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star_moveLeft (x) : star.moveLeft x = 0 := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
star_moveLeft
null
star_moveRight (x) : star.moveRight x = 0 := rfl
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
star_moveRight
null
uniqueStarLeftMoves : Unique star.LeftMoves := PUnit.instUnique
instance
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
uniqueStarLeftMoves
null
uniqueStarRightMoves : Unique star.RightMoves := PUnit.instUnique
instance
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
uniqueStarRightMoves
null
zero_lf_star : 0 ⧏ star := by rw [zero_lf] use default rintro ⟨⟩
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
zero_lf_star
null
star_lf_zero : star ⧏ 0 := by rw [lf_zero] use default rintro ⟨⟩
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
star_lf_zero
null
star_fuzzy_zero : star ‖ 0 := ⟨star_lf_zero, zero_lf_star⟩ @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
star_fuzzy_zero
null
neg_star : -star = star := by simp [star] @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
neg_star
null
protected zero_lt_one : (0 : PGame) < 1 := lt_of_le_of_lf (zero_le_of_isEmpty_rightMoves 1) (zero_lf_le.2 ⟨default, le_rfl⟩)
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
zero_lt_one
null
up : PGame.{u} := ⟨PUnit, PUnit, fun _ => 0, fun _ => star⟩ @[simp]
def
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
up
The pre-game `up`
up_leftMoves : up.LeftMoves = PUnit := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
up_leftMoves
null
up_rightMoves : up.RightMoves = PUnit := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
up_rightMoves
null
up_moveLeft (x) : up.moveLeft x = 0 := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
up_moveLeft
null
up_moveRight (x) : up.moveRight x = star := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
up_moveRight
null
up_neg : 0 < up := by rw [lt_iff_le_and_lf, zero_lf] simp [zero_le_lf, zero_lf_star]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
up_neg
null
star_fuzzy_up : star ‖ up := by unfold Fuzzy simp only [← PGame.not_le] simp [le_iff_forall_lf]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
star_fuzzy_up
null
down : PGame.{u} := ⟨PUnit, PUnit, fun _ => star, fun _ => 0⟩ @[simp]
def
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
down
The pre-game `down`
down_leftMoves : down.LeftMoves = PUnit := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
down_leftMoves
null
down_rightMoves : down.RightMoves = PUnit := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
down_rightMoves
null
down_moveLeft (x) : down.moveLeft x = star := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
down_moveLeft
null
down_moveRight (x) : down.moveRight x = 0 := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
down_moveRight
null
down_neg : down < 0 := by rw [lt_iff_le_and_lf, lf_zero] simp [le_zero_lf, star_lf_zero] @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
down_neg
null
neg_down : -down = up := by simp [up, down] @[simp]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
neg_down
null
neg_up : -up = down := by simp [up, down]
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
neg_up
null
star_fuzzy_down : star ‖ down := by rw [← neg_fuzzy_neg_iff, neg_down, neg_star] exact star_fuzzy_up
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
star_fuzzy_down
null
@[simp] zero_lf_one : (0 : PGame) ⧏ 1 := PGame.zero_lt_one.lf
theorem
SetTheory
[ "Mathlib.Algebra.Order.ZeroLEOne", "Mathlib.SetTheory.PGame.Order", "Mathlib.Data.Nat.Cast.Defs", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Algebra.lean
zero_lf_one
null
PGame : Type (u + 1) | mk : ∀ α β : Type u, (α → PGame) → (β → PGame) → PGame compile_inductive% PGame
inductive
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
PGame
The type of pre-games, before we have quotiented by equivalence (`PGame.setoid`). In ZFC, a combinatorial game is constructed from two sets of combinatorial games that have been constructed at an earlier stage. To do this in type theory, we say that a pre-game is built inductively from two families of pre-games indexed over any type in Type u. The resulting type `PGame.{u}` lives in `Type (u+1)`, reflecting that it is a proper class in ZFC.
LeftMoves : PGame → Type u | mk l _ _ _ => l
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
LeftMoves
The indexing type for allowable moves by Left.
