranusfrot">> <<set $NPCList[5].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his6>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[0].penis is "otheranusfrot">> <<set $NPCList[0].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his1>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[1].penis is "otheranusfrot">> <<set $NPCList[1].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his2>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[2].penis is "otheranusfrot">> <<set $NPCList[2].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his3>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[3].penis is "otheranusfrot">> <<set $NPCList[3].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his4>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[4].penis is "otheranusfrot">> <<set $NPCList[4].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his5>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[5].penis is "otheranusfrot">> <<set $NPCList[5].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his6>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <</if>> <</if>> <<if $penisaction is "otheranusstop">><<set $penisaction to 0>><<set $penisactiondefault to "stop">> <<if $NPCList[0].vagina is "otheranusfrot">> <<set $NPCList[0].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his1>> cheeks.</span> <</if>> <<if $NPCList[1].vagina is "otheranusfrot">> <<set $NPCList[1].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his2>> cheeks.</span> <</if>> <<if $NPCList[2].vagina is "otheranusfrot">> <<set $NPCList[2].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his3>> cheeks.</span> <</if>> <<if $NPCList[3].vagina is "otheranusfrot">> <<set $NPCList[3].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his4>> cheeks.</span> <</if>> <<if $NPCList[4].vagina is "otheranusfrot">> <<set $NPCList[4].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his5>> cheeks.</span> <</if>> <<if $NPCList[5].vagina is "otheranusfrot">> <<set $NPCList[5].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his6>> cheeks.</span> <</if>> <<if $NPCList[0].penis is "otheranusfrot">> <<set $NPCList[0].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his1>> cheeks.</span> <</if>> <<if $NPCList[1].penis is "otheranusfrot">> <<set $NPCList[1].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his2>> cheeks.</span> <</if>> <<if $NPCList[2].penis is "otheranusfrot">> <<set $NPCList[2].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his3>> cheeks.</span> <</if>> <<if $NPCList[3].penis is "otheranusfrot">> <<set $NPCList[3].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his4>> cheeks.</span> <</if>> <<if $NPCList[4].penis is "otheranusfrot">> <<set $NPCList[4].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his5>> cheeks.</span> <</if>> <<if $NPCList[5].penis is "otheranusfrot">> <<set $NPCList[5].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his6>> cheeks.</span> <</if>> <</if>> <<if $penisaction is "otheranustease">><<set $penisaction to 0>><<set $penisactiondefault to "otheranustease">><<actionsotheranustease>><<sex 5>><<penileskilluse>> <</if>> <<if $penisaction is "otheranuscooperate">><<set $penisaction to 0>><<set $penisactiondefault to "otheranuscooperate">><<actionsotheranusthrust>><<submission 20>><<penileskilluse>> <</if>> <<if $penisaction is "otheranustake">><<set $penisaction to 0>><<set $penisactiondefault to "otheranustake">><<actionsotheranustake>> <</if>> <<if $penisaction is "otheranusescape">><<set $penisaction to 0>><<set $penisactiondefault to "otheranusescape">><<actionsotheranusescape>><<brat 10>><<set $penisuse to "otheranus">><<set $penisstate to "otheranusentrance">> <<if $NPCList[0].vagina is "otheranusimminent">> <<set $NPCList[0].vagina to "otheranusentrance">><<set $speechotheranusescape1 to 1>> <</if>> <<if $NPCList[1].vagina is "otheranusimminent">> <<set $NPCList[1].vagina to "otheranusentrance">><<set $speechotheranusescape2 to 1>> <</if>> <<if $NPCList[2].vagina is "otheranusimminent">> <<set $NPCList[2].vagina to "otheranusentrance">><<set $speechotheranusescape3 to 1>> <</if>> <<if $NPCList[3].vagina is "otheranusimminent">> <<set $NPCList[3].vagina to "otheranusentrance">><<set $speechotheranusescape4 to 1>> <</if>> <<if $NPCList[4].vagina is "otheranusimminent">> <<set $NPCList[4].vagina to "otheranusentrance">><<set $speechotheranusescape5 to 1>> <</if>> <<if $NPCList[5].vagina is "otheranusimminent">> <<set $NPCList[5].vagina to "otheranusentrance">><<set $speechotheranusescape6 to 1>> <</if>> <<if $NPCList[0].penis is "otheranusimminent">> <<set $NPCList[0].penis to "otheranusentrance">><<set $speechotheranusescape1 to 1>> <</if>> <<if $NPCList[1].penis is "otheranusimminent">> <<set $NPCList[1].penis to "otheranusentrance">><<set $speechotheranusescape2 to 1>> <</if>> <<if $NPCList[2].penis is "otheranusimminent">> <<set $NPCList[2].penis to "otheranusentrance">><<set $speechotheranusescape3 to 1>> <</if>> <<if $NPCList[3].penis is "otheranusimminent">> <<set $NPCList[3].penis to "otheranusentrance">><<set $speechotheranusescape4 to 1>> <</if>> <<if $NPCList[4].penis is "otheranusimminent">> <<set $NPCList[4].penis to "otheranusentrance">><<set $speechotheranusescape5 to 1>> <</if>> <<if $NPCList[5].penis is "otheranusimminent">> <<set $NPCList[5].penis to "otheranusentrance">><<set $speechotheranusescape6 to 1>> <</if>> <</if>> <<if $anusaction is "rub">><<set $anusaction to 0>><<set $anusactiondefault to "rub">><<actionsanusrub>><<sex 10>> <<analskilluse>> <</if>> <<if $anusaction is "cooperate">><<set $anusaction to 0>><<set $anusactiondefault to "cooperate">><<actionsanusthrust>><<submission 15>><<analskilluse>> <</if>> <<if $anusaction is "take">><<set $anusaction to 0>><<set $anusactiondefault to "take">><<actionsanustake>> <</if>> <<if $anusaction is "escape">><<set $anusaction to 0>><<set $anusactiondefault to "escape">><<actionsanusescape>><<brat 10>><<set $anususe to "penis">><<set $anusstate to "entrance">> <<if $NPCList[0].penis is "anusimminent">> <<set $NPCList[0].penis to "anusentrance">><<set $NPCList[0].speechanusescape to 1>> <<elseif $NPCList[1].penis is "anusimminent">> <<set $NPCList[1].penis to "anusentrance">><<set $NPCList[1].speechanusescape to 1>> <<elseif $NPCList[2].penis is "anusimminent">> <<set $NPCList[2].penis to "anusentrance">><<set $NPCList[2].speechanusescape to 1>> <<elseif $NPCList[3].penis is "anusimminent">> <<set $NPCList[3].penis to "anusentrance">><<set $NPCList[3].speechanusescape to 1>> <<elseif $NPCList[4].penis is "anusimminent">> <<set $NPCList[4].penis to "anusentrance">><<set $NPCList[4].speechanusescape to 1>> <<elseif $NPCList[5].penis is "anusimminent">> <<set $NPCList[5].penis to "anusentrance">><<set $NPCList[5].speechanusescape to 1>> <</if>> <</if>> <<if $chestaction is "rub">> <<set $chestaction to 0>> <<set $chestactiondefault to "rub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $breastsize is 0>> You rub your <<breasts>> against <<his>> penis. <<else>> You rub <<his>> penis between your <<breasts>> <</if>> <<submission 3>><<chestskilluse>><<cheststat>> <<else>> <<set $chestuse to 0>> <<if $mouthuse is 0>><<set $mouthactiondefault to "grasp">><<set $mouthstate to "entrance">><<set $mouthuse to "penis">> <<if $NPCList[0].penis is "chest">> <<set $NPCList[0].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his1>> $NPCList[0].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[1].penis is "chest">> <<set $NPCList[1].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his2>> $NPCList[1].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[2].penis is "chest">> <<set $NPCList[2].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his3>> $NPCList[2].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[3].penis is "chest">> <<set $NPCList[3].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his4>> $NPCList[3].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[4].penis is "chest">> <<set $NPCList[4].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his5>> $NPCList[4].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[5].penis is "chest">> <<set $NPCList[5].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his6>> $NPCList[5].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <</if>> <<else>> <<if $NPCList[0].penis is "chest">> <<set $NPCList[0].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his1>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[1].penis is "chest">> <<set $NPCList[1].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his2>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[2].penis is "chest">> <<set $NPCList[2].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his3>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[3].penis is "chest">> <<set $NPCList[3].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his4>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[4].penis is "chest">> <<set $NPCList[4].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his5>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[5].penis is "chest">> <<set $NPCList[5].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his6>> penis, but <<he>> pulls away.</span> <</if>> <</if>> <</if>> <</if>> <<if $mouthaction is "grasp">><<set $mouthaction to 0>><<set $mouthactiondefault to "grasp">><<chestskilluse>><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $chestactiondefault to "rub">><<set $chestuse to "penis">><<cheststat>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthactiondefault to "peniskiss">> <<if $NPCList[0].penis is "mouthentrance">> <<set $NPCList[0].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his1>> $NPCList[0].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his1>> $NPCList[0].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[1].penis is "mouthentrance">> <<set $NPCList[1].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his2>> $NPCList[1].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his2>> $NPCList[1].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[2].penis is "mouthentrance">> <<set $NPCList[2].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his3>> $NPCList[2].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his3>> $NPCList[2].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[3].penis is "mouthentrance">> <<set $NPCList[3].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his4>> $NPCList[3].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his4>> $NPCList[3].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[4].penis is "mouthentrance">> <<set $NPCList[4].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his5>> $NPCList[4].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his5>> $NPCList[4].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[5].penis is "mouthentrance">> <<set $NPCList[5].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his6>> $NPCList[5].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his6>> $NPCList[5].penisdesc between your <<breastsstop>></span> <</if>> <</if>> <<else>> <<if $breastsize is 0>> You squeeze your <<breasts>> together as best you can and try to grab <<a>> penis between them, to no avail. <<else>> You try to grab <<a>> penis between your <<breastscomma>> but fail. <</if>> <</if>> <</if>> <<if $mouthaction is "finish">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 10>>You tell <<him>> you've had enough and want to stop. <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>> <<set $finish to 1>> <<if $trueconsensual isnot 1 and $gamemode is "soft">> <<set $enemyhealth to -100>> <</if>> <<if $enemytype is "man">> <<He>> <<if $enemyno gte 2>>look<<else>>looks<</if>> disappointed, <span class="green">but <<if $enemyno gte 2>>comply<<else>>complies<</if>>.</span> <<else>> It can't speak, <span class="green">but understands your tone and complies.</span> <</if>> <<if $gamemode is "soft">> <<set $enemyhealth to -1000>> <</if>> <<else>> <<set $consensual to 0>> <<if $enemytype is "man">> <span class="red"><<if $enemyno gte 2>>They refuse!<<else>><<He>> refuses!<</if>></span> <<else>> Eager to breed, <span class="red">it ignores your desire.</span> <</if>> <<molested>><<controlloss>> <</if>> <</if>> <<if $mouthaction is "novaginal">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 5>><<if !$gloryhole and $gamemode isnot "soft">><<seductionskillusecombat>><</if>> <<if $vaginalvirginity is 1>> You tell <<him>> you don't want anything penetrating your vagina, you are a virgin after all. <<else>> You tell <<him>> you don't want anything penetrating your vagina. <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>> <<set $novaginal to 1>><span class="green">They nod in acknowledgement.</span> <<if $vaginastate is "penetrated">><<set $vaginastate to "entrance">> <<if $NPCList[0].penis is "vagina">> <<set $NPCList[0].penis to "vaginaentrance">><<person1>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[1].penis is "vagina">> <<set $NPCList[1].penis to "vaginaentrance">><<person2>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[2].penis is "vagina">> <<set $NPCList[2].penis to "vaginaentrance">><<person3>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[3].penis is "vagina">> <<set $NPCList[3].penis to "vaginaentrance">><<person4>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[4].penis is "vagina">> <<set $NPCList[4].penis to "vaginaentrance">><<person5>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[5].penis is "vagina">> <<set $NPCList[5].penis to "vaginaentrance">><<person6>>The <<person>> withdraws <<his>> penis from your vagina. <</if>> <</if>> <<else>> <<set $consensual to 0>>They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span><<molested>><<controlloss>> <</if>> <</if>> <<if $mouthaction is "noanal">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 5>><<if !$gloryhole and $gamemode isnot "soft">><<seductionskillusecombat>><</if>> <<if $analvirginity is 1>> You tell <<him>> you don't want anything inside your anus, it's dirty there! <<else>> You tell <<him>> you don't want anything penetrating your anus. <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>><<set $noanal to 1>> <<set $noanal to 1>><span class="green">They nod in acknowledgement.</span> <<if $anusstate is "penetrated">><<set $anusstate to "entrance">> <<if $NPCList[0].penis is "anus">> <<set $NPCList[0].penis to "anusentrance">><<person1>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[1].penis is "anus">> <<set $NPCList[1].penis to "anusentrance">><<person2>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[2].penis is "anus">> <<set $NPCList[2].penis to "anusentrance">><<person3>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[3].penis is "anus">> <<set $NPCList[3].penis to "anusentrance">><<person4>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[4].penis is "anus">> <<set $NPCList[4].penis to "anusentrance">><<person5>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[5].penis is "anus">> <<set $NPCList[5].penis to "anusentrance">><<person6>>The <<person>> withdraws <<his>> penis from your anus. <</if>> <</if>> <<else>> <<set $consensual to 0>>They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span><<molested>><<controlloss>> <</if>> <</if>> <<if $mouthaction is "nopenile">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 5>><<if !$gloryhole and $gamemode isnot "soft">><<seductionskillusecombat>><</if>> <<if $penilevirginity is 1>> You tell <<him>> you don't want your penis put inside anything, you are a virgin after all. <<else>> You tell <<him>> you don't want your penis put inside anything. <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>> <<set $nopenile to 1>><span class="green">They nod in acknowledgement.</span> <<if $penisstate is "penetrated">><<set $penisstate to "entrance">> <<if $NPCList[0].vagina is "penis">> <<set $NPCList[0].vagina to "penisentrance">><<person1>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[1].vagina is "penis">> <<set $NPCList[1].vagina to "penisentrance">><<person2>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[2].vagina is "penis">> <<set $NPCList[2].vagina to "penisentrance">><<person3>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[3].vagina is "penis">> <<set $NPCList[3].vagina to "penisentrance">><<person4>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[4].vagina is "penis">> <<set $NPCList[4].vagina to "penisentrance">><<person5>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[5].vagina is "penis">> <<set $NPCList[5].vagina to "penisentrance">><<person6>>The <<person>> frees your penis from <<his>> vagina. <</if>> <</if>> <<if $penisstate is "otheranus">><<set $penisstate to "otheranusentrance">> <<if $NPCList[0].penis is "otheranus">> <<set $NPCList[0].penis to "otheranusentrance">><<person1>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[1].penis is "otheranus">> <<set $NPCList[1].penis to "otheranusentrance">><<person2>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[2].penis is "otheranus">> <<set $NPCList[2].penis to "otheranusentrance">><<person3>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[3].penis is "otheranus">> <<set $NPCList[3].penis to "otheranusentrance">><<person4>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[4].penis is "otheranus">> <<set $NPCList[4].penis to "otheranusentrance">><<person5>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[5].penis is "otheranus">> <<set $NPCList[5].penis to "otheranusentrance">><<person6>>The <<person>> frees your penis from <<his>> anus. <</if>> <</if>> <<if $penisstate is "othermouth">> <<set $penisstate to "othermouthentrance">> <<if $NPCList[0].mouth is "penis">> <<set $NPCList[0].mouth to "penisentrance">> <<person1>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[1].mouth is "penis">> <<set $NPCList[1].mouth to "penisentrance">> <<person2>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[2].mouth is "penis">> <<set $NPCList[2].mouth to "penisentrance">> <<person3>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[3].mouth is "penis">> <<set $NPCList[3].mouth to "penisentrance">> <<person4>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[4].mouth is "penis">> <<set $NPCList[4].mouth to "penisentrance">> <<person5>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[5].mouth is "penis">> <<set $NPCList[5].mouth to "penisentrance">> <<person6>>The <<person>> slips your penis out of <<his>> mouth. <</if>> <</if>> <<else>> <<set $consensual to 0>> They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span> <<molested>><<controlloss>> <</if>> <</if>> <<set $NPCList[0].intro to 0>> <<set $NPCList[1].intro to 0>> <<set $NPCList[2].intro to 0>> <<set $NPCList[3].intro to 0>> <<set $NPCList[4].intro to 0>> <<set $NPCList[5].intro to 0>> <br> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/effects-woman.twee
twee
mit
187,214
:: Widgets Effects Man [widget] <<widget "effectsman">><<nobr>> <<set $pain -= 1>> <<if $enemyno gte 2>> <<set $pronoun to "n">> <<else>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <</if>> <<if $beastno gte 1>> <<set $pronoun to "i">> <</if>> <<for _i = 0; _i < $NPCList.length; _i++>> <<set $NPCList[_i].intro to 1>> <</for>> <<if $trance gte 1>> You stare straight ahead, your body passive and compliant. <<elseif $dissociation gte 2>> You stare straight ahead, your body passive and compliant. <</if>> <<if $underwater is 1>> <<set $underwatertime += 1>> <<if $underwatertime lte 5>> You are underwater, and cannot speak. <<elseif $underwatertime lte 10>> <span class="blue">You are underwater, and cannot breathe.</span> <<gstress>><<stress 1>> <<elseif $underwatertime lte 15>> <span class="purple">You are underwater, and cannot breathe.</span> <<gstress>><<stress 2>> <<elseif $underwatertime lte 20>> <span class="pink">You are underwater, and cannot breathe.</span> <<gtrauma>><<gstress>><<stress 4>><<trauma 2>> <<else>> <span class="red">You are suffocating beneath the water.</span> <<set $pain += 20>><<gtrauma>><<gstress>><<stress 6>><<trauma 4>> <br><br> <</if>> <</if>> <<if $position is "wall">> You are trapped in a $walltype with your posterior stuck out in the open. <</if>> <<effectspain>> <<effectsorgasm>> <<effectsdissociation>> <<effectsspray>> <<effectshandsclothes>> <<effectssteal>> <<if $bodyaction is "doggy">> <<set $bodyaction to 0>> You roll onto your knees. <<set $position to "doggy">> <<elseif $bodyaction is "missionary">> <<set $bodyaction to 0>> You roll onto your back. <<set $position to "missionary">> <</if>> <<if $leftaction is "leftgrab">> <<set $leftaction to 0>><<set $leftactiondefault to "leftgrab">><<handskilluse>><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $leftactiondefault to "leftwork">> <<if $NPCList[0].penis is 0>> <<set $NPCList[0].penis to "leftarm">><<set $leftarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his1>> $NPCList[0].penisdesc with your left hand.</span> <<elseif $NPCList[1].penis is 0>> <<set $NPCList[1].penis to "leftarm">><<set $leftarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his2>> $NPCList[1].penisdesc with your left hand.</span> <<elseif $NPCList[2].penis is 0>> <<set $NPCList[2].penis to "leftarm">><<set $leftarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his3>> $NPCList[2].penisdesc with your left hand.</span> <<elseif $NPCList[3].penis is 0>> <<set $NPCList[3].penis to "leftarm">><<set $leftarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his4>> $NPCList[3].penisdesc with your left hand.</span> <<elseif $NPCList[4].penis is 0>> <<set $NPCList[4].penis to "leftarm">><<set $leftarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his5>> $NPCList[4].penisdesc with your left hand.</span> <<elseif $NPCList[5].penis is 0>> <<set $NPCList[5].penis to "leftarm">><<set $leftarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his6>> $NPCList[5].penisdesc with your left hand.</span> <</if>> <<else>>You try to grab <<a>> penis with your left hand, but <<theowner>> moves it away. <</if>> <</if>> <<if $rightaction is "rightgrab">> <<set $rightaction to 0>><<set $rightactiondefault to "rightgrab">><<handskilluse>><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $rightactiondefault to "rightwork">> <<if $NPCList[0].penis is 0>> <<set $NPCList[0].penis to "rightarm">><<set $rightarm to "penis">><<submission 1>> <span class="lblue"><<handstat>>You <<handtext>> grab <<his1>> $NPCList[0].penisdesc with your right hand.</span> <<elseif $NPCList[1].penis is 0>> <<set $NPCList[1].penis to "rightarm">><<set $rightarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his2>> $NPCList[1].penisdesc with your right hand.</span> <<elseif $NPCList[2].penis is 0>> <<set $NPCList[2].penis to "rightarm">><<set $rightarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his3>> $NPCList[2].penisdesc with your right hand.</span> <<elseif $NPCList[3].penis is 0>> <<set $NPCList[3].penis to "rightarm">><<set $rightarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his4>> $NPCList[3].penisdesc with your right hand.</span> <<elseif $NPCList[4].penis is 0>> <<set $NPCList[4].penis to "rightarm">><<set $rightarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his5>> $NPCList[4].penisdesc with your right hand.</span> <<elseif $NPCList[5].penis is 0>> <<set $NPCList[5].penis to "rightarm">><<set $rightarm to "penis">><<submission 1>><<handstat>> <span class="lblue">You <<handtext>> grab <<his6>> $NPCList[5].penisdesc with your right hand.</span> <</if>> <<else>> You try to grab <<a>> penis with your right hand, but <<theowner>> moves it away. <</if>> <</if>> <<if $leftaction is "leftstroke" and $rightaction is "rightstroke">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstroke">><<set $rightactiondefault to "rightstroke">><<submission 2>><<actionspenisstroke>><<handskilluse>><<handskilluse>> <</if>> <<if $leftaction is "leftstroke">> <<set $leftaction to 0>><<set $leftactiondefault to "leftstroke">><<submission 1>><<actionspenisstroke>><<handskilluse>> <</if>> <<if $rightaction is "rightstroke">> <<set $rightaction to 0>><<set $rightactiondefault to "rightstroke">><<submission 1>><<actionspenisstroke>><<handskilluse>> <</if>> <<if $leftaction is "leftwork">> <<set $leftaction to 0>><<set $leftactiondefault to "leftwork">><<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<submission 3>><<actionsshaftrub>> <<else>> <<set $leftactiondefault to "leftgrab">> <<set $leftarm to 0>> <<if $NPCList[0].penis is "leftarm">> <<set $NPCList[0].penis to 0>> <span class="blue">You try to rub <<his1>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[1].penis is "leftarm">> <<set $NPCList[1].penis to 0>> <span class="blue">You try to rub <<his2>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[2].penis is "leftarm">> <<set $NPCList[2].penis to 0>> <span class="blue">You try to rub <<his3>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[3].penis is "leftarm">> <<set $NPCList[3].penis to 0>> <span class="blue">You try to rub <<his4>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[4].penis is "leftarm">> <<set $NPCList[4].penis to 0>> <span class="blue">You try to rub <<his5>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[5].penis is "leftarm">> <<set $NPCList[5].penis to 0>> <span class="blue">You try to rub <<his6>> shaft, but <<he>> moves away.</span> <</if>> <</if>> <</if>> <<if $rightaction is "rightwork">> <<set $rightaction to 0>><<set $rightactiondefault to "rightwork">><<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<submission 3>><<actionsshaftrub>> <<else>> <<set $rightactiondefault to "rightgrab">> <<set $rightarm to 0>> <<if $NPCList[0].penis is "rightarm">> <<set $NPCList[0].penis to 0>> <span class="blue">You try to rub <<his1>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[1].penis is "rightarm">> <<set $NPCList[1].penis to 0>> <span class="blue">You try to rub <<his2>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[2].penis is "rightarm">> <<set $NPCList[2].penis to 0>> <span class="blue">You try to rub <<his3>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[3].penis is "rightarm">> <<set $NPCList[3].penis to 0>> <span class="blue">You try to rub <<his4>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[4].penis is "rightarm">> <<set $NPCList[4].penis to 0>> <span class="blue">You try to rub <<his5>> shaft, but <<he>> moves away.</span> <<elseif $NPCList[5].penis is "rightarm">> <<set $NPCList[5].penis to 0>> <span class="blue">You try to rub <<his6>> shaft, but <<he>> moves away.</span> <</if>> <</if>> <</if>> <<if $leftaction is "leftstoppenis">> <<set $leftaction to 0>><<set $leftactiondefault to "leftstoppenis">><<submission 3>><<set $leftarm to 0>> <<if $NPCList[0].penis is "leftarm">> <<set $NPCList[0].penis to 0>>You let go of <<his1>> penis. <<elseif $NPCList[1].penis is "leftarm">> <<set $NPCList[1].penis to 0>>You let go of <<his2>> penis. <<elseif $NPCList[2].penis is "leftarm">> <<set $NPCList[2].penis to 0>>You let go of <<his3>> penis. <<elseif $NPCList[3].penis is "leftarm">> <<set $NPCList[3].penis to 0>>You let go of <<his4>> penis. <<elseif $NPCList[4].penis is "leftarm">> <<set $NPCList[4].penis to 0>>You let go of <<his5>> penis. <<elseif $NPCList[5].penis is "leftarm">> <<set $NPCList[5].penis to 0>>You let go of <<his6>> penis. <</if>> <</if>> <<if $rightaction is "rightstoppenis">> <<set $rightaction to 0>><<set $rightactiondefault to "rightstoppenis">><<submission 3>><<set $rightarm to 0>> <<if $NPCList[0].penis is "rightarm">> <<set $NPCList[0].penis to 0>>You let go of <<his1>> penis. <<elseif $NPCList[1].penis is "rightarm">> <<set $NPCList[1].penis to 0>>You let go of <<his2>> penis. <<elseif $NPCList[2].penis is "rightarm">> <<set $NPCList[2].penis to 0>>You let go of <<his3>> penis. <<elseif $NPCList[3].penis is "rightarm">> <<set $NPCList[3].penis to 0>>You let go of <<his4>> penis. <<elseif $NPCList[4].penis is "rightarm">> <<set $NPCList[4].penis to 0>>You let go of <<his5>> penis. <<elseif $NPCList[5].penis is "rightarm">> <<set $NPCList[5].penis to 0>>You let go of <<his6>> penis. <</if>> <</if>> <<if $leftaction is "leftstruggle" and $rightaction is "rightstruggle">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstruggle">><<set $rightactiondefault to "rightstruggle">> You struggle with all your might. <<defiance 2>><<set $speechstruggle to 1>> <</if>> <<if $leftaction is "leftstruggle">> <<set $leftaction to 0>><<set $leftactiondefault to "leftstruggle">> You struggle. <<set $speechstruggle to 1>><<defiance 1>> <</if>> <<if $rightaction is "rightstruggle">> <<set $rightaction to 0>><<set $rightactiondefault to "rightstruggle">> You struggle. <<defiance 1>><<set $speechstruggle to 1>> <</if>> <<if $leftaction is "rest" and $rightaction is "rest">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "rest">><<set $rightactiondefault to "rest">> You rest your arms. <</if>> <<if $leftaction is "rest">> <<set $leftaction to 0>><<set $leftactiondefault to "rest">> You rest your left arm. <</if>> <<if $rightaction is "rest">> <<set $rightaction to 0>><<set $rightactiondefault to "rest">> You rest your right arm. <</if>> <<if $leftaction is "leftchest" and $rightaction is "rightchest">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftchest">><<set $rightactiondefault to "rightchest">><<actionsstroke>><<submission 2>> <</if>> <<if $leftaction is "leftchest">> <<set $leftaction to 0>><<set $leftactiondefault to "leftchest">><<actionsstroke>><<submission 1>> <</if>> <<if $rightaction is "rightchest">> <<set $rightaction to 0>><<set $rightactiondefault to "rightchest">><<actionsstroke>><<submission 1>> <</if>> <<if $leftaction is "lefthit" and $rightaction is "righthit">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "lefthit">><<set $rightactiondefault to "righthit">><<defiance 5>><<actionshit>><<set $speechhit to 1>><<set $attackstat += 2>> <</if>> <<if $leftaction is "lefthit">> <<set $leftaction to 0>><<set $leftactiondefault to "lefthit">><<actionshit>><<defiance 2>><<set $speechhit to 1>><<set $attackstat += 1>> <</if>> <<if $rightaction is "righthit">> <<set $rightaction to 0>><<set $rightactiondefault to "righthit">><<actionshit>><<set $speechhit to 1>><<defiance 2>><<set $attackstat += 1>> <</if>> <<if $leftaction is "leftcoverface" and $rightaction is "rightcoverface">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcoverface">><<set $rightactiondefault to "rightcoverface">> You cover your face with your hands. <<set $speechcoverface to 1>><<set $face to "covered">><<neutral 2>> <<elseif $leftaction is "leftcoverface">> <<set $leftaction to 0>><<set $leftactiondefault to "leftcoverface">> You cover your face with your hand. <<set $speechcoverface to 1>><<set $face to "covered">><<neutral 1>> <<elseif $rightaction is "rightcoverface">> <<set $rightaction to 0>><<set $rightactiondefault to "rightcoverface">> You cover your face with your hand. <<set $speechcoverface to 1>><<set $face to "covered">><<neutral 1>> <</if>> <<if $leftaction is "leftcovervagina" and $rightaction is "rightcovervagina">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcovervagina">><<set $rightactiondefault to "rightcovervagina">> You cover your pussy with your hands. <<brat 2>><<set $leftarm to "vagina">><<set $rightarm to "vagina">><<set $vaginause to "cover">><<set $speechcovervagina to 1>> <</if>> <<if $leftaction is "leftcovervagina">> <<set $leftaction to 0>><<set $leftactiondefault to "leftcovervagina">> You cover your pussy with your hand. <<brat 1>><<set $leftarm to "vagina">><<set $vaginause to "cover">><<set $speechcovervagina to 1>> <</if>> <<if $rightaction is "rightcovervagina">> <<set $rightaction to 0>><<set $rightactiondefault to "rightcovervagina">> You cover your pussy with your hand. <<brat 1>><<set $rightarm to "vagina">><<set $vaginause to "cover">><<set $speechcovervagina to 1>> <</if>> <<if $leftaction is "leftcoverpenis" and $rightaction is "rightcoverpenis">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcoverpenis">><<set $rightactiondefault to "rightcoverpenis">> You cover your penis with your hands. <<brat 2>><<set $leftarm to "coverpenis">><<set $rightarm to "coverpenis">><<set $penisuse to "cover">><<set $speechcoverpenis to 1>> <</if>> <<if $leftaction is "leftcoverpenis">> <<set $leftaction to 0>><<set $leftactiondefault to "leftcoverpenis">> You cover your penis with your hand. <<brat 1>><<set $leftarm to "coverpenis">><<set $penisuse to "cover">><<set $speechcoverpenis to 1>> <</if>> <<if $rightaction is "rightcoverpenis">> <<set $rightaction to 0>><<set $rightactiondefault to "rightcoverpenis">> You cover your penis with your hand. <<brat 1>><<set $rightarm to "coverpenis">><<set $penisuse to "cover">><<set $speechcoverpenis to 1>> <</if>> <<if $leftaction is "leftcoveranus" and $rightaction is "rightcoveranus">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcoveranus">><<set $rightactiondefault to "rightcoveranus">> You cover your anus with your hands. <<brat 2>><<set $leftarm to "anus">><<set $rightarm to "anus">><<set $anususe to "cover">> <</if>> <<if $leftaction is "leftcoveranus">> <<set $leftaction to 0>><<set $leftactiondefault to "leftcoveranus">> You cover your anus with your hand. <<brat 1>><<set $leftarm to "anus">><<set $anususe to "cover">> <</if>> <<if $rightaction is "rightcoveranus">> <<set $rightaction to 0>><<set $rightactiondefault to "rightcoveranus">> You cover your anus with your hand. <<brat 1>><<set $rightarm to "anus">><<set $anususe to "cover">> <</if>> <<if $leftaction is "leftstopvagina" and $rightaction is "rightstopvagina">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstopvagina">><<set $rightactiondefault to "rightstopvagina">> You stop shielding your pussy with your hands. <<set $leftarm to 0>><<set $rightarm to 0>><<set $vaginause to 0>><<meek 2>> <</if>> <<if $leftaction is "leftstopcoverpenis" and $rightaction is "rightstopcoverpenis">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstopcoverpenis">><<set $rightactiondefault to "rightstopcoverpenis">> You stop shielding your penis with your hands. <<set $leftarm to 0>><<set $rightarm to 0>><<set $penisuse to 0>><<meek 2>> <</if>> <<if $leftaction is "leftstopanus" and $rightaction is "rightstopanus">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstopanus">><<set $rightactiondefault to "rightstopanus">> You stop shielding your <<bottom>> with your hands. <<set $leftarm to 0>><<set $rightarm to 0>><<set $anususe to 0>><<meek 2>> <</if>> <<if $leftaction is "leftstopvagina">> <<set $leftaction to 0>><<set $leftactiondefault to "leftstopvagina">> You stop covering your pussy with your left hand. <<set $leftarm to 0>> <<if $rightarm isnot "vagina">> <<set $vaginause to 0>> <</if>><<meek 1>> <</if>> <<if $leftaction is "leftstopcoverpenis">> <<set $leftaction to 0>><<set $leftactiondefault to "leftstopcoverpenis">> You stop covering your penis with your left hand. <<set $leftarm to 0>> <<if $rightarm isnot "coverpenis">> <<set $penisuse to 0>> <</if>> <<meek 1>> <</if>> <<if $leftaction is "leftstopanus">> <<set $leftaction to 0>><<set $leftactiondefault to "leftstopanus">> You stop covering your <<bottom>> with your left hand. <<set $leftarm to 0>> <<if $rightarm isnot "anus">> <<set $anususe to 0>> <</if>> <<meek 1>> <</if>> <<if $rightaction is "rightstopvagina">> <<set $rightaction to 0>><<set $rightactiondefault to "rightstopvagina">> You stop covering your vagina with your right hand. <<set $rightarm to 0>> <<if $leftarm isnot "vagina">> <<set $vaginause to 0>> <</if>><<meek 1>> <</if>> <<if $rightaction is "rightstopcoverpenis">> <<set $rightaction to 0>><<set $rightactiondefault to "rightstopcoverpenis">> You stop covering your penis with your right hand. <<set $rightarm to 0>> <<if $leftarm isnot "coverpenis">> <<set $penisuse to 0>> <</if>><<meek 1>> <</if>> <<if $rightaction is "rightstopanus">> <<set $rightaction to 0>><<set $rightactiondefault to "rightstopanus">> You stop covering you anus with your right hand. <<set $rightarm to 0>> <<if $leftarm isnot "anus">> <<set $anususe to 0>> <</if>><<meek 1>> <</if>> <<if $leftaction is "leftclit">> <<set $leftaction to 0>><<set $leftactiondefault to "leftclit">><<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsclitstroke>><<submission 10>> <<else>> <<set $leftarm to 0>><<set $leftactiondefault to "leftplay">> <<if $NPCList[0].vagina is "leftarm">> <<set $NPCList[0].vagina to 0>> <span class="blue">You stroke <<his1>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[1].vagina is "leftarm">> <<set $NPCList[1].vagina to 0>> <span class="blue">You stroke <<his2>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[2].vagina is "leftarm">> <<set $NPCList[2].vagina to 0>> <span class="blue">You stroke <<his3>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[3].vagina is "leftarm">> <<set $NPCList[3].vagina to 0>> <span class="blue">You stroke <<his4>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[4].vagina is "leftarm">> <<set $NPCList[4].vagina to 0>> <span class="blue">You stroke <<his5>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[5].vagina is "leftarm">> <<set $NPCList[5].vagina to 0>> <span class="blue">You stroke <<his6>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <</if>> <</if>> <</if>> <<if $rightaction is "rightclit">><<set $rightaction to 0>><<set $rightactiondefault to "rightclit">><<handskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsclitstroke>><<submission 10>> <<else>><<set $rightarm to 0>><<set $rightactiondefault to "rightplay">> <<if $NPCList[0].vagina is "rightarm">> <<set $NPCList[0].vagina to 0>><span class="blue">You stroke <<his1>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[1].vagina is "rightarm">> <<set $NPCList[1].vagina to 0>><span class="blue">You stroke <<his2>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[2].vagina is "rightarm">> <<set $NPCList[2].vagina to 0>><span class="blue">You stroke <<his3>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[3].vagina is "rightarm">> <<set $NPCList[3].vagina to 0>><span class="blue">You stroke <<his4>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[4].vagina is "rightarm">> <<set $NPCList[4].vagina to 0>><span class="blue">You stroke <<his5>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <<elseif $NPCList[5].vagina is "rightarm">> <<set $NPCList[5].vagina to 0>><span class="blue">You stroke <<his6>> clit, but <<he>> <<if $enemytype isnot "beast">>slaps your hand away<<else>>shifts way from you and growls<</if>>.</span> <</if>> <</if>> <</if>> <<if $leftaction is "leftothervaginastop" and $rightaction is "rightothervaginastop">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftothervaginastop">><<set $rightactiondefault to "rightothervaginastop">> <<if $NPCList[0].vagina is "leftarm">><<set $NPCList[0].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his1>> pussy.</span> <<elseif $NPCList[1].vagina is "leftarm">><<set $NPCList[1].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his2>> pussy.</span> <<elseif $NPCList[2].vagina is "leftarm">><<set $NPCList[2].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his3>> pussy.</span> <<elseif $NPCList[3].vagina is "leftarm">><<set $NPCList[3].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his4>> pussy.</span> <<elseif $NPCList[4].vagina is "leftarm">><<set $NPCList[4].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his5>> pussy.</span> <<elseif $NPCList[5].vagina is "leftarm">><<set $NPCList[5].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his6>> pussy.</span> <</if>> <<if $NPCList[0].vagina is "rightarm">><<set $NPCList[0].vagina to 0>><<set $rightarm to 0>> <<elseif $NPCList[1].vagina is "rightarm">><<set $NPCList[1].vagina to 0>><<set $rightarm to 0>> <<elseif $NPCList[2].vagina is "rightarm">><<set $NPCList[2].vagina to 0>><<set $rightarm to 0>> <<elseif $NPCList[3].vagina is "rightarm">><<set $NPCList[3].vagina to 0>><<set $rightarm to 0>> <<elseif $NPCList[4].vagina is "rightarm">><<set $NPCList[4].vagina to 0>><<set $rightarm to 0>> <<elseif $NPCList[5].vagina is "rightarm">><<set $NPCList[5].vagina to 0>><<set $rightarm to 0>> <</if>> <</if>> <<if $leftaction is "leftothervaginastop">><<set $leftaction to 0>><<set $leftactiondefault to "leftothervaginastop">> <<if $NPCList[0].vagina is "leftarm">><<set $NPCList[0].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his1>> pussy.</span> <<elseif $NPCList[1].vagina is "leftarm">><<set $NPCList[1].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his2>> pussy.</span> <<elseif $NPCList[2].vagina is "leftarm">><<set $NPCList[2].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his3>> pussy.</span> <<elseif $NPCList[3].vagina is "leftarm">><<set $NPCList[3].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his4>> pussy.</span> <<elseif $NPCList[4].vagina is "leftarm">><<set $NPCList[4].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his5>> pussy.</span> <<elseif $NPCList[5].vagina is "leftarm">><<set $NPCList[5].vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his6>> pussy.</span> <</if>> <</if>> <<if $rightaction is "rightothervaginastop">><<set $rightaction to 0>><<set $rightactiondefault to "rightothervaginastop">> <<if $NPCList[0].vagina is "rightarm">><<set $NPCList[0].vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his1>> pussy.</span> <<elseif $NPCList[1].vagina is "rightarm">><<set $NPCList[1].vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his2>> pussy.</span> <<elseif $NPCList[2].vagina is "rightarm">><<set $NPCList[2].vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his3>> pussy.</span> <<elseif $NPCList[3].vagina is "rightarm">><<set $NPCList[3].vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his4>> pussy.</span> <<elseif $NPCList[4].vagina is "rightarm">><<set $NPCList[4].vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his5>> pussy.</span> <<elseif $NPCList[5].vagina is "rightarm">><<set $NPCList[5].vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his6>> pussy.</span> <</if>> <</if>> <<if $leftaction is "leftplay">><<set $leftaction to 0>><<handskilluse>><<set $leftactiondefault to "leftplay">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $leftactiondefault to "leftclit">> <<if $NPCList[0].vagina is 0>> <<set $NPCList[0].vagina to "leftarm">><<set $leftarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his1>> pussy with your left hand.</span> <<elseif $NPCList[1].vagina is 0>> <<set $NPCList[1].vagina to "leftarm">><<set $leftarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his2>> pussy with your left hand.</span> <<elseif $NPCList[2].vagina is 0>> <<set $NPCList[2].vagina to "leftarm">><<set $leftarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his3>> pussy with your left hand.</span> <<elseif $NPCList[3].vagina is 0>> <<set $NPCList[3].vagina to "leftarm">><<set $leftarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his4>> pussy with your left hand.</span> <<elseif $NPCList[4].vagina is 0>> <<set $NPCList[4].vagina to "leftarm">><<set $leftarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his5>> pussy with your left hand.</span> <<elseif $NPCList[5].vagina is 0>> <<set $NPCList[5].vagina to "leftarm">><<set $leftarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his6>> pussy with your left hand.</span> <</if>> <<else>>You try to grab <<a>> pussy with your left hand, but <<theowner>> moves it away. <</if>> <</if>> <<if $rightaction is "rightplay">><<set $rightaction to 0>><<handskilluse>><<set $rightactiondefault to "rightplay">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $rightactiondefault to "rightclit">> <<if $NPCList[0].vagina is 0>> <<set $NPCList[0].vagina to "rightarm">><<set $rightarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his1>> pussy with your right hand.</span> <<elseif $NPCList[1].vagina is 0>> <<set $NPCList[1].vagina to "rightarm">><<set $rightarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his2>> pussy with your right hand.</span> <<elseif $NPCList[2].vagina is 0>> <<set $NPCList[2].vagina to "rightarm">><<set $rightarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his3>> pussy with your right hand.</span> <<elseif $NPCList[3].vagina is 0>> <<set $NPCList[3].vagina to "rightarm">><<set $rightarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his4>> pussy with your right hand.</span> <<elseif $NPCList[4].vagina is 0>> <<set $NPCList[4].vagina to "rightarm">><<set $rightarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his5>> pussy with your right hand.</span> <<elseif $NPCList[5].vagina is 0>> <<set $NPCList[5].vagina to "rightarm">><<set $rightarm to "othervagina">><<submission 1>><<handstat>><span class="lblue">You <<handtext>> grab <<his6>> pussy with your right hand.</span> <</if>> <<else>>You try to grab <<a>> pussy with your right hand, but the owner moves it away. <</if>> <</if>> <<if $leftaction is "leftunderpull" and $rightaction is "rightunderpull">><<set $leftaction to 0>><<set $rightaction to 0>><<brat 1>><<set $leftactiondefault to "leftunderpull">><<set $rightactiondefault to "rightunderpull">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast.<<brat 2>> <<else>> <<if $NPCList[0].lefthand is "underclothes">>You struggle with <<him>> for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[0].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[1].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[1].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[2].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[2].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[3].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[3].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[4].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[4].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[5].lefthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[5].righthand is "underclothes">>You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<elseif $NPCList[0].mouth is "underclothes">> You struggle for control of your $worn.under_lower.name.<<brat 2>><<set $understruggle to 1>> <<else>> <<if $worn.under_lower.state is "ankles">><<set $worn.under_lower.state to "knees">>You pull your $worn.under_lower.name up to your knees. <<elseif $worn.under_lower.state is "knees">><<set $worn.under_lower.state to "thighs">>You pull your $worn.under_lower.name up to your thighs. <<elseif $worn.under_lower.state is "thighs">> <<if $vaginause is 0 and $anususe is 0>>You pull your $worn.under_lower.name up to your waist.<<set $worn.under_lower.state to "waist">><<set $worn.under_lower.exposed to $worn.under_lower.exposed_base>><<set $worn.under_lower.vagina_exposed to $worn.under_lower.vagina_exposed_base>><<set $worn.under_lower.anus_exposed to $worn.under_lower.anus_exposed_base>> <<else>> You try to pull up your $worn.under_lower.name, but something is in the way. <</if>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftunderpull">><<set $leftaction to 0>><<brat 1>><<set $leftactiondefault to "leftunderpull">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast. <<else>> <<if $NPCList[0].lefthand isnot "underclothes" and $NPCList[0].righthand isnot "underclothes" and $NPCList[1].lefthand isnot "underclothes" and $NPCList[1].righthand isnot "underclothes" and $NPCList[2].lefthand isnot "underclothes" and $NPCList[2].righthand isnot "underclothes" and $NPCList[3].lefthand isnot "underclothes" and $NPCList[3].righthand isnot "underclothes" and $NPCList[4].lefthand isnot "underclothes" and $NPCList[4].righthand isnot "underclothes" and $NPCList[5].lefthand isnot "underclothes" and $NPCList[5].righthand isnot "underclothes" and $NPCList[0].mouth isnot "underclothes">> <<if $worn.under_lower.state is "ankles">><<set $worn.under_lower.state to "knees">>You pull your $worn.under_lower.name up to your knees. <<elseif $worn.under_lower.state is "knees">><<set $worn.under_lower.state to "thighs">>You pull your $worn.under_lower.name up to your thighs. <<elseif $worn.under_lower.state is "thighs">> <<if $vaginause is 0 and $anususe is 0>>You pull your $worn.under_lower.name up to your waist.<<set $worn.under_lower.state to "waist">><<set $worn.under_lower.exposed to $worn.under_lower.exposed_base>><<set $worn.under_lower.vagina_exposed to $worn.under_lower.vagina_exposed_base>><<set $worn.under_lower.anus_exposed to $worn.under_lower.anus_exposed_base>> <<else>> You try to pull up your $worn.under_lower.name, but something is in the way. <</if>> <</if>> <<else>> You try to pull up your $worn.under_lower.name, but one hand won't be enough.<<brat 1>> <</if>> <</if>> <</if>> <<if $rightaction is "rightunderpull">><<set $rightaction to 0>><<brat 1>><<set $rightactiondefault to "rightunderpull">> <<if $worn.under_lower.name is "naked">> You clutch the tattered remains of your $underlowerlast. <<else>> <<if $NPCList[0].lefthand isnot "underclothes" and $NPCList[0].righthand isnot "underclothes" and $NPCList[1].lefthand isnot "underclothes" and $NPCList[1].righthand isnot "underclothes" and $NPCList[2].lefthand isnot "underclothes" and $NPCList[2].righthand isnot "underclothes" and $NPCList[3].lefthand isnot "underclothes" and $NPCList[3].righthand isnot "underclothes" and $NPCList[4].lefthand isnot "underclothes" and $NPCList[4].righthand isnot "underclothes" and $NPCList[5].lefthand isnot "underclothes" and $NPCList[5].righthand isnot "underclothes" and $NPCList[0].mouth isnot "underclothes">> <<if $worn.under_lower.state is "ankles">> <<set $worn.under_lower.state to "knees">> You pull your $worn.under_lower.name up to your knees. <<elseif $worn.under_lower.state is "knees">> <<set $worn.under_lower.state to "thighs">> You pull your $worn.under_lower.name up to your thighs. <<elseif $worn.under_lower.state is "thighs">> <<if $vaginause is 0 and $anususe is 0>> You pull your $worn.under_lower.name up to your waist. <<set $worn.under_lower.state to "waist">><<set $worn.under_lower.exposed to $worn.under_lower.exposed_base>><<set $worn.under_lower.vagina_exposed to $worn.under_lower.vagina_exposed_base>><<set $worn.under_lower.anus_exposed to $worn.under_lower.anus_exposed_base>> <<else>> You try to pull up your $worn.under_lower.name, but one hand won't be enough. <</if>> <</if>> <<else>> You try to pull up your $worn.under_lower.name, but you aren't strong enough.<<brat 1>> <</if>> <</if>> <</if>> <<if $leftaction is "leftskirtpull" and $rightaction is "rightskirtpull">> <<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftskirtpull">><<set $rightactiondefault to "rightskirtpull">><<brat 1>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> You pull your $worn.lower.name down with both hands, covering your crotch. <<set $worn.lower.skirt_down to 1>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <<if $leftaction is "leftskirtpull">> <<set $leftaction to 0>><<set $leftactiondefault to "leftskirtpull">><<brat 1>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> You pull your $worn.lower.name back down, covering your crotch. <<set $worn.lower.skirt_down to 1>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <<if $rightaction is "rightskirtpull">> <<set $rightaction to 0>><<set $rightactiondefault to "rightskirtpull">><<brat 1>> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> You pull your $worn.lower.name back down, covering your crotch. <<set $worn.lower.skirt_down to 1>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <<if $leftaction is "leftlowerpull" and $rightaction is "rightlowerpull">> <<set $leftaction to 0>><<set $rightaction to 0>><<brat 1>><<set $leftactiondefault to "leftlowerpull">><<set $rightactiondefault to "rightlowerpull">> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<brat 2>> <<else>> <<if $NPCList[0].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[0].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[1].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[1].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[2].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[3].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[4].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[4].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[5].lefthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[5].righthand is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<elseif $NPCList[0].mouth is "lowerclothes">> You struggle for control of your $worn.lower.name. <<brat 2>><<set $lowerstruggle to 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened. <<else>> You fix your $worn.lower.name, concealing your <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftlowerpull">><<set $leftaction to 0>><<brat 1>><<set $leftactiondefault to "leftlowerpull">> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast.<<brat 1>> <<else>> <<if $NPCList[0].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "lowerclothes">> You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened. <<else>> You fix your $worn.lower.name, concealing your <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $rightaction is "rightlowerpull">><<set $rightaction to 0>><<brat 1>><<set $rightactiondefault to "rightlowerpull">> <<if $worn.lower.name is "naked">> You clutch the tattered remains of your $lowerlast. <<else>> <<if $NPCList[0].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "lowerclothes">>You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "lowerclothes">> You try to pull up your $worn.lower.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.lower.name hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened. <<else>> You fix your $worn.lower.name, concealing your <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftupperpull" and $rightaction is "rightupperpull">><<set $leftaction to 0>><<set $rightaction to 0>><<brat 1>><<set $leftactiondefault to "leftupperpull">><<set $rightactiondefault to "rightupperpull">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<else>> <<if $NPCList[0].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[0].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[1].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[1].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[2].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[2].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[3].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[3].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[4].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[4].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[5].righthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[5].lefthand is "upperclothes">>You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<elseif $NPCList[0].mouth is "upperclothes">> You struggle for control of your $worn.upper.name.<<brat 2>><<set $upperstruggle to 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened. <<elseif $worn.lower.set is $worn.upper.set>> You fix your $worn.upper.name, concealing your <<breasts>> and <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <<else>> You fix your $worn.upper.name, concealing your <<breastsstop>><<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $leftaction is "leftupperpull">><<set $leftaction to 0>><<brat 1>><<set $leftactiondefault to "leftupperpull">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<else>> <<if $NPCList[0].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "upperclothes">> You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened. <<elseif $worn.lower.set is $worn.upper.set>> You fix your $worn.upper.name, concealing your <<breasts>> and <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <<else>> You fix your $worn.upper.name, concealing your <<breastsstop>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $rightaction is "rightupperpull">> <<set $rightaction to 0>><<brat 1>><<set $rightactiondefault to "rightupperpull">> <<if $worn.upper.name is "naked">> You clutch the tattered remains of your $upperlast. <<else>> <<if $NPCList[0].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[1].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[2].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[3].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[4].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].righthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[5].lefthand is "upperclothes">>You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<elseif $NPCList[0].mouth is "upperclothes">> You struggle for your $worn.upper.name, but you aren't strong enough.<<brat 1>> <<else>> <<if $vaginause isnot 0 and $vaginause isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened. <<elseif $penisuse isnot 0 and $penisuse isnot "none">> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened. <<elseif $anususe isnot 0>> Your $worn.upper.name hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened. <<elseif $worn.lower.set is $worn.upper.set>> You fix your $worn.upper.name, concealing your <<breasts>> and <<if $worn.under_lower.exposed gte 1>> <<genitalsstop>> <<else>> $worn.under_lower.name. <</if>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>><<set $worn.lower.state to $worn.lower.state_base>><<if $worn.lower.skirt is 1>><<set $worn.lower.skirt_down to 1>><</if>><<set $worn.lower.vagina_exposed to $worn.lower.vagina_exposed_base>><<set $worn.lower.anus_exposed to $worn.lower.anus_exposed_base>><<set $worn.lower.exposed to $worn.lower.exposed_base>> <<else>> You fix your $worn.upper.name, concealing your <<breastsstop>> <<brat 5>><<set $worn.upper.state to $worn.upper.state_base>><<set $worn.upper.state_top to $worn.upper.state_top_base>><<set $worn.upper.exposed to $worn.upper.exposed_base>> <</if>> <</if>> <</if>> <</if>> <<if $feetaction is "grab">> <<set $feetaction to 0>><<set $feetactiondefault to "grab">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $feetactiondefault to "grabrub">> <<if $NPCList[0].penis is 0>> <<submission 2>><<set $NPCList[0].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his1>> $NPCList[0].penisdesc between your feet.</span> <<elseif $NPCList[1].penis is 0>> <<submission 2>><<set $NPCList[1].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his2>> $NPCList[1].penisdesc between your feet.</span> <<elseif $NPCList[2].penis is 0>> <<submission 2>><<set $NPCList[2].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his3>> $NPCList[2].penisdesc between your feet.</span> <<elseif $NPCList[3].penis is 0>> <<submission 2>><<set $NPCList[3].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his4>> $NPCList[3].penisdesc between your feet.</span> <<elseif $NPCList[4].penis is 0>> <<submission 2>><<set $NPCList[4].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his5>> $NPCList[4].penisdesc between your feet.</span> <<elseif $NPCList[5].penis is 0>> <<submission 2>><<set $NPCList[5].penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>> <span class="lblue">You <<feettext>> grab <<his6>> $NPCList[5].penisdesc between your feet.</span> <</if>> <<else>> You clumsily try to grab <<a>> penis between your feet, but fail. <<feetskilluse>><<submission 2>> <</if>> <</if>> <<if $feetaction is "rest">> <<set $feetaction to 0>><<set $feetactiondefault to "rest">><<neutral 1>>You rest your legs. <</if>> <<if $feetaction is "kick">> <<set $feetaction to 0>><<set $feetactiondefault to "kick">><<defiance 5>><<actionskick>><<set $attackstat += 1>> <</if>> <<if $feetaction is "rub">> <<set $feetaction to 0>><<submission 1>><<actionsfeetrub>> <</if>> <<set $rng to random(1, 100)>> <<if $feetaction is "grabrub">> <<feetskilluse>><<set $feetactiondefault to "grabrub">><<set $feetaction to 0>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsgrabrub>><<submission 2>> <<else>> <<set $feetactiondefault to "grab">> <<if $NPCList[0].penis is "feet">> <span class="blue">You try to rub <<his1>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "feet">> <span class="blue">You try to rub <<his2>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is 0>> <span class="blue">You try to rub <<his3>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "feet">> <span class="blue">You try to rub <<his4>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "feet">> <span class="blue">You try to rub <<his5>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "feet">> <span class="blue">You try to rub <<his6>> penis between your feet, but <<he>> moves away.</span> <<set $feetuse to 0>><<set $NPCList[5].penis to 0>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $feetaction is "vaginagrab">> <<feetskilluse>><<set $feetaction to 0>><<set $feetactiondefault to "vaginagrab">><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $feetactiondefault to "vaginagrabrub">> <<if $NPCList[0].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[0].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his1>> pussy.</span> <<elseif $NPCList[1].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[1].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his2>> pussy.</span> <<elseif $NPCList[2].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[2].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his3>> pussy.</span> <<elseif $NPCList[3].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[3].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his4>> pussy.</span> <<elseif $NPCList[4].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[4].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his5>> pussy.</span> <<elseif $NPCList[5].vagina is 0>> <<submission 2>><<set $feetuse to "othervagina">><<set $NPCList[5].vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his6>> pussy.</span> <</if>> <<else>> You try to keep <<a>> pussy away with your feet, but <<theowner>> moves it away. <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $feetaction is "vaginagrabrub">> <<set $feetaction to 0>><<feetskilluse>><<set $feetactiondefault to "vaginagrabrub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionsfeetpussy>><<submission 2>> <<else>><<set $feetactiondefault to "vaginagrab">> <<if $NPCList[0].vagina is "feet">> <span class="blue">You try to keep <<his1>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[0].vagina to 0>> <<elseif $NPCList[1].vagina is "feet">> <span class="blue">You try to keep <<his2>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[1].vagina to 0>> <<elseif $NPCList[2].vagina is 0>> <span class="blue">You try to keep <<his3>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[2].vagina to 0>> <<elseif $NPCList[3].vagina is "feet">> <span class="blue">You try to keep <<his4>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[3].vagina to 0>> <<elseif $NPCList[4].vagina is "feet">> <span class="blue">You try to keep <<his5>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[4].vagina to 0>> <<elseif $NPCList[5].vagina is "feet">> <span class="blue">You try to keep <<his6>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $NPCList[5].vagina to 0>> <</if>> <</if>> <</if>> <<if $feetaction is "stop">><<set $feetaction to 0>><<set $feetactiondefault to "stop">>You move your feet away from their genitals.<<set $feetuse to 0>> <<if $NPCList[0].penis is "feet">> <<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "feet">> <<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is "feet">> <<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "feet">> <<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "feet">> <<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "feet">> <<set $NPCList[5].penis to 0>> <<elseif $NPCList[0].vagina is "feet">> <<set $NPCList[0].vagina to 0>> <<elseif $NPCList[1].vagina is "feet">> <<set $NPCList[1].vagina to 0>> <<elseif $NPCList[2].vagina is "feet">> <<set $NPCList[2].vagina to 0>> <<elseif $NPCList[3].vagina is "feet">> <<set $NPCList[3].vagina to 0>> <<elseif $NPCList[4].vagina is "feet">> <<set $NPCList[4].vagina to 0>> <<elseif $NPCList[5].vagina is "feet">> <<set $NPCList[5].vagina to 0>> <</if>> <</if>> <<if $mouthaction is "rest">><<set $mouthaction to 0>><<set $mouthactiondefault to "rest">> <</if>> <<if $mouthaction is "kiss">><<set $mouthaction to 0>> <<actionskiss>><<submission 3>><<set $mouthactiondefault to "kiss">> <</if>> <<if $mouthaction is "plead">><<set $mouthaction to 0>><<set $mouthactiondefault to "plead">> <<actionsplead>><<set $speechplead to 1>> <<if $englishtrait is 4>> <<meek 5>> <<elseif $englishtrait is 3>> <<meek 4>> <<elseif $englishtrait is 2>> <<meek 3>> <<elseif $englishtrait is 1>> <<meek 2>> <<else>> <<meek 1>> <</if>> <</if>> <<if $mouthaction is "moan">><<set $mouthaction to 0>><<set $mouthactiondefault to "moan">> <<actionsmoan>><<set $speechmoan to 1>> <<if $englishtrait is 4>> <<submission 5>> <<elseif $englishtrait is 3>> <<submission 4>> <<elseif $englishtrait is 2>> <<submission 3>> <<elseif $englishtrait is 1>> <<submission 2>> <<else>> <<submission 1>> <</if>> <</if>> <<if $mouthaction is "demand">><<set $mouthaction to 0>><<set $mouthactiondefault to "demand">> <<actionsdemand>><<set $speechdemand to 1>> <<if $englishtrait is 4>> <<defiance 5>> <<elseif $englishtrait is 3>> <<defiance 4>> <<elseif $englishtrait is 2>> <<defiance 3>> <<elseif $englishtrait is 1>> <<defiance 2>> <<else>> <<defiance 1>> <</if>> <</if>> <<if $mouthaction is "mock">><<set $mouthaction to 0>><<set $mouthactiondefault to "mock">> <<actionsmock>><<set $speechdemand to 1>> <<if $englishtrait is 4>> <<brat 5>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 5>><<else>><<combatcontrol 5>><</if>><</if>> <<elseif $englishtrait is 3>> <<brat 4>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 4>><<else>><<combatcontrol 4>><</if>><</if>> <<elseif $englishtrait is 2>> <<brat 3>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 3>><<else>><<combatcontrol 3>><</if>><</if>> <<elseif $englishtrait is 1>> <<brat 2>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 2>><<else>><<combatcontrol 2>><</if>><</if>> <<else>> <<brat 1>><<if $mockaction is $NPCList[0].insecurity or $mockaction is $NPCList[1].insecurity or $mockaction is $NPCList[2].insecurity or $mockaction is $NPCList[3].insecurity or $mockaction is $NPCList[4].insecurity or $mockaction is $NPCList[5].insecurity>><<if $consensual is 1>><<submission 1>><<else>><<combatcontrol 1>><</if>><</if>> <</if>> <</if>> <<if $mouthaction is "mouth">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "mouth">><<combatpromiscuity4>> <<if $penisbitten is 1>><<He>> smacks your head away from <<his>> penis.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthactiondefault to "lick">><<set $mouthsubmit to 1>> <<if $NPCList[0].penis is 0>> <<set $NPCList[0].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his1>> $NPCList[0].penisdesc and <<he>> waits expectantly.</span> <<if $enemytype is "beast">><<set $beaststance to "topface">><</if>> <<elseif $NPCList[1].penis is 0>> <<set $NPCList[1].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his2>> $NPCList[1].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[2].penis is 0>> <<set $NPCList[2].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his3>> $NPCList[2].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[3].penis is 0>> <<set $NPCList[3].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his4>> $NPCList[3].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[4].penis is 0>> <<set $NPCList[4].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his5>> $NPCList[4].penisdesc and <<he>> waits expectantly.</span> <<elseif $NPCList[5].penis is 0>> <<set $NPCList[5].penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his6>> $NPCList[5].penisdesc and <<he>> waits expectantly.</span> <</if>> <<else>>You try to move into a position where your mouth can take <<a>> penis, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "swallow">><<set $mouthaction to 0>><<set $mouthactiondefault to "swallow">><<combatpromiscuity5>> <<if $NPCList[0].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <<set $NPCList[0].penis to "mouth">><span class="pink">You take <<his1>> $NPCList[0].penisdesc into your mouth.</span> <<switch $NPCList[0].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[1].penis is "mouthentrance" or $NPCList[1].penis is "mouthimminent">> <<set $NPCList[1].penis to "mouth">><span class="pink">You take <<his2>> $NPCList[1].penisdesc into your mouth.</span> <<switch $NPCList[1].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[2].penis is "mouthentrance" or $NPCList[2].penis is "mouthimminent">> <<set $NPCList[2].penis to "mouth">><span class="pink">You take <<his3>> $NPCList[2].penisdesc into your mouth.</span> <<switch $NPCList[2].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[3].penis is "mouthentrance" or $NPCList[3].penis is "mouthimminent">> <<set $NPCList[3].penis to "mouth">><span class="pink">You take <<his4>> $NPCList[3].penisdesc into your mouth.</span> <<switch $NPCList[3].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[4].penis is "mouthentrance" or $NPCList[0].penis is "mouthimminent">> <<set $NPCList[4].penis to "mouth">><span class="pink">You take <<his5>> $NPCList[4].penisdesc into your mouth.</span> <<switch $NPCList[4].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $NPCList[5].penis is "mouthentrance" or $NPCList[5].penis is "mouthimminent">> <<set $NPCList[5].penis to "mouth">><span class="pink">You take <<his6>> $NPCList[5].penisdesc into your mouth.</span> <<switch $NPCList[5].penissize>> <<case 4>><span class="pink"> You struggle to accommodate its girth.</span><<case 1>><span class="pink"> You stuggle to keep your mouth on something so small.</span> <</switch>> <</if>> <<if $oralvirginity is 0>><<submission 10>><<bruise face>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> <<elseif $oralvirginity is 1>><span class="pink"></span><span class="red"> It tastes strange.</span><<submission 30>><<set $oralvirginity to 0>><<bruise face>><<oralstat>><<violence 1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>> <</if>> <</if>> <<if $mouthaction is "othervagina">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "othervagina">><<combatpromiscuity4>> <<if $penisbitten is 1>><<He>> smacks your head away from <<his>> pussy.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $mouthactiondefault to "vaginalick">> <<if $NPCList[0].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his1>> pussy and <<he>> waits expectantly.</span><<set $NPCList[0].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<if $enemytype is "beast">><<set $beaststance to "topface">><</if>> <<elseif $NPCList[1].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his2>> pussy and <<he>> waits expectantly.</span><<set $NPCList[1].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[2].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his3>> pussy and <<he>> waits expectantly.</span><<set $NPCList[2].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[3].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his4>> pussy and <<he>> waits expectantly.</span><<set $NPCList[3].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[4].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his5>> pussy and <<he>> waits expectantly.</span><<set $NPCList[4].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[5].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his6>> pussy and <<he>> waits expectantly.</span><<set $NPCList[5].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <</if>> <<else>>You try to move into a position where your mouth can eat pussy, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "othervagina">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "othervagina">><<combatpromiscuity4>> <<if $penisbitten is 1>><<He>> smacks your head away from <<his>> pussy.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $mouthactiondefault to "vaginalick">> <<if $NPCList[0].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his1>> pussy and <<he>> waits expectantly.</span><<set $NPCList[0].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<if $enemytype is "beast">><<set $beaststance to "topface">><</if>> <<elseif $NPCList[1].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his2>> pussy and <<he>> waits expectantly.</span><<set $NPCList[1].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[2].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his3>> pussy and <<he>> waits expectantly.</span><<set $NPCList[2].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[3].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his4>> pussy and <<he>> waits expectantly.</span><<set $NPCList[3].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[4].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his5>> pussy and <<he>> waits expectantly.</span><<set $NPCList[4].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <<elseif $NPCList[5].vagina is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his6>> pussy and <<he>> waits expectantly.</span><<set $NPCList[5].vagina to "mouth">><<set $mouthstate to "othervagina">><<set $mouthuse to "othervagina">><<oralskilluse>> <</if>> <<else>>You try to move into a position where your mouth can eat pussy, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "breastpull">><<set $mouthaction to 0>><<set $mouthactiondefault to "breastpull">>You try to pull your head away from the chest pressing against your face.<<oralskilluse>><<brat 1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthstate to 0>><<set $mouthuse to 0>> <<if $NPCList[0].chest is "mouth" or $NPCList[0].chest is "mouthentrance">> <<set $NPCList[0].chest to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].chest is "mouth" or $NPCList[1].chest is "mouthentrance">> <<set $NPCList[1].chest to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].chest is "mouth" or $NPCList[2].chest is "mouthentrance">> <<set $NPCList[2].chest to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].chest is "mouth" or $NPCList[3].chest is "mouthentrance">> <<set $NPCList[3].chest to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].chest is "mouth" or $NPCList[4].chest is "mouthentrance">> <<set $NPCList[4].chest to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].chest is "mouth" or $NPCList[5].chest is "mouthentrance">> <<set $NPCList[5].chest to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].lefthand is "head_breasts" or $NPCList[0].lefthand is "head_nipple">><<set $NPCList[0].lefthand to 0>><</if>> <<if $NPCList[0].righthand is "head_breasts" or $NPCList[0].righthand is "head_nipple">><<set $NPCList[0].righthand to 0>><</if>> <<if $NPCList[1].lefthand is "head_breasts" or $NPCList[1].lefthand is "head_nipple">><<set $NPCList[1].lefthand to 0>><</if>> <<if $NPCList[1].righthand is "head_breasts" or $NPCList[1].righthand is "head_nipple">><<set $NPCList[1].righthand to 0>><</if>> <<if $NPCList[2].lefthand is "head_breasts" or $NPCList[2].lefthand is "head_nipple">><<set $NPCList[2].lefthand to 0>><</if>> <<if $NPCList[2].righthand is "head_breasts" or $NPCList[2].righthand is "head_nipple">><<set $NPCList[2].righthand to 0>><</if>> <<if $NPCList[3].lefthand is "head_breasts" or $NPCList[3].lefthand is "head_nipple">><<set $NPCList[3].lefthand to 0>><</if>> <<if $NPCList[3].righthand is "head_breasts" or $NPCList[3].righthand is "head_nipple">><<set $NPCList[3].righthand to 0>><</if>> <<if $NPCList[4].lefthand is "head_breasts" or $NPCList[4].lefthand is "head_nipple">><<set $NPCList[4].lefthand to 0>><</if>> <<if $NPCList[4].righthand is "head_breasts" or $NPCList[4].righthand is "head_nipple">><<set $NPCList[4].righthand to 0>><</if>> <<if $NPCList[5].lefthand is "head_breasts" or $NPCList[5].lefthand is "head_nipple">><<set $NPCList[5].lefthand to 0>><</if>> <<if $NPCList[5].righthand is "head_breasts" or $NPCList[5].righthand is "head_nipple">><<set $NPCList[5].righthand to 0>><</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <<violence 1>> <<if $mouthstate is "breasts">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing your head back against their chest. <<elseif $mouthstate is "nipple">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing your head back against their chest. <</if>> <</if>> <</if>> <<if $mouthaction is "movetochest">><<set $mouthaction to 0>><<meek 1>><<set $mouthactiondefault to "breastclosed">><<combatpromiscuity3>> <<if $breastbitten is 1>><<He>> smacks your head away from <<his>> chest.<<violence 5>> <<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $mouthactiondefault to "breastlick">> <<if $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his>> $NPCList[0].breastsdesc.</span><<set $NPCList[0].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his2>> $NPCList[1].breastsdesc.</span><<set $NPCList[1].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his3>> $NPCList[2].breastsdesc.</span><<set $NPCList[2].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his4>> $NPCList[3].breastsdesc.</span><<set $NPCList[3].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his5>> $NPCList[4].breastsdesc.</span><<set $NPCList[4].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <<elseif $NPCList[0].chest is 0>> <span class="lblue">You <<oraltext>> move your mouth to <<his6>> $NPCList[5].breastsdesc.</span><<set $NPCList[5].chest to "mouthentrance">><<set $mouthstate to "breasts">><<set $mouthuse to "breasts">><<oralskilluse>> <</if>> <<else>>You try to move your mouth to someone's chest, but <<theowner>> has other ideas.<<oralskilluse>> <</if>> <</if>> <<if $mouthaction is "breastbite">><<set $mouthaction to 0>><<set $mouthactiondefault to "breastbite">>You bite down on the nipple, <<theowner>> <<if $enemytype is "man">>yelps<<elseif $enemytype is "beast">>growls<<else>>shrieks<</if>> and recoils in agony.<<defiance 20>><<attackstat>><<set $mouthuse to 0>><<set $breastbitten to 1>><<set $mouthstate to 0>> <<if $wolfgirl gte 2 or $cat gte 2>> <<defiance 40>>You lick your fangs clean. <</if>> <<if $head is "breasts">> <<set $head to 0>> <</if>> <<if $NPCList[0].chest is "mouth">> <<set $NPCList[0].chest to 0>> <<elseif $NPCList[1].chest is "mouth">> <<set $NPCList[1].chest to 0>> <<elseif $NPCList[2].chest is "mouth">> <<set $NPCList[2].chest to 0>> <<elseif $NPCList[3].chest is "mouth">> <<set $NPCList[3].chest to 0>> <<elseif $NPCList[4].chest is "mouth">> <<set $NPCList[4].chest to 0>> <<elseif $NPCList[5].chest is "mouth">> <<set $NPCList[5].chest to 0>> <</if>> <<if $NPCList[0].lefthand is "head_nipples">> <<set $NPCList[0].lefthand to 0>> <<elseif $NPCList[1].lefthand is "head_nipples">> <<set $NPCList[1].lefthand to 0>> <<elseif $NPCList[2].lefthand is "head_nipples">> <<set $NPCList[2].lefthand to 0>> <<elseif $NPCList[3].lefthand is "head_nipples">> <<set $NPCList[3].lefthand to 0>> <<elseif $NPCList[4].lefthand is "head_nipples">> <<set $NPCList[4].lefthand to 0>> <<elseif $NPCList[5].lefthand is "head_nipples">> <<set $NPCList[5].lefthand to 0>> <</if>> <<if $NPCList[0].righthand is "head_nipples">> <<set $NPCList[0].righthand to 0>> <<elseif $NPCList[1].righthand is "head_nipples">> <<set $NPCList[1].righthand to 0>> <<elseif $NPCList[2].righthand is "head_nipples">> <<set $NPCList[2].righthand to 0>> <<elseif $NPCList[3].righthand is "head_nipples">> <<set $NPCList[3].righthand to 0>> <<elseif $NPCList[4].righthand is "head_nipples">> <<set $NPCList[4].righthand to 0>> <<elseif $NPCList[5].righthand is "head_nipples">> <<set $NPCList[5].righthand to 0>> <</if>> <</if>> <<if $mouthaction is "breastlick">><<set $mouthactiondefault to "breastlick">><<set $mouthaction to 0>><<submission 3>> <<if $NPCList[0].chest is "mouthentrance">> You lick <<his1>> $NPCList[0].breastsdesc. <</if>> <<if $NPCList[1].chest is "mouthentrance">> You lick <<his2>> $NPCList[1].breastsdesc. <</if>> <<if $NPCList[2].chest is "mouthentrance">> You lick <<his3>> $NPCList[2].breastsdesc. <</if>> <<if $NPCList[3].chest is "mouthentrance">> You lick <<his4>> $NPCList[3].breastsdesc. <</if>> <<if $NPCList[4].chest is "mouthentrance">> You lick <<his5>> $NPCList[4].breastsdesc. <</if>> <<if $NPCList[5].chest is "mouthentrance">> You lick <<his6>> $NPCList[5].breastsdesc. <</if>> <</if>> <<if $mouthaction is "breastclosed">><<set $mouthactiondefault to "breastclosed">><<set $mouthaction to 0>><<brat 3>> You keep your mouth closed. <<if $NPCList[0].chest is "mouth">> <<if $NPCList[0].lactation is 1>> <span class="blue">Milk leaks from <<his1>> $NPCList[0].breastdesc.</span> <</if>> <<elseif $NPCList[1].chest is "mouth">> <<if $NPCList[1].lactation is 1>> <span class="blue">Milk leaks from <<his2>> $NPCList[1].breastdesc.</span> <</if>> <<elseif $NPCList[2].chest is "mouth">> <<if $NPCList[2].lactation is 1>> <span class="blue">Milk leaks from <<his3>> $NPCList[2].breastdesc.</span> <</if>> <<elseif $NPCList[3].chest is "mouth">> <<if $NPCList[3].lactation is 1>> <span class="blue">Milk leaks from <<his4>> $NPCList[3].breastdesc.</span> <</if>> <<elseif $NPCList[4].chest is "mouth">> <<if $NPCList[4].lactation is 1>> <span class="blue">Milk leaks from <<his5>> $NPCList[4].breastdesc.</span> <</if>> <<elseif $NPCList[5].chest is "mouth">> <<if $NPCList[5].lactation is 1>> <span class="blue">Milk leaks from <<his1>> $NPCList[5].breastdesc.</span> <</if>> <</if>> <</if>> <<if $mouthaction is "breastsuck">><<set $mouthactiondefault to "breastsuck">><<set $mouthaction to 0>><<submission 3>> <<set $mouthstate to "nipple">> <<if $NPCList[0].chest is "mouthentrance" or $NPCList[0].chest is "mouth">> <<set $NPCList[0].chest to "mouth">> You <<oraltext>> suck <<his1>> $NPCList[0].breastdesc. <<if $NPCList[0].lefthand is "head_breasts">><<set $NPCList[0].lefthand to "head_nipples">><</if>> <<if $NPCList[0].righthand is "head_breasts">><<set $NPCList[0].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[0].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[1].chest is "mouthentrance" or $NPCList[1].chest is "mouth">> <<set $NPCList[1].chest to "mouth">> You <<oraltext>> suck <<his2>> $NPCList[1].breastdesc. <<if $NPCList[1].lefthand is "head_breasts">><<set $NPCList[1].lefthand to "head_nipples">><</if>> <<if $NPCList[1].righthand is "head_breasts">><<set $NPCList[1].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[1].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[2].chest is "mouthentrance" or $NPCList[2].chest is "mouth">> <<set $NPCList[2].chest to "mouth">> You <<oraltext>> suck <<his3>> $NPCList[2].breastdesc. <<if $NPCList[2].lefthand is "head_breasts">><<set $NPCList[2].lefthand to "head_nipples">><</if>> <<if $NPCList[2].righthand is "head_breasts">><<set $NPCList[2].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[2].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[3].chest is "mouthentrance" or $NPCList[3].chest is "mouth">> <<set $NPCList[3].chest to "mouth">> You <<oraltext>> suck <<his4>> $NPCList[3].breastdesc. <<if $NPCList[3].lefthand is "head_breasts">><<set $NPCList[3].lefthand to "head_nipples">><</if>> <<if $NPCList[3].righthand is "head_breasts">><<set $NPCList[3].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[3].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[4].chest is "mouthentrance" or $NPCList[4].chest is "mouth">> <<set $NPCList[4].chest to "mouth">> You <<oraltext>> suck <<his5>> $NPCList[4].breastdesc. <<if $NPCList[4].lefthand is "head_breasts">><<set $NPCList[4].lefthand to "head_nipples">><</if>> <<if $NPCList[4].righthand is "head_breasts">><<set $NPCList[4].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[4].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <<if $NPCList[5].chest is "mouthentrance" or $NPCList[5].chest is "mouth">> <<set $NPCList[5].chest to "mouth">> You <<oraltext>> suck <<his6>> $NPCList[5].breastdesc. <<if $NPCList[5].lefthand is "head_breasts">><<set $NPCList[5].lefthand to "head_nipples">><</if>> <<if $NPCList[5].righthand is "head_breasts">><<set $NPCList[5].righthand to "head_nipples">><</if>> <<if $breastfeedingdisable is "f" and $NPCList[5].lactation is 1>> <span class="purple">Sweet, creamy milk fills your mouth.</span> <<breastfed>><<set $speechheadsuckle to 1>><<submission 2>> <<else>> <<set $speechheadnipple to 1>> <</if>> <</if>> <</if>> <<if $mouthaction is "scream">><<set $mouthaction to 0>> <<if $drugged lte 0>> You scream for help. <<brat 10>><<set $alarm to 1>><<set $mouthactiondefault to "scream">><<set $speechscream to 1>> <<if $NPCList[0].lefthand is 0 and $mouthuse is 0>> <<set $NPCList[0].lefthand to "mouth">><<He>> clasps <<his>> hand over your mouth to silence you. <<set $enemytrust -= 40>><<set $mouthuse to "lefthand">> <<elseif $NPCList[0].righthand is 0 and $mouthuse is 0>> <<set $NPCList[0].righthand to "mouth">><<He>> clasps <<his>> hand over your mouth to silence you. <<set $enemytrust -= 40>><<set $mouthuse to "lefthand">> <</if>> <<else>> You try to scream for help, <span class="pink">but the aphrodisiacs make it sound like a lewd moan.</span> <<neutral 1>><<set $speechmoan to 1>> <</if>> <</if>> <<if $mouthaction is "apologise">><<set $mouthaction to 0>> <<if $enemytype is "beast">> You tell <<him>> you're sorry for being bad. <<set $mouthactiondefault to "plead">> <<if $apologised is 0>> <<if $monster is 1>> <<He>> growls. "Good. Now stay still." <<else>> While it doesn't understand you, your tone of voice has an impact. <</if>> <<set $apologised to 1>><<set $speechapologise to 1>> <<if $englishtrait is 4>> <<set $enemyanger -= 250>> <<elseif $englishtrait is 3>> <<set $enemyanger -= 200>> <<elseif $englishtrait is 2>> <<set $enemyanger -= 150>> <<elseif $englishtrait is 1>> <<set $enemyanger -= 100>> <<else>> <<set $enemyanger -= 50>> <</if>> <<else>> <<He>> ignores you. <<set $speechapologiseno to 1>> <</if>> <<else>> You tell <<him>> you're sorry for being bad. <<set $mouthactiondefault to "plead">> <<if $apologised is 0>> <<His>> face softens. <<set $apologised to 1>><<set $speechapologise to 1>> <<if $englishtrait is 4>> <<set $enemyanger -= 250>> <<elseif $englishtrait is 3>> <<set $enemyanger -= 200>> <<elseif $englishtrait is 2>> <<set $enemyanger -= 150>> <<elseif $englishtrait is 1>> <<set $enemyanger -= 100>> <<else>> <<set $enemyanger -= 50>> <</if>> <<else>><<He>> ignores you.<<set $speechapologiseno to 1>> <</if>> <</if>> <</if>> <<if $mouthaction is "forgive">><<set $mouthaction to 0>><<set $mouthactiondefault to "plead">> <<set $trauma -= $traumagain>><<set $traumagain to 0>><<set $speechforgive to 1>><<set $angelforgive to 1>> <<if $enemytype is "beast">> "You don't know any better. You're just a $beasttype," you say. "I forgive you." <<else>> "Even though you're doing such a horrible thing, don't worry," you say. "I forgive you." <</if>> <</if>> <<if $mouthaction is "peniskiss">><<set $mouthaction to 0>><<set $mouthactiondefault to "peniskiss">> <<actionspeniskiss>> <<submission 3>><<oralskilluse>> <</if>> <<if $mouthaction is "lick">><<set $mouthaction to 0>><<set $mouthactiondefault to "lick">><<actionspenislick>><<submission 5>><<oralskilluse>> <</if>> <<if $mouthaction is "suck">><<set $mouthaction to 0>><<set $mouthactiondefault to "suck">><<actionspenissuck>><<submission 10>><<oralskilluse>> <</if>> <<if $mouthaction is "pullaway">><<set $mouthaction to 0>><<set $mouthactiondefault to "pullaway">>You try to pull your head away from the penis threatening your mouth.<<oralskilluse>><<brat 1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $pullaway to 1>> <<if $NPCList[0].penis is "mouth">> <<set $NPCList[0].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].penis is "mouth">> <<set $NPCList[1].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].penis is "mouth">> <<set $NPCList[2].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].penis is "mouth">> <<set $NPCList[3].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].penis is "mouth">> <<set $NPCList[4].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].penis is "mouth">> <<set $NPCList[5].penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 6>> doesn't stop you.</span> <<elseif $NPCList[0].penis is "mouthimminent">> <<set $NPCList[0].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].penis is "mouthimminent">> <<set $NPCList[1].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].penis is "mouthimminent">> <<set $NPCList[2].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].penis is "mouthimminent">> <<set $NPCList[3].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].penis is "mouthimminent">> <<set $NPCList[4].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].penis is "mouthimminent">> <<set $NPCList[5].penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 6>> doesn't stop you.</span> <<elseif $NPCList[0].penis is "mouthentrance">> <<set $NPCList[0].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].penis is "mouthentrance">> <<set $NPCList[1].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].penis is "mouthentrance">> <<set $NPCList[2].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].penis is "mouthentrance">> <<set $NPCList[3].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].penis is "mouthentrance">> <<set $NPCList[4].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].penis is "mouthentrance">> <<set $NPCList[5].penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <<violence 1>> <<if $mouthstate is "penetrated">><span class="red">However, <<theowner>> refuses to allow it,</span> forcing the phallus back into your mouth. <<elseif $mouthstate is "imminent">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing the penis against your lips. <<elseif $mouthstate is "entrance">><span class="red">However, <<theowner>> refuses to allow it,</span> instead pushing the penis against your lips. <</if>> <</if>> <</if>> <<if $mouthaction is "pullawayvagina">><<set $mouthaction to 0>><<set $mouthactiondefault to "pullawayvagina">> <<if $consensual is 1>> You try to move your head away from the pussy.<<oralskilluse>><<brat 1>> <<else>> You try to pull your head away from the pussy threatening your mouth.<<oralskilluse>><<brat 1>> <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthuse to 0>><<set $mouthstate to 0>><<set $pullaway to 1>> <<if $NPCList[0].vagina is "mouth">> <<set $NPCList[0].vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].vagina is "mouth">> <<set $NPCList[1].vagina to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].vagina is "mouth">> <<set $NPCList[2].vagina to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].vagina is "mouth">> <<set $NPCList[3].vagina to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].vagina is "mouth">> <<set $NPCList[4].vagina to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].vagina is "mouth">> <<set $NPCList[5].vagina to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].vagina is "mouthimminent">> <<set $NPCList[0].vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].vagina is "mouthimminent">> <<set $NPCList[1].vagina to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].vagina is "mouthimminent">> <<set $NPCList[2].vagina to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].vagina is "mouthimminent">> <<set $NPCList[3].vagina to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].vagina is "mouthimminent">> <<set $NPCList[4].vagina to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].vagina is "mouthimminent">> <<set $NPCList[5].vagina to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].vagina is "mouthentrance">> <<set $NPCList[0].vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].vagina is "mouthentrance">> <<set $NPCList[1].vagina to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].vagina is "mouthentrance">> <<set $NPCList[2].vagina to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].vagina is "mouthentrance">> <<set $NPCList[3].vagina to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].vagina is "mouthentrance">> <<set $NPCList[4].vagina to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].vagina is "mouthentrance">> <<set $NPCList[5].vagina to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <span class="red">However,<<theowner>> refuses to allow it,</span> forcing it against your face.<<violence 1>> <</if>> <</if>> <<if $mouthaction is "bite">><<set $mouthaction to 0>><<set $mouthactiondefault to "bite">>You bite down on the penis, <<theowner>> <<if $enemytype is "man">>yelps<<elseif $enemytype is "beast">>growls<<else>>shrieks<</if>> and recoils in agony.<<defiance 20>><<attackstat>><<set $mouthuse to 0>><<set $penisbitten to 1>><<set $mouthstate to 0>> <<if $wolfgirl gte 2 or $cat gte 2>> <<defiance 20>><<defiance 20>>You lick your fangs clean. <</if>> <<if $NPCList[0].penis is "mouth">> <<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "mouth">> <<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is "mouth">> <<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "mouth">> <<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "mouth">> <<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "mouth">> <<set $NPCList[5].penis to 0>> <</if>> <</if>> <<if $mouthaction is "vaginalick">><<set $mouthaction to 0>><<set $mouthactiondefault to "vaginalick">><<actionspussylick>><<submission 10>><<oralskilluse>> <</if>> <<if $mouthaction is "pullawaykiss">> <<set $mouthaction to 0>><<set $mouthactiondefault to "pullawaykiss">>You try to pull your head away from their lips.<<oralskilluse>><<brat 1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $mouthuse to 0>><<set $mouthstate to 0>> <<if $NPCList[0].mouth is "kissentrance">> <<set $NPCList[0].mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].mouth is "kissentrance">> <<set $NPCList[1].mouth to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].mouth is "kissentrance">> <<set $NPCList[2].mouth to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].mouth is "kissentrance">> <<set $NPCList[3].mouth to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].mouth is "kissentrance">> <<set $NPCList[4].mouth to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].mouth is "kissentrance">> <<set $NPCList[5].mouth to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].mouth is "kissimminent">> <<set $NPCList[0].mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].mouth is "kissimminent">> <<set $NPCList[1].mouth to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].mouth is "kissimminent">> <<set $NPCList[2].mouth to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].mouth is "kissimminent">> <<set $NPCList[3].mouth to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].mouth is "kissimminent">> <<set $NPCList[4].mouth to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].mouth is "kissimminent">> <<set $NPCList[5].mouth to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<if $NPCList[0].mouth is "kiss">> <<set $NPCList[0].mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span> <<elseif $NPCList[1].mouth is "kiss">> <<set $NPCList[1].mouth to 0>><span class="green"><<He 2>> doesn't stop you.</span> <<elseif $NPCList[2].mouth is "kiss">> <<set $NPCList[2].mouth to 0>><span class="green"><<He 3>> doesn't stop you.</span> <<elseif $NPCList[3].mouth is "kiss">> <<set $NPCList[3].mouth to 0>><span class="green"><<He 4>> doesn't stop you.</span> <<elseif $NPCList[4].mouth is "kiss">> <<set $NPCList[4].mouth to 0>><span class="green"><<He 5>> doesn't stop you.</span> <<elseif $NPCList[5].mouth is "kiss">> <<set $NPCList[5].mouth to 0>><span class="green"><<He 6>> doesn't stop you.</span> <</if>> <<else>> <<if $consensual is 1>> <<set $consensual to 0>><<molested>><<controlloss>> <</if>> <span class="red">However, <<theowner>> refuses to allow it,</span> kissing you more firmly. <<violence 1>> <</if>> <</if>> <<if $mouthaction is "kissback">> <<set $mouthaction to 0>><<set $mouthactiondefault to "kissback">><<actionskissback>><<submission 2>><<oralskilluse>> <</if>> <<set $rng to random(1, 100)>> <<if $vaginaaction is "penisthighs">> <<set $vaginaaction to 0>><<meek 1>><<thighskilluse>><<set $vaginaactiondefault to "penisthighs">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $thighactiondefault to "rub">> <<if $NPCList[0].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his1>> $NPCList[0].penisdesc between your thighs.</span><<set $NPCList[0].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[1].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his2>> $NPCList[1].penisdesc between your thighs.</span><<set $NPCList[1].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[2].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his3>> $NPCList[2].penisdesc between your thighs.</span><<set $NPCList[2].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[3].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his4>> $NPCList[3].penisdesc between your thighs.</span><<set $NPCList[3].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[4].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his5>> $NPCList[4].penisdesc between your thighs.</span><<set $NPCList[4].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <<elseif $NPCList[5].penis is "vaginaentrance">> <span class="lblue">You <<thightext>> grab <<his6>> $NPCList[5].penisdesc between your thighs.</span><<set $NPCList[5].penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex 5>><<set $vaginastate to 0>> <</if>> <<else>> You try to hold <<a>> penis between your thighs, but <<theowner>> is intent on your pussy. <</if>> <</if>> <<set $rng to random(1, 100)>> <<effectsvaginatopenis>> <<set $rng to random(1, 100)>> <<effectsvaginapenisfuck>> <<if $vaginaaction is "rest">> <<set $vaginaaction to 0>><<set $vaginaactiondefault to "rest">> <</if>> <<set $rng to random(1, 100)>> <<if $vaginaaction is "penisanus">> <<set $vaginaaction to 0>><<meek 5>><<analskilluse>><<set $vaginaactiondefault to "penisanus">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person1>>the <<combatperson>> responds to the provocation and moves <<his1>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[0].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[1].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person2>>the <<combatperson>> responds to the provocation and moves <<his2>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[1].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[2].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person3>>the <<combatperson>> responds to the provocation and moves <<his3>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[2].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[3].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person4>>the <<combatperson>> responds to the provocation and moves <<his4>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[3].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[4].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person5>>the <<combatperson>> responds to the provocation and moves <<his5>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[4].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <<elseif $NPCList[5].penis is "vaginaentrance">> <span class="blue">You give your <<bottom>> a little wiggle, <<person6>>the <<combatperson>> responds to the provocation and moves <<his6>> penis in front of your butt.</span><<submission 2>><<set $anususe to "penis">><<set $NPCList[5].penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>> <</if>> <<else>>You give your <<bottom>> a little wiggle, but you just receive a slap.<<violence 2>><<hitstat>><<bruise bottom>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $anusaction is "rest">><<set $anusaction to 0>><<set $anusactiondefault to "rest">> <</if>> <<if $anusaction is "penischeeks">><<set $anusaction to 0>><<meek 1>><<bottomskilluse>><<set $anusactiondefault to "penischeeks">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $cheekactiondefault to "rub">> <<if $NPCList[0].penis is "anusentrance">> <<set $NPCList[0].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his>> $NPCList[0].penisdesc between your butt cheeks.</span> <<elseif $NPCList[1].penis is "anusentrance">> <<set $NPCList[1].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his2>> $NPCList[1].penisdesc between your butt cheeks.</span> <<elseif $NPCList[2].penis is "anusentrance">> <<set $NPCList[2].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his3>> $NPCList[2].penisdesc between your butt cheeks.</span> <<elseif $NPCList[3].penis is "anusentrance">> <<set $NPCList[3].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his4>> $NPCList[3].penisdesc between your butt cheeks.</span> <<elseif $NPCList[4].penis is "anusentrance">> <<set $NPCList[4].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his5>> $NPCList[4].penisdesc between your butt cheeks.