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Ex2_11.sce
// Example 2.11 clear all; clc; // Given data T_C = 38; // Given temeperature in celsius //The temperature in Kelvin T_K = T_C+273.15; T_0 = 293.61; // The temperature in kelvin equivalent to 0 deg celsius kT = 0.0253; // The term 'kT' in eV at temperature T0 // Calculation Ep = 0.5*kT*(T_K/T_0); Ebar = 3*Ep; // Result printf(" Most probable energy of air molecules = %5.5f eV \n",Ep); printf(" Average energy of air molecules = %5.5f eV \n",Ebar);
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Ex3_11.sce
clc //Initialization of variables D = 850 //kg/m^3 R = (0.06/0.10)^2 Qs = 0.005 // m^3/s Ql = 0.05 // m^3/s A2 = (%pi)*(0.06^2)/4 // m^2 // Calculations Ds = (Qs^2)*(D)*(1 - R^2)/(2*(A2)^2) // N/m^2 Dl = (Ql^2)*(D)*(1 - R^2)/(2*(A2)^2) // N/m^2 // results printf (" the pressure differnce range is %.2f kPa",Ds/10^3) printf (" <= p1 - p2 <= %.f kPa",Dl/10^3)
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Ex9_28.sce
// chapter 9 // example 9.28 // Design an OTT-filter // page-662 clear; clc; // given E_L=230; // in V (output voltage) f=50; // in Hz I_L=1.5; // in A (load current) Edc=40; // in V (source voltage) // calculate W_D=2*%pi*f; // calculation of design radian frequency Z_L=E_L/I_L; // calculation of load impedence Z_D=abs(Z_L)/2; // calculation of filter design impedence C1=1/(6*Z_D*W_D); // calculation of capacitance C1 C2=1/(3*Z_D*W_D); // calculation of capacitance C2 L1=9*Z_D/(2*W_D); // calculation of inductance L1 L2=Z_D/W_D; // calculation of inductance L1 printf("\nThe design radian frequency is \t W_D=%.f rad/s",W_D); printf("\nThe load impedence is \t\t Z_L=%.2f ohm",Z_L); printf("\nThe filter design impedence is \t Z_D=%.2f ohm",Z_D); printf("\nThe capacitance C1 is \t\t C1=%.2f uF",C1*1E6); printf("\nThe capacitance C2 is \t\t C2=%.2f uF",C2*1E6); printf("\nThe capacitance L1 is \t\t L1=%.3f H",L1); printf("\nThe capacitance L2 is \t\t L1=%.3f H",L2); // Note: The answer varies slightly due to precise calculation
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28_09.sce
//Problem 28.09: A series R–L–C circuit is connected to a 0.2 V supply and the current is at its maximum value of 4 mA when the supply frequency is adjusted to 3 kHz. The Q-factor of the circuit under these conditions is 100. Determine the value of (a) the circuit resistance, (b) the circuit inductance, (c) the circuit capacitance, and (d) the voltage across the capacitor //initializing the variables: V = 0.2; // in Volts I = 0.004; // in Amperes fr = 3000; // in Hz Qr = 100; // Q-factor //calculation: wr = 2*%pi*fr //At resonance, impedance Z = V/I //At resonance the circuit impedance, Z R = Z //Q-factor at resonance is given by Qr = wr*L/R, then L is L = Qr*R/wr //At resonance r*L = 1/(wr*C) //capacitance, C C = 1/(L*wr*wr) //Q-factor at resonance in a series circuit represents the voltage magnification Qr = Vc/V, then Vc is Vc = Qr*V printf("\n\n Result \n\n") printf("\n (a)the circuit resistance is %.0f ohm ",R) printf("\n (b)inductance, L is %.3f H ",L) printf("\n (c)capacitance, C is %.2E F ",C) printf("\n (d)the voltage across the capacitor is %.0f V ",Vc)
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LUD_decomposition.sce
//LUD Decomposititon clc clear close A=[] L=[] n=input("Enter order of matrix:") for i=1:n for j=1:n printf("Enter a number for a(%d %d):",i,j) A(i,j)=input(""); end end disp("The matrix is") disp(A) //Forward elimination for i=1:n for j=i:n if(i==j)then L(i,j)=A(i,j)/A(i,j) else L(i,j)=0 end end end for j=2:n for i=j:n if(A(j-1,j-1)==0)then k=j while(k<=n && A(k,j-1)==0)do k=k+1 end if(k<=n)then A([j-1,k],:)=A([k,j-1],:) if(j>2)then temp=L(j-1,1:j-2) L(j-1,1:j-2)=L(k,1:j-2) L(k,1:j-2)=temp end disp(A) else break end end A(i,j:n)=A(i,j:n)-A(j-1,j:n)*A(i,j-1)/A(j-1,j-1) L(i,j-1)=A(i,j-1)/A(j-1,j-1) //disp(A(i,i:n+1)) A(i,j-1)=0 end disp(A) end U=A D=U for i=1:n for j=i+1:n D(i,j)=0 U(i,j)=U(i,j)/U(i,i) end U(i,i)=1 end printf("\n The uppertriangular matrix is :\n") disp(U)//upper_triangular matrix printf("\n The lowertriangular matrix is :\n") disp(L)//lower_triangular matrix printf("\n diagonal matrix is :\n") disp(D)//diagonal matrix
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ex18_2.sce
// Example 18.2, page no-460 clear clc r=0.12*10^-9//m eps=8.854*10^-12 alf=4*%pi*eps*r^3 printf("The electronic polarisability of an isolated Se is %.4f * 10^-40 F m^2",alf*10^40)
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stpd.instr.tst
; @Harness: disassembler ; @Result: PASS section .text size=0x00000046 vma=0x00000000 lma=0x00000000 offset=0x00000034 ;2**0 section .data size=0x00000000 vma=0x00000000 lma=0x00000000 offset=0x0000007a ;2**0 start .text: label 0x00000000 ".text": 0x0: 0x0e 0x92 st -X, r0 0x2: 0x0a 0x92 st -Y, r0 0x4: 0x02 0x92 st -Z, r0 0x6: 0x0e 0x92 st -X, r0 0x8: 0x1e 0x92 st -X, r1 0xa: 0x2e 0x92 st -X, r2 0xc: 0x3e 0x92 st -X, r3 0xe: 0x4e 0x92 st -X, r4 0x10: 0x5e 0x92 st -X, r5 0x12: 0x6e 0x92 st -X, r6 0x14: 0x7e 0x92 st -X, r7 0x16: 0x8e 0x92 st -X, r8 0x18: 0x9e 0x92 st -X, r9 0x1a: 0xae 0x92 st -X, r10 0x1c: 0xbe 0x92 st -X, r11 0x1e: 0xce 0x92 st -X, r12 0x20: 0xde 0x92 st -X, r13 0x22: 0xee 0x92 st -X, r14 0x24: 0xfe 0x92 st -X, r15 0x26: 0x0e 0x93 st -X, r16 0x28: 0x1e 0x93 st -X, r17 0x2a: 0x2e 0x93 st -X, r18 0x2c: 0x3e 0x93 st -X, r19 0x2e: 0x4e 0x93 st -X, r20 0x30: 0x5e 0x93 st -X, r21 0x32: 0x6e 0x93 st -X, r22 0x34: 0x7e 0x93 st -X, r23 0x36: 0x8e 0x93 st -X, r24 0x38: 0x9e 0x93 st -X, r25 0x3a: 0xae 0x93 st -X, r26 ; undefined 0x3c: 0xbe 0x93 st -X, r27 ; undefined 0x3e: 0xce 0x93 st -X, r28 0x40: 0xde 0x93 st -X, r29 0x42: 0xee 0x93 st -X, r30 0x44: 0xfe 0x93 st -X, r31 start .data:
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P21_design_of_cone_clutch_given_mean_diameter.sce
clc //Example 14.21 //Design of cone clutch with given mean diameter //------------------------------------------------------------------------------ //Given Data: //power to be transmitted P=20000//Watts //speed N=600//rpm //Mean diameter Dm=0.2//m //Mean radius Rm=Dm/2 //Taper of cone a=1/15 alpha=atand(a) //coefficient of friction f=0.18 //------------------------------------------------------------------------------ //Function to standardize the dimensions funcprot(0) function y=stddim(x) x=x*(10^3) std=[1 2 3 4 5 6 8 10 12 15 18 20 24 26 30:5:400] n=length(std) for i=1:n if (x<std(i)) then y=std(i) break else continue end end y=y*(10^-3) endfunction //------------------------------------------------------------------------------ //Torque transmitted T=(P*60)/(2*%pi*N) //T=(F*f*Rm)/sin(alpha) //Axial force transmitted F=(T*sind(alpha))/(f*Rm) //To design the cone clutch //Assuming allowable normal pressure p=0.09*(10^6)//Pa //Fn=F=p*2*%pi*Rm*b //face width b b=F/(p*2*%pi*Rm*sind(alpha)) b=stddim(b) //Ri=inner radius //Ro=outer radius //(Ro+Ri)/2=Rm //(Ro-Ri)/b=sin (alpha) //solving the two equations, storing coefficients of Ri and Ro in matrix R, and constants in matrix c R=[1 1;1 -1] c=[(2*Rm);(b*sind(alpha))] x=R\c Ro=x(1) Ri=x(2) //------------------------------------------------------------------------------ //Printing result file to .txt res21=mopen(TMPDIR+"21_design_of_cone_clutch_given_mean_diameter.txt",'wt') mfprintf(res21,"Axial force required to prevent slipping is %0.2f N\n",F) mfprintf(res21,"Face width required is %0.2f mm\n",b*(10^3)) mfprintf(res21,"Outer radius is %0.1f mm\n",Ro*(10^3)) mfprintf(res21,"Inner radius is %0.1f mm",Ri*(10^3)) mclose(res21) editor(TMPDIR+"21_design_of_cone_clutch_given_mean_diameter.txt") //------------------------------------------------------------------------------ //-----------------------------End of program-----------------------------------
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//chapter2,Example2_2,pg 22 V1=5//input-1 V2=5//input-2 V12=50*10^-3//difference input Vo=2//output voltage acc=0.01//accuracy Ad=(Vo/V12)//diffrential gain //error at the output should be less than (2/100)V or 20mV.if common mode gain is the only source of error then err=Vo*acc//error Acm=(err/V1)//common mode gain CMRR=20*log10(Ad/Acm)//common mode rejection ratio in dB printf("diffrential gain \n") printf("\nAd=%.1f \n",Ad) printf("common mode gain \n") printf("\nAcm=%.4f \n",Acm) printf("\nCMRR=%.1f dB\n",CMRR)
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das_test.tst
<scriptConfig name="das_test" script="das_test"> <params> <param name="das.sim.sample_interval" type="int">1000</param> <param name="das.sim.chan_4_label" type="string" /> <param name="das.sim.chan_1_label" type="string">1</param> <param name="das.sim.chan_2_label" type="string">2</param> <param name="das.sim.chan_3_label" type="string">3</param> <param name="das.sim.chan_1" type="string">AC</param> <param name="das.sim.chan_2" type="string">AC</param> <param name="das.sim.chan_3" type="string">AC</param> <param name="das.mode" type="string">DAS Simulation</param> <param name="das.sim.chan_4" type="string">DC</param> <param name="hil.mode" type="string">Unused</param> <param name="das.sim.data_file" type="string">data.csv</param> </params> </scriptConfig>
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clear clc RT_F=0.05913;//in V m_LHC=0.01;// gamma_LHC=0.383;// m_RHC=1.0;// gamma_RHC=0.042;// Ecell=-(RT_F*log10((m_LHC*gamma_LHC)/(m_RHC*gamma_RHC)));// printf('Ecell=%.4f V',Ecell) //page 525
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22_07.sce
clc; clear; e=1; x1=.15*%i; x2=.15*%i; ia1=e/(x1+x2); a=1*%e^(%i*(120*%pi/180)); b=a^2; ia2=-ia1; ia=(b-a)*ia1; iap=e/x1; c=real(ia)/imag(iap); mprintf("the ratio to line to line fault to three phase fault=%f",c);
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ieee1788-constructors.tst
## DO NOT EDIT! Generated automatically from test/ieee1788-constructors.itl ## by the Interval Testing Framework for IEEE 1788. ## https://github.com/nehmeier/ITF1788/tree/92558f7e942665a78f2e883dbe7af52320100fba ## ## ## Test Cases for interval constructors from IEEE Std 1788-2015 ## ## Copyright 2016 Oliver Heimlich ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or ## (at your option) any later version. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with this program; if not, see <http://www.gnu.org/licenses/>. ## ## %!#Test library imports %!#Arithmetic library imports pkg load interval %!#Preamble try; error ("__FILE__"); catch test (lasterror.stack.file, "quiet", stdout); end_try_catch; %!function assert_warn (observed_value, expected_value) %! if (not (isequal (observed_value, expected_value))) %! observed_expression = regexprep (argn(1, :), '\s+$', ''); %! expected_expression = regexprep (argn(2, :), '\s+$', ''); %! observed_as_char = disp (observed_value)(1 : end - 1); %! expected_as_char = disp(expected_value)(1 : end - 1); %! warning ([observed_expression, " != ", expected_expression, ... %! "\n ", observed_as_char, " != ", expected_as_char]); %! endif %!endfunction ## IEEE1788.a %!# According to the examples in Section 7.4.2, unbounded intervals can be constructed with non-common inputs. %!test %! assert (isequal (infsup (-inf, inf), infsup (-inf, inf))); ## IEEE1788.b %!# Examples from Sections 9.7.1 and 9.8 %!test %! assert (isequal (infsup ("[1.2345]"), infsup (1.234499999999999931e+00, 1.234500000000000153e+00))); %!test %! assert (isequal (infsup ("[1,+infinity]"), infsup (1.0, inf))); %!test %! assert (isequal (infsupdec ("[1,1e3]_com"), infsupdec (1.0, 1000.0, "com"))); %! assert (isequal (decorationpart (infsupdec ("[1,1e3]_com")){1}, decorationpart (infsupdec (1.0, 1000.0, "com")){1})); %!test %! assert (isequal (infsupdec ("[1,1E3]_COM"), infsupdec (1.0, 1000.0, "com"))); %! assert (isequal (decorationpart (infsupdec ("[1,1E3]_COM")){1}, decorationpart (infsupdec (1.0, 1000.0, "com")){1})); ## IEEE1788.c %!# Examples from Table 9.4 %!test %! assert (isequal (infsup ("[1.e-3, 1.1e-3]"), infsup (9.999999999999998040e-04, 1.100000000000000066e-03))); %!test %! assert (isequal (infsup ("[-0x1.3p-1, 2/3]"), infsup (-5.937500000000000000e-01, 6.666666666666667407e-01))); %!test %! assert (isequal (infsup ("[3.56]"), infsup (3.559999999999999609e+00, 3.560000000000000053e+00))); %!test %! assert (isequal (infsup ("3.56?1"), infsup (3.549999999999999822e+00, 3.570000000000000284e+00))); %!test %! assert (isequal (infsup ("3.56?1e2"), infsup (355.0, 357.0))); %!test %! assert (isequal (infsup ("3.560?2"), infsup (3.557999999999999829e+00, 3.562000000000000277e+00))); %!test %! assert (isequal (infsup ("3.56?"), infsup (3.554999999999999716e+00, 3.565000000000000391e+00))); %!test %! assert (isequal (infsup ("3.560?2u"), infsup (3.559999999999999609e+00, 3.562000000000000277e+00))); %!test %! assert (isequal (infsup ("-10?"), infsup (-10.5, -9.5))); %!test %! assert (isequal (infsup ("-10?u"), infsup (-10.0, -9.5))); %!test %! assert (isequal (infsup ("-10?12"), infsup (-22.0, 2.0))); ## IEEE1788.d %!# Examples from Section 10.5.1 %!test %! assert (isequal (infsup ("[1.234e5,Inf]"), infsup (123400.0, inf))); %!test %! assert (isequal (infsup ("3.1416?1"), infsup (3.141499999999999737e+00, 3.141700000000000159e+00))); %!test %! assert (isequal (infsup ("[Empty]"), infsup)); ## IEEE1788.e %!# Example from Section 11.3 %!test %! assert (isequal (infsupdec (2, 1), nai)); ## IEEE1788.e %!# Examples from Table 12.1 %!test %! assert (isequal (infsupdec ("[ ]"), infsupdec (empty, "trv"))); %! assert (isequal (decorationpart (infsupdec ("[ ]")){1}, decorationpart (infsupdec (empty, "trv")){1})); %!test %! assert (isequal (infsupdec ("[entire]"), infsupdec (-inf, inf, "dac"))); %! assert (isequal (decorationpart (infsupdec ("[entire]")){1}, decorationpart (infsupdec (-inf, inf, "dac")){1})); %!test %! assert (isequal (infsupdec ("[1.e-3, 1.1e-3]"), infsupdec (9.999999999999998040e-04, 1.100000000000000066e-03, "com"))); %! assert (isequal (decorationpart (infsupdec ("[1.e-3, 1.1e-3]")){1}, decorationpart (infsupdec (9.999999999999998040e-04, 1.100000000000000066e-03, "com")){1})); %!test %! assert (isequal (infsupdec ("[-Inf, 2/3]"), infsupdec (-inf, 6.666666666666667407e-01, "dac"))); %! assert (isequal (decorationpart (infsupdec ("[-Inf, 2/3]")){1}, decorationpart (infsupdec (-inf, 6.666666666666667407e-01, "dac")){1})); %!test %! assert (isequal (infsupdec ("[0x1.3p-1,]"), infsupdec (5.937500000000000000e-01, inf, "dac"))); %! assert (isequal (decorationpart (infsupdec ("[0x1.3p-1,]")){1}, decorationpart (infsupdec (5.937500000000000000e-01, inf, "dac")){1})); %!test %! assert (isequal (infsupdec ("[,]"), infsupdec (entire, "dac"))); %! assert (isequal (decorationpart (infsupdec ("[,]")){1}, decorationpart (infsupdec (entire, "dac")){1})); %!test %! assert (isequal (infsupdec ("3.56?1"), infsupdec (3.549999999999999822e+00, 3.570000000000000284e+00, "com"))); %! assert (isequal (decorationpart (infsupdec ("3.56?1")){1}, decorationpart (infsupdec (3.549999999999999822e+00, 3.570000000000000284e+00, "com")){1})); %!test %! assert (isequal (infsupdec ("3.56?1e2"), infsupdec (355.0, 357.0, "com"))); %! assert (isequal (decorationpart (infsupdec ("3.56?1e2")){1}, decorationpart (infsupdec (355.0, 357.0, "com")){1})); %!test %! assert (isequal (infsupdec ("3.560?2"), infsupdec (3.557999999999999829e+00, 3.562000000000000277e+00, "com"))); %! assert (isequal (decorationpart (infsupdec ("3.560?2")){1}, decorationpart (infsupdec (3.557999999999999829e+00, 3.562000000000000277e+00, "com")){1})); %!test %! assert (isequal (infsupdec ("3.56?"), infsupdec (3.554999999999999716e+00, 3.565000000000000391e+00, "com"))); %! assert (isequal (decorationpart (infsupdec ("3.56?")){1}, decorationpart (infsupdec (3.554999999999999716e+00, 3.565000000000000391e+00, "com")){1})); %!test %! assert (isequal (infsupdec ("3.560?2u"), infsupdec (3.559999999999999609e+00, 3.562000000000000277e+00, "com"))); %! assert (isequal (decorationpart (infsupdec ("3.560?2u")){1}, decorationpart (infsupdec (3.559999999999999609e+00, 3.562000000000000277e+00, "com")){1})); %!test %! assert (isequal (infsupdec ("-10?"), infsupdec (-10.5, -9.5, "com"))); %! assert (isequal (decorationpart (infsupdec ("-10?")){1}, decorationpart (infsupdec (-10.5, -9.5, "com")){1})); %!test %! assert (isequal (infsupdec ("-10?u"), infsupdec (-10.0, -9.5, "com"))); %! assert (isequal (decorationpart (infsupdec ("-10?u")){1}, decorationpart (infsupdec (-10.0, -9.5, "com")){1})); %!test %! assert (isequal (infsupdec ("-10?12"), infsupdec (-22.0, 2.0, "com"))); %! assert (isequal (decorationpart (infsupdec ("-10?12")){1}, decorationpart (infsupdec (-22.0, 2.0, "com")){1})); %!test %! assert (isequal (infsupdec ("-10??u"), infsupdec (-10.0, inf, "dac"))); %! assert (isequal (decorationpart (infsupdec ("-10??u")){1}, decorationpart (infsupdec (-10.0, inf, "dac")){1})); %!test %! assert (isequal (infsupdec ("-10??"), infsupdec (-inf, inf, "dac"))); %! assert (isequal (decorationpart (infsupdec ("-10??")){1}, decorationpart (infsupdec (-inf, inf, "dac")){1})); %!test %! assert (isequal (infsupdec ("[nai]"), nai)); %!test %! assert (isequal (infsupdec ("3.56?1_def"), infsupdec (3.549999999999999822e+00, 3.570000000000000284e+00, "def"))); %! assert (isequal (decorationpart (infsupdec ("3.56?1_def")){1}, decorationpart (infsupdec (3.549999999999999822e+00, 3.570000000000000284e+00, "def")){1})); ## IEEE1788.f %!# Examples from Section 12.11.3 %!test %! assert (isequal (infsup ("[]"), infsup)); %!test %! assert (isequal (infsup ("[empty]"), infsup)); %!test %! assert (isequal (infsup ("[ empty ]"), infsup)); %!test %! assert (isequal (infsup ("[,]"), infsup (-inf, inf))); %!test %! assert (isequal (infsup ("[ entire ]"), infsup (-inf, inf)));
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clc f = 0.2 // feed in mm/rev. N = 800 // spindle speed in rev./min. d = 10 // doameter of hole in mm mrr = %pi*(d^2)*f*N/4 // metal removal rate in mm^3/min. mrr = mrr/60 // mm^3/s p = 0.5*mrr // cutting power from table 14.2 in watts omega = 2*%pi*N/60 // rpm T = p/omega // torque in N.m printf("\n MRR = %0.2f mm^3/s\n Cutting power = %0.3f watts\n Torque = %0.2f N.m" , mrr,p,T)
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function [maximus, maximus2, maximus2val] = get_max_values_range(data, step, fstart, N) j=1; k=1; start_f = 125; end_f = 255; for i=fstart:step:N-step [maximum, index] = max(data(i:i+step-1)); f = index + i - 1; newf = f; while newf < start_f newf = newf * 2; end while newf > end_f newf = newf / 2; end newf = int(newf); f = int(f); maximus2(k) = newf; maximus2val(k) = data(f); maximus(j) = f; k = k + 1; j = j + 1; end endfunction
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clear; clc; a=90; R=10; P=5000; V_s=sqrt(P*R*4*%pi/(2*3)/((%pi-%pi/2)+(sind(2*a))/2)); V_ph=V_s/sqrt(3); printf("per phase voltage, V_ph=%.2f V",V_ph); I_or=sqrt(P*R); V_s=I_or*2*%pi/(sqrt(2)*3*(1+cosd(a))); V_ph=V_s/sqrt(3); printf("\nfor constant load current"); printf("\nV_ph=%.1f V",V_ph);
