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omniverse-code/kit/include/carb/extras/Semaphore.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/extras/EnvironmentVariable.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Guid.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/StringUtils.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/DomainSocket.h | // Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/TestEnvironment.h | // Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Errors.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/VariableSetup.h | // Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Debugging.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Uuid.h | // Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Barrier.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/Utf8Parser.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/StringProcessor.h | // Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/MemoryUsage.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Options.h | // Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/Library.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/Csv.h | // Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/Timer.h | // Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
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omniverse-code/kit/include/carb/extras/CpuInfo.h | // Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
//
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omniverse-code/kit/include/carb/extras/Latch.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Tokens.h | // Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/EnvironmentVariableUtils.h | // Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/ScopeExit.h | // Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/FreeListAllocator.h | // Copyright (c) 2018-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Hash.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/CmdLineParser.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/AppConfig.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/HandleDatabase.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/ArenaAllocator.h | // Copyright (c) 2018-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/Unicode.h | // Copyright (c) 2018-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/extras/EnvironmentVariableParser.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/extras/Path.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/SharedMemory.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/WindowsPath.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/extras/StringSafe.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/math/Util.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/cpp20/Semaphore.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/cpp20/Memory.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/cpp20/TypeTraits.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/cpp20/Barrier.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/include/carb/cpp20/Latch.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/include/carb/cpp20/Span.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/cpp20/Bit.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/cpp20/Atomic.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/detail/DeferredLoad.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/detail/NoexceptType.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/eventdispatcher/EventDispatcherBindingsPython.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/eventdispatcher/EventDispatcherTypes.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/eventdispatcher/IEventDispatcher.inl | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/eventdispatcher/IEventDispatcher.h | // Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/filesystem/FindFiles.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/filesystem/IFileSystem.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/assert/AssertUtils.h | // Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/assert/IAssert.h | // Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/streamclient/StreamClient.h | // Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/streamclient/StreamClientUtils.h | // Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/livestream/StreamServer.h | // Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/livestream/StreamServerUtils.h | // Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/IntrusiveList.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/RingBuffer.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/RHUnorderedSet.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/RobinHoodImpl.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
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omniverse-code/kit/include/carb/container/LocklessQueue.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/RHUnorderedMultiset.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/RHUnorderedMultimap.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/RHUnorderedMap.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/BufferedObject.h | // Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/LocklessStack.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/container/IntrusiveUnorderedMultimap.h | // Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/process/Util.h | // Copyright (c) 2021-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/audio/AudioUtils.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/audio/IAudioUtils.h | // Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/audio/AudioBindingsPython.h | // Copyright (c) 2020-2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/audio/IAudioDevice.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
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// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/audio/IAudioData.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/audio/IAudioGroup.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
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omniverse-code/kit/include/carb/audio/IAudioPlayback.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/audio/AudioTypes.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/audio/IAudioCapture.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/audio/AudioStreamerUtils.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/fastcache/FastCacheTypes.h | // Copyright (c) 2020-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwa... |
omniverse-code/kit/include/carb/fastcache/FastCache.h | // Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software an... |
omniverse-code/kit/include/carb/fastcache/FastCacheHydra.h | // Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softw... |
omniverse-code/kit/include/carb/typeinfo/ITypeInfo.h | // Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/typeinfo/TypeInfoRegistrationUtils.h | // Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/time/TscClock.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/include/carb/time/Util.h | // Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and... |
omniverse-code/kit/include/carb/settings/ISettings.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/settings/SettingsUtils.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/settings/SettingsBindingsPython.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/datasource/IDataSource.h | // Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/datasource/DataSourceBindingsPython.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/datasource/DataSourceTypes.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/datasource/DataSourceUtils.h | // Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/thread/FutexImpl.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/thread/Futex.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/thread/IThreadUtil.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/thread/ThreadLocal.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/thread/SharedMutex.h | // Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
omniverse-code/kit/include/carb/thread/Mutex.h | // Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this softwar... |
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