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<?xml version="1.0" encoding="utf-8"?> <test> <description> Process 2D tecplot output </description> <executable>FieldConvert</executable> <parameters> -f -e bfs_tg.xml bfs_tg.fld bfs_tg.dat</parameters> <files> <file description="Session File">bfs_tg.xml</file> <file description="Session File">bfs_tg.fld</file> </files> <metrics> <metric type="L2" id="1"> <value variable="x" tolerance="1e-6">289.252</value> <value variable="y" tolerance="1e-6">6.0553</value> <value variable="u" tolerance="1e-6">4.6773</value> <value variable="v" tolerance="1e-6">0.172187</value> <value variable="p" tolerance="1e-6">0.359627</value> </metric> </metrics> </test>
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// Author: Michelle Sagnelli D'urzo // Create an augmented matrix using two given matrices. AUGM = [A B] X = AUGM VARIABLES = [] ERRORS = [] // Display the complete matrix disp("Augmented Matrix") disp(X) // Applying Gauss-Jordan X = rref(X); // Display Gauss-Jordan matrix disp(X) // Adding variables solutions to vector [rX cX] = size(X) VARIABLES(rX) = X(rX, cX)/X(rX, cX-1) for i = 1:1:rX VARIABLES(i) = X(i,rX+1) end // Getting errors ERRORS(rX) = X(rX, cX)/X(rX, cX-1) for i = 1:1:rX acum = 0 for j = 1:1:rX acum = acum + (A(i,j)* VARIABLES(j)); end ERRORS(i) = (B(i) - acum)/B(i); end //Accumulate variable solutions to the equation system r = "" for i = 1:1:rX r = r +" X" + string(i) + " = " + string(VARIABLES(i)) + " rError = " + string(ERRORS(i)) + "," end disp("Equation variable results") disp(r)
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//EXAMPLE 2.21.C clc; x1=10; x=integrate('1','t',-2,x1); disp(x) disp('valid for t<=2')
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//Problem to test fminbnd //Problem taken from Engineering Optimization b Singiresu S.Rao //A manufacturing firm producing small refrigerators has entered into a contract to supply 50 refrigerators at the end of the first month, 50 at the end of the second month, and 50 at the end of the third. The cost of producing x refrigators in any month is given by $(x^2 + 1000).The firm can produce more refrigerators in any month and carry them to a subsequent month. However,it costs $20 perunit for any refrigerator carried over from one month to the next. Assumiing that there is no initial inventory, determine the number of refrigerators to be produced in each month to minimize the total cost. clc() //Objective function to be minimised function y=f(x) y=(x(1)^2)+(x(2)^2)+(x(3)^2)+(40*x(1))+(20*x(2)) endfunction //Variable bounds //x1 forms the lower bound and x2 is the vector forming the upper bound of the variables. x1 = [50 50 50]; x2 = []; //Calling Ipopt [x,fval,exitflag,output,lambda] =fminbnd(f, x1, x2) //The value of exitflag determines the optimality of the solution obtained and can be 1,0 .The three cases are taken to display the output. if exitflag == 0 then printf("The number of units of refrigerators are:\n") disp(x) mprintf("The total cost is:") disp(fval) elseif exitflag == 1 then mprintf('Maximum Number of Iterations Exceeded.\nOutput may not be optimal\n'); printf("The number of units of refrigerators are:\n") disp(x) mprintf("The total cost is\n:") disp(fval) else disp("Error encountered") end //OUTPUT //Optimal Solution Found. //The number of units of refrigerators are: // 50. // 50. // 50. //The total cost is: // 10500.
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function [s]=%pmlss(d2,s1) // [s]=%lssmp(d2,s1) // d2*s1 // // s1 : state-space // d2 : polynomial matrix //! // origine s. steer inria 1992 // s=tlist(['lss','A','B','C','D','X0','dt'],[],[],[],d2,[],[])*s1
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function out = typecheck(A,B,C,D,F1) if(A==1) if(C==1 | F1==1) out = "oe" else out = "bj" end elseif(D==1 & F1==1) if(C==1)' out = "arx" else out = "armax" end else out = "idpoly" end endfunction
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//Transport Processes and Seperation Process Principles //Chapter 2 //Example 2.7-1 //Principles of Momentum Transfer and Overall Balances //given data //Q=(z2-z1)*g+(v2^2-v1^2)/2 + (H2-H1) //for KE terms v1=1.52;//velociy of inlet stream v2=9.14;//velocity of exit stream KE=((v1^2)-(v2^2))/2; //for PE terms z1=0 ,// (z2-z1)*g z2=15.2;//ht of exit stream g=9.80665;// g force PE=(z2-z1)*g; //enthalpy change H2=2771.4*1000;//exit ,enthalpy data from appendix H1=76.97*1000;//inlet enthalpy H=H2-H1; Q=KE+PE+H; mprintf("the amount of heat to be added %f J/kg",Q) //end
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clear; clc; printf("\n Example 8.2"); //From the gel polarisation model: //J = (1/A)(dV/dt) = hD ln(Cg/Cf) //Cf = Co(Vo/V) //where Co and Vo are the initial concentration and volume,respectively and Cf and V are the values at subsequent times //Combining these eq gives //dV/dt = A(hDln(Cg/Co)-hDln(Vo/V)) V = [10 5 3 2 1]; y = [9.90 13.64 18.92 27.30 112.40]; plot(V,y) xtitle("Area under the curve is 184.4","Volume(m^3)","(J - hDln(Vo/V))^(-1)") //(b) Jo = 0.04*log(250/20); printf("\n Jo = %.3f m/h",Jo); Jf = 0.04*log(250/200); printf("\n Jf = %f m/h",Jf); Jav = Jf + 0.27*(0.101-0.008); printf("\n Jav = %f m/h",Jav); //For the removal of 9m^3 filtrate in 4 hours Area = (9/4)/Jav; printf("\n Area = %fm^2",Area);
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//chapter 6 Ex 8 clc; clear; close; total=25; avg25=18; avg12first=14; avg12last=17; num13=(avg25*total)-((avg12first*12)+(avg12last*12)); mprintf("The 13th number is %d",num13);
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//Ex19_3 Pg-958 clc a=1 b=0 c=1 dec=a*2^(-1)+b*2^(-2)+c*2^(-3) //decimal output disp("The decimal equivqlent of 0.101 is") disp(dec)
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clc clf // --------- PLOT SIGNAL -------- function plot_signal(x, n, pos, name, dotColor) subplot(2,4, pos) indice = linspace(0, length(x) - 1, length(x)) indice = indice - n + 1; plot2d3(indice, x) config = gca() config.x_location = "origin"; config.data_bounds = [ -10 -10; 10 10]; config.title.text = name; config.x_label.text = "time" config.y_label.text = "Signal" config.y_label.font_size = 3 config.x_label.font_size = 3 config.title.font_size = 3 scatter(indice, x, dotColor, "fill"); xstring(indice, x, string(x)); endfunction // --------- DELAY SIGNAL -------- function delay(x, n, k) new_n = n - k if x == x1 then signal = "x1" else signal = "x2" end plot_signal(x, n, 3, "Original x", "blue") plot_signal(x, new_n, 3, signal + " delay by " + string(k) + " units", "red") endfunction // --------- ADVANCE SIGNAL -------- function advance(x, n, k) new_n = n + k if x == x1 then signal = "x1" else signal = "x2" end plot_signal(x, n, 4, "Original x", "blue") plot_signal(x, new_n, 4, signal + " advance by " + string(k) + " units", "red") endfunction // --------- FOLDING SIGNAL -------- function fold(x, n) temp = flipdim(x, 2) // inverse array x distance = n - 1 fold_n = length(x) - distance if x == x1 then signal = "x1" else signal = "x2" end plot_signal(x, n, 5, "Original x", "blue") plot_signal(temp, fold_n, 5, "Folded " + signal, "red") endfunction // --------- ADDING SIGNAL -------- function add(x1, n1, x2, n2) indice1 = linspace(0, length(x1) - 1, length(x1)) indice1 = indice1 - n1 + 1; indice2 = linspace(0, length(x2) - 1, length(x2)) indice2 = indice2 - n2 + 1; min1 = min(indice1) max1 = max(indice1) min2 = min(indice2) max2 = max(indice2) if min1 > min2 then new_x1 = [zeros(1, min1 - min2) x1] new_n = n1 + min1 - min2 else new_x2 = [zeros(1, min2 - min1) x2] new_n = n2 + min2 - min1 end if max1 < max2 then new_x1 = [x1 zeros(1, max2 - max1)] else new_x2 = [x2 zeros(1, max1 - max2)] end x = new_x1 + new_x2 plot_signal(x1, n1, 6, "Original x1", "blue") plot_signal(x2, n2, 6, "Original x1", "orange") plot_signal(x, new_n, 6, "Addition of x1 and x2", "red") endfunction // --------- MULTIPLING SIGNAL -------- function multiply(x1, n1, x2, n2) indice1 = linspace(0, length(x1) - 1, length(x1)) indice1 = indice1 - n1 + 1; indice2 = linspace(0, length(x2) - 1, length(x2)) indice2 = indice2 - n2 + 1; min1 = min(indice1) max1 = max(indice1) min2 = min(indice2) max2 = max(indice2) if min1 > min2 then new_x1 = [zeros(1, min1 - min2) x1] new_n = n1 + min1 - min2 else new_x2 = [zeros(1, min2 - min1) x2] new_n = n2 + min2 - min1 end if max1 < max2 then new_x1 = [x1 zeros(1, max2 - max1)] else new_x2 = [x2 zeros(1, max1 - max2)] end x = new_x1 .* new_x2 plot_signal(x1, n1, 7, "Original x1", "blue") plot_signal(x2, n2, 7, "Original x1", "orange") plot_signal(x, new_n, 7, "Multiplication of x1 and x2", "red") endfunction // --------- EXAMPLE -------- x1 = [7 6 0 -7 -8]; n1 = 1 x2 = [2 2 3 0 1 3]; n2 = 2 plot_signal(x1, n1, 1, "Original x1", "blue") plot_signal(x2, n2, 2, "Original x2", "blue") delay(x2, n2, 5) advance(x2, n2, 4) fold(x1, n1) add(x1,n1,x2,n2) multiply(x1,n1,x2,n2)
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clear; xdel(winsid()); /* 1 вар если уже в открытом списке, проверяем текущую Ф бол */ function s=f(h,g) s = (h(1)) endfunction size_ = 32; map = zeros(size_,size_); map(1,:) = 1; map(size_,:) = 1; map(:,1) = 1; map(:,size_) = 1; // отображение figure(1); clf; hist3d(map);
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function M=Pk(n,k,v) u = householder(v); M = eye() - 2*u*u'; endfunction function M = P(n,k,a) M = eye(n,n); M(k:n,k:n)=Pk(n,k,A(k:n,k)) endfunction function A= p2z(R,theta) A = R*exp(%i*%pi*theta/180.0); endfunction A = eye(8,8) for i=1:8 for j=1:8 A(i,j)=cos((i-1)*(j-1)*%pi/8.0) end end B = [15 -3 -5 -7;-3 25 -4 -6;-5 -4 10 -5;-7 -6 -5 20]; P = Pk(4,1,B(1:4,1)) B = P*B //C = [1 1 1 1;1 1 -%i p2z(1,-45);1 p2z(1,45) %i 1] //for i=1:3 // Pa = P(4,i,B) // B = Pa*B*Pa' //end //print B
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clc; //page no 258 //prob no. 6.9 //An IF transformer at 455kHz & primary ckt has Qp=40 & secondary Q=30 fo=455*10^3;Qp=40;Qs=30; //a)Determination of critical coupling factor kc=1/sqrt(Qp*Qs); disp(kc,'a)The critical coupling factor is'); //b)Determination of optimum coupling factor Kopt=1.5*kc; disp(Kopt,'b)The optimum coupling factor is'); //c)Determination of optimum coupling factor B=Kopt*fo; disp('kHz',B/1000,'c)The BW using optimum coupling factor is');
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Vdata First Vdata: - contains 5 records Interlace mode: FULL Fields: Single-component Field - 1 bytes Vdata Second Vdata: - contains 6 records Interlace mode: FULL Fields: Multi-component Field - 16 bytes
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clc // Given that W=250//in ton Weight of injection moulding machine d=4.5//in inch diameter of spur gear t=0.5//in inch thickness of spur gear //Gears have a fine tooth profile // Sample Problem on page no. 488 printf("\n # Injection Molding of Parts # \n") //because of fine tooth profile pressure required in the mould cavity is assumed to be of the order 100MPa or 15Ksi p=15//inKsi A=(3.14*(d^2))/4//in inch^2 area of the gear F=A*15*1000 n=(W*2000)/F //weight is converted into lb by multiplying it by 2000 printf("\n\n Number of gears that can be injected =%d",n) // Second part of this question is theoritical
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clear;lines(0); A=[1,2;3,4]; cothm(A)
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// // 08.05.31 // 09.12.25 // 10.01.01 function Drwpt(varargin) global Wfile FID TenSize TenSizeInit MilliIn; Nargs=length(varargin); if TenSize>TenSizeInit N=round(6*sqrt(TenSize/TenSizeInit)); else N=4 end Tmp=varargin(Nargs); if type(Tmp)==1 if length(Tmp)>1 Kosa=1; All=Nargs; else Kosa=Tmp; All=Nargs-1; end; elseif type(Tmp)==15 Kosa=1; All=Nargs; end; CL=[]; for J=0:N Tmp=TenSize*0.5*1000/2.54/MilliIn; Tmp=Tmp*[cos(%pi/4+J*2*%pi/N),sin(%pi/4+J*2*%pi/N)]; CL=[CL;Tmp]; end for II=1:All Tmp=varargin(II); MS=Flattenlist(Tmp); // 11.05.29 for I=1:length(MS); P=Op(I,MS); if InWindow(P)~='i' continue end P=Doscaling(P); PL=[]; for J=0:N PL=[PL;P+CL(J+1,:)]; end; Mojisu=0; for J=1:size(PL,1) Q=PL(J,:); X=string(round(MilliIn*Q(1))); Y=string(-round(MilliIn*Q(2))); Str='\special{pa '+X+' '+Y+'}' if Wfile=='default' mprintf('%s',Str); else mfprintf(FID,'%s',Str); end Mojisu=Mojisu+length(Str); if Mojisu>80 if Wfile=='default' mprintf('%s\n','%'); else mfprintf(FID,'%s\n','%'); end Mojisu=0; end end; Str1='\special{sh '+string(Kosa)+'}'; Str2='\special{fp}%'; if Wfile=='default' mprintf('%s',Str1); mprintf('%s\n',Str2); else mfprintf(FID,'%s',Str1); mfprintf(FID,'%s\n',Str2); end end end endfunction
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in = [ -75 -90 30 ; -120 11 12; 122 11 14]; //Checking if error message pops up when input is 3D instead of 2D point set output = convertPointsToHomogeneous(in); //output-> // !--error 999 //Please enter 2D points matrix of size Nx2.