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errcatch(-1,"stop");mode(2);//Ex19_2 Pg-958 bin='11101'; //binary input dec=bin2dec(bin) //decimal output disp("The decimal equivqlent of 11101 is") disp(dec) exit();
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//Load Raw Points from File plPoints = csvRead("data\geometry\POINTS_16001_160409.csv", ","); //Load Point file plPoints(:,1) = -plPoints(:,1); //Flip Point X-values to correspond with cutting on the left side of SPDT machine (CCW rotation) plPoints = plPoints($:-1:1,:); //Reverse the order of the points
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// Test #8: When numerator and denominator have differents lengths exec('./tf2ca.sci',-1); [d1,d2,b]=tf2ca([0.03 -0.5 -0.5 0.03],[1 2.4 -33); //!--error 10000 //Both the vectors must be of equal length //at line 49 of function tf2ca called by : //[d1,d2,b]=tf2ca([0.03 -0.5 -0.5 0.03],[1 2.4 -33]
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clear // // // //Variable declaration a=100*10**-6 NA=0.3 //numerical aperture(m) lamda=850*10**-9 //wavelength(m) //Calculation V_number=(2*%pi**2*a**2*NA**2/lamda**2) //number of modes printf("\n total number of modes is %0.3f",2*V_number) //Result
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clear; clc; disp("--------------Example 3.9--------------") fl=0; // 0kHz fh=4; // 4kHz // example explanation printf("Figure shows a nonperiodic composite signal. It can be the signal created by a microphone or a telephone set when a word or two\nis pronounced. In this case, the composite signal cannot be periodic, because that implies that we are repeating the same word or\nwords with exactly the same tone.\n\n"); printf("In a time-domain representation of this composite signal, there are an infinite number of simple sine frequencies.\nAlthough the number of frequencies in a human voice is infinite, the range is limited. A normal human being\ncan create a continuous range of frequencies between %d and %d kHz.",fl,fh); printf("\n\nThe frequency decomposition of the signal yields a continuous curve. There are an infinite number of frequencies between %2.1f\nand %5.1f (real values). To find the amplitude related to frequency f, draw a vertical line at f to intersect the envelope curve.\nThe height of the vertical line is the amplitude of the corresponding frequency.",fl,fh*10^3); clf(); xname("--------------Example 3.9----------------"); //display the figure subplot(121) // time domain plot a1=gca(); x=[0:.001:10]; // x-range a1.title.text="a. Time domain"; a1.x_location = "middle"; a1.x_label.text="Time"; // display the quantity along x-axis a1.y_label.text="Amplitude"; // display the quantity along y-axis plot(x,sin(.5*cos(x))+.8*sin(3*x)+sin(9*x)+sin(57*x)+cos(57*x)+sin(%pi/7*x)); // equation to be plotted subplot(122) // frequency domain plot a1=gca(); p=[0:.01:%pi/5]; // x-range a1.title.text="b. Frequency domain"; a1.x_location = "bottom"; a1.x_label.text="Frequency"; // display the quantity along x-axis a1.y_label.text="Amplitude";// display the quantity along y-axis a1.data_bounds=[0,0;2,5]; // equations for the plot plot(p,%e^p+2^p-2); xset("color",2); xpoly([.62 1.5],[1.4 1.4]); xarc(1.02,1.54,.5,.5,0,64*25); xpoly([1.52 1.8],[1.31 0]) xpoly([.62 .62],[0 1.4]) xfarc(.6,1.41,.05,.05,0,64*360) xset("font size",2) xstring(.6,1.5,"Amplitude for sine wave of frequency f"); xstring(.59,0,"f 4 kHz")
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//Fluid Systems - By Shiv Kumar //Chapter 17- Dimensional and Model Analysis //Example 17.4 //Theoritical Problem to Find expression for Drag Force.
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clc // initialization of variables mdots=100 // mass flow rate of sodium in kg/s Ts1=450 // inlet temperature of sodium in degree celsius Ts2=350 // exit temperature of sodium in degree celsius Cp=1.25 // specific heat of sodium in KJ/kg.*C Tw1=20 // inlet temperature of water in degree celsius Pw=5000 // inlet pressure of water in kPa // solution hw1=88.65 // enthalpy from table C.4 hw2=2794 // enthalpy from table C.3 mdotw=(mdots*Cp*(Ts1-Ts2))/(hw2-hw1) // mass flow rate of water printf("The mass flow rate of water is "+string(mdotw)+" kg/s \n") Qdot=mdotw*(hw2-hw1) // heat transfer in kW using energy equation printf(" The rate of heat transfer is "+string(Qdot)+" kW")
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//Example 7.59b //Z transform of x[n]=(a^-n)u[-n-1] clc; syms a n z; x=(a^-n); X=symsum(x*(z^-n),n,-%inf,-1);
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clc clear //input data T1=333 //Inlet temperature in K D=0.05 //inner duct diameter in m f=0.005/4 //frictional factor L=5 //Length of the pipe in m Pt=101 //Exit pressure in kPa, Pt=P2 Since flow is choked M2=1 //Mach number at exit since pipe is choked k=1.4 //Adiabatic constant R=0.287 //Gas constant in kJ/kg-K //calculation X=(4*f*L)/D //frictional constant fanno parameter M1=0.6 //Inlet mach number t1=1.119 //Temperature ratio at entry from fanno flow gas tables @M1,k Tt=T1/t1 //Static critical temperature in K at=sqrt(k*R*10^3*Tt) //Sound velocity in m/s, R in J/kg Ct=at //air velocity in m/s d_t=Pt/(R*Tt) //Density at exit in kg/m^3 At=%pi*D^2/4 //Critical area in m^2 m=d_t*At*Ct //Mass flow rate in kg/s //output printf('(A)Mach number at inlet is %3.1f \n (B)Mass flow rate is %3.5f kg/s\n (C)Exit temperature is %3.3f K',M1,m,Tt)
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// Exa 5.6 clc; clear; // Given // A stationary Lissajous pattern Vy = 6 ; // max value on vertical axis Vx = 5; // max value on horizontal axis fx = 1500; // horizontal input frequency(Hz) // Solution // fy/fx = No of pts the target meets per bottom(x-axis)/No of pts the target meets per bottom(y-axis) fy = (Vy/Vx)*fx; printf('The frequency of vertical axis = %d Hz \n',fy);
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clc // Given that lambda = 1.24e-10 // wavelength of X-ray in A x1 = 1 // coordinate on x axis of first plane y1 = 0 // coordinate on y axis of first plane z1 = 0 // coordinate on z axis of first plane x2 = 1 // coordinate on x axis of second plane y2 = 1 // coordinate on y axis of second plane z2 = 0 // coordinate on z axis of second plane x3 = 1 // coordinate on x axis of third plane y3 = 1 // coordinate on y axis of third plane z3 = 1 // coordinate on z axis of third plane M = 74.5 // molecular weight of KCl d = 1980 // density of KCl in kg/m^3 N = 6.023e+26 // Avogadro's No per Kg mole // Sample Problem 20 on page no. 13.31 printf("\n # PROBLEM 20 # \n") printf(" \n Standard formula used are D = 1/sqrt(x^2+y^2+z^2) and a^3 = n*M/(N*d)") a = (4*M / (N*d))^(1/3) D1 = a/sqrt(x1^2 + y1^2 + z1^2) D2 = a/sqrt(x2^2 + y2^2 + z2^2) D3 = a/sqrt(x3^2 + y3^2 + z3^2) printf("\n Inter planner distances are - \n (1) in first case %f A, \n (2) in second case %f A ,\n (3) in third case %f A",D1*10^10,D2*10^10,D3*10^10)
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Ex12_10.sce
//Example 12.10 rho=1.29;//Density from table (kg/m^3) v=40;//Speed (m/s) L=7.40*10^-2;//Characteristic length (m) eta=1.81*10^-5;//Viscosity from table (Pa.s) N_R_v=(rho*v*L)/eta;//Reynolds number printf('Reynolds number = %0.2e (object in fluid)',N_R_v) //Openstax - College Physics //Download for free at http://cnx.org/content/col11406/latest
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Infinite Impulse Response (IIR) Butterworth Filter.sce
clear n=5;//order ftype='lp';//lowpass fdesign='butt';//butterworth frq=[0.35 0];//[fh fl] delta=[0 0];//change in amplitude Hz=iir(n,ftype,fdesign,frq,delta);//transfer func [Hf fr]=frmag(Hz,100)//hf=value,fr=divisions plot(fr,Hf)//plotting of graph(x,y) xtitle('Frequency Response','Frequency','Magnitute');//naming of axes
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// Anti windup control (AWC) of IBM Lotus Domino server, studied in Example 9.16 on page 357. It can be used for the follwoing situations: with and without saturation, and with and without AWC. // 9.18 exec('pp_im2.sci',-1); exec('desired.sci',-1); exec('zpowk.sci',-1); exec('cosfil_ip.sci',-1); exec('polsplit3.sci',-1); exec('polmul.sci',-1); exec('polsize.sci',-1); exec('xdync.sci',-1); exec('rowjoin.sci',-1); exec('left_prm.sci',-1); exec('t1calc.sci',-1); exec('indep.sci',-1); exec('seshft.sci',-1); exec('makezero.sci',-1); exec('move_sci.sci',-1); exec('colsplit.sci',-1); exec('clcoef.sci',-1); exec('polyno.sci',-1); exec('cindep.sci',-1); exec('poladd.sci',-1); // Transfer function B = 0.47; A = [1 -0.43]; k = 1; [zk,dzk] = zpowk(k); // Transient specifications rise = 10; epsilon = 0.01; Ts = 1; phi = desired(Ts,rise,epsilon); // Controller design delta = [1 -1]; // internal model of step used [Rc,Sc,Tc,gamm,F] = pp_im2(B,A,k,phi,delta); // Study of Antiwindup Controller key = x_choose(['Simulate without any saturation limits'; 'Simulate saturation, but do not use AWC'; 'Simulate saturation with AWC in place'; 'Simulate with AWC, without saturation limits'],... ['Please choose one of the following']); if key ==0 disp('Invalid choice'); return; elseif key == 1 U = 2; L = -2; P = 1; F = Rc; E = 0; PSc = Sc; PTc = Tc; elseif key == 2 U = 1; L = -1; P = 1; F = Rc; E = 0; PSc = Sc; PTc = Tc; else if key == 3 // Antiwindup controller and with saturation U = 1; L = -1; elseif key == 4 // Antiwindup controller, but no saturation U = 2; L = -2; end P = A; dF = length(F) - 1; PRc = convol(P,Rc); dPRc = length(PRc) - 1; [E,dE] = poladd(F,dF,-PRc,dPRc); PSc = convol(P,Sc); PTc = convol(P,Tc); end // Setting up simulation parameters for stb_disc_sat t_init = 0; // first step begins st = 1; // height of first step t_init2 = 500; // second step begins st2 = -2; // height of second step t_final = 1000; // simulation end time st1 = 0; // no disturbance input C = 0; D = 1; N_var = 0; [PTcp1,PTcp2] = cosfil_ip(PTc,1); // PTc/1 [Fp1,Fp2] = cosfil_ip(1,F); // 1/F [Ep,Fp] = cosfil_ip(E,F); // E/F [PScp1,PScp2] = cosfil_ip(PSc,1); // PSc/1 [Bp,Ap] = cosfil_ip(B,A); // B/A [zkp1,zkp2] = cosfil_ip(zk,1); // zk/1 [Cp,Dp] = cosfil_ip(C,D); // C/D
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clc; clear all; disp("temperature of cheese leaving") m=800;//kg/h D=100/1000;//m L=1.75;//m ts=95;//degree C t1=15;//degree C rho=1150;//kg/m^3 cp=2750;//J/kg.C mu=22.5;//kg/m.s k=0.421;//W/(m.C) A=3.1416*(D^2)/4; U=(m/3600)/(rho*A);// m/s Re=(m/3600)*D/(A*mu); Pr=mu*cp/k; X=(D/L)*Re*Pr; X Nu=3.65+0.067*X/(1+0.04*X^(1/3)) h=k*Nu/D; disp("W/m^2.C",h,"heat transfer coefficient h =") //tb=(t1+t2)/2; //t2=t1+h*A*(ts-tb)/(m*cp); //611.11*(t2-15)=62.4*(175-t2) //t2*(611.11+62.4)=175*62.4+15*611.11 t2=(175*62.4+15*611.11)/(611.11+62.4) disp("degree C",t2,"temperature of cheese leaving heated section t =") Q=m*cp*(t2-t1)/3600; disp ("W",Q,"Rate of heat transfer from tube to cheese =")
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function [img, RbandVal, GbandVal, BbandVal]=imgdisplay1(fname,RGB,path) stacksize('max') // Output variables initialisation (not found in input variables) img=[]; // Display mode mode(-1); // Display warning for floating point exception ieee(1); //fname='inputimage'; //RGB='RGB.txt'; //win4pix='win4pix.txt'; if(isequal(part(fname, length(fname)-3),'.') | isequal(part(fname, length(fname)-4),'.')) then //rgb_fid = mopen(RGB,"r"); //while ~meof(rgb_fid) //tline = mgetl(rgb_fid,1); if meof()~=0 then tline = -1;end; //if type(tline)==10 then // [Tokens] = strtok_n(tline," "); // read Red Band value // RbandVal = evstr(Tokens(1)) // GbandVal =evstr(Tokens(2)) // read Green Band value // BbandVal =evstr(Tokens(3)) // read Blue Band value // row1 = evstr(mgetl(rgb_fid,1)) // row2 = evstr(mgetl(rgb_fid,1)) // col1 = evstr(mgetl(rgb_fid,1)) // col2 = evstr(mgetl(rgb_fid,1)) //end //end //mclose(rgb_fid); i = imread(fname); RbandVal=RGB(1,1); GbandVal=RGB(1,2); BbandVal=RGB(1,3); [r,c]=size(i) if (isequal(RbandVal,GbandVal) & isequal(GbandVal,BbandVal)) then img = i(:,:,RbandVal); // if (row1)~=[] then // subset = img(row1:row2,col1:col2,:); //imwrite(subset,'out_subset_img.jpg'); // end; else img(:,:,1)=i(:,:,RbandVal); img(:,:,2)=i(:,:,GbandVal); img(:,:,3)=i(:,:,BbandVal); [r,c]=size(img) // if (row1)~=[] then // subset = img(row1:row2,col1:col2,:); //imshow(uint8(subset)) // imwrite((subset),'out_subset_img.jpg'); //end; end imwrite(img,path+'out_original_img.jpg'); //Histogram start if(size(img,3)>1) for i=1:size(img,3) for k=1:256 h(k)=length(find(img(:,:,i)==(k-1))); end scf(1); //imhist(img(:,:,i),255,''); plot2d3('gnn',[1:256],h); xlabel("Gray value","color","red"); ylabel("Number of pixels","color","red"); title("Histogram of band "+string(RGB(i))+" in "+fname,"color","red"); xs2jpg(gcf(),path+"out_hist_band "+string(RGB(i))+".jpg"); xdel(winsid()); end else for k=1:256 h(k)=length(find(img==(k-1))); end scf(1); //imhist(img,255,''); plot2d3('gnn',[1:256],h); xlabel("Gray value","color","red"); ylabel("Number of pixels","color","red"); title("Histogram of band "+string(RbandVal)+" in "+fname,"color","red"); xs2jpg(gcf(),path+"out_hist_band "+string(RbandVal)+".jpg"); xdel(winsid()); end else [NumCols,NumRows,NumBands,Offset,DataType,InterleaveType] = readSatImgInfo(fname); //rgb_fid = mopen(RGB,"r"); //while ~meof(rgb_fid) //tline = mgetl(rgb_fid,1); if meof()~=0 then tline = -1;end; //if type(tline)==10 then // [Tokens] = strtok_n(tline," "); // read Red Band value // RbandVal = evstr(Tokens(1)) // GbandVal =evstr(Tokens(2)) // read Green Band value // BbandVal =evstr(Tokens(3)) // read Blue Band value // row1 = evstr(mgetl(rgb_fid,1)) // row2 = evstr(mgetl(rgb_fid,1)) // col1 = evstr(mgetl(rgb_fid,1)) // col2 = evstr(mgetl(rgb_fid,1)) //end // end //mclose(rgb_fid); RbandVal=RGB(1,1); GbandVal=RGB(1,2); BbandVal=RGB(1,3); bnd=[RbandVal GbandVal BbandVal]; i=bilimage(fname,NumRows,NumCols,NumBands,bnd); if (isequal(RbandVal,GbandVal) & isequal(GbandVal,BbandVal)) then img = i(:,:,1); // if (row1)~=[] then // subset = img(row1:row2,col1:col2,:); //imwrite(subset,'out_subset_img1.jpg'); // end; else R = i; G = i; B = i; R(:,:,2)=0; R(:,:,3)=0; G(:,:,1)=0; G(:,:,3)=0; B(:,:,1)=0; B(:,:,2)=0; img=R+G+B; // if (row1)~=[] then // subset = img(row1:row2,col1:col2,:); //imshow(uint8(subset)) // imwrite((subset),'out_subset_img1.jpg'); // end; end imwrite(img,path+'out_original_img.jpg'); img=imread(path+'out_original_img.jpg'); //Histogram start if (isequal(RbandVal,GbandVal) & isequal(GbandVal,BbandVal)) then for k=1:256 h(k)=length(find(img(:,:,1)==(k-1))); end scf(1); plot2d3('gnn',[1:256],h); xlabel("Gray value","color","red"); ylabel("Number of pixels","color","red"); title("Histogram of band "+string(RbandVal)+" in "+fname,"color","red"); xs2jpg(gcf(),path+"out_hist_band "+string(RbandVal)+".jpg"); xdel(winsid()); else for i=1:size(img,3) for k=1:256 h(k)=length(find(img(:,:,i)==(k-1))); end scf(1); plot2d3('gnn',[1:256],h); xlabel("Gray value","color","red"); ylabel("Number of pixels","color","red"); title("Histogram of band "+string(RGB(i))+" in "+fname,"color","red"); xs2jpg(gcf(),path+"out_hist_band "+string(RGB(i))+".jpg"); xdel(winsid()); end end end; endfunction
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// Chapter 3 example 4 //------------------------------------------------------------------------------ clc; clear; // Given data RmsVmax = 100; // max value of RMS vtg RmsVmin = 25; // min value of RMS vtg Zl = 300; // load impedance in ohm // Calculations VSWR = RmsVmax/RmsVmin; // wkt VSWR = Zl/Zo; assuming Zl > Zo Zo = Zl/VSWR; // charecteristic impedance in ohm p = (Zl - Zo)/(Zl + Zo); // reflection co-efficient // Output mprintf('Reflection Co-efficient = %3.1f\n Charecteristic impedance = %d ohm',p,Zo); //------------------------------------------------------------------------------
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//chapter4 //example4.3 //page69 Vm=1000 // V rp=500 // ohm Rl=4500 // ohm Im=Vm/(rp+Rl) // in A Idc=Im/%pi // in A Idc_mA=Idc*1000 // in mA Irms=Im/2 // since ac current is equal to rms current Irms_mA=Irms*1000 // in mA W=Irms^2*(rp+Rl) // in watts printf("dc ammeter reading = %.3f A or %.3f mA \n",Idc,Idc_mA) printf("reading of ac ammeter = %.3f A or %.3f mA \n",Irms,Irms_mA) printf("reading of wattmeter = %.3f W",W)
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//=========================================================================== //chapter 6 example 5 clc;clear all; //variable declaration Rm = 2; //instrument coil resistance in Ω V = 250; //full-scale reading in V Rs = 5000; //series resistance in Ω Rsh = 2*10^-3; //shunt resistance in Ω //calculations Im = V/((Rm+Rs)); //current flowing through the instrument for full-scale deflection in A Is = (Im*Rm)/(Rsh); //current through shunt resistance in A I = Im+Is; //current range of instrument in A //result mprintf("current flowing through the instrument for full-scale deflection is %3.5fA",Im); mprintf("\ncurrent through shunt resistance is %3.2f A",Is); mprintf("\ncurrent range of instrumentis %3.1f A",I);
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//Example number 3.4, Page number 3.34 clc;clear;close // Variable declaration V=12*10**4 // in m^3 A=13200 // in m^2 x=2 // The absorption become 2*A of open window // Calculation T1=(0.16*V)/A // Sabine's formula T2=(0.16*V)/(x*A) // in s Td=T1-T2 // in s // Result printf("T1 = %0.2f second",T1) printf("\nT2 = %0.2f second",T2) printf("\nChange in Reverbration time = %0.3f second",Td)
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// Examle 4.11 // From the diagram (4.14) Req=2+{(12*4)/(12+4)}+4; // Equivalent resistance (for 4.14a ) v=36; // Voltage source i=v/Req; // Current supply by the voltage source I=i*(12/(12+4)); // Current in branch B ==> { by current divider } disp(' Current in branch B = '+string(I)+' Amp'); Req1=3+{(12*6)/(12+6)}+1; // Equivalent resistance (for 4.14b ) i1=v/Req1; // Current supply by the voltage source I1=i1*(12/(12+6)); // Current in branch A ==> { by current divider } disp(' Current in branch A = '+string(I1)+' Amp'); Rtr=v/I; // Transfer resistance disp(' Transfer resistance from Branch A to B = '+string(Rtr)+' Ohm'); // p 117 4.11
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// sum 3-10 clc; clear; G=38*10^3; d=10; P=5*10^3; A=%pi*d^2/4; sig=P/A; deld=0.0002; //Let the lateral strain be E1 E1=deld/d; v=2*deld*G/(sig-(2*deld*G)); E=2*G*(1+v)*10^-3; // printing data in scilab o/p window printf("v is %0.4f ",v); printf("\n E is %0.3f kN/mm^2 ",E);
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Example14_12.sce
//Power P, Voltage V, Armature Resistance Ra,Field Resistance Rf //Total mechanical and core losses Pc close(); clear; clc; P = 100;//kW V = 230;//V Ra = 0.05;//ohm Rf = 57.5;//ohm Pc = 1.8;//kW If = V/Rf; Il = P*1000/V; Ia = Il+If; total_losses = If^2*Rf+Ia^2*Ra+Pc; Pi = P + total_losses/1000; n = P/Pi*100; //Prime mover output 'pmo' pmo = Pi*1000/746; mprintf('Generator efficiency at full load = %0.0f %%\nPrime mover output = %0.1f hp',n,pmo);
