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omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec3f.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/range2d.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/rect2i.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec2h.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/math.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/range1d.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec4f.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/quath.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec2i.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/matrix4d.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/range2f.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec3h.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/matrix3f.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec4d.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec3d.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec4h.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/quatd.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/vec3i.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/gf/range3d.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/tf/token.h
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/base/vt/array.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtAttribute105.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtStage.gen.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtPrimRange.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/Common.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtObject.gen.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtAttribute.gen.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtAssetPath.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtPrimRange.gen.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtProperty.gen.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtAttribute.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtStage105.h
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtPrim105.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtStage104QuerySupport.gen.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtRelationship.gen.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtProperty.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtAttribute105.gen.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtObject.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtSchemaRegistry.gen.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtStage.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtAssetPath.gen.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtStage104QuerySupport.h
// Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtBoundable.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtPrim.gen.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtXformable.h
// Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtBoundable.gen.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/premake5.lua
project "usdrt.scenegraph.interface" kind "StaticLib" location (workspace_dir.."/%{prj.name}") use_carb() omnibind { { file=root.."/include/usdrt/scenegraph/interface/IRtStage.h", api=root.."/include/usdrt/scenegraph/interface/IRtStage.gen.h"}, { file=root.."/include/usdrt/scenegraph/int...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtPrim105.gen.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtPrim.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtRelationship.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtSchemaRegistry.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtStage105.gen.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/scenegraph/interface/IRtXformable.gen.h
// Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/xformcache/ISharedXformCache.gen.h
// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this software and...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/xformcache/IXformCache.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/xformcache/premake5.lua
project "usdrt.xformcache.interface" kind "StaticLib" location (workspace_dir.."/%{prj.name}") use_carb() omnibind { { file=root.."/include/usdrt/xformcache/IXformCache.h", api=root.."/include/usdrt/xformcache/IXformCache.gen.h", py=root.."/source/bindings/python/usdrt/xformcache/IXformCache.gen...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/xformcache/ISharedXformCache.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/include/usdrt/xformcache/IXformCache.gen.h
// Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved. // // NVIDIA CORPORATION and its licensors retain all intellectual property // and proprietary rights in and to this software, related documentation // and any modifications thereto. Any use, reproduction, disclosure or // distribution of this softwar...
omniverse-code/kit/exts/usdrt.scenegraph/docs/index.rst
usdrt.scenegraph: USDRT Scenegraph API for Kit ############################################## This extension loads the usdrt.scenegraph plugin and adds the USDRT Python bindings into the Python path for Kit. USDRT is developed out of the usdrt repo and delivered via the usdrt packman package. This extension is the me...
omniverse-code/kit/exts/omni.kit.quicklayout/PACKAGE-LICENSES/omni.kit.quicklayout-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related docume...
omniverse-code/kit/exts/omni.kit.quicklayout/config/extension.toml
[package] version = "1.1.1" authors = ["NVIDIA"] title = "Layout Control Tools" description = "Set of tools for controlling layout." readme = "docs/README.md" repository = "" category = "Core" feature = true keywords = ["layout", "workspace"] changelog = "docs/CHANGELOG.md" preview_image = "data/preview.png" icon = "d...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/quicklayout.py
# Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/quicklayout_extension.py
# Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/layout_templates_page.py
# Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/__init__.py
# Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/tests/test_quicklayout_menu.py
## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software a...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/tests/__init__.py
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and rel...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/tests/test_quicklayout_preferences.py
## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software a...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/tests/test_menus.py
## Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software a...
omniverse-code/kit/exts/omni.kit.quicklayout/omni/kit/quicklayout/tests/quicklayout_test.py
## Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. ## ## NVIDIA CORPORATION and its licensors retain all intellectual property ## and proprietary rights in and to this software, related documentation ## and any modifications thereto. Any use, reproduction, disclosure or ## distribution of this software a...
omniverse-code/kit/exts/omni.kit.quicklayout/docs/CHANGELOG.md
# QUICKLAYOUT CHANGELOG ## [1.1.1] - 2023-01-31 ### Changed - Removed python.module for tests, from extension.toml - Fixed tests that broke when run in random order ## [1.1.0] - 2023-01-11 ### Changed - Adding default layout template ## [1.0.2] - 2023-01-20 ### Changed - Fixed saving/loading using nucleus paths ## [...
omniverse-code/kit/exts/omni.kit.quicklayout/docs/README.md
# Layout Control Tools [omni.kit.quicklayout] Set of tools for controlling layout. Creates two menu items. - `Window/Layout/Save Layout`: saves the current layout to the file `"${data}/user.layout.json"` - `Window/Layout/Load Layout`: loads the layout from the file `"${data}/user.layout.json"`
omniverse-code/kit/exts/omni.kit.quicklayout/data/tests/layout/test1.json
omniverse-code/kit/exts/omni.kit.quicklayout/data/tests/layout/test2.json
omniverse-code/kit/exts/omni.kit.menu.common/PACKAGE-LICENSES/omni.kit.menu.common-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related docume...
omniverse-code/kit/exts/omni.kit.menu.common/config/extension.toml
[package] # Semantic Versioning is used: https://semver.org/ version = "1.0.3" category = "Internal" # Lists people or organizations that are considered the "authors" of the package. authors = ["NVIDIA"] # The title and description fields are primarily for displaying extension info in UI title = "Common Menu" descri...