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clc(); clear; //Given : ME = 35*10^3 ; //Maximum energy in eV theta = %pi; // photon is backscattered h = 6.625*10^-34; //planck's constant in Js m0 = 9.1*10^-31; //electron mass in Kg c = 3*10^8; //Speed of light in m/s deltalambda = (h*(1-cos(theta)))/(m0*c); // in A // (h*c/lambda) - (h*c/lambda') = 35 KeV or (deltalambda/lambda*lambda1) = (35 KeV/h*c) //Simplifying the above Equation , we will obtain : lambda^2 + 0.048 lambda - 0.017 //Roots of the quadratic equation are : values = [-0.017,0.048,1]; // a,b,c values of the quadratic equation equation = poly(values,'lamb','coeff'); //quadratic equation r = roots(equation); //Roots of the final equation printf("Incident photon wavelength in Compton scattering is %.2f A",r(2));
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//chapter-4,Example4_6,pg 490 add="0011"//binary-3 to be added x="0010"//binary-2 x=bin2dec(x) add=bin2dec(add) XS31=x+add XS31=dec2bin(XS31) y="0100"//binary-4 y=bin2dec(y) XS32=y+add XS32=dec2bin(XS32) z="0111"//binary-7 z=bin2dec(z) XS33=z+add XS33=dec2bin(XS33) printf("XS-3 for 2\n") disp(XS31) printf("XS-3 for 4\n") disp(XS32) printf("XS-3 for 7\n") disp(XS33)
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//find dft of a rectangular pulse --> sinc function clear clc close n = -10:0.1:10 a = 1 for i = 1:length(n) if(n(i)>=-a & n(i)<=a) x(i) = 1 else x(i) = 0 end end figure(0) subplot(211) plot2d3(n,x) title("Rectangular pulse") xlabel("---->n") ylabel("x(n)") a1 = gca() a1.x_location = 'origin' a1.y_location = 'origin' k = n X = fft(x) X_mag = abs(X) subplot(212) plot2d3(k,fftshift(X_mag)) title("DFT of rectangular pulse") xlabel("----> k") ylabel("|X(k)|") a2 = gca() a2.x_location = 'origin' a2.y_location = 'origin'
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// Exa 10.15 clc; clear; close; format('v',6) // Given data P = 8; phi = 0.1;// in Wb Z = 400; N =300;// in rpm Eg = (N*phi*Z)/(60);// in V (A = p) disp(Eg,"The emf when lap is connected in V is"); // For A=2, connected armature A = 2; Eg = (N*phi*P*Z)/(60*A);// in V disp(Eg,"The emf when wave is connected in V is");
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clc clear //Input data p1=5.62//Pressure of gas entering the turbine in kg/cm^2 T1=1000+273//Temperature of gas entering the turbine in K p2=1.124//Pressure of gas leaving the turbine in kg/cm^2. In textbook it is given as 1.24 instead of 1.124 n1=0.8//Isotropic efficiency of the turbine in ratio n=1.36//Adiabatic index Cp=0.25//Specific heat at constant pressure in kJ/kg.K //Calculations T2=(T1/(p1/p2)^((n-1)/n))//Temperature at the end of adiabatic expansion in K dt=(T1-T2)//Isentropic temperature drop in K adt=(n1*dt)//Actual temperature drop in K T2i=(T1-adt)//Temperature at the end of actual expansion in K W=(Cp*(T1-T2i))//Workdone per kg of gas in kcal q=(W*427)/4500//H.P developed per kg of gas per minute t2i=(T2i-273)//Exhaust gas temperature in degree C //Output printf('(1) H.P developed per kg of gas per min is %3.2f \n (2) Exhaust gas temperature is %3.1f degree C',q,t2i)
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clc //initialisation of variables v= 1155 //ft/sec V= 600 //m.p.h r= 880 //CALCULATIONS V1= ((sqrt(v/1000))-1)*100 //RESULTS printf ('percentage error = %.1f per cent',V1)
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//scilab 5.4.1 clear; clc; printf("\t\t\tProblem Number 11.21\n\n\n"); // Chapter 11 : Heat Transfer // Problem 11.21 (page no. 589) // Solution //Because the conditions of illustrative problem 11.15 are the same as for problem 11.19 and 11.20,we can solve this problem in two ways to obtain a check. //Thus,adding the results of these problems yields, printf("Adding the results of the problems yields,\n") Qtotal=206.2+214.5; //Unit:Btu/hr //total heat loss printf("The heat loss due to convection is %f Btu/hr\n",Qtotal); //We can also approach this solution by obtaining radiation and convection heat-transfer co-efficcient.Thus, hcombined=0.9+0.94; //Coefficient of heat transfer //Unit:Btu/(hr*ft^2*F) D=3.5/12; //3.5 inch = 3.5/12 feet //Unit:ft //Outside diameter Ti=120; //Inside temperature //unit:fahrenheit To=70; //Outside temperature //unit:fahrenheit deltaT=Ti-To; //unit:fahrenheit //Change in temperature L=5; //Length //Unit:ft //From problem 11.10 A=(%pi*D)*L; //Area //Unit:ft^2 Qtotal=hcombined*A*deltaT; //Unit:Btu/hr //total heat loss due to convection //Newton's law of cooling printf("By obtaining radiation and convection heat-transfer co-efficcient,\n") printf("The heat loss due to convection is %f Btu/hr",Qtotal);
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//Example 1.8(a) clc; Fs=500*10^-3; //Full Scale e=0.02; //error permissable +-2% I=300*10^-3; //Current measured lim_err=Fs*e; //magnitude of limiting error //limiting error at a given current I lim_err_I=100*lim_err/I; printf('\nLimiting error at 300 mA = %.2f percent\n',lim_err_I)
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//Example 6_13 clc; clear; close; format('v',6); //given data : Vdc=30;//V rf=25;//ohm RL=500;//ohm Idc=Vdc/RL;//A Im=%pi*Idc;//A Vi_max=Im^2*(rf+RL);//V disp(Vi_max,"Voltage required at input(V) : "); //Answer in the textbook is not accurate.
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clc; //ex3.12 d=0.001; q=1.6*10**-19; ND=10**20; R=1000; mun=0.1; n=ND;//number of free electrons sigma=q*n*mun;//conductivity disp('S/m',sigma*1,"sigma="); a=(1/sigma)*(1/(%pi*(0.001^2)/4)); l=R/a; disp('mm',l*10**3,"l=");
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clc //initialistions t1=80//c t2=50//c t3=60//c t4=30//c t=20 e=5 //CALCULATIONS k=2.3026*log((t1-t)/(t2-t))/e T=2.3026*log((t3-t)/(t4-t))/k //results printf(' time it will take = % 1f min',T)
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clear all; clc; disp("Ex 5_15") disp("Free body diagram is as shown in fig 5-30b") //Initilization of variables F=[0,-1000,0] //matrix notation T_C=[0.707,0,-0.707] //matrix notation T_D=[-3/9,6/9,-6/9] //matrix notation //Calculations //Applying summation of forces along each axes and equating them to zero //Applying moment about point A and equating it to zero //We get five equation s and we solve for each component //Solving by matrix method to obtain solution A=[1,0,0,0.707,-3/9;0,1,0,0,6/9;0,0,1,-0.707,-6/9;0,0,0,0,-4;0,0,0,4.24,-2] B=[0;1000;0;-6000;0] C=inv(A) D=C*B Ax1=D(1) Ay=D(2) Az=D(3) Tc=D(4) Td=D(5) Ax=-1*Ax1 //Result printf('\n The values are \n') printf('\n Ax=%0.0f \n Ay=%0.0f \n Az=%0.0f \n Tc=%0.0f \n Td=%0.0f \n All values are in N',Ax,Ay,Az,Tc,Td)
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//i/p args are matrices b=[1 2 3 4;2 3 4 5]; a=[2 3 4 5;3 4 5 6]; flag2=islinphase(b,a); disp(flag2); ////output //!--error 10000 //check input dimension //at line 23 of function islinphase called by : //flag2=islinphase(b,a);
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//All the quantities are expressed in SI units M = 3.5; //Mach number T = 180; //static temperature from ex. 7.3 p = 0.3; //static pressure in atm gam = 1.4; R = 287; //from eq. (8.40) T0 = T*(1+((gam-1)/2*M*M)); //from eq. (8.42) p0 = p*((1+((gam-1)/2*M*M))^(gam/(gam-1))); a = sqrt(gam*R*T); V = a*M; //the values at local sonic point are given by T_star = T0*2/(gam+1); a_star = sqrt(gam*R*T_star); M_star = V/a_star; printf("\nRESULTS\n---------\n T0 = %3.0f K\n P0 = %2.1f atm\n T* = %3.1f k\n a* = %3.0f m/s\n M* = %1.2f",T0,p0,T_star,a_star,M_star)
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s=2;// начальное расстояние от лодки до катера fi=3*%pi/4; //функция, описывающая движение катера береговой охраны function dr=f(tetha, r) dr=r/sqrt(3); endfunction; //начальные условия в случае 2 r0=s; tetha0=-%pi; tetha=0:0.01:2*%pi; r=ode(r0,tetha0,tetha,f); //функция, описывающая движение лодки браконьеров function xt=f2(t) xt=tan(fi)*t; endfunction t=0:1:800; polarplot(tetha,r,style = color('green')); //построение траектории plot2d(t,f2(t),style = color('red')); make pandoc "presentation.md" -F pandoc-crossref --pdf-engine=lualatex --number-sections -t beamer --slide-level=2 -o "presentation.pdf"
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testPredictionICRA2013.sce
// Exp1 : erreur en translation et mouvement de translation pathSave = "results/Exp1"; Delta = [-0.04 0.07 0.0 0.00*%pi/180 0.0*%pi/180 0.00*%pi/180]; Uc_m = [0.1; 0; 0.0; 0; 0; 0]; // init velocity FlagNoise = 0; // Exp2 : erreur en translation et trans rot pathSave = "results/Exp2"; Delta = [-0.04 0.07 0.0 0.00*%pi/180 0.0*%pi/180 0.00*%pi/180]; Uc_m = [0.1; 0; -0.3; 0; 0; 1]; // init velocity FlagNoise = 0; // Exp3 : same as 2 with noise //pathSave = "results/Exp3"; //Delta = [-0.04 0.07 0.0 0.00*%pi/180 0.0*%pi/180 0.00*%pi/180]; //Uc_m = [0.1; 0; -0.3; 0; 0; 1]; // init velocity //FlagNoise = 1; // //// Exp : erreur en translation et mouvement trans Z //pathSave = "results/Exp3"; //Delta = [-0.04 0.07 0.0 0.00*%pi/180 0.0*%pi/180 0.00*%pi/180]; //Uc_m = [0.1; 0; -0.3; 0; 0; 0]; // init velocity // // //// Exp : erreur en translation et mouvement trans Z //Delta = [-0.04 0.07 0.0 0.01*%pi/180 0.1*%pi/180 0.03*%pi/180]; //Uc_m = [0; 0.1; 0; 0; 0; 0]; // init velocity // ////erreur en rotation et mouvement trans Z /// AIE ////Delta = [0.0 0.0 0.0 10*%pi/180 0*%pi/180 0*%pi/180]; ////Uc_m = [0; 0.1; 0; 0; 0; 0]; // init velocity // //// erreur en rotation et mouvement trans Z /// AIE ////Delta = [0.0 0.0 0.0 0*%pi/180 0*%pi/180 40*%pi/180]; ////Uc_m = [0; 0.1; 0; 0; 0; 0]; // init velocity // //// Exp : erreur en translation et mouvement trans Z //Delta = [-0.04 0.07 0.02 0.01*%pi/180 0.1*%pi/180 0.03*%pi/180]; //Uc_m = [0.4; 0.1; 0.2; 0; 0; 0.5]; // init velocity //--- Create the camera pose and the object pose and // the corresponding homogeneous matrix posecMo_m = [0 0 1 0 0 0 ]; // pose target/object init posewMo_m = [0 0 0 0 %pi/2 0 ]; // pose of the target in the World Frame cMo_m = homogeneousMatrixFromPos(posecMo_m); wMo_m = homogeneousMatrixFromPos(posewMo_m); // build oMc for computation oMc_m = inv(cMo_m); poseoMc_m = pFromHomogeneousMatrix(oMc_m)'; //--- Build the target a_m = 0.30; // dimension of the target oP_m = mire4points(a_m); // create the Npbts Points Target NbPts_m = length(oP_m)/3 ; wP_m = changeFrameMire(oP_m,wMo_m); //--- compute the init projection in the view cP_m = changeFrameMire(oP_m,cMo_m); s_m = projectMireDirect(cP_m); Z_m = cP_m(3:3:$) ; // ------ Estimated First pose = first pose + perturbation poseoMcm_m = poseoMc_m+Delta; oMcm_m = homogeneousMatrixFromPos(poseoMcm_m); cmMo_m = inv(oMcm_m); posecmMo_m = pFromHomogeneousMatrix(cmMo_m)' //--- compute the false projection on the view cmP_m = changeFrameMire(oP_m,cmMo_m); sm_m = projectMireDirect(cmP_m); Zm_m = cmP_m(3:3:$) ; // ------ Sampling time Te_m =0.04; // to be consistant with the image frame rate // ------ Visual Constraints definition xu_m = [ 0.22 ; 0.22 ]; // position max of the a 2D point in the image plane xl_m = [ -0.22 ; -0.22 ]; // position min of the a 2D point in the image plane cote_m = 0.01 ; // --------------bruitons les donnees------------------ if(FlagNoise) sb_m = s_m+[-0.00076;0.00067;0.0014;0.0011;0.0008;0.00045;0.000723;0.002];//+rand(s_m, 'normal')/1000; Zb_m = Z_m+[0.00063;-0.00085;0.00025;-0.0015];//rand(Z_m, 'normal')/1000;; else sb_m = s_m; Zb_m = Z_m; end disp('s reelles et s bruite') hf_40 = createPlanImage(40,xl_m,xu_m,"s reelles et s