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EX15_2.sce
//Finding of Speed of Sound waves //Given k=1.4; R=287; T=293; //To Find C=sqrt(k*R*T); C1=C*(18/5); disp("Speed of Sound waves ="+string(C1)+" Km/hr");
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("2*x + 12*x^2 + 32*x^3 + 32*x^4 - 32*y^4 - 3*z - 1").getHighTerms("x") = + 32*x^3, + 32*x^4 ("2*x + 12*x^2 + 32*x^3 + 32*x^4 - 32*y^4 - 3*z - 1").getHighTerms("y") = + 0, - 32*y^4 ("2*x + 12*x^2 + 32*x^3 + 32*x^4 - 32*y^4 - 3*z - 1").getHighTerms("z") = + 0, - 3*z
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Ex8_8.sce
clc clear P1=1; P2=10; Vs=0.014; n=1.3; V1=3; FAD=3; W=[n/(n-1)]*[P1*100*V1/60]*[((P2/P1)^((n-1)/n))-1]; printf('Power required= %2.1f kW',W); printf('\n'); RPM=FAD/Vs; printf('Rotational Speed= %2.0f rpm',RPM); printf('\n');
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clc; clear; function yp=f(x,y) yp=[y(2);-16.1*y(1)]; endfunction x=0:0.1:4 y0=[0.1 0]; sol=ode(y0,0,x,f); count=1; disp(sol) for i=1:2:81 a(count)=sol(i); b(count)=sol(i+1); count=count+1; end plot(x,a) plot(x,b,".-") h1=legend(["y1,y3","y2,y4"]) xtitle("y vs x","x","y") function yp=g(x,y) yp=[y(2);-16.1*sin(y(1))]; endfunction sol=ode(y0,0,x,g); count=1; disp(sol) for i=1:2:81 a(count)=sol(i); b(count)=sol(i+1); count=count+1; end plot(x,a) plot(x,b,".-") clf(); y0=[%pi/4 0]; sol=ode(y0,0,x,f); count=1; disp(sol) for i=1:2:81 a(count)=sol(i); b(count)=sol(i+1); count=count+1; end plot(x,a) plot(x,b,".-") xtitle("y vs x","x","y") sol=ode(y0,0,x,g); count=1; disp(sol) for i=1:2:81 a(count)=sol(i); b(count)=sol(i+1); count=count+1; end plot(x,a,'o-') plot(x,b,"x-") h1=legend(["y1","y2","y3","y4"])
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Ex5_6.sce
//Ex:5.6 clc; clear; close; I_c=1.5;//in A I_b=50*10^-3; V_ce=6;//volts hfe=I_c/I_b; P=I_c*V_ce; printf("hfe required = %d",hfe); printf("\n collector power dissipation = %d W",P);
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solution3_3.sce
//Obtain path of solution file path = get_absolute_file_path('solution3_3.sce') //Obtain path of data file datapath = path + filesep() + 'data3_3.sci' //Clear all clc //Execute the data file exec(datapath) printf('\nMaximum diameter of hub is: %f mm\n',(Dh + Uh)) printf('\nMinimum diameter of hub is: %f mm\n',(Dh + Lh)) printf('\nMaximum diameter of shaft is: %f mm\n',(Ds + Us)) printf('\nMinimum diameter of shaft is: %f mm\n',(Ds + Ls)) printf('\nMaximum interference is: %f mm\n',((Ds + Us)-(Dh + Lh))) printf('\nMinimum interference is: %f mm\n',((Ds + Ls)-(Dh + Uh))) //Refer the table given on page 71 //Array for upper limit of hub diameter in A,B and C groups respectively U1 U1 = {(Dh + Uh - 0.017),(Dh + Uh - 0.009),(Dh + Uh)} //Array for lower limit of hub diameter in A,B and C groups respectively L1 L1 = {(Dh + Lh),(Dh + Lh + 0.008),(Dh + Lh + 0.016)} //Array for upper limit of shaft diameter in A,B and C groups respectively U2 U2 = {(Ds + Us - 0.011),(Ds + Us - 0.004),(Ds + Us)} //Array for lower limit of shaft diameter in A,B and C groups respectively L2 L2 = {(Ds + Ls),(Ds + Ls + 0.005),(Ds + Ls + 0.012)} printf('\nMaximum interferences for A, B and C are as follows:\n') for i = 1:1:3 Imax(i) = U2(i) - L1(i) //Check the given condition if(0.030<Imax(i) & Imax(i)<0.050) printf('%f mm\n',Imax(i)) end end printf('\nMinimum interferences for A, B and C are as follows:\n') for i = 1:1:3 Imin(i) = L2(i) - U1(i) //Check the given condition if(0.030<Imin(i) & Imin(i)<0.050) printf('%f mm\n',Imin(i)) end end
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example2_18.sce
// Calculate forward currents for voltages // Basic Electronics // By Debashis De // First Edition, 2010 // Dorling Kindersley Pvt. Ltd. India // Example 2-18 in page 98 clear; clc; close; // Given data Vt=0.026; // Thermal voltage at room temperature in eV V=[0.1 0.2 0.3]; // Given voltages in V // Calculation V1=0.026*-2.3; printf("(a)V=%0.2f V\n",V1); R=(exp(1.92)-1)/(exp(-1.92)-1); printf("(b)Ration of forward bias current to reverse bias current=%0.2f\n",R); printf("(c):\n") for i=1:3 I=15*(exp(V(i)/0.026)-1); printf("I = %0.3e A\n",I); end // Result // (a) V = -0.060 V // (b) Ratio = -6.83 // (c) Forward currents = 0.687 mA, 32.86 mA and 1.539 A respectively
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7_2.sce
clc; //page no. 289 // prob no. 7.2 // In the given problem fm=30;// in KHz fs=44.1;//sampling rate in KHz fa=fs-fm;// audible frequency disp('KHz',fa,'The audible frequency is');
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TestHexTileSeq.tst
566769707=6 1191281444=3 1557219254=1 1854083915=1 25562286=1 710084632=3 565750963=0 1459925108=5 236938571=0 1860957759=5 1724402076=3 980256184=5 221507525=-2 1957337308=-1 1196621866=0 887770454=0 491728531=-1 1006831199=4 371995505=-1
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exp15_1pp.sce
clc clear disp('example 15.1') a=0.1 //plate area b=3 //flux density d=0.5 //distence between plates v=1000 //average gas velosity c=10 //condectivity e=b*v*d ir=d/(c*a) //internal resistence mapo=e^2/(4*ir) //maximum power output printf("E=%dV \ninternal resistence %.1fohm \nmaximum power output %dW =%.3fMW",e,ir,mapo,mapo/10^6)
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22_4.sce
clear//Variables VBB = 2.7 //Base voltage (in Volts) RB = 40.0 //Base resistance (in kilo-ohm) VCC = 10.0 //Supply voltage (in volts) RC = 2.5 //Collector resistance (in kilo-ohm) VBE = 0.7 //Emitter-to-base voltage (in volts) beta = 100.0 //Current gain //Calculation IB = (VBB - VBE)/RB //Base current (in milli-Ampere) IC = beta * IB //Result printf("\n The base current is %0.3f mA.",IB) printf("\n The collector current is %0.3f mA.",IC)
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// Exa 7.5 clc; clear; close; // Given data V1= 6.2;// in V V2= 0.6;// in V V3= 0.6;// in V Vout= V1-V2-V3;// in V disp(Vout,"The output voltage in volts is : ")
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Chapter12_example5.sce
clc clear //Input data W=2.2//Work function of sodium in eV h=6.625*10^-34//Plancks constant in J.s c=3*10^8//Velocity of light in m/s e=1.6*10^-19//Charge of electron in Columbs //Calculations v=(W*e)/h//Frequency in Hz l=(c/v)/10^-10//The threshold wavelength in angstroms //Output printf('The threshold wavelength of the metal is %3.0f angstroms',l)
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//chapter 5 //example 5.15 //page 450 clear; clc; disp("example 5.15"); L=8000; //load La=5000; pf=0.8; phi=acosd(pf); printf("\ntan phi= %f\n",tand(phi)); disp("FOR ALTERNATOR A"); pf_a=0.9; phi_a=acosd(pf_a); printf("\ntan phi_a= %f\n",tand(phi_a)); disp("reactive load=active load*tan phi"); disp("Active load=8000kW"); printf("reactive load= %d KVAr\n",(8000*tand(phi_a))); disp("Active Load A=5000kW\n"); printf("Reactive load A= %dkVAr\n",(5000*tand(phi_a))); printf("Active load of B= %dkW\n",L-La); a=((8000*tand(phi))-(5000*tand(phi_a))) printf("Reactive load of B= %dkVAr\n",a); B=a/(L-La); phi_b=atand(B); printf("phi_b= %f\n",phi_b) printf("Power Factor of B= %f",cosd(phi_b));
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videowithpicturew.sce
response_matching = simple_matching; begin; trial { video { filename = "video_main.avi"; }; time = 1000; video { filename = "video_test.avi"; }; time = 5000; picture { ellipse_graphic { ellipse_height = 50; ellipse_width = 50; height = 1000; width = 1000; color = 255,0,0; }; x = 0; y = 0; on_top = true; }circle; time = 4000; duration = 2000; picture { ellipse_graphic { ellipse_height = 200; ellipse_width = 200; height = 1000; width = 1000; }; x = 0; y = 0; on_top = true; }ada; time = 1500; duration = 2000; sound { wavefile {filename = "target.wav";}; }; time = 0; } trial_test; begin_pcl; term.print_line("Hit: " + string(stimulus_data::HIT)); term.print_line("Miss: " + string(stimulus_data::MISS)); term.print_line("FALSE_ALARM: " + string(stimulus_data::FALSE_ALARM)); term.print_line("OTHER: " + string(stimulus_data::OTHER)); trial_test.present();
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sce
example7_7.sce
v1=9; v2=12; i=100*10^(-3); v=v2-v1; r=v/i; disp("the value of the resistor (in Ω) is"); disp(r); p=v*i; disp("power rating (in W) of the required resistor is"); disp(p);
c2fed8d3203fc7e2879153b16e0148b9c791b71f
931df7de6dffa2b03ac9771d79e06d88c24ab4ff
/Horizontal Inside Flick.sce
574d0c2be012bce8611327d203443c3fc731cb93
[]
no_license
MBHuman/Scenarios
be1a722825b3b960014b07cda2f12fa4f75c7fc8
1db6bfdec8cc42164ca9ff57dd9d3c82cfaf2137
refs/heads/master
2023-01-14T02:10:25.103083
2020-11-21T16:47:14
2020-11-21T16:47:14
null
0
0
null
null
null
null
UTF-8
Scilab
false
false
64,314
sce
Horizontal Inside Flick.sce
Name=Horizontal Inside Flick PlayerCharacters=Flick Player BotCharacters=Flick Start C.bot;Flick Start L.bot;Flick Start R.bot;Flick Target C.bot;Flick Target L01.bot;Flick Target L02.bot;Flick Target L03.bot;Flick Target L04.bot;Flick Target L05.bot;Flick Target R01.bot;Flick Target R02.bot;Flick Target R03.bot;Flick Target R04.bot;Flick Target R05.bot;Inside Flick Rotation.rot;Outside Flick Rotation.rot IsChallenge=true Timelimit=1000.0 PlayerProfile=Flick Player AddedBots=Inside Flick Rotation.rot PlayerMaxLives=0 BotMaxLives=60 PlayerTeam=1 BotTeams=2 MapName=flick_field_horizontal.map MapScale=1.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=true TimeRefilledByKill=0.0 ScoreToWin=1.0 ScorePerDamage=0.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=1.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag= WeaponHeroTag=Semi-auto DifficultyTag=2 AuthorsTag=pleasewait BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=false Description=Practice flick aiming from the outside to the inside. Shoot 60 targets as quickly as possible and the time remaining is scored! GameVersion=2.0.2.0 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false LockFOVRange=false LockedFOVMin=60.0 LockedFOVMax=120.0 LockedFOVScale=Clamped Horizontal [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Bot Profile] Name=Flick Start C DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Start C SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Start L DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Start L SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Start R DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Start R SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target C DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target C SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target L01 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target L01 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target L02 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target L02 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target L03 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target L03 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target L04 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target L04 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target L05 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target L05 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target R01 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target R01 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target R02 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target R02 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target R03 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target R03 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target R04 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target R04 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=Flick Target R05 DodgeProfileNames= DodgeProfileWeights= DodgeProfileMaxChangeTime=3.0 DodgeProfileMinChangeTime=3.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=Flick Target R05 SeeThroughWalls=false NoDodging=true NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Rotation Profile] Name=Inside Flick Rotation ProfileNames=Flick Start L;Flick Target L04;Flick Target L03;Flick Target L02;Flick Target L01;Flick Target C;Flick Start R;Flick Target R04;Flick Target R03;Flick Target R02;Flick Target R01;Flick Target C ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Bot Rotation Profile] Name=Outside Flick Rotation ProfileNames=Flick Start C;Flick Target L01;Flick Target L02;Flick Target L03;Flick Target L04;Flick Target L05;Flick Start C;Flick Target R01;Flick Target R02;Flick Target R03;Flick Target R04;Flick Target R05 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Character Profile] Name=Flick Player MaxHealth=100.0 WeaponProfileNames=Flick Semi-auto;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=1.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cylindrical MainBBHeight=72.0 MainBBRadius=12.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=72.0 ProjBBRadius=12.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Start C MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cuboid MainBBHeight=32.0 MainBBRadius=16.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=32.0 ProjBBRadius=16.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Start L MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cuboid MainBBHeight=32.0 MainBBRadius=16.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=32.0 ProjBBRadius=16.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-16.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=-543.0 SpawnYOffset=225.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Start R MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cuboid MainBBHeight=32.0 MainBBRadius=16.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cuboid ProjBBHeight=32.0 ProjBBRadius=16.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-16.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=543.0 SpawnYOffset=225.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target C MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target L01 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=-120.0 SpawnYOffset=10.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target L02 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=-238.0 SpawnYOffset=38.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target L03 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=-348.0 SpawnYOffset=84.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target L04 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=-452.0 SpawnYOffset=146.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target L05 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=-543.0 SpawnYOffset=225.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target R01 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=120.0 SpawnYOffset=10.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target R02 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=238.0 SpawnYOffset=38.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target R03 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=348.0 SpawnYOffset=84.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target R04 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=452.0 SpawnYOffset=146.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=Flick Target R05 MaxHealth=10.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=543.0 SpawnYOffset=225.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Weapon Profile] Name=Flick Semi-auto Type=Hitscan ShotsPerClick=1 DamagePerShot=10.0 KnockbackFactor=0.0 TimeBetweenShots=0.1 Pierces=false Category=SemiAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=1000000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=3 AmmoPerShot=1 ReloadTimeFromEmpty=0.8 ReloadTimeFromPartial=0.8 DamageFalloffStartDistance=1000000.0 DamageFalloffStopDistance=1000000.0 DamageAtMaxRange=10.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=0.1 BounceOffWorld=false BounceFactor=0.5 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=1.0 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.1 HitSoundCooldown=0.1 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=false AimPunchAmount=0.0 AimPunchResetTime=0.0 AimPunchCooldown=0.0 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=false MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=4 CancelReloadOnKill=true FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=50 ADSFOVOverride=40.0 ADSFOVScale=Vertical (1:1) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Law Bringer WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Six Shooter 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=Bullet ParticleWallImpact=None ParticleBodyImpact=None ParticleProjectileTrail=None ParticleHitscanTrace=Bullet ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=1.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,0.0,0.0 SpreadSCA=1.0,1.0,0.0,0.0 SpreadMSA=1.0,1.0,0.0,0.0 SpreadMCA=1.0,1.0,0.0,0.0 SpreadSSH=1.0,1.0,0.0,0.0 SpreadSCH=1.0,1.0,0.0,0.0 SpreadMSH=1.0,1.0,0.0,0.0 SpreadMCH=1.0,1.0,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=2 AAPreferClosestPlayer=false AAAlpha=0.0 AAMaxSpeed=360.0 AADeadZone=0.0 AAFOV=360.0 AANeedsLOS=true TrackHorizontal=false TrackVertical=false AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=true UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.0 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.175 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices -639.999878 256.000000 240.000000 -377.686279 256.000000 888.686279 -656.000000 256.000000 240.000000 -389.000000 448.000000 900.000000 -656.000000 448.000000 240.000000 -389.000000 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clc // Given That a=12e-5// slit width in cm lambda1=5.89e-5// wavelength in cm lambda2=5.896e-5//wavelength in cm n=2// for second order spectrum //Sample Problem 25 Page No. 56 printf("\n # Problem 25 # \n") printf(" \n Standard formula used \n lambda / d_lambda = n*N \n\n") d_lambda = lambda2-lambda1 grating_element= lambda1/ (d_lambda*n) printf(" Minimum number of lines required is %d . \n ", ceil(grating_element))
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Example_11_11.sce
//Example 11.11 clear; clc; printf("\tExample 11.11\n"); // F is feed // D is distillate // W is waste // S is sidestream F=100; S=10; //Mass fractions of CCl4 in various streams xf=0.5; xd=0.95; xw=0.05; xs=0.8; // D + W = 100-10 // 0.95D + 0.00W = 50-8 A=[1,1;0.95,0.05]; B=[90;42]; x=inv(A)*B; printf("\nD = %.1f W = %.1f\n",x(1),x(2)); disp("From the enthalpy data and the reflux ratio, the upper pole point M is located as shown in Figure."); disp("Points F and S are located,such that FS/FF = 10."); disp("MF is Joined and extended to cut NS^A at O, the immediate pole point."); disp("The number of stages required is then obtained from the figure and"); printf("13 theoretical stages are required"); //End