RightMoves : PGame → Type u | mk _ r _ _ => r
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
RightMoves
The indexing type for allowable moves by Right.
moveLeft : ∀ g : PGame, LeftMoves g → PGame | mk _l _ L _ => L
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveLeft
The new game after Left makes an allowed move.
moveRight : ∀ g : PGame, RightMoves g → PGame | mk _ _r _ R => R @[simp]
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveRight
The new game after Right makes an allowed move.
leftMoves_mk {xl xr xL xR} : (⟨xl, xr, xL, xR⟩ : PGame).LeftMoves = xl := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
leftMoves_mk
null
moveLeft_mk {xl xr xL xR} : (⟨xl, xr, xL, xR⟩ : PGame).moveLeft = xL := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveLeft_mk
null
rightMoves_mk {xl xr xL xR} : (⟨xl, xr, xL, xR⟩ : PGame).RightMoves = xr := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
rightMoves_mk
null
moveRight_mk {xl xr xL xR} : (⟨xl, xr, xL, xR⟩ : PGame).moveRight = xR := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveRight_mk
null
ext {x y : PGame} (hl : x.LeftMoves = y.LeftMoves) (hr : x.RightMoves = y.RightMoves) (hL : ∀ i j, i ≍ j → x.moveLeft i = y.moveLeft j) (hR : ∀ i j, i ≍ j → x.moveRight i = y.moveRight j) : x = y := by cases x cases y subst hl hr simp only [leftMoves_mk, rightMoves_mk, heq_eq_eq, forall_eq', mk.injEq, true_and] at * exact ⟨funext hL, funext hR⟩
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
ext
null
ofLists (L R : List PGame.{u}) : PGame.{u} := mk (ULift (Fin L.length)) (ULift (Fin R.length)) (fun i => L[i.down.1]) fun j ↦ R[j.down.1]
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
ofLists
Construct a pre-game from list of pre-games describing the available moves for Left and Right.
leftMoves_ofLists (L R : List PGame) : (ofLists L R).LeftMoves = ULift (Fin L.length) := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
leftMoves_ofLists
null
rightMoves_ofLists (L R : List PGame) : (ofLists L R).RightMoves = ULift (Fin R.length) := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
rightMoves_ofLists
null
toOfListsLeftMoves {L R : List PGame} : Fin L.length ≃ (ofLists L R).LeftMoves := Equiv.ulift.symm
abbrev
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
toOfListsLeftMoves
Converts a number into a left move for `ofLists`. This is just an abbreviation for `Equiv.ulift.symm`
toOfListsRightMoves {L R : List PGame} : Fin R.length ≃ (ofLists L R).RightMoves := Equiv.ulift.symm @[simp]
abbrev
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
toOfListsRightMoves
Converts a number into a right move for `ofLists`. This is just an abbreviation for `Equiv.ulift.symm`
ofLists_moveLeft' {L R : List PGame} (i : (ofLists L R).LeftMoves) : (ofLists L R).moveLeft i = L[i.down.val] := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
ofLists_moveLeft'
null
ofLists_moveLeft {L R : List PGame} (i : Fin L.length) : (ofLists L R).moveLeft (ULift.up i) = L[i] := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
ofLists_moveLeft
null
ofLists_moveRight' {L R : List PGame} (i : (ofLists L R).RightMoves) : (ofLists L R).moveRight i = R[i.down.val] := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
ofLists_moveRight'
null
ofLists_moveRight {L R : List PGame} (i : Fin R.length) : (ofLists L R).moveRight (ULift.up i) = R[i] := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
ofLists_moveRight
null
@[elab_as_elim] moveRecOn {C : PGame → Sort*} (x : PGame) (IH : ∀ y : PGame, (∀ i, C (y.moveLeft i)) → (∀ j, C (y.moveRight j)) → C y) : C x := x.recOn fun yl yr yL yR => IH (mk yl yr yL yR)
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveRecOn
A variant of `PGame.recOn` expressed in terms of `PGame.moveLeft` and `PGame.moveRight`. Both this and `PGame.recOn` describe Conway induction on games.