bruite"); mire2DDraw(s_m,cote_m*2,4); // initial target position mire2DDraw(s_m,cote_m/2,1); // initial target position mire2DDraw(sb_m,cote_m/2,5); // initial target position show_pixmap(); pause; filename = pathSave+'/target.eps'; num = gcf(); xs2eps(40,filename); //------------------------------------- // // Compute prediction on Horizon // //------------------------------------- // --- repeat the control Np times on the control horizon Np_m = 50; // horizon lenght Nc_m = 1; // command horizon length, as we have only one repeted control, it is 1 Up_m = computeControlOnHorizon(Uc_m,Nc_m,Np_m); // --- compute the position of the camera over the time horizon / G stands for Global // This function computes // 1. All the position on the time horizon // 2. The positions of the object in the camera frame / deduced Z // 3. The projections of the object in the camera frame [sHorG_m c1McN_m ZHorG_m] = preHorGlobalMirePos(oP_m,cMo_m,Up_m,Te_m,Np_m); // --- same for the estimated camera / sm means s measured [smHorG_m cm1McmN_m ZmHorG_m] = preHorGlobalMirePos(oP_m,cmMo_m,Up_m,Te_m,Np_m); disp('Compare les vraies features avec celles') disp('obtenues par un model global mais une mauvaise position de depart') hf_1 = createPlanImage(1,xl_m,xu_m,"Real features - / Predicted features -."); mire2DDraw(s_m,cote_m,1); // initial target position mireEvolutionMulticolor(Np_m,sHorG_m,'--') ; mireEvolutionMulticolor(Np_m,smHorG_m,'-') ; show_pixmap(); filename = pathSave+'/globalSScorr.eps'; num = gcf(); xs2eps(1,filename); //pause; //--- DeltaS = sm-s / Linear correction : apply the same epsilon for all the s first_m = 1; last_m = 2*NbPts_m; s0_m = sb_m; sm0_m = smHorG_m(first_m:last_m); Zm0_m = ZmHorG_m(1:NbPts_m); DeltaS_m = sm0_m-s0_m; // apply the computed epsilon on all the prediction si = si - epsilon_m smHorGlinCorr_m = linearCorrection(smHorG_m,DeltaS_m, Np_m); disp('linear feature correction ') hf_2 = createPlanImage(2,xl_m,xu_m,"Correction of feature using DeltaS"); mire2DDraw(s_m,cote_m,1); // initial target position mireEvolutionMulticolor(Np_m,sHorG_m,'--'); mireEvolutionMulticolor(Np_m,smHorGlinCorr_m,'-') ; // motion then projection show_pixmap(); filename = pathSave+'/globalACcorrLin.eps'; num = gcf(); xs2eps(2,filename); //pause // --- Epsilon = L^+(sm-s) / X correction means the pose cXo is directly corrected Ls_m = matIntMireC(sb_m,Zb_m); //Ls_m = matIntMireC(sm0_m,Zm0_m); Lx_c = computeLxInCam(cmMo_m); DeltaX_m = pinv(Ls_m*Lx_c)*(-s0_m+sm0_m); poseoMce_m = poseoMcm_m-DeltaX_m'; disp('----POSE ESTIMEE----') disp(poseoMce_m); //pause oMce_m = homogeneousMatrixFromPos(poseoMce_m); ceMo_m = inv(oMce_m); poseceMo_m = pFromHomogeneousMatrix(ceMo_m)' [seHorG_m, ce1MceN_m, Ze_m] = preHorGlobalMirePos(oP_m,ceMo_m,Up_m,Te_m,Np_m); ceP_m = changeFrameMire(oP_m,ceMo_m); se_m = projectMireDirect(ceP_m); Ze_m = ceP_m(3:3:$) ; //pause disp('Estimation of the correction feature using DeltaX') hf_3 = createPlanImage(3,xl_m,xu_m,"Estimation of NL corrected features"); mire2DDraw(s_m,cote_m,1); // initial target position mireEvolutionMulticolor(Np_m,sHorG_m,'--'); show_pixmap(); mireEvolutionMulticolor(Np_m,seHorG_m,'-') ; // incremental show_pixmap(); filename = pathSave+'/globalACcorrNL.eps'; num = gcf(); xs2eps(3,filename); //pause /// --------- Estimation of feature position solving sdot=Lv t_m = 1:Np_m; t_m = Te_m*t_m; t0_m = 0; X_m = [sb_m;Zb_m]; Xe_m = ode("stiff",X_m,t0_m,t_m,list(vsOde,Uc_m)); Xe_m = ode("adams",X_m,t0_m,t_m,list(vsOde,Uc_m)); N = length(Xe_m(:,1))/3; sOdeHor_m =[] ; ZOdeHor_m =[] ; for i = 1 : size(Xe_m,2) sOdeHor_m= [sOdeHor_m Xe_m(1:2*N,i)]; ZOdeHor_m= [ZOdeHor_m Xe_m(2*N+1:$,i)]; end disp('Compare les vraies features avec celles') disp('obtenues par intergration de sdot=Lv') hf_4 = createPlanImage(4,xl_m,xu_m,"Real features - / Folio Predicted features -."); mire2DDraw(s_m,cote_m,1); // initial target position mireEvolutionMulticolor(Np_m,sHorG_m,'-') ; mireEvolutionMulticolor(Np_m,sOdeHor_m,'--') ; show_pixmap(); //pause; filename = pathSave+'/odeSolving.eps'; num = gcf(); xs2eps(4,filename); // -------------- Linear estimation prediction -------------// global computeL_global; computeL_global = matIntMireC; // Z and S current smHorL_m=ga_predHorLoc2dMire(sb_m,Zb_m,Up_m,Te_m,Np_m); disp('Compare les vraies features avec celles') disp('obtenues par intergration de sdot=Lv') hf_5 = createPlanImage(5,xl_m,xu_m,"Real features - / Local Approx Predicted features -."); mire2DDraw(s_m,cote_m,1); // initial target position mireEvolutionMulticolor(Np_m,sHorG_m,'-') ; mireEvolutionMulticolor(Np_m,smHorL_m,'--') ; show_pixmap(); filename = pathSave+'/localSScorr.eps'; xs2eps(5,filename); //---------Trajectory of 2D points hf_6 = createPlanImage(6,xl_m,xu_m,"Feature evolution comparison"); mire2DDraw(s_m,cote_m,1); // initial target position mireEvolutionDraw(Np_m,sHorG_m,1,'k--') ; // real target evolution mireEvolutionDraw(Np_m,smHorG_m,1,'g--') ; // gobal without correction mireEvolutionDraw(Np_m,smHorL_m,1,'m--') ; // local without correction mireEvolutionDraw(Np_m,seHorG_m,1,'r') ; // global with non linear correction mireEvolutionDraw(Np_m,smHorGlinCorr_m,1,'c--') ; // global with linear correction mireEvolutionDraw(Np_m,sOdeHor_m,1,'b--') ; // ode solving show_pixmap(); filename = pathSave+'/comparison.eps'; xs2eps(6,filename); pause; number=6; titlefig="Camera Motion"; scale=1; xset("window",number); xset("pixmap",1); xbasc()//effacement de la fenêtre clear_pixmap()//et buffer hf=scf(number); hf.figure_name = titlefig; ha=hf.children; ha.box="on"; ha.view="3d"; ha.thickness=1; ha.foreground=0; axe=gca(); // recupere un pointeur sur les axes axe.x_label.text="x"; // texte des label axe.y_label.text="y"; // y label axe.z_label.text="z"; // z label //axe.data_bounds=[-scale,-scale,-scale;scale,scale,scale]; // set the boundary values for the x y and z axis axe.isoview="off"; // empeche le changement d'echelle axe.grid =[1 1 1]; axe.auto_clear = "off" ; axe.data_bounds=[[-2,0.1]'; [-0.5,0.5]';[0,0.5]']; Mire3DDraw4pts(wP_m); show_pixmap(); for i=1:5:Np_m // This is the real 3D position c1Mc2_m = c1McN_m(((i-1)*4+1:(i-1)*4+4),:) ;//noir wMc_display = wMo_m * oMc_m * c1Mc2_m; Camera3DDrawColor(0.05,wMc_display,1); //show_pixmap(); // This is the predicted 3D position starting from the current measurement cm1Mcm2_m = cm1McmN_m(((i-1)*4+1:(i-1)*4+4),:) ; wMcm_display = wMo_m * oMcm_m * cm1Mcm2_m; Camera3DDrawColor(0.05,wMcm_display,5); //rouge //show_pixmap(); // This is the estimated position. ce1Mce2_m = ce1MceN_m (((i-1)*4+1:(i-1)*4+4),:); wMce_display = wMo_m * oMce_m*ce1Mce2_m; Camera3DDrawColor(0.05,wMce_display,3); //vert //show_pixmap(); end show_pixmap filename = pathSave+'/cam.eps'; xs2eps(6,filename); //-----------------------------------------------------------------// // Finish the process //-----------------------------------------------------------------// disp('-------The End------') xset("pixmap",0); disp('pause before ending') pause // --- compute the feature position using the local model sk+1 = sk+ TeLv //global computeL_global; //computeL_global = matIntMireC; // Z and S current //smHorLc_m = ga_predHorLoc2dMire(sm_m,Zm_m,Up_m,Te_m,Np_m); //epsilon_m = smHorLc_m((first_m:last_m))-s0_m; //smHorLcCorr_m = linearCorrection(smHorLc_m,epsilon_m, Np_m); //computeL_global = matIntMireD; // Z and S desired //smHorLd_m = ga_predHorLoc2dMire(sm_m,Zm_m,Up_m,Te_m,Np_m); //epsilon_m = smHorLd_m((first_m:last_m))-s0_m; //smHorLdCorr_m = linearCorrection(smHorLd_m,epsilon_m, Np_m); //computeL_global = matIntMireM; // Mixte Ld and Lc //smHorLm_m = ga_predHorLoc2dMire(sm_m,Zm_m,Up_m,Te_m,Np_m); //epsilon_m = smHorLm_m((first_m:last_m))-s0_m; //smHorLmCorr_m = linearCorrection(smHorLm_m,epsilon_m, Np_m); //computeL_global = matIntMireP; // S current and Z desired //disp('test'); //smHorLp_m = ga_predHorLoc2dMire(sm_m,Zm_m,Up_m,Te_m,Np_m); //disp('test1'); //epsilon_m = smHorLp_m((first_m:last_m))-s0_m; //smHorLpCorr_m = linearCorrection(smHorLp_m,epsilon_m, Np_m); // --- compute the feature position using the global model s(x) //smHorG_m = ga_predHorGlobalMire(sm_m,Zm_m,Up_m,Te_m,Np_m); // --- keep L constant //smHorConst_m = predHorLoc2dMireConst(sm_m,Zm_m,Up_m,Te_m,Np_m); //epsilon_m = smHorConst_m((first_m:last_m))-s0_m; //smHorConstCorr_m = linearCorrection(smHorConst_m,epsilon_m, Np_m); // --- compute a false representation by modifying Z : //Zmod = Z + rand(Z)/10; //smHorGmod = ga_predHorGlobalMire(s,Zmod,Up,Te,Np); //hf_1 = createPlanImage(4,xl,xu,"Point 2D trajectory global and noisy"); //mire2DDraw(s_m,cote,4); //mireEvolutionDraw(Np_m,sHorG_m,1,'-k') ; //mireEvolutionDraw(Np_m,smHorG_m,1,'-r') ; ////mireEvolutionDraw(Np_m, seHorG,1,'-g'); ////mireEvolutionDraw(Np_m,smHorGmotionCorr,1,'-b'); // //show_pixmap(); // //pause; // image plane //xl = [-0.3;-0.3] ; //xu = [0.3; 0.3] ; //cote_m = 0.01 ; //hf_1 = createPlanImage(2,xl,xu,"Point 2D trajectory local"); //mire2DDraw(s_m,cote_m,4); //mireEvolutionDraw(Np_m,smHorLc_m,1,'-b') ; //mireEvolutionDraw(Np_m,smHorLd_m,1,'-g') ; //mireEvolutionDraw(Np_m,smHorLm_m,1,'-r') ; //mireEvolutionDraw(Np_m,smHorLp_m,1,'-c') ; //mireEvolutionDraw(Np_m,smHorConst_m,1,'-m'); //mireEvolutionDraw(Np_m,smHorG_m,1,'-k') ; //show_pixmap(); //---------Correction //hf_5 = createPlanImage(5,xl,xu,"Corrected Point 2D trajectory local"); //mire2DDraw(s_m,cote_m,4); //mireEvolutionDraw(Np_m,smHorLcCorr_m,1,'-.b') ; //mireEvolutionDraw(Np_m,smHorLdCorr_m,1,'-.g') ; //mireEvolutionDraw(Np_m,smHorLmCorr_m,1,'-.r') ; //mireEvolutionDraw(Np_m,smHorLpCorr_m,1,'-.c') ; //mireEvolutionDraw(Np_m,smHorConstCorr_m,1,'-.m') //show_pixmap();
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//Example 11.7 clc; clear; close; format('v',6); //Given data : Cd=0.62;//constant Q=250;//litres/sec Q=Q*10^-3;//m^3/s theta=90;//degree g=9.81;//constant d=1.3;//meter H=(Q/8*15/Cd/sqrt(2*g)/tand(theta/2))^(2/5);//m h=d-H;//meter disp(h,"Position above the bed in meter : ");
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clc //solution //given P=40000//W N=350//rpm ts=40//N/mm^2 fcs=80//N/mm^2 tc=15//N/mm^2 //let d be dia Tq=(P*60*1000)/(2*%pi*N)//N-mm //Tq=(%pi/16)*ts*d^3=7.86*d^3 //d=(Tq/7.86)^(1/3)//mm printf("the dia of shaft is,%f mm\n ",(Tq/7.86)^(1/3)) printf("the dia of shaft is ,say 55mm\n") d=55//mm D=2*d + 13//mm printf("the outer dia of muff is,%f mm\n",D) L=3.5*d//mm printf("the length of muff is,%f mm\n",L) //let tc be induced shear stress //T=(%pi/16)*tc*[(D^4-d^4)/D] =370*10^3*fc fc=Tq/370000//N/mm^2 printf("the induced shear stress is,%f N/mm^2 \n",fc) //from table 13.1,we find that shaft of dia 55mm diametr w=18//width of diametre t1=w//mm//thicknessof key l=L/2//mm//length of key printf("the widht of key is,%f mm\n ",w) printf("the thickness of key is,%f mm\n",t1) printf("the length of key is,%f mm\n",l)
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// Chapter 3 example 8 //------------------------------------------------------------------------------ clc; clear; // Given data f = 100*10^6; // operating frequency in Hz v = 2*10^8 ; // propagation velocity in m/s Zo = 300; // charecteristic impedance in ohm Zin = 300; // input impedance in ohm l = 1; // length in m V = 100; // Calculations lamda = v/f // wavelength in m if lamda/2 ==l then Zl = Zin; end k = (V*Zin)/(Zin+Zl) //Vin = k*cos(2*%pi*f*t) // since the line is lamda/2 long ,the signal undergoes a phase delay of βl = (2*π)/lamda *(lamda/2) = π // Output mprintf('Vin = %dcos(2π*%3.0et)\n Vl = %dcos(2π*%3.0et-π)',k,f,k,f ); //------------------------------------------------------------------------------