</span> <<elseif $NPCList[5].penis is "anusentrance">> <<set $NPCList[5].penis to "cheeks">><<bottomstat>><<submission 2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his6>> $NPCList[5].penisdesc between your butt cheeks.</span> <</if>> <<else>> You try to grab <<a>> penis between your cheeks, but <<theowner>> isn't interested. <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $anusaction is "penispussy">><<set $anusaction to 0>><<meek 10>><<vaginalskilluse>><<set $anusactiondefault to "penispussy">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $NPCList[0].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[0].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person1>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[1].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[1].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person2>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[2].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[2].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person3>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[3].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[3].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person4>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[4].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[4].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person5>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <<elseif $NPCList[5].penis is "anusentrance">> <<submission 2>><<set $vaginause to "penis">><<set $NPCList[5].penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person6>><<combatperson>> takes advantage and moves <<his>> penis away from your butt.</span> <</if>> <<else>>You spread your thighs, but fail to garner interest. <</if>> <</if>> <<set $rng to random(1, 100)>> <<effectsanustopenis>> <<set $rng to random(1, 100)>> <<effectsanuspenisfuck>> <<if $cheekaction is "rub">><<set $cheekaction to 0>><<bottomskilluse>><<set $cheekactiondefault to "rub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<actionscheekrub>><<set $cheekactiondefault to "rub">><<submission 3>><<bottomstat>> <<else>><<set $cheekactiondefault to "cheeks">> <<if $NPCList[0].penis is "cheeks">> <<set $NPCList[0].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his1>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[1].penis is "cheeks">> <<set $NPCList[1].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his2>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[2].penis is "cheeks">> <<set $NPCList[2].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his3>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[3].penis is "cheeks">> <<set $NPCList[3].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his4>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[4].penis is "cheeks">> <<set $NPCList[4].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his5>> penis between your cheeks, but <<he>> is not interested.</span> <<elseif $NPCList[5].penis is "cheeks">> <<set $NPCList[5].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his6>> penis between your cheeks, but <<he>> is not interested.</span> <</if>> <</if>> <</if>> <<if $cheekaction is "stop">><<set $cheekaction to 0>><<set $cheekactiondefault to "stop">> <<if $NPCList[0].penis is "cheeks">> <<set $NPCList[0].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his1>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[1].penis is "cheeks">> <<set $NPCList[1].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his2>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[2].penis is "cheeks">> <<set $NPCList[2].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his3>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[3].penis is "cheeks">> <<set $NPCList[3].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his4>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[4].penis is "cheeks">> <<set $NPCList[4].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his5>> penis between your cheeks. <<He>> angles toward your anus.</span> <<elseif $NPCList[5].penis is "cheeks">> <<set $NPCList[5].penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his6>> penis between your cheeks. <<He>> angles toward your anus.</span> <</if>> <</if>> <<if $anusaction is "penistease">><<set $anusactiondefault to "penistease">><<set $cheekaction to 0>>You tease the tip of the penis with your <<bottomstop>><<sex 3>><<analskilluse>> <</if>> <<if $thighaction is "rub">><<set $thighaction to 0>><<thighskilluse>><<set $thighactiondefault to "rub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "rub">> <<actionsthighrub>><<thighstat>><<sex 5>> <<else>><<set $thighactiondefault to "thighs">> <<set $thighuse to 0>> <<if $vaginause is 0>><<set $vaginause to "penis">> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his2>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his3>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his4>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his5>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[5].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his6>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span> <</if>> <<else>> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <<elseif $NPCList[5].penis is "thighs">> <<set $NPCList[5].penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span> <</if>> <</if>> <</if>> <</if>> <<if $thighaction is "stop">><<set $thighaction to 0>><<set $thighactiondefault to "stop">>You stop holding <<his>> penis between your thighs.<<set $thighuse to 0>> <<if $vaginause is 0>> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span> <</if>> <<else>> <<if $NPCList[0].penis is "thighs">> <<set $NPCList[0].penis to 0>> <<elseif $NPCList[1].penis is "thighs">> <<set $NPCList[1].penis to 0>> <<elseif $NPCList[2].penis is "thighs">> <<set $NPCList[2].penis to 0>> <<elseif $NPCList[3].penis is "thighs">> <<set $NPCList[3].penis to 0>> <<elseif $NPCList[4].penis is "thighs">> <<set $NPCList[4].penis to 0>> <<elseif $NPCList[5].penis is "thighs">> <<set $NPCList[5].penis to 0>> <</if>> <</if>> <</if>> <<if $vaginaaction is "penistease">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "penistease">><<actionspenistip>><<sex 5>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "rub">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "rub">><<actionspenisrub>><<sex 10>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "cooperate">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "cooperate">><<actionspenisride>><<submission 20>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "take">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "take">><<actionspenistake>> <</if>> <<if $vaginaaction is "escape">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "escape">><<actionsvaginaescape>><<brat 10>><<set $vaginause to "penis">><<set $vaginastate to "entrance">> <<if $NPCList[0].penis is "vaginaimminent">> <<set $NPCList[0].penis to "vaginaentrance">><<set $NPCList[0].speechvaginaescape to 1>> <<elseif $NPCList[1].penis is "vaginaimminent">> <<set $NPCList[1].penis to "vaginaentrance">><<set $NPCList[1].speechvaginaescape to 1>> <<elseif $NPCList[2].penis is "vaginaimminent">> <<set $NPCList[2].penis to "vaginaentrance">><<set $NPCList[2].speechvaginaescape to 1>> <<elseif $NPCList[3].penis is "vaginaimminent">> <<set $NPCList[3].penis to "vaginaentrance">><<set $NPCList[3].speechvaginaescape to 1>> <<elseif $NPCList[4].penis is "vaginaimminent">> <<set $NPCList[4].penis to "vaginaentrance">><<set $NPCList[4].speechvaginaescape to 1>> <<elseif $NPCList[5].penis is "vaginaimminent">> <<set $NPCList[5].penis to "vaginaentrance">><<set $NPCList[5].speechvaginaescape to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<effectspenistovagina>> <<set $rng to random(1, 100)>> <<effectspenisvaginafuck>> <<set $rng to random(1, 100)>> <<effectspenisanusfuck>> <<set $rng to random(1, 100)>> <<effectspenistoanus>> <<if $penisaction is "rest">><<set $penisaction to 0>><<set $penisactiondefault to "rest">> <</if>> <<if $penisaction is "bay">><<set $penisaction to 0>><<meek 1>><<penileskilluse>><<set $penisactiondefault to "bay">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "rub">> <<if $NPCList[0].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your penis against <<his1>> clit.</span><<set $NPCList[0].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[1].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his2>> clit.</span><<set $NPCList[1].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[2].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his3>> clit.</span><<set $NPCList[2].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[3].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his4>> clit.</span><<set $NPCList[3].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[4].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his5>> clit.</span><<set $NPCList[4].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <<elseif $NPCList[5].vagina is "penisentrance">> <span class="lblue">You <<peniletext>> press your <<penis>> against <<his6>> clit.</span><<set $NPCList[5].vagina to "frot">><<set $penisuse to "clit">><<sex 5>><<set $penisstate to "clit">> <</if>> <<else>> You try to keep the vagina menacing your <<penis>> at bay by rubbing against the clit, but <<theowner>> has other ideas. <</if>> <</if>> <<if $penisaction is "clitrub">><<set $penisaction to 0>><<set $penisactiondefault to "rub">><<penileskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "rub">><<sex 5>> <<actionsclitrub>> <<else>><<set $penisactiondefault to "bay">> <<set $penisuse to "othervagina">><<set $penisstate to "entrance">> <<if $NPCList[0].vagina is "frot">> <<set $NPCList[0].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his1>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[1].vagina is "frot">> <<set $NPCList[1].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his2>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[2].vagina is "frot">> <<set $NPCList[2].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his3>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[3].vagina is "frot">> <<set $NPCList[3].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his4>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[4].vagina is "frot">> <<set $NPCList[4].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his5>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <<elseif $NPCList[5].vagina is "frot">> <<set $NPCList[5].vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his6>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span> <</if>> <</if>> <</if>> <<if $penisaction is "stop">><<set $penisaction to 0>><<set $penisactiondefault to "stop">> <<if $NPCList[0].vagina is "frot">> <<set $NPCList[0].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his1>> clit with your <<penisstop>></span> <<elseif $NPCList[1].vagina is "frot">> <<set $NPCList[1].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his2>> clit with your <<penisstop>></span> <<elseif $NPCList[2].vagina is "frot">> <<set $NPCList[2].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his3>> clit with your <<penisstop>></span> <<elseif $NPCList[3].vagina is "frot">> <<set $NPCList[3].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his4>> clit with your <<penisstop>></span> <<elseif $NPCList[4].vagina is "frot">> <<set $NPCList[4].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his5>> clit with your <<penisstop>></span> <<elseif $NPCList[5].vagina is "frot">> <<set $NPCList[5].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his6>> clit with your <<penisstop>></span> <</if>> <</if>> <<if $penisaction is "tease">><<set $penisaction to 0>><<set $penisactiondefault to "tease">><<actionspussytease>><<sex 5>><<penileskilluse>> <</if>> <<if $penisaction is "rub">><<set $penisaction to 0>><<set $penisactiondefault to "rub">><<actionspussyrub>><<sex 10>><<penileskilluse>> <</if>> <<if $penisaction is "cooperate">><<set $penisaction to 0>><<set $penisactiondefault to "cooperate">><<actionspussythrust>><<submission 20>><<penileskilluse>> <</if>> <<if $penisaction is "take">><<set $penisaction to 0>><<set $penisactiondefault to "take">><<actionspussytake>> <</if>> <<if $penisaction is "escape">><<set $penisaction to 0>><<set $penisactiondefault to "escape">><<actionspenisescape>><<brat 10>><<set $penisuse to "othervagina">><<set $penisstate to "entrance">> <<if $NPCList[0].vagina is "penisimminent">> <<set $NPCList[0].vagina to "penisentrance">><<set $NPCList[0].speechpenisescape to 1>> <<elseif $NPCList[1].vagina is "penisimminent">> <<set $NPCList[1].vagina to "penisentrance">><<set $NPCList[1].speechpenisescape to 1>> <<elseif $NPCList[2].vagina is "penisimminent">> <<set $NPCList[2].vagina to "penisentrance">><<set $NPCList[2].speechpenisescape to 1>> <<elseif $NPCList[3].vagina is "penisimminent">> <<set $NPCList[3].vagina to "penisentrance">><<set $NPCList[3].speechpenisescape to 1>> <<elseif $NPCList[4].vagina is "penisimminent">> <<set $NPCList[4].vagina to "penisentrance">><<set $NPCList[4].speechpenisescape to 1>> <<elseif $NPCList[5].vagina is "penisimminent">> <<set $NPCList[5].vagina to "penisentrance">><<set $NPCList[5].speechpenisescape to 1>> <</if>> <</if>> <<if $vaginaaction is "thighbay">><<set $vaginaaction to 0>><<meek 1>><<thighskilluse>><<set $vaginaactiondefault to "thighbay">><<combatpromiscuity1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">> <<if $NPCList[0].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his1>> mouth.</span><<set $NPCList[0].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[1].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his2>> mouth.</span><<set $NPCList[1].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[2].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his3>> mouth.</span><<set $NPCList[2].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[3].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his4>> mouth.</span><<set $NPCList[3].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[4].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his5>> mouth.</span><<set $NPCList[4].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[5].mouth is "vaginaentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his6>> mouth.</span><<set $NPCList[5].mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral 5>><<set $vaginastate to 0>><<set $thighuse to "mouth">> <</if>> <<else>> You try to keep the mouth menacing your <<pussy>> at bay by pressing your thigh against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $vaginaaction is "othermouthtease">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthtease">><<actionsothermouthvaginatease>><<sex 5>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "othermouthrub">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthrub">><<actionsothermouthvaginarub>><<sex 10>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "othermouthcooperate">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthcooperate">><<actionsothermouthvaginathrust>><<submission 20>><<vaginalskilluse>> <</if>> <<if $vaginaaction is "othermouthescape">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthescape">><<actionsothermouthvaginaescape>><<brat 10>><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">> <<if $NPCList[0].mouth is "vaginaimminent">> <<set $NPCList[0].mouth to "vaginaentrance">> <<elseif $NPCList[1].mouth is "vaginaimminent">> <<set $NPCList[1].mouth to "vaginaentrance">> <<elseif $NPCList[2].mouth is "vaginaimminent">> <<set $NPCList[2].mouth to "vaginaentrance">> <<elseif $NPCList[3].mouth is "vaginaimminent">> <<set $NPCList[3].mouth to "vaginaentrance">> <<elseif $NPCList[4].mouth is "vaginaimminent">> <<set $NPCList[4].mouth to "vaginaentrance">> <<elseif $NPCList[5].mouth is "vaginaimminent">> <<set $NPCList[5].mouth to "vaginaentrance">> <</if>> <</if>> <<if $thighaction is "othermouthrub">><<set $thighaction to 0>><<set $thighactiondefault to "othermouthrub">><<thighskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">><<thighstat>><<sex 5>> <<actionsmouththighrub>> <<else>> <<if $penisuse is 0>><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $penisactiondefault to "thighbay">><<set $thighuse to 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "penisentrance">><span class="blue">You press your thigh against <<his1>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "penisentrance">><span class="blue">You press your thigh against <<his2>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "penisentrance">><span class="blue">You press your thigh against <<his3>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "penisentrance">><span class="blue">You press your thigh against <<his4>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "penisentrance">><span class="blue">You press your thigh against <<his5>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "penisentrance">><span class="blue">You press your thigh against <<his6>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span> <</if>> <<elseif $vaginause is 0>><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $vaginaactiondefault to "thighbay">><<set $thighuse to 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his1>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his2>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his3>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his4>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his5>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his6>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span> <</if>> <<else>> <<if $NPCList[0].mouth is "thigh">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his1>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[0].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[1].mouth is "thigh">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his2>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[1].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[2].mouth is "thigh">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his3>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[2].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[3].mouth is "thigh">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his4>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[3].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[4].mouth is "thigh">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his5>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[4].mouth to 0>><<set $thighuse to 0>> <<elseif $NPCList[5].mouth is "thigh">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <span class="lblue">You press your thigh against <<his6>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[5].mouth to 0>><<set $thighuse to 0>> <</if>> <</if>> <</if>> <</if>> <<if $thighaction is "othermouthstop">><<set $thighaction to 0>><<set $thighactiondefault to "stop">><<set $thighuse to 0>> <<if $penisuse is 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span> <</if>> <<elseif $vaginause is 0>> <<if $NPCList[0].mouth is "thigh">> <<set $NPCList[0].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "thigh">> <<set $NPCList[1].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "thigh">> <<set $NPCList[2].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "thigh">> <<set $NPCList[3].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "thigh">> <<set $NPCList[4].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "thigh">> <<set $NPCList[5].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span> <</if>> <<else>> <<if $NPCList[0].mouth is "thigh">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <<set $NPCList[0].mouth to 0>><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "thigh">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <<set $NPCList[1].mouth to 0>><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "thigh">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <<set $NPCList[2].mouth to 0>><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "thigh">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <<set $NPCList[3].mouth to 0>><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "thigh">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <<set $NPCList[4].mouth to 0>><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "thigh">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <<set $NPCList[5].mouth to 0>><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span> <</if>> <</if>> <</if>> <<if $penisaction is "thighbay">><<set $penisaction to 0>><<meek 1>><<thighskilluse>><<set $penisactiondefault to "thighbay">><<combatpromiscuity1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">> <<if $NPCList[0].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his1>> mouth.</span><<set $NPCList[0].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[1].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his2>> mouth.</span><<set $NPCList[1].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[2].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his3>> mouth.</span><<set $NPCList[2].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[3].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his4>> mouth.</span><<set $NPCList[3].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[4].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his5>> mouth.</span><<set $NPCList[4].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <<elseif $NPCList[5].mouth is "penisentrance">> <span class="lblue">You <<thightext>> press your thigh against <<his6>> mouth.</span><<set $NPCList[5].mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral 5>><<set $penisstate to 0>><<set $thighuse to "mouth">> <</if>> <<else>> You try to keep the mouth menacing your <<penis>> at bay by pressing your thigh against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $penisaction is "othermouthtease">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthtease">><<actionsothermouthpenistease>><<sex 5>><<penileskilluse>> <</if>> <<if $penisaction is "othermouthrub">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthrub">><<actionsothermouthpenisrub>><<sex 10>><<penileskilluse>> <</if>> <<if $penisaction is "othermouthcooperate">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthcooperate">><<actionsothermouthpenisthrust>><<submission 20>><<penileskilluse>> <</if>> <<if $penisaction is "othermouthescape">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthescape">><<actionsothermouthpenisescape>><<brat 10>><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">> <<if $NPCList[0].mouth is "penisimminent">> <<set $NPCList[0].mouth to "penisentrance">> <<elseif $NPCList[1].mouth is "penisimminent">> <<set $NPCList[1].mouth to "penisentrance">> <<elseif $NPCList[2].mouth is "penisimminent">> <<set $NPCList[2].mouth to "penisentrance">> <<elseif $NPCList[3].mouth is "penisimminent">> <<set $NPCList[3].mouth to "penisentrance">> <<elseif $NPCList[4].mouth is "penisimminent">> <<set $NPCList[4].mouth to "penisentrance">> <<elseif $NPCList[5].mouth is "penisimminent">> <<set $NPCList[5].mouth to "penisentrance">> <</if>> <</if>> <<if $cheekaction is "othermouthrub">><<set $cheekaction to 0>><<set $cheekactiondefault to "othermouthrub">><<bottomskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $cheekactiondefault to "othermouthrub">><<bottomstat>><<sex 5>> <<actionsmouthbottomrub>> <<else>> <<if $anususe is 0>><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $anusactiondefault to "bottombay">><<set $bottomuse to 0>> <<if $NPCList[0].mouth is "bottom">> <<set $NPCList[0].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his1>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[1].mouth is "bottom">> <<set $NPCList[1].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his2>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[2].mouth is "bottom">> <<set $NPCList[2].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his3>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[3].mouth is "bottom">> <<set $NPCList[3].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his4>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[4].mouth is "bottom">> <<set $NPCList[4].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his5>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <<elseif $NPCList[5].mouth is "bottom">> <<set $NPCList[5].mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his6>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span> <</if>> <<else>> <<if $NPCList[0].mouth is "bottom">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his1>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[0].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[1].mouth is "bottom">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his2>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[1].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[2].mouth is "bottom">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his3>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[2].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[3].mouth is "bottom">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his4>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[3].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[4].mouth is "bottom">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his5>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[4].mouth to 0>><<set $bottomuse to 0>> <<elseif $NPCList[5].mouth is "bottom">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <span class="lblue">You press your <<bottom>> against <<his6>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $NPCList[5].mouth to 0>><<set $bottomuse to 0>> <</if>> <</if>> <</if>> <</if>> <<if $cheekaction is "othermouthstop">><<set $cheekaction to 0>><<set $cheekactiondefault to "stop">><<set $bottomuse to 0>> <<if $anususe is 0>> <<if $NPCList[0].mouth is "bottom">> <<set $NPCList[0].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "bottom">> <<set $NPCList[1].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "bottom">> <<set $NPCList[2].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "bottom">> <<set $NPCList[3].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "bottom">> <<set $NPCList[4].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "bottom">> <<set $NPCList[5].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his6>> mouth.</span> <</if>> <<else>> <<if $NPCList[0].mouth is "bottom">> <<if $NPCList[0].penis is "othermouth">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina is "othermouth">> <<set $NPCList[0].vagina to 0>> <</if>> <<set $NPCList[0].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his1>> mouth.</span> <<elseif $NPCList[1].mouth is "bottom">> <<if $NPCList[1].penis is "othermouth">> <<set $NPCList[1].penis to 0>> <</if>> <<if $NPCList[1].vagina is "othermouth">> <<set $NPCList[1].vagina to 0>> <</if>> <<set $NPCList[1].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his2>> mouth.</span> <<elseif $NPCList[2].mouth is "bottom">> <<if $NPCList[2].penis is "othermouth">> <<set $NPCList[2].penis to 0>> <</if>> <<if $NPCList[2].vagina is "othermouth">> <<set $NPCList[2].vagina to 0>> <</if>> <<set $NPCList[2].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his3>> mouth.</span> <<elseif $NPCList[3].mouth is "bottom">> <<if $NPCList[3].penis is "othermouth">> <<set $NPCList[3].penis to 0>> <</if>> <<if $NPCList[3].vagina is "othermouth">> <<set $NPCList[3].vagina to 0>> <</if>> <<set $NPCList[3].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his4>> mouth.</span> <<elseif $NPCList[4].mouth is "bottom">> <<if $NPCList[4].penis is "othermouth">> <<set $NPCList[4].penis to 0>> <</if>> <<if $NPCList[4].vagina is "othermouth">> <<set $NPCList[4].vagina to 0>> <</if>> <<set $NPCList[4].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his5>> mouth.</span> <<elseif $NPCList[5].mouth is "bottom">> <<if $NPCList[5].penis is "othermouth">> <<set $NPCList[5].penis to 0>> <</if>> <<if $NPCList[5].vagina is "othermouth">> <<set $NPCList[5].vagina to 0>> <</if>> <<set $NPCList[5].mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his6>> mouth.</span> <</if>> <</if>> <</if>> <<if $anusaction is "bottombay">><<set $anusaction to 0>><<meek 1>><<bottomskilluse>><<set $anusactiondefault to "bottombay">><<combatpromiscuity1>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $cheekactiondefault to "othermouthrub">> <<if $NPCList[0].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his1>> mouth.</span><<set $NPCList[0].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[1].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his2>> mouth.</span><<set $NPCList[1].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[2].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his3>> mouth.</span><<set $NPCList[2].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[3].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his4>> mouth.</span><<set $NPCList[3].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[4].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his5>> mouth.</span><<set $NPCList[4].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <<elseif $NPCList[5].mouth is "anusentrance">> <span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his6>> mouth.</span><<set $NPCList[5].mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral 5>><<set $anusstate to 0>><<set $bottomuse to "mouth">> <</if>> <<else>> You try to keep the mouth menacing your anus at bay by pressing your <<bottom>> against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $anusaction is "othermouthtease">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthtease">><<actionsothermouthanustease>><<sex 5>><<analskilluse>> <</if>> <<if $anusaction is "othermouthrub">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthrub">><<actionsothermouthanusrub>><<sex 10>><<analskilluse>> <</if>> <<if $anusaction is "othermouthcooperate">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthcooperate">><<actionsothermouthanusthrust>><<submission 20>><<analskilluse>> <</if>> <<if $anusaction is "othermouthescape">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthescape">><<actionsothermouthanusescape>><<brat 10>><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">> <<if $NPCList[0].mouth is "anusimminent">> <<set $NPCList[0].mouth to "anusentrance">> <<elseif $NPCList[1].mouth is "anusimminent">> <<set $NPCList[1].mouth to "anusentrance">> <<elseif $NPCList[2].mouth is "anusimminent">> <<set $NPCList[2].mouth to "anusentrance">> <<elseif $NPCList[3].mouth is "anusimminent">> <<set $NPCList[3].mouth to "anusentrance">> <<elseif $NPCList[4].mouth is "anusimminent">> <<set $NPCList[4].mouth to "anusentrance">> <<elseif $NPCList[5].mouth is "anusimminent">> <<set $NPCList[5].mouth to "anusentrance">> <</if>> <</if>> <<if $penisaction is "otheranusbay">> <<set $penisaction to 0>><<meek 1>><<penileskilluse>><<set $penisactiondefault to "otheranusbay">><<combatpromiscuity4>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $penisactiondefault to "otheranusrub">> <<if $NPCList[0].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his1>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[0].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[1].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his1>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[1].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[2].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his2>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[2].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[3].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his3>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[3].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[4].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his4>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[4].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[5].vagina is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his5>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[5].vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[0].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his6>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[0].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[1].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his2>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[1].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[2].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his3>> anus, rubbing between <<his1>> cheeks.</span><<set $NPCList[2].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[3].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his4>> anus, rubbing between <<his1>> cheeks.</span> <<set $NPCList[3].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[4].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his5>> anus, rubbing between <<his1>> cheeks.</span> <<set $NPCList[4].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<if $NPCList[5].penis is "otheranusentrance">> <span class="lblue">You <<peniletext>> point your <<penis>> away from <<his6>> anus, rubbing between <<his1>> cheeks.</span> <<set $NPCList[5].penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<sex 5>><<set $penisstate to "otheranusrub">> <</if>> <<else>> You try to move your <<penis>> away from the anus pressing against it, but <<theowner>> has other ideas. <</if>> <</if>> <<if $penisaction is "otheranusrub">> <<set $penisaction to 0>><<set $penisactiondefault to "otheranusrub">><<penileskilluse>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "otheranusrub">><<sex 5>> <<actionsotheranusrub>> <<else>><<set $penisactiondefault to "otheranusbay">> <<set $penisuse to "otheranus">><<set $penisstate to "otheranusentrance">> <<if $NPCList[0].vagina is "otheranusfrot">> <<set $NPCList[0].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his1>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[1].vagina is "otheranusfrot">> <<set $NPCList[1].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his2>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[2].vagina is "otheranusfrot">> <<set $NPCList[2].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his3>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[3].vagina is "otheranusfrot">> <<set $NPCList[3].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his4>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[4].vagina is "otheranusfrot">> <<set $NPCList[4].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his5>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[5].vagina is "otheranusfrot">> <<set $NPCList[5].vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his6>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[0].penis is "otheranusfrot">> <<set $NPCList[0].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his1>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[1].penis is "otheranusfrot">> <<set $NPCList[1].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his2>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[2].penis is "otheranusfrot">> <<set $NPCList[2].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his3>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[3].penis is "otheranusfrot">> <<set $NPCList[3].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his4>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[4].penis is "otheranusfrot">> <<set $NPCList[4].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his5>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <<if $NPCList[5].penis is "otheranusfrot">> <<set $NPCList[5].penis to "otheranusentrance">><span class="blue">You rub your penis between <<his6>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span> <</if>> <</if>> <</if>> <<if $penisaction is "otheranusstop">><<set $penisaction to 0>><<set $penisactiondefault to "stop">> <<if $NPCList[0].vagina is "otheranusfrot">> <<set $NPCList[0].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his1>> cheeks.</span> <</if>> <<if $NPCList[1].vagina is "otheranusfrot">> <<set $NPCList[1].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his2>> cheeks.</span> <</if>> <<if $NPCList[2].vagina is "otheranusfrot">> <<set $NPCList[2].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his3>> cheeks.</span> <</if>> <<if $NPCList[3].vagina is "otheranusfrot">> <<set $NPCList[3].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his4>> cheeks.</span> <</if>> <<if $NPCList[4].vagina is "otheranusfrot">> <<set $NPCList[4].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his5>> cheeks.</span> <</if>> <<if $NPCList[5].vagina is "otheranusfrot">> <<set $NPCList[5].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his6>> cheeks.</span> <</if>> <<if $NPCList[0].penis is "otheranusfrot">> <<set $NPCList[0].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his1>> cheeks.</span> <</if>> <<if $NPCList[1].penis is "otheranusfrot">> <<set $NPCList[1].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his2>> cheeks.</span> <</if>> <<if $NPCList[2].penis is "otheranusfrot">> <<set $NPCList[2].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his3>> cheeks.</span> <</if>> <<if $NPCList[3].penis is "otheranusfrot">> <<set $NPCList[3].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his4>> cheeks.</span> <</if>> <<if $NPCList[4].penis is "otheranusfrot">> <<set $NPCList[4].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his5>> cheeks.</span> <</if>> <<if $NPCList[5].penis is "otheranusfrot">> <<set $NPCList[5].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his6>> cheeks.</span> <</if>> <</if>> <<if $penisaction is "otheranustease">><<set $penisaction to 0>><<set $penisactiondefault to "otheranustease">><<actionsotheranustease>><<sex 5>><<penileskilluse>> <</if>> <<if $penisaction is "otheranuscooperate">><<set $penisaction to 0>><<set $penisactiondefault to "otheranuscooperate">><<actionsotheranusthrust>><<submission 20>><<penileskilluse>> <</if>> <<if $penisaction is "otheranustake">><<set $penisaction to 0>><<set $penisactiondefault to "otheranustake">><<actionsotheranustake>> <</if>> <<if $penisaction is "otheranusescape">><<set $penisaction to 0>><<set $penisactiondefault to "otheranusescape">><<actionsotheranusescape>><<brat 10>><<set $penisuse to "otheranus">><<set $penisstate to "otheranusentrance">> <<if $NPCList[0].vagina is "otheranusimminent">> <<set $NPCList[0].vagina to "otheranusentrance">><<set $speechotheranusescape1 to 1>> <</if>> <<if $NPCList[1].vagina is "otheranusimminent">> <<set $NPCList[1].vagina to "otheranusentrance">><<set $speechotheranusescape2 to 1>> <</if>> <<if $NPCList[2].vagina is "otheranusimminent">> <<set $NPCList[2].vagina to "otheranusentrance">><<set $speechotheranusescape3 to 1>> <</if>> <<if $NPCList[3].vagina is "otheranusimminent">> <<set $NPCList[3].vagina to "otheranusentrance">><<set $speechotheranusescape4 to 1>> <</if>> <<if $NPCList[4].vagina is "otheranusimminent">> <<set $NPCList[4].vagina to "otheranusentrance">><<set $speechotheranusescape5 to 1>> <</if>> <<if $NPCList[5].vagina is "otheranusimminent">> <<set $NPCList[5].vagina to "otheranusentrance">><<set $speechotheranusescape6 to 1>> <</if>> <<if $NPCList[0].penis is "otheranusimminent">> <<set $NPCList[0].penis to "otheranusentrance">><<set $speechotheranusescape1 to 1>> <</if>> <<if $NPCList[1].penis is "otheranusimminent">> <<set $NPCList[1].penis to "otheranusentrance">><<set $speechotheranusescape2 to 1>> <</if>> <<if $NPCList[2].penis is "otheranusimminent">> <<set $NPCList[2].penis to "otheranusentrance">><<set $speechotheranusescape3 to 1>> <</if>> <<if $NPCList[3].penis is "otheranusimminent">> <<set $NPCList[3].penis to "otheranusentrance">><<set $speechotheranusescape4 to 1>> <</if>> <<if $NPCList[4].penis is "otheranusimminent">> <<set $NPCList[4].penis to "otheranusentrance">><<set $speechotheranusescape5 to 1>> <</if>> <<if $NPCList[5].penis is "otheranusimminent">> <<set $NPCList[5].penis to "otheranusentrance">><<set $speechotheranusescape6 to 1>> <</if>> <</if>> <<if $anusaction is "rub">><<set $anusaction to 0>><<set $anusactiondefault to "rub">><<actionsanusrub>><<sex 10>> <<analskilluse>> <</if>> <<if $anusaction is "cooperate">><<set $anusaction to 0>><<set $anusactiondefault to "cooperate">><<actionsanusthrust>><<submission 15>><<analskilluse>> <</if>> <<if $anusaction is "take">><<set $anusaction to 0>><<set $anusactiondefault to "take">><<actionsanustake>> <</if>> <<if $anusaction is "escape">><<set $anusaction to 0>><<set $anusactiondefault to "escape">><<actionsanusescape>><<brat 10>><<set $anususe to "penis">><<set $anusstate to "entrance">> <<if $NPCList[0].penis is "anusimminent">> <<set $NPCList[0].penis to "anusentrance">><<set $NPCList[0].speechanusescape to 1>> <<elseif $NPCList[1].penis is "anusimminent">> <<set $NPCList[1].penis to "anusentrance">><<set $NPCList[1].speechanusescape to 1>> <<elseif $NPCList[2].penis is "anusimminent">> <<set $NPCList[2].penis to "anusentrance">><<set $NPCList[2].speechanusescape to 1>> <<elseif $NPCList[3].penis is "anusimminent">> <<set $NPCList[3].penis to "anusentrance">><<set $NPCList[3].speechanusescape to 1>> <<elseif $NPCList[4].penis is "anusimminent">> <<set $NPCList[4].penis to "anusentrance">><<set $NPCList[4].speechanusescape to 1>> <<elseif $NPCList[5].penis is "anusimminent">> <<set $NPCList[5].penis to "anusentrance">><<set $NPCList[5].speechanusescape to 1>> <</if>> <</if>> <<if $chestaction is "rub">> <<set $chestaction to 0>> <<set $chestactiondefault to "rub">> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<if $breastsize is 0>> You rub your <<breasts>> against <<his>> penis. <<else>> You rub <<his>> penis between your <<breasts>> <</if>> <<submission 3>><<chestskilluse>><<cheststat>> <<else>> <<set $chestuse to 0>> <<if $mouthuse is 0>><<set $mouthactiondefault to "grasp">><<set $mouthstate to "entrance">><<set $mouthuse to "penis">> <<if $NPCList[0].penis is "chest">> <<set $NPCList[0].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his1>> $NPCList[0].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[1].penis is "chest">> <<set $NPCList[1].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his2>> $NPCList[1].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[2].penis is "chest">> <<set $NPCList[2].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his3>> $NPCList[2].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[3].penis is "chest">> <<set $NPCList[3].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his4>> $NPCList[3].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[4].penis is "chest">> <<set $NPCList[4].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his5>> $NPCList[4].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <<elseif $NPCList[5].penis is "chest">> <<set $NPCList[5].penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his6>> $NPCList[5].penisdesc, but <<he>> moves <<his>> penis to your mouth.</span> <</if>> <<else>> <<if $NPCList[0].penis is "chest">> <<set $NPCList[0].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his1>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[1].penis is "chest">> <<set $NPCList[1].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his2>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[2].penis is "chest">> <<set $NPCList[2].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his3>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[3].penis is "chest">> <<set $NPCList[3].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his4>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[4].penis is "chest">> <<set $NPCList[4].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his5>> penis, but <<he>> pulls away.</span> <<elseif $NPCList[5].penis is "chest">> <<set $NPCList[5].penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his6>> penis, but <<he>> pulls away.</span> <</if>> <</if>> <</if>> <</if>> <<if $mouthaction is "grasp">><<set $mouthaction to 0>><<set $mouthactiondefault to "grasp">><<chestskilluse>><<combatpromiscuity3>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $chestactiondefault to "rub">><<set $chestuse to "penis">><<cheststat>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthactiondefault to "peniskiss">> <<if $NPCList[0].penis is "mouthentrance">> <<set $NPCList[0].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his1>> $NPCList[0].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his1>> $NPCList[0].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[1].penis is "mouthentrance">> <<set $NPCList[1].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his2>> $NPCList[1].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his2>> $NPCList[1].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[2].penis is "mouthentrance">> <<set $NPCList[2].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his3>> $NPCList[2].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his3>> $NPCList[2].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[3].penis is "mouthentrance">> <<set $NPCList[3].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his4>> $NPCList[3].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his4>> $NPCList[3].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[4].penis is "mouthentrance">> <<set $NPCList[4].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his5>> $NPCList[4].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his5>> $NPCList[4].penisdesc between your <<breastsstop>></span> <</if>> <<elseif $NPCList[5].penis is "mouthentrance">> <<set $NPCList[5].penis to "chest">> <<if $breastcup is "none">> <span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his6>> $NPCList[5].penisdesc between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<himstop>></span> <<He>> rubs <<his>> penis against your chest. <<else>> <span class="lblue">You <<chesttext>> grab <<his6>> $NPCList[5].penisdesc between your <<breastsstop>></span> <</if>> <</if>> <<else>> <<if $breastsize is 0>> You squeeze your <<breasts>> together as best you can and try to grab <<a>> penis between them, to no avail. <<else>> You try to grab <<a>> penis between your <<breastscomma>> but fail. <</if>> <</if>> <</if>> <<if $mouthaction is "finish">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 10>>You tell <<him>> you've had enough and want to stop. <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>> <<set $finish to 1>> <<if $trueconsensual isnot 1 and $gamemode is "soft">> <<set $enemyhealth to -100>> <</if>> <<if $enemytype is "man">> <<He>> <<if $enemyno gte 2>>look<<else>>looks<</if>> disappointed, <span class="green">but <<if $enemyno gte 2>>comply<<else>>complies<</if>>.</span> <<else>> It can't speak, <span class="green">but understands your tone and complies.</span> <</if>> <<if $gamemode is "soft">> <<set $enemyhealth to -1000>> <</if>> <<else>> <<set $consensual to 0>> <<if $enemytype is "man">> <span class="red"><<if $enemyno gte 2>>They refuse!<<else>><<He>> refuses!<</if>></span> <<else>> Eager to breed, <span class="red">it ignores your desire.</span> <</if>> <<molested>><<controlloss>> <</if>> <</if>> <<if $mouthaction is "novaginal">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 5>><<if !$gloryhole and $gamemode isnot "soft">><<seductionskillusecombat>><</if>> <<if $vaginalvirginity is 1>> You tell <<him>> you don't want anything penetrating your vagina, you are a virgin after all. <<else>> You tell <<him>> you don't want anything penetrating your vagina. <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>> <<set $novaginal to 1>><span class="green">They nod in acknowledgement.</span> <<if $vaginastate is "penetrated">><<set $vaginastate to "entrance">> <<if $NPCList[0].penis is "vagina">> <<set $NPCList[0].penis to "vaginaentrance">><<person1>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[1].penis is "vagina">> <<set $NPCList[1].penis to "vaginaentrance">><<person2>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[2].penis is "vagina">> <<set $NPCList[2].penis to "vaginaentrance">><<person3>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[3].penis is "vagina">> <<set $NPCList[3].penis to "vaginaentrance">><<person4>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[4].penis is "vagina">> <<set $NPCList[4].penis to "vaginaentrance">><<person5>>The <<person>> withdraws <<his>> penis from your vagina. <<elseif $NPCList[5].penis is "vagina">> <<set $NPCList[5].penis to "vaginaentrance">><<person6>>The <<person>> withdraws <<his>> penis from your vagina. <</if>> <</if>> <<else>> <<set $consensual to 0>>They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span><<molested>><<controlloss>> <</if>> <</if>> <<if $mouthaction is "noanal">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 5>><<if !$gloryhole and $gamemode isnot "soft">><<seductionskillusecombat>><</if>> <<if $analvirginity is 1>> You tell <<him>> you don't want anything inside your anus, it's dirty there! <<else>> You tell <<him>> you don't want anything penetrating your anus. <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>><<set $noanal to 1>> <<set $noanal to 1>><span class="green">They nod in acknowledgement.</span> <<if $anusstate is "penetrated">><<set $anusstate to "entrance">> <<if $NPCList[0].penis is "anus">> <<set $NPCList[0].penis to "anusentrance">><<person1>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[1].penis is "anus">> <<set $NPCList[1].penis to "anusentrance">><<person2>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[2].penis is "anus">> <<set $NPCList[2].penis to "anusentrance">><<person3>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[3].penis is "anus">> <<set $NPCList[3].penis to "anusentrance">><<person4>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[4].penis is "anus">> <<set $NPCList[4].penis to "anusentrance">><<person5>>The <<person>> withdraws <<his>> penis from your anus. <<elseif $NPCList[5].penis is "anus">> <<set $NPCList[5].penis to "anusentrance">><<person6>>The <<person>> withdraws <<his>> penis from your anus. <</if>> <</if>> <<else>> <<set $consensual to 0>>They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span><<molested>><<controlloss>> <</if>> <</if>> <<if $mouthaction is "nopenile">><<set $mouthaction to 0>> <<set $mouthactiondefault to "plead">><<brat 5>><<if !$gloryhole and $gamemode isnot "soft">><<seductionskillusecombat>><</if>> <<if $penilevirginity is 1>> You tell <<him>> you don't want your penis put inside anything, you are a virgin after all. <<else>> You tell <<him>> you don't want your penis put inside anything. <</if>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft" or $gloryhole>> <<set $nopenile to 1>><span class="green">They nod in acknowledgement.</span> <<if $penisstate is "penetrated">><<set $penisstate to "entrance">> <<if $NPCList[0].vagina is "penis">> <<set $NPCList[0].vagina to "penisentrance">><<person1>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[1].vagina is "penis">> <<set $NPCList[1].vagina to "penisentrance">><<person2>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[2].vagina is "penis">> <<set $NPCList[2].vagina to "penisentrance">><<person3>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[3].vagina is "penis">> <<set $NPCList[3].vagina to "penisentrance">><<person4>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[4].vagina is "penis">> <<set $NPCList[4].vagina to "penisentrance">><<person5>>The <<person>> frees your penis from <<his>> vagina. <<elseif $NPCList[5].vagina is "penis">> <<set $NPCList[5].vagina to "penisentrance">><<person6>>The <<person>> frees your penis from <<his>> vagina. <</if>> <</if>> <<if $penisstate is "otheranus">><<set $penisstate to "otheranusentrance">> <<if $NPCList[0].penis is "otheranus">> <<set $NPCList[0].penis to "otheranusentrance">><<person1>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[1].penis is "otheranus">> <<set $NPCList[1].penis to "otheranusentrance">><<person2>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[2].penis is "otheranus">> <<set $NPCList[2].penis to "otheranusentrance">><<person3>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[3].penis is "otheranus">> <<set $NPCList[3].penis to "otheranusentrance">><<person4>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[4].penis is "otheranus">> <<set $NPCList[4].penis to "otheranusentrance">><<person5>>The <<person>> frees your penis from <<his>> anus. <<elseif $NPCList[5].penis is "otheranus">> <<set $NPCList[5].penis to "otheranusentrance">><<person6>>The <<person>> frees your penis from <<his>> anus. <</if>> <</if>> <<if $penisstate is "othermouth">> <<set $penisstate to "othermouthentrance">> <<if $NPCList[0].mouth is "penis">> <<set $NPCList[0].mouth to "penisentrance">> <<person1>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[1].mouth is "penis">> <<set $NPCList[1].mouth to "penisentrance">> <<person2>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[2].mouth is "penis">> <<set $NPCList[2].mouth to "penisentrance">> <<person3>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[3].mouth is "penis">> <<set $NPCList[3].mouth to "penisentrance">> <<person4>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[4].mouth is "penis">> <<set $NPCList[4].mouth to "penisentrance">> <<person5>>The <<person>> slips your penis out of <<his>> mouth. <<elseif $NPCList[5].mouth is "penis">> <<set $NPCList[5].mouth to "penisentrance">> <<person6>>The <<person>> slips your penis out of <<his>> mouth. <</if>> <</if>> <<else>> <<set $consensual to 0>> They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span> <<molested>><<controlloss>> <</if>> <</if>> <<set $NPCList[0].intro to 0>> <<set $NPCList[1].intro to 0>> <<set $NPCList[2].intro to 0>> <<set $NPCList[3].intro to 0>> <<set $NPCList[4].intro to 0>> <<set $NPCList[5].intro to 0>> <br> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/effects.twee
twee
mit
197,035
<!-- Version 2.X.X - REV 190707b --> :: Widgets Ejaculation-EDEN [widget] <<widget "ejaculation-eden">><<nobr>> <<set $ejaculating to 1>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[0].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- Female EDEN --> <<if $NPCList[0].vagina isnot "none" and $NPCList[0].penis is "none">> <<if $consensual is 1>> <<if $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<switch random(1, 4)>> <<case 1 2>> <<He>> groans and rubs <<his>> crotch against your face with <<his>> hips, thighs shaking with orgasm. <br><br> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, body twitching uncontrollably. <br><br> <<case 5>> <<He>> screams, cupping your head in <<his>> hand and grinding <<his>> clit against your nose, covering your face in ejaculate. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "leftarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, shaking <<his>> thighs together against your hand as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt twitching against your hand uncontrollably. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "rightarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, knees shaking as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt twitching against your hand uncontrollably. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as <<he>> cums, releasing you and pulling back <<his>> hand, licking your wetness off <<his>> fingers. <br><br> <<case 3 4>> <<He>> moans loudly and shakes, dripping ejaculate on the ground; <<he>> withdraws <<his>> hand and sighs. <br><br> <<case 5>> <<He>> screams as <<he>> comes, soaking <<his>> own pussy and thighs in ejaculate; <<he>> removes <<his>> hand from your pussy and wipes it off on your face. "You should go clean up." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "feet">> <<switch random(1, 5)>> <<case 1 2>> <<He>> moans as you knead <<his>> pussy, jamming your toes inside with <<his>> hands as <<he>> finishes cumming. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 3 4>> <<He>> shakes bodily as <<he>> cums, twitching underneath your feet and cumming between your toes. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 5>> <<He>> screams as <<he>> comes, soaking your feet with ejaculate. You jump back in surprise, nearly slipping on your wet feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> cums as you scissor your pussies together, moaning with pleasure. <br><br> <<case 3 4>> <<He>> moans as <<he>> grinds downs hard on your <<pussy>> to finish, legs shaking as <<he>> cums. <br><br> <<case 5>> <<He>> screams, cupping <<his>> arms under your shoulders as <<his>> entire body shakes. Ejaculate streams from <<his>> pussy, drenching you. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shudders with pleasure, exhaling warmly against your crotch as <<he>> comes, leaving you wet with saliva and your own fluids. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> nose into your crotch and giving you a long, final, wet lick. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 5>> <<He>> screams into your crotch as <<he>> cums, pinching <<his>> hands between <<his>> thighs and buckling over, ejaculate streaming down <<his>> thighs. <br><br> <</switch>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shakes as <<he>> cums, driving <<his>> ass hard against you as <<he>> releases a final moan. <br><br> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> ass deeply with your cock and moaning. <br><br> <<case 5>> <<He>> screams and bucks into your crotch as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your legs. "I knew there was a reason I kept you around." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penis">> <<switch random(1, 6)>> <<case 1 2>> <<He>> grabs your shoulders as <<he>> cums, driving <<his>> pussy down hard against your cock as <<he>> shudders with pleasure. "You're mine; don't ever forget it." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 3 4>> <<He>> sighs as <<he>> cums, reddening and going into a full body convulsion. Ejaculate soaks your crotch. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 5>> <<He>> screams and bucks on your lap as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your crotch and legs. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> cums on your <<penis>>; "Next time I want you to fuck me properly and quit screwing around." <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> bucks <<his>> ass against your cock as <<he>> cums. "Next time I want you to fuck me; I don't keep you around to toy with my ass." <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grinds <<his>> clit hard against your cock as <<he>> cums, ejaculating on your cock. <<He>> looks frustrated, "Next time you need to fuck me or it won't go well for you." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 4)>> <<case 1 2>> <<He>> cums as you fuck <<his>> mouth, pushing you off as <<he>> finishes. <br><br> <<case 3 4>> <<He>> cums as you fuck <<his>> mouth, leaving your <<penis>> a slimy mess. "You're a mess; you should go clean up." <br><br> <</switch>> <<else>> <<He>> convulses in orgasmic bliss. <br><br> <</if>> <<else>> <<if $NPCList[0].vagina is "footjob">> <<switch random(1, 5)>> <<case 1 2 3>> <<He>> gasps as <<he>> cums. Recovering, <<he>> smiles and moves <<his>> foot to your body, <span class="red">stepping down heavily as you gasp for breath.</span> "I hope you're learning that I own you." <<gtrauma>><<gstress>><<gpain>><<violence 6>><<bruise chest>><<hitstat>> <br><br> <<case 4 5>> <<He>> laughs as <<he>> cums, removing <<his>> foot from your crotch and rubbing it against your face, covering your face in your own wetness. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans as <<he>> cums, dragging <<his>> wet pussy across your ass and thighs. <br><br> <<case 3 4>> <<He>> moans as <<he>> grabs you by the throat and grinds downs hard on your <<pussystop>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 5>> <<He>> screams, grabbing you by the hair and mashing <<his>> entire body against yours. Ejaculate streams from <<his>> pussy, drenching you. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<He>> moans as <<he>> cums. <<He>> <span class="pink">grabs you by the hair and pulls you close:</span> "Don't forget I'm the only one allowed to pleasure you." <br><br> <<elseif $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<He>> groans and grabs you by the hair, grinding <<his>> crotch roughly against your face as <<his>> thighs shake with orgasm. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<He>> shakes as <<he>> cums, grabbing you by the balls and dragging your cock deeply into <<his>> ass as <<he>> releases a final moan. <br><br> <<elseif $NPCList[0].vagina is "penis">> <<He>> digs <<his>> nails painfully into your shoulders as <<he>> cums, driving <<his>> pussy down hard against your cock as <<he>> shudders with pleasure. <br><br> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> moans as <<he>> cums on your throbbing cock. "Next time you need to fuck me properly or I'm going to punish you." <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> swivels <<his>> ass against your cock as <<he>> cums. "Next time you need to penetrate me or I'll punish you." <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grabs you by the throat, pulling you down and grinding <<his>> clit hard against your cock as <<he>> cums. "Next time you need to penetrate me or I'll punish you." <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<He>> cums as you fuck <<his>> mouth, shoving you away as <<he>> gasps for air. "That's enough." <br><br> <<else>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> trembles with orgasm. Pulling your face close <<he>> says, "I hope you're learning that you stay here for my pleasure." <br><br> <<case 4 5 6>> <<He>> sighs quietly as <<he>> cums, smacking your ass. "Don't forget you're my property." <br><br> <<case 7>> <<He>> rapidly rubs <<his>> clit and screams as <<he>> cums; <<his>> pussy squirting and covering you in ejaculate. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestgoo += 1>> <</switch>> <</if>> <</if>> <</if>> <!-- Male EDEN --> <<if $consensual is 1>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a giggle at the sight. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, pushing <<his>> crotch hard into yours as <<he>> cums and ejaculating onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> holds you still by the hips with one hand and with the other on <<his>> cock, ejaculates onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your <<pussy>>; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. "You're a mess; go clean up." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. You feel warm as semen fills your vagina. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your shoulders, pulling you deeply onto <<his>> cock as <<he>> cums. Semen fills your <<pussycomma>> leaving you breathless. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> grabs your thighs, pushing <<his>> crotch hard against your ass and ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your ass and drips down your crotch; <<he>> seems pleased. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your asscheek with one hand and strokes <<his>> cock with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel warm semen dripping down your bottom. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and down your crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your ass and drips down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your ass as <<he>> cums. You gasp as you take <<his>> entire length, and feel semen filling your insides. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your shoulders, pulling you back onto <<his>> cock as <<he>> cums. Semen fills your ass as you moan with pleasure. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and, with a final shove, cums in your ass. Thick waves of semen pump into you. It's more than you can hold; cum oozes from your ass and runs down your legs. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your <<breasts>> together tightly on <<his>> cock as <<he>> cums, ejaculating onto them.. Your body feels slick with cum. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> strokes the tip of <<his>> cock between your <<breasts>> and quietly ejaculates on them. Your <<breasts>> feel cool as semen drips down them. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck and bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>>. "You should go clean up." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and strokes <<his>> cock with the other, ejaculating onto your face; <<he>> grimaces and tells you to go clean up. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your face. Warm cums drips down your forehead and nose. "You should go clean up." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps the top of your head, stroking <<his>> cock while aiming straight at your mouth. Thick ropes of cum cover your face and push past your closed lips into your mouth. "Don't forget you're my property." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups the back of your head, ejaculating onto your lips as you barely brush against the tip of <<his>> penis; <<he>> seems disappointed. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; <<he>> seems disappointed. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <!-- this is picking up women NPCs...? --> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and by your hair with the other, thrusting deeply into your mouth as <<he>> cums. Ejaculate streams down your throat and fills your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grasps the base of <<his>> cock and moans, quietly ejaculating into your mouth. You feel warm cum fill your mouth and drip down your throat. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps the back of your head, wildly thrusting <<his>> cock in your mouth as <<he>> cums. Semen streams down your throat, fills your mouth and covers your face as <<he>> flails. "It's hard to control myself with you sometimes." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. "I enjoyed your enthusiasm, using both hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. "You're a mess; go clean up." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. "You should clean up, you can't work with those hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your left hand. Semen drips down your fingers. "You can't work with those hands; go wash up." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your <<breasts>> in the process. "Go wash your hands; you can't work like that." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze. Your hand is covered in warm semen. "You should clean up, you can't work with those hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your right hand. Semen cools on your fingers. "You can't work with those hands; go wash up." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 7>> <<He>> grunts and shoots thick ropes of semen onto your hands, making an impressive mess. "Go wash your hands; you can't work like that." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 4)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> cock a final squeeze, ejaculates onto your tummy. "Marking my territory; don't forget you're my property." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> cock and aims at your face, covering it with semen. "You're a mess; go clean up." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your ass, ejaculates on your bottom. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> penis and moans, ejaculating on your <<breastsstop>> <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass, <<his>> ejaculate spraying on <<his>> own stomach. "That's enough; I'm done." <br><br> <<case 4 5>> <<He>> whimpers as you pound <<his>> ass, moaning in please as <<he>> ejaculates on the ground. You roll off <<himstop>> <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "I don't want you to ever leave..." <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, grabbing your ass from behind and grinding your cock against <<his>> ass to finish. "Next time I want you to fuck me properly." <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus and ejaculates on the ground. You roll off <<himstop>> <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth, gasping against your cock. "Don't ever forget you're mine forever." <br><br> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth. <<He>> pushes you away, "I'm done now." <br><br> <<case 6 7>> <<He>> grabs you by the ass and drives your cock deeply into <<his>> throat, ejaculating on <<his>> chest as <<he>> throats your cock. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <</if>> <<else>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a laugh at the pathetic display, shaking with fear as you realize you're completely isolated. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs, and wipes <<his>> cock clean on your ass. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, slamming <<his>> crotch hard into your ass as <<he>> cums and ejaculates onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. "I own you now; don't forget it." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shoves <<his>> thumb into your ass, pulling you back and ejaculating onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt; flicking <<his>> cock dry on your body. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass; <<he>> dries <<his>> cock on your thighs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <span class="red"><<he>> slaps you across the ass hard in anger.</span> <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your cunt; <<he>> groans in disappointment. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. "I hope you're learning that your mine forever. Now go clean up." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your hair, pulling and thrusting deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. Semen splashes inside your bruised cunt. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your throat, pounding <<his>> cock into you as <<he>> cums. Semen fills your <<pussy>> as you gasp for air. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your cunt as <<he>> cums, smashing your clit and sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. "You'll learn to hold my cum better as I train you." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass; giving you a parting smack on the butt. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> pinches the top of your cheeks with <<his>> hands and pulls you hard against <<himcomma>> ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your ass and drips down your crotch. "You're a mess; go clean up." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> <span class="blue">slaps your asscheek with one hand</span> and strokes <<his>> cock with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel semen dripping down your crack, and feel filthy inside. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and down your crotch. "I took it easy on you; next time you're taking my entire shaft." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your ass and drips down your crack; <span class="red"><<he>> smacks your ass angrily.</span> <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and crotch. "I took it easy on you. Next time you're taking my whole cock." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, pounding your ass mercilessly as <<he>> cums. You whimper as you take <<his>> entire length, and feel unwelcome semen streaming in your asshole. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your hair, pulling you hard onto <<his>> cock as <<he>> cums. Semen fills you as you cry out, <<his>> girth stretching your anus. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and with a final shove, cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your ass and runs down your legs. "You're a mess; go clean up." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your <<breasts>> together on <<his>> cock as <<he>> cums, ejaculating onto them. "Don't forget who owns you." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> grabs your hair to force you to look at <<him>> while <<he>> strokes the tip of <<his>> cock between your <<breasts>> and wordlessly ejaculates onto them. "I want you to look at me while I use you for my pleasure." Your <<breasts>> cool as semen slides down your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck, mashing your face against <<his>> body and bears down on your <<breasts>>; semen shoots between and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>> as you gasp for air. "Your mine to use for my pleasure." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your chin with one hand and strokes <<his>> cock with the other, ejaculating onto your face. "Don't forget I'm your master. Now go clean up." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and holding you by the ears, quietly ejaculates onto your face. Warm cums drips down your forehead and nose. "You're a mess; go clean up." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair tightly in <<his>> fist, stroking <<his>> cock while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow. Go clean up the mess." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grips hair at the nape your neck, ejaculating onto your lips as you barely brush against the tip of <<his>> penis. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; frustrated, <<he>> wipes the cum off your face and shoves it in your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps your hair but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <<He>> looks frustrated. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs you under the chin with one hand and by your hair with the other, shoving <<his>> cock down your throat as <<he>> cums. You gag and retch as unwanted semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grabs you by the throat in one hand and grasps the base of <<his>> cock in the other, quietly ejaculating into your mouth. You gag as cum fills your mouth and drips down your throat. <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 7>> <<He>> grasps your hair by the temples, wildly thrusting <<his>> cock down your throat as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> fills your mouth and covers your face as <<he>> flails. "Don't forget that you stay here at my pleasure." <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process. "You're a mess; go clean up." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. "You're a mess; go clean up." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. Grabbing your hand by the wrist, <<he>> forces it into your mouth so you can taste <<himstop>> <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 3 4>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping <<him>> occupied you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 6 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your chest in the process. "I need to train you to control my cock better." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze; <<he>> flicks <<his>> cock clean on your face. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping <<him>> occupied you don't notice <<his>> penis is aimed at your chest, which is splattered with cum in the process. "You're a mess; go clean up." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 6 7>> <<He>> grunts and shoots thick ropes of semen onto your hand, making an impressive mess. "Disgusting. Go clean yourself up." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 5)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> cock a final squeeze, ejaculates onto your tummy. "Don't forget you exist for my pleasure." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> cock and aims at your face, covering it with semen. "Your place is on your knees servicing my cock; don't forget it." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your ass, ejaculates on your bottom. "That's warm up for next time." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> penis and moans, ejaculating on your <<breastsstop>> "Go clean up that mess." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 5>> <<He>> moans and rubs <<his>> cock wildly, sending cum flying all over your body; <<he>> wipes <<his>> penis clean in your hair. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass; <<he>> catches <<his>> ejaculate in <<his>> hand and wipes it on your face. "Don't forget who owns you." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5>> <<He>> moans as you pound <<his>> ass, and ejaculates on the ground. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, digging <<his>> nails into your ass from behind and grinding your cock against <<his>> ass to finish. "Fuck me properly next time or you'll be punished." <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, and ejaculates on the ground; <<he>> seems disappointed. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "That was fine, but next time I'm fucking you. Be ready." <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth; <<he>> catches <<his>> semen and rubs it into your stomach as <<he>> pushes you away. "I'm done now; go clean up." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth; <<he>> bites your cock, stopping you abruptly. "I'm done now." <br><br> <<case 6 7>> <<He>> grabs you by the balls and painfully drives your cock into <<his>> throat; <<he>> ejaculates on <<his>> chest as <<he>> throats your cock. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <</if>> <</if>> <!-- Finishing moves for consensual with low anger or non-consensual with damage or high anger --> <<if $consensual is 1 and $enemyanger lte 0>> <<switch random(1, 5)>> <<case 1 2>> <<He>> absently strokes you, <span class="green">making you feel warm inside.</span> "I hope you know how much I need to have you here with me." <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <<case 3 4>> <<He>> strokes your hair, <span class="green">making you feel warm inside.</span> "I don't want you to ever leave me." <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <<case 5>> <<He>> brushes your cheek with <<his>> hand. "You're so <<if $player.appearance is "m">>handsome<<else>>beautiful<</if>> it makes me hurt." <span class="green">Your face flushes with pleasure.</span> <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <</switch>> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 7.5>> <<He>> <span class="red">angrily punches you, doubling you over.</span> "I expect your compliance. Fight with me like that again and I might just leave you naked in the woods for the wolves to devour." <<gstress>><<gtrauma>><<gpain>><<violence 6>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 8.5>> <<He>> pins your arms back and <span class="pink">slaps you back and forth across the face.</span> "You need to know your place, and that's pleasuring me. Don't fight with me. Ever." <<gstress>><<gtrauma>><<gpain>><<violence 3>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 9.5>> <<He>> <span class="pink">slaps you across the face.</span> "You seem to need reminding that you're here for my pleasure, not to fight me." <<gstress>><<gtrauma>><<gpain>><<violence 2>> <br><br> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation-eden.twee
twee
mit
53,240
<!-- Version 2.6- REV 191105 --> :: Widgets Ejaculation-GLORYHOLE [widget] <<widget "ejaculation-gloryhole">><<nobr>> <<set $ejaculating to 1>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[0].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- Gloryhole encounter assumes NPC cannot reach or see PC and vice versa. Assumes NPCs believe PC may have following combat. Assumes all other forms of finishing in place and encounters can be either consens or non-consens. Non-consens encounters assume PC is restrained to hole with no arms available, though genital encounters were left in place in case of future use--> <!-- Currently non-consens gloryhole is oral-only and so focus is on these cases; the rear-body non-consens is captured by $position="wall". As game changes this can be reviewed --> <!-- Consens gloryhole has all combat options available currently. --> /% DEBUG POS:$position POS2:$punishmentposition<br> %/ /% DEBUG NPCF $NPCList[0].vagina NPCM $NPCList[0].penis<br> %/ <!-- Female Gender NPC1 at WALL --> <<if $NPCList[0].gender is "f">> <<if $consensual is 1>> <<if $NPCList[0].vagina is "footjob">> <<He>> gasps as <<he>> cums. <br><br> <<elseif $NPCList[0].vagina is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums; ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with ejaculate. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and rubs <<his>> cunt on your feet as <<he>> cums, splattering your feet and legs with ejaculate. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].vagina is "leftarm" or $NPCList[0].vagina is "rightarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, shaking <<his>> thighs together against your hand as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 3 4>> <<He>> cums silently, cunt twitching against your hand uncontrollably. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans as <<he>> cums, dragging <<his>> wet pussy across yours. "That was so good." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <<case 3 4>> <<He>> moans as <<he>> grinds downs hard on your <<pussycomma>>. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 5>> <<He>> screams, mashing <<his>> crotch against the wall. Ejaculate streams from <<his>> pussy, drenching your exposed legs. <<He>> giggles, "I hope I didn't make too much of a mess." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<He>> shakes with arousal as <<he>> cums, withdrawing <<his>> face from the hole. <br><br> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<He>> moans as <<he>> cums. "You must enjoy being used like this." <br><br> <<elseif $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouthimminent">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans and grinds <<his>> crotch against your face; you feel the wall shake as <<he>> cums on your mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3 4>> <<He>> ejaculates on your face, rubbing <<his>> clit against your nose as <<he>> finished. You feel cum running down your nose and lips. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 5>> <<He>> rubs <<his>> clit rapidly, squirting your face through the hole with cum. You feel slime running down your face and neck. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $facegoo += 2>> <</switch>> <<elseif $NPCList[0].vagina is "mouth">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans and grinds <<his>> crotch roughly against your mouth; you feel the wall shake as <<he>> cums into your waiting mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3 4>> <<He>> ejaculates into your mouth, grinding <<his>> cunt against the wall as <<he>> finishes. You feel ejaculate running down your throat. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 5>> <<He>> rubs <<his>> clit rapidly, squirting into your open mouth. You feel cum running down your throat and dripping off your chin. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $facegoo += 2>> <</switch>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<He>> shakes as <<he>> cums, driving your cock deeply into <<his>> ass as <<he>> releases a final moan. <br><br> <<elseif $NPCList[0].vagina is "penis">> <<He>> drives <<his>> pussy hard against your cock as <<he>> shudders with pleasure. <br><br> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> moans as <<he>> cums on your throbbing cock. <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> swivels <<his>> ass against your cock as <<he>> cums. <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> pushes against the wall, rubbing <<his>> clit hard against your cock as <<he>> cums. <br><br> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<He>> cums as <<he>> sucks your <<peniscomma>> dropping away as <<he>> gasps for air. <br><br> <<else>> <<switch random(1, 3)>> <<case 1 2>> <<He>> groans and rubs <<his>> clit, spraying your face with ejaculate through the hole. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3>> <<He>> moans as <<he>> ejaculates onto <<his>> thighs. <br><br> <</switch>> <</if>> <<else>><!-- Start non-consensual --> <<if $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouthimminent">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans and grinds <<his>> clit roughly against your restrained face; you feel the wall shake as <<he>> cums on your mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3 4>> <<He>> ejaculates on your face, rubbing <<his>> clit against your nose as <<he>> finished. You feel goo running down your nose and lips. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 5>> <<He>> rubs <<his>> clit rapidly, squirting your face through the hole with cum. You try futilely to back away but your restraints hold you in place; you feel slime running down your face and neck. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $facegoo += 2>> <</switch>> <<elseif $NPCList[0].vagina is "mouth">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans and grinds <<his>> crotch roughly against your tongue; you feel the wall shake as <<he>> cums into your waiting mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3 4>> <<He>> ejaculates into your mouth, grinding <<his>> cunt against the wall as <<he>> finishes. You feel ejaculate running down your throat. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 5>> <<He>> rubs <<his>> clit rapidly, squirting into your open mouth. You try futilely to back away but your restraints hold you in place; you feel cum running down your throat and dripping off your chin. "I hope you were thirsty, you little slut." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $facegoo += 2>> <</switch>> <<else>> <<switch random(1, 3)>> <<case 1 2>> <<He>> groans and rubs <<his>> clit, spraying your restrained face with ejaculate through the hole. Goo drips from your face and down the wall. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3>> <<He>> moans as he ejaculates onto <<his>> thighs. <<He>> reaches through the wall, <span class="purple"> shoving <<his>> fingers down your throat.</span> You gag and retch as <<he>> laughs. "Such a disgusting little piggy." <br><br> <</switch>> <</if>> <</if>> <</if>> <!-- Male Gender NPC1 at WALL --> <<if $NPCList[0].gender is "m">> <<if $consensual is 1>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You laugh at the pathetic display. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs. You feel <<him>> wipe <<his>> cock clean on your ass. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> slams <<his>> crotch hard into your ass as <<he>> cums and ejaculates onto your tummy and the wall. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy; cum drips cooly down your legs, pooling on the ground. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> ejaculates onto your <<pussystop>> You feel semen coating your outer lips and pooling around your knees. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending streams of semen running down your cunt; you can feel <<him>> flicking <<his>> cock dry on your ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending warm streams of semen running down your cunt; <<he>> groans in disappointment. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> thrusts deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. Semen splashes inside your <<pussy>> cunt as you drive back against <<himstop>> <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and pounds <<his>> cock into you as <<he>> cums. Semen fills your <<pussy>> as push back against the wall. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds into on your cunt as <<he>> cums, smashing your clit and sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs, pooling around your knees. "I just love fucking faceless wet cunts." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> smash hard against the wall, ejaculating between your cheeks. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> grunts as <<he>> cums. You feel a flood of warm cum dripping down your ass and crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> strokes <<his>> cock, ejaculating onto your bottom. Semen drips down your butt and into your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel semen dripping down your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums; you feel the splash of wet semen cover your ass and drip down your crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your wrigling ass, ejaculating on the outside. You feel semen coat your ass and drip warmly down your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending streams of semen running down your crack; <<he>> groans, disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, you feel a flood of semen on your ass and crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, pounding your ass as <<he>> cums. You groan as semen streams into your asshole. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> pushes hard into your <<bottom>> as <<he>> cums, and you mash your <<bottom>> against the wall in response. Semen fills you as moan with pleasure. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and with a final shove, cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your ass and runs down your legs. "I can't see your face, but I bet you love being fucked in the ass." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans as <<he>> cums, ejaculating onto your <<breasts>>. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> strokes the tip of <<his>> cock between your <<breasts>> and wordlessly ejaculates onto them. Your <<breasts>> cool as semen slides down your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and onto the wall. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, stroking <<his>> cock and ejaculating onto your face. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your face. Warm cums drips down your forehead and nose. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grips <<his>> cock tightly, working it while aiming though the hole straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your lips and into your mouth.</span> <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <br><br> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> gasps, ejaculating onto your lips as you barely brush against the tip of <<his>> penis. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; <<he>> sounds frustrated. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> cums before before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <<He>> sounds frustrated. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> unexpectedly shoves <<his>> cock down your throat as <<he>> cums. You gag as semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> puts <<his>> hands on the wall as <<he>> mashes <<his>> cock into your mouth, ejaculating with a moan. You gag as cum fills your mouth and drips down your chin. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> wildly thrusts <<his>> cock down your throat as <<he>> cums, shaking the entire wall. <span class="pink">Semen streams down your throat,</span> fills your mouth and covers your face as <<he>> flails. <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <br><br> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums; ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process, and pooling around your knees. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" or $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your hand and covering it with cum. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hand. Semen drips down your fingers. "I'd rather fuck your mouth next time..." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your <<breasts>> in the process. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 3)>> <<case 1 2>> <<He>> groans and rubs <<his>> cock, spraying your face with ejaculate through the hole. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3>> <<He>> moans as he ejaculates onto the ground. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5>> <<He>> moans as you pound <<his>> ass, and ejaculates on the ground. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks. <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, and ejaculates on the ground; <<he>> seems disappointed. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as he pleasures you with <<his>> mouth. <br><br> <<case 4 5>> <<He>> cums on the ground, then stops abruptly. <br><br> <<case 6 7>> <<He>> pushes against the wall, shoving your cock into <<his>> throat; <<he>> ejaculates on <<his>> chest as <<he>> throats your cock. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums. <br><br> <</if>> <<else>><!-- Start non-consensual --> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a laugh at the pathetic display. <br><br> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> grips <<his>> $NPCList[0].penisdesc tightly, working it while aiming though the hold straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> shaft. It's all you can do to keep from laughing. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, stroking <<his>> $NPCList[0].penisdesc and ejaculating onto your face. "You must be so embarrassed being used like this." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and ejaculates onto your face. Warm cums drips down your forehead and nose. "I bet you enjoy being used like this." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<default>> <<He>> moans as he ejaculates onto your lips. <<He>> reaches through the wall, <span class="purple"> shoving <<his>> fingers down your throat.</span> You gag and retch as <<he>> laughs. "Next time I'm throating you bitch; better train up." <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> cums before before <<he>> can enter your mouth. Thick ropes of cum shoot from <<his>> $NPCList[0].penisdesc and cover your cheeks, chin, and into your waiting mouth. <<He>> sounds frustrated. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 1>> <<He>> cums before before <<he>> can enter your mouth. A dribble of cum leaks from <<his>> $NPCList[0].penisdesc and onto your lower lip. You hear him stomp away, frustrated. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> gasps, ejaculating onto your lips as you barely brush against the tip of <<his>> penis. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> $NPCList[0].penisdesc against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; frustrated, <<he>> wipes the cum off your chin and shoves it in your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<default>> <<He>> moans as he ejaculates onto your lips. <<He>> reaches through the wall, <span class="purple"> shoving <<his>> fingers down your throat.</span> You gag and retch as <<he>> laughs. "Next time I'm throating you bitch; better train up." <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> thrusts down your throat, gagging you with <<his>> $NPCList[0].penisdesc as <<he>> cums and shaking the entire wall. <span class="pink">You whimper as semen streams down your throat,</span> and fills your mouth. "I bet you enjoy being tied up and face fucked." <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 1>> <<He>> bears into the wall with <<his>> pelvis, try to shove <<his>> $NPCList[0].penisdesc as far into your mouth as possible. It's not much, and a tiny dribble of semen leaks from the end of <<his>> penis. <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> unexpectedly shoves <<his>> $NPCList[0].penisdesc down your throat as <<he>> cums. You gag and retch as unwanted semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> puts <<his>> hands on the wall as <<he>> mashes <<his>> $NPCList[0].penisdesc into your mouth, ejaculating with a moan. You gag as cum fills your mouth and drips down your chin. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> pinches the base of <<his>> $NPCList[0].penisdesc as <<he>> groans, shooting cum down the back of your throat. You gag as cum flows down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 3)>> <<case 1 2>> <<He>> groans and rubs <<his>> $NPCList[0].penisdesc, spraying your face with ejaculate through the hole. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<case 3>> <<He>> moans as he ejaculates onto the ground. <<He>> reaches through the wall, <span class="purple"> shoving <<his>> fingers down your throat.</span> You gag and retch as <<he>> laughs. "Next time I'm throating you bitch; better train up." <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <<else>> <<He>> collapses in orgasmic bliss. <</if>> <</if>> <</if>> <!-- No finishing moves for gloryhole --> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation-gloryhole.twee
twee
mit
30,448