@[mk_iff] IsOption : PGame → PGame → Prop | moveLeft {x : PGame} (i : x.LeftMoves) : IsOption (x.moveLeft i) x | moveRight {x : PGame} (i : x.RightMoves) : IsOption (x.moveRight i) x
inductive
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
IsOption
`IsOption x y` means that `x` is either a left or right option for `y`.
IsOption.mk_left {xl xr : Type u} (xL : xl → PGame) (xR : xr → PGame) (i : xl) : (xL i).IsOption (mk xl xr xL xR) := @IsOption.moveLeft (mk _ _ _ _) i
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
IsOption.mk_left
null
IsOption.mk_right {xl xr : Type u} (xL : xl → PGame) (xR : xr → PGame) (i : xr) : (xR i).IsOption (mk xl xr xL xR) := @IsOption.moveRight (mk _ _ _ _) i
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
IsOption.mk_right
null
wf_isOption : WellFounded IsOption := ⟨fun x => moveRecOn x fun x IHl IHr => Acc.intro x fun y h => by induction h with | moveLeft i => exact IHl i | moveRight j => exact IHr j⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
wf_isOption
null
Subsequent : PGame → PGame → Prop := TransGen IsOption
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Subsequent
`Subsequent x y` says that `x` can be obtained by playing some nonempty sequence of moves from `y`. It is the transitive closure of `IsOption`.
@[trans] Subsequent.trans {x y z} : Subsequent x y → Subsequent y z → Subsequent x z := TransGen.trans
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Subsequent.trans
null
wf_subsequent : WellFounded Subsequent := wf_isOption.transGen
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
wf_subsequent
null
@[simp] Subsequent.moveLeft {x : PGame} (i : x.LeftMoves) : Subsequent (x.moveLeft i) x := TransGen.single (IsOption.moveLeft i) @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Subsequent.moveLeft
null
Subsequent.moveRight {x : PGame} (j : x.RightMoves) : Subsequent (x.moveRight j) x := TransGen.single (IsOption.moveRight j) @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Subsequent.moveRight
null
Subsequent.mk_left {xl xr} (xL : xl → PGame) (xR : xr → PGame) (i : xl) : Subsequent (xL i) (mk xl xr xL xR) := @Subsequent.moveLeft (mk _ _ _ _) i @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Subsequent.mk_left
null
Subsequent.mk_right {xl xr} (xL : xl → PGame) (xR : xr → PGame) (j : xr) : Subsequent (xR j) (mk xl xr xL xR) := @Subsequent.moveRight (mk _ _ _ _) j
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Subsequent.mk_right
null
instOnePGame : One PGame := ⟨⟨PUnit, PEmpty, fun _ => 0, PEmpty.elim⟩⟩ @[simp]
instance
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
instOnePGame
Discharges proof obligations of the form `⊢ Subsequent ..` arising in termination proofs of definitions using well-founded recursion on `PGame`. -/ macro "pgame_wf_tac" : tactic => `(tactic| solve_by_elim (config := { maxDepth := 8 }) [Prod.Lex.left, Prod.Lex.right, PSigma.Lex.left, PSigma.Lex.right, Subsequent.moveLeft, Subsequent.moveRight, Subsequent.mk_left, Subsequent.mk_right, Subsequent.trans]) -- Register some consequences of pgame_wf_tac as simp-lemmas for convenience -- (which are applied by default for WF goals) variable {xl xr : Type u} -- This is different from mk_right from the POV of the simplifier, -- because the unifier can't solve `xr =?