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//Scilab Code for Example 7.4 of Signals and systems by //P.Ramakrishna Rao clc; clear x y1 y y2 q t n; clear; //y(t)=x(2*t) disp('y(t) depends upon past inputs for t<0'); disp('y(t) depends upon future inputs for t>0'); disp('Hence the system is Dynamic'); x1=[1,3,5,7,2,5,3,9];//Random Variable x2=[2,4,6,8,2,4,2,1]; for t=1:4 y1(1,t)=x1(2*t); y2(1,t)=x2(2*t); end b1=2; b2=3; x=b1*x1+b2*x2; disp(x,'The input to the system is:'); for t=1:4 q(1,t)=x(2*t); end disp(q,'This input gives the output:'); y=b1*y1+b2*y2; disp(y,'For the system to be linear the output should be:'); disp('Hence the system is linear'); disp('For a delay (T) of 2 seconds'); disp('At t=3 seconds:'); t=3; a=x(1,2*t-2); b=y(1,t-2); c=x(1,2*t-4); disp(a,'x(2t-T):'); disp(b,'is not equal to y(2t-T):'); disp(c,'while x(2t-2*T):'); disp('Hence the system is Time variant');
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function r = zerocrossing (x,y) //This function estimates the points at which a given waveform crosses the x-axis. //Estimates the points at which a given waveform y=y(x) crosses the //x-axis using linear interpolation. //Calling Sequence //r = zerocrossing (w, y) //Parameters //r: zero crossing points //y:function y=y(x)...the dependant variable //x:the independant variable //Description //This function estimates the points at which a given waveform y = y(w) crosses the x-axis. It uses linear interpolation. //Examples ////1. //x = linspace(0,1,100); // y = rand(1,100)-0.5; // x0= zerocrossing(x,y); //y0=interp1(x,y,x0) //plot(x,y,x0,y0,'x') // //////2. //x = linspace(0,1,100); // y = 2*sin(2*%pi*x); // x0= zerocrossing(x,y); //ans: //// x0 = 0. 0.5 //y0=interp1(x,y,x0) //plot(x,y,x0,y0,'x') // x = x(:);y = y(:); crossing_intervals = (y(1:$-1).*y(2:$ )<= 0);//find for crossing intervals left_ends = (x(1:$-1)).*(crossing_intervals); right_ends = (x(2:$)).*(crossing_intervals); left_vals = (y(1:$-1)).*(crossing_intervals); right_vals = (y(2:$)).*(crossing_intervals); mid_points = (left_ends+right_ends)./2;//finding the midpoints of crossing interval zero_intervals = find(left_vals==right_vals); retval1 = mid_points(zero_intervals);//finding the set of points where the function crosses the x-axis left_ends(zero_intervals) = []; right_ends(zero_intervals) = []; left_vals(zero_intervals) = []; right_vals(zero_intervals) = []; retval2=left_ends-(right_ends-left_ends).*left_vals./(right_vals-left_vals); r = union(retval1,retval2);//combining both retval1 and retval2 and removing redundancies endfunction
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// Example 10.1 // From Diagram 10.2a Vm=141+%i*0; // Peak value of Voltage V=Vm/1.414; // Rms value of Voltage v=100+%i*0; // Here will have V=99.70, but we took v=100 R=3; // Resistance wL=0.0127*100*%pi; // Reactance Z=R+%i*wL; // Impedence I=v/Z; // Current disp(' The value of current = '+string(I)+' Amp OR '+string(abs(I))+'<'+string(atand(imag(I),real(I)))+' Amp'); // Study state current is I=20A & Q=53.1 Lagging. disp(' Expression for instantaneous current ==> [ 28.28sin(100%pi*t-53.1)A ] '); P=abs(v)*abs(20)*cosd(53.1); // Average power ==> (I=20.032 ,so take I=20 ) disp(' Average power is = '+string(P)+' Watt'); pf=cosd(53.1); // Power factor disp(' Power factor is = '+string(pf)+' Lagging'); // p 342 10.1
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//to calculate max torque and slip, starting torque clc; k=5; //k=I_s/I_fl s_fl=0.04; s_max_T=sqrt((s_fl^2*(1-k^2))/((k*s_fl)^2-1));disp(s_max_T,'slip'); T_max=.5*(s_max_T^2+s_fl^2)/(s_fl*s_max_T);disp(T_max,'max torque(pu)'); T_s=k^2*s_fl;disp(T_s,'starting torque(pu)');
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clc; //Example 1.15 //Page no 28 //solution v1=4; v2=0.005; sn=20*log10(v1/v2); disp('dB',sn,"S/N = ");
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Ex5_1.sce
clear all; clc; disp("From figure 5.3a, we have Cl=0.36, Cd=0.017 and alpha=1.8 degrees at maximum L/D") N=3500 C_l=0.36 alpha=1.8 C_d=0.017 r_t=13.25 r_h=3.25 Zb=7 Q=11560//cfm gamma_1=70 alpha=1.8 A=%pi*(r_t^2-r_h^2) printf("\n A is equal to %0.1f in^2",A) disp("On converting it in terms of feet we have A= 3.6 ft^2") r_m=[0.5*(r_t^2+r_h^2)]^0.5 printf("\n rm is equal to %0.2f in",r_m) disp("On converting it in terms of feet we have rm=0.804 ft ") r_m=0.804//in feet U_m=(N*%pi*r_m)/30 printf("\n Um is equal to %0.1f ft/s",U_m) r_m=9.65//in inches s=(2*%pi*r_m)/Zb printf("\n s= %0.2f in",s) disp("Va=V1=Q/A") A=3.6//in square feet V_1=Q/(A*60)//divided by 60 to get answer in terms of ft/s printf("\n V1=Va= %0.2f ft/s",V_1) U_m=294.7//rounded off V_1=53.5//rounded off beta_1=(atan(U_m/V_1))*180/%pi printf("\n ß1= %0.1f degrees",beta_1) beta_m=gamma_1+alpha printf("\n ßm= %0.1f degrees",beta_m) disp("From tanßm=(tanß1+tanß2)/2 ,ß2=30.1 degrees; Then Wmcosßm=Va") V_a=53.5//in ft/s W_m=V_a/(cos(beta_m*%pi/180)) printf("\n So Wm= %0.1f ft/s",W_m) W_m=171.3//rounded off rho=0.0762/32.2 cm=3.5 s=8.66//rounded off disp("hence we have deltapr=((rho*Wm^2)/2)*(cm/s)*(Cl*sin(betam*%pi/180)-Cd*cos(betam*%pi/180))") delta_pr=((rho*W_m^2)/2)*(cm/s)*(C_l*sin(beta_m*%pi/180)-C_d*cos(beta_m*%pi/180)) printf("\n deltapr= %0.4f lb/ft^2 ",delta_pr) disp("On rounding off we get deltapr= 4.73 lbf/ft^2") disp("Thus deltapr=0.0328psia=0.91 in.wg") disp("Across the stator, from the velocity diagram, we have Wu2=Va*tanß2 and V2=(Va^2+(Um-Wu2)^2)^0.5") beta_2=30.1*%pi/180 V_a=53.5//rounded off W_u2=V_a*tan(beta_2) printf(" Thus Wu2 is equal to %0.0f ft/s",W_u2) U_m=294.7//rounded off V_2=(V_a^2+(U_m-W_u2)^2)^0.5 printf("\n V2= %0.0f ft/s",V_2) disp("So assuming V_3=V_a") V_a=53.5//rounded off V_2=269//rounded off eta_s=0.85//efficiency rho=0.0762/32.2 delta_ps=(((eta_s*rho)/2)*(V_2^2-V_a^2))/144//144 is conversion factor disp("delta_ps=(((etas*rho)/2)*(V2^2-Va^2))") printf("\n deltaps is equal to %0.3f psia",delta_ps) disp("On converting the unit deltaps = 1.12 ft which is equal to 13.44 inches of water")
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FA.tst
load FA.hdl, output-file FA.out, output-list a b c0 c1 s; set a 0, set b 0, set c0 0, eval, output; set a 0, set b 0, set c0 1, eval, output; set a 0, set b 1, set c0 0, eval, output; set a 1, set b 0, set c0 0, eval, output; set a 0, set b 1, set c0 1, eval, output; set a 1, set b 0, set c0 1, eval, output; set a 1, set b 1, set c0 0, eval, output; set a 1, set b 1, set c0 1, eval, output;
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/1133/CH3/EX3.15/Example3_15.sce
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Example3_15.sce
//Example 3.15 clc disp("Step 1: Identify topology") disp(" By shorting output(Vo = 0), feedback voltage does not become zero. By opening the output loop feedback becomes zero and hence it is current sampling. The feedback is applied in series with the input signal, hence topology used is current series feedback.") disp("") disp("Step 2 and Step 3: Find input and output circuit.") disp(" To find input circuit, set Io = 0. This places Re in series with input. To find output circuit Ii = 0. This places Re in output side. The resultant circuit is shown in fig.3.63.") disp("") disp("Step 4: Replace transistor with its h-parameter equivalent as shown in fig.3.64.") disp("") disp("Step 5: Find open loop transfer gain.") disp(" From quation(5) of section 3.9.1 we have") disp(" A_vf = Io*R_L / Vs = G_Mf * R_L") disp(" = -h_fe*R_L / R''s+h_ie+(1+h_fe)*Re") disp("Here R''s = Rs || R1 || R2") disp(" = Rs || Rb because R_b = R1 || R2") disp("Therefore, Vo / Vs = Vo/Vi * Vi/Vs") disp("where Vi / Vs = Rb / Rs+Rb") disp("Therefore, Vo / Vs = (-h_fe*R_L / R''s+h_ie+(1+h_fe)*Re) * (Rb / Rs+Rb)") disp("Dividing both numerator and denominator by Rs+Rb we get,") disp(" A_vf = Vo / Vs = [-h_fe*Rc*(Rb/Rb+Rs)] / R''s+h_ie+(1+h_fe)*Re because RL = Rc") disp(" = -h_fe*Rc*[1/1+(Rs/Rb)] / R''s+h_ie+(1+h_fe)*Re")
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Ex6_11.sce
clc // solution //initialization of variables // refer to fig 6.10c QdotC=300 //heating Load in KWh or heat rejected by condensor T1=-12 // evaporator temperature in degree celsius P2=800 // condensor pressure in kPa h1=240 // specific enthalpy of saturated R-134a vapour @ -12 degree celsius from table D.1 s1=0.927 // specific entropy of saturated R-134a vapour @ -12 degree celsius from table D.1 s2=s1 // isentropic process h3=93.4 //specific enthalpy of saturated R-134a liquid @ 800 kPa from tableD.2 // extrapolating enthalpy from table D.2 @ 0.8 MPa for s=0.927 h2=273.7-(0.9374-s2)*(284.4-273.7)/(0.9711-0.9374) // QdotE=mdot*(h1-h4) is heat transfer rate mdot=QdotC/(h2-h3)// mass flow rate WdotC=mdot*(h2-h1)// power given to compressor //part(a) COP=QdotC/WdotC // coefficient of performance printf("The coefficient of performance is %0.2f \n ",COP) //part(b) cost=WdotC*0.07 // cost of electricity printf("The cost of electricity is $ %0.3f /hr \n",cost) //part(c) costgas=(300*3600*0.50)/100000 // cost of gas printf("The cost of gas is $ %0.2f /hr \n Thus heat pump is better ",costgas)
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8_3_soln.sce
clc; pathname=get_absolute_file_path('8_3_soln.sce') filename=pathname+filesep()+'8_3_data.sci' exec(filename) // Solution: // Horsepower across the valve, HP=((p*Q)/1714); //HP // Results: printf("\n Results: ") printf("\n The Horsepower across the unloading valve is %.2f HP.",HP)
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Ch09Ex05.sce
// Scilab code Ex9.5: Pg.381-382 (2008) clc; clear; delta_E = 4.77e-04*1.6e-19; // Energy difference, J l = 0; // Rotational level h_cross = 1.055e-34; // Reduced plank's constant, J-s I = h_cross^2/delta_E; // Moment of inertia, ev-s^2 m_1 = 12; // Mass of C, u m_2 = 16; // Mass of O, u mu = m_1*m_2/(m_1+m_2)*1.66e-27; // Reduced mass of CO, kg r_o = sqrt(I/mu); // Equilibrium separation, m printf("\nThe equilibrium separation or bond length of CO molecule = %5.3f nm", r_o/1e-9); // Result // The equilibrium separation or bond length of CO molecule = 0.113 nm
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Ex8_3.sce
clear all; clc; disp("Scilab Code Ex 8.3 : ") //Given: ri = 600/1000; //m t = 12/1000; //m ro = ri+t; sp_wt_water = 10; //kN/m^3 sp_wt_steel = 78; //kN/m^3 l_a = 1; //m depth of point A from the top //Internal Loadings: v = (%pi*l_a)*(ro^2 - ri^2); W_st = sp_wt_steel*v; p = sp_wt_water*l_a; //Pascal's Law //Stress Components: //Circumferential Stress: sigma1 = (p*ri)/t; //Longitudinal Stress: A_st = (%pi)*(ro^2 - ri^2); sigma2 = W_st/A_st; //Display: printf("\n\nThe state of stress at A (Circumferential) = %1.1f kPa',sigma1); printf('\nThe state of stress at A (Longitudinal) = %1.1f kPa',sigma2); //----------------------------------------------------------------------END--------------------------------------------------------------------------------
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example5_45.sce
clear; clc; // Stoichiometry // Chapter 5 // Energy Balances // Example 5.45 // Page 297 printf("Example 5.45, Page 297 \n \n"); // solution // (a) Hf = -982.8 Hfcryst = -1053.904 Hdis = Hfcryst-Hf // (b) Hfcr = -3077.75 Hsol = Hfcryst+7*(-285.83)-(-3077.75) printf(" (a) \n \n Hdissolulition = "+string(Hdis)+" kJ/mol ZnSO4. \n \n \n (b) \n \n Hsolution = "+string(Hsol)+" kJ/kmol.")
