file_path stringlengths 32 153 | content stringlengths 0 3.14M |
|---|---|
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial13.rst | .. _ogn_tutorial_state_py:
Tutorial 13 - Python State Node
===============================
This node illustrates how you can use internal state information, so long as you inform OmniGraph that you are
doing so in order for it to make more intelligent execution scheduling decisions.
OgnTutorialStatePy.ogn
----------... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial30.rst | .. _ogn_tutorial_advanced_compute_vectorized_node:
Tutorial 30 - Node with more advanced computeVectorized
=======================================================
This tutorial demonstrates how to compose nodes that implements a computeVectorized function. It shows how to access the raw vectorized data,
and how it ca... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial12.rst | .. _ogn_tutorial_abi_py:
Tutorial 12 - Python ABI Override Node
======================================
Although the .ogn format creates an easy-to-use interface to the ABI of the OmniGraph node and the associated
data model, there may be cases where you want to override the ABI to perform special processing.
OgnTuto... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial14.rst | .. _ogn_tutorial_defaults:
Tutorial 14 - Defaults
======================
While most inputs are required to have default values it's not strictly necessary to provide explicit values
for those defaults. If a default is required and not specified then it will get a default value equal to an
empty value. See the table a... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial16.rst | .. _ogn_tutorial_bundle_data:
Tutorial 16 - Bundle Data
=========================
Attribute bundles are a construct that packages up groups of attributes into a single entity that can be passed
around the graph. These attributes have all of the same properties as a regular attribute, you just have to go
through an ex... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial10.rst | .. _ogn_tutorial_simpleDataPy:
Tutorial 10 - Simple Data Node in Python
========================================
The simple data node creates one input attribute and one output attribute of each of the simple types, where "simple"
refers to data types that have a single component and are not arrays. (e.g. "float" is... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial27.rst | .. _ogn_tutorial_cudaDataOnCpu:
Tutorial 27 - GPU Data Node with CPU Array Pointers
===================================================
The GPU data node illustrates the alternative method of extracting array data from the GPU by returning a CPU pointer
to the GPU array. Normally the data returns a GPU pointer to an... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial19.rst | .. _ogn_tutorial_extended_types:
Tutorial 19 - Extended Attribute Types
======================================
Extended attribute types are so-named because they extend the types of data an attribute can accept from one type
to several types. Extended attributes come in two flavours. The _any_ type is the most flexib... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial25.rst | .. _ogn_tutorial_dynamic_attributes:
Tutorial 25 - Dynamic Attributes
================================
A dynamic attribute is like any other attribute on a node, except that it is added at runtime rather than being part
of the .ogn specification. These are added through the ABI function ``INode::createAttribute`` and... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial5.rst | .. _ogn_tutorial_arrayData:
Tutorial 5 - Array Data Node
============================
Array data consists of multiple elements of a simple type whose count is only known at runtime.
For example *float[]* or *double[]*. This node takes an array of floats and a multiplier and generates an
output array consisting of the... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial15.rst | .. _ogn_tutorial_bundle_manipulation:
Tutorial 15 - Bundle Manipulation
=================================
Attribute bundles are a construct that packages up groups of attributes into a single entity that can be passed
around the graph. Some advantages of a bundle are that they greatly simplify graph connections, only... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial24.rst | .. _ogn_tutorial_overrideTypes:
Tutorial 24 - Overridden Types
==============================
By default the code generator will provide POD types for simple data, and USD types for tuple data (e.g. ``float`` and
``pxr::GfVec3f``). Sometimes you may have your own favourite math library and want to use its data types... |
omniverse-code/kit/exts/omni.graph.docs/docs/tutorials/tutorial20.rst | .. _ogn_tutorial_tokens:
Tutorial 20 - Tokens
====================
Tokens are a method of providing fast access to strings that have fixed contents. All strings with the same contents
can be translated into the same shared token. Token comparison is as fast as integer comparisons, rather than the more
expensive strin... |
omniverse-code/kit/exts/omni.kit.widget.versioning/PACKAGE-LICENSES/omni.kit.widget.versioning-LICENSE.md | Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of this software and related docume... |
omniverse-code/kit/exts/omni.kit.widget.versioning/scripts/demo_checkpoint.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software an... |
omniverse-code/kit/exts/omni.kit.widget.versioning/config/extension.toml | [package]
# Semantic Versioning is used: https://semver.org/
version = "1.3.8"
category = "Internal"