= RightMoves (mk xl xr xL xR)` at reducible transparency. @[simp] theorem Subsequent.mk_right' (xL : xl → PGame) (xR : xr → PGame) (j : RightMoves (mk xl xr xL xR)) : Subsequent (xR j) (mk xl xr xL xR) := by pgame_wf_tac @[simp] theorem Subsequent.moveRight_mk_left {xR : xr → PGame} {i : xl} (xL : xl → PGame) (j) : Subsequent ((xL i).moveRight j) (mk xl xr xL xR) := by pgame_wf_tac @[simp] theorem Subsequent.moveRight_mk_right {xL : xl → PGame} {i : xr} (xR : xr → PGame) (j) : Subsequent ((xR i).moveRight j) (mk xl xr xL xR) := by pgame_wf_tac @[simp] theorem Subsequent.moveLeft_mk_left {xR : xr → PGame} {i : xl} (xL : xl → PGame) (j) : Subsequent ((xL i).moveLeft j) (mk xl xr xL xR) := by pgame_wf_tac @[simp] theorem Subsequent.moveLeft_mk_right {xL : xl → PGame} {i : xr} (xR : xr → PGame) (j) : Subsequent ((xR i).moveLeft j) (mk xl xr xL xR) := by pgame_wf_tac /-! ### Basic pre-games -/ /-- The pre-game `Zero` is defined by `0 = { | }`. -/ instance : Zero PGame := ⟨⟨PEmpty, PEmpty, PEmpty.elim, PEmpty.elim⟩⟩ @[simp] theorem zero_leftMoves : LeftMoves 0 = PEmpty := rfl @[simp] theorem zero_rightMoves : RightMoves 0 = PEmpty := rfl instance isEmpty_zero_leftMoves : IsEmpty (LeftMoves 0) := PEmpty.instIsEmpty instance isEmpty_zero_rightMoves : IsEmpty (RightMoves 0) := PEmpty.instIsEmpty instance : Inhabited PGame := ⟨0⟩ /-- The pre-game `One` is defined by `1 = { 0 | }`.
one_leftMoves : LeftMoves 1 = PUnit := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
one_leftMoves
null
one_moveLeft (x) : moveLeft 1 x = 0 := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
one_moveLeft
null
one_rightMoves : RightMoves 1 = PEmpty := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
one_rightMoves
null
uniqueOneLeftMoves : Unique (LeftMoves 1) := PUnit.instUnique
instance
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
uniqueOneLeftMoves
null
isEmpty_one_rightMoves : IsEmpty (RightMoves 1) := PEmpty.instIsEmpty /-! ### Identity -/
instance
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
isEmpty_one_rightMoves
null
Identical : PGame.{u} → PGame.{u} → Prop | mk _ _ xL xR, mk _ _ yL yR => Relator.BiTotal (fun i j ↦ Identical (xL i) (yL j)) ∧ Relator.BiTotal (fun i j ↦ Identical (xR i) (yR j)) @[inherit_doc] scoped infix:50 " ≡ " => PGame.Identical
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical
Two pre-games are identical if their left and right sets are identical. That is, `Identical x y` if every left move of `x` is identical to some left move of `y`, every right move of `x` is identical to some right move of `y`, and vice versa.
identical_iff : ∀ {x y : PGame}, x ≡ y ↔ Relator.BiTotal (x.moveLeft · ≡ y.moveLeft ·) ∧ Relator.BiTotal (x.moveRight · ≡ y.moveRight ·) | mk _ _ _ _, mk _ _ _ _ => Iff.rfl @[refl, simp] protected theorem Identical.refl (x) : x ≡ x := PGame.recOn x fun _ _ _ _ IHL IHR ↦ ⟨Relator.BiTotal.refl IHL, Relator.BiTotal.refl IHR⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
identical_iff
null
protected Identical.rfl {x} : x ≡ x := Identical.refl x @[symm] protected theorem Identical.symm : ∀ {x y}, x ≡ y → y ≡ x | mk _ _ _ _, mk _ _ _ _, ⟨hL, hR⟩ => ⟨hL.symm fun _ _ h ↦ h.symm, hR.symm fun _ _ h ↦ h.symm⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.rfl
null
identical_comm {x y} : x ≡ y ↔ y ≡ x := ⟨.symm, .symm⟩ @[trans] protected theorem Identical.trans : ∀ {x y z}, x ≡ y → y ≡ z → x ≡ z | mk _ _ _ _, mk _ _ _ _, mk _ _ _ _, ⟨hL₁, hR₁⟩, ⟨hL₂, hR₂⟩ => ⟨hL₁.trans (fun _ _ _ h₁ h₂ ↦ h₁.trans h₂) hL₂, hR₁.trans (fun _ _ _ h₁ h₂ ↦ h₁.trans h₂) hR₂⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
identical_comm
null
memₗ (x y : PGame.{u}) : Prop := ∃ b, x ≡ y.moveLeft b
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memₗ
`x ∈ₗ y` if `x` is identical to some left move of `y`.