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Chapter5_Example10.sce
//Chapter-5, Example 5.10, Page 178 //============================================================================= clc clear //INPUT DATA q=(0.3*10^6);//Heat flux in W/m^2 t=(10/60);//Time taken for heat transfer in s Ti=30;//Initial temperature of the slab in degree C x=0.2;//Distance of the plane from the surface in m k=386;//Thermal conductivity in W/m.K a=0.404;//Thermal diffusivity in m^2/h //CALCULATIONS Ts=((q*sqrt(3.14*a*t))/k)+Ti;//Surface temperature in degree C X=(x/(2*sqrt(a*t)));//X for calculating erf function Y=0.4134;//Taking ref(0.385)=0.4134 from table 5.1 on page no. 175 T=Ts-(Y*(Ts-Ti));//Tempertaure at a distance of 20 cm from the surface after 10 min in degree C //OUTPUT mprintf('Tempertaure at a distance of 20 cm from the surface after 10 min is %3.2f degree C',T) //=================================END OF PROGRAM==============================
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Ex5_17.sce
mu_not=4D-7*%pi //calculating exciting current B=1.2//flux density mu_r=500//rel permeability for iron H=B/(mu_not*mu_r) D=10D-2//mean diameter l=%pi*D//length of flux path in the ring AT=H*l N=300//number of turns on the ring I=AT/N mprintf("Exciting current=%d A\n",round(I)) //calculating inductance As=8D-4//cross-sectional area phi=B*As L=N*phi/I mprintf("Inductance=%f H\n",L) //calculating energy stored E=L*I^2/2 mprintf("Energy stored=%f J\n",E) //consider the case in which an air gap of 2 mm in the ring is made li=l-2D-3//length of flux path in iron portion lg=2D-3//length of air gap ATi=H*li//ampere turns for iron portion ATg=.796*B*lg*10^6//ampere turns for air gap AT=ATi+ATg I=AT/N mprintf("When there is an air gap of 2mm in the ring\nExciting current=%f A\n",I) L=N*phi/I mprintf("Inductance=%f mH\n",L*1000) E=L*I^2/2 mprintf("Energy stored=%f J\n",E)
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7_6.sce
//developed in windows XP operating system 32bit //platform Scilab 5.4.1 clc;clear; //example 7.6 //calculation of the speed of vehicle on the turn //given data r=10//radius(in m) of the turn theta=10//angle(in degree) of the bank g=9.8//gravitational acceleration(in m/s^2) of the earth //calculation v=sqrt(r*g*tand(theta))//since tand(theta) = (v*v)/(r*g) printf('for normal contact force providing the necessary centripetal force,the speed of vehicle on the turn is %3.2f m/s',v)
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ch6_2.sce
// To determine whether corona will be present in the air space round the conductor clear clc; d=2.5; di=3;// internal diameter do=9;// external diameter ri=di/2;// internal radius ro=do/2;// external diameter g1max=20/(1.25*log(ri/(d/2))+ .208*1.5*log(ro/ri)); mprintf("g1max=%.0f kV/cm \n",g1max); mprintf("Since the gradient exceeds 21.1/kV/cm , corona will be present.")
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StackTest.tst
// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/07/StackArithmetic/StackTest/StackTest.tst load StackTest.asm, output-file StackTest.out, compare-to StackTest.cmp, output-list RAM[0]%D2.6.2 RAM[256]%D2.6.2 RAM[257]%D2.6.2 RAM[258]%D2.6.2 RAM[259]%D2.6.2 RAM[260]%D2.6.2; set RAM[0] 256, repeat 1000 { ticktock; } output; output-list RAM[261]%D2.6.2 RAM[262]%D2.6.2 RAM[263]%D2.6.2 RAM[264]%D2.6.2 RAM[265]%D2.6.2; output;
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//Задаем исходные данные R=2.1;L=0.1;C=0.02;U=220;f=50; // Выполняем расчет I=U/((R^2+(2*3.1415926*f*L-1/(2*3.1415926*f*C))^2)^0.5) // Выводим в командное окно mprintf('\n') mprintf(' ИСХОДНЫЕ ДАННЫЕ:\n') mprintf('\n') mprintf(' R=%.2f Ом L=%.3f Гн C=%.3f Ф\n',R,L,C) mprintf(' U=%.2f В f=%.3f Гц\n',U,f) mprintf(' ОТВЕТ ЗАДАЧИ:\n') mprintf(' -----------------------------------------\n') mprintf(' Cила тока = %.3f А\n',I) mprintf('\n')
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Ex11_1.sce
//Tested on Windows 7 Ultimate 32-bit //Chapter 11 Oscillators and Multivibrators Pg no. 355 and 356 clear; clc; //Given //Figure E 11.1 L=20D-3;//colpitts inductance in henry C1=0.2D-6;//colpitts capacitor C1 in farads C2=0.02D-6;//colpitts capacitor C2 in farads //Solution Ce=C1*C2/(C1+C2);//equivalent capacitance in farads f0=1/(2*%pi*sqrt(L*Ce));//frequency of oscillations in hertz printf("Frequency of oscillations f0 = %.2f kHz",f0/10^3);
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Ex3_11.sce
//======================================================================= // chapter 3 example 11 clc; clear; //input data sighem = 0.084; //magnetic susceptability u0 = 4*%pi*10^-7; //calculation ur = 1+(sighem); u = u0*ur; //result mprintf('permieability =%3.6f\n',ur); mprintf('relative permiability =%3.4e.N/A^2\n',u); //=======================================================================
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clear;lines(0); A=[1,2;3,4] pertrans(A)
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Ex15_9.sce
//Chapter 15: Antennas for Special Applications //Example 15-20.2 clc; //Variable Initialization f = 1.6e9 //Frequency (Hz) r = 1400e3 //Height (m) r_sep = 3500e3 //Height for 10 degree seperation (m) c = 3e8 //Speed of light(m/s) Ta = 300 //Satellite antenna temperature (K) Tr = 45 //Satellite receiver temperature (K) k = 1.3e-23 //Boltzmann's constant (J/K) bandwidth = 9.6e3 //Bandwidth (Hz) snr = 6 //Signal to noise ratio (dB) rcp_gain = 3 //Helix gain(dB) beam_angle = 25 //RCP spot beam (degree) Tsky = 6 //Sky Temperature (K) Tr_handheld = 75 //Hand held receiver temperature (K) //Calculations wave_lt = c/f //Wavelength (m) Ld = (wave_lt/(4*%pi*r))**2 Ld = 10*log10(Ld) //Propagation loss factor (dB) sat_gain = 40000/(beam_angle**2) sat_gain = 10*log10(sat_gain) //Satellite gain (dB) Tsys = Ta+Tr //System temperature (K) N = k*Tsys*bandwidth //Noise power (W) N_db = 10*log10(N) //Noise power (dB) Pt_up = snr - (rcp_gain) - (sat_gain) + N_db - Ld //Uplink power (dB) Pt_up = 10**(Pt_up/10) //Uplink power (W) Ta_quad = 0.85*(Tsky) + 0.15*(Ta) //Downlink antenna temperature (K) Tsys_quad = Ta_quad + Tr_handheld //System temperature(K) N_quad = k*Tsys_quad*bandwidth //Noise power (W) N_quad_db = 10*log10(N_quad) //Noise power (dB) Pt_down = snr - (rcp_gain) - (sat_gain) + round(N_quad_db) - round(Ld) //Downlink power (dB) Pt_down = 10**(Pt_down/10) //Downlink power (W) Ld_sep = (wave_lt/(4*%pi*r_sep))**2 Ld_sep = 10*log10(Ld_sep) //Propagation loss factor(dB) Pt_sep = snr - (rcp_gain) - sat_gain + ceil(N_db) - round(Ld_sep) //Uplink power (dB) Pt_sep = 10**(Pt_sep/10) //Uplink power (W) //Results mprintf( "The Satellite gain is %.1f dB",sat_gain) mprintf( "\nThe Uplink power required is %.3f W", Pt_up) mprintf( "\nThe Downlink power required is %.4f W",Pt_down) mprintf( "\nThe Uplink power required for 10 deg. from horizon is %.3f W",Pt_sep)
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4_7.sce
clc //Initialization of variables T1=150+460 //R T1=40+460 //R //calculations disp("from freon tables,") h2=43.850 //B/lbm hf2=17.273 hfg2=64.163 x2=(h2-hf2)/hfg2 //results printf("Quality of freon vapor = %.3f",x2)
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Ex14_10.sce
clc; close(); clear(); //page no 484 //prob no. 14.10 ZL=100; //ohm RL=ZL; R0=300; //ohm TauL=(RL-R0)/(RL+R0); mprintf('(a)The reflection coefficient at load is= %0.2f,',TauL); S=R0/RL; mprintf('\n (b) The standing wave ratio is, S = %.0f \n',S);
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t = [0:0.1:2]; y = sin(t); //plot(t,y) nx = 100; ny = 100; x = linspace(-1,1,nx); y = linspace(-1,1,ny); [X,Y] = ndgrid(x,y); r = sqrt(X.^2 + Y.^2); A = zeros(nx,ny); A (find(r<0.7) ) = 1; f = scf(); grayplot(x,y,A); f.color_map = graycolormap(32);
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Ex1_17.sce
//Example 1_17 page no:20 clc I=12;//total current in circuit(in ampere) R1=4;//Resistance in ohm R2=4;//Resistance in ohm R3=4;//Resistance in ohm R=R2*R3/(R2+R3) I1=I*R/(R+R1) disp(I1,"Current in resistor R1(in ampere)") I2=I*R/(R+R2) disp(I1,"Current in resistor R1(in ampere)") I3=I*R/(R+R3) disp(I1,"Current in resistor R1(in ampere)")
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example2_15.sce
//exapple 2.15 clc; funcprot(0); // Initialization of Variable Pl=0.6;//longitudinal lap Pw=0.3;//side lap L1=12500; s=100*20; L2=8000; N1=L1/((1-Pl)*s)+1; A1=round(N1); if N1-A1<0 then N1=A1 else N1=A1+1; end N2=L2/((1-Pw)*s)+1; A2=round(N2); if N2-A2<0 then N2=A2 else N2=A2+1; end N=N1*N2; disp(N,"no. of photographs to be taken");
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FOSSEE/Scilab-TBC-Uploads
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2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
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273
sce
15_7.sce
clc //initialisation of variables P= 5 //kips xab= 3 //in xbc= 6 //in xbp= 1 //in y= 6 //in n= 3 //CALCULATIONS Dl= P/3 Pct= (6*P)/(((xab+xbp)*(xab+xbp)/(xbc-xbp))+(xbp/(xbc-xbp))+(xbc-xbp)) R= sqrt(Pct^2+Dl^2) //RESULTS printf ('Greatest Load= %.2f kips',R)
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FOSSEE/Scilab-TBC-Uploads
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example8_14.sce
//clc() P = 101.3;//kPa MW = 58; T1 = 280.8;//K Ps = 5;//kPa pr = 2;//kJ/kgK ( Psychometric ratio ) Hvap = 360;//kJ/kg Tw = T1; Yw1 = Ps * MW / (( P - Ps) * 29); // Tw = Tg - Hvap * ( Yw1 - Y1) / (hG / kY), where hG/kY is the psychmetric ratio pr Y1 = 0; Tg = Tw + Hvap * ( Yw1 - Y1) / pr; disp("K",Tg,"The air temperature = ")
d0e8e51bcb9e7c493cd6b8bfc8f6523293b55f2d
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/SMTTests/tests/ok_sat.tst
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IETS3/jSMTLIB
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2019-01-04T10:47:43
2019-01-04T10:47:43
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2016-12-14T09:46:41
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tst
ok_sat.tst
(set-logic QF_UF) (declare-fun p () Bool) (declare-fun q () Bool) (assert (or p q)) (assert (not p)) (check-sat)
6f902069216f233bf018f08f9e917f422d17bf49
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/set13/s_Introductory_Methods_Of_Numerical_Analysis_S._S._Sastry_1673.zip/Introductory_Methods_Of_Numerical_Analysis_S._S._Sastry_1673/CH6/EX6.19/6_19.sce
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[]
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hohiroki/Scilab_TBC
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refs/heads/master
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2016-04-29T07:01:39
2016-04-29T07:01:39
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6_19.sce
errcatch(-1,"stop");mode(2);//gauss' formula //example 6.19 //page 242 ;; u=[-0.86113 -0.33998 0.33998 0.86113]; W=[0.34785 0.65214 0.65214 0.34785]; I=0; for i=1:4 I=I+(u(i)+1)*W(i); end I=I/4; printf(' the value of integrand is : %0.5f',I); exit();
e36bc92461cd6e53c304cb32cdfca1057574aa71
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/Hamster Wheel Switching.sce
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no_license
MBHuman/Scenarios
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refs/heads/master
2023-01-14T02:10:25.103083
2020-11-21T16:47:14
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sce
Hamster Wheel Switching.sce
Name=Hamster Wheel Switching PlayerCharacters=HWS Player BotCharacters=HWS Bot Rotation.rot;HWS Bot Rotation Even.rot;HWS Bot Rotation Odd.rot IsChallenge=true Timelimit=300.0 PlayerProfile=HWS Player AddedBots=HWS Bot Rotation Even.rot;HWS Bot Rotation Odd.rot PlayerMaxLives=0 BotMaxLives=22;23 PlayerTeam=1 BotTeams=2;2 MapName=hamster_wheel.map MapScale=1.0 BlockProjectilePredictors=true BlockCheats=true InvinciblePlayer=false InvincibleBots=false Timescale=1.0 BlockHealthbars=false TimeRefilledByKill=0.0 ScoreToWin=1.0 ScorePerDamage=0.0 ScorePerKill=0.0 ScorePerMidairDirect=0.0 ScorePerAnyDirect=0.0 ScorePerTime=1.0 ScoreLossPerDamageTaken=0.0 ScoreLossPerDeath=0.0 ScoreLossPerMidairDirected=0.0 ScoreLossPerAnyDirected=0.0 ScoreMultAccuracy=false ScoreMultDamageEfficiency=false ScoreMultKillEfficiency=false GameTag=Tracking, Target-switching, Vertical WeaponHeroTag=Fully-auto DifficultyTag=3 AuthorsTag=pleasewait BlockHitMarkers=false BlockHitSounds=false BlockMissSounds=false BlockFCT=true Description=Target switching vertically, like a hamster. GameVersion=2.0.0.2 ScorePerDistance=0.0 MBSEnable=false MBSTime1=0.25 MBSTime2=0.5 MBSTime3=0.75 MBSTime1Mult=1.0 MBSTime2Mult=2.0 MBSTime3Mult=3.0 MBSFBInstead=false MBSRequireEnemyAlive=false [Aim Profile] Name=Default MinReactionTime=0.3 MaxReactionTime=0.4 MinSelfMovementCorrectionTime=0.001 MaxSelfMovementCorrectionTime=0.05 FlickFOV=30.0 FlickSpeed=1.5 FlickError=15.0 TrackSpeed=3.5 TrackError=3.5 MaxTurnAngleFromPadCenter=75.0 MinRecenterTime=0.3 MaxRecenterTime=0.5 OptimalAimFOV=30.0 OuterAimPenalty=1.0 MaxError=40.0 ShootFOV=15.0 VerticalAimOffset=0.0 MaxTolerableSpread=5.0 MinTolerableSpread=1.0 TolerableSpreadDist=2000.0 MaxSpreadDistFactor=2.0 AimingStyle=Original ScanSpeedMultiplier=1.0 MaxSeekPitch=30.0 MaxSeekYaw=30.0 AimingSpeed=5.0 MinShootDelay=0.3 MaxShootDelay=0.6 [Bot Profile] Name=HWS Target 0 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 0 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 345 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 345 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 330 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 330 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 315 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 315 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 300 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 300 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 285 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 285 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 255 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 255 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 240 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 240 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 225 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 225 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 210 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 210 