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Ex11_4.sce
// Display mode mode(0); // Display warning for floating point exception ieee(1); clear; clc; disp("Engineering Thermodynamics by Onkar Singh Chapter 11 Example 4") T1=(-30+273);//temperature of air at beginning of compression in K T3=(27+273);//temperature of air after cooling in K r=8;//pressure ratio Cp=1.005;//specific heat at constant pressure in KJ/kg K y=1.4;//expansion constant m=1;//air flow rate in kg/s n1=0.85;//isentropic efficiency for compression process n2=.9;//isentropic efficiency for expansion process disp("during process 1-2_a") disp("p2/p1=(T2_a/T1)^(y/(y-1))") disp("so T2_a=T1*(p2/p1)^((y-1)/y)in K") T2_a=T1*(r)^((y-1)/y) disp("theoretical temperature after compression,T2_a=440.18 K") disp("for compression process,") disp("n1=(T2_a-T1)/(T2-T1)") disp("so T2=T1+(T2_a-T1)/n1 in K") T2=T1+(T2_a-T1)/n1 disp("for expansion process,3-4_a") disp("T4_a/T3=(p1/p2)^((y-1)/y)") disp("so T4_a=T3*(p1/p2)^((y-1)/y) in K") T4_a=T3*(1/r)^((y-1)/y) disp("n2=0.9=(T3-T4)/(T3-T4_a)") disp("so T4=T3-(n2*(T3-T4_a))in K") T4=T3-(n2*(T3-T4_a)) disp("so work during compression,W_C in KJ/s") disp("W_C=m*Cp*(T2-T1)") W_C=m*Cp*(T2-T1) disp("work during expansion,W_T in KJ/s") disp("W_T=m*Cp*(T3-T4)") W_T=m*Cp*(T3-T4) disp("refrigeration effect is realized during process,4-1.so refrigeration shall be,") disp("Q_ref=m*Cp*(T1-T4) in KJ/s") Q_ref=m*Cp*(T1-T4) disp("Q_ref in ton") Q_ref=Q_ref/3.5 disp("net work required(W)=W_C-W_T in KJ/s") W=W_C-W_T disp("COP=Q_ref/(W_C-W_T)") Q_ref=64.26; COP=Q_ref/(W_C-W_T) disp("so refrigeration capacity=18.36 ton or 64.26 KJ/s") disp("and COP=0.57") disp("NOTE=>In book this question is solve by taking T1=240 K which is incorrect,hence correction is made above according to question by taking T1=-30 degree celcius or 243 K,so answer may vary slightly.")
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Ex7_9.sce
// Theory and Problems of Thermodynamics // Chapter 7 // Thermodynamic Relations // Example 9 clear ;clc; //Given data T = 273.15 // temperature water in K den_i = 916 // density of ice at 0` C in kg/m^3 den_w = 1000 // density of water at 0` C in kg/m^3 h_sf = 333.4 // latent heat of fusion of water at 0`C in kJ/kg Tf = 272.15 // final temperature in K // Calculations h_sf = h_sf * 1e-3 // units conversion from kJ/kg to MJ/kg del_P = h_sf /(T*(1/den_w-1/den_i)) * (Tf-T) P = del_P + 0.101325 mprintf('The pressure to be applied to melt ice at -1 degree C = %4.6f MPa', P)
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clc; funcprot(0); //Example 14.4 //Initializing the variables Za_Zb = 16; Za_Zc = 24; f = 0.01; l1 = 120; l2 = 60; l3 = 40; d1 = 0.12; d2 = 0.075; d3 = 0.060; g = 9.81; //Calculations A = [%pi*d1^2/4 %pi*d2^2/4 %pi*d3^2/4] function[z] = Coeff(l,d) z = 4*f*l/(d*2*g); endfunction function[f] = F(x) f(1) = Coeff(l1,d1)*x(1)^2 + Coeff(l2,d2)*x(2)^2 - Za_Zb; f(2) = Coeff(l1,d1)*x(1)^2 + Coeff(l3,d3)*x(3)^2 - Za_Zc;; f(3) = x(1)*d1^2 - x(2)*d2^2 - x(3)*d3^2; // Q1=Q2 endfunction function[j] = jacob(x) j(1,1) = 2*Coeff(l1,d1)*x(1); j(1,2) = 2*Coeff(l2,d2)*x(2);j(1,3) = 0; j(2,1) = 2*Coeff(l1,d1)*x(1); j(2,2) = 0;j(2,3) = 2*Coeff(l3,d3)*x(3); j(3,1) = d1^2; j(3,2) = -d2^2;j(3,3) = -d3^2; endfunction x = [1.8 0 0]; v = fsolve(x,F,jacob, 10^-20); disp(v(3)*A(3),"Flow rate in pipe 3 (m3/s):",v(2)*A(2),"Flow rate in pipe 2 (m3/s):",v(1)*A(1),"Flow rate in pipe 1 (m3/s) :");
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clc; // Chapter 2 Switched communication systems //Example 2.3,page no 125 //given C=6000//Tatol no of call in busy hour SC=5000//no of subscribers CR=C/SC//busy hour calling rate mprintf('Busy hour calling rate is:%f \n',CR) T=2.5/60//avarage duration of calls in hours A=C*T//rate of traffic flow mprintf('Rate of traffic flow is %f traffic unit ',A)
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// Scilab Code Ex19.7: Page-962 (2011) clc; clear; H_c0 = 2e+005; // Critical field for niobium at 0 K, A/m H_cT = 1e+005; // Critical magnetic field for superconducting niobium at 5 K, A/m T = 8; // Temperature at which lead loses its superconducting state, K // As H_cT = H_c0*(1-(T/T_c)^2), solving for T_c T_c = T/(1-H_cT/H_c0)^(1/2); printf("\nThe critical temperature for niobium = %6.3f K", T_c); // Result // The critical temperature for niobium = 11.314 K
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EX2_25.sce
//Calculate the ampere turns for each commutating pole //Chapter 2 //Example 2.25 //page 135 clear; clc; disp("Example 2.25") P=8;..........................//pole Z=107;.........................//generator with slots Ia=1000;.....................//current containing in amperes Bag=0.32;......................//gap flux density in Wb/m^2 lg=0.012;..........................//interpole air gap in meters pi=3.14; Mu=(4*pi*10^-7) AT=(((Ia*Z)/(2*P))+((Bag*lg)/Mu)); printf("current for each commutating pole=%f",AT)
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Orbmonk 1v1 invulnerable.sce
Name=Orbmonk 1v1 invulnerable PlayerCharacters=OrbMonk BotCharacters=Shinji Bot.bot;Racer Bot.bot;Random Bot Watcher Assassins.rot IsChallenge=true Timelimit=60.0 PlayerProfile=OrbMonk AddedBots=Random Bot Watcher Assassins.rot PlayerMaxLives=0 BotMaxLives=0 PlayerTeam=1 BotTeams=2 MapName=kovaim1.map MapScale=1.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=true InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=1000.0 ScorePerDamage=1.0 ScorePerKill=200.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=0.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=Overwatch, OW WeaponHeroTag=Zenyatta DifficultyTag=2 AuthorsTag= BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=true BlockFCT=true Description=You as OrbMonk dueling an assassin on an open map. Practice hitting orbs under pressure. GameVersion=1.0.8.0 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false [Aim Profile] Name=Ignore Spread GM Projectile MinReactionTime=0.15 MaxReactionTime=0.3 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=45.0 FlickSpeed=10.0 FlickError=0.0 TrackSpeed=10.0 TrackError=0.0 MaxTurnAngleFromPadCenter=180.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=45.0 OuterAimPenalty=1.0 MaxError=0.0 ShootFOV=1.0 VerticalAimOffset=0.0 MaxTolerableSpread=90.0 MinTolerableSpread=90.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=1.0 [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 [Aim Profile] Name=Ignore Spread GM MinReactionTime=0.15 MaxReactionTime=0.3 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=45.0 FlickSpeed=10.0 FlickError=1.0 TrackSpeed=10.0 TrackError=1.0 MaxTurnAngleFromPadCenter=180.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=45.0 OuterAimPenalty=1.0 MaxError=5.0 ShootFOV=5.0 VerticalAimOffset=0.0 MaxTolerableSpread=90.0 MinTolerableSpread=90.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=1.0 [Bot Profile] Name=Shinji Bot DodgeProfileNames=Long Strafes Close Shinji;Short Strafes Close Shinji DodgeProfileWeights=2.0;1.0 DodgeProfileMaxChangeTime=5.0 DodgeProfileMinChangeTime=1.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Ignore Spread GM Projectile;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=Shinji SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Profile] Name=Racer Bot DodgeProfileNames=Long Strafes Close;Short Strafes Close DodgeProfileWeights=1.0;2.0 DodgeProfileMaxChangeTime=1.0 DodgeProfileMinChangeTime=0.5 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Ignore Spread GM;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=true CharacterProfile=Racer SeeThroughWalls=false NoDodging=false NoAiming=false [Bot Rotation Profile] Name=Random Bot Watcher Assassins ProfileNames=Racer Bot;Shinji Bot;Racer Bot ProfileWeights=1.0;1.0;1.0 Randomized=false [Character Profile] Name=OrbMonk MaxHealth=200.0 WeaponProfileNames=Monk Orb 1,3x;;;;;;; MinRespawnDelay=0.1 MaxRespawnDelay=0.1 StepUpHeight=16.0 CrouchHeightModifier=0.7 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=1.0 MovementType=Base MaxSpeed=244.444443 MaxCrouchSpeed=133.333328 Acceleration=7333.333496 AirAcceleration=16000.0 Friction=100.0 BrakingFrictionFactor=100.0 JumpVelocity=266.666656 Gravity=1.0 AirControl=0.1 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=0.771 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=0.888 Z=0.000 TeamBodyColor=X=0.000 Y=0.000 Z=0.784 TeamHeadColor=X=1.000 Y=0.888 Z=0.000 BlockSelfDamage=true InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=800.0 MainBBType=Cylindrical MainBBHeight=68.888885 MainBBRadius=10.0 MainBBHasHead=true MainBBHeadRadius=6.25 MainBBHeadOffset=-6.25 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=68.888885 ProjBBRadius=12.5 ProjBBHasHead=true ProjBBHeadRadius=10.0 ProjBBHeadOffset=-10.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=2.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=true JetpackThrust=7500.0 JetpackMaxZVelocity=600.0 JetpackAirControlWithThrust=0.15 AbilityProfileNames=Monk Orb Charge.abilwep;;;Melee.abilmelee HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=0.9 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=200.0 HealthRegenPerSec=30.0 HealthRegenDelay=3.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Character Profile] Name=Shinji MaxHealth=200.0 WeaponProfileNames=Shinji Stars;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=16.0 CrouchHeightModifier=0.69 CrouchAnimationSpeed=5.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=1.0 MovementType=Base MaxSpeed=284.023682 MaxCrouchSpeed=142.0 Acceleration=5000.0 AirAcceleration=16000.0 Friction=100.0 BrakingFrictionFactor=0.0 JumpVelocity=284.023682 Gravity=1.0 AirControl=0.16 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=true EnemyBodyColor=X=0.774 Y=0.000 Z=0.000 EnemyHeadColor=X=0.163 Y=0.167 Z=0.166 TeamBodyColor=X=0.000 Y=0.000 Z=0.771 TeamHeadColor=X=0.163 Y=0.167 Z=0.166 BlockSelfDamage=true InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=1 AirJumpVelocity=284.023682 MainBBType=Cylindrical MainBBHeight=53.964497 MainBBRadius=10.0 MainBBHasHead=true MainBBHeadRadius=6.25 MainBBHeadOffset=-6.25 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=53.964497 ProjBBRadius=10.0 ProjBBHasHead=true ProjBBHeadRadius=6.25 ProjBBHeadOffset=-6.25 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.5 JetpackFullFuelTime=1000.0 JetpackFuelIncPerSec=100.0 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=600.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=Dash.abilmov;;Triple Star.abilwep;Melee.abilmelee HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=0.9 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Character Profile] Name=Racer MaxHealth=150.0 WeaponProfileNames=Machine Pistols;;;;;;; MinRespawnDelay=1.0 MaxRespawnDelay=5.0 StepUpHeight=16.0 CrouchHeightModifier=0.69 CrouchAnimationSpeed=5.0 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=1.0 MovementType=Base MaxSpeed=284.023682 MaxCrouchSpeed=142.0 Acceleration=5000.0 AirAcceleration=16000.0 Friction=100.0 BrakingFrictionFactor=0.0 JumpVelocity=284.023682 Gravity=1.0 AirControl=0.16 CanCrouch=true CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=true EnemyBodyColor=X=0.774 Y=0.000 Z=0.000 EnemyHeadColor=X=0.691 Y=0.514 Z=0.294 TeamBodyColor=X=0.000 Y=0.000 Z=0.774 TeamHeadColor=X=0.691 Y=0.514 Z=0.294 BlockSelfDamage=true InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=true AirJumpCount=0 AirJumpVelocity=1600.0 MainBBType=Cylindrical MainBBHeight=55.857986 MainBBRadius=10.0 MainBBHasHead=true MainBBHeadRadius=6.25 MainBBHeadOffset=-6.25 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=55.857986 ProjBBRadius=10.0 ProjBBHasHead=true ProjBBHeadRadius=6.25 ProjBBHeadOffset=-6.25 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.5 JetpackFullFuelTime=1000.0 JetpackFuelIncPerSec=100.0 JetpackFuelRegensInAir=true JetpackThrust=6000.0 JetpackMaxZVelocity=600.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=Phase.abilmov;Unwind.abilrecall;;Melee.abilmelee HideWeapon=false AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=0.9 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.5 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=2048.0 VerticalSpawnOffset=0.0 SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false [Dodge Profile] Name=Long Strafes Close Shinji MaxTargetDistance=106.508873 MinTargetDistance=0.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.5 MaxLRTimeChange=1.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.1 MaxJumpTime=0.3 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=Short Strafes Close Shinji MaxTargetDistance=106.508873 MinTargetDistance=0.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.1 MaxJumpTime=0.3 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=Long Strafes Close MaxTargetDistance=150.0 MinTargetDistance=40.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.5 MaxLRTimeChange=1.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.1 MaxJumpTime=0.3 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Dodge Profile] Name=Short Strafes Close MaxTargetDistance=150.0 MinTargetDistance=40.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=0.2 MaxLRTimeChange=0.5 MinFBTimeChange=0.2 MaxFBTimeChange=0.5 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.5 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.1 MaxJumpTime=0.3 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.125 BlockedMovementReactionMax=0.2 [Weapon Profile] Name=Monk Orb 1,3x Type=Projectile ShotsPerClick=1 DamagePerShot=60.0 KnockbackFactor=0.0 TimeBetweenShots=0.4 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=4000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=4000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=2.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=46.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Gunshot BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.25 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=0.1 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=Circles RecoilCrouchScale=0.0 RecoilADSScale=0.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=0.0 RecoilAutoReset=true TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=0.5 StickyLock=false HeadLock=false VerticalOffset=65.0 DisableLockOnKill=false UsePerShotRecoil=true PSRLoopStartIndex=0 PSRViewRecoilTracking=1.0 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.1 PSRResetDegreesPerSec=1.1 PSR0=0.1,0.3 PSR1=0.1,-0.3 PSR2=-0.1,0.3 PSR3=-0.1,-0.3 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Monk Orb Charge 1,3x Type=Projectile ShotsPerClick=1 DamagePerShot=60.0 KnockbackFactor=0.0 TimeBetweenShots=0.65 Pierces=false Category=Charge BurstShotCount=5 TimeBetweenBursts=0.1 ChargeStartDamage=60.0 ChargeStartVelocity=X=4000.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=3.0 ChargeTimeToCap=2.5 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=4000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=4000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=2.0 ReloadTimeFromPartial=2.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=46.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=Gunshot HitParticleEffect=Gunshot BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.25 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=0.1 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=Circles RecoilCrouchScale=0.0 RecoilADSScale=0.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=false IsBurstWeapon=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=true SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=0.0 RecoilAutoReset=true TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=0.5 AADeadZone=0.0 AAFOV=180.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=true TriggerBotDelay=0.001 TriggerBotFOV=0.5 StickyLock=false HeadLock=false VerticalOffset=65.0 DisableLockOnKill=false UsePerShotRecoil=true PSRLoopStartIndex=0 PSRViewRecoilTracking=1.0 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.1 PSRResetDegreesPerSec=1.1 PSR0=0.1,0.3 PSR1=0.1,-0.3 PSR2=-0.1,0.3 PSR3=-0.1,-0.3 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Shinji Stars Type=Projectile ShotsPerClick=1 DamagePerShot=28.0 KnockbackFactor=0.0 TimeBetweenShots=1.0 Pierces=false Category=FullyAuto BurstShotCount=3 TimeBetweenBursts=0.1 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2840.237 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2840.237 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=24 AmmoPerShot=1 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=1.0 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=28.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.5 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=1 DecalSize=5.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=0.0 RecoilADSScale=0.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=true ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.1,0.1,0.0,0.0 SpreadSCA=0.1,0.1,0.0,0.0 SpreadMSA=0.1,0.1,0.0,0.0 SpreadMCA=0.1,0.1,0.0,0.0 SpreadSSH=0.1,0.1,0.0,0.0 SpreadSCH=0.1,0.1,0.0,0.0 SpreadMSH=0.1,0.1,0.0,0.0 SpreadMCH=0.1,0.1,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=0.0 RecoilAutoReset=false TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.2 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Shinji Triple Type=Projectile ShotsPerClick=1 DamagePerShot=28.0 KnockbackFactor=0.0 TimeBetweenShots=0.5 Pierces=false Category=FullyAuto BurstShotCount=3 TimeBetweenBursts=0.1 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2840.237 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2840.237 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=28.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.5 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=1 DecalSize=5.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot=Shinji Left;Shinji Right ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=0.0 RecoilADSScale=0.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.0,0.1,0.0,0.0 SpreadSCA=0.0,0.1,0.0,0.0 SpreadMSA=0.0,0.1,0.0,0.0 SpreadMCA=0.0,0.1,0.0,0.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=0.0,0.1,0.0,0.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=0.0,0.1,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=0.0 RecoilAutoReset=false TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Machine Pistols Type=Hitscan ShotsPerClick=2 DamagePerShot=6.0 KnockbackFactor=0.0 TimeBetweenShots=0.05 Pierces=false Category=FullyAuto BurstShotCount=2 TimeBetweenBursts=0.1 ChargeStartDamage=0.1 ChargeStartVelocity=X=1500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=3000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=3000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=3.