<!-- Version 2.X.X - REV 190707b --> :: Widgets Ejaculation-KYLAR [widget] <<widget "ejaculation-kylar">><<nobr>> <<set $ejaculating to 1>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[0].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- Female KYLAR --> <<if $NPCList[0].vagina isnot "none" and $NPCList[0].penis is "none">> <<if $consensual is 1>> <<if $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<switch random(1, 4)>> <<case 1 2>> <<He>> groans and rubs <<his>> crotch against your face with <<his>> hips, small thighs shaking with orgasm. <br><br> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, body twitching uncontrollably. <br><br> <<case 5>> <<He>> screams, cupping the back of your head in <<his>> hands and grinding <<his>> clit against your nose. <br><br> <</switch>> <<elseif $NPCList[0].vagina is "leftarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, shaking <<his>> slim thighs together against your hand as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt spasming against your hand. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "rightarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, knees knocking as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt spasming against your hand. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as <<he>> cums, releasing you and pulling back <<his>> hand, licking your wetness off <<his>> fingers. <br><br> <<case 3 4>> <<He>> moans loudly and shakes, dripping ejaculate on the ground; <<he>> withdraws <<his>> hand and sighs. <br><br> <<case 5>> <<He>> screams as <<he>> comes, soaking <<his>> own pussy and thighs in ejaculate. "I love pleasuring myself with you." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "feet">> <<switch random(1, 4)>> <<case 1 2>> <<He>> moans as you knead <<his>> pussy, jamming your toes inside with <<his>> hands as <<he>> finishes cumming. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 3 4>> <<He>> shakes bodily as <<he>> cums, twitching underneath your feet and cumming between your toes. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> cums as you scissor your pussies together, moaning with pleasure. <br><br> <<case 3 4>> <<He>> moans as <<he>> grinds downs hard on your <<pussy>> to finish, thin legs shaking as <<he>> cums. <br><br> <<case 5>> <<He>> screams, cupping <<his>> small hands under your shoulders as <<his>> entire body shakes; you are surprised by how strong <<he>> is. Ejaculate drenches your crotch as <<he>> squirts. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shudders with pleasure, exhaling warmly against your crotch as <<he>> comes, leaving you wet with saliva and your own fluids. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> nose into your crotch and giving you a long, final, wet lick. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 5>> <<He>> screams into your crotch as <<he>> cums, pinching <<his>> hands between <<his>> thighs and buckling over, ejaculate streaming down <<his>> thighs. <br><br> <</switch>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shakes as <<he>> cums, driving <<his>> ass hard against you as <<he>> releases a final moan. <br><br> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> ass deeply with your cock and moaning. <br><br> <<case 5>> <<He>> screams and bucks into your crotch as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your legs. "I feel so good when I'm with you." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penis">> <<switch random(1, 6)>> <<case 1 2>> <<He>> grabs your shoulders with <<his>> small hands as <<he>> cums, bouncing down hard against your cock as <<he>> shudders with pleasure. "You make me feel so good." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 3 4>> <<He>> sighs as <<he>> cums, reddening and going into a full body convulsion. Ejaculate soaks your crotch. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 5>> <<He>> cries out and bucks on your lap as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your crotch and legs. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> cums on your <<penis>>; "Please fuck me next time. Please. I can't stand being teased like this. I need you inside me..." <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> bucks <<his>> ass against your cock as <<he>> cums. <<He>> begins crying, "Why won't you fuck me? Don't you love me?" <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grinds <<his>> clit hard against your cock as <<he>> cums, ejaculating on your cock. <<He>> looks panicked, "Why didn't you penetrate me? Who else is there? You can tell me..." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 4)>> <<case 1 2>> <<He>> cums as you fuck <<his>> mouth, smiling as <<he>> finishes. <br><br> <<case 3 4>> <<He>> cums as you fuck <<his>> mouth, leaving your <<penis>> a slimy mess. "I love what you do to me." <br><br> <</switch>> <<else>> <<He>> convulses in orgasmic bliss. <br><br> <</if>> <<else>> <<if $NPCList[0].vagina is "footjob">> <<switch random(1, 5)>> <<case 1 2 3>> <<He>> gasps as <<he>> cums. Recovering, <<he>> smiles and stands over you, your <<lewdness>> on display below <<himstop>> "There are so many ways I can pleasure you; we can explore all of them." <br><br> <<case 4 5>> <<He>> laughs as <<he>> cums, removing <<his>> foot from your crotch. "It makes me feel so powerful pleasuring you like this." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans as <<he>> cums, dragging <<his>> wet pussy across your ass and thighs. <br><br> <<case 3 4>> <<He>> moans as <<he>> digs <<his>> nails into your shoulders and grinds downs hard on your <<pussystop>> You are surprised by <<his>> strength. <br><br> <<case 5>> <<He>> screams, grabbing you by the hair and mashing <<his>> entire body against yours. Ejaculate streams from <<his>> pussy, drenching you. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your stomach. <br><br> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<He>> moans as <<he>> cums. <<He>> grabs you by the hair and pull <<his>> face close; you are surprised by <<his>> strength. "Don't forget I'm the only one allowed to pleasure you." <br><br> <<elseif $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<He>> groans and cups your head, grinding <<his>> clit against your nose as <<his>> small thighs shake with orgasm. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<He>> shakes as <<he>> cums, reaching back and digging <<his>> nails into your thighs as <<he>> releases a final moan. <br><br> <<elseif $NPCList[0].vagina is "penis">> <<He>> digs <<his>> small fingers into your shoulders as <<he>> cums, driving <<his>> pussy down hard against your cock as <<he>> shudders with pleasure. <br><br> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> moans as <<he>> cums on your throbbing cock. <<He>> tears up, "Why didn't you fuck me? Who else is there? Tell me!" <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> swivels <<his>> ass against your cock as <<he>> cums. <<He>> begins crying "Please fuck me next time. I swear I'll be good..." <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grinds <<his>> clit hard against your cock as <<he>> cums. "Why didn't you fuck me? Am I not good enough for you? Is there someone else? There better not be someone else." <br><br> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<He>> cums as you fuck <<his>> mouth, pushing away as <<he>> gasps for air. "I can't take anymore... please forgive me." <br><br> <<else>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> trembles with orgasm. Pulling your face close <<he>> says, "I want you with me forever." <br><br> <<case 4 5 6>> <<He>> sighs quietly as <<he>> cums, stroking your back. "You know I'd die without you, don't you?" <br><br> <<case 7>> <<He>> rapidly rubs <<his>> clit and screams as <<he>> cums; <<his>> pussy squirting and dripping down to <<his>> knees. "I can't control myself when I'm with you." <br><br> <</switch>> <</if>> <</if>> <</if>> <!-- Male KYLAR --> <<if $consensual is 1>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a giggle at the sight. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, pushing <<his>> crotch hard into yours as <<he>> cums and ejaculating onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> holds you still by the hips with one hand and with the other on <<his>> cock, ejaculates onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <<he>> seems upset with <<himselfstop>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your <<pussy>>; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. You feel warm as semen fills your vagina. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your shoulders with <<his>> small hands, pulling you onto <<his>> cock as <<he>> cums. Semen fills your <<pussycomma>> leaving you breathless. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> grabs your thighs, pushing <<his>> crotch hard against your ass and ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your ass and drips down your crotch; <<he>> seems pleased. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your asscheek with one hand and strokes <<his>> cock with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel warm semen dripping down your bottom. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and down your crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your ass and drips down your crack; <<he>> seems upset with <<himselfstop>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems upset. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts into your ass as <<he>> cums. You gasp as you feel semen filling you. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your shoulders, pulling you back onto <<his>> cock as <<he>> cums. Semen fills your ass as you moan with pleasure. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and, with a final shove, cums in your ass. Thick waves of semen pump into you. You're surprised at the amount; cum oozes from your ass and runs down your legs. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your <<breasts>> together tightly on <<his>> cock as <<he>> cums, ejaculating onto them.. Your body feels slick with cum. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> strokes the tip of <<his>> cock between your <<breasts>> and quietly ejaculates on them. Your <<breasts>> feel cool as semen drips down them. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck and bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>>. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and strokes <<his>> cock with the other, ejaculating onto your face. <<He>> says "Oh my God I'm so sorry" but <<his>> face looks excited. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your face. Warm cums drips down your forehead and nose. <span class="green">He leans down and licks it off.</span> <br><br> <<case 7>> <<He>> gasps and strokes <<his>> cock while aiming straight at your mouth. Thick ropes of cum cover your face and push past your closed lips into your mouth. You're impressed by the volume and <<he>> looks oddly pleased with <<himselfstop>> <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups the back of your head, ejaculating onto your lips as you barely brush against the tip of <<his>> penis; <<he>> seems upset with <<his>> lack of control. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; <<he>> seems upset with <<himselfstop>> <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> cups your head but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <!-- this is picking up women NPCs...? --> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and back of head with the other, thrusting into your mouth as <<he>> cums. Ejaculate streams down your throat and fills your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grasps the base of <<his>> cock and moans, quietly ejaculating into your mouth. You feel warm cum fill your mouth and drip down your throat. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> palms your head, wildly thrusting <<his>> cock in your mouth as <<he>> cums. Semen streams down your throat, fills your mouth and covers your face as <<he>> flails. "It's hard to control myself with you." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. "Oh God, I'm so sorry" <<he>> says, but <<his>> face betrays <<his>> words. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. "You make me feel so good." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your left hand. Semen drips down your fingers. "I love how you make me feel." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your <<breasts>> in the process. You're impressed by the volume from such a small body. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze. Your hand is covered in warm semen. "You make me feel so special." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your right hand. Semen cools on your fingers. "I love how you make me feel." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 7>> <<He>> grunts and shoots thick ropes of semen onto your hands, making an impressive mess. You're impressed by the volume from such a small body. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 4)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> cock a final squeeze, ejaculates onto your tummy. "I guess that's OK because you're mine." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> cock and moans, ejaculating on the ground. "You make me feel so good." <br><br> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your ass, ejaculates on your bottom. "I'm sorry, I just couldn't help myself." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> penis and moans, ejaculating on your <<breastsstop>>. <<He>> apologies and licks up the mess. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass, <<his>> ejaculate spraying on <<his>> own stomach. "I love how you make me feel." <br><br> <<case 4 5>> <<He>> whimpers as you pound <<his>> ass, moaning in please as <<he>> ejaculates on the ground. You roll off him. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "I want you to stay with me forever..." <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, grabbing your ass from behind and grinding your cock against <<his>> ass to finish. "Please fuck me properly next time. Please. I can't stand being teased. Please..." <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus and ejaculates on the ground. <<He>> seems disappointed, "Why didn't you fuck me? Don't you love me? Am I not good enough for you?" <br><br> <<case 6 7>> <<He>> sobs as <<he>> ejaculates onto <<his>> own chest and begins crying, "Why didn't you fuck me? Tell me what I can do to deserve your cock..." <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth, gasping against your cock. "God I love you so much." <br><br> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth. <<He>> backs away, "I'm sorry; I can't take anymore. Please forgive me." <br><br> <<case 6 7>> <<He>> grabs you by the ass and drives your cock deeply into <<his>> throat, ejaculating on <<his>> chest as <<he>> throats your cock. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <</if>> <<else>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a laugh at the pathetic display. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs, and wipes <<his>> cock clean on your ass. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, slamming <<his>> crotch hard into your ass as <<he>> cums and ejaculates onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. <<He>> seems impressed with <<himselfstop>> <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your hips, pulling you back and ejaculating onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <<He>> seems impressed with the mess <<hes>> made. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy. <<He>> turns beet red in anger, small fists shaking, but does nothing. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your cunt; <<he>> pulls <<his>> own hair in frustration. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <<He>> seems upset at first, but then smiles as <<he>> looks down on your <<lewdness>> covered in <<his>> cum. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your hair, pulling and thrusting deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. Semen splashes inside your cunt. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and pounds <<his>> cock into you as <<he>> cums. Semen fills your <<pussy>> as you gasp at the feeling of being filled against your will. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your cunt as <<he>> cums, sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. <<He>> looks down at the mess <<hes>> made with satisfaction. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> palms your cheeks with <<his>> small hands and pulls you hard against <<himcomma>> ejaculating between your cheeks. You are surprised by <<his>> strength. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your ass and drips down your crotch. "You make me feel alive." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> holds your asscheek with one hand and strokes <<his>> cock with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel semen dripping down your crack, and feel filthy inside. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and down your crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your ass and drips down your crack; <<he>> seems furious, but at <<himselfcomma>> shaking with anger. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems upset. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and crotch. <<He>> seems disappointed but smiles as <<he>> looks at your drenched ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, pounding your ass mercilessly as <<he>> cums. You whimper as you feel unwelcome semen streaming in your asshole. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your hair, pulling you hard onto <<his>> cock as <<he>> cums. Semen fills you as you cry out. "I know you'll come to love me as much as I love you." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and with a final shove, cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your ass and runs down your legs. "No one will ever love you as much as I do." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your <<breasts>> together on <<his>> cock as <<he>> cums, ejaculating onto them. "I guess I'm marking my territory" <<he>> says with a smile. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> strokes the tip of <<his>> cock between your <<breasts>> and ejaculates onto them. Your <<breasts>> cool as semen slides down your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck, mashing your face against <<his>> body and bearing down on your <<breasts>>; semen shoots between and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>> as you gasp. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your chin with one hand and strokes <<his>> cock with the other, ejaculating onto your face. "It's OK because we belong to each other." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and palming your head, ejaculates onto your face. Warm cums drips down your forehead and nose. <<He>> licks off your face. <br><br> <<case 7>> <<He>> grasps your hair tightly in <<his>> small fist, stroking <<his>> cock while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "I'm sorry but it's your fault; you make me lose control of myself." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grips hair at the nape your neck, ejaculating onto your lips as you barely brush against the tip of <<his>> penis. <<His>> face reddens in silent anger. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; frustrated, <<he>> stamps <<his>> feet in tantrum. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps your hair but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <<He>> looks frustrated. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs you under the chin with one hand and by your hair with the other, shoving <<his>> cock down your throat as <<he>> cums. You gag and retch as unwanted semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grabs you by the shoulder in one hand and grasps the base of <<his>> cock in the other, quietly ejaculating into your mouth. You gag as cum fills your mouth and drips down your throat. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> palms your head, wildly thrusting <<his>> cock down your throat as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> fills your mouth and covers your face as <<he>> flails. "I just get so excited when you're with me." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process. <<He>> seems impressed with the mess. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. "I'm sorry but I guess it's OK because we belong to each other." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. Grabbing your hand by the wrist, <<he>> licks it clean. <br><br> <<case 3 4>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping him occupied you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 6 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your chest in the process. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze; <<he>> flicks <<his>> cock clean on the ground. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping him occupied you don't notice <<his>> penis is aimed at your chest, which is splattered with cum in the process. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 6 7>> <<He>> grunts and shoots thick ropes of semen onto your hand, making an impressive mess. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 5)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> cock a final squeeze, ejaculates onto your tummy. "I love that we can do this together, don't you?" <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> cock and cums on the ground. <br><br> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your ass, ejaculates on your bottom. <<He>> looks at your <<lewdness>> covered in <<his>> ejaculate and smiles. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> penis and moans, ejaculating on your <<breastsstop>> <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 5>> <<He>> moans and rubs <<his>> cock wildly, sending cum flying all over your body. "I'm sorry, but I just lose control when you're near me." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass; ejaculating on the ground. "I love how you make me feel." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5>> <<He>> moans as you pound <<his>> ass, and ejaculates on the ground. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, digging <<his>> fingers into your ass from behind and grinding your cock against <<his>> ass to finish. "Why didn't you fuck me? Am I not good enough for you?" <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, and ejaculates on the ground. <<He>> begins crying, "Why don't you fuck me? Is there something wrong with me? Tell me so I can fix it!" <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <<He>> seems sad rather than spent. <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth; groaning as <<he>> ejaculates on the ground. "I'm sorry, I just can't take anymore." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth; <<he>> pulls away abruptly. "Please stop, I've had enough." <br><br> <<case 6 7>> <<He>> grabs your ass in <<his>> hands, pulling your cock into <<his>> throat; <<he>> ejaculates on <<his>> chest as <<he>> throats your <<genitalsstop>> <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <</if>> <</if>> <!-- No finishing moves for Kylar... Out of character given size and personality? Maybe something creepy with a knife? --> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation-kylar.twee
twee
mit
49,887
<!-- Version 2.X.X - REV 1907010 --> :: Widgets Ejaculation-LEIGHTON [widget] <<widget "ejaculation-leighton">><<nobr>> <<set $ejaculating to 1>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[0].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- Female LEIGHTON --> <<if $NPCList[0].vagina isnot "none" and $NPCList[0].penis is "none">> <<if $consensual is 1>> <<if $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<switch random(1, 4)>> <<case 1 2>> <<He>> groans and rubs <<his>> crotch against your face with <<his>> hips, thighs shaking with orgasm. <br><br> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, body twitching uncontrollably. <br><br> <<case 5>> <<He>> cups your head in <<his>> hand and grinds <<his>> clit against your nose, covering your face in ejaculate. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "leftarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, shaking <<his>> thighs together against your hand as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt twitching against your hand uncontrollably. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 5>> <<He>> stifles a moan, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "rightarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, knees shaking as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt twitching against your hand uncontrollably. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 5>> <<He>> stifles a moan, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as <<he>> cums, releasing you and pulling back <<his>> hand, licking your wetness off <<his>> fingers. <br><br> <<case 3 4>> <<He>> moans loudly and shakes, dripping ejaculate on the ground; <<he>> withdraws <<his>> hand and sighs. <br><br> <<case 5>> <<He>> shakes as <<he>> comes, soaking <<his>> own pussy and thighs in ejaculate; <<he>> removes <<his>> hand from your pussy and wipes it off on your face, chuckling. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "feet">> <<switch random(1, 5)>> <<case 1 2>> <<He>> moans as you knead <<his>> pussy, jamming your toes inside with <<his>> hands as <<he>> finishes cumming. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 3 4>> <<He>> shakes bodily as <<he>> cums, twitching underneath your feet and cumming between your toes. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 5>> <<He>> tenses as <<he>> comes, soaking your feet with ejaculate. You jump back in surprise, nearly slipping on your wet feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> cums as you scissor your pussies together, moaning with pleasure. <br><br> <<case 3 4>> <<He>> moans as <<he>> grinds downs hard on your <<pussy>> to finish, legs shaking as <<he>> cums. <br><br> <<case 5>> <<He>> cups <<his>> arms under your shoulders as <<his>> entire body shakes. Ejaculate streams from <<his>> pussy, drenching you. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shudders with pleasure, exhaling warmly against your crotch as <<he>> comes, leaving you wet with saliva and your own fluids. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> nose into your crotch and giving you a long, final, wet lick. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 5>> <<He>> sighs into your crotch as <<he>> cums, pinching <<his>> hands between <<his>> thighs and buckling over, ejaculate streaming down <<his>> thighs. <br><br> <</switch>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shakes as <<he>> cums, driving <<his>> ass hard against you as <<he>> releases a final moan. <br><br> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> ass deeply with your cock and moaning. <br><br> <<case 5>> <<He>> bucks into your crotch as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your legs. "You've been taught well." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penis">> <<switch random(1, 6)>> <<case 1 2>> <<He>> grabs your shoulders as <<he>> cums, driving <<his>> pussy down hard against your cock as <<he>> shudders with pleasure. "That was a wonderful performance." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 3 4>> <<He>> sighs as <<he>> cums, reddening and going into a full body convulsion. Ejaculate soaks your crotch. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 5>> <<He>> bucks on your lap as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your crotch and legs. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> cums on your <<penis>>; "Next time I expect penetration." <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> bucks <<his>> ass against your cock as <<he>> cums. "Next time I expect you to properly service me, not toy with me." <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grinds <<his>> clit hard against your cock as <<he>> cums, ejaculating on your cock. <<He>> looks frustrated, "Next time I expect a good fucking, or there will be consequences..." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 4)>> <<case 1 2>> <<He>> cums as you fuck <<his>> mouth, pushing you off as <<he>> finishes. <br><br> <<case 3 4>> <<He>> cums as you fuck <<his>> mouth, leaving your <<penis>> a slimy mess. "Such a mess; you should go jump in the shower." <br><br> <</switch>> <<else>> <<He>> convulses in orgasmic bliss. <br><br> <</if>> <<else>> <<if $NPCList[0].vagina is "footjob">> <<switch random(1, 5)>> <<case 1 2 3>> <<He>> gasps as <<he>> cums. Recovering, <<he>> smiles and moves <<his>> foot to your body, <span class="red">stepping down heavily as you gasp for breath.</span> "I hope you're learning that I own you." <<gtrauma>><<gstress>><<gpain>><<violence 6>><<bruise chest>><<hitstat>> <br><br> <<case 4 5>> <<He>> cums, chuckling as <<he>> removes <<his>> foot from your crotch and rubs it against your face, covering your face in your own wetness. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans as <<he>> cums, dragging <<his>> wet pussy across your ass and thighs. <br><br> <<case 3 4>> <<He>> moans as <<he>> grabs you by the throat and grinds downs hard on your <<pussystop>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 5>> <<He>> grabs you by the hair, mashing <<his>> entire body against yours. Ejaculate streams from <<his>> pussy, drenching you. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<He>> moans as <<he>> cums. <<He>> <span class="pink">grabs you by the hair and pulls you close:</span> "I hope you're learning that I own you." <br><br> <<elseif $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<He>> groans and grabs you by the hair, grinding <<his>> crotch roughly against your face as <<his>> thighs shake with orgasm. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<He>> shakes as <<he>> cums, grabbing you by the balls and dragging your cock deeply into <<his>> ass as <<he>> releases a final moan. <br><br> <<elseif $NPCList[0].vagina is "penis">> <<He>> digs <<his>> nails painfully into your shoulders as <<he>> cums, driving <<his>> pussy down hard against your cock as <<he>> shudders with pleasure. <br><br> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> moans as <<he>> cums on your throbbing cock. "Next time I expect penetration, or there will be consequences." <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> swivels <<his>> ass against your cock as <<he>> cums. "Next time I expect to be fucked properly or I'll punish you." <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grabs you by the throat, pulling you down and grinding <<his>> clit hard against your cock as <<he>> cums. "Next time you need to penetrate me or I'll punish you." <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<He>> cums as you fuck <<his>> mouth, shoving you away as <<he>> gasps for air. "That's enough." <br><br> <<else>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> trembles with orgasm. Pulling your face close <<he>> says, "I hope you're learning that you're subject to my desires." <br><br> <<case 4 5 6>> <<He>> sighs quietly as <<he>> cums, smacking your ass. "Don't forget that I own you." <br><br> <<case 7>> <<He>> rapidly rubs <<his>> clit, stifling a moan as <<he>> cums; <<his>> pussy squirting and covering you in ejaculate. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestgoo += 1>> <</switch>> <</if>> <</if>> <</if>> <!-- Male EDEN --> <<if $consensual is 1>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a giggle at the sight. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, pushing <<his>> crotch hard into yours as <<he>> cums and ejaculating onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> holds you still by the hips with one hand and with the other on <<his>> cock, ejaculates onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your <<pussy>>; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. "Quite a mess; you really should hit the showers." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. You feel warm as semen fills your vagina. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your shoulders, pulling you deeply onto <<his>> cock as <<he>> cums. Semen fills your <<pussycomma>> leaving you breathless. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> grabs your thighs, pushing <<his>> crotch hard against your ass and ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your ass and drips down your crotch; <<he>> seems pleased. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your asscheek with one hand and strokes <<his>> cock with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel warm semen dripping down your bottom. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and down your crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your ass and drips down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your ass as <<he>> cums. You gasp as you take <<his>> entire length, and feel semen filling your insides. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your shoulders, pulling you back onto <<his>> cock as <<he>> cums. Semen fills your ass as you moan with pleasure. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and, with a final shove, cums in your ass. Thick waves of semen pump into you. It's more than you can hold; cum oozes from your ass and runs down your legs. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your <<breasts>> together tightly on <<his>> cock as <<he>> cums, ejaculating onto them.. Your body feels slick with cum. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> strokes the tip of <<his>> cock between your <<breasts>> and quietly ejaculates on them. Your <<breasts>> feel cool as semen drips down them. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck and bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>>. "Such a mess. You should hit the showers." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and strokes <<his>> cock with the other, ejaculating onto your face; <<he>> chuckles at the resulting mess and hands you a tissue. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your face. Warm cums drips down your forehead and nose. <<He>> smiles and hands you a tissue. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps the top of your head, stroking <<his>> cock while aiming straight at your mouth. Thick ropes of cum cover your face and push past your closed lips into your mouth. "Tsk tsk. You really need to learn to swallow. Such a mess." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups the back of your head, ejaculating onto your lips as you barely brush against the tip of <<his>> penis; <<he>> seems disappointed. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; <<he>> seems disappointed. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <!-- this is picking up women NPCs...? --> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and by your hair with the other, thrusting deeply into your mouth as <<he>> cums. Ejaculate streams down your throat and fills your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grasps the base of <<his>> cock and moans, quietly ejaculating into your mouth. You feel warm cum fill your mouth and drip down your throat. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps the back of your head, wildly thrusting <<his>> cock in your mouth as <<he>> cums. Semen streams down your throat, fills your mouth and drips down your chin. "Tsk tsk. You really need to learn to swallow." He hands you a tissue to clean up. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. "Such an enthusiatic student, using both hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. <<He>> chuckles and hands you a tissue. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. "Such a mess; you should wash your hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your left hand. Semen drips down your fingers. <<He>> hands you a tissue. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your <<breasts>> in the process. <<He>> smiles and hands you a gym towel to clean up. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze. Your hand is covered in warm semen. "What messy fingers; you should go wash your hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your right hand. Semen cools on your fingers. <<He>> smiles and hands you a tissue. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 7>> <<He>> grunts and shoots thick ropes of semen onto your hands, making an impressive mess. <<He>> smiles and hands you a gym towel to clean up. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 4)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> cock a final squeeze, ejaculates onto your tummy. "Such a fast learner." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> cock and aims at your face, covering it with semen. <<He>> smiles and hands you a tissue. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your ass, ejaculates on your bottom. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> penis and moans, ejaculating on your <<breastsstop>> <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass, <<his>> ejaculate spraying on <<his>> own stomach. "Thanks, that's quite enough." <br><br> <<case 4 5>> <<He>> whimpers as you pound <<his>> ass, moaning in please as <<he>> ejaculates on the ground. You roll off <<himstop>> <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, grabbing your ass from behind and grinding your cock against <<his>> ass to finish. "Next time I expect penetration." <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus and ejaculates on the ground. You roll off <<himstop>> <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth, gasping against your cock. "You're quite the talented student." <br><br> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth. <<He>> pushes you away, "Thanks, that's quite enough." <br><br> <<case 6 7>> <<He>> grabs you by the ass and drives your cock deeply into <<his>> throat, ejaculating on <<his>> chest as <<he>> throats your cock. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <</if>> <<else>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a laugh at the pathetic display. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs, and wipes <<his>> cock clean on your ass. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, slamming <<his>> crotch hard into your ass as <<he>> cums and ejaculates onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. "You'll submit for my pleasure anytime I wish; don't forget it." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shoves <<his>> thumb into your ass, pulling you back and ejaculating onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt; flicking <<his>> cock dry on your body. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass; <<he>> dries <<his>> cock on your thighs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <span class="red"><<he>> spanks your ass angrily.</span> <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your cunt; <<he>> groans in disappointment. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. "I hope you're learning that you're mine any time I want you." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your hair, pulling and thrusting deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. Semen splashes inside your bruised cunt. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your throat, pounding <<his>> cock into you as <<he>> cums. Semen fills your <<pussy>> as you gasp for air. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your cunt as <<he>> cums, smashing your clit and sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. "With more training you'll learn to better control your body." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass; giving you a parting smack on the butt. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> pinches the top of your cheeks with <<his>> hands and pulls you hard against <<himcomma>> ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your ass and drips down your crotch. "You're a mess; perhaps I should throw you in the pool..." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> <span class="blue">slaps your asscheek with one hand</span> and strokes <<his>> cock with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel semen dripping down your crack, and feel filthy inside. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and down your crotch. "I restrained myself; next time you're taking the whole shaft." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your ass and drips down your crack; <span class="red"><<he>> spanks your ass angrily.</span> <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and crotch. "I restrained myself. Next time you're taking my entire length." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, pounding your ass mercilessly as <<he>> cums. You whimper as you take <<his>> entire length, and feel unwelcome semen streaming in your asshole. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your hair, pulling you hard onto <<his>> cock as <<he>> cums. Semen fills you as you cry out, <<his>> girth stretching your anus. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and with a final shove, cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your ass and runs down your legs. "Such a mess. With more training, you'll be able to better control yourself." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your <<breasts>> together on <<his>> cock as <<he>> cums, ejaculating onto them. "I hope you're learning that you exist for my pleasure." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> grabs your hair to force you to look at <<him>> while <<he>> strokes the tip of <<his>> cock between your <<breasts>> and wordlessly ejaculates onto them. "I want you to look at me while I use you for my pleasure." Your <<breasts>> cool as semen slides down your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck, mashing your face against <<his>> body and bears down on your <<breasts>>; semen shoots between and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>> as you gasp for air. "You're mine to use for my pleasure." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your chin with one hand and strokes <<his>> cock with the other, ejaculating onto your face. "I hope you understand who the master is." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and holding you by the ears, quietly ejaculates onto your face. Warm cums drips down your forehead and nose. "Such a messy student; just look at you." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair tightly in <<his>> fist, stroking <<his>> cock while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need more practice swallowing, you sloppy hoodlum." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grips hair at the nape your neck, ejaculating onto your lips as you barely brush against the tip of <<his>> penis. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; frustrated, <<he>> wipes the cum off your face and shoves it in your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps your hair but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <<He>> looks frustrated. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs you under the chin with one hand and by your hair with the other, shoving <<his>> cock down your throat as <<he>> cums. You gag and retch as unwanted semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grabs you by the throat in one hand and grasps the base of <<his>> cock in the other, quietly ejaculating into your mouth. You gag as cum fills your mouth and drips down your throat. <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 7>> <<He>> grasps your hair by the temples, wildly thrusting <<his>> cock down your throat as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> fills your mouth and covers your face as <<he>> flails. "Don't forget that you remain enrolled here at my pleasure." <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process. "Such a filthy wretch." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. "Such a messy <<girlstop>>" <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. Grabbing your hand by the wrist, <<he>> forces it into your mouth so you can taste <<himstop>> <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 3 4>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping <<him>> occupied you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 6 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your chest in the process. "I need to train you to control my cock better." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze; <<he>> flicks <<his>> cock clean on your face. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping <<him>> occupied you don't notice <<his>> penis is aimed at your chest, which is splattered with cum in the process. "You're a mess; go clean up." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 6 7>> <<He>> grunts and shoots thick ropes of semen onto your hand, making an impressive mess. "Disgusting. Go clean yourself up." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 5)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> cock a final squeeze, ejaculates onto your tummy. "Don't forget you remain enrolled here at my pleasure." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> cock and aims at your face, covering it with semen. "Your proper place is on your knees servicing my cock; don't forget it." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your ass, ejaculates on your bottom. "A gift to remember me by." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> penis and moans, ejaculating on your <<breastsstop>> "Such a messy pupil. Off you go, clean yourself up." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 5>> <<He>> moans and rubs <<his>> cock wildly, sending cum flying all over your body; <<he>> wipes <<his>> penis clean in your hair. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass; <<he>> catches <<his>> ejaculate in <<his>> hand and wipes it on your face. "I hope you're learning who owns you." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5>> <<He>> moans as you pound <<his>> ass, and ejaculates on the ground. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, digging <<his>> nails into your ass from behind and grinding your cock against <<his>> ass to finish. "I expect you to fuck me properly next time or you'll be punished." <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, and ejaculates on the ground; <<he>> seems disappointed. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "That was fine, but next time you're bottom. Be ready." <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth; <<he>> catches <<his>> semen and rubs it into your stomach as <<he>> pushes you away. "I'm done now; off with you." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth; <<he>> bites your cock, stopping you abruptly. "Enought, I'm finished." <br><br> <<case 6 7>> <<He>> grabs you by the balls and painfully drives your cock into <<his>> throat; <<he>> ejaculates on <<his>> chest as <<he>> throats your cock. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <</if>> <</if>> <!-- Finishing moves for consensual with low anger or non-consensual with damage or high anger --> <<if $consensual is 1 and $enemyanger lte 0>> <<switch random(1, 5)>> <<case 1 2>> <<He>> absently strokes you, <span class="green">making you feel warm inside.</span> "Such a willing pupil; I've much more to teach you." <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <<case 3 4>> <<He>> strokes your hair, <span class="green">making you feel warm inside.</span> "I think you'll benefit from my attention." <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <<case 5>> <<He>> brushes your cheek with <<his>> hand. "Such a <<if $player.appearance is "m">>handsome<<else>>beautiful<</if>> student." <span class="green">Your face flushes with pleasure.</span> <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <</switch>> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 7.5>> <<He>> <span class="red">angrily lashes your ass and thighs with <<his>> belt; you scream in pain, knees buckling under you.</span> "I expect your acquiescence. Fight with me like that and you can expect retribution." <<gstress>><<gtrauma>><<gpain>><<violence 6>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 8.5>> <<He>> pins your arms back and <span class="pink">spanks your ass repeatedly as you writhe in pain.</span> "I expect your submission to me; fighting me is unacceptable." <<gstress>><<gtrauma>><<gpain>><<violence 3>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 9.5>> <<He>> <span class="pink">slaps you across the ass.</span> "I expect obedience, not hostility." <<gstress>><<gtrauma>><<gpain>><<violence 2>> <br><br> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation-leighton.twee
twee
mit
53,307
<!-- Version 2.X.X - REV 190707b --> :: Widgets Ejaculation-PILLORY [widget] <<widget "ejaculation-pillory">><<nobr>> <<set $ejaculating to 1>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[0].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- Female NPC1 at PILLORY --> <<if $NPCList[0].gender is "f">> <<if $consensual is 1>><!-- This is a catch-all; there are no consensual pillory encounters. --> <<He>> collapses in orgasmic bliss. <<else>> <<if $NPCList[0].vagina is "footjob">> <<He>> gasps as <<he>> cums. Recovering, <<he>> smiles and grinds <<his>> foot to your crotch. "I hope you enjoyed that." <<gtrauma>><<gstress>><<gpain>><<violence 6>><<bruise chest>><<hitstat>> <br><br> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans as <<he>> cums, dragging <<his>> wet pussy across your <<bottom>> and back of your thighs. "You must feel ashamed to have your <<lewdness>> on display like this." <br><br> <<case 3 4>> <<He>> moans as <<he>> grabs the pillory for leverage and grinds downs hard on your <<pussystop>> "This must be so embarrassing for you." <<gstress>><<gtrauma>><<gpain>><<violence 3>> <br><br> <<case 5>> <<He>> screams, grabbing you by the thighs and mashing <<his>> crotch against your <<bottomstop>> Ejaculate streams from <<his>> pussy, drenching you. "What a mess; you must be mortified." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. "You can clean that off later." <br><br> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<He>> moans as <<he>> cums. <<He>> <span class="pink">grabs you by the hair and whispers in your ear</span> "I bet you enjoy having your <<lewdness>> shown to a crowd." <br><br> <<elseif $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<He>> groans and grabs the pillory for leverage, grinding <<his>> crotch roughly against your restrained face as <<his>> thighs shake with orgasm. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<He>> shakes as <<he>> cums, grabbing you by the balls and dragging your <<penis>> deeply into <<his>> ass as <<he>> releases a final moan. <br><br> <<elseif $NPCList[0].vagina is "penis">> <<He>> digs <<his>> nails painfully into your legs as <<he>> cums, driving <<his>> pussy hard against your <<penis>> as <<he>> shudders with pleasure. <br><br> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> moans as <<he>> cums on your throbbing <<penisstop>> <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> swivels <<his>> ass against your <<penis>> as <<he>> cums. <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grabs your legs and pulls you against <<his>> clit hard against your <<penis>> as <<he>> cums. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<He>> cums as <<he>> sucks your <<peniscomma>> dropping away as <<he>> gasps for air. <br><br> <<else>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> trembles with orgasm. Lifting your head up by the hair, <<he>> says, "I hope you're learning your lesson." <br><br> <<case 4 5 6>> <<He>> sighs quietly as <<he>> cums, smacking your <<bottomstop>> "See you around, bitch." You feel embarrassed to have your <<lewdness>> on display. <br><br> <<case 7>> <<He>> rapidly rubs <<his>> clit and screams as <<he>> cums; <<his>> pussy squirting and covering you in ejaculate. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestgoo += 1>> <</switch>> <</if>> <</if>> <</if>> <!-- Male NPC1 at PILLORY --> <<if $NPCList[0].gender is "m">> <<if $consensual is 1>><!-- This is a catch-all; there are no consensual pillory encounters. --> <<He>> collapses in orgasmic bliss. <<else>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a laugh at the pathetic display. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> $NPCList[0].penisdesc out and ejaculating onto the backs of your thighs, and wipes <<his>> cock clean on your <<bottomstop>> <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, slamming <<his>> crotch hard into your <<bottom>> as <<he>> cums and ejaculates onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. "You must be so embarrassed to be seen in public covered with my cum." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shoves <<his>> thumb into your ass and groans as <<he>> ejaculates onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt; flicking <<his>> cock dry on your <<bottomstop>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass; <<he>> dries <<his>> cock on your thighs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <span class="red"><<he>> slaps you across the ass hard in anger</span> as you jerk in the restraints. <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your cunt; <<he>> groans in disappointment. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. "You must be so embarrassed to be seen in public with cum dripping down your legs." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, <<his>> $NPCList[0].penisdesc sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. "Doesn't look like you can hold my load you fragile cunt." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 1>> <<He>> moans as a dribble of cum leaks from <<his>> $NPCList[0].penisdesc and onto the outside of your <<genitalsstop>> <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs the pillory for leverage, pulling and thrusting deeply into your <<pussy>> as <<he>> cums, holding <<his>> $NPCList[0].penisdesc deep in your womb. Semen splashes inside your bruised cunt as your shoulders mash into the restraints. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your hips, pounding <<his>> $NPCList[0].penisdesc into you as <<he>> cums. Semen fills your <<pussy>> as your body jerks in the restraints. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds into on your cunt as <<he>> cums, smashing your clit and sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. "I bet you enjoy being forced to show your <<lewdness>> to the whole town." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> $NPCList[0].penisdesc from your cheeks and ejaculating onto your <<bottom>> and giving you a parting smack on the butt. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> pinches the top of your cheeks with <<his>> hands and smashes you hard against the stocks, ejaculating between your cheeks. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your <<bottom>> and drips down your crotch. "Such a sloppy mess, and in public." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> <span class="blue">slaps your asscheek with one hand</span> and strokes <<his>> $NPCList[0].penisdesc with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and quietly ejaculates onto your <<bottomstop>> You feel semen dripping down your crack, and feel filthy inside. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<bottom>> and down your crotch. "I think you'd have enjoyed being fucked in the ass a bit too much." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your <<bottom>> and drips down your crack; <span class="red"><<he>> smacks your ass angrily.</span> <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and ejaculates onto your <<bottom>> before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<bottom>> and crotch. "I bet you feel like a disgusting pig." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> convulses and, with a final shove of <<his>> $NPCList[0].penisdesc cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your <<bottom>> and runs down your legs. "You need to learn how to take a cock, you sloppy pig." <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <br><br> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[0].penisdesc and onto your <<bottomstop>> <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, pounding your ass mercilessly as <<he>> cums. You whimper as you take <<his>> entire length, and feel unwelcome semen streaming in your asshole. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> grabs the stocks for better grip, pushing hard into your <<bottom>> as <<he>> cums, mashing your body into the pillory. Semen fills you as you cry out, <<his>> girth stretching your anus. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and with a final shove, cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your <<bottom>> and runs down your legs. "Ass fucked in public like the whore you are, with your <<lewdness>> for all to see." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your <<breasts>> together on <<his>> $NPCList[0].penisdesc as <<he>> cums, ejaculating onto them. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> grabs your hair to force you to look at <<him>> while <<he>> strokes the tip of <<his>> $NPCList[0].penisdesc between your <<breasts>> and wordlessly ejaculates onto them. Your <<breasts>> cool as semen slides down your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> grabs the pillory for leverage and bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and down the pillory. <<He>> laughs and <span class="purple">slaps <<his>> $NPCList[0].penisdesc across your helpless face to dry it off.</span><<gtrauma>><<gstress>><<violence 1>><<bruise face>><<hitstat>> <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> grips <<his>> $NPCList[0].penisdesc tightly, working it while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[0].penisdesc and down your chin. It's all you can do to keep from laughing. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups your chin with one hand and strokes <<his>> $NPCList[0].penisdesc with the other, ejaculating onto your face. "You must be so embarrassed to be showing your <<lewdness>> like this." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and, holding your hair, ejaculates onto your face. Warm cums drips down your forehead and nose. "I bet you enjoy being used like this in public." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair tightly in <<his>> fist, stroking <<his>> $NPCList[0].penisdesc while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> grips <<his>> $NPCList[0].penisdesc tightly, working it while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[0].penisdesc and down your chin. It's all you can do to keep from laughing. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2>> <<He>> cups your chin with one hand and strokes <<his>> $NPCList[0].penisdesc with the other, ejaculating onto your face. "You must be so embarrassed to be showing your <<lewdness>> like this." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3 4>> <<He>> strokes <<his>> $NPCList[0].penisdesc and, holding your hair, ejaculates onto your face. Warm cums drips down your forehead and nose. "I bet you enjoy being used like this in public." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 5>> <<He>> grasps your hair tightly in <<his>> fist, stroking <<his>> $NPCList[0].penisdesc while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 6>> <<He>> grips hair at the top of your head, ejaculating onto your lips as you barely brush against the tip of <<his>> penis. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> brushes <<his>> $NPCList[0].penisdesc against your face and ejaculates. Cums drips down your lips and chin; laughing, <<he>> wipes the cum off your face with <<his>> hand and shoves it in your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<case 4>> <<He>> grabs your hair and thrusts down your throat, gagging you with <<his>> $NPCList[0].penisdesc as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> and fills your mouth. "I bet you enjoy being face fucked." <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 1>> <<He>> bears into your face with <<his>> pelvis, try to shove <<his>> $NPCList[0].penisdesc as far into your mouth as possible. It's not much, and a tiny dribble of semen leaks from the end of <<his>> penis and down your chin. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs you under the chin with one hand and by your hair with the other, shoving <<his>> $NPCList[0].penisdesc down your throat as <<he>> cums. You gag and retch as unwanted semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> holds the pillory as <<he>> mashes <<his>> $NPCList[0].penisdesc into your mouth, ejaculating into your mouth with a moan. You gag as cum fills your mouth and drips down your chin. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps your hair by the temples, wildly thrusting <<his>> $NPCList[0].penisdesc down your throat as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> fills your mouth and covers your face as <<he>> flails. "I bet you enjoy being face fucked in public, with your <<lewdness>> on display." <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> $NPCList[0].penisdesc between your feet as <<he>> cums, splattering cum on your feet and legs in the process. "Too bad you can't clean that up." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <!-- Removed hands outcomes --> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 4)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> $NPCList[0].penisdesc a final squeeze, ejaculates onto your back. "You enjoy being cum on in public, don't you?" <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> $NPCList[0].penisdesc and aims at your face, covering it with semen. "What a lovely cum dumpster you are." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your <<bottomcomma>> ejaculates on your bottom. "You must be so embarrassed to have your <<lewdness>> shown to all." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> moans and rubs <<his>> $NPCList[0].penisdesc wildly, sending cum flying all over your body; <<he>> wipes <<his>> penis clean in your hair. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass; <<he>> catches <<his>> ejaculate in <<his>> hand and wipes it on your face. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5>> <<He>> moans as you pound <<his>> ass, and ejaculates on the ground. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, digging <<his>> nails into your <<bottom>> from behind and grinding your <<penis>> against <<his>> ass to finish. <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, and ejaculates on the ground; <<he>> seems disappointed. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth; <<he>> catches <<his>> semen and rubs it into your face. "Don't you look lovely now." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth; <<he>> bites your <<peniscomma>> stopping you abruptly. "I'm done now." <br><br> <<case 6 7>> <<He>> grabs you by the balls and painfully drives your <<penis>> into <<his>> throat; <<he>> ejaculates on <<his>> chest as <<he>> throats your <<penisstop>> <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your back. <br><br> <<else>> <<He>> collapses into orgasmic bliss. <</if>> <</if>> <</if>> <!-- Finishing moves for damage --> <<if $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 7.5>> <<He>> <span class="red">angrily punches your side, knocking the wind out of you.</span> "What are you thinking, trying to fight me when you're bound like this?" <<gstress>><<gtrauma>><<gpain>><<violence 6>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 8.5>> <<He>> <span class="pink">slaps you back and forth across the face.</span> "That'll teach you to fight with me." <<gstress>><<gtrauma>><<gpain>><<violence 3>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 9.5>> <<He>> <span class="pink">spits in your face.</span> "You seem to need reminding that you're helpless here, you cheeky cunt." <<gstress>><<gtrauma>><<gpain>><<violence 1>> <br><br> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation-pillory.twee
twee
mit
27,767
<!-- Version 2.X.X - REV 190707 --> :: Widgets Ejaculation-ROBIN [widget] <<widget "ejaculation-robin">><<nobr>> <<set $ejaculating to 1>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[0].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- Female ROBIN --> <<if $NPCList[0].vagina isnot "none" and $NPCList[0].penis is "none">> <<if $consensual is 1>> <<if $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouth" or $NPCList[0].vagina is "mouthimminent">> <<switch random(1, 4)>> <<case 1 2>> <<He>> groans and rubs <<his>> crotch against your face with <<his>> hips, small thighs shaking with orgasm. <br><br> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, body twitching uncontrollably. <br><br> <<case 5>> <<He>> screams, cupping the back of your head in <<his>> hands and grinding <<his>> clit against your nose. <br><br> <</switch>> <<elseif $NPCList[0].vagina is "leftarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, shaking <<his>> slim thighs together against your hand as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt spasming against your hand. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "rightarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, knees knocking as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt spasming against your hand. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as <<he>> cums, releasing you and pulling back <<his>> hand, licking your wetness off <<his>> fingers. <br><br> <<case 3 4>> <<He>> moans loudly and shakes, dripping ejaculate on the ground; <<he>> withdraws <<his>> hand and sighs. <br><br> <<case 5>> <<He>> screams as <<he>> comes, soaking <<his>> own pussy and thighs in ejaculate. "I love pleasuring myself with you." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "feet">> <<switch random(1, 4)>> <<case 1 2>> <<He>> moans as you knead <<his>> pussy, jamming your toes inside with <<his>> hands as <<he>> finishes cumming. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 3 4>> <<He>> shakes bodily as <<he>> cums, twitching underneath your feet and cumming between your toes. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> cums as you scissor your pussies together, moaning with pleasure. <br><br> <<case 3 4>> <<He>> moans as <<he>> grinds downs hard on your <<pussy>> to finish, thin legs shaking as <<he>> cums. <br><br> <<case 5>> <<He>> screams, cupping <<his>> small hands under your shoulders as <<his>> entire body shakes. Ejaculate drenches your crotch as <<he>> squirts. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shudders with pleasure, exhaling warmly against your crotch as <<he>> comes, leaving you wet with saliva and your own fluids. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> nose into your crotch and giving you a long, final, wet lick. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 5>> <<He>> screams into your crotch as <<he>> cums, pinching <<his>> hands between <<his>> thighs and buckling over, ejaculate streaming down <<his>> thighs. <br><br> <</switch>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shakes as <<he>> cums, driving <<his>> ass hard against you as <<he>> releases a final moan. <br><br> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> ass deeply with your cock and moaning. <br><br> <<case 5>> <<He>> screams and bucks into your crotch as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your legs. "I feel so good when I'm with you." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penis">> <<switch random(1, 6)>> <<case 1 2>> <<He>> grabs your shoulders with <<his>> small hands as <<he>> cums, bouncing down hard against your cock as <<he>> shudders with pleasure. "You make me feel so good." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 3 4>> <<He>> sighs as <<he>> cums, reddening and going into a full body convulsion. Ejaculate soaks your crotch. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 5>> <<He>> cries out and bucks on your lap as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your crotch and legs. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> cums on your <<penis>> as you rub against the entrance and moans with pleasure. <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> bucks <<his>> ass against your cock as <<he>> cums, body shaking involuntarily. <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grinds <<his>> clit hard against your cock as <<he>> cums, ejaculating on your cock. <<He>> smiles as <<he>> gets up. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 4)>> <<case 1 2>> <<He>> cums as you fuck <<his>> mouth, smiling as <<he>> finishes. <br><br> <<case 3 4>> <<He>> cums as you fuck <<his>> mouth, leaving your <<penis>> a slimy mess. "I love what you do to me." <br><br> <</switch>> <<else>> <<He>> convulses in orgasmic bliss. <br><br> <</if>> <<else>><!-- There should be non non-consensual Robin events --> <<He>> collapses into orgasmic bliss. <br><br> <</if>> <</if>> <!-- Male ROBIN --> <<if $consensual is 1>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You giggle at the sight. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> cock out and ejaculating onto the backs of your thighs. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, pushing <<his>> crotch hard into yours as <<he>> cums and ejaculating onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> holds you still by the hips with one hand and with the other on <<his>> cock, ejaculates onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your <<pussy>>; <<he>> looks disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your <<pussy>> as <<he>> cums, holding <<his>> cock deep in your womb. You feel warm as semen fills your vagina. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your shoulders with <<his>> small hands, pulling you onto <<his>> cock as <<he>> cums. Semen fills your <<pussycomma>> leaving you breathless. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> cock from your cheeks and ejaculating onto your ass. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> grabs your thighs, pushing <<his>> crotch hard against your ass and ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your ass and drips down your crotch; <<he>> seems pleased. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> palms your asscheek with one hand and strokes <<his>> cock with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your ass. You feel warm semen dripping down your bottom. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and down your crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your ass and drips down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and ejaculates onto your ass before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems upset. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> cock as <<he>> cums, sending thick ropes of semen onto your ass and crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts into your ass as <<he>> cums. You gasp as you feel semen filling you. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your shoulders, pulling you back onto <<his>> cock as <<he>> cums. Semen fills your ass as you moan with pleasure. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and, with a final shove, cums in your ass. Thick waves of semen pump into you. You're surprised at the amount; cum oozes from your ass and runs down your legs. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your <<breasts>> together tightly on <<his>> cock as <<he>> cums, ejaculating onto them.. Your body feels slick with cum. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> strokes the tip of <<his>> cock between your <<breasts>> and quietly ejaculates on them. Your <<breasts>> feel cool as semen drips down them. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck and bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>>. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and strokes <<his>> cock with the other, ejaculating onto your face. <<He>> giggles and <<his>> face looks excited. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> cock and quietly ejaculates onto your face. Warm cums drips down your forehead and nose. <<He>> smiles and cleans you off. <br><br> <<case 7>> <<He>> gasps and strokes <<his>> cock while aiming straight at your mouth. Thick ropes of cum cover your face and push past your closed lips into your mouth. You're impressed by the volume and <<he>> looks oddly pleased with <<himselfstop>> <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups the back of your head, ejaculating onto your lips as you barely brush against the tip of <<his>> penis; <<he>> seems disappointed with <<his>> lack of control. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> cock against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; <<he>> seems disappointed. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> cups your head but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <!-- this is picking up women NPCs...? --> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and back of head with the other, thrusting into your mouth as <<he>> cums. Ejaculate streams down your throat and fills your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grasps the base of <<his>> cock and moans, quietly ejaculating into your mouth. You feel warm cum fill your mouth and drip down your throat. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> palms your head, wildly thrusting <<his>> cock in your mouth as <<he>> cums. Semen streams down your throat, fills your mouth and covers your face as <<he>> flails. "Wow, that was fun!" <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> cock between your feet as <<he>> cums, splattering cum on your feet and legs in the process. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> penis is aimed at your face, which is splattered with cum in the process. <<He>> giggles and apologizes. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. "You make me feel good." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your left hand. Semen drips down your fingers. "I love how you make me feel." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your <<breasts>> in the process. You're impressed by the volume from such a small body. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze. Your hand is covered in warm semen. "You make me feel special." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your right hand. Semen cools on your fingers. "I love how you make me feel." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 7>> <<He>> grunts and shoots thick ropes of semen onto your hands, making an impressive mess. You're impressed by the volume from such a small body. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 4)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> cock a final squeeze, ejaculates onto your tummy. <<He>> laughs at the mess. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> cock and moans, ejaculating on the ground. "You make me feel good." <br><br> <<case 3>> <<He>> strokes <<his>> penis and, aiming at your ass, ejaculates on your bottom. "That was fun!" <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> penis and moans, ejaculating on your <<breastsstop>>. <<He>> giggles at the mess <<hes>> made. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass, <<his>> ejaculate spraying on <<his>> own stomach. "That feels so good." <br><br> <<case 4 5>> <<He>> whimpers as you pound <<his>> ass, moaning in please as <<he>> ejaculates on the ground. You roll off him. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "That was great; when can we do it again?" <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, grabbing your ass from behind and grinding your cock against <<his>> ass to finish. <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus and ejaculates on the ground. <<He>> smiles contentedly. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 5)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth, gasping against your cock. "That was so much fun!" <br><br> <<case 4 5>> <<He>> cums on the ground as you fuck <<his>> mouth. You stop and pet <<his>> head. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. <br><br> <</if>> <<else>><!-- There should be non non-consensual Robin events --> <<He>> collapses into orgasmic bliss. <br><br> <</if>> <!-- No finishing moves for Robin. It would be out of character given size and personality --> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation-robin.twee
twee
mit
25,902
<!-- Version 2.X.X - REV 190709 --> :: Widgets Ejaculation-WALL [widget] <<widget "ejaculation-wall">><<nobr>> <<set $ejaculating to 1>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[0].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- Wall encounter assumes NPC at back of PC cannot reach around to front, and vice versa, and that PC cannot see what's happening behind them. Assumes NPCs believe PC may have following combat due to being stuck in wall unaided. Gloryhole removed as of v2.6 and front facing combat only left in place in case of future work--> <!-- DEBUG --> <!-- POS:$position POS2:$punishmentposition --> <!-- Female NPC1 at WALL --> <<if $NPCList[0].gender is "f">> <<if $consensual is 1>><!-- This is a catch-all; there are no consensual wall encounters. --> <<He>> collapses in orgasmic bliss. <<else>> <<if $NPCList[0].vagina is "footjob">> <<He>> gasps as <<he>> cums. Recovering, <<he>> smiles and grinds <<his>> foot to your crotch. "I bet you enjoyed that." <<gtrauma>><<gstress>><<gpain>><<violence 3>><<hitstat>> <br><br> <<elseif $NPCList[0].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans as <<he>> cums, dragging <<his>> wet pussy across your <<bottom>> and back of your thighs as your legs press into the wall. "What sort of person gets themselves into this situation?" <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <<case 3 4>> <<He>> moans as <<he>> grabs your hips for leverage and grinds downs hard on your <<pussycomma>> pulling your restraints tight. "It must be so embarrassing to be used like this." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 5>> <<He>> screams, grabbing you by the thighs and mashing <<his>> crotch against your ass. Ejaculate streams from <<his>> pussy, drenching your exposed legs. "What a mess; well, you're nice and lubed up now." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[0].vagina is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your thighs. "The next one can clean that off, filthy whore." <br><br> <<elseif $NPCList[0].vagina is "lefthand" or $NPCList[0].vagina is "righthand">> <<He>> moans as <<he>> cums. "You must enjoy being used like this." <br><br> <<elseif $NPCList[0].vagina is "mouthentrance" or $NPCList[0].vagina is "mouthimminent">> <<He>> groans and grinds <<his>> crotch roughly against your restrained face; your head mashed against the back of the wall as <<his>> thighs shake with orgasm. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <<elseif $NPCList[0].vagina is "mouth">> <<He>> groans and grinds <<his>> crotch roughly against your open mouth; your head mashed against the back of the wall as <<his>> thighs shake with orgasm. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[0].vagina is "otheranus">> <<He>> shakes as <<he>> cums, grabbing you by the balls and dragging your <<penis>> deeply into <<his>> ass as <<he>> releases a final moan. <br><br> <<elseif $NPCList[0].vagina is "penis">> <<He>> digs <<his>> nails painfully into your legs as <<he>> cums, driving <<his>> pussy hard against your <<penis>> as <<he>> shudders with pleasure. <br><br> <<elseif $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> <<He>> moans as <<he>> cums on your throbbing cock. <br><br> <<elseif $NPCList[0].vagina is "otheranusfrot" or $NPCList[0].vagina is "otheranusentrance">> <<He>> swivels <<his>> ass against your <<penis>> as <<he>> cums. <br><br> <<elseif $NPCList[0].vagina is "frot">> <<He>> grabs your legs and pulls you against <<his>> clit hard against your <<penis>> as <<he>> cums. <br><br> <!-- Special case male PC with female NPC --> <<elseif $NPCList[0].mouth is "penis">> <<He>> cums as <<he>> sucks your <<peniscomma>> dropping away as <<he>> gasps for air. <br><br> <<else>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> trembles with orgasm. You hear <<him>> say, "You must be so embarrassed to be on display like this." <br><br> <<case 4 5 6>> <<He>> sighs quietly as <<he>> cums, smacking you as <<he>> leaves. "See you around, bitch." You feel embarrassed to have your <<lewdness>> on display. <br><br> <<case 7>> <<He>> rapidly rubs <<his>> clit and screams as <<he>> cums; <<his>> pussy squirting and covering you in ejaculate. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestgoo += 1>> <</switch>> <</if>> <</if>> <</if>> <!-- Male NPC1 at WALL --> <<if $NPCList[0].gender is "m">> <<if $consensual is 1>><!-- This is a catch-all; there are no consensual wall encounters. --> <<He>> collapses in orgasmic bliss. <<else>> <<if $NPCList[0].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a laugh at the pathetic display. <br><br> <<elseif $NPCList[0].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> $NPCList[0].penisdesc out and ejaculating onto the backs of your thighs. You feel <<him>> wipe <<his>> cock clean on your <<bottomstop>> <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, slamming <<his>> crotch hard into your <<bottom>> as <<he>> cums and ejaculates onto your tummy and the wall. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groan as <<he>> cums, ejaculating a massive load that covers your thighs and tummy; cum drips cooly down your legs, pooling on the ground. "Now your nice and greasy for the next sucker that comes along." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shoves <<his>> thumb into your ass and groans as <<he>> ejaculates onto your <<pussystop>> You feel semen coating your outer lips and pooling around your knees. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and ejaculates onto your <<pussy>> without a word, sending streams of semen running down your cunt; you can feel <<him>> flicking <<his>> cock dry on your <<bottomstop>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass; <<he>> wipes <<his>> cock on your thighs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <span class="red"><<he>> slaps you across the ass hard in anger</span> as you jerk in the restraints. <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending warm streams of semen running down your cunt; <<he>> groans in disappointment. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass. "Such a filthy little bitch." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, <<his>> $NPCList[0].penisdesc sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. "Doesn't look like you can hold my load you fragile cunt." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 1>> <<He>> moans as a dribble of cum leaks from <<his>> $NPCList[0].penisdesc and onto the outside of your <<genitalsstop>> <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your thighs for leverage, pulling and thrusting deeply into your <<pussy>> as <<he>> cums, holding <<his>> $NPCList[0].penisdesc deep in your womb. Semen splashes inside your bruised cunt as your thighs mash into the wall. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your hips, pounding <<his>> $NPCList[0].penisdesc into you as <<he>> cums. Semen fills your <<pussy>> as you jerks in the restraints. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds into on your cunt as <<he>> cums, smashing your clit and sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs, pooling around your knees. "I bet you enjoy being fucked by faceless cocks. What a dirty slut." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> $NPCList[0].penisdesc from your cheeks and ejaculating onto your <<bottomstop>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> pinches the top of your cheeks with <<his>> hands and smashes your thighs hard against the wall, ejaculating between your cheeks. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums. You feel a flood of warm cum dripping down your <<bottom>> and crotch. "Such a sloppy mess, I guess you can clean it up later." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> <span class="blue">slaps your asscheek with one hand</span> and strokes <<his>> $NPCList[0].penisdesc with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and quietly ejaculates onto your <<bottomstop>> You feel semen dripping down your crack, and feel filthy inside. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums; you feel the splash of wet semen cover your <<bottom>> and drip down your crotch. "I think you'd have enjoyed being fucked in the ass. Maybe next time." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your wrigling ass, ejaculating on the outside. You feel semen coat your <<bottom>> and drip warmly down your crack. <span class="red"><<He>> smacks your ass angrily.</span> and your body jerks in response. <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and ejaculates onto your <<bottom>> before <<he>> can penetrate you, sending streams of semen running down your crack; <<his>> ground sounds disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[0].penisdesc as <<he>> cums, you feel a flood of semen on your <<bottom>> and crotch. "I bet you feel like a disgusting pig." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> convulses and, with a final shove of <<his>> $NPCList[0].penisdesc cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your <<bottom>> and runs down your legs. "You need to learn how to take a cock, you sloppy pig." <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <br><br> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[0].penisdesc and onto your <<bottomstop>> <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, pounding your ass mercilessly as <<he>> cums. You whimper as you take <<his>> entire length, and feel unwelcome semen streaming in your asshole. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> grabs your hips for leverage, pushing hard into your <<bottom>> as <<he>> cums, mashing your thighs into the wall. Semen fills you as you cry out, <<his>> girth stretching your anus. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and with a final shove, cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your <<bottom>> and runs down your legs. "I can't see your face, but I bet you love being fucked in the ass." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your <<breasts>> together on <<his>> $NPCList[0].penisdesc as <<he>> cums, ejaculating onto them. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> grabs your hair to force you to look at <<him>> while <<he>> strokes the tip of <<his>> $NPCList[0].penisdesc between your <<breasts>> and wordlessly ejaculates onto them. Your <<breasts>> cool as semen slides down your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> grabs your hair for leverage and bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and onto the wall. <<He>> laughs and <span class="purple">slaps <<his>> $NPCList[0].penisdesc across your helpless face to dry it off.</span><<gtrauma>><<gstress>><<violence 1>><<bruise face>><<hitstat>> <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouthentrance">> <<switch $NPCList[0].penissize>> <<case 4>> <<He>> grips <<his>> $NPCList[0].penisdesc tightly, working it while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[0].penisdesc and down your chin. It's all you can do to keep from laughing. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups your chin with one hand and strokes <<his>> $NPCList[0].penisdesc with the other, ejaculating onto your face. "You must be so embarrassed being used like this." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[0].penisdesc and, holding your hair, ejaculates onto your face. Warm cums drips down your forehead and nose. "I bet you enjoy being used like this." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair tightly in <<his>> fist, stroking <<his>> $NPCList[0].penisdesc while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[0].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grips hair at the top of your head, ejaculating onto your lips as you barely brush against the tip of <<his>> penis. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> $NPCList[0].penisdesc against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; frustrated, <<he>> wipes the cum off your face and shoves it in your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps your head but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. <<He>> looks frustrated. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs you under the chin with one hand and by your hair with the other, shoving <<his>> $NPCList[0].penisdesc down your throat as <<he>> cums. You gag and retch as unwanted semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grabs your hair as <<he>> mashes <<his>> $NPCList[0].penisdesc into your mouth, ejaculating with a moan. You gag as cum fills your mouth and drips down your chin. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps your hair by the temples, wildly thrusting <<his>> $NPCList[0].penisdesc down your throat as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> fills your mouth and covers your face as <<he>> flails. "I bet you enjoy being tied up and face fucked." <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <<elseif $NPCList[0].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> $NPCList[0].penisdesc between your feet as <<he>> cums, splattering cum on your feet and legs in the process, and pooling around your knees. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <!-- Removed hands outcomes --> <<elseif $NPCList[0].penis is 0>> <<switch random(1, 4)>> <<case 1 2 3>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> $NPCList[0].penisdesc a final squeeze, ejaculates on you. "What a lovely cum dumpster you are." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 4>> <<He>> moans and rubs <<his>> $NPCList[0].penisdesc wildly, sending cum flying all over you and the wall. <<He>> wipes <<his>> penis clean on your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[0].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass; <<he>> catches <<his>> ejaculate in <<his>> hand and wipes it on your <<bottomstop>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5>> <<He>> moans as you pound <<his>> ass, and ejaculates on the ground. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <<elseif $NPCList[0].penis is "otheranusfrot" or $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, digging <<his>> nails into your <<bottom>> from behind and grinding your <<penis>> against <<his>> ass to finish. <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, and ejaculates on the ground; <<he>> seems disappointed. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[0].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as he pleasures you with <<his>> mouth; <<he>> catches <<his>> semen and rubs it into your <<bottomstop>> "Don't you look lovely now." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5>> <<He>> cums on the ground, biting your <<penis>> as <<he>> stops abruptly. "I'm done now." <br><br> <<case 6 7>> <<He>> grabs you by the balls and painfully drives your <<penis>> into <<his>> throat; <<he>> ejaculates on <<his>> chest as <<he>> throats your cock. <br><br> <</switch>> <<elseif $NPCList[0].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your back. <br><br> <</if>> <</if>> <</if>> <!-- Finishing moves for damage only for wall --> <<if $punishmentposition is "wall">> <<if $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 7.5>> <<He>> <span class="red">angrily whips your ass and thighs with <<his>> belt; you jerk in the restraints, screaming in pain.</span> "What are you thinking, trying to fight me when you're bound like this?" <<gstress>><<gtrauma>><<gpain>><<violence 6>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 8.5>> <<He>> <span class="pink">slaps your ass back and forth with <<his>> hands, bringing tears to your eyes.</span> "That'll teach you to fight with me." <<gstress>><<gtrauma>><<gpain>><<violence 3>> <br><br> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 9.5>> <<He>> <span class="pink">spits on your <<bottomstop>></span> "You seem to need reminding that you're helpless here, you cheeky cunt." <<gstress>><<gtrauma>><<gpain>><<violence 1>> <br><br> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation-wall.twee
twee
mit
25,857