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 195 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 195 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 180 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 180 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 165 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 165 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 150 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 150 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 135 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 135 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 120 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 120 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 105 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 105 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 75 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 75 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 60 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 60 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 45 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 45 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 30 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 30 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Profile] Name=HWS Target 15 DodgeProfileNames=HWS Dodging DodgeProfileWeights=1.0 DodgeProfileMaxChangeTime=100.0 DodgeProfileMinChangeTime=100.0 WeaponProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 AimingProfileNames=Default;Default;Default;Default;Default;Default;Default;Default WeaponSwitchTime=3.0 UseWeapons=false CharacterProfile=HWS Target 15 SeeThroughWalls=false NoDodging=false NoAiming=true AbilityUseTimer=0.1 UseAbilityFrequency=1.0 UseAbilityFreqMinTime=0.3 UseAbilityFreqMaxTime=0.6 ShowLaser=false LaserRGB=X=1.000 Y=0.300 Z=0.000 LaserAlpha=1.0 [Bot Rotation Profile] Name=HWS Bot Rotation ProfileNames=HWS Target 0;HWS Target 345;HWS Target 330;HWS Target 315;HWS Target 300;HWS Target 285;HWS Target 255;HWS Target 240;HWS Target 225;HWS Target 210;HWS Target 195;HWS Target 180;HWS Target 165;HWS Target 150;HWS Target 135;HWS Target 120;HWS Target 105;HWS Target 75;HWS Target 60;HWS Target 45;HWS Target 30;HWS Target 15 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Bot Rotation Profile] Name=HWS Bot Rotation Even ProfileNames=HWS Target 345;HWS Target 315;HWS Target 285;HWS Target 240;HWS Target 210;HWS Target 180;HWS Target 150;HWS Target 120;HWS Target 75;HWS Target 45;HWS Target 15 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Bot Rotation Profile] Name=HWS Bot Rotation Odd ProfileNames=HWS Target 0;HWS Target 330;HWS Target 300;HWS Target 255;HWS Target 225;HWS Target 195;HWS Target 165;HWS Target 135;HWS Target 105;HWS Target 60;HWS Target 30 ProfileWeights=1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0;1.0 Randomized=false [Character Profile] Name=HWS Player MaxHealth=100.0 WeaponProfileNames=HWS Fully-auto;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=0.5 CrouchAnimationSpeed=2.0 CameraOffset=X=0.000 Y=0.000 Z=36.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=0.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=1.0 AirControl=0.25 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Cylindrical MainBBHeight=72.0 MainBBRadius=12.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Cylindrical ProjBBHeight=72.0 ProjBBRadius=12.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.0 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=false FlightObeysPitch=false FlightVelocityUp=800.0 FlightVelocityDown=800.0 [Character Profile] Name=HWS Target 0 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=0.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 345 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-128.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=16.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 330 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-256.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=64.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 315 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-368.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=144.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 300 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-448.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=256.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 285 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-496.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=384.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 255 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-496.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=640.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 240 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-448.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=768.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 225 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-368.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=880.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 210 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-256.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=960.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 195 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=-128.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1008.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 180 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=0.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1024.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 165 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=128.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=1008.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 150 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=256.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=960.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 135 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=368.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=880.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 120 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=448.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=768.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 105 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=496.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=640.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 75 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=496.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=384.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 60 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=448.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=256.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 45 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=368.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=144.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 30 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=256.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=64.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Character Profile] Name=HWS Target 15 MaxHealth=60.0 WeaponProfileNames=;;;;;;; MinRespawnDelay=0.000001 MaxRespawnDelay=0.000001 StepUpHeight=16.0 CrouchHeightModifier=1.0 CrouchAnimationSpeed=0.1 CameraOffset=X=0.000 Y=0.000 Z=0.000 HeadshotOnly=false DamageKnockbackFactor=0.0 MovementType=Base MaxSpeed=128.0 MaxCrouchSpeed=160.0 Acceleration=2560.0 AirAcceleration=16000.0 Friction=1.0 BrakingFrictionFactor=0.5 JumpVelocity=0.0 Gravity=0.0 AirControl=1.0 CanCrouch=false CanPogoJump=false CanCrouchInAir=false CanJumpFromCrouch=false EnemyBodyColor=X=1.000 Y=0.000 Z=0.000 EnemyHeadColor=X=1.000 Y=1.000 Z=1.000 TeamBodyColor=X=0.000 Y=0.000 Z=1.000 TeamHeadColor=X=1.000 Y=1.000 Z=1.000 BlockSelfDamage=false InvinciblePlayer=false InvincibleBots=false BlockTeamDamage=false AirJumpCount=0 AirJumpVelocity=0.0 MainBBType=Spheroid MainBBHeight=16.0 MainBBRadius=8.0 MainBBHasHead=false MainBBHeadRadius=10.0 MainBBHeadOffset=0.0 MainBBHide=false ProjBBType=Spheroid ProjBBHeight=16.0 ProjBBRadius=8.0 ProjBBHasHead=false ProjBBHeadRadius=10.0 ProjBBHeadOffset=0.0 ProjBBHide=true HasJetpack=false JetpackActivationDelay=0.2 JetpackFullFuelTime=4.0 JetpackFuelIncPerSec=1.0 JetpackFuelRegensInAir=false JetpackThrust=6000.0 JetpackMaxZVelocity=400.0 JetpackAirControlWithThrust=0.25 AbilityProfileNames=;;; HideWeapon=true AerialFriction=0.3 StrafeSpeedMult=1.0 BackSpeedMult=1.0 RespawnInvulnTime=0.0 BlockedSpawnRadius=0.0 BlockSpawnFOV=0.0 BlockSpawnDistance=0.0 RespawnAnimationDuration=0.0 AllowBufferedJumps=true BounceOffWalls=false LeanAngle=0.0 LeanDisplacement=0.0 AirJumpExtraControl=0.0 ForwardSpeedBias=1.0 HealthRegainedonkill=0.0 HealthRegenPerSec=0.0 HealthRegenDelay=0.0 JumpSpeedPenaltyDuration=0.0 JumpSpeedPenaltyPercent=0.0 ThirdPersonCamera=false TPSArmLength=300.0 TPSOffset=X=0.000 Y=150.000 Z=150.000 BrakingDeceleration=512.0 VerticalSpawnOffset=128.0 TerminalVelocity=0.0 CharacterModel=None CharacterSkin=Default SpawnXOffset=0.0 SpawnYOffset=16.0 InvertBlockedSpawn=false ViewBobTime=0.0 ViewBobAngleAdjustment=0.0 ViewBobCameraZOffset=0.0 ViewBobAffectsShots=false IsFlyer=true FlightObeysPitch=false FlightVelocityUp=256.0 FlightVelocityDown=256.0 [Dodge Profile] Name=HWS Dodging MaxTargetDistance=100000.0 MinTargetDistance=0.0 ToggleLeftRight=true ToggleForwardBack=false MinLRTimeChange=1.0 MaxLRTimeChange=1.5 MinFBTimeChange=0.4 MaxFBTimeChange=0.7 DamageReactionChangesDirection=false DamageReactionChanceToIgnore=0.5 DamageReactionMinimumDelay=0.125 DamageReactionMaximumDelay=0.25 DamageReactionCooldown=1.0 DamageReactionThreshold=0.0 DamageReactionResetTimer=0.1 JumpFrequency=0.0 CrouchInAirFrequency=0.0 CrouchOnGroundFrequency=0.0 TargetStrafeOverride=Ignore TargetStrafeMinDelay=0.125 TargetStrafeMaxDelay=0.25 MinProfileChangeTime=0.0 MaxProfileChangeTime=0.0 MinCrouchTime=0.3 MaxCrouchTime=0.6 MinJumpTime=0.3 MaxJumpTime=0.6 LeftStrafeTimeMult=1.0 RightStrafeTimeMult=1.0 StrafeSwapMinPause=0.0 StrafeSwapMaxPause=0.0 BlockedMovementPercent=0.5 BlockedMovementReactionMin=0.1 BlockedMovementReactionMax=0.1 WaypointLogic=Ignore WaypointTurnRate=200.0 MinTimeBeforeShot=0.15 MaxTimeBeforeShot=0.25 IgnoreShotChance=0.0 [Weapon Profile] Name=HWS Fully-auto Type=Hitscan ShotsPerClick=1 DamagePerShot=6.0 KnockbackFactor=0.0 TimeBetweenShots=0.05 Pierces=false Category=FullyAuto BurstShotCount=1 TimeBetweenBursts=0.5 ChargeStartDamage=10.0 ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000 ChargeTimeToAutoRelease=2.0 ChargeTimeToCap=1.0 ChargeMoveSpeedModifier=1.0 MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000 MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000 InheritOwnerVelocity=0.0 OriginOffset=X=0.000 Y=0.000 Z=0.000 MaxTravelTime=5.0 MaxHitscanRange=100000.0 GravityScale=1.0 HeadshotCapable=false HeadshotMultiplier=2.0 MagazineMax=0 AmmoPerShot=1 ReloadTimeFromEmpty=0.1 ReloadTimeFromPartial=0.1 DamageFalloffStartDistance=100000.0 DamageFalloffStopDistance=100000.0 DamageAtMaxRange=6.0 DelayBeforeShot=0.0 ProjectileGraphic=Ball VisualLifetime=0.1 BounceOffWorld=false BounceFactor=0.0 BounceCount=0 HomingProjectileAcceleration=0.0 ProjectileEnemyHitRadius=1.0 CanAimDownSight=true ADSZoomDelay=0.0 ADSZoomSensFactor=1.0 ADSMoveFactor=1.0 ADSStartDelay=0.0 ShootSoundCooldown=0.001 HitSoundCooldown=0.001 HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000 ADSBlocksShooting=false ShootingBlocksADS=false KnockbackFactorAir=0.0 RecoilNegatable=false DecalType=0 DecalSize=30.0 DelayAfterShooting=0.0 BeamTracksCrosshair=true AlsoShoot= ADSShoot= StunDuration=0.0 CircularSpread=true SpreadStationaryVelocity=0.0 PassiveCharging=false BurstFullyAuto=true FlatKnockbackHorizontal=0.0 FlatKnockbackVertical=0.0 HitscanRadius=0.0 HitscanVisualRadius=6.0 TaggingDuration=0.0 TaggingMaxFactor=1.0 TaggingHitFactor=1.0 RecoilCrouchScale=1.0 RecoilADSScale=1.0 PSRCrouchScale=1.0 PSRADSScale=1.0 ProjectileAcceleration=0.0 AccelIncludeVertical=true AimPunchAmount=0.0 AimPunchResetTime=0.05 AimPunchCooldown=0.5 AimPunchHeadshotOnly=false AimPunchCosmeticOnly=true MinimumDecelVelocity=0.0 PSRManualNegation=false PSRAutoReset=true AimPunchUpTime=0.05 AmmoReloadedOnKill=0 CancelReloadOnKill=true FlatKnockbackHorizontalMin=0.0 FlatKnockbackVerticalMin=0.0 ADSScope=50 ADSFOVOverride=40.0 ADSFOVScale=Vertical (1:1) ADSAllowUserOverrideFOV=true IsBurstWeapon=false ForceFirstPersonInADS=true ZoomBlockedInAir=false ADSCameraOffsetX=0.0 ADSCameraOffsetY=0.0 ADSCameraOffsetZ=0.0 QuickSwitchTime=0.1 WeaponModel=Heavy Surge Rifle WeaponAnimation=Primary UseIncReload=false IncReloadStartupTime=0.0 IncReloadLoopTime=0.0 IncReloadAmmoPerLoop=1 IncReloadEndTime=0.0 IncReloadCancelWithShoot=true WeaponSkin=Default ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000 SpreadDecayDelay=0.0 ReloadBeforeRecovery=true 3rdPersonWeaponModel=Pistol 3rdPersonWeaponSkin=Default ParticleMuzzleFlash=None ParticleWallImpact=Gunshot ParticleBodyImpact=None ParticleProjectileTrail=None ParticleHitscanTrace=Tracer ParticleMuzzleFlashScale=1.0 ParticleWallImpactScale=1.0 ParticleBodyImpactScale=1.0 ParticleProjectileTrailScale=1.0 Explosive=false Radius=500.0 DamageAtCenter=100.0 DamageAtEdge=0.0 SelfDamageMultiplier=0.5 ExplodesOnContactWithEnemy=false DelayAfterEnemyContact=0.0 ExplodesOnContactWithWorld=false DelayAfterWorldContact=0.0 ExplodesOnNextAttack=false DelayAfterSpawn=0.0 BlockedByWorld=false SpreadSSA=1.0,1.0,-1.0,0.0 SpreadSCA=1.0,1.0,-1.0,0.0 SpreadMSA=1.0,1.0,-1.0,0.0 SpreadMCA=1.0,1.0,-1.0,0.0 SpreadSSH=1.0,1.0,-1.0,0.0 SpreadSCH=1.0,1.0,-1.0,0.0 SpreadMSH=1.0,1.0,-1.0,0.0 SpreadMCH=1.0,1.0,-1.0,0.0 MaxRecoilUp=0.0 MinRecoilUp=0.0 MinRecoilHoriz=0.0 MaxRecoilHoriz=0.0 FirstShotRecoilMult=1.0 RecoilAutoReset=false TimeToRecoilPeak=0.05 TimeToRecoilReset=0.35 AAMode=0 AAPreferClosestPlayer=false AAAlpha=0.05 AAMaxSpeed=1.0 AADeadZone=0.0 AAFOV=30.0 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clc clear printf("Example 5.11 | Page number 133 \n\n"); //This is a theoritical question. Refer textbook for solution. printf("This is a theoritical question. Refer textbook for solution.")