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=40 AmmoPerShot=2 ReloadTimeFromEmpty=1.0 ReloadTimeFromPartial=1.0 DamageFalloffStartDistance=520.710083 DamageFalloffStopDistance=1420.118286 DamageAtMaxRange=1.5 DelayBeforeShot=0.0 HitscanVisualEffect=None ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=None BounceOffWorld=true BounceFactor=0.6 BounceCount=0 HomingProjectileAcceleration=6000.0 ProjectileEnemyHitRadius=0.1 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.1 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.03 HitSoundCooldown=0.03 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=true DecalType=1 DecalSize=5.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=0.1 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=0.0 RecoilADSScale=0.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=103.0 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=true DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=true DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=5.0 BlockedByWorld=true SpreadSSA=1.05,9.0,0.0,3.6 SpreadSCA=1.05,9.0,0.0,3.6 SpreadMSA=1.05,9.0,0.0,3.6 SpreadMCA=1.05,9.0,0.0,3.6 SpreadSSH=1.05,9.0,0.0,3.6 SpreadSCH=1.05,9.0,0.0,3.6 SpreadMSH=1.05,9.0,0.0,3.6 SpreadMCH=1.05,9.0,0.0,3.6 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=0.0 RecoilAutoReset=true TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.5 AAMaxSpeed=5.0 AADeadZone=0.0 AAFOV=720.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=0.1 StickyLock=false HeadLock=true VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 PBS1=0.0,0.0 [Weapon Profile] Name=Shinji Left Type=Projectile ShotsPerClick=1 DamagePerShot=28.0 KnockbackFactor=0.0 TimeBetweenShots=1.0 Pierces=false Category=FullyAuto BurstShotCount=3 TimeBetweenBursts=0.1 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2824.677 Y=-296.886 Z=0.000 MuzzleVelocityMax=X=2824.677 Y=-296.886 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=28.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.5 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=1 DecalSize=5.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=0.0 RecoilADSScale=0.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.0,0.1,0.0,0.0 SpreadSCA=0.0,0.1,0.0,0.0 SpreadMSA=0.0,0.1,0.0,0.0 SpreadMCA=0.0,0.1,0.0,0.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=0.0,0.1,0.0,0.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=0.0,0.1,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=0.0 RecoilAutoReset=false TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Weapon Profile] Name=Shinji Right Type=Projectile ShotsPerClick=1 DamagePerShot=28.0 KnockbackFactor=0.0 TimeBetweenShots=1.0 Pierces=false Category=FullyAuto BurstShotCount=3 TimeBetweenBursts=0.1 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2824.677 Y=296.886 Z=0.000 MuzzleVelocityMax=X=2824.677 Y=296.886 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=10.0 MaxHitscanRange=100000.0 GravityScale=0.0 HeadshotCapable=true HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.5 ReloadTimeFromPartial=0.5 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=28.0 DelayBeforeShot=0.0 HitscanVisualEffect=Tracer ProjectileGraphic=Ball VisualLifetime=0.1 WallParticleEffect=None HitParticleEffect=Blood BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=0.5 CanAimDownSight=false ADSZoomDelay=0.0 ADSZoomSensFactor=0.7 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.08 HitSoundCooldown=0.08 HitscanVisualOffset=X=0.000 Y=0.000 Z=0.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=1 DecalSize=5.0 DelayAfterShooting=0.0 BeamTracksCrosshair=false AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 ProjectileTrail=None RecoilCrouchScale=0.0 RecoilADSScale=0.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=false FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=No Scope ADSFOVOverride=72.099998 ADSFOVScale=Overwatch ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.0 Explosive=false Radius=0.1 DamageAtCenter=0.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.0 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=0.0,0.1,0.0,0.0 SpreadSCA=0.0,0.1,0.0,0.0 SpreadMSA=0.0,0.1,0.0,0.0 SpreadMCA=0.0,0.1,0.0,0.0 SpreadSSH=0.0,0.1,0.0,0.0 SpreadSCH=0.0,0.1,0.0,0.0 SpreadMSH=0.0,0.1,0.0,0.0 SpreadMCH=0.0,0.1,0.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.1 TimeToRecoilReset=0.1 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 AANeedsLOS=true TrackHorizontal=true TrackVertical=true AABlocksMouse=false AAOffTimer=0.0 AABackOnTimer=0.0 TriggerBotEnabled=false TriggerBotDelay=0.0 TriggerBotFOV=1.0 StickyLock=false HeadLock=false VerticalOffset=0.0 DisableLockOnKill=false UsePerShotRecoil=false PSRLoopStartIndex=0 PSRViewRecoilTracking=0.45 PSRCapUp=9.0 PSRCapRight=4.0 PSRCapLeft=4.0 PSRTimeToPeak=0.095 PSRResetDegreesPerSec=40.0 UsePerBulletSpread=false PBS0=0.0,0.0 [Movement Ability Profile] Name=Dash MaxCharges=1.0 ChargeTimer=8.0 ChargesRefundedOnKill=1.0 DelayAfterUse=0.1 FullyAuto=false AbilityDuration=0.25 LockDirectionForDuration=true NegateGravityForDuration=true MainVelocity=1597.633179 MainVelocityCanGoVertical=true MainVelocitySetToMovementKeys=false UpVelocity=0.0 EndVelocityFactor=0.2 Hurtbox=true HurtboxRadius=150.0 HurtboxDamage=50.0 HurtboxGroundKnockbackFactor=0.0 HurtboxAirKnockbackFactor=0.0 AbilityBlocksTurning=true AbilityBlocksMovement=true AbilityBlocksAttack=true AttackCancelsAbility=false AbilityReloadsWeapon=false HealthRestore=0.0 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=0.2 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=1000.0 AIMaxTargFOV=15.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.75 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=75.0 AIDamageReactionResetTimer=1.0 [Movement Ability Profile] Name=Phase MaxCharges=3.0 ChargeTimer=3.0 ChargesRefundedOnKill=0.0 DelayAfterUse=0.1 FullyAuto=false AbilityDuration=0.075 LockDirectionForDuration=true NegateGravityForDuration=true MainVelocity=4260.35498 MainVelocityCanGoVertical=false MainVelocitySetToMovementKeys=true UpVelocity=0.0 EndVelocityFactor=0.075 Hurtbox=false HurtboxRadius=50.0 HurtboxDamage=50.0 HurtboxGroundKnockbackFactor=1.0 HurtboxAirKnockbackFactor=1.0 AbilityBlocksTurning=false AbilityBlocksMovement=true AbilityBlocksAttack=false AttackCancelsAbility=false AbilityReloadsWeapon=false HealthRestore=0.0 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=1.0 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=1000000.0 AIMaxTargFOV=15.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.75 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=25.0 AIDamageReactionResetTimer=1.0 [Weapon Ability Profile] Name=Monk Orb Charge MaxCharges=1.0 ChargeTimer=1.0 ChargesRefundedOnKill=0.0 DelayAfterUse=0.0 FullyAuto=true WeaponProfile=Monk Orb Charge 1,3x BlockAttackTimer=0.65 AbilityBlockedWhenAttacking=false AmmoPerShot=0 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=1.0 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=2000.0 AIMaxTargFOV=15.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Weapon Ability Profile] Name=Triple Star MaxCharges=1.0 ChargeTimer=0.75 ChargesRefundedOnKill=0.0 DelayAfterUse=0.0 FullyAuto=true WeaponProfile=Shinji Triple BlockAttackTimer=0.0 AbilityBlockedWhenAttacking=true AmmoPerShot=3 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=0.2 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=1500.0 AIMaxTargFOV=15.0 AIDamageReaction=false AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=1.0 [Melee Ability Profile] Name=Melee MaxCharges=1.0 ChargeTimer=0.25 ChargesRefundedOnKill=0.0 DelayAfterUse=1.0 FullyAuto=false AbilityDuration=0.15 HurtboxRadius=55.0 HurtboxDamage=30.0 HurtboxGroundKnockbackFactor=0.0 HurtboxAirKnockbackFactor=0.0 BlockAttackTimer=0.5 AbilityBlockedWhenAttacking=false AmmoPerShot=0 FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=1.0 AIMinSelfHealth=0.0 AIMaxSelfHealth=100.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=55.0 AIMaxTargFOV=15.0 AIDamageReaction=false AIDamageReactionIgnoreChance=0.0 AIDamageReactionMinDelay=0.125 AIDamageReactionMaxDelay=0.25 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=0.0 AIDamageReactionResetTimer=0.1 [Recall Ability Profile] Name=Unwind MaxCharges=1.0 ChargeTimer=10.0 ChargesRefundedOnKill=1.0 DelayAfterUse=0.5 FullyAuto=false AbilityDuration=1.0 BlockAttackTimer=0.25 AbilityBlockedWhenAttacking=false RecallTimer=3.0 RefillAmmo=true AIUseInCombat=true AIUseOutOfCombat=false AIUseOnGround=true AIUseInAir=true AIReuseTimer=1.0 AIMinSelfHealth=0.0 AIMaxSelfHealth=50.0 AIMinTargHealth=0.0 AIMaxTargHealth=100.0 AIMinTargDist=0.0 AIMaxTargDist=2000.0 AIMaxTargFOV=360.0 AIDamageReaction=true AIDamageReactionIgnoreChance=0.25 AIDamageReactionMinDelay=0.25 AIDamageReactionMaxDelay=0.5 AIDamageReactionCooldown=1.0 AIDamageReactionThreshold=75.0 AIDamageReactionResetTimer=1.0 [Map Data] reflex map version 8 global entity type WorldSpawn String32 targetGameOverCamera end UInt8 playersMin 1 UInt8 playersMax 16 brush vertices -576.000000 0.000000 256.000000 448.000000 0.000000 256.000000 448.000000 0.000000 -768.000000 -576.000000 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ATWM1_Working_Memory_MEG_Nonsalient_Uncued_Run1.sce
# ATWM1 MEG Experiment scenario = "ATWM1_Working_Memory_MEG_salient_cued_run1"; #scenario_type = fMRI; # Fuer Scanner #scenario_type = fMRI_emulation; # Zum Testen scenario_type = trials; # for MEG #scan_period = 2000; # TR #pulses_per_scan = 1; #pulse_code = 1; pulse_width=6; default_monitor_sounds = false; active_buttons = 2; response_matching = simple_matching; button_codes = 10, 20; default_font_size = 28; default_font = "Arial"; default_background_color = 0 ,0 ,0 ; write_codes=true; # for MEG only begin; #Picture definitions box { height = 300; width = 300; color = 0, 0, 0;} frame1; box { height = 290; width = 290; color = 255, 255, 255;} frame2; box { height = 30; width = 4; color = 0, 0, 0;} fix1; box { height = 4; width = 30; color = 0, 0, 0;} fix2; box { height = 30; width = 4; color = 255, 0, 0;} fix3; box { height = 4; width = 30; color = 255, 0, 0;} fix4; box { height = 290; width = 290; color = 128, 128, 128;} background; TEMPLATE "StimuliDeclaration.tem" {}; trial { sound sound_incorrect; time = 0; duration = 1; } wrong; trial { sound sound_correct; time = 0; duration = 1; } right; trial { sound sound_no_response; time = 0; duration = 1; } miss; # Start of experiment (MEG only) - sync with CTF software trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; } expStart; time = 0; duration = 1000; code = "ExpStart"; port_code = 80; }; # baselinePre (at the beginning of the session) trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; }default; time = 0; duration = 10000; #mri_pulse = 1; code = "BaselinePre"; port_code = 91; }; TEMPLATE "ATWM1_Working_Memory_MEG.tem" { trigger_encoding trigger_retrieval cue_time preparation_time encoding_time single_stimulus_presentation_time delay_time retrieval_time intertrial_interval alerting_cross stim_enc1 stim_enc2 stim_enc3 stim_enc4 stim_enc_alt1 stim_enc_alt2 stim_enc_alt3 stim_enc_alt4 trial_code stim_retr1 stim_retr2 stim_retr3 stim_retr4 stim_cue1 stim_cue2 stim_cue3 stim_cue4 fixationcross_cued retr_code the_target_button posX1 posY1 posX2 posY2 posX3 posY3 posX4 posY4; 44 61 292 292 399 125 1892 2992 2142 fixation_cross gabor_134 gabor_112 gabor_169 gabor_047 gabor_134 gabor_112_alt gabor_169_alt gabor_047 "1_1_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1900_3000_2150_gabor_patch_orientation_134_112_169_047_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_094_framed blank blank blank blank fixation_cross_white "1_1_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_094_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2092 2992 2042 fixation_cross gabor_062 gabor_042 gabor_126 gabor_082 gabor_062 gabor_042_alt gabor_126 gabor_082_alt "1_2_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2100_3000_2050_gabor_patch_orientation_062_042_126_082_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_126_framed gabor_circ blank blank blank blank fixation_cross_white "1_2_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_126_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1992 2992 2442 fixation_cross gabor_005 gabor_132 gabor_161 gabor_116 gabor_005 gabor_132_alt gabor_161 gabor_116_alt "1_3_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2450_gabor_patch_orientation_005_132_161_116_target_position_1_3_retrieval_position_1" gabor_005_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_3_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_005_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 1892 2992 1992 fixation_cross gabor_078 gabor_040 gabor_154 gabor_105 gabor_078_alt gabor_040 gabor_154_alt gabor_105 "1_4_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_1900_3000_2000_gabor_patch_orientation_078_040_154_105_target_position_2_4_retrieval_position_1" gabor_125_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_4_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_125_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1942 2992 2392 fixation_cross gabor_048 gabor_155 gabor_171 gabor_124 gabor_048 gabor_155_alt gabor_171_alt gabor_124 "1_5_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1950_3000_2400_gabor_patch_orientation_048_155_171_124_target_position_1_4_retrieval_position_1" gabor_048_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_5_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_048_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1942 2992 2492 fixation_cross gabor_138 gabor_102 gabor_026 gabor_179 gabor_138 gabor_102 gabor_026_alt gabor_179_alt "1_6_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1950_3000_2500_gabor_patch_orientation_138_102_026_179_target_position_1_2_retrieval_position_2" gabor_circ gabor_102_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_6_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_102_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1842 2992 2592 fixation_cross gabor_127 gabor_158 gabor_082 gabor_105 gabor_127_alt gabor_158 gabor_082_alt gabor_105 "1_7_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1850_3000_2600_gabor_patch_orientation_127_158_082_105_target_position_2_4_retrieval_position_2" gabor_circ gabor_158_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_7_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_158_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2142 2992 1942 fixation_cross gabor_128 gabor_164 gabor_108 gabor_039 gabor_128 gabor_164_alt gabor_108 gabor_039_alt "1_8_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2150_3000_1950_gabor_patch_orientation_128_164_108_039_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_108_framed gabor_circ blank blank blank blank fixation_cross_white "1_8_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_108_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 1842 2992 1992 fixation_cross gabor_083 gabor_125 gabor_104 gabor_157 gabor_083 gabor_125_alt gabor_104_alt gabor_157 "1_9_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_1850_3000_2000_gabor_patch_orientation_083_125_104_157_target_position_1_4_retrieval_position_2" gabor_circ gabor_125_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_9_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_125_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2042 2992 1942 fixation_cross gabor_116 gabor_055 gabor_145 gabor_008 gabor_116_alt gabor_055 gabor_145 gabor_008_alt "1_10_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2050_3000_1950_gabor_patch_orientation_116_055_145_008_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_095_framed gabor_circ blank blank blank blank fixation_cross_white "1_10_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_095_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 2392 fixation_cross gabor_175 gabor_062 gabor_092 gabor_138 gabor_175 gabor_062 gabor_092_alt gabor_138_alt "1_11_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_2400_gabor_patch_orientation_175_062_092_138_target_position_1_2_retrieval_position_2" gabor_circ gabor_062_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_11_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_062_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2042 2992 2492 fixation_cross gabor_055 gabor_095 gabor_121 gabor_014 gabor_055_alt gabor_095_alt gabor_121 gabor_014 "1_12_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2050_3000_2500_gabor_patch_orientation_055_095_121_014_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_121_framed gabor_circ blank blank blank blank fixation_cross_white "1_12_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_121_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2242 2992 2592 fixation_cross gabor_081 gabor_102 gabor_122 gabor_154 gabor_081 gabor_102_alt gabor_122 gabor_154_alt "1_13_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2250_3000_2600_gabor_patch_orientation_081_102_122_154_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_171_framed gabor_circ blank blank blank blank fixation_cross_white "1_13_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_171_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1942 2992 2242 fixation_cross gabor_126 gabor_058 gabor_163 gabor_038 gabor_126 gabor_058_alt gabor_163 gabor_038_alt "1_14_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1950_3000_2250_gabor_patch_orientation_126_058_163_038_target_position_1_3_retrieval_position_1" gabor_126_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_14_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_126_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 2092 2992 2192 fixation_cross gabor_120 gabor_057 gabor_039 gabor_008 gabor_120_alt gabor_057 gabor_039 gabor_008_alt "1_15_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2100_3000_2200_gabor_patch_orientation_120_057_039_008_target_position_2_3_retrieval_position_1" gabor_075_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_15_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_075_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2192 2992 2492 fixation_cross gabor_058 gabor_122 gabor_004 gabor_088 gabor_058_alt gabor_122 gabor_004_alt gabor_088 "1_16_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2200_3000_2500_gabor_patch_orientation_058_122_004_088_target_position_2_4_retrieval_position_2" gabor_circ gabor_172_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_16_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_172_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2142 2992 2042 fixation_cross gabor_166 gabor_011 gabor_143 gabor_055 gabor_166_alt gabor_011 gabor_143_alt gabor_055 "1_17_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2150_3000_2050_gabor_patch_orientation_166_011_143_055_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_101_framed blank blank blank blank