<!-- Version 2.4 - REV 1900923 --> :: Widgets Ejaculation [widget] <<widget "ejaculation">><<nobr>> <<set $ejaculating to 1>> <!-- Dev Notes --> <!-- Use <<pussy>> <<pussystop>> <<pussycomma>> <<breasts>> <<breastsstop>> <<breastscomma>> <<bottom>> <<bottomstop>> in verbiage as PC status --> <!-- Use <<penis>> <<penisstop>> <<peniscomma>> <<genitals>> <<genitalsstop>> <<genitalscomma>> in verbiage as status --> <!-- Also <<himcomma>><<himstop>> to end sentences --> <!-- NPC references include: <<him>> <<he>> <<He>> <<himself>> and <<hes>> for he's/she's--> <!-- <<pher>> <<pshe>> refers to PC in third person. Also <<pherstop>> and <<phercomma>> --> <!-- if $leftarm is "bound" and $rightarm is "bound" can be used as check for bound arms. NPC restraining is "grappled" --> <!-- $mouthstate indicates what PC mouth is doing --> <!-- $position is "wall" can be used as check for body through wall <!-- $walltype "pillory" or "cleanpillory" for pillory. Note head, arms are bound in pillory. CleanPillory used in school, Pillory outside police events, mostly as a graphical switch --> <!-- $position = "doggie" or "missionary" for PC body position on back or front --> <!-- $submissive can be used as check. lt 850 is dominant, gte 1150 is submissive --> <!-- <<violence 1>> is clasped mouth, 3 grab throat, 4 hair yank, 5 strangle 10 punch/kick thigh 20 gut punch. Raises stress, trauma, pain at same time.--> <!-- <<violence +#>> should be used with <<gstress>><<gtrauma>><<gpain>> <<violence -#>> should be used with <<lstress>><<ltrauma>><<lpain>> --> <!-- <span class="red"> text-here</span> can be used to depict adverse events. red-pink-purple-blue-lblue-teal-green from least to most favourable --> <!-- <<ggcontrol>> shows ++ Control, <<gcontrol>> shows + Control. GG used with <<control 25>> <<llcontrol>><<lcontrol>> for -- and - Control loss. Higher control is better.--> <!-- <<controlloss>> is used as consensual to non-consen switch --> <!-- <<lstress>> <<stress -1>> similar to above. Less stress is better. <<ltrauma>> <<trauma -1>> same. Less trauma is better. <<lpain>><<pain -1>> likewise.--> <!-- <<tearful>> is used as in: "Your body feels sensitive as " or "You feel horny as "--> <!-- <<bitchstop>> is used as "bitch." --> <!-- <<lewdness>> as in "You're stuck in town with your <<lewdness>> displayed" and contains text on level of undress (bare chest / undergarments / genitals) If clothed, returns "lewdness." Useful for pillory event.--> <!-- $player.appearance notes PC apparent gender, for use as M/F switch --> <!-- <<girl>><<girlcomma>><<girlstop>> used for boy/girl as PC gender --> <!-- $NPCList[x].gender and $NPCList[x].pronoun note NPC sexual gender and physical appearance gender. Pronoun sets breasts (F) and Gender sets M/F genitals penis/vagina --> <!-- START MAIN LOOP --> <<for _n to 0;_n lte $enemyno-1; _n++>> <<if $sexavoid is 0 or $rapeavoid is 0>> <<if $consensual is 1>> <<famesex 1>> <<else>> <<famerape 1>> <</if>> <</if>> <<if $exposed is 1>> <<fameexhibitionism 1>> <<elseif $exposed gte 2>> <<fameexhibitionism 2>> <</if>> <<if $NPCList[_n].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[_n].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[_n].pronoun is "i">><!-- Beast Type --> <<set $pronoun to "i">> <</if>> <<if $NPCList[_n].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[_n].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "man">> <<set $NPCList[_n].intro to 1>> <<else>> <<set $pronoun to "i">> <</if>> <!-- DEBUG --> /% GENDER:<<girl>> GEN:<<genitalsstop>> BR:<<breastsstop>> BOT:<<bottomstop>> PUS:<<pussystop>> PEN:<<penisstop>> PC:<<phimstop>><br> %/ /% POS:$position L-ARM:$leftarm R-ARM:$rightarm<br> MOU:$mouthstate<br> %/ /% ANG:$enemyanger MAX:$enemyangermax ENNUM:$enemyno ENHEALTH:$enemyhealth ENHEALTHMX:$enemyhealthmax<br> %/ /% STR:$stress TRA:$trauma PAIN:$pain CON:$control<br> %/ /% NAMED-NPC:$npc<br><br> %/ /% PEN:$penis VAG:$vagina MOU:$mouth GEN:$pronoun<br><br> %/ /% NPC: _n VAG: $NPCList[_n].vagina PEN: $NPCList[_n].penis MOU: $NPCList[_n].mouth <br> %/ <!-- NAMED NPCs: Named NPCs without custom modules use simple text to stay in character --> <<if $npc is "Eden">><<ejaculation-eden>> <<elseif $npc is "Kylar">><<ejaculation-kylar>> <<elseif $npc is "Robin">><<ejaculation-robin>> <<elseif $npc is "Leighton">><<ejaculation-leighton>> <<elseif $position is "wall" and $walltype is "pillory">><<ejaculation-pillory>> <<elseif $position is "wall" and $walltype is "cleanpillory">><<ejaculation-pillory>> <<elseif $position is "wall" >><<ejaculation-wall>> <<elseif $punishmentposition is "gloryhole">><<ejaculation-gloryhole>> <!-- New Named NPCs or PC unique positions should be added above, otherwise below captures reaction --> <<elseif $npc isnot 0>> <<if $NPCList[_n].vagina isnot "none" and $NPCList[_n].penis is "none">> <<He>> convulses in orgasmic bliss. <br><br> <</if>> <<if $NPCList[_n].penis is "idle">><<He>> groans as a wet patch forms on <<his>> trousers. <br><br> <</if>> <<if $NPCList[_n].penis is "thighs">> <<He>> ejaculates onto your thighs. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</if>> <<if $NPCList[_n].penis is "vaginaentrance">> <<He>> ejaculates onto your <<pussystop>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <</if>> <<if $NPCList[_n].penis is "vaginaimminent">> <<He>> ejaculates onto your <<pussystop>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <</if>> <<if $NPCList[_n].penis is "vagina">> <<He>> ejaculates deep into your womb. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>><<creampie "self" "vagina">> <</if>> <<if $NPCList[_n].penis is "cheeks">> <<He>> ejaculates onto your back. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</if>> <<if $NPCList[_n].penis is "anusentrance">> <<He>> ejaculates between your <<bottom>> cheeks. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</if>> <<if $NPCList[_n].penis is "anusimminent">> <<He>> ejaculates between your <<bottom>> cheeks. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</if>> <<if $NPCList[_n].penis is "anus">> <<He>> ejaculates into your bowels.<<creampie "self" "anus">> <br><br> <<analejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $hygiene += 500>><<set $anussemen += 1>> <</if>> <<if $NPCList[_n].penis is "chest">> <<He>> ejaculates onto your chest. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</if>> <<if $NPCList[_n].penis is "mouthentrance">> <<He>> ejaculates onto your face. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</if>> <<if $NPCList[_n].penis is "mouthimminent">> <<He>> ejaculates onto your face. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</if>> <<if $NPCList[_n].penis is "mouth">> <<He>> ejaculates down the back of your throat.<<creampie "self" "mouth">> <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</if>> <<if $NPCList[_n].penis is "feet">> <<He>> ejaculates on your feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <</if>> <<if $NPCList[_n].penis is "leftarm" and $NPCList[_n].penis is "rightarm">> <<He>> ejaculates on your hands. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <</if>> <<if $NPCList[_n].penis is "leftarm">> <<He>> ejaculates on your hand. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <</if>> <<if $NPCList[_n].penis is "rightarm">> <<He>> ejaculates on your hand. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <</if>> <<if $NPCList[_n].penis is 0>> <<if $gloryhole>> <<He>> ejaculates into the air. It splatters on the floor. <br><br> <<else>> <<He>> ejaculates onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</if>> <</if>> <<else>> <!-- Female Gender NPC Start --> <<if $NPCList[_n].gender is "f">> <!-- Start Consensual --> <<if $consensual is 1>> <<if $NPCList[_n].vagina is "mouthentrance" or $NPCList[_n].vagina is "mouth" or $NPCList[_n].vagina is "mouthimminent">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans and rubs <<his>> crotch against your face with <<his>> hips, thighs shaking with orgasm. <br><br> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, body twitching uncontrollably. <br><br> <<case 5>> <<He>> screams, cupping your head in <<his>> hand and grinding <<his>> clit against your nose, covering your face in ejaculate. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "leftarm" or $NPCList[_n].vagina is "rightarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, shaking <<his>> thighs together against your hand as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt twitching against your hand uncontrollably. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "lefthand" or $NPCList[_n].vagina is "righthand">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as <<he>> cums, releasing you and pulling back <<his>> hand, licking your wetness off <<his>> fingers. <br><br> <<case 3 4>> <<He>> moans loudly as <<his>> $NPCList[_n].breastsdesc shake, dripping ejaculate on the ground; <<he>> withdraws <<his>> hand and sighs. <br><br> <<case 5>> <<He>> screams as <<he>> comes, soaking <<his>> own pussy and thighs in ejaculate; <<he>> removes <<his>> wet hand from <<his>> pussy and wipes it playfully across your face. "Now you're messy just like me!" <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "feet">> <<switch random(1, 5)>> <<case 1 2>> <<He>> moans as you knead <<his>> pussy, jamming your toes inside with <<his>> hands as <<he>> finishes cumming. "I love being treated like a dirty slut." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 3 4>> <<He>> shakes bodily as <<he>> cums, twitching underneath your feet and cumming between your toes while kneading <<his>> $NPCList[_n].breastsdesc with <<his>> hands. "I love it when you dominate me." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<case 5>> <<He>> screams as <<he>> comes, soaking your feet with ejaculate. You jump back in surprise, nearly slipping on your wet feet. <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> cums as you scissor your pussies together, moaning with pleasure. <br><br> <<case 3 4>> <<He>> moans as <<he>> grinds downs hard on your <<pussy>> to finish, legs shaking as <<he>> cums. <br><br> <<case 5>> <<He>> screams, cupping <<his>> arms under your shoulders and pressing <<his>> $NPCList[_n].breastsdesc against you as <<his>> entire body shakes. Ejaculate streams from <<his>> pussy, drenching you. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "othermouth">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shudders with pleasure, exhaling warmly against your crotch as <<he>> comes, leaving you wet with saliva and your own fluids. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> nose into your crotch and giving you a long, final, wet lick. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <<case 5>> <<He>> screams into your crotch as <<he>> cums, pinching <<his>> hands between <<his>> thighs and buckling over, ejaculate streaming down <<his>> thighs. <br><br> <</switch>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[_n].vagina is "otheranus">> <<switch random(1, 5)>> <<case 1 2>> <<He>> shakes as <<he>> cums, driving <<his>> ass hard against you as <<he>> releases a final moan. <br><br> <<case 3 4>> <<He>> quietly ejaculates, shaking as <<he>> grinds <<his>> ass deeply with your <<penis>> and moaning. <br><br> <<case 5>> <<He>> screams and bucks into your crotch as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your legs. "Oh God you make me feel good." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "penis">> <<switch random(1, 6)>> <<case 1 2>> <<He>> grabs your shoulders as <<he>> cums, driving <<his>> pussy down hard against your <<penis>> as <<he>> shudders with pleasure. "Your cock was made for my hole." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 3 4>> <<He>> sighs as <<he>> cums, reddening and going into a full body convulsion. Ejaculate soaks your crotch. "Oh, can you do that again?" <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<case 5>> <<He>> screams and passes out, lying motionless for a moment before abruptly coming back to consciousness; <<he>> plays with the ejaculate dripping down <<his>> legs and rubs it into <<his>> $NPCList[_n].breastsdesc with <<his>> fingers. "I love it when you fuck me." <br><br> <<case 6>> <<He>> screams and bucks on your lap as <<he>> cums, squirting ejaculate from <<his>> pussy and drenching your crotch and legs. "Oh God you make me feel good." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighgoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "penisimminent" or $NPCList[_n].vagina is "penisentrance">> <<He>> bites <<his>> lip as <<he>> cums on your throbbing cock; <<he>> begs you to fuck <<him>> properly next time. <br><br> <<elseif $NPCList[_n].vagina is "otheranusfrot" or $NPCList[_n].vagina is "otheranusentrance">> <<He>> bucks <<his>> ass against your <<penis>> as <<he>> cums. "God that felt good; I can't wait for you to pound my ass next time." <br><br> <<elseif $NPCList[_n].vagina is "frot">> <<He>> grinds <<his>> clit hard against your <<penis>> as <<he>> cums, ejaculating on your cock and breathlessly begging you to screw <<him>> properly next time. <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <!-- Below cases occur when NPC vagina is not in contact with PC --> <<elseif $NPCList[_n].mouth is "penis">> <<if $submissive gt 1150>> <<He>> cums as you fuck <<his>> mouth; <<he>> licks your <<penis>> clean at your request. "I'm so naughty." <br><br> <<elseif $submissive lt 850>> <<He>> cums as you savagely fuck <<his>> mouth, grabbing <<him>> by the hair and shoving your <<penis>> down <<his>> throat; <<he>> gags and sputters, ejaculating in a pool on the ground. "I love it when you dominate me." <br><br> <<penileejacstat>><<ejacstat>><<set $hygiene += 500>><<set $penisgoo += 1>> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetgoo += 1>> <<else>> <<He>> cums as you fuck <<his>> mouth, gasping against your cock and leaving your <<penis>> a slimy mess. "I'm so dirty." <br><br> <</if>> <<elseif $NPCList[_n].mouth is "kiss">> <<He>> bites your lips gently as <<he>> cums, moaning into your mouth. <br><br> <<elseif $NPCList[_n].vagina is 0>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> buckles at the knees, <<his>> $NPCList[_n].breastsdesc heaving as <<he>> cums. Ejaculate drips down <<his>> legs. <br><br> <<case 4 5 6>> <<He>> sighs quietly as <<he>> cums, patting you on the ass. "That was fun." <br><br> <<case 7>> <<He>> rapidly rubs <<his>> clit and screams as <<he>> cums; <<his>> pussy squirting and covering you in ejaculate. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestgoo += 1>> <</switch>> <<else>> <!-- This is a catch-all case and should only be called if there's an error --> <<He>> convulses in orgasmic bliss. <br><br> <</if>> <!-- Start Non-Consensual --> <<else>> <<if $NPCList[_n].vagina is "footjob">> <<switch random(1, 5)>> <<case 1 2 3>> <<He>> gasps as <<he>> cums. Recovering, <<he>> smiles and moves <<his>> foot to your body, <span class="red">stepping down heavily as you gasp for breath.</span> "You're mine anytime I want you whore, don't forget it." <<gtrauma>><<gstress>><<gpain>><<violence 6>><<bruise chest>><<hitstat>> <br><br> <<case 4 5>> <<He>> laughs as <<he>> cums, removing <<his>> foot from your crotch and rubbing it against your face, covering your face in your own wetness. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "vagina">> <<switch random(1, 5)>> <<case 1 2>> <<He>> groans as <<he>> cums, dragging <<his>> wet pussy across your <<bottom>> and thighs. <br><br> <<case 3 4>> <<He>> moans as <<he>> <span class="blue">grabs you by the throat</span> and grinds downs hard on your <<pussycomma>> licking your cheek as <<he>> finishes. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 5>> <<He>> screams, grabbing you by the hair and mashing <<his>> $NPCList[_n].breastsdesc against you. Ejaculate streams from <<his>> pussy, drenching you. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidegoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body and spitting on your face. <br><br> <<elseif $NPCList[_n].vagina is "leftarm" or $NPCList[_n].vagina is "rightarm">> <<switch random(1, 5)>> <<case 1 2>> <<He>> sighs as you finish with <<his>> pussy, shaking <<his>> thighs together against your hand as <<his>> body convulses. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 3 4>> <<He>> goes red in the face and neck, mouth agape as <<he>> cums silently, cunt twitching against your hand uncontrollably. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <<case 5>> <<He>> screams, grabbing your hand and fucking <<his>> pussy with your fingers. Your fingers are soaked in ejaculate. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmgoo += 1>> <</switch>> <<elseif $NPCList[_n].vagina is "lefthand" or $NPCList[_n].vagina is "righthand">> <<switch random(1, 6)>> <<case 1 2>> <<He>> moans as <<he>> cums, <span class="pink">slapping you across the face with <<his>> wet hand.</span> "I know you enjoy being abused, don't try to hide it." <br><br> <<case 3 4>> <<He>> groans as <<he>> finishes, wiping <<his>> wet hand off in your hair. <br><br> <<default>> <<He>> groans as <<he>> finishes and smacks your <<bottom>> with <<his>> wet hand. <br><br> <</switch>> <<elseif $NPCList[_n].vagina is "mouthentrance" or $NPCList[_n].vagina is "mouth" or $NPCList[_n].vagina is "mouthimminent">> <<He>> groans and grabs you by the hair, grinding <<his>> crotch roughly against your face as <<his>> thighs shake with orgasm. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facegoo += 1>> <!-- following appear to be Male PC to Female Antagonist only? --> <<elseif $NPCList[_n].vagina is "otheranus">> <<He>> shakes as <<he>> cums, grabbing you by the balls and dragging your <<penis>> deeply into <<his>> ass as <<he>> releases a final moan. <br><br> <<elseif $NPCList[_n].vagina is "penis">> <<He>> digs <<his>> nails painfully into your shoulders as <<he>> cums, driving <<his>> pussy down hard against your <<penis>> as <<he>> shudders with pleasure. <br><br> <<elseif $NPCList[_n].vagina is "penisimminent" or $NPCList[_n].vagina is "penisentrance">> <<He>> moans as <<he>> cums on your throbbing cock. "I'm finished with you; you can take care of yourself with your hand". <br><br> <<elseif $NPCList[_n].vagina is "otheranusfrot" or $NPCList[_n].vagina is "otheranusentrance">> <<He>> swivels <<his>> ass against your <<penis>> as <<he>> cums. "That felt good; maybe next time I'll let you fuck me if you're being good." <br><br> <<elseif $NPCList[_n].vagina is "frot">> <<He>> <span class="blue">grabs you by the throat</span>, pulling you down and grinding <<his>> clit hard against your <<penis>> as <<he>> cums. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <!-- Special case male PC with female NPC --> <<elseif $NPCList[_n].mouth is "penis">> <<He>> cums as you fuck <<his>> mouth, shoving you away as <<he>> gasps for air. "I'm done with you now." <br><br> <<elseif $NPCList[_n].mouth is "kiss">> <<He>> bites your lip hard as <<he>> cums, moaning into your mouth. <br><br> <<else>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> trembles with orgasm. <span class="pink">Slapping you across the face,</span> <<he>> says, "That's enough, you little bitch." <br><br> <<case 4 5 6>> <<He>> sighs quietly as <<he>> cums, smacking your <<bottomstop>> "You're mine anytime I want you, whore." <br><br> <<case 7>> <<He>> rapidly rubs <<his>> clit and screams as <<he>> cums; <<his>> pussy squirting and covering you in ejaculate. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestgoo += 1>> <</switch>> <</if>> <</if>> <</if>> <!-- Male Gender NPC Start --> <<if $NPCList[_n].gender is "m">> <!-- Start Consensual --> <<if $consensual is 1>> <<if $NPCList[_n].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You barely stifle a giggle at how pathetic <<he>> looks. <br><br> <<elseif $NPCList[_n].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> $NPCList[_n].penisdesc out and ejaculating onto the backs of your thighs. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, pushing <<his>> crotch hard into yours as <<he>> cums and ejaculating onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groans as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> holds you still by the hips with one hand and with the other on <<his>> $NPCList[_n].penisdesc, ejaculates onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and <<bottomstop>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your <<pussy>>; <<he>> seems disappointed. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and <<bottomstop>> "Wish I could have cum inside you... what a mess." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "vagina">><<creampie "self" "vagina">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, <<his>> $NPCList[_n].penisdesc sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 1>> <<He>> moans as a dribble of cum leaks from <<his>> $NPCList[_n].penisdesc onto the outside of your <<genitalsstop>> It's a bit of a disappointment. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your <<pussy>> as <<he>> cums, holding <<his>> $NPCList[_n].penisdesc deep in your womb. You feel warm as semen fills your vagina. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and grabs your shoulders, pulling you deeply onto <<his>> $NPCList[_n].penisdesc as <<he>> cums. Semen fills your <<pussycomma>> leaving you breathless. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> $NPCList[_n].penisdesc from your cheeks and ejaculating onto your <<bottomstop>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> grabs your thighs, pushing <<his>> crotch hard against your <<bottom>> and ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your <<bottom>> and drips down your crotch; <<he>> seems pleased. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[_n].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your asscheek with one hand and strokes <<his>> $NPCList[_n].penisdesc with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and quietly ejaculates onto your <<bottomstop>> You feel warm semen dripping down your bottom. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<bottom>> and down your crotch. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[_n].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your <<bottom>> and drips down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and ejaculates onto your <<bottom>> before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems disappointed. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<bottom>> and crotch. "Your ass looks so fuckable... I can't believe I couldn't wait." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[_n].penis is "anus">><<creampie "self" "anus">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> convulses and, with a final shove of <<his>> $NPCList[_n].penisdesc cums in your ass. You gasp as thick waves of semen pump into you. It's more than you can hold; cum oozes from your <<bottom>> and runs down your legs. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <br><br> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[_n].penisdesc and onto the outside of your <<bottomstop>> It's all you can do to keep from laughing. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans and thrusts deeply into your <<bottom>> as <<he>> cums. You gasp as you take <<his>> entire length, and feel semen filling your insides. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your shoulders, pulling you back onto <<his>> $NPCList[_n].penisdesc as <<he>> cums. Semen fills your <<bottom>> as you moan with pleasure. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and, with a final shove, cums in your ass. Thick waves of semen pump into you. It's more than you can hold; cum oozes from your <<bottom>> and runs down your legs. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your <<breasts>> together tightly on <<his>> $NPCList[_n].penisdesc as <<he>> cums, ejaculating onto them.. Your body feels slick with cum. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> strokes the tip of <<his>> $NPCList[_n].penisdesc between your <<breasts>> and quietly ejaculates on them. Your <<breasts>> feel cool as semen drips down them. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck and bears down on your <<breastscomma>> grunting as <<he>> cums; semen shoots between your <<breasts>> and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>> "Whoops... that happens sometimes." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "mouthentrance">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> grips <<his>> $NPCList[_n].penisdesc tightly, working it while aiming straight at your face. <span class="pink">Thick ropes of cum cover your face and mouth.</span> "Wow, we really made a mess." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $mouthsemen += 1>> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[_n].penisdesc and down your chin. It's all you can do to keep from laughing. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and strokes <<his>> $NPCList[_n].penisdesc with the other, ejaculating onto your face; <<he>> seems pleased with the mess. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and quietly ejaculates onto your face. Warm cums drips down your forehead and nose. "That was awesome; I love giving facials." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps the top of your head, stroking <<his>> $NPCList[_n].penisdesc while aiming straight at your mouth. Thick ropes of cum cover your face and push past your closed lips into your mouth. "I'll bet you're impressed." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups the back of your head, ejaculating onto your lips as you barely brush against the tip of <<his>> $NPCList[_n].penisdesc; <<he>> seems disappointed. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> $NPCList[_n].penisdesc against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin. "I can't believe that just happened." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. "Wow, I really made a mess of your face!" <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "mouth">><<creampie "self" "mouth">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> cups the back of your head thrusts down your throat, gagging you with <<his>> $NPCList[_n].penisdesc as <<he>> cums. <span class="green">Semen streams down your throat,</span> and fills your mouth. <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <br><br> <<case 1>> <<He>> quietly ejaculates, a dribble of semen leaking from <<his>> $NPCList[_n].penisdesc onto the ground. <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cups you under the chin with one hand and by your hair with the other, thrusting deeply into your mouth as <<he>> cums. Ejaculate streams down your throat and fills your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> grasps the base of <<his>> $NPCList[_n].penisdesc and moans, quietly ejaculating into your mouth. You feel warm cum fill your mouth and drip down your throat. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps the back of your head, wildly thrusting <<his>> $NPCList[_n].penisdesc in your mouth as <<he>> cums. Semen streams down your throat, fills your mouth and covers your face as <<he>> flails. "I just can't control myself with you." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. "Your feet are just adorable!" <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. "Next time maybe we can try something different..." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> $NPCList[_n].penisdesc between your feet as <<he>> cums, splattering cum on your feet and legs in the process. "Look at the mess we made." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "leftarm" and $NPCList[_n].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. "I love your enthusiasm; two handed handjobs are best." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. "I'd rather fuck you next time, but I like that you used both hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> $NPCList[_n].penisdesc is aimed at your face, which is splattered with cum in the process. "Wow, better look out next time." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. "Well, that was a nice change..." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your left hand. Semen drips down your fingers. "I'd rather fuck you next time..." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your <<breasts>> in the process. "Wow, that's impressive... you're really good at hand jobs." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze. Your hand is covered in warm semen. "That was interesting..." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your right hand. Semen cools on your fingers. "I could do this myself; let's do something different next time...." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 7>> <<He>> grunts and shoots thick ropes of semen onto your hands, making an impressive mess; <<he>> asks to watch you lick your hand clean, and you comply. "Watching you lick yourself clean makes me so hot." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is 0>> <<switch random(1, 5)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> $NPCList[_n].penisdesc a final squeeze, ejaculates onto your tummy. "God you're hot." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> $NPCList[_n].penisdesc and aims at your face, covering it with semen. "You're so cute I just couldn't help myself." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and, aiming at your ass, ejaculates on your bottom. "I love to watch." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and moans, ejaculating on your <<breastsstop>> "God I love just looking at you like this." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 5>> <<He>> moans and rubs <<his>> $NPCList[_n].penisdesc wildly, sending cum flying all over your body. "You're so hot I just can't control myself." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass, <<his>> ejaculate spraying on <<his>> own stomach. "That was great; I'm done now." <br><br> <<case 4 5>> <<He>> whimpers as you pound <<his>> ass, crying out "make me your bitch" as <<he>> ejaculates on the ground. You roll off him. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "Being fucked by you makes me so hot." <br><br> <</switch>> <<elseif $NPCList[_n].penis is "otheranusfrot" or $NPCList[_n].penis is "otheranusentrance" or $NPCList[_n].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, grabbing your <<bottom>> from behind and grinding your <<penis>> against <<his>> ass to finish. "You shouldn't be afraid to fuck me; I enjoy being penetrated." <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, crying out "God please just fuck me" as <<he>> ejaculates on the ground. You roll off him. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "I love having my asshole toyed with..." <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <!-- This is picking up female NPCs as well --> <<elseif $NPCList[_n].mouth is "penis">> <<if $submissive gt 1150>> <<He>> cums as you fuck <<his>> mouth, gasping against your <<penisstop>> "I love giving head." <br><br> <<elseif $submissive lt 850>> <<He>> whimpers and cums on the ground as you grab <<him>> by the hair and pound <<his>> face. "Please, I can't take anymore..." You push <<him>> away. <br><br> <<else>> <<He>> grabs you by the ass and drives your <<penis>> deeply into <<his>> throat, ejaculating on <<his>> chest as <<he>> gags on your cock. <<He>> smiles, "I love it when you abuse me." <br><br> <</if>> <<elseif $NPCList[_n].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body. "That was awesome." <br><br> <<else>> <<He>> collapses in orgasmic bliss. <</if>> <!-- Start Non-Consensual --> <<else>> <<if $NPCList[_n].penis is "idle">> <<He>> groans as a wet patch forms on <<his>> trousers. You laugh at the pathetic display, regardless of the danger <<he>> poses. <br><br> <<elseif $NPCList[_n].penis is "thighs">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, pulling <<his>> $NPCList[_n].penisdesc out and ejaculating onto the backs of your thighs, and wipes <<his>> $NPCList[_n].penisdesc clean on your <<bottomstop>> <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 4 5 6>> <<He>> grabs your legs, slamming <<his>> crotch hard into your <<bottom>> as <<he>> cums and ejaculates onto your tummy. <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 7>> <<He>> groans as <<he>> cums, ejaculating a massive load that covers your thighs and tummy. "Take that you little bitch." <br><br> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "vaginaentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shoves <<his>> thumb into your ass, pulling you back and ejaculating onto your <<pussystop>> Semen coats your outer lips and pools around your legs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and ejaculates onto your <<pussy>> without a word, sending white streams of semen running down your cunt; flicking <<his>> cock dry on your body. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and ass; <<he>> dries <<his>> cock on your thighs. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "vaginaimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your <<pussycomma>> ejaculating on the outside. Semen coats your outer lips and tummy; <span class="red"><<he>> slaps you across the ass hard in anger.</span> <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 4 5 6>> <<He>> ejaculates onto your <<pussy>> before <<he>> can penetrate you, sending white streams of semen running down your cunt; <<he>> groans in disappointment. <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<pussy>> and <<bottomstop>> "Have some more filth to rut in you worm." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "vagina">><<creampie "self" "vagina">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> convulses and grinds downs on your crotch as <<he>> cums, <<his>> $NPCList[_n].penisdesc sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. "Doesn't look like you can hold my load you fragile cunt." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <<case 1>> <<He>> moans as a dribble of cum leaks from <<his>> $NPCList[_n].penisdesc and onto the outside of your <<genitalsstop>> <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your hair, pulling and thrusting deeply into your <<pussy>> as <<he>> cums, holding <<his>> $NPCList[_n].penisdesc deep in your womb. Semen splashes inside your abused cunt. <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 4 5 6>> <<He>> quiets and <span class="purple">grabs your throat,</span> pounding <<his>> $NPCList[_n].penisdesc into you as <<he>> cums. Semen fills your <<pussy>> as you gasp for air. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<case 7>> <<He>> convulses and grinds downs on your cunt as <<he>> cums, smashing your clit and sending thick waves of cum into your <<pussystop>> Semen oozes from your vagina and down your legs. "Doesn't look like you can hold my load you fragile cunt." <br><br> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "cheeks">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> shakes as <<he>> cums, withdrawing <<his>> $NPCList[_n].penisdesc from your cheeks and ejaculating onto your ass, <span class="blue">giving you a parting smack on the butt</span> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> pinches the top of your cheeks with <<his>> hands and pulls you hard against <<himcomma>> ejaculating between your cheeks. <br><br> <!-- Really should be onto PCs back given position. Or hair maybe. Esp next one --> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> squeezes your cheeks together and grunts as <<he>> cums, sending out massive load that covers your <<bottom>> and drips down your crotch; <<he>> laughs at the mess. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[_n].penis is "anusentrance">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> <span class="blue">slaps your asscheek with one hand</span> and strokes <<his>> $NPCList[_n].penisdesc with the other, ejaculating onto your bottom. Semen drips down your butt and into your crack. <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and quietly ejaculates onto your <<bottomstop>> You feel semen dripping down your crack, and feel filthy inside. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<bottom>> and down your crotch. "What a dirty slut you are." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[_n].penis is "anusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums before <<he>> can penetrate your ass, ejaculating on the outside. Semen coats your <<bottom>> and drips down your crack; <span class="red"><<he>> smacks your ass angrily.</span> <<gstress>><<gtrauma>><<gpain>><<violence 6>><<bruise bottom>><<hitstat>> <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and ejaculates onto your <<bottom>> before <<he>> can penetrate you, sending white streams of semen running down your crack; <<he>> seems downcast. <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 7>> <<He>> moans and strokes <<his>> $NPCList[_n].penisdesc as <<he>> cums, sending thick ropes of semen onto your <<bottom>> and crotch. "I'll take it easy on you this time; next time I'm going balls deep." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 1000>><<set $bottomsemen += 2>> <</switch>> <<elseif $NPCList[_n].penis is "anus">><<creampie "self" "anus">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> convulses and, with a final shove of <<his>> $NPCList[_n].penisdesc cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your ass and runs down your legs. "You need to learn how to take a cock, you sloppy pig." <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <br><br> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[_n].penisdesc and onto your <<bottomstop>> <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> moans, pounding your <<bottom>> mercilessly as <<he>> cums. You whimper as you take <<his>> entire length, and feel unwelcome semen streaming in your asshole. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 4 5 6>> <<He>> wordlessly grabs your hair, pulling you hard onto <<his>> $NPCList[_n].penisdesc as <<he>> cums. <span class="blue">Semen fills you as you cry out,</span> <<his>> girth stretching your anus. <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<case 7>> <<He>> convulses and with a final shove, cums in your ass. Thick waves of semen pump into you. <span class="blue">You gasp as your ass overflows;</span> cum oozes from your ass and runs down your legs. "You need to learn how to take a cock, you sloppy pig." <br><br> <<analejacstat>><<ejacstat>><<set $hygiene += 500>><<set $anussemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "chest">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pinches your <<breasts>> together on <<his>> $NPCList[_n].penisdesc as <<he>> cums, ejaculating onto them; <span class="pink"> <<he>> slaps you across the face to finish.</span> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise face>><<hitstat>> <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 4 5 6>> <<He>> grabs your hair to force you to look at <<him>> while <<he>> strokes the tip of <<his>> $NPCList[_n].penisdesc between your <<breasts>> and wordlessly ejaculates onto them. "I want you to look at me while I use you for my pleasure." Your <<breasts>> cool as semen slides down your body. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 7>> <<He>> puts <<his>> hand behind your neck, mashing your face against <<his>> body and bears down on your <<breasts>>; semen shoots between and covers your <<if $position is "missionary">>face<<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>> as you gasp for air. "Next time it's going inside you, you little bitch." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "mouthentrance">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> grips <<his>> $NPCList[_n].penisdesc tightly, working it while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "You need to learn to swallow, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 1>> <<He>> moans as a pathetic dribble of cum leaks from <<his>> $NPCList[_n].penisdesc and down your chin. It's all you can do to keep from laughing. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs your chin with one hand and strokes <<his>> $NPCList[_n].penisdesc with the other, ejaculating onto your face; <<he>> laughs as you cringe. <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and holding you by the ears, quietly ejaculates onto your face. Warm cums drips down your forehead and nose. "I love giving unwanted facials." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 7>> <<He>> grasps your hair tightly in <<his>> fist, stroking <<his>> $NPCList[_n].penisdesc while aiming straight at your mouth. <span class="pink">You splutter and gag as thick ropes of cum push past your clenched lips and into your mouth.</span> "I love watching whores gag on cum." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "mouthimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grips hair at the nape your neck, ejaculating onto your lips as you barely brush against the tip of <<his>> $NPCList[_n].penisdesc; <span class="pink"><<he>> slaps you across the face, sending cum and spittle flying.</span> <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5 6>> <<He>> brushes <<his>> $NPCList[_n].penisdesc against your face, causing <<him>> to ejaculates early. Cums drips down your lips and chin; <<he>> wipes the cum off your face and shoves it in your mouth. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 7>> <<He>> grasps your hair but in <<his>> excitement cums before <<he>> can enter your mouth. Thick ropes of cum cover your cheeks, chin, and into your waiting mouth. "Next time it's balls deep, bitch." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "mouth">><<creampie "self" "mouth">> <<switch $NPCList[_n].penissize>> <<case 4>> <<He>> grabs your hair and thrusts down your throat, gagging you with <<his>> $NPCList[_n].penisdesc as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> and fills your mouth. "I bet you enjoy being face fucked." <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 1>> <<He>> bears into your face with <<his>> pelvis, try to shove <<his>> $NPCList[_n].penisdesc as far into your mouth as possible. It's not much, and a tiny dribble of semen leaks from the end of <<his>> penis and down your chin. <br><br> <<default>> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> grabs you under the chin with one hand and by your hair with the other, shoving <<his>> $NPCList[_n].penisdesc down your throat as <<he>> cums. You gag and retch as unwanted semen streams down your throat, forcing you to swallow. <br><br> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<case 4 5 6>> <<He>> <span class="blue">grabs you by the throat</span> in one hand and grasps the base of <<his>> $NPCList[_n].penisdesc in the other, quietly ejaculating into your mouth. You gag as cum fills your mouth and drips down your throat. <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <<case 7>> <<He>> grasps your hair by the temples, wildly thrusting <<his>> $NPCList[_n].penisdesc down your throat as <<he>> cums. <span class="pink">You whimper as semen streams down your throat,</span> fills your mouth and covers your face as <<he>> flails. "Sluts like you are made to be dominated." <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<gstress>><<gtrauma>><<gpain>><<violence 3>><<bruise neck>><<hitstat>> <br><br> <</switch>> <</switch>> <<elseif $NPCList[_n].penis is "feet">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> pushes your feet together and groans as <<he>> cums. Ejaculate covers your feet. "Next time I'm fucking you with my feet." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your feet, slickening them with semen. "Well, that was better than nothing..." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<case 7>> <<He>> grunts and thrusts <<his>> $NPCList[_n].penisdesc between your feet as <<he>> cums, splattering cum on your feet and legs in the process. "Look at those messy feet." <br><br> <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "leftarm" and $NPCList[_n].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis pulsing in your hands, covering them both in cum. "I love your enthusiasm; two handed handjobs are best." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 4 5 6>> <<He>> quietly cums on your hands, slickening them with semen. "I'd rather fuck you next time, but I like that you used both hands." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<case 7>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on your work you don't notice <<his>> $NPCList[_n].penisdesc is aimed at your face, which is splattered with cum in the process. "Wow, better look out next time." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "leftarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as <<he>> cums, penis sliding hotly in your left hand and covering it with cum. Grabbing your hand by the wrist, <<he>> forces it into your mouth so you can taste <<himstop>> <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<case 3 4>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping <<him>> occupied you don't notice <<his>> $NPCList[_n].penisdesc is aimed at your face, which is splattered with cum in the process. "Take that you cheeky cunt." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 6 7>> <<He>> spasms and moans, shooting thick streams of cum and splattering your chest in the process. "You need to learn to control that cock better." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "rightarm">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as your work <<his>> shaft with your right hand, cumming as you give <<him>> a final squeeze; <<he>> flicks <<his>> $NPCList[_n].penisdesc clean on your face. <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 4 5>> <<He>> spasms and moans, shooting thick streams of cum. You are so intent on keeping <<him>> occupied you don't notice <<his>> $NPCList[_n].penisdesc is aimed at your chest, which is splattered with cum in the process. "You should lick that up, whore." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<case 6 7>> <<He>> grunts and shoots thick ropes of semen onto your hand, making an impressive mess; <<he>> demands you lick your hand clean, and you comply. "Lick it up like the sloppy bitch you are." <br><br> <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is 0>> <<switch random(1, 5)>> <<case 1>> <<He>> groans as <<he>> works <<his>> shaft and, giving <<his>> $NPCList[_n].penisdesc a final squeeze, ejaculates onto your tummy. "Take that, whore." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 2>> <<He>> rapidly rubs <<his>> $NPCList[_n].penisdesc and aims at your face, covering it with semen. "Your place is on your knees in service; don't forget it." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and, aiming at your ass, ejaculates on your bottom. "That's warm up for next time." <br><br> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <<case 4>> <<He>> strokes <<his>> $NPCList[_n].penisdesc and moans, ejaculating on your <<breastsstop>> "I love watching cum drip down a used-up whore." <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<case 5>> <<He>> moans and rubs <<his>> $NPCList[_n].penisdesc wildly, sending cum flying all over your body; <<he>> wipes <<his>> cock clean in your hair. <br><br> <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</switch>> <<elseif $NPCList[_n].penis is "otheranus">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> groans as you fuck <<his>> ass; <<he>> catches <<his>> ejaculate in <<his>> hand and wipes it on your face, shoving you back. "Get off me; I'm done now." <br><br> <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 4 5>> <<He>> whimpers as you pound <<his>> ass, and ejaculates on the ground. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "You're a decent fuck toy; next time lets switch it up." <br><br> <</switch>> <<elseif $NPCList[_n].penis is "otheranusfrot" or $NPCList[_n].penis is "otheranusentrance" or $NPCList[_n].penis is "otheranusimminent">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> noisily cums as you fuck <<his>> cheeks, digging <<his>> nails into your <<bottom>> from behind and grinding your <<penis>> against <<his>> ass to finish. "If you don't fuck me properly next time, I'll beat your ass." <br><br> <<case 4 5>> <<He>> moans as you rub against <<his>> anus, and ejaculates on the ground; <<he>> seems disappointed. <br><br> <<case 6 7>> <<He>> sighs as <<he>> ejaculates onto <<his>> own chest. "That was fine, but next time I'm fucking you. Be ready." <br><br> <</switch>> <!-- Special case male PC being orally serviced by male NPC with no other contact --> <<elseif $NPCList[_n].mouth is "penis">> <<switch random(1, 7)>> <<case 1 2 3>> <<He>> cums as you fuck <<his>> mouth; <<he>> catches <<his>> semen and rubs it into your stomach as <<he>> pushes you away. "I'm done; get lost." <br><br> <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <<case 4 5>> <<He>> whimpers and cums on the ground as you grab <<him>> by the hair and pound <<his>> face; <<he>> bites your cock, stopping you abruptly. "I'm finished; fuck off. <br><br> <<case 6 7>> <<He>> grabs you by the balls and painfully drives your <<penis>> into <<his>> throat; <<he>> ejaculates on <<his>> chest as <<he>> gags on your cock. "Topping from the bottom is my speciality, bitch." <br><br> <</switch>> <<elseif $NPCList[_n].penis is "othermouth">> <<He>> shakes with arousal as <<he>> cums, wiping <<his>> wet face clean on your body and spitting on your face. <br><br> <<else>> <<He>> collapses in orgasmic bliss. <</if>> <</if>> <</if>> <</if>> <</for>> <!-- END MAIN LOOP --> <!-- Finishing moves for consensual with low anger or non-consensual with enemy damage --> <<if $npc is 0>><<if $position isnot "wall">><<if $punishmentposition isnot "gloryhole">> <!-- Disregard named NPCs and Pillory / Wall --> <<if $consensual is 1 and $enemyanger lte 0>> <<if $enemyno is 1>> <<switch random(1, 6)>> <<case 1 2>> <<He>> absently strokes you, <span class="green">making you feel warm inside.</span> <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <<case 3 4>> <<He>> strokes your hair, <span class="green">making you feel warm inside.</span> <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <<case 5 6>> <<He>> brushes your cheek with <<his>> hand. "You're so <<if $player.appearance is "m">>handsome<<else>>beautiful<</if>>!" <span class="green">Your face flushes with pleasure.</span> <<lstress>><<ltrauma>><<lpain>><<violence -3>> <br><br> <</switch>> <<elseif $enemyno gte 2>> They stroke you, <span class="green">making you feel warm inside.</span> <<lstress>><<ltrauma>><<lpain>><<violence -6>> <br><br> <</if>> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 7.5>> <<if $enemyno is 1>> <<He>> <span class="red">punches you, doubling you over.</span> "That's for fighting with me, bitch." <<gstress>><<gtrauma>><<gpain>><<violence 6>> <br><br> <<elseif $enemyno is 2>> <<set $NPCList[0].intro to 1>> <<He>> holds your arms <span class="red">while the <<person2>><<person>> punches you, doubling you over.</span> "That'll teach you not to fight us, you little cunt." <<gstress>><<gtrauma>><<gpain>><<violence 10>> <br><br> <<else>> <<set $NPCList[0].intro to 1>> <<He>> holds your arms <span class="red">while the others take turns punching you, doubling you over.</span> "Try fighting us? You get what you deserve, you worthless pig." <<gstress>><<gtrauma>><<gpain>><<violence 20>> <br><br> <</if>> <<elseif $consensual is 0 and $enemyhealth lte ($enemyhealthmax / 10) * 8.5>> <<if $enemyno is 1>> <<He>> <span class="pink">slaps you back and forth across the face.</span> "That's for fighting with me." <<gstress>><<gtrauma>><<gpain>><<violence 3>> <br><br> <<elseif $enemyno is 2>> <<set $NPCList[0].intro to 1>> <<He>> holds your arms <span class="pink">while the <<person2>><<person>> slaps you back and forth across the face.</span> "That'll teach you to try fighting us." <<gstress>><<gtrauma>><<gpain>><<violence 5>> <br><br> <<else>> <<set $NPCList[0].intro to 1>> <<He>> holds your arms <span class="pink">while the others take turns slapping you across the face and chest.</span> "That'll teach you not to fight us." <<gstress>><<gtrauma>><<gpain>><<violence 10>> <br><br> <</if>> <<elseif $consensual is 0 and $enemyhealth lt (($enemyhealthmax / 10) * 9.9) and $audience gte 10>> <<set $NPCList[0].intro to 1>> <<He>> thrusts you in front of the audience, grapling your arms. "Let's show <<phim>> how we treat fiesty cunts." <span class="purple">The audience takes turns spitting on your chest and face while you writhe in discomfort.</span> <<faceejacstat>><<ejacstat>><<set $facegoo += 1>> <<chestejacstat>><<ejacstat>><<set $chestgoo += 1>> <<gstress>><<gtrauma>><<trauma 3>><<stress 3>> <br><br> <</if>> <</if>><</if>><</if>> <<if $images is 1>> <<combatimg>> <br> <</if>> <<set $ejaculating to 0>> <</nobr>><</widget>> :: Widgets BeastEjaculation [widget] <<widget "beastejaculation">><<nobr>> <<set $ejaculating to 1>> <<set $enemyejaculated += 1>> <<set $pronoun to "i">> <!-- Male BEAST --> <<if $NPCList[0].penis is "thighs">> <<bHe>> ejaculates onto your thighs. <<thighejacstat>><<ejacstat>><<set $hygiene += 500>><<set $thighsemen += 1>> <</if>> <<if $NPCList[0].penis is "vaginaentrance">> <<bHe>> ejaculates onto your <<pussystop>> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <</if>> <<if $NPCList[0].penis is "vaginaimminent">> <<bHe>> ejaculates onto your <<pussystop>> <<vaginalentranceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginaoutsidesemen += 1>> <</if>> <<if $NPCList[0].penis is "vagina">><<creampie "self" "vagina">> <<if random(1, 100) gte 81 and $basebeasttype is "dog">> With a final thrust, <<bhe>> forces <<bhis>> knot into your <<pussystop>> <<bHe>> ejaculates deep into your womb. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass 5>> <<elseif random(1, 100) gte 61 and $basebeasttype is "wolf">> With a final thrust, <<bhe>> forces <<bhis>> knot into your <<pussystop>> <<bHe>> ejaculates deep into your womb. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass 5>><<set $wolfbuild += 1>> <<else>> <<bHe>> ejaculates deep into your womb. <</if>> <<vaginalejacstat>><<ejacstat>><<set $hygiene += 500>><<set $vaginasemen += 1>> <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].penis is "cheeks">> <<bHe>> ejaculates onto your back. <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</if>> <<if $NPCList[0].penis is "anusentrance">> <<bHe>> ejaculates onto your <<bottomstop>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</if>> <<if $NPCList[0].penis is "anusimminent">> <<bHe>> ejaculates onto your <<bottomstop>> <<bottomejacstat>><<ejacstat>><<set $hygiene += 500>><<set $bottomsemen += 1>> <</if>> <<if $NPCList[0].penis is "anus">><<creampie "self" "anus">> <<if random(1, 100) gte 81 and $basebeasttype is "dog">> With a final thrust, <<bhe>> forces <<bhis>> knot into your <<bottomstop>> <<bHe>> ejaculates deep into your bowels. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass 5>> <<elseif random(1, 100) gte 61 and $basebeasttype is "wolf">> With a final thrust, <<bhe>> forces <<bhis>> knot into your <<bottomstop>> <<bHe>> ejaculates deep into your bowels. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass 5>><<set $wolfbuild += 1>> <<else>> <<bHe>> ejaculates into your bowels. <</if>> <<analejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $hygiene += 500>><<set $anussemen += 1>> <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].penis is "chest">> <<bHe>> ejaculates onto your <<if $position is "missionary">>neck<<neckejacstat>><<ejacstat>><<set $hygiene += 500>><<set $necksemen += 1>><<else>>stomach<<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>><</if>> and chest. <<chestejacstat>><<ejacstat>><<set $hygiene += 500>><<set $chestsemen += 1>> <</if>> <<if $NPCList[0].penis is "mouthentrance">> <<bHe>> ejaculates onto your face. <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <</if>> <<if $NPCList[0].penis is "mouthimminent">> <<switch random(1, 3)>> <<case 1 2>><<bHe>> ejaculates onto your face. <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<case 3>><<bHe>> ejaculates a massive load onto your face, pushing past your pursed lips and into your mouth. <<faceejacstat>><<ejacstat>><<set $hygiene += 500>><<set $facesemen += 1>> <<if $basebeasttype is "wolf">><<set $wolfbuild += 1>><</if>> <</switch>> <</if>> <<if $NPCList[0].penis is "mouth">><<creampie "self" "mouth">> <<bHe>> ejaculates down the back of your throat. <<oralejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $mouthsemen += 1>> <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].penis is "feet">> <<bHe>> ejaculates on your feet. <<feetejacstat>><<ejacstat>><<set $hygiene += 500>><<set $feetsemen += 1>> <</if>> <<if $NPCList[0].penis is "leftarm" and $NPCList[0].penis is "rightarm">> <<bHe>> ejaculates on your hands. <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>> <</if>> <<if $NPCList[0].penis is "leftarm">><<bHe>> ejaculates on your hand. <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $leftarmsemen += 1>> <</if>> <<if $NPCList[0].penis is "rightarm">><<bHe>> ejaculates on your hand. <<handejacstat>><<ejacstat>><<set $hygiene += 500>><<set $rightarmsemen += 1>> <</if>> <<if $NPCList[0].penis is "otheranusentrance" or $NPCList[0].penis is "otheranusimminent">> The $beasttype ejaculates as you frot <<his>> ass. <</if>> <<if $NPCList[0].penis is "otheranus">> The $beasttype ejaculates as you pound <<his>> ass. <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].penis is 0>> <<if $beaststance is "topface">> <<bHe>> ejaculates onto your neck. <<neckejacstat>><<ejacstat>><<set $hygiene += 500>><<set $necksemen += 1>> <<else>> <<bHe>> ejaculates onto your tummy. <<tummyejacstat>><<ejacstat>><<set $hygiene += 500>><<set $tummysemen += 1>> <</if>> <</if>> <!-- Female BEAST --> <<if $NPCList[0].vagina is "penisimminent" or $NPCList[0].vagina is "penisentrance">> You feel the heat radiate on your <<penis>> as the $beasttype orgasms. <</if>> <<if $NPCList[0].vagina is "penis">> The $beasttype orgasms on your <<peniscomma>> pulsing around your length. <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].vagina is "vaginaentrance" or $NPCList[0].vagina is "vaginaimminent" or $NPCList[0].vagina is "vagina">> You feel the heat radiate on your <<pussy>> as the $beasttype orgasms. <</if>> <<if $NPCList[0].vagina is "vagina">> You feel the heat radiate on your <<pussy>> as the $beasttype orgasms. Fluid leaks from the $beasttype and mixes with yours. <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].vagina is "mouthimminent">> You feel the heat radiate on your face as the $beasttype orgasms. <</if>> <<if $NPCList[0].vagina is "mouthentrance">> You feel the heat radiate on your face as the $beasttype orgasms. <</if>> <<if $NPCList[0].vagina is "mouth">> The $beasttype's pussy shudders against your mouth as it orgasms. Fluid from the $beasttype mixes with your saliva. <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].vagina is "otheranusentrance" or $NPCList[0].vagina is "otheranusimminent">> The $beasttype shudders in orgasm as you frot its ass. <</if>> <<if $NPCList[0].vagina is "otheranus">> The $beasttype shudders in orgasm as you pound its ass. <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].mouth is "penis">> The $beasttype shudders in orgasm as you fuck its mouth. <<if $basebeasttype is "wolf">> <<set $wolfbuild += 1>> <</if>> <</if>> <<if $NPCList[0].vagina is 0>> The $beasttype shudders in orgasm. <</if>> <!-- End orgasm loop --> <!-- PC reaction loop --> <<if $consensual is 1>> <<if $deviancy gte 75>> <<switch random(1, 3)>><<case 1>>You feel pleasure <<case 2>>You feel a thrill <<case 3>>You feel lusty <</switch>> <<elseif $deviancy gte 15>> <<switch random(1, 3)>><<case 1>>You feel pleasure <<case 2>>You feel a glow <<case 3>>You feel titillated <</switch>> <<else>> <<switch random(1, 3)>><<case 1>>You feel squeamish <<case 2>>You feel unsettled <<case 3>>You feel uncomfortable <</switch>> <</if>> <<if $NPCList[0].penis is "anus" or $NPCList[0].penis is "mouth" or $NPCList[0].penis is "vagina">> to have been fucked by the $beasttype <<elseif $NPCList[0].vagina is "penis" or $NPCList[0].mouth is "penis" or $NPCList[0].vagina is "otheranus">> to have been fucking the $beasttype <<elseif $NPCList[0].vagina isnot "none" and $NPCList[0].penis is "none">> to have been used by the $beasttype <<else>> to have been pleasuring yourself with a $beasttype <</if>> <<if $audience gte 6 or $pilloryaudience gte 6>> in front of a crowd.<<elseif $audience gte 1 or $pilloryaudience gte 1>> in front of others.<<else>>.<</if>> <<else>> <<if $deviancy gte 75>> <<switch random(1, 3)>><<case 1>>You feel ashamed <<case 2>>You feel embarrassed <<case 3>>You feel distraught <</switch>> <<elseif $deviancy gte 15>> <<switch random(1, 3)>><<case 1>>You feel nauseous <<case 2>>You feel sick <<case 3>>You feel gross <</switch>> <<else>> <<switch random(1, 3)>><<case 1>>You feel wretched <<case 2>>You feel repugnant <<case 3>>You feel loathsome <</switch>> <</if>> <<if $NPCList[0].penis is "anus" or $NPCList[0].penis is "mouth" or $NPCList[0].penis is "vagina">> to have been fucked by a $beasttype <<elseif $NPCList[0].vagina is "penis" or $NPCList[0].mouth is "penis" or $NPCList[0].vagina is "otheranus">> to have been fucking a $beasttype <<elseif $NPCList[0].vagina isnot "none" and $NPCList[0].penis is "none">> to have been abused by a $beasttype <<else>> to have been pleasuring a $beasttype <</if>> <<if $audience gte 6 or $pilloryaudience gte 6>> in front of a crowd.<<elseif $audience gte 1 or $pilloryaudience gte 1>> in front of others.<<else>> against your will.<</if>> <</if>> <br><br><br> <<if $images is 1>> <<combatimg>> <br> <</if>> <<if $water is 0>> <<if $NPCList[0].penis is "vagina" or $NPCList[0].penis is "anus">><<set $semenpuddle += 1>> <<bHis>> penis slides out; <<if $semenpuddle is 1>> lacking anything to hold it in, semen drools out and forms a puddle beneath you. <br><br> <<elseif $semenpuddle is 2>> lacking anything to hold it in, semen drools out and adds to the puddle beneath you. <br><br> <<elseif $semenpuddle is 3>> lacking anything to hold it in, semen drools out and adds to the growing puddle beneath you. <br><br> <<elseif $semenpuddle is 4>> lacking anything to hold it in, semen drools out and adds to the growing pool beneath you. <br><br> <<elseif $semenpuddle is 5>> lacking anything to hold it in, semen drools out and adds to the growing pool beneath you. <br><br> <<elseif $semenpuddle is 6>> lacking anything to hold it in, semen drools out and adds to the growing pool beneath you. <br><br> <</if>> <</if>> <</if>> <<set $beaststance to "approach">><<set $NPCList[0].mouth to 0>> <!-- Index BEAST to next up --> <<if $beastnomax - $beastno is 0>> <<set $enemyarousal to $enemyarousal2>> <<set $enemyanger to $enemyanger2>> <<set $enemyhealth to $enemyhealth2>> <<set $enemytrust to $enemytrust2>> <<set $beastgender to $NPCList[1].beastgender>> <<set $beastpronoun to $NPCList[1].beastpronoun>> <<elseif $beastnomax - $beastno is 1>> <<set $enemyarousal to $enemyarousal3>> <<set $enemyanger to $enemyanger3>> <<set $enemyhealth to $enemyhealth3>> <<set $enemytrust to $enemytrust3>> <<set $beastgender to $NPCList[2].beastgender>> <<set $beastpronoun to $NPCList[2].beastpronoun>> <<elseif $beastnomax - $beastno is 2>> <<set $enemyarousal to $enemyarousal4>> <<set $enemyanger to $enemyanger4>> <<set $enemyhealth to $enemyhealth4>> <<set $enemytrust to $enemytrust4>> <<set $beastgender to $NPCList[3].beastgender>> <<set $beastpronoun to $NPCList[3].beastpronoun>> <<elseif $beastnomax - $beastno is 3>> <<set $enemyarousal to $enemyarousal5>> <<set $enemyanger to $enemyanger5>> <<set $enemyhealth to $enemyhealth5>> <<set $enemytrust to $enemytrust5>> <<set $beastgender to $NPCList[4].beastgender>> <<set $beastpronoun to $NPCList[4].beastpronoun>> <<elseif $beastnomax - $beastno is 4>> <<set $enemyarousal to $enemyarousal6>> <<set $enemyanger to $enemyanger6>> <<set $enemyhealth to $enemyhealth6>> <<set $enemytrust to $enemytrust6>> <<set $beastgender to $NPCList[5].beastgender>> <<set $beastpronoun to $NPCList[5].beastpronoun>> <</if>> <<set $rng to random(1, 100)>> <<if $monsterchance gte $rng and $hallucinations gte 1 or $monsterchance gte $rng and $monsterhallucinations is "f">> <<set $monster to 1>> <<if $basebeasttype is "creature">> <<if $beastgender is "f">> <<set $beasttype to "strange " + "girl">> <<else>> <<set $beasttype to "strange " + "boy">> <</if>> <<else>> <<if $beastgender is "f">> <<set $beasttype to $basebeasttype + "girl">> <<else>> <<set $beasttype to $basebeasttype + "boy">> <</if>> <</if>> <<else>> <<set $monster to 0>> <<set $beasttype to $basebeasttype>> <</if>> <<beastgenitalsselect>> <<if $vaginaexist is 1>> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> <<if $penisexist is 1>> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> <<set $mouthuse to 0>> <<set $anususe to 0>> <<set $thighuse to 0>> <<set $bottomuse to 0>> <<set $feetuse to 0>> <<if $leftarm isnot "bound" and $position isnot "wall">> <<set $leftarm to 0>> <</if>> <<if $rightarm isnot "bound" and $position isnot "wall">> <<set $rightarm to 0>> <</if>> <<set $chestuse to 0>> <<if $head isnot "bound" and $position isnot "wall">> <<set $head to 0>> <</if>> <<set $anusstate to 0>> <<set $mouthstate to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $vaginaaction to 0>> <<set $anusaction to 0>> <<set $thighaction to 0>> <<set $cheekaction to 0>> <<set $feetaction to 0>> <<set $mouthaction to 0>> <<set $rapeavoid to 1>> <<set $ejaculating to 0>> <</nobr>><</widget>> :: Widgets Wound [widget] <<widget "beastwound">><<nobr>> <<set $enemywounded += 1>> <<if $beastnomax - $beastno is 0>> <<set $enemyarousal to $enemyarousal2>> <<set $enemyanger to $enemyanger2>> <<set $enemyhealth to $enemyhealth2>> <<set $enemytrust to $enemytrust2>> <<elseif $beastnomax - $beastno is 1>> <<set $enemyarousal to $enemyarousal3>> <<set $enemyanger to $enemyanger3>> <<set $enemyhealth to $enemyhealth3>> <<set $enemytrust to $enemytrust3>> <<elseif $beastnomax - $beastno is 2>> <<set $enemyarousal to $enemyarousal4>> <<set $enemyanger to $enemyanger4>> <<set $enemyhealth to $enemyhealth4>> <<set $enemytrust to $enemytrust4>> <<elseif $beastnomax - $beastno is 3>> <<set $enemyarousal to $enemyarousal5>> <<set $enemyanger to $enemyanger5>> <<set $enemyhealth to $enemyhealth5>> <<set $enemytrust to $enemytrust5>> <<elseif $beastnomax - $beastno is 4>> <<set $enemyarousal to $enemyarousal6>> <<set $enemyanger to $enemyanger6>> <<set $enemyhealth to $enemyhealth6>> <<set $enemytrust to $enemytrust6>> <<elseif $beastnomax - $beastno is 5>> <<set $enemyarousal to $enemyarousal2>> <<set $enemyanger to $enemyanger2>> <<set $enemyhealth to $enemyhealth2>> <<set $enemytrust to $enemytrust2>> <</if>> <<set $rng to random(1, 100)>> <<if $monsterchance gte $rng and $hallucinations gte 1 or $monsterchance gte $rng and $monsterhallucinations is "f">> <<set $monster to 1>> <<if $basebeasttype is "creature">> <<if $beastgender is "f">> <<set $beasttype to "strange " + "girl">> <<else>> <<set $beasttype to "strange " + "boy">> <</if>> <<else>> <<if $beastgender is "f">> <<set $beasttype to $basebeasttype + "girl">> <<else>> <<set $beasttype to $basebeasttype + "boy">> <</if>> <</if>> <<else>> <<set $monster to 0>> <<set $beasttype to $basebeasttype>> <</if>> <<beastgenitalsselect>> <<if $vaginaexist is 1>> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> <<if $penisexist is 1>> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> <<set $beaststance to "approach">><<set $NPCList[0].mouth to 0>> <<set $mouthuse to 0>> <<set $anususe to 0>> <<set $thighuse to 0>> <<set $bottomuse to 0>> <<set $feetuse to 0>> <<if $leftarm isnot "bound" and $position isnot "wall">> <<set $leftarm to 0>> <</if>> <<if $rightarm isnot "bound" and $position isnot "wall">> <<set $rightarm to 0>> <</if>> <<set $chestuse to 0>> <<if $head isnot "bound" and $position isnot "wall">> <<set $head to 0>> <</if>> <<set $anusstate to 0>> <<set $mouthstate to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $vaginaaction to 0>> <<set $anusaction to 0>> <<set $thighaction to 0>> <<set $cheekaction to 0>> <<set $feetaction to 0>> <<set $mouthaction to 0>> <<set $rapeavoid to 1>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/ejaculation.twee
twee
mit
91,223
:: Widgets End Combat [widget] <<widget "endcombat">><<nobr>> <<if $enemyhealth lte 0>> <<if $enemytype is "man">> <<famescrap $enemyno>> <</if>> <<if $audiencepresent is 1>> <<famescrap 10>> <</if>> <</if>> <<if $assertive gte 1>> You were <<if $assertive lte 5>> <span class="pink">slightly</span> <<elseif $assertive lte 10>> <span class="pink">a little</span> <<elseif $assertive lte 30>> <span class="purple">somewhat</span> <<elseif $assertive lte 40>> <span class="blue">quite</span> <<elseif $assertive lte 50>> <span class="lblue">pretty</span> <<elseif $assertive lte 60>> <span class="teal">very</span> <<else>> <span class="green">extremely</span> <</if>> assertive. <<if $assertiveaction isnot 0 and $assertiveaction isnot undefined>> <<if $assertiveaction is "trauma">> <<set $trauma -= $assertive>> <span class="meek">I'm so naughty.</span> <<ltrauma>> <br> <<elseif $assertiveaction is "stress">> <<set $stress -= ($assertive * 10)>> <span class="green">That was fun.</span> <<lstress>> <br> <<elseif $assertiveaction is "submissive">> <<set $submissive += ($assertive / 10)>> <span class="meek">It's nice to make people feel good.</span> <br> <<elseif $assertiveaction is "defiant">> <<set $submissive -= ($assertive / 10)>> <span class="brat">It's nice to be in control.</span> <br> <</if>> <<set $assertive to 0>> <</if>> <</if>> <<endevent>> <<set $combat to 0>> <<set $rapeavoid to 1>> <<set $sexavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $breastbitten to 0>> <<set $apologised to 0>> <<if $player.gender is "f">> <<set $vaginastate to 0>> <<set $penisstate to "none">> <</if>> <<if $player.gender is "m">> <<set $vaginastate to "none">> <<set $penisstate to 0>> <</if>> <<set $anusstate to 0>> <<set $mouthstate to 0>> <<set $finish to 0>> <<set $gloryhole to 0>> <<set $mouthuse to 0>> <<set $anususe to 0>> <<if $player.gender is "f">> <<set $vaginause to 0>> <<elseif $player.gender is "m">> <<set $vaginause to "none">> <<set $penisuse to 0>> <</if>> <<set $thighuse to 0>> <<set $bottomuse to 0>> <<if $feetuse isnot "bound">> <<set $feetuse to 0>> <</if>> <<if $leftarm isnot "bound">> <<set $leftarm to 0>> <</if>> <<if $rightarm isnot "bound">> <<set $rightarm to 0>> <</if>> <<set $chestuse to 0>> <<if $head isnot "bound">> <<set $head to 0>> <</if>> <<if $position is "wall">> <<set $leftarm to 0>> <<set $rightarm to 0>> <<set $head to 0>> <</if>> <<set $position to 0>> <<set $punishmentposition to 0>> <<set $walltype to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $enemytrust to 0>> <<set $alarm to 0>> <<set $event to 0>> <<set $rescue to 0>> <<set $phase to 0>> <<set $phase2 to 0>> <<set $noise to 0>> <<set $timer to 0>> <<set $beastno to 0>> <<set $beastnomax to 1>> <<set $beastname to "none">> <<set $panicparalysis to 0>> <<set $panicviolence to 0>> <<set $pullaway to 0>> <<set $novaginal to 0>> <<set $noanal to 0>> <<set $nopenile to 0>> <<set $speechorgasmweakcumcount to 0>> <<set $speechorgasmnocumcount to 0>> <<set $speechorgasmcount to 0>> <<set $speechorgasmrepeat to 0>> <<set $underwatertime to 0>> <<set $underwater to 0>> <<set $walltype to "wall">> <<set $angelforgive to 0>> <<set $penisfucked to 0>> <<set $vaginafucked to 0>> <<set $speechdisable to 0>> <<set $crossdressing to 0>> <<unset $stealstate>> <<set $leftactiondefault to $leftaction>> <<set $rightactiondefault to $rightaction>> <<set $feetactiondefault to $feetaction>> <<set $mouthactiondefault to $mouthaction>> <<set $vaginaactiondefault to $vaginaaction>> <<set $penisactiondefault to $penisaction>> <<set $anusactiondefault to $anusaction>> <<set $thighactiondefault to $thighaction>> <<set $cheekactiondefault to $cheekaction>> <<set $chestactiondefault to $chestaction>> <<actioncarry>> <<set $penisaction to 0>> <<set $vaginaaction to 0>> <<set $anusaction to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $mouthaction to 0>> <<set $thighaction to 0>> <<set $cheekaction to 0>> <<set $feetaction to 0>> <<set $chestaction to 0>> <<set $mockaction to "none">> <<set $bodyaction to 0>> <<set $carryblock to 0>> <<set $beaststance to 0>> <<set $enemywounded to 0>> <<set $enemyejaculated to 0>> <<set $semenpuddle to 0>> <<set $strangle to 0>> <<set $seconds to 0>> <<set $masturbationorgasm to 0>> <<set $swarm1 to 0>> <<set $swarm2 to 0>> <<set $swarm3 to 0>> <<set $swarm4 to 0>> <<set $swarm5 to 0>> <<set $swarm6 to 0>> <<set $swarm7 to 0>> <<set $swarm8 to 0>> <<set $swarm9 to 0>> <<set $swarm10 to 0>> <<set $swarmpending to 0>> <<set $swarmname to 0>> <<set $swarmmove to 0>> <<set $swarmactive to 0>> <<set $swarmcreature to 0>> <<set $swarmchestmolest to 0>> <<set $swarmchestgrab to 0>> <<set $swarmchestgrabintro to 0>> <<set $swarmchestgrabclothed to 0>> <<set $swarmchestclothed to 0>> <<set $swarmchestcover to 0>> <<set $swarmactivate to 0>> <<set $swarmspill to 0>> <<set $swarmback to 0>> <<set $swarmbackmolest to 0>> <<set $swarmbackgrab to 0>> <<set $swarmbackgrabintro to 0>> <<set $swarmbackgrabunderclothed to 0>> <<set $swarmbackunderclothed to 0>> <<set $swarmbackgrablowerclothed to 0>> <<set $swarmbacklowerclothed to 0>> <<set $swarmbackcover to 0>> <<set $swarmbackinside to 0>> <<set $swarmbackinsideintro to 0>> <<set $swarmbackgrablowerchastity to 0>> <<set $swarmfront to 0>> <<set $swarmfrontmolest to 0>> <<set $swarmfrontgrab to 0>> <<set $swarmfrontgrabintro to 0>> <<set $swarmfrontgrabunderclothed to 0>> <<set $swarmfrontunderclothed to 0>> <<set $swarmfrontgrablowerclothed to 0>> <<set $swarmfrontlowerclothed to 0>> <<set $swarmfrontcover to 0>> <<set $swarmfrontinside to 0>> <<set $swarmfrontinsideintro to 0>> <<set $swarmfrontgrablowerchastity to 0>> <<set $swarmsteady to 0>> <<set $swarmcount to 0>> <<set $tentacles.max to 0>> <<set $tentacles.active to 0>> <<set _tentacles to $tentacles>> <<for _i to 1; _i lt 20; _i++>> <<set _tentacles[_i] to null>> <</for>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $back to 0>> <<set $front to 0>> <<set $chest to 0>> <<set $beasttype to "beast">> <<set $claws to 1>> <<set $water to 0>> <<set $vorestrength to 0>> <<set $vorestruggle to 0>> <<set $voretentacles to 0>> <<set $vorestage to 0>> <<set $vorecreature to 0>> <<set $vorestomach to 0>> <<set $swallowed to 0>> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $breastuse to 0>> <<set $leftnipple to 0>> <<set $rightnipple to 0>> <<set $leftarmstate to 0>> <<set $rightarmstate to 0>> <<set $feetstate to 0>> <<set $audienceselector to 0>> <<set $audiencecamera to 0>> <<set $audiencecamera1 to 0>> <<set $audiencecamera2 to 0>> <<set $audiencecamera3 to 0>> <<set $audiencecamera4 to 0>> <<set $audiencecamera5 to 0>> <<set $audiencecamera6 to 0>> <<set $audiencemember to 0>> <<set $audienceforceboy to 0>> <<set $audienceforcegirl to 0>> <<set $audienceforceteen to 0>> <<set $audiencepresent to 0>> <<set $speechcrossdressangry to 0>> <<set $speechcrossdressaroused to 0>> <<set $speechcrossdressshock to 0>> <<set $speechcrossdressdisappointed to 0>> <<unset $willpowerpain>> <<if $seductionskillup gte 1>> <<set $seductionskillup to 0>> <<if $seductionskill lt 1000>> <span class="gold">You feel more confident in your seduction skills.</span> <br> <</if>> <</if>> <<if $oralskillup gte 1>> <<set $oralskillup to 0>> <<if $oralskill lt 1000>> <span class="gold">You feel more confident in your ability to give pleasure with your mouth.</span> <br> <</if>> <</if>> <<if $vaginalskillup gte 1>> <<set $vaginalskillup to 0>> <<if $vaginalskill lt 1000>> <span class="gold">You feel more confident in your ability to give pleasure with your vagina.</span> <br> <</if>> <</if>> <<if $analskillup gte 1>> <<set $analskillup to 0>> <<if $analskill lt 1000>> <span class="gold">You feel more confident in your ability to give pleasure with your anus.</span> <br> <</if>> <</if>> <<if $handskillup gte 1>> <<set $handskillup to 0>> <<if $handskill lt 1000>> <span class="gold">You feel more confident in your ability to give pleasure with your hands.</span> <br> <</if>> <</if>> <<if $feetskillup gte 1>> <<set $feetskillup to 0>> <<if $feetskill lt 1000>> <span class="gold">You feel more confident in your ability to give pleasure with your feet.</span> <br> <</if>> <</if>> <<if $bottomskillup gte 1>> <<set $bottomskillup to 0>> <<if $bottomskill lt 1000>> <span class="gold">You feel more confident in your ability to give pleasure with your buttocks.</span> <br> <</if>> <</if>> <<if $thighskillup gte 1>> <<set $thighskillup to 0>> <<if $thighskill lt 1000>> <span class="gold">You feel more confident in your ability to give pleasure with your thighs.</span> <br> <</if>> <</if>> <<if $chestskillup gte 1>> <<set $chestskillup to 0>> <<if $chestskill lt 1000>> <span class="gold">You feel more confident in your ability to use your <<breasts>> to pleasure others.</span> <br> <</if>> <</if>> <<if $penileskillup gte 1>> <<set $penileskillup to 0>> <<if $penileskill lt 1000>> <span class="gold">You feel more confident in your ability to pleasure others with your penis.</span> <br> <</if>> <</if>> <<manend>> <<turnend>> <br> <</nobr>><</widget>> :: Widgets Clear NPC [widget] <<widget "clearnpc">><<nobr>> <<for _i = 0; _i < $NPCList.length ; _i++>> <<set $NPCList[_i].lefthand to "none">> <<set $NPCList[_i].righthand to "none">> <<set $NPCList[_i].penis to "none">> <<set $NPCList[_i].vagina to "none">> <<set $NPCList[_i].mouth to "none">> <<set $NPCList[_i].chest to "none">> <<set $NPCList[_i].gender to 0>> <<set $NPCList[_i].pronoun to 0>> <<set $NPCList[_i].description to 0>> <<set $NPCList[_i].insecurity to 0>> <<set $NPCList[_i].lactation to 0>> <<set $NPCList[_i].intro to 0>> <<set $NPCList[_i].speechanusescape to 0>> <<set $NPCList[_i].speechpenisescape to 0>> <<set $NPCList[_i].speechvaginaescape to 0>> <<set $NPCList[_i].beastgender to 0>> <<set $NPCList[_i].beastpronoun to 0>> <<if _i < 1>> <<set $NPCList[_i].breastsize to 3>> <<set $NPCList[_i].breastsdesc to "breasts">> <<set $NPCList[_i].breastdesc to "breast">> <<set $NPCList[_i].penisdesc to "penis">> <<set $NPCList[_i].penissize to 2>> <<set $NPCList[_i].health to 200>><!-- This is set for compatibility elsewhere if needed, v2.2.0... --> <<else>> <<set $NPCList[_i].breastsize to 0>> <<set $NPCList[_i].breastsdesc to 0>> <<set $NPCList[_i].breastdesc to 0>> <<set $NPCList[_i].penisdesc to 0>> <<set $NPCList[_i].penissize to 0>> <<set $NPCList[_i].health to 0>> <</if>> <</for>> <<set $pronoun to 0>> <<set $beastgender to 0>> <<set $beastpronoun to 0>> <<set $beastgenderoverride to 0>> <<set $enemyno to 0>> <<unset $npcdescription>> <<set $npc to 0>> <<unset $npcnum>> <</nobr>><</widget>> :: Widgets End Event [widget] <<widget "endevent">><<nobr>> <<if $dancing is 1>> <<famedance>> <</if>> <<set $molestavoid to 1>> <<set $phaselast to $phase>> <<set $phase to 0>> <<set $phase2 to 0>> <<endnpc>> <<clearnpc>> <<set $dancelocation to 0>> <<set $forceddance to 0>> <<set $consensual to 0>> <<set $danceaction to 0>> <<set $danceactiondefault to 0>> <<set $attention to 0>> <<set $audience to 0>> <<set $audienceexcitement to 0>> <<set $audiencearousal to 0>> <<set $audiencemod to 1>> <<set $venuemod to 1>> <<set $danceevent to 0>> <<set $dancing to 0>> <<set $privatedanceoffered to 0>> <<set $trance to 0>> <<set $robinhugging to 0>> <<set $robinroomentered to 0>> <<set $orgasmcurrent to 0>> <<set $action_unclad_outfit to 0>> <<set $action_unclad_upper to 0>> <<set $action_unclad_lower to 0>> <<set $action_unclad_under_lower to 0>> <<set $clothingselector to 0>> <<set $stealtextskip to 0>> <<set $trueconsensual to 0>> <<set $speechcum to 0>> <<set $speechorgasmcount to 0>> <</nobr>><</widget>> :: Widgets End Speech [widget] <<widget "manend">><<nobr>> <<set $speechpenispenetrated to 0>> <<set $speechvaginapenetrated to 0>> <<set $speechanuspenetrated to 0>> <<set $speechmouthpenetrated to 0>> <<set $speechotheranuspenetrated to 0>> <<set $speechvaginaimminent to 0>> <<set $speechpenisimminent to 0>> <<set $speechanusimminent to 0>> <<set $speechmouthimminent to 0>> <<set $speechotheranusimminent to 0>> <<set $speechvaginaentrance to 0>> <<set $speechanusentrance to 0>> <<set $speechmouthentrance to 0>> <<set $speechpenisentrance to 0>> <<set $speechotheranusentrance to 0>> <<set $speechvaginawithhold to 0>> <<set $speechanuswithhold to 0>> <<set $speechpeniswithhold to 0>> <<set $speechotheranuswithhold to 0>> <<set $speechvagina to 0>> <<set $speechpenis to 0>> <<set $speechanus to 0>> <<set $speechvaginamouth to 0>> <<set $speechvaginavagina to 0>> <<set $speechbeat to 0>> <<set $speechhit to 0>> <<set $speechheadbreasts to 0>> <<set $speechheadchest to 0>> <<set $speechheadnipple to 0>> <<set $speechheadsuckle to 0>> <<set $speechheadnippleclosed to 0>> <<set $speechheadsuckleclosed to 0>> <<set $speechfeet to 0>> <<set $speechthigh to 0>> <<set $speechcheeks to 0>> <<set $speechhandjobpenis to 0>> <<set $speechhandjobvagina to 0>> <<set $speechthroat to 0>> <<set $speechvaginafoot to 0>> <<set $speechpenisfoot to 0>> <<set $speechchastity to 0>> <<set $speechstruggle to 0>> <<set $speechstripstruggle to 0>> <<set $speechspank to 0>> <<set $speecharms to 0>> <<set $speechclit to 0>> <<set $speechglans to 0>> <<set $speechbottom to 0>> <<set $speechhair to 0>> <<set $speechchestrub to 0>> <<set $speechbreastrub to 0>> <<set $speechvaginaflaunt to 0>> <<set $speechvaginavirgin to 0>> <<set $speechanusvirgin to 0>> <<set $speechmouthvirgin to 0>> <<set $speechpenisvirgin to 0>> <<set $speechpenisbig to 0>> <<set $speechpenisescape to 0>> <<set $speechvaginaescape to 0>> <<set $speechanusescape to 0>> <<set $speechsteal to 0>> <<set $npcspeechcycle += 1>> <<if $npcspeechcycle gte 7>> <<set $npcspeechcycle to 0>> <</if>> <</nobr>><</widget>> <<widget "turnend">><<nobr>> <<set $speechcum to 0>> <<set $speechorgasmrepeat to 0>> <<set $speechgenitals to 0>> <<set $speechbreasts to 0>> <<set $speechscream to 0>> <<set $speechapologise to 0>> <<set $speechplead to 0>> <<set $speechmoan to 0>> <<set $speechdemand to 0>> <<set $speechcoverface to 0>> <<set $speechcoverpenis to 0>> <<set $speechcovervagina to 0>> <<set $speechapologiseno to 0>> <<set $speechforgive to 0>> <<set $speechspray to 0>> <<if $speechcrossdressangry is 2>> <<set $speechcrossdressangry to 1>> <<elseif $speechcrossdressangry is 1>> <<set $speechcrossdressangry to 0>> <</if>> <<if $speechcrossdressaroused is 2>> <<set $speechcrossdressaroused to 1>> <<elseif $speechcrossdressaroused is 1>> <<set $speechcrossdressaroused to 0>> <</if>> <<if $speechcrossdressshock is 2>> <<set $speechcrossdressshock to 1>> <<elseif $speechcrossdressshock is 1>> <<set $speechcrossdressshock to 0>> <</if>> <<if $speechcrossdressdisappointed is 2>> <<set $speechcrossdressdisappointed to 1>> <<elseif $speechcrossdressdisappointed is 1>> <<set $speechcrossdressdisappointed to 0>> <</if>> <</nobr>><</widget>> <<widget "manspeech">><<nobr>> <<set _n to $args[0]>> <<if $NPCList[_n].speechpenisescape is 1>> <<set $speechpenisescape to 1>> <</if>> <<if $NPCList[_n].speechvaginaescape is 1>> <<set $speechvaginaescape to 1>> <</if>> <<if $NPCList[_n].speechanusescape is 1>> <<set $speechanusescape to 1>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/end.twee
twee
mit
15,439
:: Widgets Combat Img [widget] <<widget "combatimg">><<nobr>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<set _animspeed to 'vfast'>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> <<set _animspeed to 'fast'>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 1>> <<set _animspeed to 'mid'>> <<else>> <<set _animspeed to 'slow'>> <</if>> <<if window.document.body.clientWidth lt 650>> <div id="divandroidsex" @class="colourContainerClasses()"> <<if $position is "missionary">> <<missionaryimg>> <<else>> <<doggyimg>> <</if>> </div> <<if $ejaculating is 1>> <div id="divandroidxray"><<ejacimg>></div> <<elseif $vaginastate is "penetrated" or $anusstate is "penetrated" or $penisstate is "penetrated" or $vaginastate is "tentacle" or $vaginastate is "tentacledeep" or $anusstate is "tentacle" or $anusstate is "tentacledeep" or $penisstate is "tentacle" or $penisstate is "tentacledeep">> <div id="divandroidxray"><<xrayimg>></div> <</if>> <<else>> <div id="divsex" @class="colourContainerClasses()"> <<if $position is "missionary">> <<missionaryimg>> <<else>> <<doggyimg>> <</if>> <<if $ejaculating is 1>> <<ejacimg>> <<else>> <<xrayimg>> <</if>> </div> <</if>> <</nobr>><</widget>> <<widget "doggyimg">><<nobr>> <<voreimg>> <<closeimg>> <<if $imgload is 0>> <<set $imgload to 1>> <img class="layer-sexbase" src="img/ghost.png"> <img class="layer-sexblush" src="img/ghost.png"> <<else>> <<set $imgload to 0>> <img class="layer-sexbase" src="img/ghost2.png"> <img class="layer-sexblush" src="img/ghost.png"> <</if>> <div class="i256"> <<if $swarmactive lte 0>> <<elseif $swarmactive lte 1>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/slime/slimecount1.png"> <<elseif $swarmactive lte 2>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/slime/slimecount2.png"> <<elseif $swarmactive lte 3>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/slime/slimecount3.png"> <<elseif $swarmactive lte 4>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/slime/slimecount4.png"> <<elseif $swarmactive lte 9>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/slime/slimecount5.png"> <<elseif $swarmactive gte 10>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/slime/slimecount6.png"> <</if>> <<if $thighuse is "othermouth">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/doggy/doggyactivepenilemouthentrance.png"> <</if>> <<if $penisstate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/doggy/doggyactivepenilemouthimminent.png"> <</if>> <<if $penisstate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/doggy/doggyactivepenilemouthentrance.png"> <</if>> <<if $mouthstate is "kissimminent">> <img class="layer-sexpenis anim-idle-3f-slow" src="img/sex/doggy/doggyactiveoralmouthimminent.png"> <</if>> <<if $mouthstate is "kissentrance">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyactiveoralmouthentrance.png"> <</if>> <<if $vaginastate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/doggy/doggyactivevaginalmouthimminent.png"> <</if>> <<if $vaginastate is "othermouthentrance">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyactivevaginalmouthentrance.png"> <</if>> <<if $vaginastate is "imminent">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyvaginalimminent.png"> <<if $silhouettedisable is "f" and $anususe isnot "penis">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/shadow/vaginalimminent.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyvaginalimminentcum.png"> <</if>> <</if>> <<if $bottomuse is "othermouth">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyactiveanalmouthentrance.png"> <</if>> <<if $anusstate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyactiveanalmouthimminent.png"> <</if>> <<if $anusstate is "othermouthentrance">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyactiveanalmouthentrance.png"> <</if>> <<if $anusstate is "imminent">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyanalimminent.png"> <<if $silhouettedisable is "f">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/shadow/analimminent.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/doggyanalimminentcum.png"> <</if>> <</if>> <<if $anusstate is "entrance">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-1f-slow" src="img/sex/doggy/doggyanalentrance.png"> <<if $silhouettedisable is "f" and $debug is 1>> <img class="layer-sexpenis" src="img/sex/doggy/shadow/analentrance.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sexpenis anim-idle-4f-fast" src="img/sex/doggy/doggyanalentrancecum.png"> <</if>> <</if>> <<if $vaginastate is "entrance">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-1f-slow" src="img/sex/doggy/doggyvaginalentrance.png"> <<if $silhouettedisable is "f" and $anususe isnot "penis" and $debug is 1>> <img class="layer-sexpenis" src="img/sex/doggy/shadow/vaginalentrance.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sexpenis anim-idle-4f-fast" src="img/sex/doggy/doggyvaginalentrancecum.png"> <</if>> <</if>> <<if $mouthstate is "imminent">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/doggy/doggyoralimminent.png"> <<if $silhouettedisable is "f">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/shadow/oralimminent.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sexpenis anim-idle-4f-fast" src="img/sex/doggy/doggyoralentrancecum.png"> <</if>> <</if>> <<if $mouthstate is "entrance">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/doggy/doggyoralentrance.png"> <<if $silhouettedisable is "f">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/doggy/shadow/oralentrance.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sexpenis anim-idle-4f-fast" src="img/sex/doggy/doggyoralentrancecum.png"> <</if>> <</if>> </div> <<if $vaginastate isnot "penetrated" and $anusstate isnot "penetrated" and $mouthstate isnot "penetrated" and $penisstate isnot "penetrated" and $penisstate isnot "otheranus" and $rightarm isnot "penis" and $leftarm isnot "penis" and $anusstate isnot "cheeks" and $thighuse isnot "penis" and $feetuse isnot "penis" and $vaginastate isnot "othermouth" and $anusstate isnot "othermouth" and $mouthstate isnot "kiss" and $penisstate isnot "othermouth" and $chestuse isnot "penis" and $vaginastate isnot "tentacleentrance" and $vaginastate isnot "tentacleimminent" and $vaginastate isnot "tentacle" and $vaginastate isnot "tentacledeep" and $vaginause isnot "tentaclerub" and $penisstate isnot "tentacleentrance" and $penisstate isnot "tentacleimminent" and $penisstate isnot "tentacle" and $penisstate isnot "tentacledeep" and $penisuse isnot "tentaclerub" and $anusstate isnot "tentacleentrance" and $anusstate isnot "tentacleimminent" and $anusstate isnot "tentacle" and $anusstate isnot "tentacledeep" and $anusstate isnot "tentaclerub" and $mouthstate isnot "tentacleentrance" and $mouthstate isnot "tentacleimminent" and $mouthstate isnot "tentacle" and $mouthstate isnot "tentacledeep" and $feetstate isnot "tentacle" and $leftarmstate isnot "tentacle" and $rightarmstate isnot "tentacle" and $swarmfront is 0 and $swarmback is 0 and $swarmfrontinside is 0 and $swarmbackinside is 0 and $beaststance isnot "top">> <div class="i256"> <<clothesidle>> <img class="layer-sexbase anim-idle-2f" src="img/sex/doggy/idle/body/doggyidlebase.png"> <img class="layer-sexmouth" src="img/sex/doggy/idle/body/doggyidlemouth.png"> <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> <img class="layer-sexbasefront anim-idle-2f" src="img/sex/doggy/idle/body/doggyidleleftarm.png"> <<elseif $worn.upper.set is $worn.lower.set and $worn.lower.skirt is 1>> <img class="layer-sexaboveclothes anim-idle-2f" src="img/sex/doggy/idle/body/doggyidleleftarmbound.png"> <<else>> <img class="layer-sexbase anim-idle-2f" src="img/sex/doggy/idle/body/doggyidleleftarmbound.png"> <</if>> <<if $rightarm isnot "bound" and $rightarm isnot "grappled">> <img class="layer-sexbaseback anim-idle-2f" src="img/sex/doggy/idle/body/doggyidlerightarm.png"> <<else>> <</if>> <<if $position is "wall">> <<if $walltype is "cleanpillory">> <img class="layer-apparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pilloryclean_idle.png"> <img class="layer-midapparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pillorycleanoverlay_idle.png"> <<elseif $walltype is "pillory">> <<if $pilloryaudience gte 5>> <img class="layer-frontapparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pillorytomatoes4_idle.png"> <<elseif $pilloryaudience gte 4>> <img class="layer-frontapparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pillorytomatoes3_idle.png"> <<elseif $pilloryaudience gte 3>> <img class="layer-frontapparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pillorytomatoes2_idle.png"> <<elseif $pilloryaudience gte 2>> <img class="layer-frontapparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pillorytomatoes1_idle.png"> <</if>> <img class="layer-apparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pillorydirty_idle.png"> <img class="layer-midapparatus anim-idle-2f" src="img/sex/doggy/idle/pillory/pillorydirtyoverlay_idle.png"> <<else>> <img class="layer-foreground" src="img/sex/doggy/doggywall.png"> <</if>> <</if>> <<if $arousal gte 8000>> <img class="layer-sexblush" src="img/sex/doggy/idle/body/doggyidleblush5.png"> <<elseif $arousal gte 6000>> <img class="layer-sexblush" src="img/sex/doggy/idle/body/doggyidleblush4.png"> <<elseif $arousal gte 4000>> <img class="layer-sexblush" src="img/sex/doggy/idle/body/doggyidleblush3.png"> <<elseif $exposed gte 2>> <img class="layer-sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png"> <<elseif $arousal gte 2000>> <img class="layer-sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png"> <<elseif $exposed gte 1>> <img class="layer-sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png"> <<elseif $arousal gte 100>> <img class="layer-sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png"> <</if>> <<if $pain gte 80>> <img class="layer-sextears anim-idle-2f" src="img/sex/doggy/idle/body/doggyidletears4.png"> <<elseif $pain gte 60>> <img class="layer-sextears anim-idle-2f" src="img/sex/doggy/idle/body/doggyidletears3.png"> <<elseif $pain gte 40>> <img class="layer-sextears anim-idle-2f" src="img/sex/doggy/idle/body/doggyidletears2.png"> <<elseif $pain gte 20>> <img class="layer-sextears" src="img/sex/doggy/idle/body/doggyidletears1.png"> <</if>> <<if $pain gte 100 and $willpowerpain is 0>> <img class="layer-sexsclera" src="img/sex/doggy/idle/eyes/doggyidlesclerabloodshot.png"> <</if>> <<if $trauma gte ($traumamax * 0.9)>> <img class="layer-sexeyes colour-eye" src="img/sex/doggy/idle/eyes/doggyidlehazelempty.png"> <<else>> <img class="layer-sexeyes colour-eye anim-idle-2f" src="img/sex/doggy/idle/eyes/doggyidlehazel.png"> <</if>> <<if $penisexist is 1>> <<if $worn.under_lower.type.includes("chastity")>> <img class="layer-sexmouth" src="img/sex/doggy/idle/body/doggyidlepenischastity.png"> <<elseif $worn.lower.exposed gte 2 and $worn.under_lower.exposed gte 1>> <<if $penilevirginity is 1>> <img class="layer-sexmouth" src="img/sex/doggy/idle/body/doggyidlepenisvirgin.png"> <<else>> <img class="layer-sexmouth" src="img/sex/doggy/idle/body/doggyidlepenis.png"> <</if>> <</if>> <</if>> <<if $hairlength gte 900>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidlefeetred.png"> <<elseif $hairlength gte 700>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidlethighsred.png"> <<elseif $hairlength gte 600>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidlenavelred.png"> <<elseif $hairlength gte 400>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidlechestred.png"> <<elseif $hairlength gte 200>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidleshoulderred.png"> <<else>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidleshortred.png"> <</if>> <img class="layer-sexlashes colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidlelashesred.png"> <img class="layer-sexbrow colour-hair anim-idle-2f" src="img/sex/doggy/idle/hair/red/doggyidleoverlayred.png"> <<if $hairlength gte 200>> <img class="layer-sexmouth anim-idle-2f" src="img/sex/doggy/idle/body/doggyidlefaceoverlay.png"> <<else>> <img class="layer-sexmouth anim-idle-2f" src="img/sex/doggy/idle/body/doggyidlefaceoverlayshort.png"> <</if>> <<if $worn.neck.collared is 1>> <img class="layer-sexmouth" src="img/sex/doggy/idle/body/doggyidlecollar.png"> <</if>> <<breastsidle>> <<transformationwolfimg>> <<if $worn.under_lower.name is "chastity belt">> <img class="layer-sexbase" src="img/sex/doggy/idle/body/doggyidlechastitybelt.png"> <</if>> <img class="layer-sexbase" src="img/sex/doggy/idle/body/doggyidleshadow.png"> </div> <<else>> <div class="i256"> <<beastimgactive>> <<transformationwolfimgactive>> <<clothesactive>> <<if $position is "wall">> <<if $walltype is "cleanpillory">> <img @class="'layer-apparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pilloryclean_active.png"> <img @class="'layer-midapparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pillorycleanoverlay_active.png"> <<elseif $walltype is "pillory">> <<if $pilloryaudience gte 5>> <img @class="'layer-frontapparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pillorytomatoes4_active.png"> <<elseif $pilloryaudience gte 4>> <img @class="'layer-frontapparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pillorytomatoes3_active.png"> <<elseif $pilloryaudience gte 3>> <img @class="'layer-frontapparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pillorytomatoes2_active.png"> <<elseif $pilloryaudience gte 2>> <img @class="'layer-frontapparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pillorytomatoes1_active.png"> <</if>> <img @class="'layer-apparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pillorydirty_active.png"> <img @class="'layer-midapparatus anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/pillory/pillorydirtyoverlay_active.png"> <<else>> <img class="layer-foreground" src="img/sex/doggy/doggywall.png"> <</if>> <</if>> <img @class="'layer-sexblush colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactiveoverlay.png"> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivebase.png"> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivemouth.png"> <<if $feetuse is "penis">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivefeetjob.png"> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/doggy/active/body/doggyactivefeetjobcum.png"> <</if>> <<elseif $feetstate is "tentacle">> <<else>> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivebaselegs.png"> <</if>> <<if $leftarm is "penis">> <<if $enemytype isnot "beast">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivelefthandjob.png"> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/doggy/active/body/doggyactivelefthandjobcum.png"> <</if>> <<elseif $leftarm is "bound">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveleftarmbound.png"> <<elseif $leftarm is "grappled">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveleftarmbound.png"> <<elseif $leftarmstate is "tentacle">> <<else>> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivebaseleftarm.png"> <</if>> <<if $rightarm is "penis">> <<if $enemytype isnot "beast">> <img @class="'layer-sexbaseback anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiverighthandjob.png"> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/doggy/active/body/doggyactiverighthandjobcum.png"> <</if>> <<elseif $rightarm is "bound">> <<elseif $rightarm is "grappled">> <<elseif $rightarmstate is "tentacle">> <<else>> <img class="layer-sexbaseback anim-doggy-4f-slow" src="img/sex/doggy/active/body/doggyactivebaserightarm.png"> <</if>> <<if $anusstate is "cheeks">> <<if $enemytype isnot "beast">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivecheeks.png"> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/doggy/active/body/doggyactivecheekscum.png"> <</if>> <</if>> <<if $chestuse is "penis">> <img @class="'layer-sexpenis anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivechest.png"> <</if>> <<tentacleimg>> <<if $thighuse is "penis">> <<if $enemytype isnot "beast">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivethighs.png"> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/doggy/active/body/doggyactivethighscum.png"> <</if>> <</if>> <<if $arousal gte 8000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveblush5.png"> <<elseif $arousal gte 6000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveblush4.png"> <<elseif $arousal gte 4000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveblush3.png"> <<elseif $exposed gte 2>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveblush2.png"> <<elseif $arousal gte 2000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveblush2.png"> <<elseif $exposed gte 1>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveblush1.png"> <<elseif $arousal gte 100>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveblush1.png"> <</if>> <<if $pain gte 80>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivetears5.png"> <<elseif $pain gte 60>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivetears4.png"> <<elseif $pain gte 40>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivetears3.png"> <<elseif $pain gte 20>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivetears2.png"> <<else>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivetears1.png"> <</if>> <<if $pain gte 100 and $willpowerpain is 0>> <img @class="'layer-sexsclera anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/doggyactivesclerabloodshot.png"> <</if>> <<if $trauma gte $traumamax>> <img @class="'layer-sexeyes colour-eye anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/doggyactiveeyesempty.png"> <<else>> <img @class="'layer-sexeyes colour-eye anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/doggyactiveeyes.png"> <</if>> <img @class="'layer-sexeyes anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/doggyactiveeyelids.png"> <<if $mouthstate is "kiss">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveoralmouth.png"> <</if>> <<if $mouthstate is "penetrated">> <<if $enemytype isnot "beast">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveoral.png"> <<if $silhouettedisable is "f">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/shadow/activeoral.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveoralcum.png"> <</if>> <</if>> <<if $vaginastate is "othermouth">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivevaginalmouth.png"> <</if>> <<if $vaginastate is "penetrated">> <<if $enemytype isnot "beast">> <<if $anusstate is "penetrated">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivevaginaldp.png"> <<if $silhouettedisable is "f">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/shadow/activevaginaldp.png"> <</if>> <<else>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivevaginal.png"> <<if $silhouettedisable is "f">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/shadow/activevaginal.png"> <</if>> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivevaginalcum.png"> <</if>> <</if>> <<if $anusstate is "othermouth">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveanalmouth.png"> <</if>> <<if $anusstate is "penetrated">> <<if $enemytype isnot "beast">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveanal.png"> <<if $silhouettedisable is "f">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/shadow/activeanal.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveanalcum.png"> <</if>> <</if>> <<if $penisstate is "othermouth">> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivepenile.png"> <</if>> <<if $penisstate is "penetrated" or $penisstate is "otheranus">> <<if $orgasmdown gte 1 and $orgasmcount lte 24 and $femaleclimax isnot 1>> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivepenilecum.png"> <<else>> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivepenile.png"> <</if>> <</if>> <<if $penisexist is 1>> <<if $worn.under_lower.type.includes("chastity")>> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivepenischastity.png"> <<elseif $penilevirginity is 1>> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivepenisvirgin.png"> <<else>> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivepenis.png"> <</if>> <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24 and $femaleclimax isnot 1>> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivecum.png"> <</if>> <</if>> <<if $hairlength gte 900>> <img @class="'layer-sexhair colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactivefeet.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/edge/chest.png"> <<elseif $hairlength gte 700>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactivethighs.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/edge/chest.png"> <<elseif $hairlength gte 600>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactivenavel.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/edge/chest.png"> <<elseif $hairlength gte 400>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactivechest.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/edge/chest.png"> <<elseif $hairlength gte 200>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactiveshoulder.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/edge/shoulder.png"> <<else>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactiveshort.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/edge/short.png"> <</if>> <img @class="'colour-hair layer-sexlashes anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/hair/doggyactivelashes.png"> <img @class="'layer-sexsclera anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivefaceoverlay.png"> <<if $worn.neck.collared is 1>> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivecollar.png"> <</if>> <<breastsactive>> <<if $worn.under_lower.name is "chastity belt">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivechastitybelt.png"> <</if>> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactiveshadow.png"> </div> <</if>> <<if $vaginastate isnot "penetrated" and $anusstate isnot "penetrated" and $anusstate isnot "cheeks" and $thighuse isnot "penis" and $vaginastate isnot "tentacle" and $vaginastate isnot "tentacledeep" and $vaginastate isnot "tentacleentrance" and $vaginastate isnot "tentacleimminent" and $anusstate isnot "tentacle" and $anusstate isnot "tentacledeep" and $anusstate isnot "tentacleentrance" and $anusstate isnot "tentacleimminent" and $swarmfront is 0 and $swarmback is 0 and $swarmfrontinside is 0 and $swarmbackinside is 0 and $beaststance isnot "top">> <<else>> <div class="i256"> <img @class="'layer-sexbaseoverlay anim-doggy-4f-'+_animspeed" src="img/sex/doggy/active/body/doggyactivepushlight.png"> </div> <</if>> <</nobr>><</widget>> <<widget "xrayimg">><<nobr>> <<if $vaginastate is "penetrated">> <<xraycum>> <div class="i256" id="xrayvaginal"> <<if $enemytype is "beast">> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraybeastvaginal.png"> <<elseif $NPCList[0].skincolour is "black">> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/black/xrayvaginal.png"> <<else>> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayvaginal.png"> <</if>> </div> <<elseif $vaginastate is "tentacle">> <<xraycum>> <div class="i256" id="xrayvaginal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayvaginaltentacle.png"> </div> <<elseif $vaginastate is "tentacledeep">> <<xraycum>> <div class="i256" id="xrayvaginal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayvaginaltentaclecum.png"> </div> <</if>> <<if window.document.body.clientWidth lt 650>> <<if $anusstate is "penetrated">> <<if $enemytype is "beast">> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraybeastanal.png"> </div> <<elseif $NPCList[0].skincolour is "black">> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/black/xrayanal.png"> </div> <<else>> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanal.png"> </div> <</if>> <<elseif $anusstate is "tentacle">> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanaltentacle.png"> </div> <<elseif $anusstate is "tentacledeep">> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanaltentaclecum.png"> </div> <</if>> <<else>> <<if $anusstate is "penetrated">> <<if $enemytype is "beast">> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraybeastanal.png"> </div> <<elseif $NPCList[0].skincolour is "black">> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/black/xrayanal.png"> </div> <<else>> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanal.png"> </div> <</if>> <<elseif $anusstate is "tentacle">> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanaltentacle.png"> </div> <<elseif $anusstate is "tentacledeep">> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanaltentaclecum.png"> </div> <</if>> <</if>> <<if $penisstate is "penetrated">> <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayvaginalcum.png"> </div> <<else>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayvaginal.png"> </div> <</if>> <<elseif $penisstate is "tentacle">> <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24 and $femaleclimax isnot 1>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraypeniletentaclecum.png"> </div> <<else>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraypeniletentacle.png"> </div> <</if>> <<elseif $penisstate is "tentacledeep">> <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24 and $femaleclimax isnot 1>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraypeniletentaclecum.png"> </div> <<else>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraypeniletentacle.png"> </div> <</if>> <<elseif $penisstate is "otheranus">> <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24 and $femaleclimax isnot 1>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanalcum.png"> </div> <<else>> <div class="i256" id="xraypenile"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanal.png"> </div> <</if>> <</if>> <</nobr>><</widget>> <<widget "ejacimg">><<nobr>> <<if $enemytype is "beast">> <<if $vaginastate is "penetrated">> <div class="i256" id="xrayvaginal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraybeastvaginalcum.png"> </div> <</if>> <<if window.document.body.clientWidth lt 650>> <<if $anusstate is "penetrated">> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraybeastanalcum.png"> </div> <</if>> <<else>> <<if $anusstate is "penetrated">> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraybeastanalcum.png"> </div> <</if>> <</if>> <<elseif $NPCList[0].skincolour is "black">> <<if $vaginastate is "penetrated">> <div class="i256" id="xrayvaginal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/black/xrayvaginalcum.png"> </div> <</if>> <<if window.document.body.clientWidth lt 650>> <<if $anusstate is "penetrated">> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/black/xrayanalcum.png"> </div> <</if>> <<else>> <<if $anusstate is "penetrated">> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/black/xrayanalcum.png"> </div> <</if>> <</if>> <<else>> <<if $vaginastate is "penetrated">> <div class="i256" id="xrayvaginal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayvaginalcum.png"> </div> <</if>> <<if window.document.body.clientWidth lt 650>> <<if $anusstate is "penetrated">> <div class="i256" id="xrayandroidanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanalcum.png"> </div> <</if>> <<else>> <<if $anusstate is "penetrated">> <div class="i256" id="xrayanal"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xrayanalcum.png"> </div> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "xraycum">><<nobr>> <<if $vaginasemen + $vaginagoo gte 5>> <div class="i256" id="xrayvaginalcum"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraycum5.png"> </div> <<elseif $vaginasemen + $vaginagoo is 4>> <div class="i256" id="xrayvaginalcum"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraycum4.png"> </div> <<elseif $vaginasemen + $vaginagoo is 3>> <div class="i256" id="xrayvaginalcum"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraycum3.png"> </div> <<elseif $vaginasemen + $vaginagoo is 2>> <div class="i256" id="xrayvaginalcum"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraycum2.png"> </div> <<elseif $vaginasemen + $vaginagoo is 1>> <div class="i256" id="xrayvaginalcum"> <img @class="'anim-xray-8f-'+_animspeed" src="img/sex/xraycum1.png"> </div> <</if>> <</nobr>><</widget>> :: Widgets Close Img [widget] <<widget "closeimg">><<nobr>> <<if $vaginaexist is 1 and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <div class="i64" id="closevagina"> <<if $vaginastate is "tentacle">> <img @class="'anim-close-5f-'+_animspeed" src="img/sex/close/vaginatentaclepenetrated.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-5f-'+_animspeed" src="img/sex/close/vaginahirsute5straight.png"> <</if>> <<elseif $vaginastate is "tentacledeep">> <img @class="'anim-close-5f-'+_animspeed" src="img/sex/close/vaginatentaclepenetrated.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-5f-'+_animspeed" src="img/sex/close/vaginahirsute5straight.png"> <</if>> <<elseif $vaginastate is "tentacleentrance">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/vaginatentacleentrance.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-4f-'+_animspeed" src="img/sex/close/vaginahirsute4.png"> <</if>> <<elseif $vaginastate is "tentacleimminent">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/vaginatentacleentrance.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-4f-'+_animspeed" src="img/sex/close/vaginahirsute4.png"> <</if>> <<elseif $vaginastate is "penetrated">> <<if $enemytype is "beast">> <img @class="'anim-close-5f-'+_animspeed" src="img/sex/close/vaginapenetratedbeast.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-5f-'+_animspeed" src="img/sex/close/vaginahirsute5straight.png"> <</if>> <<else>> <img @class="'anim-close-5f-'+_animspeed" src="img/sex/close/vaginapenetrated.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-5f-'+_animspeed" src="img/sex/close/vaginahirsute5.png"> <</if>> <</if>> <<elseif $vaginastate is "entrance">> <<if $enemytype is "beast">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/vaginaentrancebeast.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-4f-'+_animspeed" src="img/sex/close/vaginahirsute4.png"> <</if>> <<else>> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/vaginaentrance.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-4f-'+_animspeed" src="img/sex/close/vaginahirsute4.png"> <</if>> <</if>> <<elseif $vaginastate is "imminent">> <<if $enemytype is "beast">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/vaginaentrancebeast.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-4f-'+_animspeed" src="img/sex/close/vaginahirsute4.png"> <</if>> <<else>> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/vaginaentrance.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-4f-'+_animspeed" src="img/sex/close/vaginahirsute4.png"> <</if>> <</if>> <<elseif $enemytype is "beast" and $vaginastate is "othermouthentrance" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/vaginaentrance.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-6f-'+_animspeed" src="img/sex/close/vaginahirsute6.png"> <</if>> <<elseif $enemytype is "beast" and $vaginastate is "othermouthimminent" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/vaginaentrance.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-6f-'+_animspeed" src="img/sex/close/vaginahirsute6.png"> <</if>> <<elseif $enemytype is "beast" and $vaginastate is "othermouth" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/vagina.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img @class="'colour-hair anim-close-6f-'+_animspeed" src="img/sex/close/vaginahirsute6.png"> <</if>> <<else>> <img class="anim-idle-1f-slow" src="img/sex/close/vagina.png"> <<if $hirsutedisable is "f" and $wolfgirl gte 4>> <img class="colour-hair anim-idle-1f-slow" src="img/sex/close/vaginahirsute.png"> <</if>> <<if $vaginasemen + $vaginagoo gte 1>> <img src="img/sex/close/vaginacum.gif"> <</if>> <</if>> </div> <</if>> <<if $worn.under_lower.anus_exposed is 1 and $worn.lower.anus_exposed is 1>> <div class="i64" id="closeanus"> <<if $anusstate is "tentacle">> <img @class="'anim-close-5f-'+_animspeed" src="img/sex/close/anustentaclepenetrated.png"> <<elseif $anusstate is "tentacledeep">> <img @class="'anim-close-5f-'+_animspeed" src="img/sex/close/anustentaclepenetrated.png"> <<elseif $anusstate is "tentacleentrance">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anustentacleentrance.png"> <<elseif $anusstate is "tentacleimminent">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anustentacleentrance.png"> <<elseif $anusstate is "penetrated">> <<if $enemytype is "beast">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anuspenetratedbeast.png"> <<else>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anuspenetrated.png"> <</if>> <<elseif $anusstate is "entrance">> <<if $enemytype is "beast">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anusentrancebeast.png"> <<else>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anusentrance.png"> <</if>> <<elseif $anusstate is "imminent">> <<if $enemytype is "beast">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anusentrancebeast.png"> <<else>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/anusentrance.png"> <</if>> <<elseif $enemytype is "beast" and $anusstate is "othermouthentrance" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/anusentrance.png"> <<elseif $enemytype is "beast" and $anusstate is "othermouthimminent" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/anusentrance.png"> <<elseif $enemytype is "beast" and $anusstate is "othermouth" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/anus.png"> <<else>> <img class="anim-idle-1f-slow" src="img/sex/close/anus.png"> <</if>> </div> <</if>> <<if $penisexist is 1 and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <div class="i64" id="closepenis"> <<if $penisstate is "tentacle">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/penistentaclepenetrated.png"> <<elseif $penisstate is "tentacledeep">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/penistentaclepenetrated.png"> <<elseif $penisstate is "tentacleentrance">> <img @class="'anim-close-3f-'+_animspeed" src="img/sex/close/penistentacleentrance.png"> <<elseif $penisstate is "tentacleimminent">> <img @class="'anim-close-3f-'+_animspeed" src="img/sex/close/penistentacleentrance.png"> <<elseif $penisstate is "penetrated">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/penispenetrated.png"> <<elseif $penisstate is "otheranus">> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/penispenetrated.png"> <<elseif $penisstate is "imminent">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/penisentrance.png"> <<elseif $penisstate is "entrance">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/penisentrance.png"> <<elseif $penisstate is "otheranusimminent">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/penisentrance.png"> <<elseif $penisstate is "otheranusentrance">> <img @class="'anim-close-4f-'+_animspeed" src="img/sex/close/penisentrance.png"> <<elseif $enemytype is "beast" and $penisstate is "othermouthentrance" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/penisentrance.png"> <<elseif $enemytype is "beast" and $penisstate is "othermouthimminent" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/penisimminent.png"> <<elseif $enemytype is "beast" and $penisstate is "othermouth" and $monster isnot 1>> <img @class="'anim-close-6f-'+_animspeed" src="img/sex/close/beast/penis.png"> <<else>> <img class="anim-idle-1f-slow" src="img/sex/close/penis.png"> <</if>> </div> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/images.twee