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clear clc k=0.307; //Given mean residence time(min) t=15; //For plug flow with negligible density fr_unconverted=exp(-k*t); printf("\n The fraction of reactant unconverted in a plug flow reactor is %f",fr_unconverted) //For the real reactor T=[5;10;15;20;25;30];//given time E=[0.03;0.05;0.05;0.04;0.02;0.01];//given dt=5; sum1=0; for i=1:6 sum1=sum1+exp(-k*T(i))*E(i)*dt; end printf("\n The fraction of reactant unconverted in a real reactor is %f",sum1)
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9f73e233797713bbccac17e1963ffeca6755bf78
449d555969bfd7befe906877abab098c6e63a0e8
/1118/CH7/EX7.7/eg7_7.sce
ef2e9cb4f75560f9f78afe1ae8263a7032bce44e
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
383
sce
eg7_7.sce
clear; //clc(); d=6; s=0.3; r=12.5/1000; dab=6; dbc=6; dca=12; dsl=sqrt(0.7788*r*s); dm=(dab*dbc*dca)^(1/3); lb=2*log([dm/dsl])/10; xl=2*(%pi)*50*lb; ds1=0.7788*r*sqrt(2); l1=2*log([dm/ds1])/10; xl1=2*(%pi)*50*l1; printf("\n the line inductance is: %.3f Ohm/km\n",xl1/1000); pu_red=(xl1-xl)/xl1; printf("\n the pu reduction is: %.3f\n",pu_red);
4d5a5d3b81be840bc3c29c59dccb7be791e96776
449d555969bfd7befe906877abab098c6e63a0e8
/3812/CH1/EX1.15.a/1_15_a.sce
c5c7892ba25b00d91b5016314aa66e7cca800ae8
[]
no_license
FOSSEE/Scilab-TBC-Uploads
948e5d1126d46bdd2f89a44c54ba62b0f0a1f5e1
7bc77cb1ed33745c720952c92b3b2747c5cbf2df
refs/heads/master
2020-04-09T02:43:26.499817
2018-02-03T05:31:52
2018-02-03T05:31:52
37,975,407
3
12
null
null
null
null
UTF-8
Scilab
false
false
223
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1_15_a.sce
//Example 1.15<a> // Find wheather the following signal is periodic or not x3(n)=2*e^(%i*(t+%pi/4)) clc; t=-21:21; x=2*exp(%i*(t+%pi/4)); f=1/(2*%pi); N=1/f; disp('samples',N,'(b)the given signal is not periodic');
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// Example 4.9 clc; clear; close; // Given data V_BB= 1.8;// in V V_BE= 0.7;// in V R1= 10;// in kΩ R2= 2.2;// in kΩ R_E= 1;// in kΩ bita= 200; R= R1*R2/(R1+R2);// in kΩ R=R*10^3;// in Ω R_E= R_E*10^3;// in Ω I_E= (V_BB-V_BE)/(R_E+R/bita);// in mA disp(I_E*10^3,"The emitter current in mA is : ") disp("This is extremely close to 1.1 mA, the value we get with the simplified analysis.")
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//chapter 33 //example5 clc //given i=200 //current in the strip in amp B=1.5 //magnetic field in wb/m2 n=8.4*10^28 //in m-3 e=1.6*10^-19 //in coul h=1.0*10^-3 //thickness of copper strip in metre w=2*10^-2 //width of copper strip in meter //calculation Vxy=i*B/(n*e*h) disp(Vxy,"Hall potential difference aross strip in volt is")
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//Chapter 10, Problem 16 clc; g1=12; //gain of stage 1 g2=15; //gain of stage 2 g3=-8; //gain of stage 3 P=g1+g2+g3; //Power ratio P1=10^(P/10); //calculating overall power gain printf("Overall power gain (P2/P1) = %f ",P1);
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clear clc //Example 10.12 disp('Example 10.12') w=poly(0,"w") s=%i*w; //j or iota is i G=10*s^3+17*s^2+8*s+1;//Kc has been removed here because in a single expression //two polynomials are not allowed w=roots(imag(G)); p=-real(G)//Real part of G Kc=horner(p,w) mprintf("The values outside which system is unstable \nare %f and %f",Kc(1),Kc(3))
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(unwatch all) (clear) (set-strategy depth) (open "Results//fuzzy.rsl" fuzzy "w") (dribble-on "Actual//fuzzy.out") (batch "fuzzy.bat") (dribble-off) (load "compline.clp") (printout fuzzy "fuzzy.bat differences are as follows:" crlf) (compare-files "Expected//fuzzy.out" "Actual//fuzzy.out" fuzzy) ; close result file (close fuzzy)
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clc //Example 18.3 //Strength of gear pair P=12e3 N=1000 phi=14.5 m=6 b=60 Np=30 Ng=75 yp=0.101 S_bend_perm=100e6 surface_endurance=600e6 E=100e9 printf('Beam Strength:\n\tBoth gears are made of same material, hence the pinion is weaker\n') Mt = (P*60)/(2*%pi*N) Rp=(m*Np)/2 F=Mt/Rp printf('F = s b Pc y = %0.3f N\n',F) s=F/(b*1e-3*%pi*0.006*yp) printf('Induced stress s=%0.3f MPa\n',s*1e-3) printf('Induced stress < Permissible stress\n\tHence it is safe in bending\n\n') printf('Wear Strength:\n') printf('Fw=Dp b K Q\n') Dp=2*Rp K=(surface_endurance^2 * sind(phi) * ((1/E)+(1/E)))/1.4 Q=(2*Ng)/(Ng+Np) Fw=Dp*1e-3*b*1e-3*K*Q printf('\t=%0.3f N\n',Fw) printf('The pair is strong in wear as well.') //End of programme
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<?xml version="1.0" encoding="utf-8"?> <test> <description>Moving Frame of Reference test </description> <executable>IncNavierStokesSolver</executable> <parameters>Moving_reference_frame.xml</parameters> <files> <file description="Session File">Moving_reference_frame.xml</file> <file description="Session File">Moving_reference_frame.rst</file> </files> <metrics> <metric type="L2" id="1"> <value variable="u" tolerance="1e-5">5.04747</value> <value variable="v" tolerance="1e-5">1.2054</value> <value variable="p" tolerance="1e-5">1.78602</value> </metric> <metric type="Linf" id="2"> <value variable="u" tolerance="1e-5">1.99607</value> <value variable="v" tolerance="1e-5">0.799828</value> <value variable="p" tolerance="1e-5">0.960228</value> </metric> </metrics> </test>
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clc; clear all; disp("Net heat flux") t1=100;// degree C temperature of one surface of the slab t2=0;// degree C temperature of another surface of the slab L=0.25;// m thickness of the wall k=387.6;// W/(m*K) thermal conductivity of the brick q = k*(t1-t2)/L ;// = Q/A W/m^2 rate of heat transfer disp ("W/m^2",q,"the heat transfer rate is = ")
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//Determine the spectral efficiency using the given parameters Bw = 12.5e+3; Cd = 200; A = 8; At = 4000; N = 4; F = 4; C = Bw/Cd; Tc = C*A; Ts = 3; Tc1 = ((Tc/F) - Ts); N1 = At/A; T1 = 108.4 N = (T1*N1*1e+3)/(At*Bw); disp(C, 'No. of 200 Khz channels') disp(Tc, 'No. of traffic channels') disp(Ts, 'No. of signaling channels') disp(Tc1, 'No. of traffic channels per cell') disp(N1 , 'No. of cells') disp(T1, 'Total traffic carried by 121 channels with 2% blocking (using Erlang B Formula)') disp(N, 'Efficiency (in Erlangs/Mhz/km2)')
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folder_add 111 cd 111 folder_add 222 cd 222 folder_add 333 cd / file_move aaa 111 file_move bbb 111 file_move ccc 111 file_move ddd 111/222 file_move eee 111/222 file_move fff 111/222 file_move ggg 111/222/333 file_move hhh 111/222/333 file_move iii 111/222/333 branch objects 111/ 111/222/ 111/222/333/ 111/222/333/ggg* (3.1 kB) 111/222/333/hhh* (5.7 kB) 111/222/333/iii* (6.7 kB) 111/222/ddd* (3.1 kB) 111/222/eee* (5.7 kB) 111/222/fff* (6.7 kB) 111/aaa* (3.1 kB) 111/bbb* (5.7 kB) 111/ccc* (6.7 kB) xxx (6.7 kB) yyy (5.7 kB) zzz (3.1 kB) dump Total index levels = 0 Total number of nodes = 1 Total number of items = 27 Dumping level #0 [Node 2] flags = 3, dge_link = -1 lft_link = -1, rgt_link = -1 Item #0, data = /111, link = -1 Item #1, data = /111/222, link = -1 Item #2, data = /111/222/333, link = -1 Item #3, data = 1|111/ccc, link = -1 Item #4, data = 1|111|222/fff, link = -1 Item #5, data = 1|111|222|333/iii, link = -1 Item #6, data = 3|111/bbb, link = -1 Item #7, data = 3|111|222/eee, link = -1 Item #8, data = 3|111|222|333/hhh, link = -1 Item #9, data = 4|111/aaa, link = -1 Item #10, data = 4|111|222/ddd, link = -1 Item #11, data = 4|111|222|333/ggg, link = -1 Item #12, data = :/111, link = -1 Item #13, data = :111/222, link = -1 Item #14, data = :111:222/333, link = -1 Item #15, data = |/xxx, link = -1 Item #16, data = |/yyy, link = -1 Item #17, data = |/zzz, link = -1 Item #18, data = |111/aaa, link = -1 Item #19, data = |111/bbb, link = -1 Item #20, data = |111/ccc, link = -1 Item #21, data = |111|222/ddd, link = -1 Item #22, data = |111|222/eee, link = -1 Item #23, data = |111|222/fff, link = -1 Item #24, data = |111|222|333/ggg, link = -1 Item #25, data = |111|222|333/hhh, link = -1 Item #26, data = |111|222|333/iii, link = -1 exit
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// Exa 3.17 clc; clear; close; // Gievn data D_n = 35;// in cm^2/sec q = 1.6*10^-19;// in C y2 = 6*10^16;// in /cm^3 y1 = 10^17;// in /cm^3 x2 = 2*10^-4; x1 = 0; dnBYdx = (y2-y1)/(x2-x1); J_n = q*D_n*dnBYdx;// in A/cm^2 disp(J_n,"The current density in A/cm^2 is");
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/* Generated at yyyy-mm-dd hh:mm by java -cp dist/ramath.jar org.teherba.ramath.ProgramGenerator -l 2 -f test/PG21.data.tmp pident Do N O T edit this file, but ProgramGenerator.java instead! */ #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int reslines = 0; printf("#---> start of results ----\n"); /* simplified and grouped: [0] + m^4 (A11*A11 + A21*A21 - A31*A31) 3{A11,A21,A31} [1] + 2*m^3*n (A11*A12 + A21*A22 - A31*A32) 6{A11,A12,A21,A22,A31,A32} [2] + m^2*n^2 (A12*A12 + 2*A11*A13 + A22*A22 + 2*A21*A23 - A32*A32 - 2*A31*A33) 9{A11,A12,A13,A21,A22,A23,A31,A32,A33} [3] + 2*m*n^3 (A12*A13 + A22*A23 - A32*A33) 6{A12,A13,A22,A23,A32,A33} [4] + n^4 (A13*A13 + A23*A23 - A33*A33) 3{A13,A23,A33} minSize=3, maxSize=9 #---> nrows=3 #---> ncols=3 #---> isolated=a,b,c #---> parameter=m,n #---> rset0=a - A11*m^2 - A12*m*n - A13*n^2; b - A21*m^2 - A22*m*n - A23*n^2; c - A31*m^2 - A32*m*n - A33*n^2; a^2 + b^2 - c^2 #---> poly1=A11^2*m^4 + A21^2*m^4 - A31^2*m^4 + 2*A11*A12*m^3*n + 2*A21*A22*m^3*n - 2*A31*A32*m^3*n + A12^2*m^2*n^2 + 2*A11*A13*m^2*n^2 + A22^2*m^2*n^2 + 2*A21*A23*m^2*n^2 - A32^2*m^2*n^2 - 2*A31*A33*m^2*n^2 + 2*A12*A13*m*n^3 + 2*A22*A23*m*n^3 - 2*A32*A33*m*n^3 + A13^2*n^4 + A23^2*n^4 - A33^2*n^4 #---> powerSum=a^2 + b^2 - c^2 #---> exponent=2 #---> pmat=[[A11,A12,A13],[A21,A22,A23],[A31,A32,A33]] */ int A11,A12,A13,A21,A22,A23,A31,A32,A33; int sum0 = 0; for (A11 = -2; A11 < 3; A11++) { for (A21 = -2; A21 < 3; A21++) { for (A31 = -2; A31 < 3; A31++) { if (A11*A11 + A21*A21 - A31*A31 == 0) /* [0], minSize = 3 */ { for (A13 = -2; A13 < 3; A13++) { for (A23 = -2; A23 < 3; A23++) { for (A33 = -2; A33 < 3; A33++) { if (A13*A13 + A23*A23 - A33*A33 == 0) /* [4], minSize = 3 */ { for (A12 = -2; A12 < 3; A12++) { for (A22 = -2; A22 < 3; A22++) { for (A32 = -2; A32 < 3; A32++) { if (A11*A12 + A21*A22 - A31*A32 == 0) /* [1], minSize = 6 */ { if (A12*A13 + A22*A23 - A32*A33 == 0) /* [3], minSize = 6 */ { if (A12*A12 + 2*A11*A13 + A22*A22 + 2*A21*A23 - A32*A32 - 2*A31*A33 == 0) /* [2], minSize = 9 */ { if (A11 != 0 || A12 != 0 || A13 != 0) /* row 1 != 0 */ { if (A21 != 0 || A22 != 0 || A23 != 