# Lists people or organizations that are considered the "authors" of the package.
authors = ["NVIDIA"]
# The title and description fields are primarly for displaying extension info in UI
title = "Versioning Widgets"
... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/slim_view.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software an... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/table_view.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and rel... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/checkpoints_model.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and rel... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/style.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and rel... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/extension.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and rel... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/__init__.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software an... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/context_menu.py | # Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software an... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/checkpoint_helper.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software a... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/checkpoint_widget.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and rel... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/widget.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and rel... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/checkpoint_combobox.py | # Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and rel... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/tests/test_versioning.py | ## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
##
## NVIDIA CORPORATION and its licensors retain all intellectual property
## and proprietary rights in and to this software, related documentation
## and any modifications thereto. Any use, reproduction, disclosure or
## distribution of this software a... |
omniverse-code/kit/exts/omni.kit.widget.versioning/omni/kit/widget/versioning/tests/__init__.py | from .test_versioning import TestCheckpointHelper, TestVersioningWindow
|
omniverse-code/kit/exts/omni.kit.widget.versioning/docs/CHANGELOG.md | # Changelog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [1.3.8] - 2022-04-27
### Changed
- Fixes unittests.
## [1.3.7] - 2022-04-18
### Changed
- Added CheckpointHelper.
## [1.3.6] - 2021-11-22
### Changed
- Fixed UI layout when imported into the filepicker detail view.
## [... |
omniverse-code/kit/exts/omni.kit.widget.versioning/docs/README.md | # omni.kit.widget.versioning
## Introduction
This extension provides versioning widgets.
|
omniverse-code/kit/exts/omni.kit.widget.versioning/docs/index.rst | omni.kit.widget.versioning: Versioning Widgets Extension
#########################################################
.. toctree::
:maxdepth: 1
CHANGELOG
Versioning Widgets
==========================
.. automodule:: omni.kit.widget.versioning
:platform: Windows-x86_64, Linux-x86_64
:members:
:undoc-me... |
omniverse-code/kit/exts/omni.kit.widget.versioning/data/tests/4Lights.usda | #usda 1.0
(
customLayerData = {
dictionary cameraSettings = {
dictionary Front = {
double3 position = (0, 0, 50000)
double radius = 500
}
dictionary Perspective = {
double3 position = (641.3717781423547, 641.3717781423395, 6... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Sdf/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Sdf/_Sdf.pyi | from __future__ import annotations
import usdrt.Sdf._Sdf
import typing
__all__ = [
"AncestorsRange",
"AssetPath",
"Path",
"ValueTypeName",
"ValueTypeNames"
]
class AncestorsRange():
def GetPath(self) -> Path: ...
def __init__(self, arg0: Path) -> None: ...
def __iter__(self) -> typing... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/testGfRect.py | #!/pxrpythonsubst
#
# Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_examples.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_path.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_gf_quat_extras.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_usd_timecode.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_primrange.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_rtchangetracker.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/testGfVec.py | # Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. Thi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_array.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_rtboundable.py | __copyright__ = "Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_rtxformable.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_pointInstancer.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_gf_vec_extras.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_prim.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_valuetypename.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/__init__.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_relationship.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/testGfMath.py | #!/pxrpythonsubst
#
# Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_gf_matrix_extras.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_usd_collectionAPI.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_attribute.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/testGfMatrix.py | # Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. Thi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_assetpath.py | __copyright__ = "Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_cube.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_schema_base.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_gf_range_extras.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/testGfRange.py | #!/pxrpythonsubst
#
# Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_stage.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/test_schema_registry.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/scenegraph/tests/testGfQuat.py | # Copyright 2016 Pixar
#
# Licensed under the Apache License, Version 2.0 (the "Apache License")
# with the following modification; you may not use this file except in
# compliance with the Apache License and the following modification to it:
# Section 6. Trademarks. is deleted and replaced with:
#
# 6. Trademarks. Thi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdUI/_UsdUI.pyi | from __future__ import annotations
import usdrt.UsdUI._UsdUI
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
__all__ = [
"Backdrop",
"NodeGraphNodeAPI",
"SceneGraphPrimAPI",
"Tokens"
]
class Backdrop(usdrt.Usd._Usd.Typed, usdrt.Usd._Usd.SchemaBase):
def CreateDescriptionAttr(self) -> us... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdUI/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdPhysics/_UsdPhysics.pyi | from __future__ import annotations
import usdrt.UsdPhysics._UsdPhysics
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
import usdrt.UsdGeom._UsdGeom
__all__ = [
"ArticulationRootAPI",
"CollisionAPI",
"CollisionGroup",
"DistanceJoint",
"DriveAPI",
"FilteredPairsAPI",
"FixedJoint",
... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdPhysics/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/PhysxSchema/_PhysxSchema.pyi | from __future__ import annotations
import usdrt.PhysxSchema._PhysxSchema
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
import usdrt.UsdGeom._UsdGeom
import usdrt.UsdPhysics._UsdPhysics
__all__ = [
"JointStateAPI",
"PhysxArticulationAPI",
"PhysxArticulationForceSensorAPI",
"PhysxAutoAttachme... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/PhysxSchema/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdRender/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdRender/_UsdRender.pyi | from __future__ import annotations
import usdrt.UsdRender._UsdRender
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
__all__ = [
"DenoisePass",
"Pass",
"Product",
"Settings",
"SettingsBase",
"Tokens",
"Var"
]
class DenoisePass(usdrt.Usd._Usd.Typed, usdrt.Usd._Usd.SchemaBase):
... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Rt/__init__.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Rt/_Rt.pyi | from __future__ import annotations
import usdrt.Rt._Rt
import typing
import usdrt.Gf._Gf
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
__all__ = [
"Boundable",
"ChangeTracker",
"Tokens",
"Xformable"
]
class Boundable(Xformable):
def ClearWorldExtent(self) -> bool: ...
