| | --- |
| | license: other |
| | task_categories: |
| | - image-to-video |
| | - image-to-image |
| | - unconditional-image-generation |
| | language_creators: |
| | - found |
| | tags: |
| | - sprites |
| | - animation |
| | - slideshow |
| | - compositing |
| | - video-frames |
| | - image-sequence |
| | size_categories: |
| | - 10K<n<100K |
| | configs: |
| | - config_name: default |
| | data_files: |
| | - split: train |
| | path: "train-*.parquet" |
| | dataset_info: |
| | features: |
| | - name: id |
| | dtype: string |
| | - name: source_images |
| | sequence: binary |
| | - name: frames |
| | sequence: binary |
| | - name: num_sources |
| | dtype: int64 |
| | - name: num_frames |
| | dtype: int64 |
| | splits: |
| | - name: train |
| | --- |
| | |
| | # Sprite Compositing & Animation Dataset |
| |
|
| | A diverse dataset of image sequences with their source sprite assets. Contains animations, slideshows, and composited scenes created from transparent PNG sprites with additional effects and overlays. |
| |
|
| | ## Dataset Statistics |
| |
|
| | | Metric | Value | |
| | |--------|-------| |
| | | Total animations | 50,849 | |
| | | Total frames | 1,191,969 | |
| | | Total source sprites | 312,926 | |
| | | Avg frames/animation | 23.4 | |
| | | Avg sprites/animation | 6.2 | |
| | | Frame resolution | 800 x 450-600 | |
| | | Sprite resolution | Variable | |
| | | Total size | ~27 GB | |
| | | Format | Parquet (ZSTD compressed) | |
| |
|
| | ## Schema |
| |
|
| | | Column | Type | Description | |
| | |--------|------|-------------| |
| | | `id` | `string` | Unique identifier (UUID) | |
| | | `source_images` | `list[binary]` | PNG bytes of source sprite assets (RGBA), sorted by index. Can be empty. | |
| | | `frames` | `list[binary]` | PNG bytes of final rendered frames (RGB 800x450-600), sorted by sequence order | |
| | | `num_sources` | `int64` | Number of source sprites (0 for rows without source assets) | |
| | | `num_frames` | `int64` | Number of frames in the sequence | |
| |
|
| | ## Data Structure |
| |
|
| | Each sample contains: |
| |
|
| | 1. **Source Images** (`source_images`): Transparent PNG sprites/assets (RGBA mode) used to compose the final frames. Variable sizes. May include characters, objects, etc. |
| | 2. **Frames** (`frames`): Final rendered image sequence (RGB mode, typically 800x450-600). These are the result of compositing source sprites with additional effects like: |
| | - Text overlays |
| | - Drawings and sketches |
| | - Backgrounds |
| | - Animations and transitions |
| | - Visual effects |
| |
|
| | ### Content Variations |
| |
|
| | - **Animations**: Smooth frame-by-frame animations of sprites (e.g., character movement) |
| | - **Slideshows**: Discrete scene transitions using source assets |
| | - **Composited Scenes**: Source sprites combined with text, drawings, and effects |
| | - **Sketches**: Hand-drawn or illustrated frames with optional sprite references |
| |
|
| | **Note**: Not all frames are strict animations - many are slideshows or scene compositions where source assets are combined with additional elements. |
| |
|