twee
mit
43,119
:: Widgets NPCs [widget] <<widget "man1init">><<nobr>> <<set $enemyarousal to $allure / 50 + $audiencearousal>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemytrust to 0>> <<set $enemyhealth to $NPCList[0].health+$NPCList[1].health+$NPCList[2].health+$NPCList[3].health+$NPCList[4].health+$NPCList[5].health>> <<if $enemyhealth is 0>><<set $enemyhealth to 199>><</if>><!-- This is set for compatibility elsewhere if needed, v2.2.0... --> <<set $enemyarousalmax to 500 * $enemyno>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to $NPCList[0].health+$NPCList[1].health+$NPCList[2].health+$NPCList[3].health+$NPCList[4].health+$NPCList[5].health>> <<if $enemyhealthmax is 0>><<set $enemyhealthmax to 199>><</if>><!-- This is set for compatibility elsewhere if needed, v2.2.0... --> /% DEBUG NPC_TEAM: $enemyhealth, $enemyhealthmax %/ <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<combatinit>> <</nobr>><</widget>> <<widget "man2init">><<nobr>> <<set $enemyhealth to 400>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 1000>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 400>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<combatinit>> <</nobr>><</widget>> <<widget "beast1init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 1>> <<set $beastnomax to 1>> <<beastinit>> <<set $beaststance to "approach">> <<combatinit>> <</nobr>><</widget>> <<widget "beast2init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 2>> <<set $beastnomax to 2>> <<beastinit>> <<set $beaststance to "approach">> <<set $enemyarousal2 to $enemyarousal>> <<set $enemyanger2 to $enemyanger>> <<set $enemyhealth2 to $enemyhealthmax>> <<set $enemytrust2 to $enemytrust>> <<combatinit>> <</nobr>><</widget>> <<widget "beast3init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 3>> <<set $beastnomax to 3>> <<beastinit>> <<set $beaststance to "approach">> <<set $enemyarousal2 to $enemyarousal>> <<set $enemyanger2 to $enemyanger>> <<set $enemyhealth2 to $enemyhealthmax>> <<set $enemytrust2 to $enemytrust>> <<set $enemyarousal3 to $enemyarousal>> <<set $enemyanger3 to $enemyanger>> <<set $enemyhealth3 to $enemyhealthmax>> <<set $enemytrust3 to $enemytrust>> <<combatinit>> <</nobr>><</widget>> <<widget "beast4init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 4>> <<set $beastnomax to 4>> <<beastinit>> <<set $beaststance to "approach">> <<set $enemyarousal2 to $enemyarousal>> <<set $enemyanger2 to $enemyanger>> <<set $enemyhealth2 to $enemyhealthmax>> <<set $enemytrust2 to $enemytrust>> <<set $enemyarousal3 to $enemyarousal>> <<set $enemyanger3 to $enemyanger>> <<set $enemyhealth3 to $enemyhealthmax>> <<set $enemytrust3 to $enemytrust>> <<set $enemyarousal4 to $enemyarousal>> <<set $enemyanger4 to $enemyanger>> <<set $enemyhealth4 to $enemyhealthmax>> <<set $enemytrust4 to $enemytrust>> <<combatinit>> <</nobr>><</widget>> <<widget "beast5init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 5>> <<set $beastnomax to 5>> <<beastinit>> <<set $beaststance to "approach">> <<set $enemyarousal2 to $enemyarousal>> <<set $enemyanger2 to $enemyanger>> <<set $enemyhealth2 to $enemyhealthmax>> <<set $enemytrust2 to $enemytrust>> <<set $enemyarousal3 to $enemyarousal>> <<set $enemyanger3 to $enemyanger>> <<set $enemyhealth3 to $enemyhealthmax>> <<set $enemytrust3 to $enemytrust>> <<set $enemyarousal4 to $enemyarousal>> <<set $enemyanger4 to $enemyanger>> <<set $enemyhealth4 to $enemyhealthmax>> <<set $enemytrust4 to $enemytrust>> <<set $enemyarousal5 to $enemyarousal>> <<set $enemyanger5 to $enemyanger>> <<set $enemyhealth5 to $enemyhealthmax>> <<set $enemytrust5 to $enemytrust>> <<combatinit>> <</nobr>><</widget>> <<widget "beast6init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 6>> <<set $beastnomax to 6>> <<beastinit>> <<set $beaststance to "approach">> <<set $enemyarousal2 to $enemyarousal>> <<set $enemyanger2 to $enemyanger>> <<set $enemyhealth2 to $enemyhealthmax>> <<set $enemytrust2 to $enemytrust>> <<set $enemyarousal3 to $enemyarousal>> <<set $enemyanger3 to $enemyanger>> <<set $enemyhealth3 to $enemyhealthmax>> <<set $enemytrust3 to $enemytrust>> <<set $enemyarousal4 to $enemyarousal>> <<set $enemyanger4 to $enemyanger>> <<set $enemyhealth4 to $enemyhealthmax>> <<set $enemytrust4 to $enemytrust>> <<set $enemyarousal5 to $enemyarousal>> <<set $enemyanger5 to $enemyanger>> <<set $enemyhealth5 to $enemyhealthmax>> <<set $enemytrust5 to $enemytrust>> <<set $enemyarousal6 to $enemyarousal>> <<set $enemyanger6 to $enemyanger>> <<set $enemyhealth6 to $enemyhealthmax>> <<set $enemytrust6 to $enemytrust>> <<combatinit>> <</nobr>><</widget>> <<widget "strangeman1init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $NPCList[0].lefthand to "mouth">> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<combatinit>> <</nobr>><</widget>> <<widget "strangeman2init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<combatinit>> <</nobr>><</widget>> <<widget "strangewoman1init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<combatinit>> <</nobr>><</widget>> <<widget "tailorinit">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $leftarm to "bound">> <<set $rightarm to "bound">> <<combatinit>> <</nobr>><</widget>> <<widget "molestbusinit">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<if $daystate isnot "night">><<set $rescue to 1>><</if>> <<set $mouthuse to "lefthand">> <<combatinit>> <</nobr>><</widget>> <<widget "busmoveinit">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 200>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<if $daystate isnot "night">><<set $rescue to 1>><</if>> <<combatinit>> <</nobr>><</widget>> <<widget "lefthandinit">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to "none">> <<set $NPCList[0].penis to "none">> <<set $NPCList[0].vagina to "none">> <<set $combat to 1>> <<set $enemyarousalmax to 100>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<if $daystate isnot "night">><<set $rescue to 1>><</if>> <<combatinit>> <</nobr>><</widget>> <<widget "nurseinit">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 400>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $drugged += 120>> <<combatinit>> <</nobr>><</widget>> <<widget "spankmaninit">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to 0>> <<set $enemyanger to 300>> <<set $enemystrength to 20000>> <<set $NPCList[0].lefthand to "arms">> <<set $NPCList[0].righthand to "spank">> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 300>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $enemyno to 1>> <<set $leftarm to "grappled">> <<set $rightarm to "grappled">> <<combatinit>> <</nobr>><</widget>> <<widget "dog1init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 1>> <<set $beastnomax to 1>> <<beastinit>> <<set $beaststance to "approach">> <<set $NPCList[0].pronoun to "i">> <<combatinit>> <</nobr>><</widget>> <<widget "dog2init">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 2>> <<set $beastnomax to 2>> <<beastinit>> <<set $beaststance to "approach">> <<set $NPCList[0].pronoun to "i">> <<combatinit>> <</nobr>><</widget>> <<widget "bound2init">><<nobr>> <<set $enemyhealth to 400>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 1000>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 400>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<combatinit>> <</nobr>><</widget>> <<widget "ganginit">><<nobr>> <<set $enemyhealth to 1200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 3000>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 1200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "man">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<combatinit>> <</nobr>><</widget>> <<widget "abomination">><<nobr>> <<set $enemyhealth to 5555>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[1].lefthand to "none">> <<set $NPCList[2].lefthand to "none">> <<set $NPCList[3].lefthand to "none">> <<set $NPCList[4].lefthand to "none">> <<set $NPCList[5].lefthand to "none">> <<set $NPCList[0].righthand to 0>> <<set $NPCList[1].righthand to "none">> <<set $NPCList[2].righthand to "none">> <<set $NPCList[3].righthand to "none">> <<set $NPCList[4].righthand to "none">> <<set $NPCList[5].righthand to "none">> <<set $NPCList[0].penis to 0>> <<set $NPCList[1].penis to 0>> <<set $NPCList[2].penis to 0>> <<set $NPCList[3].penis to 0>> <<set $NPCList[4].penis to "clothed">> <<set $NPCList[5].penis to "clothed">> <<set $NPCList[0].vagina to 0>> <<set $NPCList[1].vagina to "none">> <<set $NPCList[2].vagina to "none">> <<set $NPCList[3].vagina to "none">> <<set $NPCList[4].vagina to "none">> <<set $NPCList[5].vagina to "none">> <<set $NPCList[0].mouth to 0>> <<set $NPCList[1].mouth to "none">> <<set $NPCList[2].mouth to "none">> <<set $NPCList[3].mouth to "none">> <<set $NPCList[4].mouth to "none">> <<set $NPCList[5].mouth to "none">> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 5555>> <<set $enemytrust to 4444>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $enemyno to 1>> <<set $NPCList[0].pronoun to "n">> <<combatinit>> <</nobr>><</widget>> <<widget "abomination2">><<nobr>> <<set $enemyhealth to 5555>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[0].penis to 0>> <<set $NPCList[1].penis to 0>> <<set $NPCList[0].vagina to 0>> <<set $NPCList[1].vagina to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[1].mouth to 0>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 5555>> <<set $enemytrust to 4444>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $enemyno to 1>> <<set $NPCList[0].pronoun to "n">> <<combatinit>> <</nobr>><</widget>> <<widget "dogpackinit">><<nobr>> <<set $enemyhealth to 200>> <<set $enemyarousal to $allure / 50>> <<set $enemyanger to 0>> <<set $enemystrength to 20000>> <<set $combat to 1>> <<set $enemyarousalmax to 500>> <<set $enemyangermax to 200>> <<set $enemyhealthmax to 200>> <<set $enemytrust to 0>> <<if $dissociation gte 1>> <<set $enemytrust -= 40>> <</if>> <<set $enemytype to "beast">> <<set $rapeavoid to 1>> <<set $orgasmdown to 0>> <<set $penisbitten to 0>> <<set $apologised to 0>> <<set $understruggle to 0>> <<set $lowerstruggle to 0>> <<set $upperstruggle to 0>> <<set $leftaction to 0>> <<set $rightaction to 0>> <<set $traumasaved to $trauma>> <<set $stresssaved to $stress>> <<set $traumagain to 0>> <<set $stressgain to 0>> <<set $beastno to 6>> <<set $beastnomax to 6>> <<beastinit>> <<set $beaststance to "approach">> <<set $enemyarousal2 to $enemyarousal>> <<set $enemyanger2 to $enemyanger>> <<set $enemyhealth2 to $enemyhealthmax>> <<set $enemytrust2 to $enemytrust>> <<set $enemyarousal3 to $enemyarousal>> <<set $enemyanger3 to $enemyanger>> <<set $enemyhealth3 to $enemyhealthmax>> <<set $enemytrust3 to $enemytrust>> <<set $enemyarousal4 to $enemyarousal>> <<set $enemyanger4 to $enemyanger>> <<set $enemyhealth4 to $enemyhealthmax>> <<set $enemytrust4 to $enemytrust>> <<set $enemyarousal5 to $enemyarousal>> <<set $enemyanger5 to $enemyanger>> <<set $enemyhealth5 to $enemyhealthmax>> <<set $enemytrust5 to $enemytrust>> <<set $enemyarousal6 to $enemyarousal>> <<set $enemyanger6 to $enemyanger>> <<set $enemyhealth6 to $enemyhealthmax>> <<set $enemytrust6 to $enemytrust>> <<set $NPCList[0].pronoun to "i">> <<combatinit>> <</nobr>><</widget>> <<widget "combatinit">><<nobr>> <<if $consensual is 1>> <<set $controlstart to $control>> <</if>> <<if $genderknown.includes($npc)>> <<set $crossdressing to 0>> <<else>> <<if $player.gender isnot $player.appearance>> <<set $crossdressing to 1>> <<else>> <<set $crossdressing to 0>> <</if>> <</if>> <<if $enemytype is "beast">> <<if $NPCList[0].penis is "none" and $penisexist is 1>> <<set $position to "missionary">> <<else>> <<if random(1, 100) gte 20>> <<set $position to "doggy">> <<else>> <<set $position to "missionary">> <</if>> <</if>> <<else>> <<if $NPCList[0].penis is "none">> <<if random(1, 100) gte 80>> <<set $position to "doggy">> <<else>> <<set $position to "missionary">> <</if>> <<else>> <<if random(1, 100) gte 50>> <<set $position to "doggy">> <<else>> <<set $position to "missionary">> <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "man">><<nobr>> <<if $finish isnot 1>> <<if $enemyno gte 1>> <br> <<man-combat 0>> <br><br> <</if>> <<if $enemyno gte 2>> <<man-combat 1>> <br><br> <</if>> <<if $enemyno gte 3>> <<man-combat 2>> <br><br> <</if>> <<if $enemyno gte 4>> <<man-combat 3>> <br><br> <</if>> <<if $enemyno gte 5>> <<man-combat 4>> <br><br> <</if>> <<if $enemyno gte 6>> <<man-combat 5>> <br><br> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed gte 1 and $worn.lower.vagina_exposed gte 1 and $npc isnot 0>> <<set $genderknown.pushUnique($npc)>> <</if>> <<if $crossdressing is 1 and $worn.under_lower.vagina_exposed gte 1 and $worn.lower.vagina_exposed gte 1>> <<set $crossdressing to 0>> <<if $enemyno gte 2>> <<if $rng gte 96>> <span class="red">They recoil in horror upon seeing your <<genitalsstop>> The deception has driven them mad with rage!</span> <<set $enemyanger += 200>><<set $enemytrust -= 100>><<set $speechcrossdressangry to 2>> <<elseif $rng gte 85>> Your <<genitals>> was clearly not what they were expecting, but they don't seem to mind. <span class="purple">In fact, if their shaking hands are anything to go by they're quite pleased.</span> <<set $enemyarousal += (50 * $enemyno)>><<set $speechcrossdressaroused to 2>> <<elseif $rng gte 50>> Their eyes widen in shock when they see your <<genitalsstop>> They seem unsure what to do. <<set $enemyanger -= 50>><<set $enemytrust -= 50>><<set $speechcrossdressshock to 2>> <<elseif $rng gte 30>> They look disappointed by your <<genitalsstop>> It wasn't what they were expecting. <<set $enemyarousal -= 100>><<set $enemytrust -= 50>><<set $speechcrossdressdisappointed to 2>> <<else>> Your <<genitals>> was clearly not what they were expecting, but they don't seem to mind. <</if>> <br><br> <<else>> <<if $rng gte 96>> <span class="red"><<He>> recoils in horror upon seeing your <<genitalsstop>> The deception has driven <<him>> mad with rage!</span> <<set $enemyanger += 200>><<set $enemytrust -= 100>><<set $speechcrossdressangry to 2>> <<elseif $rng gte 86>> Your <<genitals>> was clearly not what <<he>> was expecting, but <<he>> doesn't seem to mind. <span class="purple">In fact, if <<his>> shaking hands are anything to go by <<he>> is quite pleased.</span> <<set $enemyarousal += 50>><<set $speechcrossdressaroused to 2>> <<elseif $rng gte 50>> <<His>> eyes widen in shock when <<he>> sees your <<genitalsstop>> <<He>> seems unsure what to do. <<set $enemyanger -= 50>><<set $enemytrust -= 50>><<set $speechcrossdressshock to 2>> <<elseif $rng gte 30>> <<He>> looks disappointed by your <<genitalsstop>> It wasn't what <<he>> was expecting. <<set $enemyarousal -= 100>><<set $enemytrust -= 50>><<set $speechcrossdressdisappointed to 2>> <<else>> Your <<genitals>> was clearly not what <<he>> was expecting, but <<he>> doesn't seem to mind. <</if>> <br><br> <</if>> <</if>> <<turnend>> <</nobr>><</widget>> <<widget "beastinit">><<nobr>> <<for _i = 1; _i lte $beastno; _i++>> <<set _n to _i-1>> <<set _rng to random(1, 100)>> <<if $beastmalechance lt _rng>> <<set $NPCList[_n].beastgender to "f">><<set $NPCList[_n].beastpronoun to "f">> <<else>> <<set $NPCList[_n].beastgender to "m">><<set $NPCList[_n].beastpronoun to "m">> <<set $NPCList[_n].penisdesc to "penis">> <<set $NPCList[_n].penissize to 2>> <</if>> <</for>> <<if $beastname is "blackwolf">> <<set $NPCList[0].beastgender to $blackwolfgender>><<set $NPCList[0].beastpronoun to $blackwolfgender>> <<if $NPCList[0].beastpronoun is "m">> <<set $NPCList[0].penisdesc to either("massive cock","huge cock","humongous cock","immense cock","gigantic cock","enormous cock")>> <<set $NPCList[0].penissize to 4>> <</if>> <</if>> <<if $beastgenderoverride isnot 0>> <<set $NPCList[0].beastgender to $beastgenderoverride>><<set $NPCList[0].beastpronoun to $beastgenderoverride>> <</if>> <<set $beastgender to $NPCList[0].beastgender>><<set $beastpronoun to $NPCList[0].beastpronoun>> <<set $NPCList[0].lefthand to "none">> <<set $NPCList[0].righthand to "none">> <<set $NPCList[0].mouth to 0>> <</nobr>><</widget>> <<widget "beastgenderpassage">><<nobr>> /*Beast genders are usually selected at an encounter's start, but this can be used during a passage to select the first's gender sooner.*/ <<set $rng to random(1, 100)>> <<if $beastmalechance lt $rng>> <<set $beastgenderoverride to "f">><<set $beastgender to "f">><<set $beastgenderpronoun to "f">> <<else>> <<set $beastgenderoverride to "m">><<set $beastgender to "m">><<set $beastgenderpronoun to "m">> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/init.twee
twee
mit
30,913
:: Widgets Combat Man-Combat [widget] <<widget "man-combat">><<nobr>> <<set _n to $args[0]>> <!-- Converted his1-6 to hisselect #. Person1-6 to personselect #. $intro1-6 as array $NPCList[#].intro --> <!-- Converted man1-6speech to manspeech #. Randomized penissize reaction.--> <<set _ppbigreaction to ["Your body feels weak at the sight.","You shudder at the sight.","You moan involuntarily at its size","You gasp at its massive girth.","Your thighs feel weak as you look on."]>> <<set _ppsmallreaction to ["You stifle a laugh at the sight.","You smirk at the sight.","You stifle a chuckle at the sight.","You stifle a giggle at the sight.","You try not to laugh."]>> <<set _pprng to random(0, 4)>> <<if $NPCList[_n].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[_n].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[_n].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[_n].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[_n].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<switch _n>> <<case 0>> <<manspeech _n>> <<if $enemyno gte 2>> <<set $NPCList[0].intro to 1>> <</if>> <<case 1 2 3 4 5>> <<manspeech _n>><<set $NPCList[_n].intro to 1>> <</switch>> <<if $NPCList[_n].lefthand is "spank">> <<bruise bottom>><<hitstat>><<set $speechspank to 1>> <<He>> spanks your <<bottom>> <<if $worn.lower.name isnot "naked" and $worn.lower.state is "waist">> through your $worn.lower.name. <<elseif $worn.under_lower.name isnot "naked" and $worn.under_lower.state is "waist">> through your $worn.under_lower.name. <<else>> reddening your exposed skin. <</if>> <<violence 5>> <</if>> <<if $NPCList[_n].righthand is "spank">> <<bruise bottom>><<hitstat>><<set $speechspank to 1>> <<He>> spanks your <<bottom>> <<if $worn.lower.name isnot "naked" and $worn.lower.state is "waist">> through your $worn.lower.name. <<elseif $worn.under_lower.name isnot "naked" and $worn.under_lower.state is "waist">> through your $worn.under_lower.name. <<else>> reddening your exposed skin. <</if>> <<violence 5>> <</if>> <<if $NPCList[_n].lefthand is "arms">> <<if $enemytrust gte 20 and $enemyanger lte 20>> <span class="lblue"><<He>> releases your arms.</span> <<set $NPCList[_n].lefthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>> <<else>> <<He>> grips your arms. <<violence 6>><<bruise leftarm>><<bruise rightarm>> <</if>> <</if>> <<if $NPCList[_n].righthand is "arms">> <<if $enemytrust gte 20 and $enemyanger lte 20>> <span class="lblue"><<He>> releases your arms.</span> <<set $NPCList[_n].righthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>> <<else>> <<He>> grips your arms. <<violence 6>><<bruise leftarm>><<bruise rightarm>> <</if>> <</if>> <<if $NPCList[_n].lefthand is "leftarm">> <<if $enemytrust gte 20 and $enemyanger lte 20>> <span class="lblue"><<He>> releases your left arm.</span> <<set $NPCList[_n].lefthand to 0>><<set $leftarm to 0>> <<else>> <<He>> grips your left arm. <<violence 3>><<bruise leftarm>> <</if>> <</if>> <<if $NPCList[_n].righthand is "leftarm">> <<if $enemytrust gte 20 and $enemyanger lte 20>> <span class="lblue"><<He>> releases your left arm.</span> <<set $NPCList[_n].righthand to 0>><<set $leftarm to 0>> <<else>> <<He>> grips your left arm. <<violence 3>><<bruise leftarm>> <</if>> <</if>> <<if $NPCList[_n].lefthand is "rightarm">> <<if $enemytrust gte 20 and $enemyanger lte 20>> <span class="lblue"><<He>> releases your right arm.</span> <<set $NPCList[_n].lefthand to 0>><<set $rightarm to 0>> <<else>> <<He>> grips your right arm. <<violence 3>><<bruise rightarm>> <</if>> <</if>> <<if $NPCList[_n].righthand is "rightarm">> <<if $enemytrust gte 20 and $enemyanger lte 20>> <span class="lblue"><<He>> releases your right arm.</span> <<set $NPCList[_n].righthand to 0>><<set $rightarm to 0>> <<else>> <<He>> grips your right arm. <<violence 3>><<bruise rightarm>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "vaginaentrance">> <<if $rng gte 101>> <span class="blue"><<He>> moves <<his>> left hand away from your<<pussystop>></span> <<set $NPCList[_n].lefthand to 0>><<set $vaginause to 0>> <<elseif $rng gte 81>> <<He>> <<strokes>> your labia. <<neutral 10>> <<elseif $rng gte 21>> <<He>> gives your clitoris a tweak. <<set $speechclit to 1>><<neutral 10>> <<elseif $rng lte 20>> <span class="pink"><<He>> plunges a finger into your <<pussystop>></span> <<neutral 15>><<set $NPCList[_n].lefthand to "vagina">><<set $speechvagina to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "vaginaentrance">> <<if $rng gte 101>> <span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span> <<set $NPCList[_n].righthand to 0>><<set $vaginause to 0>> <<elseif $rng gte 51>> <<He>> <<strokes>> your labia. <<neutral 10>> <<elseif $rng gte 21>> <<He>> gives your clitoris a tweak. <<neutral 10>><<set $speechclit to 1>> <<elseif $rng lte 20>> <span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span> <<neutral 15>><<set $NPCList[_n].righthand to "vagina">><<set $speechvagina to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "penisentrance">> <<if $rng gte 101>> <span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span> <<set $NPCList[_n].lefthand to 0>><<set $penisuse to 0>> <<elseif $rng gte 51>> <<He>> <<strokes>> your shaft. <<neutral 10>> <<elseif $rng gte 21>> <<He>> rubs your glans. <<neutral 10>><<set $speechglans to 1>> <<elseif $rng lte 20>> <span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span> <<neutral 15>><<set $NPCList[_n].lefthand to "penis">><<set $speechpenis to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "penisentrance">> <<if $rng gte 101>> <span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span> <<set $NPCList[_n].righthand to 0>><<set $penisuse to 0>> <<elseif $rng gte 51>> <<He>> <<strokes>> your shaft. <<neutral 10>> <<elseif $rng gte 21>> <<He>> rubs your glans. <<neutral 10>><<set $speechglans to 1>> <<elseif $rng lte 20>> <span class="pink"><<He>> wraps <<his>> fingers around your penis.</span> <<neutral 15>><<set $NPCList[_n].righthand to "penis">><<set $speechpenis to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "vagina">> <<if $rng gte 101>> <span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span> <<set $NPCList[_n].lefthand to "vaginaentrance">><<neutral 15>> <<elseif $rng lte 100>> <<He>> <<strokes>> the inside of your <<pussycomma>> <<neutral 20>><<set $speechvagina to 1>> <<if $arousal gte 8000>> causing involuntary shudders. <<elseif $arousal gte 2000>> coaxing out lewd fluid. <<else>> eager to explore it. <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "vagina">> <<if $rng gte 101>> <span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span> <<set $NPCList[_n].righthand to "vaginaentrance">><<neutral 15>> <<elseif $rng lte 100>> <<He>> <<strokes>> the inside of your <<pussycomma>> <<neutral 20>><<set $speechvagina to 1>> <<if $arousal gte 8000>> causing you involuntary shudders. <<elseif $arousal gte 2000>> coaxing out lewd fluid. <<else>> invading your body in a most sordid manner. <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "penis">> <<if $rng gte 101>> <span class="purple"> <<He>> releases your <<penis>> from <<his>> grip.</span> <<set $NPCList[_n].lefthand to "penisentrance">><<neutral 15>> <<elseif $rng lte 100>> <<He>> massages the length of your <<peniscomma>> <<neutral 20>><<set $speechpenis to 1>> <<if $arousal gte 8000>> causing you involuntary shudders. <<elseif $arousal gte 2000>> coaxing out lewd fluid. <<else>> exploiting your body's natural reactions in a most sordid manner. <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "penis">> <<if $rng gte 101>> <span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span> <<set $NPCList[_n].righthand to "penisentrance">><<neutral 15>> <<elseif $rng lte 100>> <<He>> massages the length of your <<peniscomma>> <<neutral 20>><<set $speechpenis to 1>> <<if $arousal gte 8000>> causing you involuntary shudders. <<elseif $arousal gte 2000>> coaxing out lewd fluid. <<else>> exploiting your body's natural reactions in a most sordid manner. <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "anusentrance">> <<if $rng gte 101>> <span class="blue"><<He>> moves <<his>> left hand away from your ass.</span> <<set $NPCList[_n].lefthand to 0>><<set $vaginause to 0>> <<elseif $rng gte 21>> <<He>> <<strokes>> your anus. <<neutral 10>> <<elseif $rng lte 20>> <span class="pink"><<He>> plunges a finger into your ass.</span> <<neutral 15>><<set $NPCList[_n].lefthand to "anus">><<set $speechanus to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "anusentrance">> <<if $rng gte 101>> <span class="blue"><<He>> moves <<his>> hand away from your ass.</span> <<set $NPCList[_n].righthand to 0>><<set $vaginause to 0>> <<elseif $rng gte 21>> <<He>> <<strokes>> your anus. <<neutral 10>> <<elseif $rng lte 20>> <span class="pink"><<He>> plunges a finger into your ass.</span> <<neutral 15>><<set $NPCList[_n].righthand to "anus">><<set $speechanus to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "anus">> <<if $rng gte 101>> <span class="purple"><<He>> slides <<his>> finger out of your ass.</span> <<set $NPCList[_n].lefthand to "anusentrance">><<neutral 15>> <<elseif $rng lte 100>> <<He>> rhythmically slides <<his>> finger in and out of your ass, <<neutral 20>><<set $speechanus to 1>> <<if $player.gender is "m">> teasing your prostate. <<else>> teasing your anus. <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "anus">> <<if $rng gte 101>> <span class="purple"><<He>> slides <<his>> finger out of your ass.</span> <<set $NPCList[_n].righthand to "anusentrance">><<neutral 15>> <<elseif $rng lte 100>> <<He>> rhythmically slides <<his>> finger in and out of your ass, <<neutral 20>><<set $speechanus to 1>> <<if $player.gender is "m">> teasing your prostate. <<else>> teasing your anus. <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "mouth">> <<if $enemyanger lte 20 and $enemytrust gte 20>> <span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span> <<set $NPCList[_n].lefthand to 0>><<set $mouthuse to 0>> <<else>> <<He>> continues to clasp your mouth shut. <<violence 1>><<bruise face>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "mouth">> <<if $enemyanger lte 20 and $enemytrust gte 20>> <span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span> <<set $NPCList[_n].righthand to 0>><<set $mouthuse to 0>> <<else>> <<He>> continues to clasp your mouth shut. <<violence 1>><<bruise face>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "throat">> <<if $enemyanger gte 100>> <<set $strangle += 1>> <<if $strangle is 0>> <<He>> strangles your throat. <<violence 5>><<bruise neck>><<bruise neck>><<set $speechthroat to 1>> <<elseif $strangle lte 2>> <span class="purple"><<He>> strangles your throat. You can't breathe!</span> <<set $speechthroat to 1>><<violence 10>><<bruise neck>><<bruise neck>> <<elseif $strangle lte 4>> <span class="pink"> <<He>> strangles your throat. You feel light-headed.</span> <<set $speechthroat to 1>><<violence 20>><<bruise neck>><<bruise neck>> <<elseif $strangle lte 6>> <span class="pink"><<He>> strangles your throat. You see stars.</span> <<set $speechthroat to 1>><<violence 40>><<bruise neck>><<bruise neck>> <<elseif $strangle gte 8>> <span class="red"><<He>> strangles your throat. You are suffocating.</span> <<set $speechthroat to 1>><<violence 100>><<bruise neck>><<bruise neck>> <</if>> <<elseif $rng gte 81>> <span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air. <<set $NPCList[_n].lefthand to 0>> <<else>> <<He>> holds you down by your throat. <<violence 1>> <</if>> <<bruise neck>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "throat">> <<if $enemyanger gte 100>> <<set $strangle += 1>> <<if $strangle is 0>> <<He>> strangles your throat. <<violence 5>><<bruise neck>><<bruise neck>><<set $speechthroat to 1>> <<elseif $strangle lte 2>> <<He>> strangles your throat. <span class="purple">You can't breathe!</span> <<set $speechthroat to 1>><<violence 10>><<bruise neck>><<bruise neck>> <<elseif $strangle lte 4>> <<He>> strangles your throat. <span class="pink">You feel light-headed.</span> <<set $speechthroat to 1>><<violence 20>><<bruise neck>><<bruise neck>> <<elseif $strangle lte 6>> <<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>><<violence 40>><<bruise neck>><<bruise neck>> <<elseif $strangle gte 8>> <<He>> strangles your throat. <span class="red">You are suffocating.</span> <<set $speechthroat to 1>><<violence 100>><<bruise neck>><<bruise neck>> <</if>> <<elseif $rng gte 81>> <span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air. <<set $NPCList[_n].righthand to 0>> <<else>> <<He>> holds you down by your throat. <<violence 1>> <</if>> <<bruise neck>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "underclothes" and $worn.under_lower.type.includes("chastity")>> <span class="blue"><<He>> tries to loosen your $worn.under_lower.name.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed. <<neutral 1>><<set $enemyanger += 5>><<set $arousal += 5>><<set $NPCList[_n].lefthand to 0>><<set $speechchastity to 1>><<set $worn.under_lower.integrity -= 10>> <</if>> <<if $NPCList[_n].righthand is "underclothes" and $worn.under_lower.type.includes("chastity")>> <span class="blue"><<He>> tries to loosen your $worn.under_lower.name.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed. <<neutral 1>><<set $enemyanger += 5>><<set $arousal += 5>><<set $NPCList[_n].righthand to 0>><<set $speechchastity to 1>><<set $worn.under_lower.integrity -= 10>> <</if>> <<if $NPCList[_n].lefthand is "underclothes">> <<if $worn.under_lower.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $understruggle is 1>> You manage to keep <<him>> from pulling down your $worn.under_lower.name. <<set $understruggle to 0>><<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <span class="blue"><<He>> releases <<his>> hand from your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $rng lte 100>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.state is "waist">> <<He>> pulls your $worn.under_lower.name down your thighs, <span class="lewd">revealing your <<genitalsstop>></span> <<set $worn.under_lower.state to "thighs">><<neutral 5>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 1>><<set $speechgenitals to 1>> <<elseif $worn.under_lower.state is "thighs">> <<He>> pulls your $worn.under_lower.name down to your knees. <<set $worn.under_lower.state to "knees">><<neutral 1>> <<elseif $worn.under_lower.state is "knees">> <<He>> pulls your $worn.under_lower.name down to your ankles. <<set $worn.under_lower.state to "ankles">><<neutral 1>> <<elseif $worn.under_lower.state is "ankles">> <span class="purple"><<He>> pulls your $worn.under_lower.name off your legs.</span> <<underlowerstrip>><<neutral 3>><<set $NPCList[_n].lefthand to 0>><<clothesstripstat>> <</if>> <<elseif $worn.lower.state isnot "waist">> <<if $worn.under_lower.state is "waist">> <<He>> pulls your $worn.under_lower.name down your thighs, <span class="lewd">revealing your <<genitalsstop>></span> <<set $worn.under_lower.state to "thighs">><<neutral 5>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 1>><<set $speechgenitals to 1>> <<elseif $worn.under_lower.state is "thighs">> <<He>> pulls your $worn.under_lower.name down to your knees. <<set $worn.under_lower.state to "knees">><<neutral 1>> <<elseif $worn.under_lower.state is "knees">> <<He>> pulls your $worn.under_lower.name down to your ankles. <<set $worn.under_lower.state to "ankles">><<neutral 5>> <<elseif $worn.under_lower.state is "ankles">> <span class="purple"><<He>> pulls your $worn.under_lower.name off your legs.</span> <<underlowerstrip>><<neutral 3>><<set $NPCList[_n].lefthand to 0>><<clothesstripstat>> <</if>> <<else>> <<He>> tugs on your $worn.under_lower.name. <<neutral 1>><<set $worn.under_lower.integrity -= 10>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "underclothes">> <<if $worn.under_lower.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $understruggle is 1>> You manage to keep <<him>> from pulling down your $worn.under_lower.name. <<set $understruggle to 0>><<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <span class="purple"> <<He>> releases <<his>> hand from your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.lower.skirtuse to 0>> <<elseif $rng lte 100>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.state is "waist">> <<He>> pulls your $worn.under_lower.name down your thighs, <span class="lewd">revealing your <<genitalsstop>></span> <<set $worn.under_lower.state to "thighs">><<neutral 5>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 1>><<set $speechgenitals to 1>> <<elseif $worn.under_lower.state is "thighs">> <<He>> pulls your $worn.under_lower.name down to your knees. <<set $worn.under_lower.state to "knees">><<neutral 1>> <<elseif $worn.under_lower.state is "knees">> <<He>> pulls your $worn.under_lower.name down to your ankles. <<set $worn.under_lower.state to "ankles">><<neutral 1>> <<elseif $worn.under_lower.state is "ankles">> <span class="purple"><<He>> pulls your $worn.under_lower.name off your legs.</span> <<underlowerstrip>><<neutral 3>><<set $NPCList[_n].righthand to 0>><<clothesstripstat>> <</if>> <<elseif $worn.lower.state isnot "waist">> <<if $worn.under_lower.state is "waist">> <<He>> pulls your $worn.under_lower.name down your thighs, <span class="lewd">revealing your <<genitalsstop>></span> <<set $worn.under_lower.state to "thighs">><<neutral 5>><<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 1>><<set $speechgenitals to 1>> <<elseif $worn.under_lower.state is "thighs">> <<He>> pulls your $worn.under_lower.name down to your knees. <<set $worn.under_lower.state to "knees">><<neutral 1>> <<elseif $worn.under_lower.state is "knees">> <<He>> pulls your $worn.under_lower.name down to your ankles. <<set $worn.under_lower.state to "ankles">><<neutral 5>> <<elseif $worn.under_lower.state is "ankles">> <span class="purple"><<He>> pulls your $worn.under_lower.name off your legs.</span> <<underlowerstrip>><<neutral 3>><<set $NPCList[_n].righthand to 0>><<clothesstripstat>> <</if>> <<else>> <<He>> tugs on your $worn.under_lower.name. <<neutral 1>><<set $worn.under_lower.integrity -= 10>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "hair">> <<if $rng gte 101>> <span class="lblue"><<He>> releases <<his>> hand from your hair.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $enemyanger gte 61>> With your hair in <<his>> grip, <<he>> yanks back your head. <<violence 4>><<set $speechhair to 1>> <<elseif $enemyanger gte 21>> <<He>> strokes your hair while holding it bunched in <<his>> grip. <<set $speechhair to 1>><<neutral 1>> <<else>> <span class="lblue"><<He>> releases <<his>> hand from your hair.</span> <<set $NPCList[_n].lefthand to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "hair">> <<if $rng gte 101>> <span class="lblue"><<He>> releases <<his>> hand from your hair.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $enemyanger gte 61>> With your hair in <<his>> grip, <<he>> yanks back your head. <<violence 4>><<set $speechhair to 1>> <<elseif $enemyanger gte 21>> <<He>> strokes your hair while holding it bunched in <<his>> grip. <<set $speechhair to 1>><<neutral 1>> <<else>> <span class="lblue"><<He>> releases <<his>> hand from your hair.</span> <<set $NPCList[_n].righthand to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "lowerclothes">> <<if $worn.lower.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $lowerstruggle is 1>> <<set $lowerstruggle to 0>> You manage to keep <<him>> from stripping you of your $worn.lower.name. <<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <<He>> releases <<his>> hand from your $worn.lower.name. <<set $NPCList[_n].lefthand to 0>> <<elseif $rng lte 100>> <<if $worn.lower.skirt is 1>> <<if $worn.lower.skirt_down is 1>> <<He>> lifts up your skirt, exposing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name. <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.skirt_down to 0>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>> <<elseif $worn.lower.skirt_down is 0>> <<if $worn.lower.set is $worn.upper.set>> <<if $worn.upper.state is "waist">> <<if $position is "wall">> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<neutral 1>><<set $worn.lower.integrity -= 10>> <<else>> <<He>> lifts your $worn.upper.name above your midriff. <<set $worn.lower.state to "midriff">><<set $worn.upper.state to "midriff">><<neutral 1>> <<if $worn.upper.state_top is "waist">> <<set $worn.upper.state_top to "midriff">> <</if>> <</if>> <<elseif $worn.upper.state is "midriff">> <<He>> lifts up your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <<set $worn.lower.state to "chest">><<set $worn.upper.state to "chest">><<neutral 2>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.upper.state_top is "midriff">> <<set $worn.upper.state_top to "chest">> <</if>> <<elseif $worn.upper.state is "chest">> <span class="purple"><<He>> pulls your $worn.upper.name off completely.</span> <<set $worn.lower.state to 0>><<set $worn.upper.state to 0>><<upperstrip>><<lowerstrip>><<set $NPCList[_n].lefthand to 0>><<neutral 3>><<clothesstripstat>> <<if $worn.upper.state_top is "chest">> <<set $worn.upper.state_top to 0>> <</if>> <</if>> <<elseif $worn.lower.set isnot $worn.upper.set>> <<if $worn.lower.state is "waist">> <<He>> pulls your $worn.lower.name down to your thighs. <<set $worn.lower.state to "thighs">><<neutral 1>> <<elseif $worn.lower.state is "thighs">> <<He>> pulls your $worn.lower.name down to your knees. <<set $worn.lower.state to "knees">><<neutral 1>> <<elseif $worn.lower.state is "knees">> <<He>> pulls your $worn.lower.name down to your ankles. <<set $worn.lower.state to "ankles">><<neutral 1>> <<elseif $worn.lower.state is "ankles">> <span class="purple"><<He>> completely pulls your $worn.lower.name off your legs.</span> <<lowerstrip>><<set $NPCList[_n].lefthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <</if>> <<elseif $worn.upper.set is $worn.lower.set>> <<if $worn.upper.open is 1>> <<if $worn.upper.state_top is "chest">> <<He>> tugs your $worn.lower.name, pulling down your $worn.upper.name and <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.upper.state_top to "midriff">><<neutral 3>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.upper.state is "chest">> <<set $worn.upper.state to "midriff">> <</if>> <<if $worn.lower.state is "chest">> <<set $worn.lower.state to "midriff">> <</if>> <<elseif $worn.upper.state_top is "midriff">> <<He>> tugs your $worn.lower.name, pulling down your $worn.upper.name passed your midriff. <<set $worn.upper.state_top to "waist">><<neutral 1>> <<if $worn.upper.state is "midriff">> <<set $worn.upper.state to "waist">> <</if>> <<if $worn.lower.state is "midriff">> <<set $worn.lower.state to "waist">> <</if>> <<elseif $worn.upper.state_top is "waist">> <<He>> pulls your $worn.upper.name down to your thighs, revealing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.upper.state_top to "thighs">><<set $worn.upper.state to "thighs">> <<if $worn.lower.state is "waist">> <<set $worn.lower.state to "thighs">> <</if>> <<elseif $worn.upper.state_top is "thighs">> <<He>> pulls your $worn.upper.name down to your knees. <<set $worn.upper.state_top to "knees">><<set $worn.upper.state to "knees">><<neutral 1>> <<if $worn.lower.state is "thighs">> <<set $worn.lower.state to "knees">> <</if>> <<elseif $worn.upper.state_top is "knees">> <<He>> pulls your $worn.upper.name down to your ankles. <<set $worn.upper.state_top to "ankles">><<set $worn.upper.state to "ankles">><<neutral 1>> <<if $worn.lower.state is "knees">> <<set $worn.lower.state to "ankles">> <</if>> <<elseif $worn.upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.upper.state_top to 0>><<set $worn.upper.state to 0>><<upperstrip>> <<if $worn.lower.state is "ankles">> <<set $worn.lower.state to 0>><<lowerstrip>> <</if>> <</if>> <<else>> <<He>> tugs at your $worn.lower.name, tearing <<lowerit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<set $worn.lower.integrity -= 10>><<neutral 1>> <</if>> <<elseif $worn.upper.set isnot $worn.lower.set>> <<if $worn.lower.state is "waist">> <<He>> pulls down your $worn.lower.name, exposing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name. <<neutral 2>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>><<set $worn.lower.state to "thighs">> <<elseif $worn.lower.state is "thighs">> <<He>> pulls your $worn.lower.name down to your knees. <<set $worn.lower.state to "knees">><<neutral 1>> <<elseif $worn.lower.state is "knees">> <<He>> pulls your $worn.lower.name down to your ankles. <<set $worn.lower.state to "ankles">><<neutral 1>> <<elseif $worn.lower.state is "ankles">> <span class="purple"><<He>> completely pulls your $worn.lower.name off your legs.</span> <<lowerstrip>><<set $NPCList[_n].lefthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <<else>> <<He>> tugs at your $worn.lower.name, tearing <<lowerit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<neutral 1>><<set $worn.lower.integrity -= 10>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "lowerclothes">> <<if $worn.lower.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $lowerstruggle is 1>> <<set $lowerstruggle to 0>> You manage to keep <<him>> from stripping you of your $worn.lower.name. <<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <span class="lblue"><<He>> releases <<his>> hand from your $worn.lower.name.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $rng lte 100>> <<if $worn.lower.skirt is 1>> <<if $worn.lower.skirt_down is 1>> <<He>> lifts up your skirt, exposing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name. <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.skirt_down to 0>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>> <<elseif $worn.lower.skirt_down is 0>> <<if $worn.lower.set is $worn.upper.set>> <<if $worn.upper.state is "waist">> <<if $position is "wall">> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<neutral 1>><<set $worn.lower.integrity -= 10>> <<else>> <<He>> lifts your $worn.upper.name above your midriff. <<set $worn.lower.state to "midriff">><<set $worn.upper.state to "midriff">><<neutral 1>> <<if $worn.upper.state_top is "waist">> <<set $worn.upper.state_top to "midriff">> <</if>> <</if>> <<elseif $worn.upper.state is "midriff">> <<He>> lifts up your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <<set $worn.lower.state to "chest">><<set $worn.upper.state to "chest">><<neutral 2>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.upper.state_top is "midriff">> <<set $worn.upper.state_top to "chest">> <</if>> <<elseif $worn.upper.state is "chest">> <span class="purple"><<He>> pulls your $worn.upper.name off completely.</span> <<set $worn.lower.state to 0>><<set $worn.upper.state to 0>><<upperstrip>><<lowerstrip>><<set $NPCList[_n].righthand to 0>><<neutral 3>><<clothesstripstat>> <<if $worn.upper.state_top is "chest">> <<set $worn.upper.state_top to 0>> <</if>> <</if>> <<elseif $worn.lower.set isnot $worn.upper.set>> <<if $worn.lower.state is "waist">> <<He>> pulls your $worn.lower.name down to your thighs. <<neutral 1>><<set $worn.lower.state to "thighs">> <<elseif $worn.lower.state is "thighs">> <<He>> pulls your $worn.lower.name down to your knees. <<set $worn.lower.state to "knees">><<neutral 1>> <<elseif $worn.lower.state is "knees">> <<He>> pulls your $worn.lower.name down to your ankles. <<set $worn.lower.state to "ankles">><<neutral 1>> <<elseif $worn.lower.state is "ankles">> <span class="purple"><<He>> pulls your $worn.lower.name off your legs.</span> <<lowerstrip>><<set $NPCList[_n].righthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <</if>> <<elseif $worn.upper.set is $worn.lower.set>> <<if $worn.upper.open is 1>> <<if $worn.upper.state_top is "chest">> <<He>> tugs your $worn.lower.name, pulling down your $worn.upper.name and <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.upper.state_top to "midriff">><<neutral 3>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.upper.state is "chest">> <<set $worn.upper.state to "midriff">> <</if>> <<if $worn.lower.state is "chest">> <<set $worn.lower.state to "midriff">> <</if>> <<elseif $worn.upper.state_top is "midriff">> <<He>> tugs your $worn.lower.name, pulling down your $worn.upper.name pass your midriff. <<set $worn.upper.state_top to "waist">><<neutral 1>> <<if $worn.upper.state is "midriff">> <<set $worn.upper.state to "waist">> <</if>> <<if $worn.lower.state is "midriff">> <<set $worn.lower.state to "waist">> <</if>> <<elseif $worn.upper.state_top is "waist">> <<He>> pulls your $worn.upper.name down to your thighs, revealing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>><<set $worn.upper.state_top to "thighs">><<set $worn.upper.state to "thighs">> <<if $worn.lower.state is "waist">> <<set $worn.lower.state to "thighs">> <</if>> <<elseif $worn.upper.state_top is "thighs">> <<He>> pulls your $worn.upper.name down to your knees. <<set $worn.upper.state_top to "knees">><<set $worn.upper.state to "knees">><<neutral 1>> <<if $worn.lower.state is "thighs">> <<set $worn.lower.state to "knees">> <</if>> <<elseif $worn.upper.state_top is "knees">> <<He>> pulls your $worn.upper.name down to your ankles. <<set $worn.upper.state_top to "ankles">><<set $worn.upper.state to "ankles">><<neutral 1>> <<if $worn.lower.state is "knees">> <<set $worn.lower.state to "ankles">> <</if>> <<elseif $worn.upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.upper.state_top to 0>><<set $worn.upper.state to 0>><<upperstrip>> <<if $worn.lower.state is "ankles">> <<set $worn.lower.state to 0>><<lowerstrip>> <</if>> <</if>> <<else>> <<He>> tugs at your $worn.lower.name, tearing <<lowerit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.lower.integrity -= 10>><<neutral 1>> <</if>> <<elseif $worn.upper.set isnot $worn.lower.set>> <<if $worn.lower.state is "waist">> <<He>> pulls down your $worn.lower.name, exposing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name. <<neutral 2>><<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>><<set $worn.lower.state to "thighs">> <<elseif $worn.lower.state is "thighs">> <<He>> pulls your $worn.lower.name down to your knees. <<set $worn.lower.state to "knees">><<neutral 1>> <<elseif $worn.lower.state is "knees">> <<He>> pulls your $worn.lower.name down to your ankles. <<set $worn.lower.state to "ankles">><<neutral 1>> <<elseif $worn.lower.state is "ankles">> <span class="purple"><<He>> pulls your $worn.lower.name off your legs.</span> <<lowerstrip>><<set $NPCList[_n].righthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <<else>> <<He>> tugs at your $worn.lower.name, tearing <<lowerit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<neutral 1>><<set $worn.lower.integrity -= 10>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "upperclothes">> <<if $worn.upper.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $upperstruggle is 1>> <<set $upperstruggle to 0>> You manage to keep <<him>> from stripping you of your $worn.upper.name. <<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <span class="lblue"><<He>> releases <<his>> hand from your $worn.upper.name.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $rng lte 100>> <<if $worn.upper.set isnot $worn.lower.set>> <<if $worn.upper.open is 1>> <<if $worn.upper.state_top is "chest">> <<He>> pulls down your $worn.upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.upper.state_top to "midriff">><<neutral 3>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.upper.state is "chest">> <<set $worn.upper.state to "midriff">> <</if>> <<elseif $worn.upper.state_top is "midriff">> <<He>> pulls your $worn.upper.name down past your midriff. <<set $worn.upper.state_top to "waist">><<neutral 1>> <<if $worn.upper.state is "midriff">> <<set $worn.upper.state to "waist">> <</if>> <<elseif $worn.upper.state_top is "waist">> <<He>> pulls your $worn.upper.name down to your thighs. <<set $worn.upper.state_top to "thighs">><<set $worn.upper.state to "thighs">> <<elseif $worn.upper.state_top is "thighs">> <<He>> pulls your $worn.upper.name down to your knees. <<set $worn.upper.state_top to "knees">><<set $worn.upper.state to "knees">><<neutral 1>> <<elseif $worn.upper.state_top is "knees">> <<He>> pulls your $worn.upper.name down to your ankles. <<set $worn.upper.state_top to "ankles">><<set $worn.upper.state to "ankles">><<neutral 1>> <<elseif $worn.upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.upper.state_top to 0>><<set $worn.upper.state to 0>><<upperstrip>><<set $NPCList[_n].lefthand to 0>> <</if>> <<elseif $worn.upper.open is 0>> <<if $position is "wall">> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<set $worn.upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.upper.state is "waist">> <<He>> lifts up your $worn.upper.name, exposing your midriff. <<set $worn.upper.state to "midriff">><<neutral 1>> <<elseif $worn.upper.state is "midriff">> <<He>> lifts up your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <<set $worn.upper.state to "chest">><<neutral 2>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<elseif $worn.upper.state is "chest">> <span class="purple"><<He>> removes your $worn.upper.name completely.</span> <<upperstrip>><<set $NPCList[_n].lefthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <</if>> <<elseif $worn.upper.set is $worn.lower.set>> <<if $worn.upper.open is 1>> <<if $worn.lower.state is $worn.upper.state_top and $worn.lower.state is $worn.upper.state and $worn.lower.skirt is 1>> <<if $position is "wall">> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<set $worn.upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.upper.state is "waist">> <<He>> pulls your bundled $worn.upper.name up past your midriff. <<set $worn.upper.state to "midriff">><<neutral 1>><<set $worn.lower.state to "midriff">><<set $worn.upper.state_top to "midriff">> <<elseif $worn.upper.state is "midriff">> <<He>> pulls your bundled $worn.upper.name up past your <<breastsstop>> <<set $worn.upper.state to "chest">><<neutral 2>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>><<set $worn.lower.state to "chest">><<set $worn.upper.state_top to "chest">> <<elseif $worn.upper.state is "chest">> <span class="purple"><<He>> pulls your $worn.upper.name off your body.</span> <<upperstrip>><<set $NPCList[_n].lefthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <<else>> <<if $worn.upper.state_top is "chest">> <<He>> pulls down the top of your $worn.upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.upper.state_top to "midriff">><<neutral 2>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.upper.state is "chest">> <<set $worn.upper.state to "midriff">> <</if>> <<if $worn.lower.state is "chest">> <<set $worn.lower.state to "midriff">> <</if>> <<elseif $worn.upper.state_top is "midriff">> <<He>> pulls your $worn.upper.name down past your midriff. <<set $worn.upper.state_top to "waist">><<neutral 1>> <<if $worn.upper.state is "midriff">> <<set $worn.upper.state to "waist">> <</if>> <<if $worn.lower.state is "midriff">> <<set $worn.lower.state to "waist">> <</if>> <<elseif $worn.upper.state_top is "waist">> <<He>> pulls your $worn.upper.name down to your thighs, revealing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>><<set $worn.upper.state_top to "thighs">><<set $worn.upper.state to "thighs">> <<if $worn.lower.state is "waist">> <<set $worn.lower.state to "thighs">> <</if>> <<elseif $worn.upper.state_top is "thighs">> <<He>> pulls your $worn.upper.name down to your knees. <<set $worn.upper.state_top to "knees">><<set $worn.upper.state to "knees">><<neutral 1>> <<if $worn.lower.state is "thighs">> <<set $worn.lower.state to "knees">> <</if>> <<elseif $worn.upper.state_top is "knees">> <<He>> pulls your $worn.upper.name down to your ankles. <<set $worn.upper.state_top to "ankles">><<set $worn.upper.state to "ankles">><<neutral 1>> <<if $worn.lower.state is "knees">> <<set $worn.lower.state to "ankles">> <</if>> <<elseif $worn.upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.upper.state_top to 0>><<set $worn.upper.state to 0>><<upperstrip>><<set $NPCList[_n].lefthand to 0>> <<if $worn.lower.state is "ankles">> <<set $worn.lower.state to 0>><<lowerstrip>> <</if>> <</if>> <</if>> <<else>> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<set $worn.upper.integrity -= 10>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random (1, 100)>> <<if $NPCList[_n].righthand is "upperclothes">> <<if $worn.upper.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $upperstruggle is 1>> <<set $upperstruggle to 0>> You manage to keep <<him>> from stripping you of your $worn.upper.name. <<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <span class="lblue"><<He>> releases <<his>> hand from your $worn.upper.name.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $rng lte 100>> <<if $worn.upper.set isnot $worn.lower.set>> <<if $worn.upper.open is 1>> <<if $worn.upper.state_top is "chest">> <<He>> pulls down your $worn.upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.upper.state_top to "midriff">><<neutral 3>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.upper.state is "chest">> <<set $worn.upper.state to "midriff">> <</if>> <<elseif $worn.upper.state_top is "midriff">> <<He>> pulls your $worn.upper.name down past your midriff. <<set $worn.upper.state_top to "waist">><<neutral 1>> <<if $worn.upper.state is "midriff">> <<set $worn.upper.state to "waist">> <</if>> <<elseif $worn.upper.state_top is "waist">> <<He>> pulls your $worn.upper.name down to your thighs. <<set $worn.upper.state_top to "thighs">><<set $worn.upper.state to "thighs">> <<elseif $worn.upper.state_top is "thighs">> <<He>> pulls your $worn.upper.name down to your knees. <<set $worn.upper.state_top to "knees">><<set $worn.upper.state to "knees">><<neutral 1>> <<elseif $worn.upper.state_top is "knees">> <<He>> pulls your $worn.upper.name down to your ankles. <<set $worn.upper.state_top to "ankles">><<set $worn.upper.state to "ankles">><<neutral 1>> <<elseif $worn.upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.upper.state_top to 0>><<set $worn.upper.state to 0>><<upperstrip>><<set $NPCList[_n].righthand to 0>> <</if>> <<elseif $worn.upper.open is 0>> <<if $position is "wall">> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.upper.state is "waist">> <<He>> lifts up your $worn.upper.name, exposing your midriff. <<set $worn.upper.state to "midriff">><<neutral 1>> <<elseif $worn.upper.state is "midriff">> <<He>> lifts up your $worn.upper.name, <span class="lewd">exposing your <<breastsstop>></span> <<set $worn.upper.state to "chest">><<neutral 2>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>> <<elseif $worn.upper.state is "chest">> <span class="purple"><<He>> removes your $worn.upper.name completely.</span> <<upperstrip>><<set $NPCList[_n].righthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <</if>> <<elseif $worn.upper.set is $worn.lower.set>> <<if $worn.upper.open is 1>> <<if $worn.lower.state is $worn.upper.state_top and $worn.lower.state is $worn.upper.state and $worn.lower.skirt is 1>> <<if $position is "wall">> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.upper.state is "waist">> <<He>> pulls your bundled $worn.upper.name up past your midriff. <<set $worn.upper.state to "midriff">><<neutral 1>><<set $worn.lower.state to "midriff">><<set $worn.upper.state_top to "midriff">> <<elseif $worn.upper.state is "midriff">> <<He>> pulls your bundled $worn.upper.name up past your <<breastsstop>> <<set $worn.upper.state to "chest">><<neutral 2>><<set $worn.upper.exposed to 2>><<set $speechbreasts to 1>><<set $worn.lower.state to "chest">><<set $worn.upper.state_top to "chest">> <<elseif $worn.upper.state is "chest">> <span class="purple"><<He>> pulls your $worn.upper.name off your body.</span> <<upperstrip>><<set $NPCList[_n].righthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <<else>> <<if $worn.upper.state_top is "chest">> <<He>> pulls down the top of your $worn.upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.upper.state_top to "midriff">><<set $worn.upper.exposed to 2>><<neutral 2>><<set $speechbreasts to 1>> <<if $worn.upper.state is "chest">> <<set $worn.upper.state to "midriff">> <</if>> <<if $worn.lower.state is "chest">> <<set $worn.lower.state to "midriff">> <</if>> <<elseif $worn.upper.state_top is "midriff">> <<He>> pulls your $worn.upper.name down past your midriff. <<set $worn.upper.state_top to "waist">><<neutral 1>> <<if $worn.upper.state is "midriff">> <<set $worn.upper.state to "waist">> <</if>> <<if $worn.lower.state is "midriff">> <<set $worn.lower.state to "waist">> <</if>> <<elseif $worn.upper.state_top is "waist">> <<He>> pulls your $worn.upper.name down to your thighs, revealing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.lower.vagina_exposed to 1>><<set $worn.lower.anus_exposed to 1>><<set $worn.lower.exposed to 2>><<set $worn.upper.state_top to "thighs">><<set $worn.upper.state to "thighs">> <<if $worn.lower.state is "waist">> <<set $worn.lower.state to "thighs">> <</if>> <<elseif $worn.upper.state_top is "thighs">> <<He>> pulls your $worn.upper.name down to your knees. <<set $worn.upper.state_top to "knees">><<set $worn.upper.state to "knees">><<neutral 1>> <<if $worn.lower.state is "thighs">> <<set $worn.lower.state to "knees">> <</if>> <<elseif $worn.upper.state_top is "knees">> <<He>> pulls your $worn.upper.name down to your ankles. <<set $worn.upper.state_top to "ankles">><<set $worn.upper.state to "ankles">><<neutral 1>> <<if $worn.lower.state is "knees">> <<set $worn.lower.state to "ankles">> <</if>> <<elseif $worn.upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.upper.state_top to 0>><<set $worn.upper.state to 0>><<upperstrip>><<set $NPCList[_n].righthand to 0>> <<if $worn.lower.state is "ankles">> <<set $worn.lower.state to 0>><<lowerstrip>> <</if>> <</if>> <</if>> <<else>> <<He>> tugs at your $worn.upper.name, tearing <<upperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.upper.integrity -= 10>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "underupperclothes">> <<if $worn.under_upper.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $upperstruggle is 1>> <<set $upperstruggle to 0>> You manage to keep <<him>> from stripping you of your $worn.under_upper.name. <<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <span class="lblue"><<He>> releases <<his>> hand from your $worn.under_upper.name.</span> <<set $NPCList[_n].lefthand to 0>> <<elseif $rng lte 100>> <<if $worn.under_upper.set isnot $worn.under_lower.set>> <<if $worn.under_upper.open is 1>> <<if $worn.under_upper.state_top is "chest">> <<He>> pulls down your $worn.under_upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.under_upper.state_top to "midriff">><<neutral 3>><<set $worn.under_upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.under_upper.state is "chest">> <<set $worn.under_upper.state to "midriff">> <</if>> <<elseif $worn.under_upper.state_top is "midriff">> <<He>> pulls your $worn.under_upper.name down past your midriff. <<set $worn.under_upper.state_top to "waist">><<neutral 1>> <<if $worn.under_upper.state is "midriff">> <<set $worn.under_upper.state to "waist">> <</if>> <<elseif $worn.under_upper.state_top is "waist">> <<He>> pulls your $worn.under_upper.name down to your thighs. <<set $worn.under_upper.state_top to "thighs">><<set $worn.under_upper.state to "thighs">> <<elseif $worn.under_upper.state_top is "thighs">> <<He>> pulls your $worn.under_upper.name down to your knees. <<set $worn.under_upper.state_top to "knees">><<set $worn.under_upper.state to "knees">><<neutral 1>> <<elseif $worn.under_upper.state_top is "knees">> <<He>> pulls your $worn.under_upper.name down to your ankles. <<set $worn.under_upper.state_top to "ankles">><<set $worn.under_upper.state to "ankles">><<neutral 1>> <<elseif $worn.under_upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.under_upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.under_upper.state_top to 0>><<set $worn.under_upper.state to 0>><<underupperstrip>><<set $NPCList[_n].lefthand to 0>> <</if>> <<elseif $worn.under_upper.open is 0>> <<if $position is "wall">> <<He>> tugs at your $worn.under_upper.name, tearing <<underupperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<set $worn.under_upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.under_upper.state is "waist">> <<He>> lifts up your $worn.under_upper.name, exposing your midriff. <<set $worn.under_upper.state to "midriff">><<neutral 1>> <<elseif $worn.under_upper.state is "midriff">> <<He>> lifts up your $worn.under_upper.name, <span class="lewd">exposing your <<breastsstop>></span> <<set $worn.under_upper.state to "chest">><<neutral 2>><<set $worn.under_upper.exposed to 2>><<set $speechbreasts to 1>> <<elseif $worn.under_upper.state is "chest">> <span class="purple"><<He>> removes your $worn.under_upper.name completely.</span> <<underupperstrip>><<set $NPCList[_n].lefthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <</if>> <<elseif $worn.under_upper.set is $worn.under_lower.set>> <<if $worn.under_upper.open is 1>> <<if $worn.under_lower.state is $worn.under_upper.state_top and $worn.under_lower.state is $worn.under_upper.state and $worn.under_lower.skirt is 1>> <<if $position is "wall">> <<He>> tugs at your $worn.under_upper.name, tearing <<underupperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<set $worn.under_upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.under_upper.state is "waist">> <<He>> pulls your bundled $worn.under_upper.name up past your midriff. <<set $worn.under_upper.state to "midriff">><<neutral 1>><<set $worn.under_lower.state to "midriff">><<set $worn.under_upper.state_top to "midriff">> <<elseif $worn.under_upper.state is "midriff">> <<He>> pulls your bundled $worn.under_upper.name up past your <<breastsstop>> <<set $worn.under_upper.state to "chest">><<neutral 2>><<set $worn.under_upper.exposed to 2>><<set $speechbreasts to 1>><<set $worn.under_lower.state to "chest">><<set $worn.under_upper.state_top to "chest">> <<elseif $worn.under_upper.state is "chest">> <span class="purple"><<He>> pulls your $worn.under_upper.name off your body.</span> <<underupperstrip>><<set $NPCList[_n].lefthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <<else>> <<if $worn.under_upper.state_top is "chest">> <<He>> pulls down the top of your $worn.under_upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.under_upper.state_top to "midriff">><<neutral 2>><<set $worn.under_upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.under_upper.state is "chest">> <<set $worn.under_upper.state to "midriff">> <</if>> <<if $worn.under_lower.state is "chest">> <<set $worn.under_lower.state to "midriff">> <</if>> <<elseif $worn.under_upper.state_top is "midriff">> <<He>> pulls your $worn.under_upper.name down past your midriff. <<set $worn.under_upper.state_top to "waist">><<neutral 1>> <<if $worn.under_upper.state is "midriff">> <<set $worn.under_upper.state to "waist">> <</if>> <<if $worn.under_lower.state is "midriff">> <<set $worn.under_lower.state to "waist">> <</if>> <<elseif $worn.under_upper.state_top is "waist">> <<He>> pulls your $worn.under_upper.name down to your thighs, revealing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 2>><<set $worn.under_upper.state_top to "thighs">><<set $worn.under_upper.state to "thighs">> <<if $worn.under_lower.state is "waist">> <<set $worn.under_lower.state to "thighs">> <</if>> <<elseif $worn.under_upper.state_top is "thighs">> <<He>> pulls your $worn.under_upper.name down to your knees. <<set $worn.under_upper.state_top to "knees">><<set $worn.under_upper.state to "knees">><<neutral 1>> <<if $worn.under_lower.state is "thighs">> <<set $worn.under_lower.state to "knees">> <</if>> <<elseif $worn.under_upper.state_top is "knees">> <<He>> pulls your $worn.under_upper.name down to your ankles. <<set $worn.under_upper.state_top to "ankles">><<set $worn.under_upper.state to "ankles">><<neutral 1>> <<if $worn.under_lower.state is "knees">> <<set $worn.under_lower.state to "ankles">> <</if>> <<elseif $worn.under_upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.under_upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.under_upper.state_top to 0>><<set $worn.under_upper.state to 0>><<underupperstrip>><<set $NPCList[_n].lefthand to 0>> <<if $worn.under_lower.state is "ankles">> <<set $worn.under_lower.state to 0>><<underlowerstrip>> <</if>> <</if>> <</if>> <<else>> <<He>> tugs at your $worn.under_upper.name, tearing <<underupperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].lefthand to 0>><<set $worn.under_upper.integrity -= 10>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random (1, 100)>> <<if $NPCList[_n].righthand is "underupperclothes">> <<if $worn.under_upper.name is "naked">> <span class="purple"><<He>> casts aside the fabric.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $upperstruggle is 1>> <<set $upperstruggle to 0>> You manage to keep <<him>> from stripping you of your $worn.under_upper.name. <<set $speechstripstruggle to 1>> <<elseif $rng gte 101>> <span class="lblue"><<He>> releases <<his>> hand from your $worn.under_upper.name.</span> <<set $NPCList[_n].righthand to 0>> <<elseif $rng lte 100>> <<if $worn.under_upper.set isnot $worn.under_lower.set>> <<if $worn.under_upper.open is 1>> <<if $worn.under_upper.state_top is "chest">> <<He>> pulls down your $worn.under_upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.under_upper.state_top to "midriff">><<neutral 3>><<set $worn.under_upper.exposed to 2>><<set $speechbreasts to 1>> <<if $worn.under_upper.state is "chest">> <<set $worn.under_upper.state to "midriff">> <</if>> <<elseif $worn.under_upper.state_top is "midriff">> <<He>> pulls your $worn.under_upper.name down past your midriff. <<set $worn.under_upper.state_top to "waist">><<neutral 1>> <<if $worn.under_upper.state is "midriff">> <<set $worn.under_upper.state to "waist">> <</if>> <<elseif $worn.under_upper.state_top is "waist">> <<He>> pulls your $worn.under_upper.name down to your thighs. <<set $worn.under_upper.state_top to "thighs">><<set $worn.under_upper.state to "thighs">> <<elseif $worn.under_upper.state_top is "thighs">> <<He>> pulls your $worn.under_upper.name down to your knees. <<set $worn.under_upper.state_top to "knees">><<set $worn.under_upper.state to "knees">><<neutral 1>> <<elseif $worn.under_upper.state_top is "knees">> <<He>> pulls your $worn.under_upper.name down to your ankles. <<set $worn.under_upper.state_top to "ankles">><<set $worn.under_upper.state to "ankles">><<neutral 1>> <<elseif $worn.under_upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.under_upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.under_upper.state_top to 0>><<set $worn.under_upper.state to 0>><<underupperstrip>><<set $NPCList[_n].righthand to 0>> <</if>> <<elseif $worn.under_upper.open is 0>> <<if $position is "wall">> <<He>> tugs at your $worn.under_upper.name, tearing <<underupperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.under_upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.under_upper.state is "waist">> <<He>> lifts up your $worn.under_upper.name, exposing your midriff. <<set $worn.under_upper.state to "midriff">><<neutral 1>> <<elseif $worn.under_upper.state is "midriff">> <<He>> lifts up your $worn.under_upper.name, <span class="lewd">exposing your <<breastsstop>></span> <<set $worn.under_upper.state to "chest">><<neutral 2>><<set $worn.under_upper.exposed to 2>><<set $speechbreasts to 1>> <<elseif $worn.under_upper.state is "chest">> <span class="purple"> <<He>> removes your $worn.under_upper.name completely.</span> <<underupperstrip>><<set $NPCList[_n].righthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <</if>> <<elseif $worn.under_upper.set is $worn.under_lower.set>> <<if $worn.under_upper.open is 1>> <<if $worn.under_lower.state is $worn.under_upper.state_top and $worn.under_lower.state is $worn.under_upper.state and $worn.under_lower.skirt is 1>> <<if $position is "wall">> <<He>> tugs at your $worn.under_upper.name, tearing <<underupperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.under_upper.integrity -= 10>><<neutral 1>> <<elseif $position isnot "wall">> <<if $worn.under_upper.state is "waist">> <<He>> pulls your bundled $worn.under_upper.name up past your midriff. <<set $worn.under_upper.state to "midriff">><<neutral 1>><<set $worn.under_lower.state to "midriff">><<set $worn.under_upper.state_top to "midriff">> <<elseif $worn.under_upper.state is "midriff">> <<He>> pulls your bundled $worn.under_upper.name up past your <<breastsstop>> <<set $worn.under_upper.state to "chest">><<neutral 2>><<set $worn.under_upper.exposed to 2>><<set $speechbreasts to 1>><<set $worn.under_lower.state to "chest">><<set $worn.under_upper.state_top to "chest">> <<elseif $worn.under_upper.state is "chest">> <span class="purple"><<He>> pulls your $worn.under_upper.name off your body.</span> <<underupperstrip>><<set $NPCList[_n].righthand to 0>><<neutral 3>><<clothesstripstat>> <</if>> <</if>> <<else>> <<if $worn.under_upper.state_top is "chest">> <<He>> pulls down the top of your $worn.under_upper.name, <span class="lewd">revealing your <<breastsstop>></span> <<set $worn.under_upper.state_top to "midriff">><<set $worn.under_upper.exposed to 2>><<neutral 2>><<set $speechbreasts to 1>> <<if $worn.under_upper.state is "chest">> <<set $worn.under_upper.state to "midriff">> <</if>> <<if $worn.under_lower.state is "chest">> <<set $worn.under_lower.state to "midriff">> <</if>> <<elseif $worn.under_upper.state_top is "midriff">> <<He>> pulls your $worn.under_upper.name down past your midriff. <<set $worn.under_upper.state_top to "waist">><<neutral 1>> <<if $worn.under_upper.state is "midriff">> <<set $worn.under_upper.state to "waist">> <</if>> <<if $worn.under_lower.state is "midriff">> <<set $worn.under_lower.state to "waist">> <</if>> <<elseif $worn.under_upper.state_top is "waist">> <<He>> pulls your $worn.under_upper.name down to your thighs, revealing your <<if $worn.under_lower.state is "waist">> $worn.under_lower.name <<neutral 2>> <<else>> <span class="lewd"><<genitalsstop>></span> <<neutral 5>><<set $speechgenitals to 1>> <</if>> <<set $worn.under_lower.vagina_exposed to 1>><<set $worn.under_lower.anus_exposed to 1>><<set $worn.under_lower.exposed to 2>><<set $worn.under_upper.state_top to "thighs">><<set $worn.under_upper.state to "thighs">> <<if $worn.under_lower.state is "waist">> <<set $worn.under_lower.state to "thighs">> <</if>> <<elseif $worn.under_upper.state_top is "thighs">> <<He>> pulls your $worn.under_upper.name down to your knees. <<set $worn.under_upper.state_top to "knees">><<set $worn.under_upper.state to "knees">><<neutral 1>> <<if $worn.under_lower.state is "thighs">> <<set $worn.under_lower.state to "knees">> <</if>> <<elseif $worn.under_upper.state_top is "knees">> <<He>> pulls your $worn.under_upper.name down to your ankles. <<set $worn.under_upper.state_top to "ankles">><<set $worn.under_upper.state to "ankles">><<neutral 1>> <<if $worn.under_lower.state is "knees">> <<set $worn.under_lower.state to "ankles">> <</if>> <<elseif $worn.under_upper.state_top is "ankles">> <span class="purple"><<He>> pulls your $worn.under_upper.name off the bottom of your legs.</span> <<neutral 5>><<set $worn.under_upper.state_top to 0>><<set $worn.under_upper.state to 0>><<underupperstrip>><<set $NPCList[_n].righthand to 0>> <<if $worn.under_lower.state is "ankles">> <<set $worn.under_lower.state to 0>><<underlowerstrip>> <</if>> <</if>> <</if>> <<else>> <<He>> tugs at your $worn.under_upper.name, tearing <<underupperit>> before <span class="blue">letting go.</span> <<set $NPCList[_n].righthand to 0>><<set $worn.under_upper.integrity -= 10>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "head_nipples">> <<sex 3>> <<if $NPCList[_n].lactation is 1 and $breastfeedingdisable is "f">> <<He>> continues to push your mouth against <<hisselect _n>> $NPCList[_n].breastdesc. <span class="pink">Milk leaks from <<hisselect _n>> bud.</span> <<else>> <<He>> continues to push your mouth against <<hisselect _n>> $NPCList[_n].breastdesc. <</if>> <</if>> <<if $NPCList[_n].lefthand is "head_breasts">> <<if $rng gte 70>> <<sex 3>><<set $NPCList[_n].lefthand to "head_nipples">> <<if $mouthstate isnot "nipple">> <<set $mouthactiondefault to "breastclosed">> <</if>> <<set $mouthstate to "nipple">><<set $NPCList[_n].chest to "mouth">> <<if $NPCList[_n].lactation is 1 and $breastfeedingdisable is "f">> <<He>> pushes your mouth against <<hisselect _n>> $NPCList[_n].breastdesc, <span class="purple">and your mouth against <<hisselect _n>> nipple.</span> <span class="pink">Milk leaks from <<hisselect _n>> bud.</span> <<set $speechheadsuckleclosed to 1>> <<else>> <<He>> pushes your mouth against <<hisselect _n>> $NPCList[_n].breastdesc, <span class="purple">and your mouth against <<hisselect _n>> nipple.</span> <<set $speechheadnippleclosed to 1>> <</if>> <<else>> <<neutral 3>> <<if $NPCList[_n].breastsize gte 6>> <<He>> holds your head between <<hisselect _n>> $NPCList[_n].breastsdesc. <<set $speechheadbreasts to 1>> <<else>> <<He>> holds your head against <<hisselect _n>> $NPCList[_n].breastsdesc. <<set $speechheadchest to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is "head_nipples">> <<sex 3>> <<if $NPCList[_n].lactation is 1 and $breastfeedingdisable is "f">> <<He>> continues to push your mouth against <<hisselect _n>> $NPCList[_n].breastdesc. <span class="pink">Milk leaks from <<hisselect _n>> bud.</span> <<else>> <<He>> continues to push your mouth against <<hisselect _n>> $NPCList[_n].breastdesc. <</if>> <</if>> <<if $NPCList[_n].righthand is "head_breasts">> <<if $rng gte 70>> <<sex 3>><<set $NPCList[_n].righthand to "head_nipples">> <<if $mouthstate isnot "nipple">> <<set $mouthactiondefault to "breastclosed">> <</if>> <<set $mouthstate to "nipple">><<set $otherchest to "mouth">> <<if $NPCList[_n].lactation is 1 and $breastfeedingdisable is "f">> <<He>> pushes your mouth against <<hisselect _n>> $NPCList[_n].breastdesc, <span class="purple">and your mouth against <<hisselect _n>> nipple.</span> <span class="pink">Milk leaks from <<hisselect _n>> bud.</span> <<set $speechheadsuckleclosed to 1>> <<else>> <<He>> pushes your mouth against <<hisselect _n>> $NPCList[_n].breastdesc, <span class="purple">and your mouth against <<hisselect _n>> nipple.</span> <<set $speechheadnippleclosed to 1>> <</if>> <<else>> <<neutral 3>> <<if $NPCList[_n].breastsize gte 6>> <<He>> holds your head between <<hisselect _n>> $NPCList[_n].breastsdesc. <<set $speechheadbreasts to 1>> <<else>> <<He>> holds your head against <<hisselect _n>> $NPCList[_n].breastsdesc. <<set $speechheadchest to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is "mask" and $NPCList[_n].righthand is "mask">> <<if $face is "covered">> <<He>> tries to pull your $worn.face.name off your face with both hands, <span class="lblue">but you grip it tight.</span> <<else>> <<He>> pulls your $worn.face.name off your face with both hands, <span class="pink">revealing your identity.</span> <<facestrip>><<clothesstripstat>><<set $NPCList[_n].lefthand to 0>><<set $NPCList[_n].righthand to 0>> <</if>> <</if>> <<if $NPCList[_n].lefthand is "mask">> <<if $face is "covered">> <<He>> tries to pull your $worn.face.name off your face with <<his>> left hand, <span class="lblue">but you grip it tight.</span> <<else>> <<He>> pulls your $worn.face.name off your face with <<his>> left hand, <span class="pink">revealing your identity.</span> <<facestrip>><<clothesstripstat>><<set $NPCList[_n].lefthand to 0>> <</if>> <</if>> <<if $NPCList[_n].righthand is "mask">> <<if $face is "covered">> <<He>> tries to pull your $worn.face.name off your face with <<his>> right hand, <span class="lblue">but you grip it tight.</span> <<else>> <<He>> pulls your $worn.face.name off your face with <<his>> right hand, <span class="pink">revealing your identity.</span> <<facestrip>><<clothesstripstat>><<set $NPCList[_n].righthand to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].lefthand is 0>> <<if $enemyanger + $rng lte 20>> <<if $worn.lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.lower.name.</span> <<set $NPCList[_n].lefthand to "lowerclothes">><<neutral 1>> <<elseif $vaginaexist is 1>> <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit. <<neutral 10>><<set $speechclit to 1>> <<elseif $penisexist is 1>> <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>> <<neutral 10>><<set $speechglans to 1>> <</if>> <<elseif $enemyanger + $rng lte 30>> <<if $position is "wall">> <<if $worn.lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.lower.name.</span> <<set $NPCList[_n].lefthand to "lowerclothes">><<neutral 1>> <<elseif $vaginaexist is 1>> <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit. <<neutral 10>><<set $speechclit to 1>> <<elseif $penisexist is 1>> <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>> <<neutral 10>><<set $speechglans to 1>> <</if>> <<else>> <<if $worn.upper.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.upper.name.</span> <<set $NPCList[_n].lefthand to "upperclothes">><<neutral 1>> <<elseif $worn.under_upper.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_upper.name.</span> <<set $NPCList[_n].lefthand to "underupperclothes">><<neutral 1>> <<else>> <<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple. <<neutral 4>><<playWithBreasts>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 35>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span> <<set $NPCList[_n].lefthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span> <<set $NPCList[_n].lefthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 40>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span> <<set $NPCList[_n].lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span> <<set $NPCList[_n].lefthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span> <<set $NPCList[_n].lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span> <<set $NPCList[_n].lefthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 45>> <<if $position is "wall">> <<He>> leans against the wall. <<else>> <<He>> caresses your tummy. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 50>> <<if $position is "wall">> <<He>> grips your thigh and pulls, but you're stuck firm. <<neutral 1>> <<else>> <<He>> <<strokes>> your hair. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 55>> <<if $position is "wall">> <<He>> grips your thigh and pulls, but you're stuck firm. <<neutral 1>> <<elseif $worn.face.type.includes("mask")>> <span class="purple"><<He>> grasps your $worn.face.name.</span> <<neutral 1>><<set $NPCList[_n].lefthand to "mask">> <<else>> <<He>> <<strokes>> your hair. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 60>> <<if $position is "wall">> <<He>> pulls your leg, but you're stuck firm. <<neutral 1>> <<elseif !$worn.upper.type.includes("naked") and $worn.upper.state isnot "chest" and $worn.upper.state_top is "chest">> <<He>> <<strokes>> your <<breasts>> through your $worn.upper.name. <<neutral 2>><<playWithBreasts>> <<else>> <<He>> <<strokes>> your exposed <<breastsstop>> <<neutral 4>><<playWithBreasts>> <</if>> <<elseif $enemyanger + $rng lte 70 and $pronoun is "f" and $position isnot "wall" and ($head is 0 or $NPCList[_n].chest is "head") and ($mouthuse is 0 or $mouthuse is "breasts") and $NPCList[_n].chest is 0>> <<He>> cradles the back of your head in <<his>> left hand, and <span class="pink">pushes your face against <<his>> $NPCList[_n].breastsdesc.</span> <<set $NPCList[_n].lefthand to "head_breasts">><<set $mouthuse to "breasts">><<set $mouthstate to "breasts">><<set $head to "breasts">><<set $NPCList[_n].chest to "mouthentrance">><<set $speechheadbreasts to 1>><<neutral 3>><<set $mouthactiondefault to "breastclosed">> <<elseif $enemyanger + $rng lte 80>> <<set $speechbottom to 1>> <<if $worn.lower.state is "waist" and $worn.lower.skirt is 0>> <<He>> fondles your <<bottom>> through your $worn.lower.name. <<neutral 2>> <<elseif $worn.under_lower.state is "waist">> <<He>> fondles your <<bottom>> through your $worn.under_lower.name. <<neutral 2>> <<else>> <<He>> gropes and squeezes your exposed <<bottomstop>> <<neutral 4>> <</if>> <<elseif $enemyanger + $rng lte 100>> <<if $penisexist is 1>> <<if $worn.lower.state is "waist" and $worn.lower.skirt is 0>> <<He>> fondles and <<strokes>> your <<penis>> through your $worn.lower.name. <<neutral 5>> <<elseif $worn.under_lower.state is "waist">> <<He>> fondles and <<strokes>> your <<penis>> through your $worn.under_lower.name. <<neutral 5>> <<elseif $penisuse is 0>> <<He>> fondles and <<strokes>> your exposed <<penisstop>> <<neutral 10>> <<else>> <<He>> fondles and <<strokes>> your <<testicles>>. <<neutral 10>> <</if>> <<elseif $vaginaexist is 1>> <<if $worn.lower.state is "waist" and $worn.lower.skirt is 0>> <<He>> fondles and <<strokes>> your labia through your $worn.lower.name. <<neutral 5>> <<elseif $worn.under_lower.state is "waist">> <<He>> fondles and <<strokes>> your labia through your $worn.under_lower.name. <<neutral 5>> <<else>> <<He>> fondles and <<strokes>> your exposed <<pussystop>> <<neutral 10>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 110>> <<if $worn.lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.lower.name.</span> <<set $NPCList[_n].lefthand to "lowerclothes">><<neutral 1>> <<elseif $vaginaexist is 1>> <<He>> pinches your clitoris. <<neutral 15>><<bruise vagina>><<set $speechclit to 1>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <<He>> pinches your glans. <<neutral 15>><<bruise penis>><<set $speechglans to 1>> <<else>> <<He>> pinches your shaft. <<neutral 10>><<bruise penis>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 120>> <<if $position is "wall">> <<He>> smacks your thigh. <<violence 1>><<bruise thigh>><<hitstat>> <<else>> <<if $worn.upper.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.upper.name.</span> <<set $NPCList[_n].lefthand to "upperclothes">><<neutral 1>> <<else>> <span class="purple"><<He>> grabs your throat.</span> <<violence 2>><<set $NPCList[_n].lefthand to "throat">> <</if>> <</if>> <<elseif $enemyanger + $rng lte 125>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span> <<set $NPCList[_n].lefthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span> <<set $NPCList[_n].lefthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 130>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span> <<set $NPCList[_n].lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span> <<set $NPCList[_n].lefthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].lefthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span> <<set $NPCList[_n].lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span> <<set $NPCList[_n].lefthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 140>> <<if $position is "wall">> <<He>> smacks your <<bottomstop>> <<violence 1>><<bruise bottom>><<hitstat>> <<else>> <<He>> seizes your hair with <<his>> left hand. <<set $NPCList[_n].lefthand to "hair">><<violence 2>><<set $speechhair to 1>> <</if>> <<elseif $enemyanger + $rng lte 160 and $NPCList[_n].lefthand isnot "arms" and $NPCList[_n].righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">> <span class="purple"><<He>> pins down your arms.</span> <<set $NPCList[_n].lefthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence 2>><<bruise leftarm>><<bruise rightarm>><<set $speecharms to 1>> <<if $vaginause is "cover">> <<set $vaginause to 0>> <</if>> <<if $vaginause is "cover">> <<set $vaginause to 0>> <</if>> <<if $anususe is "cover">> <<set $anususe to 0>> <</if>> <<if $anususe is "cover">> <<set $anususe to 0>> <</if>> <<if $penisuse is "cover">> <<set $penisuse to 0>> <</if>> <<if $penisuse is "cover">> <<set $penisuse to 0>> <</if>> <<elseif $enemyanger + $rng lte 160>> <<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort. <<violence 10>><<bruise bottom>><<hitstat>><<set $speechspank to 1>> <<elseif $enemyanger + $rng lte 175>> <<He>> slaps your <<bottomstop>> <<violence 10>><<bruise bottom>><<hitstat>><<set $speechspank to 1>> <<elseif $enemyanger + $rng lte 180>> <<He>> smacks your thighs. <<violence 10>><<bruise thigh>><<hitstat>><<set $speechbeat to 1>> <<elseif $enemyanger + $rng lte 185>> <<if $position is "wall">> <<He>> punches your thigh. <<bruise thigh>><<hitstat>><<violence 10>><<set $speechbeat to 1>> <<else>> <<He>> punches your tummy. <<violence 20>><<bruise tummy>><<hitstat>><<set $speechbeat to 1>> <</if>> <<elseif $enemyanger + $rng lte 190>> <<if $position is "wall">> <<He>> slaps your <<bottomstop>> <<violence 20>><<bruise bottom>><<hitstat>><<set $speechbeat to 1>> <<else>> <<He>> slaps your <<breastsstop>> <<violence 20>><<bruise chest>><<hitstat>><<set $speechbeat to 1>><<playWithBreasts>> <</if>> <<elseif $enemyanger + $rng gte 191>> <<if $position is "wall">> <<if $penisexist is 1>> <<He>> scratches your helpless <<bottomstop>> <<violence 20>><<bruise bottom>><<hitstat>><<set $speechbeat to 1>> <<elseif $vaginaexist is 1>> <<He>> scratches your helpless <<bottomstop>> <<violence 20>><<bruise bottom>><<hitstat>><<set $speechbeat to 1>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<He>> punches your nose. <<violence 20>><<bruise face>><<hitstat>><<set $speechbeat to 1>> <<elseif $rng gte 61>> <<He>> punches the back of your neck. <<violence 20>><<bruise neck>><<hitstat>><<set $speechbeat to 1>> <<elseif $rng gte 41>> <<He>> punches your cheek. <<violence 20>><<bruise face>><<hitstat>><<set $speechbeat to 1>> <<elseif $rng gte 21>> <<He>> punches your jaw. <<violence 20>><<bruise face>><<hitstat>><<set $speechbeat to 1>> <<else>> <<He>> jabs the front of your neck. <<violence 20>><<bruise neck>><<hitstat>><<set $speechbeat to 1>> <</if>> <</if>> <</if>> <</if>> <<if $NPCList[_n].righthand is "head_nipples">> <<sex 3>> <<if $NPCList[_n].lactation is 1 and $breastfeedingdisable is "f">> <<He>> continues to push your mouth against <<hisselect _n>> $NPCList[_n].breastdesc. <span class="pink">Milk leaks from <<hisselect _n>> bud.</span> <<else>> <<He>> continues to push your mouth against <<hisselect _n>> $NPCList[_n].breastdesc. <</if>> <</if>> <<if $NPCList[_n].righthand is "head_breasts">> <<if $rng gte 70>> <<sex 3>><<set $NPCList[_n].righthand to "head_nipples">> <<if $mouthstate isnot "nipple">> <<set $mouthactiondefault to "breastclosed">> <</if>> <<set $mouthstate to "nipple">><<set $NPCList[_n].chest to "mouth">> <<if $NPCList[_n].lactation is 1 and $breastfeedingdisable is "f">> <<He>> pushes your mouth against <<hisselect _n>> $NPCList[_n].breastdesc, <span class="purple">and your mouth against <<hisselect _n>> nipple.</span> <span class="pink">Milk leaks from <<hisselect _n>> bud.</span> <<set $speechheadsuckleclosed to 1>> <<else>> <<He>> pushes your mouth against <<hisselect _n>> $NPCList[_n].breastdesc, <span class="purple">and your mouth against <<hisselect _n>> nipple.</span> <<set $speechheadnippleclosed to 1>> <</if>> <<else>> <<neutral 3>> <<if $NPCList[_n].breastsize gte 6>> <<He>> holds your head between <<hisselect _n>> $NPCList[_n].breastsdesc. <<set $speechheadbreasts to 1>> <<else>> <<He>> holds your head against <<hisselect _n>> $NPCList[_n].breastsdesc. <<set $speechheadchest to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].righthand is 0>> <<if $enemyanger + $rng lte 20>> <<if $worn.lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.lower.name.</span> <<set $NPCList[_n].righthand to "lowerclothes">><<neutral 1>> <<elseif $vaginaexist is 1>> <<He>> <<strokes>> your pubic mound and teases your clit. <<neutral 10>><<set $speechclit to 1>> <<elseif $penisexist is 1>> <<He>> <<strokes>> your <<testicles>> and teases your glans. <<neutral 10>><<set $speechglans to 1>> <</if>> <<elseif $enemyanger + $rng lte 30>> <<if $position is "wall">> <<if $worn.lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.lower.name.</span> <<set $NPCList[_n].righthand to "lowerclothes">><<neutral 1>> <<elseif $vaginaexist is 1>> <<He>> runs <<his>> hand up your thigh and <<strokes>> your clit. <<neutral 10>><<set $speechclit to 1>> <<elseif $penisexist is 1>> <<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>> <<neutral 10>><<set $speechglans to 1>> <</if>> <<else>> <<if $worn.upper.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.upper.name.</span> <<set $NPCList[_n].righthand to "upperclothes">><<neutral 1>> <<elseif $worn.under_upper.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_upper.name.</span> <<set $NPCList[_n].righthand to "underupperclothes">><<neutral 1>> <<else>> <<He>> <<strokes>> your chest and teases your nipple. <<neutral 4>><<playWithBreasts>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 35>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span> <<set $NPCList[_n].righthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span> <<set $NPCList[_n].righthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 40>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span> <<set $NPCList[_n].righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span> <<set $NPCList[_n].righthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span> <<set $NPCList[_n].righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span> <<set $NPCList[_n].righthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 45>> <<if $position is "wall">> <<He>> rests <<his>> right hand against the wall. <<else>> <<He>> <<strokes>> your tummy with <<his>> right hand. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 50>> <<if $position is "wall">> <<He>> pushes your <<bottomcomma>> making sure you're stuck firm. <<neutral 1>> <<else>> <<He>> <<strokes>> your cheek. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 55>> <<if $position is "wall">> <<He>> grips your thigh and pulls, but you're stuck firm. <<neutral 1>> <<elseif $worn.face.type.includes("mask")>> <span class="purple"><<He>> grasps your $worn.face.name.</span> <<neutral 1>><<set $NPCList[_n].righthand to "mask">> <<else>> <<He>> <<strokes>> your hair. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 60>> <<if $position is "wall">> <<He>> tugs on your leg, but you're stuck firm. <<neutral 1>> <<elseif !$worn.upper.type.includes("naked") and $worn.upper.state isnot "chest" and $worn.upper.state_top is "chest">> <<He>> gropes your <<breasts>> through your $worn.upper.name. <<neutral 2>><<playWithBreasts>> <<else>> <<He>> gropes your exposed <<breastsstop>> <<neutral 4>><<playWithBreasts>> <</if>> <<elseif $enemyanger + $rng lte 70 and $pronoun is "f" and $position isnot "wall" and ($head is 0 or $NPCList[_n].chest is "head") and ($mouthuse is 0 or $mouthuse is "breasts") and $NPCList[_n].chest is 0>> <<He>> cradles the back of your head in <<his>> right hand, and <span class="pink">pushes your face against <<his>> $NPCList[_n].breastsdesc.