memᵣ (x y : PGame.{u}) : Prop := ∃ b, x ≡ y.moveRight b @[inherit_doc] scoped infix:50 " ∈ₗ " => PGame.memₗ @[inherit_doc] scoped infix:50 " ∈ᵣ " => PGame.memᵣ @[inherit_doc PGame.memₗ] binder_predicate x " ∈ₗ " y:term => `($x ∈ₗ $y) @[inherit_doc PGame.memᵣ] binder_predicate x " ∈ᵣ " y:term => `($x ∈ᵣ $y)
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memᵣ
`x ∈ᵣ y` if `x` is identical to some right move of `y`.
memₗ_def {x y : PGame} : x ∈ₗ y ↔ ∃ b, x ≡ y.moveLeft b := .rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memₗ_def
null
memᵣ_def {x y : PGame} : x ∈ᵣ y ↔ ∃ b, x ≡ y.moveRight b := .rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memᵣ_def
null
moveLeft_memₗ (x : PGame) (b) : x.moveLeft b ∈ₗ x := ⟨_, .rfl⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveLeft_memₗ
null
moveRight_memᵣ (x : PGame) (b) : x.moveRight b ∈ᵣ x := ⟨_, .rfl⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveRight_memᵣ
null
identical_of_isEmpty (x y : PGame) [IsEmpty x.LeftMoves] [IsEmpty x.RightMoves] [IsEmpty y.LeftMoves] [IsEmpty y.RightMoves] : x ≡ y := identical_iff.2 (by simp [biTotal_empty])
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
identical_of_isEmpty
null
identicalSetoid : Setoid PGame := ⟨Identical, Identical.refl, Identical.symm, Identical.trans⟩
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
identicalSetoid
`Identical` as a `Setoid`.
Identical.moveLeft : ∀ {x y}, x ≡ y → ∀ i, ∃ j, x.moveLeft i ≡ y.moveLeft j | mk _ _ _ _, mk _ _ _ _, ⟨hl, _⟩, i => hl.1 i
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.moveLeft
If `x` and `y` are identical, then a left move of `x` is identical to some left move of `y`.
Identical.moveRight : ∀ {x y}, x ≡ y → ∀ i, ∃ j, x.moveRight i ≡ y.moveRight j | mk _ _ _ _, mk _ _ _ _, ⟨_, hr⟩, i => hr.1 i
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.moveRight
If `x` and `y` are identical, then a right move of `x` is identical to some right move of `y`.
identical_of_eq {x y : PGame} (h : x = y) : x ≡ y := by subst h; rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
identical_of_eq
null
identical_iff' : ∀ {x y : PGame}, x ≡ y ↔ ((∀ i, x.moveLeft i ∈ₗ y) ∧ (∀ j, y.moveLeft j ∈ₗ x)) ∧ ((∀ i, x.moveRight i ∈ᵣ y) ∧ (∀ j, y.moveRight j ∈ᵣ x)) | mk xl xr xL xR, mk yl yr yL yR => by convert identical_iff <;> dsimp [Relator.BiTotal, Relator.LeftTotal, Relator.RightTotal] <;> congr! <;> exact exists_congr <| fun _ ↦ identical_comm
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
identical_iff'
Uses `∈ₗ` and `∈ᵣ` instead of `≡`.