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/__init__.py
from .scripts import *
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/scripts/common.py
import omni.ext import omni.kit.menu.utils from .legacy_help import HelpExtension from .legacy_window import WindowExtension class CommonMenuExtension(omni.ext.IExt): def on_startup(self, ext_id): self._legacy_help = HelpExtension() self._legacy_window = WindowExtension() def on_shutdown(self...
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/scripts/legacy_window.py
import carb import carb.input import carb.settings import omni.kit.ui import omni.appwindow import omni.kit.menu.utils import omni.ui as ui from carb.input import KeyboardInput as Key class WindowExtension: def __init__(self): self._appwindow = omni.appwindow.get_default_app_window() self._settings...
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/scripts/legacy_help.py
import webbrowser import os import carb import carb.input import carb.settings import omni.kit.app import omni.kit.menu.utils from carb.input import KeyboardInput as Key from omni.kit.menu.utils import MenuItemDescription class HelpExtension: def __init__(self): def get_discover_kit_sdk_path(settings): ...
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/scripts/__init__.py
from .common import *
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/tests/common_tests.py
import sys import re import asyncio import unittest import carb import omni.kit.test from .test_func_common_window import * from .test_func_common_help import * class TestMenuCommon(omni.kit.test.AsyncTestCase): async def setUp(self): pass async def tearDown(self): pass async def test_co...
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/tests/__init__.py
from .common_tests import *
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/tests/test_func_common_window.py
import asyncio import carb import omni.usd import omni.ui as ui from omni.kit import ui_test from carb.input import KeyboardInput from omni.kit.menu.utils import MenuItemDescription, MenuLayout from omni.kit.viewport.utility import get_active_viewport_window, get_num_viewports DPI_SCALE_OVERRIDE_SETTING = "/app/window...
omniverse-code/kit/exts/omni.kit.menu.common/omni/kit/menu/common/tests/test_func_common_help.py
import asyncio import carb import omni.usd import omni.ui as ui from omni.kit import ui_test from omni.kit.menu.utils import MenuItemDescription, MenuLayout async def common_test_func_help_usd_reference_guide(tester, menu_item: MenuItemDescription): carb.log_warn("Help/USD Reference Guide - No test") # don't ...
omniverse-code/kit/exts/omni.kit.menu.common/docs/CHANGELOG.md
# Changelog The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [1.0.3] - 2022-10-07 ### Changes - Adjust fullscreen test to work with hotkeys.core - Add listenF11 setting for appwindow ## [1.0.2] - 2022-10-04 ### Changes - Test against new Viewport sub-menu ## [1.0.1] - 2022-05-23 #...
omniverse-code/kit/exts/omni.kit.menu.common/docs/index.rst
omni.kit.menu.common ########################### Common Menu .. toctree:: :maxdepth: 1 CHANGELOG
omniverse-code/kit/exts/omni.appwindow/omni/appwindow/__init__.py
import carb.events from ._appwindow import *
omniverse-code/kit/exts/omni.appwindow/omni/appwindow/_appwindow.pyi
from __future__ import annotations import omni.appwindow._appwindow import typing import carb._carb import carb.events._events __all__ = [ "IAppWindow", "IAppWindowFactory", "POSITION_CENTERED", "POSITION_UNSET", "WindowType", "acquire_app_window_factory_interface", "get_default_app_window"...
omniverse-code/kit/exts/omni.appwindow/omni/appwindow/tests/test_appwindow.py
import omni.kit.app import omni.kit.test import carb.windowing import carb.settings import omni.appwindow WINDOW_ENABLED_PATH = "/app/window/enabled" LINUX_WM_LATENCY_MAX = 100 class Test(omni.kit.test.AsyncTestCase): async def setUp(self): self._windowing = carb.windowing.acquire_windowing_interface() ...
omniverse-code/kit/exts/omni.appwindow/omni/appwindow/tests/__init__.py
from .test_appwindow import *
omniverse-code/kit/exts/omni.kit.window.stage/PACKAGE-LICENSES/omni.kit.window.stage-LICENSE.md
Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. NVIDIA CORPORATION and its licensors retain all intellectual property and proprietary rights in and to this software, related documentation and any modifications thereto. Any use, reproduction, disclosure or distribution of this software and related docume...
omniverse-code/kit/exts/omni.kit.window.stage/config/extension.toml
[package] title = "Kit Stage Window" description = "Omniverse Kit Stage Window" version = "2.3.12" category = "Internal" feature = true authors = ["NVIDIA"] repository = "" keywords = ["stage", "outliner", "scene"] changelog = "docs/CHANGELOG.md" [dependencies] "omni.ui" = {} "omni.usd" = {} "omni.kit.widget.stage" = ...
omniverse-code/kit/exts/omni.kit.window.stage/omni/kit/window/stage/stage_extension.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.window.stage/omni/kit/window/stage/external_drag_drop_helper.py
import omni.ui as ui from typing import List from pxr import Sdf from omni.kit.window.drop_support import ExternalDragDrop external_drag_drop = None def setup_external_drag_drop(window_name :str, stage_widget): global external_drag_drop destroy_external_drag_drop() external_drag_drop = ExternalDragDrop(w...
omniverse-code/kit/exts/omni.kit.window.stage/omni/kit/window/stage/selection_watch.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.window.stage/omni/kit/window/stage/__init__.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.window.stage/omni/kit/window/stage/stage_window.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.window.stage/omni/kit/window/stage/stage_settings.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...
omniverse-code/kit/exts/omni.kit.window.stage/omni/kit/window/stage/singleton.py
# Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software an...