</span> <<set $NPCList[_n].righthand to "head_breasts">><<set $mouthuse to "breasts">><<set $mouthstate to "breasts">><<set $head to "breasts">><<set $NPCList[_n].chest to "mouthentrance">><<set $speechheadbreasts to 1>><<neutral 3>><<set $mouthactiondefault to "breastclosed">> <<elseif $enemyanger + $rng lte 80>> <<set $speechbottom to 1>> <<if $worn.lower.state is "waist" and $worn.lower.skirt is 0>> <<He>> gropes your <<bottom>> through your $worn.lower.name. <<neutral 2>> <<elseif $worn.under_lower.state is "waist">> <<He>> gropes your <<bottom>> through your $worn.under_lower.name. <<neutral 2>> <<else>> <<He>> fondles and <<strokes>> your exposed <<bottomstop>> <<neutral 4>> <</if>> <<elseif $enemyanger + $rng lte 100>> <<if $penisexist is 1>> <<if $worn.lower.state is "waist" and $worn.lower.skirt is 0>> <<He>> gropes and <<strokes>> your <<penis>> through your $worn.lower.name. <<neutral 5>> <<elseif $worn.under_lower.state is "waist">> <<He>> gropes and <<strokes>> your <<penis>> through your $worn.under_lower.name. <<neutral 5>> <<elseif $penisuse is 0>> <<He>> gropes and <<strokes>> your exposed <<penisstop>> <<neutral 10>> <<else>> <<He>> cups and <<strokes>> your <<testicles>>. <<neutral 10>> <</if>> <<elseif $vaginaexist is 1>> <<if $worn.lower.state is "waist" and $worn.lower.skirt is 0>> <<He>> gropes and <<strokes>> your labia through your $worn.lower.name. <<neutral 5>> <<elseif $worn.under_lower.state is "waist">> <<He>> gropes and <<strokes>> your labia through your $worn.under_lower.name. <<neutral 5>> <<else>> <<He>> gropes and <<strokes>> your exposed <<pussystop>> <<neutral 10>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 110>> <<if $worn.lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.lower.name.</span> <<set $NPCList[_n].righthand to "lowerclothes">><<neutral 1>> <<elseif $vaginaexist is 1>> <<He>> pinches your clitoris. <<neutral 15>><<bruise vagina>><<set $speechclit to 1>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <<He>> pinches your glans. <<neutral 15>><<bruise penis>><<set $speechglans to 1>> <<else>> <<He>> pinches your shaft. <<neutral 10>><<bruise penis>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 120>> <<if $position is "wall">> <<He>> squeezes your thigh. <<violence 1>><<hitstat>><<bruise thigh>> <<else>> <<if $worn.upper.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.upper.name.</span> <<set $NPCList[_n].righthand to "upperclothes">><<neutral 1>> <<else>> <span class="purple"><<He>> grabs your throat.</span> <<violence 2>><<set $NPCList[_n].righthand to "throat">> <</if>> <</if>> <<elseif $enemyanger + $rng lte 125>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span> <<set $NPCList[_n].righthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $worn.lower.anus_exposed is 1>> <<if $anususe is 0 and $analdisable is "f">> <span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span> <<set $NPCList[_n].righthand to "anusentrance">><<set $anususe to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 130>> <<if $worn.lower.skirt is 1>> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span> <<set $NPCList[_n].righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span> <<set $NPCList[_n].righthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <<elseif $worn.lower.name isnot "waist">> <<if $worn.under_lower.name isnot "naked">> <span class="purple"><<He>> grasps your $worn.under_lower.name.</span> <<set $NPCList[_n].righthand to "underclothes">><<neutral 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $worn.lower.vagina_exposed is 1>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span> <<set $NPCList[_n].righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral 1>> <</if>> <<elseif $penisexist is 1>> <<if $penisuse is 0>> <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span> <<set $NPCList[_n].righthand to "penisentrance">><<set $penisuse to 1>><<neutral 1>> <</if>> <</if>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 140>> <<if $position is "wall">> <<He>> slaps your <<bottomstop>> <<violence 1>><<bruise bottom>><<hitstat>> <<else>> <span class="purple"><<He>> seizes your hair with <<his>> right hand.</span> <<set $NPCList[_n].righthand to "hair">><<violence 2>><<set $speechhair to 1>> <</if>> <<elseif $enemyanger + $rng lte 160 and $NPCList[_n].lefthand isnot "arms" and $NPCList[_n].righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">> <span class="purple"><<He>> pins down your arms.</span> <<set $NPCList[_n].righthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence 2>><<bruise leftarm>><<bruise rightarm>><<set $speecharms to 1>> <<if $vaginause is "cover">> <<set $vaginause to 0>> <</if>> <<if $anususe is "cover">> <<set $anususe to 0>> <</if>> <<if $penisuse is "cover">> <<set $penisuse to 0>> <</if>> <<elseif $enemyanger + $rng lte 160>> <<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin. <<violence 10>><<bruise bottom>><<hitstat>><<set $speechspank to 1>> <<elseif $enemyanger + $rng lte 175>> <<He>> spanks your <<bottomstop>> <<violence 10>><<bruise bottom>><<hitstat>><<set $speechspank to 1>> <<elseif $enemyanger + $rng lte 180>> <<He>> slaps your thighs. <<violence 10>><<bruise thigh>><<hitstat>><<set $speechbeat to 1>> <<elseif $enemyanger + $rng lte 185>> <<if $position is "wall">> <<He>> beats your thigh. <<bruise thigh>><<hitstat>><<violence 10>><<set $speechbeat to 1>> <<else>> <<He>> beats your tummy. <<violence 20>><<bruise tummy>><<hitstat>><<set $speechbeat to 1>> <</if>> <<elseif $enemyanger + $rng lte 190>> <<if $position is "wall">> <<He>> spanks your <<bottomstop>> <<violence 20>><<bruise bottom>><<hitstat>><<set $speechbeat to 1>> <<else>> <<He>> spanks your <<breastsstop>> <<violence 20>><<bruise chest>><<hitstat>><<set $speechbeat to 1>><<playWithBreasts>> <</if>> <<elseif $enemyanger + $rng gte 191>> <<if $position is "wall">> <<if $penisexist is 1>> <<He>> jabs your gooch. <<violence 20>><<bruise penis>><<hitstat>><<set $speechbeat to 1>> <<elseif $vaginaexist is 1>> <<He>> jabs your gooch. <<violence 20>><<bruise vagina>><<hitstat>><<set $speechbeat to 1>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<He>> scratches the side of your face. <<violence 20>><<bruise face>><<hitstat>><<set $speechbeat to 1>> <<elseif $rng gte 61>> <<He>> scratches the back of your neck. <<violence 20>><<bruise neck>><<hitstat>><<set $speechbeat to 1>> <<elseif $rng gte 41>> <<He>> scratches your cheek. <<violence 20>><<bruise face>><<hitstat>><<set $speechbeat to 1>> <<elseif $rng gte 21>> <<He>> scratches your jaw. <<violence 20>><<bruise face>><<hitstat>><<set $speechbeat to 1>> <<else>> <<He>> scratches the front of your neck. <<violence 20>><<bruise neck>><<hitstat>><<set $speechbeat to 1>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "clothed">> <<if $pronoun is "m">> <<if $enemyarousal gte 40>> <<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> $NPCList[_n].penisdesc, fully erect.</span> <<switch $NPCList[_n].penissize>> <<case 4>> <span class="red"> _ppbigreaction[_pprng]</span> <<case 1>> <span class="green"> _ppsmallreaction[_pprng]</span> <<default>> <</switch>> <<set $NPCList[_n].penis to 0>> <</if>> <<else>> <<if $enemyarousal gte 40>> <<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> $NPCList[_n].penisdesc, fully erect.</span> <<switch $NPCList[_n].penissize>> <<case 4>> <span class="red"> You gasp at its massive girth.</span> <<case 1>> <span class="green"> You stifle a giggle.</span> <<default>> <</switch>> <<set $NPCList[_n].penis to 0>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "thighs">><<set $speechthigh to 1>> <<if $vaginaexist is 1>> <<if $rng gte 101>> <span class="blue"><<He>> angles <<his>> $NPCList[_n].penisdesc towards your <<pussystop>></span> <<set $thighuse to 0>><<set $NPCList[_n].penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your thighs and <<pussystop>> <<sex 5>> <</if>> <<else>> <<if $rng gte 101>> <<He>> moves <<his>> penis out from between your thighs. <<set $thighuse to 0>><<set $NPCList[_n].penis to 0>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your thighs. <<sex 5>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "cheeks">><<set $speechcheeks to 1>> <<if $rng gte 101>> <span class="blue"><<He>> angles <<his>> $NPCList[_n].penisdesc towards your anus.</span> <<set $NPCList[_n].penis to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your cheeks. <<submission 3>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "leftarm">><<set $speechhandjobpenis to 1>> <<if $rng gte 1>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your fingers. <<submission 1>> <<elseif $rng gte 101>> <<He>> moves <<his>> penis away from your hand. <<set $NPCList[_n].penis to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "rightarm">><<set $speechhandjobpenis to 1>> <<if $rng gte 1>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your fingers. <<submission 1>> <<elseif $rng gte 101>> <<He>> moves <<his>> penis away from your hand. <<set $NPCList[_n].penis to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "botharm">><<set $speechhandjobpenis to 1>> <<if $rng gte 1>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your hands. <<submission 2>> <<elseif $rng gte 101>> <<He>> moves <<his>> penis away from your hands. <<set $NPCList[_n].penis to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "feet">><<set $speechfeet to 1>> <<if $rng gte 1>> <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> <<He>> fucks your feet with increasing force as <<he>> approaches <<his>> peak. <<submission 1>> <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> <<He>> pounds <<his>> $NPCList[_n].penisdesc between your feet. <<submission 1>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your feet. <<submission 1>> <</if>> <<elseif $rng gte 101>> <<He>> moves <<his>> penis away from your feet. <<set $NPCList[_n].penis to 0>><<set $feetuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "vagina">> <<if $rng gte 101>> <span class="purple"><<He>> slides <<his>> $NPCList[_n].penisdesc out of your <<pussystop>></span> <<sex 30>><<set $NPCList[_n].penis to "vaginaimminent">><<bruise vagina>><<violence 1>><<set $vaginastate to "imminent">> <<elseif $rng gte 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> violates your <<pussy>> with increasing intensity. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to fuck your <<pussy>> with no regard for your comfort. <<else>> <<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<his>> $NPCList[_n].penisdesc throb as <<he>> pounds away at your <<pussystop>> <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to violate your <<pussystop>> <<else>> <<He>> fucks your <<pussy>> with deep and deliberate thrusts. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> fucks your <<pussy>> with increasing power. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues thrusting into your <<pussystop>> <<else>> <<He>> fucks your <<pussy>> with steady thrusts. <</if>> <</if>> <<sex 30>><<bruise vagina>><<violence 1>><<set $speechvaginapenetrated to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "vaginaimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> $NPCList[_n].penisdesc against your pussy.</span> <<set $NPCList[_n].penis to "vaginaentrance">><<set $vaginastate to "entrance">> <<elseif $rng gte 1>> <<if $novaginal is 0>> <<set $vaginaactiondefault to "take">> <<if $vaginalvirginity is 0>> <<if $enemyanger gte 80>> <span class="pink"><<He>> thrusts <<his>> $NPCList[_n].penisdesc deep into your <<pussystop>></span> <<elseif $enemyanger gte 20>> <span class="pink"><<He>> thrusts <<his>> $NPCList[_n].penisdesc deep into your <<pussystop>></span> <<else>> <span class="pink"><<He>> glides <<his>> $NPCList[_n].penisdesc deep into your <<pussystop>></span> <</if>> <<switch $NPCList[_n].penissize>> <<case 4>> <span class="red"> You whimper as your <<pussy>> stretches to accommodate <<his>> cock.</span> <<default>> <</switch>> <<sex 30>><<set $NPCList[_n].penis to "vagina">><<vaginalstat>><<bruise vagina>><<violence 1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>> <<elseif $vaginalvirginity is 1>> <<switch $NPCList[_n].penissize>> <<case 4>> <span class="red"><<His>> $NPCList[_n].penisdesc thrusts deep into your virgin pussy, obliterating your hymen and forever robbing you of your purity. You scream out as your <<pussy>> struggles to accommodate <<his>> cock.</span> <<sex 100>><<set $NPCList[_n].penis to "vagina">><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 200>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>> <<case 1>> <span class="red"><<His>> $NPCList[_n].penisdesc pushes into your virgin pussy, breaking your hymen and forever robbing you of your purity.</span> <span class="green"> While technically no longer a virgin, you can barely feel it.</span> <<sex 100>><<set $NPCList[_n].penis to "vagina">><<set $vaginalvirginity to 0>><<vaginalstat>><<violence 25>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>> <<default>> <span class="pink"><<His>> $NPCList[_n].penisdesc thrusts deep into your virgin pussy,</span><span class="red"> tearing your hymen and forever robbing you of your purity.</span> <<sex 100>><<set $NPCList[_n].penis to "vagina">><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>> <</switch>> <</if>> <<else>> Respecting your wishes, <<he>> presses <<his>> $NPCList[_n].penisdesc against your <<pussy>> but does not penetrate. <<sex 15>><<set $speechvaginawithhold to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "vaginaentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span> <<set $NPCList[_n].penis to 0>><<set $vaginause to 0>><<set $vaginastate to 0>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your <<pussy>> through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>><<set $speechvaginaentrance to 1>> <<elseif $worn.lower.vagina_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your <<pussy>> through your $worn.under_lower.name. <<sex 5>><<set $worn.under_lower.integrity -= 10>><<set $speechvaginaentrance to 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $novaginal is 1>> <span class="purple"><<He>> pushes <<his>> $NPCList[_n].penisdesc against your <<pussystop>></span> <<sex 20>><<set $NPCList[_n].penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> <<else>> <span class="purple"><<He>> pushes <<his>> $NPCList[_n].penisdesc against your <<pussycomma>> preparing to penetrate you fully.</span> <<sex 20>><<set $NPCList[_n].penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> <</if>> <<elseif $rng gte 1>> <<He>> teases your <<pussy>> without penetrating. <<sex 10>><<set $speechvaginaentrance to 1>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "anus">> <<if $rng gte 101>> <span class="purple"><<He>> withdraws <<his>> penis from your anus.</span> <<sex 30>><<set $NPCList[_n].penis to "anusimminent">><<bruise anus>><<violence 1>><<set $anusstate to "imminent">> <<elseif $rng gte 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> ravages your <<bottom>> with a violent intensity. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> You feel <<his>> $NPCList[_n].penisdesc ever deeper within you as <<he>> fucks your <<bottomstop>> <<else>> <<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<his>> $NPCList[_n].penisdesc throb within you as <<he>> fucks your <<bottomstop>> <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort. <<else>> <<He>> fucks your <<bottom>> with deep and dominating thrusts. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> fucks your <<bottom>> with increasing power. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues fucking your <<bottomstop>> <<else>> <<He>> fucks your <<bottom>> with steady thrusts. <</if>> <</if>> <<sex 30>><<bruise anus>><<violence 1>><<set $speechanuspenetrated to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "anusimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> $NPCList[_n].penisdesc against your anus.</span> <<set $NPCList[_n].penis to "anusentrance">><<set $anusstate to "entrance">> <<elseif $rng gte 1>> <<if $noanal is 0>> <<set $anusactiondefault to "take">> <<if $analvirginity is 0>> <span class="pink"><<He>> thrusts <<his>> $NPCList[_n].penisdesc deep into your <<bottomstop>></span> <<switch $NPCList[_n].penissize>> <<case 4>> <span class="red"> You whimper as your ass stretches to accommodate <<his>> cock.</span> <<default>> <</switch>> <<sex 30>><<set $NPCList[_n].penis to "anus">><<bruise anus>><<analstat>><<violence 1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>> <<elseif $analvirginity is 1>> <span class="pink"><<He>> thrusts <<his>> $NPCList[_n].penisdesc deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span> <<switch $NPCList[_n].penissize>> <<case 4>> <span class="red"> You scream as your ass struggles to accommodate <<his>> cock.</span> <<case 1>> <span class="green"> While your ass is technically no longer virgin, you can barely feel it.</span> <<default>> <</switch>> <<sex 100>><<set $NPCList[_n].penis to "anus">><<set $analvirginity to 0>><<bruise anus>><<analstat>><<violence 50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>> <</if>> <<else>> Respecting your wishes, <<he>> presses <<his>> $NPCList[_n].penisdesc against your anus but does not penetrate. <<sex 15>><<set $speechanuswithhold to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "anusentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span> <<set $NPCList[_n].penis to 0>><<set $anususe to 0>><<set $anusstate to 0>> <<elseif $rng gte 1>> <<if $worn.lower.anus_exposed is 0>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your <<bottom>> through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>><<set $speechanusentrance to 1>> <<elseif $worn.lower.anus_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.anus_exposed is 0>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your <<bottom>> through your $worn.under_lower.name. <<set $speechanusentrance to 1>><<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $rng gte 71>> <<if $noanal is 1>> <span class="pink"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus.</span> <<sex 20>><<set $NPCList[_n].penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> <<else>> <span class="pink"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus, preparing to penetrate you fully.</span> <<sex 20>><<set $NPCList[_n].penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> <</if>> <<elseif $rng gte 1>> <<His>> $NPCList[_n].penisdesc rubs against your <<bottomstop>> <<sex 5>><<set $speechanusentrance to 1>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "mouth">> <<if $rng gte 101>> <span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span> <<sex 30>><<set $NPCList[_n].penis to "mouthimminent">><<bruise face>><<violence 1>><<set $mouthstate to "imminent">> <<elseif $rng gte 1>> <<He>> continues thrusting into your mouth. <<if $NPCList[_n].penissize gte 4>> <<switch random(1, 4)>> <<case 1>> <span class="pink"> You gag as <<his>> $NPCList[_n].penisdesc bumps the back of your throat.</span> <<case 2>> <span class="pink"> Saliva drools down your chin as you struggle to keep your lips wrapped around <<his>> $NPCList[_n].penisdesc.</span> <<set $hygiene += 500>><<set $facegoo += 1>> <<default>> <</switch>> <</if>> <<submission 10>><<bruise face>><<violence 1>><<set $speechmouthpenetrated to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "mouthimminent">> <<if $pullaway is 1>> <<set $pullaway to 0>> Saliva drips from the tip of <<his>> phallus. <<else>> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> $NPCList[_n].penisdesc against your mouth.</span> <<set $NPCList[_n].penis to "mouthentrance">><<submission 5>><<set $mouthstate to "entrance">> <<elseif $rng lte 20>> <<if $oralvirginity is 0>> <span class="pink"><<He>> thrusts <<his>> $NPCList[_n].penisdesc into your mouth.</span> <<submission 10>><<set $NPCList[_n].penis to "mouth">><<bruise face>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> <<elseif $oralvirginity is 1>> <span class="pink"><<He>> thrusts <<his>> $NPCList[_n].penisdesc into your mouth.</span><span class="red"> It tastes strange.</span> <<submission 30>><<set $NPCList[_n].penis to "mouth">><<set $oralvirginity to 0>><<bruise face>><<oralstat>><<violence 1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>> <</if>> <<elseif $rng gte 21>> <<if $mouthsubmit is 1>> <<He>> allows you to pleasure <<his>> $NPCList[_n].penisdesc with your mouth. <<submission 5>><<set $speechmouthimminent to 1>> <<elseif $oralvirginity is 0>> <span class="pink"> <<He>> thrusts <<his>> $NPCList[_n].penisdesc into your mouth.</span> <<submission 10>><<set $NPCList[_n].penis to "mouth">><<oralstat>><<bruise face>><<violence 1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> <<elseif $oralvirginity is 1>> <span class="pink"> <<He>> thrusts <<his>> $NPCList[_n].penisdesc into your mouth.</span><span class="red"> It tastes strange.</span> <<submission 30>><<set $NPCList[_n].penis to "mouth">><<set $oralvirginity to 0>><<oralstat>><<bruise face>><<violence 1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "mouthentrance">> <<if $pullaway is 1>> <<set $pullaway to 0>> <<His>> $NPCList[_n].penisdesc hovers only inches from your face. <<else>> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span> <<set $NPCList[_n].penis to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> <<elseif $rng gte 1>> <span class="purple"><<He>> pushes <<his>> $NPCList[_n].penisdesc against your lips.</span> <<set $NPCList[_n].penis to "mouthimminent">><<submission 5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "chest">> <<if $rng gte 101>> <<He>> moves <<his>> penis away from your chest. <<set $NPCList[_n].penis to 0>><<set $chestuse to 0>> <<elseif $rng gte 1>> <<submission 3>><<playWithBreasts>> <<if $breastcup is "none">> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your <<breastsstop>> <<set $speechchestrub to 1>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc between your <<breastsstop>> <<set $speechbreastrub to 1>> <</if>> <</if>> <</if>> <<if $NPCList[_n].penis is "footjob">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span> <<set $NPCList[_n].penis to 0>> <<if $penisexist is 1>> <<set $penisuse to 0>> <<else>> <<set $vaginause to 0>> <</if>> <<else>> <<if $penisexist is 1>> <<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes. <<set $speechpenisfoot to 1>><<neutral 5>><<violence 1>> <<else>> <<He>> presses and teases your <<pussy>> with <<his>> foot. <<set $speechvaginafoot to 1>><<neutral 5>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "otherfrot">> <<if $rng gte 101>> <span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span> <<set $penisuse to "otheranus">><<set $NPCList[_n].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<else>> <<He>> rubs <<his>> ass against your <<penisstop>> <<sex 5>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "otheranus">> <<if $rng gte 101>> <span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span> <<sex 30>><<set $NPCList[_n].penis to "otheranusimminent">><<bruise penis>><<violence 1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<elseif $rng gte 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to ride you, your penis helpless as it's fucked. <<else>> <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<his>> ass twitch around your length as <<he>> fucks you. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to violate your <<peniscomma>> using you as a sex toy. <<else>> <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<else>> <<He>> rides your <<penis>> with steady movements. <</if>> <</if>> <<sex 30>><<bruise penis>><<violence 1>><<set $speechotheranuspenetrated to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "otheranusimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span> <<set $NPCList[_n].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<elseif $rng gte 1>> <<if $nopenile is 0>> <<set $penisactiondefault to "otheranustake">> <<if $penissize lt 0 and $arousal lte 8000>> <<He>> presses <<his>> ass against the tip of your <<peniscomma>> trying to take you in. <span class="blue">But you don't have an erection.</span> <<set $speechpenissmall to 1>><<set $enemyanger += 5>> <<elseif $penissize lte 2 or $penissize is 3 and random(1, 100) gte 70 or $penissize gte 4 and random(1, 100) gte 90>> <<if $penilevirginity is 0>> <span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span> <<sex 30>><<set $NPCList[_n].penis to "otheranus">><<penilestat>><<bruise penis>><<violence 1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranuspenetrated to 1>> <<elseif $penilevirginity is 1>> <span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span> <<sex 100>><<set $NPCList[_n].penis to "otheranus">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> <</if>> <<if $penissize gte 4>> <<He>> looks proud to have taken something so big. <</if>> <<else>> <<He>> presses <<his>> ass against the tip of your <<peniscomma>> trying to take you in. <span class="blue">Your girth proves too much.</span> <<set $speechpenisbig to 1>><<set $enemyanger += 5>> <</if>> <<else>> Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans. <<sex 15>><<set $speechotheranuswithhold to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is "otheranusentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span> <<set $NPCList[_n].penis to 0>><<set $penisuse to 0>><<set $penisstate to 0>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>> <<He>> rubs <<his>> ass against your <<penis>> through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>><<set $speechotheranusentrance to 1>> <<elseif $worn.lower.vagina_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>> <<He>> rubs <<his>> ass against your <<penis>> through your $worn.under_lower.name. <<sex 5>><<set $worn.under_lower.integrity -= 10>><<set $speechotheranusentrance to 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $nopenile is 1>> <span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span> <<sex 20>><<set $NPCList[_n].penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<else>> <span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span> <<sex 20>><<set $NPCList[_n].penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <</if>> <<elseif $rng gte 1>> <<He>> rubs your <<penis>> between <<his>> cheeks. <<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].penis is 0>> <<if $gloryhole>> The $NPCList[_n].penisdesc waits expectantly. <<elseif $enemyanger + $rng lte 20>> <<if $NPCList[_n].lefthand is 0>> <<if $enemyarousal lte 40>> <<He>> slowly rubs <<his>> shaft. <<submission 1>> <<elseif $enemyarousal lte 90>> <<He>> quickly rubs <<his>> shaft. <<submission 2>> <<elseif $enemyarousal gte 91>> <<He>> rapidly rubs <<his>> shaft. <<submission 3>> <</if>> <<elseif $NPCList[_n].righthand is 0>> <<if $enemyarousal lte 40>> <<He>> slowly rubs <<his>> shaft. <<submission 1>> <<elseif $enemyarousal lte 90>> <<He>> quickly rubs <<his>> shaft. <<submission 2>> <<elseif $enemyarousal gte 91>> <<He>> rapidly rubs <<his>> shaft. <<submission 3>> <</if>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your thighs. <<submission 2>> <</if>> <<elseif $enemyanger + $rng lte 25>> <<if $position is "wall">> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your thighs. <<submission 2>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your tummy. <<submission 2>> <</if>> <<elseif $enemyanger + $rng lte 30>> <<if $position is "wall">> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your thighs. <<submission 2>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your <<breastsstop>> <<submission 2>><<playWithBreasts>> <</if>> <<elseif $enemyanger + $rng lte 35>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your thighs. <<submission 2>> <<elseif $enemyanger + $rng lte 40>> <<if $position is "wall">> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your thighs. <<submission 2>> <<elseif $NPCList[_n].mouth is 0>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your face. <<submission 2>> <<else>> <<He>> rubs <<his>> $NPCList[_n].penisdesc against your thighs. <<submission 2>> <</if>> <<elseif $enemyanger + $rng lte 45>> <<if $penisexist is 1>> <<if $penisuse is 0>> <<if $analdisable is "f" and $consensual is 1>> <span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span> <<neutral 5>><<set $penisuse to "otheranus">><<set $NPCList[_n].penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 60>> <<if $mouthuse is 0>> <<if $penisbitten is 0>> <<if $position isnot "wall">> <span class="blue"><<He>> positions <<his>> $NPCList[_n].penisdesc in front of your mouth.</span> <<neutral 5>><<set $mouthuse to "penis">><<set $NPCList[_n].penis to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 80>> <<if $anususe is 0>> <<if $analdisable is "f">> <span class="blue"><<He>> moves between your legs, positioning <<his>> $NPCList[_n].penisdesc in front of your <<bottomstop>></span> <<neutral 5>><<set $anususe to "penis">><<set $NPCList[_n].penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 100>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <span class="blue"><<He>> moves between your legs, positioning <<his>> $NPCList[_n].penisdesc in front of your <<pussystop>></span> <<neutral 5>><<set $vaginause to "penis">><<set $NPCList[_n].penis to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> <</if>> <<elseif $penisexist is 1>> <<if $anususe is 0>> <<if $analdisable is "f">> <span class="blue"><<He>> moves between your legs, positioning <<his>> $NPCList[_n].penisdesc in front of your <<bottomstop>></span> <<neutral 5>><<set $anususe to "penis">><<set $NPCList[_n].penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> <</if>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 120>> <<He>> slowly traces <<his>> length across your exposed skin. <<neutral 1>><<neutral 5>> <<elseif $enemyanger + $rng lte 140>> <<if $penisbitten is 0>> <<if $position isnot "wall">> <<if $mouthuse is 0>> <span class="purple"><<He>> shoves <<his>> $NPCList[_n].penisdesc against your lips.</span> <<submission 5>><<set $mouthuse to "penis">><<set $mouthstate to "imminent">><<set $NPCList[_n].penis to "mouthimminent">><<set $speechmouthimminent to 1>> <<else>> <<He>> slowly traces <<his>> length across your exposed skin. <<neutral 1>> <</if>> <<else>> <<He>> slowly traces <<his>> length across your exposed skin. <<neutral 1>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 150>> <span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span> <<neutral 5>><<violence 1>><<set $NPCList[_n].penis to "footjob">> <<if $penisexist is 1>> <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> <<else>> <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> <</if>> <<elseif $enemyanger + $rng lte 170>> <<if $anususe is 0 and $analdisable is "f">> <<if $worn.lower.anus_exposed is 1>> <<if $worn.under_lower.anus_exposed is 1>> <span class="purple"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus, preparing to penetrate.</span> <<sex 5>><<set $anususe to "penis">><<set $NPCList[_n].penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> <<elseif $worn.under_lower.anus_exposed is 0>> <span class="blue"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus through your $worn.under_lower.name.</span> <<sex 3>><<set $NPCList[_n].penis to "anusentrance">><<set $anususe to "penis">><<set $worn.under_lower.integrity -= 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> <</if>> <<elseif $worn.lower.anus_exposed is 0>> <span class="blue"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus through your $worn.lower.name.</span> <<sex 2>><<set $NPCList[_n].penis to "anusentrance">><<set $anususe to "penis">><<set $worn.lower.integrity -= 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> <</if>> <</if>> <<elseif $enemyanger + $rng gte 171>> <<if $vaginaexist is 1>> <<if $vaginause is 0>> <<if $worn.lower.vagina_exposed is 1>> <<if $worn.under_lower.vagina_exposed is 1>> <span class="purple"><<He>> presses <<his>> $NPCList[_n].penisdesc against your <<pussycomma>> preparing to penetrate.</span> <<sex 5>><<set $vaginause to "penis">><<set $NPCList[_n].penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> <<elseif $worn.under_lower.vagina_exposed is 0>> <span class="blue"><<He>> presses <<his>> $NPCList[_n].penisdesc against your <<pussy>> through your $worn.under_lower.name.</span> <<set $worn.under_lower.integrity -= 10>><<sex 3>><<set $NPCList[_n].penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> <</if>> <<elseif $worn.lower.vagina_exposed is 0>> <span class="blue"><<He>> presses <<his>> $NPCList[_n].penisdesc against your <<pussy>> through your $worn.lower.name.</span> <<sex 2>><<set $NPCList[_n].penis to "vaginaentrance">><<set $vaginause to "penis">><<set $worn.lower.integrity -= 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> <</if>> <</if>> <<elseif $penisexist is 1>> <<if $anususe is 0 and $analdisable is "f">> <<if $worn.lower.anus_exposed is 1>> <<if $worn.under_lower.anus_exposed is 1>> <span class="purple"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus, preparing to penetrate.</span> <<sex 5>><<set $anususe to "penis">><<set $NPCList[_n].penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> <<elseif $worn.under_lower.anus_exposed is 0>> <span class="blue"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus through your $worn.under_lower.name.</span> <<sex 3>><<set $NPCList[_n].penis to "anusentrance">><<set $anususe to "penis">><<set $worn.under_lower.integrity -= 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> <</if>> <<elseif $worn.lower.anus_exposed is 0>> <span class="blue"><<He>> presses <<his>> $NPCList[_n].penisdesc against your anus through your $worn.lower.name.</span> <<sex 2>><<set $NPCList[_n].penis to "anusentrance">><<set $anususe to "penis">><<set $worn.lower.integrity -= 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "clothed">> <<if $pronoun is "f">> <<if $enemyarousal gte 40>> <span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span> <<set $NPCList[_n].vagina to 0>> <</if>> <<else>> <<if $enemyarousal gte 40>> <span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span> <<set $NPCList[_n].vagina to 0>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "frot">> <<if $rng gte 101>> <span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span> <<set $penisuse to "othervagina">><<set $NPCList[_n].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>> <<else>> <<He>> rubs <<his>> clit against your glans. <<sex 5>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "penis">> <<if $rng gte 101>> <span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span> <<sex 30>><<set $NPCList[_n].vagina to "penisimminent">><<bruise penis>><<violence 1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>> <<elseif $rng gte 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to ride you, your penis helpless as it's fucked. <<else>> <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<his>> vagina twitch and throb around your length as <<he>> fucks you. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to violate your <<penis>> , using you as a sex toy. <<else>> <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<else>> <<He>> rides your <<penis>> with steady movements. <</if>> <</if>> <<sex 30>><<bruise penis>><<violence 1>><<set $speechpenispenetrated to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "penisimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span> <<set $NPCList[_n].vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>> <<elseif $rng gte 1>> <<if $nopenile is 0>> <<set $penisactiondefault to "take">> <<if $penissize lt 0 and $arousal lte 8000>> <<He>> presses <<his>> pussy against the tip of your <<peniscomma>> trying to take you in. <span class="blue">But you don't have an erection.</span> <<set $speechpenissmall to 1>><<set $enemyanger += 5>> <<elseif $penissize lte 2 or $penissize is 3 and random(1, 100) gte 70 or $penissize gte 4 and random(1, 100) gte 90>> <<if $penilevirginity is 0>> <span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span> <<sex 30>><<set $NPCList[_n].vagina to "penis">><<penilestat>><<bruise penis>><<violence 1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>> <<elseif $penilevirginity is 1>> <span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span> <<sex 100>><<set $NPCList[_n].vagina to "penis">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>> <</if>> <<if $penissize gte 4>> <<He>> looks proud to have taken something so big. <</if>> <<else>> <<He>> presses <<his>> pussy against the tip of your <<peniscomma>> trying to take you in. <span class="blue">Your girth proves too much.</span> <<He>> frots against your length. <<set $speechpenisbig to 1>><<set $enemyanger += 5>> <</if>> <<else>> Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans. <<sex 15>><<set $speechpeniswithhold to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "penisentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span> <<set $NPCList[_n].vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>> <<He>> rubs <<his>> pussy against your <<penis>> through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>><<set $speechpenisentrance to 1>> <<elseif $worn.lower.vagina_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>> <<He>> rubs <<his>> pussy against your <<penis>> through your $worn.under_lower.name. <<sex 5>><<set $worn.under_lower.integrity -= 10>><<set $speechpenisentrance to 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $nopenile is 1>> <span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span> <<sex 20>><<set $NPCList[_n].vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>> <<else>> <span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span> <<sex 20>><<set $NPCList[_n].vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>> <</if>> <<elseif $rng gte 1>> <<He>> teases your <<penis>> with <<his>> labia. <<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "lefthand">><<set $speechhandjobvagina to 1>> <<if $rng lte 80>> <<He>> strokes <<his>> pussy with <<his>> left hand. <<neutral 1>><<set $enemyarousal += 20>> <<else>> <span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span> <<set $NPCList[_n].lefthand to 0>><<set $NPCList[_n].vagina to 0>> <</if>> <</if>> <<if $NPCList[_n].vagina is "righthand">><<set $speechhandjobvagina to 1>> <<if $rng lte 80>> <<He>> strokes <<his>> pussy with <<his>> right hand. <<neutral 1>><<set $enemyarousal += 20>> <<else>> <span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span> <<set $NPCList[_n].righthand to 0>><<set $NPCList[_n].vagina to 0>> <</if>> <</if>> <<if $NPCList[_n].vagina is "mouth">> <<if $enemyanger gte 100>> <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe. <<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> <<if $rng gte 1>> <<He>> rubs <<his>> pussy against your lips. <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> <<sex 3>><<set $speechvaginamouth to 1>> <<else>> <<He>> moves <<his>> pussy away from your face. <<set $mouthuse to 0>><<set $mouthstate to 0>><<set $NPCList[_n].vagina to 0>> <</if>> <<else>> <<if $rng gte 1>> <<He>> rubs <<his>> pussy against your lips. <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> <<sex 3>><<set $speechvaginamouth to 1>> <<else>> <<He>> moves <<his>> pussy away from your face. <<set $mouthuse to 0>><<set $mouthstate to 0>><<set $NPCList[_n].vagina to 0>> <</if>> <</if>> <</if>> <</if>> <<if $NPCList[_n].vagina is "vagina">> <<if $rng gte 1>> <<He>> kneads your pussies together. <<sex 20>><<set $speechvaginavagina to 1>> <<else>> <span class="lblue"><<He>> moves <<his>> pussy away from yours.</span> <<set $vaginause to 0>><<set $NPCList[_n].vagina to 0>> <</if>> <</if>> <<if $NPCList[_n].vagina is "leftarm">> <<if $rng gte 1>> <<He>> rubs <<his>> pussy against your fingers. <<submission 2>> <<else>> <<He>> moves your hand away from <<his>> pussy. <<set $leftarm to 0>><<set $NPCList[_n].vagina to 0>><<set $leftactiondefault to "leftplay">> <</if>> <</if>> <<if $NPCList[_n].vagina is "rightarm">> <<if $rng gte 1>> <<He>> rubs <<his>> pussy against your fingers. <<submission 2>> <<else>> <<He>> moves your hand away from <<his>> pussy. <<set $rightarm to 0>><<set $NPCList[_n].vagina to 0>><<set $rightactiondefault to "rightplay">> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "feet">><<set $speechfeet to 1>> <<if $rng gte 1>> <<He>> rubs <<his>> pussy against your feet. <<submission 2>> <<else>> <<He>> moves your feet away from <<his>> pussy. <<set $feetuse to 0>><<set $NPCList[_n].vagina to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "footjob">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span> <<set $NPCList[_n].vagina to 0>> <<if $penisexist is 1>> <<set $penisuse to 0>> <<else>> <<set $vaginause to 0>> <</if>> <<else>> <<if $penisexist is 1>> <<He>> presses your penis against your stomach with <<his>> foot and rubs your glans between <<his>> toes. <<set $speechpenisfoot to 1>><<neutral 5>><<violence 1>> <<else>> <<He>> rubs <<his>> foot against your <<pussystop>> <<set $speechvaginafoot to 1>><<neutral 5>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "otherfrot">> <<if $rng gte 101>> <span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span> <<set $penisuse to "otheranus">><<set $NPCList[_n].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<else>> <<He>> rubs <<his>> ass against your <<penisstop>> <<sex 5>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "otheranus">> <<if $rng gte 101>> <span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span> <<sex 30>><<set $NPCList[_n].vagina to "otheranusimminent">><<bruise penis>><<violence 1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<elseif $rng gte 1>> <<if $enemyanger gte 100>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to ride you, your penis helpless as it's fucked. <<else>> <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. <</if>> <<elseif $enemyanger gte 20>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> You feel <<his>> ass twitch around your length as <<he>> fucks you. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues to violate your <<peniscomma>> using you as a sex toy. <<else>> <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can. <</if>> <<else>> <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot. <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<else>> <<He>> rides your <<penis>> with steady movements. <</if>> <</if>> <<sex 30>><<bruise penis>><<violence 1>><<set $speechotheranuspenetrated to 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "otheranusimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span> <<set $NPCList[_n].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <<elseif $rng gte 1>> <<if $nopenile is 0>> <<set $penisactiondefault to "take">> <<if $penissize lt 0 and $arousal lte 8000>> <<He>> presses <<his>> ass against the tip of your <<peniscomma>> trying to take you in. <span class="blue">But you don't have an erection.</span> <<set $speechpenissmall to 1>><<set $enemyanger += 5>> <<elseif $penissize lte 2 or $penissize is 3 and random(1, 100) gte 70 or $penissize gte 4 and random(1, 100) gte 90>> <<if $penilevirginity is 0>> <span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span> <<sex 30>><<set $NPCList[_n].vagina to "otheranus">><<penilestat>><<bruise penis>><<violence 1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranuspenetrated to 1>> <<elseif $penilevirginity is 1>> <span class="pink"> <<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span> <<sex 100>><<set $NPCList[_n].vagina to "otheranus">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> <</if>> <<if $penissize gte 4>> <<He>> looks proud to have taken something so big. <</if>> <<else>> <<He>> presses <<his>> ass against the tip of your <<peniscomma>> trying to take you in. <span class="blue">Your girth proves too much.</span> <<set $speechpenisbig to 1>><<set $enemyanger += 5>> <</if>> <<else>> Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans. <<sex 15>><<set $speechotheranuswithhold to 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].vagina is "otheranusentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span> <<set $NPCList[_n].vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>> <<He>> rubs <<his>> ass against your <<penis>> through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>><<set $speechotheranusentrance to 1>> <<elseif $worn.lower.vagina_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>> <<He>> rubs <<his>> ass against your <<penis>> through your $worn.under_lower.name. <<sex 5>><<set $worn.under_lower.integrity -= 10>><<set $speechotheranusentrance to 1>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $nopenile is 1>> <span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span> <<sex 20>><<set $NPCList[_n].vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <<else>> <span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span> <<sex 20>><<set $NPCList[_n].vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <</if>> <<elseif $rng gte 1>> <<He>> rubs your <<penis>> between <<his>> cheeks. <<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<if $NPCList[_n].vagina is 0>> <<if $gloryhole>> The pussy waits expectantly. <<elseif $enemyanger + $rng lte 20>> <<He>> sways <<his>> hips suggestively. <<neutral 1>><<set $speechvaginaflaunt to 1>> <<elseif $enemyanger + $rng lte 40>> <<He>> twirls on the spot. <<neutral 3>><<set $speechvaginaflaunt to 1>> <<elseif $enemyanger + $rng lte 50>> <<if $penisexist is 1>> <<if $penisuse is 0 and $analdisable is "f">> <span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span> <<neutral 5>><<set $penisuse to "otheranus">><<set $NPCList[_n].vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 60>> <<He>> rubs <<his>> pussy against your thigh. <<neutral 10>> <<elseif $enemyanger + $rng lte 80 and $NPCList[_n].lefthand is 0>> <span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span> <<neutral 1>><<set $enemyarousal += 10>><<set $NPCList[_n].vagina to "lefthand">><<set $NPCList[_n].lefthand to "othervagina">> <<elseif $enemyanger + $rng lte 80 and $NPCList[_n].righthand is 0>> <span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span> <<neutral 1>><<set $enemyarousal += 10>><<set $NPCList[_n].vagina to "righthand">><<set $NPCList[_n].righthand to "othervagina">> <<elseif $enemyanger + $rng lte 80>> <<He>> rubs <<his>> pussy against your thigh. <<neutral 2>> <<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <<set $penisuse to "othervagina">><<set $NPCList[_n].vagina to "penisentrance">><<set $penisstate to "entrance">> <span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span> <<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <<set $penisuse to "othervagina">><<set $NPCList[_n].vagina to "penisimminent">><<set $penisstate to "imminent">> <span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span> <<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $worn.under_lower.vagina_exposed is 1 and $worn.lower.vagina_exposed is 1>> <<set $vaginause to "othervagina">><<set $NPCList[_n].vagina to "vagina">><<sex 20>> <<He>> pushes <<his>> pussy against yours. <<elseif $enemyanger + $rng lte 140>> <<if $position is "wall">> <<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully. <<violence 3>> <<elseif $mouthuse is 0>> <<He>> rubs <<his>> clit against your face. <<violence 3>> <<else>> <<He>> frots against your thigh while squeezing it with <<his>> own. <<violence 3>> <</if>> <<elseif $enemyanger + $rng lte 160>> <span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span> <<neutral 5>><<set $NPCList[_n].vagina to "footjob">> <<if $penisexist is 1>> <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> <<else>> <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> <</if>> <<elseif $enemyanger + $rng lte 180>> <<if $position is "wall">> <<He>> kicks you in the <<bottomstop>> <<violence 10>><<hitstat>><<bruise bottom>> <<else>> <<He>> kicks you in the stomach. <<violence 10>><<hitstat>><<bruise face>> <</if>> <<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>> <<if $pullaway is 1>> <<set $pullaway to 0>> Saliva drips from <<his>> pussy. <<else>> <<if $position is "wall">> <<if $penisexist is 1>> <<He>> kicks your <<penisstop>> <<violence 20>><<hitstat>><<bruise penis>><<set $speechbeat to 1>> <<elseif $vaginaexist is 1>> <<He>> kicks your <<pussystop>> <<violence 20>><<hitstat>><<bruise vagina>><<set $speechbeat to 1>> <</if>> <<else>> <span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span> <<submission 5>><<set $mouthuse to "othervagina">><<set $NPCList[_n].vagina to "mouth">><<set $mouthstate to "othervagina">><<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <</if>> <</if>> <<else>> <<if $position is "wall">> <<if $penisexist is 1>> <<He>> kicks your <<penisstop>> <<violence 20>><<hitstat>><<bruise penis>><<set $speechbeat to 1>> <<elseif $vaginaexist is 1>> <<He>> kicks your <<pussystop>> <<violence 20>><<hitstat>><<bruise vagina>><<set $speechbeat to 1>> <</if>> <<else>> <<He>> kicks you in the face. <<violence 10>><<bruise face>><<set $speechbeat to 1>><<hitstat>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "thigh">> <<He>> kisses and licks your thigh. <<neutral 5>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "bottom">> <<He>> kisses and licks your <<bottomstop>> <<neutral 5>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "anus">> <<if $rng gte 101>> <span class="purple"><<He>> retracts <<his>> tongue from your anus.</span> <<sex 30>><<set $NPCList[_n].mouth to "anusimminent">><<bruise anus>><<violence 1>><<set $anusstate to "othermouthimminent">> <<elseif $rng gte 1>> <<if $enemyarousal lte ($enemyarousalmax / 5)>> <<He>> caresses your anus with <<his>> tongue. <<sex 30>><<bruise anus>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> <<His>> tongue probes inside your <<bottomstop>> <<sex 30>><<bruise anus>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> <<He>> circles <<his>> tongue inside your <<bottomstop>> <<sex 30>><<bruise anus>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> <<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus. <<sex 30>><<bruise anus>><<violence 1>> <<else>> Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue. <<sex 30>><<bruise anus>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "anusimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span> <<set $NPCList[_n].mouth to "anusentrance">><<set $anusstate to "othermouthentrance">> <<elseif $rng gte 1>> <<if $noanal is 0>> <<if $analvirginity is 0 or $virginitytest isnot 1>> <span class="pink"><<He>> pushes <<his>> tongue into your anus.</span> <<sex 30>><<set $NPCList[_n].mouth to "anus">><<analstat>><<bruise anus>><<violence 1>><<set $anusstate to "othermouth">> <<elseif $analvirginity is 1>> <span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span> <<sex 100>><<set $NPCList[_n].mouth to "anus">><<set $analvirginity to 0>><<bruise anus>><<analstat>><<violence 100>><<raped>><<set $anusstate to "othermouth">> <</if>> <<else>> Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus. <<sex 15>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "anusentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span> <<set $NPCList[_n].mouth to 0>><<set $anususe to 0>><<set $anusstate to 0>> <<if $NPCList[_n].vagina is "othermouth">> <<set $NPCList[_n].vagina to 0>> <</if>> <<if $NPCList[_n].penis is "othermouth">> <<set $NPCList[_n].penis to 0>> <</if>> <<elseif $rng gte 1>> <<if $worn.lower.anus_exposed is 0>> <<He>> circles <<his>> tongue around your anus through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.anus_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.anus_exposed is 0>> <<He>> circles <<his>> tongue around your anus through your $worn.under_lower.name. <<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.anus_exposed is 1>> <<if $rng gte 71>> <<if $noanal is 1>> <span class="purple"><<He>> presses <<his>> tongue against your anus.</span> <<sex 20>><<set $NPCList[_n].mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> <<else>> <span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span> <<sex 20>><<set $NPCList[_n].mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> <</if>> <<elseif $rng gte 1>> <<He>> kisses and licks your <<bottomstop>> <<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "vagina">> <<if $rng gte 101>> <span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span> <<sex 30>><<set $NPCList[_n].mouth to "vaginaimminent">><<bruise vagina>><<violence 1>><<set $vaginastate to "othermouthimminent">> <<elseif $rng gte 1>> <<if $enemyarousal lte ($enemyarousalmax / 5)>> <<He>> caresses your vagina with <<his>> tongue. <<sex 30>><<bruise vagina>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> <<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue. <<sex 30>><<bruise vagina>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> <<He>> circles <<his>> tongue around your vagina. <<sex 30>><<bruise vagina>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> <<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath. <<sex 30>><<bruise vagina>><<violence 1>> <<else>> Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue. <<sex 30>><<bruise vagina>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "vaginaimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span> <<set $NPCList[_n].mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">> <<elseif $rng gte 1>> <<if $novaginal is 0>> <<if $vaginalvirginity is 0 or $virginitytest isnot 1>> <span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span> <<sex 30>><<set $NPCList[_n].mouth to "vagina">><<vaginalstat>><<bruise vagina>><<violence 1>><<set $vaginastate to "othermouth">> <<elseif $vaginalvirginity is 1>> <span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span> <<sex 100>><<set $NPCList[_n].mouth to "vagina">><<set $vaginalvirginity to 0>><<bruise vagina>><<vaginalstat>><<violence 100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">> <</if>> <<else>> Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia. <<sex 15>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "vaginaentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span> <<set $NPCList[_n].mouth to 0>><<set $vaginause to 0>><<set $vaginastate to 0>> <<if $NPCList[_n].vagina is "othermouth">> <<set $NPCList[_n].vagina to 0>> <</if>> <<if $NPCList[_n].penis is "othermouth">> <<set $NPCList[_n].penis to 0>> <</if>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>> <<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.vagina_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>> <<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $worn.under_lower.name. <<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $novaginal is 1>> <span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span> <<sex 20>><<set $NPCList[_n].mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> <<else>> <span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span> <<sex 20>><<set $NPCList[_n].mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> <</if>> <<elseif $rng gte 1>> <<He>> blows on your clit and runs <<his>> tongue around your labia. <<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "penis">> <<if $rng gte 101>> <span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span> <<sex 30>><<set $NPCList[_n].mouth to "penisimminent">><<bruise penis>><<violence 1>><<set $penisstate to "othermouthimminent">> <<elseif $rng gte 1>> <<if $enemyarousal lte ($enemyarousalmax / 5)>> <<He>> slowly caresses your shaft with <<his>> tongue. <<sex 30>><<bruise penis>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks. <<sex 30>><<bruise penis>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> <<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans. <<sex 30>><<bruise penis>><<violence 1>> <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> <<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath. <<sex 30>><<bruise penis>><<violence 1>> <<else>> <<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth. <<sex 30>><<bruise penis>><<violence 1>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "penisimminent">> <<if $rng gte 101>> <span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span> <<set $NPCList[_n].mouth to "penisentrance">><<set $penisstate to "othermouthentrance">> <<elseif $rng gte 1>> <<if $nopenile is 0>> <<if $penilevirginity is 0 or $virginitytest isnot 1>> <span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span> <<sex 30>><<set $NPCList[_n].mouth to "penis">><<penilestat>><<bruise penis>><<violence 1>><<set $penisstate to "othermouth">> <<elseif $penilevirginity is 1>> <span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span> <<sex 100>><<set $NPCList[_n].mouth to "penis">><<set $penilevirginity to 0>><<bruise penis>><<penilestat>><<violence 100>><<raped>><<penisraped>><<set $penisstate to "othermouth">> <</if>> <<else>> Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans. <<sex 15>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "penisentrance">> <<if $rng gte 101>> <span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span> <<set $NPCList[_n].mouth to 0>><<set $penisuse to 0>><<set $penisstate to 0>> <<if $NPCList[_n].vagina is "othermouth">> <<set $NPCList[_n].vagina to 0>> <</if>> <<if $NPCList[_n].penis is "othermouth">> <<set $NPCList[_n].penis to 0>> <</if>> <<elseif $rng gte 1>> <<if $worn.lower.vagina_exposed is 0>> <<He>> traces the outline of your <<penis>> with <<his>> tongue through your $worn.lower.name. <<sex 5>><<set $worn.lower.integrity -= 10>> <<elseif $worn.lower.vagina_exposed is 1>> <<set $rng to random(1, 100)>> <<if $worn.under_lower.vagina_exposed is 0>> <<He>> traces the outline of your <<penis>> with <<his>> tongue through your $worn.under_lower.name. <<sex 5>><<set $worn.under_lower.integrity -= 10>> <<elseif $worn.under_lower.vagina_exposed is 1>> <<if $rng gte 71>> <<if $nopenile is 1>> <span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span> <<sex 20>><<set $NPCList[_n].mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> <<else>> <span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span> <<sex 20>><<set $NPCList[_n].mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> <</if>> <<elseif $rng gte 1>> <<He>> blows on and licks the tip of your <<penisstop>> <<sex 10>> <</if>> <</if>> <</if>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "kiss">> <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> <<if $rng gte 101>> <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span> <<set $NPCList[_n].mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> <<else>> <<if $enemyanger lte 20>> <<He>> explores your mouth with <<his>> tongue. <<sex 2>> <<else>> <<He>> thrusts <<his>> tongue deep into your mouth. <<violence 1>> <</if>> <</if>> <<else>> <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span> <<set $mouthuse to 0>><<set $NPCList[_n].mouth to 0>><<set $mouthstate to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "kissimminent">> <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> <<if $rng gte 101>> <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span> <<set $NPCList[_n].mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> <<elseif $rng lte 100>> <<He>> pushes <<his>> tongue between your lips. <<set $NPCList[_n].mouth to "kiss">><<set $mouthstate to "kiss">><<sex 2>> <<else>> <<if $enemyanger lte 20>> <<He>> gently probes your lips with <<his>> tongue. <<sex 2>> <<else>> <<He>> bites and toys with your lips. <<violence 1>> <</if>> <</if>> <<else>> <span class="lblue"> <<He>> pulls <<his>> mouth away from yours.</span> <<set $mouthuse to 0>><<set $NPCList[_n].mouth to 0>><<set $mouthstate to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $NPCList[_n].mouth is "kissentrance">> <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> <<if $rng gte 101>> <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span> <<set $NPCList[_n].mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> <<elseif $rng lte 100>> <<He>> pulls you closer and presses your lips together in a kiss. <<set $NPCList[_n].mouth to "kissimminent">><<set $mouthstate to "kissimminent">><<sex 2>> <<else>> <<if $enemyanger lte 20>> <<He>> gently brushes <<his>> lips against yours. <<sex 1>> <<else>> <<He>> bites your lower lip. <<violence 1>> <</if>> <</if>> <<else>> <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span> <<set $mouthuse to 0>><<set $NPCList[_n].mouth to 0>><<set $mouthstate to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $npc is "Robin">> <<if $speechvaginavirgin is 1>> <<He>> gasps. "You saved yourself for me. I don't deserve something so special. Thank you." Tears roll down <<his>> cheeks. <<elseif $speechpenisvirgin is 1>> <<He>> gasps. "You saved yourself for me. I don't deserve something so special. Thank you." Tears roll down <<his>> cheeks. <<elseif $speechanusvirgin is 1>> <<He>> gasps. "This is so naughty!" <<elseif $speechmouthvirgin is 1>> <<He>> gasps. "You're making me feel funny down there." <</if>> <<elseif $npc is "Kylar">> <<if $speechvaginavirgin is 1>> <<He>> gasps. "You were a virgin too," <<he>> says. "We were meant for each other." <<elseif $speechpenisvirgin is 1>> <<He>> gasps. "You were a virgin too," <<he>> says. "We were meant for each other." <<elseif $kylarsexcycle is 0>> <<set $kylarsexcycle += 1>> <<if $penisexist is 1 and $NPCList[_n].vagina isnot "none" or $vaginaexist is 1 and $NPCList[_n].penis isnot "none">> <<He>> whispers into your ear. "We're going to make lots of babies." <<else>> "We're going to adopt lots of babies," <<he>> says. <</if>> <<elseif $kylarsexcycle is 1>> <<set $kylarsexcycle += 1>> "You'll be the best <<if $player.appearance is "m">> daddy <<else>> mummy <</if>> ever," <<he>> says. <<elseif $kylarsexcycle is 2>> <<set $kylarsexcycle += 1>> "You're so naughty," <<he>> says. "We're not even married yet!" <<elseif $kylarsexcycle is 3>> <<set $kylarsexcycle += 1>> "I want you to wear me out," <<he>> says. "And then keep going." <<elseif $kylarsexcycle is 4>> <<set $kylarsexcycle += 1>> "I'm going to do this again and again until you forget about every other <<if $pronoun is "m">> bastard <<else>> whore <</if>> who's looked at you," <<he>> says. <<elseif $kylarsexcycle is 5>> <<set $kylarsexcycle += 1>> "I'll be the only one you ever think about," <<he>> says. <<elseif $kylarsexcycle is 6>> <<set $kylarsexcycle += 1>> "Everyone is bad," <<he>> says. "Except you. You're perfect." <<elseif $kylarsexcycle is 7>> <<set $kylarsexcycle += 1>> "I feel safe like this," <<he>> says. "I never want it to end." <<elseif $kylarsexcycle is 8>> <<set $kylarsexcycle += 1>> "I l-love you," <<he>> says. <<else>> <<set $kylarsexcycle to 0>> "You're so lewd and naughty and all mine," <<he>> says. <</if>> <<elseif $npc is "Eden" and $speechvaginavirgin is 1>> <<He>> speaks. "I felt your virginity. I couldn't help it. I needed to take you." <<elseif $npc is "Eden" and $speechpenisvirgin is 1>> <<He>> speaks. "I felt your virginity. I couldn't help it. I needed to take you." <<elseif $npc is "Whitney" and $speechvaginavirgin is 1>> <<He>> laughs. "No one can call you a virgin after this. You're my dirty slut now." <<elseif $npc is "Whitney" and $speechpenisvirgin is 1>> <<He>> laughs. "No one can call you a virgin after this. You're my dirty slut now." <<elseif $NPCList[_n].mouth is 0 and $speechdisable isnot 1 or $NPCList[_n].mouth is "speech_only" and $speechdisable isnot 1>> <<if $speechvaginavirgin is 1>> <<if $enemyanger lte 60>> <<He>> speaks. "You were a virgin! I can't believe my luck!" <<else>> <<He>> speaks. "I felt your hymen tear bitch. Something to remember me by." <</if>> <<elseif $speechpenisvirgin is 1>> <<if $enemyanger lte 60>> <<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!" <<else>> <<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me." <</if>> <<elseif $speechanusvirgin is 1>> <<if $enemyanger lte 60>> <<He>> speaks. "It's so tight! This must be the first time your ass has been used like this." <<else>> <<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in." <</if>> <<elseif $speechmouthvirgin is 1>> <<if $enemyanger lte 60>> <<He>> speaks. "Is this the first time you've tasted dick?" <<else>> <<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon." <</if>> <<elseif $speechspray is 1>> <<sprayspeech>> <<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>> <<cumspeech>> <<elseif $rng gte 61>> <<combatspeech>><<neutral 1>> <<elseif $rng gte 91>> <<basespeech>><<neutral 1>> <<elseif !$gloryhole>> <<set $rng to random(1, 100)>> <<if $enemyanger + $rng lte 20>> <<He>> <<admires>> your body. <<neutral 1>> <<elseif $enemyanger + $rng lte 25>> <<if $position is "wall">> <<He>> <<admires>> your helpless <<bottomstop>> <<neutral 1>> <<else>> <<He>> <<admires>> your hair. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 30>> <<if $position is "wall">> <<He>> <<admires>> your helpless hips. <<neutral 1>> <<else>> <<He>> <<admires>> your chest. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 35>> <<He>> <<admires>> your legs. <<neutral 1>> <<elseif $enemyanger + $rng lte 40>> <<if $position is "wall">> <<He>> <<admires>> your helpless legs. <<neutral 1>> <<else>> <<He>> <<admires>> your face. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 45>> <<if $position is "wall">> <<He>> kisses your helpless thighs. <<neutral 3>> <<else>> <<He>> kisses you on the forehead. <<neutral 3>> <</if>> <<elseif $enemyanger + $rng lte 50>> <<if $position is "wall">> <<He>> kisses you on the hips. <<neutral 3>> <<elseif $NPCList[_n].penis is "mouth" or $NPCList[_n].vagina is "mouth">> <<He>> leans back, savouring the feel of your mouth on <<his>> genitals. <<neutral 10>> <<else>> <<He>> kisses you on the cheek. <<neutral 3>> <</if>> <<elseif $enemyanger + $rng lte 55>> <<if $position is "wall">> <<He>> licks your helpless thighs. <<neutral 3>> <<elseif $NPCList[_n].penis is "mouth" or $NPCList[_n].vagina is "mouth">> <<He>> leans back, savouring the feel of your mouth on <<his>> genitals. <<neutral 10>> <<else>> <<He>> kisses your neck. <<neutral 3>> <</if>> <<elseif $enemyanger + $rng lte 60>> <<if $position is "wall">> <<He>> licks your helpless hips. <<neutral 3>> <<else>> <<cheeklick _n>> <</if>> <<elseif $enemyanger + $rng lte 80>> <<neutral 10>> <<if $position is "wall">> <<He>> licks your helpless legs. <<neutral 3>> <<else>> <<if $mouthuse is 0>> <<if $NPCList[_n].penis is "chest">> <<combatspeech>><<neutral 1>> <<else>> <span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span> <<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $NPCList[_n].mouth to "kissentrance">><<sex 1>> <</if>> <<else>> <<cheeklick _n>> <</if>> <</if>> <<elseif $enemyanger + $rng lte 84>> <<neutral 10>> <<if $anususe is 0 and $NPCList[_n].vagina is 0 and $analdisable is "f">> <span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span> <<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $NPCList[_n].mouth to "anusentrance">><<set $NPCList[_n].vagina to "othermouth">><<sex 1>> <<elseif $anususe is 0 and $NPCList[_n].penis is 0 and $analdisable is "f">> <span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span> <<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $NPCList[_n].mouth to "anusentrance">><<set $NPCList[_n].penis to "othermouth">><<sex 1>> <</if>> <<elseif $enemyanger + $rng lte 92>> <<neutral 10>> <<if $vaginause is 0 and $NPCList[_n].vagina is 0 and $vaginaexist is 1>> <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span> <<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $NPCList[_n].mouth to "vaginaentrance">><<set $NPCList[_n].vagina to "othermouth">><<sex 1>> <<elseif $vaginause is 0 and $NPCList[_n].penis is 0 and $vaginaexist is 1>> <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span> <<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $NPCList[_n].mouth to "vaginaentrance">><<set $NPCList[_n].penis to "othermouth">><<sex 1>> <<else>> <<He>> breathes on your skin, making your hair stand on end. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 100>> <<neutral 10>> <<if $penisuse is 0 and $NPCList[_n].penis is 0 and $penisexist is 1>> <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span> <<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $NPCList[_n].mouth to "penisentrance">><<set $NPCList[_n].vagina to "othermouth">><<sex 1>> <<elseif $penisuse is 0 and $NPCList[_n].vagina is 0 and $penisexist is 1>> <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span> <<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $NPCList[_n].mouth to "penisentrance">><<set $NPCList[_n].penis to "othermouth">><<sex 1>> <<else>> <<He>> breathes on your skin, making your hair stand on end. <<neutral 1>> <</if>> <<elseif $enemyanger + $rng lte 105>> <<if $position is "wall">> <<He>> kisses and caresses your helpless thighs with <<his>> tongue. <<neutral 10>> <<else>> <<He>> kisses and caresses your nipple with <<his>> tongue. <<neutral 10>> <</if>> <<elseif $enemyanger + $rng lte 110>> <<if $position is "wall">> <<He>> kisses and gently bites your helpless <<bottomstop>> <<neutral 10>> <<elseif $NPCList[_n].penis is "mouth" or $NPCList[_n].vagina is "mouth">> <<He>> leans back, savouring the feel of your mouth on <<his>> genitals. <<neutral 10>> <<else>> <<He>> kisses and gently bites you on the neck. <<neutral 10>> <</if>> <<elseif $enemyanger + $rng lte 115>> <<He>> spits on your <<genitalsstop>> <<neutral 5>> <<elseif $enemyanger + $rng lte 120>> <<He>> spits on your <<bottomstop>> <<neutral 5>> <<elseif $enemyanger + $rng lte 130>> <<He>> spits on your stomach. <<neutral 5>> <<elseif $enemyanger + $rng lte 140>> <<if $position is "wall">> <<He>> spits on your helpless thighs. <<neutral 5>> <<else>> <<He>> spits on your face. <<neutral 5>> <</if>> <<elseif $enemyanger + $rng lte 150>> <<He>> bites your <<bottomstop>> <<violence 10>><<hitstat>><<bruise bottom>> <<elseif $enemyanger + $rng lte 160>> <<if $position is "wall">> <<He>> bites your thighs. <<violence 10>><<hitstat>><<bruise thigh>> <<else>> <<He>> bites your shoulders. <<violence 10>><<hitstat>><<bruise leftarm>><<bruise rightarm>> <</if>> <<elseif $enemyanger + $rng lte 170>> <<if $position is "wall">> <<He>> bites your hips. <<violence 10>><<hitstat>><<bruise tummy>> <<elseif $NPCList[_n].penis is "mouth" or $NPCList[_n].vagina is "mouth">> <<He>> leans back, savouring the feel of your mouth on <<his>> genitals. <<neutral 10>> <<else>> <<He>> bites your neck. <<violence 10>><<hitstat>><<bruise neck>> <</if>> <<elseif $enemyanger + $rng lte 180>> <<if $position is "wall">> <<He>> bites your thighs. <<violence 10>><<hitstat>><<bruise thigh>> <<elseif $NPCList[_n].penis is "mouth" or $NPCList[_n].vagina is "mouth">> <<He>> leans back, savouring the feel of your mouth on <<his>> genitals. <<neutral 10>> <<else>> <<He>> bites your cheek. <<violence 10>><<hitstat>><<bruise face>> <</if>> <<elseif $enemyanger + $rng gte 190>> <<if $position is "wall">> <<He>> bites your <<bottomstop>> <<violence 10>><<hitstat>><<bruise bottom>> <<else>> <<He>> bites your <<breastsstop>> <<violence 10>><<hitstat>><<bruise chest>><<playWithBreasts>> <</if>> <</if>> <</if>> <</if>> <<manend>><<set $pullaway to 0>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/man-combat.twee
twee
mit
191,431
:: Widgets Missionary [widget] <<widget "missionaryimg">><<nobr>> <<closeimg>> <div class="i256"> <<if $thighuse is "othermouth">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/missionary/activevaginalmouth.png"> <</if>> <<if $penisstate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/missionary/activevaginalmouth.png"> <</if>> <<if $penisstate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/missionary/activevaginalmouth.png"> <</if>> <<if $mouthstate is "kissimminent">> <img class="layer-sexbasefront anim-idle-4f-slow" src="img/sex/missionary/activeoralmouth.png"> <</if>> <<if $mouthstate is "kissentrance">> <img class="layer-sexbasefront anim-idle-4f-slow" src="img/sex/missionary/activeoralmouth.png"> <</if>> <<if $vaginastate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-4f-mid" src="img/sex/missionary/activevaginalmouth.png"> <</if>> <<if $vaginastate is "othermouthentrance">> <img class="layer-sexpenis anim-idle-4f-slow" src="img/sex/missionary/activevaginalmouth.png"> <</if>> <<if $vaginastate is "imminent">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/missionary/vaginalentrance.png"> <</if>> <</if>> <<if $vaginastate is "entrance">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/missionary/vaginalentrance.png"> <</if>> <</if>> <<if $bottomuse is "othermouth">> <img class="layer-sexpenis anim-idle-4f-slow" src="img/sex/missionary/activeanalmouth.png"> <</if>> <<if $anusstate is "othermouthimminent">> <img class="layer-sexpenis anim-idle-4f-slow" src="img/sex/missionary/activeanalmouth.png"> <</if>> <<if $anusstate is "othermouthentrance">> <img class="layer-sexpenis anim-idle-4f-slow" src="img/sex/missionary/activeanalmouth.png"> <</if>> <<if $anusstate is "imminent">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/missionary/analentrance.png"> <</if>> <</if>> <<if $anusstate is "entrance">> <<if $enemytype isnot "beast">> <img class="layer-sexpenis anim-idle-2f-slow" src="img/sex/missionary/analentrance.png"> <</if>> <</if>> </div> <<if $vaginastate isnot "penetrated" and $anusstate isnot "penetrated" and $mouthstate isnot "penetrated" and $penisstate isnot "penetrated" and $penisstate isnot "otheranus" and $rightarm isnot "penis" and $leftarm isnot "penis" and $anusstate isnot "cheeks" and $thighuse isnot "penis" and $feetuse isnot "penis" and $vaginastate isnot "othermouth" and $anusstate isnot "othermouth" and $mouthstate isnot "kiss" and $penisstate isnot "othermouth" and $chestuse isnot "penis" and $vaginastate isnot "tentacleentrance" and $vaginastate isnot "tentacleimminent" and $vaginastate isnot "tentacle" and $vaginastate isnot "tentacledeep" and $vaginause isnot "tentaclerub" and $penisstate isnot "tentacleentrance" and $penisstate isnot "tentacleimminent" and $penisstate isnot "tentacle" and $penisstate isnot "tentacledeep" and $penisuse isnot "tentaclerub" and $anusstate isnot "tentacleentrance" and $anusstate isnot "tentacleimminent" and $anusstate isnot "tentacle" and $anusstate isnot "tentacledeep" and $anusstate isnot "tentaclerub" and $mouthstate isnot "tentacleentrance" and $mouthstate isnot "tentacleimminent" and $mouthstate isnot "tentacle" and $mouthstate isnot "tentacledeep" and $feetstate isnot "tentacle" and $leftarmstate isnot "tentacle" and $rightarmstate isnot "tentacle" and $swarmfront is 0 and $swarmback is 0 and $swarmfrontinside is 0 and $swarmbackinside is 0 and $beaststance isnot "top">> <div class="i256"> <img class="layer-sexbase anim-idle-2f" src="img/sex/missionary/idle/body/idlebase.png"> <img class="layer-sexbaseback anim-idle-2f" src="img/sex/missionary/idle/body/idlebaselegl.png"> <<if $anususe is "penis">> <img class="layer-sexbasefront anim-idle-2f" src="img/sex/missionary/idle/body/idlebaselegr.png"> <<else>> <img class="layer-sexbasefront anim-idle-2f" src="img/sex/missionary/idle/body/idlebaselegrdown.png"> <</if>> <img class="layer-sexmouth" src="img/sex/missionary/idle/body/idlemouth.png"> <<if $rightarm isnot "bound" and $rightarm isnot "grappled">> <img class="layer-sexbasefront anim-idle-2f" src="img/sex/missionary/idle/body/idlerightarm.png"> <<else>> <img class="layer-sexarmsbound anim-idle-2f" src="img/sex/missionary/idle/body/idlearmsbound.png"> <</if>> <<if $arousal gte 8000>> <img class="layer-sexblush" src="img/sex/missionary/idle/body/idleblush5.png"> <<elseif $arousal gte 6000>> <img class="layer-sexblush" src="img/sex/missionary/idle/body/idleblush4.png"> <<elseif $arousal gte 4000>> <img class="layer-sexblush" src="img/sex/missionary/idle/body/idleblush3.png"> <<elseif $exposed gte 2>> <img class="layer-sexblush" src="img/sex/missionary/idle/body/idleblush2.png"> <<elseif $arousal gte 2000>> <img class="layer-sexblush" src="img/sex/missionary/idle/body/idleblush2.png"> <<elseif $exposed gte 1>> <img class="layer-sexblush" src="img/sex/missionary/idle/body/idleblush1.png"> <<elseif $arousal gte 100>> <img class="layer-sexblush" src="img/sex/missionary/idle/body/idleblush1.png"> <</if>> <<if $pain gte 80>> <img class="layer-sextears anim-idle-2f" src="img/sex/missionary/idle/body/idletears4.png"> <<elseif $pain gte 60>> <img class="layer-sextears anim-idle-2f" src="img/sex/missionary/idle/body/idletears3.png"> <<elseif $pain gte 40>> <img class="layer-sextears anim-idle-2f" src="img/sex/missionary/idle/body/idletears2.png"> <<elseif $pain gte 20>> <img class="layer-sextears" src="img/sex/missionary/idle/body/idletears1.png"> <</if>> <<if $pain gte 100 and $willpowerpain is 0>> <img class="layer-sexsclera" src="img/sex/missionary/idle/eyes/idlesclerabloodshot.png"> <</if>> <<if $trauma gte ($traumamax * 0.9)>> <img class="layer-sexeyes colour-eye" src="img/sex/missionary/idle/eyes/idleeyesempty.png"> <<else>> <img class="layer-sexeyes colour-eye anim-idle-2f" src="img/sex/missionary/idle/eyes/idleeyes.png"> <</if>> <img class="layer-sexeyes anim-idle-2f" src="img/sex/missionary/idle/eyes/idleeyelids.png"> <<if $penisexist is 1>> <<if $worn.under_lower.type.includes("chastity")>> <img class="layer-sexmouth" src="img/sex/missionary/idle/body/idlepenischastity.png"> <<elseif $worn.lower.exposed gte 2 and $worn.under_lower.exposed gte 1>> <<if $penilevirginity is 1>> <<if $anususe is "penis">> <img class="layer-sexlashes" src="img/sex/missionary/idle/body/idlepenisvirgin.png"> <<else>> <img class="layer-sexbasefront" src="img/sex/missionary/idle/body/idlepenisvirgin.png"> <</if>> <<else>> <<if $anususe is "penis">> <img class="layer-sexlashes" src="img/sex/missionary/idle/body/idlepenis.png"> <<else>> <img class="layer-sexbasefront" src="img/sex/missionary/idle/body/idlepenis.png"> <</if>> <</if>> <</if>> <</if>> <<if $hairlength gte 900>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idlefeet.png"> <<elseif $hairlength gte 700>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idlethighs.png"> <<elseif $hairlength gte 600>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idlenavel.png"> <<elseif $hairlength gte 400>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idlechest.png"> <<elseif $hairlength gte 200>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idleshoulder.png"> <<else>> <img class="layer-sexhair colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idleshort.png"> <</if>> <img class="layer-sexlashes colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idlelashes.png"> <img class="layer-sexbrow colour-hair anim-idle-2f" src="img/sex/missionary/idle/hair/red/idleoverlay.png"> <<if $hairlength gte 200>> <img class="layer-sexmouth anim-idle-2f" src="img/sex/missionary/idle/body/idlefaceoverlay.png"> <<else>> <img class="layer-sexmouth anim-idle-2f" src="img/sex/missionary/idle/body/idlefaceoverlayshort.png"> <</if>> <<if $worn.neck.collared is 1>> <img class="layer-sexmouth" src="img/sex/missionary/idle/body/idlecollar.png"> <</if>> <<breastsidlemissionary>> <<transformationwolfimgmiss>> <<if $worn.under_lower.name is "chastity belt">> <img class="layer-sexbase" src="img/sex/missionary/idle/body/idlechastitybelt.png"> <</if>> </div> <<else>> <div class="i256"> <<beastimgmissionary>> <img @class="'layer-sexblush colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activeoverlay.png"> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activebase.png"> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activemouth.png"> <img @class="'layer-sexbaseback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activebaselegl.png"> <<if $feetuse is "penis">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activefeetjob.png"> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/missionary/active/body/activefeetjobcum.png"> <</if>> <<elseif $feetstate is "tentacle">> <<elseif $penisuse is "othervagina" or $penisuse is "otheranus">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activebaselegrdown.png"> <<else>> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activebaselegr.png"> <</if>> <<if $leftarm is "penis">> <img @class="'layer-sexbaseback anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activelefthandjob.png"> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/missionary/active/body/activelefthandjobcum.png"> <</if>> <<elseif $leftarm is "bound">> <<elseif $leftarm is "grappled">> <<elseif $leftarmstate is "tentacle">> <<else>> <</if>> <<if $rightarm is "penis">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activerighthandjob.png"> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/missionary/active/body/activerighthandjobcum.png"> <</if>> <<elseif $rightarm is "bound">> <img @class="'layer-sexarmsbound anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activearmsbound.png"> <<elseif $rightarm is "grappled">> <img @class="'layer-sexarmsbound anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activearmsbound.png"> <<elseif $rightarmstate is "tentacle">> <<elseif $enemytype is "beast" and $monster isnot 1 and $beaststance is "top">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activebaserightarmstroke.png"> <<else>> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activebaserightarm.png"> <</if>> <<if $anusstate is "cheeks">> <<if $enemytype isnot "beast">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeanal.png"> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/missionary/active/body/activeanalcum.png"> <</if>> <</if>> <<if $chestuse is "penis">> <img @class="'layer-sexpenis anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activechest.png"> <</if>> <<tentacleimgmiss>> <<if $thighuse is "penis">> <<if $enemytype isnot "beast">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activethighs.png"> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img class="layer-sextears anim-doggy-4f-vfast" src="img/sex/missionary/active/body/activethighscum.png"> <</if>> <</if>> <<if $arousal gte 8000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeblush5.png"> <<elseif $arousal gte 6000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeblush4.png"> <<elseif $arousal gte 4000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeblush3.png"> <<elseif $exposed gte 2>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeblush2.png"> <<elseif $arousal gte 2000>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeblush2.png"> <<elseif $exposed gte 1>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeblush1.png"> <<elseif $arousal gte 100>> <img @class="'layer-sexblush anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeblush1.png"> <</if>> <<if $pain gte 80>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activetears5.png"> <<elseif $pain gte 60>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activetears4.png"> <<elseif $pain gte 40>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activetears3.png"> <<elseif $pain gte 20>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activetears2.png"> <<else>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activetears1.png"> <</if>> <<if $pain gte 100 and $willpowerpain is 0>> <img @class="'layer-sexsclera anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/activesclerabloodshot.png"> <</if>> <<if $trauma gte $traumamax>> <img @class="'layer-sexeyes colour-eye anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/activeeyesempty.png"> <<else>> <img @class="'layer-sexeyes colour-eye anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/activeeyes.png"> <</if>> <img @class="'layer-sexeyes anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/activeeyelids.png"> <<if $mouthstate is "kiss">> <img @class="'layer-sexbasefront anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeoralmouth.png"> <</if>> <<if $mouthstate is "penetrated">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeoral.png"> <<if $silhouettedisable is "f" and $enemytype isnot "beast">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/shadow/activeoral.png"> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeoralcum.png"> <</if>> <</if>> <<if $vaginastate is "othermouth">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/activevaginalmouth.png"> <</if>> <<if $vaginastate is "penetrated">> <<if $enemytype isnot "beast">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activevaginal.png"> <<if $silhouettedisable is "f">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/shadow/activevaginal.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activevaginalcum.png"> <</if>> <</if>> <<if $anusstate is "othermouth">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeanalmouth.png"> <</if>> <<if $anusstate is "penetrated">> <<if $enemytype isnot "beast">> <<if $silhouettedisable is "f">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/shadow/activeanal.png"> <<else>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeanal.png"> <</if>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeanalcum.png"> <</if>> <</if>> <<if $penisstate is "othermouth">> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenile.png"> <</if>> <<if $penisstate is "penetrated" and ($enemytype isnot "beast" or $monster is 1) or $penisstate is "otheranus" and ($enemytype isnot "beast" or $monster is 1)>> <<if $silhouettedisable is "f">> <img @class="'layer-sextears anim-doggy-4f-'+_animspeed" src="img/sex/missionary/shadow/activepenile.png"> <</if>> <<if $orgasmdown gte 1 and $orgasmcount lte 24 and $femaleclimax isnot 1>> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenilecum.png"> <<else>> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenile.png"> <</if>> <</if>> <<if $penisexist is 1>> <<if $worn.under_lower.type.includes("chastity")>> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenischastity.png"> <<elseif $penisstate is "penetrated" or $penisstate is "otheranus">> <<if $enemytype isnot "beast" or $monster is 1>> <<if $penilevirginity is 1>> <img @class="'layer-sexlashes anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenisvirgindown.png"> <<else>> <img @class="'layer-sexlashes anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenisdown.png"> <</if>> <</if>> <<elseif $penilevirginity is 1>> <img @class="'layer-sexlashes anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenisvirgin.png"> <<else>> <img @class="'layer-sexlashes anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepenis.png"> <</if>> <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24 and $femaleclimax isnot 1>> <img @class="'layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activecum.png"> <</if>> <</if>> <<if $hairlength gte 900>> <img @class="'layer-sexhair colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activefeet.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/edge/chest.png"> <<elseif $hairlength gte 700>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activethighs.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/edge/chest.png"> <<elseif $hairlength gte 600>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activenavel.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/edge/chest.png"> <<elseif $hairlength gte 400>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activechest.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/edge/chest.png"> <<elseif $hairlength gte 200>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activechest.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/edge/chest.png"> <<else>> <img @class="'colour-hair layer-sexhair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activeshort.png"> <img @class="'layer-sextears colour-hair anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/edge/short.png"> <</if>> <img @class="'colour-hair layer-sexlashes anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/hair/activelashes.png"> <img @class="'layer-sexsclera anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activefaceoverlay.png"> <<if $worn.neck.collared is 1>> <img @class="'layer-sexmouth anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activecollar.png"> <</if>> <<breastsactivemissionary>> <<transformationwolfimgmissactive>> <<if $worn.under_lower.name is "chastity belt">> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activechastitybelt.png"> <</if>> <img @class="'layer-sexbase anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activeshadow.png"> </div> <</if>> <<if $vaginastate isnot "penetrated" and $anusstate isnot "penetrated" and $anusstate isnot "cheeks" and $thighuse isnot "penis" and $vaginastate isnot "tentacle" and $vaginastate isnot "tentacledeep" and $vaginastate isnot "tentacleentrance" and $vaginastate isnot "tentacleimminent" and $anusstate isnot "tentacle" and $anusstate isnot "tentacledeep" and $anusstate isnot "tentacleentrance" and $anusstate isnot "tentacleimminent" and $swarmfront is 0 and $swarmback is 0 and $swarmfrontinside is 0 and $swarmbackinside is 0 and $beaststance isnot "top">> <<elseif $penisuse isnot "othervagina" and $penisuse isnot "otheranus">> <div class="i256"> <img @class="'layer-sexbaseoverlay anim-doggy-4f-'+_animspeed" src="img/sex/missionary/active/body/activepushlight.png"> </div> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/missionary-images.twee
twee
mit
21,447
:: Widgets Npc Actions [widget] <<widget "cheeklick">><<nobr>> <<set _n to $args[0]>> <<set _npcff to ["enjoys","smiles at","leers at","grins at"]>> <<set _npccr to ["pressed","shoved","mashed","grinding"]>> <<set _i to random(0, 3)>> <<set _j to random(0, 3)>> <<if $args[0]>> <<if $NPCList[_n].penis is "mouth">> <<He>> _npcff[_i] the sight of your face _npccr[_j] against <<his>> crotch. <<neutral 1>> <<elseif $NPCList[_n].penis is "mouthimminent" or $NPCList[_n].penis is "mouthentrance">> <<He>> _npcff[_i] the sight of <<his>> penis _npccr[_j] against your mouth. <<neutral 1>> <<elseif $NPCList[_n].vagina is "mouthentrance">> <<He>> _npcff[_i] the sight of your face _npccr[_j] against <<his>> crotch. <<neutral 1>> <<else>> <<if $consensual is 1>> <<switch random(1, 4)>> <<case 1>> <<He>> licks your cheek. <<neutral 3>> <<case 2>> <<He>> strokes your hair. <<neutral 3>> <<case 3>> <<He>> nibbles your ear. <<neutral 3>> <<case 4>> <<He>> nuzzles your neck. <<neutral 3>> <</switch>> <<else>> <<switch random(1, 4)>> <<case 1>> <<He>> licks your cheek. <<neutral 3>> <<case 2>> <<He>> tugs at your hair. <<neutral 3>> <<case 3>> <<He>> bites your ear. <<neutral 3>> <<case 4>> <<He>> grips your neck. <<neutral 3>> <</switch>> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/npc-actions.twee
twee
mit
1,456
:: Widgets NPC Types [widget] <<widget "npcstrip">><<nobr>> <<if $enemyno gte 1>><<set $NPCList[0].anus to "idle">> <<if $NPCList[0].gender is "m">> <<set $NPCList[0].penis to "idle">> <<elseif $NPCList[0].gender is "f">> <<set $NPCList[0].vagina to "idle">> <<elseif $NPCList[0].gender is "h">> <<set $NPCList[0].penis to "idle">> <<set $NPCList[0].vagina to "idle">> <</if>> <<if !$worn.upper.type.includes("naked")>> <<set $NPCList[0].lefthand to "upperclothes">> <<elseif !$worn.lower.type.includes("naked")>> <<set $NPCList[0].lefthand to "lowerclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[0].lefthand to "underclothes">> <</if>> <<if !$worn.lower.type.includes("naked")>> <<set $NPCList[0].righthand to "lowerclothes">> <<elseif !$worn.upper.type.includes("naked")>> <<set $NPCList[0].righthand to "upperclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[0].righthand to "underclothes">> <</if>> <</if>> <<if $enemyno gte 2>><<set $NPCList[1].anus to "idle">> <<if $NPCList[1].gender is "m">> <<set $NPCList[1].penis to "idle">> <<elseif $NPCList[1].gender is "f">> <<set $NPCList[1].vagina to "idle">> <<elseif $NPCList[1].gender is "h">> <<set $NPCList[1].penis to "idle">> <<set $NPCList[1].vagina to "idle">> <</if>> <<if !$worn.upper.type.includes("naked")>> <<set $NPCList[1].lefthand to "upperclothes">> <<elseif !$worn.lower.type.includes("naked")>> <<set $NPCList[1].lefthand to "lowerclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[1].lefthand to "underclothes">> <</if>> <<if !$worn.lower.type.includes("naked")>> <<set $NPCList[1].righthand to "lowerclothes">> <<elseif !$worn.upper.type.includes("naked")>> <<set $NPCList[1].righthand to "upperclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[1].righthand to "underclothes">> <</if>> <</if>> <<if $enemyno gte 3>><<set $NPCList[2].anus to "idle">> <<if $NPCList[2].gender is "m">> <<set $NPCList[2].penis to "idle">> <<elseif $NPCList[2].gender is "f">> <<set $NPCList[2].vagina to "idle">> <<elseif $NPCList[2].gender is "h">> <<set $NPCList[2].penis to "idle">> <<set $NPCList[2].vagina to "idle">> <</if>> <<if !$worn.upper.type.includes("naked")>> <<set $NPCList[2].lefthand to "upperclothes">> <<elseif !$worn.lower.type.includes("naked")>> <<set $NPCList[2].lefthand to "lowerclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[2].lefthand to "underclothes">> <</if>> <<if !$worn.lower.type.includes("naked")>> <<set $NPCList[2].righthand to "lowerclothes">> <<elseif !$worn.upper.type.includes("naked")>> <<set $NPCList[2].righthand to "upperclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[2].righthand to "underclothes">> <</if>> <</if>> <<if $enemyno gte 4>><<set $NPCList[3].anus to "idle">> <<if $NPCList[3].gender is "m">> <<set $NPCList[3].penis to "idle">> <<elseif $NPCList[3].gender is "f">> <<set $NPCList[3].vagina to "idle">> <<elseif $NPCList[3].gender is "h">> <<set $NPCList[3].penis to "idle">> <<set $NPCList[3].vagina to "idle">> <</if>> <<if !$worn.upper.type.includes("naked")>> <<set $NPCList[3].lefthand to "upperclothes">> <<elseif !$worn.lower.type.includes("naked")>> <<set $NPCList[3].lefthand to "lowerclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[3].lefthand to "underclothes">> <</if>> <<if !$worn.lower.type.includes("naked")>> <<set $NPCList[3].righthand to "lowerclothes">> <<elseif !$worn.upper.type.includes("naked")>> <<set $NPCList[3].righthand to "upperclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[3].righthand to "underclothes">> <</if>> <</if>> <<if $enemyno gte 5>><<set $NPCList[4].anus to "idle">> <<if $NPCList[4].gender is "m">> <<set $NPCList[4].penis to "idle">> <<elseif $NPCList[4].gender is "f">> <<set $NPCList[4].vagina to "idle">> <<elseif $NPCList[4].gender is "h">> <<set $NPCList[4].penis to "idle">> <<set $NPCList[4].vagina to "idle">> <</if>> <<if !$worn.upper.type.includes("naked")>> <<set $NPCList[4].lefthand to "upperclothes">> <<elseif !$worn.lower.type.includes("naked")>> <<set $NPCList[4].lefthand to "lowerclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[4].lefthand to "underclothes">> <</if>> <<if !$worn.lower.type.includes("naked")>> <<set $NPCList[4].righthand to "lowerclothes">> <<elseif !$worn.upper.type.includes("naked")>> <<set $NPCList[4].righthand to "upperclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[4].righthand to "underclothes">> <</if>> <</if>> <<if $enemyno gte 6>><<set $NPCList[5].anus to "idle">> <<if $NPCList[5].gender is "m">> <<set $NPCList[5].penis to "idle">> <<elseif $NPCList[5].gender is "f">> <<set $NPCList[5].vagina to "idle">> <<elseif $NPCList[5].gender is "h">> <<set $NPCList[5].penis to "idle">> <<set $NPCList[5].vagina to "idle">> <</if>> <<if !$worn.upper.type.includes("naked")>> <<set $NPCList[5].lefthand to "upperclothes">> <<elseif !$worn.lower.type.includes("naked")>> <<set $NPCList[5].lefthand to "lowerclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[5].lefthand to "underclothes">> <</if>> <<if !$worn.lower.type.includes("naked")>> <<set $NPCList[5].righthand to "lowerclothes">> <<elseif !$worn.upper.type.includes("naked")>> <<set $NPCList[5].righthand to "upperclothes">> <<elseif !$worn.under_lower.type.includes("naked") and !$worn.under_lower.type.includes("chastity")>> <<set $NPCList[5].righthand to "underclothes">> <</if>> <</if>> <</nobr>><</widget>> <<widget "npcexhibit">><<nobr>> <</nobr>><</widget>> <<widget "npcgag">><<nobr>> <<set $mouthuse to "lefthand">><<set $NPCList[0].lefthand to "mouth">> <</nobr>><</widget>> <<widget "npcoral">><<nobr>> <<if $NPCList[0].penis isnot "none">> <<set $NPCList[0].penis to "mouthentrance">><<submission 5>><<set $mouthstate to "entrance">><<set $mouthuse to "penis">> <<He>> presses <<his>> penis against your lips. <br><br> <<elseif $NPCList[0].vagina isnot "none">> <<submission 5>><<set $mouthuse to "othervagina">><<set $NPCList[0].vagina to "mouth">><<set $mouthstate to "othervagina">> <<He>> presses <<his>> pussy against your lips. <br><br> <</if>> <</nobr>><</widget>> <<widget "npchand">><<nobr>> <<if $NPCList[0].penis isnot "none">> <<set $leftarm to "penis">><<set $NPCList[0].penis to "leftarm">> <<else>> <<set $leftarm to "othervagina">><<set $NPCList[0].vagina to "leftarm">> <</if>> <</nobr>><</widget>> <<widget "npcidlegenitals">><<nobr>> <<for _i = 0; _i < $NPCList.length; _i++>> <<if $NPCList[_i].penis isnot "none">> <<set $NPCList[_i].penis to "idle">> <</if>> <<if $NPCList[_i].vagina isnot "none">> <<set $NPCList[_i].vagina to "idle">> <</if>> <</for>> <</nobr>><</widget>> <<widget "npckiss">><<nobr>> <<set $NPCList[0].mouth to "kiss">><<set $mouthstate to "kiss">><<set $mouthuse to "kiss">> <</nobr>><</widget>> <<widget "npcexpose">><<nobr>> <<for _i = 0; _i < $NPCList.length; _i++>> <<if $NPCList[_i].penis isnot "none">> <<set $NPCList[_i].penis to 0>> <</if>> <<if $NPCList[_i].vagina isnot "none">> <<set $NPCList[_i].vagina to 0>> <</if>> <</for>> <</nobr>><</widget>> <<widget "npcspank">><<nobr>> <<if $rightarm is 0>> <<set $rightarm to "grappled">> <<set $NPCList[0].lefthand to "arms">> <</if>> <<if $leftarm is 0>> <<set $leftarm to "grappled">> <<set $NPCList[0].lefthand to "arms">> <</if>> <<set $NPCList[0].righthand to "spank">> <<set $position to "doggy">> <</nobr>><</widget>> <<widget "npcgloryhole">><<nobr>> <<set $gloryhole to 1>> <<set $punishmentposition to "gloryhole">><!-- This is added to conform with other parts of code-base--> <<set $enemyhealthmax to 10>><<set $enemyhealth to 10>> <<set $enemytrust += 100>> <<set $NPCList[0].lefthand to "none">> <<set $position to "doggie">> <<set $NPCList[0].righthand to "none">> <<set $NPCList[0].mouth to "speech_only">> <<if $NPCList[0].penis isnot "none">> <<set $NPCList[0].penis to 0>> <</if>> <<if $NPCList[0].vagina isnot "none">> <<set $NPCList[0].vagina to 0>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/npc-behaviour.twee
twee
mit
8,759