memₗ.congr_right : ∀ {x y : PGame}, x ≡ y → (∀ {w : PGame}, w ∈ₗ x ↔ w ∈ₗ y) | mk _ _ _ _, mk _ _ _ _, ⟨⟨h₁, h₂⟩, _⟩, _w => ⟨fun ⟨i, hi⟩ ↦ (h₁ i).imp (fun _ ↦ hi.trans), fun ⟨j, hj⟩ ↦ (h₂ j).imp (fun _ hi ↦ hj.trans hi.symm)⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memₗ.congr_right
null
memᵣ.congr_right : ∀ {x y : PGame}, x ≡ y → (∀ {w : PGame}, w ∈ᵣ x ↔ w ∈ᵣ y) | mk _ _ _ _, mk _ _ _ _, ⟨_, ⟨h₁, h₂⟩⟩, _w => ⟨fun ⟨i, hi⟩ ↦ (h₁ i).imp (fun _ ↦ hi.trans), fun ⟨j, hj⟩ ↦ (h₂ j).imp (fun _ hi ↦ hj.trans hi.symm)⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memᵣ.congr_right
null
memₗ.congr_left : ∀ {x y : PGame}, x ≡ y → (∀ {w : PGame}, x ∈ₗ w ↔ y ∈ₗ w) | _, _, h, mk _ _ _ _ => ⟨fun ⟨i, hi⟩ ↦ ⟨i, h.symm.trans hi⟩, fun ⟨i, hi⟩ ↦ ⟨i, h.trans hi⟩⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memₗ.congr_left
null
memᵣ.congr_left : ∀ {x y : PGame}, x ≡ y → (∀ {w : PGame}, x ∈ᵣ w ↔ y ∈ᵣ w) | _, _, h, mk _ _ _ _ => ⟨fun ⟨i, hi⟩ ↦ ⟨i, h.symm.trans hi⟩, fun ⟨i, hi⟩ ↦ ⟨i, h.trans hi⟩⟩
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
memᵣ.congr_left
null
Identical.ext : ∀ {x y}, (∀ z, z ∈ₗ x ↔ z ∈ₗ y) → (∀ z, z ∈ᵣ x ↔ z ∈ᵣ y) → x ≡ y | mk _ _ _ _, mk _ _ _ _, hl, hr => identical_iff'.mpr ⟨⟨fun i ↦ (hl _).mp ⟨i, refl _⟩, fun j ↦ (hl _).mpr ⟨j, refl _⟩⟩, ⟨fun i ↦ (hr _).mp ⟨i, refl _⟩, fun j ↦ (hr _).mpr ⟨j, refl _⟩⟩⟩
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.ext
null
Identical.ext_iff {x y} : x ≡ y ↔ (∀ z, z ∈ₗ x ↔ z ∈ₗ y) ∧ (∀ z, z ∈ᵣ x ↔ z ∈ᵣ y) := ⟨fun h ↦ ⟨@memₗ.congr_right _ _ h, @memᵣ.congr_right _ _ h⟩, fun h ↦ h.elim Identical.ext⟩
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.ext_iff
null
Identical.congr_right {x y z} (h : x ≡ y) : z ≡ x ↔ z ≡ y := ⟨fun hz ↦ hz.trans h, fun hz ↦ hz.trans h.symm⟩
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.congr_right
null
Identical.congr_left {x y z} (h : x ≡ y) : x ≡ z ↔ y ≡ z := ⟨fun hz ↦ h.symm.trans hz, fun hz ↦ h.trans hz⟩
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.congr_left
null
Identical.of_fn {x y : PGame} (l : x.LeftMoves → y.LeftMoves) (il : y.LeftMoves → x.LeftMoves) (r : x.RightMoves → y.RightMoves) (ir : y.RightMoves → x.RightMoves) (hl : ∀ i, x.moveLeft i ≡ y.moveLeft (l i)) (hil : ∀ i, x.moveLeft (il i) ≡ y.moveLeft i) (hr : ∀ i, x.moveRight i ≡ y.moveRight (r i)) (hir : ∀ i, x.moveRight (ir i) ≡ y.moveRight i) : x ≡ y := identical_iff.mpr ⟨⟨fun i ↦ ⟨l i, hl i⟩, fun i ↦ ⟨il i, hil i⟩⟩, ⟨fun i ↦ ⟨r i, hr i⟩, fun i ↦ ⟨ir i, hir i⟩⟩⟩
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.of_fn
Show `x ≡ y` by giving an explicit correspondence between the moves of `x` and `y`.