fixation_cross_white "1_17_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_101_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1892 2992 2242 fixation_cross gabor_120 gabor_138 gabor_073 gabor_179 gabor_120 gabor_138 gabor_073_alt gabor_179_alt "1_18_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1900_3000_2250_gabor_patch_orientation_120_138_073_179_target_position_1_2_retrieval_position_2" gabor_circ gabor_093_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_18_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_093_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 2392 fixation_cross gabor_041 gabor_010 gabor_075 gabor_161 gabor_041 gabor_010_alt gabor_075_alt gabor_161 "1_19_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_2400_gabor_patch_orientation_041_010_075_161_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_161_framed blank blank blank blank fixation_cross_white "1_19_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_161_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1842 2992 2142 fixation_cross gabor_180 gabor_119 gabor_135 gabor_008 gabor_180 gabor_119_alt gabor_135_alt gabor_008 "1_20_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1850_3000_2150_gabor_patch_orientation_180_119_135_008_target_position_1_4_retrieval_position_1" gabor_045_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_20_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_045_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1792 2992 1892 fixation_cross gabor_028 gabor_113 gabor_148 gabor_008 gabor_028 gabor_113_alt gabor_148 gabor_008_alt "1_21_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1800_3000_1900_gabor_patch_orientation_028_113_148_008_target_position_1_3_retrieval_position_1" gabor_076_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_21_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_076_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 1892 fixation_cross gabor_077 gabor_056 gabor_162 gabor_092 gabor_077 gabor_056_alt gabor_162 gabor_092_alt "1_22_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_1900_gabor_patch_orientation_077_056_162_092_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_162_framed gabor_circ blank blank blank blank fixation_cross_white "1_22_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_162_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 2142 2992 2142 fixation_cross gabor_041 gabor_162 gabor_179 gabor_101 gabor_041 gabor_162_alt gabor_179 gabor_101_alt "1_23_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2150_3000_2150_gabor_patch_orientation_041_162_179_101_target_position_1_3_retrieval_position_2" gabor_circ gabor_023_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_23_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_023_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1792 2992 2442 fixation_cross gabor_048 gabor_008 gabor_086 gabor_030 gabor_048_alt gabor_008 gabor_086 gabor_030_alt "1_24_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1800_3000_2450_gabor_patch_orientation_048_008_086_030_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_086_framed gabor_circ blank blank blank blank fixation_cross_white "1_24_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_086_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 1942 2992 1992 fixation_cross gabor_006 gabor_130 gabor_064 gabor_096 gabor_006 gabor_130 gabor_064_alt gabor_096_alt "1_25_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_1950_3000_2000_gabor_patch_orientation_006_130_064_096_target_position_1_2_retrieval_position_3" gabor_circ gabor_circ gabor_114_framed gabor_circ blank blank blank blank fixation_cross_white "1_25_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_114_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1842 2992 2142 fixation_cross gabor_066 gabor_103 gabor_023 gabor_134 gabor_066_alt gabor_103 gabor_023_alt gabor_134 "1_26_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1850_3000_2150_gabor_patch_orientation_066_103_023_134_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_134_framed blank blank blank blank fixation_cross_white "1_26_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_134_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1992 2992 2542 fixation_cross gabor_027 gabor_109 gabor_088 gabor_070 gabor_027_alt gabor_109 gabor_088_alt gabor_070 "1_27_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2550_gabor_patch_orientation_027_109_088_070_target_position_2_4_retrieval_position_2" gabor_circ gabor_109_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_27_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_109_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1992 2992 2492 fixation_cross gabor_136 gabor_111 gabor_028 gabor_071 gabor_136_alt gabor_111 gabor_028 gabor_071_alt "1_28_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2500_gabor_patch_orientation_136_111_028_071_target_position_2_3_retrieval_position_2" gabor_circ gabor_111_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_28_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_111_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1942 2992 2192 fixation_cross gabor_010 gabor_119 gabor_068 gabor_095 gabor_010 gabor_119 gabor_068_alt gabor_095_alt "1_29_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1950_3000_2200_gabor_patch_orientation_010_119_068_095_target_position_1_2_retrieval_position_1" gabor_145_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_29_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_145_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 1742 2992 2292 fixation_cross gabor_116 gabor_001 gabor_152 gabor_032 gabor_116_alt gabor_001 gabor_152_alt gabor_032 "1_30_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_1750_3000_2300_gabor_patch_orientation_116_001_152_032_target_position_2_4_retrieval_position_1" gabor_116_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_30_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_116_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1842 2992 2142 fixation_cross gabor_124 gabor_018 gabor_062 gabor_096 gabor_124 gabor_018 gabor_062_alt gabor_096_alt "1_31_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1850_3000_2150_gabor_patch_orientation_124_018_062_096_target_position_1_2_retrieval_position_1" gabor_169_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_31_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_169_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2042 2992 2242 fixation_cross gabor_154 gabor_047 gabor_021 gabor_102 gabor_154_alt gabor_047 gabor_021 gabor_102_alt "1_32_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2050_3000_2250_gabor_patch_orientation_154_047_021_102_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_070_framed gabor_circ blank blank blank blank fixation_cross_white "1_32_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_070_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1792 2992 2192 fixation_cross gabor_050 gabor_116 gabor_132 gabor_174 gabor_050_alt gabor_116 gabor_132 gabor_174_alt "1_33_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1800_3000_2200_gabor_patch_orientation_050_116_132_174_target_position_2_3_retrieval_position_2" gabor_circ gabor_116_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_33_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_116_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1892 2992 2542 fixation_cross gabor_154 gabor_087 gabor_169 gabor_016 gabor_154 gabor_087 gabor_169_alt gabor_016_alt "1_34_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1900_3000_2550_gabor_patch_orientation_154_087_169_016_target_position_1_2_retrieval_position_1" gabor_154_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_34_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_154_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1992 2992 2242 fixation_cross gabor_091 gabor_123 gabor_018 gabor_054 gabor_091_alt gabor_123 gabor_018_alt gabor_054 "1_35_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2250_gabor_patch_orientation_091_123_018_054_target_position_2_4_retrieval_position_2" gabor_circ gabor_123_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_35_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_123_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1942 2992 2092 fixation_cross gabor_022 gabor_038 gabor_148 gabor_177 gabor_022 gabor_038_alt gabor_148_alt gabor_177 "1_36_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1950_3000_2100_gabor_patch_orientation_022_038_148_177_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_128_framed blank blank blank blank fixation_cross_white "1_36_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_128_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 1992 2992 2342 fixation_cross gabor_013 gabor_094 gabor_121 gabor_153 gabor_013 gabor_094_alt gabor_121 gabor_153_alt "1_37_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2000_3000_2350_gabor_patch_orientation_013_094_121_153_target_position_1_3_retrieval_position_2" gabor_circ gabor_094_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_37_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_094_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2242 2992 1942 fixation_cross gabor_034 gabor_169 gabor_050 gabor_005 gabor_034 gabor_169_alt gabor_050 gabor_005_alt "1_38_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2250_3000_1950_gabor_patch_orientation_034_169_050_005_target_position_1_3_retrieval_position_1" gabor_084_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_38_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_084_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1792 2992 2092 fixation_cross gabor_052 gabor_138 gabor_166 gabor_023 gabor_052 gabor_138_alt gabor_166 gabor_023_alt "1_39_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1800_3000_2100_gabor_patch_orientation_052_138_166_023_target_position_1_3_retrieval_position_1" gabor_052_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_39_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_052_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1742 2992 2342 fixation_cross gabor_156 gabor_090 gabor_051 gabor_068 gabor_156 gabor_090_alt gabor_051 gabor_068_alt "1_40_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1750_3000_2350_gabor_patch_orientation_156_090_051_068_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_005_framed gabor_circ blank blank blank blank fixation_cross_white "1_40_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_005_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2242 2992 2042 fixation_cross gabor_072 gabor_107 gabor_037 gabor_156 gabor_072_alt gabor_107_alt gabor_037 gabor_156 "1_41_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2250_3000_2050_gabor_patch_orientation_072_107_037_156_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_019_framed blank blank blank blank fixation_cross_white "1_41_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_019_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2092 2992 2542 fixation_cross gabor_062 gabor_024 gabor_169 gabor_088 gabor_062 gabor_024 gabor_169_alt gabor_088_alt "1_42_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2100_3000_2550_gabor_patch_orientation_062_024_169_088_target_position_1_2_retrieval_position_1" gabor_108_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_42_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_108_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 2092 2992 2292 fixation_cross gabor_110 gabor_045 gabor_091 gabor_173 gabor_110_alt gabor_045 gabor_091 gabor_173_alt "1_43_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2100_3000_2300_gabor_patch_orientation_110_045_091_173_target_position_2_3_retrieval_position_1" gabor_110_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_43_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_110_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1892 2992 2292 fixation_cross gabor_169 gabor_040 gabor_090 gabor_060 gabor_169 gabor_040_alt gabor_090_alt gabor_060 "1_44_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1900_3000_2300_gabor_patch_orientation_169_040_090_060_target_position_1_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_011_framed blank blank blank blank fixation_cross_white "1_44_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_011_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2192 2992 2192 fixation_cross gabor_068 gabor_042 gabor_177 gabor_153 gabor_068_alt gabor_042 gabor_177_alt gabor_153 "1_45_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2200_3000_2200_gabor_patch_orientation_068_042_177_153_target_position_2_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_107_framed blank blank blank blank fixation_cross_white "1_45_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_107_retrieval_position_4" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2092 2992 2092 fixation_cross gabor_163 gabor_127 gabor_051 gabor_106 gabor_163_alt gabor_127 gabor_051 gabor_106_alt "1_46_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2100_3000_2100_gabor_patch_orientation_163_127_051_106_target_position_2_3_retrieval_position_2" gabor_circ gabor_127_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_46_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_127_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2192 2992 2592 fixation_cross gabor_092 gabor_110 gabor_180 gabor_066 gabor_092 gabor_110_alt gabor_180 gabor_066_alt "1_47_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2200_3000_2600_gabor_patch_orientation_092_110_180_066_target_position_1_3_retrieval_position_1" gabor_092_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_47_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_092_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 2242 2992 2342 fixation_cross gabor_064 gabor_147 gabor_042 gabor_126 gabor_064 gabor_147_alt gabor_042 gabor_126_alt "1_48_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_2250_3000_2350_gabor_patch_orientation_064_147_042_126_target_position_1_3_retrieval_position_2" gabor_circ gabor_102_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_48_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_102_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 2042 2992 2442 fixation_cross gabor_046 gabor_026 gabor_001 gabor_160 gabor_046 gabor_026_alt gabor_001 gabor_160_alt "1_49_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2050_3000_2450_gabor_patch_orientation_046_026_001_160_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_001_framed gabor_circ blank blank blank blank fixation_cross_white "1_49_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_001_retrieval_position_3" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 1992 fixation_cross gabor_140 gabor_159 gabor_088 gabor_023 gabor_140 gabor_159_alt gabor_088_alt gabor_023 "1_50_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_2000_gabor_patch_orientation_140_159_088_023_target_position_1_4_retrieval_position_1" gabor_140_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_50_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_140_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1842 2992 1992 fixation_cross gabor_040 gabor_123 gabor_093 gabor_004 gabor_040 gabor_123 gabor_093_alt gabor_004_alt "1_51_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1850_3000_2000_gabor_patch_orientation_040_123_093_004_target_position_1_2_retrieval_position_1" gabor_040_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_51_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_040_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1742 2992 2292 fixation_cross gabor_009 gabor_116 gabor_043 gabor_131 gabor_009 gabor_116 gabor_043_alt gabor_131_alt "1_52_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1750_3000_2300_gabor_patch_orientation_009_116_043_131_target_position_1_2_retrieval_position_1" gabor_009_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_52_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_009_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 1792 2992 1892 fixation_cross gabor_023 gabor_041 gabor_147 gabor_091 gabor_023_alt gabor_041_alt gabor_147 gabor_091 "1_53_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_1800_3000_1900_gabor_patch_orientation_023_041_147_091_target_position_3_4_retrieval_position_2" gabor_circ gabor_177_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_53_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_177_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2142 2992 2592 fixation_cross gabor_131 gabor_102 gabor_049 gabor_064 gabor_131 gabor_102 gabor_049_alt gabor_064_alt "1_54_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2150_3000_2600_gabor_patch_orientation_131_102_049_064_target_position_1_2_retrieval_position_1" gabor_082_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_54_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_082_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1792 2992 1942 fixation_cross gabor_075 gabor_107 gabor_034 gabor_158 gabor_075 gabor_107 gabor_034_alt gabor_158_alt "1_55_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1800_3000_1950_gabor_patch_orientation_075_107_034_158_target_position_1_2_retrieval_position_1" gabor_075_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_55_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_075_retrieval_position_1" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 2192 2992 1892 fixation_cross gabor_143 gabor_179 gabor_028 gabor_104 gabor_143_alt gabor_179 gabor_028 gabor_104_alt "1_56_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2200_3000_1900_gabor_patch_orientation_143_179_028_104_target_position_2_3_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_104_framed blank blank blank blank fixation_cross_white "1_56_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_104_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2242 2992 2192 fixation_cross gabor_133 gabor_110 gabor_073 gabor_004 gabor_133_alt gabor_110 gabor_073 gabor_004_alt "1_57_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2250_3000_2200_gabor_patch_orientation_133_110_073_004_target_position_2_3_retrieval_position_3" gabor_circ gabor_circ gabor_026_framed gabor_circ blank blank blank blank fixation_cross_white "1_57_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_026_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2242 2992 2042 fixation_cross gabor_047 gabor_152 gabor_109 gabor_074 gabor_047 gabor_152 gabor_109_alt gabor_074_alt "1_58_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2250_3000_2050_gabor_patch_orientation_047_152_109_074_target_position_1_2_retrieval_position_1" gabor_001_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_58_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_001_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1992 