def CreateWorldExtentAttr(... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdLux/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdLux/_UsdLux.pyi | from __future__ import annotations
import usdrt.UsdLux._UsdLux
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
import usdrt.UsdGeom._UsdGeom
__all__ = [
"BoundableLightBase",
"CylinderLight",
"DiskLight",
"DistantLight",
"DomeLight",
"GeometryLight",
"LightAPI",
"LightFilter",... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Gf/__init__.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Gf/_Gf.pyi | from __future__ import annotations
import usdrt.Gf._Gf
import typing
__all__ = [
"CompDiv",
"CompMult",
"Cross",
"DegreesToRadians",
"Dot",
"GetComplement",
"GetLength",
"GetNormalized",
"GetProjection",
"IsClose",
"Lerp",
"Lerpf",
"Matrix3d",
"Matrix3f",
"Ma... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/ForceFieldSchema/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/ForceFieldSchema/_ForceFieldSchema.pyi | from __future__ import annotations
import usdrt.ForceFieldSchema._ForceFieldSchema
import typing
import usdrt.Usd._Usd
__all__ = [
"PhysxForceFieldAPI",
"PhysxForceFieldConicalAPI",
"PhysxForceFieldDragAPI",
"PhysxForceFieldLinearAPI",
"PhysxForceFieldNoiseAPI",
"PhysxForceFieldPlanarAPI",
... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdShade/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdShade/_UsdShade.pyi | from __future__ import annotations
import usdrt.UsdShade._UsdShade
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
__all__ = [
"ConnectableAPI",
"CoordSysAPI",
"Material",
"MaterialBindingAPI",
"NodeDefAPI",
"NodeGraph",
"Shader",
"Tokens"
]
class ConnectableAPI(usdrt.Usd._U... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/DestructionSchema/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/DestructionSchema/_DestructionSchema.pyi | from __future__ import annotations
import usdrt.DestructionSchema._DestructionSchema
import typing
import usdrt.Usd._Usd
__all__ = [
"DestructibleBaseAPI",
"DestructibleBondAPI",
"DestructibleChunkAPI",
"DestructibleInstAPI",
"Tokens"
]
class DestructibleBaseAPI(usdrt.Usd._Usd.APISchemaBase, usdr... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Vt/__init__.py | __copyright__ = "Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distribution of... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/Vt/_Vt.pyi | from __future__ import annotations
import usdrt.Vt._Vt
import typing
import numpy
import usdrt.Gf._Gf
_Shape = typing.Tuple[int, ...]
__all__ = [
"AssetArray",
"BoolArray",
"CharArray",
"DoubleArray",
"FloatArray",
"HalfArray",
"Int64Array",
"IntArray",
"Matrix3dArray",
"Matrix3... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdGeom/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdGeom/_UsdGeom.pyi | from __future__ import annotations
import usdrt.UsdGeom._UsdGeom
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
__all__ = [
"BasisCurves",
"Boundable",
"Camera",
"Capsule",
"Cone",
"Cube",
"Curves",
"Cylinder",
"Gprim",
"HermiteCurves",
"Imageable",
"Mesh",
... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdMedia/__init__.py | __copyright__ = "Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved."
__license__ = """
NVIDIA CORPORATION and its licensors retain all intellectual property
and proprietary rights in and to this software, related documentation
and any modifications thereto. Any use, reproduction, disclosure or
distributi... |
omniverse-code/kit/exts/usdrt.scenegraph/usdrt/UsdMedia/_UsdMedia.pyi | from __future__ import annotations
import usdrt.UsdMedia._UsdMedia
import typing
import usdrt.Sdf._Sdf
import usdrt.Usd._Usd
import usdrt.UsdGeom._UsdGeom
__all__ = [
"SpatialAudio",
"Tokens"
]
class SpatialAudio(usdrt.UsdGeom._UsdGeom.Xformable, usdrt.UsdGeom._UsdGeom.Imageable, usdrt.Usd._Usd.Typed, usdrt.... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec2f.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/range1f.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec2d.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/range3f.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/matrix4f.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/half.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/matrix3d.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec4i.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/quatf.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.