0) /* row 2 != 0 */ { if (A31 != 0 || A32 != 0 || A33 != 0) /* row 3 != 0 */ { printf("["); printf("[%d,%d,%d]",A11,A12,A13); printf(","); printf("[%d,%d,%d]",A21,A22,A23); printf(","); printf("[%d,%d,%d]",A31,A32,A33); printf("]"); reslines ++; printf("\n"); }}}}}}}}}}}}}}}}} printf("#---> reslines=%d\n", reslines); } /* main */ #---> start of results ---- [[-2,-2,0],[0,-2,-1],[-2,-2,-1]] [[-2,2,0],[0,2,-1],[-2,2,-1]] [[-2,-2,0],[0,2,1],[-2,-2,-1]] [[-2,2,0],[0,-2,1],[-2,2,-1]] [[-2,-2,0],[0,-2,-1],[2,2,1]] [[-2,2,0],[0,2,-1],[2,-2,1]] [[-2,-2,0],[0,2,1],[2,2,1]] [[-2,2,0],[0,-2,1],[2,-2,1]] [[-1,-2,0],[0,-2,-2],[-1,-2,-2]] [[-1,2,0],[0,2,-2],[-1,2,-2]] [[-1,-2,0],[0,2,2],[-1,-2,-2]] [[-1,2,0],[0,-2,2],[-1,2,-2]] [[-1,0,1],[0,-2,0],[-1,0,-1]] [[-1,0,1],[0,2,0],[-1,0,-1]] [[-1,-2,0],[0,-2,-2],[1,2,2]] [[-1,2,0],[0,2,-2],[1,-2,2]] [[-1,-2,0],[0,2,2],[1,2,2]] [[-1,2,0],[0,-2,2],[1,-2,2]] [[-1,0,1],[0,-2,0],[1,0,1]] [[-1,0,1],[0,2,0],[1,0,1]] [[0,-2,-1],[-2,-2,0],[-2,-2,-1]] [[0,2,-1],[-2,2,0],[-2,2,-1]] [[0,-2,1],[-2,2,0],[-2,2,-1]] [[0,2,1],[-2,-2,0],[-2,-2,-1]] [[0,-2,-1],[-2,-2,0],[2,2,1]] [[0,2,-1],[-2,2,0],[2,-2,1]] [[0,-2,1],[-2,2,0],[2,-2,1]] [[0,2,1],[-2,-2,0],[2,2,1]] [[0,-2,-2],[-1,-2,0],[-1,-2,-2]] [[0,2,-2],[-1,2,0],[-1,2,-2]] [[0,-2,0],[-1,0,1],[-1,0,-1]] [[0,2,0],[-1,0,1],[-1,0,-1]] [[0,-2,2],[-1,2,0],[-1,2,-2]] [[0,2,2],[-1,-2,0],[-1,-2,-2]] [[0,-2,-2],[-1,-2,0],[1,2,2]] [[0,2,-2],[-1,2,0],[1,-2,2]] [[0,-2,0],[-1,0,1],[1,0,1]] [[0,2,0],[-1,0,1],[1,0,1]] [[0,-2,2],[-1,2,0],[1,-2,2]] [[0,2,2],[-1,-2,0],[1,2,2]] [[0,-2,-2],[1,2,0],[-1,-2,-2]] [[0,2,-2],[1,-2,0],[-1,2,-2]] [[0,-2,0],[1,0,-1],[-1,0,-1]] [[0,2,0],[1,0,-1],[-1,0,-1]] [[0,-2,2],[1,-2,0],[-1,2,-2]] [[0,2,2],[1,2,0],[-1,-2,-2]] [[0,-2,-2],[1,2,0],[1,2,2]] [[0,2,-2],[1,-2,0],[1,-2,2]] [[0,-2,0],[1,0,-1],[1,0,1]] [[0,2,0],[1,0,-1],[1,0,1]] [[0,-2,2],[1,-2,0],[1,-2,2]] [[0,2,2],[1,2,0],[1,2,2]] [[0,-2,-1],[2,2,0],[-2,-2,-1]] [[0,2,-1],[2,-2,0],[-2,2,-1]] [[0,-2,1],[2,-2,0],[-2,2,-1]] [[0,2,1],[2,2,0],[-2,-2,-1]] [[0,-2,-1],[2,2,0],[2,2,1]] [[0,2,-1],[2,-2,0],[2,-2,1]] [[0,-2,1],[2,-2,0],[2,-2,1]] [[0,2,1],[2,2,0],[2,2,1]] [[1,0,-1],[0,-2,0],[-1,0,-1]] [[1,0,-1],[0,2,0],[-1,0,-1]] [[1,-2,0],[0,2,-2],[-1,2,-2]] [[1,2,0],[0,-2,-2],[-1,-2,-2]] [[1,-2,0],[0,-2,2],[-1,2,-2]] [[1,2,0],[0,2,2],[-1,-2,-2]] [[1,0,-1],[0,-2,0],[1,0,1]] [[1,0,-1],[0,2,0],[1,0,1]] [[1,-2,0],[0,2,-2],[1,-2,2]] [[1,2,0],[0,-2,-2],[1,2,2]] [[1,-2,0],[0,-2,2],[1,-2,2]] [[1,2,0],[0,2,2],[1,2,2]] [[2,-2,0],[0,2,-1],[-2,2,-1]] [[2,2,0],[0,-2,-1],[-2,-2,-1]] [[2,-2,0],[0,-2,1],[-2,2,-1]] [[2,2,0],[0,2,1],[-2,-2,-1]] [[2,-2,0],[0,2,-1],[2,-2,1]] [[2,2,0],[0,-2,-1],[2,2,1]] [[2,-2,0],[0,-2,1],[2,-2,1]] [[2,2,0],[0,2,1],[2,2,1]] #---> reslines=80
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//Area of indicator diagram(in mm^2) Area=2000; //Length of indicaor diagram(in mm) l=100; //Deflection of pointer(in bar/mm) d=2/10; //Stroke of the engine(in m) L=0.1; //Bore of the engine(in m) D=0.1; //Speed of the engine(in rpm) N=1000; //Mechanical effciency nm=0.75;
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clc clear //Initialization of variables pi=14.7 //psia pf=50 //psia cp=0.240 //Btu/lb R cv=0.170 //Btu/lb R J=778 T=60+459.6 //R //calculations R=J*(cp-cv) k=cp/cv gam=pi*144/(R*T) V=1/gam Vf=V*(pi/pf)^(1/k) Tf=T*(pf*Vf/(pi*V)) //results printf("Initial volume = %.2f ft^3",V) printf("\n Final volume = %.2f cu ft",Vf) printf("\n Final temperature = %.1f R",Tf)
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//clc() NA = 100;//mol ( basi - 100 mol A in the fresh feed ) Pconv = 95;//% NApro = NA * (100 - Pconv)/100; //A = 2B + C NB = NA * Pconv * 2 / 100; NC = NA * Pconv/100; PAent = 0.5;//% NAent = NApro * 100 / PAent; PBrec = 1;//% NBent = NB * 100 / (100 - PBrec); m = (NAent - NApro + NA); conv = ((NAent - NApro + NA) - NAent)*100/(NAent - NApro + NA); disp("%",conv,"(a)single pass converion = ") Nrecycled = (NAent - NApro) + (NBent - NB); R = Nrecycled/NA; disp(R,"(b)recycle ratio = ")
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//Example 5.4 //Root locus for satellite attitude control with modified //PD control or Lead compensator. xdel(winsid())//close all graphics Windows clear; clc; //------------------------------------------------------------------ //System transfer function and its root locus s=poly(0,'s'); sysL=(s+1)/(s^2*(s+12)); evans(sysL,100) //Title, labels and grid to the figure exec .\fig_settings.sci; // custom script for setting figure properties title(['Root locus for', '$L(s)=(s+1)/s^2(s+12)$'],'fontsize',3) zoom_rect([-6 -3 2 3]) h=legend(''); h.visible = "off" //------------------------------------------------------------------
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clear /* Os algoritmos do Arquivo EDO_MMQ.sce São implementações dos métodos de EULER de primeiro grau e segundo grau, e Runge-Kutta de primeiro, segundo grau, Runge-Kutta de ordem 4 segundo grau , Algoritmo Ajuste Linear Polinomial,respectivamente. */ exec("EDO_MMQ.sce") function plotEDOResult(x,y,icon,description) scf(length(winsid()) +1); xname(description); plot(x,y,icon); legend([description]); endfunction function plotResultMMQ(x,a,icon,description,f) y = f(a,x) scf(length(winsid()) +1); xname(description); plot(x,y,icon); legend([description]); endfunction function [a1,a2,a3,a4]= GraficoSolucaoMMQ(t1,t2,y1,y2,description,plotGraphic) a1 = poli(t1,y1,1); if plotGraphic then plotResultMMQ(t1,a1,"o-",description +" h:0.1 MMQ linear",straight); end a2 = poli(t1,y1,2); if plotGraphic then plotResultMMQ(t1,a2,"o-r",description +" h:0.1 MMQ parábola",parable); end a3 =poli(t2,y2,1); if plotGraphic then plotResultMMQ(t2,a3,"o-g",description +" h:0.001 MMQ linear",straight); end a4 = poli(t2,y2,2); if plotGraphic then plotResultMMQ(t2,a4,"o-y",description +" h:0.001 MMQ parábola",parable); end endfunction function [t1,t2,y1,y2] = graficoSolucaoEDO(t,y,EDOFunction,description, plotGraphic) function g= df1(x,y,z) g = z endfunction function g2 = df2(x,y,z) g2 = -3960.55524611549117 endfunction a = t(10); b = t($); y0 = y(10); z0 = 0; h = 0.1; [t1,y1,v]= EDOFunction(a,b,h,y0,z0,df1,df2) if plotGraphic then plotEDOResult(t1,y1,"o-", description+ ", h: 0.1"); end h =0.001; [t2,y2,v]= EDOFunction(a,b,h,y0,z0,df1,df2); if plotGraphic then plotEDOResult(t2,y2,"r", description+ ", h: 0.001"); end endfunction function y =parable(a,x) y = a(3)*x^2 + a(2)*x + a(1); endfunction function y = straight(a,x) y = a(2)*x + a(1); endfunction function[t,y] =getData(fileName) positions = csvRead(fileName) y = positions(1,2) - positions(:,2) t = (positions(:,3) - positions(1,3))/1000 endfunction function r= resultadosEDO(Y) for i = 2: length(Y) r($+1) = Y(i)($) end endfunction function r= resultadosMMQ(A,t) for i = 1: length(A) for j =1: length(A(i)) if length(A(i)(j)) == 2 then r($+1) = straight (A(i)(j),t($)) else r($+1) = parable (A(i)(j),t($)) end end end endfunction /* - Recupeando dados do vídeo */ [t,y] = getData("positions.csv") // T é uma lista que vai ficar com todos os tempos T = list(t); // Y é uma lista que vai ficar com todas as posições do eixo y Y = list(y); // criando uma lista vazia A = list(); /* 1- Gráfico da solução (momento em que a bola toca no chão) pelo método de EULER com passo h=0.1s e h=0.001s, partindo da primeira imagem. (dois gráficos) */ /* O sifrão retorna o ultimo indice de um vetor, Se T tem tamanho 5, então T($) = T(5), logo T($+1) = T(6). No caso, utilizei o sifrão para garantir sempre que estou adicioando um elemento na sua ultima posição */ // %f é igual a false e %t é gual a true [T($+1),T($+1),Y($+1),Y($+1)] = graficoSolucaoEDO(t,y,Euler2,"Euler",%f) /* 2 – Encontre a solução por MMQ linear e de segundo grau utilizando a malha de pontos gerada no item anterior. (quatro gráficos) */ eulerMMQ = list(); // %f é igual a false e %t é gual a true [eulerMMQ($+1),eulerMMQ($+1),eulerMMQ($+1),eulerMMQ($+1)] = GraficoSolucaoMMQ(T(3),T(2),Y(3),Y(2),"Euler",%f); // uma lista de listas :-) A($+1)= eulerMMQ; /* 3- Gráfico da solução (momento em que a bola toca no chão) pelo método de RK2 com passo h=0.1s e h=0.001s, partindo da primeira imagem. (dois gráficos) */ // %f é igual a false e %t é gual a true [T($+1),T($+1),Y($+1),Y($+1)] = graficoSolucaoEDO(t,y,RK2Order2,"RK2",%f) /* 4 – Encontre a solução por MMQ linear e de segundo grau utilizando a malha de pontos gerada no item anterior. (quatro gráficos) */ rk2MMQ =list(); // %f é igual a false e %t é gual a true [rk2MMQ($+1),rk2MMQ($+1),rk2MMQ($+1),rk2MMQ($+1)] = GraficoSolucaoMMQ(T(5),T(4),Y(5),Y(4),"RK2",%f); A($+1)= rk2MMQ; /* 5- Gráfico da solução (momento em que a bola toca no chão) pelo método de RK4 com passo h=0.1s e h=0.001s, partindo da primeira imagem. (dois gráficos) */ // %f é igual a false e %t é gual a true [T($+1),T($+1),Y($+1),Y($+1)] = graficoSolucaoEDO(t,y,RK4Order2,"RK4",%f) /* 6 – Encontre a solução por MMQ linear e de segundo grau utilizando a malha de pontos gerada no item anterior. (quatro gráficos) */ rk4MMQ =list(); // %f é igual a false e %t é gual a true [rk4MMQ($+1),rk4MMQ($+1),rk4MMQ($+1),rk4MMQ($+1)] = GraficoSolucaoMMQ(T(7),T(6),Y(7),Y(6),"RK4",%f); A($+1) = rk4MMQ; resultsMMQ = resultadosMMQ(A,t); resultsEDO = resultadosEDO(Y);
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//========================================================================================= // chapter 4 example 11 clc; clear; //input data E = 1.46*10^-10; //permitivity in c^2*N^-1*m^-2 E0 = 8.885*10^-12; // permitivity in c^2*N^-1*m^-2 //calculation Er = E/E0; sighe = E0*(Er-1); //electrical suseptbility in c^2*N^-1*M^-2 //result mprintf('dielectric constant=%3.2f.\n',Er); mprintf('electrical suseptibility=%3.4e.c^2*N^-1*M^-2\n',sighe); //=========================================================================================
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Ex2_8.sce
//CHAPTER 2,ILLUSTRATION 8 PAGE 62 //TITLE:TRANSMISSION OF MOTION AND POWER BY BELTS AND PULLEYS clc clear //INPUT t=9//THICKNESS IN mm b=250//WIDTH IN mm D=90//DIAMETER OF PULLEY IN cm N=336//SPEED IN rpm PI=3.141 U=.35//COEFFICIENT FRICTION e=2.71 THETA=120*PI/180 Fb=2//STRESS IN MPa d=1000//DENSITY IN KG/M^3 //CALCULATION M=b*10^-3*t*10^-3*d//MASS IN KG V=PI*D*10^-2*N/60//VELOCITY IN m/s Tc=M*V^2//CENTRIFUGAL TENSION Tmax=b*t*Fb//MAX TENSION IN N T1=Tmax-Tc T2=T1/(e^(U*THETA)) P=(T1-T2)*V/1000 //OUTPUT printf('THE TENSION ON TIGHT SIDE OF THE BELT IS %f N\n',T1) printf('THE TENSION ON SLACK SIDE OF THE BELT IS %f N\n',T2) printf('CENTRIFUGAL TENSION =%f N\n',Tc) printf('THE POWER CAPACITY OF BELT IS %f KW\n',P)