2992 2442 fixation_cross gabor_161 gabor_027 gabor_179 gabor_047 gabor_161_alt gabor_027_alt gabor_179 gabor_047 "1_59_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_2000_3000_2450_gabor_patch_orientation_161_027_179_047_target_position_3_4_retrieval_position_4" gabor_circ gabor_circ gabor_circ gabor_047_framed blank blank blank blank fixation_cross_white "1_59_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_047_retrieval_position_4" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2142 2992 2342 fixation_cross gabor_141 gabor_113 gabor_034 gabor_059 gabor_141 gabor_113_alt gabor_034 gabor_059_alt "1_60_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2150_3000_2350_gabor_patch_orientation_141_113_034_059_target_position_1_3_retrieval_position_1" gabor_095_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_60_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_095_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 63 292 292 399 125 1792 2992 2242 fixation_cross gabor_155 gabor_089 gabor_134 gabor_016 gabor_155_alt gabor_089 gabor_134_alt gabor_016 "1_61_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_300_300_399_1800_3000_2250_gabor_patch_orientation_155_089_134_016_target_position_2_4_retrieval_position_1" gabor_105_framed gabor_circ gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_61_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_UncuedRetriev_retrieval_patch_orientation_105_retrieval_position_1" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1892 2992 2292 fixation_cross gabor_144 gabor_066 gabor_173 gabor_039 gabor_144_alt gabor_066_alt gabor_173 gabor_039 "1_62_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1900_3000_2300_gabor_patch_orientation_144_066_173_039_target_position_3_4_retrieval_position_3" gabor_circ gabor_circ gabor_127_framed gabor_circ blank blank blank blank fixation_cross_white "1_62_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_127_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2042 2992 2042 fixation_cross gabor_005 gabor_177 gabor_041 gabor_021 gabor_005_alt gabor_177 gabor_041_alt gabor_021 "1_63_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2050_3000_2050_gabor_patch_orientation_005_177_041_021_target_position_2_4_retrieval_position_2" gabor_circ gabor_127_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_63_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_127_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2142 2992 2392 fixation_cross gabor_136 gabor_075 gabor_103 gabor_060 gabor_136_alt gabor_075 gabor_103_alt gabor_060 "1_64_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2150_3000_2400_gabor_patch_orientation_136_075_103_060_target_position_2_4_retrieval_position_2" gabor_circ gabor_025_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_64_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_025_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2092 2992 2092 fixation_cross gabor_071 gabor_135 gabor_107 gabor_052 gabor_071_alt gabor_135 gabor_107 gabor_052_alt "1_65_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2100_3000_2100_gabor_patch_orientation_071_135_107_052_target_position_2_3_retrieval_position_2" gabor_circ gabor_087_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_65_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_087_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 62 292 292 399 125 1892 2992 2092 fixation_cross gabor_055 gabor_001 gabor_034 gabor_091 gabor_055 gabor_001 gabor_034_alt gabor_091_alt "1_66_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_300_300_399_1900_3000_2100_gabor_patch_orientation_055_001_034_091_target_position_1_2_retrieval_position_2" gabor_circ gabor_001_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_66_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_CuedRetrieval_retrieval_patch_orientation_001_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 2192 2992 1942 fixation_cross gabor_149 gabor_109 gabor_134 gabor_002 gabor_149 gabor_109_alt gabor_134 gabor_002_alt "1_67_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2200_3000_1950_gabor_patch_orientation_149_109_134_002_target_position_1_3_retrieval_position_2" gabor_circ gabor_109_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_67_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_109_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 1842 2992 1892 fixation_cross gabor_135 gabor_023 gabor_045 gabor_106 gabor_135_alt gabor_023 gabor_045_alt gabor_106 "1_68_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_1850_3000_1900_gabor_patch_orientation_135_023_045_106_target_position_2_4_retrieval_position_2" gabor_circ gabor_162_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_68_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_162_retrieval_position_2" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 64 292 292 399 125 2042 2992 2342 fixation_cross gabor_050 gabor_135 gabor_004 gabor_022 gabor_050 gabor_135_alt gabor_004_alt gabor_022 "1_69_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_300_300_399_2050_3000_2350_gabor_patch_orientation_050_135_004_022_target_position_1_4_retrieval_position_2" gabor_circ gabor_135_framed gabor_circ gabor_circ blank blank blank blank fixation_cross_white "1_69_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_NoChange_UncuedRetriev_retrieval_patch_orientation_135_retrieval_position_2" 1 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; 44 61 292 292 399 125 2192 2992 2542 fixation_cross gabor_023 gabor_155 gabor_095 gabor_137 gabor_023 gabor_155_alt gabor_095 gabor_137_alt "1_70_Encoding_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_300_300_399_2200_3000_2550_gabor_patch_orientation_023_155_095_137_target_position_1_3_retrieval_position_3" gabor_circ gabor_circ gabor_048_framed gabor_circ blank blank blank blank fixation_cross_white "1_70_Retrieval_Working_Memory_MEG_P4_LR_Nonsalient_DoChange_CuedRetrieval_retrieval_patch_orientation_048_retrieval_position_3" 2 45.96 45.96 -45.96 45.96 -45.96 -45.96 45.96 -45.96; }; # baselinePost (at the end of the session) trial { picture { box frame1; x=0; y=0; box frame2; x=0; y=0; box background; x=0; y=0; bitmap fixation_cross_black; x=0; y=0; }; time = 0; duration = 5000; code = "BaselinePost"; port_code = 92; };
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5_2.sce
clc //initialisation of variables T= -40 //C v= 217.4 //cm^3 r= 8.8 // atm deg^-1 m= 18 //gms //CALCULATIONS H= (273+T)*(-v*m/1000)*r*(1.987/82.05) //RESULTS printf (' Increase in enthalpy = %.f cal mole^-1',H-1)
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Example9_1.sce
//Example 9.1 clear; clc; Vref=2; R1=20*10^3; R2=30*10^3; Vos=5*10^(-3); IB=250*10^(-9); Rpar=(R1*R2)/(R1+R2); VN=Rpar*IB; Vneti=Vos+VN; VT=(1+(R2/R1))*(Vref-Vneti); printf("Worst Case Error=%.f mV",Vneti*10^3);
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//Problem 22.04: The stator of a 3-phase, 4-pole induction motor is connected to a 50 Hz supply. The rotor runs at 1455 rev/min at full load. Determine (a) the synchronous speed and (b) the slip at full load. //initializing the variables: p = 4/2; // number of pairs of poles f = 50; // in Hz nr = 1455/60; // in rev/sec //calculation: //ns is the synchronous speed, f is the frequency in hertz of the supply to the stator and p is the number of pairs of poles. ns = f/p //The slip, s s = ((ns - nr)/ns)*100 // in percent printf("\n\n Result \n\n") printf("\n(a) synchronous speed is %.0f rev/sec",ns) printf("\n(b) slip is %.0f percent",s)
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//Transmission Lines : example 12-9 : (pg 599) j=%i; RL=120;//load resistance from smith chart ZL=75+j*50;//load impedance Z0=50;//characteristic impedance a=75/Z0; y=50/Z0;//normalized load impedance z=2.4;//normalized z at a point that is purely resistive ar=z*Z0;//actual resistance x=sqrt(Z0*RL); printf("\nzl = ZL/Z0 = %.1f + j*%.f",a,y); //VSWR,zin,R can be found out from smith chart manually printf("\nZ0^ = sqrt(Z0*RL) = %.1f Ohm",x);//characteristic impedance of matcing section //^ indicates (') complement sign
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function [r] = kLED(ref,n,action) // Ouput variables initialisation (not found in input variables) r=[]; // Display mode mode(0); // Display warning for floating point exception ieee(1); //KLED Send led command to Khepera // //kLED(ref,n,action) // Set the led number n to OFF (action=0), ON (action=1), // or change its state (action=2). n and/or action can // be vector(s) to change more than one led. // Use the reference obtained with kopen. // Written by Yves Piguet, 8/98, Skye Legon 2/99 if max(size(mtlb_double(n)))==1 then n = mtlb_double(n)*ones(1,max(size(mtlb_double(mtlb_e(action,":"))))); elseif max(size(mtlb_double(action)))==1 then action = mtlb_double(action)*ones(1,max(size(mtlb_double(mtlb_e(n,":"))))); elseif max(size(mtlb_double(mtlb_e(n,":"))))~=max(size(mtlb_double(mtlb_e(n,":")))) then error("both arguments must have the same size."); end; %v0 = size(mtlb_double(n));r = ones(%v0(1),%v0(2)); for i = 1:max(size(mtlb_double(mtlb_e(n,":")))) // !! L.22: Matlab function sprintf not yet converted, original calling sequence used value = kcmd(ref,sprintf("L,%d,%d",round(mtlb_double(mtlb_e(n,i))),round(mtlb_double(mtlb_e(action,i))))); if mtlb_logic(mtlb_double(value),"==",asciimat("l")) then r = mtlb_i(r,i,round(mtlb_double(mtlb_e(action,i)))); else r = mtlb_i(r,i,-1); end; end; endfunction
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//Solution 11-5 WD=get_absolute_file_path('11_05_solution.sce'); datafile=WD+filesep()+'11_05_example.sci'; clc; exec(datafile) //unit conversions V = V / 3.6; //from [km/h] to [m/s] //(a) W = m * g; //weight of aircraft [N] //from total weight = lift force minimum velocity is given by V_min1 = sqrt(2 * W /(rho_ground * C_Lmax * A)); V_min2 = sqrt(2 * W /(rho_ground * C_Lmax_flap *A)); V_min1_safe = 1.2 * V_min1; //safe velocity without flaps V_min2_safe = 1.2 * V_min2; //safe velocity with flaps V_min1_safe = V_min1_safe * 3.6; //from [m/s] to [km/h] V_min2_safe = V_min2_safe * 3.6; //from [m/s] to [km/h] printf("a) The minimum safe speed for landing and takeoff are\n"); printf ("\t %1.0f km/h without flaps\n", V_min1_safe); printf("\t %1.0f km/h with flaps\n", V_min2_safe); //(b) C_L = W / (0.5 * rho_altitude * V**2 * A); //from figure 11-45 the angle of attack corresponding to above C_L value is alpha = 10; printf("b) The angle of attack to cruise steadily at crusing altitude is %1.0f degrees.\n", alpha); //(c) //from figure 11-45 drag coefficient corresponding to C_L is C_D = 0.03; F_D = C_D * A * rho_altitude * V**2 / 2; //thrust force = drag force P = F_D * V; //power required to provide thrust printf("c) The power that needs to be supplied to provide enough thrust is %1.0f kW.", P / 1000);
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//Chapter 5:Dc Motor Drives //Example 13 clc; //Variable Initialization //Ratings of the separately excited motor V=200 // rated voltage in V N=875 // rated speed in rpm Ia=150 // rated current in A Ra=0.06 // armature resistance in ohms Vs=220 // source voltage in V f=50 // frequency of the source voltage in Hz //Solution E=V-Ia*Ra //back emf Vm=sqrt(2)*Vs //peak voltage //(i)When the speed is 750 rpm and at rated torque N1=750 //given speed in rpm E1=N1/N*E //back emf at the given speed N1 Va=E1+Ia*Ra //terminal voltage cos_alpha=Va*%pi/2/Vm alpha=acos(cos_alpha) //required firing angle in radian alpha1=alpha*180/%pi //required firing angle in degrees //(ii)When the speed is -500rpm and at rated torque N1=-500 //given speed in rpm E1=N1/N*E //back emf at the given speed N1 Va=E1+Ia*Ra //terminal voltage cos_alpha=Va*%pi/2/Vm alpha=acos(cos_alpha) //required firing angle in radian alpha2=alpha*180/%pi //required firing angle in degrees //(iii)When the firing angle is 160 degrees alpha=160 //firing angle in degrees alpha=alpha*%pi/180 Va=2*Vm/%pi*cos(alpha) E1=Va-Ia*Ra //since Va=E1+Ia*Ra N1=E1/E*N //the required speed at the given firing angle //Results mprintf("(i)Hence the required firing angle is :%.1f °",alpha1) mprintf("\n(ii)Hence the required firing angle is :%.1f °",alpha2) mprintf("\n(iii)Hence the required speed is :%.1f rpm",N1)
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// Exa 2.18 clc; clear; close; // Given data Vt= 1;// in V unCox= 120;// in µA/V^2 unCox= unCox*10^-6;// in A/V^2 L1=1;// in µm L2=L1;// in µm I_D= 120;//in µA I_D= I_D*10^-6;//in A V_GS1= 1.5;//in V V_G2= 3.5;// in V V_S2= 1.5;// in V V_DD= 5;// in V V_D2= 3.5;// in V // Formul I_D= 1/2*unCox*W/L*(V_GS1-Vt)^2 W1= 2*I_D*L1/(unCox*(V_GS1-Vt)^2);// in µm disp(W1,"The value of W1 in µm is : ") V_GS2= V_G2-V_S2;//in V // Formul I_D= 1/2*unCox*W/L*(V_GS1-Vt)^2 W2= 2*I_D*L2/(unCox*(V_GS2-Vt)^2);// in µm disp(W2,"The value of W2 in µm is : ") R= (V_DD-V_D2)/I_D;// in Ω disp(R*10^-3,"Resistance in kΩ");
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//Ex_7_9 clc; clear; close; format('v',6); //given data : VEE=5;////V VCC=-5;////V VE=1;////V RB=20;//kohm RE=5;//kohm RC=5;//kohm VBE=0.7;////V VB=VE-VBE;///V IB=VB/RB;///mA IE=(VEE-VE)/RE;//mA IC=IE-IB;//mA VC=VCC+IC*RC;//V Beta=IC/IB;//Current gain Alfa=IC/IE;//Current gain disp(VB,"VB(V) : "); disp(IB,"IB(mA) : "); disp(IE,"IE(mA) : "); disp(IC,"IC(mA) : "); format('v',5); disp(Beta,"Beta : "); disp(Alfa,"Alfa : ");
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//Chapter 17 //Example 17_6 //Page 408 clear;clc; kva1=3000; kva2=4500; x1=7; x2=8; rc=150*1e6/1000; kvatr=7500; xt=7.5; bv=3300; base=7500; printf("Let base kVA be 7500 kVA \n"); per_x1=x1*base/kva1; per_x2=x2*base/kva2; per_xt=xt*base/kvatr; r_ab=per_x1*per_x2/(per_x1+per_x2); c=base*100/r_ab/rc; per_x=abs((c*(r_ab+per_xt)-per_xt)/(c-1)); x=per_x*10*(bv/1000)^2/base; printf("%% reactance of generator A = %.2f %% \n\n", per_x1); printf("%% reactance of generator B = %.2f %% \n\n", per_x2); printf("%% reactance of transformer = %.2f %% \n\n", per_xt); printf("%% reactance of the bus bar = %.2f %% \n\n", per_x); printf("%% reactance in ohms = %.3f ohms \n\n", x);
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edgePreservingFilter.sci~
// Copyright (C) 2015 - IIT Bombay - FOSSEE // // This file must be used under the terms of the CeCILL. // This source file is licensed as described in the file COPYING, which // you should have received as part of this distribution. The terms // are also available at // http://www.cecill.info/licences/Licence_CeCILL_V2-en.txt // Author: Rohan Gurve // Organization: FOSSEE, IIT Bombay // Email: toolbox@scilab.in // function output_image = edgePreservingFilter(src,varargin) // This function smoothens the given input image while preserving the edges. // // Calling Sequence // src = imread("image-location-for-src"); // outputImage = edgePreservingFilter(src,flag,sigma_s,sigma_r) // //Parameters //outputImage: resultant Output image //src: Input 8-bit 3-channel image. //flag: (default value is 1) (denotes Edge preserving filters). It takes 2 values -> 1) 1 (for RECURS_FILTER) ; 2) 2 (for NORMCONV_FILTER) //sigma_s: Range between 0 to 200 (float) (default value is 60 ) //sigma_r: Range between 0 to 1. (float) (default value is 0.4f) // //Description //Filtering is the fundamental operation in image and video processing. Edge-preserving smoothing filters //are used in many different applications // // Examples // // src = imread("/images/color2.jpeg"); // outputImage1 = edgePreservingFilter(src) //using default values for all optional arguments // imshow(outputImage1);//view the output // // outputImage2 = edgePreservingFilter(src,2) //using default values for sigma_s & sigma_r // imshow(outputImage2);//view the output // // outputImage3 = edgePreservingFilter(src,[],[],0.6) //using default values for sigma_s & sigma_r // imshow(outputImage3);//view the output // // Authors // Rohan Gurve [lhs rhs]=argn(0); if rhs>4 //max i/p arguments are 4 error(msprintf(" Too many input arguments")); elseif rhs<1//min i/p argument is 1 error(msprintf("input arguments missing")); end if lhs>1 error(msprintf("Too many output arguments")); end image_list1 = mattolist(src); flag = argindefault ( varargin , 1 , 1 ); //default value is 1 sigma_s = argindefault ( varargin , 2 , 60 );//default value is 60 sigma_r = argindefault ( varargin , 3 , 0.4 );//default value is 0.4 out = raw_edgePreservingFilter(image_list1,flag,sigma_s,sigma_r); sz = size(out); for i=1:sz output_image(:, :, i) = out(i) end endfunction
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//pathname=get_absolute_file_path('1.02.sce') //filename=pathname+filesep()+'1.02-data.sci' //exec(filename) //Diameter of the vessel(in m): d=30*10^-2 //Accelertion due to gravity(in m/s^2): g=9.78 //Atmospheric pressure(in Pa): p=76*(10^-2)*13550*g //Area: a=(%pi*d^2)/4 //Effort required: F=p*a printf("\n\n RESULT \n\n") printf("\n\n Effort required= %f N",F)
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// Example 11.6, Page No-466 clear clc Vr=10 R=10*10^3 I1=Vr/(2*R) I1n=I1*1000 printf('\nI1= %.1f mA', I1n) I2=I1/2 I2n=I2*1000 printf('\nI2= %.2f mA', I2n) I3=I1/4 I3n=I3*1000 printf('\nI3= %.2f mA', I3n) Io=I1+I2+I3 Ion=Io*1000 printf('\nIo= %.3f mA', Ion) Vo=-1*Io*R printf('\nOutput Voltage Vo= %.2f V', Vo)
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// ELECTRICAL MACHINES // R.K.Srivastava // First Impression 2011 // CENGAGE LEARNING INDIA PVT. LTD // CHAPTER : 4 : DIRECT CURRENT MACHINES // EXAMPLE : 4.2 clear ; clc ; close ; // Clear the work space and console // GIVEN DATA p = 8; // Number of the poles in Dc machine a = 8; // Number of the Parallel path N = 500; // Rotation per minute in RPM phi = 0.095; // Average flux in air gap in Weber per meter Za = 1000; // Total number of the Conductor in Armature // CALCUALTIONS n = N/60; // Rotation (Revolution) per Second E = (p/a)*n*phi*Za; // EMF induced in Volts // DISPLAY RESULTS disp("EXAMPLE : 4.2 : SOLUTION :-") ; printf("\n (a) EMF induced , E = %.1f A \n ",E);
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//This scilab script is to compute the solution of a nonlinear function with initial //guess x_0 clear clc //The nonlinear equation for which solutions are sought exec functwovar.sci; //Initial guess for the solution t0 = [0;0]; //Computation of solution using fsolve y_result = fsolve(t0,functwovar); //Display the solution in command window disp(y_result,'Solution of the equation')
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clc; clear all; V = 12000; // Volume of the room in cubic meters T = 1.5; // Reverberation time in seconds a = 0.4; // Absorption coefficient of interior surface in sabine per square meter s = (0.163*V)/(a*T);//The total surface area disp('m^2',s,'The total surface area is') // Wrong answer printed in textbook..checked in calculator also..