:: Widgets NPC Generation [widget] <<widget "generateNPC">><<nobr>> <!-- Args are NPC#(1-6), Status, Pronoun, Gender, Level --> <!-- Example: <<generateNPC 1 a m m 18>> would generate NPC 1 as adult male/male "burly" --> <!-- Checks if endevent was properly used after the last event --> <<if $enemyno gte 1>> <<set $endeventerror to $lastgenerated>> <</if>> <<set $lastgenerated to $passage>> <<set _n to $args[0]-1>> <<set _stat to $args[1]>> <<set _pro to $args[2]>> <<set _gen to $args[3]>> <<set _lvl to $args[4]>> <<if _pro is "m" or _pro is "f">> <<set $NPCList[_n].pronoun to _pro>> <<else>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[_n].gender to "f">><<set $NPCList[_n].pronoun to "f">> <<else>> <<set $NPCList[_n].gender to "m">><<set $NPCList[_n].pronoun to "m">> <</if>> <</if>> <<set $NPCList[_n].lefthand to 0>> <<set $NPCList[_n].righthand to 0>> <<set $NPCList[_n].mouth to 0>> <<if _stat is "t">> <<set $NPCList[_n].teen to 1>> <<else>> <<set $NPCList[_n].adult to 1>> <</if>> <<set $enemyno += 1>> <<npcattribute _n _gen _lvl>> <</nobr>><</widget>> <<widget "generate1">><<nobr>> /*Checks if endevent was properly used after the last event*/ <<if $enemyno gte 1>> <<set $endeventerror to $lastgenerated>> <</if>> <<set $lastgenerated to $passage>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[0].gender to "f">><<set $NPCList[0].pronoun to "f">> <<else>> <<set $NPCList[0].gender to "m">><<set $NPCList[0].pronoun to "m">> <</if>> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 0>> <<set $NPCList[0].adult to 1>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generate2">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[1].gender to "f">><<set $NPCList[1].pronoun to "f">> <<else>> <<set $NPCList[1].gender to "m">><<set $NPCList[1].pronoun to "m">> <</if>> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 0>> <<set $NPCList[1].adult to 1>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generate3">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[2].gender to "f">><<set $NPCList[2].pronoun to "f">> <<else>> <<set $NPCList[2].gender to "m">><<set $NPCList[2].pronoun to "m">> <</if>> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 0>> <<set $NPCList[2].adult to 1>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generate4">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[3].gender to "f">><<set $NPCList[3].pronoun to "f">> <<else>> <<set $NPCList[3].gender to "m">><<set $NPCList[3].pronoun to "m">> <</if>> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 0>> <<set $NPCList[3].adult to 1>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generate5">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[4].gender to "f">><<set $NPCList[4].pronoun to "f">> <<else>> <<set $NPCList[4].gender to "m">><<set $NPCList[4].pronoun to "m">> <</if>> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 0>> <<set $NPCList[4].adult to 1>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generate6">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[5].gender to "f">><<set $NPCList[5].pronoun to "f">> <<else>> <<set $NPCList[5].gender to "m">><<set $NPCList[5].pronoun to "m">> <</if>> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 0>> <<set $NPCList[5].adult to 1>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generatey1">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[0].gender to "f">><<set $NPCList[0].pronoun to "f">> <<else>> <<set $NPCList[0].gender to "m">><<set $NPCList[0].pronoun to "m">> <</if>> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 0>> <<set $NPCList[0].adult to 0>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generatey2">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[1].gender to "f">><<set $NPCList[1].pronoun to "f">> <<else>> <<set $NPCList[1].gender to "m">><<set $NPCList[1].pronoun to "m">> <</if>> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 0>> <<set $NPCList[1].adult to 0>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generatey3">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[2].gender to "f">><<set $NPCList[2].pronoun to "f">> <<else>> <<set $NPCList[2].gender to "m">><<set $NPCList[2].pronoun to "m">> <</if>> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 0>> <<set $NPCList[2].adult to 0>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generatey4">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[3].gender to "f">><<set $NPCList[3].pronoun to "f">> <<else>> <<set $NPCList[3].gender to "m">><<set $NPCList[3].pronoun to "m">> <</if>> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 0>> <<set $NPCList[3].adult to 0>> <<set $enemyno += 1>> <<npcattribute 3>> /% %/ <</nobr>><</widget>> <<widget "generatey5">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[4].gender to "f">><<set $NPCList[4].pronoun to "f">> <<else>> <<set $NPCList[4].gender to "m">><<set $NPCList[4].pronoun to "m">> <</if>> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 0>> <<set $NPCList[4].adult to 0>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generatey6">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[5].gender to "f">><<set $NPCList[5].pronoun to "f">> <<else>> <<set $NPCList[5].gender to "m">><<set $NPCList[5].pronoun to "m">> <</if>> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 0>> <<set $NPCList[5].adult to 0>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generatec1">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[0].gender to "f">><<set $NPCList[0].pronoun to "f">> <<else>> <<set $NPCList[0].gender to "m">><<set $NPCList[0].pronoun to "m">> <</if>> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 1>> <<set $NPCList[0].adult to 0>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generatec2">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[1].gender to "f">><<set $NPCList[1].pronoun to "f">> <<else>> <<set $NPCList[1].gender to "m">><<set $NPCList[1].pronoun to "m">> <</if>> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 1>> <<set $NPCList[1].adult to 0>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generatec3">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[2].gender to "f">><<set $NPCList[2].pronoun to "f">> <<else>> <<set $NPCList[2].gender to "m">><<set $NPCList[2].pronoun to "m">> <</if>> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 1>> <<set $NPCList[2].adult to 0>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generatec4">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[3].gender to "f">><<set $NPCList[3].pronoun to "f">> <<else>> <<set $NPCList[3].gender to "m">><<set $NPCList[3].pronoun to "m">> <</if>> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 1>> <<set $NPCList[3].adult to 0>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generatec5">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[4].gender to "f">><<set $NPCList[4].pronoun to "f">> <<else>> <<set $NPCList[4].gender to "m">><<set $NPCList[4].pronoun to "m">> <</if>> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 1>> <<set $NPCList[4].adult to 0>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generatec6">><<nobr>> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set $NPCList[5].gender to "f">><<set $NPCList[5].pronoun to "f">> <<else>> <<set $NPCList[5].gender to "m">><<set $NPCList[5].pronoun to "m">> <</if>> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 1>> <<set $NPCList[5].adult to 0>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generatel">><<nobr>> <<if $location is "beach">> <<if $enemyno is 0>> <<generatey1>> <<elseif $enemyno is 1>> <<generatey2>> <<elseif $enemyno is 2>> <<generatey3>> <<elseif $enemyno is 3>> <<generatey4>> <<elseif $enemyno is 4>> <<generatey5>> <<elseif $enemyno is 5>> <<generatey6>> <</if>> <<else>> <<if $enemyno is 0>> <<generate1>> <<elseif $enemyno is 1>> <<generate2>> <<elseif $enemyno is 2>> <<generate3>> <<elseif $enemyno is 3>> <<generate4>> <<elseif $enemyno is 4>> <<generate5>> <<elseif $enemyno is 5>> <<generate6>> <</if>> <</if>> <</nobr>><</widget>> <<widget "generates1">><<nobr>> <<generatey1>> <</nobr>><</widget>> <<widget "generates2">><<nobr>> <<generatey2>> <</nobr>><</widget>> <<widget "generates3">><<nobr>> <<generatey3>> <</nobr>><</widget>> <<widget "generates4">><<nobr>> <<generatey4>> <</nobr>><</widget>> <<widget "generates5">><<nobr>> <<generatey5>> <</nobr>><</widget>> <<widget "generates6">><<nobr>> <<generatey6>> <</nobr>><</widget>> <<widget "generatesm1">><<nobr>> <<generateym1>> <</nobr>><</widget>> <<widget "generatesm2">><<nobr>> <<generateym2>> <</nobr>><</widget>> <<widget "generatesm3">><<nobr>> <<generateym3>> <</nobr>><</widget>> <<widget "generatesm4">><<nobr>> <<generateym4>> <</nobr>><</widget>> <<widget "generatesm5">><<nobr>> <<generateym5>> <</nobr>><</widget>> <<widget "generatesm6">><<nobr>> <<generateym6>> <</nobr>><</widget>> <<widget "generatesf1">><<nobr>> <<generateyf1>> <</nobr>><</widget>> <<widget "generatesf2">><<nobr>> <<generateyf2>> <</nobr>><</widget>> <<widget "generatesf3">><<nobr>> <<generateyf3>> <</nobr>><</widget>> <<widget "generatesf4">><<nobr>> <<generateyf4>> <</nobr>><</widget>> <<widget "generatesf5">><<nobr>> <<generateyf5>> <</nobr>><</widget>> <<widget "generatesf6">><<nobr>> <<generateyf6>> <</nobr>><</widget>> <<widget "generatem1">><<nobr>> <<set $NPCList[0].gender to "m">><<set $NPCList[0].pronoun to "m">> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 0>> <<set $NPCList[0].adult to 1>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generatem2">><<nobr>> <<set $NPCList[1].gender to "m">><<set $NPCList[1].pronoun to "m">> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 0>> <<set $NPCList[1].adult to 1>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generatem3">><<nobr>> <<set $NPCList[2].gender to "m">><<set $NPCList[2].pronoun to "m">> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 0>> <<set $NPCList[2].adult to 1>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generatem4">><<nobr>> <<set $NPCList[3].gender to "m">><<set $NPCList[3].pronoun to "m">> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 0>> <<set $NPCList[3].adult to 1>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generatem5">><<nobr>> <<set $NPCList[4].gender to "m">><<set $NPCList[4].pronoun to "m">> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 0>> <<set $NPCList[4].adult to 1>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generatem6">><<nobr>> <<set $NPCList[5].gender to "m">><<set $NPCList[5].pronoun to "m">> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 0>> <<set $NPCList[5].adult to 1>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generatef1">><<nobr>> <<set $NPCList[0].gender to "f">><<set $NPCList[0].pronoun to "f">> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 0>> <<set $NPCList[0].adult to 1>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generatef2">><<nobr>> <<set $NPCList[1].gender to "f">><<set $NPCList[1].pronoun to "f">> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 0>> <<set $NPCList[1].adult to 1>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generatef3">><<nobr>> <<set $NPCList[2].gender to "f">><<set $NPCList[2].pronoun to "f">> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 0>> <<set $NPCList[2].adult to 1>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generatef4">><<nobr>> <<set $NPCList[3].gender to "f">><<set $NPCList[3].pronoun to "f">> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 0>> <<set $NPCList[3].adult to 1>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generatef5">><<nobr>> <<set $NPCList[4].gender to "f">><<set $NPCList[4].pronoun to "f">> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 0>> <<set $NPCList[4].adult to 1>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generatef6">><<nobr>> <<set $NPCList[5].gender to "f">><<set $NPCList[5].pronoun to "f">> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 0>> <<set $NPCList[5].adult to 1>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generateym1">><<nobr>> <<set $NPCList[0].gender to "m">><<set $NPCList[0].pronoun to "m">> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 0>> <<set $NPCList[0].adult to 0>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generateym2">><<nobr>> <<set $NPCList[1].gender to "m">><<set $NPCList[1].pronoun to "m">> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 0>> <<set $NPCList[1].adult to 0>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generateym3">><<nobr>> <<set $NPCList[2].gender to "m">><<set $NPCList[2].pronoun to "m">> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 0>> <<set $NPCList[2].adult to 0>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generateym4">><<nobr>> <<set $NPCList[3].gender to "m">><<set $NPCList[3].pronoun to "m">> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 0>> <<set $NPCList[3].adult to 0>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generateym5">><<nobr>> <<set $NPCList[4].gender to "m">><<set $NPCList[4].pronoun to "m">> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 0>> <<set $NPCList[4].adult to 0>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generateym6">><<nobr>> <<set $NPCList[5].gender to "m">><<set $NPCList[5].pronoun to "m">> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 0>> <<set $NPCList[5].adult to 0>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generateyf1">><<nobr>> <<set $NPCList[0].gender to "f">><<set $NPCList[0].pronoun to "f">> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 0>> <<set $NPCList[0].adult to 0>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generateyf2">><<nobr>> <<set $NPCList[1].gender to "f">><<set $NPCList[1].pronoun to "f">> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 0>> <<set $NPCList[1].adult to 0>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generateyf3">><<nobr>> <<set $NPCList[2].gender to "f">><<set $NPCList[2].pronoun to "f">> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 0>> <<set $NPCList[2].adult to 0>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generateyf4">><<nobr>> <<set $NPCList[3].gender to "f">><<set $NPCList[3].pronoun to "f">> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 0>> <<set $NPCList[3].adult to 0>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generateyf5">><<nobr>> <<set $NPCList[4].gender to "f">><<set $NPCList[4].pronoun to "f">> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 0>> <<set $NPCList[4].adult to 0>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generateyf6">><<nobr>> <<set $NPCList[5].gender to "f">><<set $NPCList[5].pronoun to "f">> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 0>> <<set $NPCList[5].adult to 0>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generatecm1">><<nobr>> <<set $NPCList[0].gender to "m">><<set $NPCList[0].pronoun to "m">> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 1>> <<set $NPCList[0].adult to 0>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generatecm2">><<nobr>> <<set $NPCList[1].gender to "m">><<set $NPCList[1].pronoun to "m">> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 1>> <<set $NPCList[1].adult to 0>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generatecm3">><<nobr>> <<set $NPCList[2].gender to "m">><<set $NPCList[2].pronoun to "m">> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 1>> <<set $NPCList[2].adult to 0>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generatecm4">><<nobr>> <<set $NPCList[3].gender to "m">><<set $NPCList[3].pronoun to "m">> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 1>> <<set $NPCList[3].adult to 0>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generatecm5">><<nobr>> <<set $NPCList[4].gender to "m">><<set $NPCList[4].pronoun to "m">> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 1>> <<set $NPCList[4].adult to 0>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generatecm6">><<nobr>> <<set $NPCList[5].gender to "m">><<set $NPCList[5].pronoun to "m">> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 1>> <<set $NPCList[5].adult to 0>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "generatecf1">><<nobr>> <<set $NPCList[0].gender to "f">><<set $NPCList[0].pronoun to "f">> <<set $NPCList[0].lefthand to 0>> <<set $NPCList[0].righthand to 0>> <<set $NPCList[0].mouth to 0>> <<set $NPCList[0].teen to 1>> <<set $NPCList[0].adult to 0>> <<set $enemyno += 1>> <<npcattribute 0>> <</nobr>><</widget>> <<widget "generatecf2">><<nobr>> <<set $NPCList[1].gender to "f">><<set $NPCList[1].pronoun to "f">> <<set $NPCList[1].lefthand to 0>> <<set $NPCList[1].righthand to 0>> <<set $NPCList[1].mouth to 0>> <<set $NPCList[1].teen to 1>> <<set $NPCList[1].adult to 0>> <<set $enemyno += 1>> <<npcattribute 1>> <</nobr>><</widget>> <<widget "generatecf3">><<nobr>> <<set $NPCList[2].gender to "f">><<set $NPCList[2].pronoun to "f">> <<set $NPCList[2].lefthand to 0>> <<set $NPCList[2].righthand to 0>> <<set $NPCList[2].mouth to 0>> <<set $NPCList[2].teen to 1>> <<set $NPCList[2].adult to 0>> <<set $enemyno += 1>> <<npcattribute 2>> <</nobr>><</widget>> <<widget "generatecf4">><<nobr>> <<set $NPCList[3].gender to "f">><<set $NPCList[3].pronoun to "f">> <<set $NPCList[3].lefthand to 0>> <<set $NPCList[3].righthand to 0>> <<set $NPCList[3].mouth to 0>> <<set $NPCList[3].teen to 1>> <<set $NPCList[3].adult to 0>> <<set $enemyno += 1>> <<npcattribute 3>> <</nobr>><</widget>> <<widget "generatecf5">><<nobr>> <<set $NPCList[4].gender to "f">><<set $NPCList[4].pronoun to "f">> <<set $NPCList[4].lefthand to 0>> <<set $NPCList[4].righthand to 0>> <<set $NPCList[4].mouth to 0>> <<set $NPCList[4].teen to 1>> <<set $NPCList[4].adult to 0>> <<set $enemyno += 1>> <<npcattribute 4>> <</nobr>><</widget>> <<widget "generatecf6">><<nobr>> <<set $NPCList[5].gender to "f">><<set $NPCList[5].pronoun to "f">> <<set $NPCList[5].lefthand to 0>> <<set $NPCList[5].righthand to 0>> <<set $NPCList[5].mouth to 0>> <<set $NPCList[5].teen to 1>> <<set $NPCList[5].adult to 0>> <<set $enemyno += 1>> <<npcattribute 5>> <</nobr>><</widget>> <<widget "npcattribute">><<nobr>> <!-- V2.4 Widget set NPC attributes. $arg[0] calls NPC number to be generated. NG--> <!-- For transgender, $NPCList.pronoun sets appearance, including breasts. NPCList.gender sets genitals, including pp --> <!-- Future work this should call addns args to set pronoun, gender, and size of NPC(0-18) where larger number is more robust. This would eliminate much of the NPC calls from above and push to code. --> <!-- Added thug Vulgar/Bruitish as NPC19, can only be called with $arg[2] --> <<nounderwearcheck>> <<set _n to $args[0]>> <<set _gen to $args[1]>> <<set _lvl to $args[2]>> /% DEBUG _n _gen _lvl %/ <!-- This sets transgender. This should be pushed up to npcgenerate later... should be established for generation--> <<if _gen is "m" or _gen is "f">> <<set $NPCList[_n].gender to _gen>> <<if _gen is "m">> <<set $NPCList[_n].penis to "clothed">> <<elseif _gen is "f">> <<set $NPCList[_n].vagina to "clothed">> <</if>> <<else>> <<if $NPCList[_n].pronoun is "m">> <<if random(0, 99) gte $cbchance>> <<set $NPCList[_n].penis to "clothed">> <<set $NPCList[_n].gender to "m">> <<else>> <<set $NPCList[_n].vagina to "clothed">> <<set $NPCList[_n].gender to "f">> <</if>> <<elseif $NPCList[_n].pronoun is "f">> <<if random(0, 99) gte $dgchance>> <<set $NPCList[_n].vagina to "clothed">> <<set $NPCList[_n].gender to "f">> <<else>> <<set $NPCList[_n].penis to "clothed">> <<set $NPCList[_n].gender to "m">> <</if>> <</if>> <</if>> <<set $NPCList[_n].chest to 0>> <<set $npcskinselector to ($whitechance + $blackchance)>> <<if $npcskinselector is 0>> <<set $npcskinselector to 1>> <</if>> <<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> <<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> <<if random(1, 100) lte $blackchanceselector>> <<set $NPCList[_n].skincolour to "black">> <<else>> <<set $NPCList[_n].skincolour to "white">> <</if>> <<set $rng to random(1, 100)>> <<if $rng gte 91>> <<if $NPCList[_n].penis isnot "none">> <<set $NPCList[_n].insecurity to "penis">> <<else>> <<set $NPCList[_n].insecurity to "vagina">> <</if>> <<elseif $rng gte 81>> <<if $NPCList[_n].vagina isnot "none">> <<set $NPCList[_n].insecurity to "vagina">> <<else>> <<set $NPCList[_n].insecurity to "penis">> <</if>> <<elseif $rng gte 61>> <<set $NPCList[_n].insecurity to "ethics">> <<elseif $rng gte 41>> <<set $NPCList[_n].insecurity to "weak">> <<elseif $rng gte 21>> <<set $NPCList[_n].insecurity to "skill">> <<else>> <<set $NPCList[_n].insecurity to "looks">> <</if>> <!-- Select NPC 1-18 Description/Strength pair. Breast size range bound to Description. NPC19 is Brute --> <<if _lvl gte 0 and _lvl lte 19>> <<set _i to _lvl>> <<else>> <<set _i to random(0, 18)>> <</if>> /% DEBUG NPC: _i<br> %/ <<if $NPCList[_n].teen is 1>> <<if $NPCList[_n].pronoun is "f">> <!-- female appearing student --> <<set _h to [125,175,150,150,150,175,150,200,200,200,125,200,250,125,250,200,250,250,200,300]>> <<set _d to ["slight","lithe","lean","thin","slender","lissome","slim","taut","graceful","trim","mousy","cute","fit","petite","toned","shapely","robust","plump","wide-eyed","vulgar"]>> <<set _blo to [0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,5,5,8,3,10]>> <<set _bhi to [4,4,4,4,4,4,7,7,7,7,8,8,8,8,8,11,11,12,10,12]>> <<else>> <!-- male appearing student --> <<set _h to [125,175,150,150,150,175,150,200,200,200,125,200,250,125,250,200,250,250,200,300]>> <<set _d to ["slight","lithe","lean","thin","slender","lissome","slim","taut","graceful","trim","mousy","cute","fit","petite","toned","shapely","robust","plump","wide-eyed","brutish"]>> <</if>> <<else>> <<if $NPCList[_n].pronoun is "f">> <!-- female appearing adult --> <<set _h to [125,175,150,150,150,175,150,200,125,200,275,200,250,250,200,200,250,200,200,350]>> <<set _d to ["slight","lithe","lean","thin","slender","lissome","slim","taut","petite","trim","muscular","curvy","toned","plump","plush","shapely","robust","voluptuous","lush","vulgar"]>> <<set _blo to [0,0,0,0,2,2,2,2,2,5,5,5,5,5,5,5,8,8,9,10]>> <<set _bhi to [4,4,4,4,4,4,7,7,8,9,9,9,9,12,10,11,10,11,11,12]>> <<else>> <!-- male appearing adult --> <<set _h to [125,125,150,150,150,150,175,175,200,200,200,200,250,250,250,250,275,275,275,400]>> <<set _d to ["petite","slight","slim","thin","slender","lanky","lissome","lithe","trim","lean","taut","plump","toned","bulky","broad","robust","rugged","muscular","burly","brutish"]>> <</if>> <</if>> <!-- Set pp size seperately to allow for transgender NPCs. Changes should track with physical descriptions above, in order. --> <<if $NPCList[_n].teen is 1>> <<if $NPCList[_n].gender is "m">> <!-- male genitals student, pronoun M or F --> <<set _plo to [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8]>> <<set _phi to [8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]>> <</if>> <<else>> <<if $NPCList[_n].gender is "m">> <!-- male genitals student, pronoun M or F --> <<set _plo to [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8]>> <<set _phi to [8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]>> <</if>> <</if>> <<set _brdes to ["nipple","budding","tiny","small","pert","modest","full","large","ample","massive","huge","gigantic","enormous"]>> <<set $NPCList[_n].health to _h[_i]>> <<set $NPCList[_n].description to _d[_i]>> /% DEBUG NPC _n : $NPCList[_n].pronoun , $NPCList[_n].gender $NPCList[_n].description<br> %/ <<if $NPCList[_n].gender is "m">><!-- set pp on size based on MODs for male genitals --> <<if $penis_mod gte _plo[_i]>><<set _plo[_i] to $penis_mod>><</if>> <<if $penis_mod gte _phi[_i]>><<set _phi[_i] to $penis_mod>><</if>> <<if $penis_mod lt 0>><<set _plo[_i] to Math.clamp(_plo[_i]+$penis_mod, 0, 8)>><<set _phi[_i] to Math.clamp(_phi[_i]+$penis_mod, 0, 8)>><</if>> <</if>> <<if $NPCList[_n].pronoun is "f">><!-- set breast on size based on MODs for female appearance--> <<if $breast_mod gte _blo[_i]>><<set _blo[_i] to $breast_mod>><</if>> <<if $breast_mod gte _bhi[_i]>><<set _bhi[_i] to $breast_mod>><</if>> <<if $breast_mod lt 0>><<set _blo[_i] to Math.clamp(_blo[_i]+$breast_mod, 0, 12)>><<set _bhi[_i] to Math.clamp(_bhi[_i]+$breast_mod, 0, 12)>><</if>> <</if>> <<if $NPCList[_n].pronoun is "f">><<set _rng to random(_blo[_i], _bhi[_i])>><</if>> <<if $NPCList[_n].gender is "m">><<set _rngpp to random(_plo[_i], _phi[_i])>><</if>> <<if $NPCList[_n].adult is 1>> <!-- set adult breast size --> <<if $NPCList[_n].pronoun is "m">> <<set $NPCList[_n].breastsize to 0>> <<set $NPCList[_n].breastsdesc to "nipples">> <<set $NPCList[_n].breastdesc to "nipple">> <<else>> <<set $NPCList[_n].breastsize to _rng>> <<switch _rng>> <<case 0>> <<set $NPCList[_n].breastsdesc to "nipples">> <<set $NPCList[_n].breastdesc to "nipple">> <<default>> <<set $NPCList[_n].breastsdesc to _brdes[_rng]+" breasts">> <<set $NPCList[_n].breastdesc to _brdes[_rng]+" breast">> <</switch>> <</if>> <<else>> <!-- set student breast size --> <<if $NPCList[_n].pronoun is "m">> <<set $NPCList[_n].breastsize to 0>> <<set $NPCList[_n].breastsdesc to "nipples">> <<set $NPCList[_n].breastdesc to "nipple">> <<else>> <<set $NPCList[_n].breastsize to _rng>> <<switch _rng>> <<case 0>> <<set $NPCList[_n].breastsdesc to "nipples">> <<set $NPCList[_n].breastdesc to "nipple">> <<default>> <<set $NPCList[_n].breastsdesc to _brdes[_rng]+" breasts">> <<set $NPCList[_n].breastdesc to _brdes[_rng]+" breast">> <</switch>> <</if>> <</if>> <<if $NPCList[_n].adult is 1>> <!-- set adult pp size --> <<if $NPCList[_n].gender is "m">> <<switch _rngpp>> <<case 0>> <<set $NPCList[_n].penisdesc to "tiny penis">> <<set $NPCList[_n].penissize to 1>> <<case 5 6 7>> <<set $NPCList[_n].penisdesc to either("thick cock","hefty cock","big cock","large cock","veiny cock","meaty cock")>> <<set $NPCList[_n].penissize to 3>> <<case 8>> <<set $NPCList[_n].penisdesc to either("massive cock","huge cock","humongous cock","immense cock","gigantic cock","enormous cock")>> <<set $NPCList[_n].penissize to 4>> <<default>> <<set $NPCList[_n].penisdesc to "penis">> <<set $NPCList[_n].penissize to 2>> <</switch>> <</if>> <<else>> <!-- set student pp size --> <<if $NPCList[_n].gender is "m">> <<switch _rngpp>> <<case 0>> <<set $NPCList[_n].penisdesc to "tiny penis">> <<set $NPCList[_n].penissize to 1>> <<case 7 8>> <<set $NPCList[_n].penisdesc to either("thick cock","hefty cock","big cock","large cock","veiny cock","meaty cock")>> <<set $NPCList[_n].penissize to 3>> <<default>> <<set $NPCList[_n].penisdesc to "penis">> <<set $NPCList[_n].penissize to 2>> <</switch>> <</if>> <</if>> /% DEBUG NPC: _rng : $NPCList[_n].breastsize : $NPCList[_n].breastsdesc : $NPCList[_n].breastdesc<br> %/ <<set $rng to random(1, 100)>> <<if $NPCList[_n].pronoun is "f">> <<if $NPCList[_n].adult is 1>> <<if $rng gte 61>> <<set $NPCList[_n].lactation to 1>> <<else>> <<set $NPCList[_n].lactation to 0>> <</if>> <<else>> <<if $rng gte 81>> <<set $NPCList[_n].lactation to 1>> <<else>> <<set $NPCList[_n].lactation to 0>> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/npc-generation.twee
twee
mit
32,877
:: Widgets NPC Attributes Disjoint [widget] <!-- Generate attributes to npcs --> <<widget "npcattributeDisjoint">><<nobr>> <!-- V2.4 Widget set NPC attributes. $arg[0] calls NPC number to be generated. NG--> <!-- For transgender, $NPCList.pronoun sets appearance, including breasts. NPCList.gender sets genitals, including pp --> <!-- Future work this should call addns args to set pronoun, gender, and size of NPC(0-18) where larger number is more robust. This would eliminate much of the NPC calls from above and push to code. --> <!-- Added thug Vulgar/Bruitish as NPC19, can only be called with $arg[2] --> <<nounderwearcheck>> <!-- Existencial check --> <!-- Witch npc on the list will be generate --> <!-- ToDo: Change the default value --> <<if $args[0]>> <<set _n to $args[0]>> <<else>> <<set _n to 1>> <</if>> <!-- Gender of the npc --> <<if $args[1]>> <<set _gen to $args[1]>> <<else>> <<set _gen to "default value">> <</if>> <!-- Str of the npc --> <<if $args[2]>> <<set _lvl to $args[2]>> <<else>> <<set _lvl to "default value">> <</if>> <!-- Code related to transgender --> <!-- This sets transgender. This should be pushed up to npcgenerate later... --> <!-- Should be established for generation--> <<if _gen is "m" or _gen is "f">> <<set $npcFightList[_n].gender to _gen>> <<if _gen is "m">> <<set $npcFightList[_n].penis to "clothed">> <<elseif _gen is "f">> <<set $npcFightList[_n].vagina to "clothed">> <</if>> <<else>> <<if $npcFightList[_n].pronoun is "m">> <<if random(0, 99) gte $cbchance>> <<set $npcFightList[_n].penis to "clothed">> <<set $npcFightList[_n].gender to "m">> <<else>> <<set $npcFightList[_n].vagina to "clothed">> <<set $npcFightList[_n].gender to "f">> <</if>> <<elseif $npcFightList[_n].pronoun is "f">> <<if random(0, 99) gte $dgchance>> <<set $npcFightList[_n].vagina to "clothed">> <<set $npcFightList[_n].gender to "f">> <<else>> <<set $npcFightList[_n].penis to "clothed">> <<set $npcFightList[_n].gender to "m">> <</if>> <</if>> <</if>> <<set $npcFightList[_n].chest to 0>> <!-- ToDo: This REALLY need to change somehow, less presset more pressedural --> <!-- Select color from npc --> <<set $npcskinselector to ($whitechance + $blackchance)>> <<if $npcskinselector is 0>> <<set $npcskinselector to 1>> <</if>> <<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> <<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> <<if random(1, 100) lte $blackchanceselector>> <<set $npcFightList[_n].skincolour to "black">> <<else>> <<set $npcFightList[_n].skincolour to "white">> <</if>> <<set $rng to random(1, 100)>> <<if $rng gte 91>> <<if $npcFightList[_n].penis isnot "none">> <<set $npcFightList[_n].insecurity to "penis">> <<else>> <<set $npcFightList[_n].insecurity to "vagina">> <</if>> <<elseif $rng gte 81>> <<if $npcFightList[_n].vagina isnot "none">> <<set $npcFightList[_n].insecurity to "vagina">> <<else>> <<set $npcFightList[_n].insecurity to "penis">> <</if>> <<elseif $rng gte 61>> <<set $npcFightList[_n].insecurity to "ethics">> <<elseif $rng gte 41>> <<set $npcFightList[_n].insecurity to "weak">> <<elseif $rng gte 21>> <<set $npcFightList[_n].insecurity to "skill">> <<else>> <<set $npcFightList[_n].insecurity to "looks">> <</if>> <<if _lvl gte 0 and _lvl lte 19>> <<set _i to _lvl>> <<else>> <<set _i to random(0, 18)>> <</if>> /% DEBUG NPC: _i<br> %/ <<if $npcFightList[_n].teen is 1>> <<if $npcFightList[_n].pronoun is "f">> <!-- female appearing student --> <<set _h to [125,175,150,150,150,175,150,200,200,200,125,200,250,125,250,200,250,250,200,300]>> <<set _d to ["slight","lithe","lean","thin","slender","lissome","slim","taut","graceful","trim","mousy","cute","fit","petite","toned","shapely","robust","plump","wide-eyed","vulgar"]>> <<set _blo to [0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,5,5,8,3,10]>> <<set _bhi to [4,4,4,4,4,4,7,7,7,7,8,8,8,8,8,11,11,12,10,12]>> <<else>> <!-- male appearing student --> <<set _h to [125,175,150,150,150,175,150,200,200,200,125,200,250,125,250,200,250,250,200,300]>> <<set _d to ["slight","lithe","lean","thin","slender","lissome","slim","taut","graceful","trim","mousy","cute","fit","petite","toned","shapely","robust","plump","wide-eyed","brutish"]>> <</if>> <<else>> <<if $npcFightList[_n].pronoun is "f">> <!-- female appearing adult --> <<set _h to [125,175,150,150,150,175,150,200,125,200,275,200,250,250,200,200,250,200,200,350]>> <<set _d to ["slight","lithe","lean","thin","slender","lissome","slim","taut","petite","trim","muscular","curvy","toned","plump","plush","shapely","robust","voluptuous","lush","vulgar"]>> <<set _blo to [0,0,0,0,2,2,2,2,2,5,5,5,5,5,5,5,8,8,9,10]>> <<set _bhi to [4,4,4,4,4,4,7,7,8,9,9,9,9,12,10,11,10,11,11,12]>> <<else>> <!-- male appearing adult --> <<set _h to [125,125,150,150,150,150,175,175,200,200,200,200,250,250,250,250,275,275,275,400]>> <<set _d to ["petite","slight","slim","thin","slender","lanky","lissome","lithe","trim","lean","taut","plump","toned","bulky","broad","robust","rugged","muscular","burly","brutish"]>> <</if>> <</if>> <!-- Set pp size seperately to allow for transgender NPCs. Changes should track with physical descriptions above, in order. --> <<if $npcFightList[_n].teen is 1>> <<if $npcFightList[_n].gender is "m">> <!-- male genitals student, pronoun M or F --> <<set _plo to [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8]>> <<set _phi to [8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]>> <</if>> <<else>> <<if $npcFightList[_n].gender is "m">> <!-- male genitals student, pronoun M or F --> <<set _plo to [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8]>> <<set _phi to [8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]>> <</if>> <</if>> <<set _brdes to ["nipple","budding","tiny","small","pert","modest","full","large","ample","massive","huge","gigantic","enormous"]>> <<set $npcFightList[_n].health to _h[_i]>> <<set $npcFightList[_n].description to _d[_i]>> /% DEBUG NPC _n : $npcFightList[_n].pronoun , $npcFightList[_n].gender $npcFightList[_n].description<br> %/ <<if $npcFightList[_n].gender is "m">><!-- set pp on size based on MODs for male genitals --> <<if $penis_mod gte _plo[_i]>><<set _plo[_i] to $penis_mod>><</if>> <<if $penis_mod gte _phi[_i]>><<set _phi[_i] to $penis_mod>><</if>> <<if $penis_mod lt 0>><<set _plo[_i] to Math.clamp(_plo[_i]+$penis_mod, 0, 8)>><<set _phi[_i] to Math.clamp(_phi[_i]+$penis_mod, 0, 8)>><</if>> <</if>> <<if $npcFightList[_n].pronoun is "f">><!-- set breast on size based on MODs for female appearance--> <<if $breast_mod gte _blo[_i]>><<set _blo[_i] to $breast_mod>><</if>> <<if $breast_mod gte _bhi[_i]>><<set _bhi[_i] to $breast_mod>><</if>> <<if $breast_mod lt 0>><<set _blo[_i] to Math.clamp(_blo[_i]+$breast_mod, 0, 12)>><<set _bhi[_i] to Math.clamp(_bhi[_i]+$breast_mod, 0, 12)>><</if>> <</if>> <<if $npcFightList[_n].pronoun is "f">><<set _rng to random(_blo[_i], _bhi[_i])>><</if>> <<if $npcFightList[_n].gender is "m">><<set _rngpp to random(_plo[_i], _phi[_i])>><</if>> <<if $npcFightList[_n].adult is 1>> <!-- set adult breast size --> <<if $npcFightList[_n].pronoun is "m">> <<set $npcFightList[_n].breastsize to 0>> <<set $npcFightList[_n].breastsdesc to "nipples">> <<set $npcFightList[_n].breastdesc to "nipple">> <<else>> <<set $npcFightList[_n].breastsize to _rng>> <<switch _rng>> <<case 0>> <<set $npcFightList[_n].breastsdesc to "nipples">> <<set $npcFightList[_n].breastdesc to "nipple">> <<default>> <<set $npcFightList[_n].breastsdesc to _brdes[_rng]+" breasts">> <<set $npcFightList[_n].breastdesc to _brdes[_rng]+" breast">> <</switch>> <</if>> <<else>> <!-- set student breast size --> <<if $npcFightList[_n].pronoun is "m">> <<set $npcFightList[_n].breastsize to 0>> <<set $npcFightList[_n].breastsdesc to "nipples">> <<set $npcFightList[_n].breastdesc to "nipple">> <<else>> <<set $npcFightList[_n].breastsize to _rng>> <<switch _rng>> <<case 0>> <<set $npcFightList[_n].breastsdesc to "nipples">> <<set $npcFightList[_n].breastdesc to "nipple">> <<default>> <<set $npcFightList[_n].breastsdesc to _brdes[_rng]+" breasts">> <<set $npcFightList[_n].breastdesc to _brdes[_rng]+" breast">> <</switch>> <</if>> <</if>> <<if $npcFightList[_n].adult is 1>> <!-- set adult pp size --> <<if $npcFightList[_n].gender is "m">> <<switch _rngpp>> <<case 0>> <<set $npcFightList[_n].penisdesc to "tiny penis">> <<set $npcFightList[_n].penissize to 1>> <<case 5 6 7>> <<set $npcFightList[_n].penisdesc to either("thick cock","hefty cock","big cock","large cock","veiny cock","meaty cock")>> <<set $npcFightList[_n].penissize to 3>> <<case 8>> <<set $npcFightList[_n].penisdesc to either("massive cock","huge cock","humongous cock","immense cock","gigantic cock","enormous cock")>> <<set $npcFightList[_n].penissize to 4>> <<default>> <<set $npcFightList[_n].penisdesc to "penis">> <<set $npcFightList[_n].penissize to 2>> <</switch>> <</if>> <<else>> <!-- set student pp size --> <<if $npcFightList[_n].gender is "m">> <<switch _rngpp>> <<case 0>> <<set $npcFightList[_n].penisdesc to "tiny penis">> <<set $npcFightList[_n].penissize to 1>> <<case 7 8>> <<set $npcFightList[_n].penisdesc to either("thick cock","hefty cock","big cock","large cock","veiny cock","meaty cock")>> <<set $npcFightList[_n].penissize to 3>> <<default>> <<set $npcFightList[_n].penisdesc to "penis">> <<set $npcFightList[_n].penissize to 2>> <</switch>> <</if>> <</if>> /% DEBUG NPC: _rng : $npcFightList[_n].breastsize : $npcFightList[_n].breastsdesc : $npcFightList[_n].breastdesc<br> %/ <<set $rng to random(1, 100)>> <<if $npcFightList[_n].pronoun is "f">> <<if $npcFightList[_n].adult is 1>> <<if $rng gte 61>> <<set $npcFightList[_n].lactation to 1>> <<else>> <<set $npcFightList[_n].lactation to 0>> <</if>> <<else>> <<if $rng gte 81>> <<set $npcFightList[_n].lactation to 1>> <<else>> <<set $npcFightList[_n].lactation to 0>> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/npc-generation/npc-attributs-disjoint.twee
twee
mit
10,146
:: Widgets NPC Generation Disjoint [widget] <<widget "generateNPCDisjoin">><<nobr>> <!-- Copy example from the old code --> <!-- Args are NPC#(1-*), Age for all the npcs --> <!-- Example: <<generateNPCDisjoin 10 a>> would generate 10 NPCs as adult --> <!-- Check from the old code --> <!-- Checks if endevent was properly used after the last event --> <<if $enemyno gte 1>> <<set $endeventerror to $lastgenerated>> <</if>> <<set $lastgenerated to $passage>> <!-- Dinamically creating a list to alocate all to npcs --> <<set $npcFightList = [$args[0]]>> <!-- Generating all the npc specify by the args[0] --> <<for _i to 0; _i lt $args[0]; _i++>> <!-- Defining npc characteristics --> <<set _age to "a">> <<set _gender to "m">> <<set _pronoun to "m">> <<set _arousal to ($allure / 50 + $audiencearousal)>> <!-- Defining npc age --> <<if $args[1]>> <<set _age to $args[1]>> <</if>> <!-- Defining npc gender --> <<set $rng to random(1, 100)>> <<if $malechance lt $rng>> <<set _gender to "f">> <<set _pronoun to "f">> <</if>> <!-- Defining npc health --> <!-- ToDo: Define a roof value than create a function to change the damage according to difficult --> <!-- Natural exponential function maybe... roof = 400? --> <<set _maxHealth to 200>> <!-- See this model in the folder model, file NPC-Human_Model --> <<set $npcFightList[_i] to new NpcModel( '_age', '_gender', '_pronoun', '_maxHealth' )>> <<set $npcFightList[_i].arousal to _arousal>> <<npcattributeDisjoint _i>> <</for>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/npc-generation/npc-generation-disjoint.twee
twee
mit
1,654
:: Widgets Player Combat Start [widget] <!-- Widgets to start the combat var for player --> <!-- For now it's only the target --> <!-- What is best, target for every limb or focus? --> <!-- In sex, best is every limb, in fight, best is focus --> <<widget "playerStart">><<nobr>> <!-- ToDo: Creat a object for the player instead of this format --> <!-- for the legibility of the code i'll create variables instead of vector --> <<set $rightHandTarget to 0>> <<set $rightLegTarget to 0>> <<set $leftHandTarget to 0>> <<set $leftLegTarget to 0>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/player-combat-start.twee
twee
mit
566
:: Widgets Speech [widget] <<widget "cumspeech">><<nobr>> <<set $rng to random(1, 100)>> <<if $player.appearance is "m">> <<if $orgasmcount gte 24 and $speechorgasmnocumcount is 0>> <<set $speechorgasmnocumcount += 1>> <<He>> speaks. "You climaxed but nothing came out! What's wrong with you?" <<elseif $speechorgasmnocumcount gte 1>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<if $rng lte 35>> <<He>> speaks. "Have you been over-milked or were you always this pathetic?" <<elseif $rng lte 70>> <<He>> speaks. "You better not be faking it." <<else>> <<He>> speaks. "You should be embarrassed by your lack of ejaculate." <</if>> <<else>> <<set $speechorgasmrepeat += 1>> <<if $rng lte 35>> <<He>> speaks. "I think we've worn <<phim>> out already." <<elseif $rng lte 70>> <<He>> speaks. "Still nothing coming out. This is disappointing." <<else>> <<He>> speaks. "Maybe if we're a bit rougher we'll get some semen to come out?" <</if>> <</if>> <<elseif $orgasmcount gte 18 and $speechorgasmweakcumcount is 0>> <<set $speechorgasmweakcumcount += 1>> <<He>> speaks. "Is that really all the cum you can manage?" <<else>> <<if $speechorgasmcount is 1>> <<if $speechorgasmrepeat is 1>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "You're cumming! That's it, let it out, don't hold any back." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pShe>> really is cumming!" <</if>> <<elseif $speechorgasmcount is 2>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "You're releasing even more cum! Have you no shame?" <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "Cumming again? <<pShe>> is so dirty!" <</if>> <<elseif $speechorgasmcount is 3>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "Don't try to hide it, you like being milked of your cum." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pShe>> is cumming again? This is great!" <</if>> <<elseif $speechorgasmcount is 4>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "Let out all your precious dick-milk." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "We'll milk <<pHim>> dry at this rate." <</if>> <<elseif $speechorgasmcount is 5>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "You've cum so much! You're making a real mess you know." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "I want to keep some of <<pher>> cum for later." <</if>> <<else>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "So much cum, I don't know whether to be impressed or embarrassed for you." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pShe>> has cum so much. Is <<pshe>> going to be okay?" <</if>> <</if>> <</if>> <<else>> <<if $speechorgasmcount is 1>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "I knew you'd enjoy it, your spasms don't lie." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pShe>> spasms so delightfully when <<pshe>> cums." <</if>> <<elseif $speechorgasmcount is 2>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "How does this orgasm feel? Better than the last I bet." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pHer>> pussy is absolutely drenched!" <</if>> <<elseif $speechorgasmcount is 3>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "You're cumming again? You're such a dirty slut!" <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pShe>> is so very sensitive." <</if>> <<elseif $speechorgasmcount is 4>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "I hope you remember me, what with all these orgasms I'm giving you." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pShe>> is cumming again? This is great." <</if>> <<elseif $speechorgasmcount is 5>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "You're cumming over and over again, you must be quite the slut!" <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "<<pShe>> is cumming again! Such a nasty bitch." <</if>> <<else>> <<if $speechorgasmrepeat is 0>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "Making a <<girl>> cum repeatedly is so much fun." <<else>> <<set $speechorgasmrepeat += 1>> <<He>> speaks. "Careful not to overdo it, <<pshe>> might break if <<pshe>> cums too much." <</if>> <</if>> <</if>> <</nobr>><</widget>> <<widget "combatspeech">><<nobr>> <<set $rng to random(1, 100)>> <<if $speechcrossdressangry is 1>> <<if $rng gte 81>> <<He>> glares at your newly-exposed <<genitalsstop>> "You thought you could trick me? Time to show you your place." <<elseif $rng gte 61>> <<He>> glares at your newly-exposed <<genitalsstop>> "I bet you're real happy you tricked me. You won't be smiling when I'm through with you." <<elseif $rng gte 41>> <<He>> glares at your newly-exposed <<genitalsstop>> "Fucking <<bitchcomma>> I'm gonna fuck you like you're a <<if $player.gender is "m">>girl<<else>>boy<</if>> anyway." <<elseif $rng gte 21>> <<He>> glares at your newly-exposed <<genitalsstop>> "You think that's funny? I'm gonna fuck you senseless anyway." <<else>> <<He>> glares at your newly-exposed <<genitalsstop>> "You'll pay for this, slut." <</if>> <<elseif $speechcrossdressaroused is 1>> <<if $rng gte 81>> <<He>> gazes with hunger at your newly exposed <<genitalsstop>> "What a treat!" <<elseif $rng gte 61>> <<He>> gazes with hunger at your newly exposed <<genitalsstop>> "You're full of surprises." <<elseif $rng gte 41>> <<He>> gazes with hunger at your newly exposed <<genitalsstop>> "Nothing gets me going like a crossdressing slut." <<elseif $rng gte 21>> <<He>> gazes with hunger at your newly exposed <<genitalsstop>> "It's like unwrapping a present." <<else>> <<He>> gazes with hunger at your newly exposed <<genitalsstop>> "Sneaky slut, I know just what to do with you." <</if>> <<elseif $speechcrossdressshock is 1>> <<if $rng gte 81>> <<He>> stares at your <<genitals>> in shock. "I'm not normally into this sort of thing. You're pretty cute though." <<elseif $rng gte 61>> <<He>> stares at your <<genitals>> in shock. "I never thought it could look so tasty." <<elseif $rng gte 41>> <<He>> stares at your <<genitals>> in shock. "You're a sneaky one." <<elseif $rng gte 21>> <<He>> stares at your <<genitals>> in shock. "This is fine too." <<else>> <<He>> stares at your <<genitals>> in shock. "You had me completely fooled." <</if>> <<elseif $speechcrossdressdisappointed is 1>> <<if $rng gte 81>> <<He>> looks at your <<genitals>> and sighs. "This isn't what I signed up for." <<elseif $rng gte 61>> <<He>> looks at your <<genitals>> and sighs. "I've come this far I guess." <<elseif $rng gte 41>> <<He>> looks at your <<genitals>> and sighs. "Cute, but that isn't what I wanted." <<elseif $rng gte 21>> <<He>> looks at your <<genitals>> and sighs. "I bet you think this is funny." <<else>> <<He>> looks at your <<genitals>> and sighs. "Why do I keep falling for this?" <</if>> <<elseif $speechgenitals is 1>> <<if $player.appearance is $player.gender>> <<if $penisexist is 1>> <<if $penissize gte 4>> <<if $enemyanger lte 20>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your huge cock looks delicious!"<<insecurity "penis_big" 1>><<ginsecurity "penis_big">> <<elseif $enemyanger lte 100>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "I've never seen one so big."<<insecurity "penis_big" 1>><<ginsecurity "penis_big">> <<else>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Don't think I'm intimidated by your freakishly big cock."<<insecurity "penis_big" 1>><<ginsecurity "penis_big">> <</if>> <<elseif $penissize is 3>> <<if $enemyanger lte 20>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your cock looks delicious!"<<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<elseif $enemyanger lte 100>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Nice. Very nice."<<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<else>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "There. Exposed like the slut you are."<<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <</if>> <<elseif $penissize is 2>> <<if $enemyanger lte 20>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your cock looks delicious!"<<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<elseif $enemyanger lte 100>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Nice."<<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <<else>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "There. Exposed like the slut you are."<<if $player.gender is "f">><<insecurity "penis_big" 1>><<ginsecurity "penis_big">><</if>> <</if>> <<elseif $penissize is 1>> <<if $enemyanger lte 20>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "So small and cute!"<<insecurity "penis_small" 1>><<ginsecurity "penis_small">> <<elseif $enemyanger lte 100>> <<He>> <<laughs>> at your newly-exposed <<genitalsstop>> "It's so small!"<<insecurity "penis_small" 1>><<ginsecurity "penis_small">> <<else>> <<He>> <<laughs>> at newly-exposed <<genitalsstop>> "Your small cock is pathetic."<<insecurity "penis_small" 1>><<ginsecurity "penis_small">> <</if>> <<else>> <<if $enemyanger lte 20>> <<He>> <<laughs>> at your newly-exposed <<genitalsstop>> "Your tiny cock is so cute!"<<insecurity "penis_tiny" 1>><<ginsecurity "penis_tiny">> <<elseif $enemyanger lte 100>> <<He>> <<laughs>> at your newly-exposed <<genitalsstop>> "I've never seen such a tiny cock"<<insecurity "penis_tiny" 1>><<ginsecurity "penis_tiny">> <<else>> <<He>> <<laughs>> at your newly-exposed <<genitalsstop>> "This is just pathetic."<<insecurity "penis_tiny" 1>><<ginsecurity "penis_tiny">> <</if>> <</if>> <<else>> <<if $enemyanger lte 0>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so cute!" <<elseif $enemyanger lte 20>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so enticing!" <<elseif $enemyanger lte 100>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Don't be shy, a pussy like this was made to be exposed." <<else>> <<He>> <<admires>> your newly-exposed <<genitalsstop>> "There, now you're exposed like the slut you are." <</if>> <</if>> <</if>> <<elseif $speechbreasts is 1>> <<if $player.appearance is $player.gender>> <<if $player.gender is "m">> <<if $breastsize lte 0>> <<He>> <<admires>> your newly-exposed <<breastsstop>> <<elseif $breastsize lte 1>> <<He>> <<admires>> your newly-exposed <<breastsstop>> <<elseif $breastsize lte 2>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "That's a nice pair of bitch-tits you've got there." <<elseif $breastsize lte 4>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "You have breasts like a woman!" <<else>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "Those things are gigantic! Maybe you'll share some boy-milk." <</if>> <<else>> <<if $breastsize lte 0>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about being flat, it's really cute." <<elseif $breastsize lte 1>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "Nothing quite like developing breasts. So lewd and cute." <<elseif $breastsize lte 2>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "Your small breasts are so lewd." <<elseif $breastsize lte 4>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about having your breasts displayed like this, it's what they're for." <<else>> <<He>> <<admires>> your newly-exposed <<breastsstop>> "They're so big! You'd make a fine cow." <</if>> <</if>> <</if>> <<elseif $speechscream is 1>><<set $speechscream to 0>> <<if $rng lte 20>> <<He>> speaks. "Shut your fucking mouth." <<elseif $rng lte 40>> <<He>> speaks. "Are you trying to make me hurt you? Be quiet!" <<elseif $rng lte 60>> <<He>> speaks. "Things are going to be difficult for you if you keep resisting." <<elseif $rng lte 80>> <<He>> speaks. "Stupid slut, no one's going to help you." <<else>> <<He>> speaks. "Crying for help? No one gives a shit." <</if>> <<elseif $speechsteal is 1>><<set $speechsteal to 0>> <<if $enemyanger lte 100>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Keep your fingers where I can see them." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "No one likes a thief." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Hands off my stuff." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You're a sneaky <<girlcomma>> aren't you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Don't think you can steal from me." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "It's rude to touch other people's belongings." <<else>> <<He>> speaks. "That isn't yours." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Fingers where I can see them, or you're gonna get hurt." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "It'll be the pillory for you, thief." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "You'll regret trying to steal from me, <<bitchstop>>" <<elseif $npcspeechcycle is 3>> <<He>> speaks. "I'm gonna teach you a lesson." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "When I'm done with you, you'll never steal again." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I'll show you what I do to thieves." <<else>> <<He>> speaks. "You think you can steal from me?" <</if>> <</if>> <<elseif $speechpenisbig is 1>><<set $speechpenisbig to 0>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if $npcspeechcycle is 0>> <<He>> speaks. "How are you so fucking big?"<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You're too big to fit. That's so cruel."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I hope I get you inside before I cum."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Just go in already!"<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Fuck, you're gonna make me cum without even penetrating me."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I don't care if you split me in two."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<else>> <<He>> speaks. "I need it in me now."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Help me get it in. I can take it."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 1>> <<He>> speaks. "It's not my fault your cock is so big."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I'm not used to taking such girths."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You should be proud of such a large cock."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I'm afraid it'll hurt."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<elseif $npcspeechcycle is 5>> <<He>> speaks. "It's too big, but I need it."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <<else>> <<He>> speaks. "I-I can take it. I just need time."<<if $penissize gte 4>><<ginsecurity "penis_big">><<insecurity "penis_big" 1>><</if>> <</if>> <</if>> <<elseif $speechhandjobpenis is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Don't you dare stop now!" <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You better not waste a single drop ." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I'll make you lick your fingers clean when you're done." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Keep going. Or I'll hurt you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Aim it at your mouth, or I'll force it down your throat!" <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Keep going, whore." <<else>> <<He>> speaks. "Keep jerking it like the slut that you are." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Don't stop jerking it. I'm so close!" <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Keep going." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Milk my cock till its dry." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You're good at this." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Faster! I'm almost there." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Sliding my cock between your fingers feels so good." <<else>> <<He>> speaks. "This feels amazing!" <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You better put in some work if you want to satisfy me." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Your arms will tire before you can get me off like this." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Keep your filthy hands off my cock." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Put some work into it, or I'll make you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Just couldn't keep your hands off it, could you?" <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I might let you get away with this if you do a good job." <<else>> <<He>> speaks. "Looks like you already know how to handle a cock, you little whore." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your hands feel so good around my cock." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You look so cute, playing with my cock." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "You're so good with your hands." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "I love watching your fingers slide up and down my cock." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "This will do just fine." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Show me how well you can handle a dick." <<else>> <<He>> speaks. "Your hands are so soft." <</if>> <</if>> <</if>> <<elseif $speechhandjobvagina is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Don't you dare stop now!" <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You better not waste a single drop ." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I'll make you lick your fingers clean when you're done." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Keep going. Or I'll hurt you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "You better keep this up." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Keep going, whore." <<else>> <<He>> speaks. "I'm so damn close." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your fingers are slippery with my juices." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Thats the spot. Don't stop!" <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I'm going to drench your hand in my juices." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Faster! I'm so close!" <<elseif $npcspeechcycle is 4>> <<He>> speaks. "This feels amazing. You're so good at this." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Faster!" <<else>> <<He>> speaks. "You're making my pussy feel so good." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You better treat my pussy right." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "My pussy needs better than this." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Take your filthy hands off my pussy." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You better know what you're doing." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I want more of you than just your hands." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "You better not bore me." <<else>> <<He>> speaks. "Do a good job, or I'll have to punish you." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your hands are so warm." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You really know how to handle a pussy." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Don't be afraid of using more fingers." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Don't stop rubbing my clit." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "You're so skilled with your hands." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "You have such lovely hands." <<else>> <<He>> speaks. "So much better than doing it myself." <</if>> <</if>> <</if>> <<elseif $speechcheeks is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "I'll slap your asscheeks raw if you stop." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "I'll grind against you until your ass goes numb." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Don't think this'll hurt any less than putting it in." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You won't be able to stand when I'm done with you!" <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I'll make you regret toying with me!. <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I'll spank the shit out of you when I'm done." <<else>> <<He>> speaks. "You're gonna drain me before I can even stick it in." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your ass is mezmerizing." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You're good at this." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Don't stop. Keep going!" <<elseif $npcspeechcycle is 3>> <<He>> speaks. "I'm gonna shoot my load all over you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I love fucking your asscheeks." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Your ass feels amazing against my cock." <<else>> <<He>> speaks. "I can't wait to shoot my load on you." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Want me to slap it, you whore?" <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You're even more of a slut than I thought." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Trying to distract me from your holes? It won't work." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You look like such a whore." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Look at this little slut shaking her ass at me." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I'll spank your ass raw if you don't satisfy me." <<else>> <<He>> speaks. "Are you scared of having my cock inside you? Cute. I'll humor you for now." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "I can work with that." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Need a warm up?" <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Your buttcheeks wrap so nicely around my cock." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You have such a cute ass on you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Shake that ass for me." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Watching you grind against me is so hot." <<else>> <<He>> speaks. "You look so lewd when you run your ass-cheeks up and down my cock." <</if>> <</if>> <</if>> <<elseif $speechthigh is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "I'm gonna fuck your thighs raw." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Trust a slut like you to turn anything into a hole." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I'll slam your thighs all I please." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You won't be able to stand when I'm done with you!" <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I'm so close to drenching your legs with cum!. <<elseif $npcspeechcycle is 5>> <<He>> speaks. "You stand no chance against my cock." <<else>> <<He>> speaks. "Your entire body exists for me to fuck." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your soft thighs are gonna make me cum." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Sliding my cock between your thighs feels amazing." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Your thighs are slick with precum." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Those thighs were made to be fucked." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I never expected this to feel so good." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I'm gonna erupt between your thighs." <<else>> <<He>> speaks. "I can't wait to see my cum run down your beautiful legs." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You won't keep me away like this forever." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Your thighs will do, for now." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Don't waste my time with your thighs." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Trying to distract me with your thighs?" <<elseif $npcspeechcycle is 4>> <<He>> speaks. "My cock deserves better than this." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I need more than this." <<else>> <<He>> speaks. "You won't keep me away from your holes forever." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your thighs are so smooth." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You have beautiful legs." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Your thighs are so soft." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "I don't mind some foreplay." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I'm always open for new things." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "This feels suprisingly good." <<else>> <<He>> speaks. "I love playing with your legs." <</if>> <</if>> <</if>> <<elseif $speechfeet is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your feet will be sore when I'm done with you." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "I'll defile every inch of your body." <<elseif $npcspeechcycle is 2>> <<if $NPCList[_n].penis isnot "none">> <<He>> speaks. "Your feet aren't worthy of my cum." <<else>> <<He>> speaks. "Your feet aren't worthy of my juices." <</if>> <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You must be a total slut, being this good with your feet." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I won't leave an inch of your body unmolested." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I'll make you lick those clean when I'm done." <<else>> <<He>> speaks. "I'm gonna make a mess of your feet." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You're so good with your feet!" <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Your feet feel so nice." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I want to watch you lick those clean when we're done!" <<elseif $npcspeechcycle is 3>> <<He>> speaks. "I'm going to drench your feet in my <<if $NPCList[_n].penis isnot "none">>cum<<else>>juices<</if>>." <<elseif $npcspeechcycle is 4>> <<if $NPCList[_n].penis isnot "none">> <<He>> speaks. "I'm going to erupt between your feet." <<else>> <<He>> speaks. "Your toes feel so good against my pussy." <</if>> <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Your feet feel so good." <<else>> <<if $NPCList[_n].penis isnot "none">> <<He>> speaks. "My cock feels so good against your feet. Don't stop." <<else>> <<He>> speaks. "My pussy feels so good against your feet. Don't stop." <</if>> <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You won't keep me away with this forever." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Your feet will do, for now." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Don't waste my time with your feet." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Trying to distract me with your feet?" <<elseif $npcspeechcycle is 4>> <<if $NPCList[_n].penis isnot "none">> <<He>> speaks. "You won't keep me away from your holes forever." <<else>> <<He>> speaks. "You won't keep me away from your cock forever." <</if>> <<elseif $npcspeechcycle is 5>> <<if $NPCList[_n].penis isnot "none">> <<He>> speaks. "Your feet aren't worthy of touching my cock." <<else>> <<He>> speaks. "Your feet aren't worthy of touching my pussy." <</if>> <<else>> <<He>> speaks. "This won't be enough to make me cum." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Your soles are so smooth!" <<elseif $npcspeechcycle is 1>> <<He>> speaks. "You really know how to handle your feet." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Put those feet to work." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Show me what you can do with your feet." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "I love being teased by your feet." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I love watching your toes play with me." <<else>> <<He>> speaks. "I don't mind some foreplay." <</if>> <</if>> <</if>> <<elseif $speechheadsuckle is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You should feel lucky to have such fresh milk." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Keep sucking and I might forgive you." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "You're a greedy <<girlcomma>> aren't you." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Don't be so grouchy." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "You better appreciate this." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Greedy brat." <<else>> <<He>> speaks. "You're a real glutton." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> coos. "S-suck harder. I have more to give." <<elseif $npcspeechcycle is 1>> <<He>> coos. "It's such a relief to drain them." <<elseif $npcspeechcycle is 2>> <<He>> coos. "You're so well behaved." <<elseif $npcspeechcycle is 3>> <<He>> coos. "You like that, don't you." <<elseif $npcspeechcycle is 4>> <<He>> coos. "Finish up and we'll move on to dessert." <<elseif $npcspeechcycle is 5>> <<He>> coos. "I feel all tingly." <<else>> <<He>> coos. "I hope my milk is tasty." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> tuts. "I hope you choke" <<elseif $npcspeechcycle is 1>> <<He>> tuts. "I'm not your mother. I won't forgive you so easily." <<elseif $npcspeechcycle is 2>> <<He>> tuts. "Insolent <<girlstop>> I bet you don't have a care in the world." <<elseif $npcspeechcycle is 3>> <<He>> tuts. "Look at you, sucking away like you own the place." <<elseif $npcspeechcycle is 4>> <<He>> tuts. "Does my milk taste good, you little brat?" <<elseif $npcspeechcycle is 5>> <<He>> tuts. "My milk's too good for brats like you." <<else>> <<He>> tuts. "You're having the time of your life, aren't you." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> coos. "Does my milk taste good?" <<elseif $npcspeechcycle is 1>> <<He>> coos. "I knew you were hungry." <<elseif $npcspeechcycle is 2>> <<He>> coos. "I hope my milk makes you feel good." <<elseif $npcspeechcycle is 3>> <<He>> coos. "I feel like a mother." <<elseif $npcspeechcycle is 4>> <<He>> coos. "Take your time." <<elseif $npcspeechcycle is 5>> <<He>> coos. "You gonna fall asleep?" <<else>> <<He>> coos. "You're so cute." <</if>> <</if>> <</if>> <<elseif $speechheadnipple is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "St-stupid…" <<elseif $npcspeechcycle is 1>> <<He>> speaks. "I bet you're experienced at sucking things." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "That's it, put that whore mouth to work." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Keep this up and I might forgive you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Maybe I'll share your mouth with all my friends." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I bet you've done all sorts of nasty things with that mouth." <<else>> <<He>> speaks. "Your slutty lips feel good against my skin." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You can be a bit rougher." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "H-harder." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "You tease." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Your tongue... Ah!" <<elseif $npcspeechcycle is 4>> <<He>> speaks. "You've done this before, haven't you." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "You know your way around my body." <<else>> <<He>> speaks. "My chest feels so good." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> tuts. "You're a desperate slut, aren't you." <<elseif $npcspeechcycle is 1>> <<He>> tuts. "You'd best remember who's in charge." <<elseif $npcspeechcycle is 2>> <<He>> tuts. "Don't you dare bite." <<elseif $npcspeechcycle is 3>> <<He>> tuts. "Don't think this means we're even." <<elseif $npcspeechcycle is 4>> <<He>> tuts. "Keep sucking, whore." <<elseif $npcspeechcycle is 5>> <<He>> tuts. "My chest feels good, but that doesn't mean I forgive you." <<else>> <<He>> tuts. "You're such a brat." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> coos. "Don't stop." <<elseif $npcspeechcycle is 1>> <<He>> coos. "That tickles." <<elseif $npcspeechcycle is 2>> <<He>> coos. "You're making my chest feel good." <<elseif $npcspeechcycle is 3>> <<He>> coos. "That mouth of yours has some experience, I bet." <<elseif $npcspeechcycle is 4>> <<He>> coos. "You look cute like that." <<elseif $npcspeechcycle is 5>> <<He>> coos. "Your tongue feels good against my skin." <<else>> <<He>> coos. "That's it. Right there." <</if>> <</if>> <</if>> <<elseif $speechheadnippleclosed is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You'd better start sucking, or else." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "I want you to suck me. Now." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I bet you're good at nipple licking. Get to work." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Hurry up and use your tongue." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Suck. Now." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Your head is there for a reason." <<else>> <<He>> speaks. "Bratty <<girls>> like you are good for one thing." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Don't keep me waiting." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Come on, make me feel good." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Put your lips right there." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "You're making my chest feel funny." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Don't fall asleep." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I can't take this for much longer." <<else>> <<He>> speaks. "You tease." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> tuts. "Stop being so stubborn." <<elseif $npcspeechcycle is 1>> <<He>> tuts. "You'd best get to it, or I'll make you." <<elseif $npcspeechcycle is 2>> <<He>> tuts. "You're right where I want you." <<elseif $npcspeechcycle is 3>> <<He>> tuts. "You're in trouble." <<elseif $npcspeechcycle is 4>> <<He>> tuts. "When I say use your tongue, you use it." <<elseif $npcspeechcycle is 5>> <<He>> tuts. "I bet you've done all sorts of dirty things." <<else>> <<He>> tuts. "Stupid slut." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> coos. "I can't wait to feel your tongue." <<elseif $npcspeechcycle is 1>> <<He>> coos. "They're so ready for you." <<elseif $npcspeechcycle is 2>> <<He>> coos. "I bet your lips feel wonderful." <<elseif $npcspeechcycle is 3>> <<He>> coos. "You're cute like that." <<elseif $npcspeechcycle is 4>> <<He>> coos. "I bet you've done this many times." <<elseif $npcspeechcycle is 5>> <<He>> coos. "You're a good <<girlcomma>> aren't you." <<else>> <<He>> coos. "Do you like how I feel?" <</if>> <</if>> <</if>> <<elseif $speechheadsuckleclosed is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Drink, or I'll make you." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Open wide." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Suck them. I need release!" <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Don't be such a brat." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "You drink when I tell you to." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "I can't believe how rude you are." <<else>> <<He>> speaks. "I'm gonna fill you up." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "Open wide." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "I promise you'll enjoy it." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Don't hold back." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "I need to fill you." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Please, hurry up and suck." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Milk me dry." <<else>> <<He>> speaks. "This is gonna feel so good." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> tuts. "Stupid <<girlcomma>> it's rude to turn down a treat." <<elseif $npcspeechcycle is 1>> <<He>> tuts. "I'll squirt if you don't open up." <<elseif $npcspeechcycle is 2>> <<He>> tuts. "You don't know what's good for you." <<elseif $npcspeechcycle is 3>> <<He>> tuts. "How rude." <<elseif $npcspeechcycle is 4>> <<He>> tuts. "Do as I say and open wide." <<elseif $npcspeechcycle is 5>> <<He>> tuts. "Suck, or I'll make you." <<else>> <<He>> tuts. "Such insolence." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> coos. "I know you're hungry." <<elseif $npcspeechcycle is 1>> <<He>> coos. "Come on, drink up." <<elseif $npcspeechcycle is 2>> <<He>> coos. "My milk will make you feel better. Open up." <<elseif $npcspeechcycle is 3>> <<He>> coos. "It's okay." <<elseif $npcspeechcycle is 4>> <<He>> coos. "Let me take care of you." <<elseif $npcspeechcycle is 5>> <<He>> coos. "Open wide." <<else>> <<He>> coos. "I promise you'll like the taste." <</if>> <</if>> <</if>> <<elseif $speechheadbreasts is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You're lucky I'm not rougher." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Maybe I'll keep you buried in my boobs." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Better get to work, or I won't let you out." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Impressed by my size?" <<elseif $npcspeechcycle is 4>> <<He>> speaks. "You get to touch my magnificent breasts. You're so lucky." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "It feels good for me, at least." <<else>> <<He>> speaks. "I bet you're enjoying this, slut." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "My my." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "Don't be shy. You can play with them." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Feels good in there, right?" <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Can you feel my heart beat? Or are my breasts too big?" <<elseif $npcspeechcycle is 4>> <<He>> speaks. "My breasts feel tingly." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "Are my breasts soft enough?" <<else>> <<He>> speaks. "My breasts feel so good." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> tuts. "I bet you're enjoying this." <<elseif $npcspeechcycle is 1>> <<He>> tuts. "Trouble breathing?" <<elseif $npcspeechcycle is 2>> <<He>> tuts. "Don't pass out in there." <<elseif $npcspeechcycle is 3>> <<He>> tuts. "I bet you wanted this. Pervert." <<elseif $npcspeechcycle is 4>> <<He>> tuts. "Hold still." <<elseif $npcspeechcycle is 5>> <<He>> tuts. "Stop squirming." <<else>> <<He>> tuts. "My breasts are better than you deserve." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> coos. "Are you blushing? That's so cute." <<elseif $npcspeechcycle is 1>> <<He>> coos. "Does it feel nice being smothered?" <<elseif $npcspeechcycle is 2>> <<He>> coos. "People always stare at my breasts." <<elseif $npcspeechcycle is 3>> <<He>> coos. "Are my breasts that much bigger than normal?" <<elseif $npcspeechcycle is 4>> <<He>> coos. "I can tell you like my breasts." <<elseif $npcspeechcycle is 5>> <<He>> coos. "Are my breasts soft enough?" <<else>> <<He>> coos. "Do you like my breasts?" <</if>> <</if>> <</if>> <<elseif $speechheadchest is 1 and random(1, 2) is 2>> <<if (($enemyarousal / $enemyarousalmax) * 100) gte 70>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> speaks. "It’s your fault my breasts feel this way." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "I bet you think being cute means you can get away with whatever you like." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "I'm gonna do so many things to you." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "Don't get too comfortable." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Shame on you, getting me riled up like this." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "What are you waiting for? Put that mouth to work." <<else>> <<He>> speaks. "You better give me what I want." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> speaks. "You're so lewd." <<elseif $npcspeechcycle is 1>> <<He>> speaks. "I can't keep this up much longer." <<elseif $npcspeechcycle is 2>> <<He>> speaks. "Are my nipples hard? You did that." <<elseif $npcspeechcycle is 3>> <<He>> speaks. "How can you be so cute and lewd at the same time." <<elseif $npcspeechcycle is 4>> <<He>> speaks. "Are you feeling good? I am." <<elseif $npcspeechcycle is 5>> <<He>> speaks. "My nipples need your touch." <<else>> <<He>> speaks. "My chest feels warm where you touch it." <</if>> <</if>> <<else>> <<if (($enemyanger / $enemyangermax) * 100) gte 10>> <<if $npcspeechcycle is 0>> <<He>> tuts. "You'd better start putting that mouth to work. Or else." <<elseif $npcspeechcycle is 1>> <<He>> tuts. "Be a good <<girl>> and do what I say." <<elseif $npcspeechcycle is 2>> <<He>> tuts. "Stay where I can see you." <<elseif $npcspeechcycle is 3>> <<He>> tuts. "I know you like my chest, slut." <<elseif $npcspeechcycle is 4>> <<He>> tuts. "You like that, don't you." <<elseif $npcspeechcycle is 5>> <<He>> tuts. "You're pathetic." <<else>> <<He>> tuts. "I bet you think you can get away with anything." <</if>> <<else>> <<if $npcspeechcycle is 0>> <<He>> coos. "I know just what to do with you." <<elseif $npcspeechcycle is 1>> <<He>> coos. "Can you feel my heartbeat?" <<elseif $npcspeechcycle is 2>> <<He>> coos. "Your hair is soft." <<elseif $npcspeechcycle is 3>> <<He>> coos. "You're so cute." <<elseif $npcspeechcycle is 4>> <<He>> coos. "I like having you close to me." <<elseif $npcspeechcycle is 5>> <<He>> coos. "Is my chest comfy?" <<else>> <<He>> coos. "Soft." <</if>> <</if>> <</if>> <<elseif $speechvaginaescape is 1>><<set $speechvaginaescape to 0>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "I can't enjoy you properly if you keep squirming around." <<elseif $rng lte 70>> <<He>> speaks. "Be still now." <<else>> <<He>> speaks. "You're a feisty little thing!" <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." <<elseif $rng lte 70>> <<He>> speaks. "Stop resisting." <<else>> <<He>> speaks. "I love it when you squirm." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Do you think that will stop me, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you." <<else>> <<He>> speaks. "Your pussy is mine slut, stop fighting it." <</if>> <</if>> <<elseif $speechpenisescape is 1>><<set $speechpenisescape to 0>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "I can't enjoy you properly if you keep squirming around." <<elseif $rng lte 70>> <<He>> speaks. "Be still now." <<else>> <<He>> speaks. "You're a feisty little thing!" <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." <<elseif $rng lte 70>> <<He>> speaks. "Stop resisting." <<else>> <<He>> speaks. "I love it when you squirm." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Do you think that will stop me, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you." <<else>> <<He>> speaks. "Your dick is mine slut, stop fighting it." <</if>> <</if>> <<elseif $speechotheranusescape is 1>><<set $speechotheranusescape to 0>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "I can't enjoy you properly if you keep squirming around." <<elseif $rng lte 70>> <<He>> speaks. "Be still now." <<else>> <<He>> speaks. "You're a feisty little thing!" <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." <<elseif $rng lte 70>> <<He>> speaks. "Stop resisting." <<else>> <<He>> speaks. "I love it when you squirm." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Do you think that will stop me, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you." <<else>> <<He>> speaks. "Your dick is mine slut, stop fighting it." <</if>> <</if>> <<elseif $speechanusescape is 1>><<set $speechanusescape to 0>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "I can't enjoy you properly if you keep squirming around." <<elseif $rng lte 70>> <<He>> speaks. "Be still now." <<else>> <<He>> speaks. "You're a feisty little thing!" <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." <<elseif $rng lte 70>> <<He>> speaks. "Stop resisting." <<else>> <<He>> speaks. "I love it when you squirm." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Do you think that will stop me, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you." <<else>> <<He>> speaks. "Your ass is mine slut, stop fighting it." <</if>> <</if>> <<elseif $speechpenispenetrated is 1>> <<if $devstate gte 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Yes! Yes! Give it to me! AH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "I've been needing this so badly." <<else>> <<He>> speaks. "You feel so good inside me." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "UHH! That's it...Not long now... AH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "That's it right there, good <<girlstop>>" <<else>> <<He>> speaks "I've been waiting too long for this, don't even think about stopping!" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "You... Stupid... AHH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> mocks you. "What's it like having your dick dominated like this?" <<else>> <<He>> mocks you. "You're right where you belong." <</if>> <</if>> <<else>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Oh! You... I... AHHH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "You're so cute when you're being fucked." <<else>> <<He>> speaks. "Just relax, I'll look after your dick." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Keep... going... not long now." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Nothing like a the cock of a little <<girlstop>>" <<else>> <<He>> speaks. "You like being inside me, don't you?" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "You... Stupid... AHH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "You make a good fucktoy." <<else>> <<He>> speaks. "You're mine now, <<girlstop>>" <</if>> <</if>> <</if>> <<elseif $speechotheranuspenetrated is 1>> <<if $devstate gte 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Yes! Yes! Give it to me! Fill me up!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "I've been needing this so badly." <<else>> <<He>> speaks. "You feel so good inside me." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "UHH! That's it...Not long now... AH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "That's it right there, good <<girlstop>>" <<else>> <<He>> speaks "I've been waiting too long for this, don't even think about stopping!" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "You... Stupid... AHH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> mocks you. "What's it like having your dick dominated like this?" <<else>> <<He>> mocks you. "You're right where you belong." <</if>> <</if>> <<else>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Oh! You... I... AHHH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "You're so cute when you're being fucked." <<else>> <<He>> speaks. "Just relax, I'll look after your dick." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Keep... going... not long now." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Nothing like a the cock of a little <<girlstop>>" <<else>> <<He>> speaks. "You like being inside me, don't you?" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "You... Stupid... AHH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "You make a good fucktoy." <<else>> <<He>> speaks. "You're mine now, <<girlstop>>" <</if>> <</if>> <</if>> <<elseif $speechvaginapenetrated is 1>> <<if $devstate gte 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "You feel so nice around my dick." <<else>> <<He>> speaks. "Your pussy is so warm." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "That's it! Take it, whore!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "Good <<girlstop>>" <<else>> <<He>> speaks "Your body is welcoming me at least." <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> mocks you. "What's it like having your pussy dominated like this?" <<else>> <<He>> mocks you. "You're right where you belong." <</if>> <</if>> <<else>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Your little pussy is so good!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "You're so cute when you're being fucked." <<else>> <<He>> speaks. "Just relax, I'll look after you." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Keep... going... not long now." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Nothing like a the cunt of a little <<girlstop>>" <<else>> <<He>> speaks. "You like being filled like this, don't you?" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "This is your place, remember that." <<else>> <<He>> speaks. "You're mine now, <<girlstop>>" <</if>> <</if>> <</if>> <<elseif $speechanuspenetrated is 1>> <<if $devstate gte 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "You feel so nice around my dick." <<else>> <<He>> speaks. "Your butt is so warm." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "That's it! Take it, whore!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "Good <<girlstop>>" <<else>> <<He>> speaks "Your body is welcoming me at least." <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> mocks you. "What's it like having your ass dominated like this?" <<else>> <<He>> mocks you. "You're right where you belong." <</if>> <</if>> <<else>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Your little butt is so tight!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "You're so cute when you're being fucked." <<else>> <<He>> speaks. "Just relax, I'll look after you." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Keep... going... not long now." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Nothing like a little <<girl>> fucktoy." <<else>> <<He>> speaks. "You like being filled like this, don't you?" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "This is your place, remember that." <<else>> <<He>> speaks. "You're mine now, <<girlstop>>" <</if>> <</if>> <</if>> <<elseif $speechmouthpenetrated is 1>> <<if $devstate gte 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "You feel so nice around my dick." <<else>> <<He>> speaks. "Your mouth is so warm." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "That's it! Take it, whore!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "Good <<girlstop>>" <<else>> <<He>> speaks "Your throat is welcoming me at least." <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> mocks you. "What's it like being dominated like this?" <<else>> <<He>> mocks you. "You're right where you belong." <</if>> <</if>> <<else>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Keep going, I'm almost there!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "You're so cute with your lips around my dick." <<else>> <<He>> speaks. "Just relax, I'll look after you." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Keep... going... not long now." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Nothing like a little <<girl>> as a fucktoy." <<else>> <<He>> speaks. "You like being filled like this, don't you?" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Don't act like you didn't want this, your mouth was made for it." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks hushedly. "This is your place, remember that." <<else>> <<He>> speaks. "You're mine now, <<girlstop>>" <</if>> <</if>> <</if>> <<elseif $speechvaginaimminent is 1>> <<if $vaginalvirginity is 1>> <<if $enemyanger lte 60>> <<if $rng gte 51>> <<He>> speaks. "My dick is pressing against your virgin pussy... I could deflower you at any moment." <<else>> <<He>> speaks. "Let's find out if your virgin pussy can handle my cock." <</if>> <<else>> <<if $rng gte 51>> <<He>> speaks. "I'm an inch away from taking your virginity, bitch." <<else>> <<He>> speaks. "You're not gonna be a virgin for long." <</if>> <</if>> <<else>> <<if $enemyanger lte 60>> <<if $rng gte 51>> <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" <<else>> <<He>> speaks. "I can't wait to start pounding away at your pussy." <</if>> <<else>> <<if $rng gte 51>> <<He>> speaks. "I hope your pussy is ready, I sure am." <<else>> <<He>> speaks. "I'm going to destroy your cunt, bitch." <</if>> <</if>> <</if>> <<elseif $speechpenisimminent is 1>> <<if $penilevirginity is 1>> <<if $enemyanger lte 60>> <<if $rng gte 51>> <<He>> speaks. "My pussy is pressing against your virgin dick... I could deflower you at any moment." <<else>> <<He>> speaks. "My pussy is going to destroy your virginity." <</if>> <<else>> <<if $rng gte 51>> <<He>> speaks. "I'm an inch away from taking your virginity, bitch." <<else>> <<He>> speaks. "You're not gonna be a virgin for long." <</if>> <</if>> <<else>> <<if $enemyanger lte 60>> <<if $rng gte 51>> <<He>> speaks. "Just having the tip pressing against me like this is driving me mad!" <<else>> <<He>> speaks. "I can't wait to feel you inside me." <</if>> <<else>> <<if $rng gte 51>> <<He>> speaks. "I hope your dick is ready, I sure am." <<else>> <<He>> speaks. "I'm going to destroy your penis." <</if>> <</if>> <</if>> <<elseif $speechotheranusimminent is 1>> <<if $penilevirginity is 1>> <<if $enemyanger lte 60>> <<He>> speaks. "My ass is pressing against your virgin dick... I could deflower you at any moment." <<else>> <<He>> speaks. "I'm an inch away from taking your virginity, bitch." <</if>> <<else>> <<if $enemyanger lte 60>> <<He>> speaks. "Just having the tip pressing against me like this is driving me mad!" <<else>> <<He>> speaks. "I hope your dick is ready, I sure am." <</if>> <</if>> <<elseif $speechanusimminent is 1>> <<if $analvirginity is 1>> <<if $enemyanger lte 60>> <<He>> speaks. "My dick is pressing against your virgin ass... It's gonna be a tight fit!" <<else>> <<He>> speaks. "I'm an inch away from taking your anal virginity, bitch." <</if>> <<else>> <<if $enemyanger lte 60>> <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" <<else>> <<He>> speaks. "I hope your ass is ready, my dick sure is!" <</if>> <</if>> <<elseif $speechmouthimminent is 1>> <<if $oralvirginity is 1>> <<if $enemyanger lte 60>> <<He>> speaks. "You've never tasted dick before have you? You're in for a treat!" <<else>> <<He>> speaks. "You've never tasted dick before have you? If you bite me, I'll fuck you up." <</if>> <<else>> <<if $enemyanger lte 60>> <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" <<else>> <<He>> speaks. "Open wide, whore." <</if>> <</if>> <<elseif $speechapologise is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "How could I be mad at a little hottie like you?" <<elseif $enemyanger lte 100>> <<He>> speaks. "I can think of a few ways you can make it up to me." <<else>> <<He>> speaks. "You better not be lying to me, or you'll be real sorry." <</if>> <<elseif $speechvaginaentrance is 1>> <<if $player.appearance is "m">> <<if $enemyanger lte 20>> <<He>> speaks. "Don't worry, I'll be gentle with your cock." <<elseif $enemyanger lte 100>> <<He>> speaks. "I can't wait to fuck you." <<else>> <<He>> speaks. "Don't try to squirm. You're mine." <</if>> <<else>> <<if $enemyanger lte 20>> <<He>> speaks. "Don't worry, I'll be gentle with your pussy." <<elseif $enemyanger lte 100>> <<He>> speaks. "I can't wait to fuck you." <<else>> <<He>> speaks. "Don't try to squirm away. You're mine." <</if>> <</if>> <<elseif $speechanusentrance is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "Don't worry, I'll be gentle with your ass." <<elseif $enemyanger lte 100>> <<He>> speaks. "I can't wait to fuck you." <<else>> <<He>> speaks. "Don't try to squirm away, your little ass is mine." <</if>> <<elseif $speechmouthentrance is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "Let's see that tongue of yours." <<elseif $enemyanger lte 100>> <<He>> speaks. "I can't wait to feel your tongue on my dick." <<else>> <<He>> speaks. "I want your lips around my dick. Now." <</if>> <<elseif $speechpenisentrance is 1>> <<if $player.appearance is "f">> <<if $enemyanger lte 20>> <<He>> speaks. "Your pussy is so close to mine, the anticipation is almost too much!" <<elseif $enemyanger lte 100>> <<He>> speaks. "Your pussy is eager for mine, don't try to hide it." <<else>> <<He>> speaks. "I hope you satisfy me, for your sake." <</if>> <<else>> <<if $enemyanger lte 20>> <<He>> speaks. "Your dick is so close to my pussy, the anticipation is almost too much!" <<elseif $enemyanger lte 100>> <<He>> speaks. "Your dick is eager for my pussy, don't try to hide it." <<else>> <<He>> speaks. "I hope you satisfy me, for your sake." <</if>> <</if>> <<elseif $speechotheranusentrance is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "Is my ass making you feel good?" <<elseif $enemyanger lte 100>> <<He>> speaks. "Your dick is eager for my ass, don't try to hide it." <<else>> <<He>> speaks. "I hope you satisfy me, for your sake." <</if>> <<elseif $speechvaginawithhold is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "I really wish I could fuck you, guess I'll have to make do." <<elseif $enemyanger lte 100>> <<He>> speaks. "Are you sure you don't want my dick? Your pussy seems to." <<else>> <<He>> speaks. "Fuck, I can't hold back like this for long." <</if>> <<elseif $speechanuswithhold is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "I really wish I could ass fuck you, guess I'll have to make do." <<elseif $enemyanger lte 100>> <<He>> speaks. "Are you sure you don't want my dick? Your ass is so close..." <<else>> <<He>> speaks. "Fuck, I can't hold back like this for long." <</if>> <<elseif $speechpeniswithhold is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "I can't take this, I need you inside me!" <<elseif $enemyanger lte 100>> <<He>> speaks. "I can't take this, I need you inside me!" <<else>> <<He>> speaks. "Fuck, I can't hold back like this for long." <</if>> <<elseif $speechotheranuswithhold is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "I can't take this, I need you inside me!" <<elseif $enemyanger lte 100>> <<He>> speaks. "I can't take this, I need you inside me!" <<else>> <<He>> speaks. "Fuck, I can't hold back like this for long." <</if>> <<elseif $speechvagina is 1>> <<if $arousal gte 8000>> <<if $enemyanger lte 20>> <<He>> speaks. "Your pussy is so moist! You need it bad, don't you?" <<elseif $enemyanger lte 100>> <<He>> speaks. "You're sopping wet down here!" <<else>> <<He>> speaks. "Don't pretend you don't want this. Your pussy is far too wet." <</if>> <<else>> <<if $enemyanger lte 20>> <<He>> speaks. "Don't worry, I'll soon have your pussy drenched." <<elseif $enemyanger lte 100>> <<He>> speaks. "How do you like the feel of me moving inside you?" <<else>> <<He>> speaks. "You like being treated like a cheap harlot, don't lie." <</if>> <</if>> <<elseif $speechpenis is 1>> <<if $arousal gte 8000>> <<if $enemyanger lte 20>> <<He>> speaks. "Your dick is so hard! You need it bad, don't you?" <<elseif $enemyanger lte 100>> <<He>> speaks. "Don't pretend you don't want this, not with a dick this hard." <<else>> <<He>> speaks. "Don't pretend you don't want this, not with a dick this hard." <</if>> <<else>> <<if $enemyanger lte 20>> <<He>> speaks. "Does my hand make you feel good?" <<elseif $enemyanger lte 100>> <<He>> speaks. "You like that, don't you." <<else>> <<He>> speaks. "Your dick is in my hand, I hope you realise who's in charge now." <</if>> <</if>> <<elseif $speechanus is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "Does my finger make you feel good?" <<elseif $enemyanger lte 100>> <<He>> speaks. "You like that, don't you." <<else>> <<He>> speaks. "You better start being good, I can be much rougher than this." <<He>> moves the finger in your anus more violently to demonstrate the point. <</if>> <<elseif $speechvaginamouth is 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Ohh! Not long now!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "How do you like the taste of my juices?" <<else>> <<He>> speaks. "Let's see what your tongue is capable of." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Mmm, it feels so good!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Now's your chance to satisfy me." <<else>> <<He>> speaks. "You don't want to disappoint me, do you?" <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "OHH! Your tongue, you stupid... AHH!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "You better swallow all my juices." <<else>> <<He>> speaks. "Nothing like rubbing my cunt in a fucktoy's face to remind them who's boss." <</if>> <</if>> <<elseif $speechvaginavagina is 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Ohh! Not long now!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "How do you like the feel of my pussy against yours?" <<else>> <<He>> speaks. "How do you like the feel of my pussy against yours?" <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "Mmm, it feels so good!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Our juices are mingling together." <<else>> <<He>> speaks. "You don't want to disappoint me, do you? Rub harder." <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "OHH! Your pussy is so good!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "You act like you don't want this, but your pussy is drenching me." <<else>> <<He>> speaks. "You like that, slut?" <</if>> <</if>> <<elseif $speechbeat is 1>> <<if $rng lte 10>> <<He>> speaks. "That's the least you deserve, bitch!" <<elseif $rng lte 20>> <<He>> speaks. "You want some more of this? Huh?" <<elseif $rng lte 30>> <<He>> speaks. "Hurts, don't it." <<elseif $rng lte 40>> <<He>> speaks. "I'll beat you into submission if I have to." <<elseif $rng lte 50>> <<He>> speaks. "Take that you stupid fuck!" <<elseif $rng lte 60>> <<He>> speaks. "There's plenty more punishment to come, whore." <<elseif $rng lte 70>> <<He>> speaks. "I love it when sluts cower." <<elseif $rng lte 80>> <<He>> speaks. "I'll have my fun, even if I have to beat it out of you." <<elseif $rng lte 90>> <<He>> speaks. "Maybe you like being beaten? I can accommodate that." <<else>> <<He>> speaks. "Afraid of me yet?" <</if>> <<elseif $speechhit is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> is annoyed by your attack. "Now why'd you go and do that?" <<elseif $rng lte 70>> <<He>> is annoyed by your attack. "Come on, don't be like that." <<else>> <<He>> is annoyed by your attack. "Ow! Not so rough!" <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> is annoyed by your attack. "You're starting to piss me off." <<elseif $rng lte 70>> <<He>> is annoyed by your attack. "Are you trying to get yourself hurt?" <<else>> <<He>> is annoyed by your attack. "Keep this up and you'll be in a lot of trouble, little <<girlstop>>" <</if>> <<else>> <<if $rng lte 35>> <<He>> is enraged by your attack. "I'm going to fucking murder you if you don't stop." <<elseif $rng lte 70>> <<He>> is enraged by your attack. "I'm going to show you your place, <<bitchstop>>" <<else>> <<He>> is enraged by your attack. "Ungrateful piece of shit." <</if>> <</if>> <<elseif $speechthroat is 1>> <<if $rng lte 20>> <<He>> tightens <<his>> grip around your throat. "What's the matter? Trouble breathing?" <<elseif $rng lte 40>> <<He>> tightens <<his>> grip around your throat. "Don't lose consciousness just yet, I want you to be awake for this." <<elseif $rng lte 60>> <<He>> tightens <<his>> grip around your throat. "You better start being nice to me if you want to breathe freely." <<elseif $rng lte 80>> <<He>> tightens <<his>> grip around your throat. "Too tight for you? Maybe you should stop being such a brat." <<else>> <<He>> tightens <<his>> grip around your throat. "I love it when they squirm." <</if>> <<elseif $speechvaginafoot is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "I can feel you leaking on my toes." <<elseif $enemyanger lte 100>> <<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise." <<else>> <<He>> speaks. "It's probably best I use my foot, I don't know where your slutty slit has been." <</if>> <<elseif $speechpenisfoot is 1>> <<if $enemyanger lte 20>> <<He>> speaks. "Do you like the feel of my feet?" <<elseif $enemyanger lte 100>> <<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise." <<else>> <<He>> speaks. "It's probably best I use my foot, I don't know where your filthy dick has been." <</if>> <<elseif $speechchastity is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "This belt is on pretty tight." <<elseif $rng lte 70>> <<He>> speaks. "I can't get it off." <<else>> <<He>> speaks. "I really want to get under this thing." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Oh, you little tease." <<elseif $rng lte 70>> <<He>> speaks. "Fuck, how do I get this off?" <<else>> <<He>> speaks. "Just you wait until I get this off of you. Oh, the fun we'll have." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Something's gonna break, either you or this belt." <<elseif $rng lte 70>> <<He>> speaks. "Fuck you, and fuck this belt." <<else>> <<He>> speaks. "Just you wait until I get this off." <</if>> <</if>> <<elseif $speechstripstruggle is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Come on, don't be shy." <<elseif $rng lte 70>> <<He>> speaks. "You're so beautiful, I have to see more of you." <<else>> <<He>> speaks. "I really want to get under this thing." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Oh, you little tease." <<elseif $rng lte 70>> <<He>> speaks. "Stop struggling!" <<else>> <<He>> speaks. "If you let me take your clothes off, things will go easier for you." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Give me your clothes, bitch!" <<elseif $rng lte 70>> <<He>> speaks. "You're getting stripped, slut. Stop fighting it." <<else>> <<He>> speaks. "Your clothes belong to me now, stop struggling." <</if>> <</if>> <<elseif $speechstruggle is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "You're a feisty little thing!" <<elseif $rng lte 70>> <<He>> speaks. "Calm down, you're not going to be hurt." <<else>> <<He>> speaks. "Just be calm and let it happen." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Stop struggling, or I'll get angry." <<elseif $rng lte 70>> <<He>> speaks. "If you don't want things to get worse, then calm down." <<else>> <<He>> speaks. "A good <<girl>> wouldn't struggle. Do you want to be punished?" <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Be still, you ungrateful bitch!" <<elseif $rng lte 70>> <<He>> speaks. "Stop struggling and accept your place." <<else>> <<He>> speaks. "Stupid slut! Stop it!" <</if>> <</if>> <<elseif $speechspank is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Have you learned your lesson yet?" <<elseif $rng lte 70>> <<He>> speaks. "If you're a good <<girl>> in the future, then you won't need to be punished." <<else>> <<He>> speaks. "This hurts me more than it hurts you." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "I could spank you far harder than this if I wanted." <<elseif $rng lte 70>> <<He>> speaks. "If you don't want things to get worse, then stop acting like a brat." <<else>> <<He>> speaks. "You've been a bad <<girlstop>> So you get punished. It's as simple as that." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "You're going to take your punishment, and when I'm done you're going to thank me for it!" <<elseif $rng lte 70>> <<He>> speaks. "You deserve far worse than this." <<else>> <<He>> speaks. "I'm gonna spank your butt raw, little <<girlstop>>" <</if>> <</if>> <<elseif $speecharms is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "If I give you your arms back, will you be good?" <<elseif $rng lte 70>> <<He>> speaks. "Some people like being restrained, you know." <<else>> <<He>> speaks. "It's cute when they can't use their arms." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "I'd release your arms if I was sure you wouldn't be a brat." <<elseif $rng lte 70>> <<He>> speaks. "If you prove that you're nice, then I won't have to restrain you." <<else>> <<He>> speaks. "You're completely helpless." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "You're completely at my mercy, get used to it." <<elseif $rng lte 70>> <<He>> speaks. "Try to struggle free, I dare you." <<else>> <<He>> speaks. "I know you love being restrained like this, you dirty slut." <</if>> <</if>> <<elseif $speechclit is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Does having your clit teased feel good?" <<elseif $rng lte 70>> <<He>> speaks. "Your little clit is so cute!" <<else>> <<He>> speaks. "Your clit is really firm. I guess that means you like it." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Your clit is so much fun to play with." <<elseif $rng lte 70>> <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" <<else>> <<He>> speaks. "You don't want to annoy me, not with your clit vulnerable like this." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "You like having your bean toyed with, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "Nothing like teasing some slut's clit to assert your superiority." <<else>> <<He>> speaks. "The fucktoy reacts to having its clit teased, what a surprise." <</if>> <</if>> <<elseif $speechglans is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Does having your dick played with feel good?" <<elseif $rng lte 70>> <<He>> speaks. "Your face is so cute when your dick is being teased like this!" <<else>> <<He>> speaks. "Your dick is really firm. I guess that means you like it." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Your dick is so much fun to play with." <<elseif $rng lte 70>> <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" <<else>> <<He>> speaks. "You don't want to annoy me, not with your dick vulnerable like this." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "You like having your dick toyed with, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "Nothing like teasing some fucktoy's dick to assert your superiority." <<else>> <<He>> speaks. "The fucktoy reacts to having its glans teased, what a surprise." <</if>> <</if>> <<elseif $speechbottom is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Does having your butt fondled feel good?" <<elseif $rng lte 70>> <<He>> speaks. "Your face is so cute when your butt is being teased like this!" <<else>> <<He>> speaks. "Your butt is so shapely." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Your butt is so much fun to play with." <<elseif $rng lte 70>> <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" <<else>> <<He>> speaks. "If you annoy me, I'll give you a spanking." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "You like having your ass toyed with, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "Bitches like you deserve a hard spanking." <<else>> <<He>> speaks. "Nice ass. At least you've got something going for you, slut." <</if>> <</if>> <<elseif $speechhair is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Your hair is fun to play with." <<elseif $rng lte 70>> <<He>> speaks. "Your hair is silky smooth." <<else>> <<He>> speaks. "Your hair is so beautiful." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Your hair is fun to yank around." <<elseif $rng lte 70>> <<He>> speaks. "I could really hurt you if I pulled hard enough, best be a good <<girlstop>>" <<else>> <<He>> speaks. "Your hair makes a fine leash." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "You like having your hair pulled, bitch?" <<elseif $rng lte 70>> <<He>> speaks. "You're staying right where I want you." <<else>> <<He>> speaks. "You'll give me what I want, or I'll keep pulling." <</if>> <</if>> <<elseif $speechchestrub is 1>> <<if $player.appearance is "m">> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "I'm gonna cum all over your chest!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "I bet your nipples are a weak spot." <<else>> <<He>> speaks. "Do you like the sight of my dick?" <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "You'll be drenched when I'm done!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Nothing quite like getting off on a boy's chest." <<else>> <<He>> speaks. "Be on your best behaviour, or I'll find some other part of you to fuck." <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "I'm gonna mark you with my seed!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "You'll be begging for more when I'm done, fucktoy." <<else>> <<He>> speaks. "Don't get any delusions of grandeur, you're just a cum rag." <</if>> <</if>> <<else>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> is lost in the moment. "I'm gonna cum all over your flat chest!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Flat breasts are so lewd..." <<else>> <<He>> speaks. "Don't be ashamed of your small breasts, it's cute." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> speaks. "They may be small, but your breasts feel good on my dick." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Keep it up, whore." <<else>> <<He>> speaks. "Your breasts are so small. You'll have to make it up to me in other ways." <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> speaks. "I'm gonna cover your pathetic excuse for breasts in my seed, and you're gonna thank me for it." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "What's it like to have such an inadequate rack?" <<else>> <<He>> speaks. "Your breasts are pathetic by the way." <</if>> <</if>> <</if>> <<elseif $speechbreastrub is 1>> <<if $enemyanger lte 20>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> speaks. "I'm gonna cum all over your delicious breasts!" <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Nothing like a boob job from a cutie." <<else>> <<He>> speaks. "My dick feels so good between your breasts." <</if>> <<elseif $enemyanger lte 100>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> speaks. "Careful, or I might squirt in your face." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Your boobs were made for pleasuring dick." <<else>> <<He>> speaks. "Keep those tits of yours around my dick." <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> <<He>> speaks. "That's it, take it between your tits like the slut you are." <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <<He>> speaks. "Take it, bitch!" <<else>> <<He>> speaks. "You better be good at this, for your sake." <</if>> <</if>> <<elseif $speechplead is 1>> <<if $enemyanger lte 20>> <<if $rng lte 20>> <<He>> speaks. "You don't want to stop really." <<elseif $rng lte 40>> <<He>> speaks. "Don't be silly, you're enjoying this." <<elseif $rng lte 60>> <<He>> speaks. "It'll be over before you know it." <<elseif $rng lte 80>> <<He>> speaks. "You're not going to be hurt you know." <<else>> <<He>> speaks. "Don't worry, I'll be gentle." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 20>> <<He>> speaks. "This is happening, one way or another." <<elseif $rng lte 40>> <<He>> speaks. "Don't try to guilt me." <<elseif $rng lte 60>> <<He>> speaks. "You say that, but your body tells a different story." <<elseif $rng lte 80>> <<He>> speaks. "I'm not stopping until I'm satisfied." <<else>> <<He>> speaks. "All the more reason to please me, it'll be over faster." <</if>> <<else>> <<if $rng lte 20>> <<He>> speaks. "Don't make me laugh, a slut like you can't get enough of this." <<elseif $rng lte 40>> <<He>> speaks. "We're not stopping until I'm done, whore." <<elseif $rng lte 60>> <<He>> speaks. "You're a selfish little shit aren't you." <<elseif $rng lte 80>> <<He>> speaks. "Did I give you permission to speak?" <<else>> <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're gagging for this." <</if>> <</if>> <<elseif $speechmoan is 1>> <<if $enemyanger lte 20>> <<if $rng lte 20>> <<He>> speaks. "I knew you'd love it." <<elseif $rng lte 40>> <<He>> speaks. "Don't worry, I'll use you properly." <<elseif $rng lte 60>> <<He>> speaks. "Your voice is so cute." <<elseif $rng lte 80>> <<He>> speaks. "You're such a good <<girlstop>>" <<else>> <<He>> speaks. "You're so precious." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 20>> <<He>> speaks. "That's more like it." <<elseif $rng lte 40>> <<He>> speaks. "Trying to butter me up? You still need to be punished." <<elseif $rng lte 60>> <<He>> speaks. "You like that? Filthy slut." <<elseif $rng lte 80>> <<He>> speaks. "You'd make a fine pet." <<else>> <<He>> speaks. "Keep this up and it'll end well for you." <</if>> <<else>> <<if $rng lte 20>> <<He>> speaks. "Shut up, <<bitchcomma>> I'm on to your tricks." <<elseif $rng lte 40>> <<He>> speaks. "You have a sweet mouth, but I know you're a rotten whore." <<elseif $rng lte 60>> <<He>> speaks. "You're a submissive little shit aren't you." <<elseif $rng lte 80>> <<He>> speaks. "Did I give you permission to speak?" <<else>> <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a manipulative whore." <</if>> <</if>> <<elseif $speechdemand is 1>> <<if $enemyanger lte 20>> <<if $rng lte 20>> <<He>> speaks. "You certainly have a mouth on you." <<elseif $rng lte 40>> <<He>> speaks. "You shouldn't be so rude to your betters." <<elseif $rng lte 60>> <<He>> speaks. "You better start being nicer, or I'll get meaner." <<elseif $rng lte 80>> <<He>> speaks. "You're such a naughty <<girlstop>>" <<else>> <<He>> speaks. "Careful, that's no way to speak to me." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 20>> <<He>> speaks. "Keep talking like that and I'll show you just how little you're worth." <<elseif $rng lte 40>> <<He>> speaks. "How dare you talk to me like that." <<elseif $rng lte 60>> <<He>> speaks. "If you don't start being more polite, I'll fuck you up." <<elseif $rng lte 80>> <<He>> speaks. "You're not making this any easier on yourself." <<else>> <<He>> speaks. "Keep this up and it won't end well for you." <</if>> <<else>> <<if $rng lte 20>> <<He>> speaks. "Shut the fuck up, <<bitchstop>>" <<elseif $rng lte 40>> <<He>> speaks. "Shut up, or I'll shut you up." <<elseif $rng lte 60>> <<He>> speaks. "You're a bratty little shit aren't you." <<elseif $rng lte 80>> <<He>> speaks. "Did I give you permission to speak?" <<else>> <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a weak little toy." <</if>> <</if>> <<elseif $speechforgive is 1>> <<if $enemyanger lte 20>> <<if $rng lte 20>> <<He>> laughs. "You forgive me? How cute." <<elseif $rng lte 40>> <<He>> laughs. "You forgive me? For what?" <<elseif $rng lte 60>> <<He>> speaks. "Shush, <<girlstop>>" <<elseif $rng lte 80>> <<He>> speaks. "You're a sweet little thing." <<else>> <<He>> laughs. "You can't be this cute." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 20>> <<He>> speaks. "Forgive me for what?." <<elseif $rng lte 40>> <<He>> speaks. "I don't like what you're implying, <<girlstop>>" <<elseif $rng lte 60>> <<He>> speaks. "Don't worry yourself, I'll give you plenty to forgive." <<elseif $rng lte 80>> <<He>> speaks. "Did I ask for your forgiveness? Better keep it zipped." <<else>> <<He>> speaks. "Forgive me? That's presumptuous for a <<bitch>> in your position." <</if>> <<else>> <<if $rng lte 20>> <<He>> speaks. "Shut the fuck up, <<bitchstop>>" <<elseif $rng lte 40>> <<He>> speaks. "Don't make me laugh, <<bitchstop>> Toys like you are made to be played with." <<elseif $rng lte 60>> <<He>> speaks. "You're a presumptuous little shit, aren't you." <<elseif $rng lte 80>> <<He>> speaks. "Did I give you permission to speak?" <<else>> <<He>> speaks. "There's nothing wrong with putting you to your proper use." <</if>> <</if>> <<elseif $speechvaginaflaunt is 1>> <<if $player.appearance is "m">> <<if $rng lte 35>> <<He>> coos. "I can't wait to swallow your dick." <<elseif $rng lte 70>> <<He>> coos. "Just look at the effect you're having on me." <<else>> <<He>> coos. "Like what you see?" <</if>> <<else>> <<if $rng lte 35>> <<He>> coos. "I'm rather proud of my body, I'm sure you can see why." <<elseif $rng lte 70>> <<He>> coos. "Just look at the effect you're having on me." <<else>> <<He>> coos. "Like what you see?" <</if>> <</if>> <<elseif $speechcoverface is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Aww look, the little <<girl>> is covering <<pher>> face." <<elseif $rng lte 70>> <<He>> speaks. "<<pShe>> is so shy!" <<else>> <<He>> speaks. "Don't be shy little <<girlstop>>" <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Don't think you won't be recognised." <<elseif $rng lte 70>> <<He>> speaks. "Something to hide?" <<else>> <<He>> speaks. "If covering your face makes this easier for you, fine." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "<<pShe>> is covering <<pher>> face! How pathetic." <<elseif $rng lte 70>> <<He>> speaks. "Cover your face if you want slut, you can't hide everything." <<else>> <<He>> speaks. "At least I don't have to look at your whore face." <</if>> <</if>> <<elseif $speechcoverpenis is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Stop hiding your penis from me and I'll make you feel good." <<elseif $rng lte 70>> <<He>> speaks. "Why are you hiding your penis from me?" <<else>> <<He>> speaks. "There's no reason to be shy." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Come on, let me see your penis." <<elseif $rng lte 70>> <<He>> speaks. "Something to hide?" <<else>> <<He>> speaks. "Stop covering your penis, I want to see it." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "If you don't stop covering your dick I'll beat you until you do." <<elseif $rng lte 70>> <<He>> speaks. "Let me see your dick. Now." <<else>> <<He>> speaks. "Stop covering your fucktoy dick or I'll stop being so courteous." <</if>> <</if>> <<elseif $speechcovervagina is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Stop hiding your pussy from me and I'll make you feel good." <<elseif $rng lte 70>> <<He>> speaks. "Why are you hiding your pussy from me?" <<else>> <<He>> speaks. "There's no reason to be shy." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "Come on, let me see your pussy." <<elseif $rng lte 70>> <<He>> speaks. "Something to hide?" <<else>> <<He>> speaks. "Stop covering your pussy, I want to see it." <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "If you don't stop covering your cunt I'll beat you until you do." <<elseif $rng lte 70>> <<He>> speaks. "Let me see your pussy. Now." <<else>> <<He>> speaks. "Stop covering your whore cunt or I'll stop being so courteous." <</if>> <</if>> <<elseif $speechapologiseno is 1>> <<if $enemyanger lte 20>> <<if $rng lte 35>> <<He>> speaks. "Shhh, you've already apologised." <<elseif $rng lte 70>> <<He>> speaks. "That's very polite, but I already know you're sorry." <<else>> <<He>> speaks. "I know you're sorry, don't worry about it." <</if>> <<elseif $enemyanger lte 100>> <<if $rng lte 35>> <<He>> speaks. "I heard you the first time." <<elseif $rng lte 70>> <<He>> speaks. "Quit whining" <<else>> <<He>> speaks. "Shush <<girlstop>>" <</if>> <<else>> <<if $rng lte 35>> <<He>> speaks. "Shut up, bitch." <<elseif $rng lte 70>> <<He>> speaks. "Shut up before I give you something to choke on." <<else>> <<He>> speaks. "Do you have permission to speak, slut?" <</if>> <</if>> <<else>> <<basespeech>> <</if>> <</nobr>><</widget>> <<widget "basespeech">><<nobr>> <<if $enemyanger lte 20>> <<set $rng to random(1, 100)>> <<He>> whispers. <<if $rng lte 5>> "You are so beautiful." <<elseif $rng lte 10>> "You are so very pretty." <<elseif $rng lte 15>> "You're such a gorgeous <<girlstop>>" <<elseif $rng lte 20>> "I bet you get a lot of attention." <<elseif $rng lte 25>> "You are so very cute." <<elseif $rng lte 30>> "You're so lovely." <<elseif $rng lte 35>> "Be a good <<girl>> and I won't hurt you." <<elseif $rng lte 40>> "Be a good <<girl>> and I'll make you feel good." <<elseif $rng lte 45>> "If you make me feel good, I'll make you feel good too." <<elseif $rng lte 50>> "Your skin is so smooth." <<elseif $rng lte 55>> "I want to kiss you all over." <<elseif $rng lte 60>> "You're a delicate thing, aren't you?" <<elseif $rng lte 65>> "You are wonderful." <<elseif $rng lte 70>> "Your body is so appealing." <<elseif $rng lte 75>> "Don't be ashamed of your body." <<elseif $rng lte 80>> "You look so fragile." <<elseif $rng lte 85>> "You're like an angel." <<elseif $rng lte 90>> "Your <<breasts>> are so cute." <<elseif $rng lte 95>> "You smell nice." <<elseif $rng lte 100>> "You're such a cute <<girlstop>>" <</if>> <<elseif $enemyanger lte 100>> <<set $rng to random(1, 100)>> <<He>> gives you a stern look. <<if $rng lte 5>> "Don't try my patience." <<elseif $rng lte 10>> "Bad sluts get hurt." <<elseif $rng lte 15>> "You're not a bad <<girlcomma>> are you?" <<elseif $rng lte 20>> "Don't think I won't hurt you." <<elseif $rng lte 25>> "You're so fucking sexy." <<elseif $rng lte 30>> "I wonder how much you could take." <<elseif $rng lte 35>> "This is happening, you might aswell make it easy on yourself." <<elseif $rng lte 40>> "Be a good <<girl>> and things will be easier for you." <<elseif $rng lte 45>> "I'm going to have fun with your body." <<elseif $rng lte 50>> "Don't defy me." <<elseif $rng lte 55>> "You were made for this." <<elseif $rng lte 60>> "I can tell you're enjoying this." <<elseif $rng lte 65>> "This is your fault, you know." <<elseif $rng lte 70>> "You like this, don't you." <<elseif $rng lte 75>> "You're on thin ice, <<girlstop>>" <<elseif $rng lte 80>> "Don't think you've seen the worst of me." <<elseif $rng lte 85>> "I own you now." <<elseif $rng lte 90>> "It's not over until I say it's over." <<elseif $rng lte 95>> "You're a fun toy, but don't get any ideas." <<elseif $rng lte 100>> "You should treat your betters with respect." <</if>> <<else>> <<set $rng to random(1, 100)>> <<He>> looks at you with fury. <<if $rng lte 5>> "Fucking whore." <<elseif $rng lte 10>> "You're just a filthy slut." <<elseif $rng lte 15>> "You're a vessel for cum, nothing more." <<elseif $rng lte 20>> "You should be happy anyone is giving a worthless piece of shit like you attention." <<elseif $rng lte 25>> "I haven't killed you yet, you should show gratitude." <<elseif $rng lte 30>> "I'm going to break you, in so many ways." <<elseif $rng lte 35>> "You'll show me respect before I'm done." <<elseif $rng lte 40>> "I wonder where I'll dump you when I'm done." <<elseif $rng lte 45>> "Even rape is too good for a bitch like you." <<elseif $rng lte 50>> "You deserve this, bitch." <<elseif $rng lte 55>> "You enjoy being treated like this. Don't try to deny it." <<elseif $rng lte 60>> "You're a worthless fucktoy." <<elseif $rng lte 65>> "You look pretty good, for useless trash." <<elseif $rng lte 70>> "Getting me off is your only purpose, don't forget." <<elseif $rng lte 75>> "I know you like this, you stupid slut." <<elseif $rng lte 80>> "You deserve far worse than this, whore." <<elseif $rng lte 85>> "You're a worthless slut." <<elseif $rng lte 90>> "I'm going to hurt you, and you're going to like it." <<elseif $rng lte 95>> "There's only one thing a <<girl>> like you is good for." <<elseif $rng lte 100>> "You're such a wretched tramp." <</if>> <</if>> <</nobr>><</widget>> <<widget "sprayspeech">><<nobr>> <<He>> shouts. <<if $speechspraycycle is 0>> <<set $speechspraycycle += 1>> "Where the fuck did you get that?" <<elseif $speechspraycycle is 1>> <<set $speechspraycycle += 1>> "You're no fun." <<elseif $speechspraycycle is 2>> <<set $speechspraycycle += 1>> "You sadistic bitch!" <<elseif $speechspraycycle is 3>> <<set $speechspraycycle += 1>> "Fuck! Shit!" <<elseif $speechspraycycle is 4>> <<set $speechspraycycle += 1>> "Argh!" <<elseif $speechspraycycle is 5>> <<set $speechspraycycle += 1>> "Shit. You've some fight in you." <<else>> <<set $speechspraycycle to 0>> "My eyes!" <</if>> <</nobr>><</widget>> <<widget "beastspeech">><<nobr>> <<if $beasttype is "lizardgirl" or $beasttype is "lizardboy">> <<bHe>> hisses. <<elseif $beasttype is "dolphingirl" or $beasttype is "dolphinboy">> <<bHe>> clicks. <<elseif $beasttype is "catgirl" or $beasttype is "catboy">> <<bHe>> purrs. <<else>> <<bHe>> growls. <</if>> <<if $NPCList[0].penis isnot "none">> <<if $player.appearance is "f">> <<if $enemyanger gte 60>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "I can't wait to mark you with my seed." <<elseif $npcspeechcycle is 1>> "I'm gonna fill you up so everyone knows who owns you." <<elseif $npcspeechcycle is 2>> "You won't be so insolent once I've put a litter in you." <<elseif $npcspeechcycle is 3>> "It's no fun without a struggle." <<elseif $npcspeechcycle is 4>> "You'd best be nice, or I'll share you with my <<if $beastgender is "m">>brothers<<else>>sisters<</if>>." <<elseif $npcspeechcycle is 5>> "Your womb is mine." <<else>> "My cock will show you your place." <</if>> <<else>> <<if $npcspeechcycle is 0>> "I'm gonna show you who's boss." <<elseif $npcspeechcycle is 1>> "Stop squirming." <<elseif $npcspeechcycle is 2>> "You're lucky I don't eat you." <<elseif $npcspeechcycle is 3>> "You should feel honoured I want to mate." <<elseif $npcspeechcycle is 4>> "Don't make me hurt you." <<elseif $npcspeechcycle is 5>> "You smell good enough to eat." <<else>> "You'll have strong babies." <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "Filling you up is gonna feel so good." <<elseif $npcspeechcycle is 1>> "I hope you're enjoying this as much as me." <<elseif $npcspeechcycle is 2>> "Your scent alone has me in a rut." <<elseif $npcspeechcycle is 3>> "My seed will make you smell even better." <<elseif $npcspeechcycle is 4>> "I'm lucky to have a mate like you." <<elseif $npcspeechcycle is 5>> "It's cruel to arouse me without finishing." <<else>> "You'll have strong babies." <</if>> <<else>> <<if $npcspeechcycle is 0>> "You smell nice." <<elseif $npcspeechcycle is 1>> "I'm going to mate with you. I hope that's okay." <<elseif $npcspeechcycle is 2>> "You have to breed with me." <<elseif $npcspeechcycle is 3>> "I bet you taste nice." <<elseif $npcspeechcycle is 4>> "You smell very fertile." <<elseif $npcspeechcycle is 5>> "I'll keep you warm." <<else>> "I'm ready to father a litter, you'll see." <</if>> <</if>> <</if>> <<else>> <<if $enemyanger gte 60>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "I can't wait to mark you with my seed." <<elseif $npcspeechcycle is 1>> "I'm gonna fill you up so everyone knows who owns you." <<elseif $npcspeechcycle is 2>> "You won't be so insolent once you're full of seed." <<elseif $npcspeechcycle is 3>> "It's no fun without a struggle." <<elseif $npcspeechcycle is 4>> "You'd best be nice, or I'll share you with my <<if $beastgender is "m">>brothers<<else>>sisters<</if>>." <<elseif $npcspeechcycle is 5>> "I'm in charge." <<else>> "My cock will show you your place." <</if>> <<else>> <<if $npcspeechcycle is 0>> "I'm gonna show you who's boss." <<elseif $npcspeechcycle is 1>> "Stop squirming." <<elseif $npcspeechcycle is 2>> "You're lucky I don't eat you." <<elseif $npcspeechcycle is 3>> "You should feel honoured I want to mate." <<elseif $npcspeechcycle is 4>> "Don't make me hurt you." <<elseif $npcspeechcycle is 5>> "You smell good enough to eat." <<else>> "My cock is strongest." <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "Filling you up is gonna feel so good." <<elseif $npcspeechcycle is 1>> "I hope you're enjoying this as much as me." <<elseif $npcspeechcycle is 2>> "Your scent alone has me in a rut." <<elseif $npcspeechcycle is 3>> "My seed will make you smell even better." <<elseif $npcspeechcycle is 4>> "I'm lucky to have a mate like you." <<elseif $npcspeechcycle is 5>> "It's cruel to arouse me without finishing." <<else>> "Are you impressed?" <</if>> <<else>> <<if $npcspeechcycle is 0>> "You smell nice." <<elseif $npcspeechcycle is 1>> "I'm going to mate with you. I hope that's okay." <<elseif $npcspeechcycle is 2>> "You have to mate with me." <<elseif $npcspeechcycle is 3>> "I bet you taste nice." <<elseif $npcspeechcycle is 4>> "You smell very fertile." <<elseif $npcspeechcycle is 5>> "I'll keep you warm." <<else>> "I'm the strongest, you'll see." <</if>> <</if>> <</if>> <</if>> <<else>> <<if $player.appearance is "f">> <<if $enemyanger gte 60>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "This is my territory." <<elseif $npcspeechcycle is 1>> "I'm gonna mark you with my scent so everyone knows who owns you." <<elseif $npcspeechcycle is 2>> "I'm gonna show you who's in charge." <<elseif $npcspeechcycle is 3>> "It's no fun without a struggle." <<elseif $npcspeechcycle is 4>> "You'd best be nice, or I'll share you with my <<if $beastgender is "m">>brothers<<else>>sisters<</if>>." <<elseif $npcspeechcycle is 5>> "I'm the alpha here." <<else>> "I'll show you your place." <</if>> <<else>> <<if $npcspeechcycle is 0>> "I'm gonna show you who's boss." <<elseif $npcspeechcycle is 1>> "Stop squirming." <<elseif $npcspeechcycle is 2>> "You're lucky I don't eat you." <<elseif $npcspeechcycle is 3>> "You should feel honoured I want to mate." <<elseif $npcspeechcycle is 4>> "Don't make me hurt you." <<elseif $npcspeechcycle is 5>> "You smell good enough to eat." <<else>> "You'll have strong babies one day." <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "Playing with you feels so good." <<elseif $npcspeechcycle is 1>> "I hope you're enjoying this as much as me." <<elseif $npcspeechcycle is 2>> "Your scent alone has me in heat." <<elseif $npcspeechcycle is 3>> "My scent will make you smell even better." <<elseif $npcspeechcycle is 4>> "I'm lucky to have a mate like you." <<elseif $npcspeechcycle is 5>> "It's cruel to arouse me without finishing." <<else>> "You'll have strong babies one day." <</if>> <<else>> <<if $npcspeechcycle is 0>> "You smell nice." <<elseif $npcspeechcycle is 1>> "I'm going to mate with you. I hope that's okay." <<elseif $npcspeechcycle is 2>> "You have to mate with me." <<elseif $npcspeechcycle is 3>> "I bet you taste nice." <<elseif $npcspeechcycle is 4>> "You smell very fertile." <<elseif $npcspeechcycle is 5>> "I'll keep you warm." <<else>> "You aren't planning on stealing my mates, I hope." <</if>> <</if>> <</if>> <<else>> <<if $enemyanger gte 60>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "I can't wait to take your seed." <<elseif $npcspeechcycle is 1>> "Fill me up so everyone knows who bred me." <<elseif $npcspeechcycle is 2>> "You won't be so insolent once I'm carrying your litter." <<elseif $npcspeechcycle is 3>> "It's no fun without a struggle." <<elseif $npcspeechcycle is 4>> "You'd best be nice, or I'll share you with my <<if $beastgender is "m">>brothers<<else>>sisters<</if>>." <<elseif $npcspeechcycle is 5>> "Your cock is mine." <<else>> "My womb is desperate for you." <</if>> <<else>> <<if $npcspeechcycle is 0>> "I'm gonna show you who's boss." <<elseif $npcspeechcycle is 1>> "Stop squirming." <<elseif $npcspeechcycle is 2>> "You're lucky I don't eat you." <<elseif $npcspeechcycle is 3>> "You should feel honoured I want to mate." <<elseif $npcspeechcycle is 4>> "Don't make me hurt you." <<elseif $npcspeechcycle is 5>> "You smell good enough to eat." <<else>> "You'll father strong babies." <</if>> <</if>> <<else>> <<if $enemyarousal gte ($enemyarousalmax / 2)>> <<if $npcspeechcycle is 0>> "Being filled is gonna feel so good." <<elseif $npcspeechcycle is 1>> "I hope you're enjoying this as much as me." <<elseif $npcspeechcycle is 2>> "Your scent alone has me in heat." <<elseif $npcspeechcycle is 3>> "Mark me with your seed and scent." <<elseif $npcspeechcycle is 4>> "I'm lucky to have a mate like you." <<elseif $npcspeechcycle is 5>> "It's cruel to leave me in heat." <<else>> "You'll father strong babies." <</if>> <<else>> <<if $npcspeechcycle is 0>> "You smell nice." <<elseif $npcspeechcycle is 1>> "I'm going to mate with you. I hope that's okay." <<elseif $npcspeechcycle is 2>> "You have to breed with me." <<elseif $npcspeechcycle is 3>> "I bet you taste nice." <<elseif $npcspeechcycle is 4>> "You smell very fertile." <<elseif $npcspeechcycle is 5>> "I'll keep you warm." <<else>> "I'm ready to be a mother, you'll see." <</if>> <</if>> <</if>> <</if>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/speech.twee
twee
mit
111,577
:: Widgets State Man [widget] <<widget "stateman">><<nobr>> <<if $enemyno is 1>> <<if $NPCList[0].pronoun is "m">> <<set $pronoun to "m">> <</if>> <<if $NPCList[0].pronoun is "f">> <<set $pronoun to "f">> <</if>> <<if $NPCList[0].pronoun is "i">> <<set $pronoun to "i">> <</if>> <<if $NPCList[0].pronoun is "n">> <<set $pronoun to "n">> <</if>> <<if $NPCList[0].pronoun is "t">> <<set $pronoun to "t">> <</if>> <<if $enemytype is "beast">> <<set $pronoun to "i">> <</if>> <<if $enemyhealth gte $enemyhealthmax>> <span class="red"><<He>> looks eager.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 4>> <span class="pink"><<He>> looks uncomfortable.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 3>> <span class="purple"><<He>> looks stung.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 2>> <span class="blue"><<He>> looks pained.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 1>> <span class="lblue"><<He>> looks hurt.</span> <<elseif $enemyhealth gt 0>> <span class="teal"><<He>> doesn't look like <<he>> can take much more pain.</span> <<elseif $enemyhealth lte 0>> <span class="green"><<He>> is recoiling in pain.</span><<combatcontrol 15>><<def 10>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <<if $NPCList[0].penis isnot "none">> <span class="red">Ejaculation imminent.</span> <<else>> <span class="red">Orgasm imminent.</span> <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>> <span class="pink">You think <<he>> is approaching orgasm.</span> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> <span class="purple"><<He>> looks lustful.</span> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <span class="blue"><<He>> looks horny.</span> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 1>> <span class="lblue"><<He>> looks aroused.</span> <<elseif $enemyarousal gt 0>> <span class="teal"><<He>> looks stimulated.</span> <<elseif $enemyarousal lte 0>> <span class="green"><<He>> is positively flaccid.</span> <</if>> <<if $enemyanger gte $enemyangermax>> <span class="red"><<He>> is furious.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 4>> <span class="pink"><<He>> looks incredibly pissed off.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 3>> <span class="purple"><<He>> looks angry.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 2>> <span class="blue"><<He>> looks frustrated.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 1>> <span class="lblue"><<He>> looks irritated.</span> <<elseif $enemyanger gt 0>> <span class="teal"><<He>> looks disappointed.</span> <<elseif $enemyanger lte 0>> <span class="green"><<He>> looks calm.</span> <</if>> <<if $enemytrust lte -100>> <span class="red"><<He>> looks full of suspicion.</span> <<elseif $enemytrust lte -60>> <span class="pink"><<He>> looks guarded.</span> <<elseif $enemytrust lte -20>> <span class="purple"><<He>> looks wary.</span> <<elseif $enemytrust lte 20>> <span class="blue"><<He>> looks cautious.</span> <<elseif $enemytrust lte 60>> <span class="lblue"><<He>> looks alert</span> <<elseif $enemytrust lte 100>> <span class="teal"><<He>> looks relaxed.</span> <<elseif $enemytrust gt 100>> <span class="green"><<He>> looks confident.</span> <</if>> <<else>> <<set $pronoun to "t">> <<if $enemyhealth gte $enemyhealthmax>> <span class="red"><<He>> look eager.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 4>> <span class="pink"><<He>> look uncomfortable.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 3>> <span class="purple"><<He>> look stung.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 2>> <span class="blue"><<He>> look pained.</span> <<elseif $enemyhealth gte ($enemyhealthmax / 5) * 1>> <span class="lblue"><<He>> look hurt.</span> <<elseif $enemyhealth gt 0>> <span class="teal"><<He>> don't look like <<he>> can take much more pain.</span> <<elseif $enemyhealth lte 0>> <span class="green"><<He>> are recoiling in pain.</span> <<combatcontrol 15>><<def 10>> <</if>> <<if $enemyarousal gte $enemyarousalmax>> <<if $NPCList[0].penis isnot "none">> <span class="red">Ejaculation imminent.</span> <<else>> <span class="red">Orgasm imminent.</span> <</if>> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>> <span class="pink">You think <<he>> are approaching orgasm.</span> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> <span class="purple"><<He>> look lustful.</span> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> <span class="blue"><<He>> look horny.</span> <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 1>> <span class="lblue"><<He>> look aroused.</span> <<elseif $enemyarousal gt 0>> <span class="teal"><<He>> look stimulated.</span> <<elseif $enemyarousal lte 0>> <span class="green"><<He>> are positively flaccid.</span> <</if>> <<if $enemyanger gte $enemyangermax>> <span class="red"><<He>> are furious.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 4>> <span class="pink"><<He>> look incredibly pissed off.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 3>> <span class="purple"><<He>> look angry.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 2>> <span class="blue"><<He>> look frustrated.</span> <<elseif $enemyanger gte ($enemyangermax / 5) * 1>> <span class="lblue"><<He>> look irritated.</span> <<elseif $enemyanger gt 0>> <span class="teal"><<He>> look disappointed.</span> <<elseif $enemyanger lte 0>> <span class="green"><<He>> look calm.</span> <</if>> <<if $enemytrust lte -100>> <span class="red"><<He>> look full of suspicion.</span> <<elseif $enemytrust lte -60>> <span class="pink"><<He>> look guarded.</span> <<elseif $enemytrust lte -20>> <span class="purple"><<He>> look wary.</span> <<elseif $enemytrust lte 20>> <span class="blue"><<He>> look cautious.</span> <<elseif $enemytrust lte 60>> <span class="lblue"><<He>> look alert</span> <<elseif $enemytrust lte 100>> <span class="teal"><<He>> look relaxed.</span> <<elseif $enemytrust gt 100>> <span class="green"><<He>> look confident.</span> <</if>> <<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>> <<set $rng to random(1, 100)>> <<if $rng is 100>> <<set $panicparalysis to 10>> <</if>> <</if>> <<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>> <<set $rng to random(1, 100)>> <<if $rng is 100>> <<set $panicviolence to 3>> <</if>> <</if>> <</if>> <br><br> <<if $arousal gte 10000>> <<orgasmpassage>> <</if>> <<set $seconds += 10>> <<if $seconds gte 60>> <<set $seconds to 0>> <<pass 1>> <</if>> <</nobr>><</widget>> :: Widgets Combat State [widget] <<widget "combatstate">><<nobr>> <<if $gamemode is "soft">> <<set $pain to 0>> <</if>> <<if $orgasmdown gte 1>> <<set $enemyarousal += 10>> <span class="pink">Your body pulses and spasms with orgasmic waves, preventing you from acting normally.</span> <br> <<disable>> <<if $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>> <<actionsorgasm>> <</if>> <</if>> <<if $pain gte 100 and $willpowerpain is 0>> <<set $enemyarousal += 10>> <span class="red">You are in too much pain to act normally.</span> <br> <<disable>> <<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>> <<actionspain>> <</if>> <</if>> <<if $panicviolence gte 1>> <<set $enemyarousal += 10>> <span class="red">You are stricken with panic, and flail wildly at anything invading your personal space.</span> <br> <<defiance 10>><<set $panicviolence to $panicviolence - 1>><<disable>> <</if>> <<if $panicparalysis gte 1>> <<set $enemyarousal += 10>> <span class="red">You are stricken with panic, your muscles seize up, preventing action.</span> <br> <<set $panicparalysis -= 1>><<disable>> <</if>> <<if $dissociation gte 2>> <<set $enemyarousal += 10>> You feel disconnected from yourself, as if in a dream. <br> <<disable>> <<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>> <<if $pain lt 100 or $willpowerpain is undefined>> <<actionsdissociation>> <</if>> <</if>> <</if>> <<if $trance gte 1>> <<set $enemyarousal += 10>> You are entranced. <br> <<disable>> <</if>> <</nobr>><</widget>> <<widget "carryblock">><<nobr>> <<if $orgasmdown gte 1>><<set $carryblock to "orgasm">> <<elseif $pain gte 100 and $willpowerpain is 0>><<set $carryblock to "pain">> <<elseif $dissociation gte 2>><<set $carryblock to "dissociation">> <<elseif $panicviolence gte 1>><<set $carryblock to 1>> <<elseif $panicparalysis gte 1>><<set $carryblock to 1>> <<elseif $trance gte 1>><<set $carryblock to 1>> <<else>><<set $carryblock to 0>> <</if>> <</nobr>><</widget>> <<widget "actioncarry">><<nobr>> <<if $carryblock is 0>> <<set $leftactioncarry to $leftactiondefault>> <<set $rightactioncarry to $rightactiondefault>> <<set $feetactioncarry to $feetactiondefault>> <<set $mouthactioncarry to $mouthactiondefault>> <<set $vaginaactioncarry to $vaginaactiondefault>> <<set $penisactioncarry to $penisactiondefault>> <<set $anusactioncarry to $anusactiondefault>> <<set $thighactioncarry to $thighactiondefault>> <<set $cheekactioncarry to $cheekactiondefault>> <<set $chestactioncarry to $chestactiondefault>> <<elseif $carryblock is "pain">> <<set $leftactioncarrypain to $leftactiondefault>> <<set $rightactioncarrypain to $rightactiondefault>> <<set $feetactioncarrypain to $feetactiondefault>> <<set $mouthactioncarrypain to $mouthactiondefault>> <<set $vaginaactioncarrypain to $vaginaactiondefault>> <<set $penisactioncarrypain to $penisactiondefault>> <<set $anusactioncarrypain to $anusactiondefault>> <<set $thighactioncarrypain to $thighactiondefault>> <<set $cheekactioncarrypain to $cheekactiondefault>> <<set $chestactioncarrypain to $chestactiondefault>> <<elseif $carryblock is "orgasm">> <<set $leftactioncarryorgasm to $leftactiondefault>> <<set $rightactioncarryorgasm to $rightactiondefault>> <<set $feetactioncarryorgasm to $feetactiondefault>> <<set $mouthactioncarryorgasm to $mouthactiondefault>> <<set $vaginaactioncarryorgasm to $vaginaactiondefault>> <<set $penisactioncarryorgasm to $penisactiondefault>> <<set $anusactioncarryorgasm to $anusactiondefault>> <<set $thighactioncarryorgasm to $thighactiondefault>> <<set $cheekactioncarryorgasm to $cheekactiondefault>> <<set $chestactioncarryorgasm to $chestactiondefault>> <<elseif $carryblock is "dissociation">> <<set $leftactioncarrydissociation to $leftactiondefault>> <<set $rightactioncarrydissociation to $rightactiondefault>> <<set $feetactioncarrydissociation to $feetactiondefault>> <<set $mouthactioncarrydissociation to $mouthactiondefault>> <<set $vaginaactioncarrydissociation to $vaginaactiondefault>> <<set $penisactioncarrydissociation to $penisactiondefault>> <<set $anusactioncarrydissociation to $anusactiondefault>> <<set $thighactioncarrydissociation to $thighactiondefault>> <<set $cheekactioncarrydissociation to $cheekactiondefault>> <<set $chestactioncarrydissociation to $chestactiondefault>> <</if>> <<set $carryblock to 0>> <</nobr>><</widget>> <<widget "actioncarrydrop">><<nobr>> <<if $orgasmdown gte 1>> <<set $leftactiondefault to $leftactioncarryorgasm>> <<set $rightactiondefault to $rightactioncarryorgasm>> <<set $feetactiondefault to $feetactioncarryorgasm>> <<set $mouthactiondefault to $mouthactioncarryorgasm>> <<set $vaginaactiondefault to $vaginaactioncarryorgasm>> <<set $penisactiondefault to $penisactioncarryorgasm>> <<set $anusactiondefault to $anusactioncarryorgasm>> <<set $thighactiondefault to $thighactioncarryorgasm>> <<set $cheekactiondefault to $cheekactioncarryorgasm>> <<set $chestactiondefault to $chestactioncarryorgasm>> <<elseif $pain gte 100 and $willpowerpain is 0>> <<set $leftactiondefault to $leftactioncarrypain>> <<set $rightactiondefault to $rightactioncarrypain>> <<set $feetactiondefault to $feetactioncarrypain>> <<set $mouthactiondefault to $mouthactioncarrypain>> <<set $vaginaactiondefault to $vaginaactioncarrypain>> <<set $penisactiondefault to $penisactioncarrypain>> <<set $anusactiondefault to $anusactioncarrypain>> <<set $thighactiondefault to $thighactioncarrypain>> <<set $cheekactiondefault to $cheekactioncarrypain>> <<set $chestactiondefault to $chestactioncarrypain>> <<elseif $dissociation gte 2>> <<set $leftactiondefault to $leftactioncarrydissociation>> <<set $rightactiondefault to $rightactioncarrydissociation>> <<set $feetactiondefault to $feetactioncarrydissociation>> <<set $mouthactiondefault to $mouthactioncarrydissociation>> <<set $vaginaactiondefault to $vaginaactioncarrydissociation>> <<set $penisactiondefault to $penisactioncarrydissociation>> <<set $anusactiondefault to $anusactioncarrydissociation>> <<set $thighactiondefault to $thighactioncarrydissociation>> <<set $cheekactiondefault to $cheekactioncarrydissociation>> <<set $chestactiondefault to $chestactioncarrydissociation>> <<else>> <<set $leftactiondefault to $leftactioncarry>> <<set $rightactiondefault to $rightactioncarry>> <<set $feetactiondefault to $feetactioncarry>> <<set $mouthactiondefault to $mouthactioncarry>> <<set $vaginaactiondefault to $vaginaactioncarry>> <<set $penisactiondefault to $penisactioncarry>> <<set $anusactiondefault to $anusactioncarry>> <<set $thighactiondefault to $thighactioncarry>> <<set $cheekactiondefault to $cheekactioncarry>> <<set $chestactiondefault to $chestactioncarry>> <</if>> <</nobr>><</widget>> :: Widgets Combat Effects [widget] <<widget "combateffects">><<nobr>> <<if $dev is 1>> <<if $consensual is 1>> <<if $trauma gte $traumasaved>> <<set $trauma to ($trauma - (($trauma - $traumasaved) * (($devlevel - 6) * 0.1)))>> <</if>> <</if>> <<elseif $dev is 0>> <<if $consensual is 1>> <<if $trauma gte $traumasaved>> <<set $trauma -= ($trauma - $traumasaved)>> <</if>> <</if>> <</if>> <<if $rapetrait gte 1>> <<if $trauma gte $traumasaved>> <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> <</if>> <</if>> <<if $bestialitytrait gte 1 and $enemytype is "beast">> <<if $trauma gte $traumasaved>> <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> <</if>> <</if>> <<if $tentacletrait gte 1 and $enemytype is "tentacles">> <<if $trauma gte $traumasaved>> <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> <</if>> <</if>> <<if $trauma gte $traumasaved>> <<set $traumagain += ($trauma - $traumasaved)>> <</if>> <<if $trauma lte 0>> <<set $traumasaved to 0>> <<else>> <<set $traumasaved to $trauma>> <</if>> <<if $sciencetrait gte 1>> <<if $pain gte $painsaved>> <<set $pain to ($pain - (($pain - $painsaved) * ($sciencetrait / 10)))>> <</if>> <</if>> <<set $painsaved to $pain>> <<if $orgasmtrait gte 1>> <<if $arousal gte $arousalsaved>> <<set $arousal to ($arousal - (($arousal - $arousalsaved) * 0.4))>> <</if>> <</if>> <<set $arousalsaved to $arousal>> <<if $stress gte $stresssaved>> <<set $stressgain += ($stress - $stresssaved)>> <</if>> <<if $stress lte 0>> <<set $stresssaved to 0>> <<else>> <<set $stresssaved to $stress>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/state.twee
twee
mit
15,202
:: Widgets Swarm Actions [widget] <<widget "swarmactions">><<nobr>> <<set $chest to 0>> <<set $front to 0>> <<set $back to 0>> <<if $vorecreature is 0>> <<if $images is 1>><<timed 100ms>> <<combatimg>> <br> <</timed>><</if>> <</if>> <<if $enemytype isnot "tentacles">> <<willpowerpain>> <<willpowerorgasm>> <<actioncarry>> <<actioncarrydrop>> <</if>> <<if $trance lte 0>> <<if $dissociation lte 1>> <<if $panicparalysis is 0>> <<if $panicviolence is 0>> <<if $orgasmdown lte 0>> <<if $pain lt 100 or $willpowerpain is undefined>> <<if $leftarm is "bound">> Your left arm is bound and helpless. <<if $gamemode is "soft">> <br> <label>Wriggle free<<radiobutton "$leftaction" "leftwriggle" checked>></label> | <</if>> <br><br> <<elseif $leftarm is "swarmgrappled">> <span class="purple">The $swarmcreature are constricting your left arm!</span> <br><br> <<elseif $leftarm is 0>> Your left arm is free. <br> <<if $rightarm is "swarmgrappled">> <label><span class="brat">Free your right arm</span> <<radiobutton "$leftaction" "leftfree">></label> | <<elseif $swarmpending gte 1>> <label>$swarmSteady one of the $swarmname <<radiobutton "$leftaction" "leftswarm">></label> | <</if>> <<if $swarmfrontinside lte 0 and $swarmfront lte 0>> <label>Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$leftaction" "frontcoverleft">></label> | <</if>> <<if $swarmbackinside lte 0 and $swarmback lte 0>> <label>Cover your butt <<radiobutton "$leftaction" "backcoverleft" checked>></label> | <</if>> <<if $swarmchestgrab lte 0>> <label>Cover your chest <<radiobutton "$leftaction" "chestcoverleft">></label> | <</if>> <<if $swarmfrontinside gte 1 and !$worn.under_lower.type.includes("chastity")>> <label><span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$leftaction" "frontpurgeleft">></label> | <</if>> <<if $swarmfront gte 1 and !$worn.under_lower.type.includes("chastity")>> <label><span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$leftaction" "frontclearleft">></label> | <</if>> <<if $swarmbackinside gte 1 and $worn.under_lower.anal_shield isnot 1>> <label><span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$leftaction" "backpurgeleft" checked>></label> | <</if>> <<if $swarmback gte 1 and $worn.under_lower.anal_shield isnot 1>> <label><span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$leftaction" "backclearleft" checked>></label> | <</if>> <<if $swarmchestgrab gte 1>> <label><span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$leftaction" "chestclearleft">></label> | <</if>> <<if $water is 1 and $vorecreature is 0>> <label><span class="teal">Swim to safety</span> <<radiobutton "$leftaction" "swim" checked>></label> | <</if>> <<if $vorecreature is 0>> <label>Rest <<radiobutton "$leftaction" "swarmrest">></label> | <</if>> <br><br> <</if>> <<if $rightarm is "bound">> Your right arm is bound and helpless. <<if $gamemode is "soft">> <br> <label>Wriggle free<<radiobutton "$rightaction" "rightwriggle" checked>></label> | <</if>> <br><br> <<elseif $rightarm is "swarmgrappled">> <span class="purple">The $swarmcreature are constricting your right arm!</span> <br><br> <<elseif $rightarm is 0>> Your right arm is free. <br> <<if $leftarm is "swarmgrappled">> <label><span class="brat">Free your left arm</span> <<radiobutton "$rightaction" "rightfree">></label> | <<elseif $swarmpending gte 1>> <label>$swarmSteady one of the $swarmname <<radiobutton "$rightaction" "rightswarm">></label> | <</if>> <<if $swarmfrontinside lte 0 and $swarmfront lte 0>> <label>Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$rightaction" "frontcoverright" checked>></label> | <</if>> <<if $swarmbackinside lte 0 and $swarmback lte 0>> <label>Cover your butt <<radiobutton "$rightaction" "backcoverright">></label> | <</if>> <<if $swarmchestgrab lte 0>> <label>Cover your chest <<radiobutton "$rightaction" "chestcoverright">></label> | <</if>> <<if $swarmfrontinside gte 1 and !$worn.under_lower.type.includes("chastity")>> <label><span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$rightaction" "frontpurgeright" checked>></label> | <</if>> <<if $swarmfront gte 1 and !$worn.under_lower.type.includes("chastity")>> <label><span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$rightaction" "frontclearright" checked>></label> | <</if>> <<if $swarmbackinside gte 1 and $worn.under_lower.anal_shield isnot 1>> <label><span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$rightaction" "backpurgeright">></label> | <</if>> <<if $swarmback gte 1 and $worn.under_lower.anal_shield isnot 1>> <label><span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$rightaction" "backclearright">></label> | <</if>> <<if $swarmchestgrab gte 1>> <label><span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$rightaction" "chestclearright">></label> | <</if>> <<if $water is 1 and $vorecreature is 0>> <label><span class="teal">Swim to safety</span> <<radiobutton "$rightaction" "swim" checked>></label> | <</if>> <<if $vorecreature is 0>> <label>Rest <<radiobutton "$rightaction" "swarmrest">></label> | <</if>> <br><br> <</if>> <<if $feetuse is 0>> Your feet are free. <br> <<if $swarmpending gte 1>> <label>$swarmSteady one of the $swarmname <<radiobutton "$feetaction" "feetswarm" checked>></label> | <</if>> <</if>> <br><br> <</if>> <</if>> <</if>> <</if>> <</if>> <</if>> <<if $enemytype isnot "tentacles">> <<combatstate>> <<carryblock>> <</if>> <br> <</nobr>><</widget>> :: Widgets Swarm Effects [widget] <<widget "swarmeffects">><<nobr>> <<effectspain>> <<effectsorgasm>> <<effectsdissociation>> <<if $leftaction is "rightwriggle">><<set $leftaction to 0>> <<if $leftarm is "bound">> <<unbind>><span class="green">You wriggle free from your bonds.</span> <</if>> <</if>> <<if $leftaction is "leftfree">><<set $leftaction to 0>><<set $rightarm to 0>><span class="lblue">You push away the $swarmcreature covering your right arm, freeing it.</span> <</if>> <<if $leftaction is "leftswarm">><<set $leftaction to 0>><<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your left hand.</span> <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> <</if>> <</if>> <<if $leftaction is "frontcoverleft">><<set $leftaction to 0>><<set $front to "covered">>You cover your <<genitalsstop>>with your left hand to prevent the $swarmcreature from violating you. <</if>> <<if $leftaction is "backcoverleft">><<set $leftaction to 0>> <<set $back to "covered">>You cover your butt with your left hand. Hopefully it will keep the $swarmcreature from invading your rear. <</if>> <<if $leftaction is "chestcoverleft">><<set $leftaction to 0>> <<set $chest to "covered">>You cover your chest with your left hand, keeping the $swarmcreature away from your sensitive bust. <</if>> <<if $leftaction is "frontpurgeleft">><<set $leftaction to 0>> <<set $swarmfrontinside -= 1>><span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>> <<if $swarm1 is "frontinside">><<set $swarm1 to "active">> <<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">> <<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">> <<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">> <<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">> <<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">> <<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">> <<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">> <<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">> <<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">> <</if>> <</if>> <<if $leftaction is "frontclearleft">><<set $leftaction to 0>> <<set $swarmfront -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span> <<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> <<if $swarm1 is "front">><<set $swarm1 to "active">> <<elseif $swarm2 is "front">><<set $swarm2 to "active">> <<elseif $swarm3 is "front">><<set $swarm3 to "active">> <<elseif $swarm4 is "front">><<set $swarm4 to "active">> <<elseif $swarm5 is "front">><<set $swarm5 to "active">> <<elseif $swarm6 is "front">><<set $swarm6 to "active">> <<elseif $swarm7 is "front">><<set $swarm7 to "active">> <<elseif $swarm8 is "front">><<set $swarm8 to "active">> <<elseif $swarm9 is "front">><<set $swarm9 to "active">> <<elseif $swarm10 is "front">><<set $swarm10 to "active">> <</if>> <</if>> <<if $leftaction is "backpurgeleft">><<set $leftaction to 0>> <<set $swarmbackinside -= 1>><span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>> <<if $swarm1 is "backinside">><<set $swarm1 to "active">> <<elseif $swarm2 is "backinside">><<set $swarm2 to "active">> <<elseif $swarm3 is "backinside">><<set $swarm3 to "active">> <<elseif $swarm4 is "backinside">><<set $swarm4 to "active">> <<elseif $swarm5 is "backinside">><<set $swarm5 to "active">> <<elseif $swarm6 is "backinside">><<set $swarm6 to "active">> <<elseif $swarm7 is "backinside">><<set $swarm7 to "active">> <<elseif $swarm8 is "backinside">><<set $swarm8 to "active">> <<elseif $swarm9 is "backinside">><<set $swarm9 to "active">> <<elseif $swarm10 is "backinside">><<set $swarm10 to "active">> <</if>> <</if>> <<if $leftaction is "backclearleft">><<set $leftaction to 0>> <<set $swarmback -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span> <<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> <<if $swarm1 is "back">><<set $swarm1 to "active">> <<elseif $swarm2 is "back">><<set $swarm2 to "active">> <<elseif $swarm3 is "back">><<set $swarm3 to "active">> <<elseif $swarm4 is "back">><<set $swarm4 to "active">> <<elseif $swarm5 is "back">><<set $swarm5 to "active">> <<elseif $swarm6 is "back">><<set $swarm6 to "active">> <<elseif $swarm7 is "back">><<set $swarm7 to "active">> <<elseif $swarm8 is "back">><<set $swarm8 to "active">> <<elseif $swarm9 is "back">><<set $swarm9 to "active">> <<elseif $swarm10 is "back">><<set $swarm10 to "active">> <</if>> <</if>> <<if $leftaction is "chestclearleft">> <<set $leftaction to 0>> <<set $swarmchestgrab -= 1>> <span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>> <<if $swarm1 is "chest">><<set $swarm1 to "active">> <<elseif $swarm2 is "chest">><<set $swarm2 to "active">> <<elseif $swarm3 is "chest">><<set $swarm3 to "active">> <<elseif $swarm4 is "chest">><<set $swarm4 to "active">> <<elseif $swarm5 is "chest">><<set $swarm5 to "active">> <<elseif $swarm6 is "chest">><<set $swarm6 to "active">> <<elseif $swarm7 is "chest">><<set $swarm7 to "active">> <<elseif $swarm8 is "chest">><<set $swarm8 to "active">> <<elseif $swarm9 is "chest">><<set $swarm9 to "active">> <<elseif $swarm10 is "chest">><<set $swarm10 to "active">> <</if>> <</if>> <<if $leftaction is "swim">><<set $leftaction to 0>><<set $swimdistance -= 1>> You paddle towards safety with your left arm. <</if>> <<if $leftaction is "swarmrest">><<set $leftaction to 0>> You rest your left arm. <</if>> <<if $rightaction is "rightwriggle">><<set $rightaction to 0>> <<if $rightarm is "bound">> <<unbind>><span class="green">You wriggle free from your bonds.</span> <</if>> <</if>> <<if $rightaction is "rightfree">> <<set $rightaction to 0>><<set $leftarm to 0>> <span class="lblue">You push away the $swarmcreature covering your left arm, freeing it.</span> <</if>> <<if $rightaction is "rightswarm">> <<set $rightaction to 0>><<set $swarmpending -= 1>> <span class="lblue">You $swarmsteady one of the $swarmname with your right hand.</span> <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> <</if>> <</if>> <<if $rightaction is "frontcoverright">> <<set $rightaction to 0>><<set $front to "covered">> You cover your <<genitalsstop>>with your right hand to prevent the $swarmcreature from violating you. <</if>> <<if $rightaction is "backcoverright">> <<set $rightaction to 0>> <<set $back to "covered">> You cover your butt with your right hand. Hopefully it will keep the $swarmcreature from invading your rear. <</if>> <<if $rightaction is "chestcoverright">> <<set $rightaction to 0>> <<set $chest to "covered">> You cover your chest with your right hand, keeping the $swarmcreature away from your sensitive bust. <</if>> <<if $rightaction is "frontpurgeright">> <<set $rightaction to 0>> <<set $swarmfrontinside -= 1>> <span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>> <<if $swarm1 is "frontinside">><<set $swarm1 to "active">> <<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">> <<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">> <<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">> <<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">> <<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">> <<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">> <<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">> <<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">> <<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">> <</if>> <</if>> <<if $rightaction is "frontclearright">> <<set $rightaction to 0>> <<set $swarmfront -= 1>> <span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span><<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> <<if $swarm1 is "front">><<set $swarm1 to "active">> <<elseif $swarm2 is "front">><<set $swarm2 to "active">> <<elseif $swarm3 is "front">><<set $swarm3 to "active">> <<elseif $swarm4 is "front">><<set $swarm4 to "active">> <<elseif $swarm5 is "front">><<set $swarm5 to "active">> <<elseif $swarm6 is "front">><<set $swarm6 to "active">> <<elseif $swarm7 is "front">><<set $swarm7 to "active">> <<elseif $swarm8 is "front">><<set $swarm8 to "active">> <<elseif $swarm9 is "front">><<set $swarm9 to "active">> <<elseif $swarm10 is "front">><<set $swarm10 to "active">> <</if>> <</if>> <<if $rightaction is "backpurgeright">> <<set $rightaction to 0>> <<set $swarmbackinside -= 1>> <span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>> <<if $swarm1 is "backinside">><<set $swarm1 to "active">> <<elseif $swarm2 is "backinside">><<set $swarm2 to "active">> <<elseif $swarm3 is "backinside">><<set $swarm3 to "active">> <<elseif $swarm4 is "backinside">><<set $swarm4 to "active">> <<elseif $swarm5 is "backinside">><<set $swarm5 to "active">> <<elseif $swarm6 is "backinside">><<set $swarm6 to "active">> <<elseif $swarm7 is "backinside">><<set $swarm7 to "active">> <<elseif $swarm8 is "backinside">><<set $swarm8 to "active">> <<elseif $swarm9 is "backinside">><<set $swarm9 to "active">> <<elseif $swarm10 is "backinside">><<set $swarm10 to "active">> <</if>> <</if>> <<if $rightaction is "backclearright">> <<set $rightaction to 0>> <<set $swarmback -= 1>> <span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span><<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> <<if $swarm1 is "back">><<set $swarm1 to "active">> <<elseif $swarm2 is "back">><<set $swarm2 to "active">> <<elseif $swarm3 is "back">><<set $swarm3 to "active">> <<elseif $swarm4 is "back">><<set $swarm4 to "active">> <<elseif $swarm5 is "back">><<set $swarm5 to "active">> <<elseif $swarm6 is "back">><<set $swarm6 to "active">> <<elseif $swarm7 is "back">><<set $swarm7 to "active">> <<elseif $swarm8 is "back">><<set $swarm8 to "active">> <<elseif $swarm9 is "back">><<set $swarm9 to "active">> <<elseif $swarm10 is "back">><<set $swarm10 to "active">> <</if>> <</if>> <<if $rightaction is "chestclearright">> <<set $rightaction to 0>> <<set $swarmchestgrab -= 1>> <span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>> <<if $swarm1 is "chest">><<set $swarm1 to "active">> <<elseif $swarm2 is "chest">><<set $swarm2 to "active">> <<elseif $swarm3 is "chest">><<set $swarm3 to "active">> <<elseif $swarm4 is "chest">><<set $swarm4 to "active">> <<elseif $swarm5 is "chest">><<set $swarm5 to "active">> <<elseif $swarm6 is "chest">><<set $swarm6 to "active">> <<elseif $swarm7 is "chest">><<set $swarm7 to "active">> <<elseif $swarm8 is "chest">><<set $swarm8 to "active">> <<elseif $swarm9 is "chest">><<set $swarm9 to "active">> <<elseif $swarm10 is "chest">><<set $swarm10 to "active">> <</if>> <</if>> <<if $rightaction is "swim">><<set $rightaction to 0>><<set $swimdistance -= 1>> You paddle towards safety with your right arm. <</if>> <<if $rightaction is "swarmrest">><<set $rightaction to 0>> You rest your right arm. <</if>> <<if $feetaction is "feetswarm">><<set $feetaction to 0>> <<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your feet.</span> <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> <</if>> <</if>> <br><br> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/swarm-effects.twee
twee
mit
20,585
:: Widgets Swarm [widget] <<widget "swarm">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm1 is "steadied">> <<set $swarm1 to "contained">> <<elseif $swarm1 is "contained">> <<if $rng gte 51>> <<set $swarm1 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm1 is "pending">> <<set $swarm1 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm1 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm1 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm1 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 2>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 2>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 2>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 2>> <<else>> <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 2>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 2>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 2>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 2>> <<else>> <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 2>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 2>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm1 is "back">> <<set $swarm1 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm1 is "front">> <<set $swarm1 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <<swarm2>> <<swarm3>> <<swarm4>> <<swarm5>> <<swarm6>> <<swarm7>> <<swarm8>> <<swarm9>> <<swarm10>> <<if $swarmpending gte 1>> There are <<print $swarmcount - $swarmactive>> $swarmname and <span class="blue">$swarmpending of them <<if $swarmpending gte 2>>are<<else>>is<</if>> $swarmmove.</span> <</if>> <<if $swarmactivate gte 1>><<set $swarmactivate to 0>> The $swarmname $swarmspill, surrounding you with more $swarmcreature. <</if>> <<if $swarmactive lte 0>> <<elseif $swarmactive lte 1>> The $swarmcreature are squirming over you. <<elseif $swarmactive lte 2>> The $swarmcreature are swarming over you. <<elseif $swarmactive lte 3>> The $swarmcreature teem around you. <<elseif $swarmactive lte 4>> You're practically swimming in $swarmcreature. <<elseif $swarmactive lte 9>> The $swarmcreature completely surround you. <<elseif $swarmactive gte 10>> <span class="pink">The $swarmcreature completely surround you, as if you are in a living pit.<<if $orgasmdown gte 1>> Not an inch of skin is spared the torment.<</if>></span> <</if>> <<set $rng to random(1, 100)>> <<if $rng gte 91 and $leftarm is 0 and $rightarm is 0>> <<if $rng gte 96>> <<set $leftarm to "swarmgrappled">> <span class="purple">The $swarmcreature swarm over your left arm, restraining it.</span> <<else>> <<set $rightarm to "swarmgrappled">> <span class="purple">The $swarmcreature swarm over your right arm, restraining it.</span> <</if>> <</if>> <<if $swarmchestcover gte 1>> <<set $swarmchestcover to 0>> You manage to keep them away from your chest. <</if>> <<if $swarmchestmolest gte 1>> <<set $swarmchestmolest to 0>> They writhe over your <<print either("chest", "stomach", "back", "neck", "arms")>>. <</if>> <<if $swarmchestclothed gte 1>> <<set $swarmchestclothed to 0>> Some of them assault and damage your $worn.upper.name, trying to get to the skin beneath. <</if>> <<if $swarmchestgrabintro gte 1>> <<set $swarmchestgrabintro to 0>> <span class="purple">A number of them take a liking to your <<breastsstop>></span> <</if>> <<if $swarmchestgrabclothed gte 1>> <<set $swarmchestgrabclothed to 0>> <span class="purple">Some of them wriggle their way into your $worn.upper.name, where they take a liking to your <<breastsstop>></span> <</if>> <<if $swarmchestgrab gte 1>> <<playWithBreasts $swarmchestgrab>> They twist and tease your nipples, keeping them firm. <<neutral 5>><<set $arousal += $swarmchestgrab * 20>> <</if>> <<if $swarmbackcover gte 1>> <<set $swarmbackcover to 0>> You manage to keep them away from your butt. <</if>> <<if $swarmbackmolest gte 1>> <<set $swarmbackmolest to 0>> They writhe over your <<print either("butt", "thighs", "legs")>>. <</if>> <<if $swarmbacklowerclothed gte 1>> <<set $swarmbacklowerclothed to 0>> Some of them burrow into your $worn.lower.name, damaging the fabric. <</if>> <<if $swarmbackunderclothed gte 1>> <<set $swarmbackunderclothed to 0>> Some of them assail your $worn.under_lower.name, tearing the fabric. <</if>> <<if $swarmbackgrablowerclothed gte 1>> <<set $swarmbackgrablowerclothed to 0>> <span class="purple">Some of them wriggle their way into your $worn.lower.name, you feel them moving toward your anus.</span> <</if>> <<if $swarmbackgrabunderclothed gte 1>> <<set $swarmbackgrabunderclothed to 0>> <span class="purple">Some of them wriggle their way into your $worn.under_lower.name, you feel them moving toward your anus.</span> <</if>> <<if $swarmbackgrablowerchastity gte 1>> <<set $swarmbackgrablowerchastity to 0>> <span class="purple">Some of them wriggle their way into your $worn.under_lower.name, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span> <<if $parasitedisable is "f">> <<set $analchastityparasite to $swarmcreature>> <</if>> <</if>> <<if $swarmbackgrab gte 1>> <<set $swarmbackgrab to 0>> <span class="purple">They swarm around your butt, you feel them move toward your anus.</span> <</if>> <<if $swarmbackinsideintro gte 1>> <<set $swarmbackinsideintro to 0>> <span class="pink">They start squirming their way into your <<bottomstop>></span> <</if>> <<if $swarmbackinside gte 1>> <<neutral 10>><<impregnate $swarmcreature $swarmbackinside>> They writhe inside your lower intestine<<if $penisexist is 1>>, blindly teasing your prostate<</if>><<if $impreg is true>>, and <span class="red">attempt to move further inside you</span><</if>>. <<set $impreg to false>> <<set $arousal += $swarmbackinside * 20>> <</if>> <<if $swarmfrontcover gte 1>> <<set $swarmfrontcover to 0>> You manage to keep them away from your <<genitalsstop>> <</if>> <<if $swarmfrontmolest gte 1>> <<set $swarmfrontmolest to 0>> You feel them writhing over your <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt isnot 1>><<genitals>> through your $worn.lower.name.<<elseif !$worn.under_lower.type.includes("naked")>><<genitals>> through your $worn.under_lower.name.<<else>>unprotected <<genitalsstop>><</if>> <</if>> <<if $swarmfrontlowerclothed gte 1>> <<set $swarmfrontlowerclothed to 0>> Some of them start tearing into your $worn.lower.name. <</if>> <<if $swarmfrontunderclothed gte 1>> <<set $swarmfrontunderclothed to 0>> Some of them try to breach your $worn.under_lower.name, trying to get to the skin beneath. <</if>> <<if $swarmfrontgrablowerclothed gte 1>> <<set $swarmfrontgrablowerclothed to 0>> <span class="purple">Some of them wriggle their way into your $worn.lower.name, you feel them moving toward your <<genitalsstop>></span> <</if>> <<if $swarmfrontgrabunderclothed gte 1>><<set $swarmfrontgrabunderclothed to 0>> <span class="purple">Some of them wriggle their way into your $worn.under_lower.name, you feel them moving toward your <<genitalsstop>></span> <</if>> <<if $swarmfrontgrablowerchastity gte 1>> <<set $swarmfrontgrablowerchastity to 0>> <span class="purple">Some of them wriggle their way into your $worn.under_lower.name, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span> <<if $parasitedisable is "f">> <<if $vaginaexist is 1>><<set $vaginalchastityparasite to $swarmcreature>> <<elseif $penisexist is 1>><<set $penilechastityparasite to $swarmcreature>> <</if>> <</if>> <</if>> <<if $swarmfrontgrab gte 1>> <<set $swarmfrontgrab to 0>> <span class="purple">They swarm around your groin, you feel them move toward your <<genitalsstop>></span> <</if>> <<if $swarmfrontinsideintro gte 1>> <<set $swarmfrontinsideintro to 0>> <<if $vaginaexist is 1>> <span class="pink">They start squirming their way into your pussy!</span> <<elseif $penisexist is 1>> <span class="pink">They start enveloping your penis!</span> <</if>> <</if>> <<if $swarmfrontinside gte 1>> <<if $vaginaexist is 1>> They writhe and squirm inside your vagina, probing and teasing without mercy. <<neutral 10>><<set $arousal += $swarmfrontinside * 20 * $genitalsensitivity>> <<elseif $penisexist is 1>> They writhe and squirm over your penis, rubbing and teasing the entire length. <<neutral 10>><<set $arousal += $swarmfrontinside * 20 * $genitalsensitivity>> <</if>> <</if>> <br><br> <<if $enemytype isnot "tentacles">> <<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>> <<set $rng to random(1, 100)>> <<if $rng is 100>> <<set $panicparalysis to 10>> <</if>> <</if>> <<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>> <<set $rng to random(1, 100)>> <<if $rng is 100>> <<set $panicviolence to 3>> <</if>> <</if>> <<if $arousal gte 10000>> <<orgasmpassage>> <</if>> <<set $seconds += 10>> <<if $seconds gte 60>> <<set $seconds to 0>> <<pass 1>> <</if>> <</if>> <</nobr>><</widget>> :: Widgets Swarm2 [widget] <<widget "swarm2">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm2 is "steadied">> <<set $swarm2 to "contained">> <<elseif $swarm2 is "contained">> <<if $rng gte 51>> <<set $swarm2 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm2 is "pending">> <<set $swarm2 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm2 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm2 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm2 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm2 is "back">> <<set $swarm2 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm2 is "front">> <<set $swarm2 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm3 [widget] <<widget "swarm3">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm3 is "steadied">> <<set $swarm3 to "contained">> <<elseif $swarm3 is "contained">> <<if $rng gte 51>> <<set $swarm3 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm3 is "pending">> <<set $swarm3 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm3 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm3 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm3 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm3 is "back">> <<set $swarm3 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm3 is "front">> <<set $swarm3 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm4 [widget] <<widget "swarm4">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm4 is "steadied">> <<set $swarm4 to "contained">> <<elseif $swarm4 is "contained">> <<if $rng gte 51>> <<set $swarm4 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm4 is "pending">> <<set $swarm4 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm4 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm4 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm4 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm4 is "back">> <<set $swarm4 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm4 is "front">> <<set $swarm4 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm5 [widget] <<widget "swarm5">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm5 is "steadied">> <<set $swarm5 to "contained">> <<elseif $swarm5 is "contained">> <<if $rng gte 51>> <<set $swarm5 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm5 is "pending">> <<set $swarm5 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm5 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm5 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm5 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm5 is "back">> <<set $swarm5 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm5 is "front">> <<set $swarm5 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm6 [widget] <<widget "swarm6">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm6 is "steadied">> <<set $swarm6 to "contained">> <<elseif $swarm6 is "contained">> <<if $rng gte 51>> <<set $swarm6 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm6 is "pending">> <<set $swarm6 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm6 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm6 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm6 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm6 is "back">> <<set $swarm6 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm6 is "front">> <<set $swarm6 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm7 [widget] <<widget "swarm7">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm7 is "steadied">> <<set $swarm7 to "contained">> <<elseif $swarm7 is "contained">> <<if $rng gte 51>> <<set $swarm7 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm7 is "pending">> <<set $swarm7 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm7 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm7 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm7 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm7 is "back">> <<set $swarm7 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm7 is "front">> <<set $swarm7 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm8 [widget] <<widget "swarm8">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm8 is "steadied">> <<set $swarm8 to "contained">> <<elseif $swarm8 is "contained">> <<if $rng gte 51>> <<set $swarm8 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm8 is "pending">> <<set $swarm8 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm8 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm8 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm8 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm8 is "back">> <<set $swarm8 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm8 is "front">> <<set $swarm8 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm9 [widget] <<widget "swarm9">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm9 is "steadied">> <<set $swarm9 to "contained">> <<elseif $swarm9 is "contained">> <<if $rng gte 51>> <<set $swarm9 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm9 is "pending">> <<set $swarm9 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm9 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm9 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm9 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm9 is "back">> <<set $swarm9 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm9 is "front">> <<set $swarm9 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>> :: Widgets Swarm10 [widget] <<widget "swarm10">><<nobr>> <<set $rng to random(1, 100)>> <<if $swarm10 is "steadied">> <<set $swarm10 to "contained">> <<elseif $swarm10 is "contained">> <<if $rng gte 51>> <<set $swarm10 to "pending">><<set $swarmpending += 1>> <</if>> <<elseif $swarm10 is "pending">> <<set $swarm10 to "active">><<set $swarmpending -= 1>><<set $swarmactive += 1>><<set $swarmactivate += 1>> <<elseif $swarm10 is "active">> <<if $rng lte $swarmactive * 20>> <<set $rng to random(1, 100)>> <<if $rng gte 70>> <<if $chest is "covered">> <<set $arousal += 10 * $breastsensitivity>><<set $swarmchestcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if $worn.upper.type.includes("naked")>> <<set $swarm10 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<set $swarm10 to "chest">><<neutral 3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> <<else>> <<neutral 1>><<set $swarmchestclothed += 1>><<set $worn.upper.integrity -= 10>> <</if>> <</if>> <<else>> <<set $swarmchestmolest += 1>><<neutral 1>><<set $worn.upper.integrity -= 5>> <</if>> <</if>> <<elseif $rng gte 40 and $analdisable is "f">> <<if $back is "covered">> <<set $arousal += 10>><<set $swarmbackcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>> <</if>> <<else>> <<neutral 1>><<set $swarmbacklowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity") and $worn.under_lower.anal_shield is 1>> <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrablowerchastity += 1>> <<else>> <<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmbackunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral 4>><<set $swarmbackgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmbackmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <<else>> <<if $front is "covered">> <<set $arousal += 10 * $genitalsensitivity>><<set $swarmfrontcover += 1>> <<else>> <<set $rng to random(1, 100)>> <<if $rng lte $swarmactive * 20>> <<if !$worn.lower.type.includes("naked") and $worn.lower.skirt is 0>><<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<neutral 4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<neutral 4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>> <</if>> <<else>> <<neutral 1>><<set $swarmfrontlowerclothed += 1>><<set $worn.lower.integrity -= 10>> <</if>> <<else>> <<set $rng to random(1, 100)>> <<if $rng gte 81>> <<if $worn.under_lower.type.includes("naked")>> <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <<elseif $worn.under_lower.type.includes("chastity")>> <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrablowerchastity += 1>> <<else>> <<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral 4>> <</if>> <<else>> <<if !$worn.under_lower.type.includes("naked")>> <<neutral 1>><<set $swarmfrontunderclothed += 1>><<set $worn.under_lower.integrity -= 10>> <<else>> <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral 4>><<set $swarmfrontgrab += 1>> <</if>> <</if>> <</if>> <<else>> <<set $swarmfrontmolest += 1>><<neutral 1>><<set $worn.lower.integrity -= 5>><<if $worn.lower.type.includes("naked")>><<set $worn.under_lower.integrity -= 5>><</if>> <</if>> <</if>> <</if>> <<else>> <<set $arousal += 10>> <</if>> <<elseif $swarm10 is "back">> <<set $swarm10 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> <<elseif $swarm10 is "front">> <<set $swarm10 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> <</if>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/swarms.twee
twee
mit
65,402
:: Widgets Combat Tentacle Test [widget] <<widget "tentacleact">><<nobr>> <<if $tentacles[$tentacleindex].health lte 0 and $tentacles[$tentacleindex].shaft isnot "finished">> Worn out, the $tentacles[$tentacleindex].name tentacle retracts from you. <<tentacledisable>> <<set $tentacles[$tentacleindex].shaft to "finished">> <<set $tentacles[$tentacleindex].head to "finished">> <</if>> <<if $tentacles[$tentacleindex].shaft is "tummy">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your tummy, <</if>> <<if $tentacles[$tentacleindex].shaft is "thighs">> The $tentacles[$tentacleindex].name tentacle <<slithers>> between your thighs, <</if>> <<if $tentacles[$tentacleindex].shaft is "breasts">> The $tentacles[$tentacleindex].name tentacle squeezes your breasts together, <</if>> <<if $tentacles[$tentacleindex].shaft is "chest">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your chest, <</if>> <<if $tentacles[$tentacleindex].shaft is "waist">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your waist, <</if>> <<if $tentacles[$tentacleindex].shaft is "neck">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your neck, <</if>> <<if $tentacles[$tentacleindex].shaft is "shoulders">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your shoulders, <</if>> <<if $tentacles[$tentacleindex].shaft is "leftleg">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your left leg, <</if>> <<if $tentacles[$tentacleindex].shaft is "rightleg">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your right leg, <</if>> <<if $tentacles[$tentacleindex].shaft is "leftarm">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your left arm, <</if>> <<if $tentacles[$tentacleindex].shaft is "rightarm">> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your right arm, <</if>> <<if $tentacles[$tentacleindex].head is "leftarm">> The $tentacles[$tentacleindex].name tentacle writhes in your left hand.<<neutral 5>> <</if>> <<if $tentacles[$tentacleindex].head is "rightarm">> The $tentacles[$tentacleindex].name tentacle writhes in your right hand.<<neutral 5>> <</if>> <<if $tentacles[$tentacleindex].head is "feet">> The $tentacles[$tentacleindex].name tentacle writhes between your feet.<<neutral 5>> <</if>> <<if $tentacles[$tentacleindex].head is "leftnipplesuck">> and up to your <<breastscomma>> where it suckles your left nipple.<<neutral 3>><<playWithBreasts>> <</if>> <<if $tentacles[$tentacleindex].head is "rightnipplesuck">> and up to your <<breastscomma>> where it suckles your right nipple.<<neutral 3>><<playWithBreasts>> <</if>> <<if $tentacles[$tentacleindex].head is "leftnipple">> and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral 3>><<set $tentacles[$tentacleindex].head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">><<playWithBreasts>> <</if>> <<if $tentacles[$tentacleindex].head is "rightnipple">> and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral 3>><<set $tentacles[$tentacleindex].head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">><<playWithBreasts>> <</if>> <<if $tentacles[$tentacleindex].head is "chest">> <<if $chestuse is "squeezed">> then up between your <<breastscomma>> rubbing itself between them.<<neutral 2>> <<else>> moves away from your <<breasts>><<set $tentacles[$tentacleindex].head to 0>><<set $breastuse to 0>> <</if>> <</if>> <<if $tentacles[$tentacleindex].head is "mouthdeep">> and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust. <<set $purity -= 1>><<internalejac>><<sex 5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>> <</if>> <<if $tentacles[$tentacleindex].head is "mouth">> and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span> <<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacles[$tentacleindex].head to "mouthdeep">><<sex 5>><<oralejacstat>><<ejacstat>> <</if>> <<if $tentacles[$tentacleindex].head is "mouthimminent">> <<if $oralvirginity is 1>> <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span> <<set $oralvirginity to 0>><<violence 5>> <<else>> <span class="pink"> and thrusts between your lips.</span> <</if>> <<set $mouthstate to "tentacle">><<set $tentacles[$tentacleindex].head to "mouth">><<sex 5>><<raped>><<oralstat>> <</if>> <<if $tentacles[$tentacleindex].head is "mouthentrance">> <span class="purple"> and presses against your lips.</span> <<set $mouthstate to "tentacleimminent">><<set $tentacles[$tentacleindex].head to "mouthimminent">><<neutral 4>> <</if>> <<if $tentacles[$tentacleindex].head is "vaginadeep">> and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust. <<set $purity -= 1>><<internalejac>><<sex 5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacles[$tentacleindex].health -= 1>> <</if>> <<if $tentacles[$tentacleindex].head is "vagina">> and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacles[$tentacleindex].head to "vaginadeep">><<sex 5>><<vaginalejacstat>><<ejacstat>> <</if>> <<if $tentacles[$tentacleindex].head is "vaginaimminent">> <<if $vaginalvirginity is 1>> <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span> <<set $vaginalvirginity to 0>><<violence 100>> <<else>> <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> <<set $vaginastate to "tentacle">><<set $tentacles[$tentacleindex].head to "vagina">><<sex 5>><<raped>><<vaginaraped>><<vaginalstat>><<violence 1>> <</if>> <<if $tentacles[$tentacleindex].head is "vaginaentrance">> <<if !$worn.under_lower.type.includes("chastity")>> <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacles[$tentacleindex].head to "vaginaimminent">><<neutral 4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal. <<set $worn.under_lower.integrity -= 10>><<violence 1>> <</if>> <</if>> <<if $tentacles[$tentacleindex].head is "penisdeep">> and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex 5>> <</if>> <<if $tentacles[$tentacleindex].head is "penis">> and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span> <<set $penisstate to "tentacledeep">><<set $tentacles[$tentacleindex].head to "penisdeep">><<sex 5>> <</if>> <<if $tentacles[$tentacleindex].head is "penisimminent">> <<if $penilevirginity is 1>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and</span> <span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span> <<set $penilevirginity to 0>><<violence 100>> <<else>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> <<set $penisstate to "tentacle">><<set $tentacles[$tentacleindex].head to "penis">><<sex 5>><<raped>><<penisraped>><<penilestat>><<violence 1>> <</if>> <<if $tentacles[$tentacleindex].head is "penisentrance">> <<if !$worn.under_lower.type.includes("chastity")>> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacles[$tentacleindex].head to "penisimminent">><<neutral 4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal. <<set $worn.under_lower.integrity -= 10>><<violence 1>> <</if>> <</if>> <<if $tentacles[$tentacleindex].head is "anusdeep">> and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust. <<set $purity -= 1>><<internalejac>><<sex 5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>> <</if>> <<if $tentacles[$tentacleindex].head is "anus">> and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacles[$tentacleindex].head to "anusdeep">><<sex 5>><<analejacstat>><<ejacstat>> <</if>> <<if $tentacles[$tentacleindex].head is "anusimminent">> <<if $analvirginity is 1>> <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence 100>> <<else>> <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> <<set $anusstate to "tentacle">><<set $tentacles[$tentacleindex].head to "anus">><<sex 5>><<raped>><<analstat>><<violence 1>> <</if>> <<if $tentacles[$tentacleindex].head is "anusentrance">> <<if $worn.under_lower.anal_shield is 0>> <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span> <<set $anusstate to "tentacleimminent">><<set $tentacles[$tentacleindex].head to "anusimminent">><<neutral 4>> <<else>> and tries to find a way inside. Failing, it lashes at the device. <<set $worn.under_lower.integrity -= 10>><<violence 1>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $tentacles[$tentacleindex].head is "vaginarub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex 3>> <<else>> and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span> <<neutral 3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacles[$tentacleindex].head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $tentacles[$tentacleindex].head is "penisrub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex 3>> <<else>> and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral 3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacles[$tentacleindex].head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $tentacles[$tentacleindex].head is "bottomrub">> <<if $rng gte 21>> and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex 3>> <<else>> and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral 3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacles[$tentacleindex].head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> <<if $tentacles[$tentacleindex].head is 0 and $tentacles[$tentacleindex].shaft isnot 0>> <<if $rng lte 10>> <<if $chestuse is "squeezed" and $breastuse is 0>> <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacles[$tentacleindex].head to "chest">><<neutral 2>><<set $breastuse to "tentacle">><<cheststat>> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 20>> <<if $leftnipple is 0>> <<upperslither>> <<playWithBreasts>><span class="blue">and teases your left nipple.</span><<neutral 2>><<set $tentacles[$tentacleindex].head to "leftnipple">><<set $leftnipple to "tentacle">> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 30>> <<if $rightnipple is 0>> <<upperslither>> <<playWithBreasts>><span class="blue">and teases your right nipple.</span><<neutral 2>><<set $tentacles[$tentacleindex].head to "rightnipple">><<set $rightnipple to "tentacle">> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 40>> <<if $mouthuse is 0>> <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral 2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacles[$tentacleindex].head to "mouthentrance">> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 50>> <<if $anususe is 0 and $analdisable is "f">> <<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral 2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacles[$tentacleindex].head to "anusentrance">> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 60>> <<if $vaginaexist is 1 and $vaginause is 0>> <<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral 2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacles[$tentacleindex].head to "vaginaentrance">> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 70>> <<if $penisexist is 1 and $penisuse is 0>> <<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral 2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacles[$tentacleindex].head to "penisentrance">> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 80>> <<if $thighuse is 0>> <<if $penisexist is 1 and $penisuse is 0>> <<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacles[$tentacleindex].head to "penisrub">><<sex 3>><<thighstat>> <<elseif $vaginaexist is 1 and $vaginause is 0>> <<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacles[$tentacleindex].head to "vaginarub">><<sex 3>><<thighstat>> <<else>> <<tentacledefault>> <</if>> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 90>> <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> <<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacles[$tentacleindex].head to "bottomrub">><<sex 1>><<bottomstat>> <<else>> <<tentacledefault>> <</if>> <<elseif $rng lte 95>> <<else>> <<tentacledefault>> <</if>> <<elseif $tentacles[$tentacleindex].head is 0 and $tentacles[$tentacleindex].shaft is 0>> <<if $rng lte 10>> <<if $position isnot "wall">> The $tentacles[$tentacleindex].name tentacle winds around your tummy.<<neutral 1>><<set $tentacles[$tentacleindex].shaft to "tummy">> <<else>> The $tentacles[$tentacleindex].name tentacle gently slaps your <<bottomstop>><<violence 1>><<hitstat>> <</if>> <<elseif $rng lte 20>> The $tentacles[$tentacleindex].name tentacle <<slithers>> between your thighs.<<neutral 1>><<set $tentacles[$tentacleindex].shaft to "thighs">> <<elseif $rng lte 30>> <<if $position isnot "wall">> <<if $breastsize gte 2 and $chestuse is 0>> The $tentacles[$tentacleindex].name tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral 1>><<set $tentacles[$tentacleindex].shaft to "breasts">><<set $chestuse to "squeezed">> <<else>> The $tentacles[$tentacleindex].name tentacle gently slaps your <<bottomstop>><<violence 1>><<hitstat>> <</if>> <<else>> The $tentacles[$tentacleindex].name tentacle gently slaps your <<bottomstop>><<violence 1>><<hitstat>> <</if>> <<elseif $rng lte 40>> <<if $position isnot "wall">> The $tentacles[$tentacleindex].name tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral 1>><<set $tentacles[$tentacleindex].shaft to "chest">> <<else>> The $tentacles[$tentacleindex].name tentacle gently slaps your <<bottomstop>><<violence 1>><<hitstat>> <</if>> <<elseif $rng lte 50>> The $tentacles[$tentacleindex].name tentacle winds its way around your waist.<<neutral 1>><<set $tentacles[$tentacleindex].shaft to "waist">> <<elseif $rng lte 60>> <<if $position isnot "wall">> <<if $head is 0>> The $tentacles[$tentacleindex].name tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral 1>><<set $tentacles[$tentacleindex].shaft to "neck">><<set $head to "grappled">> <<else>> The $tentacles[$tentacleindex].name tentacle winds its way around your shoulders.<<neutral 1>><<set $tentacles[$tentacleindex].shaft to "shoulders">> <</if>> <<else>> The $tentacles[$tentacleindex].name tentacle gently slaps your <<bottomstop>><<violence 1>><<hitstat>> <</if>> <<elseif $rng lte 70>> The $tentacles[$tentacleindex].name tentacle gently slaps your <<bottomstop>><<violence 1>><<hitstat>> <<elseif $rng lte 80>> <<if $leftleg is 0>> The $tentacles[$tentacleindex].name tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral 1>><<feettentacledisable>><<set $tentacles[$tentacleindex].shaft to "leftleg">><<set $leftleg to "grappled">> <<else>> The $tentacles[$tentacleindex].name tentacle tickles your feet.<<neutral 1>> <</if>> <<elseif $rng lte 85>> <<if $rightleg is 0>> The $tentacles[$tentacleindex].name tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral 1>><<feettentacledisable>><<set $tentacles[$tentacleindex].shaft to "rightleg">><<set $rightleg to "grappled">> <<else>> The $tentacles[$tentacleindex].name tentacle tickles your feet.<<neutral 1>> <</if>> <<elseif $rng lte 90>> <<if $leftarm is 0>> The $tentacles[$tentacleindex].name tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral 1>><<leftarmtentacledisable>><<set $tentacles[$tentacleindex].shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> <<else>> The $tentacles[$tentacleindex].name tentacle tickles your armpit.<<neutral 1>> <</if>> <<elseif $rng lte 95>> <<if $rightarm is 0>> The $tentacles[$tentacleindex].name tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral 1>><<set $tentacles[$tentacleindex].shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> <<else>> The $tentacles[$tentacleindex].name tentacle tickles your armpit.<<neutral 1>> <</if>> <<elseif $rng lte 100>> The $tentacles[$tentacleindex].name tentacle <<slithers>> against your <<bottomstop>><<neutral 1>> <</if>> <</if>> <</nobr>><</widget>> <<widget "tentacledefault">><<nobr>> <<set $rng to random(1, 100)>> <<if $rng gte 90>> then squirts a warm fluid over your neck.<<neutral 1>><<set $neckgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<neckejacstat>><<ejacstat>> <<elseif $rng gte 80>> then squirts a warm fluid over your right arm.<<neutral 1>><<set $rightarmgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 70>> then squirts a warm fluid over your left arm.<<neutral 1>><<set $leftarmgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 60>> then squirts a warm fluid over your thighs.<<neutral 1>><<set $thighgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<thighejacstat>><<ejacstat>> <<elseif $rng gte 50>> then squirts a warm fluid over your <<bottomstop>><<neutral 1>><<set $bottomgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<bottomejacstat>><<ejacstat>> <<elseif $rng gte 40>> then squirts a warm fluid over your tummy.<<neutral 1>><<set $tummygoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<tummyejacstat>><<ejacstat>> <<elseif $rng gte 30>> then squirts a warm fluid over your chest.<<neutral 1>><<set $chestgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<chestejacstat>><<ejacstat>> <<elseif $rng gte 20>> then squirts a warm fluid over your face.<<neutral 1>><<set $facegoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<faceejacstat>><<ejacstat>> <<elseif $rng gte 10>> then squirts a warm fluid over your hair.<<neutral 1>><<set $hairgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<hairejacstat>><<ejacstat>> <<else>> then squirts a warm fluid over your feet.<<neutral 1>><<set $feetgoo += 1>><<set $tentacles[$tentacleindex].health -= 1>><<feetejacstat>><<ejacstat>> <</if>> <</nobr>><</widget>> <<widget "tentacledisable">><<nobr>> <<if $tentacles[$tentacleindex].head is "feet">> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $feetstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "leftarm">> <<set $leftarm to 0>> <<set $leftarmstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "rightarm">> <<set $rightarm to 0>> <<set $rightarmstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "leftnipplesuck">> <<set $leftnipple to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "rightnipplesuck">> <<set $rightnipple to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "leftnipple">> <<set $leftnipple to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "rightnipple">> <<set $rightnipple to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "chest">> <<set $chestuse to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "mouthentrance">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "mouthimminent">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "mouth">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "mouthdeep">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "anusentrance">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "anusimminent">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "anus">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "anusdeep">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "vaginaentrance">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "vaginaimminent">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "vagina">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "vaginadeep">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "penisentrance">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "penisimminent">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "penis">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "penisdeep">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "vaginarub">> <<set $vaginause to 0>> <<set $thighuse to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "penisrub">> <<set $penisuse to 0>> <<set $thighuse to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "bottomrub">> <<set $anususe to 0>> <<set $bottomuse to 0>> <</if>> <<if $tentacles[$tentacleindex].shaft is "breasts">> <<set $chestuse to 0>> <</if>> <<if $tentacles[$tentacleindex].shaft is "neck" and $head isnot "bound">> <<set $head to 0>> <</if>> <<if $tentacles[$tentacleindex].shaft is "leftleg" and $leftleg isnot "bound">> <<set $leftleg to 0>> <</if>> <<if $tentacles[$tentacleindex].shaft is "rightleg" and $rightleg isnot "bound">> <<set $rightleg to 0>> <</if>> <<if $tentacles[$tentacleindex].shaft is "leftarm" and $leftarm isnot "bound">> <<set $leftarm to 0>> <</if>> <<if $tentacles[$tentacleindex].shaft is "rightarm" and $rightarm isnot "bound">> <<set $rightarm to 0>> <</if>> <<if $tentacles[$tentacleindex].head is "chest">> <<set $breastuse to 0>> <</if>> <<set $tentacles[$tentacleindex].shaft to 0>> <<set $tentacles[$tentacleindex].head to 0>> <</nobr>><</widget>>
TheDivineHeir/degrees
game/base-combat/tentacles/tentacle-action.twee
twee
mit
24,826