Identical.of_equiv {x y : PGame} (l : x.LeftMoves ≃ y.LeftMoves) (r : x.RightMoves ≃ y.RightMoves) (hl : ∀ i, x.moveLeft i ≡ y.moveLeft (l i)) (hr : ∀ i, x.moveRight i ≡ y.moveRight (r i)) : x ≡ y := .of_fn l l.symm r r.symm hl (by simpa using hl <| l.symm ·) hr (by simpa using hr <| r.symm ·) /-! ### Relabellings -/
lemma
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Identical.of_equiv
null
Relabelling : PGame.{u} → PGame.{u} → Type (u + 1) | mk : ∀ {x y : PGame} (L : x.LeftMoves ≃ y.LeftMoves) (R : x.RightMoves ≃ y.RightMoves), (∀ i, Relabelling (x.moveLeft i) (y.moveLeft (L i))) → (∀ j, Relabelling (x.moveRight j) (y.moveRight (R j))) → Relabelling x y @[inherit_doc] scoped infixl:50 " ≡r " => PGame.Relabelling
inductive
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
Relabelling
`Relabelling x y` says that `x` and `y` are really the same game, just dressed up differently. Specifically, there is a bijection between the moves for Left in `x` and in `y`, and similarly for Right, and under these bijections we inductively have `Relabelling`s for the consequent games.
mk' (L : y.LeftMoves ≃ x.LeftMoves) (R : y.RightMoves ≃ x.RightMoves) (hL : ∀ i, x.moveLeft (L i) ≡r y.moveLeft i) (hR : ∀ j, x.moveRight (R j) ≡r y.moveRight j) : x ≡r y := ⟨L.symm, R.symm, fun i => by simpa using hL (L.symm i), fun j => by simpa using hR (R.symm j)⟩
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
mk'
A constructor for relabellings swapping the equivalences.
leftMovesEquiv : x ≡r y → x.LeftMoves ≃ y.LeftMoves | ⟨L,_, _,_⟩ => L @[simp]
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
leftMovesEquiv
The equivalence between left moves of `x` and `y` given by the relabelling.
mk_leftMovesEquiv {x y L R hL hR} : (@Relabelling.mk x y L R hL hR).leftMovesEquiv = L := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
mk_leftMovesEquiv
null
mk'_leftMovesEquiv {x y L R hL hR} : (@Relabelling.mk' x y L R hL hR).leftMovesEquiv = L.symm := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
mk'_leftMovesEquiv
null
rightMovesEquiv : x ≡r y → x.RightMoves ≃ y.RightMoves | ⟨_, R, _, _⟩ => R @[simp]
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
rightMovesEquiv
The equivalence between right moves of `x` and `y` given by the relabelling.
mk_rightMovesEquiv {x y L R hL hR} : (@Relabelling.mk x y L R hL hR).rightMovesEquiv = R := rfl @[simp]
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
mk_rightMovesEquiv
null
mk'_rightMovesEquiv {x y L R hL hR} : (@Relabelling.mk' x y L R hL hR).rightMovesEquiv = R.symm := rfl
theorem
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
mk'_rightMovesEquiv
null
moveLeft : ∀ (r : x ≡r y) (i : x.LeftMoves), x.moveLeft i ≡r y.moveLeft (r.leftMovesEquiv i) | ⟨_, _, hL, _⟩ => hL
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveLeft
A left move of `x` is a relabelling of a left move of `y`.
moveLeftSymm : ∀ (r : x ≡r y) (i : y.LeftMoves), x.moveLeft (r.leftMovesEquiv.symm i) ≡r y.moveLeft i | ⟨L, R, hL, hR⟩, i => by simpa using hL (L.symm i)
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveLeftSymm
A left move of `y` is a relabelling of a left move of `x`.
moveRight : ∀ (r : x ≡r y) (i : x.RightMoves), x.moveRight i ≡r y.moveRight (r.rightMovesEquiv i) | ⟨_, _, _, hR⟩ => hR
def
SetTheory
[ "Mathlib.Data.Nat.Basic", "Mathlib.Logic.Equiv.Defs", "Mathlib.Tactic.Convert", "Mathlib.Tactic.Linter.DeprecatedModule" ]
Mathlib/SetTheory/PGame/Basic.lean
moveRight
A right move of `x` is a relabelling of a right move of `y`.