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function [y] = deflexionBarra(x) w0 = 2.5; E = 50000; I = 30000; L = 600; y = (w0/(120*E*I*L))*(-x.^5+2*L^2*x.^3-L^4*x); endfunction
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clc //Initialization of variables ax=1.5 //m/s^2 g=9.81 //m/s^2 //calculations alpha=atand(ax/g) //results printf("The interface is inclined at %.2f degrees with the horizontal",alpha)
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// chapter 6 // example 6.9 // fig. Ex.6.9 // Find average output current and power delivered // page-299-300 clear; clc; // given E=230; // in V (voltage supply) f=50; // supply frequency alpha=%pi/4; // in radian (firing angle) R=10; // in ohm (load resistance) L=10; // in mH Ec=120; // in V (capacitor voltage) // calculate Em=E*sqrt(2); // calculation of peak voltage Edc=(Em/(2*%pi))*(integrate('sin(wt)','wt',alpha,%pi)+abs(integrate('(sin(wt))','wt',%pi,2*%pi))); // The formula used in the book has little mistake Idc=(Edc-Ec)/R; // calculation of average output current P=Ec*Idc; // calculation of power delivered printf("\nThe average output current is \t Idc=%.2f A",Idc); printf("\nThe power delivered is \t\t P=%.2f W",P); // Note: 1. The integrating formula used in the book has little mistake but the answer is same because they have mistake in calculation. I have used the correct formula // 2. The answers vary slightly due to precise calculation upto 6 decimal digit. In the book, the calculation is upto 2 decimal digit
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//Scilab Code for Example 1.4 of Signals and systems by //P.Ramakrishna Rao //Determine whether the given signal is periodic or not //x(t)=cos(7*t)+sin(4*t) clc; clear; syms t; x=sin(4*t)+cos(7*t); disp(x,'x(t)'); t=0:1/12:12 x=sin(4*t)+cos(7*t); t=0:1/12:12; plot(t,x); title('x(t)'); xlabel('Time in seconds'); disp('plotted the signal and shown that it is periodic with period of 2pi');
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function [output] = initCameraMatrix2D(list_size,in2,in1,width,cols,ratio) [output] = opencv_initCameraMatrix2D(list_size,in2,in1,width,cols,ratio) endfunction
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function [msg] = pblib_set(msg, field_name, value) //pblib_set // function [msg] = pblib_set(msg, field_name, value) // // Sets a value in the proto message msg and updates the has_field hash table. BEWARE: // This function potentially makes a full copy of your msg because it gets modified. I // have no idea how smart matlab is and how big of a copy happens and haven't tested it. // This function should therefore only be used if speed is not an issue or you are going // to test the speed yourself. Otherwise simply call the contents of this functions // inline in your own workspace. // // To use this function if you a have proto message msg, call it with // msg = pblib_set(msg, 'some_field_name', some_field_value); // // If you would like to set the field of a message field, you need to do msg.some_field = // pblib_set(msg.some_field, 'some_other_subfield', 'some_subfield_value'); // // See also pblib_generic_serialize_to_string // protobuf-matlab - FarSounder's Protocol Buffer support for Matlab // Copyright (c) 2008, FarSounder Inc. All rights reserved. // http://code.google.com/p/protobuf-matlab/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // * Neither the name of the FarSounder Inc. nor the names of its // contributors may be used to endorse or promote products derived from this // software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // Author: fedor.labounko@gmail.com (Fedor Labounko) // Support function used by Protobuf compiler generated .m files. // TODO // Delicate code // value can be matrix of numbers or numbers only // Is there a better way to replicate this? (check line 53 of MATLAB equivalent) exec_string = 'msg.'+sprintf("%s", field_name) if length(value) > 1 then for i = 1:size(value,1) for j = 1:size(value,2) execstr(exec_string + sprintf("(%d,%d)",i,j) + " = " + string(value(i,j))); end end else exec_string = 'msg.'+sprintf("%s",field_name) + ' = ' + string(k); execstr(exec_string); end put(msg.has_field, field_name, 1); endfunction
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//Example 2.4 v_0=0;//Initial velocity (km/h) v_f=30;//Final velocity (km/h) delta_t=20;//Time period (s) delta_v=v_f-v_0;//Change in velocity (km/h) delta_v=delta_v*10^3/3600;//Change in velocity (m/s) a=delta_v/delta_t;//Acceleration (m/s^2) printf('Average acceleration = %0.3f m/s^2',a) //Acceleration is positive as it is directed to the right //Openstax - College Physics //Download for free at http://cnx.org/content/col11406/latest
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//Chapter 15, Problem 19 clc; I=100e-6; V=2e-3; //supply voltage f=200e3; //frequency L=50e-6; //inductance in henry R=V/I; //resistance in ohm C=1/((2*%pi*f)^2*L); //capacitance in farad printf("(a) Circuit resistance, R = %d ohm\n\n",R); printf("(b) Circuit capacitance, C = %.1f nF\n\n",C*10^9);
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clear; clc; close; V1 = 8; R1 = 2*10^3; I1 = 10*10^(-3); Il = V1/R1; Vo = -I1*R1; disp(Il,'Il(Amperes) = '); disp(Vo,'Vo(Volts) = ');
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//[stk,nwrk,txt]=%rc2for(nwrk) // genere le code relatif a la concatenation en ligne des matrices //! rhs=evstr(op(3)) nl='0';typ=0 for k=1:rhs sk=stk(top-rhs+k) typ=maxi(typ,evstr(sk(3))) nl=addf(nl,sk(4)) end nc=sk(5) typ=string(typ) [out,nwrk,txt]=outname(nwrk,typ,nl,nc) lout=length(out) nl1='0' for k=1:rhs sk=stk(top-rhs+k) if part(out,lout)==')' then o1=part(out,1:lout-1)+'+'+mulf(nl1,nc)+')' else o1=out+'('+addf(nl1,'1')+',1)' end n1=sk(4) txt=[txt;gencall(['dmcopy',sk(1),n1,o1,nl,n1,nc])]; nl1=addf(nl1,n1) end stk=list(out,'-1',typ,nl,nc) //end
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clc; //Example 23.9 //page no 344 printf("Example 23.9 page no 344\n\n"); //the bottom of a ship,moving in water rho=1000//density of water v=12//velocity of boat,m/s L=20//length,m W=5//width ,m meu=1e-3//viscosity R_e=rho*v*L/meu//reynolds no printf("Reynolds no R_e=%f ",R_e); //from reynolds no flow is turbulent C_d=0.031/(R_e^(1/7))//coeff. discharge\ printf("\ncoeff. discharge C_d=%f ",C_d); //calculation of the drag on area LW F_d=(1/2)*C_d*rho*v^2*L*W//drag force printf("\n drag force F_d=%f N",F_d);
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//ramanujan's method //example 2.23 //page 47 clc;clear;close; deff('y=f(x)','1-2*((3/2)*x+(1/4)*x^2-(1/48)*x^4+x^6/1440-x^8/80640)'); a1=3/2,a2=1/4,a3=0,a4=1/48,a5=0,a6=1/1440,a7=0,a8=-1/80640; b1=1; b2=a1; b3=a1*b2+a2*b1; b4=a1*b3+a2*b2+a3*b1; b5=a1*b4+a2*b3+a3*b2; b6=a1*b5+a2*b4+a3*b3; b7=a1*b6+a2*b5+a3*b4; b8=a1*b7+a2*b6+a3*b5; b9=a1*b8+a2*b7+a3*b6; printf('\n%f',b1/b2); printf('\n%f',b2/b3); printf('\n%f',b3/b4); printf('\n%f',b4/b5); printf('\n%f',b5/b6); printf('\n%f',b6/b7); printf('\n%f',b7/b8); printf('\n it appears as if the roots are converging at around %f',b7/b8)
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//EXAMPLE 6.14 //Inverse Z-transform clear; clc; z = %z; num=z*(z+2); den=(z-0.2)*(z+0.6); H=num/den; elts=factors(den); disp(elts); //solving Partial Fractions, we get: Hz = 2.75/(1-(0.2)/z) - 1.75/(1+(0.6)/z); disp(Hz); //disp(h = 2.75*(0.2^n) - 1.75*(0.6^n)*u(n)); h1= ldiv(2.75*z,(z-(0.2)),10) disp(h1/2.75,'h1 = '); h1= ldiv(1.75*z,(z+(0.6)),10) disp(h1/1.75,'h2 = '); disp('the inverse z-transform is :') disp('h = 2.75*(0.2^n)*u(n) - 1.75*(-0.6^n)*u(n)')
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function [diffusem]=diffusem(nsteps, nsubsteps, dt, dif,in, concs, sources, sinks,inconsts) //diffusion system initial values //d=in(1) //d passed as a vector 1 diffusion constant for each species n1=in(1); n2=in(2); n3=in(3); h=in(4); nspecies=in(5); t0=0; //concs, sources and sinks are lists of 3d matrices //the list contains nspecies entries t=t0; ddt=dt/nsubsteps; for kk=1:nsubsteps t=t0+ddt; newc=newconcm(nspecies, concs, n1, n2, n3,t0,t,h,dif,sources,sinks,inconsts); t0=t; end diffusem=newc; endfunction
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THE OPTIMIZATION ALGORITHM HAS CHANGED TO THE EM ALGORITHM. ESTIMATED COVARIANCE MATRIX FOR PARAMETER ESTIMATES 1 2 3 4 5 ________ ________ ________ ________ ________ 1 0.304582D+00 2 -0.221238D-02 0.232603D-02 3 0.405017D-01 -0.160284D-02 0.596005D+00 4 -0.685061D-03 0.240239D-03 -0.905539D-02 0.463758D-02 5 -0.213148D-03 0.903653D-04 -0.156264D-02 0.403252D-04 0.374019D-02 6 -0.425890D-03 -0.195559D-04 0.801906D-03 0.102360D-03 0.127108D-03 7 -0.923351D-03 0.378779D-04 -0.133129D-03 0.361476D-03 0.432080D-03 8 0.985916D-03 0.182756D-03 -0.364479D-02 0.128976D-03 -0.379307D-03 9 -0.320490D+00 0.904341D-02 0.715234D-01 -0.652778D-03 0.368128D-01 10 -0.152571D+00 -0.116179D-01 0.233045D+00 -0.167113D-01 0.118633D+00 11 0.944032D-01 0.208588D-01 -0.237485D+00 0.210975D-01 0.303747D-01 12 -0.672636D-01 -0.760862D-02 0.130479D+01 -0.246644D-01 -0.255629D-01 13 -0.128798D+00 -0.188931D-01 0.191769D+00 0.194363D-02 -0.303996D-01 14 0.452827D+00 0.282708D-01 0.169874D+00 -0.106378D-01 -0.134011D-01 15 -0.231936D+01 -0.273442D-01 -0.431837D+00 -0.129562D-01 -0.128489D+00 16 -0.573947D-01 -0.244516D-02 0.731842D-02 -0.163879D-02 -0.135495D-02 17 0.920735D-02 -0.498134D-03 0.148856D-02 0.337557D-03 -0.368506D-03 18 -0.147213D+00 0.190084D-01 0.746173D+00 -0.891642D-01 0.552545D-01 19 0.116774D+00 0.694295D-02 -0.188176D-01 -0.833188D-02 0.737322D-02 20 0.945289D+00 -0.835925D-01 0.534936D+01 -0.641220D-01 -0.875616D-01 21 -0.905967D-01 -0.935288D-02 0.383035D-02 0.163152D-01 -0.365112D-02 22 -0.949631D-03 0.111032D-03 0.164326D-02 0.875296D-03 -0.338637D-03 23 0.209114D-01 -0.256542D-04 0.462090D-01 0.141632D-01 -0.148811D-02 24 -0.253509D-02 0.829223D-03 -0.945864D-02 0.111576D-02 0.593423D-03 ESTIMATED COVARIANCE MATRIX FOR PARAMETER ESTIMATES 6 7 8 9 10 ________ ________ ________ ________ ________ 6 0.615993D-03 7 0.826512D-03 0.402964D-02 8 -0.292271D-03 -0.273816D-03 0.313928D-02 9 0.129445D-01 0.359202D-01 -0.370079D-01 0.439786D+02 10 -0.161550D-01 -0.279381D-01 -0.356362D-01 0.373140D+01 0.196224D+02 11 0.444933D-02 0.367002D-01 0.705328D-02 0.358368D+00 0.462762D+00 12 0.167165D-01 -0.230222D-01 0.122797D-01 0.226213D+01 -0.387849D+01 13 0.474289D-01 0.112740D+00 -0.185893D-01 0.161243D+01 -0.271769D+01 14 -0.434664D-01 -0.144063D-01 0.273447D+00 0.135366D+01 0.481593D+01 15 0.117260D-01 0.170245D-01 0.249033D-01 -0.856430D+01 -0.124103D+02 16 0.122572D-02 0.330061D-02 0.170230D-03 0.828139D+00 -0.208924D+00 17 -0.858281D-04 -0.444134D-03 -0.594738D-04 -0.154682D+00 0.659526D-02 18 -0.434049D-01 -0.728892D-01 0.292005D-01 -0.298223D+01 0.380616D+01 19 -0.443631D-02 0.230539D-01 0.396702D-03 -0.680907D+00 -0.618453D+00 20 0.612316D-01 -0.195493D-01 -0.351607D+00 0.705875D+01 0.510271D+01 21 0.211495D-02 -0.225298D-01 0.314731D-02 0.514800D+00 0.834331D+00 22 -0.277529D-04 -0.442945D-03 0.864496D-04 -0.659314D-02 -0.272900D-02 23 0.136754D-02 0.184296D-02 0.711218D-03 0.541948D+00 0.175506D+00 24 -0.261747D-03 0.371445D-03 0.425173D-03 -0.693853D-01 -0.306612D-01 ESTIMATED COVARIANCE MATRIX FOR PARAMETER ESTIMATES 11 12 13 14 15 ________ ________ ________ ________ ________ 11 0.451119D+02 12 -0.757319D+00 0.148750D+03 13 -0.648092D+01 0.316344D+01 0.184821D+02 14 0.482960D+01 -0.449648D+01 -0.883516D+01 0.106988D+03 15 0.390355D+01 0.310000D+01 0.284072D+01 -0.476513D+01 0.244197D+03 16 0.146380D+00 0.158016D+00 0.905183D-01 0.245341D+00 0.175861D+01 17 -0.504934D-01 -0.691562D-03 0.112463D-01 -0.275445D-01 -0.101887D+01 18 -0.793108D+00 0.642432D+01 -0.521062D+01 0.657939D+01 0.190272D+02 19 0.315599D+01 -0.572513D+00 -0.342900D+00 0.246607D+00 -0.143450D+01 20 -0.159142D+02 -0.129731D+02 0.119587D+02 -0.795548D+02 -0.224566D+02 21 -0.153683D+01 0.143947D+01 0.351531D-01 0.126735D+01 0.192868D+01 22 -0.150348D+00 -0.135561D+00 0.174865D-01 -0.416805D-01 -0.135468D+00 23 0.135625D+00 0.190371D+01 0.105846D+00 0.141273D-01 -0.132729D+01 24 0.169167D-01 -0.376837D+00 -0.305406D-01 0.743225D-01 0.169367D+00 ESTIMATED COVARIANCE MATRIX FOR PARAMETER ESTIMATES 16 17 18 19 20 ________ ________ ________ ________ ________ 16 0.449004D+00 17 -0.197966D-01 0.129949D-01 18 -0.358596D+00 -0.868772D-01 0.229361D+03 19 0.231656D+00 -0.169458D-01 0.367074D+01 0.662393D+01 20 -0.510698D+00 0.142233D+00 0.666345D+02 0.108496D+01 0.831760D+03 21 -0.471294D-01 -0.798290D-02 -0.171303D+01 -0.600021D+01 -0.396460D+01 22 -0.892251D-02 0.255312D-02 -0.982338D+00 -0.369201D-01 -0.330327D+00 23 -0.168575D-01 0.315544D-02 -0.278928D+00 -0.865751D-03 0.644154D+01 24 -0.158704D-02 -0.110417D-02 -0.449100D+00 -0.201897D-01 -0.370722D+01 ESTIMATED COVARIANCE MATRIX FOR PARAMETER ESTIMATES 21 22 23 24 ________ ________ ________ ________ 21 0.715641D+01 22 -0.332060D-01 0.121069D-01 23 0.219057D+00 -0.114398D-01 0.137035D+01 24 0.929999D-02 0.551815D-02 -0.108700D+00 0.418016D-01 ESTIMATED CORRELATION MATRIX FOR PARAMETER ESTIMATES 1 2 3 4 5 ________ ________ ________ ________ ________ 1 1.000 2 -0.083 1.000 3 0.095 -0.043 1.000 4 -0.018 0.073 -0.172 1.000 5 -0.006 0.031 -0.033 0.010 1.000 6 -0.031 -0.016 0.042 0.061 0.084 7 -0.026 0.012 -0.003 0.084 0.111 8 0.032 0.068 -0.084 0.034 -0.111 9 -0.088 0.028 0.014 -0.001 0.091 10 -0.062 -0.054 0.068 -0.055 0.438 11 0.025 0.064 -0.046 0.046 0.074 12 -0.010 -0.013 0.139 -0.030 -0.034 13 -0.054 -0.091 0.058 0.007 -0.116 14 0.079 0.057 0.021 -0.015 -0.021 15 -0.269 -0.036 -0.036 -0.012 -0.134 16 -0.155 -0.076 0.014 -0.036 -0.033 17 0.146 -0.091 0.017 0.043 -0.053 18 -0.018 0.026 0.064 -0.086 0.060 19 0.082 0.056 -0.009 -0.048 0.047 20 0.059 -0.060 0.240 -0.033 -0.050 21 -0.061 -0.072 0.002 0.090 -0.022 22 -0.016 0.021 0.019 0.117 -0.050 23 0.032 0.000 0.051 0.178 -0.021 24 -0.022 0.084 -0.060 0.080 0.047 ESTIMATED CORRELATION MATRIX FOR PARAMETER ESTIMATES 6 7 8 9 10 ________ ________ ________ ________ ________ 6 1.000 7 0.525 1.000 8 -0.210 -0.077 1.000 9 0.079 0.085 -0.100 1.000 10 -0.147 -0.099 -0.144 0.127 1.000 11 0.027 0.086 0.019 0.008 0.016 12 0.055 -0.030 0.018 0.028 -0.072 13 0.445 0.413 -0.077 0.057 -0.143 14 -0.169 -0.022 0.472 0.020 0.105 15 0.030 0.017 0.028 -0.083 -0.179 16 0.074 0.078 0.005 0.186 -0.070 17 -0.030 -0.061 -0.009 -0.205 0.013 18 -0.115 -0.076 0.034 -0.030 0.057 19 -0.069 0.141 0.003 -0.040 -0.054 20 0.086 -0.011 -0.218 0.037 0.040 21 0.032 -0.133 0.021 0.029 0.070 22 -0.010 -0.063 0.014 -0.009 -0.006 23 0.047 0.025 0.011 0.070 0.034 24 -0.052 0.029 0.037 -0.051 -0.034 ESTIMATED CORRELATION MATRIX FOR PARAMETER ESTIMATES 11 12 13 14 15 ________ ________ ________ ________ ________ 11 1.000 12 -0.009 1.000 13 -0.224 0.060 1.000 14 0.070 -0.036 -0.199 1.000 15 0.037 0.016 0.042 -0.029 1.000 16 0.033 0.019 0.031 0.035 0.168 17 -0.066 0.000 0.023 -0.023 -0.572 18 -0.008 0.035 -0.080 0.042 0.080 19 0.183 -0.018 -0.031 0.009 -0.036 20 -0.082 -0.037 0.096 -0.267 -0.050 21 -0.086 0.044 0.003 0.046 0.046 22 -0.203 -0.101 0.037 -0.037 -0.079 23 0.017 0.133 0.021 0.001 -0.073 24 0.012 -0.151 -0.035 0.035 0.053 ESTIMATED CORRELATION MATRIX FOR PARAMETER ESTIMATES 16 17 18 19 20 ________ ________ ________ ________ ________ 16 1.000 17 -0.259 1.000 18 -0.035 -0.050 1.000 19 0.134 -0.058 0.094 1.000 20 -0.026 0.043 0.153 0.015 1.000 21 -0.026 -0.026 -0.042 -0.871 -0.051 22 -0.121 0.204 -0.590 -0.130 -0.104 23 -0.021 0.024 -0.016 0.000 0.191 24 -0.012 -0.047 -0.145 -0.038 -0.629 ESTIMATED CORRELATION MATRIX FOR PARAMETER ESTIMATES 21 22 23 24 ________ ________ ________ ________ 21 1.000 22 -0.113 1.000 23 0.070 -0.089 1.000 24 0.017 0.245 -0.454 1.000